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authormarha <marha@users.sourceforge.net>2014-05-11 21:02:05 +0200
committermarha <marha@users.sourceforge.net>2014-05-11 21:02:05 +0200
commit0b89941658d6117d17555ee28c6e5d7715673705 (patch)
tree0e0505f78303ff9978954c97fec7ed93de5d46bd
parent26dfcdba6c306d6312c598e4191449302329be68 (diff)
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Synchronised files
-rw-r--r--gl/gl_mangle.h4981
-rw-r--r--xorg-server/glx/dispatch.h774
-rw-r--r--xorg-server/glx/glapitable.h2382
-rw-r--r--xorg-server/glx/glfunctions.h16
-rw-r--r--xorg-server/glx/glprocs.h1790
-rw-r--r--xorg-server/glx/indirect_dispatch.h1544
-rw-r--r--xorg-server/glx/indirect_table.c6
-rw-r--r--xorg-server/glx/remap_helper.h4412
8 files changed, 8384 insertions, 7521 deletions
diff --git a/gl/gl_mangle.h b/gl/gl_mangle.h
index 9047ee6ff..b3a9c888d 100644
--- a/gl/gl_mangle.h
+++ b/gl/gl_mangle.h
@@ -1,2311 +1,2670 @@
-#if 0
-#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
-#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
- files="gl.h glext.h"
-#define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line"
- awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
- echo ""
-#define GL_MANGLE_C4 get aliases
- grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq
- echo ""
- echo "#endif /* GL_MANGLE_H */"
- exit
-#endif /* REGENERATION */
-
-/*
- * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
- * your application both with OpenGL and Mesa. The Mesa functions will
- * be redefined so they are prefixed with "mgl" instead of "gl".
- * Mgl contributed by Randy Frank (rfrank@rsinc.com)
- * Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
- */
-
-#ifndef GL_MANGLE_H
-#define GL_MANGLE_H
-
-#ifndef MANGLE
-#define MANGLE(x) mgl##x
-#endif /*MANGLE*/
-
-/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
-
-#define glAccum MANGLE(Accum)
-#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
-#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
-#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
-#define glActiveTextureARB MANGLE(ActiveTextureARB)
-#define glActiveTexture MANGLE(ActiveTexture)
-#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
-#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
-#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
-#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
-#define glAlphaFunc MANGLE(AlphaFunc)
-#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
-#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
-#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
-#define glAreTexturesResident MANGLE(AreTexturesResident)
-#define glArrayElementEXT MANGLE(ArrayElementEXT)
-#define glArrayElement MANGLE(ArrayElement)
-#define glArrayObjectATI MANGLE(ArrayObjectATI)
-#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
-#define glAttachObjectARB MANGLE(AttachObjectARB)
-#define glAttachShader MANGLE(AttachShader)
-#define glBeginConditionalRender MANGLE(BeginConditionalRender)
-#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
-#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
-#define glBegin MANGLE(Begin)
-#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
-#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
-#define glBeginQueryARB MANGLE(BeginQueryARB)
-#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
-#define glBeginQuery MANGLE(BeginQuery)
-#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
-#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
-#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
-#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
-#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
-#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
-#define glBindAttribLocation MANGLE(BindAttribLocation)
-#define glBindBufferARB MANGLE(BindBufferARB)
-#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
-#define glBindBufferBase MANGLE(BindBufferBase)
-#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
-#define glBindBuffer MANGLE(BindBuffer)
-#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
-#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
-#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
-#define glBindBufferRange MANGLE(BindBufferRange)
-#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
-#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
-#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
-#define glBindFragDataLocation MANGLE(BindFragDataLocation)
-#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
-#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
-#define glBindFramebuffer MANGLE(BindFramebuffer)
-#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
-#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
-#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
-#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
-#define glBindParameterEXT MANGLE(BindParameterEXT)
-#define glBindProgramARB MANGLE(BindProgramARB)
-#define glBindProgramNV MANGLE(BindProgramNV)
-#define glBindProgramPipeline MANGLE(BindProgramPipeline)
-#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
-#define glBindRenderbuffer MANGLE(BindRenderbuffer)
-#define glBindSampler MANGLE(BindSampler)
-#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
-#define glBindTextureEXT MANGLE(BindTextureEXT)
-#define glBindTexture MANGLE(BindTexture)
-#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
-#define glBindTransformFeedback MANGLE(BindTransformFeedback)
-#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
-#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
-#define glBindVertexArray MANGLE(BindVertexArray)
-#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
-#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
-#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
-#define glBinormal3bEXT MANGLE(Binormal3bEXT)
-#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
-#define glBinormal3dEXT MANGLE(Binormal3dEXT)
-#define glBinormal3dvEXT MANGLE(Binormal3dvEXT)
-#define glBinormal3fEXT MANGLE(Binormal3fEXT)
-#define glBinormal3fvEXT MANGLE(Binormal3fvEXT)
-#define glBinormal3iEXT MANGLE(Binormal3iEXT)
-#define glBinormal3ivEXT MANGLE(Binormal3ivEXT)
-#define glBinormal3sEXT MANGLE(Binormal3sEXT)
-#define glBinormal3svEXT MANGLE(Binormal3svEXT)
-#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
-#define glBitmap MANGLE(Bitmap)
-#define glBlendColorEXT MANGLE(BlendColorEXT)
-#define glBlendColor MANGLE(BlendColor)
-#define glBlendEquationEXT MANGLE(BlendEquationEXT)
-#define glBlendEquationiARB MANGLE(BlendEquationiARB)
-#define glBlendEquationi MANGLE(BlendEquationi)
-#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
-#define glBlendEquation MANGLE(BlendEquation)
-#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
-#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
-#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
-#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
-#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
-#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
-#define glBlendFunciARB MANGLE(BlendFunciARB)
-#define glBlendFunci MANGLE(BlendFunci)
-#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
-#define glBlendFunc MANGLE(BlendFunc)
-#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
-#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
-#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
-#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
-#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
-#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
-#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
-#define glBlitFramebuffer MANGLE(BlitFramebuffer)
-#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
-#define glBufferDataARB MANGLE(BufferDataARB)
-#define glBufferData MANGLE(BufferData)
-#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
-#define glBufferSubDataARB MANGLE(BufferSubDataARB)
-#define glBufferSubData MANGLE(BufferSubData)
-#define glCallList MANGLE(CallList)
-#define glCallLists MANGLE(CallLists)
-#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
-#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
-#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
-#define glClampColorARB MANGLE(ClampColorARB)
-#define glClampColor MANGLE(ClampColor)
-#define glClearAccum MANGLE(ClearAccum)
-#define glClearBufferfi MANGLE(ClearBufferfi)
-#define glClearBufferfv MANGLE(ClearBufferfv)
-#define glClearBufferiv MANGLE(ClearBufferiv)
-#define glClearBufferuiv MANGLE(ClearBufferuiv)
-#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
-#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
-#define glClearColor MANGLE(ClearColor)
-#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
-#define glClearDepthdNV MANGLE(ClearDepthdNV)
-#define glClearDepthf MANGLE(ClearDepthf)
-#define glClearDepth MANGLE(ClearDepth)
-#define glClearIndex MANGLE(ClearIndex)
-#define glClear MANGLE(Clear)
-#define glClearStencil MANGLE(ClearStencil)
-#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
-#define glClientActiveTexture MANGLE(ClientActiveTexture)
-#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
-#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
-#define glClientWaitSync MANGLE(ClientWaitSync)
-#define glClipPlane MANGLE(ClipPlane)
-#define glColor3b MANGLE(Color3b)
-#define glColor3bv MANGLE(Color3bv)
-#define glColor3d MANGLE(Color3d)
-#define glColor3dv MANGLE(Color3dv)
-#define glColor3f MANGLE(Color3f)
-#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
-#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
-#define glColor3fv MANGLE(Color3fv)
-#define glColor3hNV MANGLE(Color3hNV)
-#define glColor3hvNV MANGLE(Color3hvNV)
-#define glColor3i MANGLE(Color3i)
-#define glColor3iv MANGLE(Color3iv)
-#define glColor3s MANGLE(Color3s)
-#define glColor3sv MANGLE(Color3sv)
-#define glColor3ub MANGLE(Color3ub)
-#define glColor3ubv MANGLE(Color3ubv)
-#define glColor3ui MANGLE(Color3ui)
-#define glColor3uiv MANGLE(Color3uiv)
-#define glColor3us MANGLE(Color3us)
-#define glColor3usv MANGLE(Color3usv)
-#define glColor4b MANGLE(Color4b)
-#define glColor4bv MANGLE(Color4bv)
-#define glColor4d MANGLE(Color4d)
-#define glColor4dv MANGLE(Color4dv)
-#define glColor4f MANGLE(Color4f)
-#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
-#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
-#define glColor4fv MANGLE(Color4fv)
-#define glColor4hNV MANGLE(Color4hNV)
-#define glColor4hvNV MANGLE(Color4hvNV)
-#define glColor4i MANGLE(Color4i)
-#define glColor4iv MANGLE(Color4iv)
-#define glColor4s MANGLE(Color4s)
-#define glColor4sv MANGLE(Color4sv)
-#define glColor4ub MANGLE(Color4ub)
-#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
-#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
-#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
-#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
-#define glColor4ubv MANGLE(Color4ubv)
-#define glColor4ui MANGLE(Color4ui)
-#define glColor4uiv MANGLE(Color4uiv)
-#define glColor4us MANGLE(Color4us)
-#define glColor4usv MANGLE(Color4usv)
-#define glColorFormatNV MANGLE(ColorFormatNV)
-#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
-#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
-#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
-#define glColorMaski MANGLE(ColorMaski)
-#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
-#define glColorMask MANGLE(ColorMask)
-#define glColorMaterial MANGLE(ColorMaterial)
-#define glColorP3ui MANGLE(ColorP3ui)
-#define glColorP3uiv MANGLE(ColorP3uiv)
-#define glColorP4ui MANGLE(ColorP4ui)
-#define glColorP4uiv MANGLE(ColorP4uiv)
-#define glColorPointerEXT MANGLE(ColorPointerEXT)
-#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
-#define glColorPointer MANGLE(ColorPointer)
-#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
-#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
-#define glColorSubTable MANGLE(ColorSubTable)
-#define glColorTableEXT MANGLE(ColorTableEXT)
-#define glColorTable MANGLE(ColorTable)
-#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
-#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
-#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
-#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
-#define glColorTableSGI MANGLE(ColorTableSGI)
-#define glCombinerInputNV MANGLE(CombinerInputNV)
-#define glCombinerOutputNV MANGLE(CombinerOutputNV)
-#define glCombinerParameterfNV MANGLE(CombinerParameterfNV)
-#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
-#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
-#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
-#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
-#define glCompileShaderARB MANGLE(CompileShaderARB)
-#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
-#define glCompileShader MANGLE(CompileShader)
-#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
-#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
-#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
-#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
-#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
-#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
-#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
-#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
-#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
-#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
-#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
-#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
-#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
-#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
-#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
-#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
-#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
-#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
-#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
-#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
-#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
-#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
-#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
-#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
-#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
-#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
-#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
-#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
-#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
-#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
-#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
-#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
-#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
-#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
-#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
-#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
-#define glCopyBufferSubData MANGLE(CopyBufferSubData)
-#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
-#define glCopyColorSubTable MANGLE(CopyColorSubTable)
-#define glCopyColorTable MANGLE(CopyColorTable)
-#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
-#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
-#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
-#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
-#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
-#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
-#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
-#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
-#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
-#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
-#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
-#define glCopyPixels MANGLE(CopyPixels)
-#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
-#define glCopyTexImage1D MANGLE(CopyTexImage1D)
-#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
-#define glCopyTexImage2D MANGLE(CopyTexImage2D)
-#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
-#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
-#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
-#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
-#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
-#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
-#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
-#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
-#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
-#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
-#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
-#define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA)
-#define glCreateProgram MANGLE(CreateProgram)
-#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
-#define glCreateShader MANGLE(CreateShader)
-#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
-#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
-#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
-#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
-#define glCullFace MANGLE(CullFace)
-#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
-#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
-#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
-#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
-#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
-#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
-#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
-#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
-#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
-#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
-#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
-#define glDeformSGIX MANGLE(DeformSGIX)
-#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
-#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
-#define glDeleteBuffers MANGLE(DeleteBuffers)
-#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
-#define glDeleteFencesNV MANGLE(DeleteFencesNV)
-#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
-#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
-#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
-#define glDeleteLists MANGLE(DeleteLists)
-#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
-#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
-#define glDeleteObjectARB MANGLE(DeleteObjectARB)
-#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
-#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
-#define glDeleteProgram MANGLE(DeleteProgram)
-#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
-#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
-#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
-#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
-#define glDeleteQueries MANGLE(DeleteQueries)
-#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
-#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
-#define glDeleteSamplers MANGLE(DeleteSamplers)
-#define glDeleteShader MANGLE(DeleteShader)
-#define glDeleteSync MANGLE(DeleteSync)
-#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
-#define glDeleteTextures MANGLE(DeleteTextures)
-#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
-#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
-#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
-#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
-#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
-#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
-#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
-#define glDepthFunc MANGLE(DepthFunc)
-#define glDepthMask MANGLE(DepthMask)
-#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
-#define glDepthRangedNV MANGLE(DepthRangedNV)
-#define glDepthRangef MANGLE(DepthRangef)
-#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
-#define glDepthRange MANGLE(DepthRange)
-#define glDetachObjectARB MANGLE(DetachObjectARB)
-#define glDetachShader MANGLE(DetachShader)
-#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
-#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
-#define glDisableClientState MANGLE(DisableClientState)
-#define glDisablei MANGLE(Disablei)
-#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
-#define glDisable MANGLE(Disable)
-#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
-#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
-#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
-#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
-#define glDrawArraysEXT MANGLE(DrawArraysEXT)
-#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
-#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
-#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
-#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
-#define glDrawArrays MANGLE(DrawArrays)
-#define glDrawBuffer MANGLE(DrawBuffer)
-#define glDrawBuffersARB MANGLE(DrawBuffersARB)
-#define glDrawBuffersATI MANGLE(DrawBuffersATI)
-#define glDrawBuffers MANGLE(DrawBuffers)
-#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
-#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
-#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
-#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
-#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
-#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
-#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
-#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
-#define glDrawElements MANGLE(DrawElements)
-#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
-#define glDrawPixels MANGLE(DrawPixels)
-#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
-#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
-#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
-#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
-#define glDrawRangeElements MANGLE(DrawRangeElements)
-#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
-#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
-#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
-#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
-#define glEdgeFlag MANGLE(EdgeFlag)
-#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
-#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
-#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
-#define glEdgeFlagv MANGLE(EdgeFlagv)
-#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
-#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
-#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
-#define glElementPointerATI MANGLE(ElementPointerATI)
-#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
-#define glEnableClientState MANGLE(EnableClientState)
-#define glEnablei MANGLE(Enablei)
-#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
-#define glEnable MANGLE(Enable)
-#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
-#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
-#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
-#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
-#define glEndConditionalRender MANGLE(EndConditionalRender)
-#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
-#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
-#define glEndList MANGLE(EndList)
-#define glEnd MANGLE(End)
-#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
-#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
-#define glEndQueryARB MANGLE(EndQueryARB)
-#define glEndQueryIndexed MANGLE(EndQueryIndexed)
-#define glEndQuery MANGLE(EndQuery)
-#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
-#define glEndTransformFeedback MANGLE(EndTransformFeedback)
-#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
-#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
-#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
-#define glEvalCoord1d MANGLE(EvalCoord1d)
-#define glEvalCoord1dv MANGLE(EvalCoord1dv)
-#define glEvalCoord1f MANGLE(EvalCoord1f)
-#define glEvalCoord1fv MANGLE(EvalCoord1fv)
-#define glEvalCoord2d MANGLE(EvalCoord2d)
-#define glEvalCoord2dv MANGLE(EvalCoord2dv)
-#define glEvalCoord2f MANGLE(EvalCoord2f)
-#define glEvalCoord2fv MANGLE(EvalCoord2fv)
-#define glEvalMapsNV MANGLE(EvalMapsNV)
-#define glEvalMesh1 MANGLE(EvalMesh1)
-#define glEvalMesh2 MANGLE(EvalMesh2)
-#define glEvalPoint1 MANGLE(EvalPoint1)
-#define glEvalPoint2 MANGLE(EvalPoint2)
-#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
-#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
-#define glFeedbackBuffer MANGLE(FeedbackBuffer)
-#define glFenceSync MANGLE(FenceSync)
-#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
-#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
-#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
-#define glFinishFenceNV MANGLE(FinishFenceNV)
-#define glFinish MANGLE(Finish)
-#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
-#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
-#define glFlush MANGLE(Flush)
-#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
-#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
-#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
-#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
-#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
-#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
-#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
-#define glFogCoorddEXT MANGLE(FogCoorddEXT)
-#define glFogCoordd MANGLE(FogCoordd)
-#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
-#define glFogCoorddv MANGLE(FogCoorddv)
-#define glFogCoordfEXT MANGLE(FogCoordfEXT)
-#define glFogCoordf MANGLE(FogCoordf)
-#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
-#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
-#define glFogCoordfv MANGLE(FogCoordfv)
-#define glFogCoordhNV MANGLE(FogCoordhNV)
-#define glFogCoordhvNV MANGLE(FogCoordhvNV)
-#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
-#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
-#define glFogCoordPointer MANGLE(FogCoordPointer)
-#define glFogf MANGLE(Fogf)
-#define glFogFuncSGIS MANGLE(FogFuncSGIS)
-#define glFogfv MANGLE(Fogfv)
-#define glFogi MANGLE(Fogi)
-#define glFogiv MANGLE(Fogiv)
-#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
-#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
-#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
-#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
-#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
-#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
-#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
-#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
-#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
-#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
-#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
-#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
-#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
-#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
-#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
-#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
-#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
-#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
-#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
-#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
-#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
-#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
-#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
-#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
-#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
-#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
-#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
-#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
-#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
-#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
-#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
-#define glFramebufferTexture MANGLE(FramebufferTexture)
-#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
-#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
-#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
-#define glFrontFace MANGLE(FrontFace)
-#define glFrustum MANGLE(Frustum)
-#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
-#define glGenBuffersARB MANGLE(GenBuffersARB)
-#define glGenBuffers MANGLE(GenBuffers)
-#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
-#define glGenerateMipmap MANGLE(GenerateMipmap)
-#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
-#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
-#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
-#define glGenFencesNV MANGLE(GenFencesNV)
-#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
-#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
-#define glGenFramebuffers MANGLE(GenFramebuffers)
-#define glGenLists MANGLE(GenLists)
-#define glGenNamesAMD MANGLE(GenNamesAMD)
-#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
-#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
-#define glGenProgramPipelines MANGLE(GenProgramPipelines)
-#define glGenProgramsARB MANGLE(GenProgramsARB)
-#define glGenProgramsNV MANGLE(GenProgramsNV)
-#define glGenQueriesARB MANGLE(GenQueriesARB)
-#define glGenQueries MANGLE(GenQueries)
-#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
-#define glGenRenderbuffers MANGLE(GenRenderbuffers)
-#define glGenSamplers MANGLE(GenSamplers)
-#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
-#define glGenTexturesEXT MANGLE(GenTexturesEXT)
-#define glGenTextures MANGLE(GenTextures)
-#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
-#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
-#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
-#define glGenVertexArrays MANGLE(GenVertexArrays)
-#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
-#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
-#define glGetActiveAttrib MANGLE(GetActiveAttrib)
-#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
-#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
-#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
-#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
-#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
-#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
-#define glGetActiveUniform MANGLE(GetActiveUniform)
-#define glGetActiveUniformName MANGLE(GetActiveUniformName)
-#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
-#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
-#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
-#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
-#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
-#define glGetAttachedShaders MANGLE(GetAttachedShaders)
-#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
-#define glGetAttribLocation MANGLE(GetAttribLocation)
-#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
-#define glGetBooleani_v MANGLE(GetBooleani_v)
-#define glGetBooleanv MANGLE(GetBooleanv)
-#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
-#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
-#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
-#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
-#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
-#define glGetBufferPointerv MANGLE(GetBufferPointerv)
-#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
-#define glGetBufferSubData MANGLE(GetBufferSubData)
-#define glGetClipPlane MANGLE(GetClipPlane)
-#define glGetColorTableEXT MANGLE(GetColorTableEXT)
-#define glGetColorTable MANGLE(GetColorTable)
-#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
-#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
-#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
-#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
-#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
-#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
-#define glGetColorTableSGI MANGLE(GetColorTableSGI)
-#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
-#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
-#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
-#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
-#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
-#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
-#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
-#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
-#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
-#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
-#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
-#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
-#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
-#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
-#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
-#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
-#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
-#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
-#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
-#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
-#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
-#define glGetDoublei_v MANGLE(GetDoublei_v)
-#define glGetDoublev MANGLE(GetDoublev)
-#define glGetError MANGLE(GetError)
-#define glGetFenceivNV MANGLE(GetFenceivNV)
-#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
-#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
-#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
-#define glGetFloati_v MANGLE(GetFloati_v)
-#define glGetFloatv MANGLE(GetFloatv)
-#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
-#define glGetFragDataIndex MANGLE(GetFragDataIndex)
-#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
-#define glGetFragDataLocation MANGLE(GetFragDataLocation)
-#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
-#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
-#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
-#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
-#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
-#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
-#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
-#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
-#define glGetHandleARB MANGLE(GetHandleARB)
-#define glGetHistogramEXT MANGLE(GetHistogramEXT)
-#define glGetHistogram MANGLE(GetHistogram)
-#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
-#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
-#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
-#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
-#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
-#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
-#define glGetInfoLogARB MANGLE(GetInfoLogARB)
-#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
-#define glGetInteger64i_v MANGLE(GetInteger64i_v)
-#define glGetInteger64v MANGLE(GetInteger64v)
-#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
-#define glGetIntegeri_v MANGLE(GetIntegeri_v)
-#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
-#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
-#define glGetIntegerv MANGLE(GetIntegerv)
-#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
-#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
-#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
-#define glGetLightfv MANGLE(GetLightfv)
-#define glGetLightiv MANGLE(GetLightiv)
-#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
-#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
-#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
-#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
-#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
-#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
-#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
-#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
-#define glGetMapdv MANGLE(GetMapdv)
-#define glGetMapfv MANGLE(GetMapfv)
-#define glGetMapiv MANGLE(GetMapiv)
-#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
-#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
-#define glGetMaterialfv MANGLE(GetMaterialfv)
-#define glGetMaterialiv MANGLE(GetMaterialiv)
-#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
-#define glGetMinmax MANGLE(GetMinmax)
-#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
-#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
-#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
-#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
-#define glGetMultisamplefv MANGLE(GetMultisamplefv)
-#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
-#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
-#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
-#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
-#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
-#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
-#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
-#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
-#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
-#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
-#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
-#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
-#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
-#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
-#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
-#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
-#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
-#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
-#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
-#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
-#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
-#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
-#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
-#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
-#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
-#define glGetNamedStringARB MANGLE(GetNamedStringARB)
-#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
-#define glGetnColorTableARB MANGLE(GetnColorTableARB)
-#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
-#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
-#define glGetnHistogramARB MANGLE(GetnHistogramARB)
-#define glGetnMapdvARB MANGLE(GetnMapdvARB)
-#define glGetnMapfvARB MANGLE(GetnMapfvARB)
-#define glGetnMapivARB MANGLE(GetnMapivARB)
-#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
-#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
-#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
-#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
-#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
-#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
-#define glGetnTexImageARB MANGLE(GetnTexImageARB)
-#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
-#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
-#define glGetnUniformivARB MANGLE(GetnUniformivARB)
-#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
-#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
-#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
-#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
-#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
-#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
-#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
-#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
-#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
-#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
-#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
-#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
-#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
-#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
-#define glGetPixelMapfv MANGLE(GetPixelMapfv)
-#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
-#define glGetPixelMapusv MANGLE(GetPixelMapusv)
-#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
-#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
-#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
-#define glGetPointervEXT MANGLE(GetPointervEXT)
-#define glGetPointerv MANGLE(GetPointerv)
-#define glGetPolygonStipple MANGLE(GetPolygonStipple)
-#define glGetProgramBinary MANGLE(GetProgramBinary)
-#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
-#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
-#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
-#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
-#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
-#define glGetProgramivARB MANGLE(GetProgramivARB)
-#define glGetProgramiv MANGLE(GetProgramiv)
-#define glGetProgramivNV MANGLE(GetProgramivNV)
-#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
-#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
-#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
-#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
-#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
-#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
-#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
-#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
-#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
-#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
-#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
-#define glGetProgramStageiv MANGLE(GetProgramStageiv)
-#define glGetProgramStringARB MANGLE(GetProgramStringARB)
-#define glGetProgramStringNV MANGLE(GetProgramStringNV)
-#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
-#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
-#define glGetQueryivARB MANGLE(GetQueryivARB)
-#define glGetQueryiv MANGLE(GetQueryiv)
-#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
-#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
-#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
-#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
-#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
-#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
-#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
-#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
-#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
-#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
-#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
-#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
-#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
-#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
-#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
-#define glGetSeparableFilter MANGLE(GetSeparableFilter)
-#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
-#define glGetShaderiv MANGLE(GetShaderiv)
-#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
-#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
-#define glGetShaderSource MANGLE(GetShaderSource)
-#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
-#define glGetStringi MANGLE(GetStringi)
-#define glGetString MANGLE(GetString)
-#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
-#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
-#define glGetSynciv MANGLE(GetSynciv)
-#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
-#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
-#define glGetTexEnvfv MANGLE(GetTexEnvfv)
-#define glGetTexEnviv MANGLE(GetTexEnviv)
-#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
-#define glGetTexGendv MANGLE(GetTexGendv)
-#define glGetTexGenfv MANGLE(GetTexGenfv)
-#define glGetTexGeniv MANGLE(GetTexGeniv)
-#define glGetTexImage MANGLE(GetTexImage)
-#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
-#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
-#define glGetTexParameterfv MANGLE(GetTexParameterfv)
-#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
-#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
-#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
-#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
-#define glGetTexParameteriv MANGLE(GetTexParameteriv)
-#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
-#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
-#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
-#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
-#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
-#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
-#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
-#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
-#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
-#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
-#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
-#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
-#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
-#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
-#define glGetUniformdv MANGLE(GetUniformdv)
-#define glGetUniformfvARB MANGLE(GetUniformfvARB)
-#define glGetUniformfv MANGLE(GetUniformfv)
-#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
-#define glGetUniformIndices MANGLE(GetUniformIndices)
-#define glGetUniformivARB MANGLE(GetUniformivARB)
-#define glGetUniformiv MANGLE(GetUniformiv)
-#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
-#define glGetUniformLocation MANGLE(GetUniformLocation)
-#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
-#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
-#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
-#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
-#define glGetUniformuiv MANGLE(GetUniformuiv)
-#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
-#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
-#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
-#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
-#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
-#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
-#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
-#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
-#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
-#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
-#define glGetVertexAttribdv MANGLE(GetVertexAttribdv)
-#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
-#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
-#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
-#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
-#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
-#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
-#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
-#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
-#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
-#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
-#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
-#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
-#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
-#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
-#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
-#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
-#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
-#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
-#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
-#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
-#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
-#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
-#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
-#define glGetVideoivNV MANGLE(GetVideoivNV)
-#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
-#define glGetVideouivNV MANGLE(GetVideouivNV)
-#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
-#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
-#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
-#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
-#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
-#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
-#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
-#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
-#define glHint MANGLE(Hint)
-#define glHintPGI MANGLE(HintPGI)
-#define glHistogramEXT MANGLE(HistogramEXT)
-#define glHistogram MANGLE(Histogram)
-#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
-#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
-#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
-#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
-#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
-#define glIndexd MANGLE(Indexd)
-#define glIndexdv MANGLE(Indexdv)
-#define glIndexf MANGLE(Indexf)
-#define glIndexFormatNV MANGLE(IndexFormatNV)
-#define glIndexFuncEXT MANGLE(IndexFuncEXT)
-#define glIndexfv MANGLE(Indexfv)
-#define glIndexi MANGLE(Indexi)
-#define glIndexiv MANGLE(Indexiv)
-#define glIndexMask MANGLE(IndexMask)
-#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
-#define glIndexPointerEXT MANGLE(IndexPointerEXT)
-#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
-#define glIndexPointer MANGLE(IndexPointer)
-#define glIndexs MANGLE(Indexs)
-#define glIndexsv MANGLE(Indexsv)
-#define glIndexub MANGLE(Indexub)
-#define glIndexubv MANGLE(Indexubv)
-#define glInitNames MANGLE(InitNames)
-#define glInsertComponentEXT MANGLE(InsertComponentEXT)
-#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
-#define glInterleavedArrays MANGLE(InterleavedArrays)
-#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
-#define glIsBufferARB MANGLE(IsBufferARB)
-#define glIsBuffer MANGLE(IsBuffer)
-#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
-#define glIsEnabledi MANGLE(IsEnabledi)
-#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
-#define glIsEnabled MANGLE(IsEnabled)
-#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
-#define glIsFenceNV MANGLE(IsFenceNV)
-#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
-#define glIsFramebuffer MANGLE(IsFramebuffer)
-#define glIsList MANGLE(IsList)
-#define glIsNameAMD MANGLE(IsNameAMD)
-#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
-#define glIsNamedStringARB MANGLE(IsNamedStringARB)
-#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
-#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
-#define glIsProgramARB MANGLE(IsProgramARB)
-#define glIsProgram MANGLE(IsProgram)
-#define glIsProgramNV MANGLE(IsProgramNV)
-#define glIsProgramPipeline MANGLE(IsProgramPipeline)
-#define glIsQueryARB MANGLE(IsQueryARB)
-#define glIsQuery MANGLE(IsQuery)
-#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
-#define glIsRenderbuffer MANGLE(IsRenderbuffer)
-#define glIsSampler MANGLE(IsSampler)
-#define glIsShader MANGLE(IsShader)
-#define glIsSync MANGLE(IsSync)
-#define glIsTextureEXT MANGLE(IsTextureEXT)
-#define glIsTexture MANGLE(IsTexture)
-#define glIsTransformFeedback MANGLE(IsTransformFeedback)
-#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
-#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
-#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
-#define glIsVertexArray MANGLE(IsVertexArray)
-#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
-#define glLightEnviSGIX MANGLE(LightEnviSGIX)
-#define glLightf MANGLE(Lightf)
-#define glLightfv MANGLE(Lightfv)
-#define glLighti MANGLE(Lighti)
-#define glLightiv MANGLE(Lightiv)
-#define glLightModelf MANGLE(LightModelf)
-#define glLightModelfv MANGLE(LightModelfv)
-#define glLightModeli MANGLE(LightModeli)
-#define glLightModeliv MANGLE(LightModeliv)
-#define glLineStipple MANGLE(LineStipple)
-#define glLineWidth MANGLE(LineWidth)
-#define glLinkProgramARB MANGLE(LinkProgramARB)
-#define glLinkProgram MANGLE(LinkProgram)
-#define glListBase MANGLE(ListBase)
-#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
-#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
-#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
-#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
-#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
-#define glLoadIdentity MANGLE(LoadIdentity)
-#define glLoadMatrixd MANGLE(LoadMatrixd)
-#define glLoadMatrixf MANGLE(LoadMatrixf)
-#define glLoadName MANGLE(LoadName)
-#define glLoadProgramNV MANGLE(LoadProgramNV)
-#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
-#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
-#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
-#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
-#define glLockArraysEXT MANGLE(LockArraysEXT)
-#define glLogicOp MANGLE(LogicOp)
-#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
-#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
-#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
-#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
-#define glMap1d MANGLE(Map1d)
-#define glMap1f MANGLE(Map1f)
-#define glMap2d MANGLE(Map2d)
-#define glMap2f MANGLE(Map2f)
-#define glMapBufferARB MANGLE(MapBufferARB)
-#define glMapBuffer MANGLE(MapBuffer)
-#define glMapBufferRange MANGLE(MapBufferRange)
-#define glMapControlPointsNV MANGLE(MapControlPointsNV)
-#define glMapGrid1d MANGLE(MapGrid1d)
-#define glMapGrid1f MANGLE(MapGrid1f)
-#define glMapGrid2d MANGLE(MapGrid2d)
-#define glMapGrid2f MANGLE(MapGrid2f)
-#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
-#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
-#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
-#define glMapParameterfvNV MANGLE(MapParameterfvNV)
-#define glMapParameterivNV MANGLE(MapParameterivNV)
-#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
-#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
-#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
-#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
-#define glMaterialf MANGLE(Materialf)
-#define glMaterialfv MANGLE(Materialfv)
-#define glMateriali MANGLE(Materiali)
-#define glMaterialiv MANGLE(Materialiv)
-#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
-#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
-#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
-#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
-#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
-#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
-#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
-#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
-#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
-#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
-#define glMatrixMode MANGLE(MatrixMode)
-#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
-#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
-#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
-#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
-#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
-#define glMatrixPopEXT MANGLE(MatrixPopEXT)
-#define glMatrixPushEXT MANGLE(MatrixPushEXT)
-#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
-#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
-#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
-#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
-#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
-#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
-#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
-#define glMinmaxEXT MANGLE(MinmaxEXT)
-#define glMinmax MANGLE(Minmax)
-#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
-#define glMinSampleShading MANGLE(MinSampleShading)
-#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
-#define glMultiDrawArrays MANGLE(MultiDrawArrays)
-#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
-#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
-#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
-#define glMultiDrawElements MANGLE(MultiDrawElements)
-#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
-#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
-#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
-#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
-#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
-#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
-#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
-#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
-#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
-#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
-#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
-#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
-#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
-#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
-#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
-#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
-#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
-#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
-#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
-#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
-#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
-#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
-#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
-#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
-#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
-#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
-#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
-#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
-#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
-#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
-#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
-#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
-#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
-#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
-#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
-#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
-#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
-#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
-#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
-#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
-#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
-#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
-#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
-#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
-#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
-#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
-#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
-#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
-#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
-#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
-#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
-#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
-#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
-#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
-#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
-#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
-#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
-#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
-#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
-#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
-#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
-#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
-#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
-#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
-#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
-#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
-#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
-#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
-#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
-#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
-#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
-#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
-#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
-#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
-#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
-#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
-#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
-#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
-#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
-#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
-#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
-#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
-#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
-#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
-#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
-#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
-#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
-#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
-#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
-#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
-#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
-#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
-#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
-#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
-#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
-#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
-#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
-#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
-#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
-#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
-#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
-#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
-#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
-#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
-#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
-#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
-#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
-#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
-#define glMultMatrixd MANGLE(MultMatrixd)
-#define glMultMatrixf MANGLE(MultMatrixf)
-#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
-#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
-#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
-#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
-#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
-#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
-#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
-#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
-#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
-#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
-#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
-#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
-#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
-#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
-#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
-#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
-#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
-#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
-#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
-#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
-#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
-#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
-#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
-#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
-#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
-#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
-#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
-#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
-#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
-#define glNamedStringARB MANGLE(NamedStringARB)
-#define glNewList MANGLE(NewList)
-#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
-#define glNormal3b MANGLE(Normal3b)
-#define glNormal3bv MANGLE(Normal3bv)
-#define glNormal3d MANGLE(Normal3d)
-#define glNormal3dv MANGLE(Normal3dv)
-#define glNormal3f MANGLE(Normal3f)
-#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
-#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
-#define glNormal3fv MANGLE(Normal3fv)
-#define glNormal3hNV MANGLE(Normal3hNV)
-#define glNormal3hvNV MANGLE(Normal3hvNV)
-#define glNormal3i MANGLE(Normal3i)
-#define glNormal3iv MANGLE(Normal3iv)
-#define glNormal3s MANGLE(Normal3s)
-#define glNormal3sv MANGLE(Normal3sv)
-#define glNormalFormatNV MANGLE(NormalFormatNV)
-#define glNormalP3ui MANGLE(NormalP3ui)
-#define glNormalP3uiv MANGLE(NormalP3uiv)
-#define glNormalPointerEXT MANGLE(NormalPointerEXT)
-#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
-#define glNormalPointer MANGLE(NormalPointer)
-#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
-#define glNormalStream3bATI MANGLE(NormalStream3bATI)
-#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
-#define glNormalStream3dATI MANGLE(NormalStream3dATI)
-#define glNormalStream3dvATI MANGLE(NormalStream3dvATI)
-#define glNormalStream3fATI MANGLE(NormalStream3fATI)
-#define glNormalStream3fvATI MANGLE(NormalStream3fvATI)
-#define glNormalStream3iATI MANGLE(NormalStream3iATI)
-#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
-#define glNormalStream3sATI MANGLE(NormalStream3sATI)
-#define glNormalStream3svATI MANGLE(NormalStream3svATI)
-#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
-#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
-#define glOrtho MANGLE(Ortho)
-#define glPassTexCoordATI MANGLE(PassTexCoordATI)
-#define glPassThrough MANGLE(PassThrough)
-#define glPatchParameterfv MANGLE(PatchParameterfv)
-#define glPatchParameteri MANGLE(PatchParameteri)
-#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
-#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
-#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
-#define glPixelMapfv MANGLE(PixelMapfv)
-#define glPixelMapuiv MANGLE(PixelMapuiv)
-#define glPixelMapusv MANGLE(PixelMapusv)
-#define glPixelStoref MANGLE(PixelStoref)
-#define glPixelStorei MANGLE(PixelStorei)
-#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
-#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
-#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
-#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
-#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
-#define glPixelTransferf MANGLE(PixelTransferf)
-#define glPixelTransferi MANGLE(PixelTransferi)
-#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
-#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
-#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
-#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
-#define glPixelZoom MANGLE(PixelZoom)
-#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
-#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
-#define glPointParameterfARB MANGLE(PointParameterfARB)
-#define glPointParameterfEXT MANGLE(PointParameterfEXT)
-#define glPointParameterf MANGLE(PointParameterf)
-#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
-#define glPointParameterfvARB MANGLE(PointParameterfvARB)
-#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
-#define glPointParameterfv MANGLE(PointParameterfv)
-#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
-#define glPointParameteri MANGLE(PointParameteri)
-#define glPointParameteriNV MANGLE(PointParameteriNV)
-#define glPointParameteriv MANGLE(PointParameteriv)
-#define glPointParameterivNV MANGLE(PointParameterivNV)
-#define glPointSize MANGLE(PointSize)
-#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
-#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
-#define glPolygonMode MANGLE(PolygonMode)
-#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
-#define glPolygonOffset MANGLE(PolygonOffset)
-#define glPolygonStipple MANGLE(PolygonStipple)
-#define glPopAttrib MANGLE(PopAttrib)
-#define glPopClientAttrib MANGLE(PopClientAttrib)
-#define glPopMatrix MANGLE(PopMatrix)
-#define glPopName MANGLE(PopName)
-#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
-#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
-#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
-#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
-#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
-#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
-#define glPrioritizeTextures MANGLE(PrioritizeTextures)
-#define glProgramBinary MANGLE(ProgramBinary)
-#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
-#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
-#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
-#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
-#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
-#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
-#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
-#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
-#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
-#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
-#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
-#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
-#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
-#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
-#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
-#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
-#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
-#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
-#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
-#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
-#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
-#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
-#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
-#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
-#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
-#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
-#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
-#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
-#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
-#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
-#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
-#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
-#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
-#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
-#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
-#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
-#define glProgramParameteri MANGLE(ProgramParameteri)
-#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
-#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
-#define glProgramStringARB MANGLE(ProgramStringARB)
-#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
-#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
-#define glProgramUniform1d MANGLE(ProgramUniform1d)
-#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
-#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
-#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
-#define glProgramUniform1f MANGLE(ProgramUniform1f)
-#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
-#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
-#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
-#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
-#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
-#define glProgramUniform1i MANGLE(ProgramUniform1i)
-#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
-#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
-#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
-#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
-#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
-#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
-#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
-#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
-#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
-#define glProgramUniform2d MANGLE(ProgramUniform2d)
-#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
-#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
-#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
-#define glProgramUniform2f MANGLE(ProgramUniform2f)
-#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
-#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
-#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
-#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
-#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
-#define glProgramUniform2i MANGLE(ProgramUniform2i)
-#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
-#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
-#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
-#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
-#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
-#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
-#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
-#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
-#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
-#define glProgramUniform3d MANGLE(ProgramUniform3d)
-#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
-#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
-#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
-#define glProgramUniform3f MANGLE(ProgramUniform3f)
-#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
-#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
-#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
-#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
-#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
-#define glProgramUniform3i MANGLE(ProgramUniform3i)
-#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
-#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
-#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
-#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
-#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
-#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
-#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
-#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
-#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
-#define glProgramUniform4d MANGLE(ProgramUniform4d)
-#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
-#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
-#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
-#define glProgramUniform4f MANGLE(ProgramUniform4f)
-#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
-#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
-#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
-#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
-#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
-#define glProgramUniform4i MANGLE(ProgramUniform4i)
-#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
-#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
-#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
-#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
-#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
-#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
-#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
-#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
-#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
-#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
-#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
-#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
-#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
-#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
-#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
-#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
-#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
-#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
-#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
-#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
-#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
-#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
-#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
-#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
-#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
-#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
-#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
-#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
-#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
-#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
-#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
-#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
-#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
-#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
-#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
-#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
-#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
-#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
-#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
-#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
-#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
-#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
-#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
-#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
-#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
-#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
-#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
-#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
-#define glProvokingVertex MANGLE(ProvokingVertex)
-#define glPushAttrib MANGLE(PushAttrib)
-#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
-#define glPushClientAttrib MANGLE(PushClientAttrib)
-#define glPushMatrix MANGLE(PushMatrix)
-#define glPushName MANGLE(PushName)
-#define glQueryCounter MANGLE(QueryCounter)
-#define glRasterPos2d MANGLE(RasterPos2d)
-#define glRasterPos2dv MANGLE(RasterPos2dv)
-#define glRasterPos2f MANGLE(RasterPos2f)
-#define glRasterPos2fv MANGLE(RasterPos2fv)
-#define glRasterPos2i MANGLE(RasterPos2i)
-#define glRasterPos2iv MANGLE(RasterPos2iv)
-#define glRasterPos2s MANGLE(RasterPos2s)
-#define glRasterPos2sv MANGLE(RasterPos2sv)
-#define glRasterPos3d MANGLE(RasterPos3d)
-#define glRasterPos3dv MANGLE(RasterPos3dv)
-#define glRasterPos3f MANGLE(RasterPos3f)
-#define glRasterPos3fv MANGLE(RasterPos3fv)
-#define glRasterPos3i MANGLE(RasterPos3i)
-#define glRasterPos3iv MANGLE(RasterPos3iv)
-#define glRasterPos3s MANGLE(RasterPos3s)
-#define glRasterPos3sv MANGLE(RasterPos3sv)
-#define glRasterPos4d MANGLE(RasterPos4d)
-#define glRasterPos4dv MANGLE(RasterPos4dv)
-#define glRasterPos4f MANGLE(RasterPos4f)
-#define glRasterPos4fv MANGLE(RasterPos4fv)
-#define glRasterPos4i MANGLE(RasterPos4i)
-#define glRasterPos4iv MANGLE(RasterPos4iv)
-#define glRasterPos4s MANGLE(RasterPos4s)
-#define glRasterPos4sv MANGLE(RasterPos4sv)
-#define glReadBuffer MANGLE(ReadBuffer)
-#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
-#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
-#define glReadPixels MANGLE(ReadPixels)
-#define glRectd MANGLE(Rectd)
-#define glRectdv MANGLE(Rectdv)
-#define glRectf MANGLE(Rectf)
-#define glRectfv MANGLE(Rectfv)
-#define glRecti MANGLE(Recti)
-#define glRectiv MANGLE(Rectiv)
-#define glRects MANGLE(Rects)
-#define glRectsv MANGLE(Rectsv)
-#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
-#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
-#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
-#define glRenderbufferStorage MANGLE(RenderbufferStorage)
-#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
-#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
-#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
-#define glRenderMode MANGLE(RenderMode)
-#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
-#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
-#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
-#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
-#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
-#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
-#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
-#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
-#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
-#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
-#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
-#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
-#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
-#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
-#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
-#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
-#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
-#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
-#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
-#define glResetHistogram MANGLE(ResetHistogram)
-#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
-#define glResetMinmax MANGLE(ResetMinmax)
-#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
-#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
-#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
-#define glRotated MANGLE(Rotated)
-#define glRotatef MANGLE(Rotatef)
-#define glSampleCoverageARB MANGLE(SampleCoverageARB)
-#define glSampleCoverage MANGLE(SampleCoverage)
-#define glSampleMapATI MANGLE(SampleMapATI)
-#define glSampleMaskEXT MANGLE(SampleMaskEXT)
-#define glSampleMaski MANGLE(SampleMaski)
-#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
-#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
-#define glSamplePatternEXT MANGLE(SamplePatternEXT)
-#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
-#define glSamplerParameterf MANGLE(SamplerParameterf)
-#define glSamplerParameterfv MANGLE(SamplerParameterfv)
-#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
-#define glSamplerParameteri MANGLE(SamplerParameteri)
-#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
-#define glSamplerParameteriv MANGLE(SamplerParameteriv)
-#define glScaled MANGLE(Scaled)
-#define glScalef MANGLE(Scalef)
-#define glScissorArrayv MANGLE(ScissorArrayv)
-#define glScissorIndexed MANGLE(ScissorIndexed)
-#define glScissorIndexedv MANGLE(ScissorIndexedv)
-#define glScissor MANGLE(Scissor)
-#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
-#define glSecondaryColor3b MANGLE(SecondaryColor3b)
-#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
-#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
-#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
-#define glSecondaryColor3d MANGLE(SecondaryColor3d)
-#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
-#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
-#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
-#define glSecondaryColor3f MANGLE(SecondaryColor3f)
-#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
-#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
-#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
-#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
-#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
-#define glSecondaryColor3i MANGLE(SecondaryColor3i)
-#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
-#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
-#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
-#define glSecondaryColor3s MANGLE(SecondaryColor3s)
-#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
-#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
-#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
-#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
-#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
-#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
-#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
-#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
-#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
-#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
-#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
-#define glSecondaryColor3us MANGLE(SecondaryColor3us)
-#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
-#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
-#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
-#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
-#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
-#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
-#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
-#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
-#define glSelectBuffer MANGLE(SelectBuffer)
-#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
-#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
-#define glSeparableFilter2D MANGLE(SeparableFilter2D)
-#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
-#define glSetFenceNV MANGLE(SetFenceNV)
-#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
-#define glSetInvariantEXT MANGLE(SetInvariantEXT)
-#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
-#define glShadeModel MANGLE(ShadeModel)
-#define glShaderBinary MANGLE(ShaderBinary)
-#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
-#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
-#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
-#define glShaderSourceARB MANGLE(ShaderSourceARB)
-#define glShaderSource MANGLE(ShaderSource)
-#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
-#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
-#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
-#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
-#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
-#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
-#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
-#define glStencilFunc MANGLE(StencilFunc)
-#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
-#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
-#define glStencilMask MANGLE(StencilMask)
-#define glStencilMaskSeparate MANGLE(StencilMaskSeparate)
-#define glStencilOp MANGLE(StencilOp)
-#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
-#define glStencilOpSeparate MANGLE(StencilOpSeparate)
-#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
-#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
-#define glSwizzleEXT MANGLE(SwizzleEXT)
-#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
-#define glTangent3bEXT MANGLE(Tangent3bEXT)
-#define glTangent3bvEXT MANGLE(Tangent3bvEXT)
-#define glTangent3dEXT MANGLE(Tangent3dEXT)
-#define glTangent3dvEXT MANGLE(Tangent3dvEXT)
-#define glTangent3fEXT MANGLE(Tangent3fEXT)
-#define glTangent3fvEXT MANGLE(Tangent3fvEXT)
-#define glTangent3iEXT MANGLE(Tangent3iEXT)
-#define glTangent3ivEXT MANGLE(Tangent3ivEXT)
-#define glTangent3sEXT MANGLE(Tangent3sEXT)
-#define glTangent3svEXT MANGLE(Tangent3svEXT)
-#define glTangentPointerEXT MANGLE(TangentPointerEXT)
-#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
-#define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
-#define glTessellationModeAMD MANGLE(TessellationModeAMD)
-#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
-#define glTestFenceNV MANGLE(TestFenceNV)
-#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
-#define glTexBufferARB MANGLE(TexBufferARB)
-#define glTexBufferEXT MANGLE(TexBufferEXT)
-#define glTexBuffer MANGLE(TexBuffer)
-#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
-#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
-#define glTexCoord1d MANGLE(TexCoord1d)
-#define glTexCoord1dv MANGLE(TexCoord1dv)
-#define glTexCoord1f MANGLE(TexCoord1f)
-#define glTexCoord1fv MANGLE(TexCoord1fv)
-#define glTexCoord1hNV MANGLE(TexCoord1hNV)
-#define glTexCoord1hvNV MANGLE(TexCoord1hvNV)
-#define glTexCoord1i MANGLE(TexCoord1i)
-#define glTexCoord1iv MANGLE(TexCoord1iv)
-#define glTexCoord1s MANGLE(TexCoord1s)
-#define glTexCoord1sv MANGLE(TexCoord1sv)
-#define glTexCoord2d MANGLE(TexCoord2d)
-#define glTexCoord2dv MANGLE(TexCoord2dv)
-#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
-#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
-#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
-#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
-#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
-#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
-#define glTexCoord2f MANGLE(TexCoord2f)
-#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
-#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
-#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
-#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
-#define glTexCoord2fv MANGLE(TexCoord2fv)
-#define glTexCoord2hNV MANGLE(TexCoord2hNV)
-#define glTexCoord2hvNV MANGLE(TexCoord2hvNV)
-#define glTexCoord2i MANGLE(TexCoord2i)
-#define glTexCoord2iv MANGLE(TexCoord2iv)
-#define glTexCoord2s MANGLE(TexCoord2s)
-#define glTexCoord2sv MANGLE(TexCoord2sv)
-#define glTexCoord3d MANGLE(TexCoord3d)
-#define glTexCoord3dv MANGLE(TexCoord3dv)
-#define glTexCoord3f MANGLE(TexCoord3f)
-#define glTexCoord3fv MANGLE(TexCoord3fv)
-#define glTexCoord3hNV MANGLE(TexCoord3hNV)
-#define glTexCoord3hvNV MANGLE(TexCoord3hvNV)
-#define glTexCoord3i MANGLE(TexCoord3i)
-#define glTexCoord3iv MANGLE(TexCoord3iv)
-#define glTexCoord3s MANGLE(TexCoord3s)
-#define glTexCoord3sv MANGLE(TexCoord3sv)
-#define glTexCoord4d MANGLE(TexCoord4d)
-#define glTexCoord4dv MANGLE(TexCoord4dv)
-#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
-#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
-#define glTexCoord4f MANGLE(TexCoord4f)
-#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
-#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
-#define glTexCoord4fv MANGLE(TexCoord4fv)
-#define glTexCoord4hNV MANGLE(TexCoord4hNV)
-#define glTexCoord4hvNV MANGLE(TexCoord4hvNV)
-#define glTexCoord4i MANGLE(TexCoord4i)
-#define glTexCoord4iv MANGLE(TexCoord4iv)
-#define glTexCoord4s MANGLE(TexCoord4s)
-#define glTexCoord4sv MANGLE(TexCoord4sv)
-#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
-#define glTexCoordP1ui MANGLE(TexCoordP1ui)
-#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
-#define glTexCoordP2ui MANGLE(TexCoordP2ui)
-#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
-#define glTexCoordP3ui MANGLE(TexCoordP3ui)
-#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
-#define glTexCoordP4ui MANGLE(TexCoordP4ui)
-#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
-#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
-#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
-#define glTexCoordPointer MANGLE(TexCoordPointer)
-#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
-#define glTexEnvf MANGLE(TexEnvf)
-#define glTexEnvfv MANGLE(TexEnvfv)
-#define glTexEnvi MANGLE(TexEnvi)
-#define glTexEnviv MANGLE(TexEnviv)
-#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
-#define glTexGend MANGLE(TexGend)
-#define glTexGendv MANGLE(TexGendv)
-#define glTexGenf MANGLE(TexGenf)
-#define glTexGenfv MANGLE(TexGenfv)
-#define glTexGeni MANGLE(TexGeni)
-#define glTexGeniv MANGLE(TexGeniv)
-#define glTexImage1D MANGLE(TexImage1D)
-#define glTexImage2D MANGLE(TexImage2D)
-#define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
-#define glTexImage3DEXT MANGLE(TexImage3DEXT)
-#define glTexImage3D MANGLE(TexImage3D)
-#define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
-#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
-#define glTexParameterf MANGLE(TexParameterf)
-#define glTexParameterfv MANGLE(TexParameterfv)
-#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
-#define glTexParameterIiv MANGLE(TexParameterIiv)
-#define glTexParameteri MANGLE(TexParameteri)
-#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
-#define glTexParameterIuiv MANGLE(TexParameterIuiv)
-#define glTexParameteriv MANGLE(TexParameteriv)
-#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
-#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
-#define glTexSubImage1D MANGLE(TexSubImage1D)
-#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
-#define glTexSubImage2D MANGLE(TexSubImage2D)
-#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
-#define glTexSubImage3D MANGLE(TexSubImage3D)
-#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
-#define glTextureBarrierNV MANGLE(TextureBarrierNV)
-#define glTextureBufferEXT MANGLE(TextureBufferEXT)
-#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
-#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
-#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
-#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
-#define glTextureLightEXT MANGLE(TextureLightEXT)
-#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
-#define glTextureNormalEXT MANGLE(TextureNormalEXT)
-#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
-#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
-#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
-#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
-#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
-#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
-#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
-#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
-#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
-#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
-#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
-#define glTrackMatrixNV MANGLE(TrackMatrixNV)
-#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
-#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
-#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
-#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
-#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
-#define glTranslated MANGLE(Translated)
-#define glTranslatef MANGLE(Translatef)
-#define glUniform1d MANGLE(Uniform1d)
-#define glUniform1dv MANGLE(Uniform1dv)
-#define glUniform1fARB MANGLE(Uniform1fARB)
-#define glUniform1f MANGLE(Uniform1f)
-#define glUniform1fvARB MANGLE(Uniform1fvARB)
-#define glUniform1fv MANGLE(Uniform1fv)
-#define glUniform1i64NV MANGLE(Uniform1i64NV)
-#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
-#define glUniform1iARB MANGLE(Uniform1iARB)
-#define glUniform1i MANGLE(Uniform1i)
-#define glUniform1ivARB MANGLE(Uniform1ivARB)
-#define glUniform1iv MANGLE(Uniform1iv)
-#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
-#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
-#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
-#define glUniform1ui MANGLE(Uniform1ui)
-#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
-#define glUniform1uiv MANGLE(Uniform1uiv)
-#define glUniform2d MANGLE(Uniform2d)
-#define glUniform2dv MANGLE(Uniform2dv)
-#define glUniform2fARB MANGLE(Uniform2fARB)
-#define glUniform2f MANGLE(Uniform2f)
-#define glUniform2fvARB MANGLE(Uniform2fvARB)
-#define glUniform2fv MANGLE(Uniform2fv)
-#define glUniform2i64NV MANGLE(Uniform2i64NV)
-#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
-#define glUniform2iARB MANGLE(Uniform2iARB)
-#define glUniform2i MANGLE(Uniform2i)
-#define glUniform2ivARB MANGLE(Uniform2ivARB)
-#define glUniform2iv MANGLE(Uniform2iv)
-#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
-#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
-#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
-#define glUniform2ui MANGLE(Uniform2ui)
-#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
-#define glUniform2uiv MANGLE(Uniform2uiv)
-#define glUniform3d MANGLE(Uniform3d)
-#define glUniform3dv MANGLE(Uniform3dv)
-#define glUniform3fARB MANGLE(Uniform3fARB)
-#define glUniform3f MANGLE(Uniform3f)
-#define glUniform3fvARB MANGLE(Uniform3fvARB)
-#define glUniform3fv MANGLE(Uniform3fv)
-#define glUniform3i64NV MANGLE(Uniform3i64NV)
-#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
-#define glUniform3iARB MANGLE(Uniform3iARB)
-#define glUniform3i MANGLE(Uniform3i)
-#define glUniform3ivARB MANGLE(Uniform3ivARB)
-#define glUniform3iv MANGLE(Uniform3iv)
-#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
-#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
-#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
-#define glUniform3ui MANGLE(Uniform3ui)
-#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
-#define glUniform3uiv MANGLE(Uniform3uiv)
-#define glUniform4d MANGLE(Uniform4d)
-#define glUniform4dv MANGLE(Uniform4dv)
-#define glUniform4fARB MANGLE(Uniform4fARB)
-#define glUniform4f MANGLE(Uniform4f)
-#define glUniform4fvARB MANGLE(Uniform4fvARB)
-#define glUniform4fv MANGLE(Uniform4fv)
-#define glUniform4i64NV MANGLE(Uniform4i64NV)
-#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
-#define glUniform4iARB MANGLE(Uniform4iARB)
-#define glUniform4i MANGLE(Uniform4i)
-#define glUniform4ivARB MANGLE(Uniform4ivARB)
-#define glUniform4iv MANGLE(Uniform4iv)
-#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
-#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
-#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
-#define glUniform4ui MANGLE(Uniform4ui)
-#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
-#define glUniform4uiv MANGLE(Uniform4uiv)
-#define glUniformBlockBinding MANGLE(UniformBlockBinding)
-#define glUniformBufferEXT MANGLE(UniformBufferEXT)
-#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
-#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
-#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
-#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
-#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
-#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
-#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
-#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
-#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
-#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
-#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
-#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
-#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
-#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
-#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
-#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
-#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
-#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
-#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
-#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
-#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
-#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
-#define glUniformui64NV MANGLE(Uniformui64NV)
-#define glUniformui64vNV MANGLE(Uniformui64vNV)
-#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
-#define glUnmapBufferARB MANGLE(UnmapBufferARB)
-#define glUnmapBuffer MANGLE(UnmapBuffer)
-#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
-#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
-#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
-#define glUseProgram MANGLE(UseProgram)
-#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
-#define glUseProgramStages MANGLE(UseProgramStages)
-#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
-#define glValidateProgramARB MANGLE(ValidateProgramARB)
-#define glValidateProgram MANGLE(ValidateProgram)
-#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
-#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
-#define glVariantbvEXT MANGLE(VariantbvEXT)
-#define glVariantdvEXT MANGLE(VariantdvEXT)
-#define glVariantfvEXT MANGLE(VariantfvEXT)
-#define glVariantivEXT MANGLE(VariantivEXT)
-#define glVariantPointerEXT MANGLE(VariantPointerEXT)
-#define glVariantsvEXT MANGLE(VariantsvEXT)
-#define glVariantubvEXT MANGLE(VariantubvEXT)
-#define glVariantuivEXT MANGLE(VariantuivEXT)
-#define glVariantusvEXT MANGLE(VariantusvEXT)
-#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
-#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
-#define glVDPAUInitNV MANGLE(VDPAUInitNV)
-#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
-#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
-#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
-#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
-#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
-#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
-#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
-#define glVertex2d MANGLE(Vertex2d)
-#define glVertex2dv MANGLE(Vertex2dv)
-#define glVertex2f MANGLE(Vertex2f)
-#define glVertex2fv MANGLE(Vertex2fv)
-#define glVertex2hNV MANGLE(Vertex2hNV)
-#define glVertex2hvNV MANGLE(Vertex2hvNV)
-#define glVertex2i MANGLE(Vertex2i)
-#define glVertex2iv MANGLE(Vertex2iv)
-#define glVertex2s MANGLE(Vertex2s)
-#define glVertex2sv MANGLE(Vertex2sv)
-#define glVertex3d MANGLE(Vertex3d)
-#define glVertex3dv MANGLE(Vertex3dv)
-#define glVertex3f MANGLE(Vertex3f)
-#define glVertex3fv MANGLE(Vertex3fv)
-#define glVertex3hNV MANGLE(Vertex3hNV)
-#define glVertex3hvNV MANGLE(Vertex3hvNV)
-#define glVertex3i MANGLE(Vertex3i)
-#define glVertex3iv MANGLE(Vertex3iv)
-#define glVertex3s MANGLE(Vertex3s)
-#define glVertex3sv MANGLE(Vertex3sv)
-#define glVertex4d MANGLE(Vertex4d)
-#define glVertex4dv MANGLE(Vertex4dv)
-#define glVertex4f MANGLE(Vertex4f)
-#define glVertex4fv MANGLE(Vertex4fv)
-#define glVertex4hNV MANGLE(Vertex4hNV)
-#define glVertex4hvNV MANGLE(Vertex4hvNV)
-#define glVertex4i MANGLE(Vertex4i)
-#define glVertex4iv MANGLE(Vertex4iv)
-#define glVertex4s MANGLE(Vertex4s)
-#define glVertex4sv MANGLE(Vertex4sv)
-#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
-#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
-#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
-#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
-#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
-#define glVertexAttrib1d MANGLE(VertexAttrib1d)
-#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
-#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
-#define glVertexAttrib1dv MANGLE(VertexAttrib1dv)
-#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
-#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
-#define glVertexAttrib1f MANGLE(VertexAttrib1f)
-#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
-#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
-#define glVertexAttrib1fv MANGLE(VertexAttrib1fv)
-#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
-#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
-#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
-#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
-#define glVertexAttrib1s MANGLE(VertexAttrib1s)
-#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
-#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
-#define glVertexAttrib1sv MANGLE(VertexAttrib1sv)
-#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
-#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
-#define glVertexAttrib2d MANGLE(VertexAttrib2d)
-#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
-#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
-#define glVertexAttrib2dv MANGLE(VertexAttrib2dv)
-#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
-#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
-#define glVertexAttrib2f MANGLE(VertexAttrib2f)
-#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
-#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
-#define glVertexAttrib2fv MANGLE(VertexAttrib2fv)
-#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
-#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
-#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
-#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
-#define glVertexAttrib2s MANGLE(VertexAttrib2s)
-#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
-#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
-#define glVertexAttrib2sv MANGLE(VertexAttrib2sv)
-#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
-#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
-#define glVertexAttrib3d MANGLE(VertexAttrib3d)
-#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
-#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
-#define glVertexAttrib3dv MANGLE(VertexAttrib3dv)
-#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
-#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
-#define glVertexAttrib3f MANGLE(VertexAttrib3f)
-#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
-#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
-#define glVertexAttrib3fv MANGLE(VertexAttrib3fv)
-#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
-#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
-#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
-#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
-#define glVertexAttrib3s MANGLE(VertexAttrib3s)
-#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
-#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
-#define glVertexAttrib3sv MANGLE(VertexAttrib3sv)
-#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
-#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
-#define glVertexAttrib4bv MANGLE(VertexAttrib4bv)
-#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
-#define glVertexAttrib4d MANGLE(VertexAttrib4d)
-#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
-#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
-#define glVertexAttrib4dv MANGLE(VertexAttrib4dv)
-#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
-#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
-#define glVertexAttrib4f MANGLE(VertexAttrib4f)
-#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
-#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
-#define glVertexAttrib4fv MANGLE(VertexAttrib4fv)
-#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
-#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
-#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
-#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
-#define glVertexAttrib4iv MANGLE(VertexAttrib4iv)
-#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
-#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
-#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
-#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
-#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
-#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
-#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
-#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
-#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
-#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
-#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
-#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
-#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
-#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
-#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
-#define glVertexAttrib4s MANGLE(VertexAttrib4s)
-#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
-#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
-#define glVertexAttrib4sv MANGLE(VertexAttrib4sv)
-#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
-#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
-#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
-#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
-#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
-#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
-#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
-#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
-#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
-#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
-#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
-#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
-#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
-#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
-#define glVertexAttribI1i MANGLE(VertexAttribI1i)
-#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
-#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
-#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
-#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
-#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
-#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
-#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
-#define glVertexAttribI2i MANGLE(VertexAttribI2i)
-#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
-#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
-#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
-#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
-#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
-#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
-#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
-#define glVertexAttribI3i MANGLE(VertexAttribI3i)
-#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
-#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
-#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
-#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
-#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
-#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
-#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
-#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
-#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
-#define glVertexAttribI4i MANGLE(VertexAttribI4i)
-#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
-#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
-#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
-#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
-#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
-#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
-#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
-#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
-#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
-#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
-#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
-#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
-#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
-#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
-#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
-#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
-#define glVertexAttribL1d MANGLE(VertexAttribL1d)
-#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
-#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
-#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
-#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
-#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
-#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
-#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
-#define glVertexAttribL2d MANGLE(VertexAttribL2d)
-#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
-#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
-#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
-#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
-#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
-#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
-#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
-#define glVertexAttribL3d MANGLE(VertexAttribL3d)
-#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
-#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
-#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
-#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
-#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
-#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
-#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
-#define glVertexAttribL4d MANGLE(VertexAttribL4d)
-#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
-#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
-#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
-#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
-#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
-#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
-#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
-#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
-#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
-#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
-#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
-#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
-#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
-#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
-#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
-#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
-#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
-#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
-#define glVertexAttribPointer MANGLE(VertexAttribPointer)
-#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
-#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
-#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
-#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
-#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
-#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
-#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
-#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
-#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
-#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
-#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
-#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
-#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
-#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
-#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
-#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
-#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
-#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
-#define glVertexBlendARB MANGLE(VertexBlendARB)
-#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
-#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
-#define glVertexFormatNV MANGLE(VertexFormatNV)
-#define glVertexP2ui MANGLE(VertexP2ui)
-#define glVertexP2uiv MANGLE(VertexP2uiv)
-#define glVertexP3ui MANGLE(VertexP3ui)
-#define glVertexP3uiv MANGLE(VertexP3uiv)
-#define glVertexP4ui MANGLE(VertexP4ui)
-#define glVertexP4uiv MANGLE(VertexP4uiv)
-#define glVertexPointerEXT MANGLE(VertexPointerEXT)
-#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
-#define glVertexPointer MANGLE(VertexPointer)
-#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
-#define glVertexStream1dATI MANGLE(VertexStream1dATI)
-#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
-#define glVertexStream1fATI MANGLE(VertexStream1fATI)
-#define glVertexStream1fvATI MANGLE(VertexStream1fvATI)
-#define glVertexStream1iATI MANGLE(VertexStream1iATI)
-#define glVertexStream1ivATI MANGLE(VertexStream1ivATI)
-#define glVertexStream1sATI MANGLE(VertexStream1sATI)
-#define glVertexStream1svATI MANGLE(VertexStream1svATI)
-#define glVertexStream2dATI MANGLE(VertexStream2dATI)
-#define glVertexStream2dvATI MANGLE(VertexStream2dvATI)
-#define glVertexStream2fATI MANGLE(VertexStream2fATI)
-#define glVertexStream2fvATI MANGLE(VertexStream2fvATI)
-#define glVertexStream2iATI MANGLE(VertexStream2iATI)
-#define glVertexStream2ivATI MANGLE(VertexStream2ivATI)
-#define glVertexStream2sATI MANGLE(VertexStream2sATI)
-#define glVertexStream2svATI MANGLE(VertexStream2svATI)
-#define glVertexStream3dATI MANGLE(VertexStream3dATI)
-#define glVertexStream3dvATI MANGLE(VertexStream3dvATI)
-#define glVertexStream3fATI MANGLE(VertexStream3fATI)
-#define glVertexStream3fvATI MANGLE(VertexStream3fvATI)
-#define glVertexStream3iATI MANGLE(VertexStream3iATI)
-#define glVertexStream3ivATI MANGLE(VertexStream3ivATI)
-#define glVertexStream3sATI MANGLE(VertexStream3sATI)
-#define glVertexStream3svATI MANGLE(VertexStream3svATI)
-#define glVertexStream4dATI MANGLE(VertexStream4dATI)
-#define glVertexStream4dvATI MANGLE(VertexStream4dvATI)
-#define glVertexStream4fATI MANGLE(VertexStream4fATI)
-#define glVertexStream4fvATI MANGLE(VertexStream4fvATI)
-#define glVertexStream4iATI MANGLE(VertexStream4iATI)
-#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
-#define glVertexStream4sATI MANGLE(VertexStream4sATI)
-#define glVertexStream4svATI MANGLE(VertexStream4svATI)
-#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
-#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
-#define glVertexWeighthNV MANGLE(VertexWeighthNV)
-#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
-#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
-#define glVideoCaptureNV MANGLE(VideoCaptureNV)
-#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
-#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
-#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
-#define glViewportArrayv MANGLE(ViewportArrayv)
-#define glViewportIndexedf MANGLE(ViewportIndexedf)
-#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
-#define glViewport MANGLE(Viewport)
-#define glWaitSync MANGLE(WaitSync)
-#define glWeightbvARB MANGLE(WeightbvARB)
-#define glWeightdvARB MANGLE(WeightdvARB)
-#define glWeightfvARB MANGLE(WeightfvARB)
-#define glWeightivARB MANGLE(WeightivARB)
-#define glWeightPointerARB MANGLE(WeightPointerARB)
-#define glWeightsvARB MANGLE(WeightsvARB)
-#define glWeightubvARB MANGLE(WeightubvARB)
-#define glWeightuivARB MANGLE(WeightuivARB)
-#define glWeightusvARB MANGLE(WeightusvARB)
-#define glWindowPos2dARB MANGLE(WindowPos2dARB)
-#define glWindowPos2d MANGLE(WindowPos2d)
-#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
-#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
-#define glWindowPos2dv MANGLE(WindowPos2dv)
-#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
-#define glWindowPos2fARB MANGLE(WindowPos2fARB)
-#define glWindowPos2f MANGLE(WindowPos2f)
-#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
-#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
-#define glWindowPos2fv MANGLE(WindowPos2fv)
-#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
-#define glWindowPos2iARB MANGLE(WindowPos2iARB)
-#define glWindowPos2i MANGLE(WindowPos2i)
-#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
-#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
-#define glWindowPos2iv MANGLE(WindowPos2iv)
-#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
-#define glWindowPos2sARB MANGLE(WindowPos2sARB)
-#define glWindowPos2s MANGLE(WindowPos2s)
-#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
-#define glWindowPos2svARB MANGLE(WindowPos2svARB)
-#define glWindowPos2sv MANGLE(WindowPos2sv)
-#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
-#define glWindowPos3dARB MANGLE(WindowPos3dARB)
-#define glWindowPos3d MANGLE(WindowPos3d)
-#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
-#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
-#define glWindowPos3dv MANGLE(WindowPos3dv)
-#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
-#define glWindowPos3fARB MANGLE(WindowPos3fARB)
-#define glWindowPos3f MANGLE(WindowPos3f)
-#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
-#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
-#define glWindowPos3fv MANGLE(WindowPos3fv)
-#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
-#define glWindowPos3iARB MANGLE(WindowPos3iARB)
-#define glWindowPos3i MANGLE(WindowPos3i)
-#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
-#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
-#define glWindowPos3iv MANGLE(WindowPos3iv)
-#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
-#define glWindowPos3sARB MANGLE(WindowPos3sARB)
-#define glWindowPos3s MANGLE(WindowPos3s)
-#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
-#define glWindowPos3svARB MANGLE(WindowPos3svARB)
-#define glWindowPos3sv MANGLE(WindowPos3sv)
-#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
-#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
-#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
-#define glWindowPos4fMESA MANGLE(WindowPos4fMESA)
-#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
-#define glWindowPos4iMESA MANGLE(WindowPos4iMESA)
-#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
-#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
-#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
-#define glWriteMaskEXT MANGLE(WriteMaskEXT)
-
-#endif /* GL_MANGLE_H */
+#if 0
+#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
+#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
+ files="gl.h glext.h"
+#define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line"
+ awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
+ echo ""
+#define GL_MANGLE_C4 get aliases
+ grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq
+ echo ""
+ echo "#endif /* GL_MANGLE_H */"
+ exit
+#endif /* REGENERATION */
+
+/*
+ * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
+ * your application both with OpenGL and Mesa. The Mesa functions will
+ * be redefined so they are prefixed with "mgl" instead of "gl".
