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authormarha <marha@users.sourceforge.net>2013-11-04 12:11:17 +0100
committermarha <marha@users.sourceforge.net>2013-11-04 12:11:17 +0100
commitd79b6645eb21ca82d506ef038b8ea71a1e431f3f (patch)
tree8f96f2c0492c134147a32e124ea5d0a7337b2242
parentfeb35c5e0724010fc4431e4e4fb24720fcdffe80 (diff)
parente4ef724e06621be9325fc41ed886fd404467fdc0 (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: fontconfig glproto libX11 mesa xserver xkeyboard-config git update 31 oct 2013 Conflicts: xorg-server/glx/dispatch.h xorg-server/glx/glapi.c xorg-server/glx/glapi.h xorg-server/glx/glapi_gentable.c xorg-server/glx/glapitable.h xorg-server/glx/glprocs.h xorg-server/glx/glxcmdsswap.c xorg-server/glx/glxdri.c xorg-server/glx/glxext.c xorg-server/glx/glxext.h xorg-server/glx/indirect_dispatch.c xorg-server/glx/indirect_dispatch.h xorg-server/glx/indirect_dispatch_swap.c xorg-server/glx/indirect_reqsize.c xorg-server/glx/indirect_reqsize.h xorg-server/glx/indirect_size.h xorg-server/glx/indirect_size_get.c xorg-server/glx/indirect_size_get.h xorg-server/glx/indirect_table.c xorg-server/glx/indirect_texture_compression.c xorg-server/glx/render2.c xorg-server/glx/render2swap.c
-rw-r--r--fontconfig/src/fcdefault.c2
-rw-r--r--gl/configure.ac3
-rw-r--r--libX11/src/xcms/cmsColNm.c2
-rw-r--r--mesalib/configure.ac32
-rw-r--r--mesalib/src/gallium/auxiliary/Makefile.sources1
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format.c41
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format.h11
-rw-r--r--mesalib/src/glsl/ast_array_index.cpp4
-rw-r--r--mesalib/src/glsl/ast_function.cpp14
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp222
-rw-r--r--mesalib/src/glsl/builtin_functions.cpp229
-rw-r--r--mesalib/src/glsl/builtin_type_macros.h2
-rw-r--r--mesalib/src/glsl/builtin_types.cpp6
-rw-r--r--mesalib/src/glsl/builtin_variables.cpp15
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y3
-rw-r--r--mesalib/src/glsl/glsl_parser.yy42
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp7
-rwxr-xr-xmesalib/src/glsl/glsl_parser_extras.h32
-rw-r--r--mesalib/src/glsl/glsl_types.cpp20
-rw-r--r--mesalib/src/glsl/glsl_types.h38
-rw-r--r--mesalib/src/glsl/hir_field_selection.cpp2
-rw-r--r--mesalib/src/glsl/ir.cpp49
-rw-r--r--mesalib/src/glsl/ir.h17
-rw-r--r--mesalib/src/glsl/ir_clone.cpp3
-rw-r--r--mesalib/src/glsl/ir_uniform.h7
-rw-r--r--mesalib/src/glsl/link_functions.cpp16
-rw-r--r--mesalib/src/glsl/link_uniform_initializers.cpp1
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp1
-rw-r--r--mesalib/src/glsl/linker.cpp27
-rw-r--r--mesalib/src/glsl/opt_algebraic.cpp166
-rw-r--r--mesalib/src/glsl/opt_array_splitting.cpp2
-rw-r--r--mesalib/src/glsl/opt_dead_builtin_varyings.cpp167
-rw-r--r--mesalib/src/glsl/opt_function_inlining.cpp66
-rw-r--r--mesalib/src/glsl/ralloc.h14
-rw-r--r--mesalib/src/mapi/glapi/SConscript7
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml47
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile.am2
-rw-r--r--mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml69
-rwxr-xr-xmesalib/src/mapi/glapi/gen/gl_API.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_genexec.py1
-rw-r--r--mesalib/src/mesa/Makefile.sources4
-rw-r--r--mesalib/src/mesa/SConscript2
-rw-r--r--mesalib/src/mesa/drivers/dri/common/Makefile.am1
-rw-r--r--mesalib/src/mesa/main/bufferobj.c58
-rw-r--r--mesalib/src/mesa/main/compiler.h24
-rw-r--r--mesalib/src/mesa/main/config.h5
-rw-r--r--mesalib/src/mesa/main/context.c9
-rw-r--r--mesalib/src/mesa/main/dd.h14
-rw-r--r--mesalib/src/mesa/main/extensions.c2
-rw-r--r--mesalib/src/mesa/main/get.c40
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py12
-rw-r--r--mesalib/src/mesa/main/imports.h1
-rw-r--r--mesalib/src/mesa/main/mtypes.h69
-rw-r--r--mesalib/src/mesa/main/queryobj.c25
-rw-r--r--mesalib/src/mesa/main/shaderapi.c14
-rw-r--r--mesalib/src/mesa/main/texparam.c12
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp14
-rw-r--r--mesalib/src/mesa/main/uniforms.c68
-rw-r--r--mesalib/src/mesa/main/uniforms.h3
-rw-r--r--mesalib/src/mesa/main/vdpau.c424
-rw-r--r--mesalib/src/mesa/main/vdpau.h72
-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp2
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_draw.c7
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c8
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp1
-rw-r--r--mesalib/src/mesa/state_tracker/st_vdpau.c181
-rw-r--r--mesalib/src/mesa/state_tracker/st_vdpau.h42
-rw-r--r--xorg-server/Xi/exevents.c2
-rw-r--r--xorg-server/configure.ac11
-rw-r--r--xorg-server/glx/Makefile.am18
-rw-r--r--xorg-server/glx/createcontext.c4
-rw-r--r--xorg-server/glx/dispatch.h13407
-rw-r--r--xorg-server/glx/extension_string.c5
-rw-r--r--xorg-server/glx/extension_string.h1
-rw-r--r--xorg-server/glx/glapi.c511
-rw-r--r--xorg-server/glx/glapi.h190
-rw-r--r--xorg-server/glx/glapi_gentable.c10720
-rw-r--r--xorg-server/glx/glapitable.h1104
-rw-r--r--xorg-server/glx/glprocs.h3271
-rw-r--r--xorg-server/glx/glthread.h234
-rw-r--r--[-rwxr-xr-x]xorg-server/glx/glxcmds.c39
-rw-r--r--xorg-server/glx/glxcmdsswap.c4
-rw-r--r--xorg-server/glx/glxcontext.h10
-rw-r--r--xorg-server/glx/glxdri.c1175
-rw-r--r--xorg-server/glx/glxdri2.c15
-rw-r--r--[-rwxr-xr-x]xorg-server/glx/glxdricommon.c42
-rw-r--r--xorg-server/glx/glxdriswrast.c4
-rw-r--r--xorg-server/glx/glxext.c51
-rw-r--r--xorg-server/glx/glxext.h16
-rw-r--r--xorg-server/glx/glxserver.h4
-rw-r--r--xorg-server/glx/glxstubs.c50
-rw-r--r--xorg-server/glx/indirect_dispatch.c5706
-rw-r--r--xorg-server/glx/indirect_dispatch.h983
-rw-r--r--xorg-server/glx/indirect_dispatch_swap.c6346
-rw-r--r--xorg-server/glx/indirect_program.c49
-rw-r--r--xorg-server/glx/indirect_reqsize.c446
-rw-r--r--xorg-server/glx/indirect_reqsize.h199
-rw-r--r--xorg-server/glx/indirect_size.h54
-rw-r--r--xorg-server/glx/indirect_size_get.c1896
-rw-r--r--xorg-server/glx/indirect_size_get.h76
-rw-r--r--xorg-server/glx/indirect_table.c1632
-rw-r--r--xorg-server/glx/indirect_texture_compression.c25
-rw-r--r--xorg-server/glx/indirect_util.c7
-rw-r--r--xorg-server/glx/render2.c69
-rw-r--r--xorg-server/glx/render2swap.c69
-rw-r--r--xorg-server/glx/renderpix.c26
-rw-r--r--xorg-server/glx/renderpixswap.c26
-rw-r--r--xorg-server/glx/single2.c18
-rw-r--r--xorg-server/glx/single2swap.c16
-rw-r--r--xorg-server/glx/singlepix.c87
-rw-r--r--xorg-server/glx/singlepixswap.c88
-rw-r--r--xorg-server/glx/singlesize.c10
-rw-r--r--xorg-server/glx/swap_interval.c4
-rw-r--r--xorg-server/glx/xfont.c30
-rw-r--r--xorg-server/hw/dmx/dmx_glxvisuals.c7
-rw-r--r--xorg-server/hw/dmx/glxProxy/glxcmds.c42
-rw-r--r--xorg-server/hw/dmx/input/dmxevents.c3
-rw-r--r--xorg-server/hw/kdrive/ephyr/ephyr.c2
-rw-r--r--xorg-server/hw/kdrive/src/kinput.c11
-rw-r--r--xorg-server/hw/xfree86/common/xf86Bus.c4
-rw-r--r--xorg-server/hw/xfree86/common/xf86Module.h6
-rw-r--r--xorg-server/hw/xfree86/common/xf86platformBus.c5
-rw-r--r--xorg-server/hw/xfree86/dixmods/glxmodule.c3
-rw-r--r--xorg-server/hw/xwin/glx/glwrap.c2
-rw-r--r--xorg-server/hw/xwin/glx/indirect.c11
-rw-r--r--xorg-server/hw/xwin/swrastwgl_dri/glwrap.c2
-rw-r--r--xorg-server/randr/randr.c97
-rw-r--r--xorg-server/randr/randrstr.h8
-rw-r--r--xorg-server/randr/rrcrtc.c4
-rw-r--r--xorg-server/randr/rroutput.c5
-rw-r--r--xorg-server/randr/rrprovider.c26
-rw-r--r--xorg-server/xkeyboard-config/rules/base.xml.in6
-rw-r--r--xorg-server/xkeyboard-config/symbols/br164
-rw-r--r--xorg-server/xkeyboard-config/symbols/pt123
135 files changed, 10860 insertions, 40932 deletions
diff --git a/fontconfig/src/fcdefault.c b/fontconfig/src/fcdefault.c
index d1b917fd9..c6397c0c2 100644
--- a/fontconfig/src/fcdefault.c
+++ b/fontconfig/src/fcdefault.c
@@ -219,7 +219,7 @@ FcDefaultSubstitute (FcPattern *pattern)
int i;
if (FcPatternObjectGet (pattern, FC_WEIGHT_OBJECT, 0, &v) == FcResultNoMatch )
- FcPatternObjectAddInteger (pattern, FC_WEIGHT_OBJECT, FC_WEIGHT_MEDIUM);
+ FcPatternObjectAddInteger (pattern, FC_WEIGHT_OBJECT, FC_WEIGHT_NORMAL);
if (FcPatternObjectGet (pattern, FC_SLANT_OBJECT, 0, &v) == FcResultNoMatch)
FcPatternObjectAddInteger (pattern, FC_SLANT_OBJECT, FC_SLANT_ROMAN);
diff --git a/gl/configure.ac b/gl/configure.ac
index f522b46b8..04511930e 100644
--- a/gl/configure.ac
+++ b/gl/configure.ac
@@ -8,5 +8,6 @@ m4_ifndef([XORG_MACROS_VERSION],
XORG_MACROS_VERSION(1.3)
XORG_DEFAULT_OPTIONS
-AC_OUTPUT([Makefile
+AC_CONFIG_FILES([Makefile
glproto.pc])
+AC_OUTPUT
diff --git a/libX11/src/xcms/cmsColNm.c b/libX11/src/xcms/cmsColNm.c
index ecf19b37e..ab6e4e879 100644
--- a/libX11/src/xcms/cmsColNm.c
+++ b/libX11/src/xcms/cmsColNm.c
@@ -314,7 +314,7 @@ field2(
/* Find Field 1 */
while (!isgraph(*pBuf)) {
- if ((*pBuf != '\n') || (*pBuf != '\0')) {
+ if ((*pBuf == '\n') || (*pBuf == '\0')) {
return(XcmsFailure);
}
if (isspace(*pBuf) || (*pBuf == delim)) {
diff --git a/mesalib/configure.ac b/mesalib/configure.ac
index 91b9871d7..f94c9b979 100644
--- a/mesalib/configure.ac
+++ b/mesalib/configure.ac
@@ -1005,21 +1005,14 @@ if test "x$enable_dri" = xyes; then
DRI_DIRS=`echo "$DRI_DIRS" | $SED 's/ */ /g'`
# Check for expat
- EXPAT_INCLUDES=""
- EXPAT_LIB=-lexpat
- AC_ARG_WITH([expat],
- [AS_HELP_STRING([--with-expat=DIR],
- [expat install directory])],[
- EXPAT_INCLUDES="-I$withval/include"
- CPPFLAGS="$CPPFLAGS $EXPAT_INCLUDES"
- LDFLAGS="$LDFLAGS -L$withval/$LIB_DIR"
- EXPAT_LIB="-L$withval/$LIB_DIR -lexpat"
- ])
- AC_CHECK_HEADER([expat.h],[],[AC_MSG_ERROR([Expat required for DRI.])])
- save_LIBS="$LIBS"
- AC_CHECK_LIB([expat],[XML_ParserCreate],[],
- [AC_MSG_ERROR([Expat required for DRI.])])
- LIBS="$save_LIBS"
+ PKG_CHECK_EXISTS([EXPAT], [have_expat=yes], [have_expat=no])
+ if test "x$have_expat" = "xyes"; then
+ PKG_CHECK_MODULES([EXPAT], [expat], [],
+ AC_MSG_ERROR([Expat required for DRI.]))
+ else
+ # expat version 2.0 and earlier do not provide expat.pc
+ EXPAT_LIBS=-lexpat
+ fi
# If we are building any DRI driver other than swrast.
if test -n "$DRI_DIRS"; then
@@ -1035,8 +1028,8 @@ if test "x$enable_dri" = xyes; then
fi
# put all the necessary libs together
- DRI_LIB_DEPS="$DRI_LIB_DEPS $SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm $PTHREAD_LIBS $DLOPEN_LIBS"
- GALLIUM_DRI_LIB_DEPS="$GALLIUM_DRI_LIB_DEPS $SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm $CLOCK_LIB $PTHREAD_LIBS $DLOPEN_LIBS"
+ DRI_LIB_DEPS="$DRI_LIB_DEPS $SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIBS -lm $PTHREAD_LIBS $DLOPEN_LIBS"
+ GALLIUM_DRI_LIB_DEPS="$GALLIUM_DRI_LIB_DEPS $SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIBS -lm $CLOCK_LIB $PTHREAD_LIBS $DLOPEN_LIBS"
DRI_DRIVER_LDFLAGS="-module -avoid-version -shared -Wl,-Bsymbolic"
fi
@@ -1045,7 +1038,6 @@ AM_CONDITIONAL(NEED_MEGADRIVER, test -n "$DRI_DIRS")
AM_CONDITIONAL(NEED_LIBMESA, test "x$enable_xlib_glx" = xyes -o \
"x$enable_osmesa" = xyes -o \
-n "$DRI_DIRS")
-AC_SUBST([EXPAT_INCLUDES])
AC_SUBST([DRI_LIB_DEPS])
AC_SUBST([DRI_DRIVER_LDFLAGS])
AC_SUBST([GALLIUM_DRI_LIB_DEPS])
@@ -1358,8 +1350,8 @@ if test "x$enable_opencl" = xyes; then
PKG_CONFIG_PATH environment variable.
By default libclc.pc is installed to /usr/local/share/pkgconfig/])
else
- LIBCLC_INCLUDEDIR=`pkg-config --variable=includedir libclc`
- LIBCLC_LIBEXECDIR=`pkg-config --variable=libexecdir libclc`
+ LIBCLC_INCLUDEDIR=`$PKG_CONFIG --variable=includedir libclc`
+ LIBCLC_LIBEXECDIR=`$PKG_CONFIG --variable=libexecdir libclc`
AC_SUBST([LIBCLC_INCLUDEDIR])
AC_SUBST([LIBCLC_LIBEXECDIR])
fi
diff --git a/mesalib/src/gallium/auxiliary/Makefile.sources b/mesalib/src/gallium/auxiliary/Makefile.sources
index acbcef7e2..c89cbddd0 100644
--- a/mesalib/src/gallium/auxiliary/Makefile.sources
+++ b/mesalib/src/gallium/auxiliary/Makefile.sources
@@ -43,6 +43,7 @@ C_SOURCES := \
hud/hud_cpu.c \
hud/hud_fps.c \
hud/hud_driver_query.c \
+ indices/u_primconvert.c \
os/os_misc.c \
os/os_process.c \
os/os_time.c \
diff --git a/mesalib/src/gallium/auxiliary/util/u_format.c b/mesalib/src/gallium/auxiliary/util/u_format.c
index a8aa5719d..9ef3bb53f 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format.c
+++ b/mesalib/src/gallium/auxiliary/util/u_format.c
@@ -208,6 +208,47 @@ util_format_is_supported(enum pipe_format format, unsigned bind)
}
+/**
+ * Calculates the MRD for the depth format. MRD is used in depth bias
+ * for UNORM and unbound depth buffers. When the depth buffer is floating
+ * point, the depth bias calculation does not use the MRD. However, the
+ * default MRD will be 1.0 / ((1 << 24) - 1).
+ */
+double
+util_get_depth_format_mrd(enum pipe_format format)
+{
+ struct util_format_description *format_desc;
+ /*
+ * Depth buffer formats without a depth component OR scenarios
+ * without a bound depth buffer default to D24.
+ */
+ double mrd = 1.0 / ((1 << 24) - 1);
+ unsigned depth_channel;
+
+ format_desc = (struct util_format_description *)
+ util_format_description(format);
+
+ assert(format_desc);
+
+ /*
+ * Some depth formats do not store the depth component in the first
+ * channel, detect the format and adjust the depth channel. Get the
+ * swizzled depth component channel.
+ */
+ depth_channel = format_desc->swizzle[0];
+
+ if (format_desc->channel[depth_channel].type == UTIL_FORMAT_TYPE_UNSIGNED &&
+ format_desc->channel[depth_channel].normalized) {
+ int depth_bits;
+
+ depth_bits = format_desc->channel[depth_channel].size;
+ mrd = 1.0 / ((1ULL << depth_bits) - 1);
+ }
+
+ return mrd;
+}
+
+
void
util_format_read_4f(enum pipe_format format,
float *dst, unsigned dst_stride,
diff --git a/mesalib/src/gallium/auxiliary/util/u_format.h b/mesalib/src/gallium/auxiliary/util/u_format.h
index 84f16d503..dc777c35c 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format.h
+++ b/mesalib/src/gallium/auxiliary/util/u_format.h
@@ -544,6 +544,17 @@ util_format_is_depth_and_stencil(enum pipe_format format)
util_format_has_stencil(desc);
}
+
+/**
+ * Calculates the MRD for the depth format. MRD is used in depth bias
+ * for UNORM and unbound depth buffers. When the depth buffer is floating
+ * point, the depth bias calculation does not use the MRD. However, the
+ * default MRD will be 1.0 / ((1 << 24) - 1).
+ */
+double
+util_get_depth_format_mrd(enum pipe_format format);
+
+
/**
* Return whether this is an RGBA, Z, S, or combined ZS format.
* Useful for initializing pipe_blit_info::mask.
diff --git a/mesalib/src/glsl/ast_array_index.cpp b/mesalib/src/glsl/ast_array_index.cpp
index b457ec899..f7b5e8350 100644
--- a/mesalib/src/glsl/ast_array_index.cpp
+++ b/mesalib/src/glsl/ast_array_index.cpp
@@ -143,7 +143,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
bound = array->type->vector_elements;
}
} else {
- /* glsl_type::array_size() returns 0 for non-array types. This means
+ /* glsl_type::array_size() returns -1 for non-array types. This means
* that we don't need to verify that the type is an array before
* doing the bounds checking.
*/
@@ -165,7 +165,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
if (array->type->is_array())
update_max_array_access(array, idx, &loc, state);
} else if (const_index == NULL && array->type->is_array()) {
- if (array->type->array_size() == 0) {
+ if (array->type->is_unsized_array()) {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
} else if (array->type->fields.array->is_interface()
&& array->variable_referenced()->mode == ir_var_uniform) {
diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp
index 02aad4f8f..2707522ef 100644
--- a/mesalib/src/glsl/ast_function.cpp
+++ b/mesalib/src/glsl/ast_function.cpp
@@ -732,21 +732,21 @@ process_array_constructor(exec_list *instructions,
exec_list actual_parameters;
const unsigned parameter_count =
process_parameters(instructions, &actual_parameters, parameters, state);
+ bool is_unsized_array = constructor_type->is_unsized_array();
- if ((parameter_count == 0)
- || ((constructor_type->length != 0)
- && (constructor_type->length != parameter_count))) {
- const unsigned min_param = (constructor_type->length == 0)
- ? 1 : constructor_type->length;
+ if ((parameter_count == 0) ||
+ (!is_unsized_array && (constructor_type->length != parameter_count))) {
+ const unsigned min_param = is_unsized_array
+ ? 1 : constructor_type->length;
_mesa_glsl_error(loc, state, "array constructor must have %s %u "
"parameter%s",
- (constructor_type->length == 0) ? "at least" : "exactly",
+ is_unsized_array ? "at least" : "exactly",
min_param, (min_param <= 1) ? "" : "s");
return ir_rvalue::error_value(ctx);
}
- if (constructor_type->length == 0) {
+ if (is_unsized_array) {
constructor_type =
glsl_type::get_array_instance(constructor_type->element_type(),
parameter_count);
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 3551a5956..f75e68ce1 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -675,8 +675,8 @@ shift_result_type(const struct glsl_type *type_a,
*/
ir_rvalue *
validate_assignment(struct _mesa_glsl_parse_state *state,
- const glsl_type *lhs_type, ir_rvalue *rhs,
- bool is_initializer)
+ YYLTYPE loc, const glsl_type *lhs_type,
+ ir_rvalue *rhs, bool is_initializer)
{
/* If there is already some error in the RHS, just return it. Anything
* else will lead to an avalanche of error message back to the user.
@@ -689,16 +689,15 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
if (rhs->type == lhs_type)
return rhs;
- /* If the array element types are the same and the size of the LHS is zero,
+ /* If the array element types are the same and the LHS is unsized,
* the assignment is okay for initializers embedded in variable
* declarations.
*
* Note: Whole-array assignments are not permitted in GLSL 1.10, but this
* is handled by ir_dereference::is_lvalue.
*/
- if (is_initializer && lhs_type->is_array() && rhs->type->is_array()
- && (lhs_type->element_type() == rhs->type->element_type())
- && (lhs_type->array_size() == 0)) {
+ if (is_initializer && lhs_type->is_unsized_array() && rhs->type->is_array()
+ && (lhs_type->element_type() == rhs->type->element_type())) {
return rhs;
}
@@ -708,6 +707,12 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
return rhs;
}
+ _mesa_glsl_error(&loc, state,
+ "%s of type %s cannot be assigned to "
+ "variable of type %s",
+ is_initializer ? "initializer" : "value",
+ rhs->type->name, lhs_type->name);
+
return NULL;
}
@@ -738,10 +743,10 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
if (unlikely(expr->operation == ir_binop_vector_extract)) {
ir_rvalue *new_rhs =
- validate_assignment(state, lhs->type, rhs, is_initializer);
+ validate_assignment(state, lhs_loc, lhs->type,
+ rhs, is_initializer);
if (new_rhs == NULL) {
- _mesa_glsl_error(& lhs_loc, state, "type mismatch");
return lhs;
} else {
rhs = new(ctx) ir_expression(ir_triop_vector_insert,
@@ -790,10 +795,8 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
}
ir_rvalue *new_rhs =
- validate_assignment(state, lhs->type, rhs, is_initializer);
- if (new_rhs == NULL) {
- _mesa_glsl_error(& lhs_loc, state, "type mismatch");
- } else {
+ validate_assignment(state, lhs_loc, lhs->type, rhs, is_initializer);
+ if (new_rhs != NULL) {
rhs = new_rhs;
/* If the LHS array was not declared with a size, it takes it size from
@@ -801,7 +804,7 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
* dereference of a variable. Any other case would require that the LHS
* is either not an l-value or not a whole array.
*/
- if (lhs->type->array_size() == 0) {
+ if (lhs->type->is_unsized_array()) {
ir_dereference *const d = lhs->as_dereference();
assert(d != NULL);
@@ -940,6 +943,7 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_VOID:
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_ATOMIC_UINT:
/* I assume a comparison of a struct containing a sampler just
* ignores the sampler present in the type.
*/
@@ -1234,6 +1238,10 @@ ast_expression::hir(exec_list *instructions,
!state->check_version(120, 300, &loc,
"array comparisons forbidden")) {
error_emitted = true;
+ } else if ((op[0]->type->contains_opaque() ||
+ op[1]->type->contains_opaque())) {
+ _mesa_glsl_error(&loc, state, "opaque type comparisons forbidden");
+ error_emitted = true;
}
if (error_emitted) {
@@ -2039,6 +2047,96 @@ interpret_interpolation_qualifier(const struct ast_type_qualifier *qual,
static void
+validate_explicit_location(const struct ast_type_qualifier *qual,
+ ir_variable *var,
+ struct _mesa_glsl_parse_state *state,
+ YYLTYPE *loc)
+{
+ bool fail = false;
+
+ /* In the vertex shader only shader inputs can be given explicit
+ * locations.
+ *
+ * In the fragment shader only shader outputs can be given explicit
+ * locations.
+ */
+ switch (state->target) {
+ case vertex_shader:
+ if (var->mode == ir_var_shader_in) {
+ if (!state->check_explicit_attrib_location_allowed(loc, var))
+ return;
+
+ break;
+ }
+
+ fail = true;
+ break;
+
+ case geometry_shader:
+ _mesa_glsl_error(loc, state,
+ "geometry shader variables cannot be given "
+ "explicit locations");
+ return;
+
+ case fragment_shader:
+ if (var->mode == ir_var_shader_out) {
+ if (!state->check_explicit_attrib_location_allowed(loc, var))
+ return;
+
+ break;
+ }
+
+ fail = true;
+ break;
+ };
+
+ if (fail) {
+ _mesa_glsl_error(loc, state,
+ "%s cannot be given an explicit location in %s shader",
+ mode_string(var),
+ _mesa_glsl_shader_target_name(state->target));
+ } else {
+ var->explicit_location = true;
+
+ /* This bit of silliness is needed because invalid explicit locations
+ * are supposed to be flagged during linking. Small negative values
+ * biased by VERT_ATTRIB_GENERIC0 or FRAG_RESULT_DATA0 could alias
+ * built-in values (e.g., -16+VERT_ATTRIB_GENERIC0 = VERT_ATTRIB_POS).
+ * The linker needs to be able to differentiate these cases. This
+ * ensures that negative values stay negative.
+ */
+ if (qual->location >= 0) {
+ var->location = (state->target == vertex_shader)
+ ? (qual->location + VERT_ATTRIB_GENERIC0)
+ : (qual->location + FRAG_RESULT_DATA0);
+ } else {
+ var->location = qual->location;
+ }
+
+ if (qual->flags.q.explicit_index) {
+ /* From the GLSL 4.30 specification, section 4.4.2 (Output
+ * Layout Qualifiers):
+ *
+ * "It is also a compile-time error if a fragment shader
+ * sets a layout index to less than 0 or greater than 1."
+ *
+ * Older specifications don't mandate a behavior; we take
+ * this as a clarification and always generate the error.
+ */
+ if (qual->index < 0 || qual->index > 1) {
+ _mesa_glsl_error(loc, state,
+ "explicit index may only be 0 or 1");
+ } else {
+ var->explicit_index = true;
+ var->index = qual->index;
+ }
+ }
+ }
+
+ return;
+}
+
+static void
apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
ir_variable *var,
struct _mesa_glsl_parse_state *state,
@@ -2190,81 +2288,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
if (qual->flags.q.explicit_location) {
- const bool global_scope = (state->current_function == NULL);
- bool fail = false;
- const char *string = "";
-
- /* In the vertex shader only shader inputs can be given explicit
- * locations.
- *
- * In the fragment shader only shader outputs can be given explicit
- * locations.
- */
- switch (state->target) {
- case vertex_shader:
- if (!global_scope || (var->mode != ir_var_shader_in)) {
- fail = true;
- string = "input";
- }
- break;
-
- case geometry_shader:
- _mesa_glsl_error(loc, state,
- "geometry shader variables cannot be given "
- "explicit locations");
- break;
-
- case fragment_shader:
- if (!global_scope || (var->mode != ir_var_shader_out)) {
- fail = true;
- string = "output";
- }
- break;
- };
-
- if (fail) {
- _mesa_glsl_error(loc, state,
- "only %s shader %s variables can be given an "
- "explicit location",
- _mesa_glsl_shader_target_name(state->target),
- string);
- } else {
- var->explicit_location = true;
-
- /* This bit of silliness is needed because invalid explicit locations
- * are supposed to be flagged during linking. Small negative values
- * biased by VERT_ATTRIB_GENERIC0 or FRAG_RESULT_DATA0 could alias
- * built-in values (e.g., -16+VERT_ATTRIB_GENERIC0 = VERT_ATTRIB_POS).
- * The linker needs to be able to differentiate these cases. This
- * ensures that negative values stay negative.
- */
- if (qual->location >= 0) {
- var->location = (state->target == vertex_shader)
- ? (qual->location + VERT_ATTRIB_GENERIC0)
- : (qual->location + FRAG_RESULT_DATA0);
- } else {
- var->location = qual->location;
- }
-
- if (qual->flags.q.explicit_index) {
- /* From the GLSL 4.30 specification, section 4.4.2 (Output
- * Layout Qualifiers):
- *
- * "It is also a compile-time error if a fragment shader
- * sets a layout index to less than 0 or greater than 1."
- *
- * Older specifications don't mandate a behavior; we take
- * this as a clarification and always generate the error.
- */
- if (qual->index < 0 || qual->index > 1) {
- _mesa_glsl_error(loc, state,
- "explicit index may only be 0 or 1");
- } else {
- var->explicit_index = true;
- var->index = qual->index;
- }
- }
- }
+ validate_explicit_location(qual, var, state, loc);
} else if (qual->flags.q.explicit_index) {
_mesa_glsl_error(loc, state,
"explicit index requires explicit location");
@@ -2403,8 +2427,7 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
* later re-declare the same name as an array of the same
* type and specify a size."
*/
- if ((earlier->type->array_size() == 0)
- && var->type->is_array()
+ if (earlier->type->is_unsized_array() && var->type->is_array()
&& (var->type->element_type() == earlier->type->element_type())) {
/* FINISHME: This doesn't match the qualifiers on the two
* FINISHME: declarations. It's not 100% clear whether this is
@@ -2547,7 +2570,8 @@ process_initializer(ir_variable *var, ast_declaration *decl,
*/
if (type->qualifier.flags.q.constant
|| type->qualifier.flags.q.uniform) {
- ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs, true);
+ ir_rvalue *new_rhs = validate_assignment(state, initializer_loc,
+ var->type, rhs, true);
if (new_rhs != NULL) {
rhs = new_rhs;
@@ -2576,10 +2600,6 @@ process_initializer(ir_variable *var, ast_declaration *decl,
var->constant_value = constant_value;
}
} else {
- _mesa_glsl_error(&initializer_loc, state,
- "initializer of type %s cannot be assigned to "
- "variable of type %s",
- rhs->type->name, var->type->name);
if (var->type->is_numeric()) {
/* Reduce cascading errors. */
var->constant_value = ir_constant::zero(state, var->type);
@@ -2659,7 +2679,7 @@ handle_geometry_shader_input_decl(struct _mesa_glsl_parse_state *state,
return;
}
- if (var->type->length == 0) {
+ if (var->type->is_unsized_array()) {
/* Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec says:
*
* All geometry shader input unsized array declarations will be
@@ -3308,7 +3328,7 @@ ast_declarator_list::hir(exec_list *instructions,
const glsl_type *const t = (earlier == NULL)
? var->type : earlier->type;
- if (t->is_array() && t->length == 0)
+ if (t->is_unsized_array())
/* Section 10.17 of the GLSL ES 1.00 specification states that
* unsized array declarations have been removed from the language.
* Arrays that are sized using an initializer are still explicitly
@@ -3441,7 +3461,7 @@ ast_parameter_declarator::hir(exec_list *instructions,
type = process_array_type(&loc, type, this->array_size, state);
}
- if (!type->is_error() && type->array_size() == 0) {
+ if (!type->is_error() && type->is_unsized_array()) {
_mesa_glsl_error(&loc, state, "arrays passed as parameters must have "
"a declared size");
type = glsl_type::error_type;
@@ -3613,7 +3633,7 @@ ast_function::hir(exec_list *instructions,
* "Arrays are allowed as arguments and as the return type. In both
* cases, the array must be explicitly sized."
*/
- if (return_type->is_array() && return_type->length == 0) {
+ if (return_type->is_unsized_array()) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state,
"function `%s' return type array must be explicitly "
@@ -5099,10 +5119,8 @@ ast_gs_input_layout::hir(exec_list *instructions,
/* Note: gl_PrimitiveIDIn has mode ir_var_shader_in, but it's not an
* array; skip it.
*/
- if (!var->type->is_array())
- continue;
- if (var->type->length == 0) {
+ if (var->type->is_unsized_array()) {
if (var->max_array_access >= num_vertices) {
_mesa_glsl_error(&loc, state,
"this geometry shader input layout implies %u"
diff --git a/mesalib/src/glsl/builtin_functions.cpp b/mesalib/src/glsl/builtin_functions.cpp
index d40888d38..3fa0cb5ad 100644
--- a/mesalib/src/glsl/builtin_functions.cpp
+++ b/mesalib/src/glsl/builtin_functions.cpp
@@ -277,6 +277,17 @@ texture_gather(const _mesa_glsl_parse_state *state)
state->ARB_gpu_shader5_enable;
}
+/* Only ARB_texture_gather but not GLSL 4.0 or ARB_gpu_shader5.
+ * used for relaxation of const offset requirements.
+ */
+static bool
+texture_gather_only(const _mesa_glsl_parse_state *state)
+{
+ return !state->is_version(400, 0) &&
+ !state->ARB_gpu_shader5_enable &&
+ state->ARB_texture_gather_enable;
+}
+
/* Desktop GL or OES_standard_derivatives + fragment shader only */
static bool
fs_oes_derivatives(const _mesa_glsl_parse_state *state)
@@ -315,6 +326,13 @@ tex3d_lod(const _mesa_glsl_parse_state *state)
{
return tex3d(state) && lod_exists_in_stage(state);
}
+
+static bool
+shader_atomic_counters(const _mesa_glsl_parse_state *state)
+{
+ return state->ARB_shader_atomic_counters_enable;
+}
+
/** @} */
/******************************************************************************/
@@ -354,6 +372,7 @@ private:
ir_variable *gl_Vertex;
void create_shader();
+ void create_intrinsics();
void create_builtins();
/**
@@ -375,6 +394,14 @@ private:
ir_expression *asin_expr(ir_variable *x);
+ /**
+ * Call function \param f with parameters specified as the linked
+ * list \param params of \c ir_variable objects. \param ret should
+ * point to the ir_variable that will hold the function return
+ * value, or be \c NULL if the function has void return type.
+ */
+ ir_call *call(ir_function *f, ir_variable *ret, exec_list params);
+
/** Create a new function and add the given signatures. */
void add_function(const char *name, ...);
@@ -495,6 +522,8 @@ private:
#define TEX_PROJECT 1
#define TEX_OFFSET 2
#define TEX_COMPONENT 4
+#define TEX_OFFSET_NONCONST 8
+#define TEX_OFFSET_ARRAY 16
ir_function_signature *_texture(ir_texture_opcode opcode,
builtin_available_predicate avail,
@@ -534,6 +563,11 @@ private:
B1(uaddCarry)
B1(usubBorrow)
B1(mulExtended)
+
+ ir_function_signature *_atomic_intrinsic(builtin_available_predicate avail);
+ ir_function_signature *_atomic_op(const char *intrinsic,
+ builtin_available_predicate avail);
+
#undef B0
#undef B1
#undef B2
@@ -596,6 +630,7 @@ builtin_builder::initialize()
mem_ctx = ralloc_context(NULL);
create_shader();
+ create_intrinsics();
create_builtins();
}
@@ -633,6 +668,24 @@ builtin_builder::create_shader()
/** @} */
/**
+ * Create ir_function and ir_function_signature objects for each
+ * intrinsic.
+ */
+void
+builtin_builder::create_intrinsics()
+{
+ add_function("__intrinsic_atomic_read",
+ _atomic_intrinsic(shader_atomic_counters),
+ NULL);
+ add_function("__intrinsic_atomic_increment",
+ _atomic_intrinsic(shader_atomic_counters),
+ NULL);
+ add_function("__intrinsic_atomic_predecrement",
+ _atomic_intrinsic(shader_atomic_counters),
+ NULL);
+}
+
+/**
* Create ir_function and ir_function_signature objects for each built-in.
*
* Contains a list of every available built-in.
@@ -1909,16 +1962,80 @@ builtin_builder::create_builtins()
_texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::samplerCubeArray_type, glsl_type::vec4_type, TEX_COMPONENT),
_texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isamplerCubeArray_type, glsl_type::vec4_type, TEX_COMPONENT),
_texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usamplerCubeArray_type, glsl_type::vec4_type, TEX_COMPONENT),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DShadow_type, glsl_type::vec2_type),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DArrayShadow_type, glsl_type::vec3_type),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::samplerCubeShadow_type, glsl_type::vec3_type),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::samplerCubeArrayShadow_type, glsl_type::vec4_type),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DRectShadow_type, glsl_type::vec2_type),
NULL);
add_function("textureGatherOffset",
- _texture(ir_tg4, texture_gather, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type, TEX_OFFSET),
- _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type, TEX_OFFSET),
- _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type, TEX_OFFSET),
+ _texture(ir_tg4, texture_gather_only, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type, TEX_OFFSET),
+ _texture(ir_tg4, texture_gather_only, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type, TEX_OFFSET),
+ _texture(ir_tg4, texture_gather_only, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type, TEX_OFFSET),
+
+ _texture(ir_tg4, texture_gather_only, glsl_type::vec4_type, glsl_type::sampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET),
+ _texture(ir_tg4, texture_gather_only, glsl_type::ivec4_type, glsl_type::isampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET),
+ _texture(ir_tg4, texture_gather_only, glsl_type::uvec4_type, glsl_type::usampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_NONCONST),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST | TEX_COMPONENT),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DShadow_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DArrayShadow_type, glsl_type::vec3_type, TEX_OFFSET_NONCONST),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DRectShadow_type, glsl_type::vec2_type, TEX_OFFSET_NONCONST),
+ NULL);
+
+ add_function("textureGatherOffsets",
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_ARRAY),
- _texture(ir_tg4, texture_gather, glsl_type::vec4_type, glsl_type::sampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET),
- _texture(ir_tg4, texture_gather, glsl_type::ivec4_type, glsl_type::isampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET),
- _texture(ir_tg4, texture_gather, glsl_type::uvec4_type, glsl_type::usampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DArray_type, glsl_type::vec3_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+ _texture(ir_tg4, gpu_shader5, glsl_type::uvec4_type, glsl_type::usampler2DRect_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY | TEX_COMPONENT),
+
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DShadow_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DArrayShadow_type, glsl_type::vec3_type, TEX_OFFSET_ARRAY),
+ _texture(ir_tg4, gpu_shader5, glsl_type::vec4_type, glsl_type::sampler2DRectShadow_type, glsl_type::vec2_type, TEX_OFFSET_ARRAY),
NULL);
F(dFdx)
@@ -1974,6 +2091,20 @@ builtin_builder::create_builtins()
_mulExtended(glsl_type::uvec3_type),
_mulExtended(glsl_type::uvec4_type),
NULL);
+
+ add_function("atomicCounter",
+ _atomic_op("__intrinsic_atomic_read",
+ shader_atomic_counters),
+ NULL);
+ add_function("atomicCounterIncrement",
+ _atomic_op("__intrinsic_atomic_increment",
+ shader_atomic_counters),
+ NULL);
+ add_function("atomicCounterDecrement",
+ _atomic_op("__intrinsic_atomic_predecrement",
+ shader_atomic_counters),
+ NULL);
+
#undef F
#undef FI
#undef FIU
@@ -1994,8 +2125,6 @@ builtin_builder::add_function(const char *name, ...)
if (sig == NULL)
break;
- sig->is_defined = true;
-
if (false) {
exec_list stuff;
stuff.push_tail(sig);
@@ -2093,7 +2222,13 @@ builtin_builder::new_sig(const glsl_type *return_type,
#define MAKE_SIG(return_type, avail, ...) \
ir_function_signature *sig = \
new_sig(return_type, avail, __VA_ARGS__); \
- ir_factory body(&sig->body, mem_ctx);
+ ir_factory body(&sig->body, mem_ctx); \
+ sig->is_defined = true;
+
+#define MAKE_INTRINSIC(return_type, avail, ...) \
+ ir_function_signature *sig = \
+ new_sig(return_type, avail, __VA_ARGS__); \
+ sig->is_intrinsic = true;
ir_function_signature *
builtin_builder::unop(builtin_available_predicate avail,
@@ -2185,6 +2320,26 @@ builtin_builder::asin_expr(ir_variable *x)
mul(abs(x), imm(-0.03102955f))))))))));
}
+ir_call *
+builtin_builder::call(ir_function *f, ir_variable *ret, exec_list params)
+{
+ exec_list actual_params;
+
+ foreach_iter(exec_list_iterator, it, params) {
+ ir_variable *var = ((ir_instruction *)it.get())->as_variable();
+ actual_params.push_tail(var_ref(var));
+ }
+
+ ir_function_signature *sig =
+ f->exact_matching_signature(NULL, &actual_params);
+ if (!sig)
+ return NULL;
+
+ ir_dereference_variable *deref =
+ (sig->return_type->is_void() ? NULL : var_ref(ret));
+
+ return new(mem_ctx) ir_call(sig, deref, &actual_params);
+}
ir_function_signature *
builtin_builder::_asin(const glsl_type *type)
@@ -3347,11 +3502,21 @@ builtin_builder::_texture(ir_texture_opcode opcode,
if (flags & TEX_PROJECT)
tex->projector = swizzle(P, coord_type->vector_elements - 1, 1);
- /* The shadow comparitor is normally in the Z component, but a few types
- * have sufficiently large coordinates that it's in W.
- */
- if (sampler_type->sampler_shadow)
- tex->shadow_comparitor = swizzle(P, MAX2(coord_size, SWIZZLE_Z), 1);
+ if (sampler_type->sampler_shadow) {
+ if (opcode == ir_tg4) {
+ /* gather has refz as a separate parameter, immediately after the
+ * coordinate
+ */
+ ir_variable *refz = in_var(glsl_type::float_type, "refz");
+ sig->parameters.push_tail(refz);
+ tex->shadow_comparitor = var_ref(refz);
+ } else {
+ /* The shadow comparitor is normally in the Z component, but a few types
+ * have sufficiently large coordinates that it's in W.
