aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/extras/Mesa_6.4.2/progs/samples/blendxor.c
blob: 5bc4aa9bea47801aeb43469f9f30ed4c5156b844 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
/*
** blendxor.c - Demonstrates the use of the blend_logic_op
**    extension to draw hilights.  Using XOR to draw the same
**    image twice restores the background to its original value.
*/

#include <stdio.h>
#include <string.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <stdlib.h>
#ifdef _WIN32
#include <windows.h>
#endif
#define GL_GLEXT_LEGACY
#define GL_GLEXT_PROTOTYPES
#include <GL/glut.h>
#include <GL/glext.h>


GLenum doubleBuffer;
int dithering = 0;
int use11ops = 0;
int supportlogops = 0;
GLint windW, windH;

static void Init(void)
{
    glDisable(GL_DITHER);
    glShadeModel(GL_FLAT);
}

static void Reshape(int width, int height)
{

    windW = (GLint)width;
    windH = (GLint)height;

    glViewport(0, 0, (GLint)width, (GLint)height);

    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    gluOrtho2D(0, 400, 0, 400);
    glMatrixMode(GL_MODELVIEW);
}

static void Key(unsigned char key, int x, int y)
{

    switch (key) {
      case 27:
	exit(1);
      case 'd':
	dithering = !dithering;
	break;
      case 'l':
        if (supportlogops == 3)
           use11ops = (!use11ops);
        if (use11ops)
           printf("Using GL 1.1 color logic ops.\n");
        else printf("Using GL_EXT_blend_logic_op.\n");
        break;
      default:
	return;
    }

    glutPostRedisplay();
}

static void Draw(void)
{
    int i;

    glDisable(GL_BLEND);
    if (supportlogops & 2)
       glDisable(GL_COLOR_LOGIC_OP);

    (dithering) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);

    glClearColor(0.5, 0.6, 0.1, 1.0);
    glClear(GL_COLOR_BUFFER_BIT);

    /* Draw background prims */
    glColor3f(0.1, 0.1, 1.0);
    glBegin(GL_TRIANGLES);
        glVertex2i(5, 5);
        glVertex2i(130, 50);
        glVertex2i(100,  300);
    glEnd();
    glColor3f(0.5, 0.2, 0.9);
    glBegin(GL_TRIANGLES);
        glVertex2i(200, 100);
        glVertex2i(330, 50);
        glVertex2i(340,  400);
    glEnd();

    glEnable(GL_BLEND);
    if (!use11ops)
       glBlendEquationEXT(GL_LOGIC_OP);
    else
       glEnable(GL_COLOR_LOGIC_OP);
    glLogicOp(GL_XOR);

    /* Draw a set of rectangles across the window */
    glColor3f(0.9, 0.2, 0.8);
    for(i = 0; i < 400; i+=60) {
        glBegin(GL_POLYGON);
            glVertex2i(i, 100);
            glVertex2i(i+50, 100);
            glVertex2i(i+50, 200);
            glVertex2i(i, 200);
        glEnd();
    }
    glFlush();   /* Added by Brian Paul */
#ifndef _WIN32
    sleep(2);
#endif

    /* Redraw  the rectangles, which should erase them */
    for(i = 0; i < 400; i+=60) {
        glBegin(GL_POLYGON);
            glVertex2i(i, 100);
            glVertex2i(i+50, 100);
            glVertex2i(i+50, 200);
            glVertex2i(i, 200);
        glEnd();
    }
    glFlush();


    if (doubleBuffer) {
	glutSwapBuffers();
    }
}

static GLenum Args(int argc, char **argv)
{
    GLint i;

    doubleBuffer = GL_FALSE;

    for (i = 1; i < argc; i++) {
	if (strcmp(argv[i], "-sb") == 0) {
	    doubleBuffer = GL_FALSE;
	} else if (strcmp(argv[i], "-db") == 0) {
	    doubleBuffer = GL_TRUE;
	} else {
	    printf("%s (Bad option).\n", argv[i]);
	    return GL_FALSE;
	}
    }
    return GL_TRUE;
}

int main(int argc, char **argv)
{
    GLenum type;
    char *s;
    char *extName = "GL_EXT_blend_logic_op";
    char *version;

    glutInit(&argc, argv);

    if (Args(argc, argv) == GL_FALSE) {
	exit(1);
    }

    glutInitWindowPosition(0, 0); glutInitWindowSize( 400, 400);

    type = GLUT_RGB;
    type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
    glutInitDisplayMode(type);

    if (glutCreateWindow("Blend XOR") == GL_FALSE) {
	exit(1);
    }

    /* Make sure blend_logic_op extension is there. */
    s = (char *) glGetString(GL_EXTENSIONS);
    version = (char*) glGetString(GL_VERSION);
    if (!s)
	exit(1);
    if (strstr(s,extName)) {
	supportlogops = 1;
        use11ops = 0;
        printf("blend_logic_op extension available.\n");
    }
    if (strncmp(version,"1.1",3)>=0) {
    	supportlogops += 2;
        use11ops = 1;
	printf("1.1 color logic ops available.\n");
    }
    if (supportlogops == 0) {
    	printf("Blend_logic_op extension and GL 1.1 not present.\n");
	exit(1);
    }

    Init();

    glutReshapeFunc(Reshape);
    glutKeyboardFunc(Key);
    glutDisplayFunc(Draw);
    glutMainLoop();
	return 0;
}