+ * Mgl contributed by Randy Frank (rfrank@rsinc.com)
+ * Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
+ */
+
+#ifndef GL_MANGLE_H
+#define GL_MANGLE_H
+
+#ifndef MANGLE
+#define MANGLE(x) mgl##x
+#endif /*MANGLE*/
+
+/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
+
+#define glAccum MANGLE(Accum)
+#define glAccumxOES MANGLE(AccumxOES)
+#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
+#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
+#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
+#define glActiveTextureARB MANGLE(ActiveTextureARB)
+#define glActiveTexture MANGLE(ActiveTexture)
+#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
+#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
+#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
+#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
+#define glAlphaFunc MANGLE(AlphaFunc)
+#define glAlphaFuncxOES MANGLE(AlphaFuncxOES)
+#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
+#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
+#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
+#define glAreTexturesResident MANGLE(AreTexturesResident)
+#define glArrayElementEXT MANGLE(ArrayElementEXT)
+#define glArrayElement MANGLE(ArrayElement)
+#define glArrayObjectATI MANGLE(ArrayObjectATI)
+#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
+#define glAttachObjectARB MANGLE(AttachObjectARB)
+#define glAttachShader MANGLE(AttachShader)
+#define glBeginConditionalRender MANGLE(BeginConditionalRender)
+#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
+#define glBeginConditionalRenderNVX MANGLE(BeginConditionalRenderNVX)
+#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
+#define glBegin MANGLE(Begin)
+#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
+#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
+#define glBeginPerfQueryINTEL MANGLE(BeginPerfQueryINTEL)
+#define glBeginQueryARB MANGLE(BeginQueryARB)
+#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
+#define glBeginQuery MANGLE(BeginQuery)
+#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
+#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
+#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
+#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
+#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
+#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
+#define glBindAttribLocation MANGLE(BindAttribLocation)
+#define glBindBufferARB MANGLE(BindBufferARB)
+#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
+#define glBindBufferBase MANGLE(BindBufferBase)
+#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
+#define glBindBuffer MANGLE(BindBuffer)
+#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
+#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
+#define glBindBufferRange MANGLE(BindBufferRange)
+#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
+#define glBindBuffersBase MANGLE(BindBuffersBase)
+#define glBindBuffersRange MANGLE(BindBuffersRange)
+#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
+#define glBindFragDataLocation MANGLE(BindFragDataLocation)
+#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
+#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
+#define glBindFramebuffer MANGLE(BindFramebuffer)
+#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
+#define glBindImageTexture MANGLE(BindImageTexture)
+#define glBindImageTextures MANGLE(BindImageTextures)
+#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
+#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
+#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
+#define glBindParameterEXT MANGLE(BindParameterEXT)
+#define glBindProgramARB MANGLE(BindProgramARB)
+#define glBindProgramNV MANGLE(BindProgramNV)
+#define glBindProgramPipeline MANGLE(BindProgramPipeline)
+#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
+#define glBindRenderbuffer MANGLE(BindRenderbuffer)
+#define glBindSampler MANGLE(BindSampler)
+#define glBindSamplers MANGLE(BindSamplers)
+#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
+#define glBindTextureEXT MANGLE(BindTextureEXT)
+#define glBindTexture MANGLE(BindTexture)
+#define glBindTextures MANGLE(BindTextures)
+#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedback MANGLE(BindTransformFeedback)
+#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
+#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
+#define glBindVertexArray MANGLE(BindVertexArray)
+#define glBindVertexBuffer MANGLE(BindVertexBuffer)
+#define glBindVertexBuffers MANGLE(BindVertexBuffers)
+#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
+#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
+#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
+#define glBinormal3bEXT MANGLE(Binormal3bEXT)
+#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
+#define glBinormal3dEXT MANGLE(Binormal3dEXT)
+#define glBinormal3dvEXT MANGLE(Binormal3dvEXT)
+#define glBinormal3fEXT MANGLE(Binormal3fEXT)
+#define glBinormal3fvEXT MANGLE(Binormal3fvEXT)
+#define glBinormal3iEXT MANGLE(Binormal3iEXT)
+#define glBinormal3ivEXT MANGLE(Binormal3ivEXT)
+#define glBinormal3sEXT MANGLE(Binormal3sEXT)
+#define glBinormal3svEXT MANGLE(Binormal3svEXT)
+#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
+#define glBitmap MANGLE(Bitmap)
+#define glBitmapxOES MANGLE(BitmapxOES)
+#define glBlendBarrierNV MANGLE(BlendBarrierNV)
+#define glBlendColorEXT MANGLE(BlendColorEXT)
+#define glBlendColor MANGLE(BlendColor)
+#define glBlendColorxOES MANGLE(BlendColorxOES)
+#define glBlendEquationEXT MANGLE(BlendEquationEXT)
+#define glBlendEquationiARB MANGLE(BlendEquationiARB)
+#define glBlendEquationi MANGLE(BlendEquationi)
+#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
+#define glBlendEquation MANGLE(BlendEquation)
+#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
+#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
+#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
+#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
+#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
+#define glBlendFunciARB MANGLE(BlendFunciARB)
+#define glBlendFunci MANGLE(BlendFunci)
+#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
+#define glBlendFunc MANGLE(BlendFunc)
+#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
+#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
+#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
+#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
+#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
+#define glBlendParameteriNV MANGLE(BlendParameteriNV)
+#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
+#define glBlitFramebuffer MANGLE(BlitFramebuffer)
+#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
+#define glBufferDataARB MANGLE(BufferDataARB)
+#define glBufferData MANGLE(BufferData)
+#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
+#define glBufferStorage MANGLE(BufferStorage)
+#define glBufferSubDataARB MANGLE(BufferSubDataARB)
+#define glBufferSubData MANGLE(BufferSubData)
+#define glCallList MANGLE(CallList)
+#define glCallLists MANGLE(CallLists)
+#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
+#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
+#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
+#define glClampColorARB MANGLE(ClampColorARB)
+#define glClampColor MANGLE(ClampColor)
+#define glClearAccum MANGLE(ClearAccum)
+#define glClearAccumxOES MANGLE(ClearAccumxOES)
+#define glClearBufferData MANGLE(ClearBufferData)
+#define glClearBufferfi MANGLE(ClearBufferfi)
+#define glClearBufferfv MANGLE(ClearBufferfv)
+#define glClearBufferiv MANGLE(ClearBufferiv)
+#define glClearBufferSubData MANGLE(ClearBufferSubData)
+#define glClearBufferuiv MANGLE(ClearBufferuiv)
+#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
+#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
+#define glClearColor MANGLE(ClearColor)
+#define glClearColorxOES MANGLE(ClearColorxOES)
+#define glClearDepthdNV MANGLE(ClearDepthdNV)
+#define glClearDepthf MANGLE(ClearDepthf)
+#define glClearDepthfOES MANGLE(ClearDepthfOES)
+#define glClearDepth MANGLE(ClearDepth)
+#define glClearDepthxOES MANGLE(ClearDepthxOES)
+#define glClearIndex MANGLE(ClearIndex)
+#define glClear MANGLE(Clear)
+#define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT)
+#define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT)
+#define glClearStencil MANGLE(ClearStencil)
+#define glClearTexImage MANGLE(ClearTexImage)
+#define glClearTexSubImage MANGLE(ClearTexSubImage)
+#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
+#define glClientActiveTexture MANGLE(ClientActiveTexture)
+#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
+#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
+#define glClientWaitSync MANGLE(ClientWaitSync)
+#define glClipPlanefOES MANGLE(ClipPlanefOES)
+#define glClipPlane MANGLE(ClipPlane)
+#define glClipPlanexOES MANGLE(ClipPlanexOES)
+#define glColor3b MANGLE(Color3b)
+#define glColor3bv MANGLE(Color3bv)
+#define glColor3d MANGLE(Color3d)
+#define glColor3dv MANGLE(Color3dv)
+#define glColor3f MANGLE(Color3f)
+#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
+#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
+#define glColor3fv MANGLE(Color3fv)
+#define glColor3hNV MANGLE(Color3hNV)
+#define glColor3hvNV MANGLE(Color3hvNV)
+#define glColor3i MANGLE(Color3i)
+#define glColor3iv MANGLE(Color3iv)
+#define glColor3s MANGLE(Color3s)
+#define glColor3sv MANGLE(Color3sv)
+#define glColor3ub MANGLE(Color3ub)
+#define glColor3ubv MANGLE(Color3ubv)
+#define glColor3ui MANGLE(Color3ui)
+#define glColor3uiv MANGLE(Color3uiv)
+#define glColor3us MANGLE(Color3us)
+#define glColor3usv MANGLE(Color3usv)
+#define glColor3xOES MANGLE(Color3xOES)
+#define glColor3xvOES MANGLE(Color3xvOES)
+#define glColor4b MANGLE(Color4b)
+#define glColor4bv MANGLE(Color4bv)
+#define glColor4d MANGLE(Color4d)
+#define glColor4dv MANGLE(Color4dv)
+#define glColor4f MANGLE(Color4f)
+#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
+#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
+#define glColor4fv MANGLE(Color4fv)
+#define glColor4hNV MANGLE(Color4hNV)
+#define glColor4hvNV MANGLE(Color4hvNV)
+#define glColor4i MANGLE(Color4i)
+#define glColor4iv MANGLE(Color4iv)
+#define glColor4s MANGLE(Color4s)
+#define glColor4sv MANGLE(Color4sv)
+#define glColor4ub MANGLE(Color4ub)
+#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
+#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
+#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
+#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
+#define glColor4ubv MANGLE(Color4ubv)
+#define glColor4ui MANGLE(Color4ui)
+#define glColor4uiv MANGLE(Color4uiv)
+#define glColor4us MANGLE(Color4us)
+#define glColor4usv MANGLE(Color4usv)
+#define glColor4xOES MANGLE(Color4xOES)
+#define glColor4xvOES MANGLE(Color4xvOES)
+#define glColorFormatNV MANGLE(ColorFormatNV)
+#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
+#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
+#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
+#define glColorMaski MANGLE(ColorMaski)
+#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
+#define glColorMask MANGLE(ColorMask)
+#define glColorMaterial MANGLE(ColorMaterial)
+#define glColorP3ui MANGLE(ColorP3ui)
+#define glColorP3uiv MANGLE(ColorP3uiv)
+#define glColorP4ui MANGLE(ColorP4ui)
+#define glColorP4uiv MANGLE(ColorP4uiv)
+#define glColorPointerEXT MANGLE(ColorPointerEXT)
+#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
+#define glColorPointer MANGLE(ColorPointer)
+#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
+#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
+#define glColorSubTable MANGLE(ColorSubTable)
+#define glColorTableEXT MANGLE(ColorTableEXT)
+#define glColorTable MANGLE(ColorTable)
+#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
+#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
+#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
+#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
+#define glColorTableSGI MANGLE(ColorTableSGI)
+#define glCombinerInputNV MANGLE(CombinerInputNV)
+#define glCombinerOutputNV MANGLE(CombinerOutputNV)
+#define glCombinerParameterfNV MANGLE(CombinerParameterfNV)
+#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
+#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
+#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
+#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
+#define glCompileShaderARB MANGLE(CompileShaderARB)
+#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
+#define glCompileShader MANGLE(CompileShader)
+#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
+#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
+#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
+#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
+#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
+#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
+#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
+#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
+#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
+#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
+#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
+#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
+#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
+#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
+#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
+#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
+#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
+#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
+#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
+#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
+#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
+#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
+#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
+#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
+#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
+#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
+#define glConvolutionParameterxOES MANGLE(ConvolutionParameterxOES)
+#define glConvolutionParameterxvOES MANGLE(ConvolutionParameterxvOES)
+#define glCopyBufferSubData MANGLE(CopyBufferSubData)
+#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
+#define glCopyColorSubTable MANGLE(CopyColorSubTable)
+#define glCopyColorTable MANGLE(CopyColorTable)
+#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
+#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
+#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
+#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
+#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
+#define glCopyImageSubData MANGLE(CopyImageSubData)
+#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
+#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
+#define glCopyPathNV MANGLE(CopyPathNV)
+#define glCopyPixels MANGLE(CopyPixels)
+#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
+#define glCopyTexImage1D MANGLE(CopyTexImage1D)
+#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
+#define glCopyTexImage2D MANGLE(CopyTexImage2D)
+#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
+#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
+#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
+#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
+#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
+#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
+#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
+#define glCoverFillPathInstancedNV MANGLE(CoverFillPathInstancedNV)
+#define glCoverFillPathNV MANGLE(CoverFillPathNV)
+#define glCoverStrokePathInstancedNV MANGLE(CoverStrokePathInstancedNV)
+#define glCoverStrokePathNV MANGLE(CoverStrokePathNV)
+#define glCreatePerfQueryINTEL MANGLE(CreatePerfQueryINTEL)
+#define glCreateProgram MANGLE(CreateProgram)
+#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
+#define glCreateShader MANGLE(CreateShader)
+#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
+#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
+#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
+#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
+#define glCullFace MANGLE(CullFace)
+#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
+#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
+#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
+#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
+#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
+#define glDebugMessageCallback MANGLE(DebugMessageCallback)
+#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
+#define glDebugMessageControl MANGLE(DebugMessageControl)
+#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
+#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
+#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
+#define glDebugMessageInsert MANGLE(DebugMessageInsert)
+#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
+#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
+#define glDeformSGIX MANGLE(DeformSGIX)
+#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
+#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
+#define glDeleteBuffers MANGLE(DeleteBuffers)
+#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
+#define glDeleteFencesNV MANGLE(DeleteFencesNV)
+#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
+#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
+#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
+#define glDeleteLists MANGLE(DeleteLists)
+#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
+#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
+#define glDeleteObjectARB MANGLE(DeleteObjectARB)
+#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
+#define glDeletePathsNV MANGLE(DeletePathsNV)
+#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
+#define glDeletePerfQueryINTEL MANGLE(DeletePerfQueryINTEL)
+#define glDeleteProgram MANGLE(DeleteProgram)
+#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
+#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
+#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
+#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
+#define glDeleteQueries MANGLE(DeleteQueries)
+#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
+#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
+#define glDeleteSamplers MANGLE(DeleteSamplers)
+#define glDeleteShader MANGLE(DeleteShader)
+#define glDeleteSync MANGLE(DeleteSync)
+#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
+#define glDeleteTextures MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
+#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
+#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
+#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
+#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
+#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
+#define glDepthFunc MANGLE(DepthFunc)
+#define glDepthMask MANGLE(DepthMask)
+#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
+#define glDepthRangedNV MANGLE(DepthRangedNV)
+#define glDepthRangef MANGLE(DepthRangef)
+#define glDepthRangefOES MANGLE(DepthRangefOES)
+#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
+#define glDepthRange MANGLE(DepthRange)
+#define glDepthRangexOES MANGLE(DepthRangexOES)
+#define glDetachObjectARB MANGLE(DetachObjectARB)
+#define glDetachShader MANGLE(DetachShader)
+#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
+#define glDisableClientStateiEXT MANGLE(DisableClientStateiEXT)
+#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
+#define glDisableClientState MANGLE(DisableClientState)
+#define glDisablei MANGLE(Disablei)
+#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
+#define glDisable MANGLE(Disable)
+#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
+#define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT)
+#define glDisableVertexArrayEXT MANGLE(DisableVertexArrayEXT)
+#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
+#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
+#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
+#define glDispatchComputeGroupSizeARB MANGLE(DispatchComputeGroupSizeARB)
+#define glDispatchComputeIndirect MANGLE(DispatchComputeIndirect)
+#define glDispatchCompute MANGLE(DispatchCompute)
+#define glDrawArraysEXT MANGLE(DrawArraysEXT)
+#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
+#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
+#define glDrawArraysInstancedBaseInstance MANGLE(DrawArraysInstancedBaseInstance)
+#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
+#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
+#define glDrawArrays MANGLE(DrawArrays)
+#define glDrawBuffer MANGLE(DrawBuffer)
+#define glDrawBuffersARB MANGLE(DrawBuffersARB)
+#define glDrawBuffersATI MANGLE(DrawBuffersATI)
+#define glDrawBuffers MANGLE(DrawBuffers)
+#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
+#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
+#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
+#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
+#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
+#define glDrawElementsInstancedBaseInstance MANGLE(DrawElementsInstancedBaseInstance)
+#define glDrawElementsInstancedBaseVertexBaseInstance MANGLE(DrawElementsInstancedBaseVertexBaseInstance)
+#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
+#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
+#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
+#define glDrawElements MANGLE(DrawElements)
+#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
+#define glDrawPixels MANGLE(DrawPixels)
+#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
+#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
+#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
+#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
+#define glDrawRangeElements MANGLE(DrawRangeElements)
+#define glDrawTextureNV MANGLE(DrawTextureNV)
+#define glDrawTransformFeedbackInstanced MANGLE(DrawTransformFeedbackInstanced)
+#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
+#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
+#define glDrawTransformFeedbackStreamInstanced MANGLE(DrawTransformFeedbackStreamInstanced)
+#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
+#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
+#define glEdgeFlag MANGLE(EdgeFlag)
+#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
+#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
+#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
+#define glEdgeFlagv MANGLE(EdgeFlagv)
+#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
+#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
+#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
+#define glElementPointerATI MANGLE(ElementPointerATI)
+#define glEnableClientStateiEXT MANGLE(EnableClientStateiEXT)
+#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
+#define glEnableClientState MANGLE(EnableClientState)
+#define glEnablei MANGLE(Enablei)
+#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
+#define glEnable MANGLE(Enable)
+#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
+#define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT)
+#define glEnableVertexArrayEXT MANGLE(EnableVertexArrayEXT)
+#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
+#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
+#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
+#define glEndConditionalRender MANGLE(EndConditionalRender)
+#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
+#define glEndConditionalRenderNVX MANGLE(EndConditionalRenderNVX)
+#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
+#define glEndList MANGLE(EndList)
+#define glEnd MANGLE(End)
+#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
+#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
+#define glEndPerfQueryINTEL MANGLE(EndPerfQueryINTEL)
+#define glEndQueryARB MANGLE(EndQueryARB)
+#define glEndQueryIndexed MANGLE(EndQueryIndexed)
+#define glEndQuery MANGLE(EndQuery)
+#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
+#define glEndTransformFeedback MANGLE(EndTransformFeedback)
+#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
+#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
+#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
+#define glEvalCoord1d MANGLE(EvalCoord1d)
+#define glEvalCoord1dv MANGLE(EvalCoord1dv)
+#define glEvalCoord1f MANGLE(EvalCoord1f)
+#define glEvalCoord1fv MANGLE(EvalCoord1fv)
+#define glEvalCoord1xOES MANGLE(EvalCoord1xOES)
+#define glEvalCoord1xvOES MANGLE(EvalCoord1xvOES)
+#define glEvalCoord2d MANGLE(EvalCoord2d)
+#define glEvalCoord2dv MANGLE(EvalCoord2dv)
+#define glEvalCoord2f MANGLE(EvalCoord2f)
+#define glEvalCoord2fv MANGLE(EvalCoord2fv)
+#define glEvalCoord2xOES MANGLE(EvalCoord2xOES)
+#define glEvalCoord2xvOES MANGLE(EvalCoord2xvOES)
+#define glEvalMapsNV MANGLE(EvalMapsNV)
+#define glEvalMesh1 MANGLE(EvalMesh1)
+#define glEvalMesh2 MANGLE(EvalMesh2)
+#define glEvalPoint1 MANGLE(EvalPoint1)
+#define glEvalPoint2 MANGLE(EvalPoint2)
+#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
+#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
+#define glFeedbackBuffer MANGLE(FeedbackBuffer)
+#define glFeedbackBufferxOES MANGLE(FeedbackBufferxOES)
+#define glFenceSync MANGLE(FenceSync)
+#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
+#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
+#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
+#define glFinishFenceNV MANGLE(FinishFenceNV)
+#define glFinish MANGLE(Finish)
+#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
+#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
+#define glFlush MANGLE(Flush)
+#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
+#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
+#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
+#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
+#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
+#define glFlushStaticDataIBM MANGLE(FlushStaticDataIBM)
+#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
+#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
+#define glFogCoorddEXT MANGLE(FogCoorddEXT)
+#define glFogCoordd MANGLE(FogCoordd)
+#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
+#define glFogCoorddv MANGLE(FogCoorddv)
+#define glFogCoordfEXT MANGLE(FogCoordfEXT)
+#define glFogCoordf MANGLE(FogCoordf)
+#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
+#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
+#define glFogCoordfv MANGLE(FogCoordfv)
+#define glFogCoordhNV MANGLE(FogCoordhNV)
+#define glFogCoordhvNV MANGLE(FogCoordhvNV)
+#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
+#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
+#define glFogCoordPointer MANGLE(FogCoordPointer)
+#define glFogf MANGLE(Fogf)
+#define glFogFuncSGIS MANGLE(FogFuncSGIS)
+#define glFogfv MANGLE(Fogfv)
+#define glFogi MANGLE(Fogi)
+#define glFogiv MANGLE(Fogiv)
+#define glFogxOES MANGLE(FogxOES)
+#define glFogxvOES MANGLE(FogxvOES)
+#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
+#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
+#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
+#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
+#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
+#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
+#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
+#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
+#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
+#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
+#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
+#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
+#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
+#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
+#define glFramebufferParameteri MANGLE(FramebufferParameteri)
+#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
+#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
+#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
+#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
+#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
+#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
+#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
+#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
+#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
+#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
+#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
+#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
+#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
+#define glFramebufferTexture MANGLE(FramebufferTexture)
+#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
+#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
+#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
+#define glFrontFace MANGLE(FrontFace)
+#define glFrustumfOES MANGLE(FrustumfOES)
+#define glFrustum MANGLE(Frustum)
+#define glFrustumxOES MANGLE(FrustumxOES)
+#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
+#define glGenBuffersARB MANGLE(GenBuffersARB)
+#define glGenBuffers MANGLE(GenBuffers)
+#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
+#define glGenerateMipmap MANGLE(GenerateMipmap)
+#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
+#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
+#define glGenFencesNV MANGLE(GenFencesNV)
+#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
+#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
+#define glGenFramebuffers MANGLE(GenFramebuffers)
+#define glGenLists MANGLE(GenLists)
+#define glGenNamesAMD MANGLE(GenNamesAMD)
+#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
+#define glGenPathsNV MANGLE(GenPathsNV)
+#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
+#define glGenProgramPipelines MANGLE(GenProgramPipelines)
+#define glGenProgramsARB MANGLE(GenProgramsARB)
+#define glGenProgramsNV MANGLE(GenProgramsNV)
+#define glGenQueriesARB MANGLE(GenQueriesARB)
+#define glGenQueries MANGLE(GenQueries)
+#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
+#define glGenRenderbuffers MANGLE(GenRenderbuffers)
+#define glGenSamplers MANGLE(GenSamplers)
+#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
+#define glGenTexturesEXT MANGLE(GenTexturesEXT)
+#define glGenTextures MANGLE(GenTextures)
+#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
+#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
+#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
+#define glGenVertexArrays MANGLE(GenVertexArrays)
+#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
+#define glGetActiveAtomicCounterBufferiv MANGLE(GetActiveAtomicCounterBufferiv)
+#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
+#define glGetActiveAttrib MANGLE(GetActiveAttrib)
+#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
+#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
+#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
+#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
+#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
+#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
+#define glGetActiveUniform MANGLE(GetActiveUniform)
+#define glGetActiveUniformName MANGLE(GetActiveUniformName)
+#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
+#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
+#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
+#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
+#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
+#define glGetAttachedShaders MANGLE(GetAttachedShaders)
+#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
+#define glGetAttribLocation MANGLE(GetAttribLocation)
+#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
+#define glGetBooleani_v MANGLE(GetBooleani_v)
+#define glGetBooleanv MANGLE(GetBooleanv)
+#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
+#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
+#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
+#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
+#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
+#define glGetBufferPointerv MANGLE(GetBufferPointerv)
+#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
+#define glGetBufferSubData MANGLE(GetBufferSubData)
+#define glGetClipPlanefOES MANGLE(GetClipPlanefOES)
+#define glGetClipPlane MANGLE(GetClipPlane)
+#define glGetClipPlanexOES MANGLE(GetClipPlanexOES)
+#define glGetColorTableEXT MANGLE(GetColorTableEXT)
+#define glGetColorTable MANGLE(GetColorTable)
+#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
+#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
+#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
+#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
+#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
+#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
+#define glGetColorTableSGI MANGLE(GetColorTableSGI)
+#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
+#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
+#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
+#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
+#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
+#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
+#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
+#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
+#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
+#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
+#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
+#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
+#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
+#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
+#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
+#define glGetConvolutionParameterxvOES MANGLE(GetConvolutionParameterxvOES)
+#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
+#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
+#define glGetDebugMessageLog MANGLE(GetDebugMessageLog)
+#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
+#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
+#define glGetDoublei_vEXT MANGLE(GetDoublei_vEXT)
+#define glGetDoublei_v MANGLE(GetDoublei_v)
+#define glGetDoublev MANGLE(GetDoublev)
+#define glGetError MANGLE(GetError)
+#define glGetFenceivNV MANGLE(GetFenceivNV)
+#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
+#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
+#define glGetFirstPerfQueryIdINTEL MANGLE(GetFirstPerfQueryIdINTEL)
+#define glGetFixedvOES MANGLE(GetFixedvOES)
+#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
+#define glGetFloati_vEXT MANGLE(GetFloati_vEXT)
+#define glGetFloati_v MANGLE(GetFloati_v)
+#define glGetFloatv MANGLE(GetFloatv)
+#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
+#define glGetFragDataIndex MANGLE(GetFragDataIndex)
+#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
+#define glGetFragDataLocation MANGLE(GetFragDataLocation)
+#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
+#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
+#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
+#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
+#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
+#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
+#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
+#define glGetFramebufferParameteriv MANGLE(GetFramebufferParameteriv)
+#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
+#define glGetHandleARB MANGLE(GetHandleARB)
+#define glGetHistogramEXT MANGLE(GetHistogramEXT)
+#define glGetHistogram MANGLE(GetHistogram)
+#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
+#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
+#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
+#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
+#define glGetHistogramParameterxvOES MANGLE(GetHistogramParameterxvOES)
+#define glGetImageHandleARB MANGLE(GetImageHandleARB)
+#define glGetImageHandleNV MANGLE(GetImageHandleNV)
+#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
+#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
+#define glGetInfoLogARB MANGLE(GetInfoLogARB)
+#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
+#define glGetInteger64i_v MANGLE(GetInteger64i_v)
+#define glGetInteger64v MANGLE(GetInteger64v)
+#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
+#define glGetIntegeri_v MANGLE(GetIntegeri_v)
+#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
+#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
+#define glGetIntegerv MANGLE(GetIntegerv)
+#define glGetInternalformati64v MANGLE(GetInternalformati64v)
+#define glGetInternalformativ MANGLE(GetInternalformativ)
+#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
+#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
+#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
+#define glGetLightfv MANGLE(GetLightfv)
+#define glGetLightiv MANGLE(GetLightiv)
+#define glGetLightxOES MANGLE(GetLightxOES)
+#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
+#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
+#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
+#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
+#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
+#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
+#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
+#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
+#define glGetMapdv MANGLE(GetMapdv)
+#define glGetMapfv MANGLE(GetMapfv)
+#define glGetMapiv MANGLE(GetMapiv)
+#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
+#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
+#define glGetMapxvOES MANGLE(GetMapxvOES)
+#define glGetMaterialfv MANGLE(GetMaterialfv)
+#define glGetMaterialiv MANGLE(GetMaterialiv)
+#define glGetMaterialxOES MANGLE(GetMaterialxOES)
+#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
+#define glGetMinmax MANGLE(GetMinmax)
+#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
+#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
+#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
+#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefv MANGLE(GetMultisamplefv)
+#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
+#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
+#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT)
+#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
+#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
+#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
+#define glGetNamedStringARB MANGLE(GetNamedStringARB)
+#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
+#define glGetnColorTableARB MANGLE(GetnColorTableARB)
+#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
+#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
+#define glGetNextPerfQueryIdINTEL MANGLE(GetNextPerfQueryIdINTEL)
+#define glGetnHistogramARB MANGLE(GetnHistogramARB)
+#define glGetnMapdvARB MANGLE(GetnMapdvARB)
+#define glGetnMapfvARB MANGLE(GetnMapfvARB)
+#define glGetnMapivARB MANGLE(GetnMapivARB)
+#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
+#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
+#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
+#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
+#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
+#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
+#define glGetnTexImageARB MANGLE(GetnTexImageARB)
+#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
+#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
+#define glGetnUniformivARB MANGLE(GetnUniformivARB)
+#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
+#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
+#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
+#define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT)
+#define glGetObjectLabel MANGLE(GetObjectLabel)
+#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
+#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
+#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
+#define glGetObjectPtrLabel MANGLE(GetObjectPtrLabel)
+#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
+#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
+#define glGetPathColorGenfvNV MANGLE(GetPathColorGenfvNV)
+#define glGetPathColorGenivNV MANGLE(GetPathColorGenivNV)
+#define glGetPathCommandsNV MANGLE(GetPathCommandsNV)
+#define glGetPathCoordsNV MANGLE(GetPathCoordsNV)
+#define glGetPathDashArrayNV MANGLE(GetPathDashArrayNV)
+#define glGetPathLengthNV MANGLE(GetPathLengthNV)
+#define glGetPathMetricRangeNV MANGLE(GetPathMetricRangeNV)
+#define glGetPathMetricsNV MANGLE(GetPathMetricsNV)
+#define glGetPathParameterfvNV MANGLE(GetPathParameterfvNV)
+#define glGetPathParameterivNV MANGLE(GetPathParameterivNV)
+#define glGetPathSpacingNV MANGLE(GetPathSpacingNV)
+#define glGetPathTexGenfvNV MANGLE(GetPathTexGenfvNV)
+#define glGetPathTexGenivNV MANGLE(GetPathTexGenivNV)
+#define glGetPerfCounterInfoINTEL MANGLE(GetPerfCounterInfoINTEL)
+#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
+#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
+#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
+#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
+#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
+#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
+#define glGetPerfQueryDataINTEL MANGLE(GetPerfQueryDataINTEL)
+#define glGetPerfQueryIdByNameINTEL MANGLE(GetPerfQueryIdByNameINTEL)
+#define glGetPerfQueryInfoINTEL MANGLE(GetPerfQueryInfoINTEL)
+#define glGetPixelMapfv MANGLE(GetPixelMapfv)
+#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
+#define glGetPixelMapusv MANGLE(GetPixelMapusv)
+#define glGetPixelMapxv MANGLE(GetPixelMapxv)
+#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
+#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
+#define glGetPixelTransformParameterfvEXT MANGLE(GetPixelTransformParameterfvEXT)
+#define glGetPixelTransformParameterivEXT MANGLE(GetPixelTransformParameterivEXT)
+#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
+#define glGetPointeri_vEXT MANGLE(GetPointeri_vEXT)
+#define glGetPointervEXT MANGLE(GetPointervEXT)
+#define glGetPointerv MANGLE(GetPointerv)
+#define glGetPolygonStipple MANGLE(GetPolygonStipple)
+#define glGetProgramBinary MANGLE(GetProgramBinary)
+#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
+#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
+#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
+#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
+#define glGetProgramInterfaceiv MANGLE(GetProgramInterfaceiv)
+#define glGetProgramivARB MANGLE(GetProgramivARB)
+#define glGetProgramiv MANGLE(GetProgramiv)
+#define glGetProgramivNV MANGLE(GetProgramivNV)
+#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
+#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
+#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
+#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
+#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
+#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
+#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
+#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
+#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
+#define glGetProgramResourceIndex MANGLE(GetProgramResourceIndex)
+#define glGetProgramResourceiv MANGLE(GetProgramResourceiv)
+#define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex)
+#define glGetProgramResourceLocation MANGLE(GetProgramResourceLocation)
+#define glGetProgramResourceName MANGLE(GetProgramResourceName)
+#define glGetProgramStageiv MANGLE(GetProgramStageiv)
+#define glGetProgramStringARB MANGLE(GetProgramStringARB)
+#define glGetProgramStringNV MANGLE(GetProgramStringNV)
+#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
+#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
+#define glGetQueryivARB MANGLE(GetQueryivARB)
+#define glGetQueryiv MANGLE(GetQueryiv)
+#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
+#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
+#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
+#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
+#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
+#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
+#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
+#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
+#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
+#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
+#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
+#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
+#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
+#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
+#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
+#define glGetSeparableFilter MANGLE(GetSeparableFilter)
+#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
+#define glGetShaderiv MANGLE(GetShaderiv)
+#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
+#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
+#define glGetShaderSource MANGLE(GetShaderSource)
+#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
+#define glGetStringi MANGLE(GetStringi)
+#define glGetString MANGLE(GetString)
+#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
+#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
+#define glGetSynciv MANGLE(GetSynciv)
+#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
+#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
+#define glGetTexEnvfv MANGLE(GetTexEnvfv)
+#define glGetTexEnviv MANGLE(GetTexEnviv)
+#define glGetTexEnvxvOES MANGLE(GetTexEnvxvOES)
+#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
+#define glGetTexGendv MANGLE(GetTexGendv)
+#define glGetTexGenfv MANGLE(GetTexGenfv)
+#define glGetTexGeniv MANGLE(GetTexGeniv)
+#define glGetTexGenxvOES MANGLE(GetTexGenxvOES)
+#define glGetTexImage MANGLE(GetTexImage)
+#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
+#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
+#define glGetTexLevelParameterxvOES MANGLE(GetTexLevelParameterxvOES)
+#define glGetTexParameterfv MANGLE(GetTexParameterfv)
+#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
+#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
+#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
+#define glGetTexParameteriv MANGLE(GetTexParameteriv)
+#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
+#define glGetTexParameterxvOES MANGLE(GetTexParameterxvOES)
+#define glGetTextureHandleARB MANGLE(GetTextureHandleARB)
+#define glGetTextureHandleNV MANGLE(GetTextureHandleNV)
+#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
+#define glGetTextureSamplerHandleARB MANGLE(GetTextureSamplerHandleARB)
+#define glGetTextureSamplerHandleNV MANGLE(GetTextureSamplerHandleNV)
+#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
+#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
+#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
+#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
+#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
+#define glGetUniformdv MANGLE(GetUniformdv)
+#define glGetUniformfvARB MANGLE(GetUniformfvARB)
+#define glGetUniformfv MANGLE(GetUniformfv)
+#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
+#define glGetUniformIndices MANGLE(GetUniformIndices)
+#define glGetUniformivARB MANGLE(GetUniformivARB)
+#define glGetUniformiv MANGLE(GetUniformiv)
+#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
+#define glGetUniformLocation MANGLE(GetUniformLocation)
+#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
+#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
+#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
+#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
+#define glGetUniformuiv MANGLE(GetUniformuiv)
+#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
+#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
+#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
+#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
+#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
+#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
+#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
+#define glGetVertexArrayIntegeri_vEXT MANGLE(GetVertexArrayIntegeri_vEXT)
+#define glGetVertexArrayIntegervEXT MANGLE(GetVertexArrayIntegervEXT)
+#define glGetVertexArrayPointeri_vEXT MANGLE(GetVertexArrayPointeri_vEXT)
+#define glGetVertexArrayPointervEXT MANGLE(GetVertexArrayPointervEXT)
+#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
+#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
+#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
+#define glGetVertexAttribdv MANGLE(GetVertexAttribdv)
+#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
+#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
+#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
+#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
+#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
+#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
+#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
+#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
+#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
+#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
+#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
+#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
+#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
+#define glGetVertexAttribLui64vARB MANGLE(GetVertexAttribLui64vARB)
+#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
+#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
+#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
+#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
+#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
+#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
+#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
+#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
+#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
+#define glGetVideoivNV MANGLE(GetVideoivNV)
+#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
+#define glGetVideouivNV MANGLE(GetVideouivNV)
+#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
+#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
+#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
+#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
+#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
+#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
+#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
+#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
+#define glHint MANGLE(Hint)
+#define glHintPGI MANGLE(HintPGI)
+#define glHistogramEXT MANGLE(HistogramEXT)
+#define glHistogram MANGLE(Histogram)
+#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
+#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
+#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
+#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
+#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
+#define glImportSyncEXT MANGLE(ImportSyncEXT)
+#define glIndexd MANGLE(Indexd)
+#define glIndexdv MANGLE(Indexdv)
+#define glIndexf MANGLE(Indexf)
+#define glIndexFormatNV MANGLE(IndexFormatNV)
+#define glIndexFuncEXT MANGLE(IndexFuncEXT)
+#define glIndexfv MANGLE(Indexfv)
+#define glIndexi MANGLE(Indexi)
+#define glIndexiv MANGLE(Indexiv)
+#define glIndexMask MANGLE(IndexMask)
+#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
+#define glIndexPointerEXT MANGLE(IndexPointerEXT)
+#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
+#define glIndexPointer MANGLE(IndexPointer)
+#define glIndexs MANGLE(Indexs)
+#define glIndexsv MANGLE(Indexsv)
+#define glIndexub MANGLE(Indexub)
+#define glIndexubv MANGLE(Indexubv)
+#define glIndexxOES MANGLE(IndexxOES)
+#define glIndexxvOES MANGLE(IndexxvOES)
+#define glInitNames MANGLE(InitNames)
+#define glInsertComponentEXT MANGLE(InsertComponentEXT)
+#define glInsertEventMarkerEXT MANGLE(InsertEventMarkerEXT)
+#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
+#define glInterleavedArrays MANGLE(InterleavedArrays)
+#define glInterpolatePathsNV MANGLE(InterpolatePathsNV)
+#define glInvalidateBufferData MANGLE(InvalidateBufferData)
+#define glInvalidateBufferSubData MANGLE(InvalidateBufferSubData)
+#define glInvalidateFramebuffer MANGLE(InvalidateFramebuffer)
+#define glInvalidateSubFramebuffer MANGLE(InvalidateSubFramebuffer)
+#define glInvalidateTexImage MANGLE(InvalidateTexImage)
+#define glInvalidateTexSubImage MANGLE(InvalidateTexSubImage)
+#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
+#define glIsBufferARB MANGLE(IsBufferARB)
+#define glIsBuffer MANGLE(IsBuffer)
+#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
+#define glIsEnabledi MANGLE(IsEnabledi)
+#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
+#define glIsEnabled MANGLE(IsEnabled)
+#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
+#define glIsFenceNV MANGLE(IsFenceNV)
+#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
+#define glIsFramebuffer MANGLE(IsFramebuffer)
+#define glIsImageHandleResidentARB MANGLE(IsImageHandleResidentARB)
+#define glIsImageHandleResidentNV MANGLE(IsImageHandleResidentNV)
+#define glIsList MANGLE(IsList)
+#define glIsNameAMD MANGLE(IsNameAMD)
+#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
+#define glIsNamedStringARB MANGLE(IsNamedStringARB)
+#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
+#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
+#define glIsPathNV MANGLE(IsPathNV)
+#define glIsPointInFillPathNV MANGLE(IsPointInFillPathNV)
+#define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV)
+#define glIsProgramARB MANGLE(IsProgramARB)
+#define glIsProgram MANGLE(IsProgram)
+#define glIsProgramNV MANGLE(IsProgramNV)
+#define glIsProgramPipeline MANGLE(IsProgramPipeline)
+#define glIsQueryARB MANGLE(IsQueryARB)
+#define glIsQuery MANGLE(IsQuery)
+#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
+#define glIsRenderbuffer MANGLE(IsRenderbuffer)
+#define glIsSampler MANGLE(IsSampler)
+#define glIsShader MANGLE(IsShader)
+#define glIsSync MANGLE(IsSync)
+#define glIsTextureEXT MANGLE(IsTextureEXT)
+#define glIsTextureHandleResidentARB MANGLE(IsTextureHandleResidentARB)
+#define glIsTextureHandleResidentNV MANGLE(IsTextureHandleResidentNV)
+#define glIsTexture MANGLE(IsTexture)
+#define glIsTransformFeedback MANGLE(IsTransformFeedback)
+#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
+#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
+#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
+#define glIsVertexArray MANGLE(IsVertexArray)
+#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
+#define glLabelObjectEXT MANGLE(LabelObjectEXT)
+#define glLightEnviSGIX MANGLE(LightEnviSGIX)
+#define glLightf MANGLE(Lightf)
+#define glLightfv MANGLE(Lightfv)
+#define glLighti MANGLE(Lighti)
+#define glLightiv MANGLE(Lightiv)
+#define glLightModelf MANGLE(LightModelf)
+#define glLightModelfv MANGLE(LightModelfv)
+#define glLightModeli MANGLE(LightModeli)
+#define glLightModeliv MANGLE(LightModeliv)
+#define glLightModelxOES MANGLE(LightModelxOES)
+#define glLightModelxvOES MANGLE(LightModelxvOES)
+#define glLightxOES MANGLE(LightxOES)
+#define glLightxvOES MANGLE(LightxvOES)
+#define glLineStipple MANGLE(LineStipple)
+#define glLineWidth MANGLE(LineWidth)
+#define glLineWidthxOES MANGLE(LineWidthxOES)
+#define glLinkProgramARB MANGLE(LinkProgramARB)
+#define glLinkProgram MANGLE(LinkProgram)
+#define glListBase MANGLE(ListBase)
+#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
+#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
+#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
+#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
+#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
+#define glLoadIdentity MANGLE(LoadIdentity)
+#define glLoadMatrixd MANGLE(LoadMatrixd)
+#define glLoadMatrixf MANGLE(LoadMatrixf)
+#define glLoadMatrixxOES MANGLE(LoadMatrixxOES)
+#define glLoadName MANGLE(LoadName)
+#define glLoadProgramNV MANGLE(LoadProgramNV)
+#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
+#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
+#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
+#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
+#define glLoadTransposeMatrixxOES MANGLE(LoadTransposeMatrixxOES)
+#define glLockArraysEXT MANGLE(LockArraysEXT)
+#define glLogicOp MANGLE(LogicOp)
+#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
+#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
+#define glMakeImageHandleNonResidentARB MANGLE(MakeImageHandleNonResidentARB)
+#define glMakeImageHandleNonResidentNV MANGLE(MakeImageHandleNonResidentNV)
+#define glMakeImageHandleResidentARB MANGLE(MakeImageHandleResidentARB)
+#define glMakeImageHandleResidentNV MANGLE(MakeImageHandleResidentNV)
+#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
+#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
+#define glMakeTextureHandleNonResidentARB MANGLE(MakeTextureHandleNonResidentARB)
+#define glMakeTextureHandleNonResidentNV MANGLE(MakeTextureHandleNonResidentNV)
+#define glMakeTextureHandleResidentARB MANGLE(MakeTextureHandleResidentARB)
+#define glMakeTextureHandleResidentNV MANGLE(MakeTextureHandleResidentNV)
+#define glMap1d MANGLE(Map1d)
+#define glMap1f MANGLE(Map1f)
+#define glMap1xOES MANGLE(Map1xOES)
+#define glMap2d MANGLE(Map2d)
+#define glMap2f MANGLE(Map2f)
+#define glMap2xOES MANGLE(Map2xOES)
+#define glMapBufferARB MANGLE(MapBufferARB)
+#define glMapBuffer MANGLE(MapBuffer)
+#define glMapBufferRange MANGLE(MapBufferRange)
+#define glMapControlPointsNV MANGLE(MapControlPointsNV)
+#define glMapGrid1d MANGLE(MapGrid1d)
+#define glMapGrid1f MANGLE(MapGrid1f)
+#define glMapGrid1xOES MANGLE(MapGrid1xOES)
+#define glMapGrid2d MANGLE(MapGrid2d)
+#define glMapGrid2f MANGLE(MapGrid2f)
+#define glMapGrid2xOES MANGLE(MapGrid2xOES)
+#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
+#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
+#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
+#define glMapParameterfvNV MANGLE(MapParameterfvNV)
+#define glMapParameterivNV MANGLE(MapParameterivNV)
+#define glMapTexture2DINTEL MANGLE(MapTexture2DINTEL)
+#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
+#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
+#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
+#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
+#define glMaterialf MANGLE(Materialf)
+#define glMaterialfv MANGLE(Materialfv)
+#define glMateriali MANGLE(Materiali)
+#define glMaterialiv MANGLE(Materialiv)
+#define glMaterialxOES MANGLE(MaterialxOES)
+#define glMaterialxvOES MANGLE(MaterialxvOES)
+#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
+#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
+#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
+#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
+#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
+#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
+#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
+#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
+#define glMatrixMode MANGLE(MatrixMode)
+#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
+#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
+#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
+#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
+#define glMatrixPopEXT MANGLE(MatrixPopEXT)
+#define glMatrixPushEXT MANGLE(MatrixPushEXT)
+#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
+#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
+#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
+#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
+#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
+#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
+#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
+#define glMemoryBarrier MANGLE(MemoryBarrier)
+#define glMinmaxEXT MANGLE(MinmaxEXT)
+#define glMinmax MANGLE(Minmax)
+#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
+#define glMinSampleShading MANGLE(MinSampleShading)
+#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
+#define glMultiDrawArraysIndirectAMD MANGLE(MultiDrawArraysIndirectAMD)
+#define glMultiDrawArraysIndirectBindlessNV MANGLE(MultiDrawArraysIndirectBindlessNV)
+#define glMultiDrawArraysIndirectCountARB MANGLE(MultiDrawArraysIndirectCountARB)
+#define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect)
+#define glMultiDrawArrays MANGLE(MultiDrawArrays)
+#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
+#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
+#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
+#define glMultiDrawElementsIndirectAMD MANGLE(MultiDrawElementsIndirectAMD)
+#define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV)
+#define glMultiDrawElementsIndirectCountARB MANGLE(MultiDrawElementsIndirectCountARB)
+#define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect)
+#define glMultiDrawElements MANGLE(MultiDrawElements)
+#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
+#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
+#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
+#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
+#define glMultiTexCoord1bOES MANGLE(MultiTexCoord1bOES)
+#define glMultiTexCoord1bvOES MANGLE(MultiTexCoord1bvOES)
+#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
+#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
+#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
+#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
+#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
+#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
+#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
+#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
+#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
+#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
+#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
+#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
+#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
+#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
+#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
+#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
+#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
+#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
+#define glMultiTexCoord1xOES MANGLE(MultiTexCoord1xOES)
+#define glMultiTexCoord1xvOES MANGLE(MultiTexCoord1xvOES)
+#define glMultiTexCoord2bOES MANGLE(MultiTexCoord2bOES)
+#define glMultiTexCoord2bvOES MANGLE(MultiTexCoord2bvOES)
+#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
+#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
+#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
+#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
+#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
+#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
+#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
+#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
+#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
+#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
+#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
+#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
+#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
+#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
+#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
+#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
+#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
+#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
+#define glMultiTexCoord2xOES MANGLE(MultiTexCoord2xOES)
+#define glMultiTexCoord2xvOES MANGLE(MultiTexCoord2xvOES)
+#define glMultiTexCoord3bOES MANGLE(MultiTexCoord3bOES)
+#define glMultiTexCoord3bvOES MANGLE(MultiTexCoord3bvOES)
+#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
+#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
+#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
+#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
+#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
+#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
+#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
+#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
+#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
+#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
+#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
+#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
+#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
+#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
+#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
+#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
+#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
+#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
+#define glMultiTexCoord3xOES MANGLE(MultiTexCoord3xOES)
+#define glMultiTexCoord3xvOES MANGLE(MultiTexCoord3xvOES)
+#define glMultiTexCoord4bOES MANGLE(MultiTexCoord4bOES)
+#define glMultiTexCoord4bvOES MANGLE(MultiTexCoord4bvOES)
+#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
+#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
+#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
+#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
+#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
+#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
+#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
+#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
+#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
+#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
+#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
+#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
+#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
+#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
+#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
+#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
+#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
+#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoord4xOES MANGLE(MultiTexCoord4xOES)
+#define glMultiTexCoord4xvOES MANGLE(MultiTexCoord4xvOES)
+#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
+#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
+#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
+#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
+#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
+#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
+#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
+#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
+#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
+#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
+#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
+#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
+#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
+#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
+#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
+#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
+#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
+#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
+#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
+#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
+#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
+#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
+#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
+#define glMultMatrixd MANGLE(MultMatrixd)
+#define glMultMatrixf MANGLE(MultMatrixf)
+#define glMultMatrixxOES MANGLE(MultMatrixxOES)
+#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
+#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
+#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
+#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
+#define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES)
+#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
+#define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT)
+#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
+#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
+#define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT)
+#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
+#define glNamedStringARB MANGLE(NamedStringARB)
+#define glNewList MANGLE(NewList)
+#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
+#define glNormal3b MANGLE(Normal3b)
+#define glNormal3bv MANGLE(Normal3bv)
+#define glNormal3d MANGLE(Normal3d)
+#define glNormal3dv MANGLE(Normal3dv)
+#define glNormal3f MANGLE(Normal3f)
+#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
+#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
+#define glNormal3fv MANGLE(Normal3fv)
+#define glNormal3hNV MANGLE(Normal3hNV)
+#define glNormal3hvNV MANGLE(Normal3hvNV)
+#define glNormal3i MANGLE(Normal3i)
+#define glNormal3iv MANGLE(Normal3iv)
+#define glNormal3s MANGLE(Normal3s)
+#define glNormal3sv MANGLE(Normal3sv)
+#define glNormal3xOES MANGLE(Normal3xOES)
+#define glNormal3xvOES MANGLE(Normal3xvOES)
+#define glNormalFormatNV MANGLE(NormalFormatNV)
+#define glNormalP3ui MANGLE(NormalP3ui)
+#define glNormalP3uiv MANGLE(NormalP3uiv)
+#define glNormalPointerEXT MANGLE(NormalPointerEXT)
+#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
+#define glNormalPointer MANGLE(NormalPointer)
+#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
+#define glNormalStream3bATI MANGLE(NormalStream3bATI)
+#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
+#define glNormalStream3dATI MANGLE(NormalStream3dATI)
+#define glNormalStream3dvATI MANGLE(NormalStream3dvATI)
+#define glNormalStream3fATI MANGLE(NormalStream3fATI)
+#define glNormalStream3fvATI MANGLE(NormalStream3fvATI)
+#define glNormalStream3iATI MANGLE(NormalStream3iATI)
+#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
+#define glNormalStream3sATI MANGLE(NormalStream3sATI)
+#define glNormalStream3svATI MANGLE(NormalStream3svATI)
+#define glObjectLabel MANGLE(ObjectLabel)
+#define glObjectPtrLabel MANGLE(ObjectPtrLabel)
+#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
+#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
+#define glOrthofOES MANGLE(OrthofOES)
+#define glOrtho MANGLE(Ortho)
+#define glOrthoxOES MANGLE(OrthoxOES)
+#define glPassTexCoordATI MANGLE(PassTexCoordATI)
+#define glPassThrough MANGLE(PassThrough)
+#define glPassThroughxOES MANGLE(PassThroughxOES)
+#define glPatchParameterfv MANGLE(PatchParameterfv)
+#define glPatchParameteri MANGLE(PatchParameteri)
+#define glPathColorGenNV MANGLE(PathColorGenNV)
+#define glPathCommandsNV MANGLE(PathCommandsNV)
+#define glPathCoordsNV MANGLE(PathCoordsNV)
+#define glPathCoverDepthFuncNV MANGLE(PathCoverDepthFuncNV)
+#define glPathDashArrayNV MANGLE(PathDashArrayNV)
+#define glPathFogGenNV MANGLE(PathFogGenNV)
+#define glPathGlyphRangeNV MANGLE(PathGlyphRangeNV)
+#define glPathGlyphsNV MANGLE(PathGlyphsNV)
+#define glPathParameterfNV MANGLE(PathParameterfNV)
+#define glPathParameterfvNV MANGLE(PathParameterfvNV)
+#define glPathParameteriNV MANGLE(PathParameteriNV)
+#define glPathParameterivNV MANGLE(PathParameterivNV)
+#define glPathStencilDepthOffsetNV MANGLE(PathStencilDepthOffsetNV)
+#define glPathStencilFuncNV MANGLE(PathStencilFuncNV)
+#define glPathStringNV MANGLE(PathStringNV)
+#define glPathSubCommandsNV MANGLE(PathSubCommandsNV)
+#define glPathSubCoordsNV MANGLE(PathSubCoordsNV)
+#define glPathTexGenNV MANGLE(PathTexGenNV)
+#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
+#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
+#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
+#define glPixelMapfv MANGLE(PixelMapfv)
+#define glPixelMapuiv MANGLE(PixelMapuiv)
+#define glPixelMapusv MANGLE(PixelMapusv)
+#define glPixelMapx MANGLE(PixelMapx)
+#define glPixelStoref MANGLE(PixelStoref)
+#define glPixelStorei MANGLE(PixelStorei)
+#define glPixelStorex MANGLE(PixelStorex)
+#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
+#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
+#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
+#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
+#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
+#define glPixelTransferf MANGLE(PixelTransferf)
+#define glPixelTransferi MANGLE(PixelTransferi)
+#define glPixelTransferxOES MANGLE(PixelTransferxOES)
+#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
+#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
+#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
+#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
+#define glPixelZoom MANGLE(PixelZoom)
+#define glPixelZoomxOES MANGLE(PixelZoomxOES)
+#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
+#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
+#define glPointAlongPathNV MANGLE(PointAlongPathNV)
+#define glPointParameterfARB MANGLE(PointParameterfARB)
+#define glPointParameterfEXT MANGLE(PointParameterfEXT)
+#define glPointParameterf MANGLE(PointParameterf)
+#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
+#define glPointParameterfvARB MANGLE(PointParameterfvARB)
+#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
+#define glPointParameterfv MANGLE(PointParameterfv)
+#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
+#define glPointParameteri MANGLE(PointParameteri)
+#define glPointParameteriNV MANGLE(PointParameteriNV)
+#define glPointParameteriv MANGLE(PointParameteriv)
+#define glPointParameterivNV MANGLE(PointParameterivNV)
+#define glPointParameterxvOES MANGLE(PointParameterxvOES)
+#define glPointSize MANGLE(PointSize)
+#define glPointSizexOES MANGLE(PointSizexOES)
+#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
+#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
+#define glPolygonMode MANGLE(PolygonMode)
+#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
+#define glPolygonOffset MANGLE(PolygonOffset)
+#define glPolygonOffsetxOES MANGLE(PolygonOffsetxOES)
+#define glPolygonStipple MANGLE(PolygonStipple)
+#define glPopAttrib MANGLE(PopAttrib)
+#define glPopClientAttrib MANGLE(PopClientAttrib)
+#define glPopDebugGroup MANGLE(PopDebugGroup)
+#define glPopGroupMarkerEXT MANGLE(PopGroupMarkerEXT)
+#define glPopMatrix MANGLE(PopMatrix)
+#define glPopName MANGLE(PopName)
+#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
+#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
+#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
+#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
+#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
+#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
+#define glPrioritizeTextures MANGLE(PrioritizeTextures)
+#define glPrioritizeTexturesxOES MANGLE(PrioritizeTexturesxOES)
+#define glProgramBinary MANGLE(ProgramBinary)
+#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
+#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
+#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
+#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
+#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
+#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
+#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
+#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
+#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
+#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
+#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
+#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
+#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
+#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
+#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
+#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
+#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
+#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
+#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
+#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
+#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
+#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
+#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
+#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
+#define glProgramParameteri MANGLE(ProgramParameteri)
+#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
+#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
+#define glProgramStringARB MANGLE(ProgramStringARB)
+#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
+#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
+#define glProgramUniform1d MANGLE(ProgramUniform1d)
+#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
+#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
+#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1f MANGLE(ProgramUniform1f)
+#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
+#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
+#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
+#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1i MANGLE(ProgramUniform1i)
+#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
+#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
+#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
+#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
+#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
+#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
+#define glProgramUniform2d MANGLE(ProgramUniform2d)
+#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
+#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
+#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2f MANGLE(ProgramUniform2f)
+#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
+#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
+#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
+#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2i MANGLE(ProgramUniform2i)
+#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
+#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
+#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
+#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
+#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
+#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
+#define glProgramUniform3d MANGLE(ProgramUniform3d)
+#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
+#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
+#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3f MANGLE(ProgramUniform3f)
+#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
+#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
+#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
+#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3i MANGLE(ProgramUniform3i)
+#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
+#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
+#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
+#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
+#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
+#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
+#define glProgramUniform4d MANGLE(ProgramUniform4d)
+#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
+#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
+#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4f MANGLE(ProgramUniform4f)
+#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
+#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
+#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
+#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4i MANGLE(ProgramUniform4i)
+#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
+#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
+#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
+#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
+#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
+#define glProgramUniformHandleui64ARB MANGLE(ProgramUniformHandleui64ARB)
+#define glProgramUniformHandleui64NV MANGLE(ProgramUniformHandleui64NV)
+#define glProgramUniformHandleui64vARB MANGLE(ProgramUniformHandleui64vARB)
+#define glProgramUniformHandleui64vNV MANGLE(ProgramUniformHandleui64vNV)
+#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
+#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
+#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
+#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
+#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
+#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
+#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
+#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
+#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
+#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
+#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
+#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
+#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
+#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
+#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
+#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
+#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
+#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
+#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
+#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
+#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
+#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
+#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
+#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
+#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
+#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
+#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
+#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
+#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
+#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
+#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
+#define glProvokingVertex MANGLE(ProvokingVertex)
+#define glPushAttrib MANGLE(PushAttrib)
+#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
+#define glPushClientAttrib MANGLE(PushClientAttrib)
+#define glPushDebugGroup MANGLE(PushDebugGroup)
+#define glPushGroupMarkerEXT MANGLE(PushGroupMarkerEXT)
+#define glPushMatrix MANGLE(PushMatrix)
+#define glPushName MANGLE(PushName)
+#define glQueryCounter MANGLE(QueryCounter)
+#define glQueryMatrixxOES MANGLE(QueryMatrixxOES)
+#define glQueryObjectParameteruiAMD MANGLE(QueryObjectParameteruiAMD)
+#define glRasterPos2d MANGLE(RasterPos2d)
+#define glRasterPos2dv MANGLE(RasterPos2dv)
+#define glRasterPos2f MANGLE(RasterPos2f)
+#define glRasterPos2fv MANGLE(RasterPos2fv)
+#define glRasterPos2i MANGLE(RasterPos2i)
+#define glRasterPos2iv MANGLE(RasterPos2iv)
+#define glRasterPos2s MANGLE(RasterPos2s)
+#define glRasterPos2sv MANGLE(RasterPos2sv)
+#define glRasterPos2xOES MANGLE(RasterPos2xOES)
+#define glRasterPos2xvOES MANGLE(RasterPos2xvOES)
+#define glRasterPos3d MANGLE(RasterPos3d)
+#define glRasterPos3dv MANGLE(RasterPos3dv)
+#define glRasterPos3f MANGLE(RasterPos3f)
+#define glRasterPos3fv MANGLE(RasterPos3fv)
+#define glRasterPos3i MANGLE(RasterPos3i)
+#define glRasterPos3iv MANGLE(RasterPos3iv)
+#define glRasterPos3s MANGLE(RasterPos3s)
+#define glRasterPos3sv MANGLE(RasterPos3sv)
+#define glRasterPos3xOES MANGLE(RasterPos3xOES)
+#define glRasterPos3xvOES MANGLE(RasterPos3xvOES)
+#define glRasterPos4d MANGLE(RasterPos4d)
+#define glRasterPos4dv MANGLE(RasterPos4dv)
+#define glRasterPos4f MANGLE(RasterPos4f)
+#define glRasterPos4fv MANGLE(RasterPos4fv)
+#define glRasterPos4i MANGLE(RasterPos4i)
+#define glRasterPos4iv MANGLE(RasterPos4iv)
+#define glRasterPos4s MANGLE(RasterPos4s)
+#define glRasterPos4sv MANGLE(RasterPos4sv)
+#define glRasterPos4xOES MANGLE(RasterPos4xOES)
+#define glRasterPos4xvOES MANGLE(RasterPos4xvOES)
+#define glReadBuffer MANGLE(ReadBuffer)
+#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
+#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
+#define glReadPixels MANGLE(ReadPixels)
+#define glRectd MANGLE(Rectd)
+#define glRectdv MANGLE(Rectdv)
+#define glRectf MANGLE(Rectf)
+#define glRectfv MANGLE(Rectfv)
+#define glRecti MANGLE(Recti)
+#define glRectiv MANGLE(Rectiv)
+#define glRects MANGLE(Rects)
+#define glRectsv MANGLE(Rectsv)
+#define glRectxOES MANGLE(RectxOES)
+#define glRectxvOES MANGLE(RectxvOES)
+#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
+#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
+#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorage MANGLE(RenderbufferStorage)
+#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
+#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
+#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
+#define glRenderMode MANGLE(RenderMode)
+#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
+#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
+#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
+#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
+#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
+#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
+#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
+#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
+#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
+#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
+#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
+#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
+#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
+#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
+#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
+#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
+#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
+#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
+#define glResetHistogram MANGLE(ResetHistogram)
+#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
+#define glResetMinmax MANGLE(ResetMinmax)
+#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
+#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
+#define glRotated MANGLE(Rotated)
+#define glRotatef MANGLE(Rotatef)
+#define glRotatexOES MANGLE(RotatexOES)
+#define glSampleCoverageARB MANGLE(SampleCoverageARB)
+#define glSampleCoverage MANGLE(SampleCoverage)
+#define glSampleCoverageOES MANGLE(SampleCoverageOES)
+#define glSampleMapATI MANGLE(SampleMapATI)
+#define glSampleMaskEXT MANGLE(SampleMaskEXT)
+#define glSampleMaski MANGLE(SampleMaski)
+#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
+#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
+#define glSamplePatternEXT MANGLE(SamplePatternEXT)
+#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
+#define glSamplerParameterf MANGLE(SamplerParameterf)
+#define glSamplerParameterfv MANGLE(SamplerParameterfv)
+#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
+#define glSamplerParameteri MANGLE(SamplerParameteri)
+#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
+#define glSamplerParameteriv MANGLE(SamplerParameteriv)
+#define glScaled MANGLE(Scaled)
+#define glScalef MANGLE(Scalef)
+#define glScalexOES MANGLE(ScalexOES)
+#define glScissorArrayv MANGLE(ScissorArrayv)
+#define glScissorIndexed MANGLE(ScissorIndexed)
+#define glScissorIndexedv MANGLE(ScissorIndexedv)
+#define glScissor MANGLE(Scissor)
+#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
+#define glSecondaryColor3b MANGLE(SecondaryColor3b)
+#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
+#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
+#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
+#define glSecondaryColor3d MANGLE(SecondaryColor3d)
+#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
+#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
+#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
+#define glSecondaryColor3f MANGLE(SecondaryColor3f)
+#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
+#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
+#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
+#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
+#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
+#define glSecondaryColor3i MANGLE(SecondaryColor3i)
+#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
+#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
+#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
+#define glSecondaryColor3s MANGLE(SecondaryColor3s)
+#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
+#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
+#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
+#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
+#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
+#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
+#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
+#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
+#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
+#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
+#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