+ */
+ tex->shadow_comparitor = swizzle(P, MAX2(coord_size, SWIZZLE_Z), 1);
+ }
+ }
if (opcode == ir_txl) {
ir_variable *lod = in_var(glsl_type::float_type, "lod");
@@ -3367,14 +3532,23 @@ builtin_builder::_texture(ir_texture_opcode opcode,
tex->lod_info.grad.dPdy = var_ref(dPdy);
}
- if (flags & TEX_OFFSET) {
+ if (flags & (TEX_OFFSET | TEX_OFFSET_NONCONST)) {
int offset_size = coord_size - (sampler_type->sampler_array ? 1 : 0);
ir_variable *offset =
- new(mem_ctx) ir_variable(glsl_type::ivec(offset_size), "offset", ir_var_const_in);
+ new(mem_ctx) ir_variable(glsl_type::ivec(offset_size), "offset",
+ (flags & TEX_OFFSET) ? ir_var_const_in : ir_var_function_in);
sig->parameters.push_tail(offset);
tex->offset = var_ref(offset);
}
+ if (flags & TEX_OFFSET_ARRAY) {
+ ir_variable *offsets =
+ new(mem_ctx) ir_variable(glsl_type::get_array_instance(glsl_type::ivec2_type, 4),
+ "offsets", ir_var_const_in);
+ sig->parameters.push_tail(offsets);
+ tex->offset = var_ref(offsets);
+ }
+
if (opcode == ir_tg4) {
if (flags & TEX_COMPONENT) {
ir_variable *component =
@@ -3793,6 +3967,29 @@ builtin_builder::_mulExtended(const glsl_type *type)
return sig;
}
+
+ir_function_signature *
+builtin_builder::_atomic_intrinsic(builtin_available_predicate avail)
+{
+ ir_variable *counter = in_var(glsl_type::atomic_uint_type, "counter");
+ MAKE_INTRINSIC(glsl_type::uint_type, avail, 1, counter);
+ return sig;
+}
+
+ir_function_signature *
+builtin_builder::_atomic_op(const char *intrinsic,
+ builtin_available_predicate avail)
+{
+ ir_variable *counter = in_var(glsl_type::atomic_uint_type, "atomic_counter");
+ MAKE_SIG(glsl_type::uint_type, avail, 1, counter);
+
+ ir_variable *retval = body.make_temp(glsl_type::uint_type, "atomic_retval");
+ body.emit(call(shader->symbols->get_function(intrinsic), retval,
+ sig->parameters));
+ body.emit(ret(retval));
+ return sig;
+}
+
/** @} */
/******************************************************************************/
diff --git a/mesalib/src/glsl/builtin_type_macros.h b/mesalib/src/glsl/builtin_type_macros.h
index fec38da12..263fd83ff 100644
--- a/mesalib/src/glsl/builtin_type_macros.h
+++ b/mesalib/src/glsl/builtin_type_macros.h
@@ -110,6 +110,8 @@ DECL_TYPE(sampler2DRectShadow, GL_SAMPLER_2D_RECT_SHADOW, GLSL_SAMPLER
DECL_TYPE(samplerExternalOES, GL_SAMPLER_EXTERNAL_OES, GLSL_SAMPLER_DIM_EXTERNAL, 0, 0, GLSL_TYPE_FLOAT)
+DECL_TYPE(atomic_uint, GL_UNSIGNED_INT_ATOMIC_COUNTER, GLSL_TYPE_ATOMIC_UINT, 1, 1)
+
STRUCT_TYPE(gl_DepthRangeParameters)
STRUCT_TYPE(gl_PointParameters)
STRUCT_TYPE(gl_MaterialParameters)
diff --git a/mesalib/src/glsl/builtin_types.cpp b/mesalib/src/glsl/builtin_types.cpp
index 1a5e5a190..92e386057 100644
--- a/mesalib/src/glsl/builtin_types.cpp
+++ b/mesalib/src/glsl/builtin_types.cpp
@@ -203,6 +203,8 @@ const static struct builtin_type_versions {
T(sampler2DRectShadow, 140, 999)
T(struct_gl_DepthRangeParameters, 110, 100)
+
+ T(atomic_uint, 420, 999)
};
const glsl_type *const deprecated_types[] = {
@@ -284,5 +286,9 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
if (state->OES_texture_3D_enable) {
add_type(symbols, glsl_type::sampler3D_type);
}
+
+ if (state->ARB_shader_atomic_counters_enable) {
+ add_type(symbols, glsl_type::atomic_uint_type);
+ }
}
/** @} */
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp
index 018daf67f..7a3505ace 100644
--- a/mesalib/src/glsl/builtin_variables.cpp
+++ b/mesalib/src/glsl/builtin_variables.cpp
@@ -638,6 +638,21 @@ builtin_variable_generator::generate_constants()
*/
add_const("gl_MaxTextureCoords", state->Const.MaxTextureCoords);
}
+
+ if (state->ARB_shader_atomic_counters_enable) {
+ add_const("gl_MaxVertexAtomicCounters",
+ state->Const.MaxVertexAtomicCounters);
+ add_const("gl_MaxGeometryAtomicCounters",
+ state->Const.MaxGeometryAtomicCounters);
+ add_const("gl_MaxFragmentAtomicCounters",
+ state->Const.MaxFragmentAtomicCounters);
+ add_const("gl_MaxCombinedAtomicCounters",
+ state->Const.MaxCombinedAtomicCounters);
+ add_const("gl_MaxAtomicCounterBindings",
+ state->Const.MaxAtomicBufferBindings);
+ add_const("gl_MaxTessControlAtomicCounters", 0);
+ add_const("gl_MaxTessEvaluationAtomicCounters", 0);
+ }
}
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 02100ab0c..86f3cd5aa 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -1254,6 +1254,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_texture_gather)
add_builtin_define(parser, "GL_ARB_texture_gather", 1);
+
+ if (extensions->ARB_shader_atomic_counters)
+ add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1);
}
}
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy
index 0a0708e95..14420f8a3 100644
--- a/mesalib/src/glsl/glsl_parser.yy
+++ b/mesalib/src/glsl/glsl_parser.yy
@@ -66,14 +66,8 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
*/
if (state->es_shader)
return strcmp(s1, s2);
- else {
-#if defined(_MSC_VER)
- /* MSVC doesn't have a strcasecmp() function; instead it has _stricmp. */
- return _stricmp(s1, s2);
-#else
+ else
return strcasecmp(s1, s2);
-#endif
- }
}
%}
@@ -1308,29 +1302,25 @@ layout_qualifier_id:
{
memset(& $$, 0, sizeof($$));
- if (state->has_explicit_attrib_location()) {
- if (match_layout_qualifier("location", $1, state) == 0) {
- $$.flags.q.explicit_location = 1;
+ if (match_layout_qualifier("location", $1, state) == 0) {
+ $$.flags.q.explicit_location = 1;
- if ($3 >= 0) {
- $$.location = $3;
- } else {
- _mesa_glsl_error(& @3, state,
- "invalid location %d specified", $3);
- YYERROR;
- }
+ if ($3 >= 0) {
+ $$.location = $3;
+ } else {
+ _mesa_glsl_error(& @3, state, "invalid location %d specified", $3);
+ YYERROR;
}
+ }
- if (match_layout_qualifier("index", $1, state) == 0) {
- $$.flags.q.explicit_index = 1;
+ if (match_layout_qualifier("index", $1, state) == 0) {
+ $$.flags.q.explicit_index = 1;
- if ($3 >= 0) {
- $$.index = $3;
- } else {
- _mesa_glsl_error(& @3, state,
- "invalid index %d specified", $3);
- YYERROR;
- }
+ if ($3 >= 0) {
+ $$.index = $3;
+ } else {
+ _mesa_glsl_error(& @3, state, "invalid index %d specified", $3);
+ YYERROR;
}
}
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index be17109e1..77e8816c4 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -118,6 +118,12 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->Const.MaxGeometryTotalOutputComponents = ctx->Const.MaxGeometryTotalOutputComponents;
this->Const.MaxGeometryUniformComponents = ctx->Const.GeometryProgram.MaxUniformComponents;
+ this->Const.MaxVertexAtomicCounters = ctx->Const.VertexProgram.MaxAtomicCounters;
+ this->Const.MaxGeometryAtomicCounters = ctx->Const.GeometryProgram.MaxAtomicCounters;
+ this->Const.MaxFragmentAtomicCounters = ctx->Const.FragmentProgram.MaxAtomicCounters;
+ this->Const.MaxCombinedAtomicCounters = ctx->Const.MaxCombinedAtomicCounters;
+ this->Const.MaxAtomicBufferBindings = ctx->Const.MaxAtomicBufferBindings;
+
this->current_function = NULL;
this->toplevel_ir = NULL;
this->found_return = false;
@@ -533,6 +539,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer),
EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix),
EXT(ARB_texture_gather, true, false, ARB_texture_gather),
+ EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters),
};
#undef EXT
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index 01000b445..32f26c7f0 100755
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -69,6 +69,10 @@ typedef struct YYLTYPE {
# define YYLTYPE_IS_DECLARED 1
# define YYLTYPE_IS_TRIVIAL 1
+extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
+ const char *fmt, ...);
+
+
struct _mesa_glsl_parse_state {
_mesa_glsl_parse_state(struct gl_context *_ctx, GLenum target,
void *mem_ctx);
@@ -125,6 +129,22 @@ struct _mesa_glsl_parse_state {
return check_version(130, 300, locp, "bit-wise operations are forbidden");
}
+ bool check_explicit_attrib_location_allowed(YYLTYPE *locp,
+ const ir_variable *var)
+ {
+ if (!this->has_explicit_attrib_location()) {
+ const char *const requirement = this->es_shader
+ ? "GLSL ES 300"
+ : "GL_ARB_explicit_attrib_location extension or GLSL 330";
+
+ _mesa_glsl_error(locp, this, "%s explicit location requires %s",
+ mode_string(var), requirement);
+ return false;
+ }
+
+ return true;
+ }
+
bool has_explicit_attrib_location() const
{
return ARB_explicit_attrib_location_enable || is_version(330, 300);
@@ -233,6 +253,13 @@ struct _mesa_glsl_parse_state {
unsigned MaxGeometryOutputVertices;
unsigned MaxGeometryTotalOutputComponents;
unsigned MaxGeometryUniformComponents;
+
+ /* ARB_shader_atomic_counters */
+ unsigned MaxVertexAtomicCounters;
+ unsigned MaxGeometryAtomicCounters;
+ unsigned MaxFragmentAtomicCounters;
+ unsigned MaxCombinedAtomicCounters;
+ unsigned MaxAtomicBufferBindings;
} Const;
/**
@@ -329,6 +356,8 @@ struct _mesa_glsl_parse_state {
bool ARB_shading_language_420pack_warn;
bool EXT_shader_integer_mix_enable;
bool EXT_shader_integer_mix_warn;
+ bool ARB_shader_atomic_counters_enable;
+ bool ARB_shader_atomic_counters_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
@@ -367,9 +396,6 @@ do { \
(Current).source = 0; \
} while (0)
-extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
- const char *fmt, ...);
-
/**
* Emit a warning to the shader log
*
diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp
index bc8d87f5f..f74013096 100644
--- a/mesalib/src/glsl/glsl_types.cpp
+++ b/mesalib/src/glsl/glsl_types.cpp
@@ -168,6 +168,24 @@ glsl_type::contains_integer() const
}
}
+bool
+glsl_type::contains_opaque() const {
+ switch (base_type) {
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_ATOMIC_UINT:
+ return true;
+ case GLSL_TYPE_ARRAY:
+ return element_type()->contains_opaque();
+ case GLSL_TYPE_STRUCT:
+ for (unsigned int i = 0; i < length; i++) {
+ if (fields.structure[i].type->contains_opaque())
+ return true;
+ }
+ return false;
+ default:
+ return false;
+ }
+}
gl_texture_index
glsl_type::sampler_index() const
@@ -601,6 +619,7 @@ glsl_type::component_slots() const
return this->length * this->fields.array->component_slots();
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
break;
@@ -889,6 +908,7 @@ glsl_type::count_attribute_slots() const
return this->length * this->fields.array->count_attribute_slots();
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
break;
diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h
index 4b5b6efb3..fdb1f3a6e 100644
--- a/mesalib/src/glsl/glsl_types.h
+++ b/mesalib/src/glsl/glsl_types.h
@@ -53,6 +53,7 @@ enum glsl_base_type {
GLSL_TYPE_FLOAT,
GLSL_TYPE_BOOL,
GLSL_TYPE_SAMPLER,
+ GLSL_TYPE_ATOMIC_UINT,
GLSL_TYPE_STRUCT,
GLSL_TYPE_INTERFACE,
GLSL_TYPE_ARRAY,
@@ -441,6 +442,32 @@ struct glsl_type {
}
/**
+ * Return the amount of atomic counter storage required for a type.
+ */
+ unsigned atomic_size() const
+ {
+ if (base_type == GLSL_TYPE_ATOMIC_UINT)
+ return ATOMIC_COUNTER_SIZE;
+ else if (is_array())
+ return length * element_type()->atomic_size();
+ else
+ return 0;
+ }
+
+ /**
+ * Return whether a type contains any atomic counters.
+ */
+ bool contains_atomic() const
+ {
+ return atomic_size();
+ }
+
+ /**
+ * Return whether a type contains any opaque types.
+ */
+ bool contains_opaque() const;
+
+ /**
* Query the full type of a matrix row
*
* \return
@@ -468,7 +495,6 @@ struct glsl_type {
: error_type;
}
-
/**
* Get the type of a structure field
*
@@ -478,13 +504,11 @@ struct glsl_type {
*/
const glsl_type *field_type(const char *name) const;
-
/**
* Get the location of a filed within a record type
*/
int field_index(const char *name) const;
-
/**
* Query the number of elements in an array type
*
@@ -499,6 +523,14 @@ struct glsl_type {
}
/**
+ * Query whether the array size for all dimensions has been declared.
+ */
+ bool is_unsized_array() const
+ {
+ return is_array() && length == 0;
+ }
+
+ /**
* Return the number of coordinate components needed for this sampler type.
*
* This is based purely on the sampler's dimensionality. For example, this
diff --git a/mesalib/src/glsl/hir_field_selection.cpp b/mesalib/src/glsl/hir_field_selection.cpp
index 08be74365..1e92c89ae 100644
--- a/mesalib/src/glsl/hir_field_selection.cpp
+++ b/mesalib/src/glsl/hir_field_selection.cpp
@@ -72,7 +72,7 @@ _mesa_ast_field_selection_to_hir(const ast_expression *expr,
_mesa_glsl_error(&loc, state, "length method takes no arguments");
if (op->type->is_array()) {
- if (op->type->array_size() == 0)
+ if (op->type->is_unsized_array())
_mesa_glsl_error(&loc, state, "length called on unsized array");
result = new(ctx) ir_constant(op->type->array_size());
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp
index c682e3ed5..1b4973612 100644
--- a/mesalib/src/glsl/ir.cpp
+++ b/mesalib/src/glsl/ir.cpp
@@ -1586,7 +1586,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
ir_variable_mode mode)
: max_array_access(0), max_ifc_array_access(NULL),
read_only(false), centroid(false), invariant(false),
- mode(mode), interpolation(INTERP_QUALIFIER_NONE)
+ mode(mode), interpolation(INTERP_QUALIFIER_NONE), atomic()
{
this->ir_type = ir_type_variable;
this->type = type;
@@ -1647,8 +1647,8 @@ ir_variable::determine_interpolation_mode(bool flat_shade)
ir_function_signature::ir_function_signature(const glsl_type *return_type,
builtin_available_predicate b)
- : return_type(return_type), is_defined(false), builtin_avail(b),
- _function(NULL)
+ : return_type(return_type), is_defined(false), is_intrinsic(false),
+ builtin_avail(b), _function(NULL)
{
this->ir_type = ir_type_function_signature;
this->origin = NULL;
@@ -1891,3 +1891,46 @@ vertices_per_prim(GLenum prim)
return 3;
}
}
+
+/**
+ * Generate a string describing the mode of a variable
+ */
+const char *
+mode_string(const ir_variable *var)
+{
+ switch (var->mode) {
+ case ir_var_auto:
+ return (var->read_only) ? "global constant" : "global variable";
+
+ case ir_var_uniform:
+ return "uniform";
+
+ case ir_var_shader_in:
+ return "shader input";
+
+ case ir_var_shader_out:
+ return "shader output";
+
+ case ir_var_function_in:
+ case ir_var_const_in:
+ return "function input";
+
+ case ir_var_function_out:
+ return "function output";
+
+ case ir_var_function_inout:
+ return "function inout";
+
+ case ir_var_system_value:
+ return "shader input";
+
+ case ir_var_temporary:
+ return "compiler temporary";
+
+ case ir_var_mode_count:
+ break;
+ }
+
+ assert(!"Should not get here.");
+ return "invalid variable";
+}
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index 8d5bec9c1..5b30fe59b 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -639,6 +639,14 @@ public:
int binding;
/**
+ * Location an atomic counter is stored at.
+ */
+ struct {
+ unsigned buffer_index;
+ unsigned offset;
+ } atomic;
+
+ /**
* Built-in state that backs this uniform
*
* Once set at variable creation, \c state_slots must remain invariant.
@@ -779,6 +787,12 @@ public:
/** Whether or not this function signature is a built-in. */
bool is_builtin() const;
+ /**
+ * Whether or not this function is an intrinsic to be implemented
+ * by the driver.
+ */
+ bool is_intrinsic;
+
/** Whether or not a built-in is available for this shader. */
bool is_builtin_available(const _mesa_glsl_parse_state *state) const;
@@ -2292,6 +2306,9 @@ extern char *
prototype_string(const glsl_type *return_type, const char *name,
exec_list *parameters);
+const char *
+mode_string(const ir_variable *var);
+
extern "C" {
#endif /* __cplusplus */
diff --git a/mesalib/src/glsl/ir_clone.cpp b/mesalib/src/glsl/ir_clone.cpp
index 105f9063a..b0f173a62 100644
--- a/mesalib/src/glsl/ir_clone.cpp
+++ b/mesalib/src/glsl/ir_clone.cpp
@@ -57,6 +57,8 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
var->location = this->location;
var->index = this->index;
var->binding = this->binding;
+ var->atomic.buffer_index = this->atomic.buffer_index;
+ var->atomic.offset = this->atomic.offset;
var->warn_extension = this->warn_extension;
var->origin_upper_left = this->origin_upper_left;
var->pixel_center_integer = this->pixel_center_integer;
@@ -395,6 +397,7 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
}
case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
diff --git a/mesalib/src/glsl/ir_uniform.h b/mesalib/src/glsl/ir_uniform.h
index 8198c4819..13faab7c0 100644
--- a/mesalib/src/glsl/ir_uniform.h
+++ b/mesalib/src/glsl/ir_uniform.h
@@ -166,6 +166,13 @@ struct gl_uniform_storage {
bool row_major;
/** @} */
+
+ /**
+ * Index within gl_shader_program::AtomicBuffers[] of the atomic
+ * counter buffer this uniform is stored in, or -1 if this is not
+ * an atomic counter.
+ */
+ int atomic_buffer_index;
};
#ifdef __cplusplus
diff --git a/mesalib/src/glsl/link_functions.cpp b/mesalib/src/glsl/link_functions.cpp
index fd8009998..68aa62032 100644
--- a/mesalib/src/glsl/link_functions.cpp
+++ b/mesalib/src/glsl/link_functions.cpp
@@ -155,14 +155,17 @@ public:
linked_sig->replace_parameters(&formal_parameters);
- foreach_list_const(node, &sig->body) {
- const ir_instruction *const original = (ir_instruction *) node;
+ if (sig->is_defined) {
+ foreach_list_const(node, &sig->body) {
+ const ir_instruction *const original = (ir_instruction *) node;
- ir_instruction *copy = original->clone(linked, ht);
- linked_sig->body.push_tail(copy);
+ ir_instruction *copy = original->clone(linked, ht);
+ linked_sig->body.push_tail(copy);
+ }
+
+ linked_sig->is_defined = true;
}
- linked_sig->is_defined = true;
hash_table_dtor(ht);
/* Patch references inside the function to things outside the function
@@ -307,7 +310,8 @@ find_matching_signature(const char *name, const exec_list *actual_parameters,
ir_function_signature *sig =
f->matching_signature(NULL, actual_parameters);
- if ((sig == NULL) || !sig->is_defined)
+ if ((sig == NULL) ||
+ (!sig->is_defined && !sig->is_intrinsic))
continue;
/* If this function expects to bind to a built-in function and the
diff --git a/mesalib/src/glsl/link_uniform_initializers.cpp b/mesalib/src/glsl/link_uniform_initializers.cpp
index 3f6671047..786aaf0b4 100644
--- a/mesalib/src/glsl/link_uniform_initializers.cpp
+++ b/mesalib/src/glsl/link_uniform_initializers.cpp
@@ -69,6 +69,7 @@ copy_constant_to_storage(union gl_constant_value *storage,
break;
case GLSL_TYPE_ARRAY:
case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index 51ca593ff..95e75d73d 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -513,6 +513,7 @@ private:
this->uniforms[id].num_driver_storage = 0;
this->uniforms[id].driver_storage = NULL;
this->uniforms[id].storage = this->values;
+ this->uniforms[id].atomic_buffer_index = -1;
if (this->ubo_block_index != -1) {
this->uniforms[id].block_index = this->ubo_block_index;
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index d8f655c39..49bb142a8 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -558,29 +558,6 @@ validate_geometry_shader_executable(struct gl_shader_program *prog,
/**
- * Generate a string describing the mode of a variable
- */
-static const char *
-mode_string(const ir_variable *var)
-{
- switch (var->mode) {
- case ir_var_auto:
- return (var->read_only) ? "global constant" : "global variable";
-
- case ir_var_uniform: return "uniform";
- case ir_var_shader_in: return "shader input";
- case ir_var_shader_out: return "shader output";
-
- case ir_var_const_in:
- case ir_var_temporary:
- default:
- assert(!"Should not get here.");
- return "invalid variable";
- }
-}
-
-
-/**
* Perform validation of global variables used across multiple shaders
*/
void
@@ -1108,7 +1085,7 @@ private:
*/
static void fixup_type(const glsl_type **type, unsigned max_array_access)
{
- if ((*type)->is_array() && (*type)->length == 0) {
+ if ((*type)->is_unsized_array()) {
*type = glsl_type::get_array_instance((*type)->fields.array,
max_array_access + 1);
assert(*type != NULL);
@@ -1123,7 +1100,7 @@ private:
{
for (unsigned i = 0; i < type->length; i++) {
const glsl_type *elem_type = type->fields.structure[i].type;
- if (elem_type->is_array() && elem_type->length == 0)
+ if (elem_type->is_unsized_array())
return true;
}
return false;
diff --git a/mesalib/src/glsl/opt_algebraic.cpp b/mesalib/src/glsl/opt_algebraic.cpp
index 37b2f02c6..a07e153ae 100644
--- a/mesalib/src/glsl/opt_algebraic.cpp
+++ b/mesalib/src/glsl/opt_algebraic.cpp
@@ -32,8 +32,11 @@
#include "ir_visitor.h"
#include "ir_rvalue_visitor.h"
#include "ir_optimization.h"
+#include "ir_builder.h"
#include "glsl_types.h"
+using namespace ir_builder;
+
namespace {
/**
@@ -194,7 +197,6 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
{
ir_constant *op_const[4] = {NULL, NULL, NULL, NULL};
ir_expression *op_expr[4] = {NULL, NULL, NULL, NULL};
- ir_expression *temp;
unsigned int i;
assert(ir->get_num_operands() <= 4);
@@ -217,12 +219,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
switch (op_expr[0]->operation) {
case ir_unop_abs:
case ir_unop_neg:
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_abs,
- ir->type,
- op_expr[0]->operands[0],
- NULL);
- return swizzle_if_required(ir, temp);
+ return abs(op_expr[0]->operands[0]);
default:
break;
}
@@ -233,8 +230,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
break;
if (op_expr[0]->operation == ir_unop_neg) {
- this->progress = true;
- return swizzle_if_required(ir, op_expr[0]->operands[0]);
+ return op_expr[0]->operands[0];
}
break;
@@ -261,7 +257,6 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
}
if (new_op != ir_unop_logic_not) {
- this->progress = true;
return new(mem_ctx) ir_expression(new_op,
ir->type,
op_expr[0]->operands[0],
@@ -272,14 +267,10 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
}
case ir_binop_add:
- if (is_vec_zero(op_const[0])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[1]);
- }
- if (is_vec_zero(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
- }
+ if (is_vec_zero(op_const[0]))
+ return ir->operands[1];
+ if (is_vec_zero(op_const[1]))
+ return ir->operands[0];
/* Reassociate addition of constants so that we can do constant
* folding.
@@ -291,50 +282,25 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
break;
case ir_binop_sub:
- if (is_vec_zero(op_const[0])) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
- return swizzle_if_required(ir, temp);
- }
- if (is_vec_zero(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
- }
+ if (is_vec_zero(op_const[0]))
+ return neg(ir->operands[1]);
+ if (is_vec_zero(op_const[1]))
+ return ir->operands[0];
break;
case ir_binop_mul:
- if (is_vec_one(op_const[0])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[1]);
- }
- if (is_vec_one(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
- }
+ if (is_vec_one(op_const[0]))
+ return ir->operands[1];
+ if (is_vec_one(op_const[1]))
+ return ir->operands[0];
- if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
- this->progress = true;
+ if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1]))
return ir_constant::zero(ir, ir->type);
- }
- if (is_vec_negative_one(op_const[0])) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
- return swizzle_if_required(ir, temp);
- }
- if (is_vec_negative_one(op_const[1])) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[0]->type,
- ir->operands[0],
- NULL);
- return swizzle_if_required(ir, temp);
- }
+
+ if (is_vec_negative_one(op_const[0]))
+ return neg(ir->operands[1]);
+ if (is_vec_negative_one(op_const[1]))
+ return neg(ir->operands[0]);
/* Reassociate multiplication of constants so that we can do
@@ -349,26 +315,20 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
case ir_binop_div:
if (is_vec_one(op_const[0]) && ir->type->base_type == GLSL_TYPE_FLOAT) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_rcp,
+ return new(mem_ctx) ir_expression(ir_unop_rcp,
ir->operands[1]->type,
ir->operands[1],
NULL);
- return swizzle_if_required(ir, temp);
- }
- if (is_vec_one(op_const[1])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
}
+ if (is_vec_one(op_const[1]))
+ return ir->operands[0];
break;
case ir_binop_dot:
- if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
- this->progress = true;
+ if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1]))
return ir_constant::zero(mem_ctx, ir->type);
- }
+
if (is_vec_basis(op_const[0])) {
- this->progress = true;
unsigned component = 0;
for (unsigned c = 0; c < op_const[0]->type->vector_elements; c++) {
if (op_const[0]->value.f[c] == 1.0)
@@ -377,7 +337,6 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
return new(mem_ctx) ir_swizzle(ir->operands[1], component, 0, 0, 0, 1);
}
if (is_vec_basis(op_const[1])) {
- this->progress = true;
unsigned component = 0;
for (unsigned c = 0; c < op_const[1]->type->vector_elements; c++) {
if (op_const[1]->value.f[c] == 1.0)
@@ -387,46 +346,52 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
}
break;
+ case ir_binop_rshift:
+ case ir_binop_lshift:
+ /* 0 >> x == 0 */
+ if (is_vec_zero(op_const[0]))
+ return ir->operands[0];
+ /* x >> 0 == x */
+ if (is_vec_zero(op_const[1]))
+ return ir->operands[0];
+ break;
+
case ir_binop_logic_and:
/* FINISHME: Also simplify (a && a) to (a). */
if (is_vec_one(op_const[0])) {
- this->progress = true;
return ir->operands[1];
} else if (is_vec_one(op_const[1])) {
- this->progress = true;
return ir->operands[0];
} else if (is_vec_zero(op_const[0]) || is_vec_zero(op_const[1])) {
- this->progress = true;
return ir_constant::zero(mem_ctx, ir->type);
+ } else if (op_expr[0] && op_expr[0]->operation == ir_unop_logic_not &&
+ op_expr[1] && op_expr[1]->operation == ir_unop_logic_not) {
+ /* De Morgan's Law:
+ * (not A) and (not B) === not (A or B)
+ */
+ return logic_not(logic_or(op_expr[0]->operands[0],
+ op_expr[1]->operands[0]));
}
break;
case ir_binop_logic_xor:
/* FINISHME: Also simplify (a ^^ a) to (false). */
if (is_vec_zero(op_const[0])) {
- this->progress = true;
return ir->operands[1];
} else if (is_vec_zero(op_const[1])) {
- this->progress = true;
return ir->operands[0];
} else if (is_vec_one(op_const[0])) {
- this->progress = true;
- return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type,
- ir->operands[1], NULL);
+ return logic_not(ir->operands[1]);
} else if (is_vec_one(op_const[1])) {
- this->progress = true;
- return new(mem_ctx) ir_expression(ir_unop_logic_not, ir->type,
- ir->operands[0], NULL);
+ return logic_not(ir->operands[0]);
}
break;
case ir_binop_logic_or:
/* FINISHME: Also simplify (a || a) to (a). */
if (is_vec_zero(op_const[0])) {
- this->progress = true;
return ir->operands[1];
} else if (is_vec_zero(op_const[1])) {
- this->progress = true;
return ir->operands[0];
} else if (is_vec_one(op_const[0]) || is_vec_one(op_const[1])) {
ir_constant_data data;
@@ -434,16 +399,20 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
for (unsigned i = 0; i < 16; i++)
data.b[i] = true;
- this->progress = true;
return new(mem_ctx) ir_constant(ir->type, &data);
+ } else if (op_expr[0] && op_expr[0]->operation == ir_unop_logic_not &&
+ op_expr[1] && op_expr[1]->operation == ir_unop_logic_not) {
+ /* De Morgan's Law:
+ * (not A) or (not B) === not (A and B)
+ */
+ return logic_not(logic_and(op_expr[0]->operands[0],
+ op_expr[1]->operands[0]));
}
break;
case ir_unop_rcp:
- if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp) {
- this->progress = true;
+ if (op_expr[0] && op_expr[0]->operation == ir_unop_rcp)
return op_expr[0]->operands[0];
- }
/* FINISHME: We should do rcp(rsq(x)) -> sqrt(x) for some
* backends, except that some backends will have done sqrt ->
@@ -452,12 +421,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
/* As far as we know, all backends are OK with rsq. */
if (op_expr[0] && op_expr[0]->operation == ir_unop_sqrt) {
- this->progress = true;
- temp = new(mem_ctx) ir_expression(ir_unop_rsq,
- op_expr[0]->operands[0]->type,
- op_expr[0]->operands[0],
- NULL);
- return swizzle_if_required(ir, temp);
+ return rsq(op_expr[0]->operands[0]);
}
break;
@@ -465,11 +429,9 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
case ir_triop_lrp:
/* Operands are (x, y, a). */
if (is_vec_zero(op_const[2])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[0]);
+ return ir->operands[0];
} else if (is_vec_one(op_const[2])) {
- this->progress = true;
- return swizzle_if_required(ir, ir->operands[1]);
+ return ir->operands[1];
}
break;
@@ -490,7 +452,17 @@ ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue)
if (!expr || expr->operation == ir_quadop_vector)
return;
- *rvalue = handle_expression(expr);
+ ir_rvalue *new_rvalue = handle_expression(expr);
+ if (new_rvalue == *rvalue)
+ return;
+
+ /* If the expr used to be some vec OP scalar returning a vector, and the
+ * optimization gave us back a scalar, we still need to turn it into a
+ * vector.
+ */
+ *rvalue = swizzle_if_required(expr, new_rvalue);
+
+ this->progress = true;
}
bool
diff --git a/mesalib/src/glsl/opt_array_splitting.cpp b/mesalib/src/glsl/opt_array_splitting.cpp
index 34ac836ae..c7c5f6712 100644
--- a/mesalib/src/glsl/opt_array_splitting.cpp
+++ b/mesalib/src/glsl/opt_array_splitting.cpp
@@ -132,7 +132,7 @@ ir_array_reference_visitor::get_variable_entry(ir_variable *var)
/* If the array hasn't been sized yet, we can't split it. After
* linking, this should be resolved.
*/
- if (var->type->is_array() && var->type->length == 0)
+ if (var->type->is_unsized_array())
return NULL;
foreach_iter(exec_list_iterator, iter, this->variable_list) {
diff --git a/mesalib/src/glsl/opt_dead_builtin_varyings.cpp b/mesalib/src/glsl/opt_dead_builtin_varyings.cpp
index 7e8cd4372..b336bc0a8 100644
--- a/mesalib/src/glsl/opt_dead_builtin_varyings.cpp
+++ b/mesalib/src/glsl/opt_dead_builtin_varyings.cpp
@@ -42,9 +42,11 @@
* If any texture coordinate slots can be eliminated, the gl_TexCoord array is
* broken down into separate vec4 variables with locations equal to
* VARYING_SLOT_TEX0 + i.
+ *
+ * The same is done for the gl_FragData fragment shader output.
*/
-#include "main/imports.h" /* for snprintf */
+#include "main/core.h" /* for snprintf and ARRAY_SIZE */
#include "ir.h"
#include "ir_rvalue_visitor.h"
#include "ir_optimization.h"
@@ -60,10 +62,14 @@ namespace {
class varying_info_visitor : public ir_hierarchical_visitor {
public:
/* "mode" can be either ir_var_shader_in or ir_var_shader_out */
- varying_info_visitor(ir_variable_mode mode)
+ varying_info_visitor(ir_variable_mode mode, bool find_frag_outputs = false)
: lower_texcoord_array(true),
texcoord_array(NULL),
texcoord_usage(0),
+ find_frag_outputs(find_frag_outputs),
+ lower_fragdata_array(true),
+ fragdata_array(NULL),
+ fragdata_usage(0),
color_usage(0),
tfeedback_color_usage(0),
fog(NULL),
@@ -79,8 +85,27 @@ public:
{
ir_variable *var = ir->variable_referenced();
- if (var && var->mode == this->mode &&
- var->location == VARYING_SLOT_TEX0) {
+ if (!var || var->mode != this->mode)
+ return visit_continue;
+
+ if (this->find_frag_outputs && var->location == FRAG_RESULT_DATA0) {
+ this->fragdata_array = var;
+
+ ir_constant *index = ir->array_index->as_constant();
+ if (index == NULL) {
+ /* This is variable indexing. */
+ this->fragdata_usage |= (1 << var->type->array_size()) - 1;
+ this->lower_fragdata_array = false;
+ }
+ else {
+ this->fragdata_usage |= 1 << index->get_uint_component(0);
+ }
+
+ /* Don't visit the leaves of ir_dereference_array. */
+ return visit_continue_with_parent;
+ }
+
+ if (!this->find_frag_outputs && var->location == VARYING_SLOT_TEX0) {
this->texcoord_array = var;
ir_constant *index = ir->array_index->as_constant();
@@ -105,8 +130,17 @@ public:
{
ir_variable *var = ir->variable_referenced();
- if (var->mode == this->mode && var->type->is_array() &&
- var->location == VARYING_SLOT_TEX0) {
+ if (var->mode != this->mode || !var->type->is_array())
+ return visit_continue;
+
+ if (this->find_frag_outputs && var->location == FRAG_RESULT_DATA0) {
+ /* This is a whole array dereference. */
+ this->fragdata_usage |= (1 << var->type->array_size()) - 1;
+ this->lower_fragdata_array = false;
+ return visit_continue;
+ }
+
+ if (!this->find_frag_outputs && var->location == VARYING_SLOT_TEX0) {
/* This is a whole array dereference like "gl_TexCoord = x;",
* there's probably no point in lowering that.
*/
@@ -121,6 +155,10 @@ public:
if (var->mode != this->mode)
return visit_continue;
+ /* Nothing to do here for fragment outputs. */
+ if (this->find_frag_outputs)
+ return visit_continue;
+
/* Handle colors and fog. */
switch (var->location) {
case VARYING_SLOT_COL0:
@@ -185,12 +223,20 @@ public:
if (!this->texcoord_array) {
this->lower_texcoord_array = false;
}
+ if (!this->fragdata_array) {
+ this->lower_fragdata_array = false;
+ }
}
bool lower_texcoord_array;
ir_variable *texcoord_array;
unsigned texcoord_usage; /* bitmask */
+ bool find_frag_outputs; /* false if it's looking for varyings */
+ bool lower_fragdata_array;
+ ir_variable *fragdata_array;
+ unsigned fragdata_usage; /* bitmask */
+
ir_variable *color[2];
ir_variable *backcolor[2];
unsigned color_usage; /* bitmask */
@@ -222,6 +268,7 @@ public:
{
void *const ctx = ir;
+ memset(this->new_fragdata, 0, sizeof(this->new_fragdata));
memset(this->new_texcoord, 0, sizeof(this->new_texcoord));
memset(this->new_color, 0, sizeof(this->new_color));
memset(this->new_backcolor, 0, sizeof(this->new_backcolor));
@@ -236,31 +283,16 @@ public:
* occurences of gl_TexCoord will be replaced with.
*/
if (info->lower_texcoord_array) {
- for (int i = MAX_TEXTURE_COORD_UNITS-1; i >= 0; i--) {
- if (info->texcoord_usage & (1 << i)) {
- char name[32];
-
- if (!(external_texcoord_usage & (1 << i))) {
- /* This varying is unused in the next stage. Declare
- * a temporary instead of an output. */
- snprintf(name, 32, "gl_%s_TexCoord%i_dummy", mode_str, i);
- this->new_texcoord[i] =
- new (ctx) ir_variable(glsl_type::vec4_type, name,
- ir_var_temporary);
- }
- else {
- snprintf(name, 32, "gl_%s_TexCoord%i", mode_str, i);
- this->new_texcoord[i] =
- new(ctx) ir_variable(glsl_type::vec4_type, name,
- info->mode);
- this->new_texcoord[i]->location = VARYING_SLOT_TEX0 + i;
- this->new_texcoord[i]->explicit_location = true;
- this->new_texcoord[i]->explicit_index = 0;
- }
-
- ir->head->insert_before(new_texcoord[i]);
- }
- }
+ prepare_array(ir, this->new_texcoord, ARRAY_SIZE(this->new_texcoord),
+ VARYING_SLOT_TEX0, "TexCoord", mode_str,
+ info->texcoord_usage, external_texcoord_usage);
+ }
+
+ /* Handle gl_FragData in the same way like gl_TexCoord. */
+ if (info->lower_fragdata_array) {
+ prepare_array(ir, this->new_fragdata, ARRAY_SIZE(this->new_fragdata),
+ FRAG_RESULT_DATA0, "FragData", mode_str,
+ info->fragdata_usage, (1 << MAX_DRAW_BUFFERS) - 1);
}
/* Create dummy variables which will replace set-but-unused color and
@@ -301,6 +333,41 @@ public:
visit_list_elements(this, ir);
}
+ void prepare_array(exec_list *ir,
+ struct ir_variable **new_var,
+ int max_elements, unsigned start_location,
+ const char *var_name, const char *mode_str,
+ unsigned usage, unsigned external_usage)
+ {
+ void *const ctx = ir;
+
+ for (int i = max_elements-1; i >= 0; i--) {
+ if (usage & (1 << i)) {
+ char name[32];
+
+ if (!(external_usage & (1 << i))) {
+ /* This varying is unused in the next stage. Declare
+ * a temporary instead of an output. */
+ snprintf(name, 32, "gl_%s_%s%i_dummy", mode_str, var_name, i);
+ new_var[i] =
+ new (ctx) ir_variable(glsl_type::vec4_type, name,
+ ir_var_temporary);
+ }
+ else {
+ snprintf(name, 32, "gl_%s_%s%i", mode_str, var_name, i);
+ new_var[i] =
+ new(ctx) ir_variable(glsl_type::vec4_type, name,
+ this->info->mode);
+ new_var[i]->location = start_location + i;
+ new_var[i]->explicit_location = true;
+ new_var[i]->explicit_index = 0;
+ }
+
+ ir->head->insert_before(new_var[i]);
+ }
+ }
+ }
+
virtual ir_visitor_status visit(ir_variable *var)
{
/* Remove the gl_TexCoord array. */
@@ -309,6 +376,12 @@ public:
var->remove();
}
+ /* Remove the gl_FragData array. */
+ if (this->info->lower_fragdata_array &&
+ var == this->info->fragdata_array) {
+ var->remove();
+ }
+
/* Replace set-but-unused color and fog outputs with dummy variables. */
for (int i = 0; i < 2; i++) {
if (var == this->info->color[i] && this->new_color[i]) {
@@ -350,6 +423,19 @@ public:
}
}
+ /* Same for gl_FragData. */
+ if (this->info->lower_fragdata_array) {
+ /* gl_FragData[i] occurence */
+ ir_dereference_array *const da = (*rvalue)->as_dereference_array();
+
+ if (da && da->variable_referenced() == this->info->fragdata_array) {
+ unsigned i = da->array_index->as_constant()->get_uint_component(0);
+
+ *rvalue = new(ctx) ir_dereference_variable(this->new_fragdata[i]);
+ return;
+ }
+ }
+
/* Replace set-but-unused color and fog outputs with dummy variables. */
ir_dereference_variable *const dv = (*rvalue)->as_dereference_variable();
if (!dv)
@@ -392,6 +478,7 @@ public:
private:
const varying_info_visitor *info;
+ ir_variable *new_fragdata[MAX_DRAW_BUFFERS];
ir_variable *new_texcoord[MAX_TEXTURE_COORD_UNITS];
ir_variable *new_color[2];
ir_variable *new_backcolor[2];
@@ -408,6 +495,15 @@ lower_texcoord_array(exec_list *ir, const varying_info_visitor *info)
1 | 2, true);
}
+static void
+lower_fragdata_array(exec_list *ir)
+{
+ varying_info_visitor info(ir_var_shader_out, true);
+ info.get(ir, 0, NULL);
+
+ replace_varyings_visitor(ir, &info, 0, 0, 0);
+}
+
void
do_dead_builtin_varyings(struct gl_context *ctx,
@@ -415,8 +511,13 @@ do_dead_builtin_varyings(struct gl_context *ctx,
unsigned num_tfeedback_decls,
tfeedback_decl *tfeedback_decls)
{
- /* This optimization has no effect with the core context and GLES2, because
- * the built-in varyings we're eliminating here are not available there.
+ /* Lower the gl_FragData array to separate variables. */
+ if (consumer && consumer->Type == GL_FRAGMENT_SHADER) {
+ lower_fragdata_array(consumer->ir);
+ }
+
+ /* Lowering of built-in varyings has no effect with the core context and
+ * GLES2, because they are not available there.
*
* EXT_separate_shader_objects doesn't allow this optimization,
* because a program object can be bound partially (e.g. only one
diff --git a/mesalib/src/glsl/opt_function_inlining.cpp b/mesalib/src/glsl/opt_function_inlining.cpp
index 0733d5180..f8033a095 100644
--- a/mesalib/src/glsl/opt_function_inlining.cpp
+++ b/mesalib/src/glsl/opt_function_inlining.cpp
@@ -35,9 +35,9 @@
#include "program/hash_table.h"
static void
-do_sampler_replacement(exec_list *instructions,
- ir_variable *sampler,
- ir_dereference *deref);
+do_variable_replacement(exec_list *instructions,
+ ir_variable *orig,
+ ir_dereference *repl);
namespace {
@@ -123,11 +123,11 @@ ir_call::generate_inline(ir_instruction *next_ir)
ir_rvalue *param = (ir_rvalue *) param_iter.get();
/* Generate a new variable for the parameter. */
- if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) {
- /* For samplers, we want the inlined sampler references
- * referencing the passed in sampler variable, since that
- * will have the location information, which an assignment of
- * a sampler wouldn't. Fix it up below.
+ if (sig_param->type->contains_opaque()) {
+ /* For opaque types, we want the inlined variable references
+ * referencing the passed in variable, since that will have
+ * the location information, which an assignment of an opaque
+ * variable wouldn't. Fix it up below.
*/
parameters[i] = NULL;
} else {
@@ -169,8 +169,8 @@ ir_call::generate_inline(ir_instruction *next_ir)
visit_tree(new_ir, replace_return_with_assignment, this->return_deref);
}
- /* If any samplers were passed in, replace any deref of the sampler
- * with a deref of the sampler argument.
+ /* If any opaque types were passed in, replace any deref of the
+ * opaque variable with a deref of the argument.
*/
param_iter = this->actual_parameters.iterator();
sig_param_iter = this->callee->parameters.iterator();
@@ -178,11 +178,11 @@ ir_call::generate_inline(ir_instruction *next_ir)
ir_instruction *const param = (ir_instruction *) param_iter.get();
ir_variable *sig_param = (ir_variable *) sig_param_iter.get();
- if (sig_param->type->base_type == GLSL_TYPE_SAMPLER) {
+ if (sig_param->type->contains_opaque()) {
ir_dereference *deref = param->as_dereference();
assert(deref);
- do_sampler_replacement(&new_instructions, sig_param, deref);
+ do_variable_replacement(&new_instructions, sig_param, deref);
}
param_iter.next();
sig_param_iter.next();
@@ -268,23 +268,23 @@ ir_function_inlining_visitor::visit_enter(ir_call *ir)
/**
- * Replaces references to the "sampler" variable with a clone of "deref."
+ * Replaces references to the "orig" variable with a clone of "repl."
*
- * From the spec, samplers can appear in the tree as function
+ * From the spec, opaque types can appear in the tree as function
* (non-out) parameters and as the result of array indexing and
* structure field selection. In our builtin implementation, they
* also appear in the sampler field of an ir_tex instruction.
*/
-class ir_sampler_replacement_visitor : public ir_hierarchical_visitor {
+class ir_variable_replacement_visitor : public ir_hierarchical_visitor {
public:
- ir_sampler_replacement_visitor(ir_variable *sampler, ir_dereference *deref)
+ ir_variable_replacement_visitor(ir_variable *orig, ir_dereference *repl)
{
- this->sampler = sampler;
- this->deref = deref;
+ this->orig = orig;
+ this->repl = repl;
}
- virtual ~ir_sampler_replacement_visitor()
+ virtual ~ir_variable_replacement_visitor()
{
}
@@ -296,21 +296,21 @@ public:
void replace_deref(ir_dereference **deref);
void replace_rvalue(ir_rvalue **rvalue);
- ir_variable *sampler;
- ir_dereference *deref;
+ ir_variable *orig;
+ ir_dereference *repl;
};
void
-ir_sampler_replacement_visitor::replace_deref(ir_dereference **deref)
+ir_variable_replacement_visitor::replace_deref(ir_dereference **deref)
{
ir_dereference_variable *deref_var = (*deref)->as_dereference_variable();
- if (deref_var && deref_var->var == this->sampler) {
- *deref = this->deref->clone(ralloc_parent(*deref), NULL);
+ if (deref_var && deref_var->var == this->orig) {
+ *deref = this->repl->clone(ralloc_parent(*deref), NULL);
}
}
void
-ir_sampler_replacement_visitor::replace_rvalue(ir_rvalue **rvalue)
+ir_variable_replacement_visitor::replace_rvalue(ir_rvalue **rvalue)
{
if (!*rvalue)
return;
@@ -325,7 +325,7 @@ ir_sampler_replacement_visitor::replace_rvalue(ir_rvalue **rvalue)
}
ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_texture *ir)
+ir_variable_replacement_visitor::visit_leave(ir_texture *ir)
{
replace_deref(&ir->sampler);
@@ -333,21 +333,21 @@ ir_sampler_replacement_visitor::visit_leave(ir_texture *ir)
}
ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_dereference_array *ir)
+ir_variable_replacement_visitor::visit_leave(ir_dereference_array *ir)
{
replace_rvalue(&ir->array);
return visit_continue;
}
ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_dereference_record *ir)
+ir_variable_replacement_visitor::visit_leave(ir_dereference_record *ir)
{
replace_rvalue(&ir->record);
return visit_continue;
}
ir_visitor_status
-ir_sampler_replacement_visitor::visit_leave(ir_call *ir)
+ir_variable_replacement_visitor::visit_leave(ir_call *ir)
{
foreach_iter(exec_list_iterator, iter, *ir) {
ir_rvalue *param = (ir_rvalue *)iter.get();
@@ -362,11 +362,11 @@ ir_sampler_replacement_visitor::visit_leave(ir_call *ir)
}
static void
-do_sampler_replacement(exec_list *instructions,
- ir_variable *sampler,
- ir_dereference *deref)
+do_variable_replacement(exec_list *instructions,
+ ir_variable *orig,
+ ir_dereference *repl)
{
- ir_sampler_replacement_visitor v(sampler, deref);
+ ir_variable_replacement_visitor v(orig, repl);
visit_list_elements(&v, instructions);
}
diff --git a/mesalib/src/glsl/ralloc.h b/mesalib/src/glsl/ralloc.h
index 31682d515..4581a7a4e 100644
--- a/mesalib/src/glsl/ralloc.h
+++ b/mesalib/src/glsl/ralloc.h
@@ -415,15 +415,29 @@ bool ralloc_vasprintf_append(char **str, const char *fmt, va_list args);
* which is more idiomatic in C++ than calling ralloc.
