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-_C_ License Applicability. Except to the extent portions of this file are
-_C_ made subject to an alternative license as permitted in the SGI Free
-_C_ Software License B, Version 1.1 (the "License"), the contents of this
-_C_ file are subject only to the provisions of the License. You may not use
-_C_ this file except in compliance with the License. You may obtain a copy
-_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-_C_
-_C_ http://oss.sgi.com/projects/FreeB
-_C_
-_C_ Note that, as provided in the License, the Software is distributed on an
-_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-_C_
-_C_ Original Code. The Original Code is: OpenGL Sample Implementation,
-_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-_C_ Copyright in any portions created by third parties is as indicated
-_C_ elsewhere herein. All Rights Reserved.
-_C_
-_C_ Additional Notice Provisions: The application programming interfaces
-_C_ established by SGI in conjunction with the Original Code are The
-_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-_C_ Window System(R) (Version 1.3), released October 19, 1998. This software
-_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation
-_C_ published by SGI, but has not been independently verified as being
-_C_ compliant with the OpenGL(R) version 1.2.1 Specification.
-_C_
-_C_ The first character in this file must be an '_'!
-_C_ Anything on a line after _C_ is ignored
-_define(_filters,eqn)_C_
-_C_ eqn is automatically replaced with neqn for nroff
-_header(Material,specify material parameters for the lighting model)
-_names(Material,[fi])
-.SH PARAMETERS
-_phead(_param1)
-Specifies which face or faces are being updated.
-Must be one of
-_const(FRONT),
-_const(BACK), or
-_const(FRONT_AND_BACK).
-_phead(_param2)
-Specifies the single-valued material parameter of the face or faces
-that is being updated.
-Must be _const(SHININESS).
-_phead(_param3)
-Specifies the value that parameter _const(SHININESS) will be set to.
-_names(Material,[fi]v)
-.SH PARAMETERS
-_phead(_param1)
-Specifies which face or faces are being updated.
-Must be one of
-_const(FRONT),
-_const(BACK), or
-_const(FRONT_AND_BACK).
-_phead(_param2)
-Specifies the material parameter of the face or faces that is being updated.
-Must be one of
-_const(AMBIENT),
-_const(DIFFUSE),
-_const(SPECULAR),
-_const(EMISSION),
-_const(SHININESS),
-_const(AMBIENT_AND_DIFFUSE), or
-_const(COLOR_INDEXES).
-_phead(_param3)
-Specifies a pointer to the value or values that _param2 will be set to.
-.SH DESCRIPTION
-_cmnd assigns values to material parameters.
-There are two matched sets of material parameters.
-One,
-the \f2front-facing\fP set,
-is used to shade points,
-lines,
-bitmaps,
-and all polygons
-(when two-sided lighting is disabled),
-or just front-facing polygons
-(when two-sided lighting is enabled).
-The other set,
-\f2back-facing\fP,
-is used to shade back-facing polygons only when two-sided lighting is enabled.
-Refer to the _cmnd(LightModel) reference page for details concerning one- and
-two-sided lighting calculations.
-.P
-_cmnd takes three arguments.
-The first,
-_param1,
-specifies whether the
-_const(FRONT) materials, the
-_const(BACK) materials, or both
-_const(FRONT_AND_BACK) materials will be modified.
-The second,
-_param2,
-specifies which of several parameters in one or both sets will be modified.
-The third,
-_param3,
-specifies what value or values will be assigned to the specified parameter.
-.P
-Material parameters are used in the lighting equation that is optionally
-applied to each vertex.
-The equation is discussed in the _cmnd(LightModel) reference page.
-The parameters that can be specified using _cmnd,
-and their interpretations by the lighting equation, are as follows:
-.TP 20
-_const(AMBIENT)
-_param3 contains four integer or floating-point values that specify
-the ambient RGBA reflectance of the material.
-Integer values are mapped linearly such that the most positive representable
-value maps to 1.0,
-and the most negative representable value maps to \-1.0.
-Floating-point values are mapped directly.
-Neither integer nor floating-point values are clamped.
-The initial ambient reflectance for both front- and back-facing materials
-is (0.2, 0.2, 0.2, 1.0).
-.TP
-_const(DIFFUSE)
-_param3 contains four integer or floating-point values that specify
-the diffuse RGBA reflectance of the material.
-Integer values are mapped linearly such that the most positive representable
-value maps to 1.0,
-and the most negative representable value maps to \-1.0.
-Floating-point values are mapped directly.
-Neither integer nor floating-point values are clamped.
-The initial diffuse reflectance for both front- and back-facing materials
-is (0.8, 0.8, 0.8, 1.0).
-.TP
-_const(SPECULAR)
-_param3 contains four integer or floating-point values that specify
-the specular RGBA reflectance of the material.
-Integer values are mapped linearly such that the most positive representable
-value maps to 1.0,
-and the most negative representable value maps to \-1.0.
-Floating-point values are mapped directly.
-Neither integer nor floating-point values are clamped.
-The initial specular reflectance for both front- and back-facing materials
-is (0, 0, 0, 1).
-.TP
-_const(EMISSION)
-_param3 contains four integer or floating-point values that specify
-the RGBA emitted light intensity of the material.
-Integer values are mapped linearly such that the most positive representable
-value maps to 1.0,
-and the most negative representable value maps to \-1.0.
-Floating-point values are mapped directly.
-Neither integer nor floating-point values are clamped.
-The initial emission intensity for both front- and back-facing materials
-is (0, 0, 0, 1).
-.TP
-_const(SHININESS)
-_param3 is a single integer or floating-point value that specifies
-the RGBA specular exponent of the material.
-Integer and floating-point values are mapped directly.
-Only values in the range [0,128] are accepted.
-The initial specular exponent for both front- and back-facing materials
-is 0.
-.TP
-_const(AMBIENT_AND_DIFFUSE)
-Equivalent to calling _cmnd twice with the same parameter values,
-once with _const(AMBIENT) and once with _const(DIFFUSE).
-.TP
-_const(COLOR_INDEXES)
-_param3 contains three integer or floating-point values specifying
-the color indices for ambient,
-diffuse,
-and specular lighting.
-These three values,
-and _const(SHININESS),
-are the only material values used by the color index mode lighting equation.
-Refer to the _cmnd(LightModel) reference page for a discussion
-of color index lighting.
-.SH NOTES
-The material parameters can be updated at any time.
-In particular,
-_cmnd can be called between a call to _cmnd(Begin) and the corresponding
-call to _cmnd(End).
-If only a single material parameter is to be changed per vertex,
-however,
-_cmnd(ColorMaterial) is preferred over _cmnd
-(see _cmnd(ColorMaterial)).
-.P
-While the ambient, diffuse, specular and emission material parameters
-all have alpha components, only the diffuse alpha component is used in
-the lighting computation.
-.SH ERRORS
-_const(INVALID_ENUM) is generated if either _param1 or _param2 is not
-an accepted value.
-.P
-_const(INVALID_VALUE) is generated if a specular exponent outside the range
-[0,128] is specified.
-.SH ASSOCIATED GETS
-_cmnd(GetMaterial)
-.SH SEE ALSO
-_cmnd(ColorMaterial),
-_cmnd(Light),
-_cmnd(LightModel)