+#define glSecondaryColor3us MANGLE(SecondaryColor3us)
+#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
+#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
+#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
+#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
+#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
+#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
+#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
+#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
+#define glSelectBuffer MANGLE(SelectBuffer)
+#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
+#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
+#define glSeparableFilter2D MANGLE(SeparableFilter2D)
+#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
+#define glSetFenceNV MANGLE(SetFenceNV)
+#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
+#define glSetInvariantEXT MANGLE(SetInvariantEXT)
+#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
+#define glSetMultisamplefvAMD MANGLE(SetMultisamplefvAMD)
+#define glShadeModel MANGLE(ShadeModel)
+#define glShaderBinary MANGLE(ShaderBinary)
+#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
+#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
+#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
+#define glShaderSourceARB MANGLE(ShaderSourceARB)
+#define glShaderSource MANGLE(ShaderSource)
+#define glShaderStorageBlockBinding MANGLE(ShaderStorageBlockBinding)
+#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
+#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
+#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
+#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
+#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
+#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
+#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
+#define glStencilFillPathInstancedNV MANGLE(StencilFillPathInstancedNV)
+#define glStencilFillPathNV MANGLE(StencilFillPathNV)
+#define glStencilFunc MANGLE(StencilFunc)
+#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
+#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
+#define glStencilMask MANGLE(StencilMask)
+#define glStencilMaskSeparate MANGLE(StencilMaskSeparate)
+#define glStencilOp MANGLE(StencilOp)
+#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
+#define glStencilOpSeparate MANGLE(StencilOpSeparate)
+#define glStencilOpValueAMD MANGLE(StencilOpValueAMD)
+#define glStencilStrokePathInstancedNV MANGLE(StencilStrokePathInstancedNV)
+#define glStencilStrokePathNV MANGLE(StencilStrokePathNV)
+#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
+#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
+#define glSwizzleEXT MANGLE(SwizzleEXT)
+#define glSyncTextureINTEL MANGLE(SyncTextureINTEL)
+#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
+#define glTangent3bEXT MANGLE(Tangent3bEXT)
+#define glTangent3bvEXT MANGLE(Tangent3bvEXT)
+#define glTangent3dEXT MANGLE(Tangent3dEXT)
+#define glTangent3dvEXT MANGLE(Tangent3dvEXT)
+#define glTangent3fEXT MANGLE(Tangent3fEXT)
+#define glTangent3fvEXT MANGLE(Tangent3fvEXT)
+#define glTangent3iEXT MANGLE(Tangent3iEXT)
+#define glTangent3ivEXT MANGLE(Tangent3ivEXT)
+#define glTangent3sEXT MANGLE(Tangent3sEXT)
+#define glTangent3svEXT MANGLE(Tangent3svEXT)
+#define glTangentPointerEXT MANGLE(TangentPointerEXT)
+#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
+#define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
+#define glTessellationModeAMD MANGLE(TessellationModeAMD)
+#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
+#define glTestFenceNV MANGLE(TestFenceNV)
+#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
+#define glTexBufferARB MANGLE(TexBufferARB)
+#define glTexBufferEXT MANGLE(TexBufferEXT)
+#define glTexBuffer MANGLE(TexBuffer)
+#define glTexBufferRange MANGLE(TexBufferRange)
+#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
+#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
+#define glTexCoord1bOES MANGLE(TexCoord1bOES)
+#define glTexCoord1bvOES MANGLE(TexCoord1bvOES)
+#define glTexCoord1d MANGLE(TexCoord1d)
+#define glTexCoord1dv MANGLE(TexCoord1dv)
+#define glTexCoord1f MANGLE(TexCoord1f)
+#define glTexCoord1fv MANGLE(TexCoord1fv)
+#define glTexCoord1hNV MANGLE(TexCoord1hNV)
+#define glTexCoord1hvNV MANGLE(TexCoord1hvNV)
+#define glTexCoord1i MANGLE(TexCoord1i)
+#define glTexCoord1iv MANGLE(TexCoord1iv)
+#define glTexCoord1s MANGLE(TexCoord1s)
+#define glTexCoord1sv MANGLE(TexCoord1sv)
+#define glTexCoord1xOES MANGLE(TexCoord1xOES)
+#define glTexCoord1xvOES MANGLE(TexCoord1xvOES)
+#define glTexCoord2bOES MANGLE(TexCoord2bOES)
+#define glTexCoord2bvOES MANGLE(TexCoord2bvOES)
+#define glTexCoord2d MANGLE(TexCoord2d)
+#define glTexCoord2dv MANGLE(TexCoord2dv)
+#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
+#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
+#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
+#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
+#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
+#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
+#define glTexCoord2f MANGLE(TexCoord2f)
+#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
+#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
+#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
+#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
+#define glTexCoord2fv MANGLE(TexCoord2fv)
+#define glTexCoord2hNV MANGLE(TexCoord2hNV)
+#define glTexCoord2hvNV MANGLE(TexCoord2hvNV)
+#define glTexCoord2i MANGLE(TexCoord2i)
+#define glTexCoord2iv MANGLE(TexCoord2iv)
+#define glTexCoord2s MANGLE(TexCoord2s)
+#define glTexCoord2sv MANGLE(TexCoord2sv)
+#define glTexCoord2xOES MANGLE(TexCoord2xOES)
+#define glTexCoord2xvOES MANGLE(TexCoord2xvOES)
+#define glTexCoord3bOES MANGLE(TexCoord3bOES)
+#define glTexCoord3bvOES MANGLE(TexCoord3bvOES)
+#define glTexCoord3d MANGLE(TexCoord3d)
+#define glTexCoord3dv MANGLE(TexCoord3dv)
+#define glTexCoord3f MANGLE(TexCoord3f)
+#define glTexCoord3fv MANGLE(TexCoord3fv)
+#define glTexCoord3hNV MANGLE(TexCoord3hNV)
+#define glTexCoord3hvNV MANGLE(TexCoord3hvNV)
+#define glTexCoord3i MANGLE(TexCoord3i)
+#define glTexCoord3iv MANGLE(TexCoord3iv)
+#define glTexCoord3s MANGLE(TexCoord3s)
+#define glTexCoord3sv MANGLE(TexCoord3sv)
+#define glTexCoord3xOES MANGLE(TexCoord3xOES)
+#define glTexCoord3xvOES MANGLE(TexCoord3xvOES)
+#define glTexCoord4bOES MANGLE(TexCoord4bOES)
+#define glTexCoord4bvOES MANGLE(TexCoord4bvOES)
+#define glTexCoord4d MANGLE(TexCoord4d)
+#define glTexCoord4dv MANGLE(TexCoord4dv)
+#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
+#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
+#define glTexCoord4f MANGLE(TexCoord4f)
+#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
+#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
+#define glTexCoord4fv MANGLE(TexCoord4fv)
+#define glTexCoord4hNV MANGLE(TexCoord4hNV)
+#define glTexCoord4hvNV MANGLE(TexCoord4hvNV)
+#define glTexCoord4i MANGLE(TexCoord4i)
+#define glTexCoord4iv MANGLE(TexCoord4iv)
+#define glTexCoord4s MANGLE(TexCoord4s)
+#define glTexCoord4sv MANGLE(TexCoord4sv)
+#define glTexCoord4xOES MANGLE(TexCoord4xOES)
+#define glTexCoord4xvOES MANGLE(TexCoord4xvOES)
+#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
+#define glTexCoordP1ui MANGLE(TexCoordP1ui)
+#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
+#define glTexCoordP2ui MANGLE(TexCoordP2ui)
+#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
+#define glTexCoordP3ui MANGLE(TexCoordP3ui)
+#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
+#define glTexCoordP4ui MANGLE(TexCoordP4ui)
+#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
+#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
+#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
+#define glTexCoordPointer MANGLE(TexCoordPointer)
+#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
+#define glTexEnvf MANGLE(TexEnvf)
+#define glTexEnvfv MANGLE(TexEnvfv)
+#define glTexEnvi MANGLE(TexEnvi)
+#define glTexEnviv MANGLE(TexEnviv)
+#define glTexEnvxOES MANGLE(TexEnvxOES)
+#define glTexEnvxvOES MANGLE(TexEnvxvOES)
+#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
+#define glTexGend MANGLE(TexGend)
+#define glTexGendv MANGLE(TexGendv)
+#define glTexGenf MANGLE(TexGenf)
+#define glTexGenfv MANGLE(TexGenfv)
+#define glTexGeni MANGLE(TexGeni)
+#define glTexGeniv MANGLE(TexGeniv)
+#define glTexGenxOES MANGLE(TexGenxOES)
+#define glTexGenxvOES MANGLE(TexGenxvOES)
+#define glTexImage1D MANGLE(TexImage1D)
+#define glTexImage2D MANGLE(TexImage2D)
+#define glTexImage2DMultisampleCoverageNV MANGLE(TexImage2DMultisampleCoverageNV)
+#define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
+#define glTexImage3DEXT MANGLE(TexImage3DEXT)
+#define glTexImage3D MANGLE(TexImage3D)
+#define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV)
+#define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
+#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
+#define glTexPageCommitmentARB MANGLE(TexPageCommitmentARB)
+#define glTexParameterf MANGLE(TexParameterf)
+#define glTexParameterfv MANGLE(TexParameterfv)
+#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
+#define glTexParameterIiv MANGLE(TexParameterIiv)
+#define glTexParameteri MANGLE(TexParameteri)
+#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
+#define glTexParameterIuiv MANGLE(TexParameterIuiv)
+#define glTexParameteriv MANGLE(TexParameteriv)
+#define glTexParameterxOES MANGLE(TexParameterxOES)
+#define glTexParameterxvOES MANGLE(TexParameterxvOES)
+#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
+#define glTexStorage1D MANGLE(TexStorage1D)
+#define glTexStorage2D MANGLE(TexStorage2D)
+#define glTexStorage2DMultisample MANGLE(TexStorage2DMultisample)
+#define glTexStorage3D MANGLE(TexStorage3D)
+#define glTexStorage3DMultisample MANGLE(TexStorage3DMultisample)
+#define glTexStorageSparseAMD MANGLE(TexStorageSparseAMD)
+#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
+#define glTexSubImage1D MANGLE(TexSubImage1D)
+#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
+#define glTexSubImage2D MANGLE(TexSubImage2D)
+#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
+#define glTexSubImage3D MANGLE(TexSubImage3D)
+#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrierNV MANGLE(TextureBarrierNV)
+#define glTextureBufferEXT MANGLE(TextureBufferEXT)
+#define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT)
+#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
+#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
+#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
+#define glTextureImage2DMultisampleCoverageNV MANGLE(TextureImage2DMultisampleCoverageNV)
+#define glTextureImage2DMultisampleNV MANGLE(TextureImage2DMultisampleNV)
+#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
+#define glTextureImage3DMultisampleCoverageNV MANGLE(TextureImage3DMultisampleCoverageNV)
+#define glTextureImage3DMultisampleNV MANGLE(TextureImage3DMultisampleNV)
+#define glTextureLightEXT MANGLE(TextureLightEXT)
+#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
+#define glTextureNormalEXT MANGLE(TextureNormalEXT)
+#define glTexturePageCommitmentEXT MANGLE(TexturePageCommitmentEXT)
+#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
+#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
+#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
+#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
+#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
+#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
+#define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT)
+#define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT)
+#define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT)
+#define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT)
+#define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT)
+#define glTextureStorageSparseAMD MANGLE(TextureStorageSparseAMD)
+#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
+#define glTextureView MANGLE(TextureView)
+#define glTrackMatrixNV MANGLE(TrackMatrixNV)
+#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
+#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
+#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
+#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
+#define glTransformPathNV MANGLE(TransformPathNV)
+#define glTranslated MANGLE(Translated)
+#define glTranslatef MANGLE(Translatef)
+#define glTranslatexOES MANGLE(TranslatexOES)
+#define glUniform1d MANGLE(Uniform1d)
+#define glUniform1dv MANGLE(Uniform1dv)
+#define glUniform1fARB MANGLE(Uniform1fARB)
+#define glUniform1f MANGLE(Uniform1f)
+#define glUniform1fvARB MANGLE(Uniform1fvARB)
+#define glUniform1fv MANGLE(Uniform1fv)
+#define glUniform1i64NV MANGLE(Uniform1i64NV)
+#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
+#define glUniform1iARB MANGLE(Uniform1iARB)
+#define glUniform1i MANGLE(Uniform1i)
+#define glUniform1ivARB MANGLE(Uniform1ivARB)
+#define glUniform1iv MANGLE(Uniform1iv)
+#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
+#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
+#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
+#define glUniform1ui MANGLE(Uniform1ui)
+#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
+#define glUniform1uiv MANGLE(Uniform1uiv)
+#define glUniform2d MANGLE(Uniform2d)
+#define glUniform2dv MANGLE(Uniform2dv)
+#define glUniform2fARB MANGLE(Uniform2fARB)
+#define glUniform2f MANGLE(Uniform2f)
+#define glUniform2fvARB MANGLE(Uniform2fvARB)
+#define glUniform2fv MANGLE(Uniform2fv)
+#define glUniform2i64NV MANGLE(Uniform2i64NV)
+#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
+#define glUniform2iARB MANGLE(Uniform2iARB)
+#define glUniform2i MANGLE(Uniform2i)
+#define glUniform2ivARB MANGLE(Uniform2ivARB)
+#define glUniform2iv MANGLE(Uniform2iv)
+#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
+#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
+#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
+#define glUniform2ui MANGLE(Uniform2ui)
+#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
+#define glUniform2uiv MANGLE(Uniform2uiv)
+#define glUniform3d MANGLE(Uniform3d)
+#define glUniform3dv MANGLE(Uniform3dv)
+#define glUniform3fARB MANGLE(Uniform3fARB)
+#define glUniform3f MANGLE(Uniform3f)
+#define glUniform3fvARB MANGLE(Uniform3fvARB)
+#define glUniform3fv MANGLE(Uniform3fv)
+#define glUniform3i64NV MANGLE(Uniform3i64NV)
+#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
+#define glUniform3iARB MANGLE(Uniform3iARB)
+#define glUniform3i MANGLE(Uniform3i)
+#define glUniform3ivARB MANGLE(Uniform3ivARB)
+#define glUniform3iv MANGLE(Uniform3iv)
+#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
+#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
+#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
+#define glUniform3ui MANGLE(Uniform3ui)
+#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
+#define glUniform3uiv MANGLE(Uniform3uiv)
+#define glUniform4d MANGLE(Uniform4d)
+#define glUniform4dv MANGLE(Uniform4dv)
+#define glUniform4fARB MANGLE(Uniform4fARB)
+#define glUniform4f MANGLE(Uniform4f)
+#define glUniform4fvARB MANGLE(Uniform4fvARB)
+#define glUniform4fv MANGLE(Uniform4fv)
+#define glUniform4i64NV MANGLE(Uniform4i64NV)
+#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
+#define glUniform4iARB MANGLE(Uniform4iARB)
+#define glUniform4i MANGLE(Uniform4i)
+#define glUniform4ivARB MANGLE(Uniform4ivARB)
+#define glUniform4iv MANGLE(Uniform4iv)
+#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
+#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
+#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
+#define glUniform4ui MANGLE(Uniform4ui)
+#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
+#define glUniform4uiv MANGLE(Uniform4uiv)
+#define glUniformBlockBinding MANGLE(UniformBlockBinding)
+#define glUniformBufferEXT MANGLE(UniformBufferEXT)
+#define glUniformHandleui64ARB MANGLE(UniformHandleui64ARB)
+#define glUniformHandleui64NV MANGLE(UniformHandleui64NV)
+#define glUniformHandleui64vARB MANGLE(UniformHandleui64vARB)
+#define glUniformHandleui64vNV MANGLE(UniformHandleui64vNV)
+#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
+#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
+#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
+#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
+#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
+#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
+#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
+#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
+#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
+#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
+#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
+#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
+#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
+#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
+#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
+#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
+#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
+#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
+#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
+#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
+#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
+#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
+#define glUniformui64NV MANGLE(Uniformui64NV)
+#define glUniformui64vNV MANGLE(Uniformui64vNV)
+#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
+#define glUnmapBufferARB MANGLE(UnmapBufferARB)
+#define glUnmapBuffer MANGLE(UnmapBuffer)
+#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
+#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
+#define glUnmapTexture2DINTEL MANGLE(UnmapTexture2DINTEL)
+#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
+#define glUseProgram MANGLE(UseProgram)
+#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
+#define glUseProgramStages MANGLE(UseProgramStages)
+#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
+#define glValidateProgramARB MANGLE(ValidateProgramARB)
+#define glValidateProgram MANGLE(ValidateProgram)
+#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
+#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
+#define glVariantbvEXT MANGLE(VariantbvEXT)
+#define glVariantdvEXT MANGLE(VariantdvEXT)
+#define glVariantfvEXT MANGLE(VariantfvEXT)
+#define glVariantivEXT MANGLE(VariantivEXT)
+#define glVariantPointerEXT MANGLE(VariantPointerEXT)
+#define glVariantsvEXT MANGLE(VariantsvEXT)
+#define glVariantubvEXT MANGLE(VariantubvEXT)
+#define glVariantuivEXT MANGLE(VariantuivEXT)
+#define glVariantusvEXT MANGLE(VariantusvEXT)
+#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
+#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
+#define glVDPAUInitNV MANGLE(VDPAUInitNV)
+#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
+#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
+#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
+#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
+#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
+#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
+#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
+#define glVertex2bOES MANGLE(Vertex2bOES)
+#define glVertex2bvOES MANGLE(Vertex2bvOES)
+#define glVertex2d MANGLE(Vertex2d)
+#define glVertex2dv MANGLE(Vertex2dv)
+#define glVertex2f MANGLE(Vertex2f)
+#define glVertex2fv MANGLE(Vertex2fv)
+#define glVertex2hNV MANGLE(Vertex2hNV)
+#define glVertex2hvNV MANGLE(Vertex2hvNV)
+#define glVertex2i MANGLE(Vertex2i)
+#define glVertex2iv MANGLE(Vertex2iv)
+#define glVertex2s MANGLE(Vertex2s)
+#define glVertex2sv MANGLE(Vertex2sv)
+#define glVertex2xOES MANGLE(Vertex2xOES)
+#define glVertex2xvOES MANGLE(Vertex2xvOES)
+#define glVertex3bOES MANGLE(Vertex3bOES)
+#define glVertex3bvOES MANGLE(Vertex3bvOES)
+#define glVertex3d MANGLE(Vertex3d)
+#define glVertex3dv MANGLE(Vertex3dv)
+#define glVertex3f MANGLE(Vertex3f)
+#define glVertex3fv MANGLE(Vertex3fv)
+#define glVertex3hNV MANGLE(Vertex3hNV)
+#define glVertex3hvNV MANGLE(Vertex3hvNV)
+#define glVertex3i MANGLE(Vertex3i)
+#define glVertex3iv MANGLE(Vertex3iv)
+#define glVertex3s MANGLE(Vertex3s)
+#define glVertex3sv MANGLE(Vertex3sv)
+#define glVertex3xOES MANGLE(Vertex3xOES)
+#define glVertex3xvOES MANGLE(Vertex3xvOES)
+#define glVertex4bOES MANGLE(Vertex4bOES)
+#define glVertex4bvOES MANGLE(Vertex4bvOES)
+#define glVertex4d MANGLE(Vertex4d)
+#define glVertex4dv MANGLE(Vertex4dv)
+#define glVertex4f MANGLE(Vertex4f)
+#define glVertex4fv MANGLE(Vertex4fv)
+#define glVertex4hNV MANGLE(Vertex4hNV)
+#define glVertex4hvNV MANGLE(Vertex4hvNV)
+#define glVertex4i MANGLE(Vertex4i)
+#define glVertex4iv MANGLE(Vertex4iv)
+#define glVertex4s MANGLE(Vertex4s)
+#define glVertex4sv MANGLE(Vertex4sv)
+#define glVertex4xOES MANGLE(Vertex4xOES)
+#define glVertex4xvOES MANGLE(Vertex4xvOES)
+#define glVertexArrayBindVertexBufferEXT MANGLE(VertexArrayBindVertexBufferEXT)
+#define glVertexArrayColorOffsetEXT MANGLE(VertexArrayColorOffsetEXT)
+#define glVertexArrayEdgeFlagOffsetEXT MANGLE(VertexArrayEdgeFlagOffsetEXT)
+#define glVertexArrayFogCoordOffsetEXT MANGLE(VertexArrayFogCoordOffsetEXT)
+#define glVertexArrayIndexOffsetEXT MANGLE(VertexArrayIndexOffsetEXT)
+#define glVertexArrayMultiTexCoordOffsetEXT MANGLE(VertexArrayMultiTexCoordOffsetEXT)
+#define glVertexArrayNormalOffsetEXT MANGLE(VertexArrayNormalOffsetEXT)
+#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
+#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
+#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
+#define glVertexArraySecondaryColorOffsetEXT MANGLE(VertexArraySecondaryColorOffsetEXT)
+#define glVertexArrayTexCoordOffsetEXT MANGLE(VertexArrayTexCoordOffsetEXT)
+#define glVertexArrayVertexAttribBindingEXT MANGLE(VertexArrayVertexAttribBindingEXT)
+#define glVertexArrayVertexAttribDivisorEXT MANGLE(VertexArrayVertexAttribDivisorEXT)
+#define glVertexArrayVertexAttribFormatEXT MANGLE(VertexArrayVertexAttribFormatEXT)
+#define glVertexArrayVertexAttribIFormatEXT MANGLE(VertexArrayVertexAttribIFormatEXT)
+#define glVertexArrayVertexAttribIOffsetEXT MANGLE(VertexArrayVertexAttribIOffsetEXT)
+#define glVertexArrayVertexAttribLFormatEXT MANGLE(VertexArrayVertexAttribLFormatEXT)
+#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
+#define glVertexArrayVertexAttribOffsetEXT MANGLE(VertexArrayVertexAttribOffsetEXT)
+#define glVertexArrayVertexBindingDivisorEXT MANGLE(VertexArrayVertexBindingDivisorEXT)
+#define glVertexArrayVertexOffsetEXT MANGLE(VertexArrayVertexOffsetEXT)
+#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
+#define glVertexAttrib1d MANGLE(VertexAttrib1d)
+#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
+#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
+#define glVertexAttrib1dv MANGLE(VertexAttrib1dv)
+#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
+#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
+#define glVertexAttrib1f MANGLE(VertexAttrib1f)
+#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
+#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
+#define glVertexAttrib1fv MANGLE(VertexAttrib1fv)
+#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
+#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
+#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
+#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
+#define glVertexAttrib1s MANGLE(VertexAttrib1s)
+#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
+#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
+#define glVertexAttrib1sv MANGLE(VertexAttrib1sv)
+#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
+#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
+#define glVertexAttrib2d MANGLE(VertexAttrib2d)
+#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
+#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
+#define glVertexAttrib2dv MANGLE(VertexAttrib2dv)
+#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
+#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
+#define glVertexAttrib2f MANGLE(VertexAttrib2f)
+#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
+#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
+#define glVertexAttrib2fv MANGLE(VertexAttrib2fv)
+#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
+#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
+#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
+#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
+#define glVertexAttrib2s MANGLE(VertexAttrib2s)
+#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
+#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
+#define glVertexAttrib2sv MANGLE(VertexAttrib2sv)
+#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
+#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
+#define glVertexAttrib3d MANGLE(VertexAttrib3d)
+#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
+#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
+#define glVertexAttrib3dv MANGLE(VertexAttrib3dv)
+#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
+#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
+#define glVertexAttrib3f MANGLE(VertexAttrib3f)
+#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
+#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
+#define glVertexAttrib3fv MANGLE(VertexAttrib3fv)
+#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
+#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
+#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
+#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
+#define glVertexAttrib3s MANGLE(VertexAttrib3s)
+#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
+#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
+#define glVertexAttrib3sv MANGLE(VertexAttrib3sv)
+#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
+#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
+#define glVertexAttrib4bv MANGLE(VertexAttrib4bv)
+#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
+#define glVertexAttrib4d MANGLE(VertexAttrib4d)
+#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
+#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
+#define glVertexAttrib4dv MANGLE(VertexAttrib4dv)
+#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
+#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
+#define glVertexAttrib4f MANGLE(VertexAttrib4f)
+#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
+#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
+#define glVertexAttrib4fv MANGLE(VertexAttrib4fv)
+#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
+#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
+#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
+#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
+#define glVertexAttrib4iv MANGLE(VertexAttrib4iv)
+#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
+#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
+#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
+#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
+#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
+#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
+#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
+#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
+#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
+#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
+#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
+#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
+#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
+#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
+#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
+#define glVertexAttrib4s MANGLE(VertexAttrib4s)
+#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
+#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
+#define glVertexAttrib4sv MANGLE(VertexAttrib4sv)
+#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
+#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
+#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
+#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
+#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
+#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
+#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
+#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
+#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
+#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribBinding MANGLE(VertexAttribBinding)
+#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
+#define glVertexAttribFormat MANGLE(VertexAttribFormat)
+#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
+#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1i MANGLE(VertexAttribI1i)
+#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
+#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
+#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
+#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2i MANGLE(VertexAttribI2i)
+#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
+#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
+#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
+#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3i MANGLE(VertexAttribI3i)
+#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
+#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
+#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
+#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
+#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4i MANGLE(VertexAttribI4i)
+#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
+#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
+#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
+#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
+#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
+#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
+#define glVertexAttribIFormat MANGLE(VertexAttribIFormat)
+#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
+#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
+#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
+#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
+#define glVertexAttribL1d MANGLE(VertexAttribL1d)
+#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
+#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
+#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
+#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
+#define glVertexAttribL1ui64ARB MANGLE(VertexAttribL1ui64ARB)
+#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
+#define glVertexAttribL1ui64vARB MANGLE(VertexAttribL1ui64vARB)
+#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
+#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
+#define glVertexAttribL2d MANGLE(VertexAttribL2d)
+#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
+#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
+#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
+#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
+#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
+#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
+#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
+#define glVertexAttribL3d MANGLE(VertexAttribL3d)
+#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
+#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
+#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
+#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
+#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
+#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
+#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
+#define glVertexAttribL4d MANGLE(VertexAttribL4d)
+#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
+#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
+#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
+#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
+#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
+#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
+#define glVertexAttribLFormat MANGLE(VertexAttribLFormat)
+#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
+#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
+#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
+#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
+#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
+#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
+#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
+#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
+#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
+#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
+#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
+#define glVertexAttribParameteriAMD MANGLE(VertexAttribParameteriAMD)
+#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
+#define glVertexAttribPointer MANGLE(VertexAttribPointer)
+#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
+#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
+#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
+#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
+#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
+#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
+#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
+#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
+#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
+#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
+#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
+#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
+#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
+#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
+#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
+#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
+#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
+#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
+#define glVertexBindingDivisor MANGLE(VertexBindingDivisor)
+#define glVertexBlendARB MANGLE(VertexBlendARB)
+#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
+#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
+#define glVertexFormatNV MANGLE(VertexFormatNV)
+#define glVertexP2ui MANGLE(VertexP2ui)
+#define glVertexP2uiv MANGLE(VertexP2uiv)
+#define glVertexP3ui MANGLE(VertexP3ui)
+#define glVertexP3uiv MANGLE(VertexP3uiv)
+#define glVertexP4ui MANGLE(VertexP4ui)
+#define glVertexP4uiv MANGLE(VertexP4uiv)
+#define glVertexPointerEXT MANGLE(VertexPointerEXT)
+#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
+#define glVertexPointer MANGLE(VertexPointer)
+#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
+#define glVertexStream1dATI MANGLE(VertexStream1dATI)
+#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
+#define glVertexStream1fATI MANGLE(VertexStream1fATI)
+#define glVertexStream1fvATI MANGLE(VertexStream1fvATI)
+#define glVertexStream1iATI MANGLE(VertexStream1iATI)
+#define glVertexStream1ivATI MANGLE(VertexStream1ivATI)
+#define glVertexStream1sATI MANGLE(VertexStream1sATI)
+#define glVertexStream1svATI MANGLE(VertexStream1svATI)
+#define glVertexStream2dATI MANGLE(VertexStream2dATI)
+#define glVertexStream2dvATI MANGLE(VertexStream2dvATI)
+#define glVertexStream2fATI MANGLE(VertexStream2fATI)
+#define glVertexStream2fvATI MANGLE(VertexStream2fvATI)
+#define glVertexStream2iATI MANGLE(VertexStream2iATI)
+#define glVertexStream2ivATI MANGLE(VertexStream2ivATI)
+#define glVertexStream2sATI MANGLE(VertexStream2sATI)
+#define glVertexStream2svATI MANGLE(VertexStream2svATI)
+#define glVertexStream3dATI MANGLE(VertexStream3dATI)
+#define glVertexStream3dvATI MANGLE(VertexStream3dvATI)
+#define glVertexStream3fATI MANGLE(VertexStream3fATI)
+#define glVertexStream3fvATI MANGLE(VertexStream3fvATI)
+#define glVertexStream3iATI MANGLE(VertexStream3iATI)
+#define glVertexStream3ivATI MANGLE(VertexStream3ivATI)
+#define glVertexStream3sATI MANGLE(VertexStream3sATI)
+#define glVertexStream3svATI MANGLE(VertexStream3svATI)
+#define glVertexStream4dATI MANGLE(VertexStream4dATI)
+#define glVertexStream4dvATI MANGLE(VertexStream4dvATI)
+#define glVertexStream4fATI MANGLE(VertexStream4fATI)
+#define glVertexStream4fvATI MANGLE(VertexStream4fvATI)
+#define glVertexStream4iATI MANGLE(VertexStream4iATI)
+#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
+#define glVertexStream4sATI MANGLE(VertexStream4sATI)
+#define glVertexStream4svATI MANGLE(VertexStream4svATI)
+#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
+#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
+#define glVertexWeighthNV MANGLE(VertexWeighthNV)
+#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
+#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
+#define glVideoCaptureNV MANGLE(VideoCaptureNV)
+#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
+#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
+#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
+#define glViewportArrayv MANGLE(ViewportArrayv)
+#define glViewportIndexedf MANGLE(ViewportIndexedf)
+#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
+#define glViewport MANGLE(Viewport)
+#define glWaitSync MANGLE(WaitSync)
+#define glWeightbvARB MANGLE(WeightbvARB)
+#define glWeightdvARB MANGLE(WeightdvARB)
+#define glWeightfvARB MANGLE(WeightfvARB)
+#define glWeightivARB MANGLE(WeightivARB)
+#define glWeightPathsNV MANGLE(WeightPathsNV)
+#define glWeightPointerARB MANGLE(WeightPointerARB)
+#define glWeightsvARB MANGLE(WeightsvARB)
+#define glWeightubvARB MANGLE(WeightubvARB)
+#define glWeightuivARB MANGLE(WeightuivARB)
+#define glWeightusvARB MANGLE(WeightusvARB)
+#define glWindowPos2dARB MANGLE(WindowPos2dARB)
+#define glWindowPos2d MANGLE(WindowPos2d)
+#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
+#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
+#define glWindowPos2dv MANGLE(WindowPos2dv)
+#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
+#define glWindowPos2fARB MANGLE(WindowPos2fARB)
+#define glWindowPos2f MANGLE(WindowPos2f)
+#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
+#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
+#define glWindowPos2fv MANGLE(WindowPos2fv)
+#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
+#define glWindowPos2iARB MANGLE(WindowPos2iARB)
+#define glWindowPos2i MANGLE(WindowPos2i)
+#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
+#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
+#define glWindowPos2iv MANGLE(WindowPos2iv)
+#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
+#define glWindowPos2sARB MANGLE(WindowPos2sARB)
+#define glWindowPos2s MANGLE(WindowPos2s)
+#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
+#define glWindowPos2svARB MANGLE(WindowPos2svARB)
+#define glWindowPos2sv MANGLE(WindowPos2sv)
+#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
+#define glWindowPos3dARB MANGLE(WindowPos3dARB)
+#define glWindowPos3d MANGLE(WindowPos3d)
+#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
+#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
+#define glWindowPos3dv MANGLE(WindowPos3dv)
+#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
+#define glWindowPos3fARB MANGLE(WindowPos3fARB)
+#define glWindowPos3f MANGLE(WindowPos3f)
+#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
+#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
+#define glWindowPos3fv MANGLE(WindowPos3fv)
+#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
+#define glWindowPos3iARB MANGLE(WindowPos3iARB)
+#define glWindowPos3i MANGLE(WindowPos3i)
+#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
+#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
+#define glWindowPos3iv MANGLE(WindowPos3iv)
+#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
+#define glWindowPos3sARB MANGLE(WindowPos3sARB)
+#define glWindowPos3s MANGLE(WindowPos3s)
+#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
+#define glWindowPos3svARB MANGLE(WindowPos3svARB)
+#define glWindowPos3sv MANGLE(WindowPos3sv)
+#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
+#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
+#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
+#define glWindowPos4fMESA MANGLE(WindowPos4fMESA)
+#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
+#define glWindowPos4iMESA MANGLE(WindowPos4iMESA)
+#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
+#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
+#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
+#define glWriteMaskEXT MANGLE(WriteMaskEXT)
+
+#endif /* GL_MANGLE_H */
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index 08793ce6b..1e0db6389 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -63,7 +63,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 1136
+#define _gloffset_COUNT 1152
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -473,7 +473,7 @@
#define _gloffset_MultiTexCoord4iv 405
#define _gloffset_MultiTexCoord4s 406
#define _gloffset_MultiTexCoord4sv 407
-#define driDispatchRemapTable_size 728
+#define driDispatchRemapTable_size 744
SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CompressedTexImage1D_remap_index 0
@@ -923,287 +923,303 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define TexStorage2DMultisample_remap_index 444
#define TexStorage3DMultisample_remap_index 445
#define BufferStorage_remap_index 446
-#define InvalidateBufferData_remap_index 447
-#define InvalidateBufferSubData_remap_index 448
-#define InvalidateFramebuffer_remap_index 449
-#define InvalidateSubFramebuffer_remap_index 450
-#define InvalidateTexImage_remap_index 451
-#define InvalidateTexSubImage_remap_index 452
-#define PolygonOffsetEXT_remap_index 453
-#define DrawTexfOES_remap_index 454
-#define DrawTexfvOES_remap_index 455
-#define DrawTexiOES_remap_index 456
-#define DrawTexivOES_remap_index 457
-#define DrawTexsOES_remap_index 458
-#define DrawTexsvOES_remap_index 459
-#define DrawTexxOES_remap_index 460
-#define DrawTexxvOES_remap_index 461
-#define PointSizePointerOES_remap_index 462
-#define QueryMatrixxOES_remap_index 463
-#define SampleMaskSGIS_remap_index 464
-#define SamplePatternSGIS_remap_index 465
-#define ColorPointerEXT_remap_index 466
-#define EdgeFlagPointerEXT_remap_index 467
-#define IndexPointerEXT_remap_index 468
-#define NormalPointerEXT_remap_index 469
-#define TexCoordPointerEXT_remap_index 470
-#define VertexPointerEXT_remap_index 471
-#define DiscardFramebufferEXT_remap_index 472
-#define ActiveShaderProgram_remap_index 473
-#define BindProgramPipeline_remap_index 474
-#define CreateShaderProgramv_remap_index 475
-#define DeleteProgramPipelines_remap_index 476
-#define GenProgramPipelines_remap_index 477
-#define GetProgramPipelineInfoLog_remap_index 478
-#define GetProgramPipelineiv_remap_index 479
-#define IsProgramPipeline_remap_index 480
-#define LockArraysEXT_remap_index 481
-#define ProgramUniform1f_remap_index 482
-#define ProgramUniform1fv_remap_index 483
-#define ProgramUniform1i_remap_index 484
-#define ProgramUniform1iv_remap_index 485
-#define ProgramUniform1ui_remap_index 486
-#define ProgramUniform1uiv_remap_index 487
-#define ProgramUniform2f_remap_index 488
-#define ProgramUniform2fv_remap_index 489
-#define ProgramUniform2i_remap_index 490
-#define ProgramUniform2iv_remap_index 491
-#define ProgramUniform2ui_remap_index 492
-#define ProgramUniform2uiv_remap_index 493
-#define ProgramUniform3f_remap_index 494
-#define ProgramUniform3fv_remap_index 495
-#define ProgramUniform3i_remap_index 496
-#define ProgramUniform3iv_remap_index 497
-#define ProgramUniform3ui_remap_index 498
-#define ProgramUniform3uiv_remap_index 499
-#define ProgramUniform4f_remap_index 500
-#define ProgramUniform4fv_remap_index 501
-#define ProgramUniform4i_remap_index 502
-#define ProgramUniform4iv_remap_index 503
-#define ProgramUniform4ui_remap_index 504
-#define ProgramUniform4uiv_remap_index 505
-#define ProgramUniformMatrix2fv_remap_index 506
-#define ProgramUniformMatrix2x3fv_remap_index 507
-#define ProgramUniformMatrix2x4fv_remap_index 508
-#define ProgramUniformMatrix3fv_remap_index 509
-#define ProgramUniformMatrix3x2fv_remap_index 510
-#define ProgramUniformMatrix3x4fv_remap_index 511
-#define ProgramUniformMatrix4fv_remap_index 512
-#define ProgramUniformMatrix4x2fv_remap_index 513
-#define ProgramUniformMatrix4x3fv_remap_index 514
-#define UnlockArraysEXT_remap_index 515
-#define UseProgramStages_remap_index 516
-#define ValidateProgramPipeline_remap_index 517
-#define DebugMessageCallback_remap_index 518
-#define DebugMessageControl_remap_index 519
-#define DebugMessageInsert_remap_index 520
-#define GetDebugMessageLog_remap_index 521
-#define GetObjectLabel_remap_index 522
-#define GetObjectPtrLabel_remap_index 523
-#define ObjectLabel_remap_index 524
-#define ObjectPtrLabel_remap_index 525
-#define PopDebugGroup_remap_index 526
-#define PushDebugGroup_remap_index 527
-#define SecondaryColor3fEXT_remap_index 528
-#define SecondaryColor3fvEXT_remap_index 529
-#define MultiDrawElementsEXT_remap_index 530
-#define FogCoordfEXT_remap_index 531
-#define FogCoordfvEXT_remap_index 532
-#define ResizeBuffersMESA_remap_index 533
-#define WindowPos4dMESA_remap_index 534
-#define WindowPos4dvMESA_remap_index 535
-#define WindowPos4fMESA_remap_index 536
-#define WindowPos4fvMESA_remap_index 537
-#define WindowPos4iMESA_remap_index 538
-#define WindowPos4ivMESA_remap_index 539
-#define WindowPos4sMESA_remap_index 540
-#define WindowPos4svMESA_remap_index 541
-#define MultiModeDrawArraysIBM_remap_index 542
-#define MultiModeDrawElementsIBM_remap_index 543
-#define AreProgramsResidentNV_remap_index 544
-#define ExecuteProgramNV_remap_index 545
-#define GetProgramParameterdvNV_remap_index 546
-#define GetProgramParameterfvNV_remap_index 547
-#define GetProgramStringNV_remap_index 548
-#define GetProgramivNV_remap_index 549
-#define GetTrackMatrixivNV_remap_index 550
-#define GetVertexAttribdvNV_remap_index 551
-#define GetVertexAttribfvNV_remap_index 552
-#define GetVertexAttribivNV_remap_index 553
-#define LoadProgramNV_remap_index 554
-#define ProgramParameters4dvNV_remap_index 555
-#define ProgramParameters4fvNV_remap_index 556
-#define RequestResidentProgramsNV_remap_index 557
-#define TrackMatrixNV_remap_index 558
-#define VertexAttrib1dNV_remap_index 559
-#define VertexAttrib1dvNV_remap_index 560
-#define VertexAttrib1fNV_remap_index 561
-#define VertexAttrib1fvNV_remap_index 562
-#define VertexAttrib1sNV_remap_index 563
-#define VertexAttrib1svNV_remap_index 564
-#define VertexAttrib2dNV_remap_index 565
-#define VertexAttrib2dvNV_remap_index 566
-#define VertexAttrib2fNV_remap_index 567
-#define VertexAttrib2fvNV_remap_index 568
-#define VertexAttrib2sNV_remap_index 569
-#define VertexAttrib2svNV_remap_index 570
-#define VertexAttrib3dNV_remap_index 571
-#define VertexAttrib3dvNV_remap_index 572
-#define VertexAttrib3fNV_remap_index 573
-#define VertexAttrib3fvNV_remap_index 574
-#define VertexAttrib3sNV_remap_index 575
-#define VertexAttrib3svNV_remap_index 576
-#define VertexAttrib4dNV_remap_index 577
-#define VertexAttrib4dvNV_remap_index 578
-#define VertexAttrib4fNV_remap_index 579
-#define VertexAttrib4fvNV_remap_index 580
-#define VertexAttrib4sNV_remap_index 581
-#define VertexAttrib4svNV_remap_index 582
-#define VertexAttrib4ubNV_remap_index 583
-#define VertexAttrib4ubvNV_remap_index 584
-#define VertexAttribPointerNV_remap_index 585
-#define VertexAttribs1dvNV_remap_index 586
-#define VertexAttribs1fvNV_remap_index 587
-#define VertexAttribs1svNV_remap_index 588
-#define VertexAttribs2dvNV_remap_index 589
-#define VertexAttribs2fvNV_remap_index 590
-#define VertexAttribs2svNV_remap_index 591
-#define VertexAttribs3dvNV_remap_index 592
-#define VertexAttribs3fvNV_remap_index 593
-#define VertexAttribs3svNV_remap_index 594
-#define VertexAttribs4dvNV_remap_index 595
-#define VertexAttribs4fvNV_remap_index 596
-#define VertexAttribs4svNV_remap_index 597
-#define VertexAttribs4ubvNV_remap_index 598
-#define GetTexBumpParameterfvATI_remap_index 599
-#define GetTexBumpParameterivATI_remap_index 600
-#define TexBumpParameterfvATI_remap_index 601
-#define TexBumpParameterivATI_remap_index 602
-#define AlphaFragmentOp1ATI_remap_index 603
-#define AlphaFragmentOp2ATI_remap_index 604
-#define AlphaFragmentOp3ATI_remap_index 605
-#define BeginFragmentShaderATI_remap_index 606
-#define BindFragmentShaderATI_remap_index 607
-#define ColorFragmentOp1ATI_remap_index 608
-#define ColorFragmentOp2ATI_remap_index 609
-#define ColorFragmentOp3ATI_remap_index 610
-#define DeleteFragmentShaderATI_remap_index 611
-#define EndFragmentShaderATI_remap_index 612
-#define GenFragmentShadersATI_remap_index 613
-#define PassTexCoordATI_remap_index 614
-#define SampleMapATI_remap_index 615
-#define SetFragmentShaderConstantATI_remap_index 616
-#define ActiveStencilFaceEXT_remap_index 617
-#define BindVertexArrayAPPLE_remap_index 618
-#define GenVertexArraysAPPLE_remap_index 619
-#define GetProgramNamedParameterdvNV_remap_index 620
-#define GetProgramNamedParameterfvNV_remap_index 621
-#define ProgramNamedParameter4dNV_remap_index 622
-#define ProgramNamedParameter4dvNV_remap_index 623
-#define ProgramNamedParameter4fNV_remap_index 624
-#define ProgramNamedParameter4fvNV_remap_index 625
-#define PrimitiveRestartNV_remap_index 626
-#define GetTexGenxvOES_remap_index 627
-#define TexGenxOES_remap_index 628
-#define TexGenxvOES_remap_index 629
-#define DepthBoundsEXT_remap_index 630
-#define BindFramebufferEXT_remap_index 631
-#define BindRenderbufferEXT_remap_index 632
-#define BufferParameteriAPPLE_remap_index 633
-#define FlushMappedBufferRangeAPPLE_remap_index 634
-#define VertexAttribI1iEXT_remap_index 635
-#define VertexAttribI1uiEXT_remap_index 636
-#define VertexAttribI2iEXT_remap_index 637
-#define VertexAttribI2ivEXT_remap_index 638
-#define VertexAttribI2uiEXT_remap_index 639
-#define VertexAttribI2uivEXT_remap_index 640
-#define VertexAttribI3iEXT_remap_index 641
-#define VertexAttribI3ivEXT_remap_index 642
-#define VertexAttribI3uiEXT_remap_index 643
-#define VertexAttribI3uivEXT_remap_index 644
-#define VertexAttribI4iEXT_remap_index 645
-#define VertexAttribI4ivEXT_remap_index 646
-#define VertexAttribI4uiEXT_remap_index 647
-#define VertexAttribI4uivEXT_remap_index 648
-#define ClearColorIiEXT_remap_index 649
-#define ClearColorIuiEXT_remap_index 650
-#define BindBufferOffsetEXT_remap_index 651
-#define BeginPerfMonitorAMD_remap_index 652
-#define DeletePerfMonitorsAMD_remap_index 653
-#define EndPerfMonitorAMD_remap_index 654
-#define GenPerfMonitorsAMD_remap_index 655
-#define GetPerfMonitorCounterDataAMD_remap_index 656
-#define GetPerfMonitorCounterInfoAMD_remap_index 657
-#define GetPerfMonitorCounterStringAMD_remap_index 658
-#define GetPerfMonitorCountersAMD_remap_index 659
-#define GetPerfMonitorGroupStringAMD_remap_index 660
-#define GetPerfMonitorGroupsAMD_remap_index 661
-#define SelectPerfMonitorCountersAMD_remap_index 662
-#define GetObjectParameterivAPPLE_remap_index 663
-#define ObjectPurgeableAPPLE_remap_index 664
-#define ObjectUnpurgeableAPPLE_remap_index 665
-#define ActiveProgramEXT_remap_index 666
-#define CreateShaderProgramEXT_remap_index 667
-#define UseShaderProgramEXT_remap_index 668
-#define TextureBarrierNV_remap_index 669
-#define VDPAUFiniNV_remap_index 670
-#define VDPAUGetSurfaceivNV_remap_index 671
-#define VDPAUInitNV_remap_index 672
-#define VDPAUIsSurfaceNV_remap_index 673
-#define VDPAUMapSurfacesNV_remap_index 674
-#define VDPAURegisterOutputSurfaceNV_remap_index 675
-#define VDPAURegisterVideoSurfaceNV_remap_index 676
-#define VDPAUSurfaceAccessNV_remap_index 677
-#define VDPAUUnmapSurfacesNV_remap_index 678
-#define VDPAUUnregisterSurfaceNV_remap_index 679
-#define StencilFuncSeparateATI_remap_index 680
-#define ProgramEnvParameters4fvEXT_remap_index 681
-#define ProgramLocalParameters4fvEXT_remap_index 682
-#define EGLImageTargetRenderbufferStorageOES_remap_index 683
-#define EGLImageTargetTexture2DOES_remap_index 684
-#define AlphaFuncx_remap_index 685
-#define ClearColorx_remap_index 686
-#define ClearDepthx_remap_index 687
-#define Color4x_remap_index 688
-#define DepthRangex_remap_index 689
-#define Fogx_remap_index 690
-#define Fogxv_remap_index 691
-#define Frustumf_remap_index 692
-#define Frustumx_remap_index 693
-#define LightModelx_remap_index 694
-#define LightModelxv_remap_index 695
-#define Lightx_remap_index 696
-#define Lightxv_remap_index 697
-#define LineWidthx_remap_index 698
-#define LoadMatrixx_remap_index 699
-#define Materialx_remap_index 700
-#define Materialxv_remap_index 701
-#define MultMatrixx_remap_index 702
-#define MultiTexCoord4x_remap_index 703
-#define Normal3x_remap_index 704
-#define Orthof_remap_index 705
-#define Orthox_remap_index 706
-#define PointSizex_remap_index 707
-#define PolygonOffsetx_remap_index 708
-#define Rotatex_remap_index 709
-#define SampleCoveragex_remap_index 710
-#define Scalex_remap_index 711
-#define TexEnvx_remap_index 712
-#define TexEnvxv_remap_index 713
-#define TexParameterx_remap_index 714
-#define Translatex_remap_index 715
-#define ClipPlanef_remap_index 716
-#define ClipPlanex_remap_index 717
-#define GetClipPlanef_remap_index 718
-#define GetClipPlanex_remap_index 719
-#define GetFixedv_remap_index 720
-#define GetLightxv_remap_index 721
-#define GetMaterialxv_remap_index 722
-#define GetTexEnvxv_remap_index 723
-#define GetTexParameterxv_remap_index 724
-#define PointParameterx_remap_index 725
-#define PointParameterxv_remap_index 726
-#define TexParameterxv_remap_index 727
+#define BindBuffersBase_remap_index 447
+#define BindBuffersRange_remap_index 448
+#define BindImageTextures_remap_index 449
+#define BindSamplers_remap_index 450
+#define BindTextures_remap_index 451
+#define BindVertexBuffers_remap_index 452
+#define InvalidateBufferData_remap_index 453
+#define InvalidateBufferSubData_remap_index 454
+#define InvalidateFramebuffer_remap_index 455
+#define InvalidateSubFramebuffer_remap_index 456
+#define InvalidateTexImage_remap_index 457
+#define InvalidateTexSubImage_remap_index 458
+#define PolygonOffsetEXT_remap_index 459
+#define DrawTexfOES_remap_index 460
+#define DrawTexfvOES_remap_index 461
+#define DrawTexiOES_remap_index 462
+#define DrawTexivOES_remap_index 463
+#define DrawTexsOES_remap_index 464
+#define DrawTexsvOES_remap_index 465
+#define DrawTexxOES_remap_index 466
+#define DrawTexxvOES_remap_index 467
+#define PointSizePointerOES_remap_index 468
+#define QueryMatrixxOES_remap_index 469
+#define SampleMaskSGIS_remap_index 470
+#define SamplePatternSGIS_remap_index 471
+#define ColorPointerEXT_remap_index 472
+#define EdgeFlagPointerEXT_remap_index 473
+#define IndexPointerEXT_remap_index 474
+#define NormalPointerEXT_remap_index 475
+#define TexCoordPointerEXT_remap_index 476
+#define VertexPointerEXT_remap_index 477
+#define DiscardFramebufferEXT_remap_index 478
+#define ActiveShaderProgram_remap_index 479
+#define BindProgramPipeline_remap_index 480
+#define CreateShaderProgramv_remap_index 481
+#define DeleteProgramPipelines_remap_index 482
+#define GenProgramPipelines_remap_index 483
+#define GetProgramPipelineInfoLog_remap_index 484
+#define GetProgramPipelineiv_remap_index 485
+#define IsProgramPipeline_remap_index 486
+#define LockArraysEXT_remap_index 487
+#define ProgramUniform1f_remap_index 488
+#define ProgramUniform1fv_remap_index 489
+#define ProgramUniform1i_remap_index 490
+#define ProgramUniform1iv_remap_index 491
+#define ProgramUniform1ui_remap_index 492
+#define ProgramUniform1uiv_remap_index 493
+#define ProgramUniform2f_remap_index 494
+#define ProgramUniform2fv_remap_index 495
+#define ProgramUniform2i_remap_index 496
+#define ProgramUniform2iv_remap_index 497
+#define ProgramUniform2ui_remap_index 498
+#define ProgramUniform2uiv_remap_index 499
+#define ProgramUniform3f_remap_index 500
+#define ProgramUniform3fv_remap_index 501
+#define ProgramUniform3i_remap_index 502
+#define ProgramUniform3iv_remap_index 503
+#define ProgramUniform3ui_remap_index 504
+#define ProgramUniform3uiv_remap_index 505
+#define ProgramUniform4f_remap_index 506
+#define ProgramUniform4fv_remap_index 507
+#define ProgramUniform4i_remap_index 508
+#define ProgramUniform4iv_remap_index 509
+#define ProgramUniform4ui_remap_index 510
+#define ProgramUniform4uiv_remap_index 511
+#define ProgramUniformMatrix2fv_remap_index 512
+#define ProgramUniformMatrix2x3fv_remap_index 513
+#define ProgramUniformMatrix2x4fv_remap_index 514
+#define ProgramUniformMatrix3fv_remap_index 515
+#define ProgramUniformMatrix3x2fv_remap_index 516
+#define ProgramUniformMatrix3x4fv_remap_index 517
+#define ProgramUniformMatrix4fv_remap_index 518
+#define ProgramUniformMatrix4x2fv_remap_index 519
+#define ProgramUniformMatrix4x3fv_remap_index 520
+#define UnlockArraysEXT_remap_index 521
+#define UseProgramStages_remap_index 522
+#define ValidateProgramPipeline_remap_index 523
+#define DebugMessageCallback_remap_index 524
+#define DebugMessageControl_remap_index 525
+#define DebugMessageInsert_remap_index 526
+#define GetDebugMessageLog_remap_index 527
+#define GetObjectLabel_remap_index 528
+#define GetObjectPtrLabel_remap_index 529
+#define ObjectLabel_remap_index 530
+#define ObjectPtrLabel_remap_index 531
+#define PopDebugGroup_remap_index 532
+#define PushDebugGroup_remap_index 533
+#define SecondaryColor3fEXT_remap_index 534
+#define SecondaryColor3fvEXT_remap_index 535
+#define MultiDrawElementsEXT_remap_index 536
+#define FogCoordfEXT_remap_index 537
+#define FogCoordfvEXT_remap_index 538
+#define ResizeBuffersMESA_remap_index 539
+#define WindowPos4dMESA_remap_index 540
+#define WindowPos4dvMESA_remap_index 541
+#define WindowPos4fMESA_remap_index 542
+#define WindowPos4fvMESA_remap_index 543
+#define WindowPos4iMESA_remap_index 544
+#define WindowPos4ivMESA_remap_index 545
+#define WindowPos4sMESA_remap_index 546
+#define WindowPos4svMESA_remap_index 547
+#define MultiModeDrawArraysIBM_remap_index 548
+#define MultiModeDrawElementsIBM_remap_index 549
+#define AreProgramsResidentNV_remap_index 550
+#define ExecuteProgramNV_remap_index 551
+#define GetProgramParameterdvNV_remap_index 552
+#define GetProgramParameterfvNV_remap_index 553
+#define GetProgramStringNV_remap_index 554
+#define GetProgramivNV_remap_index 555
+#define GetTrackMatrixivNV_remap_index 556
+#define GetVertexAttribdvNV_remap_index 557
+#define GetVertexAttribfvNV_remap_index 558
+#define GetVertexAttribivNV_remap_index 559
+#define LoadProgramNV_remap_index 560
+#define ProgramParameters4dvNV_remap_index 561
+#define ProgramParameters4fvNV_remap_index 562
+#define RequestResidentProgramsNV_remap_index 563
+#define TrackMatrixNV_remap_index 564
+#define VertexAttrib1dNV_remap_index 565
+#define VertexAttrib1dvNV_remap_index 566
+#define VertexAttrib1fNV_remap_index 567
+#define VertexAttrib1fvNV_remap_index 568
+#define VertexAttrib1sNV_remap_index 569
+#define VertexAttrib1svNV_remap_index 570
+#define VertexAttrib2dNV_remap_index 571
+#define VertexAttrib2dvNV_remap_index 572
+#define VertexAttrib2fNV_remap_index 573
+#define VertexAttrib2fvNV_remap_index 574
+#define VertexAttrib2sNV_remap_index 575
+#define VertexAttrib2svNV_remap_index 576
+#define VertexAttrib3dNV_remap_index 577
+#define VertexAttrib3dvNV_remap_index 578
+#define VertexAttrib3fNV_remap_index 579
+#define VertexAttrib3fvNV_remap_index 580
+#define VertexAttrib3sNV_remap_index 581
+#define VertexAttrib3svNV_remap_index 582
+#define VertexAttrib4dNV_remap_index 583
+#define VertexAttrib4dvNV_remap_index 584
+#define VertexAttrib4fNV_remap_index 585
+#define VertexAttrib4fvNV_remap_index 586
+#define VertexAttrib4sNV_remap_index 587
+#define VertexAttrib4svNV_remap_index 588
+#define VertexAttrib4ubNV_remap_index 589
+#define VertexAttrib4ubvNV_remap_index 590
+#define VertexAttribPointerNV_remap_index 591
+#define VertexAttribs1dvNV_remap_index 592
+#define VertexAttribs1fvNV_remap_index 593
+#define VertexAttribs1svNV_remap_index 594
+#define VertexAttribs2dvNV_remap_index 595
+#define VertexAttribs2fvNV_remap_index 596
+#define VertexAttribs2svNV_remap_index 597
+#define VertexAttribs3dvNV_remap_index 598
+#define VertexAttribs3fvNV_remap_index 599
+#define VertexAttribs3svNV_remap_index 600
+#define VertexAttribs4dvNV_remap_index 601
+#define VertexAttribs4fvNV_remap_index 602
+#define VertexAttribs4svNV_remap_index 603
+#define VertexAttribs4ubvNV_remap_index 604
+#define GetTexBumpParameterfvATI_remap_index 605
+#define GetTexBumpParameterivATI_remap_index 606
+#define TexBumpParameterfvATI_remap_index 607
+#define TexBumpParameterivATI_remap_index 608
+#define AlphaFragmentOp1ATI_remap_index 609
+#define AlphaFragmentOp2ATI_remap_index 610
+#define AlphaFragmentOp3ATI_remap_index 611
+#define BeginFragmentShaderATI_remap_index 612
+#define BindFragmentShaderATI_remap_index 613
+#define ColorFragmentOp1ATI_remap_index 614
+#define ColorFragmentOp2ATI_remap_index 615
+#define ColorFragmentOp3ATI_remap_index 616
+#define DeleteFragmentShaderATI_remap_index 617
+#define EndFragmentShaderATI_remap_index 618
+#define GenFragmentShadersATI_remap_index 619
+#define PassTexCoordATI_remap_index 620
+#define SampleMapATI_remap_index 621
+#define SetFragmentShaderConstantATI_remap_index 622
+#define ActiveStencilFaceEXT_remap_index 623
+#define BindVertexArrayAPPLE_remap_index 624
+#define GenVertexArraysAPPLE_remap_index 625
+#define GetProgramNamedParameterdvNV_remap_index 626
+#define GetProgramNamedParameterfvNV_remap_index 627
+#define ProgramNamedParameter4dNV_remap_index 628
+#define ProgramNamedParameter4dvNV_remap_index 629
+#define ProgramNamedParameter4fNV_remap_index 630
+#define ProgramNamedParameter4fvNV_remap_index 631
+#define PrimitiveRestartNV_remap_index 632
+#define GetTexGenxvOES_remap_index 633
+#define TexGenxOES_remap_index 634
+#define TexGenxvOES_remap_index 635
+#define DepthBoundsEXT_remap_index 636
+#define BindFramebufferEXT_remap_index 637
+#define BindRenderbufferEXT_remap_index 638
+#define BufferParameteriAPPLE_remap_index 639
+#define FlushMappedBufferRangeAPPLE_remap_index 640
+#define VertexAttribI1iEXT_remap_index 641
+#define VertexAttribI1uiEXT_remap_index 642
+#define VertexAttribI2iEXT_remap_index 643
+#define VertexAttribI2ivEXT_remap_index 644
+#define VertexAttribI2uiEXT_remap_index 645
+#define VertexAttribI2uivEXT_remap_index 646
+#define VertexAttribI3iEXT_remap_index 647
+#define VertexAttribI3ivEXT_remap_index 648
+#define VertexAttribI3uiEXT_remap_index 649
+#define VertexAttribI3uivEXT_remap_index 650
+#define VertexAttribI4iEXT_remap_index 651
+#define VertexAttribI4ivEXT_remap_index 652
+#define VertexAttribI4uiEXT_remap_index 653
+#define VertexAttribI4uivEXT_remap_index 654
+#define ClearColorIiEXT_remap_index 655
+#define ClearColorIuiEXT_remap_index 656
+#define BindBufferOffsetEXT_remap_index 657
+#define BeginPerfMonitorAMD_remap_index 658
+#define DeletePerfMonitorsAMD_remap_index 659
+#define EndPerfMonitorAMD_remap_index 660
+#define GenPerfMonitorsAMD_remap_index 661
+#define GetPerfMonitorCounterDataAMD_remap_index 662
+#define GetPerfMonitorCounterInfoAMD_remap_index 663
+#define GetPerfMonitorCounterStringAMD_remap_index 664
+#define GetPerfMonitorCountersAMD_remap_index 665
+#define GetPerfMonitorGroupStringAMD_remap_index 666
+#define GetPerfMonitorGroupsAMD_remap_index 667
+#define SelectPerfMonitorCountersAMD_remap_index 668
+#define GetObjectParameterivAPPLE_remap_index 669
+#define ObjectPurgeableAPPLE_remap_index 670
+#define ObjectUnpurgeableAPPLE_remap_index 671
+#define ActiveProgramEXT_remap_index 672
+#define CreateShaderProgramEXT_remap_index 673
+#define UseShaderProgramEXT_remap_index 674
+#define TextureBarrierNV_remap_index 675
+#define VDPAUFiniNV_remap_index 676
+#define VDPAUGetSurfaceivNV_remap_index 677
+#define VDPAUInitNV_remap_index 678
+#define VDPAUIsSurfaceNV_remap_index 679
+#define VDPAUMapSurfacesNV_remap_index 680
+#define VDPAURegisterOutputSurfaceNV_remap_index 681
+#define VDPAURegisterVideoSurfaceNV_remap_index 682
+#define VDPAUSurfaceAccessNV_remap_index 683
+#define VDPAUUnmapSurfacesNV_remap_index 684
+#define VDPAUUnregisterSurfaceNV_remap_index 685
+#define BeginPerfQueryINTEL_remap_index 686
+#define CreatePerfQueryINTEL_remap_index 687
+#define DeletePerfQueryINTEL_remap_index 688
+#define EndPerfQueryINTEL_remap_index 689
+#define GetFirstPerfQueryIdINTEL_remap_index 690
+#define GetNextPerfQueryIdINTEL_remap_index 691
+#define GetPerfCounterInfoINTEL_remap_index 692
+#define GetPerfQueryDataINTEL_remap_index 693
+#define GetPerfQueryIdByNameINTEL_remap_index 694
+#define GetPerfQueryInfoINTEL_remap_index 695
+#define StencilFuncSeparateATI_remap_index 696
+#define ProgramEnvParameters4fvEXT_remap_index 697
+#define ProgramLocalParameters4fvEXT_remap_index 698
+#define EGLImageTargetRenderbufferStorageOES_remap_index 699
+#define EGLImageTargetTexture2DOES_remap_index 700
+#define AlphaFuncx_remap_index 701
+#define ClearColorx_remap_index 702
+#define ClearDepthx_remap_index 703
+#define Color4x_remap_index 704
+#define DepthRangex_remap_index 705
+#define Fogx_remap_index 706
+#define Fogxv_remap_index 707
+#define Frustumf_remap_index 708
+#define Frustumx_remap_index 709
+#define LightModelx_remap_index 710
+#define LightModelxv_remap_index 711
+#define Lightx_remap_index 712
+#define Lightxv_remap_index 713
+#define LineWidthx_remap_index 714
+#define LoadMatrixx_remap_index 715
+#define Materialx_remap_index 716
+#define Materialxv_remap_index 717
+#define MultMatrixx_remap_index 718
+#define MultiTexCoord4x_remap_index 719
+#define Normal3x_remap_index 720
+#define Orthof_remap_index 721
+#define Orthox_remap_index 722
+#define PointSizex_remap_index 723
+#define PolygonOffsetx_remap_index 724
+#define Rotatex_remap_index 725
+#define SampleCoveragex_remap_index 726
+#define Scalex_remap_index 727
+#define TexEnvx_remap_index 728
+#define TexEnvxv_remap_index 729
+#define TexParameterx_remap_index 730
+#define Translatex_remap_index 731
+#define ClipPlanef_remap_index 732
+#define ClipPlanex_remap_index 733
+#define GetClipPlanef_remap_index 734
+#define GetClipPlanex_remap_index 735
+#define GetFixedv_remap_index 736
+#define GetLightxv_remap_index 737
+#define GetMaterialxv_remap_index 738
+#define GetTexEnvxv_remap_index 739
+#define GetTexParameterxv_remap_index 740
+#define PointParameterx_remap_index 741
+#define PointParameterxv_remap_index 742
+#define TexParameterxv_remap_index 743
#define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index]
#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index]
@@ -1652,6 +1668,12 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_TexStorage2DMultisample driDispatchRemapTable[TexStorage2DMultisample_remap_index]
#define _gloffset_TexStorage3DMultisample driDispatchRemapTable[TexStorage3DMultisample_remap_index]
#define _gloffset_BufferStorage driDispatchRemapTable[BufferStorage_remap_index]
+#define _gloffset_BindBuffersBase driDispatchRemapTable[BindBuffersBase_remap_index]
+#define _gloffset_BindBuffersRange driDispatchRemapTable[BindBuffersRange_remap_index]
+#define _gloffset_BindImageTextures driDispatchRemapTable[BindImageTextures_remap_index]
+#define _gloffset_BindSamplers driDispatchRemapTable[BindSamplers_remap_index]
+#define _gloffset_BindTextures driDispatchRemapTable[BindTextures_remap_index]
+#define _gloffset_BindVertexBuffers driDispatchRemapTable[BindVertexBuffers_remap_index]
#define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index]
#define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index]
#define _gloffset_InvalidateFramebuffer driDispatchRemapTable[InvalidateFramebuffer_remap_index]
@@ -1885,6 +1907,16 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_VDPAUSurfaceAccessNV driDispatchRemapTable[VDPAUSurfaceAccessNV_remap_index]
#define _gloffset_VDPAUUnmapSurfacesNV driDispatchRemapTable[VDPAUUnmapSurfacesNV_remap_index]
#define _gloffset_VDPAUUnregisterSurfaceNV driDispatchRemapTable[VDPAUUnregisterSurfaceNV_remap_index]
+#define _gloffset_BeginPerfQueryINTEL driDispatchRemapTable[BeginPerfQueryINTEL_remap_index]
+#define _gloffset_CreatePerfQueryINTEL driDispatchRemapTable[CreatePerfQueryINTEL_remap_index]
+#define _gloffset_DeletePerfQueryINTEL driDispatchRemapTable[DeletePerfQueryINTEL_remap_index]
+#define _gloffset_EndPerfQueryINTEL driDispatchRemapTable[EndPerfQueryINTEL_remap_index]
+#define _gloffset_GetFirstPerfQueryIdINTEL driDispatchRemapTable[GetFirstPerfQueryIdINTEL_remap_index]
+#define _gloffset_GetNextPerfQueryIdINTEL driDispatchRemapTable[GetNextPerfQueryIdINTEL_remap_index]
+#define _gloffset_GetPerfCounterInfoINTEL driDispatchRemapTable[GetPerfCounterInfoINTEL_remap_index]
+#define _gloffset_GetPerfQueryDataINTEL driDispatchRemapTable[GetPerfQueryDataINTEL_remap_index]
+#define _gloffset_GetPerfQueryIdByNameINTEL driDispatchRemapTable[GetPerfQueryIdByNameINTEL_remap_index]
+#define _gloffset_GetPerfQueryInfoINTEL driDispatchRemapTable[GetPerfQueryInfoINTEL_remap_index]
#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
@@ -11339,6 +11371,72 @@ static INLINE void SET_BufferStorage(struct _glapi_table *disp, void (GLAPIENTRY
SET_by_offset(disp, _gloffset_BufferStorage, fn);
}
+typedef void (GLAPIENTRYP _glptr_BindBuffersBase)(GLenum, GLuint, GLsizei, const GLuint *);
+#define CALL_BindBuffersBase(disp, parameters) \
+ (* GET_BindBuffersBase(disp)) parameters
+static INLINE _glptr_BindBuffersBase GET_BindBuffersBase(struct _glapi_table *disp) {
+ return (_glptr_BindBuffersBase) (GET_by_offset(disp, _gloffset_BindBuffersBase));
+}
+
+static INLINE void SET_BindBuffersBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_BindBuffersBase, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBuffersRange)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *);
+#define CALL_BindBuffersRange(disp, parameters) \
+ (* GET_BindBuffersRange(disp)) parameters
+static INLINE _glptr_BindBuffersRange GET_BindBuffersRange(struct _glapi_table *disp) {
+ return (_glptr_BindBuffersRange) (GET_by_offset(disp, _gloffset_BindBuffersRange));
+}
+
+static INLINE void SET_BindBuffersRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *)) {
+ SET_by_offset(disp, _gloffset_BindBuffersRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindImageTextures)(GLuint, GLsizei, const GLuint *);
+#define CALL_BindImageTextures(disp, parameters) \
+ (* GET_BindImageTextures(disp)) parameters
+static INLINE _glptr_BindImageTextures GET_BindImageTextures(struct _glapi_table *disp) {
+ return (_glptr_BindImageTextures) (GET_by_offset(disp, _gloffset_BindImageTextures));
+}
+
+static INLINE void SET_BindImageTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_BindImageTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindSamplers)(GLuint, GLsizei, const GLuint *);
+#define CALL_BindSamplers(disp, parameters) \
+ (* GET_BindSamplers(disp)) parameters
+static INLINE _glptr_BindSamplers GET_BindSamplers(struct _glapi_table *disp) {
+ return (_glptr_BindSamplers) (GET_by_offset(disp, _gloffset_BindSamplers));
+}
+
+static INLINE void SET_BindSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_BindSamplers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindTextures)(GLuint, GLsizei, const GLuint *);
+#define CALL_BindTextures(disp, parameters) \
+ (* GET_BindTextures(disp)) parameters
+static INLINE _glptr_BindTextures GET_BindTextures(struct _glapi_table *disp) {
+ return (_glptr_BindTextures) (GET_by_offset(disp, _gloffset_BindTextures));
+}
+
+static INLINE void SET_BindTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_BindTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindVertexBuffers)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *);
+#define CALL_BindVertexBuffers(disp, parameters) \
+ (* GET_BindVertexBuffers(disp)) parameters
+static INLINE _glptr_BindVertexBuffers GET_BindVertexBuffers(struct _glapi_table *disp) {
+ return (_glptr_BindVertexBuffers) (GET_by_offset(disp, _gloffset_BindVertexBuffers));
+}
+
+static INLINE void SET_BindVertexBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *)) {
+ SET_by_offset(disp, _gloffset_BindVertexBuffers, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_InvalidateBufferData)(GLuint);
#define CALL_InvalidateBufferData(disp, parameters) \
(* GET_InvalidateBufferData(disp)) parameters
@@ -13902,6 +14000,116 @@ static INLINE void SET_VDPAUUnregisterSurfaceNV(struct _glapi_table *disp, void
SET_by_offset(disp, _gloffset_VDPAUUnregisterSurfaceNV, fn);
}
+typedef void (GLAPIENTRYP _glptr_BeginPerfQueryINTEL)(GLuint);
+#define CALL_BeginPerfQueryINTEL(disp, parameters) \
+ (* GET_BeginPerfQueryINTEL(disp)) parameters
+static INLINE _glptr_BeginPerfQueryINTEL GET_BeginPerfQueryINTEL(struct _glapi_table *disp) {
+ return (_glptr_BeginPerfQueryINTEL) (GET_by_offset(disp, _gloffset_BeginPerfQueryINTEL));
+}
+
+static INLINE void SET_BeginPerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BeginPerfQueryINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CreatePerfQueryINTEL)(GLuint, GLuint *);
+#define CALL_CreatePerfQueryINTEL(disp, parameters) \
+ (* GET_CreatePerfQueryINTEL(disp)) parameters
+static INLINE _glptr_CreatePerfQueryINTEL GET_CreatePerfQueryINTEL(struct _glapi_table *disp) {
+ return (_glptr_CreatePerfQueryINTEL) (GET_by_offset(disp, _gloffset_CreatePerfQueryINTEL));
+}
+
+static INLINE void SET_CreatePerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint *)) {
+ SET_by_offset(disp, _gloffset_CreatePerfQueryINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeletePerfQueryINTEL)(GLuint);
+#define CALL_DeletePerfQueryINTEL(disp, parameters) \
+ (* GET_DeletePerfQueryINTEL(disp)) parameters
+static INLINE _glptr_DeletePerfQueryINTEL GET_DeletePerfQueryINTEL(struct _glapi_table *disp) {
+ return (_glptr_DeletePerfQueryINTEL) (GET_by_offset(disp, _gloffset_DeletePerfQueryINTEL));
+}
+
+static INLINE void SET_DeletePerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeletePerfQueryINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndPerfQueryINTEL)(GLuint);
+#define CALL_EndPerfQueryINTEL(disp, parameters) \
+ (* GET_EndPerfQueryINTEL(disp)) parameters
+static INLINE _glptr_EndPerfQueryINTEL GET_EndPerfQueryINTEL(struct _glapi_table *disp) {
+ return (_glptr_EndPerfQueryINTEL) (GET_by_offset(disp, _gloffset_EndPerfQueryINTEL));
+}
+
+static INLINE void SET_EndPerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_EndPerfQueryINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFirstPerfQueryIdINTEL)(GLuint *);
+#define CALL_GetFirstPerfQueryIdINTEL(disp, parameters) \
+ (* GET_GetFirstPerfQueryIdINTEL(disp)) parameters
+static INLINE _glptr_GetFirstPerfQueryIdINTEL GET_GetFirstPerfQueryIdINTEL(struct _glapi_table *disp) {
+ return (_glptr_GetFirstPerfQueryIdINTEL) (GET_by_offset(disp, _gloffset_GetFirstPerfQueryIdINTEL));
+}
+
+static INLINE void SET_GetFirstPerfQueryIdINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetFirstPerfQueryIdINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetNextPerfQueryIdINTEL)(GLuint, GLuint *);
+#define CALL_GetNextPerfQueryIdINTEL(disp, parameters) \
+ (* GET_GetNextPerfQueryIdINTEL(disp)) parameters
+static INLINE _glptr_GetNextPerfQueryIdINTEL GET_GetNextPerfQueryIdINTEL(struct _glapi_table *disp) {
+ return (_glptr_GetNextPerfQueryIdINTEL) (GET_by_offset(disp, _gloffset_GetNextPerfQueryIdINTEL));
+}
+
+static INLINE void SET_GetNextPerfQueryIdINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetNextPerfQueryIdINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPerfCounterInfoINTEL)(GLuint, GLuint, GLuint, GLchar *, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *, GLuint64 *);
+#define CALL_GetPerfCounterInfoINTEL(disp, parameters) \
+ (* GET_GetPerfCounterInfoINTEL(disp)) parameters
+static INLINE _glptr_GetPerfCounterInfoINTEL GET_GetPerfCounterInfoINTEL(struct _glapi_table *disp) {
+ return (_glptr_GetPerfCounterInfoINTEL) (GET_by_offset(disp, _gloffset_GetPerfCounterInfoINTEL));
+}
+
+static INLINE void SET_GetPerfCounterInfoINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLchar *, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *, GLuint64 *)) {
+ SET_by_offset(disp, _gloffset_GetPerfCounterInfoINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPerfQueryDataINTEL)(GLuint, GLuint, GLsizei, GLvoid *, GLuint *);
+#define CALL_GetPerfQueryDataINTEL(disp, parameters) \
+ (* GET_GetPerfQueryDataINTEL(disp)) parameters
+static INLINE _glptr_GetPerfQueryDataINTEL GET_GetPerfQueryDataINTEL(struct _glapi_table *disp) {
+ return (_glptr_GetPerfQueryDataINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryDataINTEL));
+}
+
+static INLINE void SET_GetPerfQueryDataINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLvoid *, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetPerfQueryDataINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPerfQueryIdByNameINTEL)(GLchar *, GLuint *);
+#define CALL_GetPerfQueryIdByNameINTEL(disp, parameters) \
+ (* GET_GetPerfQueryIdByNameINTEL(disp)) parameters
+static INLINE _glptr_GetPerfQueryIdByNameINTEL GET_GetPerfQueryIdByNameINTEL(struct _glapi_table *disp) {
+ return (_glptr_GetPerfQueryIdByNameINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryIdByNameINTEL));
+}
+
+static INLINE void SET_GetPerfQueryIdByNameINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLchar *, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetPerfQueryIdByNameINTEL, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPerfQueryInfoINTEL)(GLuint, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *);
+#define CALL_GetPerfQueryInfoINTEL(disp, parameters) \
+ (* GET_GetPerfQueryInfoINTEL(disp)) parameters
+static INLINE _glptr_GetPerfQueryInfoINTEL GET_GetPerfQueryInfoINTEL(struct _glapi_table *disp) {
+ return (_glptr_GetPerfQueryInfoINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryInfoINTEL));
+}
+
+static INLINE void SET_GetPerfQueryInfoINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetPerfQueryInfoINTEL, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint);
#define CALL_StencilFuncSeparateATI(disp, parameters) \
(* GET_StencilFuncSeparateATI(disp)) parameters
diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h
index 9554e474e..738c050ee 100644
--- a/xorg-server/glx/glapitable.h
+++ b/xorg-server/glx/glapitable.h
@@ -1,1183 +1,1199 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
-#if !defined HAVE_SHARED_GLAPI
- void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
- void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
- void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
- void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
- void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
- void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
- void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
- void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
- void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
- void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
- void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
- void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
- void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
- void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
- void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
- void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
- void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
- void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
- void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
- void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
- void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
- void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
- void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
- void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
- void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
- void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
- void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
- void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
- void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
- void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
- void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
- void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
- void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
- void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
- void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
- void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
- void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
- void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
- void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
- void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
- void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
- void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
- void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
- void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
- void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
- void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
- void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
- void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
- void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
- void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
- void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
- void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
- void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
- void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
- void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
- void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
- void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
- void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
- void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
- void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
- void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
- void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
- void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
- void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
- void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
- void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
- void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
- GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
- GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
- GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
- GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
- void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
- void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
- void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
- void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
- void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
- void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
- void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
- void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
- GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
- void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
- GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
- void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
- void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
- void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
- void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
- void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
- void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
- void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
- void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
- void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
- void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
- void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
- void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
- void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
- void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
- void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
- void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
- void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
- void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
- void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
- void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
- void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
- void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
- void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
- void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
- void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
- void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
- void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
- void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
- void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
- void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
- void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
- void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
- void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
- void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
- void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
- void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
- void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
- void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
- void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
- void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
- void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
- void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
- void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
- void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
- void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
- void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
- void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
- void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
- void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
- void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
- void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
- void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
- void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
- void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
- void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
- void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
- void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
- void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
- void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
- void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
- void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
- void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
- void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
- void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
- void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
- void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
- void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
- void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
- void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
- GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
- void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
- void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
- void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
- void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
- void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
- void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
- void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
- GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
- void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
- void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
- void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
- void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
- void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
- void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
- void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
- void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
- void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
- void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
- void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
- void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
- void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
- void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
- void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
- void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
- void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
- void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
- void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
- void (GLAPIENTRYP MinSampleShading)(GLfloat value); /* 620 */