*/
#define DECLARE_RALLOC_CXX_OPERATORS(TYPE) \
+private: \
+ static void _ralloc_destructor(void *p) \
+ { \
+ reinterpret_cast<TYPE *>(p)->~TYPE(); \
+ } \
+public: \
static void* operator new(size_t size, void *mem_ctx) \
{ \
void *p = ralloc_size(mem_ctx, size); \
assert(p != NULL); \
+ if (!HAS_TRIVIAL_DESTRUCTOR(TYPE)) \
+ ralloc_set_destructor(p, _ralloc_destructor); \
return p; \
} \
\
static void operator delete(void *p) \
{ \
+ /* The object's destructor is guaranteed to have already been \
+ * called by the delete operator at this point -- Make sure it's \
+ * not called again. \
+ */ \
+ if (!HAS_TRIVIAL_DESTRUCTOR(TYPE)) \
+ ralloc_set_destructor(p, NULL); \
ralloc_free(p); \
}
diff --git a/mesalib/src/mapi/glapi/SConscript b/mesalib/src/mapi/glapi/SConscript
index c4ac080aa..152818d22 100644
--- a/mesalib/src/mapi/glapi/SConscript
+++ b/mesalib/src/mapi/glapi/SConscript
@@ -52,6 +52,7 @@ for s in mapi_sources:
if (env['gcc'] or env['clang']) and \
env['platform'] not in ('cygwin', 'darwin', 'windows'):
GLAPI = '#src/mapi/glapi/'
+ sources = [GLAPI + 'gen/gl_and_es_API.xml'] + env.Glob(GLAPI + 'gen/*.xml')
if env['machine'] == 'x86':
env.Append(CPPDEFINES = [
@@ -63,7 +64,7 @@ if (env['gcc'] or env['clang']) and \
env.CodeGenerate(
target = 'glapi_x86.S',
script = GLAPI + 'gen/gl_x86_asm.py',
- source = GLAPI + 'gen/gl_and_es_API.xml',
+ source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
elif env['machine'] == 'x86_64':
@@ -76,7 +77,7 @@ if (env['gcc'] or env['clang']) and \
env.CodeGenerate(
target = 'glapi_x86-64.S',
script = GLAPI + 'gen/gl_x86-64_asm.py',
- source = GLAPI + 'gen/gl_and_es_API.xml',
+ source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
elif env['machine'] == 'sparc':
@@ -89,7 +90,7 @@ if (env['gcc'] or env['clang']) and \
env.CodeGenerate(
target = 'glapi_sparc.S',
script = GLAPI + 'gen/gl_SPARC_asm.py',
- source = GLAPI + 'gen/gl_and_es_API.xml',
+ source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
else:
diff --git a/mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml b/mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml
new file mode 100644
index 000000000..f3b74e9c2
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_shader_atomic_counters.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_shader_atomic_counters" number="114">
+
+<enum name="ATOMIC_COUNTER_BUFFER" value="0x92C0"/>
+<enum name="ATOMIC_COUNTER_BUFFER_BINDING" value="0x92C1"/>
+<enum name="ATOMIC_COUNTER_BUFFER_START" value="0x92C2"/>
+<enum name="ATOMIC_COUNTER_BUFFER_SIZE" value="0x92C3"/>
+<enum name="ATOMIC_COUNTER_BUFFER_DATA_SIZE" value="0x92C4"/>
+<enum name="ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS" value="0x92C5"/>
+<enum name="ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES" value="0x92C6"/>
+<enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER" value="0x92C7"/>
+<enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER" value="0x92C8"/>
+<enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER" value="0x92C9"/>
+<enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER" value="0x92CA"/>
+<enum name="ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER" value="0x92CB"/>
+<enum name="MAX_VERTEX_ATOMIC_COUNTER_BUFFERS" value="0x92CC"/>
+<enum name="MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS" value="0x92CD"/>
+<enum name="MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS" value="0x92CE"/>
+<enum name="MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS" value="0x92CF"/>
+<enum name="MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS" value="0x92D0"/>
+<enum name="MAX_COMBINED_ATOMIC_COUNTER_BUFFERS" value="0x92D1"/>
+<enum name="MAX_VERTEX_ATOMIC_COUNTERS" value="0x92D2"/>
+<enum name="MAX_TESS_CONTROL_ATOMIC_COUNTERS" value="0x92D3"/>
+<enum name="MAX_TESS_EVALUATION_ATOMIC_COUNTERS" value="0x92D4"/>
+<enum name="MAX_GEOMETRY_ATOMIC_COUNTERS" value="0x92D5"/>
+<enum name="MAX_FRAGMENT_ATOMIC_COUNTERS" value="0x92D6"/>
+<enum name="MAX_COMBINED_ATOMIC_COUNTERS" value="0x92D7"/>
+<enum name="MAX_ATOMIC_COUNTER_BUFFER_SIZE" value="0x92D8"/>
+<enum name="ACTIVE_ATOMIC_COUNTER_BUFFERS" value="0x92D9"/>
+<enum name="UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX" value="0x92DA"/>
+<enum name="UNSIGNED_INT_ATOMIC_COUNTER" value="0x92DB"/>
+<enum name="MAX_ATOMIC_COUNTER_BUFFER_BINDINGS" value="0x92DC"/>
+
+<function name="GetActiveAtomicCounterBufferiv" offset="assign">
+ <param name="program" type="GLuint" />
+ <param name="bufferIndex" type="GLuint" />
+ <param name="pname" type="GLenum" />
+ <param name="params" type="GLint *" />
+</function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am
index d71d5d2a8..390245216 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile.am
+++ b/mesalib/src/mapi/glapi/gen/Makefile.am
@@ -110,6 +110,7 @@ API_XML = \
ARB_robustness.xml \
ARB_sampler_objects.xml \
ARB_seamless_cube_map.xml \
+ ARB_shader_atomic_counters.xml \
ARB_sync.xml \
ARB_texture_buffer_object.xml \
ARB_texture_buffer_range.xml \
@@ -141,6 +142,7 @@ API_XML = \
NV_conditional_render.xml \
NV_primitive_restart.xml \
NV_texture_barrier.xml \
+ NV_vdpau_interop.xml \
OES_EGL_image.xml \
GL3x.xml
diff --git a/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml b/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
new file mode 100644
index 000000000..cf5f0eddd
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/NV_vdpau_interop.xml
@@ -0,0 +1,69 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_NV_vdpau_interop" number="396">
+
+ <function name="VDPAUInitNV" offset="assign">
+ <param name="vdpDevice" type="const GLvoid *"/>
+ <param name="getProcAddress" type="const GLvoid *"/>
+ </function>
+
+ <function name="VDPAUFiniNV" offset="assign"/>
+
+ <function name="VDPAURegisterVideoSurfaceNV" offset="assign">
+ <return type="GLintptr"/>
+ <param name="vdpSurface" type="const GLvoid *"/>
+ <param name="target" type="GLenum"/>
+ <param name="numTextureNames" type="GLsizei"/>
+ <param name="textureNames" type="const GLuint *"/>
+ </function>
+
+ <function name="VDPAURegisterOutputSurfaceNV" offset="assign">
+ <return type="GLintptr"/>
+ <param name="vdpSurface" type="const GLvoid *"/>
+ <param name="target" type="GLenum"/>
+ <param name="numTextureNames" type="GLsizei"/>
+ <param name="textureNames" type="const GLuint *"/>
+ </function>
+
+ <function name="VDPAUIsSurfaceNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ </function>
+
+ <function name="VDPAUUnregisterSurfaceNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ </function>
+
+ <function name="VDPAUGetSurfaceivNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ <param name="pname" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="values" type="GLint *"/>
+ </function>
+
+ <function name="VDPAUSurfaceAccessNV" offset="assign">
+ <param name="surface" type="GLintptr"/>
+ <param name="access" type="GLenum"/>
+ </function>
+
+ <function name="VDPAUMapSurfacesNV" offset="assign">
+ <param name="numSurfaces" type="GLsizei"/>
+ <param name="surfaces" type="const GLintptr *"/>
+ </function>
+
+ <function name="VDPAUUnmapSurfacesNV" offset="assign">
+ <param name="numSurfaces" type="GLsizei"/>
+ <param name="surfaces" type="const GLintptr *"/>
+ </function>
+
+ <enum name="SURFACE_STATE_NV" value="0x86EB"/>
+ <enum name="SURFACE_REGISTERED_NV" value="0x86FD"/>
+ <enum name="SURFACE_MAPPED_NV" value="0x8700"/>
+ <enum name="WRITE_DISCARD_NV" value="0x88BE"/>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 17c322519..eb42258fa 100755
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -8308,6 +8308,8 @@
<enum name="MIN_MAP_BUFFER_ALIGNMENT" value="0x90BC" />
</category>
+<xi:include href="ARB_shader_atomic_counters.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="ARB_texture_storage.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extension #118 -->
@@ -13118,4 +13120,6 @@
<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="NV_vdpau_interop.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/gl_genexec.py b/mesalib/src/mapi/glapi/gen/gl_genexec.py
index a074c2348..3ce190fe3 100644
--- a/mesalib/src/mapi/glapi/gen/gl_genexec.py
+++ b/mesalib/src/mapi/glapi/gen/gl_genexec.py
@@ -111,6 +111,7 @@ header = """/**
#include "main/syncobj.h"
#include "main/formatquery.h"
#include "main/dispatch.h"
+#include "main/vdpau.h"
#include "vbo/vbo.h"
diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources
index ff242b4ab..a84f8a788 100644
--- a/mesalib/src/mesa/Makefile.sources
+++ b/mesalib/src/mesa/Makefile.sources
@@ -108,6 +108,7 @@ MAIN_FILES = \
$(SRCDIR)main/uniforms.c \
$(SRCDIR)main/uniform_query.cpp \
$(SRCDIR)main/varray.c \
+ $(SRCDIR)main/vdpau.c \
$(SRCDIR)main/version.c \
$(SRCDIR)main/viewport.c \
$(SRCDIR)main/vtxfmt.c \
@@ -248,7 +249,8 @@ STATETRACKER_FILES = \
$(SRCDIR)state_tracker/st_manager.c \
$(SRCDIR)state_tracker/st_mesa_to_tgsi.c \
$(SRCDIR)state_tracker/st_program.c \
- $(SRCDIR)state_tracker/st_texture.c
+ $(SRCDIR)state_tracker/st_texture.c \
+ $(SRCDIR)state_tracker/st_vdpau.c
PROGRAM_FILES = \
$(SRCDIR)program/arbprogparse.c \
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 9b7712faf..42134983c 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -140,6 +140,7 @@ main_sources = [
'main/uniform_query.cpp',
'main/uniforms.c',
'main/varray.c',
+ 'main/vdpau.c',
'main/version.c',
'main/viewport.c',
'main/vtxfmt.c',
@@ -287,6 +288,7 @@ statetracker_sources = [
'state_tracker/st_mesa_to_tgsi.c',
'state_tracker/st_program.c',
'state_tracker/st_texture.c',
+ 'state_tracker/st_vdpau.c',
]
env.Append(YACCFLAGS = '-d -p "_mesa_program_"')
diff --git a/mesalib/src/mesa/drivers/dri/common/Makefile.am b/mesalib/src/mesa/drivers/dri/common/Makefile.am
index 9f49ff3ae..7f87ed6f5 100644
--- a/mesalib/src/mesa/drivers/dri/common/Makefile.am
+++ b/mesalib/src/mesa/drivers/dri/common/Makefile.am
@@ -27,6 +27,7 @@ AM_CFLAGS = \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
$(DEFINES) \
+ $(EXPAT_CFLAGS) \
$(VISIBILITY_CFLAGS)
noinst_LTLIBRARIES = \
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index e5814e397..f8312bbb4 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -102,6 +102,11 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
return &ctx->UniformBuffer;
}
break;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ if (ctx->Extensions.ARB_shader_atomic_counters) {
+ return &ctx->AtomicBuffer;
+ }
+ break;
default:
return NULL;
}
@@ -2119,6 +2124,51 @@ bind_buffer_base_uniform_buffer(struct gl_context *ctx,
set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
}
+static void
+set_atomic_buffer_binding(struct gl_context *ctx,
+ unsigned index,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset,
+ GLsizeiptr size,
+ const char *name)
+{
+ struct gl_atomic_buffer_binding *binding;
+
+ if (index >= ctx->Const.MaxAtomicBufferBindings) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
+ return;
+ }
+
+ if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(offset misalgned %d/%d)", name, (int) offset,
+ ATOMIC_COUNTER_SIZE);
+ return;
+ }
+
+ _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
+
+ binding = &ctx->AtomicBufferBindings[index];
+ if (binding->BufferObject == bufObj &&
+ binding->Offset == offset &&
+ binding->Size == size) {
+ return;
+ }
+
+ FLUSH_VERTICES(ctx, 0);
+ ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
+
+ _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
+
+ if (bufObj == ctx->Shared->NullBufferObj) {
+ binding->Offset = -1;
+ binding->Size = -1;
+ } else {
+ binding->Offset = offset;
+ binding->Size = size;
+ }
+}
+
void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
GLuint buffer, GLintptr offset, GLsizeiptr size)
@@ -2156,6 +2206,10 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
case GL_UNIFORM_BUFFER:
bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
return;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ set_atomic_buffer_binding(ctx, index, bufObj, offset, size,
+ "glBindBufferRange");
+ return;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
return;
@@ -2215,6 +2269,10 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
case GL_UNIFORM_BUFFER:
bind_buffer_base_uniform_buffer(ctx, index, bufObj);
return;
+ case GL_ATOMIC_COUNTER_BUFFER:
+ set_atomic_buffer_binding(ctx, index, bufObj, 0, 0,
+ "glBindBufferBase");
+ return;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
return;
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index 0f27d5a66..d806d5b9d 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -444,7 +444,29 @@ do { \
#define Elements(x) (sizeof(x)/sizeof(*(x)))
#endif
-
+#ifdef __cplusplus
+/**
+ * Macro function that evaluates to true if T is a trivially
+ * destructible type -- that is, if its (non-virtual) destructor
+ * performs no action and all member variables and base classes are
+ * trivially destructible themselves.
+ */
+# if defined(__GNUC__)
+# if ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 3)))
+# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T)
+# endif
+# elif (defined(__clang__) && defined(__has_feature))
+# if __has_feature(has_trivial_destructor)
+# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T)
+# endif
+# endif
+# ifndef HAS_TRIVIAL_DESTRUCTOR
+ /* It's always safe (if inefficient) to assume that a
+ * destructor is non-trivial.
+ */
+# define HAS_TRIVIAL_DESTRUCTOR(T) (false)
+# endif
+#endif
#ifdef __cplusplus
}
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index fcb8952ff..ebf99c24b 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -174,6 +174,11 @@
#define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */
/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */
#define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6)
+#define MAX_ATOMIC_COUNTERS 4096
+/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */
+#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6)
+/* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */
+#define ATOMIC_COUNTER_SIZE 4
/*@}*/
/**
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 0d1f71c71..6cdeed19b 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -537,6 +537,9 @@ init_program_limits(struct gl_context *ctx, GLenum type,
prog->MaxCombinedUniformComponents = (prog->MaxUniformComponents +
ctx->Const.MaxUniformBlockSize / 4 *
prog->MaxUniformBlocks);
+
+ prog->MaxAtomicBuffers = 0;
+ prog->MaxAtomicCounters = 0;
}
@@ -669,6 +672,12 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxColorTextureSamples = 1;
ctx->Const.MaxDepthTextureSamples = 1;
ctx->Const.MaxIntegerSamples = 1;
+
+ /* GL_ARB_shader_atomic_counters */
+ ctx->Const.MaxAtomicBufferBindings = MAX_COMBINED_ATOMIC_BUFFERS;
+ ctx->Const.MaxAtomicBufferSize = MAX_ATOMIC_COUNTERS * ATOMIC_COUNTER_SIZE;
+ ctx->Const.MaxCombinedAtomicBuffers = MAX_COMBINED_ATOMIC_BUFFERS;
+ ctx->Const.MaxCombinedAtomicCounters = MAX_ATOMIC_COUNTERS;
}
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 29469ce33..501192199 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -868,6 +868,20 @@ struct dd_function_table {
struct gl_framebuffer *fb,
GLuint index,
GLfloat *outValue);
+
+ /**
+ * \name NV_vdpau_interop interface
+ */
+ void (*VDPAUMapSurface)(struct gl_context *ctx, GLenum target,
+ GLenum access, GLboolean output,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ const GLvoid *vdpSurface, GLuint index);
+ void (*VDPAUUnmapSurface)(struct gl_context *ctx, GLenum target,
+ GLenum access, GLboolean output,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ const GLvoid *vdpSurface, GLuint index);
};
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index e8e0a20d8..285ec377c 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -120,6 +120,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_robustness", o(dummy_true), GL, 2010 },
{ "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
+ { "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 },
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
{ "GL_ARB_shader_objects", o(dummy_true), GL, 2002 },
{ "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
@@ -335,6 +336,7 @@ static const struct extension extension_table[] = {
{ "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
{ "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 },
{ "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 },
+ { "GL_NV_vdpau_interop", o(NV_vdpau_interop), GL, 2010 },
{ "GL_S3_s3tc", o(ANGLE_texture_compression_dxt), GL, 1999 },
{ "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 },
{ "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 },
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 89b3bf09d..6e72ff5c2 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -143,6 +143,7 @@ enum value_extra {
EXTRA_FLUSH_CURRENT,
EXTRA_GLSL_130,
EXTRA_EXT_UBO_GS4,
+ EXTRA_EXT_ATOMICS_GS4,
};
#define NO_EXTRA NULL
@@ -331,6 +332,11 @@ static const int extra_MESA_texture_array_es3[] = {
EXTRA_END
};
+static const int extra_ARB_shader_atomic_counters_and_geometry_shader[] = {
+ EXTRA_EXT_ATOMICS_GS4,
+ EXTRA_END
+};
+
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(MESA_texture_array);
EXTRA_EXT(NV_fog_distance);
@@ -367,6 +373,7 @@ EXTRA_EXT(ARB_texture_cube_map_array);
EXTRA_EXT(ARB_texture_buffer_range);
EXTRA_EXT(ARB_texture_multisample);
EXTRA_EXT(ARB_texture_gather);
+EXTRA_EXT(ARB_shader_atomic_counters);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
@@ -894,6 +901,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
_mesa_problem(ctx, "driver doesn't implement GetTimestamp");
}
break;
+ /* GL_ARB_shader_atomic_counters */
+ case GL_ATOMIC_COUNTER_BUFFER_BINDING:
+ v->value_int = ctx->AtomicBuffer->Name;
+ break;
}
}
@@ -999,6 +1010,11 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
api_found = (ctx->Extensions.ARB_uniform_buffer_object &&
_mesa_has_geometry_shaders(ctx));
break;
+ case EXTRA_EXT_ATOMICS_GS4:
+ api_check = GL_TRUE;
+ api_found = (ctx->Extensions.ARB_shader_atomic_counters &&
+ _mesa_has_geometry_shaders(ctx));
+ break;
case EXTRA_END:
break;
default: /* *e is a offset into the extension struct */
@@ -1692,6 +1708,30 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v)
goto invalid_enum;
v->value_int = ctx->Multisample.SampleMaskValue;
return TYPE_INT;
+
+ case GL_ATOMIC_COUNTER_BUFFER_BINDING:
+ if (!ctx->Extensions.ARB_shader_atomic_counters)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxAtomicBufferBindings)
+ goto invalid_value;
+ v->value_int = ctx->AtomicBufferBindings[index].BufferObject->Name;
+ return TYPE_INT;
+
+ case GL_ATOMIC_COUNTER_BUFFER_START:
+ if (!ctx->Extensions.ARB_shader_atomic_counters)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxAtomicBufferBindings)
+ goto invalid_value;
+ v->value_int64 = ctx->AtomicBufferBindings[index].Offset;
+ return TYPE_INT64;
+
+ case GL_ATOMIC_COUNTER_BUFFER_SIZE:
+ if (!ctx->Extensions.ARB_shader_atomic_counters)
+ goto invalid_enum;
+ if (index >= ctx->Const.MaxAtomicBufferBindings)
+ goto invalid_value;
+ v->value_int64 = ctx->AtomicBufferBindings[index].Size;
+ return TYPE_INT64;
}
invalid_enum:
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index 9c54af094..9f79f3406 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -722,6 +722,18 @@ descriptor=[
[ "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather"],
[ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"],
+# GL_ARB_shader_atomic_counters
+ [ "ATOMIC_COUNTER_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_atomic_counters" ],
+ [ "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxAtomicBufferBindings), extra_ARB_shader_atomic_counters" ],
+ [ "MAX_ATOMIC_COUNTER_BUFFER_SIZE", "CONTEXT_INT(Const.MaxAtomicBufferSize), extra_ARB_shader_atomic_counters" ],
+ [ "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.VertexProgram.MaxAtomicBuffers), extra_ARB_shader_atomic_counters" ],
+ [ "MAX_VERTEX_ATOMIC_COUNTERS", "CONTEXT_INT(Const.VertexProgram.MaxAtomicCounters), extra_ARB_shader_atomic_counters" ],
+ [ "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.FragmentProgram.MaxAtomicBuffers), extra_ARB_shader_atomic_counters" ],
+ [ "MAX_FRAGMENT_ATOMIC_COUNTERS", "CONTEXT_INT(Const.FragmentProgram.MaxAtomicCounters), extra_ARB_shader_atomic_counters" ],
+ [ "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.GeometryProgram.MaxAtomicBuffers), extra_ARB_shader_atomic_counters_and_geometry_shader" ],
+ [ "MAX_GEOMETRY_ATOMIC_COUNTERS", "CONTEXT_INT(Const.GeometryProgram.MaxAtomicCounters), extra_ARB_shader_atomic_counters_and_geometry_shader" ],
+ [ "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.MaxCombinedAtomicBuffers), extra_ARB_shader_atomic_counters" ],
+ [ "MAX_COMBINED_ATOMIC_COUNTERS", "CONTEXT_INT(Const.MaxCombinedAtomicCounters), extra_ARB_shader_atomic_counters" ],
]},
# Enums restricted to OpenGL Core profile
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 53e40b445..d79e2a339 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -141,6 +141,7 @@ static inline float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); }
static inline float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; }
static inline int isblank(int ch) { return ch == ' ' || ch == '\t'; }
#define strtoll(p, e, b) _strtoi64(p, e, b)
+#define strcasecmp(s1, s2) _stricmp(s1, s2)
#endif
/*@}*/
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 97ed1bd6a..a1a5eb4bf 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2375,6 +2375,25 @@ struct gl_uniform_block
enum gl_uniform_block_packing _Packing;
};
+/**
+ * Structure that represents a reference to an atomic buffer from some
+ * shader program.
+ */
+struct gl_active_atomic_buffer
+{
+ /** Uniform indices of the atomic counters declared within it. */
+ GLuint *Uniforms;
+ GLuint NumUniforms;
+
+ /** Binding point index associated with it. */
+ GLuint Binding;
+
+ /** Minimum reasonable size it is expected to have. */
+ GLuint MinimumSize;
+
+ /** Shader stages making use of it. */
+ GLboolean StageReferences[MESA_SHADER_TYPES];
+};
/**
* A GLSL program object.
@@ -2523,6 +2542,9 @@ struct gl_shader_program
*/
struct string_to_uint_map *UniformHash;
+ struct gl_active_atomic_buffer *AtomicBuffers;
+ unsigned NumAtomicBuffers;
+
GLboolean LinkStatus; /**< GL_LINK_STATUS */
GLboolean Validated;
GLboolean _Used; /**< Ever used for drawing? */
@@ -2960,6 +2982,9 @@ struct gl_program_constants
GLuint MaxUniformBlocks;
GLuint MaxCombinedUniformComponents;
GLuint MaxTextureImageUnits;
+ /* GL_ARB_shader_atomic_counters */
+ GLuint MaxAtomicBuffers;
+ GLuint MaxAtomicCounters;
};
@@ -3166,6 +3191,12 @@ struct gl_constants
GLint MaxColorTextureSamples;
GLint MaxDepthTextureSamples;
GLint MaxIntegerSamples;
+
+ /** GL_ARB_shader_atomic_counters */
+ GLuint MaxAtomicBufferBindings;
+ GLuint MaxAtomicBufferSize;
+ GLuint MaxCombinedAtomicBuffers;
+ GLuint MaxCombinedAtomicCounters;
};
@@ -3209,6 +3240,7 @@ struct gl_extensions
GLboolean ARB_occlusion_query2;
GLboolean ARB_point_sprite;
GLboolean ARB_seamless_cube_map;
+ GLboolean ARB_shader_atomic_counters;
GLboolean ARB_shader_bit_encoding;
GLboolean ARB_shader_stencil_export;
GLboolean ARB_shader_texture_lod;
@@ -3302,6 +3334,7 @@ struct gl_extensions
GLboolean NV_texture_barrier;
GLboolean NV_texture_env_combine4;
GLboolean NV_texture_rectangle;
+ GLboolean NV_vdpau_interop;
GLboolean TDFX_texture_compression_FXT1;
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
@@ -3581,6 +3614,11 @@ struct gl_driver_flags
* gl_shader_program::UniformBlocks
*/
GLbitfield NewUniformBuffer;
+
+ /**
+ * gl_context::AtomicBufferBindings
+ */
+ GLbitfield NewAtomicBuffer;
};
struct gl_uniform_buffer_binding
@@ -3598,6 +3636,16 @@ struct gl_uniform_buffer_binding
};
/**
+ * Binding point for an atomic counter buffer object.
+ */
+struct gl_atomic_buffer_binding
+{
+ struct gl_buffer_object *BufferObject;
+ GLintptr Offset;
+ GLsizeiptr Size;
+};
+
+/**
* Mesa rendering context.
*
* This is the central context data structure for Mesa. Almost all
@@ -3765,6 +3813,18 @@ struct gl_context
struct gl_uniform_buffer_binding
UniformBufferBindings[MAX_COMBINED_UNIFORM_BUFFERS];
+ /**
+ * Object currently associated with the GL_ATOMIC_COUNTER_BUFFER
+ * target.
+ */
+ struct gl_buffer_object *AtomicBuffer;
+
+ /**
+ * Array of atomic counter buffer binding points.
+ */
+ struct gl_atomic_buffer_binding
+ AtomicBufferBindings[MAX_COMBINED_ATOMIC_BUFFERS];
+
/*@}*/
struct gl_meta_state *Meta; /**< for "meta" operations */
@@ -3832,6 +3892,15 @@ struct gl_context
struct st_context *st;
void *aelt_context;
/*@}*/
+
+ /**
+ * \name NV_vdpau_interop
+ */
+ /*@{*/
+ const void *vdpDevice;
+ const void *vdpGetProcAddress;
+ struct set *vdpSurfaces;
+ /*@}*/
};
diff --git a/mesalib/src/mesa/main/queryobj.c b/mesalib/src/mesa/main/queryobj.c
index 414724747..b411eae50 100644
--- a/mesalib/src/mesa/main/queryobj.c
+++ b/mesalib/src/mesa/main/queryobj.c
@@ -202,13 +202,6 @@ _mesa_GenQueries(GLsizei n, GLuint *ids)
return;
}
- /* No query objects can be active at this time! */
- if (ctx->Query.CurrentOcclusionObject ||
- ctx->Query.CurrentTimerObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB");
- return;
- }
-
first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
if (first) {
GLsizei i;
@@ -241,18 +234,20 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
return;
}
- /* No query objects can be active at this time! */
- if (ctx->Query.CurrentOcclusionObject ||
- ctx->Query.CurrentTimerObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB");
- return;
- }
-
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
- ASSERT(!q->Active); /* should be caught earlier */
+ if (q->Active) {
+ struct gl_query_object **bindpt;
+ bindpt = get_query_binding_point(ctx, q->Target);
+ assert(bindpt); /* Should be non-null for active q. */
+ if (bindpt) {
+ *bindpt = NULL;
+ }
+ q->Active = GL_FALSE;
+ ctx->Driver.EndQuery(ctx, q);
+ }
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
ctx->Driver.DeleteQuery(ctx, q);
}
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index f5c04b9f3..7da860ddf 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -648,6 +648,12 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
case GL_PROGRAM_BINARY_LENGTH:
*params = 0;
return;
+ case GL_ACTIVE_ATOMIC_COUNTER_BUFFERS:
+ if (!ctx->Extensions.ARB_shader_atomic_counters)
+ break;
+
+ *params = shProg->NumAtomicBuffers;
+ return;
default:
break;
}
@@ -926,7 +932,7 @@ _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
/**
*/
-static bool
+static void
use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg)
{
@@ -955,7 +961,7 @@ use_shader_program(struct gl_context *ctx, GLenum type,
}
break;
default:
- return false;
+ return;
}
if (*target != shProg) {
@@ -982,10 +988,8 @@ use_shader_program(struct gl_context *ctx, GLenum type,
}
_mesa_reference_shader_program(ctx, target, shProg);
- return true;
+ return;
}
-
- return false;
}
/**
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index c9d928f63..d56b7d9d7 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -23,7 +23,7 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
-/**
+/**
* \file texparam.c
*
* glTexParameter-related functions
@@ -52,7 +52,7 @@
* Check if a coordinate wrap mode is supported for the texture target.
* \return GL_TRUE if legal, GL_FALSE otherwise
*/
-static GLboolean
+static GLboolean
validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
{
const struct gl_extensions * const e = & ctx->Extensions;
@@ -91,7 +91,7 @@ validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
break;
case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- supported = is_desktop_gl
+ supported = is_desktop_gl
&& (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp || e->ARB_texture_mirror_clamp_to_edge)
&& (target != GL_TEXTURE_RECTANGLE_NV)
&& (target != GL_TEXTURE_EXTERNAL_OES);
@@ -1787,7 +1787,7 @@ _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
texObj = get_texobj(ctx, target, GL_TRUE);
if (!texObj)
return;
-
+
switch (pname) {
case GL_TEXTURE_BORDER_COLOR:
COPY_4V(params, texObj->Sampler.BorderColor.i);
@@ -1808,7 +1808,7 @@ _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
texObj = get_texobj(ctx, target, GL_TRUE);
if (!texObj)
return;
-
+
switch (pname) {
case GL_TEXTURE_BORDER_COLOR:
COPY_4V(params, texObj->Sampler.BorderColor.i);
@@ -1818,7 +1818,7 @@ _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
GLint ip[4];
_mesa_GetTexParameteriv(target, pname, ip);
params[0] = ip[0];
- if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
pname == GL_TEXTURE_CROP_RECT_OES) {
params[1] = ip[1];
params[2] = ip[2];
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 3c460042e..88ad476ac 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -154,11 +154,21 @@ _mesa_GetActiveUniformsiv(GLuint program,
params[i] = uni->row_major;
break;
+ case GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX:
+ if (!ctx->Extensions.ARB_shader_atomic_counters)
+ goto invalid_enum;
+ params[i] = uni->atomic_buffer_index;
+ break;
+
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)");
- return;
+ goto invalid_enum;
}
}
+
+ return;
+
+ invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)");
}
static bool
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index 1e6f7f483..2e847fe31 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -535,7 +535,8 @@ _mesa_GetUniformLocation(GLhandleARB programObj, const GLcharARB *name)
* with a named uniform block, or if <name> starts with the reserved
* prefix "gl_"."
*/
- if (shProg->UniformStorage[index].block_index != -1)
+ if (shProg->UniformStorage[index].block_index != -1 ||
+ shProg->UniformStorage[index].atomic_buffer_index != -1)
return -1;
return _mesa_uniform_merge_location_offset(shProg, index, offset);
@@ -844,3 +845,68 @@ _mesa_get_uniform_name(const struct gl_uniform_storage *uni,
*length += i;
}
}
+
+void GLAPIENTRY
+_mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
+ GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg;
+ struct gl_active_atomic_buffer *ab;
+ int i;
+
+ if (!ctx->Extensions.ARB_shader_atomic_counters) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetActiveAtomicCounterBufferiv");
+ return;
+ }
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetActiveAtomicCounterBufferiv");
+ if (!shProg)
+ return;
+
+ if (bufferIndex >= shProg->NumAtomicBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetActiveAtomicCounterBufferiv(bufferIndex)");
+ return;
+ }
+
+ ab = &shProg->AtomicBuffers[bufferIndex];
+
+ switch (pname) {
+ case GL_ATOMIC_COUNTER_BUFFER_BINDING:
+ params[0] = ab->Binding;
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE:
+ params[0] = ab->MinimumSize;
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS:
+ params[0] = ab->NumUniforms;
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES:
+ for (i = 0; i < ab->NumUniforms; ++i)
+ params[i] = ab->Uniforms[i];
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER:
+ params[0] = ab->StageReferences[MESA_SHADER_VERTEX];
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER:
+ params[0] = ab->StageReferences[MESA_SHADER_GEOMETRY];
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER:
+ params[0] = ab->StageReferences[MESA_SHADER_FRAGMENT];
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER:
+ params[0] = GL_FALSE;
+ return;
+ case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER:
+ params[0] = GL_FALSE;
+ return;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetActiveAtomicCounterBufferiv(pname 0x%x (%s))",
+ pname, _mesa_lookup_enum_by_nr(pname));
+ return;
+ }
+}
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index 92239176e..f7cac6328 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -142,6 +142,9 @@ _mesa_UniformBlockBinding(GLuint program,
GLuint uniformBlockIndex,
GLuint uniformBlockBinding);
void GLAPIENTRY
+_mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
+ GLenum pname, GLint *params);
+void GLAPIENTRY
_mesa_GetActiveUniformBlockiv(GLuint program,
GLuint uniformBlockIndex,
GLenum pname,
diff --git a/mesalib/src/mesa/main/vdpau.c b/mesalib/src/mesa/main/vdpau.c
new file mode 100644
index 000000000..e21a26b43
--- /dev/null
+++ b/mesalib/src/mesa/main/vdpau.c
@@ -0,0 +1,424 @@
+/**************************************************************************
+ *
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Christian König <christian.koenig@amd.com>
+ *
+ */
+
+#include <stdbool.h>
+#include "context.h"
+#include "glformats.h"
+#include "hash_table.h"
+#include "set.h"
+#include "texobj.h"
+#include "teximage.h"
+#include "vdpau.h"
+
+#define MAX_TEXTURES 4
+
+struct vdp_surface
+{
+ GLenum target;
+ struct gl_texture_object *textures[MAX_TEXTURES];
+ GLenum access, state;
+ GLboolean output;
+ const GLvoid *vdpSurface;
+};
+
+void GLAPIENTRY
+_mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!vdpDevice) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "vdpDevice");
+ return;
+ }
+
+ if (!getProcAddress) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "getProcAddress");
+ return;
+ }
+
+ if (ctx->vdpDevice || ctx->vdpGetProcAddress || ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUInitNV");
+ return;
+ }
+
+ ctx->vdpDevice = vdpDevice;
+ ctx->vdpGetProcAddress = getProcAddress;
+ ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_key_pointer_equal);
+}
+
+static void
+unregister_surface(struct set_entry *entry)
+{
+ struct vdp_surface *surf = (struct vdp_surface *)entry->key;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (surf->state == GL_SURFACE_MAPPED_NV) {
+ GLintptr surfaces[] = { (GLintptr)surf };
+ _mesa_VDPAUUnmapSurfacesNV(1, surfaces);
+ }
+
+ _mesa_set_remove(ctx->vdpSurfaces, entry);
+ FREE(surf);
+}
+
+void GLAPIENTRY
+_mesa_VDPAUFiniNV(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUFiniNV");
+ return;
+ }
+
+ _mesa_set_destroy(ctx->vdpSurfaces, unregister_surface);
+
+ ctx->vdpDevice = 0;
+ ctx->vdpGetProcAddress = 0;
+ ctx->vdpSurfaces = NULL;
+}
+
+static GLintptr
+register_surface(struct gl_context *ctx, GLboolean isOutput,
+ const GLvoid *vdpSurface, GLenum target,
+ GLsizei numTextureNames, const GLuint *textureNames)
+{
+ struct vdp_surface *surf;
+ int i;
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV");
+ return (GLintptr)NULL;
+ }
+
+ if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
+ return (GLintptr)NULL;
+ }
+
+ if (target == GL_TEXTURE_RECTANGLE && !ctx->Extensions.NV_texture_rectangle) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
+ return (GLintptr)NULL;
+ }
+
+ surf = CALLOC_STRUCT( vdp_surface );
+ surf->vdpSurface = vdpSurface;
+ surf->target = target;
+ surf->access = GL_READ_WRITE;
+ surf->state = GL_SURFACE_REGISTERED_NV;
+ surf->output = isOutput;
+ for (i = 0; i < numTextureNames; ++i) {
+ struct gl_texture_object *tex;
+ tex = _mesa_lookup_texture(ctx, textureNames[i]);
+
+ _mesa_lock_texture(ctx, tex);
+
+ if (tex->Immutable) {
+ _mesa_unlock_texture(ctx, tex);
+ FREE(surf);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "VDPAURegisterSurfaceNV(texture is immutable)");
+ return (GLintptr)NULL;
+ }
+
+ if (tex->Target == 0)
+ tex->Target = target;
+ else if (tex->Target != target) {
+ _mesa_unlock_texture(ctx, tex);
+ FREE(surf);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "VDPAURegisterSurfaceNV(target mismatch)");
+ return (GLintptr)NULL;
+ }
+
+ /* This will disallow respecifying the storage. */
+ tex->Immutable = GL_TRUE;
+ _mesa_unlock_texture(ctx, tex);
+
+ _mesa_reference_texobj(&surf->textures[i], tex);
+ }
+
+ _mesa_set_add(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);
+
+ return (GLintptr)surf;
+}
+
+GLintptr GLAPIENTRY
+_mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target,
+ GLsizei numTextureNames,
+ const GLuint *textureNames)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (numTextureNames != 4) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV");
+ return (GLintptr)NULL;
+ }
+
+ return register_surface(ctx, false, vdpSurface, target,
+ numTextureNames, textureNames);
+}
+
+GLintptr GLAPIENTRY
+_mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target,
+ GLsizei numTextureNames,
+ const GLuint *textureNames)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (numTextureNames != 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV");
+ return (GLintptr)NULL;
+ }
+
+ return register_surface(ctx, true, vdpSurface, target,
+ numTextureNames, textureNames);
+}
+
+void GLAPIENTRY
+_mesa_VDPAUIsSurfaceNV(GLintptr surface)
+{
+ struct vdp_surface *surf = (struct vdp_surface *)surface;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV");
+ return;
+ }
+
+ if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUIsSurfaceNV");
+ return;
+ }
+}
+
+void GLAPIENTRY
+_mesa_VDPAUUnregisterSurfaceNV(GLintptr surface)
+{
+ struct vdp_surface *surf = (struct vdp_surface *)surface;
+ struct set_entry *entry;
+ int i;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV");
+ return;
+ }
+
+ /* according to the spec it's ok when this is zero */
+ if (surface == 0)
+ return;
+
+ entry = _mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf);
+ if (!entry) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV");
+ return;
+ }
+
+ for (i = 0; i < MAX_TEXTURES; i++) {
+ if (surf->textures[i]) {
+ surf->textures[i]->Immutable = GL_FALSE;
+ _mesa_reference_texobj(&surf->textures[i], NULL);
+ }
+ }
+
+ _mesa_set_remove(ctx->vdpSurfaces, entry);
+ FREE(surf);
+}
+
+void GLAPIENTRY
+_mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize,
+ GLsizei *length, GLint *values)
+{
+ struct vdp_surface *surf = (struct vdp_surface *)surface;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV");
+ return;
+ }
+
+ if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
+ return;
+ }
+
+ if (pname != GL_SURFACE_STATE_NV) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "VDPAUGetSurfaceivNV");
+ return;
+ }
+
+ if (bufSize < 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
+ return;
+ }
+
+ values[0] = surf->state;
+
+ if (length != NULL)
+ *length = 1;
+}
+
+void GLAPIENTRY
+_mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access)
+{
+ struct vdp_surface *surf = (struct vdp_surface *)surface;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
+ return;
+ }
+
+ if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
+ return;
+ }
+
+ if (access != GL_READ_ONLY && access != GL_WRITE_ONLY &&
+ access != GL_READ_WRITE) {
+
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
+ return;
+ }
+
+ if (surf->state == GL_SURFACE_MAPPED_NV) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
+ return;
+ }
+
+ surf->access = access;
+}
+
+void GLAPIENTRY
+_mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ int i, j;
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV");
+ return;
+ }
+
+ for (i = 0; i < numSurfaces; ++i) {
+ struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
+
+ if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
+ return;
+ }
+
+ if (surf->state == GL_SURFACE_MAPPED_NV) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
+ return;
+ }
+ }
+
+ for (i = 0; i < numSurfaces; ++i) {
+ struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
+ unsigned numTextureNames = surf->output ? 1 : 4;
+
+ for (j = 0; j < numTextureNames; ++j) {
+ struct gl_texture_object *tex = surf->textures[j];
+ struct gl_texture_image *image;
+
+ _mesa_lock_texture(ctx, tex);
+ image = _mesa_get_tex_image(ctx, tex, surf->target, 0);
+ if (!image) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "VDPAUMapSurfacesNV");
+ _mesa_unlock_texture(ctx, tex);
+ return;
+ }
+
+ ctx->Driver.FreeTextureImageBuffer(ctx, image);
+
+ ctx->Driver.VDPAUMapSurface(ctx, surf->target, surf->access,
+ surf->output, tex, image,
+ surf->vdpSurface, j);
+
+ _mesa_unlock_texture(ctx, tex);
+ }
+ surf->state = GL_SURFACE_MAPPED_NV;
+ }
+}
+
+void GLAPIENTRY
+_mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ int i, j;
+
+ if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV");
+ return;
+ }
+
+ for (i = 0; i < numSurfaces; ++i) {
+ struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
+
+ if (!_mesa_set_search(ctx->vdpSurfaces, _mesa_hash_pointer(surf), surf)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
+ return;
+ }
+
+ if (surf->state != GL_SURFACE_MAPPED_NV) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
+ return;
+ }
+ }
+
+ for (i = 0; i < numSurfaces; ++i) {
+ struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
+ unsigned numTextureNames = surf->output ? 1 : 4;
+
+ for (j = 0; j < numTextureNames; ++j) {
+ struct gl_texture_object *tex = surf->textures[j];
+ struct gl_texture_image *image;
+
+ _mesa_lock_texture(ctx, tex);
+
+ image = _mesa_select_tex_image(ctx, tex, surf->target, 0);
+
+ ctx->Driver.VDPAUUnmapSurface(ctx, surf->target, surf->access,
+ surf->output, tex, image,
+ surf->vdpSurface, j);
+
+ if (image)
+ ctx->Driver.FreeTextureImageBuffer(ctx, image);
+
+ _mesa_unlock_texture(ctx, tex);
+ }
+ surf->state = GL_SURFACE_REGISTERED_NV;
+ }
+}
diff --git a/mesalib/src/mesa/main/vdpau.h b/mesalib/src/mesa/main/vdpau.h
new file mode 100644
index 000000000..f32d6dacb
--- /dev/null
+++ b/mesalib/src/mesa/main/vdpau.h
@@ -0,0 +1,72 @@
+/**************************************************************************
+ *
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Christian König <christian.koenig@amd.com>
+ *
+ */
+
+#ifndef VDPAU_H
+#define VDPAU_H
+
+extern void GLAPIENTRY
+_mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress);
+
+extern void GLAPIENTRY
+_mesa_VDPAUFiniNV(void);
+
+extern GLintptr GLAPIENTRY
+_mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target,
+ GLsizei numTextureNames,
+ const GLuint *textureNames);
+
+extern GLintptr GLAPIENTRY
+_mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target,
+ GLsizei numTextureNames,
+ const GLuint *textureNames);
+
+extern void GLAPIENTRY
+_mesa_VDPAUIsSurfaceNV(GLintptr surface);
+
+extern void GLAPIENTRY
+_mesa_VDPAUUnregisterSurfaceNV(GLintptr surface);
+
+extern void GLAPIENTRY
+_mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize,
+ GLsizei *length, GLint *values);
+
+extern void GLAPIENTRY
+_mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access);
+
+extern void GLAPIENTRY
+_mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces);
+
+extern void GLAPIENTRY
+_mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces);
+
+#endif /* VDPAU_H */
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index cfad91bc4..c833a12f2 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -622,6 +622,7 @@ type_size(const struct glsl_type *type)
* at link time.
*/
return 1;
+ case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
@@ -2601,6 +2602,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
format = uniform_native;
columns = 1;
break;
+ case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_ARRAY:
case GLSL_TYPE_VOID:
case GLSL_TYPE_STRUCT:
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index 4e0d98cc3..2cc3567e0 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -65,6 +65,7 @@
#include "st_extensions.h"
#include "st_gen_mipmap.h"
#include "st_program.h"
+#include "st_vdpau.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
#include "util/u_upload_mgr.h"
@@ -360,5 +361,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_xformfb_functions(functions);
st_init_syncobj_functions(functions);
+ st_init_vdpau_functions(functions);
+
functions->UpdateState = st_invalidate_state;
}
diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c
index c35723087..51bb23807 100644
--- a/mesalib/src/mesa/state_tracker/st_draw.c
+++ b/mesalib/src/mesa/state_tracker/st_draw.c
@@ -210,9 +210,6 @@ st_draw_vbo(struct gl_context *ctx,
if (st->dirty.st || ctx->NewDriverState) {
st_validate_state(st);
- if (st->vertex_array_out_of_memory)
- return;
-
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
check_uniforms(ctx);
@@ -222,6 +219,10 @@ st_draw_vbo(struct gl_context *ctx,
#endif
}
+ if (st->vertex_array_out_of_memory) {
+ return;
+ }
+
util_draw_init_info(&info);
if (ib) {
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 231bb395a..97c5d55e1 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -445,8 +445,7 @@ void st_init_extensions(struct st_context *st)
{ PIPE_FORMAT_Z32_FLOAT,
PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } },
- { { o(ARB_framebuffer_object),
- o(EXT_packed_depth_stencil) },
+ { { o(EXT_packed_depth_stencil) },
{ PIPE_FORMAT_S8_UINT_Z24_UNORM,
PIPE_FORMAT_Z24_UNORM_S8_UINT },
GL_TRUE }, /* at least one format must be supported */
@@ -565,6 +564,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.NV_fog_distance = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
+ ctx->Extensions.NV_vdpau_interop = GL_TRUE;
ctx->Extensions.OES_EGL_image = GL_TRUE;
ctx->Extensions.OES_EGL_image_external = GL_TRUE;
@@ -760,6 +760,10 @@ void st_init_extensions(struct st_context *st)
PIPE_BUFFER, PIPE_BIND_SAMPLER_VIEW);
}
+ if (screen->get_param(screen, PIPE_CAP_MIXED_FRAMEBUFFER_SIZES) &&
+ ctx->Extensions.EXT_packed_depth_stencil) {
+ ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
+ }
/* Unpacking a varying in the fragment shader costs 1 texture indirection.
* If the number of available texture indirections is very limited, then we
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 3e11cce24..0eaf7467b 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -993,6 +993,7 @@ type_size(const struct glsl_type *type)
* at link time.
*/
return 1;
+ case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
diff --git a/mesalib/src/mesa/state_tracker/st_vdpau.c b/mesalib/src/mesa/state_tracker/st_vdpau.c
new file mode 100644
index 000000000..9b165ee39
--- /dev/null
+++ b/mesalib/src/mesa/state_tracker/st_vdpau.c
@@ -0,0 +1,181 @@
+/**************************************************************************
+ *
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Christian König <christian.koenig@amd.com>
+ *
+ */
+
+#include "main/texobj.h"
+#include "main/teximage.h"
+#include "main/errors.h"
+#include "program/prog_instruction.h"
+
+#include "pipe/p_state.h"
+#include "pipe/p_video_codec.h"
+
+#include "state_tracker/vdpau_interop.h"
+
+#include "util/u_inlines.h"
+
+#include "st_vdpau.h"
+#include "st_context.h"
+#include "st_texture.h"
+#include "st_format.h"
+
+static void
+st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
+ GLboolean output, struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ const GLvoid *vdpSurface, GLuint index)
+{
+ int (*getProcAddr)(uint32_t device, uint32_t id, void **ptr);
+ uint32_t device = (uintptr_t)ctx->vdpDevice;
+
+ struct st_context *st = st_context(ctx);
+ struct st_texture_object *stObj = st_texture_object(texObj);
+ struct st_texture_image *stImage = st_texture_image(texImage);
+
+ struct pipe_resource *res;
+ struct pipe_sampler_view *sv, templ;
+ gl_format texFormat;
+
+ getProcAddr = ctx->vdpGetProcAddress;
+ if (output) {
+ VdpOutputSurfaceGallium *f;
+
+ if (getProcAddr(device, VDP_FUNC_ID_OUTPUT_SURFACE_GALLIUM, (void**)&f)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ res = f((uintptr_t)vdpSurface);
+
+ if (!res) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ } else {
+ VdpVideoSurfaceGallium *f;
+
+ struct pipe_video_buffer *buffer;
+ struct pipe_sampler_view **samplers;
+
+ if (getProcAddr(device, VDP_FUNC_ID_VIDEO_SURFACE_GALLIUM, (void**)&f)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ buffer = f((uintptr_t)vdpSurface);
+ if (!buffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ samplers = buffer->get_sampler_view_planes(buffer);
+ if (!samplers) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ sv = samplers[index >> 1];
+ if (!sv) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ res = sv->texture;
+ }
+
+ if (!res) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ /* do we have different screen objects ? */
+ if (res->screen != st->pipe->screen) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUMapSurfacesNV");
+ return;
+ }
+
+ /* switch to surface based */
+ if (!stObj->surface_based) {
+ _mesa_clear_texture_object(ctx, texObj);
+ stObj->surface_based = GL_TRUE;
+ }
+
+ texFormat = st_pipe_format_to_mesa_format(res->format);
+
+ _mesa_init_teximage_fields(ctx, texImage,
+ res->width0, res->height0, 1, 0, GL_RGBA,
+ texFormat);
+
+ pipe_resource_reference(&stObj->pt, res);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ pipe_resource_reference(&stImage->pt, res);
+
+ u_sampler_view_default_template(&templ, res, res->format);
+ templ.u.tex.first_layer = index & 1;
+ templ.u.tex.last_layer = index & 1;
+ templ.swizzle_r = GET_SWZ(stObj->base._Swizzle, 0);
+ templ.swizzle_g = GET_SWZ(stObj->base._Swizzle, 1);
+ templ.swizzle_b = GET_SWZ(stObj->base._Swizzle, 2);
+ templ.swizzle_a = GET_SWZ(stObj->base._Swizzle, 3);
+ stObj->sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ);
+
+ stObj->width0 = res->width0;
+ stObj->height0 = res->height0;
+ stObj->depth0 = 1;
+ stObj->surface_format = res->format;
+
+ _mesa_dirty_texobj(ctx, texObj);
+}
+
+static void
+st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
+ GLboolean output, struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ const GLvoid *vdpSurface, GLuint index)
+{
+ struct st_texture_object *stObj = st_texture_object(texObj);
+ struct st_texture_image *stImage = st_texture_image(texImage);
+
+ pipe_resource_reference(&stObj->pt, NULL);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ pipe_resource_reference(&stImage->pt, NULL);
+
+ _mesa_dirty_texobj(ctx, texObj);
+}
+
+void
+st_init_vdpau_functions(struct dd_function_table *functions)
+{
+ functions->VDPAUMapSurface = st_vdpau_map_surface;
+ functions->VDPAUUnmapSurface = st_vdpau_unmap_surface;
+}
diff --git a/mesalib/src/mesa/state_tracker/st_vdpau.h b/mesalib/src/mesa/state_tracker/st_vdpau.h
new file mode 100644
index 000000000..59c744305
--- /dev/null
+++ b/mesalib/src/mesa/state_tracker/st_vdpau.h
@@ -0,0 +1,42 @@
+/**************************************************************************
+ *
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Christian König <christian.koenig@amd.com>
+ *
+ */
+
+#ifndef ST_VDPAU_H
+#define ST_VDPAU_H
+
+struct dd_function_table;
+
+extern void
+st_init_vdpau_functions(struct dd_function_table *functions);
+
+#endif /* ST_VDPAU_H */
diff --git a/xorg-server/Xi/exevents.c b/xorg-server/Xi/exevents.c
index 1bf7fd2f8..d3c7fc54d 100644
--- a/xorg-server/Xi/exevents.c
+++ b/xorg-server/Xi/exevents.c
@@ -1478,7 +1478,7 @@ DeliverEmulatedMotionEvent(DeviceIntPtr dev, TouchPointInfoPtr ti,
GrabPtr grab;
XI2Mask *mask;
- if (ti->listeners[0].type != LISTENER_POINTER_REGULAR ||
+ if (ti->listeners[0].type != LISTENER_POINTER_REGULAR &&
ti->listeners[0].type != LISTENER_POINTER_GRAB)
return;
diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac
index 7b4e70fe7..d29f1706a 100644
--- a/xorg-server/configure.ac
+++ b/xorg-server/configure.ac
@@ -809,7 +809,7 @@ LIBAPPLEWM="applewm >= 1.4"
LIBDMX="dmx >= 1.0.99.1"
LIBDRI="dri >= 7.8.0"
LIBDRM="libdrm >= 2.3.0"
-LIBGL="gl >= 7.1.0"
+LIBGL="gl >= 9.2.0"
LIBXEXT="xext >= 1.0.99.4"
LIBXFONT="xfont >= 1.4.2"
LIBXI="xi >= 1.2.99.1"
@@ -1070,7 +1070,7 @@ if test "x$GLX" = xyes; then
AC_SUBST(XLIB_CFLAGS)
AC_DEFINE(GLXEXT, 1, [Build GLX extension])
GLX_LIBS='$(top_builddir)/glx/libglx.la'
- GLX_SYS_LIBS="$GLX_SYS_LIBS"
+ GLX_SYS_LIBS="$GLX_SYS_LIBS -lGL"
else
GLX=no
fi
@@ -1080,10 +1080,10 @@ if test "x$GLX" = xno; then
AIGLX=no
fi
-if test "x$AIGLX" = xyes -a \( "x$DRI" = xyes -o "x$DRI2" = xyes \); then
+if test "x$AIGLX" = xyes -a \( "x$DRI2" = xyes \); then
AC_DEFINE(AIGLX, 1, [Build AIGLX loader])
fi
-AM_CONDITIONAL(AIGLX_DRI_LOADER, { test "x$DRI" = xyes || test "x$DRI2" = xyes; } && test "x$AIGLX" = xyes)
+AM_CONDITIONAL(AIGLX_DRI_LOADER, { test "x$DRI2" = xyes; } && test "x$AIGLX" = xyes)
if test "x$GLX_USE_TLS" = xyes ; then
GLX_DEFINES="-DGLX_USE_TLS -DPTHREADS"
@@ -2238,7 +2238,7 @@ if test "x$CONFIG_HAL" = xno && test "x$CONFIG_UDEV" = xno; then
***********************************************])
fi
-AC_OUTPUT([
+AC_CONFIG_FILES([
Makefile
glx/Makefile
include/Makefile
@@ -2339,3 +2339,4 @@ test/xi2/Makefile
xserver.ent
xorg-server.pc
])
+AC_OUTPUT
diff --git a/xorg-server/glx/Makefile.am b/xorg-server/glx/Makefile.am
index d1c203dc9..5f28e87da 100644
--- a/xorg-server/glx/Makefile.am
+++ b/xorg-server/glx/Makefile.am
@@ -26,7 +26,7 @@ if DRI2_AIGLX
AM_CPPFLAGS += -I$(top_srcdir)/hw/xfree86/dri2
endif
-glapi_sources = \
+indirect_sources = \
indirect_dispatch.c \
indirect_dispatch.h \
indirect_dispatch_swap.c \
@@ -35,22 +35,10 @@ glapi_sources = \
indirect_size.h \
indirect_size_get.c \
indirect_size_get.h \
- indirect_table.c \
- dispatch.h \
- glapitable.h \
- glapi.c \
- glapi.h \
- glapi_gentable.c \
- glprocs.h \
- glthread.c \
- glthread.h
+ indirect_table.c
libglxdri_la_SOURCES =
-if DRI
-libglxdri_la_SOURCES += glxdri.c
-endif
-
if DRI2_AIGLX
libglxdri_la_SOURCES += glxdri2.c
endif
@@ -59,7 +47,6 @@ libglxdri_la_LIBADD = $(DLOPEN_LIBS)
libglx_la_SOURCES = \
$(indirect_sources) \
- $(glapi_sources) \
clientinfo.c \
createcontext.c \
extension_string.c \
@@ -82,6 +69,7 @@ libglx_la_SOURCES = \
glxscreens.c \
glxscreens.h \
glxserver.h \
+ glxstubs.c \
glxutil.h \
render2.c \
render2swap.c \
diff --git a/xorg-server/glx/createcontext.c b/xorg-server/glx/createcontext.c
index 13d21ccb9..cbeddec26 100644
--- a/xorg-server/glx/createcontext.c
+++ b/xorg-server/glx/createcontext.c
@@ -68,6 +68,8 @@ validate_render_type(uint32_t render_type)
switch (render_type) {
case GLX_RGBA_TYPE:
case GLX_COLOR_INDEX_TYPE:
+ case GLX_RGBA_FLOAT_TYPE_ARB:
+ case GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT:
return True;
default:
return False;
@@ -320,7 +322,7 @@ __glXDisp_CreateContextAttribsARB(__GLXclientState * cl, GLbyte * pc)
ctx->id = req->context;
ctx->share_id = req->shareList;
ctx->idExists = True;
- ctx->isCurrent = False;
+ ctx->currentClient = False;
ctx->isDirect = req->isDirect;
ctx->hasUnflushedCommands = False;
ctx->renderMode = GL_RENDER;
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
deleted file mode 100644
index 36a1c4403..000000000
--- a/xorg-server/glx/dispatch.h
+++ /dev/null
@@ -1,13407 +0,0 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _DISPATCH_H_ )
-# define _DISPATCH_H_
-
-
-#include "glapitable.h"
-/**
- * \file main/dispatch.h
- * Macros for handling GL dispatch tables.
- *
- * For each known GL function, there are 3 macros in this file. The first
- * macro is named CALL_FuncName and is used to call that GL function using
- * the specified dispatch table. The other 2 macros, called GET_FuncName
- * can SET_FuncName, are used to get and set the dispatch pointer for the
- * named function in the specified dispatch table.
- */
-
-#ifdef _MSC_VER
-#ifndef INLINE
-#define INLINE __inline
-#endif
-#endif
-#define CALL_by_offset(disp, cast, offset, parameters) \
- (*(cast (GET_by_offset(disp, offset)))) parameters
-#define GET_by_offset(disp, offset) \
- (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
-#define SET_by_offset(disp, offset, fn) \
- do { \
- if ( (offset) < 0 ) { \
- /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
- /* __func__, __LINE__, disp, offset, # fn); */ \
- /* abort(); */ \
- } \
- else { \
- ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
- } \
- } while(0)
-
-/* total number of offsets below */
-#define _gloffset_COUNT 1057
-
-#define _gloffset_NewList 0
-#define _gloffset_EndList 1
-#define _gloffset_CallList 2
-#define _gloffset_CallLists 3
-#define _gloffset_DeleteLists 4
-#define _gloffset_GenLists 5
-#define _gloffset_ListBase 6
-#define _gloffset_Begin 7
-#define _gloffset_Bitmap 8
-#define _gloffset_Color3b 9
-#define _gloffset_Color3bv 10
-#define _gloffset_Color3d 11
-#define _gloffset_Color3dv 12
-#define _gloffset_Color3f 13
-#define _gloffset_Color3fv 14
-#define _gloffset_Color3i 15
-#define _gloffset_Color3iv 16
-#define _gloffset_Color3s 17
-#define _gloffset_Color3sv 18
-#define _gloffset_Color3ub 19
-#define _gloffset_Color3ubv 20
-#define _gloffset_Color3ui 21
-#define _gloffset_Color3uiv 22
-#define _gloffset_Color3us 23
-#define _gloffset_Color3usv 24
-#define _gloffset_Color4b 25
-#define _gloffset_Color4bv 26
-#define _gloffset_Color4d 27
-#define _gloffset_Color4dv 28
-#define _gloffset_Color4f 29
-#define _gloffset_Color4fv 30
-#define _gloffset_Color4i 31
-#define _gloffset_Color4iv 32
-#define _gloffset_Color4s 33
-#define _gloffset_Color4sv 34
-#define _gloffset_Color4ub 35
-#define _gloffset_Color4ubv 36
-#define _gloffset_Color4ui 37
-#define _gloffset_Color4uiv 38
-#define _gloffset_Color4us 39
-#define _gloffset_Color4usv 40
-#define _gloffset_EdgeFlag 41
-#define _gloffset_EdgeFlagv 42
-#define _gloffset_End 43
-#define _gloffset_Indexd 44
-#define _gloffset_Indexdv 45
-#define _gloffset_Indexf 46
-#define _gloffset_Indexfv 47
-#define _gloffset_Indexi 48
-#define _gloffset_Indexiv 49
-#define _gloffset_Indexs 50
-#define _gloffset_Indexsv 51
-#define _gloffset_Normal3b 52
-#define _gloffset_Normal3bv 53
-#define _gloffset_Normal3d 54
-#define _gloffset_Normal3dv 55
-#define _gloffset_Normal3f 56
-#define _gloffset_Normal3fv 57
-#define _gloffset_Normal3i 58
-#define _gloffset_Normal3iv 59
-#define _gloffset_Normal3s 60
-#define _gloffset_Normal3sv 61
-#define _gloffset_RasterPos2d 62
-#define _gloffset_RasterPos2dv 63
-#define _gloffset_RasterPos2f 64
-#define _gloffset_RasterPos2fv 65
-#define _gloffset_RasterPos2i 66
-#define _gloffset_RasterPos2iv 67
-#define _gloffset_RasterPos2s 68
-#define _gloffset_RasterPos2sv 69
-#define _gloffset_RasterPos3d 70
-#define _gloffset_RasterPos3dv 71
-#define _gloffset_RasterPos3f 72
-#define _gloffset_RasterPos3fv 73
-#define _gloffset_RasterPos3i 74
-#define _gloffset_RasterPos3iv 75
-#define _gloffset_RasterPos3s 76
-#define _gloffset_RasterPos3sv 77
-#define _gloffset_RasterPos4d 78
-#define _gloffset_RasterPos4dv 79
-#define _gloffset_RasterPos4f 80
-#define _gloffset_RasterPos4fv 81
-#define _gloffset_RasterPos4i 82
-#define _gloffset_RasterPos4iv 83
-#define _gloffset_RasterPos4s 84
-#define _gloffset_RasterPos4sv 85
-#define _gloffset_Rectd 86
-#define _gloffset_Rectdv 87
-#define _gloffset_Rectf 88
-#define _gloffset_Rectfv 89
-#define _gloffset_Recti 90
-#define _gloffset_Rectiv 91
-#define _gloffset_Rects 92
-#define _gloffset_Rectsv 93
-#define _gloffset_TexCoord1d 94
-#define _gloffset_TexCoord1dv 95
-#define _gloffset_TexCoord1f 96
-#define _gloffset_TexCoord1fv 97
-#define _gloffset_TexCoord1i 98
-#define _gloffset_TexCoord1iv 99
-#define _gloffset_TexCoord1s 100
-#define _gloffset_TexCoord1sv 101
-#define _gloffset_TexCoord2d 102
-#define _gloffset_TexCoord2dv 103
-#define _gloffset_TexCoord2f 104
-#define _gloffset_TexCoord2fv 105
-#define _gloffset_TexCoord2i 106
-#define _gloffset_TexCoord2iv 107
-#define _gloffset_TexCoord2s 108
-#define _gloffset_TexCoord2sv 109
-#define _gloffset_TexCoord3d 110
-#define _gloffset_TexCoord3dv 111
-#define _gloffset_TexCoord3f 112
-#define _gloffset_TexCoord3fv 113
-#define _gloffset_TexCoord3i 114
-#define _gloffset_TexCoord3iv 115
-#define _gloffset_TexCoord3s 116
-#define _gloffset_TexCoord3sv 117
-#define _gloffset_TexCoord4d 118
-#define _gloffset_TexCoord4dv 119
-#define _gloffset_TexCoord4f 120
-#define _gloffset_TexCoord4fv 121
-#define _gloffset_TexCoord4i 122
-#define _gloffset_TexCoord4iv 123
-#define _gloffset_TexCoord4s 124
-#define _gloffset_TexCoord4sv 125
-#define _gloffset_Vertex2d 126
-#define _gloffset_Vertex2dv 127
-#define _gloffset_Vertex2f 128
-#define _gloffset_Vertex2fv 129
-#define _gloffset_Vertex2i 130
-#define _gloffset_Vertex2iv 131
-#define _gloffset_Vertex2s 132
-#define _gloffset_Vertex2sv 133
-#define _gloffset_Vertex3d 134
-#define _gloffset_Vertex3dv 135
-#define _gloffset_Vertex3f 136
-#define _gloffset_Vertex3fv 137
-#define _gloffset_Vertex3i 138
-#define _gloffset_Vertex3iv 139
-#define _gloffset_Vertex3s 140
-#define _gloffset_Vertex3sv 141
-#define _gloffset_Vertex4d 142
-#define _gloffset_Vertex4dv 143
-#define _gloffset_Vertex4f 144
-#define _gloffset_Vertex4fv 145
-#define _gloffset_Vertex4i 146
-#define _gloffset_Vertex4iv 147
-#define _gloffset_Vertex4s 148
-#define _gloffset_Vertex4sv 149
-#define _gloffset_ClipPlane 150
-#define _gloffset_ColorMaterial 151
-#define _gloffset_CullFace 152
-#define _gloffset_Fogf 153
-#define _gloffset_Fogfv 154
-#define _gloffset_Fogi 155
-#define _gloffset_Fogiv 156
-#define _gloffset_FrontFace 157
-#define _gloffset_Hint 158
-#define _gloffset_Lightf 159
-#define _gloffset_Lightfv 160
-#define _gloffset_Lighti 161
-#define _gloffset_Lightiv 162
-#define _gloffset_LightModelf 163
-#define _gloffset_LightModelfv 164
-#define _gloffset_LightModeli 165
-#define _gloffset_LightModeliv 166
-#define _gloffset_LineStipple 167
-#define _gloffset_LineWidth 168
-#define _gloffset_Materialf 169
-#define _gloffset_Materialfv 170
-#define _gloffset_Materiali 171
-#define _gloffset_Materialiv 172
-#define _gloffset_PointSize 173
-#define _gloffset_PolygonMode 174
-#define _gloffset_PolygonStipple 175
-#define _gloffset_Scissor 176
-#define _gloffset_ShadeModel 177
-#define _gloffset_TexParameterf 178
-#define _gloffset_TexParameterfv 179
-#define _gloffset_TexParameteri 180
-#define _gloffset_TexParameteriv 181
-#define _gloffset_TexImage1D 182
-#define _gloffset_TexImage2D 183
-#define _gloffset_TexEnvf 184
-#define _gloffset_TexEnvfv 185
-#define _gloffset_TexEnvi 186
-#define _gloffset_TexEnviv 187
-#define _gloffset_TexGend 188
-#define _gloffset_TexGendv 189
-#define _gloffset_TexGenf 190
-#define _gloffset_TexGenfv 191
-#define _gloffset_TexGeni 192
-#define _gloffset_TexGeniv 193
-#define _gloffset_FeedbackBuffer 194
-#define _gloffset_SelectBuffer 195
-#define _gloffset_RenderMode 196
-#define _gloffset_InitNames 197
-#define _gloffset_LoadName 198
-#define _gloffset_PassThrough 199
-#define _gloffset_PopName 200
-#define _gloffset_PushName 201
-#define _gloffset_DrawBuffer 202
-#define _gloffset_Clear 203
-#define _gloffset_ClearAccum 204
-#define _gloffset_ClearIndex 205
-#define _gloffset_ClearColor 206
-#define _gloffset_ClearStencil 207
-#define _gloffset_ClearDepth 208
-#define _gloffset_StencilMask 209
-#define _gloffset_ColorMask 210
-#define _gloffset_DepthMask 211
-#define _gloffset_IndexMask 212
-#define _gloffset_Accum 213
-#define _gloffset_Disable 214
-#define _gloffset_Enable 215
-#define _gloffset_Finish 216
-#define _gloffset_Flush 217
-#define _gloffset_PopAttrib 218
-#define _gloffset_PushAttrib 219
-#define _gloffset_Map1d 220
-#define _gloffset_Map1f 221
-#define _gloffset_Map2d 222
-#define _gloffset_Map2f 223
-#define _gloffset_MapGrid1d 224
-#define _gloffset_MapGrid1f 225
-#define _gloffset_MapGrid2d 226
-#define _gloffset_MapGrid2f 227
-#define _gloffset_EvalCoord1d 228
-#define _gloffset_EvalCoord1dv 229
-#define _gloffset_EvalCoord1f 230
-#define _gloffset_EvalCoord1fv 231
-#define _gloffset_EvalCoord2d 232
-#define _gloffset_EvalCoord2dv 233
-#define _gloffset_EvalCoord2f 234
-#define _gloffset_EvalCoord2fv 235
-#define _gloffset_EvalMesh1 236
-#define _gloffset_EvalPoint1 237
-#define _gloffset_EvalMesh2 238
-#define _gloffset_EvalPoint2 239
-#define _gloffset_AlphaFunc 240
-#define _gloffset_BlendFunc 241
-#define _gloffset_LogicOp 242
-#define _gloffset_StencilFunc 243
-#define _gloffset_StencilOp 244
-#define _gloffset_DepthFunc 245
-#define _gloffset_PixelZoom 246
-#define _gloffset_PixelTransferf 247
-#define _gloffset_PixelTransferi 248
-#define _gloffset_PixelStoref 249
-#define _gloffset_PixelStorei 250
-#define _gloffset_PixelMapfv 251
-#define _gloffset_PixelMapuiv 252
-#define _gloffset_PixelMapusv 253
-#define _gloffset_ReadBuffer 254
-#define _gloffset_CopyPixels 255
-#define _gloffset_ReadPixels 256
-#define _gloffset_DrawPixels 257
-#define _gloffset_GetBooleanv 258
-#define _gloffset_GetClipPlane 259
-#define _gloffset_GetDoublev 260
-#define _gloffset_GetError 261
-#define _gloffset_GetFloatv 262
-#define _gloffset_GetIntegerv 263
-#define _gloffset_GetLightfv 264
-#define _gloffset_GetLightiv 265
-#define _gloffset_GetMapdv 266
-#define _gloffset_GetMapfv 267
-#define _gloffset_GetMapiv 268
-#define _gloffset_GetMaterialfv 269
-#define _gloffset_GetMaterialiv 270
-#define _gloffset_GetPixelMapfv 271
-#define _gloffset_GetPixelMapuiv 272
-#define _gloffset_GetPixelMapusv 273
-#define _gloffset_GetPolygonStipple 274
-#define _gloffset_GetString 275
-#define _gloffset_GetTexEnvfv 276
-#define _gloffset_GetTexEnviv 277
-#define _gloffset_GetTexGendv 278
-#define _gloffset_GetTexGenfv 279
-#define _gloffset_GetTexGeniv 280
-#define _gloffset_GetTexImage 281
-#define _gloffset_GetTexParameterfv 282
-#define _gloffset_GetTexParameteriv 283
-#define _gloffset_GetTexLevelParameterfv 284
-#define _gloffset_GetTexLevelParameteriv 285
-#define _gloffset_IsEnabled 286
-#define _gloffset_IsList 287
-#define _gloffset_DepthRange 288
-#define _gloffset_Frustum 289
-#define _gloffset_LoadIdentity 290
-#define _gloffset_LoadMatrixf 291
-#define _gloffset_LoadMatrixd 292
-#define _gloffset_MatrixMode 293
-#define _gloffset_MultMatrixf 294
-#define _gloffset_MultMatrixd 295
-#define _gloffset_Ortho 296
-#define _gloffset_PopMatrix 297
-#define _gloffset_PushMatrix 298
-#define _gloffset_Rotated 299
-#define _gloffset_Rotatef 300
-#define _gloffset_Scaled 301
-#define _gloffset_Scalef 302
-#define _gloffset_Translated 303
-#define _gloffset_Translatef 304
-#define _gloffset_Viewport 305
-#define _gloffset_ArrayElement 306
-#define _gloffset_BindTexture 307
-#define _gloffset_ColorPointer 308
-#define _gloffset_DisableClientState 309
-#define _gloffset_DrawArrays 310
-#define _gloffset_DrawElements 311
-#define _gloffset_EdgeFlagPointer 312
-#define _gloffset_EnableClientState 313
-#define _gloffset_IndexPointer 314
-#define _gloffset_Indexub 315
-#define _gloffset_Indexubv 316
-#define _gloffset_InterleavedArrays 317
-#define _gloffset_NormalPointer 318
-#define _gloffset_PolygonOffset 319
-#define _gloffset_TexCoordPointer 320
-#define _gloffset_VertexPointer 321
-#define _gloffset_AreTexturesResident 322
-#define _gloffset_CopyTexImage1D 323
-#define _gloffset_CopyTexImage2D 324
-#define _gloffset_CopyTexSubImage1D 325
-#define _gloffset_CopyTexSubImage2D 326
-#define _gloffset_DeleteTextures 327
-#define _gloffset_GenTextures 328
-#define _gloffset_GetPointerv 329
-#define _gloffset_IsTexture 330
-#define _gloffset_PrioritizeTextures 331
-#define _gloffset_TexSubImage1D 332
-#define _gloffset_TexSubImage2D 333
-#define _gloffset_PopClientAttrib 334
-#define _gloffset_PushClientAttrib 335
-#define _gloffset_BlendColor 336
-#define _gloffset_BlendEquation 337
-#define _gloffset_DrawRangeElements 338
-#define _gloffset_ColorTable 339
-#define _gloffset_ColorTableParameterfv 340
-#define _gloffset_ColorTableParameteriv 341
-#define _gloffset_CopyColorTable 342
-#define _gloffset_GetColorTable 343
-#define _gloffset_GetColorTableParameterfv 344
-#define _gloffset_GetColorTableParameteriv 345
-#define _gloffset_ColorSubTable 346
-#define _gloffset_CopyColorSubTable 347
-#define _gloffset_ConvolutionFilter1D 348
-#define _gloffset_ConvolutionFilter2D 349
-#define _gloffset_ConvolutionParameterf 350
-#define _gloffset_ConvolutionParameterfv 351
-#define _gloffset_ConvolutionParameteri 352
-#define _gloffset_ConvolutionParameteriv 353
-#define _gloffset_CopyConvolutionFilter1D 354
-#define _gloffset_CopyConvolutionFilter2D 355
-#define _gloffset_GetConvolutionFilter 356
-#define _gloffset_GetConvolutionParameterfv 357
-#define _gloffset_GetConvolutionParameteriv 358
-#define _gloffset_GetSeparableFilter 359
-#define _gloffset_SeparableFilter2D 360
-#define _gloffset_GetHistogram 361
-#define _gloffset_GetHistogramParameterfv 362
-#define _gloffset_GetHistogramParameteriv 363
-#define _gloffset_GetMinmax 364
-#define _gloffset_GetMinmaxParameterfv 365
-#define _gloffset_GetMinmaxParameteriv 366
-#define _gloffset_Histogram 367
-#define _gloffset_Minmax 368
-#define _gloffset_ResetHistogram 369
-#define _gloffset_ResetMinmax 370
-#define _gloffset_TexImage3D 371
-#define _gloffset_TexSubImage3D 372
-#define _gloffset_CopyTexSubImage3D 373
-#define _gloffset_ActiveTexture 374
-#define _gloffset_ClientActiveTexture 375
-#define _gloffset_MultiTexCoord1d 376
-#define _gloffset_MultiTexCoord1dv 377
-#define _gloffset_MultiTexCoord1fARB 378
-#define _gloffset_MultiTexCoord1fvARB 379
-#define _gloffset_MultiTexCoord1i 380
-#define _gloffset_MultiTexCoord1iv 381
-#define _gloffset_MultiTexCoord1s 382
-#define _gloffset_MultiTexCoord1sv 383
-#define _gloffset_MultiTexCoord2d 384
-#define _gloffset_MultiTexCoord2dv 385
-#define _gloffset_MultiTexCoord2fARB 386
-#define _gloffset_MultiTexCoord2fvARB 387
-#define _gloffset_MultiTexCoord2i 388
-#define _gloffset_MultiTexCoord2iv 389
-#define _gloffset_MultiTexCoord2s 390
-#define _gloffset_MultiTexCoord2sv 391
-#define _gloffset_MultiTexCoord3d 392
-#define _gloffset_MultiTexCoord3dv 393
-#define _gloffset_MultiTexCoord3fARB 394
-#define _gloffset_MultiTexCoord3fvARB 395
-#define _gloffset_MultiTexCoord3i 396
-#define _gloffset_MultiTexCoord3iv 397
-#define _gloffset_MultiTexCoord3s 398
-#define _gloffset_MultiTexCoord3sv 399
-#define _gloffset_MultiTexCoord4d 400
-#define _gloffset_MultiTexCoord4dv 401
-#define _gloffset_MultiTexCoord4fARB 402
-#define _gloffset_MultiTexCoord4fvARB 403
-#define _gloffset_MultiTexCoord4i 404
-#define _gloffset_MultiTexCoord4iv 405
-#define _gloffset_MultiTexCoord4s 406
-#define _gloffset_MultiTexCoord4sv 407
-#define driDispatchRemapTable_size 649
-SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
-
-#define CompressedTexImage1D_remap_index 0
-#define CompressedTexImage2D_remap_index 1
-#define CompressedTexImage3D_remap_index 2
-#define CompressedTexSubImage1D_remap_index 3
-#define CompressedTexSubImage2D_remap_index 4
-#define CompressedTexSubImage3D_remap_index 5
-#define GetCompressedTexImage_remap_index 6
-#define LoadTransposeMatrixd_remap_index 7
-#define LoadTransposeMatrixf_remap_index 8
-#define MultTransposeMatrixd_remap_index 9
-#define MultTransposeMatrixf_remap_index 10
-#define SampleCoverage_remap_index 11
-#define BlendFuncSeparate_remap_index 12
-#define FogCoordPointer_remap_index 13
-#define FogCoordd_remap_index 14
-#define FogCoorddv_remap_index 15
-#define MultiDrawArrays_remap_index 16
-#define PointParameterf_remap_index 17
-#define PointParameterfv_remap_index 18
-#define PointParameteri_remap_index 19
-#define PointParameteriv_remap_index 20
-#define SecondaryColor3b_remap_index 21
-#define SecondaryColor3bv_remap_index 22
-#define SecondaryColor3d_remap_index 23
-#define SecondaryColor3dv_remap_index 24
-#define SecondaryColor3i_remap_index 25
-#define SecondaryColor3iv_remap_index 26
-#define SecondaryColor3s_remap_index 27
-#define SecondaryColor3sv_remap_index 28
-#define SecondaryColor3ub_remap_index 29
-#define SecondaryColor3ubv_remap_index 30
-#define SecondaryColor3ui_remap_index 31
-#define SecondaryColor3uiv_remap_index 32
-#define SecondaryColor3us_remap_index 33
-#define SecondaryColor3usv_remap_index 34
-#define SecondaryColorPointer_remap_index 35
-#define WindowPos2d_remap_index 36
-#define WindowPos2dv_remap_index 37
-#define WindowPos2f_remap_index 38
-#define WindowPos2fv_remap_index 39
-#define WindowPos2i_remap_index 40
-#define WindowPos2iv_remap_index 41
-#define WindowPos2s_remap_index 42
-#define WindowPos2sv_remap_index 43
-#define WindowPos3d_remap_index 44
-#define WindowPos3dv_remap_index 45
-#define WindowPos3f_remap_index 46
-#define WindowPos3fv_remap_index 47
-#define WindowPos3i_remap_index 48
-#define WindowPos3iv_remap_index 49
-#define WindowPos3s_remap_index 50
-#define WindowPos3sv_remap_index 51
-#define BeginQuery_remap_index 52
-#define BindBuffer_remap_index 53
-#define BufferData_remap_index 54
-#define BufferSubData_remap_index 55
-#define DeleteBuffers_remap_index 56
-#define DeleteQueries_remap_index 57
-#define EndQuery_remap_index 58
-#define GenBuffers_remap_index 59
-#define GenQueries_remap_index 60
-#define GetBufferParameteriv_remap_index 61
-#define GetBufferPointerv_remap_index 62
-#define GetBufferSubData_remap_index 63
-#define GetQueryObjectiv_remap_index 64
-#define GetQueryObjectuiv_remap_index 65
-#define GetQueryiv_remap_index 66
-#define IsBuffer_remap_index 67
-#define IsQuery_remap_index 68
-#define MapBuffer_remap_index 69
-#define UnmapBuffer_remap_index 70
-#define AttachShader_remap_index 71
-#define BindAttribLocation_remap_index 72
-#define BlendEquationSeparate_remap_index 73
-#define CompileShader_remap_index 74
-#define CreateProgram_remap_index 75
-#define CreateShader_remap_index 76
-#define DeleteProgram_remap_index 77
-#define DeleteShader_remap_index 78
-#define DetachShader_remap_index 79
-#define DisableVertexAttribArray_remap_index 80
-#define DrawBuffers_remap_index 81
-#define EnableVertexAttribArray_remap_index 82
-#define GetActiveAttrib_remap_index 83
-#define GetActiveUniform_remap_index 84
-#define GetAttachedShaders_remap_index 85
-#define GetAttribLocation_remap_index 86
-#define GetProgramInfoLog_remap_index 87
-#define GetProgramiv_remap_index 88
-#define GetShaderInfoLog_remap_index 89
-#define GetShaderSource_remap_index 90
-#define GetShaderiv_remap_index 91
-#define GetUniformLocation_remap_index 92
-#define GetUniformfv_remap_index 93
-#define GetUniformiv_remap_index 94
-#define GetVertexAttribPointerv_remap_index 95
-#define GetVertexAttribdv_remap_index 96
-#define GetVertexAttribfv_remap_index 97
-#define GetVertexAttribiv_remap_index 98
-#define IsProgram_remap_index 99
-#define IsShader_remap_index 100
-#define LinkProgram_remap_index 101
-#define ShaderSource_remap_index 102
-#define StencilFuncSeparate_remap_index 103
-#define StencilMaskSeparate_remap_index 104
-#define StencilOpSeparate_remap_index 105
-#define Uniform1f_remap_index 106
-#define Uniform1fv_remap_index 107
-#define Uniform1i_remap_index 108
-#define Uniform1iv_remap_index 109
-#define Uniform2f_remap_index 110
-#define Uniform2fv_remap_index 111
-#define Uniform2i_remap_index 112
-#define Uniform2iv_remap_index 113
-#define Uniform3f_remap_index 114
-#define Uniform3fv_remap_index 115
-#define Uniform3i_remap_index 116
-#define Uniform3iv_remap_index 117
-#define Uniform4f_remap_index 118
-#define Uniform4fv_remap_index 119
-#define Uniform4i_remap_index 120
-#define Uniform4iv_remap_index 121
-#define UniformMatrix2fv_remap_index 122
-#define UniformMatrix3fv_remap_index 123
-#define UniformMatrix4fv_remap_index 124
-#define UseProgram_remap_index 125
-#define ValidateProgram_remap_index 126
-#define VertexAttrib1d_remap_index 127
-#define VertexAttrib1dv_remap_index 128
-#define VertexAttrib1s_remap_index 129
-#define VertexAttrib1sv_remap_index 130
-#define VertexAttrib2d_remap_index 131
-#define VertexAttrib2dv_remap_index 132
-#define VertexAttrib2s_remap_index 133
-#define VertexAttrib2sv_remap_index 134
-#define VertexAttrib3d_remap_index 135
-#define VertexAttrib3dv_remap_index 136
-#define VertexAttrib3s_remap_index 137
-#define VertexAttrib3sv_remap_index 138
-#define VertexAttrib4Nbv_remap_index 139
-#define VertexAttrib4Niv_remap_index 140
-#define VertexAttrib4Nsv_remap_index 141
-#define VertexAttrib4Nub_remap_index 142
-#define VertexAttrib4Nubv_remap_index 143
-#define VertexAttrib4Nuiv_remap_index 144
-#define VertexAttrib4Nusv_remap_index 145
-#define VertexAttrib4bv_remap_index 146
-#define VertexAttrib4d_remap_index 147
-#define VertexAttrib4dv_remap_index 148
-#define VertexAttrib4iv_remap_index 149
-#define VertexAttrib4s_remap_index 150
-#define VertexAttrib4sv_remap_index 151
-#define VertexAttrib4ubv_remap_index 152
-#define VertexAttrib4uiv_remap_index 153
-#define VertexAttrib4usv_remap_index 154
-#define VertexAttribPointer_remap_index 155
-#define UniformMatrix2x3fv_remap_index 156
-#define UniformMatrix2x4fv_remap_index 157
-#define UniformMatrix3x2fv_remap_index 158
-#define UniformMatrix3x4fv_remap_index 159
-#define UniformMatrix4x2fv_remap_index 160
-#define UniformMatrix4x3fv_remap_index 161
-#define BeginConditionalRender_remap_index 162
-#define BeginTransformFeedback_remap_index 163
-#define BindBufferBase_remap_index 164
-#define BindBufferRange_remap_index 165
-#define BindFragDataLocation_remap_index 166
-#define ClampColor_remap_index 167
-#define ClearBufferfi_remap_index 168
-#define ClearBufferfv_remap_index 169
-#define ClearBufferiv_remap_index 170
-#define ClearBufferuiv_remap_index 171
-#define ColorMaski_remap_index 172
-#define Disablei_remap_index 173
-#define Enablei_remap_index 174
-#define EndConditionalRender_remap_index 175
-#define EndTransformFeedback_remap_index 176
-#define GetBooleani_v_remap_index 177
-#define GetFragDataLocation_remap_index 178
-#define GetIntegeri_v_remap_index 179
-#define GetStringi_remap_index 180
-#define GetTexParameterIiv_remap_index 181
-#define GetTexParameterIuiv_remap_index 182
-#define GetTransformFeedbackVarying_remap_index 183
-#define GetUniformuiv_remap_index 184
-#define GetVertexAttribIiv_remap_index 185
-#define GetVertexAttribIuiv_remap_index 186
-#define IsEnabledi_remap_index 187
-#define TexParameterIiv_remap_index 188
-#define TexParameterIuiv_remap_index 189
-#define TransformFeedbackVaryings_remap_index 190
-#define Uniform1ui_remap_index 191
-#define Uniform1uiv_remap_index 192
-#define Uniform2ui_remap_index 193
-#define Uniform2uiv_remap_index 194
-#define Uniform3ui_remap_index 195
-#define Uniform3uiv_remap_index 196
-#define Uniform4ui_remap_index 197
-#define Uniform4uiv_remap_index 198
-#define VertexAttribI1iv_remap_index 199
-#define VertexAttribI1uiv_remap_index 200
-#define VertexAttribI4bv_remap_index 201
-#define VertexAttribI4sv_remap_index 202
-#define VertexAttribI4ubv_remap_index 203
-#define VertexAttribI4usv_remap_index 204
-#define VertexAttribIPointer_remap_index 205
-#define PrimitiveRestartIndex_remap_index 206
-#define TexBuffer_remap_index 207
-#define FramebufferTexture_remap_index 208
-#define GetBufferParameteri64v_remap_index 209
-#define GetInteger64i_v_remap_index 210
-#define VertexAttribDivisor_remap_index 211
-#define BindProgramARB_remap_index 212
-#define DeleteProgramsARB_remap_index 213
-#define GenProgramsARB_remap_index 214
-#define GetProgramEnvParameterdvARB_remap_index 215
-#define GetProgramEnvParameterfvARB_remap_index 216
-#define GetProgramLocalParameterdvARB_remap_index 217
-#define GetProgramLocalParameterfvARB_remap_index 218
-#define GetProgramStringARB_remap_index 219
-#define GetProgramivARB_remap_index 220
-#define IsProgramARB_remap_index 221
-#define ProgramEnvParameter4dARB_remap_index 222
-#define ProgramEnvParameter4dvARB_remap_index 223
-#define ProgramEnvParameter4fARB_remap_index 224
-#define ProgramEnvParameter4fvARB_remap_index 225
-#define ProgramLocalParameter4dARB_remap_index 226
-#define ProgramLocalParameter4dvARB_remap_index 227
-#define ProgramLocalParameter4fARB_remap_index 228
-#define ProgramLocalParameter4fvARB_remap_index 229
-#define ProgramStringARB_remap_index 230
-#define VertexAttrib1fARB_remap_index 231
-#define VertexAttrib1fvARB_remap_index 232
-#define VertexAttrib2fARB_remap_index 233
-#define VertexAttrib2fvARB_remap_index 234
-#define VertexAttrib3fARB_remap_index 235
-#define VertexAttrib3fvARB_remap_index 236
-#define VertexAttrib4fARB_remap_index 237
-#define VertexAttrib4fvARB_remap_index 238
-#define AttachObjectARB_remap_index 239
-#define CreateProgramObjectARB_remap_index 240
-#define CreateShaderObjectARB_remap_index 241
-#define DeleteObjectARB_remap_index 242
-#define DetachObjectARB_remap_index 243
-#define GetAttachedObjectsARB_remap_index 244
-#define GetHandleARB_remap_index 245
-#define GetInfoLogARB_remap_index 246
-#define GetObjectParameterfvARB_remap_index 247
-#define GetObjectParameterivARB_remap_index 248
-#define DrawArraysInstancedARB_remap_index 249
-#define DrawElementsInstancedARB_remap_index 250
-#define BindFramebuffer_remap_index 251
-#define BindRenderbuffer_remap_index 252
-#define BlitFramebuffer_remap_index 253
-#define CheckFramebufferStatus_remap_index 254
-#define DeleteFramebuffers_remap_index 255
-#define DeleteRenderbuffers_remap_index 256
-#define FramebufferRenderbuffer_remap_index 257
-#define FramebufferTexture1D_remap_index 258
-#define FramebufferTexture2D_remap_index 259
-#define FramebufferTexture3D_remap_index 260
-#define FramebufferTextureLayer_remap_index 261
-#define GenFramebuffers_remap_index 262
-#define GenRenderbuffers_remap_index 263
-#define GenerateMipmap_remap_index 264
-#define GetFramebufferAttachmentParameteriv_remap_index 265
-#define GetRenderbufferParameteriv_remap_index 266
-#define IsFramebuffer_remap_index 267
-#define IsRenderbuffer_remap_index 268
-#define RenderbufferStorage_remap_index 269
-#define RenderbufferStorageMultisample_remap_index 270
-#define FramebufferTextureFaceARB_remap_index 271
-#define FlushMappedBufferRange_remap_index 272
-#define MapBufferRange_remap_index 273
-#define BindVertexArray_remap_index 274
-#define DeleteVertexArrays_remap_index 275
-#define GenVertexArrays_remap_index 276
-#define IsVertexArray_remap_index 277
-#define GetActiveUniformBlockName_remap_index 278
-#define GetActiveUniformBlockiv_remap_index 279
-#define GetActiveUniformName_remap_index 280
-#define GetActiveUniformsiv_remap_index 281
-#define GetUniformBlockIndex_remap_index 282
-#define GetUniformIndices_remap_index 283
-#define UniformBlockBinding_remap_index 284
-#define CopyBufferSubData_remap_index 285
-#define ClientWaitSync_remap_index 286
-#define DeleteSync_remap_index 287
-#define FenceSync_remap_index 288
-#define GetInteger64v_remap_index 289
-#define GetSynciv_remap_index 290
-#define IsSync_remap_index 291
-#define WaitSync_remap_index 292
-#define DrawElementsBaseVertex_remap_index 293
-#define DrawElementsInstancedBaseVertex_remap_index 294
-#define DrawRangeElementsBaseVertex_remap_index 295
-#define MultiDrawElementsBaseVertex_remap_index 296
-#define ProvokingVertex_remap_index 297
-#define GetMultisamplefv_remap_index 298
-#define SampleMaski_remap_index 299
-#define TexImage2DMultisample_remap_index 300
-#define TexImage3DMultisample_remap_index 301
-#define BlendEquationSeparateiARB_remap_index 302
-#define BlendEquationiARB_remap_index 303
-#define BlendFuncSeparateiARB_remap_index 304
-#define BlendFunciARB_remap_index 305
-#define BindFragDataLocationIndexed_remap_index 306
-#define GetFragDataIndex_remap_index 307
-#define BindSampler_remap_index 308
-#define DeleteSamplers_remap_index 309
-#define GenSamplers_remap_index 310
-#define GetSamplerParameterIiv_remap_index 311
-#define GetSamplerParameterIuiv_remap_index 312
-#define GetSamplerParameterfv_remap_index 313
-#define GetSamplerParameteriv_remap_index 314
-#define IsSampler_remap_index 315
-#define SamplerParameterIiv_remap_index 316
-#define SamplerParameterIuiv_remap_index 317
-#define SamplerParameterf_remap_index 318
-#define SamplerParameterfv_remap_index 319
-#define SamplerParameteri_remap_index 320
-#define SamplerParameteriv_remap_index 321
-#define GetQueryObjecti64v_remap_index 322
-#define GetQueryObjectui64v_remap_index 323
-#define QueryCounter_remap_index 324
-#define ColorP3ui_remap_index 325
-#define ColorP3uiv_remap_index 326
-#define ColorP4ui_remap_index 327
-#define ColorP4uiv_remap_index 328
-#define MultiTexCoordP1ui_remap_index 329
-#define MultiTexCoordP1uiv_remap_index 330
-#define MultiTexCoordP2ui_remap_index 331
-#define MultiTexCoordP2uiv_remap_index 332
-#define MultiTexCoordP3ui_remap_index 333
-#define MultiTexCoordP3uiv_remap_index 334
-#define MultiTexCoordP4ui_remap_index 335
-#define MultiTexCoordP4uiv_remap_index 336
-#define NormalP3ui_remap_index 337
-#define NormalP3uiv_remap_index 338
-#define SecondaryColorP3ui_remap_index 339
-#define SecondaryColorP3uiv_remap_index 340
-#define TexCoordP1ui_remap_index 341
-#define TexCoordP1uiv_remap_index 342
-#define TexCoordP2ui_remap_index 343
-#define TexCoordP2uiv_remap_index 344
-#define TexCoordP3ui_remap_index 345
-#define TexCoordP3uiv_remap_index 346
-#define TexCoordP4ui_remap_index 347
-#define TexCoordP4uiv_remap_index 348
-#define VertexAttribP1ui_remap_index 349
-#define VertexAttribP1uiv_remap_index 350
-#define VertexAttribP2ui_remap_index 351
-#define VertexAttribP2uiv_remap_index 352
-#define VertexAttribP3ui_remap_index 353
-#define VertexAttribP3uiv_remap_index 354
-#define VertexAttribP4ui_remap_index 355
-#define VertexAttribP4uiv_remap_index 356
-#define VertexP2ui_remap_index 357
-#define VertexP2uiv_remap_index 358
-#define VertexP3ui_remap_index 359
-#define VertexP3uiv_remap_index 360
-#define VertexP4ui_remap_index 361
-#define VertexP4uiv_remap_index 362
-#define BindTransformFeedback_remap_index 363
-#define DeleteTransformFeedbacks_remap_index 364
-#define DrawTransformFeedback_remap_index 365
-#define GenTransformFeedbacks_remap_index 366
-#define IsTransformFeedback_remap_index 367
-#define PauseTransformFeedback_remap_index 368
-#define ResumeTransformFeedback_remap_index 369
-#define BeginQueryIndexed_remap_index 370
-#define DrawTransformFeedbackStream_remap_index 371
-#define EndQueryIndexed_remap_index 372
-#define GetQueryIndexediv_remap_index 373
-#define ClearDepthf_remap_index 374
-#define DepthRangef_remap_index 375
-#define GetShaderPrecisionFormat_remap_index 376
-#define ReleaseShaderCompiler_remap_index 377
-#define ShaderBinary_remap_index 378
-#define GetProgramBinary_remap_index 379
-#define ProgramBinary_remap_index 380
-#define ProgramParameteri_remap_index 381
-#define DebugMessageCallbackARB_remap_index 382
-#define DebugMessageControlARB_remap_index 383
-#define DebugMessageInsertARB_remap_index 384
-#define GetDebugMessageLogARB_remap_index 385
-#define GetGraphicsResetStatusARB_remap_index 386
-#define GetnColorTableARB_remap_index 387
-#define GetnCompressedTexImageARB_remap_index 388
-#define GetnConvolutionFilterARB_remap_index 389
-#define GetnHistogramARB_remap_index 390
-#define GetnMapdvARB_remap_index 391
-#define GetnMapfvARB_remap_index 392
-#define GetnMapivARB_remap_index 393
-#define GetnMinmaxARB_remap_index 394
-#define GetnPixelMapfvARB_remap_index 395
-#define GetnPixelMapuivARB_remap_index 396
-#define GetnPixelMapusvARB_remap_index 397
-#define GetnPolygonStippleARB_remap_index 398
-#define GetnSeparableFilterARB_remap_index 399
-#define GetnTexImageARB_remap_index 400
-#define GetnUniformdvARB_remap_index 401
-#define GetnUniformfvARB_remap_index 402
-#define GetnUniformivARB_remap_index 403
-#define GetnUniformuivARB_remap_index 404
-#define ReadnPixelsARB_remap_index 405
-#define DrawArraysInstancedBaseInstance_remap_index 406
-#define DrawElementsInstancedBaseInstance_remap_index 407
-#define DrawElementsInstancedBaseVertexBaseInstance_remap_index 408
-#define DrawTransformFeedbackInstanced_remap_index 409
-#define DrawTransformFeedbackStreamInstanced_remap_index 410
-#define GetInternalformativ_remap_index 411
-#define TexStorage1D_remap_index 412
-#define TexStorage2D_remap_index 413
-#define TexStorage3D_remap_index 414
-#define TextureStorage1DEXT_remap_index 415
-#define TextureStorage2DEXT_remap_index 416
-#define TextureStorage3DEXT_remap_index 417
-#define TexBufferRange_remap_index 418
-#define TexStorage2DMultisample_remap_index 419
-#define TexStorage3DMultisample_remap_index 420
-#define InvalidateBufferData_remap_index 421
-#define InvalidateBufferSubData_remap_index 422
-#define InvalidateFramebuffer_remap_index 423
-#define InvalidateSubFramebuffer_remap_index 424
-#define InvalidateTexImage_remap_index 425
-#define InvalidateTexSubImage_remap_index 426
-#define PolygonOffsetEXT_remap_index 427
-#define DrawTexfOES_remap_index 428
-#define DrawTexfvOES_remap_index 429
-#define DrawTexiOES_remap_index 430
-#define DrawTexivOES_remap_index 431
-#define DrawTexsOES_remap_index 432
-#define DrawTexsvOES_remap_index 433
-#define DrawTexxOES_remap_index 434
-#define DrawTexxvOES_remap_index 435
-#define PointSizePointerOES_remap_index 436
-#define QueryMatrixxOES_remap_index 437
-#define SampleMaskSGIS_remap_index 438
-#define SamplePatternSGIS_remap_index 439
-#define ColorPointerEXT_remap_index 440
-#define EdgeFlagPointerEXT_remap_index 441
-#define IndexPointerEXT_remap_index 442
-#define NormalPointerEXT_remap_index 443
-#define TexCoordPointerEXT_remap_index 444
-#define VertexPointerEXT_remap_index 445
-#define DiscardFramebufferEXT_remap_index 446
-#define LockArraysEXT_remap_index 447
-#define UnlockArraysEXT_remap_index 448
-#define DebugMessageCallback_remap_index 449
-#define DebugMessageControl_remap_index 450
-#define DebugMessageInsert_remap_index 451
-#define GetDebugMessageLog_remap_index 452
-#define GetObjectLabel_remap_index 453
-#define GetObjectPtrLabel_remap_index 454
-#define ObjectLabel_remap_index 455
-#define ObjectPtrLabel_remap_index 456
-#define PopDebugGroup_remap_index 457
-#define PushDebugGroup_remap_index 458
-#define SecondaryColor3fEXT_remap_index 459
-#define SecondaryColor3fvEXT_remap_index 460
-#define MultiDrawElementsEXT_remap_index 461
-#define FogCoordfEXT_remap_index 462
-#define FogCoordfvEXT_remap_index 463
-#define ResizeBuffersMESA_remap_index 464
-#define WindowPos4dMESA_remap_index 465
-#define WindowPos4dvMESA_remap_index 466
-#define WindowPos4fMESA_remap_index 467
-#define WindowPos4fvMESA_remap_index 468
-#define WindowPos4iMESA_remap_index 469
-#define WindowPos4ivMESA_remap_index 470
-#define WindowPos4sMESA_remap_index 471
-#define WindowPos4svMESA_remap_index 472
-#define MultiModeDrawArraysIBM_remap_index 473
-#define MultiModeDrawElementsIBM_remap_index 474
-#define AreProgramsResidentNV_remap_index 475
-#define ExecuteProgramNV_remap_index 476
-#define GetProgramParameterdvNV_remap_index 477
-#define GetProgramParameterfvNV_remap_index 478
-#define GetProgramStringNV_remap_index 479
-#define GetProgramivNV_remap_index 480
-#define GetTrackMatrixivNV_remap_index 481
-#define GetVertexAttribdvNV_remap_index 482
-#define GetVertexAttribfvNV_remap_index 483
-#define GetVertexAttribivNV_remap_index 484
-#define LoadProgramNV_remap_index 485
-#define ProgramParameters4dvNV_remap_index 486
-#define ProgramParameters4fvNV_remap_index 487
-#define RequestResidentProgramsNV_remap_index 488
-#define TrackMatrixNV_remap_index 489
-#define VertexAttrib1dNV_remap_index 490
-#define VertexAttrib1dvNV_remap_index 491
-#define VertexAttrib1fNV_remap_index 492
-#define VertexAttrib1fvNV_remap_index 493
-#define VertexAttrib1sNV_remap_index 494
-#define VertexAttrib1svNV_remap_index 495
-#define VertexAttrib2dNV_remap_index 496
-#define VertexAttrib2dvNV_remap_index 497
-#define VertexAttrib2fNV_remap_index 498
-#define VertexAttrib2fvNV_remap_index 499
-#define VertexAttrib2sNV_remap_index 500
-#define VertexAttrib2svNV_remap_index 501
-#define VertexAttrib3dNV_remap_index 502
-#define VertexAttrib3dvNV_remap_index 503
-#define VertexAttrib3fNV_remap_index 504
-#define VertexAttrib3fvNV_remap_index 505
-#define VertexAttrib3sNV_remap_index 506
-#define VertexAttrib3svNV_remap_index 507
-#define VertexAttrib4dNV_remap_index 508
-#define VertexAttrib4dvNV_remap_index 509
-#define VertexAttrib4fNV_remap_index 510
-#define VertexAttrib4fvNV_remap_index 511
-#define VertexAttrib4sNV_remap_index 512
-#define VertexAttrib4svNV_remap_index 513
-#define VertexAttrib4ubNV_remap_index 514
-#define VertexAttrib4ubvNV_remap_index 515
-#define VertexAttribPointerNV_remap_index 516
-#define VertexAttribs1dvNV_remap_index 517
-#define VertexAttribs1fvNV_remap_index 518
-#define VertexAttribs1svNV_remap_index 519
-#define VertexAttribs2dvNV_remap_index 520
-#define VertexAttribs2fvNV_remap_index 521
-#define VertexAttribs2svNV_remap_index 522
-#define VertexAttribs3dvNV_remap_index 523
-#define VertexAttribs3fvNV_remap_index 524
-#define VertexAttribs3svNV_remap_index 525
-#define VertexAttribs4dvNV_remap_index 526
-#define VertexAttribs4fvNV_remap_index 527
-#define VertexAttribs4svNV_remap_index 528
-#define VertexAttribs4ubvNV_remap_index 529
-#define GetTexBumpParameterfvATI_remap_index 530
-#define GetTexBumpParameterivATI_remap_index 531
-#define TexBumpParameterfvATI_remap_index 532
-#define TexBumpParameterivATI_remap_index 533
-#define AlphaFragmentOp1ATI_remap_index 534
-#define AlphaFragmentOp2ATI_remap_index 535
-#define AlphaFragmentOp3ATI_remap_index 536
-#define BeginFragmentShaderATI_remap_index 537
-#define BindFragmentShaderATI_remap_index 538
-#define ColorFragmentOp1ATI_remap_index 539
-#define ColorFragmentOp2ATI_remap_index 540
-#define ColorFragmentOp3ATI_remap_index 541
-#define DeleteFragmentShaderATI_remap_index 542
-#define EndFragmentShaderATI_remap_index 543
-#define GenFragmentShadersATI_remap_index 544
-#define PassTexCoordATI_remap_index 545
-#define SampleMapATI_remap_index 546
-#define SetFragmentShaderConstantATI_remap_index 547
-#define ActiveStencilFaceEXT_remap_index 548
-#define BindVertexArrayAPPLE_remap_index 549
-#define GenVertexArraysAPPLE_remap_index 550
-#define GetProgramNamedParameterdvNV_remap_index 551
-#define GetProgramNamedParameterfvNV_remap_index 552
-#define ProgramNamedParameter4dNV_remap_index 553
-#define ProgramNamedParameter4dvNV_remap_index 554
-#define ProgramNamedParameter4fNV_remap_index 555
-#define ProgramNamedParameter4fvNV_remap_index 556
-#define PrimitiveRestartNV_remap_index 557
-#define GetTexGenxvOES_remap_index 558
-#define TexGenxOES_remap_index 559
-#define TexGenxvOES_remap_index 560
-#define DepthBoundsEXT_remap_index 561
-#define BindFramebufferEXT_remap_index 562
-#define BindRenderbufferEXT_remap_index 563
-#define BufferParameteriAPPLE_remap_index 564
-#define FlushMappedBufferRangeAPPLE_remap_index 565
-#define VertexAttribI1iEXT_remap_index 566
-#define VertexAttribI1uiEXT_remap_index 567
-#define VertexAttribI2iEXT_remap_index 568
-#define VertexAttribI2ivEXT_remap_index 569
-#define VertexAttribI2uiEXT_remap_index 570
-#define VertexAttribI2uivEXT_remap_index 571
-#define VertexAttribI3iEXT_remap_index 572
-#define VertexAttribI3ivEXT_remap_index 573
-#define VertexAttribI3uiEXT_remap_index 574
-#define VertexAttribI3uivEXT_remap_index 575
-#define VertexAttribI4iEXT_remap_index 576
-#define VertexAttribI4ivEXT_remap_index 577
-#define VertexAttribI4uiEXT_remap_index 578
-#define VertexAttribI4uivEXT_remap_index 579
-#define ClearColorIiEXT_remap_index 580
-#define ClearColorIuiEXT_remap_index 581
-#define BindBufferOffsetEXT_remap_index 582
-#define BeginPerfMonitorAMD_remap_index 583
-#define DeletePerfMonitorsAMD_remap_index 584
-#define EndPerfMonitorAMD_remap_index 585
-#define GenPerfMonitorsAMD_remap_index 586
-#define GetPerfMonitorCounterDataAMD_remap_index 587
-#define GetPerfMonitorCounterInfoAMD_remap_index 588
-#define GetPerfMonitorCounterStringAMD_remap_index 589
-#define GetPerfMonitorCountersAMD_remap_index 590
-#define GetPerfMonitorGroupStringAMD_remap_index 591
-#define GetPerfMonitorGroupsAMD_remap_index 592
-#define SelectPerfMonitorCountersAMD_remap_index 593
-#define GetObjectParameterivAPPLE_remap_index 594
-#define ObjectPurgeableAPPLE_remap_index 595
-#define ObjectUnpurgeableAPPLE_remap_index 596
-#define ActiveProgramEXT_remap_index 597
-#define CreateShaderProgramEXT_remap_index 598
-#define UseShaderProgramEXT_remap_index 599
-#define TextureBarrierNV_remap_index 600
-#define StencilFuncSeparateATI_remap_index 601
-#define ProgramEnvParameters4fvEXT_remap_index 602
-#define ProgramLocalParameters4fvEXT_remap_index 603
-#define EGLImageTargetRenderbufferStorageOES_remap_index 604
-#define EGLImageTargetTexture2DOES_remap_index 605
-#define AlphaFuncx_remap_index 606
-#define ClearColorx_remap_index 607
-#define ClearDepthx_remap_index 608
-#define Color4x_remap_index 609
-#define DepthRangex_remap_index 610
-#define Fogx_remap_index 611
-#define Fogxv_remap_index 612
-#define Frustumf_remap_index 613
-#define Frustumx_remap_index 614
-#define LightModelx_remap_index 615
-#define LightModelxv_remap_index 616
-#define Lightx_remap_index 617
-#define Lightxv_remap_index 618
-#define LineWidthx_remap_index 619
-#define LoadMatrixx_remap_index 620
-#define Materialx_remap_index 621
-#define Materialxv_remap_index 622
-#define MultMatrixx_remap_index 623
-#define MultiTexCoord4x_remap_index 624
-#define Normal3x_remap_index 625
-#define Orthof_remap_index 626
-#define Orthox_remap_index 627
-#define PointSizex_remap_index 628
-#define PolygonOffsetx_remap_index 629
-#define Rotatex_remap_index 630
-#define SampleCoveragex_remap_index 631
-#define Scalex_remap_index 632
-#define TexEnvx_remap_index 633
-#define TexEnvxv_remap_index 634
-#define TexParameterx_remap_index 635
-#define Translatex_remap_index 636
-#define ClipPlanef_remap_index 637
-#define ClipPlanex_remap_index 638
-#define GetClipPlanef_remap_index 639
-#define GetClipPlanex_remap_index 640
-#define GetFixedv_remap_index 641
-#define GetLightxv_remap_index 642
-#define GetMaterialxv_remap_index 643
-#define GetTexEnvxv_remap_index 644
-#define GetTexParameterxv_remap_index 645
-#define PointParameterx_remap_index 646
-#define PointParameterxv_remap_index 647
-#define TexParameterxv_remap_index 648
-
-#define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index]
-#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index]
-#define _gloffset_CompressedTexImage3D driDispatchRemapTable[CompressedTexImage3D_remap_index]
-#define _gloffset_CompressedTexSubImage1D driDispatchRemapTable[CompressedTexSubImage1D_remap_index]
-#define _gloffset_CompressedTexSubImage2D driDispatchRemapTable[CompressedTexSubImage2D_remap_index]
-#define _gloffset_CompressedTexSubImage3D driDispatchRemapTable[CompressedTexSubImage3D_remap_index]
-#define _gloffset_GetCompressedTexImage driDispatchRemapTable[GetCompressedTexImage_remap_index]
-#define _gloffset_LoadTransposeMatrixd driDispatchRemapTable[LoadTransposeMatrixd_remap_index]
-#define _gloffset_LoadTransposeMatrixf driDispatchRemapTable[LoadTransposeMatrixf_remap_index]
-#define _gloffset_MultTransposeMatrixd driDispatchRemapTable[MultTransposeMatrixd_remap_index]
-#define _gloffset_MultTransposeMatrixf driDispatchRemapTable[MultTransposeMatrixf_remap_index]
-#define _gloffset_SampleCoverage driDispatchRemapTable[SampleCoverage_remap_index]
-#define _gloffset_BlendFuncSeparate driDispatchRemapTable[BlendFuncSeparate_remap_index]
-#define _gloffset_FogCoordPointer driDispatchRemapTable[FogCoordPointer_remap_index]
-#define _gloffset_FogCoordd driDispatchRemapTable[FogCoordd_remap_index]
-#define _gloffset_FogCoorddv driDispatchRemapTable[FogCoorddv_remap_index]
-#define _gloffset_MultiDrawArrays driDispatchRemapTable[MultiDrawArrays_remap_index]
-#define _gloffset_PointParameterf driDispatchRemapTable[PointParameterf_remap_index]
-#define _gloffset_PointParameterfv driDispatchRemapTable[PointParameterfv_remap_index]
-#define _gloffset_PointParameteri driDispatchRemapTable[PointParameteri_remap_index]
-#define _gloffset_PointParameteriv driDispatchRemapTable[PointParameteriv_remap_index]
-#define _gloffset_SecondaryColor3b driDispatchRemapTable[SecondaryColor3b_remap_index]
-#define _gloffset_SecondaryColor3bv driDispatchRemapTable[SecondaryColor3bv_remap_index]
-#define _gloffset_SecondaryColor3d driDispatchRemapTable[SecondaryColor3d_remap_index]
-#define _gloffset_SecondaryColor3dv driDispatchRemapTable[SecondaryColor3dv_remap_index]
-#define _gloffset_SecondaryColor3i driDispatchRemapTable[SecondaryColor3i_remap_index]
-#define _gloffset_SecondaryColor3iv driDispatchRemapTable[SecondaryColor3iv_remap_index]
-#define _gloffset_SecondaryColor3s driDispatchRemapTable[SecondaryColor3s_remap_index]
-#define _gloffset_SecondaryColor3sv driDispatchRemapTable[SecondaryColor3sv_remap_index]
-#define _gloffset_SecondaryColor3ub driDispatchRemapTable[SecondaryColor3ub_remap_index]
-#define _gloffset_SecondaryColor3ubv driDispatchRemapTable[SecondaryColor3ubv_remap_index]
-#define _gloffset_SecondaryColor3ui driDispatchRemapTable[SecondaryColor3ui_remap_index]
-#define _gloffset_SecondaryColor3uiv driDispatchRemapTable[SecondaryColor3uiv_remap_index]
-#define _gloffset_SecondaryColor3us driDispatchRemapTable[SecondaryColor3us_remap_index]
-#define _gloffset_SecondaryColor3usv driDispatchRemapTable[SecondaryColor3usv_remap_index]
-#define _gloffset_SecondaryColorPointer driDispatchRemapTable[SecondaryColorPointer_remap_index]
-#define _gloffset_WindowPos2d driDispatchRemapTable[WindowPos2d_remap_index]
-#define _gloffset_WindowPos2dv driDispatchRemapTable[WindowPos2dv_remap_index]
-#define _gloffset_WindowPos2f driDispatchRemapTable[WindowPos2f_remap_index]
-#define _gloffset_WindowPos2fv driDispatchRemapTable[WindowPos2fv_remap_index]
-#define _gloffset_WindowPos2i driDispatchRemapTable[WindowPos2i_remap_index]
-#define _gloffset_WindowPos2iv driDispatchRemapTable[WindowPos2iv_remap_index]
-#define _gloffset_WindowPos2s driDispatchRemapTable[WindowPos2s_remap_index]
-#define _gloffset_WindowPos2sv driDispatchRemapTable[WindowPos2sv_remap_index]
-#define _gloffset_WindowPos3d driDispatchRemapTable[WindowPos3d_remap_index]
-#define _gloffset_WindowPos3dv driDispatchRemapTable[WindowPos3dv_remap_index]
-#define _gloffset_WindowPos3f driDispatchRemapTable[WindowPos3f_remap_index]
-#define _gloffset_WindowPos3fv driDispatchRemapTable[WindowPos3fv_remap_index]
-#define _gloffset_WindowPos3i driDispatchRemapTable[WindowPos3i_remap_index]
-#define _gloffset_WindowPos3iv driDispatchRemapTable[WindowPos3iv_remap_index]
-#define _gloffset_WindowPos3s driDispatchRemapTable[WindowPos3s_remap_index]
-#define _gloffset_WindowPos3sv driDispatchRemapTable[WindowPos3sv_remap_index]
-#define _gloffset_BeginQuery driDispatchRemapTable[BeginQuery_remap_index]
-#define _gloffset_BindBuffer driDispatchRemapTable[BindBuffer_remap_index]
-#define _gloffset_BufferData driDispatchRemapTable[BufferData_remap_index]
-#define _gloffset_BufferSubData driDispatchRemapTable[BufferSubData_remap_index]
-#define _gloffset_DeleteBuffers driDispatchRemapTable[DeleteBuffers_remap_index]
-#define _gloffset_DeleteQueries driDispatchRemapTable[DeleteQueries_remap_index]
-#define _gloffset_EndQuery driDispatchRemapTable[EndQuery_remap_index]
-#define _gloffset_GenBuffers driDispatchRemapTable[GenBuffers_remap_index]
-#define _gloffset_GenQueries driDispatchRemapTable[GenQueries_remap_index]
-#define _gloffset_GetBufferParameteriv driDispatchRemapTable[GetBufferParameteriv_remap_index]