- void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 621 */
- void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 622 */
- void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 623 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 624 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 625 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 626 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 627 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 628 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 629 */
- GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 630 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 631 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 632 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 633 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 634 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 635 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 636 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 637 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 638 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 639 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 640 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 641 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 642 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 643 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 644 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 645 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 646 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 647 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 648 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 649 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 650 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 651 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 652 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 653 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 654 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 655 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 656 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 657 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 658 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 659 */
- void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 660 */
- void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 661 */
- void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 662 */
- GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 663 */
- void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 664 */
- void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 665 */
- void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 666 */
- void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
- void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 668 */
- void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 669 */
- void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 670 */
- void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 671 */
- void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 672 */
- void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 673 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 674 */
- void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 675 */
- GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 676 */
- GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 677 */
- void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 679 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 680 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 681 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 682 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 683 */
- void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 684 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 685 */
- GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 686 */
- void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 687 */
- void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 688 */
- void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 689 */
- void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 690 */
- GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 691 */
- void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 692 */
- void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 693 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 694 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 695 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 696 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 697 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 698 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 699 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 700 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 701 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 702 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 703 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 704 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 705 */
- void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 706 */
- void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 707 */
- void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 708 */
- void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 709 */
- void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 710 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 711 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 712 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 713 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 714 */
- void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 715 */
- GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 716 */
- void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 717 */
- void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 718 */
- void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 719 */
- void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 720 */
- void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 721 */
- void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 722 */
- void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 723 */
- GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 724 */
- void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */
- void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 726 */
- void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 727 */
- void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 728 */
- void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 729 */
- void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 730 */
- void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 731 */
- void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 732 */
- void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 733 */
- void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 734 */
- void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 735 */
- void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 736 */
- void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 737 */
- void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 738 */
- void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 739 */
- void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 740 */
- void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 741 */
- void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 742 */
- void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 743 */
- void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 744 */
- void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 745 */
- void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 746 */
- void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 747 */
- void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 748 */
- void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 749 */
- void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 750 */
- void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 751 */
- void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 752 */
- void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 753 */
- void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 754 */
- void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 755 */
- void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 756 */
- void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 757 */
- void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 758 */
- void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 759 */
- void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 760 */
- void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 761 */
- void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 762 */
- void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 763 */
- void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 764 */
- void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 765 */
- void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 766 */
- void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 767 */
- void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 768 */
- void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 769 */
- void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 770 */
- void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 771 */
- void (GLAPIENTRYP DrawArraysIndirect)(GLenum mode, const GLvoid * indirect); /* 772 */
- void (GLAPIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect); /* 773 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 774 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 775 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 776 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 777 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 778 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 779 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 780 */
- void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 781 */
- void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 782 */
- void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 783 */
- void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 784 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 785 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 786 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 787 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 788 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 789 */
- void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 790 */
- void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 791 */
- void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 792 */
- void (GLAPIENTRYP DepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd * v); /* 793 */
- void (GLAPIENTRYP DepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f); /* 794 */
- void (GLAPIENTRYP GetDoublei_v)(GLenum target, GLuint index, GLdouble * data); /* 795 */
- void (GLAPIENTRYP GetFloati_v)(GLenum target, GLuint index, GLfloat * data); /* 796 */
- void (GLAPIENTRYP ScissorArrayv)(GLuint first, GLsizei count, const int * v); /* 797 */
- void (GLAPIENTRYP ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); /* 798 */
- void (GLAPIENTRYP ScissorIndexedv)(GLuint index, const GLint * v); /* 799 */
- void (GLAPIENTRYP ViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); /* 800 */
- void (GLAPIENTRYP ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); /* 801 */
- void (GLAPIENTRYP ViewportIndexedfv)(GLuint index, const GLfloat * v); /* 802 */
- GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 803 */
- void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 804 */
- void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 805 */
- void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 806 */
- void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 807 */
- void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 808 */
- void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 809 */
- void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 810 */
- void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 811 */
- void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 812 */
- void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 813 */
- void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 814 */
- void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 815 */
- void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 816 */
- void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 817 */
- void (GLAPIENTRYP GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); /* 818 */
- void (GLAPIENTRYP GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); /* 819 */
- void (GLAPIENTRYP GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); /* 820 */
- void (GLAPIENTRYP GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); /* 821 */
- void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 822 */
- void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 823 */
- void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 824 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 825 */
- void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 826 */
- void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 827 */
- void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 828 */
- void (GLAPIENTRYP GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); /* 829 */
- void (GLAPIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); /* 830 */
- void (GLAPIENTRYP MemoryBarrier)(GLbitfield barriers); /* 831 */
- void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 832 */
- void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 833 */
- void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 834 */
- void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 835 */
- void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 836 */
- void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 837 */
- void (GLAPIENTRYP ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 838 */
- void (GLAPIENTRYP ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 839 */
- void (GLAPIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); /* 840 */
- void (GLAPIENTRYP DispatchComputeIndirect)(GLintptr indirect); /* 841 */
- void (GLAPIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); /* 842 */
- void (GLAPIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 843 */
- void (GLAPIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); /* 844 */
- void (GLAPIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 845 */
- void (GLAPIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 846 */
- void (GLAPIENTRYP VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 847 */
- void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 848 */
- void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 849 */
- void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 850 */
- void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 851 */
- void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 852 */
- void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 853 */
- void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 854 */
- void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 855 */
- void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 856 */
- void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 857 */
- void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 858 */
- void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 859 */
- void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 860 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 861 */
- void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 862 */
- void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 863 */
- void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 864 */
- void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 865 */
- void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 866 */
- void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 867 */
- void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 868 */
- void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 869 */
- void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 870 */
- GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 871 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 872 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 873 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 874 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 875 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 876 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 877 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 878 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 879 */
- void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 880 */
- void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 881 */
- void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 882 */
- GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 883 */
- void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 884 */
- void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 885 */
- void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 886 */
- void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 887 */
- GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 888 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 889 */
- void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 890 */
- void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 891 */
- void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 892 */
- void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 893 */
- void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 894 */
- void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 895 */
- void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 896 */
- void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 897 */
- void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 898 */
- void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 899 */
- void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 900 */
- void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 901 */
- void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 902 */
- void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 903 */
- void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 904 */
- void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 905 */
- void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 906 */
- void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 907 */
- void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 908 */
- void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 909 */
- void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 910 */
- void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 911 */
- void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 912 */
- void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 913 */
- void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 914 */
- void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 915 */
- void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 916 */
- void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 917 */
- void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 918 */
- void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 919 */
- void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 920 */
- void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 921 */
- void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 922 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 923 */
- void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 924 */
- void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 925 */
- void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 926 */
- void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 927 */
- void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 928 */
- GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 929 */
- void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 930 */
- void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 931 */
- void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 932 */
- void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 933 */
- void (GLAPIENTRYP PopDebugGroup)(void); /* 934 */
- void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 935 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 936 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 937 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 938 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 939 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 940 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 941 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 942 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 943 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 944 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 945 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 946 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 947 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 948 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 949 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 950 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 951 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 952 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 953 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 954 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 955 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 956 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 957 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 958 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 959 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 960 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 961 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 962 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 963 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 964 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 965 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 966 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 967 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 968 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 969 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 970 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 971 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 972 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 973 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 974 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 975 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 976 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 977 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 978 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 979 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 980 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 981 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 982 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 983 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 984 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 985 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 986 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 987 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 988 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 989 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 990 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 991 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 992 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 993 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 994 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 995 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 996 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 997 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 998 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 999 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1000 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1001 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1002 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1003 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1004 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1005 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1006 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1007 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1008 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1009 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1010 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1011 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1012 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1013 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1014 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1015 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1016 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1017 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1018 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1019 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1020 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1021 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1022 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1023 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1024 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1025 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1026 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1027 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1028 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1029 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1030 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1031 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1032 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1033 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1034 */
- void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1035 */
- void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1036 */
- void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1037 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1038 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1039 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1040 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1041 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1042 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1043 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1044 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1045 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1046 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1047 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1048 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1049 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1050 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1051 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1052 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1053 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1054 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1055 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1056 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1057 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1058 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1059 */
- void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1060 */
- void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1061 */
- void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1062 */
- void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1063 */
- void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1064 */
- void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1065 */
- void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1066 */
- void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1067 */
- void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1068 */
- void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1069 */
- void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1070 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1071 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1072 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1073 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1074 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1075 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1076 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 1077 */
- void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1078 */
- void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1079 */
- void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1080 */
- GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1081 */
- void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1082 */
- GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1083 */
- GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1084 */
- void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1085 */
- void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1086 */
- void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1087 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1088 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1089 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1090 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1091 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1092 */
- void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1093 */
- void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1094 */
- void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1095 */
- void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1096 */
- void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1097 */
- void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1098 */
- void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1099 */
- void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1100 */
- void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1101 */
- void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1102 */
- void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1103 */
- void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1104 */
- void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1105 */
- void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1106 */
- void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1107 */
- void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1108 */
- void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1109 */
- void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1110 */
- void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1111 */
- void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1112 */
- void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1113 */
- void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1114 */
- void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1115 */
- void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1116 */
- void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1117 */
- void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1118 */
- void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1119 */
- void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1120 */
- void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1121 */
- void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1122 */
- void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1123 */
- void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1124 */
- void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1125 */
- void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1126 */
- void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1127 */
- void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1128 */
- void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1129 */
- void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1130 */
- void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1131 */
- void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1132 */
- void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1133 */
- void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1134 */
- void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1135 */
-#endif /* !defined HAVE_SHARED_GLAPI */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_TABLE_H_ )
+# define _GLAPI_TABLE_H_
+
+#ifndef GLAPIENTRYP
+# ifndef GLAPIENTRY
+# define GLAPIENTRY
+# endif
+
+# define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+
+struct _glapi_table
+{
+ void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
+ void (GLAPIENTRYP EndList)(void); /* 1 */
+ void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
+ void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
+ void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
+ GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
+ void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
+ void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
+ void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
+ void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
+ void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
+ void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
+ void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
+ void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
+ void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
+ void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
+ void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
+ void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
+ void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
+ void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
+ void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
+ void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
+ void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
+ void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
+ void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
+ void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
+ void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
+ void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
+ void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
+ void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
+ void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
+ void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
+ void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
+ void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
+ void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
+ void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
+ void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
+ void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
+ void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
+ void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
+ void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
+ void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
+ void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
+ void (GLAPIENTRYP End)(void); /* 43 */
+ void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
+ void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
+ void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
+ void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
+ void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
+ void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
+ void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
+ void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
+ void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
+ void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
+ void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
+ void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
+ void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
+ void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
+ void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
+ void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
+ void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
+ void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
+ void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
+ void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
+ void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
+ void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
+ void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
+ void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
+ void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
+ void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
+ void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
+ void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
+ void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
+ void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
+ void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
+ void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
+ void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
+ void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
+ void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
+ void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
+ void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
+ void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
+ void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
+ void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
+ void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
+ void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
+ void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
+ void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
+ void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
+ void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
+ void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
+ void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
+ void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
+ void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
+ void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
+ void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
+ void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
+ void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
+ void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
+ void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
+ void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
+ void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
+ void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
+ void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
+ void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
+ void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
+ void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
+ void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
+ void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
+ void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
+ void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
+ void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
+ void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
+ void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
+ void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
+ void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
+ void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
+ void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
+ void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
+ void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
+ void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
+ void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
+ void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
+ void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
+ void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
+ void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
+ void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
+ void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
+ void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
+ void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
+ void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
+ void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
+ void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
+ void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
+ void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
+ void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
+ void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
+ void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
+ void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
+ void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
+ void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
+ void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
+ void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
+ void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
+ void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
+ void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
+ void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
+ void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
+ void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
+ void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
+ void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
+ void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
+ void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
+ void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
+ void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
+ void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
+ void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
+ void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
+ void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
+ void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
+ void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
+ void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
+ void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
+ void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
+ void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
+ void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
+ void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
+ void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
+ void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
+ void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
+ void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
+ void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
+ void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
+ void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
+ void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
+ void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
+ void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
+ void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
+ void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
+ void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
+ void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
+ void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
+ void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
+ void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
+ void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
+ void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
+ void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
+ void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
+ void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
+ void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
+ void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
+ void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
+ void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
+ void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
+ void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
+ void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
+ GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
+ void (GLAPIENTRYP InitNames)(void); /* 197 */
+ void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
+ void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
+ void (GLAPIENTRYP PopName)(void); /* 200 */
+ void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
+ void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
+ void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
+ void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
+ void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
+ void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
+ void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
+ void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
+ void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
+ void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
+ void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
+ void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
+ void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
+ void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
+ void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
+ void (GLAPIENTRYP Finish)(void); /* 216 */
+ void (GLAPIENTRYP Flush)(void); /* 217 */
+ void (GLAPIENTRYP PopAttrib)(void); /* 218 */
+ void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
+ void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
+ void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
+ void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
+ void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
+ void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
+ void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
+ void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
+ void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
+ void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
+ void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
+ void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
+ void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
+ void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
+ void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
+ void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
+ void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
+ void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
+ void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
+ void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
+ void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
+ void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
+ void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
+ void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
+ void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
+ void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
+ void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
+ void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
+ void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
+ void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
+ void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
+ void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
+ void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
+ void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
+ void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
+ void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
+ void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
+ void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
+ void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
+ void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
+ GLenum (GLAPIENTRYP GetError)(void); /* 261 */
+ void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
+ void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
+ void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
+ void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
+ void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
+ void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
+ void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
+ void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
+ void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
+ void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
+ void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
+ void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
+ void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
+ const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
+ void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
+ void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
+ void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
+ void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
+ void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
+ void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
+ void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
+ void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
+ void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
+ void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
+ GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
+ GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
+ void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
+ void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
+ void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
+ void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
+ void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
+ void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
+ void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
+ void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
+ void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
+ void (GLAPIENTRYP PopMatrix)(void); /* 297 */
+ void (GLAPIENTRYP PushMatrix)(void); /* 298 */
+ void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
+ void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
+ void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
+ void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
+ void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
+ void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
+ void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
+ void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
+ void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
+ void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
+ void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
+ void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
+ void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
+ void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
+ void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
+ void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
+ void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
+ void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
+ void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
+ void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
+ void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
+ void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
+ void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
+ GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
+ void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
+ void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
+ void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
+ void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
+ void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
+ void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
+ void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
+ GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
+ void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
+ void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
+ void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
+ void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
+ void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
+ void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
+ void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
+ void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
+ void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
+ void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
+ void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
+ void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
+ void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
+ void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
+ void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
+ void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
+ void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
+ void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
+ void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
+ void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
+ void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
+ void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
+ void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
+ void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
+ void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
+ void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
+ void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
+ void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
+ void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
+ void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
+ void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
+ void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
+ void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
+ void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
+ void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
+ void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
+ void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
+ void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
+ void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
+ void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
+ void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
+ void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
+ void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
+ void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
+ void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
+ void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
+ void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
+ void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
+ void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
+ void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
+ void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
+ void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
+ void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
+ void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
+ void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
+ void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
+ void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
+ void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
+ void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
+ void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
+ void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
+ void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
+ void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
+ void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
+ void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
+ void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
+ void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
+ void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
+ void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
+ void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
+ void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
+ void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
+ void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
+ void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
+ void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
+ void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
+ void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
+#if !defined HAVE_SHARED_GLAPI
+ void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
+ void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
+ void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
+ void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
+ void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
+ void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
+ void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
+ void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
+ void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
+ void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
+ void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
+ void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
+ void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
+ void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
+ void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
+ void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
+ void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
+ void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
+ void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
+ void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
+ void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
+ void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
+ void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
+ void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
+ void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
+ void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
+ void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
+ void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
+ void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
+ void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
+ void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
+ void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
+ void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
+ void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
+ void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
+ void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
+ void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
+ void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
+ void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
+ void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
+ void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
+ void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
+ void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
+ void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
+ void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
+ void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
+ void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
+ void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
+ void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
+ void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
+ void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
+ void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
+ void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
+ void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
+ void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
+ void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
+ void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
+ void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
+ void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
+ void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
+ void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
+ void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
+ void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
+ void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
+ void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
+ void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
+ void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
+ GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
+ GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
+ GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
+ GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
+ void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
+ void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
+ void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
+ void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
+ void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
+ void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
+ void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
+ void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
+ GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
+ void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
+ GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
+ void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
+ void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
+ void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
+ void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
+ void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
+ void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
+ void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
+ void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
+ void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
+ void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
+ void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
+ void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
+ void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
+ void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
+ void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
+ void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
+ void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
+ void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
+ void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
+ void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
+ void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
+ void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
+ void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
+ void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
+ void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
+ void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
+ void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
+ void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
+ void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
+ void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
+ void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
+ void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
+ void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
+ void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
+ void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
+ void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
+ void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
+ void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
+ void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
+ void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
+ void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
+ void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
+ void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
+ void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
+ void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
+ void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
+ void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
+ void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
+ void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
+ void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
+ void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
+ void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
+ void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
+ void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
+ void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
+ void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
+ void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
+ void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
+ void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
+ void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
+ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
+ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
+ void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
+ void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
+ void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
+ void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
+ void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
+ void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
+ void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
+ void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
+ void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
+ void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
+ void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
+ GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
+ void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
+ void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
+ void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
+ void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
+ void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
+ void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
+ void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
+ GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
+ void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
+ void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
+ void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
+ void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
+ void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
+ void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
+ void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
+ void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
+ void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
+ void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
+ void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
+ void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
+ void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
+ void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
+ void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
+ void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
+ void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
+ void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
+ void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
+ void (GLAPIENTRYP MinSampleShading)(GLfloat value); /* 620 */
+ void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 621 */
+ void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 622 */
+ void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 623 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 624 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 625 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 626 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 627 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 628 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 629 */
+ GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 630 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 631 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 632 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 633 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 634 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 635 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 636 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 637 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 638 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 639 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 640 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 641 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 642 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 643 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 644 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 645 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 646 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 647 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 648 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 649 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 650 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 651 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 652 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 653 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 654 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 655 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 656 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 657 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 658 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 659 */
+ void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 660 */
+ void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 661 */
+ void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 662 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 663 */
+ void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 664 */
+ void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 665 */
+ void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 666 */
+ void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
+ void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 668 */
+ void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 669 */
+ void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 670 */
+ void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 671 */
+ void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 672 */
+ void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 673 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 674 */
+ void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 675 */
+ GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 676 */
+ GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 677 */
+ void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 679 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 680 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 681 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 682 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 683 */
+ void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 684 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 685 */
+ GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 686 */
+ void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 687 */
+ void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 688 */
+ void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 689 */
+ void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 690 */
+ GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 691 */
+ void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 692 */
+ void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 693 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 694 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 695 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 696 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 697 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 698 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 699 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 700 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 701 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 702 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 703 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 704 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 705 */
+ void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 706 */
+ void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 707 */
+ void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 708 */
+ void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 709 */
+ void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 710 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 711 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 712 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 713 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 714 */
+ void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 715 */
+ GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 716 */
+ void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 717 */
+ void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 718 */
+ void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 719 */
+ void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 720 */
+ void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 721 */
+ void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 722 */
+ void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 723 */
+ GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 724 */
+ void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */
+ void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 726 */
+ void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 727 */
+ void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 728 */
+ void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 729 */
+ void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 730 */
+ void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 731 */
+ void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 732 */
+ void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 733 */
+ void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 734 */
+ void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 735 */
+ void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 736 */
+ void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 737 */
+ void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 738 */
+ void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 739 */
+ void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 740 */
+ void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 741 */
+ void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 742 */
+ void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 743 */
+ void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 744 */
+ void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 745 */
+ void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 746 */
+ void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 747 */
+ void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 748 */
+ void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 749 */
+ void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 750 */
+ void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 751 */
+ void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 752 */
+ void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 753 */
+ void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 754 */
+ void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 755 */
+ void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 756 */
+ void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 757 */
+ void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 758 */
+ void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 759 */
+ void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 760 */
+ void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 761 */
+ void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 762 */
+ void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 763 */
+ void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 764 */
+ void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 765 */
+ void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 766 */
+ void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 767 */
+ void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 768 */
+ void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 769 */
+ void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 770 */
+ void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 771 */
+ void (GLAPIENTRYP DrawArraysIndirect)(GLenum mode, const GLvoid * indirect); /* 772 */
+ void (GLAPIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect); /* 773 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 774 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 775 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 776 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 777 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 778 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 779 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 780 */
+ void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 781 */
+ void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 782 */
+ void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 783 */
+ void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 784 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 785 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 786 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 787 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 788 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 789 */
+ void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 790 */
+ void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 791 */
+ void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 792 */
+ void (GLAPIENTRYP DepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd * v); /* 793 */
+ void (GLAPIENTRYP DepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f); /* 794 */
+ void (GLAPIENTRYP GetDoublei_v)(GLenum target, GLuint index, GLdouble * data); /* 795 */
+ void (GLAPIENTRYP GetFloati_v)(GLenum target, GLuint index, GLfloat * data); /* 796 */
+ void (GLAPIENTRYP ScissorArrayv)(GLuint first, GLsizei count, const int * v); /* 797 */
+ void (GLAPIENTRYP ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); /* 798 */
+ void (GLAPIENTRYP ScissorIndexedv)(GLuint index, const GLint * v); /* 799 */
+ void (GLAPIENTRYP ViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); /* 800 */
+ void (GLAPIENTRYP ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); /* 801 */
+ void (GLAPIENTRYP ViewportIndexedfv)(GLuint index, const GLfloat * v); /* 802 */
+ GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 803 */
+ void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 804 */
+ void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 805 */
+ void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 806 */
+ void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 807 */
+ void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 808 */
+ void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 809 */
+ void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 810 */
+ void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 811 */
+ void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 812 */
+ void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 813 */
+ void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 814 */
+ void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 815 */
+ void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 816 */
+ void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 817 */
+ void (GLAPIENTRYP GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); /* 818 */
+ void (GLAPIENTRYP GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); /* 819 */
+ void (GLAPIENTRYP GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); /* 820 */
+ void (GLAPIENTRYP GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); /* 821 */
+ void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 822 */
+ void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 823 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 824 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 825 */
+ void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 826 */
+ void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 827 */
+ void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 828 */
+ void (GLAPIENTRYP GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); /* 829 */
+ void (GLAPIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); /* 830 */
+ void (GLAPIENTRYP MemoryBarrier)(GLbitfield barriers); /* 831 */
+ void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 832 */
+ void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 833 */
+ void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 834 */
+ void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 835 */
+ void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 836 */
+ void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 837 */
+ void (GLAPIENTRYP ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 838 */
+ void (GLAPIENTRYP ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 839 */
+ void (GLAPIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); /* 840 */
+ void (GLAPIENTRYP DispatchComputeIndirect)(GLintptr indirect); /* 841 */
+ void (GLAPIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); /* 842 */
+ void (GLAPIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 843 */
+ void (GLAPIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); /* 844 */
+ void (GLAPIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 845 */
+ void (GLAPIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 846 */
+ void (GLAPIENTRYP VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 847 */
+ void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 848 */
+ void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 849 */
+ void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 850 */
+ void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 851 */
+ void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 852 */
+ void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 853 */
+ void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 854 */
+ void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 855 */
+ void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 856 */
+ void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 857 */
+ void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 858 */
+ void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 859 */
+ void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 860 */
+ void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 861 */
+ void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 862 */
+ void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 863 */
+ void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 864 */
+ void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 865 */
+ void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 866 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 867 */
+ void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 868 */
+ void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 869 */
+ void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 870 */
+ void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 871 */
+ void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 872 */
+ void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 873 */
+ void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 874 */
+ void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 875 */
+ void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 876 */
+ GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 877 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 878 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 879 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 880 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 881 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 882 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 883 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 884 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 885 */
+ void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 886 */
+ void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 887 */
+ void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 888 */
+ GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 889 */
+ void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 890 */
+ void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 891 */
+ void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 892 */
+ void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 893 */
+ GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 894 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 895 */
+ void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 896 */
+ void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 897 */
+ void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 898 */
+ void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 899 */
+ void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 900 */
+ void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 901 */
+ void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 902 */
+ void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 903 */
+ void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 904 */
+ void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 905 */
+ void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 906 */
+ void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 907 */
+ void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 908 */
+ void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 909 */
+ void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 910 */
+ void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 911 */
+ void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 912 */
+ void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 913 */
+ void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 914 */
+ void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 915 */
+ void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 916 */
+ void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 917 */
+ void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 918 */
+ void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 919 */
+ void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 920 */
+ void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 921 */
+ void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 922 */
+ void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 923 */
+ void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 924 */
+ void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 925 */
+ void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 926 */
+ void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 927 */
+ void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 928 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 929 */
+ void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 930 */
+ void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 931 */
+ void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 932 */
+ void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 933 */
+ void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 934 */
+ GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 935 */
+ void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 936 */
+ void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 937 */