-#define _gloffset_GetBufferPointerv driDispatchRemapTable[GetBufferPointerv_remap_index]
-#define _gloffset_GetBufferSubData driDispatchRemapTable[GetBufferSubData_remap_index]
-#define _gloffset_GetQueryObjectiv driDispatchRemapTable[GetQueryObjectiv_remap_index]
-#define _gloffset_GetQueryObjectuiv driDispatchRemapTable[GetQueryObjectuiv_remap_index]
-#define _gloffset_GetQueryiv driDispatchRemapTable[GetQueryiv_remap_index]
-#define _gloffset_IsBuffer driDispatchRemapTable[IsBuffer_remap_index]
-#define _gloffset_IsQuery driDispatchRemapTable[IsQuery_remap_index]
-#define _gloffset_MapBuffer driDispatchRemapTable[MapBuffer_remap_index]
-#define _gloffset_UnmapBuffer driDispatchRemapTable[UnmapBuffer_remap_index]
-#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
-#define _gloffset_BindAttribLocation driDispatchRemapTable[BindAttribLocation_remap_index]
-#define _gloffset_BlendEquationSeparate driDispatchRemapTable[BlendEquationSeparate_remap_index]
-#define _gloffset_CompileShader driDispatchRemapTable[CompileShader_remap_index]
-#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
-#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
-#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
-#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
-#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
-#define _gloffset_DisableVertexAttribArray driDispatchRemapTable[DisableVertexAttribArray_remap_index]
-#define _gloffset_DrawBuffers driDispatchRemapTable[DrawBuffers_remap_index]
-#define _gloffset_EnableVertexAttribArray driDispatchRemapTable[EnableVertexAttribArray_remap_index]
-#define _gloffset_GetActiveAttrib driDispatchRemapTable[GetActiveAttrib_remap_index]
-#define _gloffset_GetActiveUniform driDispatchRemapTable[GetActiveUniform_remap_index]
-#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
-#define _gloffset_GetAttribLocation driDispatchRemapTable[GetAttribLocation_remap_index]
-#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
-#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
-#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
-#define _gloffset_GetShaderSource driDispatchRemapTable[GetShaderSource_remap_index]
-#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
-#define _gloffset_GetUniformLocation driDispatchRemapTable[GetUniformLocation_remap_index]
-#define _gloffset_GetUniformfv driDispatchRemapTable[GetUniformfv_remap_index]
-#define _gloffset_GetUniformiv driDispatchRemapTable[GetUniformiv_remap_index]
-#define _gloffset_GetVertexAttribPointerv driDispatchRemapTable[GetVertexAttribPointerv_remap_index]
-#define _gloffset_GetVertexAttribdv driDispatchRemapTable[GetVertexAttribdv_remap_index]
-#define _gloffset_GetVertexAttribfv driDispatchRemapTable[GetVertexAttribfv_remap_index]
-#define _gloffset_GetVertexAttribiv driDispatchRemapTable[GetVertexAttribiv_remap_index]
-#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
-#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
-#define _gloffset_LinkProgram driDispatchRemapTable[LinkProgram_remap_index]
-#define _gloffset_ShaderSource driDispatchRemapTable[ShaderSource_remap_index]
-#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
-#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
-#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
-#define _gloffset_Uniform1f driDispatchRemapTable[Uniform1f_remap_index]
-#define _gloffset_Uniform1fv driDispatchRemapTable[Uniform1fv_remap_index]
-#define _gloffset_Uniform1i driDispatchRemapTable[Uniform1i_remap_index]
-#define _gloffset_Uniform1iv driDispatchRemapTable[Uniform1iv_remap_index]
-#define _gloffset_Uniform2f driDispatchRemapTable[Uniform2f_remap_index]
-#define _gloffset_Uniform2fv driDispatchRemapTable[Uniform2fv_remap_index]
-#define _gloffset_Uniform2i driDispatchRemapTable[Uniform2i_remap_index]
-#define _gloffset_Uniform2iv driDispatchRemapTable[Uniform2iv_remap_index]
-#define _gloffset_Uniform3f driDispatchRemapTable[Uniform3f_remap_index]
-#define _gloffset_Uniform3fv driDispatchRemapTable[Uniform3fv_remap_index]
-#define _gloffset_Uniform3i driDispatchRemapTable[Uniform3i_remap_index]
-#define _gloffset_Uniform3iv driDispatchRemapTable[Uniform3iv_remap_index]
-#define _gloffset_Uniform4f driDispatchRemapTable[Uniform4f_remap_index]
-#define _gloffset_Uniform4fv driDispatchRemapTable[Uniform4fv_remap_index]
-#define _gloffset_Uniform4i driDispatchRemapTable[Uniform4i_remap_index]
-#define _gloffset_Uniform4iv driDispatchRemapTable[Uniform4iv_remap_index]
-#define _gloffset_UniformMatrix2fv driDispatchRemapTable[UniformMatrix2fv_remap_index]
-#define _gloffset_UniformMatrix3fv driDispatchRemapTable[UniformMatrix3fv_remap_index]
-#define _gloffset_UniformMatrix4fv driDispatchRemapTable[UniformMatrix4fv_remap_index]
-#define _gloffset_UseProgram driDispatchRemapTable[UseProgram_remap_index]
-#define _gloffset_ValidateProgram driDispatchRemapTable[ValidateProgram_remap_index]
-#define _gloffset_VertexAttrib1d driDispatchRemapTable[VertexAttrib1d_remap_index]
-#define _gloffset_VertexAttrib1dv driDispatchRemapTable[VertexAttrib1dv_remap_index]
-#define _gloffset_VertexAttrib1s driDispatchRemapTable[VertexAttrib1s_remap_index]
-#define _gloffset_VertexAttrib1sv driDispatchRemapTable[VertexAttrib1sv_remap_index]
-#define _gloffset_VertexAttrib2d driDispatchRemapTable[VertexAttrib2d_remap_index]
-#define _gloffset_VertexAttrib2dv driDispatchRemapTable[VertexAttrib2dv_remap_index]
-#define _gloffset_VertexAttrib2s driDispatchRemapTable[VertexAttrib2s_remap_index]
-#define _gloffset_VertexAttrib2sv driDispatchRemapTable[VertexAttrib2sv_remap_index]
-#define _gloffset_VertexAttrib3d driDispatchRemapTable[VertexAttrib3d_remap_index]
-#define _gloffset_VertexAttrib3dv driDispatchRemapTable[VertexAttrib3dv_remap_index]
-#define _gloffset_VertexAttrib3s driDispatchRemapTable[VertexAttrib3s_remap_index]
-#define _gloffset_VertexAttrib3sv driDispatchRemapTable[VertexAttrib3sv_remap_index]
-#define _gloffset_VertexAttrib4Nbv driDispatchRemapTable[VertexAttrib4Nbv_remap_index]
-#define _gloffset_VertexAttrib4Niv driDispatchRemapTable[VertexAttrib4Niv_remap_index]
-#define _gloffset_VertexAttrib4Nsv driDispatchRemapTable[VertexAttrib4Nsv_remap_index]
-#define _gloffset_VertexAttrib4Nub driDispatchRemapTable[VertexAttrib4Nub_remap_index]
-#define _gloffset_VertexAttrib4Nubv driDispatchRemapTable[VertexAttrib4Nubv_remap_index]
-#define _gloffset_VertexAttrib4Nuiv driDispatchRemapTable[VertexAttrib4Nuiv_remap_index]
-#define _gloffset_VertexAttrib4Nusv driDispatchRemapTable[VertexAttrib4Nusv_remap_index]
-#define _gloffset_VertexAttrib4bv driDispatchRemapTable[VertexAttrib4bv_remap_index]
-#define _gloffset_VertexAttrib4d driDispatchRemapTable[VertexAttrib4d_remap_index]
-#define _gloffset_VertexAttrib4dv driDispatchRemapTable[VertexAttrib4dv_remap_index]
-#define _gloffset_VertexAttrib4iv driDispatchRemapTable[VertexAttrib4iv_remap_index]
-#define _gloffset_VertexAttrib4s driDispatchRemapTable[VertexAttrib4s_remap_index]
-#define _gloffset_VertexAttrib4sv driDispatchRemapTable[VertexAttrib4sv_remap_index]
-#define _gloffset_VertexAttrib4ubv driDispatchRemapTable[VertexAttrib4ubv_remap_index]
-#define _gloffset_VertexAttrib4uiv driDispatchRemapTable[VertexAttrib4uiv_remap_index]
-#define _gloffset_VertexAttrib4usv driDispatchRemapTable[VertexAttrib4usv_remap_index]
-#define _gloffset_VertexAttribPointer driDispatchRemapTable[VertexAttribPointer_remap_index]
-#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
-#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
-#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
-#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
-#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
-#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_BeginConditionalRender driDispatchRemapTable[BeginConditionalRender_remap_index]
-#define _gloffset_BeginTransformFeedback driDispatchRemapTable[BeginTransformFeedback_remap_index]
-#define _gloffset_BindBufferBase driDispatchRemapTable[BindBufferBase_remap_index]
-#define _gloffset_BindBufferRange driDispatchRemapTable[BindBufferRange_remap_index]
-#define _gloffset_BindFragDataLocation driDispatchRemapTable[BindFragDataLocation_remap_index]
-#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
-#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
-#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
-#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
-#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
-#define _gloffset_ColorMaski driDispatchRemapTable[ColorMaski_remap_index]
-#define _gloffset_Disablei driDispatchRemapTable[Disablei_remap_index]
-#define _gloffset_Enablei driDispatchRemapTable[Enablei_remap_index]
-#define _gloffset_EndConditionalRender driDispatchRemapTable[EndConditionalRender_remap_index]
-#define _gloffset_EndTransformFeedback driDispatchRemapTable[EndTransformFeedback_remap_index]
-#define _gloffset_GetBooleani_v driDispatchRemapTable[GetBooleani_v_remap_index]
-#define _gloffset_GetFragDataLocation driDispatchRemapTable[GetFragDataLocation_remap_index]
-#define _gloffset_GetIntegeri_v driDispatchRemapTable[GetIntegeri_v_remap_index]
-#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
-#define _gloffset_GetTexParameterIiv driDispatchRemapTable[GetTexParameterIiv_remap_index]
-#define _gloffset_GetTexParameterIuiv driDispatchRemapTable[GetTexParameterIuiv_remap_index]
-#define _gloffset_GetTransformFeedbackVarying driDispatchRemapTable[GetTransformFeedbackVarying_remap_index]
-#define _gloffset_GetUniformuiv driDispatchRemapTable[GetUniformuiv_remap_index]
-#define _gloffset_GetVertexAttribIiv driDispatchRemapTable[GetVertexAttribIiv_remap_index]
-#define _gloffset_GetVertexAttribIuiv driDispatchRemapTable[GetVertexAttribIuiv_remap_index]
-#define _gloffset_IsEnabledi driDispatchRemapTable[IsEnabledi_remap_index]
-#define _gloffset_TexParameterIiv driDispatchRemapTable[TexParameterIiv_remap_index]
-#define _gloffset_TexParameterIuiv driDispatchRemapTable[TexParameterIuiv_remap_index]
-#define _gloffset_TransformFeedbackVaryings driDispatchRemapTable[TransformFeedbackVaryings_remap_index]
-#define _gloffset_Uniform1ui driDispatchRemapTable[Uniform1ui_remap_index]
-#define _gloffset_Uniform1uiv driDispatchRemapTable[Uniform1uiv_remap_index]
-#define _gloffset_Uniform2ui driDispatchRemapTable[Uniform2ui_remap_index]
-#define _gloffset_Uniform2uiv driDispatchRemapTable[Uniform2uiv_remap_index]
-#define _gloffset_Uniform3ui driDispatchRemapTable[Uniform3ui_remap_index]
-#define _gloffset_Uniform3uiv driDispatchRemapTable[Uniform3uiv_remap_index]
-#define _gloffset_Uniform4ui driDispatchRemapTable[Uniform4ui_remap_index]
-#define _gloffset_Uniform4uiv driDispatchRemapTable[Uniform4uiv_remap_index]
-#define _gloffset_VertexAttribI1iv driDispatchRemapTable[VertexAttribI1iv_remap_index]
-#define _gloffset_VertexAttribI1uiv driDispatchRemapTable[VertexAttribI1uiv_remap_index]
-#define _gloffset_VertexAttribI4bv driDispatchRemapTable[VertexAttribI4bv_remap_index]
-#define _gloffset_VertexAttribI4sv driDispatchRemapTable[VertexAttribI4sv_remap_index]
-#define _gloffset_VertexAttribI4ubv driDispatchRemapTable[VertexAttribI4ubv_remap_index]
-#define _gloffset_VertexAttribI4usv driDispatchRemapTable[VertexAttribI4usv_remap_index]
-#define _gloffset_VertexAttribIPointer driDispatchRemapTable[VertexAttribIPointer_remap_index]
-#define _gloffset_PrimitiveRestartIndex driDispatchRemapTable[PrimitiveRestartIndex_remap_index]
-#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
-#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
-#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
-#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
-#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
-#define _gloffset_BindProgramARB driDispatchRemapTable[BindProgramARB_remap_index]
-#define _gloffset_DeleteProgramsARB driDispatchRemapTable[DeleteProgramsARB_remap_index]
-#define _gloffset_GenProgramsARB driDispatchRemapTable[GenProgramsARB_remap_index]
-#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
-#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
-#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
-#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
-#define _gloffset_IsProgramARB driDispatchRemapTable[IsProgramARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
-#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
-#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
-#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
-#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
-#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
-#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
-#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
-#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
-#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
-#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
-#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
-#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
-#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
-#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
-#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
-#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
-#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
-#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
-#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
-#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
-#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
-#define _gloffset_BindFramebuffer driDispatchRemapTable[BindFramebuffer_remap_index]
-#define _gloffset_BindRenderbuffer driDispatchRemapTable[BindRenderbuffer_remap_index]
-#define _gloffset_BlitFramebuffer driDispatchRemapTable[BlitFramebuffer_remap_index]
-#define _gloffset_CheckFramebufferStatus driDispatchRemapTable[CheckFramebufferStatus_remap_index]
-#define _gloffset_DeleteFramebuffers driDispatchRemapTable[DeleteFramebuffers_remap_index]
-#define _gloffset_DeleteRenderbuffers driDispatchRemapTable[DeleteRenderbuffers_remap_index]
-#define _gloffset_FramebufferRenderbuffer driDispatchRemapTable[FramebufferRenderbuffer_remap_index]
-#define _gloffset_FramebufferTexture1D driDispatchRemapTable[FramebufferTexture1D_remap_index]
-#define _gloffset_FramebufferTexture2D driDispatchRemapTable[FramebufferTexture2D_remap_index]
-#define _gloffset_FramebufferTexture3D driDispatchRemapTable[FramebufferTexture3D_remap_index]
-#define _gloffset_FramebufferTextureLayer driDispatchRemapTable[FramebufferTextureLayer_remap_index]
-#define _gloffset_GenFramebuffers driDispatchRemapTable[GenFramebuffers_remap_index]
-#define _gloffset_GenRenderbuffers driDispatchRemapTable[GenRenderbuffers_remap_index]
-#define _gloffset_GenerateMipmap driDispatchRemapTable[GenerateMipmap_remap_index]
-#define _gloffset_GetFramebufferAttachmentParameteriv driDispatchRemapTable[GetFramebufferAttachmentParameteriv_remap_index]
-#define _gloffset_GetRenderbufferParameteriv driDispatchRemapTable[GetRenderbufferParameteriv_remap_index]
-#define _gloffset_IsFramebuffer driDispatchRemapTable[IsFramebuffer_remap_index]
-#define _gloffset_IsRenderbuffer driDispatchRemapTable[IsRenderbuffer_remap_index]
-#define _gloffset_RenderbufferStorage driDispatchRemapTable[RenderbufferStorage_remap_index]
-#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
-#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
-#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
-#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
-#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
-#define _gloffset_DeleteVertexArrays driDispatchRemapTable[DeleteVertexArrays_remap_index]
-#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
-#define _gloffset_IsVertexArray driDispatchRemapTable[IsVertexArray_remap_index]
-#define _gloffset_GetActiveUniformBlockName driDispatchRemapTable[GetActiveUniformBlockName_remap_index]
-#define _gloffset_GetActiveUniformBlockiv driDispatchRemapTable[GetActiveUniformBlockiv_remap_index]
-#define _gloffset_GetActiveUniformName driDispatchRemapTable[GetActiveUniformName_remap_index]
-#define _gloffset_GetActiveUniformsiv driDispatchRemapTable[GetActiveUniformsiv_remap_index]
-#define _gloffset_GetUniformBlockIndex driDispatchRemapTable[GetUniformBlockIndex_remap_index]
-#define _gloffset_GetUniformIndices driDispatchRemapTable[GetUniformIndices_remap_index]
-#define _gloffset_UniformBlockBinding driDispatchRemapTable[UniformBlockBinding_remap_index]
-#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
-#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
-#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
-#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
-#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
-#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
-#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
-#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
-#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
-#define _gloffset_DrawElementsInstancedBaseVertex driDispatchRemapTable[DrawElementsInstancedBaseVertex_remap_index]
-#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
-#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
-#define _gloffset_ProvokingVertex driDispatchRemapTable[ProvokingVertex_remap_index]
-#define _gloffset_GetMultisamplefv driDispatchRemapTable[GetMultisamplefv_remap_index]
-#define _gloffset_SampleMaski driDispatchRemapTable[SampleMaski_remap_index]
-#define _gloffset_TexImage2DMultisample driDispatchRemapTable[TexImage2DMultisample_remap_index]
-#define _gloffset_TexImage3DMultisample driDispatchRemapTable[TexImage3DMultisample_remap_index]
-#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
-#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
-#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
-#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
-#define _gloffset_BindFragDataLocationIndexed driDispatchRemapTable[BindFragDataLocationIndexed_remap_index]
-#define _gloffset_GetFragDataIndex driDispatchRemapTable[GetFragDataIndex_remap_index]
-#define _gloffset_BindSampler driDispatchRemapTable[BindSampler_remap_index]
-#define _gloffset_DeleteSamplers driDispatchRemapTable[DeleteSamplers_remap_index]
-#define _gloffset_GenSamplers driDispatchRemapTable[GenSamplers_remap_index]
-#define _gloffset_GetSamplerParameterIiv driDispatchRemapTable[GetSamplerParameterIiv_remap_index]
-#define _gloffset_GetSamplerParameterIuiv driDispatchRemapTable[GetSamplerParameterIuiv_remap_index]
-#define _gloffset_GetSamplerParameterfv driDispatchRemapTable[GetSamplerParameterfv_remap_index]
-#define _gloffset_GetSamplerParameteriv driDispatchRemapTable[GetSamplerParameteriv_remap_index]
-#define _gloffset_IsSampler driDispatchRemapTable[IsSampler_remap_index]
-#define _gloffset_SamplerParameterIiv driDispatchRemapTable[SamplerParameterIiv_remap_index]
-#define _gloffset_SamplerParameterIuiv driDispatchRemapTable[SamplerParameterIuiv_remap_index]
-#define _gloffset_SamplerParameterf driDispatchRemapTable[SamplerParameterf_remap_index]
-#define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index]
-#define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index]
-#define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index]
-#define _gloffset_GetQueryObjecti64v driDispatchRemapTable[GetQueryObjecti64v_remap_index]
-#define _gloffset_GetQueryObjectui64v driDispatchRemapTable[GetQueryObjectui64v_remap_index]
-#define _gloffset_QueryCounter driDispatchRemapTable[QueryCounter_remap_index]
-#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index]
-#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index]
-#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index]
-#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index]
-#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index]
-#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index]
-#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index]
-#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index]
-#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index]
-#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index]
-#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index]
-#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index]
-#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index]
-#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index]
-#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index]
-#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index]
-#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index]
-#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index]
-#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index]
-#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index]
-#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index]
-#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index]
-#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index]
-#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index]
-#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index]
-#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index]
-#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index]
-#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index]
-#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index]
-#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index]
-#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index]
-#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index]
-#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index]
-#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index]
-#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index]
-#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index]
-#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index]
-#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index]
-#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
-#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
-#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
-#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
-#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
-#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
-#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
-#define _gloffset_BeginQueryIndexed driDispatchRemapTable[BeginQueryIndexed_remap_index]
-#define _gloffset_DrawTransformFeedbackStream driDispatchRemapTable[DrawTransformFeedbackStream_remap_index]
-#define _gloffset_EndQueryIndexed driDispatchRemapTable[EndQueryIndexed_remap_index]
-#define _gloffset_GetQueryIndexediv driDispatchRemapTable[GetQueryIndexediv_remap_index]
-#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
-#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
-#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
-#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
-#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
-#define _gloffset_GetProgramBinary driDispatchRemapTable[GetProgramBinary_remap_index]
-#define _gloffset_ProgramBinary driDispatchRemapTable[ProgramBinary_remap_index]
-#define _gloffset_ProgramParameteri driDispatchRemapTable[ProgramParameteri_remap_index]
-#define _gloffset_DebugMessageCallbackARB driDispatchRemapTable[DebugMessageCallbackARB_remap_index]
-#define _gloffset_DebugMessageControlARB driDispatchRemapTable[DebugMessageControlARB_remap_index]
-#define _gloffset_DebugMessageInsertARB driDispatchRemapTable[DebugMessageInsertARB_remap_index]
-#define _gloffset_GetDebugMessageLogARB driDispatchRemapTable[GetDebugMessageLogARB_remap_index]
-#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index]
-#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index]
-#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index]
-#define _gloffset_GetnConvolutionFilterARB driDispatchRemapTable[GetnConvolutionFilterARB_remap_index]
-#define _gloffset_GetnHistogramARB driDispatchRemapTable[GetnHistogramARB_remap_index]
-#define _gloffset_GetnMapdvARB driDispatchRemapTable[GetnMapdvARB_remap_index]
-#define _gloffset_GetnMapfvARB driDispatchRemapTable[GetnMapfvARB_remap_index]
-#define _gloffset_GetnMapivARB driDispatchRemapTable[GetnMapivARB_remap_index]
-#define _gloffset_GetnMinmaxARB driDispatchRemapTable[GetnMinmaxARB_remap_index]
-#define _gloffset_GetnPixelMapfvARB driDispatchRemapTable[GetnPixelMapfvARB_remap_index]
-#define _gloffset_GetnPixelMapuivARB driDispatchRemapTable[GetnPixelMapuivARB_remap_index]
-#define _gloffset_GetnPixelMapusvARB driDispatchRemapTable[GetnPixelMapusvARB_remap_index]
-#define _gloffset_GetnPolygonStippleARB driDispatchRemapTable[GetnPolygonStippleARB_remap_index]
-#define _gloffset_GetnSeparableFilterARB driDispatchRemapTable[GetnSeparableFilterARB_remap_index]
-#define _gloffset_GetnTexImageARB driDispatchRemapTable[GetnTexImageARB_remap_index]
-#define _gloffset_GetnUniformdvARB driDispatchRemapTable[GetnUniformdvARB_remap_index]
-#define _gloffset_GetnUniformfvARB driDispatchRemapTable[GetnUniformfvARB_remap_index]
-#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index]
-#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index]
-#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index]
-#define _gloffset_DrawArraysInstancedBaseInstance driDispatchRemapTable[DrawArraysInstancedBaseInstance_remap_index]
-#define _gloffset_DrawElementsInstancedBaseInstance driDispatchRemapTable[DrawElementsInstancedBaseInstance_remap_index]
-#define _gloffset_DrawElementsInstancedBaseVertexBaseInstance driDispatchRemapTable[DrawElementsInstancedBaseVertexBaseInstance_remap_index]
-#define _gloffset_DrawTransformFeedbackInstanced driDispatchRemapTable[DrawTransformFeedbackInstanced_remap_index]
-#define _gloffset_DrawTransformFeedbackStreamInstanced driDispatchRemapTable[DrawTransformFeedbackStreamInstanced_remap_index]
-#define _gloffset_GetInternalformativ driDispatchRemapTable[GetInternalformativ_remap_index]
-#define _gloffset_TexStorage1D driDispatchRemapTable[TexStorage1D_remap_index]
-#define _gloffset_TexStorage2D driDispatchRemapTable[TexStorage2D_remap_index]
-#define _gloffset_TexStorage3D driDispatchRemapTable[TexStorage3D_remap_index]
-#define _gloffset_TextureStorage1DEXT driDispatchRemapTable[TextureStorage1DEXT_remap_index]
-#define _gloffset_TextureStorage2DEXT driDispatchRemapTable[TextureStorage2DEXT_remap_index]
-#define _gloffset_TextureStorage3DEXT driDispatchRemapTable[TextureStorage3DEXT_remap_index]
-#define _gloffset_TexBufferRange driDispatchRemapTable[TexBufferRange_remap_index]
-#define _gloffset_TexStorage2DMultisample driDispatchRemapTable[TexStorage2DMultisample_remap_index]
-#define _gloffset_TexStorage3DMultisample driDispatchRemapTable[TexStorage3DMultisample_remap_index]
-#define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index]
-#define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index]
-#define _gloffset_InvalidateFramebuffer driDispatchRemapTable[InvalidateFramebuffer_remap_index]
-#define _gloffset_InvalidateSubFramebuffer driDispatchRemapTable[InvalidateSubFramebuffer_remap_index]
-#define _gloffset_InvalidateTexImage driDispatchRemapTable[InvalidateTexImage_remap_index]
-#define _gloffset_InvalidateTexSubImage driDispatchRemapTable[InvalidateTexSubImage_remap_index]
-#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
-#define _gloffset_DrawTexfOES driDispatchRemapTable[DrawTexfOES_remap_index]
-#define _gloffset_DrawTexfvOES driDispatchRemapTable[DrawTexfvOES_remap_index]
-#define _gloffset_DrawTexiOES driDispatchRemapTable[DrawTexiOES_remap_index]
-#define _gloffset_DrawTexivOES driDispatchRemapTable[DrawTexivOES_remap_index]
-#define _gloffset_DrawTexsOES driDispatchRemapTable[DrawTexsOES_remap_index]
-#define _gloffset_DrawTexsvOES driDispatchRemapTable[DrawTexsvOES_remap_index]
-#define _gloffset_DrawTexxOES driDispatchRemapTable[DrawTexxOES_remap_index]
-#define _gloffset_DrawTexxvOES driDispatchRemapTable[DrawTexxvOES_remap_index]
-#define _gloffset_PointSizePointerOES driDispatchRemapTable[PointSizePointerOES_remap_index]
-#define _gloffset_QueryMatrixxOES driDispatchRemapTable[QueryMatrixxOES_remap_index]
-#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
-#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
-#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
-#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
-#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
-#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
-#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
-#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
-#define _gloffset_DiscardFramebufferEXT driDispatchRemapTable[DiscardFramebufferEXT_remap_index]
-#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
-#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
-#define _gloffset_DebugMessageCallback driDispatchRemapTable[DebugMessageCallback_remap_index]
-#define _gloffset_DebugMessageControl driDispatchRemapTable[DebugMessageControl_remap_index]
-#define _gloffset_DebugMessageInsert driDispatchRemapTable[DebugMessageInsert_remap_index]
-#define _gloffset_GetDebugMessageLog driDispatchRemapTable[GetDebugMessageLog_remap_index]
-#define _gloffset_GetObjectLabel driDispatchRemapTable[GetObjectLabel_remap_index]
-#define _gloffset_GetObjectPtrLabel driDispatchRemapTable[GetObjectPtrLabel_remap_index]
-#define _gloffset_ObjectLabel driDispatchRemapTable[ObjectLabel_remap_index]
-#define _gloffset_ObjectPtrLabel driDispatchRemapTable[ObjectPtrLabel_remap_index]
-#define _gloffset_PopDebugGroup driDispatchRemapTable[PopDebugGroup_remap_index]
-#define _gloffset_PushDebugGroup driDispatchRemapTable[PushDebugGroup_remap_index]
-#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
-#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
-#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
-#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
-#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
-#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
-#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
-#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
-#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
-#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
-#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
-#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
-#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
-#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
-#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
-#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
-#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
-#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
-#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
-#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
-#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
-#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
-#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
-#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
-#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
-#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
-#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
-#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
-#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
-#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
-#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
-#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
-#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
-#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
-#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
-#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
-#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
-#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
-#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
-#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
-#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
-#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
-#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
-#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
-#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
-#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
-#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
-#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
-#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
-#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
-#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
-#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
-#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
-#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
-#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
-#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
-#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
-#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
-#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
-#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
-#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
-#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
-#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
-#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
-#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
-#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
-#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
-#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
-#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
-#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
-#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
-#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
-#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
-#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
-#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
-#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
-#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
-#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
-#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
-#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
-#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
-#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
-#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
-#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
-#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
-#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
-#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
-#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
-#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
-#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
-#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
-#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
-#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
-#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
-#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
-#define _gloffset_GetTexGenxvOES driDispatchRemapTable[GetTexGenxvOES_remap_index]
-#define _gloffset_TexGenxOES driDispatchRemapTable[TexGenxOES_remap_index]
-#define _gloffset_TexGenxvOES driDispatchRemapTable[TexGenxvOES_remap_index]
-#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
-#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
-#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
-#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
-#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
-#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
-#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
-#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
-#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
-#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
-#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
-#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
-#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
-#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
-#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
-#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
-#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
-#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
-#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
-#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
-#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
-#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
-#define _gloffset_BeginPerfMonitorAMD driDispatchRemapTable[BeginPerfMonitorAMD_remap_index]
-#define _gloffset_DeletePerfMonitorsAMD driDispatchRemapTable[DeletePerfMonitorsAMD_remap_index]
-#define _gloffset_EndPerfMonitorAMD driDispatchRemapTable[EndPerfMonitorAMD_remap_index]
-#define _gloffset_GenPerfMonitorsAMD driDispatchRemapTable[GenPerfMonitorsAMD_remap_index]
-#define _gloffset_GetPerfMonitorCounterDataAMD driDispatchRemapTable[GetPerfMonitorCounterDataAMD_remap_index]
-#define _gloffset_GetPerfMonitorCounterInfoAMD driDispatchRemapTable[GetPerfMonitorCounterInfoAMD_remap_index]
-#define _gloffset_GetPerfMonitorCounterStringAMD driDispatchRemapTable[GetPerfMonitorCounterStringAMD_remap_index]
-#define _gloffset_GetPerfMonitorCountersAMD driDispatchRemapTable[GetPerfMonitorCountersAMD_remap_index]
-#define _gloffset_GetPerfMonitorGroupStringAMD driDispatchRemapTable[GetPerfMonitorGroupStringAMD_remap_index]
-#define _gloffset_GetPerfMonitorGroupsAMD driDispatchRemapTable[GetPerfMonitorGroupsAMD_remap_index]
-#define _gloffset_SelectPerfMonitorCountersAMD driDispatchRemapTable[SelectPerfMonitorCountersAMD_remap_index]
-#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
-#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
-#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
-#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
-#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
-#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
-#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
-#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
-#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
-#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
-#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
-#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
-#define _gloffset_AlphaFuncx driDispatchRemapTable[AlphaFuncx_remap_index]
-#define _gloffset_ClearColorx driDispatchRemapTable[ClearColorx_remap_index]
-#define _gloffset_ClearDepthx driDispatchRemapTable[ClearDepthx_remap_index]
-#define _gloffset_Color4x driDispatchRemapTable[Color4x_remap_index]
-#define _gloffset_DepthRangex driDispatchRemapTable[DepthRangex_remap_index]
-#define _gloffset_Fogx driDispatchRemapTable[Fogx_remap_index]
-#define _gloffset_Fogxv driDispatchRemapTable[Fogxv_remap_index]
-#define _gloffset_Frustumf driDispatchRemapTable[Frustumf_remap_index]
-#define _gloffset_Frustumx driDispatchRemapTable[Frustumx_remap_index]
-#define _gloffset_LightModelx driDispatchRemapTable[LightModelx_remap_index]
-#define _gloffset_LightModelxv driDispatchRemapTable[LightModelxv_remap_index]
-#define _gloffset_Lightx driDispatchRemapTable[Lightx_remap_index]
-#define _gloffset_Lightxv driDispatchRemapTable[Lightxv_remap_index]
-#define _gloffset_LineWidthx driDispatchRemapTable[LineWidthx_remap_index]
-#define _gloffset_LoadMatrixx driDispatchRemapTable[LoadMatrixx_remap_index]
-#define _gloffset_Materialx driDispatchRemapTable[Materialx_remap_index]
-#define _gloffset_Materialxv driDispatchRemapTable[Materialxv_remap_index]
-#define _gloffset_MultMatrixx driDispatchRemapTable[MultMatrixx_remap_index]
-#define _gloffset_MultiTexCoord4x driDispatchRemapTable[MultiTexCoord4x_remap_index]
-#define _gloffset_Normal3x driDispatchRemapTable[Normal3x_remap_index]
-#define _gloffset_Orthof driDispatchRemapTable[Orthof_remap_index]
-#define _gloffset_Orthox driDispatchRemapTable[Orthox_remap_index]
-#define _gloffset_PointSizex driDispatchRemapTable[PointSizex_remap_index]
-#define _gloffset_PolygonOffsetx driDispatchRemapTable[PolygonOffsetx_remap_index]
-#define _gloffset_Rotatex driDispatchRemapTable[Rotatex_remap_index]
-#define _gloffset_SampleCoveragex driDispatchRemapTable[SampleCoveragex_remap_index]
-#define _gloffset_Scalex driDispatchRemapTable[Scalex_remap_index]
-#define _gloffset_TexEnvx driDispatchRemapTable[TexEnvx_remap_index]
-#define _gloffset_TexEnvxv driDispatchRemapTable[TexEnvxv_remap_index]
-#define _gloffset_TexParameterx driDispatchRemapTable[TexParameterx_remap_index]
-#define _gloffset_Translatex driDispatchRemapTable[Translatex_remap_index]
-#define _gloffset_ClipPlanef driDispatchRemapTable[ClipPlanef_remap_index]
-#define _gloffset_ClipPlanex driDispatchRemapTable[ClipPlanex_remap_index]
-#define _gloffset_GetClipPlanef driDispatchRemapTable[GetClipPlanef_remap_index]
-#define _gloffset_GetClipPlanex driDispatchRemapTable[GetClipPlanex_remap_index]
-#define _gloffset_GetFixedv driDispatchRemapTable[GetFixedv_remap_index]
-#define _gloffset_GetLightxv driDispatchRemapTable[GetLightxv_remap_index]
-#define _gloffset_GetMaterialxv driDispatchRemapTable[GetMaterialxv_remap_index]
-#define _gloffset_GetTexEnvxv driDispatchRemapTable[GetTexEnvxv_remap_index]
-#define _gloffset_GetTexParameterxv driDispatchRemapTable[GetTexParameterxv_remap_index]
-#define _gloffset_PointParameterx driDispatchRemapTable[PointParameterx_remap_index]
-#define _gloffset_PointParameterxv driDispatchRemapTable[PointParameterxv_remap_index]
-#define _gloffset_TexParameterxv driDispatchRemapTable[TexParameterxv_remap_index]
-
-typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum);
-#define CALL_NewList(disp, parameters) \
- (* GET_NewList(disp)) parameters
-static INLINE _glptr_NewList GET_NewList(struct _glapi_table *disp) {
- return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList));
-}
-
-static INLINE void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_NewList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndList)(void);
-#define CALL_EndList(disp, parameters) \
- (* GET_EndList(disp)) parameters
-static INLINE _glptr_EndList GET_EndList(struct _glapi_table *disp) {
- return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList));
-}
-
-static INLINE void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_EndList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CallList)(GLuint);
-#define CALL_CallList(disp, parameters) \
- (* GET_CallList(disp)) parameters
-static INLINE _glptr_CallList GET_CallList(struct _glapi_table *disp) {
- return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList));
-}
-
-static INLINE void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_CallList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *);
-#define CALL_CallLists(disp, parameters) \
- (* GET_CallLists(disp)) parameters
-static INLINE _glptr_CallLists GET_CallLists(struct _glapi_table *disp) {
- return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists));
-}
-
-static INLINE void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_CallLists, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei);
-#define CALL_DeleteLists(disp, parameters) \
- (* GET_DeleteLists(disp)) parameters
-static INLINE _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) {
- return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists));
-}
-
-static INLINE void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) {
- SET_by_offset(disp, _gloffset_DeleteLists, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei);
-#define CALL_GenLists(disp, parameters) \
- (* GET_GenLists(disp)) parameters
-static INLINE _glptr_GenLists GET_GenLists(struct _glapi_table *disp) {
- return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists));
-}
-
-static INLINE void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) {
- SET_by_offset(disp, _gloffset_GenLists, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint);
-#define CALL_ListBase(disp, parameters) \
- (* GET_ListBase(disp)) parameters
-static INLINE _glptr_ListBase GET_ListBase(struct _glapi_table *disp) {
- return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase));
-}
-
-static INLINE void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_ListBase, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Begin)(GLenum);
-#define CALL_Begin(disp, parameters) \
- (* GET_Begin(disp)) parameters
-static INLINE _glptr_Begin GET_Begin(struct _glapi_table *disp) {
- return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin));
-}
-
-static INLINE void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_Begin, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
-#define CALL_Bitmap(disp, parameters) \
- (* GET_Bitmap(disp)) parameters
-static INLINE _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) {
- return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap));
-}
-
-static INLINE void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) {
- SET_by_offset(disp, _gloffset_Bitmap, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte);
-#define CALL_Color3b(disp, parameters) \
- (* GET_Color3b(disp)) parameters
-static INLINE _glptr_Color3b GET_Color3b(struct _glapi_table *disp) {
- return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b));
-}
-
-static INLINE void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
- SET_by_offset(disp, _gloffset_Color3b, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *);
-#define CALL_Color3bv(disp, parameters) \
- (* GET_Color3bv(disp)) parameters
-static INLINE _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) {
- return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv));
-}
-
-static INLINE void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
- SET_by_offset(disp, _gloffset_Color3bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble);
-#define CALL_Color3d(disp, parameters) \
- (* GET_Color3d(disp)) parameters
-static INLINE _glptr_Color3d GET_Color3d(struct _glapi_table *disp) {
- return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d));
-}
-
-static INLINE void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Color3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *);
-#define CALL_Color3dv(disp, parameters) \
- (* GET_Color3dv(disp)) parameters
-static INLINE _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) {
- return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv));
-}
-
-static INLINE void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Color3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat);
-#define CALL_Color3f(disp, parameters) \
- (* GET_Color3f(disp)) parameters
-static INLINE _glptr_Color3f GET_Color3f(struct _glapi_table *disp) {
- return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f));
-}
-
-static INLINE void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Color3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *);
-#define CALL_Color3fv(disp, parameters) \
- (* GET_Color3fv(disp)) parameters
-static INLINE _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) {
- return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv));
-}
-
-static INLINE void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Color3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint);
-#define CALL_Color3i(disp, parameters) \
- (* GET_Color3i(disp)) parameters
-static INLINE _glptr_Color3i GET_Color3i(struct _glapi_table *disp) {
- return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i));
-}
-
-static INLINE void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Color3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *);
-#define CALL_Color3iv(disp, parameters) \
- (* GET_Color3iv(disp)) parameters
-static INLINE _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) {
- return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv));
-}
-
-static INLINE void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_Color3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort);
-#define CALL_Color3s(disp, parameters) \
- (* GET_Color3s(disp)) parameters
-static INLINE _glptr_Color3s GET_Color3s(struct _glapi_table *disp) {
- return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s));
-}
-
-static INLINE void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_Color3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *);
-#define CALL_Color3sv(disp, parameters) \
- (* GET_Color3sv(disp)) parameters
-static INLINE _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) {
- return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv));
-}
-
-static INLINE void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_Color3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte);
-#define CALL_Color3ub(disp, parameters) \
- (* GET_Color3ub(disp)) parameters
-static INLINE _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) {
- return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub));
-}
-
-static INLINE void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
- SET_by_offset(disp, _gloffset_Color3ub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *);
-#define CALL_Color3ubv(disp, parameters) \
- (* GET_Color3ubv(disp)) parameters
-static INLINE _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) {
- return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv));
-}
-
-static INLINE void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
- SET_by_offset(disp, _gloffset_Color3ubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint);
-#define CALL_Color3ui(disp, parameters) \
- (* GET_Color3ui(disp)) parameters
-static INLINE _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) {
- return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui));
-}
-
-static INLINE void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_Color3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *);
-#define CALL_Color3uiv(disp, parameters) \
- (* GET_Color3uiv(disp)) parameters
-static INLINE _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) {
- return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv));
-}
-
-static INLINE void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
- SET_by_offset(disp, _gloffset_Color3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort);
-#define CALL_Color3us(disp, parameters) \
- (* GET_Color3us(disp)) parameters
-static INLINE _glptr_Color3us GET_Color3us(struct _glapi_table *disp) {
- return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us));
-}
-
-static INLINE void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
- SET_by_offset(disp, _gloffset_Color3us, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *);
-#define CALL_Color3usv(disp, parameters) \
- (* GET_Color3usv(disp)) parameters
-static INLINE _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) {
- return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv));
-}
-
-static INLINE void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
- SET_by_offset(disp, _gloffset_Color3usv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
-#define CALL_Color4b(disp, parameters) \
- (* GET_Color4b(disp)) parameters
-static INLINE _glptr_Color4b GET_Color4b(struct _glapi_table *disp) {
- return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b));
-}
-
-static INLINE void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) {
- SET_by_offset(disp, _gloffset_Color4b, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *);
-#define CALL_Color4bv(disp, parameters) \
- (* GET_Color4bv(disp)) parameters
-static INLINE _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) {
- return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv));
-}
-
-static INLINE void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
- SET_by_offset(disp, _gloffset_Color4bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_Color4d(disp, parameters) \
- (* GET_Color4d(disp)) parameters
-static INLINE _glptr_Color4d GET_Color4d(struct _glapi_table *disp) {
- return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d));
-}
-
-static INLINE void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Color4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *);
-#define CALL_Color4dv(disp, parameters) \
- (* GET_Color4dv(disp)) parameters
-static INLINE _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) {
- return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv));
-}
-
-static INLINE void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Color4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_Color4f(disp, parameters) \
- (* GET_Color4f(disp)) parameters
-static INLINE _glptr_Color4f GET_Color4f(struct _glapi_table *disp) {
- return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f));
-}
-
-static INLINE void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Color4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *);
-#define CALL_Color4fv(disp, parameters) \
- (* GET_Color4fv(disp)) parameters
-static INLINE _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) {
- return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv));
-}
-
-static INLINE void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Color4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint);
-#define CALL_Color4i(disp, parameters) \
- (* GET_Color4i(disp)) parameters
-static INLINE _glptr_Color4i GET_Color4i(struct _glapi_table *disp) {
- return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i));
-}
-
-static INLINE void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Color4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *);
-#define CALL_Color4iv(disp, parameters) \
- (* GET_Color4iv(disp)) parameters
-static INLINE _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) {
- return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv));
-}
-
-static INLINE void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_Color4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort);
-#define CALL_Color4s(disp, parameters) \
- (* GET_Color4s(disp)) parameters
-static INLINE _glptr_Color4s GET_Color4s(struct _glapi_table *disp) {
- return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s));
-}
-
-static INLINE void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_Color4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *);
-#define CALL_Color4sv(disp, parameters) \
- (* GET_Color4sv(disp)) parameters
-static INLINE _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) {
- return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv));
-}
-
-static INLINE void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_Color4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
-#define CALL_Color4ub(disp, parameters) \
- (* GET_Color4ub(disp)) parameters
-static INLINE _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) {
- return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub));
-}
-
-static INLINE void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) {
- SET_by_offset(disp, _gloffset_Color4ub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *);
-#define CALL_Color4ubv(disp, parameters) \
- (* GET_Color4ubv(disp)) parameters
-static INLINE _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) {
- return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv));
-}
-
-static INLINE void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
- SET_by_offset(disp, _gloffset_Color4ubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint);
-#define CALL_Color4ui(disp, parameters) \
- (* GET_Color4ui(disp)) parameters
-static INLINE _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) {
- return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui));
-}
-
-static INLINE void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_Color4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *);
-#define CALL_Color4uiv(disp, parameters) \
- (* GET_Color4uiv(disp)) parameters
-static INLINE _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) {
- return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv));
-}
-
-static INLINE void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
- SET_by_offset(disp, _gloffset_Color4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort);
-#define CALL_Color4us(disp, parameters) \
- (* GET_Color4us(disp)) parameters
-static INLINE _glptr_Color4us GET_Color4us(struct _glapi_table *disp) {
- return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us));
-}
-
-static INLINE void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) {
- SET_by_offset(disp, _gloffset_Color4us, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *);
-#define CALL_Color4usv(disp, parameters) \
- (* GET_Color4usv(disp)) parameters
-static INLINE _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) {
- return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv));
-}
-
-static INLINE void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
- SET_by_offset(disp, _gloffset_Color4usv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean);
-#define CALL_EdgeFlag(disp, parameters) \
- (* GET_EdgeFlag(disp)) parameters
-static INLINE _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) {
- return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag));
-}
-
-static INLINE void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
- SET_by_offset(disp, _gloffset_EdgeFlag, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *);
-#define CALL_EdgeFlagv(disp, parameters) \
- (* GET_EdgeFlagv(disp)) parameters
-static INLINE _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) {
- return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv));
-}
-
-static INLINE void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) {
- SET_by_offset(disp, _gloffset_EdgeFlagv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_End)(void);
-#define CALL_End(disp, parameters) \
- (* GET_End(disp)) parameters
-static INLINE _glptr_End GET_End(struct _glapi_table *disp) {
- return (_glptr_End) (GET_by_offset(disp, _gloffset_End));
-}
-
-static INLINE void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_End, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble);
-#define CALL_Indexd(disp, parameters) \
- (* GET_Indexd(disp)) parameters
-static INLINE _glptr_Indexd GET_Indexd(struct _glapi_table *disp) {
- return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd));
-}
-
-static INLINE void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
- SET_by_offset(disp, _gloffset_Indexd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *);
-#define CALL_Indexdv(disp, parameters) \
- (* GET_Indexdv(disp)) parameters
-static INLINE _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) {
- return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv));
-}
-
-static INLINE void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Indexdv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat);
-#define CALL_Indexf(disp, parameters) \
- (* GET_Indexf(disp)) parameters
-static INLINE _glptr_Indexf GET_Indexf(struct _glapi_table *disp) {
- return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf));
-}
-
-static INLINE void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_Indexf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *);
-#define CALL_Indexfv(disp, parameters) \
- (* GET_Indexfv(disp)) parameters
-static INLINE _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) {
- return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv));
-}
-
-static INLINE void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Indexfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexi)(GLint);
-#define CALL_Indexi(disp, parameters) \
- (* GET_Indexi(disp)) parameters
-static INLINE _glptr_Indexi GET_Indexi(struct _glapi_table *disp) {
- return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi));
-}
-
-static INLINE void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
- SET_by_offset(disp, _gloffset_Indexi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *);
-#define CALL_Indexiv(disp, parameters) \
- (* GET_Indexiv(disp)) parameters
-static INLINE _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) {
- return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv));
-}
-
-static INLINE void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_Indexiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort);
-#define CALL_Indexs(disp, parameters) \
- (* GET_Indexs(disp)) parameters
-static INLINE _glptr_Indexs GET_Indexs(struct _glapi_table *disp) {
- return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs));
-}
-
-static INLINE void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
- SET_by_offset(disp, _gloffset_Indexs, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *);
-#define CALL_Indexsv(disp, parameters) \
- (* GET_Indexsv(disp)) parameters
-static INLINE _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) {
- return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv));
-}
-
-static INLINE void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_Indexsv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte);
-#define CALL_Normal3b(disp, parameters) \
- (* GET_Normal3b(disp)) parameters
-static INLINE _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) {
- return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b));
-}
-
-static INLINE void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
- SET_by_offset(disp, _gloffset_Normal3b, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *);
-#define CALL_Normal3bv(disp, parameters) \
- (* GET_Normal3bv(disp)) parameters
-static INLINE _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) {
- return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv));
-}
-
-static INLINE void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
- SET_by_offset(disp, _gloffset_Normal3bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble);
-#define CALL_Normal3d(disp, parameters) \
- (* GET_Normal3d(disp)) parameters
-static INLINE _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) {
- return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d));
-}
-
-static INLINE void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Normal3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *);
-#define CALL_Normal3dv(disp, parameters) \
- (* GET_Normal3dv(disp)) parameters
-static INLINE _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) {
- return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv));
-}
-
-static INLINE void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Normal3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat);
-#define CALL_Normal3f(disp, parameters) \
- (* GET_Normal3f(disp)) parameters
-static INLINE _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) {
- return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f));
-}
-
-static INLINE void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Normal3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *);
-#define CALL_Normal3fv(disp, parameters) \
- (* GET_Normal3fv(disp)) parameters
-static INLINE _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) {
- return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv));
-}
-
-static INLINE void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Normal3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint);
-#define CALL_Normal3i(disp, parameters) \
- (* GET_Normal3i(disp)) parameters
-static INLINE _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) {
- return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i));
-}
-
-static INLINE void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Normal3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *);
-#define CALL_Normal3iv(disp, parameters) \
- (* GET_Normal3iv(disp)) parameters
-static INLINE _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) {
- return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv));
-}
-
-static INLINE void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_Normal3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort);
-#define CALL_Normal3s(disp, parameters) \
- (* GET_Normal3s(disp)) parameters
-static INLINE _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) {
- return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s));
-}
-
-static INLINE void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_Normal3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *);
-#define CALL_Normal3sv(disp, parameters) \
- (* GET_Normal3sv(disp)) parameters
-static INLINE _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) {
- return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv));
-}
-
-static INLINE void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_Normal3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble);
-#define CALL_RasterPos2d(disp, parameters) \
- (* GET_RasterPos2d(disp)) parameters
-static INLINE _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) {
- return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d));
-}
-
-static INLINE void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_RasterPos2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *);
-#define CALL_RasterPos2dv(disp, parameters) \
- (* GET_RasterPos2dv(disp)) parameters
-static INLINE _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) {
- return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv));
-}
-
-static INLINE void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_RasterPos2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat);
-#define CALL_RasterPos2f(disp, parameters) \
- (* GET_RasterPos2f(disp)) parameters
-static INLINE _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) {
- return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f));
-}
-
-static INLINE void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_RasterPos2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *);
-#define CALL_RasterPos2fv(disp, parameters) \
- (* GET_RasterPos2fv(disp)) parameters
-static INLINE _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) {
- return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv));
-}
-
-static INLINE void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_RasterPos2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint);
-#define CALL_RasterPos2i(disp, parameters) \
- (* GET_RasterPos2i(disp)) parameters
-static INLINE _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) {
- return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i));
-}
-
-static INLINE void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
- SET_by_offset(disp, _gloffset_RasterPos2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *);
-#define CALL_RasterPos2iv(disp, parameters) \
- (* GET_RasterPos2iv(disp)) parameters
-static INLINE _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) {
- return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv));
-}
-
-static INLINE void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_RasterPos2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort);
-#define CALL_RasterPos2s(disp, parameters) \
- (* GET_RasterPos2s(disp)) parameters
-static INLINE _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) {
- return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s));
-}
-
-static INLINE void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_RasterPos2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *);
-#define CALL_RasterPos2sv(disp, parameters) \
- (* GET_RasterPos2sv(disp)) parameters
-static INLINE _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) {
- return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv));
-}
-
-static INLINE void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_RasterPos2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble);
-#define CALL_RasterPos3d(disp, parameters) \
- (* GET_RasterPos3d(disp)) parameters
-static INLINE _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) {
- return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d));
-}
-
-static INLINE void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_RasterPos3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *);
-#define CALL_RasterPos3dv(disp, parameters) \
- (* GET_RasterPos3dv(disp)) parameters
-static INLINE _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) {
- return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv));
-}
-
-static INLINE void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_RasterPos3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat);
-#define CALL_RasterPos3f(disp, parameters) \
- (* GET_RasterPos3f(disp)) parameters
-static INLINE _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) {
- return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f));
-}
-
-static INLINE void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_RasterPos3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *);
-#define CALL_RasterPos3fv(disp, parameters) \
- (* GET_RasterPos3fv(disp)) parameters
-static INLINE _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) {
- return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv));
-}
-
-static INLINE void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_RasterPos3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint);
-#define CALL_RasterPos3i(disp, parameters) \
- (* GET_RasterPos3i(disp)) parameters
-static INLINE _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) {
- return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i));
-}
-
-static INLINE void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_RasterPos3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *);
-#define CALL_RasterPos3iv(disp, parameters) \
- (* GET_RasterPos3iv(disp)) parameters
-static INLINE _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) {
- return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv));
-}
-
-static INLINE void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_RasterPos3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort);
-#define CALL_RasterPos3s(disp, parameters) \
- (* GET_RasterPos3s(disp)) parameters
-static INLINE _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) {
- return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s));
-}
-
-static INLINE void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_RasterPos3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *);
-#define CALL_RasterPos3sv(disp, parameters) \
- (* GET_RasterPos3sv(disp)) parameters
-static INLINE _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) {
- return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv));
-}
-
-static INLINE void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_RasterPos3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_RasterPos4d(disp, parameters) \
- (* GET_RasterPos4d(disp)) parameters
-static INLINE _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) {
- return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d));
-}
-
-static INLINE void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_RasterPos4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *);
-#define CALL_RasterPos4dv(disp, parameters) \
- (* GET_RasterPos4dv(disp)) parameters
-static INLINE _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) {
- return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv));
-}
-
-static INLINE void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_RasterPos4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_RasterPos4f(disp, parameters) \
- (* GET_RasterPos4f(disp)) parameters
-static INLINE _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) {
- return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f));
-}
-
-static INLINE void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_RasterPos4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *);
-#define CALL_RasterPos4fv(disp, parameters) \
- (* GET_RasterPos4fv(disp)) parameters
-static INLINE _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) {
- return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv));
-}
-
-static INLINE void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_RasterPos4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint);
-#define CALL_RasterPos4i(disp, parameters) \
- (* GET_RasterPos4i(disp)) parameters
-static INLINE _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) {
- return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i));
-}
-
-static INLINE void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_RasterPos4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *);
-#define CALL_RasterPos4iv(disp, parameters) \
- (* GET_RasterPos4iv(disp)) parameters
-static INLINE _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) {
- return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv));
-}
-
-static INLINE void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_RasterPos4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
-#define CALL_RasterPos4s(disp, parameters) \
- (* GET_RasterPos4s(disp)) parameters
-static INLINE _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) {
- return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s));
-}
-
-static INLINE void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_RasterPos4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *);
-#define CALL_RasterPos4sv(disp, parameters) \
- (* GET_RasterPos4sv(disp)) parameters
-static INLINE _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) {
- return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv));
-}
-
-static INLINE void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_RasterPos4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_Rectd(disp, parameters) \
- (* GET_Rectd(disp)) parameters
-static INLINE _glptr_Rectd GET_Rectd(struct _glapi_table *disp) {
- return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd));
-}
-
-static INLINE void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Rectd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *);
-#define CALL_Rectdv(disp, parameters) \
- (* GET_Rectdv(disp)) parameters
-static INLINE _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) {
- return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv));
-}
-
-static INLINE void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Rectdv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_Rectf(disp, parameters) \
- (* GET_Rectf(disp)) parameters
-static INLINE _glptr_Rectf GET_Rectf(struct _glapi_table *disp) {
- return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf));
-}
-
-static INLINE void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Rectf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *);
-#define CALL_Rectfv(disp, parameters) \
- (* GET_Rectfv(disp)) parameters
-static INLINE _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) {
- return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv));
-}
-
-static INLINE void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Rectfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint);
-#define CALL_Recti(disp, parameters) \
- (* GET_Recti(disp)) parameters
-static INLINE _glptr_Recti GET_Recti(struct _glapi_table *disp) {
- return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti));
-}
-
-static INLINE void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Recti, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *);
-#define CALL_Rectiv(disp, parameters) \
- (* GET_Rectiv(disp)) parameters
-static INLINE _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) {
- return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv));
-}
-
-static INLINE void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) {
- SET_by_offset(disp, _gloffset_Rectiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort);
-#define CALL_Rects(disp, parameters) \
- (* GET_Rects(disp)) parameters
-static INLINE _glptr_Rects GET_Rects(struct _glapi_table *disp) {
- return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects));
-}
-
-static INLINE void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_Rects, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *);
-#define CALL_Rectsv(disp, parameters) \
- (* GET_Rectsv(disp)) parameters
-static INLINE _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) {
- return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv));
-}
-
-static INLINE void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) {
- SET_by_offset(disp, _gloffset_Rectsv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble);
-#define CALL_TexCoord1d(disp, parameters) \
- (* GET_TexCoord1d(disp)) parameters
-static INLINE _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) {
- return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d));
-}
-
-static INLINE void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
- SET_by_offset(disp, _gloffset_TexCoord1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *);
-#define CALL_TexCoord1dv(disp, parameters) \
- (* GET_TexCoord1dv(disp)) parameters
-static INLINE _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) {
- return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv));
-}
-
-static INLINE void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_TexCoord1dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat);
-#define CALL_TexCoord1f(disp, parameters) \
- (* GET_TexCoord1f(disp)) parameters
-static INLINE _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) {
- return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f));
-}
-
-static INLINE void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_TexCoord1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *);
-#define CALL_TexCoord1fv(disp, parameters) \
- (* GET_TexCoord1fv(disp)) parameters
-static INLINE _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) {
- return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv));
-}
-
-static INLINE void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexCoord1fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint);
-#define CALL_TexCoord1i(disp, parameters) \
- (* GET_TexCoord1i(disp)) parameters
-static INLINE _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) {
- return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i));
-}
-
-static INLINE void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
- SET_by_offset(disp, _gloffset_TexCoord1i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *);
-#define CALL_TexCoord1iv(disp, parameters) \
- (* GET_TexCoord1iv(disp)) parameters
-static INLINE _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) {
- return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv));
-}
-
-static INLINE void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_TexCoord1iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort);
-#define CALL_TexCoord1s(disp, parameters) \
- (* GET_TexCoord1s(disp)) parameters
-static INLINE _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) {
- return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s));
-}
-
-static INLINE void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
- SET_by_offset(disp, _gloffset_TexCoord1s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *);
-#define CALL_TexCoord1sv(disp, parameters) \
- (* GET_TexCoord1sv(disp)) parameters
-static INLINE _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) {
- return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv));
-}
-
-static INLINE void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_TexCoord1sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble);
-#define CALL_TexCoord2d(disp, parameters) \
- (* GET_TexCoord2d(disp)) parameters
-static INLINE _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) {
- return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d));
-}
-
-static INLINE void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_TexCoord2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *);
-#define CALL_TexCoord2dv(disp, parameters) \
- (* GET_TexCoord2dv(disp)) parameters
-static INLINE _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) {
- return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv));
-}
-
-static INLINE void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_TexCoord2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat);
-#define CALL_TexCoord2f(disp, parameters) \
- (* GET_TexCoord2f(disp)) parameters
-static INLINE _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) {
- return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f));
-}
-
-static INLINE void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_TexCoord2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *);
-#define CALL_TexCoord2fv(disp, parameters) \
- (* GET_TexCoord2fv(disp)) parameters
-static INLINE _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) {
- return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv));
-}
-
-static INLINE void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexCoord2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint);
-#define CALL_TexCoord2i(disp, parameters) \
- (* GET_TexCoord2i(disp)) parameters
-static INLINE _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) {
- return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i));
-}
-
-static INLINE void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
- SET_by_offset(disp, _gloffset_TexCoord2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *);
-#define CALL_TexCoord2iv(disp, parameters) \
- (* GET_TexCoord2iv(disp)) parameters
-static INLINE _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) {
- return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv));
-}
-
-static INLINE void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_TexCoord2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort);
-#define CALL_TexCoord2s(disp, parameters) \
- (* GET_TexCoord2s(disp)) parameters
-static INLINE _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) {
- return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s));
-}
-
-static INLINE void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_TexCoord2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *);
-#define CALL_TexCoord2sv(disp, parameters) \
- (* GET_TexCoord2sv(disp)) parameters
-static INLINE _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) {
- return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv));
-}
-
-static INLINE void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_TexCoord2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble);
-#define CALL_TexCoord3d(disp, parameters) \
- (* GET_TexCoord3d(disp)) parameters
-static INLINE _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) {
- return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d));
-}
-
-static INLINE void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_TexCoord3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *);
-#define CALL_TexCoord3dv(disp, parameters) \
- (* GET_TexCoord3dv(disp)) parameters
-static INLINE _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) {
- return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv));
-}
-
-static INLINE void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_TexCoord3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat);
-#define CALL_TexCoord3f(disp, parameters) \
- (* GET_TexCoord3f(disp)) parameters
-static INLINE _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) {
- return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f));
-}
-
-static INLINE void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_TexCoord3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *);
-#define CALL_TexCoord3fv(disp, parameters) \
- (* GET_TexCoord3fv(disp)) parameters
-static INLINE _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) {
- return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv));
-}
-
-static INLINE void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexCoord3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint);
-#define CALL_TexCoord3i(disp, parameters) \
- (* GET_TexCoord3i(disp)) parameters
-static INLINE _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) {
- return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i));
-}
-
-static INLINE void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_TexCoord3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *);
-#define CALL_TexCoord3iv(disp, parameters) \
- (* GET_TexCoord3iv(disp)) parameters
-static INLINE _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) {
- return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv));
-}
-
-static INLINE void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_TexCoord3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort);
-#define CALL_TexCoord3s(disp, parameters) \
- (* GET_TexCoord3s(disp)) parameters
-static INLINE _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) {
- return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s));
-}
-
-static INLINE void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_TexCoord3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *);
-#define CALL_TexCoord3sv(disp, parameters) \
- (* GET_TexCoord3sv(disp)) parameters
-static INLINE _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) {
- return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv));
-}
-
-static INLINE void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_TexCoord3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_TexCoord4d(disp, parameters) \
- (* GET_TexCoord4d(disp)) parameters
-static INLINE _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) {
- return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d));
-}
-
-static INLINE void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_TexCoord4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *);
-#define CALL_TexCoord4dv(disp, parameters) \
- (* GET_TexCoord4dv(disp)) parameters
-static INLINE _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) {
- return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv));
-}
-
-static INLINE void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_TexCoord4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_TexCoord4f(disp, parameters) \
- (* GET_TexCoord4f(disp)) parameters
-static INLINE _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) {
- return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f));
-}
-
-static INLINE void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_TexCoord4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *);
-#define CALL_TexCoord4fv(disp, parameters) \
- (* GET_TexCoord4fv(disp)) parameters
-static INLINE _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) {
- return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv));
-}
-
-static INLINE void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexCoord4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint);
-#define CALL_TexCoord4i(disp, parameters) \
- (* GET_TexCoord4i(disp)) parameters
-static INLINE _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) {
- return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i));
-}
-
-static INLINE void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_TexCoord4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *);
-#define CALL_TexCoord4iv(disp, parameters) \
- (* GET_TexCoord4iv(disp)) parameters
-static INLINE _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) {
- return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv));
-}
-
-static INLINE void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_TexCoord4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
-#define CALL_TexCoord4s(disp, parameters) \
- (* GET_TexCoord4s(disp)) parameters
-static INLINE _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) {
- return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s));
-}
-
-static INLINE void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_TexCoord4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *);
-#define CALL_TexCoord4sv(disp, parameters) \
- (* GET_TexCoord4sv(disp)) parameters
-static INLINE _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) {
- return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv));
-}
-
-static INLINE void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_TexCoord4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble);
-#define CALL_Vertex2d(disp, parameters) \
- (* GET_Vertex2d(disp)) parameters
-static INLINE _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) {
- return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d));
-}
-
-static INLINE void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Vertex2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *);
-#define CALL_Vertex2dv(disp, parameters) \
- (* GET_Vertex2dv(disp)) parameters
-static INLINE _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) {
- return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv));
-}
-
-static INLINE void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Vertex2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat);
-#define CALL_Vertex2f(disp, parameters) \
- (* GET_Vertex2f(disp)) parameters
-static INLINE _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) {
- return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f));
-}
-
-static INLINE void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Vertex2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *);
-#define CALL_Vertex2fv(disp, parameters) \
- (* GET_Vertex2fv(disp)) parameters
-static INLINE _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) {
- return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv));
-}
-
-static INLINE void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Vertex2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint);
-#define CALL_Vertex2i(disp, parameters) \
- (* GET_Vertex2i(disp)) parameters
-static INLINE _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) {
- return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i));
-}
-
-static INLINE void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Vertex2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *);
-#define CALL_Vertex2iv(disp, parameters) \
- (* GET_Vertex2iv(disp)) parameters
-static INLINE _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) {
- return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv));
-}
-
-static INLINE void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_Vertex2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort);
-#define CALL_Vertex2s(disp, parameters) \
- (* GET_Vertex2s(disp)) parameters
-static INLINE _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) {
- return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s));
-}
-
-static INLINE void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_Vertex2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *);
-#define CALL_Vertex2sv(disp, parameters) \
- (* GET_Vertex2sv(disp)) parameters
-static INLINE _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) {
- return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv));
-}
-
-static INLINE void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_Vertex2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble);
-#define CALL_Vertex3d(disp, parameters) \
- (* GET_Vertex3d(disp)) parameters
-static INLINE _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) {
- return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d));
-}
-
-static INLINE void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Vertex3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *);
-#define CALL_Vertex3dv(disp, parameters) \
- (* GET_Vertex3dv(disp)) parameters
-static INLINE _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) {
- return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv));
-}
-
-static INLINE void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Vertex3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat);
-#define CALL_Vertex3f(disp, parameters) \
- (* GET_Vertex3f(disp)) parameters
-static INLINE _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) {
- return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f));
-}
-
-static INLINE void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Vertex3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *);
-#define CALL_Vertex3fv(disp, parameters) \
- (* GET_Vertex3fv(disp)) parameters
-static INLINE _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) {
- return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv));
-}
-
-static INLINE void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Vertex3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint);
-#define CALL_Vertex3i(disp, parameters) \
- (* GET_Vertex3i(disp)) parameters
-static INLINE _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) {
- return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i));
-}
-
-static INLINE void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Vertex3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *);
-#define CALL_Vertex3iv(disp, parameters) \
- (* GET_Vertex3iv(disp)) parameters
-static INLINE _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) {
- return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv));
-}
-
-static INLINE void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_Vertex3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort);
-#define CALL_Vertex3s(disp, parameters) \
- (* GET_Vertex3s(disp)) parameters
-static INLINE _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) {
- return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s));
-}
-
-static INLINE void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_Vertex3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *);
-#define CALL_Vertex3sv(disp, parameters) \
- (* GET_Vertex3sv(disp)) parameters
-static INLINE _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) {
- return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv));
-}
-
-static INLINE void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_Vertex3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_Vertex4d(disp, parameters) \
- (* GET_Vertex4d(disp)) parameters
-static INLINE _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) {
- return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d));
-}
-
-static INLINE void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Vertex4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *);
-#define CALL_Vertex4dv(disp, parameters) \
- (* GET_Vertex4dv(disp)) parameters
-static INLINE _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) {
- return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv));
-}
-
-static INLINE void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Vertex4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_Vertex4f(disp, parameters) \
- (* GET_Vertex4f(disp)) parameters
-static INLINE _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) {
- return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f));
-}
-
-static INLINE void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Vertex4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *);
-#define CALL_Vertex4fv(disp, parameters) \
- (* GET_Vertex4fv(disp)) parameters
-static INLINE _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) {
- return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv));
-}
-
-static INLINE void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Vertex4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint);
-#define CALL_Vertex4i(disp, parameters) \
- (* GET_Vertex4i(disp)) parameters
-static INLINE _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) {
- return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i));
-}
-
-static INLINE void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Vertex4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *);
-#define CALL_Vertex4iv(disp, parameters) \
- (* GET_Vertex4iv(disp)) parameters
-static INLINE _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) {
- return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv));
-}
-
-static INLINE void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_Vertex4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort);
-#define CALL_Vertex4s(disp, parameters) \
- (* GET_Vertex4s(disp)) parameters
-static INLINE _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) {
- return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s));
-}
-
-static INLINE void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_Vertex4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *);
-#define CALL_Vertex4sv(disp, parameters) \
- (* GET_Vertex4sv(disp)) parameters
-static INLINE _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) {
- return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv));
-}
-
-static INLINE void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_Vertex4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *);
-#define CALL_ClipPlane(disp, parameters) \
- (* GET_ClipPlane(disp)) parameters
-static INLINE _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) {
- return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane));
-}
-
-static INLINE void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_ClipPlane, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum);
-#define CALL_ColorMaterial(disp, parameters) \
- (* GET_ColorMaterial(disp)) parameters
-static INLINE _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) {
- return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial));
-}
-
-static INLINE void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_ColorMaterial, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum);
-#define CALL_CullFace(disp, parameters) \
- (* GET_CullFace(disp)) parameters
-static INLINE _glptr_CullFace GET_CullFace(struct _glapi_table *disp) {
- return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace));
-}
-
-static INLINE void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_CullFace, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat);
-#define CALL_Fogf(disp, parameters) \
- (* GET_Fogf(disp)) parameters
-static INLINE _glptr_Fogf GET_Fogf(struct _glapi_table *disp) {
- return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf));
-}
-
-static INLINE void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_Fogf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *);
-#define CALL_Fogfv(disp, parameters) \
- (* GET_Fogfv(disp)) parameters
-static INLINE _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) {
- return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv));
-}
-
-static INLINE void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Fogfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint);
-#define CALL_Fogi(disp, parameters) \
- (* GET_Fogi(disp)) parameters
-static INLINE _glptr_Fogi GET_Fogi(struct _glapi_table *disp) {
- return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi));
-}
-
-static INLINE void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_Fogi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *);
-#define CALL_Fogiv(disp, parameters) \
- (* GET_Fogiv(disp)) parameters
-static INLINE _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) {
- return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv));
-}
-
-static INLINE void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_Fogiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum);
-#define CALL_FrontFace(disp, parameters) \
- (* GET_FrontFace(disp)) parameters
-static INLINE _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) {
- return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace));
-}
-
-static INLINE void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_FrontFace, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum);
-#define CALL_Hint(disp, parameters) \
- (* GET_Hint(disp)) parameters
-static INLINE _glptr_Hint GET_Hint(struct _glapi_table *disp) {
- return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint));
-}
-
-static INLINE void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_Hint, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat);
-#define CALL_Lightf(disp, parameters) \
- (* GET_Lightf(disp)) parameters
-static INLINE _glptr_Lightf GET_Lightf(struct _glapi_table *disp) {
- return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf));
-}
-
-static INLINE void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_Lightf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *);
-#define CALL_Lightfv(disp, parameters) \
- (* GET_Lightfv(disp)) parameters
-static INLINE _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) {
- return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv));
-}
-
-static INLINE void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Lightfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint);
-#define CALL_Lighti(disp, parameters) \
- (* GET_Lighti(disp)) parameters
-static INLINE _glptr_Lighti GET_Lighti(struct _glapi_table *disp) {
- return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti));
-}
-
-static INLINE void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_Lighti, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *);
-#define CALL_Lightiv(disp, parameters) \
- (* GET_Lightiv(disp)) parameters
-static INLINE _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) {
- return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv));
-}
-
-static INLINE void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_Lightiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat);
-#define CALL_LightModelf(disp, parameters) \
- (* GET_LightModelf(disp)) parameters
-static INLINE _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) {
- return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf));
-}
-
-static INLINE void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_LightModelf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *);
-#define CALL_LightModelfv(disp, parameters) \
- (* GET_LightModelfv(disp)) parameters
-static INLINE _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) {
- return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv));
-}
-
-static INLINE void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_LightModelfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint);
-#define CALL_LightModeli(disp, parameters) \
- (* GET_LightModeli(disp)) parameters
-static INLINE _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) {
- return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli));
-}
-
-static INLINE void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_LightModeli, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *);
-#define CALL_LightModeliv(disp, parameters) \
- (* GET_LightModeliv(disp)) parameters
-static INLINE _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) {
- return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv));
-}
-
-static INLINE void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_LightModeliv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort);
-#define CALL_LineStipple(disp, parameters) \
- (* GET_LineStipple(disp)) parameters
-static INLINE _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) {
- return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple));
-}
-
-static INLINE void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) {
- SET_by_offset(disp, _gloffset_LineStipple, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat);
-#define CALL_LineWidth(disp, parameters) \
- (* GET_LineWidth(disp)) parameters
-static INLINE _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) {
- return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth));
-}
-
-static INLINE void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_LineWidth, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat);
-#define CALL_Materialf(disp, parameters) \
- (* GET_Materialf(disp)) parameters
-static INLINE _glptr_Materialf GET_Materialf(struct _glapi_table *disp) {
- return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf));
-}
-
-static INLINE void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_Materialf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *);
-#define CALL_Materialfv(disp, parameters) \
- (* GET_Materialfv(disp)) parameters
-static INLINE _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) {
- return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv));
-}
-
-static INLINE void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Materialfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint);
-#define CALL_Materiali(disp, parameters) \
- (* GET_Materiali(disp)) parameters
-static INLINE _glptr_Materiali GET_Materiali(struct _glapi_table *disp) {
- return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali));
-}
-
-static INLINE void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_Materiali, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *);
-#define CALL_Materialiv(disp, parameters) \
- (* GET_Materialiv(disp)) parameters
-static INLINE _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) {
- return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv));
-}
-
-static INLINE void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_Materialiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat);
-#define CALL_PointSize(disp, parameters) \
- (* GET_PointSize(disp)) parameters
-static INLINE _glptr_PointSize GET_PointSize(struct _glapi_table *disp) {
- return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize));
-}
-
-static INLINE void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_PointSize, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum);
-#define CALL_PolygonMode(disp, parameters) \
- (* GET_PolygonMode(disp)) parameters
-static INLINE _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) {
- return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode));
-}
-
-static INLINE void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_PolygonMode, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *);
-#define CALL_PolygonStipple(disp, parameters) \
- (* GET_PolygonStipple(disp)) parameters
-static INLINE _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) {
- return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple));
-}
-
-static INLINE void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
- SET_by_offset(disp, _gloffset_PolygonStipple, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei);
-#define CALL_Scissor(disp, parameters) \
- (* GET_Scissor(disp)) parameters
-static INLINE _glptr_Scissor GET_Scissor(struct _glapi_table *disp) {
- return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor));
-}
-
-static INLINE void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_Scissor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum);
-#define CALL_ShadeModel(disp, parameters) \
- (* GET_ShadeModel(disp)) parameters
-static INLINE _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) {
- return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel));
-}
-
-static INLINE void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ShadeModel, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat);
-#define CALL_TexParameterf(disp, parameters) \
- (* GET_TexParameterf(disp)) parameters
-static INLINE _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) {
- return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf));
-}
-
-static INLINE void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_TexParameterf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *);
-#define CALL_TexParameterfv(disp, parameters) \
- (* GET_TexParameterfv(disp)) parameters
-static INLINE _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) {
- return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv));
-}
-
-static INLINE void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint);
-#define CALL_TexParameteri(disp, parameters) \
- (* GET_TexParameteri(disp)) parameters
-static INLINE _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) {
- return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri));
-}
-
-static INLINE void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_TexParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *);
-#define CALL_TexParameteriv(disp, parameters) \
- (* GET_TexParameteriv(disp)) parameters
-static INLINE _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) {
- return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv));
-}
-
-static INLINE void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_TexParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-#define CALL_TexImage1D(disp, parameters) \
- (* GET_TexImage1D(disp)) parameters
-static INLINE _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) {
- return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D));
-}
-
-static INLINE void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-#define CALL_TexImage2D(disp, parameters) \
- (* GET_TexImage2D(disp)) parameters
-static INLINE _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) {
- return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D));
-}
-
-static INLINE void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat);
-#define CALL_TexEnvf(disp, parameters) \
- (* GET_TexEnvf(disp)) parameters
-static INLINE _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) {
- return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf));
-}
-
-static INLINE void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_TexEnvf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *);
-#define CALL_TexEnvfv(disp, parameters) \
- (* GET_TexEnvfv(disp)) parameters
-static INLINE _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) {
- return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv));
-}
-
-static INLINE void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexEnvfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint);
-#define CALL_TexEnvi(disp, parameters) \
- (* GET_TexEnvi(disp)) parameters
-static INLINE _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) {
- return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi));
-}
-
-static INLINE void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_TexEnvi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *);
-#define CALL_TexEnviv(disp, parameters) \
- (* GET_TexEnviv(disp)) parameters
-static INLINE _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) {
- return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv));
-}
-
-static INLINE void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_TexEnviv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble);
-#define CALL_TexGend(disp, parameters) \
- (* GET_TexGend(disp)) parameters
-static INLINE _glptr_TexGend GET_TexGend(struct _glapi_table *disp) {
- return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend));
-}
-
-static INLINE void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) {
- SET_by_offset(disp, _gloffset_TexGend, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *);
-#define CALL_TexGendv(disp, parameters) \
- (* GET_TexGendv(disp)) parameters
-static INLINE _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) {
- return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv));
-}
-
-static INLINE void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_TexGendv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat);
-#define CALL_TexGenf(disp, parameters) \
- (* GET_TexGenf(disp)) parameters
-static INLINE _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) {
- return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf));
-}
-
-static INLINE void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_TexGenf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *);
-#define CALL_TexGenfv(disp, parameters) \
- (* GET_TexGenfv(disp)) parameters
-static INLINE _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) {
- return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv));
-}
-
-static INLINE void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexGenfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint);
-#define CALL_TexGeni(disp, parameters) \
- (* GET_TexGeni(disp)) parameters
-static INLINE _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) {
- return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni));
-}
-
-static INLINE void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_TexGeni, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *);
-#define CALL_TexGeniv(disp, parameters) \
- (* GET_TexGeniv(disp)) parameters
-static INLINE _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) {
- return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv));
-}
-
-static INLINE void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_TexGeniv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
-#define CALL_FeedbackBuffer(disp, parameters) \
- (* GET_FeedbackBuffer(disp)) parameters
-static INLINE _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) {
- return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer));
-}
-
-static INLINE void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_FeedbackBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *);
-#define CALL_SelectBuffer(disp, parameters) \
- (* GET_SelectBuffer(disp)) parameters
-static INLINE _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) {
- return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer));
-}
-
-static INLINE void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_SelectBuffer, fn);
-}
-
-typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum);
-#define CALL_RenderMode(disp, parameters) \
- (* GET_RenderMode(disp)) parameters
-static INLINE _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) {
- return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode));
-}
-
-static INLINE void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_RenderMode, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InitNames)(void);
-#define CALL_InitNames(disp, parameters) \