+ void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 938 */
+ void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 939 */
+ void (GLAPIENTRYP PopDebugGroup)(void); /* 940 */
+ void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 941 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 942 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 943 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 944 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 945 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 946 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 947 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 948 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 949 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 950 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 951 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 952 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 953 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 954 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 955 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 956 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 957 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 958 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 959 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 960 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 961 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 962 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 963 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 964 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 965 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 966 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 967 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 968 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 969 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 970 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 971 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 972 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 973 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 974 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 975 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 976 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 977 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 978 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 979 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 980 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 981 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 982 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 983 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 984 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 985 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 986 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 987 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 988 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 989 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 990 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 991 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 992 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 993 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 994 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 995 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 996 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 997 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 998 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 999 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1000 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1001 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1002 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1003 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1004 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1005 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1006 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1007 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1008 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1009 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1010 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1011 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1012 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1013 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1014 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1015 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1016 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1017 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1018 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1019 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1020 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1021 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1022 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1023 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1024 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1025 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1026 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1027 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1028 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1029 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1030 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1031 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1032 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1033 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1034 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1035 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1036 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1037 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1038 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1039 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1040 */
+ void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1041 */
+ void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1042 */
+ void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1043 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1044 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1045 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1046 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1047 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1048 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1049 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1050 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1051 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1052 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1053 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1054 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1055 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1056 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1057 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1058 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1059 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1060 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1061 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1062 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1063 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1064 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1065 */
+ void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1066 */
+ void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1067 */
+ void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1068 */
+ void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1069 */
+ void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1070 */
+ void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1071 */
+ void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1072 */
+ void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1073 */
+ void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1074 */
+ void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1075 */
+ void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1076 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1077 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1078 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1079 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1080 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1081 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1082 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 1083 */
+ void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1084 */
+ void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1085 */
+ void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1086 */
+ GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1087 */
+ void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1088 */
+ GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1089 */
+ GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1090 */
+ void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1091 */
+ void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1092 */
+ void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1093 */
+ void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1094 */
+ void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1095 */
+ void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1096 */
+ void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1097 */
+ void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1098 */
+ void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1099 */
+ void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1100 */
+ void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1101 */
+ void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1102 */
+ void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1103 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1104 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1105 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1106 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1107 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1108 */
+ void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1109 */
+ void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1110 */
+ void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1111 */
+ void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1112 */
+ void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1113 */
+ void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1114 */
+ void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1115 */
+ void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1116 */
+ void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1117 */
+ void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1118 */
+ void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1119 */
+ void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1120 */
+ void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1121 */
+ void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1122 */
+ void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1123 */
+ void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1124 */
+ void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1125 */
+ void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1126 */
+ void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1127 */
+ void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1128 */
+ void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1129 */
+ void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1130 */
+ void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1131 */
+ void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1132 */
+ void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1133 */
+ void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1134 */
+ void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1135 */
+ void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1136 */
+ void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1137 */
+ void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1138 */
+ void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1139 */
+ void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1140 */
+ void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1141 */
+ void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1142 */
+ void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1143 */
+ void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1144 */
+ void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1145 */
+ void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1146 */
+ void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1147 */
+ void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1148 */
+ void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1149 */
+ void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1150 */
+ void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1151 */
+#endif /* !defined HAVE_SHARED_GLAPI */
+};
+
+#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/xorg-server/glx/glfunctions.h b/xorg-server/glx/glfunctions.h
index 5fb989e47..1c70a3535 100644
--- a/xorg-server/glx/glfunctions.h
+++ b/xorg-server/glx/glfunctions.h
@@ -889,6 +889,12 @@
#define glTexStorage2DMultisample(a1, a2, a3, a4, a5, a6) CALL_TexStorage2DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6))
#define glTexStorage3DMultisample(a1, a2, a3, a4, a5, a6, a7) CALL_TexStorage3DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7))
#define glBufferStorage(a1, a2, a3, a4) CALL_BufferStorage(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glBindBuffersBase(a1, a2, a3, a4) CALL_BindBuffersBase(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glBindBuffersRange(a1, a2, a3, a4, a5, a6) CALL_BindBuffersRange(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6))
+#define glBindImageTextures(a1, a2, a3) CALL_BindImageTextures(GET_DISPATCH(), (a1, a2, a3))
+#define glBindSamplers(a1, a2, a3) CALL_BindSamplers(GET_DISPATCH(), (a1, a2, a3))
+#define glBindTextures(a1, a2, a3) CALL_BindTextures(GET_DISPATCH(), (a1, a2, a3))
+#define glBindVertexBuffers(a1, a2, a3, a4, a5) CALL_BindVertexBuffers(GET_DISPATCH(), (a1, a2, a3, a4, a5))
#define glInvalidateBufferData(a1) CALL_InvalidateBufferData(GET_DISPATCH(), (a1))
#define glInvalidateBufferSubData(a1, a2, a3) CALL_InvalidateBufferSubData(GET_DISPATCH(), (a1, a2, a3))
#define glInvalidateFramebuffer(a1, a2, a3) CALL_InvalidateFramebuffer(GET_DISPATCH(), (a1, a2, a3))
@@ -1122,6 +1128,16 @@
#define glVDPAUSurfaceAccessNV(a1, a2) CALL_VDPAUSurfaceAccessNV(GET_DISPATCH(), (a1, a2))
#define glVDPAUUnmapSurfacesNV(a1, a2) CALL_VDPAUUnmapSurfacesNV(GET_DISPATCH(), (a1, a2))
#define glVDPAUUnregisterSurfaceNV(a1) CALL_VDPAUUnregisterSurfaceNV(GET_DISPATCH(), (a1))
+#define glBeginPerfQueryINTEL(a1) CALL_BeginPerfQueryINTEL(GET_DISPATCH(), (a1))
+#define glCreatePerfQueryINTEL(a1, a2) CALL_CreatePerfQueryINTEL(GET_DISPATCH(), (a1, a2))
+#define glDeletePerfQueryINTEL(a1) CALL_DeletePerfQueryINTEL(GET_DISPATCH(), (a1))
+#define glEndPerfQueryINTEL(a1) CALL_EndPerfQueryINTEL(GET_DISPATCH(), (a1))
+#define glGetFirstPerfQueryIdINTEL(a1) CALL_GetFirstPerfQueryIdINTEL(GET_DISPATCH(), (a1))
+#define glGetNextPerfQueryIdINTEL(a1, a2) CALL_GetNextPerfQueryIdINTEL(GET_DISPATCH(), (a1, a2))
+#define glGetPerfCounterInfoINTEL(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) CALL_GetPerfCounterInfoINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11))
+#define glGetPerfQueryDataINTEL(a1, a2, a3, a4, a5) CALL_GetPerfQueryDataINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5))
+#define glGetPerfQueryIdByNameINTEL(a1, a2) CALL_GetPerfQueryIdByNameINTEL(GET_DISPATCH(), (a1, a2))
+#define glGetPerfQueryInfoINTEL(a1, a2, a3, a4, a5, a6, a7) CALL_GetPerfQueryInfoINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7))
#define glStencilFuncSeparateATI(a1, a2, a3, a4) CALL_StencilFuncSeparateATI(GET_DISPATCH(), (a1, a2, a3, a4))
#define glProgramEnvParameters4fvEXT(a1, a2, a3, a4) CALL_ProgramEnvParameters4fvEXT(GET_DISPATCH(), (a1, a2, a3, a4))
#define glProgramLocalParameters4fvEXT(a1, a2, a3, a4) CALL_ProgramLocalParameters4fvEXT(GET_DISPATCH(), (a1, a2, a3, a4))
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 9629d540f..d5d284e67 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -907,6 +907,12 @@ static const char gl_string_table[] =
"glTexStorage2DMultisample\0"
"glTexStorage3DMultisample\0"
"glBufferStorage\0"
+ "glBindBuffersBase\0"
+ "glBindBuffersRange\0"
+ "glBindImageTextures\0"
+ "glBindSamplers\0"
+ "glBindTextures\0"
+ "glBindVertexBuffers\0"
"glInvalidateBufferData\0"
"glInvalidateBufferSubData\0"
"glInvalidateFramebuffer\0"
@@ -1140,6 +1146,16 @@ static const char gl_string_table[] =
"glVDPAUSurfaceAccessNV\0"
"glVDPAUUnmapSurfacesNV\0"
"glVDPAUUnregisterSurfaceNV\0"
+ "glBeginPerfQueryINTEL\0"
+ "glCreatePerfQueryINTEL\0"
+ "glDeletePerfQueryINTEL\0"
+ "glEndPerfQueryINTEL\0"
+ "glGetFirstPerfQueryIdINTEL\0"
+ "glGetNextPerfQueryIdINTEL\0"
+ "glGetPerfCounterInfoINTEL\0"
+ "glGetPerfQueryDataINTEL\0"
+ "glGetPerfQueryIdByNameINTEL\0"
+ "glGetPerfQueryInfoINTEL\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
@@ -1582,8 +1598,52 @@ static const char gl_string_table[] =
"glGetProgramBinaryOES\0"
"glProgramBinaryOES\0"
"glProgramParameteriARB\0"
+ "glProgramParameteriEXT\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
+ "glActiveShaderProgramEXT\0"
+ "glBindProgramPipelineEXT\0"
+ "glCreateShaderProgramvEXT\0"
+ "glDeleteProgramPipelinesEXT\0"
+ "glGenProgramPipelinesEXT\0"
+ "glGetProgramPipelineInfoLogEXT\0"
+ "glGetProgramPipelineivEXT\0"
+ "glIsProgramPipelineEXT\0"
+ "glProgramUniform1fEXT\0"
+ "glProgramUniform1fvEXT\0"
+ "glProgramUniform1iEXT\0"
+ "glProgramUniform1ivEXT\0"
+ "glProgramUniform1uiEXT\0"
+ "glProgramUniform1uivEXT\0"
+ "glProgramUniform2fEXT\0"
+ "glProgramUniform2fvEXT\0"
+ "glProgramUniform2iEXT\0"
+ "glProgramUniform2ivEXT\0"
+ "glProgramUniform2uiEXT\0"
+ "glProgramUniform2uivEXT\0"
+ "glProgramUniform3fEXT\0"
+ "glProgramUniform3fvEXT\0"
+ "glProgramUniform3iEXT\0"
+ "glProgramUniform3ivEXT\0"
+ "glProgramUniform3uiEXT\0"
+ "glProgramUniform3uivEXT\0"
+ "glProgramUniform4fEXT\0"
+ "glProgramUniform4fvEXT\0"
+ "glProgramUniform4iEXT\0"
+ "glProgramUniform4ivEXT\0"
+ "glProgramUniform4uiEXT\0"
+ "glProgramUniform4uivEXT\0"
+ "glProgramUniformMatrix2fvEXT\0"
+ "glProgramUniformMatrix2x3fvEXT\0"
+ "glProgramUniformMatrix2x4fvEXT\0"
+ "glProgramUniformMatrix3fvEXT\0"
+ "glProgramUniformMatrix3x2fvEXT\0"
+ "glProgramUniformMatrix3x4fvEXT\0"
+ "glProgramUniformMatrix4fvEXT\0"
+ "glProgramUniformMatrix4x2fvEXT\0"
+ "glProgramUniformMatrix4x3fvEXT\0"
+ "glUseProgramStagesEXT\0"
+ "glValidateProgramPipelineEXT\0"
"glDebugMessageCallbackARB\0"
"glDebugMessageControlARB\0"
"glDebugMessageInsertARB\0"
@@ -1671,32 +1731,26 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
#define gl_dispatch_stub_828 mgl_dispatch_stub_828
-#define gl_dispatch_stub_862 mgl_dispatch_stub_862
-#define gl_dispatch_stub_863 mgl_dispatch_stub_863
-#define gl_dispatch_stub_864 mgl_dispatch_stub_864
-#define gl_dispatch_stub_865 mgl_dispatch_stub_865
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_867 mgl_dispatch_stub_867
#define gl_dispatch_stub_868 mgl_dispatch_stub_868
#define gl_dispatch_stub_869 mgl_dispatch_stub_869
+#define gl_dispatch_stub_870 mgl_dispatch_stub_870
#define gl_dispatch_stub_871 mgl_dispatch_stub_871
#define gl_dispatch_stub_872 mgl_dispatch_stub_872
#define gl_dispatch_stub_873 mgl_dispatch_stub_873
-#define gl_dispatch_stub_880 mgl_dispatch_stub_880
-#define gl_dispatch_stub_881 mgl_dispatch_stub_881
-#define gl_dispatch_stub_882 mgl_dispatch_stub_882
-#define gl_dispatch_stub_883 mgl_dispatch_stub_883
-#define gl_dispatch_stub_884 mgl_dispatch_stub_884
-#define gl_dispatch_stub_885 mgl_dispatch_stub_885
+#define gl_dispatch_stub_874 mgl_dispatch_stub_874
+#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_879 mgl_dispatch_stub_879
#define gl_dispatch_stub_886 mgl_dispatch_stub_886
#define gl_dispatch_stub_887 mgl_dispatch_stub_887
#define gl_dispatch_stub_888 mgl_dispatch_stub_888
+#define gl_dispatch_stub_889 mgl_dispatch_stub_889
#define gl_dispatch_stub_890 mgl_dispatch_stub_890
#define gl_dispatch_stub_891 mgl_dispatch_stub_891
#define gl_dispatch_stub_892 mgl_dispatch_stub_892
#define gl_dispatch_stub_893 mgl_dispatch_stub_893
#define gl_dispatch_stub_894 mgl_dispatch_stub_894
-#define gl_dispatch_stub_895 mgl_dispatch_stub_895
#define gl_dispatch_stub_896 mgl_dispatch_stub_896
#define gl_dispatch_stub_897 mgl_dispatch_stub_897
#define gl_dispatch_stub_898 mgl_dispatch_stub_898
@@ -1724,22 +1778,38 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_920 mgl_dispatch_stub_920
#define gl_dispatch_stub_921 mgl_dispatch_stub_921
#define gl_dispatch_stub_922 mgl_dispatch_stub_922
+#define gl_dispatch_stub_923 mgl_dispatch_stub_923
#define gl_dispatch_stub_924 mgl_dispatch_stub_924
#define gl_dispatch_stub_925 mgl_dispatch_stub_925
-#define gl_dispatch_stub_950 mgl_dispatch_stub_950
-#define gl_dispatch_stub_951 mgl_dispatch_stub_951
-#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
-#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
-#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
-#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
-#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
-#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
-#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
+#define gl_dispatch_stub_926 mgl_dispatch_stub_926
+#define gl_dispatch_stub_927 mgl_dispatch_stub_927
+#define gl_dispatch_stub_928 mgl_dispatch_stub_928
+#define gl_dispatch_stub_930 mgl_dispatch_stub_930
+#define gl_dispatch_stub_931 mgl_dispatch_stub_931
+#define gl_dispatch_stub_956 mgl_dispatch_stub_956
+#define gl_dispatch_stub_957 mgl_dispatch_stub_957
+#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
+#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
+#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042
-#define gl_dispatch_stub_1088 mgl_dispatch_stub_1088
-#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089
-#define gl_dispatch_stub_1090 mgl_dispatch_stub_1090
+#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
+#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
+#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047
+#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048
+#define gl_dispatch_stub_1094 mgl_dispatch_stub_1094
+#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095
+#define gl_dispatch_stub_1096 mgl_dispatch_stub_1096
+#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097
+#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098
+#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099
+#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100
+#define gl_dispatch_stub_1101 mgl_dispatch_stub_1101
+#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102
+#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103
+#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104
+#define gl_dispatch_stub_1105 mgl_dispatch_stub_1105
+#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106
#endif /* USE_MGL_NAMESPACE */
@@ -1761,75 +1831,85 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_862(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_863(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_864(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_865(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_866(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_867(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_868(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_869(const GLfixed * coords);
-GLbitfield GLAPIENTRY gl_dispatch_stub_871(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_872(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_873(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_881(GLuint pipeline, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_882(GLuint pipeline);
-GLuint GLAPIENTRY gl_dispatch_stub_883(GLenum type, GLsizei count, const GLchar * const * strings);
-void GLAPIENTRY gl_dispatch_stub_884(GLsizei n, const GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_885(GLsizei n, GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_886(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_890(GLuint program, GLint location, GLfloat x);
-void GLAPIENTRY gl_dispatch_stub_891(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_892(GLuint program, GLint location, GLint x);
-void GLAPIENTRY gl_dispatch_stub_893(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_894(GLuint program, GLint location, GLuint x);
-void GLAPIENTRY gl_dispatch_stub_895(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x, GLfloat y);
+void GLAPIENTRY gl_dispatch_stub_868(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_869(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_870(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_871(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_872(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_873(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_874(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_875(const GLfixed * coords);
+GLbitfield GLAPIENTRY gl_dispatch_stub_877(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_878(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_879(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline);
+GLuint GLAPIENTRY gl_dispatch_stub_889(GLenum type, GLsizei count, const GLchar * const * strings);
+void GLAPIENTRY gl_dispatch_stub_890(GLsizei n, const GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_891(GLsizei n, GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_892(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+void GLAPIENTRY gl_dispatch_stub_893(GLuint pipeline, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_894(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x);
void GLAPIENTRY gl_dispatch_stub_897(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x, GLint y);
+void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x);
void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x, GLuint y);
+void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x);
void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y);
void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y);
void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y);
void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z);
void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_924(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_925(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_950(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_951(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1025(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1026(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_1027(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_1035(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1036(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1037(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1038(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1088(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_924(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_925(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_926(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_927(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_928(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_930(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_931(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_956(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_957(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1031(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1032(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_1033(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_1041(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1042(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1043(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1044(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1047(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1048(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1094(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1095(GLuint queryId, GLuint * queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1096(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1098(GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryId, GLuint * nextQueryId);
+void GLAPIENTRY gl_dispatch_stub_1100(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+void GLAPIENTRY gl_dispatch_stub_1101(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1102(GLchar * queryName, GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+void GLAPIENTRY gl_dispatch_stub_1104(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1105(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1106(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2688,749 +2768,809 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14297, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 852),
NAME_FUNC_OFFSET(14323, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 853),
NAME_FUNC_OFFSET(14349, glBufferStorage, glBufferStorage, NULL, 854),
- NAME_FUNC_OFFSET(14365, glInvalidateBufferData, glInvalidateBufferData, NULL, 855),
- NAME_FUNC_OFFSET(14388, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 856),
- NAME_FUNC_OFFSET(14414, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 857),
- NAME_FUNC_OFFSET(14438, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 858),
- NAME_FUNC_OFFSET(14465, glInvalidateTexImage, glInvalidateTexImage, NULL, 859),
- NAME_FUNC_OFFSET(14486, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 860),
- NAME_FUNC_OFFSET(14510, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 861),
- NAME_FUNC_OFFSET(14529, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(14543, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
- NAME_FUNC_OFFSET(14558, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
- NAME_FUNC_OFFSET(14572, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
- NAME_FUNC_OFFSET(14587, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(14601, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(14616, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
- NAME_FUNC_OFFSET(14630, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
- NAME_FUNC_OFFSET(14645, glPointSizePointerOES, glPointSizePointerOES, NULL, 870),
- NAME_FUNC_OFFSET(14667, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(14702, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(14722, glColorPointerEXT, glColorPointerEXT, NULL, 874),
- NAME_FUNC_OFFSET(14740, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 875),
- NAME_FUNC_OFFSET(14761, glIndexPointerEXT, glIndexPointerEXT, NULL, 876),
- NAME_FUNC_OFFSET(14779, glNormalPointerEXT, glNormalPointerEXT, NULL, 877),
- NAME_FUNC_OFFSET(14798, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 878),
- NAME_FUNC_OFFSET(14819, glVertexPointerEXT, glVertexPointerEXT, NULL, 879),
- NAME_FUNC_OFFSET(14838, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
- NAME_FUNC_OFFSET(14862, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
- NAME_FUNC_OFFSET(14884, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
- NAME_FUNC_OFFSET(14906, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
- NAME_FUNC_OFFSET(14929, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
- NAME_FUNC_OFFSET(14954, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(14976, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
- NAME_FUNC_OFFSET(15004, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
- NAME_FUNC_OFFSET(15027, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(15047, glLockArraysEXT, glLockArraysEXT, NULL, 889),
- NAME_FUNC_OFFSET(15063, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
- NAME_FUNC_OFFSET(15082, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
- NAME_FUNC_OFFSET(15102, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
- NAME_FUNC_OFFSET(15121, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
- NAME_FUNC_OFFSET(15141, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
- NAME_FUNC_OFFSET(15161, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
- NAME_FUNC_OFFSET(15182, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(15201, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
- NAME_FUNC_OFFSET(15221, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
- NAME_FUNC_OFFSET(15240, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
- NAME_FUNC_OFFSET(15260, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
- NAME_FUNC_OFFSET(15280, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
- NAME_FUNC_OFFSET(15301, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
- NAME_FUNC_OFFSET(15320, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(15340, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
- NAME_FUNC_OFFSET(15359, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
- NAME_FUNC_OFFSET(15379, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
- NAME_FUNC_OFFSET(15399, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
- NAME_FUNC_OFFSET(15420, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
- NAME_FUNC_OFFSET(15439, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
- NAME_FUNC_OFFSET(15459, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
- NAME_FUNC_OFFSET(15478, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
- NAME_FUNC_OFFSET(15498, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
- NAME_FUNC_OFFSET(15518, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
- NAME_FUNC_OFFSET(15539, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
- NAME_FUNC_OFFSET(15565, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
- NAME_FUNC_OFFSET(15593, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
- NAME_FUNC_OFFSET(15621, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
- NAME_FUNC_OFFSET(15647, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
- NAME_FUNC_OFFSET(15675, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
- NAME_FUNC_OFFSET(15703, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
- NAME_FUNC_OFFSET(15729, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
- NAME_FUNC_OFFSET(15757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
- NAME_FUNC_OFFSET(15785, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 923),
- NAME_FUNC_OFFSET(15803, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
- NAME_FUNC_OFFSET(15822, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
- NAME_FUNC_OFFSET(15848, glDebugMessageCallback, glDebugMessageCallback, NULL, 926),
- NAME_FUNC_OFFSET(15871, glDebugMessageControl, glDebugMessageControl, NULL, 927),
- NAME_FUNC_OFFSET(15893, glDebugMessageInsert, glDebugMessageInsert, NULL, 928),
- NAME_FUNC_OFFSET(15914, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929),
- NAME_FUNC_OFFSET(15935, glGetObjectLabel, glGetObjectLabel, NULL, 930),
- NAME_FUNC_OFFSET(15952, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 931),
- NAME_FUNC_OFFSET(15972, glObjectLabel, glObjectLabel, NULL, 932),
- NAME_FUNC_OFFSET(15986, glObjectPtrLabel, glObjectPtrLabel, NULL, 933),
- NAME_FUNC_OFFSET(16003, glPopDebugGroup, glPopDebugGroup, NULL, 934),
- NAME_FUNC_OFFSET(16019, glPushDebugGroup, glPushDebugGroup, NULL, 935),
- NAME_FUNC_OFFSET(16036, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936),
- NAME_FUNC_OFFSET(16058, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937),
- NAME_FUNC_OFFSET(16081, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938),
- NAME_FUNC_OFFSET(16104, glFogCoordfEXT, glFogCoordfEXT, NULL, 939),
- NAME_FUNC_OFFSET(16119, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940),
- NAME_FUNC_OFFSET(16135, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 941),
- NAME_FUNC_OFFSET(16155, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 942),
- NAME_FUNC_OFFSET(16173, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 943),
- NAME_FUNC_OFFSET(16192, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 944),
- NAME_FUNC_OFFSET(16210, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 945),
- NAME_FUNC_OFFSET(16229, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 946),
- NAME_FUNC_OFFSET(16247, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 947),
- NAME_FUNC_OFFSET(16266, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 948),
- NAME_FUNC_OFFSET(16284, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 949),
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- NAME_FUNC_OFFSET(16553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 961),
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- NAME_FUNC_OFFSET(16591, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 963),
- NAME_FUNC_OFFSET(16616, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 964),
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- NAME_FUNC_OFFSET(17386, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1002),
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- NAME_FUNC_OFFSET(17428, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1004),
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- NAME_FUNC_OFFSET(17470, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1006),
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- NAME_FUNC_OFFSET(17546, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1009),
- NAME_FUNC_OFFSET(17570, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1010),
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- NAME_FUNC_OFFSET(17753, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1018),
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- NAME_FUNC_OFFSET(17866, glSampleMapATI, glSampleMapATI, NULL, 1023),
- NAME_FUNC_OFFSET(17881, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1024),
- NAME_FUNC_OFFSET(17912, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
- NAME_FUNC_OFFSET(17935, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
- NAME_FUNC_OFFSET(17958, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
- NAME_FUNC_OFFSET(17981, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1028),
- NAME_FUNC_OFFSET(18012, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1029),
- NAME_FUNC_OFFSET(18043, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1030),
- NAME_FUNC_OFFSET(18071, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1031),
- NAME_FUNC_OFFSET(18100, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1032),
- NAME_FUNC_OFFSET(18128, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1033),
- NAME_FUNC_OFFSET(18157, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1034),
- NAME_FUNC_OFFSET(18178, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
- NAME_FUNC_OFFSET(18195, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
- NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
- NAME_FUNC_OFFSET(18222, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
- NAME_FUNC_OFFSET(18239, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1039),
- NAME_FUNC_OFFSET(18260, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1040),
- NAME_FUNC_OFFSET(18282, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(18306, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(18336, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1043),
- NAME_FUNC_OFFSET(18357, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044),
- NAME_FUNC_OFFSET(18379, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045),
- NAME_FUNC_OFFSET(18400, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046),
- NAME_FUNC_OFFSET(18422, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047),
- NAME_FUNC_OFFSET(18444, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048),
- NAME_FUNC_OFFSET(18467, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049),
- NAME_FUNC_OFFSET(18488, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050),
- NAME_FUNC_OFFSET(18510, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051),
- NAME_FUNC_OFFSET(18532, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052),
- NAME_FUNC_OFFSET(18555, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(18576, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(18598, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(18620, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056),
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- NAME_FUNC_OFFSET(18661, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1058),
- NAME_FUNC_OFFSET(18680, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1059),
- NAME_FUNC_OFFSET(18702, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1060),
- NAME_FUNC_OFFSET(18724, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1061),
- NAME_FUNC_OFFSET(18748, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1062),
- NAME_FUNC_OFFSET(18768, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1063),
- NAME_FUNC_OFFSET(18789, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1064),
- NAME_FUNC_OFFSET(18820, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1065),
- NAME_FUNC_OFFSET(18851, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1066),
- NAME_FUNC_OFFSET(18884, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1067),
- NAME_FUNC_OFFSET(18912, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1068),
- NAME_FUNC_OFFSET(18943, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1069),
- NAME_FUNC_OFFSET(18969, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1070),
- NAME_FUNC_OFFSET(19000, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1071),
- NAME_FUNC_OFFSET(19028, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1072),
- NAME_FUNC_OFFSET(19051, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1073),
- NAME_FUNC_OFFSET(19076, glActiveProgramEXT, glActiveProgramEXT, NULL, 1074),
- NAME_FUNC_OFFSET(19095, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1075),
- NAME_FUNC_OFFSET(19120, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1076),
- NAME_FUNC_OFFSET(19142, glTextureBarrierNV, glTextureBarrierNV, NULL, 1077),
- NAME_FUNC_OFFSET(19161, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1078),
- NAME_FUNC_OFFSET(19175, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1079),
- NAME_FUNC_OFFSET(19197, glVDPAUInitNV, glVDPAUInitNV, NULL, 1080),
- NAME_FUNC_OFFSET(19211, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1081),
- NAME_FUNC_OFFSET(19230, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1082),
- NAME_FUNC_OFFSET(19251, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1083),
- NAME_FUNC_OFFSET(19282, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1084),
- NAME_FUNC_OFFSET(19312, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1085),
- NAME_FUNC_OFFSET(19335, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1086),
- NAME_FUNC_OFFSET(19358, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1087),
- NAME_FUNC_OFFSET(19385, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088),
- NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089),
- NAME_FUNC_OFFSET(19439, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090),
- NAME_FUNC_OFFSET(19470, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1091),
- NAME_FUNC_OFFSET(19509, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1092),
- NAME_FUNC_OFFSET(19538, glAlphaFuncx, glAlphaFuncx, NULL, 1093),
- NAME_FUNC_OFFSET(19551, glClearColorx, glClearColorx, NULL, 1094),
- NAME_FUNC_OFFSET(19565, glClearDepthx, glClearDepthx, NULL, 1095),
- NAME_FUNC_OFFSET(19579, glColor4x, glColor4x, NULL, 1096),
- NAME_FUNC_OFFSET(19589, glDepthRangex, glDepthRangex, NULL, 1097),
- NAME_FUNC_OFFSET(19603, glFogx, glFogx, NULL, 1098),
- NAME_FUNC_OFFSET(19610, glFogxv, glFogxv, NULL, 1099),
- NAME_FUNC_OFFSET(19618, glFrustumf, glFrustumf, NULL, 1100),
- NAME_FUNC_OFFSET(19629, glFrustumx, glFrustumx, NULL, 1101),
- NAME_FUNC_OFFSET(19640, glLightModelx, glLightModelx, NULL, 1102),
- NAME_FUNC_OFFSET(19654, glLightModelxv, glLightModelxv, NULL, 1103),
- NAME_FUNC_OFFSET(19669, glLightx, glLightx, NULL, 1104),
- NAME_FUNC_OFFSET(19678, glLightxv, glLightxv, NULL, 1105),
- NAME_FUNC_OFFSET(19688, glLineWidthx, glLineWidthx, NULL, 1106),
- NAME_FUNC_OFFSET(19701, glLoadMatrixx, glLoadMatrixx, NULL, 1107),
- NAME_FUNC_OFFSET(19715, glMaterialx, glMaterialx, NULL, 1108),
- NAME_FUNC_OFFSET(19727, glMaterialxv, glMaterialxv, NULL, 1109),
- NAME_FUNC_OFFSET(19740, glMultMatrixx, glMultMatrixx, NULL, 1110),
- NAME_FUNC_OFFSET(19754, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1111),
- NAME_FUNC_OFFSET(19772, glNormal3x, glNormal3x, NULL, 1112),
- NAME_FUNC_OFFSET(19783, glOrthof, glOrthof, NULL, 1113),
- NAME_FUNC_OFFSET(19792, glOrthox, glOrthox, NULL, 1114),
- NAME_FUNC_OFFSET(19801, glPointSizex, glPointSizex, NULL, 1115),
- NAME_FUNC_OFFSET(19814, glPolygonOffsetx, glPolygonOffsetx, NULL, 1116),
- NAME_FUNC_OFFSET(19831, glRotatex, glRotatex, NULL, 1117),
- NAME_FUNC_OFFSET(19841, glSampleCoveragex, glSampleCoveragex, NULL, 1118),
- NAME_FUNC_OFFSET(19859, glScalex, glScalex, NULL, 1119),
- NAME_FUNC_OFFSET(19868, glTexEnvx, glTexEnvx, NULL, 1120),
- NAME_FUNC_OFFSET(19878, glTexEnvxv, glTexEnvxv, NULL, 1121),
- NAME_FUNC_OFFSET(19889, glTexParameterx, glTexParameterx, NULL, 1122),
- NAME_FUNC_OFFSET(19905, glTranslatex, glTranslatex, NULL, 1123),
- NAME_FUNC_OFFSET(19918, glClipPlanef, glClipPlanef, NULL, 1124),
- NAME_FUNC_OFFSET(19931, glClipPlanex, glClipPlanex, NULL, 1125),
- NAME_FUNC_OFFSET(19944, glGetClipPlanef, glGetClipPlanef, NULL, 1126),
- NAME_FUNC_OFFSET(19960, glGetClipPlanex, glGetClipPlanex, NULL, 1127),
- NAME_FUNC_OFFSET(19976, glGetFixedv, glGetFixedv, NULL, 1128),
- NAME_FUNC_OFFSET(19988, glGetLightxv, glGetLightxv, NULL, 1129),
- NAME_FUNC_OFFSET(20001, glGetMaterialxv, glGetMaterialxv, NULL, 1130),
- NAME_FUNC_OFFSET(20017, glGetTexEnvxv, glGetTexEnvxv, NULL, 1131),
- NAME_FUNC_OFFSET(20031, glGetTexParameterxv, glGetTexParameterxv, NULL, 1132),
- NAME_FUNC_OFFSET(20051, glPointParameterx, glPointParameterx, NULL, 1133),
- NAME_FUNC_OFFSET(20069, glPointParameterxv, glPointParameterxv, NULL, 1134),
- NAME_FUNC_OFFSET(20088, glTexParameterxv, glTexParameterxv, NULL, 1135),
- NAME_FUNC_OFFSET(20105, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(20118, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(20132, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(20145, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(20159, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(20174, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(20191, glGetTexGeniv, glGetTexGeniv, NULL, 280),
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- NAME_FUNC_OFFSET(20226, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(20243, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(20259, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(20284, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(20304, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(20324, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(20347, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(20390, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(20407, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(20424, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(20439, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(20463, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(20482, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(20501, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(20517, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(20536, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(20555, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(20578, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(20594, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(20610, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(20637, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(20664, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(20684, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(20703, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(20722, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(20752, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(20782, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(20812, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(20842, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(20861, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(20884, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(20909, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(20934, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(20961, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(20989, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(21016, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(21044, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(21073, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(21102, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(21128, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(21159, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(21190, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(21214, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(21237, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(21255, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(21284, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(21313, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(21328, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(21354, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(21380, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(21395, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(21407, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(21427, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(21444, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(21460, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(21476, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(21495, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(21514, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(21537, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(21560, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(21579, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(21604, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(21625, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(21647, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(21665, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(21684, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(21705, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(21727, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(21748, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(21770, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(21791, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(21813, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(21831, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(21850, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(21871, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(21893, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(21914, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(21936, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(21957, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(21979, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(21997, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(22016, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(22037, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(22059, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(22080, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(22102, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(22123, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(22145, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(22163, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(22182, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(22203, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(22225, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(22246, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(22268, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(22294, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(22320, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(22346, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(22372, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(22401, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(22430, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(22459, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(22488, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(22515, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(22541, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(22567, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(22593, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(22619, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(22639, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(22662, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(22686, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(22709, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(22730, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(22745, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(22761, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(22782, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(22803, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(22824, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(22846, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(22868, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(22890, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(22913, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(22933, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(22954, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(22976, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(22999, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(23021, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(23044, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(23066, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(23089, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(23111, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(23134, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(23157, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(23181, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(23204, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(23228, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(23251, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(23275, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(23302, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(23319, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(23337, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(23355, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(23374, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(23391, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(23409, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(23427, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(23446, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(23463, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(23481, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(23499, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(23518, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(23535, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(23553, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(23571, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(23590, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(23607, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(23625, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(23643, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(23662, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(23679, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(23697, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(23715, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(23734, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(23751, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(23769, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(23787, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(23806, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(23823, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(23841, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(23859, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(23878, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(23894, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(23910, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(23926, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(23945, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(23964, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(23983, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(23997, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(24013, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(24029, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(24055, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(24078, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(24101, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(24123, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(24145, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(24168, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(24184, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(24198, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(24211, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(24226, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(24241, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(24258, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(24275, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(24299, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24326, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24353, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24380, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(24399, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(24429, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24446, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24463, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24479, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(24508, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(24529, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(24551, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(24574, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(24595, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(24619, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(24637, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(24655, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(24684, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(24712, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(24735, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(24758, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(24781, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(24798, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(24816, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(24839, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(24854, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(24870, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(24885, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(24901, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(24916, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(24932, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(24947, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(24963, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(24978, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(24994, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(25009, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(25025, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(25040, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(25056, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(25071, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(25087, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(25109, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(25131, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(25153, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(25175, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(25196, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(25216, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(25237, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(25257, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(25278, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(25298, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(25319, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(25339, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(25360, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(25380, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(25401, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(25421, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(25442, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(25464, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(25486, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(25508, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(25530, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(25553, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(25576, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(25599, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(25620, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(25640, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(25661, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(25682, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(25702, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(25723, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(25745, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(25767, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(25789, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(25814, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(25841, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(25869, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(25889, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(25910, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(25936, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(25952, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(25974, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(25994, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(26013, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(26038, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(26064, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(26088, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(26113, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(26137, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(26161, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(26186, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(26219, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(26238, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(26262, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(26287, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(26309, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(26330, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(26352, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(26383, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(26399, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(26416, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(26432, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(26449, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(26465, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(26482, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(26498, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(26515, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(26537, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(26560, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(26582, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(26604, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(26627, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(26650, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(26676, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(26702, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(26717, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(26741, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(26766, glMinSampleShading, glMinSampleShading, NULL, 620),
- NAME_FUNC_OFFSET(26788, glBindProgramARB, glBindProgramARB, NULL, 621),
- NAME_FUNC_OFFSET(26804, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(26823, glGenProgramsARB, glGenProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(26839, glIsProgramARB, glIsProgramARB, NULL, 630),
- NAME_FUNC_OFFSET(26853, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
- NAME_FUNC_OFFSET(26876, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
- NAME_FUNC_OFFSET(26900, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
- NAME_FUNC_OFFSET(26923, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
- NAME_FUNC_OFFSET(26947, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
- NAME_FUNC_OFFSET(26964, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
- NAME_FUNC_OFFSET(26982, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
- NAME_FUNC_OFFSET(26999, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
- NAME_FUNC_OFFSET(27017, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
- NAME_FUNC_OFFSET(27034, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
- NAME_FUNC_OFFSET(27052, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
- NAME_FUNC_OFFSET(27069, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
- NAME_FUNC_OFFSET(27087, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27112, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27134, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27161, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27185, glBindFramebuffer, glBindFramebuffer, NULL, 660),
- NAME_FUNC_OFFSET(27206, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
- NAME_FUNC_OFFSET(27228, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
- NAME_FUNC_OFFSET(27249, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27277, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27305, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27329, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27353, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27378, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27403, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27432, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27461, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
- NAME_FUNC_OFFSET(27487, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27513, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27539, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27565, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27591, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(27620, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(27649, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(27670, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(27691, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(27713, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(27735, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(27755, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(27775, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(27816, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(27857, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(27889, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(27921, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(27940, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(27959, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(27979, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(27999, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28024, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28049, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
- NAME_FUNC_OFFSET(28085, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(28113, glMapBufferRange, glMapBufferRange, NULL, 682),
- NAME_FUNC_OFFSET(28133, glBindVertexArray, glBindVertexArray, NULL, 683),
- NAME_FUNC_OFFSET(28154, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28180, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28204, glGenVertexArrays, glGenVertexArrays, NULL, 685),
- NAME_FUNC_OFFSET(28225, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28246, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28265, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(28286, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(28320, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(28346, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(28376, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(28398, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(28422, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(28447, glClearDepthf, glClearDepthf, NULL, 785),
- NAME_FUNC_OFFSET(28464, glDepthRangef, glDepthRangef, NULL, 786),
- NAME_FUNC_OFFSET(28481, glGetProgramBinary, glGetProgramBinary, NULL, 790),
- NAME_FUNC_OFFSET(28503, glProgramBinary, glProgramBinary, NULL, 791),
- NAME_FUNC_OFFSET(28522, glProgramParameteri, glProgramParameteri, NULL, 792),
- NAME_FUNC_OFFSET(28545, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(28561, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(28580, glDebugMessageCallback, glDebugMessageCallback, NULL, 926),
- NAME_FUNC_OFFSET(28606, glDebugMessageControl, glDebugMessageControl, NULL, 927),
- NAME_FUNC_OFFSET(28631, glDebugMessageInsert, glDebugMessageInsert, NULL, 928),
- NAME_FUNC_OFFSET(28655, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929),
- NAME_FUNC_OFFSET(28679, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936),
- NAME_FUNC_OFFSET(28698, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937),
- NAME_FUNC_OFFSET(28718, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938),
- NAME_FUNC_OFFSET(28738, glFogCoordfEXT, glFogCoordfEXT, NULL, 939),
- NAME_FUNC_OFFSET(28750, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940),
- NAME_FUNC_OFFSET(28763, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1043),
- NAME_FUNC_OFFSET(28781, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044),
- NAME_FUNC_OFFSET(28800, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045),
- NAME_FUNC_OFFSET(28818, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046),
- NAME_FUNC_OFFSET(28837, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047),
- NAME_FUNC_OFFSET(28856, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048),
- NAME_FUNC_OFFSET(28876, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049),
- NAME_FUNC_OFFSET(28894, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050),
- NAME_FUNC_OFFSET(28913, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051),
- NAME_FUNC_OFFSET(28932, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052),
- NAME_FUNC_OFFSET(28952, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(28970, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(28989, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(29008, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056),
- NAME_FUNC_OFFSET(29028, glAlphaFuncx, glAlphaFuncx, NULL, 1093),
- NAME_FUNC_OFFSET(29044, glClearColorx, glClearColorx, NULL, 1094),
- NAME_FUNC_OFFSET(29061, glClearDepthx, glClearDepthx, NULL, 1095),
- NAME_FUNC_OFFSET(29078, glColor4x, glColor4x, NULL, 1096),
- NAME_FUNC_OFFSET(29091, glDepthRangex, glDepthRangex, NULL, 1097),
- NAME_FUNC_OFFSET(29108, glFogx, glFogx, NULL, 1098),
- NAME_FUNC_OFFSET(29118, glFogxv, glFogxv, NULL, 1099),
- NAME_FUNC_OFFSET(29129, glFrustumf, glFrustumf, NULL, 1100),
- NAME_FUNC_OFFSET(29143, glFrustumx, glFrustumx, NULL, 1101),
- NAME_FUNC_OFFSET(29157, glLightModelx, glLightModelx, NULL, 1102),
- NAME_FUNC_OFFSET(29174, glLightModelxv, glLightModelxv, NULL, 1103),
- NAME_FUNC_OFFSET(29192, glLightx, glLightx, NULL, 1104),
- NAME_FUNC_OFFSET(29204, glLightxv, glLightxv, NULL, 1105),
- NAME_FUNC_OFFSET(29217, glLineWidthx, glLineWidthx, NULL, 1106),
- NAME_FUNC_OFFSET(29233, glLoadMatrixx, glLoadMatrixx, NULL, 1107),
- NAME_FUNC_OFFSET(29250, glMaterialx, glMaterialx, NULL, 1108),
- NAME_FUNC_OFFSET(29265, glMaterialxv, glMaterialxv, NULL, 1109),
- NAME_FUNC_OFFSET(29281, glMultMatrixx, glMultMatrixx, NULL, 1110),
- NAME_FUNC_OFFSET(29298, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1111),
- NAME_FUNC_OFFSET(29319, glNormal3x, glNormal3x, NULL, 1112),
- NAME_FUNC_OFFSET(29333, glOrthof, glOrthof, NULL, 1113),
- NAME_FUNC_OFFSET(29345, glOrthox, glOrthox, NULL, 1114),
- NAME_FUNC_OFFSET(29357, glPointSizex, glPointSizex, NULL, 1115),
- NAME_FUNC_OFFSET(29373, glPolygonOffsetx, glPolygonOffsetx, NULL, 1116),
- NAME_FUNC_OFFSET(29393, glRotatex, glRotatex, NULL, 1117),
- NAME_FUNC_OFFSET(29406, glSampleCoveragex, glSampleCoveragex, NULL, 1118),
- NAME_FUNC_OFFSET(29427, glScalex, glScalex, NULL, 1119),
- NAME_FUNC_OFFSET(29439, glTexEnvx, glTexEnvx, NULL, 1120),
- NAME_FUNC_OFFSET(29452, glTexEnvxv, glTexEnvxv, NULL, 1121),
- NAME_FUNC_OFFSET(29466, glTexParameterx, glTexParameterx, NULL, 1122),
- NAME_FUNC_OFFSET(29485, glTranslatex, glTranslatex, NULL, 1123),
- NAME_FUNC_OFFSET(29501, glClipPlanef, glClipPlanef, NULL, 1124),
- NAME_FUNC_OFFSET(29517, glClipPlanex, glClipPlanex, NULL, 1125),
- NAME_FUNC_OFFSET(29533, glGetClipPlanef, glGetClipPlanef, NULL, 1126),
- NAME_FUNC_OFFSET(29552, glGetClipPlanex, glGetClipPlanex, NULL, 1127),
- NAME_FUNC_OFFSET(29571, glGetFixedv, glGetFixedv, NULL, 1128),
- NAME_FUNC_OFFSET(29586, glGetLightxv, glGetLightxv, NULL, 1129),
- NAME_FUNC_OFFSET(29602, glGetMaterialxv, glGetMaterialxv, NULL, 1130),
- NAME_FUNC_OFFSET(29621, glGetTexEnvxv, glGetTexEnvxv, NULL, 1131),
- NAME_FUNC_OFFSET(29638, glGetTexParameterxv, glGetTexParameterxv, NULL, 1132),
- NAME_FUNC_OFFSET(29661, glPointParameterx, glPointParameterx, NULL, 1133),
- NAME_FUNC_OFFSET(29682, glPointParameterxv, glPointParameterxv, NULL, 1134),
- NAME_FUNC_OFFSET(29704, glTexParameterxv, glTexParameterxv, NULL, 1135),
+ NAME_FUNC_OFFSET(14365, glBindBuffersBase, glBindBuffersBase, NULL, 855),
+ NAME_FUNC_OFFSET(14383, glBindBuffersRange, glBindBuffersRange, NULL, 856),
+ NAME_FUNC_OFFSET(14402, glBindImageTextures, glBindImageTextures, NULL, 857),
+ NAME_FUNC_OFFSET(14422, glBindSamplers, glBindSamplers, NULL, 858),
+ NAME_FUNC_OFFSET(14437, glBindTextures, glBindTextures, NULL, 859),
+ NAME_FUNC_OFFSET(14452, glBindVertexBuffers, glBindVertexBuffers, NULL, 860),
+ NAME_FUNC_OFFSET(14472, glInvalidateBufferData, glInvalidateBufferData, NULL, 861),
+ NAME_FUNC_OFFSET(14495, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 862),
+ NAME_FUNC_OFFSET(14521, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 863),
+ NAME_FUNC_OFFSET(14545, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 864),
+ NAME_FUNC_OFFSET(14572, glInvalidateTexImage, glInvalidateTexImage, NULL, 865),
+ NAME_FUNC_OFFSET(14593, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 866),
+ NAME_FUNC_OFFSET(14617, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 867),
+ NAME_FUNC_OFFSET(14636, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
+ NAME_FUNC_OFFSET(14650, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(14665, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
+ NAME_FUNC_OFFSET(14679, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(14694, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(14708, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(14723, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(14737, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
+ NAME_FUNC_OFFSET(14752, glPointSizePointerOES, glPointSizePointerOES, NULL, 876),
+ NAME_FUNC_OFFSET(14774, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(14792, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(14809, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(14829, glColorPointerEXT, glColorPointerEXT, NULL, 880),
+ NAME_FUNC_OFFSET(14847, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 881),
+ NAME_FUNC_OFFSET(14868, glIndexPointerEXT, glIndexPointerEXT, NULL, 882),
+ NAME_FUNC_OFFSET(14886, glNormalPointerEXT, glNormalPointerEXT, NULL, 883),
+ NAME_FUNC_OFFSET(14905, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 884),
+ NAME_FUNC_OFFSET(14926, glVertexPointerEXT, glVertexPointerEXT, NULL, 885),
+ NAME_FUNC_OFFSET(14945, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+ NAME_FUNC_OFFSET(14969, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(14991, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(15013, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(15036, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(15061, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(15083, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(15111, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(15134, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
+ NAME_FUNC_OFFSET(15154, glLockArraysEXT, glLockArraysEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15170, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(15189, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(15209, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
+ NAME_FUNC_OFFSET(15228, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
+ NAME_FUNC_OFFSET(15248, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
+ NAME_FUNC_OFFSET(15268, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
+ NAME_FUNC_OFFSET(15289, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(15308, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(15328, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
+ NAME_FUNC_OFFSET(15347, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
+ NAME_FUNC_OFFSET(15367, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
+ NAME_FUNC_OFFSET(15387, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
+ NAME_FUNC_OFFSET(15408, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
+ NAME_FUNC_OFFSET(15427, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
+ NAME_FUNC_OFFSET(15447, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
+ NAME_FUNC_OFFSET(15466, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
+ NAME_FUNC_OFFSET(15486, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(15506, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(15527, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
+ NAME_FUNC_OFFSET(15546, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
+ NAME_FUNC_OFFSET(15566, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
+ NAME_FUNC_OFFSET(15585, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
+ NAME_FUNC_OFFSET(15605, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
+ NAME_FUNC_OFFSET(15625, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
+ NAME_FUNC_OFFSET(15646, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
+ NAME_FUNC_OFFSET(15672, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
+ NAME_FUNC_OFFSET(15700, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(15728, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(15754, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(15782, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(15810, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
+ NAME_FUNC_OFFSET(15836, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
+ NAME_FUNC_OFFSET(15864, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
+ NAME_FUNC_OFFSET(15892, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 929),
+ NAME_FUNC_OFFSET(15910, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
+ NAME_FUNC_OFFSET(15929, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
+ NAME_FUNC_OFFSET(15955, glDebugMessageCallback, glDebugMessageCallback, NULL, 932),
+ NAME_FUNC_OFFSET(15978, glDebugMessageControl, glDebugMessageControl, NULL, 933),
+ NAME_FUNC_OFFSET(16000, glDebugMessageInsert, glDebugMessageInsert, NULL, 934),
+ NAME_FUNC_OFFSET(16021, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935),
+ NAME_FUNC_OFFSET(16042, glGetObjectLabel, glGetObjectLabel, NULL, 936),
+ NAME_FUNC_OFFSET(16059, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 937),
+ NAME_FUNC_OFFSET(16079, glObjectLabel, glObjectLabel, NULL, 938),
+ NAME_FUNC_OFFSET(16093, glObjectPtrLabel, glObjectPtrLabel, NULL, 939),
+ NAME_FUNC_OFFSET(16110, glPopDebugGroup, glPopDebugGroup, NULL, 940),
+ NAME_FUNC_OFFSET(16126, glPushDebugGroup, glPushDebugGroup, NULL, 941),
+ NAME_FUNC_OFFSET(16143, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942),
+ NAME_FUNC_OFFSET(16165, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(16188, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944),
+ NAME_FUNC_OFFSET(16211, glFogCoordfEXT, glFogCoordfEXT, NULL, 945),
+ NAME_FUNC_OFFSET(16226, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946),
+ NAME_FUNC_OFFSET(16242, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 947),
+ NAME_FUNC_OFFSET(16262, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 948),
+ NAME_FUNC_OFFSET(16280, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 949),
+ NAME_FUNC_OFFSET(16299, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 950),
+ NAME_FUNC_OFFSET(16317, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 951),
+ NAME_FUNC_OFFSET(16336, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 952),
+ NAME_FUNC_OFFSET(16354, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 953),
+ NAME_FUNC_OFFSET(16373, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 954),
+ NAME_FUNC_OFFSET(16391, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 955),
+ NAME_FUNC_OFFSET(16410, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
+ NAME_FUNC_OFFSET(16435, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
+ NAME_FUNC_OFFSET(16462, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 958),
+ NAME_FUNC_OFFSET(16486, glExecuteProgramNV, glExecuteProgramNV, NULL, 959),
+ NAME_FUNC_OFFSET(16505, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 960),
+ NAME_FUNC_OFFSET(16531, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 961),
+ NAME_FUNC_OFFSET(16557, glGetProgramStringNV, glGetProgramStringNV, NULL, 962),
+ NAME_FUNC_OFFSET(16578, glGetProgramivNV, glGetProgramivNV, NULL, 963),
+ NAME_FUNC_OFFSET(16595, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 964),
+ NAME_FUNC_OFFSET(16616, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 965),
+ NAME_FUNC_OFFSET(16638, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 966),
+ NAME_FUNC_OFFSET(16660, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 967),
+ NAME_FUNC_OFFSET(16682, glLoadProgramNV, glLoadProgramNV, NULL, 968),
+ NAME_FUNC_OFFSET(16698, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 969),
+ NAME_FUNC_OFFSET(16723, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 970),
+ NAME_FUNC_OFFSET(16748, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 971),
+ NAME_FUNC_OFFSET(16776, glTrackMatrixNV, glTrackMatrixNV, NULL, 972),
+ NAME_FUNC_OFFSET(16792, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 973),
+ NAME_FUNC_OFFSET(16811, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 974),
+ NAME_FUNC_OFFSET(16831, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 975),
+ NAME_FUNC_OFFSET(16850, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 976),
+ NAME_FUNC_OFFSET(16870, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 977),
+ NAME_FUNC_OFFSET(16889, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 978),
+ NAME_FUNC_OFFSET(16909, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 979),
+ NAME_FUNC_OFFSET(16928, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 980),
+ NAME_FUNC_OFFSET(16948, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 981),
+ NAME_FUNC_OFFSET(16967, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 982),
+ NAME_FUNC_OFFSET(16987, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 983),
+ NAME_FUNC_OFFSET(17006, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 984),
+ NAME_FUNC_OFFSET(17026, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 985),
+ NAME_FUNC_OFFSET(17045, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 986),
+ NAME_FUNC_OFFSET(17065, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 987),
+ NAME_FUNC_OFFSET(17084, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 988),
+ NAME_FUNC_OFFSET(17104, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 989),
+ NAME_FUNC_OFFSET(17123, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 990),
+ NAME_FUNC_OFFSET(17143, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 991),
+ NAME_FUNC_OFFSET(17162, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 992),
+ NAME_FUNC_OFFSET(17182, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 993),
+ NAME_FUNC_OFFSET(17201, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 994),
+ NAME_FUNC_OFFSET(17221, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 995),
+ NAME_FUNC_OFFSET(17240, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 996),
+ NAME_FUNC_OFFSET(17260, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 997),
+ NAME_FUNC_OFFSET(17280, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 998),
+ NAME_FUNC_OFFSET(17301, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 999),
+ NAME_FUNC_OFFSET(17325, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1000),
+ NAME_FUNC_OFFSET(17346, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1001),
+ NAME_FUNC_OFFSET(17367, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1002),
+ NAME_FUNC_OFFSET(17388, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1003),
+ NAME_FUNC_OFFSET(17409, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1004),
+ NAME_FUNC_OFFSET(17430, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1005),
+ NAME_FUNC_OFFSET(17451, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1006),
+ NAME_FUNC_OFFSET(17472, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1007),
+ NAME_FUNC_OFFSET(17493, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1008),
+ NAME_FUNC_OFFSET(17514, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1009),
+ NAME_FUNC_OFFSET(17535, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1010),
+ NAME_FUNC_OFFSET(17556, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1011),
+ NAME_FUNC_OFFSET(17577, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1012),
+ NAME_FUNC_OFFSET(17599, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1013),
+ NAME_FUNC_OFFSET(17626, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1014),
+ NAME_FUNC_OFFSET(17653, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1015),
+ NAME_FUNC_OFFSET(17677, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1016),
+ NAME_FUNC_OFFSET(17701, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1017),
+ NAME_FUNC_OFFSET(17723, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1018),
+ NAME_FUNC_OFFSET(17745, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1019),
+ NAME_FUNC_OFFSET(17767, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1020),
+ NAME_FUNC_OFFSET(17792, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1021),
+ NAME_FUNC_OFFSET(17816, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1022),
+ NAME_FUNC_OFFSET(17838, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1023),
+ NAME_FUNC_OFFSET(17860, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1024),
+ NAME_FUNC_OFFSET(17882, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1025),
+ NAME_FUNC_OFFSET(17908, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1026),
+ NAME_FUNC_OFFSET(17931, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1027),