- (* GET_InitNames(disp)) parameters
-static INLINE _glptr_InitNames GET_InitNames(struct _glapi_table *disp) {
- return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames));
-}
-
-static INLINE void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_InitNames, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint);
-#define CALL_LoadName(disp, parameters) \
- (* GET_LoadName(disp)) parameters
-static INLINE _glptr_LoadName GET_LoadName(struct _glapi_table *disp) {
- return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName));
-}
-
-static INLINE void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_LoadName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat);
-#define CALL_PassThrough(disp, parameters) \
- (* GET_PassThrough(disp)) parameters
-static INLINE _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) {
- return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough));
-}
-
-static INLINE void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_PassThrough, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopName)(void);
-#define CALL_PopName(disp, parameters) \
- (* GET_PopName(disp)) parameters
-static INLINE _glptr_PopName GET_PopName(struct _glapi_table *disp) {
- return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName));
-}
-
-static INLINE void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PopName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushName)(GLuint);
-#define CALL_PushName(disp, parameters) \
- (* GET_PushName(disp)) parameters
-static INLINE _glptr_PushName GET_PushName(struct _glapi_table *disp) {
- return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName));
-}
-
-static INLINE void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_PushName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum);
-#define CALL_DrawBuffer(disp, parameters) \
- (* GET_DrawBuffer(disp)) parameters
-static INLINE _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) {
- return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer));
-}
-
-static INLINE void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_DrawBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield);
-#define CALL_Clear(disp, parameters) \
- (* GET_Clear(disp)) parameters
-static INLINE _glptr_Clear GET_Clear(struct _glapi_table *disp) {
- return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear));
-}
-
-static INLINE void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
- SET_by_offset(disp, _gloffset_Clear, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_ClearAccum(disp, parameters) \
- (* GET_ClearAccum(disp)) parameters
-static INLINE _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) {
- return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum));
-}
-
-static INLINE void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_ClearAccum, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat);
-#define CALL_ClearIndex(disp, parameters) \
- (* GET_ClearIndex(disp)) parameters
-static INLINE _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) {
- return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex));
-}
-
-static INLINE void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_ClearIndex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
-#define CALL_ClearColor(disp, parameters) \
- (* GET_ClearColor(disp)) parameters
-static INLINE _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) {
- return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor));
-}
-
-static INLINE void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
- SET_by_offset(disp, _gloffset_ClearColor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint);
-#define CALL_ClearStencil(disp, parameters) \
- (* GET_ClearStencil(disp)) parameters
-static INLINE _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) {
- return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil));
-}
-
-static INLINE void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
- SET_by_offset(disp, _gloffset_ClearStencil, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd);
-#define CALL_ClearDepth(disp, parameters) \
- (* GET_ClearDepth(disp)) parameters
-static INLINE _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) {
- return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth));
-}
-
-static INLINE void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) {
- SET_by_offset(disp, _gloffset_ClearDepth, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint);
-#define CALL_StencilMask(disp, parameters) \
- (* GET_StencilMask(disp)) parameters
-static INLINE _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) {
- return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask));
-}
-
-static INLINE void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_StencilMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
-#define CALL_ColorMask(disp, parameters) \
- (* GET_ColorMask(disp)) parameters
-static INLINE _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) {
- return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask));
-}
-
-static INLINE void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) {
- SET_by_offset(disp, _gloffset_ColorMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean);
-#define CALL_DepthMask(disp, parameters) \
- (* GET_DepthMask(disp)) parameters
-static INLINE _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) {
- return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask));
-}
-
-static INLINE void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
- SET_by_offset(disp, _gloffset_DepthMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint);
-#define CALL_IndexMask(disp, parameters) \
- (* GET_IndexMask(disp)) parameters
-static INLINE _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) {
- return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask));
-}
-
-static INLINE void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IndexMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat);
-#define CALL_Accum(disp, parameters) \
- (* GET_Accum(disp)) parameters
-static INLINE _glptr_Accum GET_Accum(struct _glapi_table *disp) {
- return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum));
-}
-
-static INLINE void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_Accum, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Disable)(GLenum);
-#define CALL_Disable(disp, parameters) \
- (* GET_Disable(disp)) parameters
-static INLINE _glptr_Disable GET_Disable(struct _glapi_table *disp) {
- return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable));
-}
-
-static INLINE void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_Disable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Enable)(GLenum);
-#define CALL_Enable(disp, parameters) \
- (* GET_Enable(disp)) parameters
-static INLINE _glptr_Enable GET_Enable(struct _glapi_table *disp) {
- return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable));
-}
-
-static INLINE void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_Enable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Finish)(void);
-#define CALL_Finish(disp, parameters) \
- (* GET_Finish(disp)) parameters
-static INLINE _glptr_Finish GET_Finish(struct _glapi_table *disp) {
- return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish));
-}
-
-static INLINE void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_Finish, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Flush)(void);
-#define CALL_Flush(disp, parameters) \
- (* GET_Flush(disp)) parameters
-static INLINE _glptr_Flush GET_Flush(struct _glapi_table *disp) {
- return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush));
-}
-
-static INLINE void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_Flush, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopAttrib)(void);
-#define CALL_PopAttrib(disp, parameters) \
- (* GET_PopAttrib(disp)) parameters
-static INLINE _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) {
- return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib));
-}
-
-static INLINE void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PopAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield);
-#define CALL_PushAttrib(disp, parameters) \
- (* GET_PushAttrib(disp)) parameters
-static INLINE _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) {
- return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib));
-}
-
-static INLINE void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
- SET_by_offset(disp, _gloffset_PushAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
-#define CALL_Map1d(disp, parameters) \
- (* GET_Map1d(disp)) parameters
-static INLINE _glptr_Map1d GET_Map1d(struct _glapi_table *disp) {
- return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d));
-}
-
-static INLINE void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Map1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
-#define CALL_Map1f(disp, parameters) \
- (* GET_Map1f(disp)) parameters
-static INLINE _glptr_Map1f GET_Map1f(struct _glapi_table *disp) {
- return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f));
-}
-
-static INLINE void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Map1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
-#define CALL_Map2d(disp, parameters) \
- (* GET_Map2d(disp)) parameters
-static INLINE _glptr_Map2d GET_Map2d(struct _glapi_table *disp) {
- return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d));
-}
-
-static INLINE void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_Map2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
-#define CALL_Map2f(disp, parameters) \
- (* GET_Map2f(disp)) parameters
-static INLINE _glptr_Map2f GET_Map2f(struct _glapi_table *disp) {
- return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f));
-}
-
-static INLINE void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Map2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble);
-#define CALL_MapGrid1d(disp, parameters) \
- (* GET_MapGrid1d(disp)) parameters
-static INLINE _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) {
- return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d));
-}
-
-static INLINE void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_MapGrid1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat);
-#define CALL_MapGrid1f(disp, parameters) \
- (* GET_MapGrid1f(disp)) parameters
-static INLINE _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) {
- return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f));
-}
-
-static INLINE void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_MapGrid1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
-#define CALL_MapGrid2d(disp, parameters) \
- (* GET_MapGrid2d(disp)) parameters
-static INLINE _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) {
- return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d));
-}
-
-static INLINE void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_MapGrid2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
-#define CALL_MapGrid2f(disp, parameters) \
- (* GET_MapGrid2f(disp)) parameters
-static INLINE _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) {
- return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f));
-}
-
-static INLINE void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_MapGrid2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble);
-#define CALL_EvalCoord1d(disp, parameters) \
- (* GET_EvalCoord1d(disp)) parameters
-static INLINE _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) {
- return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d));
-}
-
-static INLINE void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
- SET_by_offset(disp, _gloffset_EvalCoord1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *);
-#define CALL_EvalCoord1dv(disp, parameters) \
- (* GET_EvalCoord1dv(disp)) parameters
-static INLINE _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) {
- return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv));
-}
-
-static INLINE void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_EvalCoord1dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat);
-#define CALL_EvalCoord1f(disp, parameters) \
- (* GET_EvalCoord1f(disp)) parameters
-static INLINE _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) {
- return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f));
-}
-
-static INLINE void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_EvalCoord1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *);
-#define CALL_EvalCoord1fv(disp, parameters) \
- (* GET_EvalCoord1fv(disp)) parameters
-static INLINE _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) {
- return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv));
-}
-
-static INLINE void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_EvalCoord1fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble);
-#define CALL_EvalCoord2d(disp, parameters) \
- (* GET_EvalCoord2d(disp)) parameters
-static INLINE _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) {
- return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d));
-}
-
-static INLINE void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_EvalCoord2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *);
-#define CALL_EvalCoord2dv(disp, parameters) \
- (* GET_EvalCoord2dv(disp)) parameters
-static INLINE _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) {
- return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv));
-}
-
-static INLINE void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_EvalCoord2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat);
-#define CALL_EvalCoord2f(disp, parameters) \
- (* GET_EvalCoord2f(disp)) parameters
-static INLINE _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) {
- return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f));
-}
-
-static INLINE void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_EvalCoord2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *);
-#define CALL_EvalCoord2fv(disp, parameters) \
- (* GET_EvalCoord2fv(disp)) parameters
-static INLINE _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) {
- return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv));
-}
-
-static INLINE void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_EvalCoord2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint);
-#define CALL_EvalMesh1(disp, parameters) \
- (* GET_EvalMesh1(disp)) parameters
-static INLINE _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) {
- return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1));
-}
-
-static INLINE void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_EvalMesh1, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint);
-#define CALL_EvalPoint1(disp, parameters) \
- (* GET_EvalPoint1(disp)) parameters
-static INLINE _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) {
- return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1));
-}
-
-static INLINE void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
- SET_by_offset(disp, _gloffset_EvalPoint1, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
-#define CALL_EvalMesh2(disp, parameters) \
- (* GET_EvalMesh2(disp)) parameters
-static INLINE _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) {
- return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2));
-}
-
-static INLINE void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_EvalMesh2, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint);
-#define CALL_EvalPoint2(disp, parameters) \
- (* GET_EvalPoint2(disp)) parameters
-static INLINE _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) {
- return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2));
-}
-
-static INLINE void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
- SET_by_offset(disp, _gloffset_EvalPoint2, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf);
-#define CALL_AlphaFunc(disp, parameters) \
- (* GET_AlphaFunc(disp)) parameters
-static INLINE _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) {
- return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc));
-}
-
-static INLINE void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) {
- SET_by_offset(disp, _gloffset_AlphaFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum);
-#define CALL_BlendFunc(disp, parameters) \
- (* GET_BlendFunc(disp)) parameters
-static INLINE _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) {
- return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc));
-}
-
-static INLINE void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_BlendFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum);
-#define CALL_LogicOp(disp, parameters) \
- (* GET_LogicOp(disp)) parameters
-static INLINE _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) {
- return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp));
-}
-
-static INLINE void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_LogicOp, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint);
-#define CALL_StencilFunc(disp, parameters) \
- (* GET_StencilFunc(disp)) parameters
-static INLINE _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) {
- return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc));
-}
-
-static INLINE void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) {
- SET_by_offset(disp, _gloffset_StencilFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum);
-#define CALL_StencilOp(disp, parameters) \
- (* GET_StencilOp(disp)) parameters
-static INLINE _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) {
- return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp));
-}
-
-static INLINE void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_StencilOp, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum);
-#define CALL_DepthFunc(disp, parameters) \
- (* GET_DepthFunc(disp)) parameters
-static INLINE _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) {
- return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc));
-}
-
-static INLINE void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_DepthFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat);
-#define CALL_PixelZoom(disp, parameters) \
- (* GET_PixelZoom(disp)) parameters
-static INLINE _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) {
- return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom));
-}
-
-static INLINE void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_PixelZoom, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat);
-#define CALL_PixelTransferf(disp, parameters) \
- (* GET_PixelTransferf(disp)) parameters
-static INLINE _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) {
- return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf));
-}
-
-static INLINE void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_PixelTransferf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint);
-#define CALL_PixelTransferi(disp, parameters) \
- (* GET_PixelTransferi(disp)) parameters
-static INLINE _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) {
- return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi));
-}
-
-static INLINE void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_PixelTransferi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat);
-#define CALL_PixelStoref(disp, parameters) \
- (* GET_PixelStoref(disp)) parameters
-static INLINE _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) {
- return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref));
-}
-
-static INLINE void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_PixelStoref, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint);
-#define CALL_PixelStorei(disp, parameters) \
- (* GET_PixelStorei(disp)) parameters
-static INLINE _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) {
- return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei));
-}
-
-static INLINE void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_PixelStorei, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *);
-#define CALL_PixelMapfv(disp, parameters) \
- (* GET_PixelMapfv(disp)) parameters
-static INLINE _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) {
- return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv));
-}
-
-static INLINE void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_PixelMapfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *);
-#define CALL_PixelMapuiv(disp, parameters) \
- (* GET_PixelMapuiv(disp)) parameters
-static INLINE _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) {
- return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv));
-}
-
-static INLINE void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_PixelMapuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *);
-#define CALL_PixelMapusv(disp, parameters) \
- (* GET_PixelMapusv(disp)) parameters
-static INLINE _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) {
- return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv));
-}
-
-static INLINE void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) {
- SET_by_offset(disp, _gloffset_PixelMapusv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum);
-#define CALL_ReadBuffer(disp, parameters) \
- (* GET_ReadBuffer(disp)) parameters
-static INLINE _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) {
- return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer));
-}
-
-static INLINE void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ReadBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
-#define CALL_CopyPixels(disp, parameters) \
- (* GET_CopyPixels(disp)) parameters
-static INLINE _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) {
- return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels));
-}
-
-static INLINE void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) {
- SET_by_offset(disp, _gloffset_CopyPixels, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
-#define CALL_ReadPixels(disp, parameters) \
- (* GET_ReadPixels(disp)) parameters
-static INLINE _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) {
- return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels));
-}
-
-static INLINE void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_ReadPixels, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_DrawPixels(disp, parameters) \
- (* GET_DrawPixels(disp)) parameters
-static INLINE _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) {
- return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels));
-}
-
-static INLINE void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_DrawPixels, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *);
-#define CALL_GetBooleanv(disp, parameters) \
- (* GET_GetBooleanv(disp)) parameters
-static INLINE _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) {
- return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv));
-}
-
-static INLINE void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) {
- SET_by_offset(disp, _gloffset_GetBooleanv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *);
-#define CALL_GetClipPlane(disp, parameters) \
- (* GET_GetClipPlane(disp)) parameters
-static INLINE _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) {
- return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane));
-}
-
-static INLINE void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetClipPlane, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *);
-#define CALL_GetDoublev(disp, parameters) \
- (* GET_GetDoublev(disp)) parameters
-static INLINE _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) {
- return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev));
-}
-
-static INLINE void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetDoublev, fn);
-}
-
-typedef GLenum (GLAPIENTRYP _glptr_GetError)(void);
-#define CALL_GetError(disp, parameters) \
- (* GET_GetError(disp)) parameters
-static INLINE _glptr_GetError GET_GetError(struct _glapi_table *disp) {
- return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError));
-}
-
-static INLINE void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_GetError, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *);
-#define CALL_GetFloatv(disp, parameters) \
- (* GET_GetFloatv(disp)) parameters
-static INLINE _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) {
- return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv));
-}
-
-static INLINE void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetFloatv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *);
-#define CALL_GetIntegerv(disp, parameters) \
- (* GET_GetIntegerv(disp)) parameters
-static INLINE _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) {
- return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv));
-}
-
-static INLINE void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetIntegerv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetLightfv(disp, parameters) \
- (* GET_GetLightfv(disp)) parameters
-static INLINE _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) {
- return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv));
-}
-
-static INLINE void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetLightfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *);
-#define CALL_GetLightiv(disp, parameters) \
- (* GET_GetLightiv(disp)) parameters
-static INLINE _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) {
- return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv));
-}
-
-static INLINE void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetLightiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *);
-#define CALL_GetMapdv(disp, parameters) \
- (* GET_GetMapdv(disp)) parameters
-static INLINE _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) {
- return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv));
-}
-
-static INLINE void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetMapdv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetMapfv(disp, parameters) \
- (* GET_GetMapfv(disp)) parameters
-static INLINE _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) {
- return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv));
-}
-
-static INLINE void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetMapfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *);
-#define CALL_GetMapiv(disp, parameters) \
- (* GET_GetMapiv(disp)) parameters
-static INLINE _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) {
- return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv));
-}
-
-static INLINE void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetMapiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetMaterialfv(disp, parameters) \
- (* GET_GetMaterialfv(disp)) parameters
-static INLINE _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) {
- return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv));
-}
-
-static INLINE void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetMaterialfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *);
-#define CALL_GetMaterialiv(disp, parameters) \
- (* GET_GetMaterialiv(disp)) parameters
-static INLINE _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) {
- return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv));
-}
-
-static INLINE void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetMaterialiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *);
-#define CALL_GetPixelMapfv(disp, parameters) \
- (* GET_GetPixelMapfv(disp)) parameters
-static INLINE _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) {
- return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv));
-}
-
-static INLINE void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetPixelMapfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *);
-#define CALL_GetPixelMapuiv(disp, parameters) \
- (* GET_GetPixelMapuiv(disp)) parameters
-static INLINE _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) {
- return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv));
-}
-
-static INLINE void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *);
-#define CALL_GetPixelMapusv(disp, parameters) \
- (* GET_GetPixelMapusv(disp)) parameters
-static INLINE _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) {
- return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv));
-}
-
-static INLINE void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) {
- SET_by_offset(disp, _gloffset_GetPixelMapusv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *);
-#define CALL_GetPolygonStipple(disp, parameters) \
- (* GET_GetPolygonStipple(disp)) parameters
-static INLINE _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) {
- return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple));
-}
-
-static INLINE void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) {
- SET_by_offset(disp, _gloffset_GetPolygonStipple, fn);
-}
-
-typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum);
-#define CALL_GetString(disp, parameters) \
- (* GET_GetString(disp)) parameters
-static INLINE _glptr_GetString GET_GetString(struct _glapi_table *disp) {
- return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString));
-}
-
-static INLINE void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_GetString, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetTexEnvfv(disp, parameters) \
- (* GET_GetTexEnvfv(disp)) parameters
-static INLINE _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) {
- return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv));
-}
-
-static INLINE void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetTexEnvfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *);
-#define CALL_GetTexEnviv(disp, parameters) \
- (* GET_GetTexEnviv(disp)) parameters
-static INLINE _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) {
- return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv));
-}
-
-static INLINE void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetTexEnviv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *);
-#define CALL_GetTexGendv(disp, parameters) \
- (* GET_GetTexGendv(disp)) parameters
-static INLINE _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) {
- return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv));
-}
-
-static INLINE void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetTexGendv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetTexGenfv(disp, parameters) \
- (* GET_GetTexGenfv(disp)) parameters
-static INLINE _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) {
- return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv));
-}
-
-static INLINE void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetTexGenfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *);
-#define CALL_GetTexGeniv(disp, parameters) \
- (* GET_GetTexGeniv(disp)) parameters
-static INLINE _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) {
- return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv));
-}
-
-static INLINE void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetTexGeniv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *);
-#define CALL_GetTexImage(disp, parameters) \
- (* GET_GetTexImage(disp)) parameters
-static INLINE _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) {
- return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage));
-}
-
-static INLINE void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetTexImage, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetTexParameterfv(disp, parameters) \
- (* GET_GetTexParameterfv(disp)) parameters
-static INLINE _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) {
- return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv));
-}
-
-static INLINE void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetTexParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *);
-#define CALL_GetTexParameteriv(disp, parameters) \
- (* GET_GetTexParameteriv(disp)) parameters
-static INLINE _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv));
-}
-
-static INLINE void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetTexParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
-#define CALL_GetTexLevelParameterfv(disp, parameters) \
- (* GET_GetTexLevelParameterfv(disp)) parameters
-static INLINE _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) {
- return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv));
-}
-
-static INLINE void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
-#define CALL_GetTexLevelParameteriv(disp, parameters) \
- (* GET_GetTexLevelParameteriv(disp)) parameters
-static INLINE _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv));
-}
-
-static INLINE void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum);
-#define CALL_IsEnabled(disp, parameters) \
- (* GET_IsEnabled(disp)) parameters
-static INLINE _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) {
- return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled));
-}
-
-static INLINE void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_IsEnabled, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint);
-#define CALL_IsList(disp, parameters) \
- (* GET_IsList(disp)) parameters
-static INLINE _glptr_IsList GET_IsList(struct _glapi_table *disp) {
- return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList));
-}
-
-static INLINE void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd);
-#define CALL_DepthRange(disp, parameters) \
- (* GET_DepthRange(disp)) parameters
-static INLINE _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) {
- return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange));
-}
-
-static INLINE void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
- SET_by_offset(disp, _gloffset_DepthRange, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_Frustum(disp, parameters) \
- (* GET_Frustum(disp)) parameters
-static INLINE _glptr_Frustum GET_Frustum(struct _glapi_table *disp) {
- return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum));
-}
-
-static INLINE void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Frustum, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void);
-#define CALL_LoadIdentity(disp, parameters) \
- (* GET_LoadIdentity(disp)) parameters
-static INLINE _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) {
- return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity));
-}
-
-static INLINE void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_LoadIdentity, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *);
-#define CALL_LoadMatrixf(disp, parameters) \
- (* GET_LoadMatrixf(disp)) parameters
-static INLINE _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) {
- return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf));
-}
-
-static INLINE void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_LoadMatrixf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *);
-#define CALL_LoadMatrixd(disp, parameters) \
- (* GET_LoadMatrixd(disp)) parameters
-static INLINE _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) {
- return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd));
-}
-
-static INLINE void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_LoadMatrixd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum);
-#define CALL_MatrixMode(disp, parameters) \
- (* GET_MatrixMode(disp)) parameters
-static INLINE _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) {
- return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode));
-}
-
-static INLINE void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_MatrixMode, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *);
-#define CALL_MultMatrixf(disp, parameters) \
- (* GET_MultMatrixf(disp)) parameters
-static INLINE _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) {
- return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf));
-}
-
-static INLINE void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_MultMatrixf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *);
-#define CALL_MultMatrixd(disp, parameters) \
- (* GET_MultMatrixd(disp)) parameters
-static INLINE _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) {
- return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd));
-}
-
-static INLINE void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_MultMatrixd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_Ortho(disp, parameters) \
- (* GET_Ortho(disp)) parameters
-static INLINE _glptr_Ortho GET_Ortho(struct _glapi_table *disp) {
- return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho));
-}
-
-static INLINE void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Ortho, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopMatrix)(void);
-#define CALL_PopMatrix(disp, parameters) \
- (* GET_PopMatrix(disp)) parameters
-static INLINE _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) {
- return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix));
-}
-
-static INLINE void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PopMatrix, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushMatrix)(void);
-#define CALL_PushMatrix(disp, parameters) \
- (* GET_PushMatrix(disp)) parameters
-static INLINE _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) {
- return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix));
-}
-
-static INLINE void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PushMatrix, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_Rotated(disp, parameters) \
- (* GET_Rotated(disp)) parameters
-static INLINE _glptr_Rotated GET_Rotated(struct _glapi_table *disp) {
- return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated));
-}
-
-static INLINE void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Rotated, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_Rotatef(disp, parameters) \
- (* GET_Rotatef(disp)) parameters
-static INLINE _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) {
- return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef));
-}
-
-static INLINE void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Rotatef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble);
-#define CALL_Scaled(disp, parameters) \
- (* GET_Scaled(disp)) parameters
-static INLINE _glptr_Scaled GET_Scaled(struct _glapi_table *disp) {
- return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled));
-}
-
-static INLINE void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Scaled, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat);
-#define CALL_Scalef(disp, parameters) \
- (* GET_Scalef(disp)) parameters
-static INLINE _glptr_Scalef GET_Scalef(struct _glapi_table *disp) {
- return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef));
-}
-
-static INLINE void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Scalef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble);
-#define CALL_Translated(disp, parameters) \
- (* GET_Translated(disp)) parameters
-static INLINE _glptr_Translated GET_Translated(struct _glapi_table *disp) {
- return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated));
-}
-
-static INLINE void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_Translated, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat);
-#define CALL_Translatef(disp, parameters) \
- (* GET_Translatef(disp)) parameters
-static INLINE _glptr_Translatef GET_Translatef(struct _glapi_table *disp) {
- return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef));
-}
-
-static INLINE void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Translatef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei);
-#define CALL_Viewport(disp, parameters) \
- (* GET_Viewport(disp)) parameters
-static INLINE _glptr_Viewport GET_Viewport(struct _glapi_table *disp) {
- return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport));
-}
-
-static INLINE void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_Viewport, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint);
-#define CALL_ArrayElement(disp, parameters) \
- (* GET_ArrayElement(disp)) parameters
-static INLINE _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) {
- return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement));
-}
-
-static INLINE void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
- SET_by_offset(disp, _gloffset_ArrayElement, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint);
-#define CALL_BindTexture(disp, parameters) \
- (* GET_BindTexture(disp)) parameters
-static INLINE _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) {
- return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture));
-}
-
-static INLINE void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
-#define CALL_ColorPointer(disp, parameters) \
- (* GET_ColorPointer(disp)) parameters
-static INLINE _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) {
- return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer));
-}
-
-static INLINE void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_ColorPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum);
-#define CALL_DisableClientState(disp, parameters) \
- (* GET_DisableClientState(disp)) parameters
-static INLINE _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) {
- return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState));
-}
-
-static INLINE void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_DisableClientState, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei);
-#define CALL_DrawArrays(disp, parameters) \
- (* GET_DrawArrays(disp)) parameters
-static INLINE _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) {
- return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays));
-}
-
-static INLINE void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) {
- SET_by_offset(disp, _gloffset_DrawArrays, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
-#define CALL_DrawElements(disp, parameters) \
- (* GET_DrawElements(disp)) parameters
-static INLINE _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) {
- return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements));
-}
-
-static INLINE void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_DrawElements, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *);
-#define CALL_EdgeFlagPointer(disp, parameters) \
- (* GET_EdgeFlagPointer(disp)) parameters
-static INLINE _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) {
- return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer));
-}
-
-static INLINE void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum);
-#define CALL_EnableClientState(disp, parameters) \
- (* GET_EnableClientState(disp)) parameters
-static INLINE _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) {
- return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState));
-}
-
-static INLINE void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_EnableClientState, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *);
-#define CALL_IndexPointer(disp, parameters) \
- (* GET_IndexPointer(disp)) parameters
-static INLINE _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) {
- return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer));
-}
-
-static INLINE void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_IndexPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte);
-#define CALL_Indexub(disp, parameters) \
- (* GET_Indexub(disp)) parameters
-static INLINE _glptr_Indexub GET_Indexub(struct _glapi_table *disp) {
- return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub));
-}
-
-static INLINE void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) {
- SET_by_offset(disp, _gloffset_Indexub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *);
-#define CALL_Indexubv(disp, parameters) \
- (* GET_Indexubv(disp)) parameters
-static INLINE _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) {
- return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv));
-}
-
-static INLINE void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
- SET_by_offset(disp, _gloffset_Indexubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
-#define CALL_InterleavedArrays(disp, parameters) \
- (* GET_InterleavedArrays(disp)) parameters
-static INLINE _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) {
- return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays));
-}
-
-static INLINE void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_InterleavedArrays, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *);
-#define CALL_NormalPointer(disp, parameters) \
- (* GET_NormalPointer(disp)) parameters
-static INLINE _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) {
- return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer));
-}
-
-static INLINE void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_NormalPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat);
-#define CALL_PolygonOffset(disp, parameters) \
- (* GET_PolygonOffset(disp)) parameters
-static INLINE _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) {
- return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset));
-}
-
-static INLINE void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_PolygonOffset, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
-#define CALL_TexCoordPointer(disp, parameters) \
- (* GET_TexCoordPointer(disp)) parameters
-static INLINE _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) {
- return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer));
-}
-
-static INLINE void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexCoordPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
-#define CALL_VertexPointer(disp, parameters) \
- (* GET_VertexPointer(disp)) parameters
-static INLINE _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) {
- return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer));
-}
-
-static INLINE void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_VertexPointer, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
-#define CALL_AreTexturesResident(disp, parameters) \
- (* GET_AreTexturesResident(disp)) parameters
-static INLINE _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) {
- return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident));
-}
-
-static INLINE void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
- SET_by_offset(disp, _gloffset_AreTexturesResident, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
-#define CALL_CopyTexImage1D(disp, parameters) \
- (* GET_CopyTexImage1D(disp)) parameters
-static INLINE _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) {
- return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D));
-}
-
-static INLINE void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) {
- SET_by_offset(disp, _gloffset_CopyTexImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
-#define CALL_CopyTexImage2D(disp, parameters) \
- (* GET_CopyTexImage2D(disp)) parameters
-static INLINE _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) {
- return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D));
-}
-
-static INLINE void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) {
- SET_by_offset(disp, _gloffset_CopyTexImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
-#define CALL_CopyTexSubImage1D(disp, parameters) \
- (* GET_CopyTexSubImage1D(disp)) parameters
-static INLINE _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) {
- return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D));
-}
-
-static INLINE void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) {
- SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#define CALL_CopyTexSubImage2D(disp, parameters) \
- (* GET_CopyTexSubImage2D(disp)) parameters
-static INLINE _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) {
- return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D));
-}
-
-static INLINE void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *);
-#define CALL_DeleteTextures(disp, parameters) \
- (* GET_DeleteTextures(disp)) parameters
-static INLINE _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) {
- return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures));
-}
-
-static INLINE void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteTextures, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *);
-#define CALL_GenTextures(disp, parameters) \
- (* GET_GenTextures(disp)) parameters
-static INLINE _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) {
- return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures));
-}
-
-static INLINE void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenTextures, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **);
-#define CALL_GetPointerv(disp, parameters) \
- (* GET_GetPointerv(disp)) parameters
-static INLINE _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) {
- return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv));
-}
-
-static INLINE void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) {
- SET_by_offset(disp, _gloffset_GetPointerv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint);
-#define CALL_IsTexture(disp, parameters) \
- (* GET_IsTexture(disp)) parameters
-static INLINE _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) {
- return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture));
-}
-
-static INLINE void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
-#define CALL_PrioritizeTextures(disp, parameters) \
- (* GET_PrioritizeTextures(disp)) parameters
-static INLINE _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) {
- return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures));
-}
-
-static INLINE void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) {
- SET_by_offset(disp, _gloffset_PrioritizeTextures, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_TexSubImage1D(disp, parameters) \
- (* GET_TexSubImage1D(disp)) parameters
-static INLINE _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) {
- return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D));
-}
-
-static INLINE void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexSubImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_TexSubImage2D(disp, parameters) \
- (* GET_TexSubImage2D(disp)) parameters
-static INLINE _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) {
- return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D));
-}
-
-static INLINE void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexSubImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void);
-#define CALL_PopClientAttrib(disp, parameters) \
- (* GET_PopClientAttrib(disp)) parameters
-static INLINE _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) {
- return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib));
-}
-
-static INLINE void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PopClientAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield);
-#define CALL_PushClientAttrib(disp, parameters) \
- (* GET_PushClientAttrib(disp)) parameters
-static INLINE _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) {
- return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib));
-}
-
-static INLINE void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
- SET_by_offset(disp, _gloffset_PushClientAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
-#define CALL_BlendColor(disp, parameters) \
- (* GET_BlendColor(disp)) parameters
-static INLINE _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) {
- return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor));
-}
-
-static INLINE void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
- SET_by_offset(disp, _gloffset_BlendColor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum);
-#define CALL_BlendEquation(disp, parameters) \
- (* GET_BlendEquation(disp)) parameters
-static INLINE _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) {
- return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation));
-}
-
-static INLINE void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_BlendEquation, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
-#define CALL_DrawRangeElements(disp, parameters) \
- (* GET_DrawRangeElements(disp)) parameters
-static INLINE _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) {
- return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements));
-}
-
-static INLINE void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_DrawRangeElements, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_ColorTable(disp, parameters) \
- (* GET_ColorTable(disp)) parameters
-static INLINE _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) {
- return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable));
-}
-
-static INLINE void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_ColorTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *);
-#define CALL_ColorTableParameterfv(disp, parameters) \
- (* GET_ColorTableParameterfv(disp)) parameters
-static INLINE _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) {
- return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv));
-}
-
-static INLINE void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *);
-#define CALL_ColorTableParameteriv(disp, parameters) \
- (* GET_ColorTableParameteriv(disp)) parameters
-static INLINE _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) {
- return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv));
-}
-
-static INLINE void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei);
-#define CALL_CopyColorTable(disp, parameters) \
- (* GET_CopyColorTable(disp)) parameters
-static INLINE _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) {
- return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable));
-}
-
-static INLINE void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
- SET_by_offset(disp, _gloffset_CopyColorTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *);
-#define CALL_GetColorTable(disp, parameters) \
- (* GET_GetColorTable(disp)) parameters
-static INLINE _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) {
- return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable));
-}
-
-static INLINE void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetColorTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetColorTableParameterfv(disp, parameters) \
- (* GET_GetColorTableParameterfv(disp)) parameters
-static INLINE _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) {
- return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv));
-}
-
-static INLINE void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *);
-#define CALL_GetColorTableParameteriv(disp, parameters) \
- (* GET_GetColorTableParameteriv(disp)) parameters
-static INLINE _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv));
-}
-
-static INLINE void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_ColorSubTable(disp, parameters) \
- (* GET_ColorSubTable(disp)) parameters
-static INLINE _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) {
- return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable));
-}
-
-static INLINE void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_ColorSubTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei);
-#define CALL_CopyColorSubTable(disp, parameters) \
- (* GET_CopyColorSubTable(disp)) parameters
-static INLINE _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) {
- return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable));
-}
-
-static INLINE void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) {
- SET_by_offset(disp, _gloffset_CopyColorSubTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_ConvolutionFilter1D(disp, parameters) \
- (* GET_ConvolutionFilter1D(disp)) parameters
-static INLINE _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) {
- return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D));
-}
-
-static INLINE void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_ConvolutionFilter2D(disp, parameters) \
- (* GET_ConvolutionFilter2D(disp)) parameters
-static INLINE _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) {
- return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D));
-}
-
-static INLINE void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat);
-#define CALL_ConvolutionParameterf(disp, parameters) \
- (* GET_ConvolutionParameterf(disp)) parameters
-static INLINE _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) {
- return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf));
-}
-
-static INLINE void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *);
-#define CALL_ConvolutionParameterfv(disp, parameters) \
- (* GET_ConvolutionParameterfv(disp)) parameters
-static INLINE _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) {
- return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv));
-}
-
-static INLINE void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint);
-#define CALL_ConvolutionParameteri(disp, parameters) \
- (* GET_ConvolutionParameteri(disp)) parameters