+ NAME_FUNC_OFFSET(17955, glPassTexCoordATI, glPassTexCoordATI, NULL, 1028),
+ NAME_FUNC_OFFSET(17973, glSampleMapATI, glSampleMapATI, NULL, 1029),
+ NAME_FUNC_OFFSET(17988, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1030),
+ NAME_FUNC_OFFSET(18019, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
+ NAME_FUNC_OFFSET(18042, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(18065, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(18088, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1034),
+ NAME_FUNC_OFFSET(18119, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1035),
+ NAME_FUNC_OFFSET(18150, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1036),
+ NAME_FUNC_OFFSET(18178, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1037),
+ NAME_FUNC_OFFSET(18207, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1038),
+ NAME_FUNC_OFFSET(18235, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1039),
+ NAME_FUNC_OFFSET(18264, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1040),
+ NAME_FUNC_OFFSET(18285, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(18302, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(18329, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(18346, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1045),
+ NAME_FUNC_OFFSET(18367, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1046),
+ NAME_FUNC_OFFSET(18389, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(18413, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
+ NAME_FUNC_OFFSET(18443, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049),
+ NAME_FUNC_OFFSET(18464, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050),
+ NAME_FUNC_OFFSET(18486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051),
+ NAME_FUNC_OFFSET(18507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(18529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(18551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(18574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(18595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(18617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057),
+ NAME_FUNC_OFFSET(18639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058),
+ NAME_FUNC_OFFSET(18662, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059),
+ NAME_FUNC_OFFSET(18683, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060),
+ NAME_FUNC_OFFSET(18705, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061),
+ NAME_FUNC_OFFSET(18727, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062),
+ NAME_FUNC_OFFSET(18750, glClearColorIiEXT, glClearColorIiEXT, NULL, 1063),
+ NAME_FUNC_OFFSET(18768, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1064),
+ NAME_FUNC_OFFSET(18787, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1065),
+ NAME_FUNC_OFFSET(18809, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1066),
+ NAME_FUNC_OFFSET(18831, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1067),
+ NAME_FUNC_OFFSET(18855, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1068),
+ NAME_FUNC_OFFSET(18875, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1069),
+ NAME_FUNC_OFFSET(18896, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1070),
+ NAME_FUNC_OFFSET(18927, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1071),
+ NAME_FUNC_OFFSET(18958, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1072),
+ NAME_FUNC_OFFSET(18991, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1073),
+ NAME_FUNC_OFFSET(19019, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1074),
+ NAME_FUNC_OFFSET(19050, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1075),
+ NAME_FUNC_OFFSET(19076, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1076),
+ NAME_FUNC_OFFSET(19107, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1077),
+ NAME_FUNC_OFFSET(19135, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1078),
+ NAME_FUNC_OFFSET(19158, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1079),
+ NAME_FUNC_OFFSET(19183, glActiveProgramEXT, glActiveProgramEXT, NULL, 1080),
+ NAME_FUNC_OFFSET(19202, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1081),
+ NAME_FUNC_OFFSET(19227, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1082),
+ NAME_FUNC_OFFSET(19249, glTextureBarrierNV, glTextureBarrierNV, NULL, 1083),
+ NAME_FUNC_OFFSET(19268, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1084),
+ NAME_FUNC_OFFSET(19282, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1085),
+ NAME_FUNC_OFFSET(19304, glVDPAUInitNV, glVDPAUInitNV, NULL, 1086),
+ NAME_FUNC_OFFSET(19318, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1087),
+ NAME_FUNC_OFFSET(19337, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1088),
+ NAME_FUNC_OFFSET(19358, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1089),
+ NAME_FUNC_OFFSET(19389, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1090),
+ NAME_FUNC_OFFSET(19419, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1091),
+ NAME_FUNC_OFFSET(19442, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1092),
+ NAME_FUNC_OFFSET(19465, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1093),
+ NAME_FUNC_OFFSET(19492, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094),
+ NAME_FUNC_OFFSET(19514, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095),
+ NAME_FUNC_OFFSET(19537, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096),
+ NAME_FUNC_OFFSET(19560, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097),
+ NAME_FUNC_OFFSET(19580, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
+ NAME_FUNC_OFFSET(19607, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
+ NAME_FUNC_OFFSET(19633, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
+ NAME_FUNC_OFFSET(19659, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
+ NAME_FUNC_OFFSET(19683, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
+ NAME_FUNC_OFFSET(19711, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
+ NAME_FUNC_OFFSET(19735, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
+ NAME_FUNC_OFFSET(19760, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
+ NAME_FUNC_OFFSET(19789, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
+ NAME_FUNC_OFFSET(19820, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1107),
+ NAME_FUNC_OFFSET(19859, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1108),
+ NAME_FUNC_OFFSET(19888, glAlphaFuncx, glAlphaFuncx, NULL, 1109),
+ NAME_FUNC_OFFSET(19901, glClearColorx, glClearColorx, NULL, 1110),
+ NAME_FUNC_OFFSET(19915, glClearDepthx, glClearDepthx, NULL, 1111),
+ NAME_FUNC_OFFSET(19929, glColor4x, glColor4x, NULL, 1112),
+ NAME_FUNC_OFFSET(19939, glDepthRangex, glDepthRangex, NULL, 1113),
+ NAME_FUNC_OFFSET(19953, glFogx, glFogx, NULL, 1114),
+ NAME_FUNC_OFFSET(19960, glFogxv, glFogxv, NULL, 1115),
+ NAME_FUNC_OFFSET(19968, glFrustumf, glFrustumf, NULL, 1116),
+ NAME_FUNC_OFFSET(19979, glFrustumx, glFrustumx, NULL, 1117),
+ NAME_FUNC_OFFSET(19990, glLightModelx, glLightModelx, NULL, 1118),
+ NAME_FUNC_OFFSET(20004, glLightModelxv, glLightModelxv, NULL, 1119),
+ NAME_FUNC_OFFSET(20019, glLightx, glLightx, NULL, 1120),
+ NAME_FUNC_OFFSET(20028, glLightxv, glLightxv, NULL, 1121),
+ NAME_FUNC_OFFSET(20038, glLineWidthx, glLineWidthx, NULL, 1122),
+ NAME_FUNC_OFFSET(20051, glLoadMatrixx, glLoadMatrixx, NULL, 1123),
+ NAME_FUNC_OFFSET(20065, glMaterialx, glMaterialx, NULL, 1124),
+ NAME_FUNC_OFFSET(20077, glMaterialxv, glMaterialxv, NULL, 1125),
+ NAME_FUNC_OFFSET(20090, glMultMatrixx, glMultMatrixx, NULL, 1126),
+ NAME_FUNC_OFFSET(20104, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127),
+ NAME_FUNC_OFFSET(20122, glNormal3x, glNormal3x, NULL, 1128),
+ NAME_FUNC_OFFSET(20133, glOrthof, glOrthof, NULL, 1129),
+ NAME_FUNC_OFFSET(20142, glOrthox, glOrthox, NULL, 1130),
+ NAME_FUNC_OFFSET(20151, glPointSizex, glPointSizex, NULL, 1131),
+ NAME_FUNC_OFFSET(20164, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132),
+ NAME_FUNC_OFFSET(20181, glRotatex, glRotatex, NULL, 1133),
+ NAME_FUNC_OFFSET(20191, glSampleCoveragex, glSampleCoveragex, NULL, 1134),
+ NAME_FUNC_OFFSET(20209, glScalex, glScalex, NULL, 1135),
+ NAME_FUNC_OFFSET(20218, glTexEnvx, glTexEnvx, NULL, 1136),
+ NAME_FUNC_OFFSET(20228, glTexEnvxv, glTexEnvxv, NULL, 1137),
+ NAME_FUNC_OFFSET(20239, glTexParameterx, glTexParameterx, NULL, 1138),
+ NAME_FUNC_OFFSET(20255, glTranslatex, glTranslatex, NULL, 1139),
+ NAME_FUNC_OFFSET(20268, glClipPlanef, glClipPlanef, NULL, 1140),
+ NAME_FUNC_OFFSET(20281, glClipPlanex, glClipPlanex, NULL, 1141),
+ NAME_FUNC_OFFSET(20294, glGetClipPlanef, glGetClipPlanef, NULL, 1142),
+ NAME_FUNC_OFFSET(20310, glGetClipPlanex, glGetClipPlanex, NULL, 1143),
+ NAME_FUNC_OFFSET(20326, glGetFixedv, glGetFixedv, NULL, 1144),
+ NAME_FUNC_OFFSET(20338, glGetLightxv, glGetLightxv, NULL, 1145),
+ NAME_FUNC_OFFSET(20351, glGetMaterialxv, glGetMaterialxv, NULL, 1146),
+ NAME_FUNC_OFFSET(20367, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147),
+ NAME_FUNC_OFFSET(20381, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148),
+ NAME_FUNC_OFFSET(20401, glPointParameterx, glPointParameterx, NULL, 1149),
+ NAME_FUNC_OFFSET(20419, glPointParameterxv, glPointParameterxv, NULL, 1150),
+ NAME_FUNC_OFFSET(20438, glTexParameterxv, glTexParameterxv, NULL, 1151),
+ NAME_FUNC_OFFSET(20455, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(20468, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(20482, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(20495, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(20509, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(20524, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(20541, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(20558, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(20576, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(20593, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(20609, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(20634, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(20654, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(20674, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(20697, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(20720, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(20740, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(20757, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(20774, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(20789, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(20813, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(20832, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(20851, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(20867, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(20886, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(20905, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(20928, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(20944, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(20960, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(20987, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(21014, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(21034, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(21053, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(21072, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(21102, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(21132, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(21162, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(21192, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(21211, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(21234, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(21259, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(21284, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(21311, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(21339, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(21366, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(21394, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(21423, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(21452, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(21478, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(21509, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(21540, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(21564, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(21587, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(21605, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(21634, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(21663, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(21678, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(21704, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(21730, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(21745, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(21757, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(21777, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(21794, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(21810, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(21826, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21845, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21864, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21887, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21910, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(21929, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(21954, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(21975, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(21997, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(22015, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(22034, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(22055, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(22077, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(22098, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(22120, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(22141, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(22163, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(22181, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(22200, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(22221, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(22243, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(22264, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(22286, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(22307, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(22329, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(22347, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(22366, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(22387, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(22409, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(22430, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(22452, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(22473, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(22495, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(22513, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(22532, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(22553, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(22575, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(22596, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(22618, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(22644, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(22670, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22696, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22722, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(22751, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(22780, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22809, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(22865, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(22891, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(22917, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(22943, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(22969, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(22989, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23012, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23036, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23059, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(23080, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(23095, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(23111, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(23132, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23153, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23174, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23196, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23218, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23240, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23263, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(23283, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(23304, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(23326, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(23349, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(23371, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(23394, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(23416, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(23439, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(23461, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(23484, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(23507, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(23531, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(23554, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(23578, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(23601, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(23625, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(23652, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23669, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23687, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23705, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23724, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23741, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23759, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23777, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23796, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23813, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23831, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23849, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23868, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23885, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23903, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23921, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23940, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(23957, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(23975, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(23993, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(24012, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(24029, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(24047, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(24065, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(24084, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(24101, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(24119, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(24137, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(24156, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(24173, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(24191, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(24209, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(24228, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(24244, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(24260, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(24276, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(24295, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(24314, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(24333, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(24347, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(24363, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(24379, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(24405, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24428, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24451, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(24473, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(24495, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(24518, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(24534, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(24548, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(24561, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24576, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24591, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24608, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24625, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(24649, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24676, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24703, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24730, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(24749, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(24779, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24796, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24813, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24829, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(24858, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(24879, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(24901, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(24924, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(24945, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(24969, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(24987, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(25005, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(25034, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(25062, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(25085, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(25108, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(25131, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(25148, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(25166, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(25189, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(25204, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(25220, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(25235, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(25251, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(25266, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(25282, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(25297, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(25313, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(25328, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(25344, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(25359, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(25375, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(25390, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(25406, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(25421, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(25437, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(25459, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(25481, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(25503, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(25525, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(25546, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(25566, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(25587, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(25607, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(25628, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(25648, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(25669, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(25689, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(25710, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(25730, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(25751, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(25771, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(25792, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(25814, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(25836, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(25858, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(25880, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(25903, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(25926, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(25949, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(25970, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(25990, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(26011, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(26032, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(26052, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(26073, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(26095, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(26117, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(26139, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(26164, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(26191, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(26219, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(26239, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(26260, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(26286, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(26302, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(26324, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(26344, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(26363, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(26388, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(26414, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(26438, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(26463, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(26487, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(26511, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(26536, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(26569, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(26588, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(26612, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(26637, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(26659, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(26680, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(26702, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(26733, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(26749, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(26766, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(26782, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(26799, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(26815, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(26832, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(26848, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(26865, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(26887, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(26910, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(26932, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(26954, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(26977, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(27000, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(27026, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(27052, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(27067, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(27091, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(27116, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(27138, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(27154, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(27173, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(27189, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(27203, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(27226, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(27250, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(27273, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(27297, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(27314, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(27332, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(27349, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(27367, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(27384, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(27402, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(27419, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(27437, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27462, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27511, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27535, glBindFramebuffer, glBindFramebuffer, NULL, 660),
+ NAME_FUNC_OFFSET(27556, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
+ NAME_FUNC_OFFSET(27578, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(27599, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(27627, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(27655, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(27679, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(27703, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(27728, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(27753, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(27782, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(27811, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(27837, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27863, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27889, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27915, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27941, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(27970, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(27999, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(28020, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(28041, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(28063, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(28085, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(28105, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(28125, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(28166, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(28207, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(28239, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(28271, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(28290, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(28309, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(28329, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(28349, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28374, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28399, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(28435, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(28463, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(28483, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(28504, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28530, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28554, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(28575, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28596, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28615, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(28636, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(28670, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(28696, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(28726, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(28748, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(28772, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(28797, glClearDepthf, glClearDepthf, NULL, 785),
+ NAME_FUNC_OFFSET(28814, glDepthRangef, glDepthRangef, NULL, 786),
+ NAME_FUNC_OFFSET(28831, glGetProgramBinary, glGetProgramBinary, NULL, 790),
+ NAME_FUNC_OFFSET(28853, glProgramBinary, glProgramBinary, NULL, 791),
+ NAME_FUNC_OFFSET(28872, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(28895, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(28918, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(28934, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(28953, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(28978, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(29003, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(29029, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(29057, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(29082, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(29113, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(29139, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
+ NAME_FUNC_OFFSET(29162, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(29184, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(29207, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
+ NAME_FUNC_OFFSET(29229, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
+ NAME_FUNC_OFFSET(29252, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
+ NAME_FUNC_OFFSET(29275, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
+ NAME_FUNC_OFFSET(29299, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(29321, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(29344, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
+ NAME_FUNC_OFFSET(29366, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
+ NAME_FUNC_OFFSET(29389, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
+ NAME_FUNC_OFFSET(29412, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
+ NAME_FUNC_OFFSET(29436, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
+ NAME_FUNC_OFFSET(29458, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
+ NAME_FUNC_OFFSET(29481, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
+ NAME_FUNC_OFFSET(29503, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
+ NAME_FUNC_OFFSET(29526, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(29549, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(29573, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
+ NAME_FUNC_OFFSET(29595, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
+ NAME_FUNC_OFFSET(29618, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
+ NAME_FUNC_OFFSET(29640, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
+ NAME_FUNC_OFFSET(29663, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
+ NAME_FUNC_OFFSET(29686, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
+ NAME_FUNC_OFFSET(29710, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
+ NAME_FUNC_OFFSET(29739, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
+ NAME_FUNC_OFFSET(29770, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(29801, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(29830, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(29861, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(29892, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
+ NAME_FUNC_OFFSET(29921, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
+ NAME_FUNC_OFFSET(29952, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
+ NAME_FUNC_OFFSET(29983, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
+ NAME_FUNC_OFFSET(30005, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
+ NAME_FUNC_OFFSET(30034, glDebugMessageCallback, glDebugMessageCallback, NULL, 932),
+ NAME_FUNC_OFFSET(30060, glDebugMessageControl, glDebugMessageControl, NULL, 933),
+ NAME_FUNC_OFFSET(30085, glDebugMessageInsert, glDebugMessageInsert, NULL, 934),
+ NAME_FUNC_OFFSET(30109, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935),
+ NAME_FUNC_OFFSET(30133, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942),
+ NAME_FUNC_OFFSET(30152, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(30172, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944),
+ NAME_FUNC_OFFSET(30192, glFogCoordfEXT, glFogCoordfEXT, NULL, 945),
+ NAME_FUNC_OFFSET(30204, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946),
+ NAME_FUNC_OFFSET(30217, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049),
+ NAME_FUNC_OFFSET(30235, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050),
+ NAME_FUNC_OFFSET(30254, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051),
+ NAME_FUNC_OFFSET(30272, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(30291, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(30310, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(30330, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(30348, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(30367, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057),
+ NAME_FUNC_OFFSET(30386, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058),
+ NAME_FUNC_OFFSET(30406, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059),
+ NAME_FUNC_OFFSET(30424, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060),
+ NAME_FUNC_OFFSET(30443, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061),
+ NAME_FUNC_OFFSET(30462, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062),
+ NAME_FUNC_OFFSET(30482, glAlphaFuncx, glAlphaFuncx, NULL, 1109),
+ NAME_FUNC_OFFSET(30498, glClearColorx, glClearColorx, NULL, 1110),
+ NAME_FUNC_OFFSET(30515, glClearDepthx, glClearDepthx, NULL, 1111),
+ NAME_FUNC_OFFSET(30532, glColor4x, glColor4x, NULL, 1112),
+ NAME_FUNC_OFFSET(30545, glDepthRangex, glDepthRangex, NULL, 1113),
+ NAME_FUNC_OFFSET(30562, glFogx, glFogx, NULL, 1114),
+ NAME_FUNC_OFFSET(30572, glFogxv, glFogxv, NULL, 1115),
+ NAME_FUNC_OFFSET(30583, glFrustumf, glFrustumf, NULL, 1116),
+ NAME_FUNC_OFFSET(30597, glFrustumx, glFrustumx, NULL, 1117),
+ NAME_FUNC_OFFSET(30611, glLightModelx, glLightModelx, NULL, 1118),
+ NAME_FUNC_OFFSET(30628, glLightModelxv, glLightModelxv, NULL, 1119),
+ NAME_FUNC_OFFSET(30646, glLightx, glLightx, NULL, 1120),
+ NAME_FUNC_OFFSET(30658, glLightxv, glLightxv, NULL, 1121),
+ NAME_FUNC_OFFSET(30671, glLineWidthx, glLineWidthx, NULL, 1122),
+ NAME_FUNC_OFFSET(30687, glLoadMatrixx, glLoadMatrixx, NULL, 1123),
+ NAME_FUNC_OFFSET(30704, glMaterialx, glMaterialx, NULL, 1124),
+ NAME_FUNC_OFFSET(30719, glMaterialxv, glMaterialxv, NULL, 1125),
+ NAME_FUNC_OFFSET(30735, glMultMatrixx, glMultMatrixx, NULL, 1126),
+ NAME_FUNC_OFFSET(30752, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127),
+ NAME_FUNC_OFFSET(30773, glNormal3x, glNormal3x, NULL, 1128),
+ NAME_FUNC_OFFSET(30787, glOrthof, glOrthof, NULL, 1129),
+ NAME_FUNC_OFFSET(30799, glOrthox, glOrthox, NULL, 1130),
+ NAME_FUNC_OFFSET(30811, glPointSizex, glPointSizex, NULL, 1131),
+ NAME_FUNC_OFFSET(30827, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132),
+ NAME_FUNC_OFFSET(30847, glRotatex, glRotatex, NULL, 1133),
+ NAME_FUNC_OFFSET(30860, glSampleCoveragex, glSampleCoveragex, NULL, 1134),
+ NAME_FUNC_OFFSET(30881, glScalex, glScalex, NULL, 1135),
+ NAME_FUNC_OFFSET(30893, glTexEnvx, glTexEnvx, NULL, 1136),
+ NAME_FUNC_OFFSET(30906, glTexEnvxv, glTexEnvxv, NULL, 1137),
+ NAME_FUNC_OFFSET(30920, glTexParameterx, glTexParameterx, NULL, 1138),
+ NAME_FUNC_OFFSET(30939, glTranslatex, glTranslatex, NULL, 1139),
+ NAME_FUNC_OFFSET(30955, glClipPlanef, glClipPlanef, NULL, 1140),
+ NAME_FUNC_OFFSET(30971, glClipPlanex, glClipPlanex, NULL, 1141),
+ NAME_FUNC_OFFSET(30987, glGetClipPlanef, glGetClipPlanef, NULL, 1142),
+ NAME_FUNC_OFFSET(31006, glGetClipPlanex, glGetClipPlanex, NULL, 1143),
+ NAME_FUNC_OFFSET(31025, glGetFixedv, glGetFixedv, NULL, 1144),
+ NAME_FUNC_OFFSET(31040, glGetLightxv, glGetLightxv, NULL, 1145),
+ NAME_FUNC_OFFSET(31056, glGetMaterialxv, glGetMaterialxv, NULL, 1146),
+ NAME_FUNC_OFFSET(31075, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147),
+ NAME_FUNC_OFFSET(31092, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148),
+ NAME_FUNC_OFFSET(31115, glPointParameterx, glPointParameterx, NULL, 1149),
+ NAME_FUNC_OFFSET(31136, glPointParameterxv, glPointParameterxv, NULL, 1150),
+ NAME_FUNC_OFFSET(31158, glTexParameterxv, glTexParameterxv, NULL, 1151),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index 103914c97..8a636c37c 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -36,208 +36,44 @@ extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
@@ -246,390 +82,578 @@ extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
@@ -638,14 +662,6 @@ extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
@@ -656,399 +672,383 @@ extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLby
extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c
index 1c054d3a9..594b9d212 100644
--- a/xorg-server/glx/indirect_table.c
+++ b/xorg-server/glx/indirect_table.c
@@ -1518,14 +1518,14 @@ static const void *VendorPriv_function_table[104][2] = {
/* [ 21] = 1029 */ {NULL, NULL},
/* [ 22] = 1030 */ {NULL, NULL},
/* [ 23] = 1031 */ {NULL, NULL},
- /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
+ /* [ 24] = 1296 */ {__glXDisp_GetProgramParameterfvNV, __glXDispSwap_GetProgramParameterfvNV},
/* [ 25] = 1297 */ {__glXDisp_GetProgramParameterdvNV, __glXDispSwap_GetProgramParameterdvNV},
/* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
/* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
/* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
/* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdv, __glXDispSwap_GetVertexAttribdv},
- /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
- /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
+ /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfv, __glXDispSwap_GetVertexAttribfv},
+ /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribiv, __glXDispSwap_GetVertexAttribiv},
/* [ 32] = 1304 */ {__glXDisp_IsProgramARB, __glXDispSwap_IsProgramARB},
/* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
/* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
diff --git a/xorg-server/glx/remap_helper.h b/xorg-server/glx/remap_helper.h
index efef7806c..4905e06ff 100644
--- a/xorg-server/glx/remap_helper.h
+++ b/xorg-server/glx/remap_helper.h
@@ -139,5835 +139,5943 @@ static const char _mesa_function_pool[] =
"glGetClipPlanefOES\0"
"glGetClipPlanef\0"
"\0"
- /* _mesa_function_pool[746]: DrawArraysIndirect (will be remapped) */
+ /* _mesa_function_pool[746]: GetPerfQueryDataINTEL (will be remapped) */
+ "iiipp\0"
+ "glGetPerfQueryDataINTEL\0"
+ "\0"
+ /* _mesa_function_pool[777]: DrawArraysIndirect (will be remapped) */
"ip\0"
"glDrawArraysIndirect\0"
"\0"
- /* _mesa_function_pool[771]: Uniform3i (will be remapped) */
+ /* _mesa_function_pool[802]: Uniform3i (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[804]: VDPAUGetSurfaceivNV (will be remapped) */
+ /* _mesa_function_pool[835]: VDPAUGetSurfaceivNV (will be remapped) */
"iiipp\0"
"glVDPAUGetSurfaceivNV\0"
"\0"
- /* _mesa_function_pool[833]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[864]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[858]: Uniform3f (will be remapped) */
+ /* _mesa_function_pool[889]: Uniform3f (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[891]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[922]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[918]: QueryMatrixxOES (will be remapped) */
+ /* _mesa_function_pool[949]: QueryMatrixxOES (will be remapped) */
"pp\0"
"glQueryMatrixxOES\0"
"\0"
- /* _mesa_function_pool[940]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[971]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[955]: DrawTexiOES (will be remapped) */
+ /* _mesa_function_pool[986]: DrawTexiOES (will be remapped) */
"iiiii\0"
"glDrawTexiOES\0"
"\0"
- /* _mesa_function_pool[976]: Viewport (offset 305) */
+ /* _mesa_function_pool[1007]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[993]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1024]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1049]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[1080]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[1071]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[1102]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[1102]: DeleteVertexArrays (will be remapped) */
+ /* _mesa_function_pool[1133]: DeleteVertexArrays (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"glDeleteVertexArraysOES\0"
"\0"
- /* _mesa_function_pool[1177]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[1208]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[1202]: GetnConvolutionFilterARB (will be remapped) */
+ /* _mesa_function_pool[1233]: GetnConvolutionFilterARB (will be remapped) */
"iiiip\0"
"glGetnConvolutionFilterARB\0"
"\0"
- /* _mesa_function_pool[1236]: GetLightxv (will be remapped) */
+ /* _mesa_function_pool[1267]: GetLightxv (will be remapped) */
"iip\0"
"glGetLightxvOES\0"
"glGetLightxv\0"
"\0"
- /* _mesa_function_pool[1270]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[1301]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[1334]: VertexAttrib4usv (will be remapped) */
+ /* _mesa_function_pool[1365]: VertexAttrib4usv (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[1379]: TextureStorage1DEXT (will be remapped) */
+ /* _mesa_function_pool[1410]: TextureStorage1DEXT (will be remapped) */
"iiiii\0"
"glTextureStorage1DEXT\0"
"\0"
- /* _mesa_function_pool[1408]: VertexAttrib4Nub (will be remapped) */
+ /* _mesa_function_pool[1439]: VertexAttrib4Nub (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[1456]: VertexAttribP3ui (will be remapped) */
+ /* _mesa_function_pool[1487]: VertexAttribP3ui (will be remapped) */
"iiii\0"
"glVertexAttribP3ui\0"
"\0"
- /* _mesa_function_pool[1481]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[1512]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[1512]: PointSize (offset 173) */
+ /* _mesa_function_pool[1543]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[1527]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[1558]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[1558]: PopName (offset 200) */
+ /* _mesa_function_pool[1589]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[1570]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[1601]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[1597]: ValidateProgramPipeline (will be remapped) */
+ /* _mesa_function_pool[1628]: ValidateProgramPipeline (will be remapped) */
"i\0"
"glValidateProgramPipeline\0"
+ "glValidateProgramPipelineEXT\0"
"\0"
- /* _mesa_function_pool[1626]: BindFragDataLocationIndexed (will be remapped) */
+ /* _mesa_function_pool[1686]: BindFragDataLocationIndexed (will be remapped) */
"iiip\0"
"glBindFragDataLocationIndexed\0"
"\0"
- /* _mesa_function_pool[1662]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[1722]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[1681]: CombinerParameterfvNV (dynamic) */
+ /* _mesa_function_pool[1741]: CombinerParameterfvNV (dynamic) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[1709]: TexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[1769]: TexCoordP4uiv (will be remapped) */
"ip\0"
"glTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[1729]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[1789]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[1755]: GenQueries (will be remapped) */
+ /* _mesa_function_pool[1815]: GenQueries (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[1788]: ProgramUniform4iv (will be remapped) */
+ /* _mesa_function_pool[1848]: ProgramUniform4iv (will be remapped) */
"iiip\0"
"glProgramUniform4iv\0"
+ "glProgramUniform4ivEXT\0"
"\0"
- /* _mesa_function_pool[1814]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[1897]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[1844]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[1927]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[1861]: TexImage2DMultisample (will be remapped) */
+ /* _mesa_function_pool[1944]: TexImage2DMultisample (will be remapped) */
"iiiiii\0"
"glTexImage2DMultisample\0"
"\0"
- /* _mesa_function_pool[1893]: TexParameterx (will be remapped) */
+ /* _mesa_function_pool[1976]: TexParameterx (will be remapped) */
"iii\0"
"glTexParameterxOES\0"
"glTexParameterx\0"
"\0"
- /* _mesa_function_pool[1933]: Rotatef (offset 300) */
+ /* _mesa_function_pool[2016]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[1949]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[2032]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[1970]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[2053]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[1991]: GetUniformiv (will be remapped) */
+ /* _mesa_function_pool[2074]: GetUniformiv (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[2029]: ClearBufferSubData (will be remapped) */
+ /* _mesa_function_pool[2112]: ClearBufferSubData (will be remapped) */
"iiiiiip\0"
"glClearBufferSubData\0"
"\0"
- /* _mesa_function_pool[2059]: VDPAUFiniNV (will be remapped) */
+ /* _mesa_function_pool[2142]: VDPAUFiniNV (will be remapped) */
"\0"
"glVDPAUFiniNV\0"
"\0"
- /* _mesa_function_pool[2075]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[2158]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[2102]: ProgramUniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[2185]: ProgramUniformMatrix4x2fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4x2fv\0"
+ "glProgramUniformMatrix4x2fvEXT\0"
"\0"
- /* _mesa_function_pool[2137]: ProgramUniform2f (will be remapped) */
+ /* _mesa_function_pool[2251]: ProgramUniform2f (will be remapped) */
"iiff\0"
"glProgramUniform2f\0"
+ "glProgramUniform2fEXT\0"
"\0"
- /* _mesa_function_pool[2162]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[2298]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[2198]: ProgramUniform2i (will be remapped) */
+ /* _mesa_function_pool[2334]: ProgramUniform2i (will be remapped) */
"iiii\0"
"glProgramUniform2i\0"
+ "glProgramUniform2iEXT\0"
"\0"
- /* _mesa_function_pool[2223]: Fogx (will be remapped) */
+ /* _mesa_function_pool[2381]: Fogx (will be remapped) */
"ii\0"
"glFogxOES\0"
"glFogx\0"
"\0"
- /* _mesa_function_pool[2244]: Fogf (offset 153) */
+ /* _mesa_function_pool[2402]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[2255]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[2413]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[2299]: Color4usv (offset 40) */
+ /* _mesa_function_pool[2457]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[2314]: Fogi (offset 155) */
+ /* _mesa_function_pool[2472]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[2325]: FinalCombinerInputNV (dynamic) */
+ /* _mesa_function_pool[2483]: FinalCombinerInputNV (dynamic) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[2354]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[2512]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[2369]: GetSamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[2527]: GetSamplerParameterIiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[2399]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[2557]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[2447]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */
+ /* _mesa_function_pool[2605]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */
"iiipiii\0"
"glDrawElementsInstancedBaseVertexBaseInstance\0"
"\0"
- /* _mesa_function_pool[2502]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[2660]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[2559]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[2717]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[2615]: GetnCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[2773]: BindSamplers (will be remapped) */
+ "iip\0"
+ "glBindSamplers\0"
+ "\0"
+ /* _mesa_function_pool[2793]: GetnCompressedTexImageARB (will be remapped) */
"iiip\0"
"glGetnCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[2649]: BindSampler (will be remapped) */
+ /* _mesa_function_pool[2827]: BindSampler (will be remapped) */
"ii\0"
"glBindSampler\0"
"\0"
- /* _mesa_function_pool[2667]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[2845]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[2711]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[2889]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[2731]: MultiTexCoord3iv (offset 397) */
+ /* _mesa_function_pool[2909]: MultiTexCoord3iv (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[2776]: Finish (offset 216) */
+ /* _mesa_function_pool[2954]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[2787]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[2965]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[2805]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[2983]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[2829]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[3007]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[2846]: VDPAURegisterOutputSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[3024]: VDPAURegisterOutputSurfaceNV (will be remapped) */
"piip\0"
"glVDPAURegisterOutputSurfaceNV\0"
"\0"
- /* _mesa_function_pool[2883]: VertexP4ui (will be remapped) */
+ /* _mesa_function_pool[3061]: VertexP4ui (will be remapped) */
"ii\0"
"glVertexP4ui\0"
"\0"
- /* _mesa_function_pool[2900]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3078]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[2928]: GetActiveUniformName (will be remapped) */
+ /* _mesa_function_pool[3106]: GetActiveUniformName (will be remapped) */
"iiipp\0"
"glGetActiveUniformName\0"
"\0"
- /* _mesa_function_pool[2958]: GetnUniformivARB (will be remapped) */
+ /* _mesa_function_pool[3136]: GetnUniformivARB (will be remapped) */
"iiip\0"
"glGetnUniformivARB\0"
"\0"
- /* _mesa_function_pool[2983]: ReleaseShaderCompiler (will be remapped) */
+ /* _mesa_function_pool[3161]: ReleaseShaderCompiler (will be remapped) */
"\0"
"glReleaseShaderCompiler\0"
"\0"
- /* _mesa_function_pool[3009]: BlendFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[3187]: BlendFuncSeparate (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"glBlendFuncSeparateOES\0"
"\0"
- /* _mesa_function_pool[3105]: Color3us (offset 23) */
+ /* _mesa_function_pool[3283]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[3121]: MultiDrawArraysIndirect (will be remapped) */
+ /* _mesa_function_pool[3299]: MultiDrawArraysIndirect (will be remapped) */
"ipii\0"
"glMultiDrawArraysIndirect\0"
"\0"
- /* _mesa_function_pool[3153]: BufferStorage (will be remapped) */
+ /* _mesa_function_pool[3331]: BufferStorage (will be remapped) */
"iipi\0"
"glBufferStorage\0"
"\0"
- /* _mesa_function_pool[3175]: Color3ub (offset 19) */
+ /* _mesa_function_pool[3353]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[3191]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[3369]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[3214]: Color3ui (offset 21) */
+ /* _mesa_function_pool[3392]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[3230]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[3408]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[3254]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[3432]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[3287]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[3465]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[3305]: DeleteProgramPipelines (will be remapped) */
+ /* _mesa_function_pool[3483]: DeleteProgramPipelines (will be remapped) */
"ip\0"
"glDeleteProgramPipelines\0"
+ "glDeleteProgramPipelinesEXT\0"
"\0"
- /* _mesa_function_pool[3334]: LineWidthx (will be remapped) */
+ /* _mesa_function_pool[3540]: LineWidthx (will be remapped) */
"i\0"
"glLineWidthxOES\0"
"glLineWidthx\0"
"\0"
- /* _mesa_function_pool[3366]: Indexdv (offset 45) */
+ /* _mesa_function_pool[3572]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[3379]: GetnPixelMapfvARB (will be remapped) */
+ /* _mesa_function_pool[3585]: GetnPixelMapfvARB (will be remapped) */
"iip\0"
"glGetnPixelMapfvARB\0"
"\0"
- /* _mesa_function_pool[3404]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[3610]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[3437]: DepthMask (offset 211) */
+ /* _mesa_function_pool[3643]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[3452]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[3658]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[3474]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[3680]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[3499]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[3705]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[3526]: BlendFuncSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[3732]: BlendFuncSeparateiARB (will be remapped) */
"iiiii\0"
"glBlendFuncSeparateiARB\0"
"glBlendFuncSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[3587]: PixelTexGenParameteriSGIS (dynamic) */
+ /* _mesa_function_pool[3793]: PixelTexGenParameteriSGIS (dynamic) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[3619]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[3825]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[3662]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3868]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3690]: DrawTexfvOES (will be remapped) */
- "p\0"
- "glDrawTexfvOES\0"
+ /* _mesa_function_pool[3896]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
"\0"
- /* _mesa_function_pool[3708]: GetCompressedTexImage (will be remapped) */
+ /* _mesa_function_pool[3918]: GetCompressedTexImage (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[3764]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[3974]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[3799]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[4009]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[3816]: GetQueryObjectui64v (will be remapped) */
+ /* _mesa_function_pool[4026]: GetQueryObjectui64v (will be remapped) */
"iip\0"
"glGetQueryObjectui64v\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[3868]: VertexAttribP1uiv (will be remapped) */
+ /* _mesa_function_pool[4078]: VertexAttribP1uiv (will be remapped) */
"iiip\0"
"glVertexAttribP1uiv\0"
"\0"
- /* _mesa_function_pool[3894]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[4104]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[3909]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4119]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[3941]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[4151]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[3963]: GenTextures (offset 328) */
+ /* _mesa_function_pool[4173]: BindBuffersBase (will be remapped) */
+ "iiip\0"
+ "glBindBuffersBase\0"
+ "\0"
+ /* _mesa_function_pool[4197]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3998]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4232]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4026]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[4260]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[4050]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[4284]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[4076]: VertexAttribP4ui (will be remapped) */
+ /* _mesa_function_pool[4310]: VertexAttribP4ui (will be remapped) */
"iiii\0"
"glVertexAttribP4ui\0"
"\0"
- /* _mesa_function_pool[4101]: Uniform4i (will be remapped) */
+ /* _mesa_function_pool[4335]: Uniform4i (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[4135]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[4369]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[4164]: Uniform4f (will be remapped) */
+ /* _mesa_function_pool[4398]: Uniform4f (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[4198]: ProgramUniform3f (will be remapped) */
+ /* _mesa_function_pool[4432]: ProgramUniform3f (will be remapped) */
"iifff\0"
"glProgramUniform3f\0"
+ "glProgramUniform3fEXT\0"
"\0"
- /* _mesa_function_pool[4224]: ProgramUniform3i (will be remapped) */
+ /* _mesa_function_pool[4480]: ProgramUniform3i (will be remapped) */
"iiiii\0"
"glProgramUniform3i\0"
+ "glProgramUniform3iEXT\0"
"\0"
- /* _mesa_function_pool[4250]: PointParameterfv (will be remapped) */
+ /* _mesa_function_pool[4528]: PointParameterfv (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[4340]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[4618]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[4400]: GetString (offset 275) */
+ /* _mesa_function_pool[4678]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[4415]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[4693]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[4441]: VDPAUUnmapSurfacesNV (will be remapped) */
+ /* _mesa_function_pool[4719]: VDPAUUnmapSurfacesNV (will be remapped) */
"ip\0"
"glVDPAUUnmapSurfacesNV\0"
"\0"
- /* _mesa_function_pool[4468]: GetnHistogramARB (will be remapped) */
+ /* _mesa_function_pool[4746]: GetnHistogramARB (will be remapped) */
"iiiiip\0"
"glGetnHistogramARB\0"
"\0"
- /* _mesa_function_pool[4495]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[4773]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[4548]: SecondaryColor3s (will be remapped) */
+ /* _mesa_function_pool[4826]: SecondaryColor3s (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[4594]: VertexAttribP2uiv (will be remapped) */
+ /* _mesa_function_pool[4872]: VertexAttribP2uiv (will be remapped) */
"iiip\0"
"glVertexAttribP2uiv\0"
"\0"
- /* _mesa_function_pool[4620]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[4898]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[4647]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[4925]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[4672]: SecondaryColor3b (will be remapped) */
+ /* _mesa_function_pool[4950]: SecondaryColor3b (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[4718]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[4996]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[4741]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[5019]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[4768]: SecondaryColor3i (will be remapped) */
+ /* _mesa_function_pool[5046]: SecondaryColor3i (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[4814]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[5092]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[4840]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[5118]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[4873]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[5151]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[4898]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[5176]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"glFlushMappedBufferRangeEXT\0"
"\0"
- /* _mesa_function_pool[4956]: Lightfv (offset 160) */
+ /* _mesa_function_pool[5234]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[4971]: GetFramebufferAttachmentParameteriv (will be remapped) */
+ /* _mesa_function_pool[5249]: GetFramebufferAttachmentParameteriv (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"glGetFramebufferAttachmentParameterivOES\0"
"\0"
- /* _mesa_function_pool[5097]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[5375]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[5140]: EndPerfMonitorAMD (will be remapped) */
+ /* _mesa_function_pool[5418]: EndPerfMonitorAMD (will be remapped) */
"i\0"
"glEndPerfMonitorAMD\0"
"\0"
- /* _mesa_function_pool[5163]: Uniform1ui (will be remapped) */
+ /* _mesa_function_pool[5441]: Uniform1ui (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[5196]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[5474]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[5220]: GetMultisamplefv (will be remapped) */
+ /* _mesa_function_pool[5498]: GetMultisamplefv (will be remapped) */
"iip\0"
"glGetMultisamplefv\0"
"\0"
- /* _mesa_function_pool[5244]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[5522]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[5262]: Rectdv (offset 87) */
+ /* _mesa_function_pool[5540]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[5275]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[5553]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[5353]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[5631]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[5388]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[5666]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[5412]: SecondaryColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[5690]: SecondaryColorP3uiv (will be remapped) */
"ip\0"
"glSecondaryColorP3uiv\0"
"\0"
- /* _mesa_function_pool[5438]: GetnPixelMapuivARB (will be remapped) */
+ /* _mesa_function_pool[5716]: GetnPixelMapuivARB (will be remapped) */
"iip\0"
"glGetnPixelMapuivARB\0"
"\0"
- /* _mesa_function_pool[5464]: GetSamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[5742]: GetSamplerParameterIuiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[5495]: PointParameterxv (will be remapped) */
+ /* _mesa_function_pool[5773]: PointParameterxv (will be remapped) */
"ip\0"
"glPointParameterxvOES\0"
"glPointParameterxv\0"
"\0"
- /* _mesa_function_pool[5540]: CompressedTexSubImage3D (will be remapped) */
+ /* _mesa_function_pool[5818]: CompressedTexSubImage3D (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"glCompressedTexSubImage3DOES\0"
"\0"
- /* _mesa_function_pool[5637]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[5915]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[5662]: Color3dv (offset 12) */
+ /* _mesa_function_pool[5940]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[5676]: BeginQuery (will be remapped) */
+ /* _mesa_function_pool[5954]: BeginQuery (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[5709]: VertexP3uiv (will be remapped) */
+ /* _mesa_function_pool[5987]: VertexP3uiv (will be remapped) */
"ip\0"
"glVertexP3uiv\0"
"\0"
- /* _mesa_function_pool[5727]: GetUniformLocation (will be remapped) */
+ /* _mesa_function_pool[6005]: GetUniformLocation (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[5776]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[6054]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[5794]: WindowPos2iv (will be remapped) */
+ /* _mesa_function_pool[6072]: WindowPos2iv (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[5849]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[6127]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[5867]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[6145]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[5893]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[6171]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[5925]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[6203]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[5952]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6230]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5998]: CheckFramebufferStatus (will be remapped) */
+ /* _mesa_function_pool[6276]: CheckFramebufferStatus (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"glCheckFramebufferStatusOES\0"
"\0"
- /* _mesa_function_pool[6082]: DispatchComputeIndirect (will be remapped) */
+ /* _mesa_function_pool[6360]: DispatchComputeIndirect (will be remapped) */
"i\0"
"glDispatchComputeIndirect\0"
"\0"
- /* _mesa_function_pool[6111]: InvalidateBufferData (will be remapped) */
+ /* _mesa_function_pool[6389]: InvalidateBufferData (will be remapped) */
"i\0"
"glInvalidateBufferData\0"
"\0"
- /* _mesa_function_pool[6137]: VDPAUMapSurfacesNV (will be remapped) */
+ /* _mesa_function_pool[6415]: VDPAUMapSurfacesNV (will be remapped) */
"ip\0"
"glVDPAUMapSurfacesNV\0"
"\0"
- /* _mesa_function_pool[6162]: IsFramebuffer (will be remapped) */
+ /* _mesa_function_pool[6440]: IsFramebuffer (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"glIsFramebufferOES\0"
"\0"
- /* _mesa_function_pool[6219]: GetPixelTexGenParameterfvSGIS (dynamic) */
+ /* _mesa_function_pool[6497]: GetPixelTexGenParameterfvSGIS (dynamic) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[6255]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[6533]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[6272]: GetObjectLabel (will be remapped) */
+ /* _mesa_function_pool[6550]: GetObjectLabel (will be remapped) */
"iiipp\0"
"glGetObjectLabel\0"
"\0"
- /* _mesa_function_pool[6296]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[6574]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[6317]: ColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[6595]: ColorP3uiv (will be remapped) */
"ip\0"
"glColorP3uiv\0"
"\0"
- /* _mesa_function_pool[6334]: CombinerParameteriNV (dynamic) */
+ /* _mesa_function_pool[6612]: CombinerParameteriNV (dynamic) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[6361]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6639]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6388]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[6666]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[6433]: SecondaryColor3ubv (will be remapped) */
+ /* _mesa_function_pool[6711]: SecondaryColor3ubv (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[6481]: GetDebugMessageLog (will be remapped) */
+ /* _mesa_function_pool[6759]: GetDebugMessageLog (will be remapped) */
"iipppppp\0"
"glGetDebugMessageLogARB\0"
"glGetDebugMessageLog\0"
"\0"
- /* _mesa_function_pool[6536]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[6814]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[6575]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[6853]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[6599]: VertexAttribI4usv (will be remapped) */
+ /* _mesa_function_pool[6877]: VertexAttribI4usv (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[6646]: PixelTexGenParameterfSGIS (dynamic) */
+ /* _mesa_function_pool[6924]: PixelTexGenParameterfSGIS (dynamic) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[6678]: ProgramUniform2ui (will be remapped) */
+ /* _mesa_function_pool[6956]: ProgramUniform2ui (will be remapped) */
"iiii\0"
"glProgramUniform2ui\0"
+ "glProgramUniform2uiEXT\0"
"\0"
- /* _mesa_function_pool[6704]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7005]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6733]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7034]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6760]: GetShaderSource (will be remapped) */
+ /* _mesa_function_pool[7061]: GetShaderSource (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[6805]: BindProgramARB (will be remapped) */
+ /* _mesa_function_pool[7106]: BindProgramARB (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[6842]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[7143]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[6867]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[7168]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[6898]: ProgramUniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[7199]: ProgramUniformMatrix4x3fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4x3fv\0"
+ "glProgramUniformMatrix4x3fvEXT\0"
"\0"
- /* _mesa_function_pool[6933]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[7265]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[6953]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[7285]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[7038]: GetQueryObjectuiv (will be remapped) */
+ /* _mesa_function_pool[7370]: GetQueryObjectuiv (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[7086]: VertexAttribI4bv (will be remapped) */
+ /* _mesa_function_pool[7418]: VertexAttribI4bv (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[7131]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7463]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7162]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[7494]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[7183]: ListBase (offset 6) */
+ /* _mesa_function_pool[7515]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[7197]: GenerateMipmap (will be remapped) */
+ /* _mesa_function_pool[7529]: GenerateMipmap (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"glGenerateMipmapOES\0"
"\0"
- /* _mesa_function_pool[7257]: BindBufferRange (will be remapped) */
+ /* _mesa_function_pool[7589]: BindBufferRange (will be remapped) */
"iiiii\0"
"glBindBufferRange\0"
"glBindBufferRangeEXT\0"
"\0"
- /* _mesa_function_pool[7303]: ProgramUniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[7635]: ProgramUniformMatrix2x4fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2x4fv\0"
+ "glProgramUniformMatrix2x4fvEXT\0"
"\0"
- /* _mesa_function_pool[7338]: GetQueryObjectiv (will be remapped) */
+ /* _mesa_function_pool[7701]: GetQueryObjectiv (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[7384]: VertexAttrib2s (will be remapped) */
+ /* _mesa_function_pool[7747]: VertexAttrib2s (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[7426]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[7789]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[7472]: VertexAttrib2d (will be remapped) */
+ /* _mesa_function_pool[7835]: VertexAttrib2d (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[7514]: Uniform1fv (will be remapped) */
+ /* _mesa_function_pool[7877]: Uniform1fv (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[7548]: GetProgramPipelineInfoLog (will be remapped) */
+ /* _mesa_function_pool[7911]: GetProgramPipelineInfoLog (will be remapped) */
"iipp\0"
"glGetProgramPipelineInfoLog\0"
+ "glGetProgramPipelineInfoLogEXT\0"
"\0"
- /* _mesa_function_pool[7582]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[7976]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[7607]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[8001]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[7628]: WindowPos3fv (will be remapped) */
+ /* _mesa_function_pool[8022]: WindowPos3fv (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[7683]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[8077]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[7709]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[8103]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[7769]: PointParameteriv (will be remapped) */
+ /* _mesa_function_pool[8163]: PointParameteriv (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[7813]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[8207]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[7836]: BindRenderbuffer (will be remapped) */
+ /* _mesa_function_pool[8230]: BindRenderbuffer (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferOES\0"
"\0"
- /* _mesa_function_pool[7881]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[8275]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[7927]: PrimitiveRestartIndex (will be remapped) */
+ /* _mesa_function_pool[8321]: PrimitiveRestartIndex (will be remapped) */
"i\0"
"glPrimitiveRestartIndex\0"
"glPrimitiveRestartIndexNV\0"
"\0"
- /* _mesa_function_pool[7980]: VertexAttribI4ubv (will be remapped) */
+ /* _mesa_function_pool[8374]: VertexAttribI4ubv (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[8027]: GetGraphicsResetStatusARB (will be remapped) */
+ /* _mesa_function_pool[8421]: GetGraphicsResetStatusARB (will be remapped) */
"\0"
"glGetGraphicsResetStatusARB\0"
"\0"
- /* _mesa_function_pool[8057]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[8451]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[8083]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[8477]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[8109]: DepthRange (offset 288) */
+ /* _mesa_function_pool[8503]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[8126]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[8520]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[8154]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[8548]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[8180]: Uniform4fv (will be remapped) */
+ /* _mesa_function_pool[8574]: Uniform4fv (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[8214]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[8608]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[8240]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8634]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8273]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[8667]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[8301]: Frustumf (will be remapped) */
+ /* _mesa_function_pool[8695]: Frustumf (will be remapped) */
"ffffff\0"
"glFrustumfOES\0"
"glFrustumf\0"
"\0"
- /* _mesa_function_pool[8334]: ProgramUniform2uiv (will be remapped) */
+ /* _mesa_function_pool[8728]: ProgramUniform2uiv (will be remapped) */
"iiip\0"
"glProgramUniform2uiv\0"
+ "glProgramUniform2uivEXT\0"
"\0"
- /* _mesa_function_pool[8361]: Rectsv (offset 93) */
+ /* _mesa_function_pool[8779]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[8374]: Frustumx (will be remapped) */
+ /* _mesa_function_pool[8792]: Frustumx (will be remapped) */
"iiiiii\0"
"glFrustumxOES\0"
"glFrustumx\0"
"\0"
- /* _mesa_function_pool[8407]: CullFace (offset 152) */
+ /* _mesa_function_pool[8825]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[8421]: BindTexture (offset 307) */
+ /* _mesa_function_pool[8839]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[8456]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[8874]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[8502]: MultiTexCoordP2uiv (will be remapped) */
+ /* _mesa_function_pool[8920]: MultiTexCoordP2uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP2uiv\0"
"\0"
- /* _mesa_function_pool[8528]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[8946]: NormalPointervINTEL (dynamic) */
+ "ip\0"
+ "glNormalPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[8972]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[8549]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[8993]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[8574]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[9018]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[8598]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[9042]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[8622]: VertexAttrib4bv (will be remapped) */
+ /* _mesa_function_pool[9066]: VertexAttrib4bv (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[8665]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[9109]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[8692]: SecondaryColor3usv (will be remapped) */
+ /* _mesa_function_pool[9136]: SecondaryColor3usv (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[8740]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[9184]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[8761]: Indexfv (offset 47) */
+ /* _mesa_function_pool[9205]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[8774]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[9218]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[8804]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[9248]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[8830]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[9274]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[8846]: MultiTexCoord3i (offset 396) */
+ /* _mesa_function_pool[9290]: MultiTexCoord3i (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[8891]: ProgramUniform1fv (will be remapped) */
+ /* _mesa_function_pool[9335]: ProgramUniform1fv (will be remapped) */
"iiip\0"
"glProgramUniform1fv\0"
+ "glProgramUniform1fvEXT\0"
"\0"
- /* _mesa_function_pool[8917]: MultiTexCoord3d (offset 392) */
+ /* _mesa_function_pool[9384]: MultiTexCoord3d (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[8962]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[9429]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[8979]: Fogfv (offset 154) */
+ /* _mesa_function_pool[9446]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[8991]: Minmax (offset 368) */
+ /* _mesa_function_pool[9458]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[9017]: MultiTexCoord3s (offset 398) */
+ /* _mesa_function_pool[9484]: MultiTexCoord3s (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[9062]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[9529]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[9084]: GetFinalCombinerInputParameterfvNV (dynamic) */
+ /* _mesa_function_pool[9551]: GetFinalCombinerInputParameterfvNV (dynamic) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9126]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[9593]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9151]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[9618]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[9166]: BufferSubData (will be remapped) */
+ /* _mesa_function_pool[9633]: BufferSubData (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[9207]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[9674]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[9243]: Begin (offset 7) */
+ /* _mesa_function_pool[9710]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[9254]: LightModeli (offset 165) */
+ /* _mesa_function_pool[9721]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[9272]: UniformMatrix2fv (will be remapped) */
+ /* _mesa_function_pool[9739]: UniformMatrix2fv (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[9319]: LightModelf (offset 163) */
+ /* _mesa_function_pool[9786]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[9337]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[9804]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[9362]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[9829]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[9388]: GetCombinerInputParameterivNV (dynamic) */
+ /* _mesa_function_pool[9855]: GetCombinerInputParameterivNV (dynamic) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[9427]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[9894]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[9456]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[9923]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[9501]: VertexAttrib4ubv (will be remapped) */
+ /* _mesa_function_pool[9968]: VertexAttrib4ubv (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[9546]: GetnTexImageARB (will be remapped) */
+ /* _mesa_function_pool[10013]: GetnTexImageARB (will be remapped) */
"iiiiip\0"
"glGetnTexImageARB\0"
"\0"
- /* _mesa_function_pool[9572]: ColorMask (offset 210) */
+ /* _mesa_function_pool[10039]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[9590]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[10057]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[9615]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[10082]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[9652]: VertexAttribI4sv (will be remapped) */
+ /* _mesa_function_pool[10119]: VertexAttribI4sv (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[9697]: DrawElementsInstancedBaseInstance (will be remapped) */
+ /* _mesa_function_pool[10164]: DrawElementsInstancedBaseInstance (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseInstance\0"
"\0"
- /* _mesa_function_pool[9741]: UniformMatrix4fv (will be remapped) */
+ /* _mesa_function_pool[10208]: UniformMatrix4fv (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[9788]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[10255]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[9815]: VertexAttrib4Nuiv (will be remapped) */
+ /* _mesa_function_pool[10282]: VertexAttrib4Nuiv (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[9862]: ClientActiveTexture (offset 375) */
+ /* _mesa_function_pool[10329]: ClientActiveTexture (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[9912]: GetUniformIndices (will be remapped) */
+ /* _mesa_function_pool[10379]: GetUniformIndices (will be remapped) */
"iipp\0"
"glGetUniformIndices\0"
"\0"
- /* _mesa_function_pool[9938]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[10405]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[9969]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[10436]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[9990]: CombinerParameterivNV (dynamic) */
+ /* _mesa_function_pool[10457]: CombinerParameterivNV (dynamic) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[10018]: MultiTexCoord2sv (offset 391) */
+ /* _mesa_function_pool[10485]: MultiTexCoord2sv (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[10063]: LoadIdentity (offset 290) */
+ /* _mesa_function_pool[10530]: LoadIdentity (offset 290) */
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[10080]: ActiveShaderProgram (will be remapped) */
+ /* _mesa_function_pool[10547]: ActiveShaderProgram (will be remapped) */
"ii\0"
"glActiveShaderProgram\0"
+ "glActiveShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[10598]: BindImageTextures (will be remapped) */
+ "iip\0"
+ "glBindImageTextures\0"
"\0"
- /* _mesa_function_pool[10106]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[10623]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[10137]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[10654]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[10162]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[10679]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[10192]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[10709]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[10208]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[10725]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[10234]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[10751]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[10262]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[10779]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[10308]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[10825]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[10328]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[10845]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[10346]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[10863]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[10370]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[10887]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[10419]: VDPAUSurfaceAccessNV (will be remapped) */
+ /* _mesa_function_pool[10936]: VDPAUSurfaceAccessNV (will be remapped) */
"ii\0"
"glVDPAUSurfaceAccessNV\0"
"\0"
- /* _mesa_function_pool[10446]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[10963]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[10468]: WindowPos2f (will be remapped) */
+ /* _mesa_function_pool[10985]: WindowPos2f (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
"glWindowPos2fMESA\0"
"\0"
- /* _mesa_function_pool[10521]: WindowPos2d (will be remapped) */
+ /* _mesa_function_pool[11038]: WindowPos2d (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[10574]: WindowPos2i (will be remapped) */
+ /* _mesa_function_pool[11091]: WindowPos2i (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[10627]: WindowPos2s (will be remapped) */
+ /* _mesa_function_pool[11144]: WindowPos2s (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[10680]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[11197]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[10725]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[11242]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[10741]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[11258]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[10763]: CompressedTexImage3D (will be remapped) */
+ /* _mesa_function_pool[11280]: CompressedTexImage3D (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"glCompressedTexImage3DOES\0"
"\0"
- /* _mesa_function_pool[10849]: VertexAttribI1uiv (will be remapped) */
+ /* _mesa_function_pool[11366]: VertexAttribI1uiv (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[10896]: SecondaryColor3dv (will be remapped) */
+ /* _mesa_function_pool[11413]: SecondaryColor3dv (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[10942]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[11459]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[10972]: GetnPixelMapusvARB (will be remapped) */
+ /* _mesa_function_pool[11489]: GetnPixelMapusvARB (will be remapped) */
"iip\0"
"glGetnPixelMapusvARB\0"
"\0"
- /* _mesa_function_pool[10998]: VertexAttrib3s (will be remapped) */
+ /* _mesa_function_pool[11515]: VertexAttrib3s (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[11041]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[11558]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[11068]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[11585]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[11089]: GetQueryiv (will be remapped) */
+ /* _mesa_function_pool[11606]: GetQueryiv (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[11123]: VertexAttrib3d (will be remapped) */
+ /* _mesa_function_pool[11640]: VertexAttrib3d (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[11166]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[11683]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[11200]: MapBuffer (will be remapped) */
+ /* _mesa_function_pool[11717]: MapBuffer (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"glMapBufferOES\0"
"\0"
- /* _mesa_function_pool[11246]: VertexAttrib4Nbv (will be remapped) */
+ /* _mesa_function_pool[11763]: VertexAttrib4Nbv (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[11291]: ProgramBinary (will be remapped) */
+ /* _mesa_function_pool[11808]: ProgramBinary (will be remapped) */
"iipi\0"
"glProgramBinary\0"
"glProgramBinaryOES\0"
"\0"
- /* _mesa_function_pool[11332]: InvalidateTexImage (will be remapped) */
+ /* _mesa_function_pool[11849]: InvalidateTexImage (will be remapped) */
"ii\0"
"glInvalidateTexImage\0"
"\0"
- /* _mesa_function_pool[11357]: Uniform4ui (will be remapped) */
+ /* _mesa_function_pool[11874]: Uniform4ui (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[11393]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[11910]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[11434]: GetBooleani_v (will be remapped) */
+ /* _mesa_function_pool[11951]: GetBooleani_v (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[11479]: DrawTexsOES (will be remapped) */
+ /* _mesa_function_pool[11996]: DrawTexsOES (will be remapped) */
"iiiii\0"
"glDrawTexsOES\0"
"\0"
- /* _mesa_function_pool[11500]: GetObjectPtrLabel (will be remapped) */
+ /* _mesa_function_pool[12017]: GetObjectPtrLabel (will be remapped) */
"pipp\0"
"glGetObjectPtrLabel\0"
"\0"
- /* _mesa_function_pool[11526]: ProgramParameteri (will be remapped) */
+ /* _mesa_function_pool[12043]: ProgramParameteri (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"glProgramParameteri\0"
+ "glProgramParameteriEXT\0"
"\0"
- /* _mesa_function_pool[11574]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12114]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11612]: Color3fv (offset 14) */
+ /* _mesa_function_pool[12152]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[11626]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[12166]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[11652]: GetnMapfvARB (will be remapped) */
+ /* _mesa_function_pool[12192]: GetnMapfvARB (will be remapped) */
"iiip\0"
"glGetnMapfvARB\0"
"\0"
- /* _mesa_function_pool[11673]: MultiTexCoord2i (offset 388) */
+ /* _mesa_function_pool[12213]: MultiTexCoord2i (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[11717]: MultiTexCoord2d (offset 384) */
+ /* _mesa_function_pool[12257]: MultiTexCoord2d (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[11761]: SamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[12301]: SamplerParameterIuiv (will be remapped) */
"iip\0"
"glSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[11789]: MultiTexCoord2s (offset 390) */
+ /* _mesa_function_pool[12329]: MultiTexCoord2s (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[11833]: VDPAURegisterVideoSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[12373]: VDPAURegisterVideoSurfaceNV (will be remapped) */
"piip\0"
"glVDPAURegisterVideoSurfaceNV\0"
"\0"
- /* _mesa_function_pool[11869]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[12409]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[11922]: BindBufferBase (will be remapped) */
+ /* _mesa_function_pool[12462]: BindBufferBase (will be remapped) */
"iii\0"
"glBindBufferBase\0"
"glBindBufferBaseEXT\0"
"\0"
- /* _mesa_function_pool[11964]: GetPerfMonitorCounterDataAMD (will be remapped) */
+ /* _mesa_function_pool[12504]: GetPerfMonitorCounterDataAMD (will be remapped) */
"iiipp\0"
"glGetPerfMonitorCounterDataAMD\0"
"\0"
- /* _mesa_function_pool[12002]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12542]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12047]: MultTransposeMatrixf (will be remapped) */
+ /* _mesa_function_pool[12587]: MultTransposeMatrixf (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[12099]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[12639]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[12122]: Scalex (will be remapped) */
+ /* _mesa_function_pool[12662]: Scalex (will be remapped) */
"iii\0"
"glScalexOES\0"
"glScalex\0"
"\0"
- /* _mesa_function_pool[12148]: Scaled (offset 301) */
+ /* _mesa_function_pool[12688]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[12162]: Scalef (offset 302) */
+ /* _mesa_function_pool[12702]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[12176]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[12716]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[12200]: GetUniformfv (will be remapped) */
+ /* _mesa_function_pool[12740]: GetUniformfv (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[12238]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[12778]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[12272]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[12812]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[12296]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[12836]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[12318]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12858]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12347]: QueryCounter (will be remapped) */
+ /* _mesa_function_pool[12887]: QueryCounter (will be remapped) */
"ii\0"
"glQueryCounter\0"
"\0"
- /* _mesa_function_pool[12366]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[12906]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[12391]: ProgramUniform3iv (will be remapped) */
+ /* _mesa_function_pool[12931]: ProgramUniform3iv (will be remapped) */
"iiip\0"
"glProgramUniform3iv\0"
+ "glProgramUniform3ivEXT\0"
"\0"
- /* _mesa_function_pool[12417]: GetActiveUniformBlockName (will be remapped) */
+ /* _mesa_function_pool[12980]: GetActiveUniformBlockName (will be remapped) */
"iiipp\0"
"glGetActiveUniformBlockName\0"
"\0"
- /* _mesa_function_pool[12452]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[13015]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[12484]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[13047]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[12502]: ColorMaski (will be remapped) */
+ /* _mesa_function_pool[13065]: ColorMaski (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
"glColorMaski\0"
"\0"
- /* _mesa_function_pool[12544]: Uniform2uiv (will be remapped) */
+ /* _mesa_function_pool[13107]: Uniform2uiv (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[12580]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[13143]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[12599]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[13162]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[12618]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[13181]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[12637]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[13200]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"glBindVertexArrayOES\0"
"\0"
- /* _mesa_function_pool[12679]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[13242]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[12698]: GetTexParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[13261]: GetTexParameterIuiv (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[12750]: DrawTransformFeedbackStreamInstanced (will be remapped) */
+ /* _mesa_function_pool[13313]: DrawTransformFeedbackStreamInstanced (will be remapped) */
"iiii\0"
"glDrawTransformFeedbackStreamInstanced\0"
"\0"
- /* _mesa_function_pool[12795]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[13358]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[12838]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13401]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12868]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[13431]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[12910]: IsFenceNV (dynamic) */
+ /* _mesa_function_pool[13473]: IsFenceNV (dynamic) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[12925]: ColorTable (offset 339) */
+ /* _mesa_function_pool[13488]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[12978]: LoadName (offset 198) */
+ /* _mesa_function_pool[13541]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[12992]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[13555]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13021]: GetnUniformuivARB (will be remapped) */
+ /* _mesa_function_pool[13584]: GetnUniformuivARB (will be remapped) */
"iiip\0"
"glGetnUniformuivARB\0"
"\0"
- /* _mesa_function_pool[13047]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[13610]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[13063]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[13626]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[13121]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[13684]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[13142]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[13705]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[13161]: MultiTexCoordP1ui (will be remapped) */
+ /* _mesa_function_pool[13724]: MultiTexCoordP1ui (will be remapped) */
"iii\0"
"glMultiTexCoordP1ui\0"
"\0"
- /* _mesa_function_pool[13186]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[13749]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[13205]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[13768]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[13220]: SelectPerfMonitorCountersAMD (will be remapped) */
+ /* _mesa_function_pool[13783]: SelectPerfMonitorCountersAMD (will be remapped) */
"iiiip\0"
"glSelectPerfMonitorCountersAMD\0"
"\0"
- /* _mesa_function_pool[13258]: BindFramebuffer (will be remapped) */
+ /* _mesa_function_pool[13821]: BindFramebuffer (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferOES\0"
"\0"
- /* _mesa_function_pool[13301]: LoadIdentityDeformationMapSGIX (dynamic) */
- "i\0"
- "glLoadIdentityDeformationMapSGIX\0"
+ /* _mesa_function_pool[13864]: CreateProgram (will be remapped) */
+ "\0"
+ "glCreateProgram\0"
"\0"
- /* _mesa_function_pool[13337]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[13882]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[13371]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13916]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13397]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[13942]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[13423]: GetActiveUniformsiv (will be remapped) */
+ /* _mesa_function_pool[13968]: GetActiveUniformsiv (will be remapped) */
"iipip\0"
"glGetActiveUniformsiv\0"
"\0"
- /* _mesa_function_pool[13452]: VertexAttrib2sv (will be remapped) */
+ /* _mesa_function_pool[13997]: VertexAttrib2sv (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[13495]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[14040]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[13530]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[14075]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[13553]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14098]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13601]: GetPerfMonitorGroupStringAMD (will be remapped) */
+ /* _mesa_function_pool[14146]: GetPerfMonitorGroupStringAMD (will be remapped) */
"iipp\0"
"glGetPerfMonitorGroupStringAMD\0"
"\0"
- /* _mesa_function_pool[13638]: GetError (offset 261) */
+ /* _mesa_function_pool[14183]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[13651]: PassThrough (offset 199) */
+ /* _mesa_function_pool[14196]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[13668]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[14213]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[13698]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[14243]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[13732]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[14277]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[13760]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[14305]: BindBuffersRange (will be remapped) */
+ "iiippp\0"
+ "glBindBuffersRange\0"
+ "\0"
+ /* _mesa_function_pool[14332]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[13803]: WindowPos3dv (will be remapped) */
+ /* _mesa_function_pool[14375]: WindowPos3dv (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[13858]: ReplacementCodeusvSUN (dynamic) */
- "p\0"
- "glReplacementCodeusvSUN\0"
+ /* _mesa_function_pool[14430]: TexGenxOES (will be remapped) */
+ "iii\0"
+ "glTexGenxOES\0"
"\0"
- /* _mesa_function_pool[13885]: DeleteFencesNV (dynamic) */
+ /* _mesa_function_pool[14448]: DeleteFencesNV (dynamic) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[13906]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[14469]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[13944]: StencilOp (offset 244) */
+ /* _mesa_function_pool[14507]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[13961]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[14524]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[13982]: ProgramUniform1iv (will be remapped) */
+ /* _mesa_function_pool[14545]: ProgramUniform1iv (will be remapped) */
"iiip\0"
"glProgramUniform1iv\0"
+ "glProgramUniform1ivEXT\0"
"\0"
- /* _mesa_function_pool[14008]: ProgramUniform3ui (will be remapped) */
+ /* _mesa_function_pool[14594]: ProgramUniform3ui (will be remapped) */
"iiiii\0"
"glProgramUniform3ui\0"
+ "glProgramUniform3uiEXT\0"
"\0"
- /* _mesa_function_pool[14035]: SecondaryColor3sv (will be remapped) */
+ /* _mesa_function_pool[14644]: SecondaryColor3sv (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[14081]: TexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[14690]: TexCoordP3ui (will be remapped) */
"ii\0"
"glTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[14100]: Fogxv (will be remapped) */
+ /* _mesa_function_pool[14709]: Fogxv (will be remapped) */
"ip\0"
"glFogxvOES\0"
"glFogxv\0"
"\0"
- /* _mesa_function_pool[14123]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[14732]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[14150]: VertexAttribP1ui (will be remapped) */
+ /* _mesa_function_pool[14759]: VertexAttribP1ui (will be remapped) */
"iiii\0"
"glVertexAttribP1ui\0"
"\0"
- /* _mesa_function_pool[14175]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[14784]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[14193]: LogicOp (offset 242) */
+ /* _mesa_function_pool[14802]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[14206]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[14815]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[14282]: WindowPos3d (will be remapped) */
+ /* _mesa_function_pool[14891]: WindowPos3d (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[14336]: Enablei (will be remapped) */
+ /* _mesa_function_pool[14945]: Enablei (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[14369]: WindowPos3f (will be remapped) */
+ /* _mesa_function_pool[14978]: WindowPos3f (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[14423]: GenProgramsARB (will be remapped) */
+ /* _mesa_function_pool[15032]: GenProgramsARB (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[14460]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[15069]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[14478]: WindowPos3i (will be remapped) */
+ /* _mesa_function_pool[15087]: WindowPos3i (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[14532]: MultiTexCoord4iv (offset 405) */
+ /* _mesa_function_pool[15141]: MultiTexCoord4iv (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[14577]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[15186]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14594]: WindowPos3s (will be remapped) */
+ /* _mesa_function_pool[15203]: WindowPos3s (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[14648]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[15257]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[14667]: DebugMessageInsert (will be remapped) */
+ /* _mesa_function_pool[15276]: DebugMessageInsert (will be remapped) */
"iiiiip\0"
"glDebugMessageInsertARB\0"
"glDebugMessageInsert\0"
"\0"
- /* _mesa_function_pool[14720]: Orthof (will be remapped) */
+ /* _mesa_function_pool[15329]: Orthof (will be remapped) */
"ffffff\0"
"glOrthofOES\0"
"glOrthof\0"
"\0"
- /* _mesa_function_pool[14749]: CompressedTexImage2D (will be remapped) */
+ /* _mesa_function_pool[15358]: CompressedTexImage2D (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[14808]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[15417]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[14829]: IsSync (will be remapped) */
+ /* _mesa_function_pool[15438]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[14841]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[15450]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[14856]: MultiTexCoord1sv (offset 383) */
+ /* _mesa_function_pool[15465]: MultiTexCoord1sv (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[14901]: Orthox (will be remapped) */
+ /* _mesa_function_pool[15510]: Orthox (will be remapped) */
"iiiiii\0"
"glOrthoxOES\0"
"glOrthox\0"
"\0"
- /* _mesa_function_pool[14930]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[15539]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[14946]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[15555]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[14964]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[15573]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[14980]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15589]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15021]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[15630]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[15043]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[15652]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15061]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15670]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[15079]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15688]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[15097]: InvalidateSubFramebuffer (will be remapped) */
+ /* _mesa_function_pool[15706]: InvalidateSubFramebuffer (will be remapped) */
"iipiiii\0"
"glInvalidateSubFramebuffer\0"
"\0"
- /* _mesa_function_pool[15133]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15742]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[15150]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15759]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[15168]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15777]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[15203]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[15812]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[15230]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15839]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[15265]: MultiTexCoord3dv (offset 393) */
+ /* _mesa_function_pool[15874]: MultiTexCoord3dv (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[15310]: BindProgramPipeline (will be remapped) */
+ /* _mesa_function_pool[15919]: BindProgramPipeline (will be remapped) */
"i\0"
"glBindProgramPipeline\0"
+ "glBindProgramPipelineEXT\0"
"\0"
- /* _mesa_function_pool[15335]: VertexAttribP4uiv (will be remapped) */
+ /* _mesa_function_pool[15969]: VertexAttribP4uiv (will be remapped) */
"iiip\0"
"glVertexAttribP4uiv\0"
"\0"
- /* _mesa_function_pool[15361]: DebugMessageCallback (will be remapped) */
+ /* _mesa_function_pool[15995]: DebugMessageCallback (will be remapped) */
"pp\0"
"glDebugMessageCallbackARB\0"
"glDebugMessageCallback\0"
"\0"
- /* _mesa_function_pool[15414]: MultiTexCoord1i (offset 380) */
+ /* _mesa_function_pool[16048]: MultiTexCoord1i (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[15457]: WindowPos2dv (will be remapped) */
+ /* _mesa_function_pool[16091]: WindowPos2dv (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[15512]: TexParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[16146]: TexParameterIuiv (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[15558]: MultiTexCoord1d (offset 376) */
+ /* _mesa_function_pool[16192]: DeletePerfQueryINTEL (will be remapped) */
+ "i\0"
+ "glDeletePerfQueryINTEL\0"
+ "\0"
+ /* _mesa_function_pool[16218]: MultiTexCoord1d (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[15601]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[16261]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[15628]: MultiTexCoord1s (offset 382) */
+ /* _mesa_function_pool[16288]: MultiTexCoord1s (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[15671]: BeginConditionalRender (will be remapped) */
+ /* _mesa_function_pool[16331]: BeginConditionalRender (will be remapped) */
"ii\0"
"glBeginConditionalRender\0"
"glBeginConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[15727]: LoadPaletteFromModelViewMatrixOES (dynamic) */
+ /* _mesa_function_pool[16387]: LoadPaletteFromModelViewMatrixOES (dynamic) */
"\0"
"glLoadPaletteFromModelViewMatrixOES\0"
"\0"
- /* _mesa_function_pool[15765]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[16425]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[15784]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16444]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15818]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[16478]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[15880]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[16540]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[15901]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[16561]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[15929]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[16589]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[15956]: GetTexParameterxv (will be remapped) */
+ /* _mesa_function_pool[16616]: GetTexParameterxv (will be remapped) */
"iip\0"
"glGetTexParameterxvOES\0"
"glGetTexParameterxv\0"
"\0"
- /* _mesa_function_pool[16004]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[16664]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[16031]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[16691]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[16053]: Materialiv (offset 172) */
+ /* _mesa_function_pool[16713]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[16071]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[16731]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[16100]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[16760]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[16119]: DrawElementsInstancedBaseVertex (will be remapped) */
+ /* _mesa_function_pool[16779]: DrawElementsInstancedBaseVertex (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseVertex\0"
"\0"
- /* _mesa_function_pool[16161]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[16821]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[16185]: TexGeni (offset 192) */
+ /* _mesa_function_pool[16845]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"glTexGeniOES\0"
"\0"
- /* _mesa_function_pool[16213]: TexGenf (offset 190) */
+ /* _mesa_function_pool[16873]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"glTexGenfOES\0"
"\0"
- /* _mesa_function_pool[16241]: TexGend (offset 188) */
+ /* _mesa_function_pool[16901]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[16256]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[16916]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[16283]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[16943]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[16312]: Color4sv (offset 34) */
+ /* _mesa_function_pool[16972]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[16326]: GetCombinerInputParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16986]: GetCombinerInputParameterfvNV (dynamic) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16365]: LoadTransposeMatrixf (will be remapped) */
+ /* _mesa_function_pool[17025]: LoadTransposeMatrixf (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[16417]: LoadTransposeMatrixd (will be remapped) */
+ /* _mesa_function_pool[17077]: LoadTransposeMatrixd (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[16469]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[17129]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[16485]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[17145]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[16543]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[17203]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[16599]: IsTexture (offset 330) */
+ /* _mesa_function_pool[17259]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[16629]: ProgramUniform3uiv (will be remapped) */
+ /* _mesa_function_pool[17289]: ProgramUniform3uiv (will be remapped) */
"iiip\0"
"glProgramUniform3uiv\0"
+ "glProgramUniform3uivEXT\0"
"\0"
- /* _mesa_function_pool[16656]: ProgramUniform2fv (will be remapped) */
+ /* _mesa_function_pool[17340]: ProgramUniform2fv (will be remapped) */
"iiip\0"
"glProgramUniform2fv\0"
+ "glProgramUniform2fvEXT\0"
"\0"
- /* _mesa_function_pool[16682]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[17389]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[16717]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[17424]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[16743]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[17450]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[16759]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[17466]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"glGenVertexArraysOES\0"
"\0"
- /* _mesa_function_pool[16802]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17509]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16851]: IsBuffer (will be remapped) */
+ /* _mesa_function_pool[17558]: IsBuffer (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[16879]: ColorP4ui (will be remapped) */
+ /* _mesa_function_pool[17586]: ColorP4ui (will be remapped) */
"ii\0"
"glColorP4ui\0"
"\0"
- /* _mesa_function_pool[16895]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17602]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[16922]: TexCoordP3uiv (will be remapped) */
+ /* _mesa_function_pool[17629]: TexCoordP3uiv (will be remapped) */
"ip\0"
"glTexCoordP3uiv\0"
"\0"
- /* _mesa_function_pool[16942]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[17649]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[16961]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[17668]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[16978]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[17685]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[17004]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[17711]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[17032]: Uniform1iv (will be remapped) */
+ /* _mesa_function_pool[17739]: Uniform1iv (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[17066]: Uniform4uiv (will be remapped) */
+ /* _mesa_function_pool[17773]: Uniform4uiv (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[17102]: PopDebugGroup (will be remapped) */
+ /* _mesa_function_pool[17809]: PopDebugGroup (will be remapped) */
"\0"
"glPopDebugGroup\0"
"\0"
- /* _mesa_function_pool[17120]: VertexAttrib1d (will be remapped) */
+ /* _mesa_function_pool[17827]: VertexAttrib1d (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[17161]: CompressedTexImage1D (will be remapped) */
+ /* _mesa_function_pool[17868]: CompressedTexImage1D (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[17219]: TexBufferRange (will be remapped) */
+ /* _mesa_function_pool[17926]: TexBufferRange (will be remapped) */
"iiiii\0"
"glTexBufferRange\0"
"\0"
- /* _mesa_function_pool[17243]: VertexAttrib1s (will be remapped) */
+ /* _mesa_function_pool[17950]: VertexAttrib1s (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[17284]: MultiDrawElementsIndirect (will be remapped) */
+ /* _mesa_function_pool[17991]: MultiDrawElementsIndirect (will be remapped) */
"iipii\0"
"glMultiDrawElementsIndirect\0"
"\0"
- /* _mesa_function_pool[17319]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[18026]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[17351]: BeginPerfMonitorAMD (will be remapped) */
+ /* _mesa_function_pool[18058]: BeginPerfMonitorAMD (will be remapped) */
"i\0"
"glBeginPerfMonitorAMD\0"
"\0"
- /* _mesa_function_pool[17376]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[18083]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[17468]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[18175]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[17513]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[18220]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[17544]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[18251]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[17559]: GetnMapdvARB (will be remapped) */
+ /* _mesa_function_pool[18266]: GetnMapdvARB (will be remapped) */
"iiip\0"
"glGetnMapdvARB\0"
"\0"
- /* _mesa_function_pool[17580]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[18287]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[17604]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[18311]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[17631]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[18338]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[17655]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[18362]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[17674]: ViewportArrayv (will be remapped) */
+ /* _mesa_function_pool[18381]: ViewportArrayv (will be remapped) */
"iip\0"
"glViewportArrayv\0"
"\0"
- /* _mesa_function_pool[17696]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18403]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17767]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[18474]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[17820]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18527]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[17865]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[18572]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[17901]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[18608]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[17925]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[18632]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[17954]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[18661]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[17972]: Fogiv (offset 156) */
+ /* _mesa_function_pool[18679]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[17984]: EndQuery (will be remapped) */
+ /* _mesa_function_pool[18691]: EndQuery (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[18012]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[18719]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[18029]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[18736]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[18046]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[18753]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[18073]: Clear (offset 203) */
+ /* _mesa_function_pool[18780]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[18084]: VertexAttrib4sv (will be remapped) */
+ /* _mesa_function_pool[18791]: VertexAttrib4sv (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[18127]: Ortho (offset 296) */
+ /* _mesa_function_pool[18834]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[18143]: Uniform3uiv (will be remapped) */
+ /* _mesa_function_pool[18850]: Uniform3uiv (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[18179]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[18886]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"glMatrixIndexPointerOES\0"
"\0"
- /* _mesa_function_pool[18233]: EndQueryIndexed (will be remapped) */
+ /* _mesa_function_pool[18940]: EndQueryIndexed (will be remapped) */
"ii\0"
"glEndQueryIndexed\0"
"\0"
- /* _mesa_function_pool[18255]: TexParameterxv (will be remapped) */
+ /* _mesa_function_pool[18962]: TexParameterxv (will be remapped) */
"iip\0"
"glTexParameterxvOES\0"
"glTexParameterxv\0"
"\0"
- /* _mesa_function_pool[18297]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[19004]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[18334]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[19041]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[18369]: ProgramUniformMatrix2fv (will be remapped) */
+ /* _mesa_function_pool[19076]: ProgramUniformMatrix2fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2fv\0"
+ "glProgramUniformMatrix2fvEXT\0"
"\0"
- /* _mesa_function_pool[18402]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[19138]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[18437]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[19173]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[18463]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[19199]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[18483]: LightModelx (will be remapped) */
+ /* _mesa_function_pool[19219]: LightModelx (will be remapped) */
"ii\0"
"glLightModelxOES\0"
"glLightModelx\0"
"\0"
- /* _mesa_function_pool[18518]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[19254]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[18563]: ClearColorx (will be remapped) */
+ /* _mesa_function_pool[19299]: ClearColorx (will be remapped) */
"iiii\0"
"glClearColorxOES\0"
"glClearColorx\0"
"\0"
- /* _mesa_function_pool[18600]: EndTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[19336]: EndTransformFeedback (will be remapped) */
"\0"
"glEndTransformFeedback\0"
"glEndTransformFeedbackEXT\0"
"\0"
- /* _mesa_function_pool[18651]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[19387]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[18677]: GetProgramBinary (will be remapped) */
+ /* _mesa_function_pool[19413]: GetProgramBinary (will be remapped) */
"iippp\0"
"glGetProgramBinary\0"
"glGetProgramBinaryOES\0"
"\0"
- /* _mesa_function_pool[18725]: ViewportIndexedfv (will be remapped) */
+ /* _mesa_function_pool[19461]: ViewportIndexedfv (will be remapped) */
"ip\0"
"glViewportIndexedfv\0"
"\0"
- /* _mesa_function_pool[18749]: CallList (offset 2) */
+ /* _mesa_function_pool[19485]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[18763]: Materialfv (offset 170) */
+ /* _mesa_function_pool[19499]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[18781]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[19517]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[18800]: GetActiveAtomicCounterBufferiv (will be remapped) */
+ /* _mesa_function_pool[19536]: GetActiveAtomicCounterBufferiv (will be remapped) */
"iiip\0"
"glGetActiveAtomicCounterBufferiv\0"
"\0"
- /* _mesa_function_pool[18839]: TexParameterIiv (will be remapped) */
+ /* _mesa_function_pool[19575]: TexParameterIiv (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[18883]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[19619]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[18905]: FlushVertexArrayRangeNV (dynamic) */
+ /* _mesa_function_pool[19641]: FlushVertexArrayRangeNV (dynamic) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[18933]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[19669]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[18988]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[19724]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[19023]: Uniform2iv (will be remapped) */
+ /* _mesa_function_pool[19759]: Uniform2iv (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[19057]: GetFixedv (will be remapped) */
+ /* _mesa_function_pool[19793]: GetFixedv (will be remapped) */
"ip\0"
"glGetFixedvOES\0"
"glGetFixedv\0"
"\0"
- /* _mesa_function_pool[19088]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[19824]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[19119]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[19855]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[19139]: SampleCoveragex (will be remapped) */
+ /* _mesa_function_pool[19875]: SampleCoveragex (will be remapped) */
"ii\0"
"glSampleCoveragexOES\0"
"glSampleCoveragex\0"
"\0"
- /* _mesa_function_pool[19182]: DeleteFramebuffers (will be remapped) */
+ /* _mesa_function_pool[19918]: GetPerfQueryInfoINTEL (will be remapped) */
+ "iippppp\0"
+ "glGetPerfQueryInfoINTEL\0"
+ "\0"
+ /* _mesa_function_pool[19951]: DeleteFramebuffers (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"glDeleteFramebuffersOES\0"
"\0"
- /* _mesa_function_pool[19255]: CombinerInputNV (dynamic) */
+ /* _mesa_function_pool[20024]: CombinerInputNV (dynamic) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[19281]: VertexAttrib4uiv (will be remapped) */
+ /* _mesa_function_pool[20050]: VertexAttrib4uiv (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[19326]: VertexAttrib4Nsv (will be remapped) */
+ /* _mesa_function_pool[20095]: VertexAttrib4Nsv (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[19371]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[20140]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[19388]: VertexAttribI2iEXT (will be remapped) */
+ /* _mesa_function_pool[20157]: VertexAttribI2iEXT (will be remapped) */
"iii\0"
"glVertexAttribI2iEXT\0"
"glVertexAttribI2i\0"
"\0"
- /* _mesa_function_pool[19432]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[20201]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[19449]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[20218]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[19466]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[20235]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"glGetTexGenfvOES\0"
"\0"
- /* _mesa_function_pool[19502]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[20271]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[19519]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[20288]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[19550]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[20319]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[19581]: GetVertexAttribIuiv (will be remapped) */
+ /* _mesa_function_pool[20350]: GetVertexAttribIuiv (will be remapped) */
"iip\0"
"glGetVertexAttribIuivEXT\0"
"glGetVertexAttribIuiv\0"
"\0"
- /* _mesa_function_pool[19633]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[20402]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[19652]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[20421]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[19667]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[20436]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[19698]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[20467]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[19720]: StencilMask (offset 209) */
+ /* _mesa_function_pool[20489]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[19737]: IsList (offset 287) */
+ /* _mesa_function_pool[20506]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[19749]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[20518]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[19770]: GetIntegeri_v (will be remapped) */
+ /* _mesa_function_pool[20539]: GetIntegeri_v (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[19815]: ProgramUniform2iv (will be remapped) */
+ /* _mesa_function_pool[20584]: ProgramUniform2iv (will be remapped) */
"iiip\0"
"glProgramUniform2iv\0"
+ "glProgramUniform2ivEXT\0"
"\0"
- /* _mesa_function_pool[19841]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[20633]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[19867]: FogCoordPointer (will be remapped) */
+ /* _mesa_function_pool[20659]: FogCoordPointer (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[19911]: SecondaryColor3us (will be remapped) */
+ /* _mesa_function_pool[20703]: SecondaryColor3us (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[19959]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[20751]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[19998]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[20790]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[20020]: SecondaryColor3ub (will be remapped) */
+ /* _mesa_function_pool[20812]: SecondaryColor3ub (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[20068]: SecondaryColor3ui (will be remapped) */
+ /* _mesa_function_pool[20860]: SecondaryColor3ui (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[20116]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[20908]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[20163]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[20955]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[20183]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[20975]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[20212]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[21004]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[20235]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[21027]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[20255]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[21047]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[20285]: InitNames (offset 197) */
+ /* _mesa_function_pool[21077]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[20299]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[21091]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[20314]: DeleteQueries (will be remapped) */
+ /* _mesa_function_pool[21106]: DeleteQueries (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[20353]: InvalidateFramebuffer (will be remapped) */
+ /* _mesa_function_pool[21145]: InvalidateFramebuffer (will be remapped) */
"iip\0"
"glInvalidateFramebuffer\0"
"\0"
- /* _mesa_function_pool[20382]: Hint (offset 158) */
+ /* _mesa_function_pool[21174]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[20393]: MemoryBarrier (will be remapped) */
+ /* _mesa_function_pool[21185]: MemoryBarrier (will be remapped) */
"i\0"
"glMemoryBarrier\0"
"\0"
- /* _mesa_function_pool[20412]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[21204]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[20462]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[21254]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[20480]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[21272]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[20511]: GetTexEnvxv (will be remapped) */
+ /* _mesa_function_pool[21303]: GetTexEnvxv (will be remapped) */
"iip\0"
"glGetTexEnvxvOES\0"
"glGetTexEnvxv\0"
"\0"
- /* _mesa_function_pool[20547]: DrawTexsvOES (will be remapped) */
+ /* _mesa_function_pool[21339]: DrawTexsvOES (will be remapped) */
"p\0"
"glDrawTexsvOES\0"
"\0"
- /* _mesa_function_pool[20565]: Disable (offset 214) */
+ /* _mesa_function_pool[21357]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[20578]: ClearColor (offset 206) */
+ /* _mesa_function_pool[21370]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[20597]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[21389]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[20616]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[21408]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[20634]: VDPAUIsSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[21426]: VDPAUIsSurfaceNV (will be remapped) */
"i\0"
"glVDPAUIsSurfaceNV\0"
"\0"
- /* _mesa_function_pool[20656]: ProgramUniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[21448]: ProgramUniformMatrix2x3fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2x3fv\0"
+ "glProgramUniformMatrix2x3fvEXT\0"
"\0"
- /* _mesa_function_pool[20691]: BindVertexBuffer (will be remapped) */
+ /* _mesa_function_pool[21514]: BindVertexBuffer (will be remapped) */
"iiii\0"
"glBindVertexBuffer\0"
"\0"
- /* _mesa_function_pool[20716]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[21539]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[20737]: RasterPos4i (offset 82) */
+ /* _mesa_function_pool[21560]: RasterPos4i (offset 82) */
"iiii\0"
"glRasterPos4i\0"
"\0"
- /* _mesa_function_pool[20757]: RasterPos4d (offset 78) */
+ /* _mesa_function_pool[21580]: RasterPos4d (offset 78) */
"dddd\0"
"glRasterPos4d\0"
"\0"
- /* _mesa_function_pool[20777]: RasterPos4f (offset 80) */
+ /* _mesa_function_pool[21600]: RasterPos4f (offset 80) */
"ffff\0"
"glRasterPos4f\0"
"\0"
- /* _mesa_function_pool[20797]: GetQueryIndexediv (will be remapped) */
+ /* _mesa_function_pool[21620]: GetQueryIndexediv (will be remapped) */
"iiip\0"
"glGetQueryIndexediv\0"
"\0"
- /* _mesa_function_pool[20823]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[21646]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[20841]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[21664]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[20861]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[21684]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[20878]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[21701]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[20898]: PixelTexGenParameterfvSGIS (dynamic) */
+ /* _mesa_function_pool[21721]: PixelTexGenParameterfvSGIS (dynamic) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[20931]: VertexAttrib3dv (will be remapped) */
+ /* _mesa_function_pool[21754]: VertexAttrib3dv (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[20974]: Histogram (offset 367) */
+ /* _mesa_function_pool[21797]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[21007]: Uniform2fv (will be remapped) */
+ /* _mesa_function_pool[21830]: Uniform2fv (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[21041]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[21864]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[21071]: DrawBuffers (will be remapped) */
+ /* _mesa_function_pool[21894]: DrawBuffers (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"glDrawBuffersNV\0"
"\0"
- /* _mesa_function_pool[21139]: GetnPolygonStippleARB (will be remapped) */
+ /* _mesa_function_pool[21962]: GetnPolygonStippleARB (will be remapped) */
"ip\0"
"glGetnPolygonStippleARB\0"
"\0"
- /* _mesa_function_pool[21167]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[21990]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[21182]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[22005]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[21200]: TextureStorage3DEXT (will be remapped) */
+ /* _mesa_function_pool[22023]: TextureStorage3DEXT (will be remapped) */
"iiiiiii\0"
"glTextureStorage3DEXT\0"
"\0"
- /* _mesa_function_pool[21231]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[22054]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[21273]: WindowPos2fv (will be remapped) */
+ /* _mesa_function_pool[22096]: WindowPos2fv (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[21328]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[22151]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[21348]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[22171]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"glTexImage3DOES\0"
"\0"
- /* _mesa_function_pool[21405]: BindFragDataLocation (will be remapped) */
+ /* _mesa_function_pool[22228]: GetPerfQueryIdByNameINTEL (will be remapped) */
+ "pp\0"
+ "glGetPerfQueryIdByNameINTEL\0"
+ "\0"
+ /* _mesa_function_pool[22260]: BindFragDataLocation (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[21459]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[22314]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[21478]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[22333]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[21493]: BeginQueryIndexed (will be remapped) */
+ /* _mesa_function_pool[22348]: BeginQueryIndexed (will be remapped) */
"iii\0"
"glBeginQueryIndexed\0"
"\0"
- /* _mesa_function_pool[21518]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[22373]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[21533]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[22388]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[21550]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[22405]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[21577]: VertexP3ui (will be remapped) */
+ /* _mesa_function_pool[22432]: VertexP3ui (will be remapped) */
"ii\0"
"glVertexP3ui\0"
"\0"
- /* _mesa_function_pool[21594]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[22449]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[21621]: UniformMatrix3fv (will be remapped) */
+ /* _mesa_function_pool[22476]: UniformMatrix3fv (will be remapped) */
"iiip\0"
"glUniformMatrix3fv\0"
"glUniformMatrix3fvARB\0"
"\0"
- /* _mesa_function_pool[21668]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[22523]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[21718]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[22573]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[21765]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[22620]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[21786]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[22641]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[21823]: GetMaterialxv (will be remapped) */
+ /* _mesa_function_pool[22678]: GetMaterialxv (will be remapped) */
"iip\0"
"glGetMaterialxvOES\0"
"glGetMaterialxv\0"
"\0"
- /* _mesa_function_pool[21863]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[22718]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[21887]: SecondaryColor3uiv (will be remapped) */
+ /* _mesa_function_pool[22742]: SecondaryColor3uiv (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[21935]: EndConditionalRender (will be remapped) */
+ /* _mesa_function_pool[22790]: EndConditionalRender (will be remapped) */
"\0"
"glEndConditionalRender\0"
"glEndConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[21985]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[22840]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[22022]: Color3sv (offset 18) */
+ /* _mesa_function_pool[22877]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[22036]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[22891]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[22063]: BlendEquationSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[22918]: BlendEquationSeparateiARB (will be remapped) */
"iii\0"
"glBlendEquationSeparateiARB\0"
"glBlendEquationSeparateIndexedAMD\0"
"\0"
- /* _mesa_function_pool[22130]: TestFenceNV (dynamic) */
+ /* _mesa_function_pool[22985]: TestFenceNV (dynamic) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[22147]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[23002]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[22192]: TexStorage2D (will be remapped) */
+ /* _mesa_function_pool[23047]: TexStorage2D (will be remapped) */
"iiiii\0"
"glTexStorage2D\0"
"\0"
- /* _mesa_function_pool[22214]: GetPixelTexGenParameterivSGIS (dynamic) */
+ /* _mesa_function_pool[23069]: GetPixelTexGenParameterivSGIS (dynamic) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[22250]: FramebufferTexture2D (will be remapped) */
+ /* _mesa_function_pool[23105]: FramebufferTexture2D (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"glFramebufferTexture2DOES\0"
"\0"
- /* _mesa_function_pool[22332]: GetSamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[23187]: GetSamplerParameterfv (will be remapped) */
"iip\0"
"glGetSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[22361]: VertexAttrib2dv (will be remapped) */
+ /* _mesa_function_pool[23216]: VertexAttrib2dv (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[22404]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[23259]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[22419]: GetQueryObjecti64v (will be remapped) */
+ /* _mesa_function_pool[23274]: GetQueryObjecti64v (will be remapped) */
"iip\0"
"glGetQueryObjecti64v\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[22469]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[23324]: ClampColor (will be remapped) */
"ii\0"
"glClampColorARB\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[22502]: TextureRangeAPPLE (dynamic) */
+ /* _mesa_function_pool[23357]: TextureRangeAPPLE (dynamic) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[22527]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[23382]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[22582]: DrawElementsIndirect (will be remapped) */
+ /* _mesa_function_pool[23437]: DrawElementsIndirect (will be remapped) */
"iip\0"
"glDrawElementsIndirect\0"
"\0"
- /* _mesa_function_pool[22610]: WindowPos3sv (will be remapped) */
+ /* _mesa_function_pool[23465]: WindowPos3sv (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[22665]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[23520]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[22695]: CallLists (offset 3) */
+ /* _mesa_function_pool[23550]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[22712]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[23567]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[22728]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[23583]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[22742]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[23597]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[22780]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[23635]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[22795]: DepthRangex (will be remapped) */
+ /* _mesa_function_pool[23650]: DepthRangex (will be remapped) */
"ii\0"
"glDepthRangexOES\0"
"glDepthRangex\0"
"\0"
- /* _mesa_function_pool[22830]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[23685]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[22857]: VDPAUInitNV (will be remapped) */
+ /* _mesa_function_pool[23712]: VDPAUInitNV (will be remapped) */
"pp\0"
"glVDPAUInitNV\0"
"\0"
- /* _mesa_function_pool[22875]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[23730]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[22905]: CreateProgram (will be remapped) */
- "\0"
- "glCreateProgram\0"
+ /* _mesa_function_pool[23760]: LoadIdentityDeformationMapSGIX (dynamic) */
+ "i\0"
+ "glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[22923]: DepthRangef (will be remapped) */
+ /* _mesa_function_pool[23796]: DepthRangef (will be remapped) */
"ff\0"
"glDepthRangef\0"
"glDepthRangefOES\0"
"\0"
- /* _mesa_function_pool[22958]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[23831]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[22986]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[23859]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[23023]: ValidateProgram (will be remapped) */
+ /* _mesa_function_pool[23896]: ValidateProgram (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[23065]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[23938]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[23091]: Scissor (offset 176) */
+ /* _mesa_function_pool[23964]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[23107]: BeginTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[23980]: BeginTransformFeedback (will be remapped) */
"i\0"
"glBeginTransformFeedback\0"
"glBeginTransformFeedbackEXT\0"
"\0"
- /* _mesa_function_pool[23163]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[24036]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[23180]: Color4ui (offset 37) */
+ /* _mesa_function_pool[24053]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[23197]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[24070]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[23214]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[24087]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[23231]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[24104]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[23248]: PointSizePointerOES (will be remapped) */
+ /* _mesa_function_pool[24121]: PointSizePointerOES (will be remapped) */
"iip\0"
"glPointSizePointerOES\0"
"\0"
- /* _mesa_function_pool[23275]: Color4us (offset 39) */
+ /* _mesa_function_pool[24148]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[23292]: Color3bv (offset 10) */
+ /* _mesa_function_pool[24165]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[23306]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[24179]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[23329]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[24202]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[23357]: ProvokingVertex (will be remapped) */
+ /* _mesa_function_pool[24230]: ProvokingVertex (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[23399]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[24272]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[23425]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[24298]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[23457]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[24330]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[23472]: HintPGI (dynamic) */
+ /* _mesa_function_pool[24345]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[23486]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[24359]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[23511]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[24384]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[23529]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[24402]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[23546]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[24419]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[23567]: MultiTexCoord4dv (offset 401) */
+ /* _mesa_function_pool[24440]: MultiTexCoord4dv (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[23612]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[24485]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[23669]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[24542]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[23687]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[24560]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[23717]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[24590]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[23732]: EndList (offset 1) */
+ /* _mesa_function_pool[24605]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[23744]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[24617]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[23795]: GetTexGenxvOES (will be remapped) */
+ /* _mesa_function_pool[24668]: GetTexGenxvOES (will be remapped) */
"iip\0"
"glGetTexGenxvOES\0"
"\0"
- /* _mesa_function_pool[23817]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[24690]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[23835]: VertexPointer (offset 321) */
- "iiip\0"
- "glVertexPointer\0"
+ /* _mesa_function_pool[24708]: DrawTexfvOES (will be remapped) */
+ "p\0"
+ "glDrawTexfvOES\0"
"\0"
- /* _mesa_function_pool[23857]: BlendFunciARB (will be remapped) */
+ /* _mesa_function_pool[24726]: BlendFunciARB (will be remapped) */
"iii\0"
"glBlendFunciARB\0"
"glBlendFuncIndexedAMD\0"
"\0"
- /* _mesa_function_pool[23900]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[24769]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[23927]: Uniform2ui (will be remapped) */
+ /* _mesa_function_pool[24796]: Uniform2ui (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[23961]: ScissorIndexed (will be remapped) */
+ /* _mesa_function_pool[24830]: ScissorIndexed (will be remapped) */
"iiiii\0"
"glScissorIndexed\0"
"\0"
- /* _mesa_function_pool[23985]: End (offset 43) */
+ /* _mesa_function_pool[24854]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[23993]: GetSamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[24862]: BindVertexBuffers (will be remapped) */
+ "iippp\0"
+ "glBindVertexBuffers\0"
+ "\0"
+ /* _mesa_function_pool[24889]: GetSamplerParameteriv (will be remapped) */
"iip\0"
"glGetSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[24022]: GenProgramPipelines (will be remapped) */
+ /* _mesa_function_pool[24918]: GenProgramPipelines (will be remapped) */
"ip\0"
"glGenProgramPipelines\0"
+ "glGenProgramPipelinesEXT\0"
"\0"
- /* _mesa_function_pool[24048]: Enable (offset 215) */
+ /* _mesa_function_pool[24969]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[24060]: IsProgramPipeline (will be remapped) */
+ /* _mesa_function_pool[24981]: IsProgramPipeline (will be remapped) */
"i\0"
"glIsProgramPipeline\0"
+ "glIsProgramPipelineEXT\0"
"\0"
- /* _mesa_function_pool[24083]: ShaderBinary (will be remapped) */
+ /* _mesa_function_pool[25027]: ShaderBinary (will be remapped) */
"ipipi\0"
"glShaderBinary\0"
"\0"
- /* _mesa_function_pool[24105]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[25049]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[24138]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[25082]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"glWeightPointerOES\0"
"\0"
- /* _mesa_function_pool[24182]: Normal3x (will be remapped) */
+ /* _mesa_function_pool[25126]: Normal3x (will be remapped) */
"iii\0"
"glNormal3xOES\0"
"glNormal3x\0"
"\0"
- /* _mesa_function_pool[24212]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[25156]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[24256]: ReadnPixelsARB (will be remapped) */
+ /* _mesa_function_pool[25200]: ReadnPixelsARB (will be remapped) */
"iiiiiiip\0"
"glReadnPixelsARB\0"
"\0"
- /* _mesa_function_pool[24283]: InvalidateTexSubImage (will be remapped) */
+ /* _mesa_function_pool[25227]: InvalidateTexSubImage (will be remapped) */
"iiiiiiii\0"
"glInvalidateTexSubImage\0"
"\0"
- /* _mesa_function_pool[24317]: Normal3s (offset 60) */
+ /* _mesa_function_pool[25261]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[24333]: Materialxv (will be remapped) */
+ /* _mesa_function_pool[25277]: Materialxv (will be remapped) */
"iip\0"
"glMaterialxvOES\0"
"glMaterialxv\0"
"\0"
- /* _mesa_function_pool[24367]: Normal3i (offset 58) */
+ /* _mesa_function_pool[25311]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[24383]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[25327]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[24418]: Normal3b (offset 52) */
+ /* _mesa_function_pool[25362]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[24434]: Normal3d (offset 54) */
+ /* _mesa_function_pool[25378]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[24450]: Normal3f (offset 56) */
+ /* _mesa_function_pool[25394]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[24466]: Indexi (offset 48) */
+ /* _mesa_function_pool[25410]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[24478]: Uniform1uiv (will be remapped) */
+ /* _mesa_function_pool[25422]: Uniform1uiv (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[24514]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[25458]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[24560]: IsRenderbuffer (will be remapped) */
+ /* _mesa_function_pool[25504]: IsRenderbuffer (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"glIsRenderbufferOES\0"
"\0"
- /* _mesa_function_pool[24620]: NormalP3uiv (will be remapped) */
+ /* _mesa_function_pool[25564]: NormalP3uiv (will be remapped) */
"ip\0"
"glNormalP3uiv\0"
"\0"
- /* _mesa_function_pool[24638]: Indexf (offset 46) */
+ /* _mesa_function_pool[25582]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[24650]: Indexd (offset 44) */
+ /* _mesa_function_pool[25594]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[24662]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[25606]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[24683]: Indexs (offset 50) */
+ /* _mesa_function_pool[25627]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[24695]: MultiTexCoordP1uiv (will be remapped) */
+ /* _mesa_function_pool[25639]: MultiTexCoordP1uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP1uiv\0"
"\0"
- /* _mesa_function_pool[24721]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[25665]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[24777]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[25721]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[24792]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[25736]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[24807]: Color4bv (offset 26) */
+ /* _mesa_function_pool[25751]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[24821]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[25765]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[24845]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[25789]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[24860]: ActiveTexture (offset 374) */
+ /* _mesa_function_pool[25804]: ActiveTexture (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[24898]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[25842]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[24925]: ColorP4uiv (will be remapped) */
+ /* _mesa_function_pool[25869]: ColorP4uiv (will be remapped) */
"ip\0"
"glColorP4uiv\0"
"\0"
- /* _mesa_function_pool[24942]: DrawTexxOES (will be remapped) */
+ /* _mesa_function_pool[25886]: DrawTexxOES (will be remapped) */
"iiiii\0"
"glDrawTexxOES\0"
"\0"
- /* _mesa_function_pool[24963]: SetFenceNV (dynamic) */
+ /* _mesa_function_pool[25907]: SetFenceNV (dynamic) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[24980]: PixelTexGenParameterivSGIS (dynamic) */
+ /* _mesa_function_pool[25924]: PixelTexGenParameterivSGIS (dynamic) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[25013]: MultiTexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[25957]: MultiTexCoordP3ui (will be remapped) */
"iii\0"
"glMultiTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[25038]: GetAttribLocation (will be remapped) */
+ /* _mesa_function_pool[25982]: GetAttribLocation (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[25085]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[26029]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[25122]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[26066]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[25138]: MultiTexCoord2dv (offset 385) */
+ /* _mesa_function_pool[26082]: MultiTexCoord2dv (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[25183]: IsSampler (will be remapped) */
+ /* _mesa_function_pool[26127]: IsSampler (will be remapped) */
"i\0"
"glIsSampler\0"
"\0"
- /* _mesa_function_pool[25198]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[26142]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[25214]: LineStipple (offset 167) */
+ /* _mesa_function_pool[26158]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[25232]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[26176]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[25251]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[26195]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[25271]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[26215]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[25289]: TexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[26233]: TexCoordP2ui (will be remapped) */
"ii\0"
"glTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[25308]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[26252]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[25330]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[26274]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[25373]: ProgramUniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[26317]: ProgramUniformMatrix3x4fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3x4fv\0"
+ "glProgramUniformMatrix3x4fvEXT\0"
"\0"
- /* _mesa_function_pool[25408]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[26383]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[25443]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[26418]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[25472]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[26447]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[25532]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[26507]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[25550]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[26525]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[25594]: Frustum (offset 289) */
+ /* _mesa_function_pool[26569]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[25612]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[26587]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[25630]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[26605]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[25648]: DepthRangeArrayv (will be remapped) */
+ /* _mesa_function_pool[26623]: DepthRangeArrayv (will be remapped) */
"iip\0"
"glDepthRangeArrayv\0"
"\0"
- /* _mesa_function_pool[25672]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[26647]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[25713]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[26688]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[25741]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[26716]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[25759]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[26734]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[25793]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[26768]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[25827]: GenPerfMonitorsAMD (will be remapped) */
+ /* _mesa_function_pool[26802]: GenPerfMonitorsAMD (will be remapped) */
"ip\0"
"glGenPerfMonitorsAMD\0"
"\0"
- /* _mesa_function_pool[25852]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[26827]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[25871]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[26846]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[25887]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[26862]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[25904]: TexStorage3D (will be remapped) */
+ /* _mesa_function_pool[26879]: TexStorage3D (will be remapped) */
"iiiiii\0"
"glTexStorage3D\0"
"\0"
- /* _mesa_function_pool[25927]: FramebufferTexture3D (will be remapped) */
+ /* _mesa_function_pool[26902]: FramebufferTexture3D (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"glFramebufferTexture3DOES\0"
"\0"
- /* _mesa_function_pool[26010]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[26985]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[26041]: GetBufferParameteriv (will be remapped) */
+ /* _mesa_function_pool[27016]: GetBufferParameteriv (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[26095]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[27070]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[26119]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[27094]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[26149]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[27124]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[26196]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[27171]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[26211]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[27186]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[26233]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[27208]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[26262]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[27237]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[26288]: IsQuery (will be remapped) */
+ /* _mesa_function_pool[27263]: IsQuery (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[26314]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[27289]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[26340]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[27315]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[26366]: CreateShaderProgramv (will be remapped) */
+ /* _mesa_function_pool[27341]: CreateShaderProgramv (will be remapped) */
"iip\0"
"glCreateShaderProgramv\0"
+ "glCreateShaderProgramvEXT\0"
"\0"
- /* _mesa_function_pool[26394]: BlendEquationiARB (will be remapped) */
+ /* _mesa_function_pool[27395]: BlendEquationiARB (will be remapped) */
"ii\0"
"glBlendEquationiARB\0"
"glBlendEquationIndexedAMD\0"
"\0"
- /* _mesa_function_pool[26444]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[27445]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[26491]: PointSizex (will be remapped) */
+ /* _mesa_function_pool[27492]: PointSizex (will be remapped) */
"i\0"
"glPointSizexOES\0"
"glPointSizex\0"
"\0"
- /* _mesa_function_pool[26523]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[27524]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[26541]: SecondaryColor3iv (will be remapped) */
+ /* _mesa_function_pool[27542]: SecondaryColor3iv (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[26587]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[27588]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[26630]: VertexAttrib4Niv (will be remapped) */
+ /* _mesa_function_pool[27631]: VertexAttrib4Niv (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[26675]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[27676]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[26709]: GetnUniformdvARB (will be remapped) */
+ /* _mesa_function_pool[27710]: GetnUniformdvARB (will be remapped) */
"iiip\0"
"glGetnUniformdvARB\0"
"\0"
- /* _mesa_function_pool[26734]: LinkProgram (will be remapped) */
+ /* _mesa_function_pool[27735]: LinkProgram (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[26768]: ProgramUniform4f (will be remapped) */
+ /* _mesa_function_pool[27769]: ProgramUniform4f (will be remapped) */
"iiffff\0"
"glProgramUniform4f\0"
+ "glProgramUniform4fEXT\0"
"\0"
- /* _mesa_function_pool[26795]: ProgramUniform4i (will be remapped) */
+ /* _mesa_function_pool[27818]: ProgramUniform4i (will be remapped) */
"iiiiii\0"
"glProgramUniform4i\0"
+ "glProgramUniform4iEXT\0"
"\0"
- /* _mesa_function_pool[26822]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[27867]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[26849]: VertexAttrib4d (will be remapped) */
+ /* _mesa_function_pool[27894]: VertexAttrib4d (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[26893]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[27938]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[26917]: VertexAttrib4s (will be remapped) */
+ /* _mesa_function_pool[27962]: VertexAttrib4s (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[26961]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[28006]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[26985]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[28030]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[27018]: TexStorage3DMultisample (will be remapped) */
+ /* _mesa_function_pool[28063]: TexStorage3DMultisample (will be remapped) */
"iiiiiii\0"
"glTexStorage3DMultisample\0"
"\0"
- /* _mesa_function_pool[27053]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[28098]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[27073]: SamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[28118]: SamplerParameteriv (will be remapped) */
"iip\0"
"glSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[27099]: VertexAttribP3uiv (will be remapped) */
+ /* _mesa_function_pool[28144]: VertexAttribP3uiv (will be remapped) */
"iiip\0"
"glVertexAttribP3uiv\0"
"\0"
- /* _mesa_function_pool[27125]: ScissorIndexedv (will be remapped) */
+ /* _mesa_function_pool[28170]: ScissorIndexedv (will be remapped) */
"ip\0"
"glScissorIndexedv\0"
"\0"
- /* _mesa_function_pool[27147]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[28192]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[27177]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[28222]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[27209]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[28254]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[27226]: VertexAttrib4dv (will be remapped) */
+ /* _mesa_function_pool[28271]: VertexAttrib4dv (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[27269]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[28314]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[27287]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[28332]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[27310]: CompressedTexSubImage1D (will be remapped) */
+ /* _mesa_function_pool[28355]: CompressedTexSubImage1D (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[27374]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[28419]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[27427]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[28472]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[27453]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[28498]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[27475]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[28520]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[27493]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[28538]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[27516]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[28561]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[27566]: GetnSeparableFilterARB (will be remapped) */
+ /* _mesa_function_pool[28611]: GetnSeparableFilterARB (will be remapped) */
"iiiipipp\0"
"glGetnSeparableFilterARB\0"
"\0"
- /* _mesa_function_pool[27601]: FrontFace (offset 157) */
+ /* _mesa_function_pool[28646]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[27616]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[28661]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[27648]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[28693]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[27667]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[28712]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[27687]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[28732]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[27702]: Lightf (offset 159) */
+ /* _mesa_function_pool[28747]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[27716]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[28761]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[27732]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[28777]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[27753]: Lighti (offset 161) */
+ /* _mesa_function_pool[28798]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[27767]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[28812]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[27798]: GetFragDataIndex (will be remapped) */
+ /* _mesa_function_pool[28843]: GetFragDataIndex (will be remapped) */
"ip\0"
"glGetFragDataIndex\0"
"\0"
- /* _mesa_function_pool[27821]: Lightx (will be remapped) */
+ /* _mesa_function_pool[28866]: Lightx (will be remapped) */
"iii\0"
"glLightxOES\0"
"glLightx\0"
"\0"
- /* _mesa_function_pool[27847]: ProgramUniform3fv (will be remapped) */
+ /* _mesa_function_pool[28892]: ProgramUniform3fv (will be remapped) */
"iiip\0"
"glProgramUniform3fv\0"
+ "glProgramUniform3fvEXT\0"
"\0"
- /* _mesa_function_pool[27873]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[28941]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[27890]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[28958]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[27907]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[28975]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[27952]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[29020]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[27979]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[29047]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[28001]: MultMatrixx (will be remapped) */
+ /* _mesa_function_pool[29069]: MultMatrixx (will be remapped) */
"p\0"
"glMultMatrixxOES\0"
"glMultMatrixx\0"
"\0"
- /* _mesa_function_pool[28035]: PointParameterx (will be remapped) */
+ /* _mesa_function_pool[29103]: PointParameterx (will be remapped) */
"ii\0"
"glPointParameterxOES\0"
"glPointParameterx\0"
"\0"
- /* _mesa_function_pool[28078]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[29146]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[28112]: PointParameteri (will be remapped) */
+ /* _mesa_function_pool[29180]: PointParameteri (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[28154]: PointParameterf (will be remapped) */
+ /* _mesa_function_pool[29222]: PointParameterf (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[28240]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[29308]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[28267]: VertexAttribBinding (will be remapped) */
+ /* _mesa_function_pool[29335]: VertexAttribBinding (will be remapped) */
"ii\0"
"glVertexAttribBinding\0"
"\0"
- /* _mesa_function_pool[28293]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[29361]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28340]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[29408]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[28358]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[29426]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[28390]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[29458]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[28425]: DeleteBuffers (will be remapped) */
+ /* _mesa_function_pool[29493]: DeleteBuffers (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[28464]: GetBufferSubData (will be remapped) */
+ /* _mesa_function_pool[29532]: GetBufferSubData (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[28511]: GetPerfMonitorGroupsAMD (will be remapped) */
+ /* _mesa_function_pool[29579]: GetPerfMonitorGroupsAMD (will be remapped) */
"pip\0"
"glGetPerfMonitorGroupsAMD\0"
"\0"
- /* _mesa_function_pool[28542]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[29610]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[28562]: VertexAttribP2ui (will be remapped) */
+ /* _mesa_function_pool[29630]: VertexAttribP2ui (will be remapped) */
"iiii\0"
"glVertexAttribP2ui\0"
"\0"
- /* _mesa_function_pool[28587]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[29655]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28641]: DrawTexivOES (will be remapped) */
+ /* _mesa_function_pool[29709]: DrawTexivOES (will be remapped) */
"p\0"
"glDrawTexivOES\0"
"\0"
- /* _mesa_function_pool[28659]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[29727]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[28705]: GetnColorTableARB (will be remapped) */
+ /* _mesa_function_pool[29773]: GetnColorTableARB (will be remapped) */
"iiiip\0"
"glGetnColorTableARB\0"
"\0"
- /* _mesa_function_pool[28732]: VertexAttribFormat (will be remapped) */
+ /* _mesa_function_pool[29800]: VertexAttribFormat (will be remapped) */
"iiiii\0"
"glVertexAttribFormat\0"
"\0"
- /* _mesa_function_pool[28760]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[29828]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[28776]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[29844]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[28792]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[29860]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[28808]: GetProgramPipelineiv (will be remapped) */
+ /* _mesa_function_pool[29876]: GetProgramPipelineiv (will be remapped) */
"iip\0"
"glGetProgramPipelineiv\0"
+ "glGetProgramPipelineivEXT\0"
"\0"
- /* _mesa_function_pool[28836]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[29930]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"glReadBufferNV\0"
"\0"
- /* _mesa_function_pool[28867]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[29961]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[28923]: GetTexParameterIiv (will be remapped) */
+ /* _mesa_function_pool[30017]: GetTexParameterIiv (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[28973]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[30067]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[28989]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[30083]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[29045]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[30139]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[29137]: GetTransformFeedbackVarying (will be remapped) */
+ /* _mesa_function_pool[30231]: GetTransformFeedbackVarying (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVarying\0"
"glGetTransformFeedbackVaryingEXT\0"
"\0"
- /* _mesa_function_pool[29209]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[30303]: GetNextPerfQueryIdINTEL (will be remapped) */
+ "ip\0"
+ "glGetNextPerfQueryIdINTEL\0"
+ "\0"
+ /* _mesa_function_pool[30333]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[29226]: TextureBarrierNV (will be remapped) */
+ /* _mesa_function_pool[30350]: TextureBarrierNV (will be remapped) */
"\0"
"glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[29247]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[30371]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[29306]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[30430]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[29343]: ObjectLabel (will be remapped) */
+ /* _mesa_function_pool[30467]: ObjectLabel (will be remapped) */
"iiip\0"
"glObjectLabel\0"
"\0"
- /* _mesa_function_pool[29363]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[30487]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[29390]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[30514]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[29408]: CompileShader (will be remapped) */
+ /* _mesa_function_pool[30532]: CompileShader (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[29446]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[30570]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[29461]: TexGendv (offset 189) */
+ /* _mesa_function_pool[30585]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[29477]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[30601]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[29514]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[30638]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[29548]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[30672]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[29575]: DeleteProgramsARB (will be remapped) */
+ /* _mesa_function_pool[30699]: DeleteProgramsARB (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[29618]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[30742]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[29634]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[30758]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[29660]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[30784]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[29678]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[30802]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[29709]: MultiDrawArrays (will be remapped) */
+ /* _mesa_function_pool[30833]: MultiDrawArrays (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[29754]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[30878]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[29791]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[30915]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"glMapBufferRangeEXT\0"
"\0"
- /* _mesa_function_pool[29834]: DispatchCompute (will be remapped) */
+ /* _mesa_function_pool[30958]: DispatchCompute (will be remapped) */
"iii\0"
"glDispatchCompute\0"
"\0"
- /* _mesa_function_pool[29857]: UseProgramStages (will be remapped) */
+ /* _mesa_function_pool[30981]: UseProgramStages (will be remapped) */
"iii\0"
"glUseProgramStages\0"
+ "glUseProgramStagesEXT\0"
"\0"
- /* _mesa_function_pool[29881]: ProgramUniformMatrix4fv (will be remapped) */
+ /* _mesa_function_pool[31027]: ProgramUniformMatrix4fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4fv\0"
+ "glProgramUniformMatrix4fvEXT\0"
"\0"
- /* _mesa_function_pool[29914]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[31089]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[29935]: FramebufferRenderbuffer (will be remapped) */
+ /* _mesa_function_pool[31110]: FramebufferRenderbuffer (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"glFramebufferRenderbufferOES\0"
"\0"
- /* _mesa_function_pool[30025]: IsProgramARB (will be remapped) */
+ /* _mesa_function_pool[31200]: IsProgramARB (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[30057]: Map2d (offset 222) */
+ /* _mesa_function_pool[31232]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[30077]: Map2f (offset 223) */
+ /* _mesa_function_pool[31252]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[30097]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[31272]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[30122]: MultiTexCoord4x (will be remapped) */
+ /* _mesa_function_pool[31297]: MultiTexCoord4x (will be remapped) */
"iiiii\0"
"glMultiTexCoord4xOES\0"
"glMultiTexCoord4x\0"
"\0"
- /* _mesa_function_pool[30168]: MultiTexCoord4s (offset 406) */
+ /* _mesa_function_pool[31343]: MultiTexCoord4s (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[30214]: ViewportIndexedf (will be remapped) */
+ /* _mesa_function_pool[31389]: ViewportIndexedf (will be remapped) */
"iffff\0"
"glViewportIndexedf\0"
"\0"
- /* _mesa_function_pool[30240]: MultiTexCoord4i (offset 404) */
+ /* _mesa_function_pool[31415]: MultiTexCoord4i (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[30286]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[31461]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[30307]: DebugMessageControl (will be remapped) */
+ /* _mesa_function_pool[31482]: DebugMessageControl (will be remapped) */
"iiiipi\0"
"glDebugMessageControlARB\0"
"glDebugMessageControl\0"
"\0"
- /* _mesa_function_pool[30362]: MultiTexCoord4d (offset 400) */
+ /* _mesa_function_pool[31537]: MultiTexCoord4d (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[30408]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[31583]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[30448]: Translatex (will be remapped) */
+ /* _mesa_function_pool[31623]: Translatex (will be remapped) */
"iii\0"
"glTranslatexOES\0"
"glTranslatex\0"
"\0"
- /* _mesa_function_pool[30482]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[31657]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[30507]: Indexsv (offset 51) */
+ /* _mesa_function_pool[31682]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[30520]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[31695]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[30563]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[31738]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[30580]: Translated (offset 303) */
+ /* _mesa_function_pool[31755]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[30598]: Translatef (offset 304) */
+ /* _mesa_function_pool[31773]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[30616]: MultTransposeMatrixd (will be remapped) */
+ /* _mesa_function_pool[31791]: MultTransposeMatrixd (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[30668]: ProgramUniform4uiv (will be remapped) */
+ /* _mesa_function_pool[31843]: ProgramUniform4uiv (will be remapped) */
"iiip\0"
"glProgramUniform4uiv\0"
+ "glProgramUniform4uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[31894]: GetPerfCounterInfoINTEL (will be remapped) */
+ "iiipipppppp\0"
+ "glGetPerfCounterInfoINTEL\0"
"\0"
- /* _mesa_function_pool[30695]: RenderMode (offset 196) */
+ /* _mesa_function_pool[31933]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[30711]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[31949]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[30754]: SecondaryColor3d (will be remapped) */
+ /* _mesa_function_pool[31992]: SecondaryColor3d (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[30800]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[32038]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[30827]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[32065]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[30845]: ProgramUniform4fv (will be remapped) */
+ /* _mesa_function_pool[32083]: ProgramUniform4fv (will be remapped) */
"iiip\0"
"glProgramUniform4fv\0"
+ "glProgramUniform4fvEXT\0"
"\0"
- /* _mesa_function_pool[30871]: LightModelxv (will be remapped) */
+ /* _mesa_function_pool[32132]: LightModelxv (will be remapped) */
"ip\0"
"glLightModelxvOES\0"
"glLightModelxv\0"
"\0"
- /* _mesa_function_pool[30908]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[32169]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[30959]: PushDebugGroup (will be remapped) */
+ /* _mesa_function_pool[32220]: PushDebugGroup (will be remapped) */
"iiip\0"
"glPushDebugGroup\0"
"\0"
- /* _mesa_function_pool[30982]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[32243]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[31001]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[32262]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[31021]: TexGenxvOES (will be remapped) */
+ /* _mesa_function_pool[32282]: TexGenxvOES (will be remapped) */
"iip\0"
"glTexGenxvOES\0"
"\0"
- /* _mesa_function_pool[31040]: VertexAttrib4Nubv (will be remapped) */
+ /* _mesa_function_pool[32301]: VertexAttrib4Nubv (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[31087]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[32348]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[31107]: VertexP2uiv (will be remapped) */
+ /* _mesa_function_pool[32368]: VertexP2uiv (will be remapped) */
"ip\0"
"glVertexP2uiv\0"
"\0"
- /* _mesa_function_pool[31125]: VertexAttribPointer (will be remapped) */
+ /* _mesa_function_pool[32386]: VertexAttribPointer (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[31180]: IndexMask (offset 212) */
+ /* _mesa_function_pool[32441]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[31195]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[32456]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[31221]: VertexAttribIFormat (will be remapped) */
+ /* _mesa_function_pool[32482]: VertexAttribIFormat (will be remapped) */
"iiii\0"
"glVertexAttribIFormat\0"
"\0"
- /* _mesa_function_pool[31249]: CombinerOutputNV (dynamic) */
+ /* _mesa_function_pool[32510]: CombinerOutputNV (dynamic) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[31280]: DrawArraysInstancedBaseInstance (will be remapped) */
+ /* _mesa_function_pool[32541]: DrawArraysInstancedBaseInstance (will be remapped) */
"iiiii\0"
"glDrawArraysInstancedBaseInstance\0"
"\0"
- /* _mesa_function_pool[31321]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[32582]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[31335]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[32596]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[31377]: Uniform3ui (will be remapped) */
+ /* _mesa_function_pool[32638]: Uniform3ui (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[31412]: DeletePerfMonitorsAMD (will be remapped) */
+ /* _mesa_function_pool[32673]: DeletePerfMonitorsAMD (will be remapped) */
"ip\0"
"glDeletePerfMonitorsAMD\0"
"\0"
- /* _mesa_function_pool[31440]: Color4dv (offset 28) */
+ /* _mesa_function_pool[32701]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[31454]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[32715]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[31483]: DisableVertexAttribArray (will be remapped) */
+ /* _mesa_function_pool[32744]: DisableVertexAttribArray (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[31543]: ProgramUniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[32804]: ProgramUniformMatrix3x2fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3x2fv\0"
+ "glProgramUniformMatrix3x2fvEXT\0"
"\0"
- /* _mesa_function_pool[31578]: GetDoublei_v (will be remapped) */
+ /* _mesa_function_pool[32870]: GetDoublei_v (will be remapped) */
"iip\0"
"glGetDoublei_v\0"
"\0"
- /* _mesa_function_pool[31598]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[32890]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[31623]: ClipPlanex (will be remapped) */
+ /* _mesa_function_pool[32915]: ClipPlanex (will be remapped) */
"ip\0"
"glClipPlanexOES\0"
"glClipPlanex\0"
"\0"
- /* _mesa_function_pool[31656]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[32948]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[31703]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[32995]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[31721]: ClipPlanef (will be remapped) */
+ /* _mesa_function_pool[33013]: ClipPlanef (will be remapped) */
"ip\0"
"glClipPlanefOES\0"
"glClipPlanef\0"
"\0"
- /* _mesa_function_pool[31754]: ProgramUniform1ui (will be remapped) */
+ /* _mesa_function_pool[33046]: ProgramUniform1ui (will be remapped) */
"iii\0"
"glProgramUniform1ui\0"
+ "glProgramUniform1uiEXT\0"
"\0"
- /* _mesa_function_pool[31779]: SecondaryColorPointer (will be remapped) */
+ /* _mesa_function_pool[33094]: SecondaryColorPointer (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[31836]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[33151]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[31855]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[33170]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[31875]: Indexub (offset 315) */
+ /* _mesa_function_pool[33190]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[31888]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[33203]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[31914]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[33229]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[31941]: GenRenderbuffers (will be remapped) */
+ /* _mesa_function_pool[33256]: GenRenderbuffers (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"glGenRenderbuffersOES\0"
"\0"
- /* _mesa_function_pool[32008]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[33323]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[32062]: IsEnabledi (will be remapped) */
+ /* _mesa_function_pool[33377]: IsEnabledi (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[32101]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[33416]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[32131]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[33446]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[32147]: GetVertexAttribPointerv (will be remapped) */
+ /* _mesa_function_pool[33462]: GetVertexAttribPointerv (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[32235]: NewList (dynamic) */
+ /* _mesa_function_pool[33550]: CreatePerfQueryINTEL (will be remapped) */
+ "ip\0"
+ "glCreatePerfQueryINTEL\0"
+ "\0"
+ /* _mesa_function_pool[33577]: NewList (dynamic) */
"ii\0"
"glNewList\0"
"\0"
- /* _mesa_function_pool[32249]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[33591]: TexBuffer (will be remapped) */
"iii\0"
"glTexBufferARB\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[32281]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[33623]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[32298]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[33640]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[32314]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[33656]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[32330]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[33672]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[32346]: GetnUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[33688]: GetnUniformfvARB (will be remapped) */
"iiip\0"
"glGetnUniformfvARB\0"
"\0"
- /* _mesa_function_pool[32371]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[33713]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[32387]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[33729]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[32414]: TexStorage1D (will be remapped) */
+ /* _mesa_function_pool[33756]: TexStorage1D (will be remapped) */
"iiii\0"
"glTexStorage1D\0"
"\0"
- /* _mesa_function_pool[32435]: BlitFramebuffer (will be remapped) */
+ /* _mesa_function_pool[33777]: BlitFramebuffer (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[32486]: FramebufferTexture1D (will be remapped) */
+ /* _mesa_function_pool[33828]: FramebufferTexture1D (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[32542]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[33884]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[32558]: TexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[33900]: TexCoordP4ui (will be remapped) */
"ii\0"
"glTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[32577]: VertexAttrib1sv (will be remapped) */
+ /* _mesa_function_pool[33919]: VertexAttrib1sv (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[32620]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[33962]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[32644]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[33986]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[32659]: MultiTexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[34001]: MultiTexCoordP2ui (will be remapped) */
"iii\0"
"glMultiTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[32684]: GetnMapivARB (will be remapped) */
+ /* _mesa_function_pool[34026]: GetnMapivARB (will be remapped) */
"iiip\0"
"glGetnMapivARB\0"
"\0"
- /* _mesa_function_pool[32705]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[34047]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[32729]: GetVertexAttribfv (will be remapped) */
+ /* _mesa_function_pool[34071]: GetVertexAttribfv (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[32777]: MultiTexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[34119]: MultiTexCoordP4uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[32803]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[34145]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"glTexGenivOES\0"
"\0"
- /* _mesa_function_pool[32833]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[34175]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[32852]: BlendColor (offset 336) */
+ /* _mesa_function_pool[34194]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[32887]: Materiali (offset 171) */
+ /* _mesa_function_pool[34229]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[32904]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[34246]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[32928]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[34270]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[32968]: CompressedTexSubImage2D (will be remapped) */
+ /* _mesa_function_pool[34310]: CompressedTexSubImage2D (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[33034]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[34376]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[33051]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[34393]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[33077]: MultiTexCoord3sv (offset 399) */
+ /* _mesa_function_pool[34419]: MultiTexCoord3sv (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[33122]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[34464]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[33149]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[34491]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[33166]: MultiTexCoord4sv (offset 407) */
+ /* _mesa_function_pool[34508]: MultiTexCoord4sv (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[33211]: VertexBindingDivisor (will be remapped) */
+ /* _mesa_function_pool[34553]: VertexBindingDivisor (will be remapped) */
"ii\0"
"glVertexBindingDivisor\0"
"\0"
- /* _mesa_function_pool[33238]: GetPerfMonitorCounterInfoAMD (will be remapped) */
+ /* _mesa_function_pool[34580]: GetPerfMonitorCounterInfoAMD (will be remapped) */
"iiip\0"
"glGetPerfMonitorCounterInfoAMD\0"
"\0"
- /* _mesa_function_pool[33275]: UniformBlockBinding (will be remapped) */
+ /* _mesa_function_pool[34617]: UniformBlockBinding (will be remapped) */
"iii\0"
"glUniformBlockBinding\0"
"\0"
- /* _mesa_function_pool[33302]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[34644]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[33318]: VertexAttrib4Nusv (will be remapped) */
+ /* _mesa_function_pool[34660]: VertexAttrib4Nusv (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[33365]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[34707]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[33400]: VertexP2ui (will be remapped) */
+ /* _mesa_function_pool[34742]: VertexP2ui (will be remapped) */
"ii\0"
"glVertexP2ui\0"
"\0"
- /* _mesa_function_pool[33417]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[34759]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[33436]: BindAttribLocation (will be remapped) */
+ /* _mesa_function_pool[34778]: BindAttribLocation (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[33486]: TextureStorage2DEXT (will be remapped) */
+ /* _mesa_function_pool[34828]: TextureStorage2DEXT (will be remapped) */
"iiiiii\0"
"glTextureStorage2DEXT\0"
"\0"
- /* _mesa_function_pool[33516]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[34858]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[33542]: DrawTransformFeedbackInstanced (will be remapped) */
+ /* _mesa_function_pool[34884]: DrawTransformFeedbackInstanced (will be remapped) */
"iii\0"
"glDrawTransformFeedbackInstanced\0"
"\0"
- /* _mesa_function_pool[33580]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[34922]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[33599]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[34941]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[33627]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[34969]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[33664]: VertexAttribI1iv (will be remapped) */
+ /* _mesa_function_pool[35006]: VertexAttribI1iv (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[33709]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[35051]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[33724]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[35066]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[33771]: SampleMaski (will be remapped) */
+ /* _mesa_function_pool[35113]: SampleMaski (will be remapped) */
"ii\0"
"glSampleMaski\0"
"\0"
- /* _mesa_function_pool[33789]: GetFloati_v (will be remapped) */
+ /* _mesa_function_pool[35131]: GetFloati_v (will be remapped) */
"iip\0"
"glGetFloati_v\0"
"\0"
- /* _mesa_function_pool[33808]: MultiTexCoord2iv (offset 389) */
+ /* _mesa_function_pool[35150]: MultiTexCoord2iv (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[33853]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[35195]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[33873]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[35215]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[33933]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[35275]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[33961]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[35303]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[33987]: GenLists (offset 5) */
+ /* _mesa_function_pool[35329]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[34001]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[35343]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[34021]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[35363]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[34041]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[35383]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[34061]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[35403]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[34089]: GetActiveAttrib (will be remapped) */
+ /* _mesa_function_pool[35431]: GetActiveAttrib (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[34137]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[35479]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[34175]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[35517]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[34193]: ClearBufferData (will be remapped) */
+ /* _mesa_function_pool[35535]: ClearBufferData (will be remapped) */
"iiiip\0"
"glClearBufferData\0"
"\0"
- /* _mesa_function_pool[34218]: Color3usv (offset 24) */
+ /* _mesa_function_pool[35560]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[34233]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[35575]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[34282]: GenSamplers (will be remapped) */
+ /* _mesa_function_pool[35624]: GenSamplers (will be remapped) */
"ip\0"
"glGenSamplers\0"
"\0"
- /* _mesa_function_pool[34300]: DrawTexfOES (will be remapped) */
+ /* _mesa_function_pool[35642]: DrawTexfOES (will be remapped) */
"fffff\0"
"glDrawTexfOES\0"
"\0"
- /* _mesa_function_pool[34321]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[35663]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[34343]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[35685]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[34373]: Accum (offset 213) */
+ /* _mesa_function_pool[35715]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[34385]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[35727]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[34406]: Color4x (will be remapped) */
+ /* _mesa_function_pool[35748]: Color4x (will be remapped) */
"iiii\0"
"glColor4xOES\0"
"glColor4x\0"
"\0"
- /* _mesa_function_pool[34435]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[35777]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[34493]: Color4s (offset 33) */
+ /* _mesa_function_pool[35835]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[34509]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[35851]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[34534]: GetUniformuiv (will be remapped) */
+ /* _mesa_function_pool[35876]: GetUniformuiv (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[34574]: Color4i (offset 31) */
+ /* _mesa_function_pool[35916]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[34590]: Color4f (offset 29) */
+ /* _mesa_function_pool[35932]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[34606]: Color4d (offset 27) */
+ /* _mesa_function_pool[35948]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[34622]: Color4b (offset 25) */
+ /* _mesa_function_pool[35964]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[34638]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[35980]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[34660]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[36002]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[34690]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[36032]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[34708]: VertexAttribLFormat (will be remapped) */
+ /* _mesa_function_pool[36050]: VertexAttribLFormat (will be remapped) */
"iiii\0"
"glVertexAttribLFormat\0"
"\0"
- /* _mesa_function_pool[34736]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[36078]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[34764]: ShaderSource (will be remapped) */
+ /* _mesa_function_pool[36106]: ShaderSource (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[34803]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[36145]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[34818]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[36160]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[34853]: NormalP3ui (will be remapped) */
+ /* _mesa_function_pool[36195]: NormalP3ui (will be remapped) */
"ii\0"
"glNormalP3ui\0"
"\0"
- /* _mesa_function_pool[34870]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[36212]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[34915]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[36257]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[34947]: BufferData (will be remapped) */
+ /* _mesa_function_pool[36289]: BufferData (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[34982]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[36324]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[35028]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[36370]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[35055]: GetTexParameterPointervAPPLE (dynamic) */
+ /* _mesa_function_pool[36397]: GetTexParameterPointervAPPLE (dynamic) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[35091]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[36433]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"glTexGenfvOES\0"
"\0"
- /* _mesa_function_pool[35121]: GetVertexAttribiv (will be remapped) */
+ /* _mesa_function_pool[36463]: GetVertexAttribiv (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[35169]: TexCoordP2uiv (will be remapped) */
+ /* _mesa_function_pool[36511]: TexCoordP2uiv (will be remapped) */
"ip\0"
"glTexCoordP2uiv\0"
"\0"
- /* _mesa_function_pool[35189]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[36531]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[35233]: Uniform3fv (will be remapped) */
+ /* _mesa_function_pool[36575]: Uniform3fv (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[35267]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[36609]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"glBlendEquationOES\0"
"\0"
- /* _mesa_function_pool[35324]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[36666]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[35349]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[36691]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[35413]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[36755]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[35432]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[36774]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[35458]: PushName (offset 201) */
+ /* _mesa_function_pool[36800]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[35472]: GenFencesNV (dynamic) */
+ /* _mesa_function_pool[36814]: GenFencesNV (dynamic) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[35490]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[36832]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[35515]: DeleteRenderbuffers (will be remapped) */
+ /* _mesa_function_pool[36857]: DeleteRenderbuffers (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"glDeleteRenderbuffersOES\0"
"\0"
- /* _mesa_function_pool[35591]: VertexAttrib1dv (will be remapped) */
+ /* _mesa_function_pool[36933]: VertexAttrib1dv (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[35634]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[36976]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[35668]: IsShader (will be remapped) */
+ /* _mesa_function_pool[37010]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[35682]: Rotated (offset 299) */
+ /* _mesa_function_pool[37024]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[35698]: Color4iv (offset 32) */
+ /* _mesa_function_pool[37040]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[35712]: Disablei (will be remapped) */
+ /* _mesa_function_pool[37054]: Disablei (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[35747]: Rotatex (will be remapped) */
+ /* _mesa_function_pool[37089]: Rotatex (will be remapped) */
"iiii\0"
"glRotatexOES\0"
"glRotatex\0"
"\0"
- /* _mesa_function_pool[35776]: FramebufferTextureLayer (will be remapped) */
+ /* _mesa_function_pool[37118]: FramebufferTextureLayer (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerARB\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[35867]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[37209]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[35883]: ProgramUniformMatrix3fv (will be remapped) */
+ /* _mesa_function_pool[37225]: ProgramUniformMatrix3fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3fv\0"
+ "glProgramUniformMatrix3fvEXT\0"
"\0"
- /* _mesa_function_pool[35916]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[37287]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[35933]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[37304]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[35970]: LoadMatrixx (will be remapped) */
+ /* _mesa_function_pool[37341]: LoadMatrixx (will be remapped) */
"p\0"
"glLoadMatrixxOES\0"
"glLoadMatrixx\0"
"\0"
- /* _mesa_function_pool[36004]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[37375]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[36043]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[37414]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[36067]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[37438]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[36087]: SecondaryColor3bv (will be remapped) */
+ /* _mesa_function_pool[37458]: SecondaryColor3bv (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[36133]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[37504]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[36161]: GetCombinerOutputParameterivNV (dynamic) */
+ /* _mesa_function_pool[37532]: GetCombinerOutputParameterivNV (dynamic) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[36200]: DrawTexxvOES (will be remapped) */
+ /* _mesa_function_pool[37571]: DrawTexxvOES (will be remapped) */
"p\0"
"glDrawTexxvOES\0"
"\0"
- /* _mesa_function_pool[36218]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[37589]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[36240]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[37611]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[36255]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[37626]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[36272]: FogCoorddv (will be remapped) */
+ /* _mesa_function_pool[37643]: FogCoorddv (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[36304]: VDPAUUnregisterSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[37675]: VDPAUUnregisterSurfaceNV (will be remapped) */
"i\0"
"glVDPAUUnregisterSurfaceNV\0"
"\0"
- /* _mesa_function_pool[36334]: ColorP3ui (will be remapped) */
+ /* _mesa_function_pool[37705]: ColorP3ui (will be remapped) */
"ii\0"
"glColorP3ui\0"
"\0"
- /* _mesa_function_pool[36350]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[37721]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[36372]: GetShaderPrecisionFormat (will be remapped) */
+ /* _mesa_function_pool[37743]: GetShaderPrecisionFormat (will be remapped) */
"iipp\0"
"glGetShaderPrecisionFormat\0"
"\0"
- /* _mesa_function_pool[36405]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[37776]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[36440]: Flush (offset 217) */
+ /* _mesa_function_pool[37811]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[36450]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[37821]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[36496]: FogCoordd (will be remapped) */
+ /* _mesa_function_pool[37867]: FogCoordd (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[36526]: Uniform3iv (will be remapped) */
+ /* _mesa_function_pool[37897]: Uniform3iv (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[36560]: TexStorage2DMultisample (will be remapped) */
+ /* _mesa_function_pool[37931]: TexStorage2DMultisample (will be remapped) */
"iiiiii\0"
"glTexStorage2DMultisample\0"
"\0"
- /* _mesa_function_pool[36594]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[37965]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[36614]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[37985]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[36638]: VertexAttrib4iv (will be remapped) */
+ /* _mesa_function_pool[38009]: VertexAttrib4iv (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[36681]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[38052]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"glCopyTexSubImage3DOES\0"
"\0"
- /* _mesa_function_pool[36758]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[38129]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[36778]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[38149]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[36800]: Indexiv (offset 49) */
+ /* _mesa_function_pool[38171]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[36813]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[38184]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[36828]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[38199]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[36843]: TexEnvx (will be remapped) */
+ /* _mesa_function_pool[38214]: TexEnvx (will be remapped) */
"iii\0"
"glTexEnvxOES\0"
"glTexEnvx\0"
"\0"
- /* _mesa_function_pool[36871]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[38242]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[36896]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[38267]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[36952]: InvalidateBufferSubData (will be remapped) */
+ /* _mesa_function_pool[38323]: InvalidateBufferSubData (will be remapped) */
"iii\0"
"glInvalidateBufferSubData\0"
"\0"
- /* _mesa_function_pool[36983]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[38354]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[37010]: SamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[38381]: SamplerParameterIiv (will be remapped) */
"iip\0"
"glSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[37037]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[38408]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[37057]: NormalPointervINTEL (dynamic) */
- "ip\0"
- "glNormalPointervINTEL\0"
+ /* _mesa_function_pool[38428]: BeginPerfQueryINTEL (will be remapped) */
+ "i\0"
+ "glBeginPerfQueryINTEL\0"
"\0"
- /* _mesa_function_pool[37083]: SamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[38453]: SamplerParameterfv (will be remapped) */
"iip\0"
"glSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[37109]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[38479]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[37139]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[38509]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[37197]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[38567]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[37213]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[38583]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[37237]: Color4fv (offset 30) */
+ /* _mesa_function_pool[38607]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[37251]: GetnMinmaxARB (will be remapped) */
+ /* _mesa_function_pool[38621]: GetnMinmaxARB (will be remapped) */
"iiiiip\0"
"glGetnMinmaxARB\0"
"\0"
- /* _mesa_function_pool[37275]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[38645]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[37296]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[38666]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[37331]: Lightiv (offset 162) */
+ /* _mesa_function_pool[38701]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[37346]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[38716]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[37371]: TransformFeedbackVaryings (will be remapped) */
+ /* _mesa_function_pool[38741]: TransformFeedbackVaryings (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryings\0"
"glTransformFeedbackVaryingsEXT\0"
"\0"
- /* _mesa_function_pool[37436]: VertexAttrib3sv (will be remapped) */
+ /* _mesa_function_pool[38806]: VertexAttrib3sv (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[37479]: IsVertexArray (will be remapped) */
+ /* _mesa_function_pool[38849]: IsVertexArray (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"glIsVertexArrayOES\0"
"\0"
- /* _mesa_function_pool[37538]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[38908]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[37560]: ProgramUniform4ui (will be remapped) */
+ /* _mesa_function_pool[38930]: ProgramUniform4ui (will be remapped) */
"iiiiii\0"
"glProgramUniform4ui\0"
+ "glProgramUniform4uiEXT\0"
"\0"
- /* _mesa_function_pool[37588]: Uniform1f (will be remapped) */
+ /* _mesa_function_pool[38981]: Uniform1f (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[37619]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[39012]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[37648]: Uniform1i (will be remapped) */
+ /* _mesa_function_pool[39041]: Uniform1i (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[37679]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[39072]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[37702]: PixelTexGenSGIX (dynamic) */
+ /* _mesa_function_pool[39095]: PixelTexGenSGIX (dynamic) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[37723]: TexGenxOES (will be remapped) */
- "iii\0"
- "glTexGenxOES\0"
+ /* _mesa_function_pool[39116]: ReplacementCodeusvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[37741]: UseProgram (will be remapped) */
+ /* _mesa_function_pool[39143]: UseProgram (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[37779]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[39181]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[37804]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[39206]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[37839]: GetFragDataLocation (will be remapped) */
+ /* _mesa_function_pool[39241]: GetFragDataLocation (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[37890]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[39292]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[37909]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[39311]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[37932]: GetFenceivNV (dynamic) */
+ /* _mesa_function_pool[39334]: GetFenceivNV (dynamic) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[37952]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[39354]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"glCurrentPaletteMatrixOES\0"
"\0"
- /* _mesa_function_pool[38007]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[39409]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[38030]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[39432]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[38073]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[39475]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[38097]: Color3s (offset 17) */
+ /* _mesa_function_pool[39499]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[38112]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[39514]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[38136]: Color3i (offset 15) */
+ /* _mesa_function_pool[39538]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[38151]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[39553]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[38169]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[39571]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[38187]: Color3b (offset 9) */
+ /* _mesa_function_pool[39589]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[38202]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[39604]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[38226]: Color3f (offset 13) */
+ /* _mesa_function_pool[39628]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[38241]: Color3d (offset 11) */
+ /* _mesa_function_pool[39643]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[38256]: GetVertexAttribdv (will be remapped) */
+ /* _mesa_function_pool[39658]: GetVertexAttribdv (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[38304]: GetBufferPointerv (will be remapped) */
+ /* _mesa_function_pool[39706]: GetBufferPointerv (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"glGetBufferPointervOES\0"
"\0"
- /* _mesa_function_pool[38375]: GenFramebuffers (will be remapped) */
+ /* _mesa_function_pool[39777]: GenFramebuffers (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"glGenFramebuffersOES\0"
"\0"
- /* _mesa_function_pool[38439]: GenBuffers (will be remapped) */
+ /* _mesa_function_pool[39841]: GenBuffers (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[38472]: ClearDepthx (will be remapped) */
+ /* _mesa_function_pool[39874]: ClearDepthx (will be remapped) */
"i\0"
"glClearDepthxOES\0"
"glClearDepthx\0"
"\0"
- /* _mesa_function_pool[38506]: BlendEquationSeparate (will be remapped) */
+ /* _mesa_function_pool[39908]: BlendEquationSeparate (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"glBlendEquationSeparateOES\0"
"\0"
- /* _mesa_function_pool[38615]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[40017]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[38650]: MultiTexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[40052]: MultiTexCoordP4ui (will be remapped) */
"iii\0"
"glMultiTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[38675]: VertexAttribIPointer (will be remapped) */
+ /* _mesa_function_pool[40077]: VertexAttribIPointer (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[38731]: EnableVertexAttribArray (will be remapped) */
+ /* _mesa_function_pool[40133]: EnableVertexAttribArray (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[38789]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[40191]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[38808]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[40210]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[38826]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[40228]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[38845]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[40247]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[38864]: TextureView (will be remapped) */
+ /* _mesa_function_pool[40266]: TextureView (will be remapped) */
"iiiiiiii\0"
"glTextureView\0"
"\0"
- /* _mesa_function_pool[38888]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[40290]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[38904]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[40306]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"glTexSubImage3DOES\0"
"\0"
- /* _mesa_function_pool[38971]: Bitmap (offset 8) */
+ /* _mesa_function_pool[40373]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[38989]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[40391]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisorARB\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[39040]: DrawTransformFeedbackStream (will be remapped) */
+ /* _mesa_function_pool[40442]: DrawTransformFeedbackStream (will be remapped) */
"iii\0"
"glDrawTransformFeedbackStream\0"
"\0"
- /* _mesa_function_pool[39075]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[40477]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[39093]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[40495]: EndPerfQueryINTEL (will be remapped) */
+ "i\0"
+ "glEndPerfQueryINTEL\0"
+ "\0"
+ /* _mesa_function_pool[40518]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[39120]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[40545]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[39157]: GetActiveUniform (will be remapped) */
+ /* _mesa_function_pool[40582]: GetActiveUniform (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[39207]: AlphaFuncx (will be remapped) */
+ /* _mesa_function_pool[40632]: AlphaFuncx (will be remapped) */
"ii\0"
"glAlphaFuncxOES\0"
"glAlphaFuncx\0"
"\0"
- /* _mesa_function_pool[39240]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[40665]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[39285]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[40710]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[39305]: Map1d (offset 220) */
+ /* _mesa_function_pool[40730]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[39321]: Map1f (offset 221) */
+ /* _mesa_function_pool[40746]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[39337]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[40762]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[39389]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[40814]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[39426]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[40851]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[39447]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[40872]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[39471]: GetFinalCombinerInputParameterivNV (dynamic) */
+ /* _mesa_function_pool[40896]: GetFinalCombinerInputParameterivNV (dynamic) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[39513]: SecondaryColorP3ui (will be remapped) */
+ /* _mesa_function_pool[40938]: SecondaryColorP3ui (will be remapped) */
"ii\0"
"glSecondaryColorP3ui\0"
"\0"
- /* _mesa_function_pool[39538]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[40963]: BindTextures (will be remapped) */
+ "iip\0"
+ "glBindTextures\0"
+ "\0"
+ /* _mesa_function_pool[40983]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[39565]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[41010]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[39589]: Rectiv (offset 91) */
+ /* _mesa_function_pool[41034]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[39602]: MultiTexCoord1iv (offset 381) */
+ /* _mesa_function_pool[41047]: MultiTexCoord1iv (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[39647]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[41092]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[39670]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[41115]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[39690]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[41135]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[39705]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[41150]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[39731]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[41176]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[39746]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[41191]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[39763]: DiscardFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[41208]: DiscardFramebufferEXT (will be remapped) */
"iip\0"
"glDiscardFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[39792]: Uniform2f (will be remapped) */
+ /* _mesa_function_pool[41237]: Uniform2f (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[39824]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[41269]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[39849]: LineWidth (offset 168) */
+ /* _mesa_function_pool[41294]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[39864]: Uniform2i (will be remapped) */
+ /* _mesa_function_pool[41309]: Uniform2i (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[39896]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[41341]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[39934]: Lightxv (will be remapped) */
+ /* _mesa_function_pool[41379]: Lightxv (will be remapped) */
"iip\0"
"glLightxvOES\0"
"glLightxv\0"
"\0"
- /* _mesa_function_pool[39962]: DepthRangeIndexed (will be remapped) */
+ /* _mesa_function_pool[41407]: DepthRangeIndexed (will be remapped) */
"idd\0"
"glDepthRangeIndexed\0"
"\0"
- /* _mesa_function_pool[39987]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[41432]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[40051]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[41496]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[40082]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[41527]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[40119]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[41564]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[40140]: TexImage3DMultisample (will be remapped) */
+ /* _mesa_function_pool[41585]: TexImage3DMultisample (will be remapped) */
"iiiiiii\0"
"glTexImage3DMultisample\0"
"\0"
- /* _mesa_function_pool[40173]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[41618]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[40197]: GetUniformBlockIndex (will be remapped) */
+ /* _mesa_function_pool[41642]: GetUniformBlockIndex (will be remapped) */
"ip\0"
"glGetUniformBlockIndex\0"
"\0"
- /* _mesa_function_pool[40224]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[41669]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[40243]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[41688]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[40296]: SampleCoverage (will be remapped) */
+ /* _mesa_function_pool[41741]: SampleCoverage (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[40337]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[41782]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[40368]: Color3iv (offset 16) */
+ /* _mesa_function_pool[41813]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[40382]: DrawElements (offset 311) */
+ /* _mesa_function_pool[41827]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[40403]: ScissorArrayv (will be remapped) */
+ /* _mesa_function_pool[41848]: ScissorArrayv (will be remapped) */
"iip\0"
"glScissorArrayv\0"
"\0"
- /* _mesa_function_pool[40424]: GetInternalformativ (will be remapped) */
+ /* _mesa_function_pool[41869]: GetInternalformativ (will be remapped) */
"iiiip\0"
"glGetInternalformativ\0"
"\0"
- /* _mesa_function_pool[40453]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[41898]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[40470]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[41915]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[40486]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[41931]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[40500]: FinishFenceNV (dynamic) */
+ /* _mesa_function_pool[41945]: FinishFenceNV (dynamic) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[40519]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[41964]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[40538]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[41983]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"glGetTexGenivOES\0"
"\0"
- /* _mesa_function_pool[40574]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[42019]: GetFirstPerfQueryIdINTEL (will be remapped) */
+ "p\0"
+ "glGetFirstPerfQueryIdINTEL\0"
+ "\0"
+ /* _mesa_function_pool[42049]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[40596]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[42071]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[40632]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[42107]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[40661]: UnmapBuffer (will be remapped) */
+ /* _mesa_function_pool[42136]: UnmapBuffer (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"glUnmapBufferOES\0"
"\0"
- /* _mesa_function_pool[40712]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[42187]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[40729]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[42204]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[40746]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[42221]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[40769]: Materialf (offset 169) */
+ /* _mesa_function_pool[42244]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[40786]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[42261]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[40812]: ProgramUniform1uiv (will be remapped) */
+ /* _mesa_function_pool[42287]: ProgramUniform1uiv (will be remapped) */
"iiip\0"
"glProgramUniform1uiv\0"
+ "glProgramUniform1uivEXT\0"
"\0"
- /* _mesa_function_pool[40839]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[42338]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[40857]: Materialx (will be remapped) */
+ /* _mesa_function_pool[42356]: Materialx (will be remapped) */
"iii\0"
"glMaterialxOES\0"
"glMaterialx\0"
"\0"
- /* _mesa_function_pool[40889]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[42388]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[40907]: BindBuffer (will be remapped) */
+ /* _mesa_function_pool[42406]: BindBuffer (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[40940]: ProgramUniform1i (will be remapped) */
+ /* _mesa_function_pool[42439]: ProgramUniform1i (will be remapped) */
"iii\0"
"glProgramUniform1i\0"
+ "glProgramUniform1iEXT\0"
"\0"
- /* _mesa_function_pool[40964]: ProgramUniform1f (will be remapped) */
+ /* _mesa_function_pool[42485]: ProgramUniform1f (will be remapped) */
"iif\0"
"glProgramUniform1f\0"
+ "glProgramUniform1fEXT\0"
"\0"
- /* _mesa_function_pool[40988]: WindowPos3iv (will be remapped) */
+ /* _mesa_function_pool[42531]: WindowPos3iv (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[41043]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[42586]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[41106]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[42649]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[41133]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[42676]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[41151]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[42694]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[41178]: Recti (offset 90) */
+ /* _mesa_function_pool[42721]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[41192]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[42735]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[41237]: DeleteSamplers (will be remapped) */
+ /* _mesa_function_pool[42780]: DeleteSamplers (will be remapped) */
"ip\0"
"glDeleteSamplers\0"
"\0"
- /* _mesa_function_pool[41258]: SamplerParameteri (will be remapped) */
+ /* _mesa_function_pool[42801]: SamplerParameteri (will be remapped) */
"iii\0"
"glSamplerParameteri\0"
"\0"
- /* _mesa_function_pool[41283]: Rectf (offset 88) */
+ /* _mesa_function_pool[42826]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[41297]: Rectd (offset 86) */
+ /* _mesa_function_pool[42840]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[41311]: SamplerParameterf (will be remapped) */
+ /* _mesa_function_pool[42854]: SamplerParameterf (will be remapped) */
"iif\0"
"glSamplerParameterf\0"
"\0"
- /* _mesa_function_pool[41336]: Rects (offset 92) */
+ /* _mesa_function_pool[42879]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[41350]: CombinerParameterfNV (dynamic) */
+ /* _mesa_function_pool[42893]: CombinerParameterfNV (dynamic) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[41377]: GetVertexAttribIiv (will be remapped) */
+ /* _mesa_function_pool[42920]: GetVertexAttribIiv (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[41427]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[42970]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[41449]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[42992]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[41468]: TexEnvxv (will be remapped) */
+ /* _mesa_function_pool[43011]: TexEnvxv (will be remapped) */
"iip\0"
"glTexEnvxvOES\0"
"glTexEnvxv\0"
"\0"
- /* _mesa_function_pool[41498]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[43041]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[41517]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[43060]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[41545]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[43088]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[41564]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[43107]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[41583]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[43126]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[41601]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[43144]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[41624]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[43167]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[41644]: GetActiveUniformBlockiv (will be remapped) */
+ /* _mesa_function_pool[43187]: GetActiveUniformBlockiv (will be remapped) */
"iiip\0"
"glGetActiveUniformBlockiv\0"
"\0"
- /* _mesa_function_pool[41676]: GetPerfMonitorCountersAMD (will be remapped) */
+ /* _mesa_function_pool[43219]: GetPerfMonitorCountersAMD (will be remapped) */
"ippip\0"
"glGetPerfMonitorCountersAMD\0"
"\0"
- /* _mesa_function_pool[41711]: ObjectPtrLabel (will be remapped) */
+ /* _mesa_function_pool[43254]: ObjectPtrLabel (will be remapped) */
"pip\0"
"glObjectPtrLabel\0"
"\0"
- /* _mesa_function_pool[41733]: Rectfv (offset 89) */
+ /* _mesa_function_pool[43276]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[41746]: BindImageTexture (will be remapped) */
+ /* _mesa_function_pool[43289]: BindImageTexture (will be remapped) */
"iiiiiii\0"
"glBindImageTexture\0"
"\0"
- /* _mesa_function_pool[41774]: ClearDepthf (will be remapped) */
+ /* _mesa_function_pool[43317]: ClearDepthf (will be remapped) */
"f\0"
"glClearDepthf\0"
"glClearDepthfOES\0"
"\0"
- /* _mesa_function_pool[41808]: VertexP4uiv (will be remapped) */
+ /* _mesa_function_pool[43351]: VertexP4uiv (will be remapped) */
"ip\0"
"glVertexP4uiv\0"
"\0"
- /* _mesa_function_pool[41826]: MinSampleShading (will be remapped) */
+ /* _mesa_function_pool[43369]: MinSampleShading (will be remapped) */
"f\0"
"glMinSampleShadingARB\0"
"glMinSampleShading\0"
"\0"
- /* _mesa_function_pool[41870]: GetRenderbufferParameteriv (will be remapped) */
+ /* _mesa_function_pool[43413]: GetRenderbufferParameteriv (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"glGetRenderbufferParameterivOES\0"
"\0"
- /* _mesa_function_pool[41968]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[43511]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[41998]: WindowPos2sv (will be remapped) */
+ /* _mesa_function_pool[43541]: WindowPos2sv (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[42053]: VertexArrayRangeNV (dynamic) */
+ /* _mesa_function_pool[43596]: VertexArrayRangeNV (dynamic) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[42078]: GetPerfMonitorCounterStringAMD (will be remapped) */
+ /* _mesa_function_pool[43621]: GetPerfMonitorCounterStringAMD (will be remapped) */
"iiipp\0"
"glGetPerfMonitorCounterStringAMD\0"
"\0"
- /* _mesa_function_pool[42118]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[43661]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[42143]: Uniform4iv (will be remapped) */
+ /* _mesa_function_pool[43686]: Uniform4iv (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
@@ -5976,824 +6084,840 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 17161, CompressedTexImage1D_remap_index },
- { 14749, CompressedTexImage2D_remap_index },
- { 10763, CompressedTexImage3D_remap_index },
- { 27310, CompressedTexSubImage1D_remap_index },
- { 32968, CompressedTexSubImage2D_remap_index },
- { 5540, CompressedTexSubImage3D_remap_index },
- { 3708, GetCompressedTexImage_remap_index },
- { 16417, LoadTransposeMatrixd_remap_index },
- { 16365, LoadTransposeMatrixf_remap_index },
- { 30616, MultTransposeMatrixd_remap_index },
- { 12047, MultTransposeMatrixf_remap_index },
- { 40296, SampleCoverage_remap_index },
- { 3009, BlendFuncSeparate_remap_index },
- { 19867, FogCoordPointer_remap_index },
- { 36496, FogCoordd_remap_index },
- { 36272, FogCoorddv_remap_index },
- { 29709, MultiDrawArrays_remap_index },
- { 28154, PointParameterf_remap_index },
- { 4250, PointParameterfv_remap_index },
- { 28112, PointParameteri_remap_index },
- { 7769, PointParameteriv_remap_index },
- { 4672, SecondaryColor3b_remap_index },
- { 36087, SecondaryColor3bv_remap_index },
- { 30754, SecondaryColor3d_remap_index },
- { 10896, SecondaryColor3dv_remap_index },
- { 4768, SecondaryColor3i_remap_index },
- { 26541, SecondaryColor3iv_remap_index },
- { 4548, SecondaryColor3s_remap_index },
- { 14035, SecondaryColor3sv_remap_index },
- { 20020, SecondaryColor3ub_remap_index },
- { 6433, SecondaryColor3ubv_remap_index },
- { 20068, SecondaryColor3ui_remap_index },
- { 21887, SecondaryColor3uiv_remap_index },
- { 19911, SecondaryColor3us_remap_index },
- { 8692, SecondaryColor3usv_remap_index },
- { 31779, SecondaryColorPointer_remap_index },
- { 10521, WindowPos2d_remap_index },
- { 15457, WindowPos2dv_remap_index },
- { 10468, WindowPos2f_remap_index },
- { 21273, WindowPos2fv_remap_index },
- { 10574, WindowPos2i_remap_index },
- { 5794, WindowPos2iv_remap_index },
- { 10627, WindowPos2s_remap_index },
- { 41998, WindowPos2sv_remap_index },
- { 14282, WindowPos3d_remap_index },
- { 13803, WindowPos3dv_remap_index },
- { 14369, WindowPos3f_remap_index },
- { 7628, WindowPos3fv_remap_index },
- { 14478, WindowPos3i_remap_index },
- { 40988, WindowPos3iv_remap_index },
- { 14594, WindowPos3s_remap_index },
- { 22610, WindowPos3sv_remap_index },
- { 5676, BeginQuery_remap_index },
- { 40907, BindBuffer_remap_index },
- { 34947, BufferData_remap_index },
- { 9166, BufferSubData_remap_index },
- { 28425, DeleteBuffers_remap_index },
- { 20314, DeleteQueries_remap_index },
- { 17984, EndQuery_remap_index },
- { 38439, GenBuffers_remap_index },
- { 1755, GenQueries_remap_index },
- { 26041, GetBufferParameteriv_remap_index },
- { 38304, GetBufferPointerv_remap_index },
- { 28464, GetBufferSubData_remap_index },
- { 7338, GetQueryObjectiv_remap_index },
- { 7038, GetQueryObjectuiv_remap_index },
- { 11089, GetQueryiv_remap_index },
- { 16851, IsBuffer_remap_index },
- { 26288, IsQuery_remap_index },
- { 11200, MapBuffer_remap_index },
- { 40661, UnmapBuffer_remap_index },
+ { 17868, CompressedTexImage1D_remap_index },
+ { 15358, CompressedTexImage2D_remap_index },
+ { 11280, CompressedTexImage3D_remap_index },
+ { 28355, CompressedTexSubImage1D_remap_index },
+ { 34310, CompressedTexSubImage2D_remap_index },
+ { 5818, CompressedTexSubImage3D_remap_index },
+ { 3918, GetCompressedTexImage_remap_index },
+ { 17077, LoadTransposeMatrixd_remap_index },
+ { 17025, LoadTransposeMatrixf_remap_index },
+ { 31791, MultTransposeMatrixd_remap_index },
+ { 12587, MultTransposeMatrixf_remap_index },
+ { 41741, SampleCoverage_remap_index },
+ { 3187, BlendFuncSeparate_remap_index },
+ { 20659, FogCoordPointer_remap_index },
+ { 37867, FogCoordd_remap_index },
+ { 37643, FogCoorddv_remap_index },
+ { 30833, MultiDrawArrays_remap_index },
+ { 29222, PointParameterf_remap_index },
+ { 4528, PointParameterfv_remap_index },
+ { 29180, PointParameteri_remap_index },
+ { 8163, PointParameteriv_remap_index },
+ { 4950, SecondaryColor3b_remap_index },
+ { 37458, SecondaryColor3bv_remap_index },
+ { 31992, SecondaryColor3d_remap_index },
+ { 11413, SecondaryColor3dv_remap_index },
+ { 5046, SecondaryColor3i_remap_index },
+ { 27542, SecondaryColor3iv_remap_index },
+ { 4826, SecondaryColor3s_remap_index },
+ { 14644, SecondaryColor3sv_remap_index },
+ { 20812, SecondaryColor3ub_remap_index },
+ { 6711, SecondaryColor3ubv_remap_index },
+ { 20860, SecondaryColor3ui_remap_index },
+ { 22742, SecondaryColor3uiv_remap_index },
+ { 20703, SecondaryColor3us_remap_index },
+ { 9136, SecondaryColor3usv_remap_index },
+ { 33094, SecondaryColorPointer_remap_index },
+ { 11038, WindowPos2d_remap_index },
+ { 16091, WindowPos2dv_remap_index },
+ { 10985, WindowPos2f_remap_index },
+ { 22096, WindowPos2fv_remap_index },
+ { 11091, WindowPos2i_remap_index },
+ { 6072, WindowPos2iv_remap_index },
+ { 11144, WindowPos2s_remap_index },
+ { 43541, WindowPos2sv_remap_index },
+ { 14891, WindowPos3d_remap_index },
+ { 14375, WindowPos3dv_remap_index },
+ { 14978, WindowPos3f_remap_index },
+ { 8022, WindowPos3fv_remap_index },
+ { 15087, WindowPos3i_remap_index },
+ { 42531, WindowPos3iv_remap_index },
+ { 15203, WindowPos3s_remap_index },
+ { 23465, WindowPos3sv_remap_index },
+ { 5954, BeginQuery_remap_index },
+ { 42406, BindBuffer_remap_index },
+ { 36289, BufferData_remap_index },
+ { 9633, BufferSubData_remap_index },
+ { 29493, DeleteBuffers_remap_index },
+ { 21106, DeleteQueries_remap_index },
+ { 18691, EndQuery_remap_index },
+ { 39841, GenBuffers_remap_index },
+ { 1815, GenQueries_remap_index },
+ { 27016, GetBufferParameteriv_remap_index },
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{ 162, TexCoordP1ui_remap_index },
{ 609, TexCoordP1uiv_remap_index },
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- { 8374, Frustumx_remap_index },
- { 18483, LightModelx_remap_index },
- { 30871, LightModelxv_remap_index },
- { 27821, Lightx_remap_index },
- { 39934, Lightxv_remap_index },
- { 3334, LineWidthx_remap_index },
- { 35970, LoadMatrixx_remap_index },
- { 40857, Materialx_remap_index },
- { 24333, Materialxv_remap_index },
- { 28001, MultMatrixx_remap_index },
- { 30122, MultiTexCoord4x_remap_index },
- { 24182, Normal3x_remap_index },
- { 14720, Orthof_remap_index },
- { 14901, Orthox_remap_index },
- { 26491, PointSizex_remap_index },
+ { 26233, TexCoordP2ui_remap_index },
+ { 36511, TexCoordP2uiv_remap_index },
+ { 14690, TexCoordP3ui_remap_index },
+ { 17629, TexCoordP3uiv_remap_index },
+ { 33900, TexCoordP4ui_remap_index },
+ { 1769, TexCoordP4uiv_remap_index },
+ { 14759, VertexAttribP1ui_remap_index },
+ { 4078, VertexAttribP1uiv_remap_index },
+ { 29630, VertexAttribP2ui_remap_index },
+ { 4872, VertexAttribP2uiv_remap_index },
+ { 1487, VertexAttribP3ui_remap_index },
+ { 28144, VertexAttribP3uiv_remap_index },
+ { 4310, VertexAttribP4ui_remap_index },
+ { 15969, VertexAttribP4uiv_remap_index },
+ { 34742, VertexP2ui_remap_index },
+ { 32368, VertexP2uiv_remap_index },
+ { 22432, VertexP3ui_remap_index },
+ { 5987, VertexP3uiv_remap_index },
+ { 3061, VertexP4ui_remap_index },
+ { 43351, VertexP4uiv_remap_index },
+ { 777, DrawArraysIndirect_remap_index },
+ { 23437, DrawElementsIndirect_remap_index },
+ { 10751, BindTransformFeedback_remap_index },
+ { 10623, DeleteTransformFeedbacks_remap_index },
+ { 35275, DrawTransformFeedback_remap_index },
+ { 3868, GenTransformFeedbacks_remap_index },
+ { 32890, IsTransformFeedback_remap_index },
+ { 30487, PauseTransformFeedback_remap_index },
+ { 34941, ResumeTransformFeedback_remap_index },
+ { 22348, BeginQueryIndexed_remap_index },
+ { 40442, DrawTransformFeedbackStream_remap_index },
+ { 18940, EndQueryIndexed_remap_index },
+ { 21620, GetQueryIndexediv_remap_index },
+ { 43317, ClearDepthf_remap_index },
+ { 23796, DepthRangef_remap_index },
+ { 37743, GetShaderPrecisionFormat_remap_index },
+ { 3161, ReleaseShaderCompiler_remap_index },
+ { 25027, ShaderBinary_remap_index },
+ { 19413, GetProgramBinary_remap_index },
+ { 11808, ProgramBinary_remap_index },
+ { 12043, ProgramParameteri_remap_index },
+ { 26623, DepthRangeArrayv_remap_index },
+ { 41407, DepthRangeIndexed_remap_index },
+ { 32870, GetDoublei_v_remap_index },
+ { 35131, GetFloati_v_remap_index },
+ { 41848, ScissorArrayv_remap_index },
+ { 24830, ScissorIndexed_remap_index },
+ { 28170, ScissorIndexedv_remap_index },
+ { 18381, ViewportArrayv_remap_index },
+ { 31389, ViewportIndexedf_remap_index },
+ { 19461, ViewportIndexedfv_remap_index },
+ { 8421, GetGraphicsResetStatusARB_remap_index },
+ { 29773, GetnColorTableARB_remap_index },
+ { 2793, GetnCompressedTexImageARB_remap_index },
+ { 1233, GetnConvolutionFilterARB_remap_index },
+ { 4746, GetnHistogramARB_remap_index },
+ { 18266, GetnMapdvARB_remap_index },
+ { 12192, GetnMapfvARB_remap_index },
+ { 34026, GetnMapivARB_remap_index },
+ { 38621, GetnMinmaxARB_remap_index },
+ { 3585, GetnPixelMapfvARB_remap_index },
+ { 5716, GetnPixelMapuivARB_remap_index },
+ { 11489, GetnPixelMapusvARB_remap_index },
+ { 21962, GetnPolygonStippleARB_remap_index },
+ { 28611, GetnSeparableFilterARB_remap_index },
+ { 10013, GetnTexImageARB_remap_index },
+ { 27710, GetnUniformdvARB_remap_index },
+ { 33688, GetnUniformfvARB_remap_index },
+ { 3136, GetnUniformivARB_remap_index },
+ { 13584, GetnUniformuivARB_remap_index },
+ { 25200, ReadnPixelsARB_remap_index },
+ { 32541, DrawArraysInstancedBaseInstance_remap_index },
+ { 10164, DrawElementsInstancedBaseInstance_remap_index },
+ { 2605, DrawElementsInstancedBaseVertexBaseInstance_remap_index },
+ { 34884, DrawTransformFeedbackInstanced_remap_index },
+ { 13313, DrawTransformFeedbackStreamInstanced_remap_index },
+ { 41869, GetInternalformativ_remap_index },
+ { 19536, GetActiveAtomicCounterBufferiv_remap_index },
+ { 43289, BindImageTexture_remap_index },
+ { 21185, MemoryBarrier_remap_index },
+ { 33756, TexStorage1D_remap_index },
+ { 23047, TexStorage2D_remap_index },
+ { 26879, TexStorage3D_remap_index },
+ { 1410, TextureStorage1DEXT_remap_index },
+ { 34828, TextureStorage2DEXT_remap_index },
+ { 22023, TextureStorage3DEXT_remap_index },
+ { 35535, ClearBufferData_remap_index },
+ { 2112, ClearBufferSubData_remap_index },
+ { 30958, DispatchCompute_remap_index },
+ { 6360, DispatchComputeIndirect_remap_index },
+ { 40266, TextureView_remap_index },
+ { 21514, BindVertexBuffer_remap_index },
+ { 29335, VertexAttribBinding_remap_index },
+ { 29800, VertexAttribFormat_remap_index },
+ { 32482, VertexAttribIFormat_remap_index },
+ { 36050, VertexAttribLFormat_remap_index },
+ { 34553, VertexBindingDivisor_remap_index },
+ { 3299, MultiDrawArraysIndirect_remap_index },
+ { 17991, MultiDrawElementsIndirect_remap_index },
+ { 17926, TexBufferRange_remap_index },
+ { 37931, TexStorage2DMultisample_remap_index },
+ { 28063, TexStorage3DMultisample_remap_index },
+ { 3331, BufferStorage_remap_index },
+ { 4173, BindBuffersBase_remap_index },
+ { 14305, BindBuffersRange_remap_index },
+ { 10598, BindImageTextures_remap_index },
+ { 2773, BindSamplers_remap_index },
+ { 40963, BindTextures_remap_index },
+ { 24862, BindVertexBuffers_remap_index },
+ { 6389, InvalidateBufferData_remap_index },
+ { 38323, InvalidateBufferSubData_remap_index },
+ { 21145, InvalidateFramebuffer_remap_index },
+ { 15706, InvalidateSubFramebuffer_remap_index },
+ { 11849, InvalidateTexImage_remap_index },
+ { 25227, InvalidateTexSubImage_remap_index },
+ { 12639, PolygonOffsetEXT_remap_index },
+ { 35642, DrawTexfOES_remap_index },
+ { 24708, DrawTexfvOES_remap_index },
+ { 986, DrawTexiOES_remap_index },
+ { 29709, DrawTexivOES_remap_index },
+ { 11996, DrawTexsOES_remap_index },
+ { 21339, DrawTexsvOES_remap_index },
+ { 25886, DrawTexxOES_remap_index },
+ { 37571, DrawTexxvOES_remap_index },
+ { 24121, PointSizePointerOES_remap_index },
+ { 949, QueryMatrixxOES_remap_index },
+ { 19004, SampleMaskSGIS_remap_index },
+ { 32596, SamplePatternSGIS_remap_index },
+ { 41269, ColorPointerEXT_remap_index },
+ { 27289, EdgeFlagPointerEXT_remap_index },
+ { 12716, IndexPointerEXT_remap_index },
+ { 12906, NormalPointerEXT_remap_index },
+ { 26688, TexCoordPointerEXT_remap_index },
+ { 23938, VertexPointerEXT_remap_index },
+ { 41208, DiscardFramebufferEXT_remap_index },
+ { 10547, ActiveShaderProgram_remap_index },
+ { 15919, BindProgramPipeline_remap_index },
+ { 27341, CreateShaderProgramv_remap_index },
+ { 3483, DeleteProgramPipelines_remap_index },
+ { 24918, GenProgramPipelines_remap_index },
+ { 7911, GetProgramPipelineInfoLog_remap_index },
+ { 29876, GetProgramPipelineiv_remap_index },
+ { 24981, IsProgramPipeline_remap_index },
+ { 43167, LockArraysEXT_remap_index },
+ { 42485, ProgramUniform1f_remap_index },
+ { 9335, ProgramUniform1fv_remap_index },
+ { 42439, ProgramUniform1i_remap_index },
+ { 14545, ProgramUniform1iv_remap_index },
+ { 33046, ProgramUniform1ui_remap_index },
+ { 42287, ProgramUniform1uiv_remap_index },
+ { 2251, ProgramUniform2f_remap_index },
+ { 17340, ProgramUniform2fv_remap_index },
+ { 2334, ProgramUniform2i_remap_index },
+ { 20584, ProgramUniform2iv_remap_index },
+ { 6956, ProgramUniform2ui_remap_index },
+ { 8728, ProgramUniform2uiv_remap_index },
+ { 4432, ProgramUniform3f_remap_index },
+ { 28892, ProgramUniform3fv_remap_index },
+ { 4480, ProgramUniform3i_remap_index },
+ { 12931, ProgramUniform3iv_remap_index },
+ { 14594, ProgramUniform3ui_remap_index },
+ { 17289, ProgramUniform3uiv_remap_index },
+ { 27769, ProgramUniform4f_remap_index },
+ { 32083, ProgramUniform4fv_remap_index },
+ { 27818, ProgramUniform4i_remap_index },
+ { 1848, ProgramUniform4iv_remap_index },
+ { 38930, ProgramUniform4ui_remap_index },
+ { 31843, ProgramUniform4uiv_remap_index },
+ { 19076, ProgramUniformMatrix2fv_remap_index },
+ { 21448, ProgramUniformMatrix2x3fv_remap_index },
+ { 7635, ProgramUniformMatrix2x4fv_remap_index },
+ { 37225, ProgramUniformMatrix3fv_remap_index },
+ { 32804, ProgramUniformMatrix3x2fv_remap_index },
+ { 26317, ProgramUniformMatrix3x4fv_remap_index },
+ { 31027, ProgramUniformMatrix4fv_remap_index },
+ { 2185, ProgramUniformMatrix4x2fv_remap_index },
+ { 7199, ProgramUniformMatrix4x3fv_remap_index },
+ { 37965, UnlockArraysEXT_remap_index },
+ { 30981, UseProgramStages_remap_index },
+ { 1628, ValidateProgramPipeline_remap_index },
+ { 15995, DebugMessageCallback_remap_index },
+ { 31482, DebugMessageControl_remap_index },
+ { 15276, DebugMessageInsert_remap_index },
+ { 6759, GetDebugMessageLog_remap_index },
+ { 6550, GetObjectLabel_remap_index },
+ { 12017, GetObjectPtrLabel_remap_index },
+ { 30467, ObjectLabel_remap_index },
+ { 43254, ObjectPtrLabel_remap_index },
+ { 17809, PopDebugGroup_remap_index },
+ { 32220, PushDebugGroup_remap_index },
+ { 8275, SecondaryColor3fEXT_remap_index },
+ { 7789, SecondaryColor3fvEXT_remap_index },
+ { 28561, MultiDrawElementsEXT_remap_index },
+ { 10679, FogCoordfEXT_remap_index },
+ { 18026, FogCoordfvEXT_remap_index },
+ { 4151, ResizeBuffersMESA_remap_index },
+ { 33962, WindowPos4dMESA_remap_index },
+ { 27186, WindowPos4dvMESA_remap_index },
+ { 4260, WindowPos4fMESA_remap_index },
+ { 11258, WindowPos4fvMESA_remap_index },
+ { 9018, WindowPos4iMESA_remap_index },
+ { 3658, WindowPos4ivMESA_remap_index },
+ { 27938, WindowPos4sMESA_remap_index },
+ { 1080, WindowPos4svMESA_remap_index },
+ { 28661, MultiModeDrawArraysIBM_remap_index },
+ { 19724, MultiModeDrawElementsIBM_remap_index },
+ { 32715, AreProgramsResidentNV_remap_index },
+ { 39604, ExecuteProgramNV_remap_index },
+ { 29426, GetProgramParameterdvNV_remap_index },
+ { 36257, GetProgramParameterfvNV_remap_index },
+ { 19173, GetProgramStringNV_remap_index },
+ { 15630, GetProgramivNV_remap_index },
+ { 18311, GetTrackMatrixivNV_remap_index },
+ { 18753, GetVertexAttribdvNV_remap_index },
+ { 16916, GetVertexAttribfvNV_remap_index },
+ { 15812, GetVertexAttribivNV_remap_index },
+ { 35980, LoadProgramNV_remap_index },
+ { 19824, ProgramParameters4dvNV_remap_index },
+ { 20436, ProgramParameters4fvNV_remap_index },
+ { 6171, RequestResidentProgramsNV_remap_index },
+ { 29047, TrackMatrixNV_remap_index },
+ { 14075, VertexAttrib1dNV_remap_index },
+ { 28006, VertexAttrib1dvNV_remap_index },
+ { 28332, VertexAttrib1fNV_remap_index },
+ { 41618, VertexAttrib1fvNV_remap_index },
+ { 21004, VertexAttrib1sNV_remap_index },
+ { 37985, VertexAttrib1svNV_remap_index },
+ { 18287, VertexAttrib2dNV_remap_index },
+ { 34246, VertexAttrib2dvNV_remap_index },
+ { 27070, VertexAttrib2fNV_remap_index },
+ { 25765, VertexAttrib2fvNV_remap_index },
+ { 12812, VertexAttrib2sNV_remap_index },
+ { 5666, VertexAttrib2svNV_remap_index },
+ { 36666, VertexAttrib3dNV_remap_index },
+ { 38583, VertexAttrib3dvNV_remap_index },
+ { 4925, VertexAttrib3fNV_remap_index },
+ { 40872, VertexAttrib3fvNV_remap_index },
+ { 7143, VertexAttrib3sNV_remap_index },
+ { 18338, VertexAttrib3svNV_remap_index },
+ { 8477, VertexAttrib4dNV_remap_index },
+ { 3408, VertexAttrib4dvNV_remap_index },
+ { 8548, VertexAttrib4fNV_remap_index },
+ { 41010, VertexAttrib4fvNV_remap_index },
+ { 17424, VertexAttrib4sNV_remap_index },
+ { 10863, VertexAttrib4svNV_remap_index },
+ { 1601, VertexAttrib4ubNV_remap_index },
+ { 10654, VertexAttrib4ubvNV_remap_index },
+ { 28812, VertexAttribPointerNV_remap_index },
+ { 27237, VertexAttribs1dvNV_remap_index },
+ { 30758, VertexAttribs1fvNV_remap_index },
+ { 6145, VertexAttribs1svNV_remap_index },
+ { 42261, VertexAttribs2dvNV_remap_index },
+ { 4284, VertexAttribs2fvNV_remap_index },
+ { 27315, VertexAttribs2svNV_remap_index },
+ { 1789, VertexAttribs3dvNV_remap_index },
+ { 35303, VertexAttribs3fvNV_remap_index },
+ { 13942, VertexAttribs3svNV_remap_index },
+ { 19387, VertexAttribs4dvNV_remap_index },
+ { 24272, VertexAttribs4fvNV_remap_index },
+ { 20633, VertexAttribs4svNV_remap_index },
+ { 32038, VertexAttribs4ubvNV_remap_index },
+ { 41496, GetTexBumpParameterfvATI_remap_index },
+ { 10405, GetTexBumpParameterivATI_remap_index },
+ { 35403, TexBumpParameterfvATI_remap_index },
+ { 8520, TexBumpParameterivATI_remap_index },
+ { 9218, AlphaFragmentOp1ATI_remap_index },
+ { 3432, AlphaFragmentOp2ATI_remap_index },
+ { 9674, AlphaFragmentOp3ATI_remap_index },
+ { 33229, BeginFragmentShaderATI_remap_index },
+ { 3705, BindFragmentShaderATI_remap_index },
+ { 7168, ColorFragmentOp1ATI_remap_index },
+ { 12778, ColorFragmentOp2ATI_remap_index },
+ { 23859, ColorFragmentOp3ATI_remap_index },
+ { 16731, DeleteFragmentShaderATI_remap_index },
+ { 43661, EndFragmentShaderATI_remap_index },
+ { 22891, GenFragmentShadersATI_remap_index },
+ { 41092, PassTexCoordATI_remap_index },
+ { 35383, SampleMapATI_remap_index },
+ { 34707, SetFragmentShaderConstantATI_remap_index },
+ { 8451, ActiveStencilFaceEXT_remap_index },
+ { 8077, BindVertexArrayAPPLE_remap_index },
+ { 16261, GenVertexArraysAPPLE_remap_index },
+ { 34969, GetProgramNamedParameterdvNV_remap_index },
+ { 22641, GetProgramNamedParameterfvNV_remap_index },
+ { 41527, ProgramNamedParameter4dNV_remap_index },
+ { 37776, ProgramNamedParameter4dvNV_remap_index },
+ { 40814, ProgramNamedParameter4fNV_remap_index },
+ { 25327, ProgramNamedParameter4fvNV_remap_index },
+ { 24179, PrimitiveRestartNV_remap_index },
+ { 24668, GetTexGenxvOES_remap_index },
+ { 14430, TexGenxOES_remap_index },
+ { 32282, TexGenxvOES_remap_index },
+ { 8001, DepthBoundsEXT_remap_index },
+ { 5915, BindFramebufferEXT_remap_index },
+ { 41150, BindRenderbufferEXT_remap_index },
+ { 4369, BufferParameteriAPPLE_remap_index },
+ { 39206, FlushMappedBufferRangeAPPLE_remap_index },
+ { 27588, VertexAttribI1iEXT_remap_index },
+ { 11197, VertexAttribI1uiEXT_remap_index },
+ { 20157, VertexAttribI2iEXT_remap_index },
+ { 40665, VertexAttribI2ivEXT_remap_index },
+ { 25458, VertexAttribI2uiEXT_remap_index },
+ { 35066, VertexAttribI2uivEXT_remap_index },
+ { 19254, VertexAttribI3iEXT_remap_index },
+ { 42735, VertexAttribI3ivEXT_remap_index },
+ { 22573, VertexAttribI3uiEXT_remap_index },
+ { 20908, VertexAttribI3uivEXT_remap_index },
+ { 37821, VertexAttribI4iEXT_remap_index },
+ { 6666, VertexAttribI4ivEXT_remap_index },
+ { 2557, VertexAttribI4uiEXT_remap_index },
+ { 27445, VertexAttribI4uivEXT_remap_index },
+ { 2983, ClearColorIiEXT_remap_index },
+ { 1208, ClearColorIuiEXT_remap_index },
+ { 24202, BindBufferOffsetEXT_remap_index },
+ { 18058, BeginPerfMonitorAMD_remap_index },
+ { 32673, DeletePerfMonitorsAMD_remap_index },
+ { 5418, EndPerfMonitorAMD_remap_index },
+ { 26802, GenPerfMonitorsAMD_remap_index },
+ { 12504, GetPerfMonitorCounterDataAMD_remap_index },
+ { 34580, GetPerfMonitorCounterInfoAMD_remap_index },
+ { 43621, GetPerfMonitorCounterStringAMD_remap_index },
+ { 43219, GetPerfMonitorCountersAMD_remap_index },
+ { 14146, GetPerfMonitorGroupStringAMD_remap_index },
+ { 29579, GetPerfMonitorGroupsAMD_remap_index },
+ { 13783, SelectPerfMonitorCountersAMD_remap_index },
+ { 14243, GetObjectParameterivAPPLE_remap_index },
+ { 43060, ObjectPurgeableAPPLE_remap_index },
+ { 1897, ObjectUnpurgeableAPPLE_remap_index },
+ { 42049, ActiveProgramEXT_remap_index },
+ { 27208, CreateShaderProgramEXT_remap_index },
+ { 36774, UseShaderProgramEXT_remap_index },
+ { 30350, TextureBarrierNV_remap_index },
+ { 2142, VDPAUFiniNV_remap_index },
+ { 835, VDPAUGetSurfaceivNV_remap_index },
+ { 23712, VDPAUInitNV_remap_index },
+ { 21426, VDPAUIsSurfaceNV_remap_index },
+ { 6415, VDPAUMapSurfacesNV_remap_index },
+ { 3024, VDPAURegisterOutputSurfaceNV_remap_index },
+ { 12373, VDPAURegisterVideoSurfaceNV_remap_index },
+ { 10936, VDPAUSurfaceAccessNV_remap_index },
+ { 4719, VDPAUUnmapSurfacesNV_remap_index },
+ { 37675, VDPAUUnregisterSurfaceNV_remap_index },
+ { 38428, BeginPerfQueryINTEL_remap_index },
+ { 33550, CreatePerfQueryINTEL_remap_index },
+ { 16192, DeletePerfQueryINTEL_remap_index },
+ { 40495, EndPerfQueryINTEL_remap_index },
+ { 42019, GetFirstPerfQueryIdINTEL_remap_index },
+ { 30303, GetNextPerfQueryIdINTEL_remap_index },
+ { 31894, GetPerfCounterInfoINTEL_remap_index },
+ { 746, GetPerfQueryDataINTEL_remap_index },
+ { 22228, GetPerfQueryIdByNameINTEL_remap_index },
+ { 19918, GetPerfQueryInfoINTEL_remap_index },
+ { 20319, StencilFuncSeparateATI_remap_index },
+ { 5631, ProgramEnvParameters4fvEXT_remap_index },
+ { 30601, ProgramLocalParameters4fvEXT_remap_index },
+ { 3825, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 3610, EGLImageTargetTexture2DOES_remap_index },
+ { 40632, AlphaFuncx_remap_index },
+ { 19299, ClearColorx_remap_index },
+ { 39874, ClearDepthx_remap_index },
+ { 35748, Color4x_remap_index },
+ { 23650, DepthRangex_remap_index },
+ { 2381, Fogx_remap_index },
+ { 14709, Fogxv_remap_index },
+ { 8695, Frustumf_remap_index },
+ { 8792, Frustumx_remap_index },
+ { 19219, LightModelx_remap_index },
+ { 32132, LightModelxv_remap_index },
+ { 28866, Lightx_remap_index },
+ { 41379, Lightxv_remap_index },
+ { 3540, LineWidthx_remap_index },
+ { 37341, LoadMatrixx_remap_index },
+ { 42356, Materialx_remap_index },
+ { 25277, Materialxv_remap_index },
+ { 29069, MultMatrixx_remap_index },
+ { 31297, MultiTexCoord4x_remap_index },
+ { 25126, Normal3x_remap_index },
+ { 15329, Orthof_remap_index },
+ { 15510, Orthox_remap_index },
+ { 27492, PointSizex_remap_index },
{ 70, PolygonOffsetx_remap_index },
- { 35747, Rotatex_remap_index },
- { 19139, SampleCoveragex_remap_index },
- { 12122, Scalex_remap_index },
- { 36843, TexEnvx_remap_index },
- { 41468, TexEnvxv_remap_index },
- { 1893, TexParameterx_remap_index },
- { 30448, Translatex_remap_index },
- { 31721, ClipPlanef_remap_index },
- { 31623, ClipPlanex_remap_index },
+ { 37089, Rotatex_remap_index },
+ { 19875, SampleCoveragex_remap_index },
+ { 12662, Scalex_remap_index },
+ { 38214, TexEnvx_remap_index },
+ { 43011, TexEnvxv_remap_index },
+ { 1976, TexParameterx_remap_index },
+ { 31623, Translatex_remap_index },
+ { 33013, ClipPlanef_remap_index },
+ { 32915, ClipPlanex_remap_index },
{ 707, GetClipPlanef_remap_index },
{ 570, GetClipPlanex_remap_index },
- { 19057, GetFixedv_remap_index },
- { 1236, GetLightxv_remap_index },
- { 21823, GetMaterialxv_remap_index },
- { 20511, GetTexEnvxv_remap_index },
- { 15956, GetTexParameterxv_remap_index },
- { 28035, PointParameterx_remap_index },
- { 5495, PointParameterxv_remap_index },
- { 18255, TexParameterxv_remap_index },
+ { 19793, GetFixedv_remap_index },
+ { 1267, GetLightxv_remap_index },
+ { 22678, GetMaterialxv_remap_index },
+ { 21303, GetTexEnvxv_remap_index },
+ { 16616, GetTexParameterxv_remap_index },
+ { 29103, PointParameterx_remap_index },
+ { 5773, PointParameterxv_remap_index },
+ { 18962, TexParameterxv_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 32852, _gloffset_BlendColor },
+ { 34194, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 35267, _gloffset_BlendEquation },
+ { 36609, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 5097, _gloffset_ColorSubTable },
- { 20412, _gloffset_CopyColorSubTable },
+ { 5375, _gloffset_ColorSubTable },
+ { 21204, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 1270, _gloffset_GetConvolutionParameteriv },
- { 13063, _gloffset_ConvolutionParameterfv },
- { 15818, _gloffset_CopyConvolutionFilter1D },
- { 17767, _gloffset_SeparableFilter2D },
- { 18933, _gloffset_GetConvolutionFilter },
- { 22527, _gloffset_ConvolutionFilter1D },
- { 24721, _gloffset_ConvolutionFilter2D },
- { 27374, _gloffset_GetSeparableFilter },
- { 28867, _gloffset_ConvolutionParameteri },
- { 28989, _gloffset_ConvolutionParameterf },
- { 34435, _gloffset_ConvolutionParameteriv },
- { 39987, _gloffset_GetConvolutionParameterfv },
- { 41043, _gloffset_CopyConvolutionFilter2D },
+ { 1301, _gloffset_GetConvolutionParameteriv },
+ { 13626, _gloffset_ConvolutionParameterfv },
+ { 16478, _gloffset_CopyConvolutionFilter1D },
+ { 18474, _gloffset_SeparableFilter2D },
+ { 19669, _gloffset_GetConvolutionFilter },
+ { 23382, _gloffset_ConvolutionFilter1D },
+ { 25665, _gloffset_ConvolutionFilter2D },
+ { 28419, _gloffset_GetSeparableFilter },
+ { 29961, _gloffset_ConvolutionParameteri },
+ { 30083, _gloffset_ConvolutionParameterf },
+ { 35777, _gloffset_ConvolutionParameteriv },
+ { 41432, _gloffset_GetConvolutionParameterfv },
+ { 42586, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 26149, _gloffset_CopyTexImage2D },
- { 28659, _gloffset_CopyTexImage1D },
- { 30908, _gloffset_CopyTexSubImage1D },
- { 36681, _gloffset_CopyTexSubImage3D },
- { 40243, _gloffset_CopyTexSubImage2D },
+ { 27124, _gloffset_CopyTexImage2D },
+ { 29727, _gloffset_CopyTexImage1D },
+ { 32169, _gloffset_CopyTexSubImage1D },
+ { 38052, _gloffset_CopyTexSubImage3D },
+ { 41688, _gloffset_CopyTexSubImage2D },
/* from GL_EXT_draw_range_elements */
- { 23744, _gloffset_DrawRangeElements },
+ { 24617, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 4340, _gloffset_GetHistogramParameterfv },
- { 7709, _gloffset_GetHistogramParameteriv },
- { 8991, _gloffset_Minmax },
- { 13337, _gloffset_GetMinmax },
- { 20974, _gloffset_Histogram },
- { 28587, _gloffset_GetMinmaxParameteriv },
- { 29514, _gloffset_ResetMinmax },
- { 30408, _gloffset_GetHistogram },
- { 32008, _gloffset_GetMinmaxParameterfv },
- { 32928, _gloffset_ResetHistogram },
+ { 4618, _gloffset_GetHistogramParameterfv },
+ { 8103, _gloffset_GetHistogramParameteriv },
+ { 9458, _gloffset_Minmax },
+ { 13882, _gloffset_GetMinmax },
+ { 21797, _gloffset_Histogram },
+ { 29655, _gloffset_GetMinmaxParameteriv },
+ { 30638, _gloffset_ResetMinmax },
+ { 31583, _gloffset_GetHistogram },
+ { 33323, _gloffset_GetMinmaxParameterfv },
+ { 34270, _gloffset_ResetHistogram },
/* from GL_EXT_paletted_texture */
- { 12925, _gloffset_ColorTable },
- { 17376, _gloffset_GetColorTableParameterfv },
- { 25472, _gloffset_GetColorTable },
- { 29045, _gloffset_GetColorTableParameteriv },
+ { 13488, _gloffset_ColorTable },
+ { 18083, _gloffset_GetColorTableParameterfv },
+ { 26447, _gloffset_GetColorTable },
+ { 30139, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 2255, _gloffset_TexSubImage1D },
- { 34982, _gloffset_TexSubImage2D },
+ { 2413, _gloffset_TexSubImage1D },
+ { 36324, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 21348, _gloffset_TexImage3D },
- { 38904, _gloffset_TexSubImage3D },
+ { 22171, _gloffset_TexImage3D },
+ { 40306, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3963, _gloffset_GenTextures },
- { 8421, _gloffset_BindTexture },
- { 16599, _gloffset_IsTexture },
- { 21668, _gloffset_PrioritizeTextures },
- { 25672, _gloffset_DeleteTextures },
- { 39337, _gloffset_AreTexturesResident },
+ { 4197, _gloffset_GenTextures },
+ { 8839, _gloffset_BindTexture },
+ { 17259, _gloffset_IsTexture },
+ { 22523, _gloffset_PrioritizeTextures },
+ { 26647, _gloffset_DeleteTextures },
+ { 40762, _gloffset_AreTexturesResident },
/* from GL_EXT_vertex_array */
- { 17865, _gloffset_ArrayElement },
- { 28078, _gloffset_DrawArrays },
- { 37296, _gloffset_GetPointerv },
+ { 18572, _gloffset_ArrayElement },
+ { 29146, _gloffset_DrawArrays },
+ { 38666, _gloffset_GetPointerv },
/* from GL_NV_read_buffer */
- { 28836, _gloffset_ReadBuffer },
+ { 29930, _gloffset_ReadBuffer },
/* from GL_OES_blend_subtract */
- { 35267, _gloffset_BlendEquation },
+ { 36609, _gloffset_BlendEquation },
/* from GL_OES_texture_3D */
- { 21348, _gloffset_TexImage3D },
- { 36681, _gloffset_CopyTexSubImage3D },
- { 38904, _gloffset_TexSubImage3D },
+ { 22171, _gloffset_TexImage3D },
+ { 38052, _gloffset_CopyTexSubImage3D },
+ { 40306, _gloffset_TexSubImage3D },
/* from GL_OES_texture_cube_map */
- { 16185, _gloffset_TexGeni },
- { 16213, _gloffset_TexGenf },
- { 19466, _gloffset_GetTexGenfv },
- { 32803, _gloffset_TexGeniv },
- { 35091, _gloffset_TexGenfv },
- { 40538, _gloffset_GetTexGeniv },
+ { 16845, _gloffset_TexGeni },
+ { 16873, _gloffset_TexGenf },
+ { 20235, _gloffset_GetTexGenfv },
+ { 34145, _gloffset_TexGeniv },
+ { 36433, _gloffset_TexGenfv },
+ { 41983, _gloffset_GetTexGeniv },
/* from GL_SGI_color_table */
- { 2559, _gloffset_ColorTableParameteriv },
- { 12925, _gloffset_ColorTable },
- { 16543, _gloffset_ColorTableParameterfv },
- { 17376, _gloffset_GetColorTableParameterfv },
- { 25472, _gloffset_GetColorTable },
- { 25550, _gloffset_CopyColorTable },
- { 29045, _gloffset_GetColorTableParameteriv },
+ { 2717, _gloffset_ColorTableParameteriv },
+ { 13488, _gloffset_ColorTable },
+ { 17203, _gloffset_ColorTableParameterfv },
+ { 18083, _gloffset_GetColorTableParameterfv },
+ { 26447, _gloffset_GetColorTable },
+ { 26525, _gloffset_CopyColorTable },
+ { 30139, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};