-static INLINE _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) {
- return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri));
-}
-
-static INLINE void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *);
-#define CALL_ConvolutionParameteriv(disp, parameters) \
- (* GET_ConvolutionParameteriv(disp)) parameters
-static INLINE _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) {
- return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv));
-}
-
-static INLINE void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei);
-#define CALL_CopyConvolutionFilter1D(disp, parameters) \
- (* GET_CopyConvolutionFilter1D(disp)) parameters
-static INLINE _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) {
- return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D));
-}
-
-static INLINE void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
- SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
-#define CALL_CopyConvolutionFilter2D(disp, parameters) \
- (* GET_CopyConvolutionFilter2D(disp)) parameters
-static INLINE _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) {
- return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D));
-}
-
-static INLINE void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *);
-#define CALL_GetConvolutionFilter(disp, parameters) \
- (* GET_GetConvolutionFilter(disp)) parameters
-static INLINE _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) {
- return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter));
-}
-
-static INLINE void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetConvolutionParameterfv(disp, parameters) \
- (* GET_GetConvolutionParameterfv(disp)) parameters
-static INLINE _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) {
- return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv));
-}
-
-static INLINE void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *);
-#define CALL_GetConvolutionParameteriv(disp, parameters) \
- (* GET_GetConvolutionParameteriv(disp)) parameters
-static INLINE _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv));
-}
-
-static INLINE void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
-#define CALL_GetSeparableFilter(disp, parameters) \
- (* GET_GetSeparableFilter(disp)) parameters
-static INLINE _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) {
- return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter));
-}
-
-static INLINE void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetSeparableFilter, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
-#define CALL_SeparableFilter2D(disp, parameters) \
- (* GET_SeparableFilter2D(disp)) parameters
-static INLINE _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) {
- return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D));
-}
-
-static INLINE void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_SeparableFilter2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-#define CALL_GetHistogram(disp, parameters) \
- (* GET_GetHistogram(disp)) parameters
-static INLINE _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) {
- return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram));
-}
-
-static INLINE void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetHistogram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetHistogramParameterfv(disp, parameters) \
- (* GET_GetHistogramParameterfv(disp)) parameters
-static INLINE _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) {
- return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv));
-}
-
-static INLINE void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *);
-#define CALL_GetHistogramParameteriv(disp, parameters) \
- (* GET_GetHistogramParameteriv(disp)) parameters
-static INLINE _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv));
-}
-
-static INLINE void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
-#define CALL_GetMinmax(disp, parameters) \
- (* GET_GetMinmax(disp)) parameters
-static INLINE _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) {
- return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax));
-}
-
-static INLINE void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetMinmax, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *);
-#define CALL_GetMinmaxParameterfv(disp, parameters) \
- (* GET_GetMinmaxParameterfv(disp)) parameters
-static INLINE _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) {
- return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv));
-}
-
-static INLINE void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *);
-#define CALL_GetMinmaxParameteriv(disp, parameters) \
- (* GET_GetMinmaxParameteriv(disp)) parameters
-static INLINE _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv));
-}
-
-static INLINE void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean);
-#define CALL_Histogram(disp, parameters) \
- (* GET_Histogram(disp)) parameters
-static INLINE _glptr_Histogram GET_Histogram(struct _glapi_table *disp) {
- return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram));
-}
-
-static INLINE void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) {
- SET_by_offset(disp, _gloffset_Histogram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean);
-#define CALL_Minmax(disp, parameters) \
- (* GET_Minmax(disp)) parameters
-static INLINE _glptr_Minmax GET_Minmax(struct _glapi_table *disp) {
- return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax));
-}
-
-static INLINE void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) {
- SET_by_offset(disp, _gloffset_Minmax, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum);
-#define CALL_ResetHistogram(disp, parameters) \
- (* GET_ResetHistogram(disp)) parameters
-static INLINE _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) {
- return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram));
-}
-
-static INLINE void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ResetHistogram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum);
-#define CALL_ResetMinmax(disp, parameters) \
- (* GET_ResetMinmax(disp)) parameters
-static INLINE _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) {
- return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax));
-}
-
-static INLINE void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ResetMinmax, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
-#define CALL_TexImage3D(disp, parameters) \
- (* GET_TexImage3D(disp)) parameters
-static INLINE _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) {
- return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D));
-}
-
-static INLINE void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-#define CALL_TexSubImage3D(disp, parameters) \
- (* GET_TexSubImage3D(disp)) parameters
-static INLINE _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) {
- return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D));
-}
-
-static INLINE void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexSubImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
-#define CALL_CopyTexSubImage3D(disp, parameters) \
- (* GET_CopyTexSubImage3D(disp)) parameters
-static INLINE _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) {
- return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D));
-}
-
-static INLINE void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ActiveTexture)(GLenum);
-#define CALL_ActiveTexture(disp, parameters) \
- (* GET_ActiveTexture(disp)) parameters
-static INLINE _glptr_ActiveTexture GET_ActiveTexture(struct _glapi_table *disp) {
- return (_glptr_ActiveTexture) (GET_by_offset(disp, _gloffset_ActiveTexture));
-}
-
-static INLINE void SET_ActiveTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ActiveTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClientActiveTexture)(GLenum);
-#define CALL_ClientActiveTexture(disp, parameters) \
- (* GET_ClientActiveTexture(disp)) parameters
-static INLINE _glptr_ClientActiveTexture GET_ClientActiveTexture(struct _glapi_table *disp) {
- return (_glptr_ClientActiveTexture) (GET_by_offset(disp, _gloffset_ClientActiveTexture));
-}
-
-static INLINE void SET_ClientActiveTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ClientActiveTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1d)(GLenum, GLdouble);
-#define CALL_MultiTexCoord1d(disp, parameters) \
- (* GET_MultiTexCoord1d(disp)) parameters
-static INLINE _glptr_MultiTexCoord1d GET_MultiTexCoord1d(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1d) (GET_by_offset(disp, _gloffset_MultiTexCoord1d));
-}
-
-static INLINE void SET_MultiTexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dv)(GLenum, const GLdouble *);
-#define CALL_MultiTexCoord1dv(disp, parameters) \
- (* GET_MultiTexCoord1dv(disp)) parameters
-static INLINE _glptr_MultiTexCoord1dv GET_MultiTexCoord1dv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1dv) (GET_by_offset(disp, _gloffset_MultiTexCoord1dv));
-}
-
-static INLINE void SET_MultiTexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat);
-#define CALL_MultiTexCoord1fARB(disp, parameters) \
- (* GET_MultiTexCoord1fARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB));
-}
-
-static INLINE void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *);
-#define CALL_MultiTexCoord1fvARB(disp, parameters) \
- (* GET_MultiTexCoord1fvARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB));
-}
-
-static INLINE void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1i)(GLenum, GLint);
-#define CALL_MultiTexCoord1i(disp, parameters) \
- (* GET_MultiTexCoord1i(disp)) parameters
-static INLINE _glptr_MultiTexCoord1i GET_MultiTexCoord1i(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1i) (GET_by_offset(disp, _gloffset_MultiTexCoord1i));
-}
-
-static INLINE void SET_MultiTexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iv)(GLenum, const GLint *);
-#define CALL_MultiTexCoord1iv(disp, parameters) \
- (* GET_MultiTexCoord1iv(disp)) parameters
-static INLINE _glptr_MultiTexCoord1iv GET_MultiTexCoord1iv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1iv) (GET_by_offset(disp, _gloffset_MultiTexCoord1iv));
-}
-
-static INLINE void SET_MultiTexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1s)(GLenum, GLshort);
-#define CALL_MultiTexCoord1s(disp, parameters) \
- (* GET_MultiTexCoord1s(disp)) parameters
-static INLINE _glptr_MultiTexCoord1s GET_MultiTexCoord1s(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1s) (GET_by_offset(disp, _gloffset_MultiTexCoord1s));
-}
-
-static INLINE void SET_MultiTexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sv)(GLenum, const GLshort *);
-#define CALL_MultiTexCoord1sv(disp, parameters) \
- (* GET_MultiTexCoord1sv(disp)) parameters
-static INLINE _glptr_MultiTexCoord1sv GET_MultiTexCoord1sv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord1sv) (GET_by_offset(disp, _gloffset_MultiTexCoord1sv));
-}
-
-static INLINE void SET_MultiTexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord1sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2d)(GLenum, GLdouble, GLdouble);
-#define CALL_MultiTexCoord2d(disp, parameters) \
- (* GET_MultiTexCoord2d(disp)) parameters
-static INLINE _glptr_MultiTexCoord2d GET_MultiTexCoord2d(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2d) (GET_by_offset(disp, _gloffset_MultiTexCoord2d));
-}
-
-static INLINE void SET_MultiTexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dv)(GLenum, const GLdouble *);
-#define CALL_MultiTexCoord2dv(disp, parameters) \
- (* GET_MultiTexCoord2dv(disp)) parameters
-static INLINE _glptr_MultiTexCoord2dv GET_MultiTexCoord2dv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2dv) (GET_by_offset(disp, _gloffset_MultiTexCoord2dv));
-}
-
-static INLINE void SET_MultiTexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat);
-#define CALL_MultiTexCoord2fARB(disp, parameters) \
- (* GET_MultiTexCoord2fARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB));
-}
-
-static INLINE void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *);
-#define CALL_MultiTexCoord2fvARB(disp, parameters) \
- (* GET_MultiTexCoord2fvARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB));
-}
-
-static INLINE void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2i)(GLenum, GLint, GLint);
-#define CALL_MultiTexCoord2i(disp, parameters) \
- (* GET_MultiTexCoord2i(disp)) parameters
-static INLINE _glptr_MultiTexCoord2i GET_MultiTexCoord2i(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2i) (GET_by_offset(disp, _gloffset_MultiTexCoord2i));
-}
-
-static INLINE void SET_MultiTexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iv)(GLenum, const GLint *);
-#define CALL_MultiTexCoord2iv(disp, parameters) \
- (* GET_MultiTexCoord2iv(disp)) parameters
-static INLINE _glptr_MultiTexCoord2iv GET_MultiTexCoord2iv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2iv) (GET_by_offset(disp, _gloffset_MultiTexCoord2iv));
-}
-
-static INLINE void SET_MultiTexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2s)(GLenum, GLshort, GLshort);
-#define CALL_MultiTexCoord2s(disp, parameters) \
- (* GET_MultiTexCoord2s(disp)) parameters
-static INLINE _glptr_MultiTexCoord2s GET_MultiTexCoord2s(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2s) (GET_by_offset(disp, _gloffset_MultiTexCoord2s));
-}
-
-static INLINE void SET_MultiTexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sv)(GLenum, const GLshort *);
-#define CALL_MultiTexCoord2sv(disp, parameters) \
- (* GET_MultiTexCoord2sv(disp)) parameters
-static INLINE _glptr_MultiTexCoord2sv GET_MultiTexCoord2sv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord2sv) (GET_by_offset(disp, _gloffset_MultiTexCoord2sv));
-}
-
-static INLINE void SET_MultiTexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3d)(GLenum, GLdouble, GLdouble, GLdouble);
-#define CALL_MultiTexCoord3d(disp, parameters) \
- (* GET_MultiTexCoord3d(disp)) parameters
-static INLINE _glptr_MultiTexCoord3d GET_MultiTexCoord3d(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3d) (GET_by_offset(disp, _gloffset_MultiTexCoord3d));
-}
-
-static INLINE void SET_MultiTexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dv)(GLenum, const GLdouble *);
-#define CALL_MultiTexCoord3dv(disp, parameters) \
- (* GET_MultiTexCoord3dv(disp)) parameters
-static INLINE _glptr_MultiTexCoord3dv GET_MultiTexCoord3dv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3dv) (GET_by_offset(disp, _gloffset_MultiTexCoord3dv));
-}
-
-static INLINE void SET_MultiTexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat);
-#define CALL_MultiTexCoord3fARB(disp, parameters) \
- (* GET_MultiTexCoord3fARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB));
-}
-
-static INLINE void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *);
-#define CALL_MultiTexCoord3fvARB(disp, parameters) \
- (* GET_MultiTexCoord3fvARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB));
-}
-
-static INLINE void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3i)(GLenum, GLint, GLint, GLint);
-#define CALL_MultiTexCoord3i(disp, parameters) \
- (* GET_MultiTexCoord3i(disp)) parameters
-static INLINE _glptr_MultiTexCoord3i GET_MultiTexCoord3i(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3i) (GET_by_offset(disp, _gloffset_MultiTexCoord3i));
-}
-
-static INLINE void SET_MultiTexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iv)(GLenum, const GLint *);
-#define CALL_MultiTexCoord3iv(disp, parameters) \
- (* GET_MultiTexCoord3iv(disp)) parameters
-static INLINE _glptr_MultiTexCoord3iv GET_MultiTexCoord3iv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3iv) (GET_by_offset(disp, _gloffset_MultiTexCoord3iv));
-}
-
-static INLINE void SET_MultiTexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3s)(GLenum, GLshort, GLshort, GLshort);
-#define CALL_MultiTexCoord3s(disp, parameters) \
- (* GET_MultiTexCoord3s(disp)) parameters
-static INLINE _glptr_MultiTexCoord3s GET_MultiTexCoord3s(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3s) (GET_by_offset(disp, _gloffset_MultiTexCoord3s));
-}
-
-static INLINE void SET_MultiTexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sv)(GLenum, const GLshort *);
-#define CALL_MultiTexCoord3sv(disp, parameters) \
- (* GET_MultiTexCoord3sv(disp)) parameters
-static INLINE _glptr_MultiTexCoord3sv GET_MultiTexCoord3sv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord3sv) (GET_by_offset(disp, _gloffset_MultiTexCoord3sv));
-}
-
-static INLINE void SET_MultiTexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4d)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_MultiTexCoord4d(disp, parameters) \
- (* GET_MultiTexCoord4d(disp)) parameters
-static INLINE _glptr_MultiTexCoord4d GET_MultiTexCoord4d(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4d) (GET_by_offset(disp, _gloffset_MultiTexCoord4d));
-}
-
-static INLINE void SET_MultiTexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dv)(GLenum, const GLdouble *);
-#define CALL_MultiTexCoord4dv(disp, parameters) \
- (* GET_MultiTexCoord4dv(disp)) parameters
-static INLINE _glptr_MultiTexCoord4dv GET_MultiTexCoord4dv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4dv) (GET_by_offset(disp, _gloffset_MultiTexCoord4dv));
-}
-
-static INLINE void SET_MultiTexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_MultiTexCoord4fARB(disp, parameters) \
- (* GET_MultiTexCoord4fARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB));
-}
-
-static INLINE void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *);
-#define CALL_MultiTexCoord4fvARB(disp, parameters) \
- (* GET_MultiTexCoord4fvARB(disp)) parameters
-static INLINE _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB));
-}
-
-static INLINE void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4i)(GLenum, GLint, GLint, GLint, GLint);
-#define CALL_MultiTexCoord4i(disp, parameters) \
- (* GET_MultiTexCoord4i(disp)) parameters
-static INLINE _glptr_MultiTexCoord4i GET_MultiTexCoord4i(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4i) (GET_by_offset(disp, _gloffset_MultiTexCoord4i));
-}
-
-static INLINE void SET_MultiTexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iv)(GLenum, const GLint *);
-#define CALL_MultiTexCoord4iv(disp, parameters) \
- (* GET_MultiTexCoord4iv(disp)) parameters
-static INLINE _glptr_MultiTexCoord4iv GET_MultiTexCoord4iv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4iv) (GET_by_offset(disp, _gloffset_MultiTexCoord4iv));
-}
-
-static INLINE void SET_MultiTexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4s)(GLenum, GLshort, GLshort, GLshort, GLshort);
-#define CALL_MultiTexCoord4s(disp, parameters) \
- (* GET_MultiTexCoord4s(disp)) parameters
-static INLINE _glptr_MultiTexCoord4s GET_MultiTexCoord4s(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4s) (GET_by_offset(disp, _gloffset_MultiTexCoord4s));
-}
-
-static INLINE void SET_MultiTexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sv)(GLenum, const GLshort *);
-#define CALL_MultiTexCoord4sv(disp, parameters) \
- (* GET_MultiTexCoord4sv(disp)) parameters
-static INLINE _glptr_MultiTexCoord4sv GET_MultiTexCoord4sv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4sv) (GET_by_offset(disp, _gloffset_MultiTexCoord4sv));
-}
-
-static INLINE void SET_MultiTexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexImage1D)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
-#define CALL_CompressedTexImage1D(disp, parameters) \
- (* GET_CompressedTexImage1D(disp)) parameters
-static INLINE _glptr_CompressedTexImage1D GET_CompressedTexImage1D(struct _glapi_table *disp) {
- return (_glptr_CompressedTexImage1D) (GET_by_offset(disp, _gloffset_CompressedTexImage1D));
-}
-
-static INLINE void SET_CompressedTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_CompressedTexImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexImage2D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-#define CALL_CompressedTexImage2D(disp, parameters) \
- (* GET_CompressedTexImage2D(disp)) parameters
-static INLINE _glptr_CompressedTexImage2D GET_CompressedTexImage2D(struct _glapi_table *disp) {
- return (_glptr_CompressedTexImage2D) (GET_by_offset(disp, _gloffset_CompressedTexImage2D));
-}
-
-static INLINE void SET_CompressedTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_CompressedTexImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
-#define CALL_CompressedTexImage3D(disp, parameters) \
- (* GET_CompressedTexImage3D(disp)) parameters
-static INLINE _glptr_CompressedTexImage3D GET_CompressedTexImage3D(struct _glapi_table *disp) {
- return (_glptr_CompressedTexImage3D) (GET_by_offset(disp, _gloffset_CompressedTexImage3D));
-}
-
-static INLINE void SET_CompressedTexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_CompressedTexImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
-#define CALL_CompressedTexSubImage1D(disp, parameters) \
- (* GET_CompressedTexSubImage1D(disp)) parameters
-static INLINE _glptr_CompressedTexSubImage1D GET_CompressedTexSubImage1D(struct _glapi_table *disp) {
- return (_glptr_CompressedTexSubImage1D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage1D));
-}
-
-static INLINE void SET_CompressedTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_CompressedTexSubImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-#define CALL_CompressedTexSubImage2D(disp, parameters) \
- (* GET_CompressedTexSubImage2D(disp)) parameters
-static INLINE _glptr_CompressedTexSubImage2D GET_CompressedTexSubImage2D(struct _glapi_table *disp) {
- return (_glptr_CompressedTexSubImage2D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2D));
-}
-
-static INLINE void SET_CompressedTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_CompressedTexSubImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
-#define CALL_CompressedTexSubImage3D(disp, parameters) \
- (* GET_CompressedTexSubImage3D(disp)) parameters
-static INLINE _glptr_CompressedTexSubImage3D GET_CompressedTexSubImage3D(struct _glapi_table *disp) {
- return (_glptr_CompressedTexSubImage3D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3D));
-}
-
-static INLINE void SET_CompressedTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_CompressedTexSubImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetCompressedTexImage)(GLenum, GLint, GLvoid *);
-#define CALL_GetCompressedTexImage(disp, parameters) \
- (* GET_GetCompressedTexImage(disp)) parameters
-static INLINE _glptr_GetCompressedTexImage GET_GetCompressedTexImage(struct _glapi_table *disp) {
- return (_glptr_GetCompressedTexImage) (GET_by_offset(disp, _gloffset_GetCompressedTexImage));
-}
-
-static INLINE void SET_GetCompressedTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetCompressedTexImage, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixd)(const GLdouble *);
-#define CALL_LoadTransposeMatrixd(disp, parameters) \
- (* GET_LoadTransposeMatrixd(disp)) parameters
-static INLINE _glptr_LoadTransposeMatrixd GET_LoadTransposeMatrixd(struct _glapi_table *disp) {
- return (_glptr_LoadTransposeMatrixd) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixd));
-}
-
-static INLINE void SET_LoadTransposeMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_LoadTransposeMatrixd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixf)(const GLfloat *);
-#define CALL_LoadTransposeMatrixf(disp, parameters) \
- (* GET_LoadTransposeMatrixf(disp)) parameters
-static INLINE _glptr_LoadTransposeMatrixf GET_LoadTransposeMatrixf(struct _glapi_table *disp) {
- return (_glptr_LoadTransposeMatrixf) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixf));
-}
-
-static INLINE void SET_LoadTransposeMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_LoadTransposeMatrixf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixd)(const GLdouble *);
-#define CALL_MultTransposeMatrixd(disp, parameters) \
- (* GET_MultTransposeMatrixd(disp)) parameters
-static INLINE _glptr_MultTransposeMatrixd GET_MultTransposeMatrixd(struct _glapi_table *disp) {
- return (_glptr_MultTransposeMatrixd) (GET_by_offset(disp, _gloffset_MultTransposeMatrixd));
-}
-
-static INLINE void SET_MultTransposeMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_MultTransposeMatrixd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixf)(const GLfloat *);
-#define CALL_MultTransposeMatrixf(disp, parameters) \
- (* GET_MultTransposeMatrixf(disp)) parameters
-static INLINE _glptr_MultTransposeMatrixf GET_MultTransposeMatrixf(struct _glapi_table *disp) {
- return (_glptr_MultTransposeMatrixf) (GET_by_offset(disp, _gloffset_MultTransposeMatrixf));
-}
-
-static INLINE void SET_MultTransposeMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_MultTransposeMatrixf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleCoverage)(GLclampf, GLboolean);
-#define CALL_SampleCoverage(disp, parameters) \
- (* GET_SampleCoverage(disp)) parameters
-static INLINE _glptr_SampleCoverage GET_SampleCoverage(struct _glapi_table *disp) {
- return (_glptr_SampleCoverage) (GET_by_offset(disp, _gloffset_SampleCoverage));
-}
-
-static INLINE void SET_SampleCoverage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
- SET_by_offset(disp, _gloffset_SampleCoverage, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum);
-#define CALL_BlendFuncSeparate(disp, parameters) \
- (* GET_BlendFuncSeparate(disp)) parameters
-static INLINE _glptr_BlendFuncSeparate GET_BlendFuncSeparate(struct _glapi_table *disp) {
- return (_glptr_BlendFuncSeparate) (GET_by_offset(disp, _gloffset_BlendFuncSeparate));
-}
-
-static INLINE void SET_BlendFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_BlendFuncSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoordPointer)(GLenum, GLsizei, const GLvoid *);
-#define CALL_FogCoordPointer(disp, parameters) \
- (* GET_FogCoordPointer(disp)) parameters
-static INLINE _glptr_FogCoordPointer GET_FogCoordPointer(struct _glapi_table *disp) {
- return (_glptr_FogCoordPointer) (GET_by_offset(disp, _gloffset_FogCoordPointer));
-}
-
-static INLINE void SET_FogCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_FogCoordPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoordd)(GLdouble);
-#define CALL_FogCoordd(disp, parameters) \
- (* GET_FogCoordd(disp)) parameters
-static INLINE _glptr_FogCoordd GET_FogCoordd(struct _glapi_table *disp) {
- return (_glptr_FogCoordd) (GET_by_offset(disp, _gloffset_FogCoordd));
-}
-
-static INLINE void SET_FogCoordd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
- SET_by_offset(disp, _gloffset_FogCoordd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoorddv)(const GLdouble *);
-#define CALL_FogCoorddv(disp, parameters) \
- (* GET_FogCoorddv(disp)) parameters
-static INLINE _glptr_FogCoorddv GET_FogCoorddv(struct _glapi_table *disp) {
- return (_glptr_FogCoorddv) (GET_by_offset(disp, _gloffset_FogCoorddv));
-}
-
-static INLINE void SET_FogCoorddv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_FogCoorddv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiDrawArrays)(GLenum, const GLint *, const GLsizei *, GLsizei);
-#define CALL_MultiDrawArrays(disp, parameters) \
- (* GET_MultiDrawArrays(disp)) parameters
-static INLINE _glptr_MultiDrawArrays GET_MultiDrawArrays(struct _glapi_table *disp) {
- return (_glptr_MultiDrawArrays) (GET_by_offset(disp, _gloffset_MultiDrawArrays));
-}
-
-static INLINE void SET_MultiDrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) {
- SET_by_offset(disp, _gloffset_MultiDrawArrays, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameterf)(GLenum, GLfloat);
-#define CALL_PointParameterf(disp, parameters) \
- (* GET_PointParameterf(disp)) parameters
-static INLINE _glptr_PointParameterf GET_PointParameterf(struct _glapi_table *disp) {
- return (_glptr_PointParameterf) (GET_by_offset(disp, _gloffset_PointParameterf));
-}
-
-static INLINE void SET_PointParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_PointParameterf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameterfv)(GLenum, const GLfloat *);
-#define CALL_PointParameterfv(disp, parameters) \
- (* GET_PointParameterfv(disp)) parameters
-static INLINE _glptr_PointParameterfv GET_PointParameterfv(struct _glapi_table *disp) {
- return (_glptr_PointParameterfv) (GET_by_offset(disp, _gloffset_PointParameterfv));
-}
-
-static INLINE void SET_PointParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_PointParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameteri)(GLenum, GLint);
-#define CALL_PointParameteri(disp, parameters) \
- (* GET_PointParameteri(disp)) parameters
-static INLINE _glptr_PointParameteri GET_PointParameteri(struct _glapi_table *disp) {
- return (_glptr_PointParameteri) (GET_by_offset(disp, _gloffset_PointParameteri));
-}
-
-static INLINE void SET_PointParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_PointParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameteriv)(GLenum, const GLint *);
-#define CALL_PointParameteriv(disp, parameters) \
- (* GET_PointParameteriv(disp)) parameters
-static INLINE _glptr_PointParameteriv GET_PointParameteriv(struct _glapi_table *disp) {
- return (_glptr_PointParameteriv) (GET_by_offset(disp, _gloffset_PointParameteriv));
-}
-
-static INLINE void SET_PointParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_PointParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3b)(GLbyte, GLbyte, GLbyte);
-#define CALL_SecondaryColor3b(disp, parameters) \
- (* GET_SecondaryColor3b(disp)) parameters
-static INLINE _glptr_SecondaryColor3b GET_SecondaryColor3b(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3b) (GET_by_offset(disp, _gloffset_SecondaryColor3b));
-}
-
-static INLINE void SET_SecondaryColor3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3b, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3bv)(const GLbyte *);
-#define CALL_SecondaryColor3bv(disp, parameters) \
- (* GET_SecondaryColor3bv(disp)) parameters
-static INLINE _glptr_SecondaryColor3bv GET_SecondaryColor3bv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3bv) (GET_by_offset(disp, _gloffset_SecondaryColor3bv));
-}
-
-static INLINE void SET_SecondaryColor3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3d)(GLdouble, GLdouble, GLdouble);
-#define CALL_SecondaryColor3d(disp, parameters) \
- (* GET_SecondaryColor3d(disp)) parameters
-static INLINE _glptr_SecondaryColor3d GET_SecondaryColor3d(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3d) (GET_by_offset(disp, _gloffset_SecondaryColor3d));
-}
-
-static INLINE void SET_SecondaryColor3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3dv)(const GLdouble *);
-#define CALL_SecondaryColor3dv(disp, parameters) \
- (* GET_SecondaryColor3dv(disp)) parameters
-static INLINE _glptr_SecondaryColor3dv GET_SecondaryColor3dv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3dv) (GET_by_offset(disp, _gloffset_SecondaryColor3dv));
-}
-
-static INLINE void SET_SecondaryColor3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3i)(GLint, GLint, GLint);
-#define CALL_SecondaryColor3i(disp, parameters) \
- (* GET_SecondaryColor3i(disp)) parameters
-static INLINE _glptr_SecondaryColor3i GET_SecondaryColor3i(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3i) (GET_by_offset(disp, _gloffset_SecondaryColor3i));
-}
-
-static INLINE void SET_SecondaryColor3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3iv)(const GLint *);
-#define CALL_SecondaryColor3iv(disp, parameters) \
- (* GET_SecondaryColor3iv(disp)) parameters
-static INLINE _glptr_SecondaryColor3iv GET_SecondaryColor3iv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3iv) (GET_by_offset(disp, _gloffset_SecondaryColor3iv));
-}
-
-static INLINE void SET_SecondaryColor3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3s)(GLshort, GLshort, GLshort);
-#define CALL_SecondaryColor3s(disp, parameters) \
- (* GET_SecondaryColor3s(disp)) parameters
-static INLINE _glptr_SecondaryColor3s GET_SecondaryColor3s(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3s) (GET_by_offset(disp, _gloffset_SecondaryColor3s));
-}
-
-static INLINE void SET_SecondaryColor3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3sv)(const GLshort *);
-#define CALL_SecondaryColor3sv(disp, parameters) \
- (* GET_SecondaryColor3sv(disp)) parameters
-static INLINE _glptr_SecondaryColor3sv GET_SecondaryColor3sv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3sv) (GET_by_offset(disp, _gloffset_SecondaryColor3sv));
-}
-
-static INLINE void SET_SecondaryColor3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3ub)(GLubyte, GLubyte, GLubyte);
-#define CALL_SecondaryColor3ub(disp, parameters) \
- (* GET_SecondaryColor3ub(disp)) parameters
-static INLINE _glptr_SecondaryColor3ub GET_SecondaryColor3ub(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3ub) (GET_by_offset(disp, _gloffset_SecondaryColor3ub));
-}
-
-static INLINE void SET_SecondaryColor3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3ub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubv)(const GLubyte *);
-#define CALL_SecondaryColor3ubv(disp, parameters) \
- (* GET_SecondaryColor3ubv(disp)) parameters
-static INLINE _glptr_SecondaryColor3ubv GET_SecondaryColor3ubv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3ubv) (GET_by_offset(disp, _gloffset_SecondaryColor3ubv));
-}
-
-static INLINE void SET_SecondaryColor3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3ubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3ui)(GLuint, GLuint, GLuint);
-#define CALL_SecondaryColor3ui(disp, parameters) \
- (* GET_SecondaryColor3ui(disp)) parameters
-static INLINE _glptr_SecondaryColor3ui GET_SecondaryColor3ui(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3ui) (GET_by_offset(disp, _gloffset_SecondaryColor3ui));
-}
-
-static INLINE void SET_SecondaryColor3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiv)(const GLuint *);
-#define CALL_SecondaryColor3uiv(disp, parameters) \
- (* GET_SecondaryColor3uiv(disp)) parameters
-static INLINE _glptr_SecondaryColor3uiv GET_SecondaryColor3uiv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3uiv) (GET_by_offset(disp, _gloffset_SecondaryColor3uiv));
-}
-
-static INLINE void SET_SecondaryColor3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3us)(GLushort, GLushort, GLushort);
-#define CALL_SecondaryColor3us(disp, parameters) \
- (* GET_SecondaryColor3us(disp)) parameters
-static INLINE _glptr_SecondaryColor3us GET_SecondaryColor3us(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3us) (GET_by_offset(disp, _gloffset_SecondaryColor3us));
-}
-
-static INLINE void SET_SecondaryColor3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3us, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3usv)(const GLushort *);
-#define CALL_SecondaryColor3usv(disp, parameters) \
- (* GET_SecondaryColor3usv(disp)) parameters
-static INLINE _glptr_SecondaryColor3usv GET_SecondaryColor3usv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3usv) (GET_by_offset(disp, _gloffset_SecondaryColor3usv));
-}
-
-static INLINE void SET_SecondaryColor3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3usv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
-#define CALL_SecondaryColorPointer(disp, parameters) \
- (* GET_SecondaryColorPointer(disp)) parameters
-static INLINE _glptr_SecondaryColorPointer GET_SecondaryColorPointer(struct _glapi_table *disp) {
- return (_glptr_SecondaryColorPointer) (GET_by_offset(disp, _gloffset_SecondaryColorPointer));
-}
-
-static INLINE void SET_SecondaryColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_SecondaryColorPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2d)(GLdouble, GLdouble);
-#define CALL_WindowPos2d(disp, parameters) \
- (* GET_WindowPos2d(disp)) parameters
-static INLINE _glptr_WindowPos2d GET_WindowPos2d(struct _glapi_table *disp) {
- return (_glptr_WindowPos2d) (GET_by_offset(disp, _gloffset_WindowPos2d));
-}
-
-static INLINE void SET_WindowPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_WindowPos2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2dv)(const GLdouble *);
-#define CALL_WindowPos2dv(disp, parameters) \
- (* GET_WindowPos2dv(disp)) parameters
-static INLINE _glptr_WindowPos2dv GET_WindowPos2dv(struct _glapi_table *disp) {
- return (_glptr_WindowPos2dv) (GET_by_offset(disp, _gloffset_WindowPos2dv));
-}
-
-static INLINE void SET_WindowPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_WindowPos2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2f)(GLfloat, GLfloat);
-#define CALL_WindowPos2f(disp, parameters) \
- (* GET_WindowPos2f(disp)) parameters
-static INLINE _glptr_WindowPos2f GET_WindowPos2f(struct _glapi_table *disp) {
- return (_glptr_WindowPos2f) (GET_by_offset(disp, _gloffset_WindowPos2f));
-}
-
-static INLINE void SET_WindowPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_WindowPos2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2fv)(const GLfloat *);
-#define CALL_WindowPos2fv(disp, parameters) \
- (* GET_WindowPos2fv(disp)) parameters
-static INLINE _glptr_WindowPos2fv GET_WindowPos2fv(struct _glapi_table *disp) {
- return (_glptr_WindowPos2fv) (GET_by_offset(disp, _gloffset_WindowPos2fv));
-}
-
-static INLINE void SET_WindowPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_WindowPos2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2i)(GLint, GLint);
-#define CALL_WindowPos2i(disp, parameters) \
- (* GET_WindowPos2i(disp)) parameters
-static INLINE _glptr_WindowPos2i GET_WindowPos2i(struct _glapi_table *disp) {
- return (_glptr_WindowPos2i) (GET_by_offset(disp, _gloffset_WindowPos2i));
-}
-
-static INLINE void SET_WindowPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
- SET_by_offset(disp, _gloffset_WindowPos2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2iv)(const GLint *);
-#define CALL_WindowPos2iv(disp, parameters) \
- (* GET_WindowPos2iv(disp)) parameters
-static INLINE _glptr_WindowPos2iv GET_WindowPos2iv(struct _glapi_table *disp) {
- return (_glptr_WindowPos2iv) (GET_by_offset(disp, _gloffset_WindowPos2iv));
-}
-
-static INLINE void SET_WindowPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_WindowPos2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2s)(GLshort, GLshort);
-#define CALL_WindowPos2s(disp, parameters) \
- (* GET_WindowPos2s(disp)) parameters
-static INLINE _glptr_WindowPos2s GET_WindowPos2s(struct _glapi_table *disp) {
- return (_glptr_WindowPos2s) (GET_by_offset(disp, _gloffset_WindowPos2s));
-}
-
-static INLINE void SET_WindowPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_WindowPos2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2sv)(const GLshort *);
-#define CALL_WindowPos2sv(disp, parameters) \
- (* GET_WindowPos2sv(disp)) parameters
-static INLINE _glptr_WindowPos2sv GET_WindowPos2sv(struct _glapi_table *disp) {
- return (_glptr_WindowPos2sv) (GET_by_offset(disp, _gloffset_WindowPos2sv));
-}
-
-static INLINE void SET_WindowPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_WindowPos2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3d)(GLdouble, GLdouble, GLdouble);
-#define CALL_WindowPos3d(disp, parameters) \
- (* GET_WindowPos3d(disp)) parameters
-static INLINE _glptr_WindowPos3d GET_WindowPos3d(struct _glapi_table *disp) {
- return (_glptr_WindowPos3d) (GET_by_offset(disp, _gloffset_WindowPos3d));
-}
-
-static INLINE void SET_WindowPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_WindowPos3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3dv)(const GLdouble *);
-#define CALL_WindowPos3dv(disp, parameters) \
- (* GET_WindowPos3dv(disp)) parameters
-static INLINE _glptr_WindowPos3dv GET_WindowPos3dv(struct _glapi_table *disp) {
- return (_glptr_WindowPos3dv) (GET_by_offset(disp, _gloffset_WindowPos3dv));
-}
-
-static INLINE void SET_WindowPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_WindowPos3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3f)(GLfloat, GLfloat, GLfloat);
-#define CALL_WindowPos3f(disp, parameters) \
- (* GET_WindowPos3f(disp)) parameters
-static INLINE _glptr_WindowPos3f GET_WindowPos3f(struct _glapi_table *disp) {
- return (_glptr_WindowPos3f) (GET_by_offset(disp, _gloffset_WindowPos3f));
-}
-
-static INLINE void SET_WindowPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_WindowPos3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3fv)(const GLfloat *);
-#define CALL_WindowPos3fv(disp, parameters) \
- (* GET_WindowPos3fv(disp)) parameters
-static INLINE _glptr_WindowPos3fv GET_WindowPos3fv(struct _glapi_table *disp) {
- return (_glptr_WindowPos3fv) (GET_by_offset(disp, _gloffset_WindowPos3fv));
-}
-
-static INLINE void SET_WindowPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_WindowPos3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3i)(GLint, GLint, GLint);
-#define CALL_WindowPos3i(disp, parameters) \
- (* GET_WindowPos3i(disp)) parameters
-static INLINE _glptr_WindowPos3i GET_WindowPos3i(struct _glapi_table *disp) {
- return (_glptr_WindowPos3i) (GET_by_offset(disp, _gloffset_WindowPos3i));
-}
-
-static INLINE void SET_WindowPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_WindowPos3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3iv)(const GLint *);
-#define CALL_WindowPos3iv(disp, parameters) \
- (* GET_WindowPos3iv(disp)) parameters
-static INLINE _glptr_WindowPos3iv GET_WindowPos3iv(struct _glapi_table *disp) {
- return (_glptr_WindowPos3iv) (GET_by_offset(disp, _gloffset_WindowPos3iv));
-}
-
-static INLINE void SET_WindowPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_WindowPos3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3s)(GLshort, GLshort, GLshort);
-#define CALL_WindowPos3s(disp, parameters) \
- (* GET_WindowPos3s(disp)) parameters
-static INLINE _glptr_WindowPos3s GET_WindowPos3s(struct _glapi_table *disp) {
- return (_glptr_WindowPos3s) (GET_by_offset(disp, _gloffset_WindowPos3s));
-}
-
-static INLINE void SET_WindowPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_WindowPos3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3sv)(const GLshort *);
-#define CALL_WindowPos3sv(disp, parameters) \
- (* GET_WindowPos3sv(disp)) parameters
-static INLINE _glptr_WindowPos3sv GET_WindowPos3sv(struct _glapi_table *disp) {
- return (_glptr_WindowPos3sv) (GET_by_offset(disp, _gloffset_WindowPos3sv));
-}
-
-static INLINE void SET_WindowPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_WindowPos3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginQuery)(GLenum, GLuint);
-#define CALL_BeginQuery(disp, parameters) \
- (* GET_BeginQuery(disp)) parameters
-static INLINE _glptr_BeginQuery GET_BeginQuery(struct _glapi_table *disp) {
- return (_glptr_BeginQuery) (GET_by_offset(disp, _gloffset_BeginQuery));
-}
-
-static INLINE void SET_BeginQuery(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BeginQuery, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBuffer)(GLenum, GLuint);
-#define CALL_BindBuffer(disp, parameters) \
- (* GET_BindBuffer(disp)) parameters
-static INLINE _glptr_BindBuffer GET_BindBuffer(struct _glapi_table *disp) {
- return (_glptr_BindBuffer) (GET_by_offset(disp, _gloffset_BindBuffer));
-}
-
-static INLINE void SET_BindBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum);
-#define CALL_BufferData(disp, parameters) \
- (* GET_BufferData(disp)) parameters
-static INLINE _glptr_BufferData GET_BufferData(struct _glapi_table *disp) {
- return (_glptr_BufferData) (GET_by_offset(disp, _gloffset_BufferData));
-}
-
-static INLINE void SET_BufferData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptr, const GLvoid *, GLenum)) {
- SET_by_offset(disp, _gloffset_BufferData, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
-#define CALL_BufferSubData(disp, parameters) \
- (* GET_BufferSubData(disp)) parameters
-static INLINE _glptr_BufferSubData GET_BufferSubData(struct _glapi_table *disp) {
- return (_glptr_BufferSubData) (GET_by_offset(disp, _gloffset_BufferSubData));
-}
-
-static INLINE void SET_BufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_BufferSubData, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteBuffers)(GLsizei, const GLuint *);
-#define CALL_DeleteBuffers(disp, parameters) \
- (* GET_DeleteBuffers(disp)) parameters
-static INLINE _glptr_DeleteBuffers GET_DeleteBuffers(struct _glapi_table *disp) {
- return (_glptr_DeleteBuffers) (GET_by_offset(disp, _gloffset_DeleteBuffers));
-}
-
-static INLINE void SET_DeleteBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteBuffers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteQueries)(GLsizei, const GLuint *);
-#define CALL_DeleteQueries(disp, parameters) \
- (* GET_DeleteQueries(disp)) parameters
-static INLINE _glptr_DeleteQueries GET_DeleteQueries(struct _glapi_table *disp) {
- return (_glptr_DeleteQueries) (GET_by_offset(disp, _gloffset_DeleteQueries));
-}
-
-static INLINE void SET_DeleteQueries(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteQueries, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndQuery)(GLenum);
-#define CALL_EndQuery(disp, parameters) \
- (* GET_EndQuery(disp)) parameters
-static INLINE _glptr_EndQuery GET_EndQuery(struct _glapi_table *disp) {
- return (_glptr_EndQuery) (GET_by_offset(disp, _gloffset_EndQuery));
-}
-
-static INLINE void SET_EndQuery(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_EndQuery, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenBuffers)(GLsizei, GLuint *);
-#define CALL_GenBuffers(disp, parameters) \
- (* GET_GenBuffers(disp)) parameters
-static INLINE _glptr_GenBuffers GET_GenBuffers(struct _glapi_table *disp) {
- return (_glptr_GenBuffers) (GET_by_offset(disp, _gloffset_GenBuffers));
-}
-
-static INLINE void SET_GenBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenBuffers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenQueries)(GLsizei, GLuint *);
-#define CALL_GenQueries(disp, parameters) \
- (* GET_GenQueries(disp)) parameters
-static INLINE _glptr_GenQueries GET_GenQueries(struct _glapi_table *disp) {
- return (_glptr_GenQueries) (GET_by_offset(disp, _gloffset_GenQueries));
-}
-
-static INLINE void SET_GenQueries(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenQueries, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferParameteriv)(GLenum, GLenum, GLint *);
-#define CALL_GetBufferParameteriv(disp, parameters) \
- (* GET_GetBufferParameteriv(disp)) parameters
-static INLINE _glptr_GetBufferParameteriv GET_GetBufferParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetBufferParameteriv) (GET_by_offset(disp, _gloffset_GetBufferParameteriv));
-}
-
-static INLINE void SET_GetBufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetBufferParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferPointerv)(GLenum, GLenum, GLvoid **);
-#define CALL_GetBufferPointerv(disp, parameters) \
- (* GET_GetBufferPointerv(disp)) parameters
-static INLINE _glptr_GetBufferPointerv GET_GetBufferPointerv(struct _glapi_table *disp) {
- return (_glptr_GetBufferPointerv) (GET_by_offset(disp, _gloffset_GetBufferPointerv));
-}
-
-static INLINE void SET_GetBufferPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) {
- SET_by_offset(disp, _gloffset_GetBufferPointerv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferSubData)(GLenum, GLintptr, GLsizeiptr, GLvoid *);
-#define CALL_GetBufferSubData(disp, parameters) \
- (* GET_GetBufferSubData(disp)) parameters
-static INLINE _glptr_GetBufferSubData GET_GetBufferSubData(struct _glapi_table *disp) {
- return (_glptr_GetBufferSubData) (GET_by_offset(disp, _gloffset_GetBufferSubData));
-}
-
-static INLINE void SET_GetBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetBufferSubData, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjectiv)(GLuint, GLenum, GLint *);
-#define CALL_GetQueryObjectiv(disp, parameters) \
- (* GET_GetQueryObjectiv(disp)) parameters
-static INLINE _glptr_GetQueryObjectiv GET_GetQueryObjectiv(struct _glapi_table *disp) {
- return (_glptr_GetQueryObjectiv) (GET_by_offset(disp, _gloffset_GetQueryObjectiv));
-}
-
-static INLINE void SET_GetQueryObjectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetQueryObjectiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjectuiv)(GLuint, GLenum, GLuint *);
-#define CALL_GetQueryObjectuiv(disp, parameters) \
- (* GET_GetQueryObjectuiv(disp)) parameters
-static INLINE _glptr_GetQueryObjectuiv GET_GetQueryObjectuiv(struct _glapi_table *disp) {
- return (_glptr_GetQueryObjectuiv) (GET_by_offset(disp, _gloffset_GetQueryObjectuiv));
-}
-
-static INLINE void SET_GetQueryObjectuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetQueryObjectuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryiv)(GLenum, GLenum, GLint *);
-#define CALL_GetQueryiv(disp, parameters) \
- (* GET_GetQueryiv(disp)) parameters
-static INLINE _glptr_GetQueryiv GET_GetQueryiv(struct _glapi_table *disp) {
- return (_glptr_GetQueryiv) (GET_by_offset(disp, _gloffset_GetQueryiv));
-}
-
-static INLINE void SET_GetQueryiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetQueryiv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsBuffer)(GLuint);
-#define CALL_IsBuffer(disp, parameters) \
- (* GET_IsBuffer(disp)) parameters
-static INLINE _glptr_IsBuffer GET_IsBuffer(struct _glapi_table *disp) {
- return (_glptr_IsBuffer) (GET_by_offset(disp, _gloffset_IsBuffer));
-}
-
-static INLINE void SET_IsBuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsBuffer, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsQuery)(GLuint);
-#define CALL_IsQuery(disp, parameters) \
- (* GET_IsQuery(disp)) parameters
-static INLINE _glptr_IsQuery GET_IsQuery(struct _glapi_table *disp) {
- return (_glptr_IsQuery) (GET_by_offset(disp, _gloffset_IsQuery));
-}
-
-static INLINE void SET_IsQuery(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsQuery, fn);
-}
-
-typedef GLvoid * (GLAPIENTRYP _glptr_MapBuffer)(GLenum, GLenum);
-#define CALL_MapBuffer(disp, parameters) \
- (* GET_MapBuffer(disp)) parameters
-static INLINE _glptr_MapBuffer GET_MapBuffer(struct _glapi_table *disp) {
- return (_glptr_MapBuffer) (GET_by_offset(disp, _gloffset_MapBuffer));
-}
-
-static INLINE void SET_MapBuffer(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_MapBuffer, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_UnmapBuffer)(GLenum);
-#define CALL_UnmapBuffer(disp, parameters) \
- (* GET_UnmapBuffer(disp)) parameters
-static INLINE _glptr_UnmapBuffer GET_UnmapBuffer(struct _glapi_table *disp) {
- return (_glptr_UnmapBuffer) (GET_by_offset(disp, _gloffset_UnmapBuffer));
-}
-
-static INLINE void SET_UnmapBuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_UnmapBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint);
-#define CALL_AttachShader(disp, parameters) \
- (* GET_AttachShader(disp)) parameters
-static INLINE _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) {
- return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader));
-}
-
-static INLINE void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_AttachShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindAttribLocation)(GLuint, GLuint, const GLchar *);
-#define CALL_BindAttribLocation(disp, parameters) \
- (* GET_BindAttribLocation(disp)) parameters
-static INLINE _glptr_BindAttribLocation GET_BindAttribLocation(struct _glapi_table *disp) {
- return (_glptr_BindAttribLocation) (GET_by_offset(disp, _gloffset_BindAttribLocation));
-}
-
-static INLINE void SET_BindAttribLocation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_BindAttribLocation, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquationSeparate)(GLenum, GLenum);
-#define CALL_BlendEquationSeparate(disp, parameters) \
- (* GET_BlendEquationSeparate(disp)) parameters
-static INLINE _glptr_BlendEquationSeparate GET_BlendEquationSeparate(struct _glapi_table *disp) {
- return (_glptr_BlendEquationSeparate) (GET_by_offset(disp, _gloffset_BlendEquationSeparate));
-}
-
-static INLINE void SET_BlendEquationSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_BlendEquationSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompileShader)(GLuint);
-#define CALL_CompileShader(disp, parameters) \
- (* GET_CompileShader(disp)) parameters
-static INLINE _glptr_CompileShader GET_CompileShader(struct _glapi_table *disp) {
- return (_glptr_CompileShader) (GET_by_offset(disp, _gloffset_CompileShader));
-}
-
-static INLINE void SET_CompileShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_CompileShader, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void);
-#define CALL_CreateProgram(disp, parameters) \
- (* GET_CreateProgram(disp)) parameters
-static INLINE _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) {
- return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram));
-}
-
-static INLINE void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_CreateProgram, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum);
-#define CALL_CreateShader(disp, parameters) \
- (* GET_CreateShader(disp)) parameters
-static INLINE _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) {
- return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader));
-}
-
-static INLINE void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_CreateShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint);
-#define CALL_DeleteProgram(disp, parameters) \
- (* GET_DeleteProgram(disp)) parameters
-static INLINE _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) {
- return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram));
-}
-
-static INLINE void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_DeleteProgram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint);
-#define CALL_DeleteShader(disp, parameters) \
- (* GET_DeleteShader(disp)) parameters
-static INLINE _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) {
- return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader));
-}
-
-static INLINE void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_DeleteShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint);
-#define CALL_DetachShader(disp, parameters) \
- (* GET_DetachShader(disp)) parameters
-static INLINE _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) {
- return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader));
-}
-
-static INLINE void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_DetachShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArray)(GLuint);
-#define CALL_DisableVertexAttribArray(disp, parameters) \
- (* GET_DisableVertexAttribArray(disp)) parameters
-static INLINE _glptr_DisableVertexAttribArray GET_DisableVertexAttribArray(struct _glapi_table *disp) {
- return (_glptr_DisableVertexAttribArray) (GET_by_offset(disp, _gloffset_DisableVertexAttribArray));
-}
-
-static INLINE void SET_DisableVertexAttribArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_DisableVertexAttribArray, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawBuffers)(GLsizei, const GLenum *);
-#define CALL_DrawBuffers(disp, parameters) \
- (* GET_DrawBuffers(disp)) parameters
-static INLINE _glptr_DrawBuffers GET_DrawBuffers(struct _glapi_table *disp) {
- return (_glptr_DrawBuffers) (GET_by_offset(disp, _gloffset_DrawBuffers));
-}
-
-static INLINE void SET_DrawBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) {
- SET_by_offset(disp, _gloffset_DrawBuffers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArray)(GLuint);
-#define CALL_EnableVertexAttribArray(disp, parameters) \
- (* GET_EnableVertexAttribArray(disp)) parameters
-static INLINE _glptr_EnableVertexAttribArray GET_EnableVertexAttribArray(struct _glapi_table *disp) {
- return (_glptr_EnableVertexAttribArray) (GET_by_offset(disp, _gloffset_EnableVertexAttribArray));
-}
-
-static INLINE void SET_EnableVertexAttribArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_EnableVertexAttribArray, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveAttrib)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *);
-#define CALL_GetActiveAttrib(disp, parameters) \
- (* GET_GetActiveAttrib(disp)) parameters
-static INLINE _glptr_GetActiveAttrib GET_GetActiveAttrib(struct _glapi_table *disp) {
- return (_glptr_GetActiveAttrib) (GET_by_offset(disp, _gloffset_GetActiveAttrib));
-}
-
-static INLINE void SET_GetActiveAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetActiveAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveUniform)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
-#define CALL_GetActiveUniform(disp, parameters) \
- (* GET_GetActiveUniform(disp)) parameters
-static INLINE _glptr_GetActiveUniform GET_GetActiveUniform(struct _glapi_table *disp) {
- return (_glptr_GetActiveUniform) (GET_by_offset(disp, _gloffset_GetActiveUniform));
-}
-
-static INLINE void SET_GetActiveUniform(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetActiveUniform, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *);
-#define CALL_GetAttachedShaders(disp, parameters) \
- (* GET_GetAttachedShaders(disp)) parameters
-static INLINE _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) {
- return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders));
-}
-
-static INLINE void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetAttachedShaders, fn);
-}
-
-typedef GLint (GLAPIENTRYP _glptr_GetAttribLocation)(GLuint, const GLchar *);
-#define CALL_GetAttribLocation(disp, parameters) \
- (* GET_GetAttribLocation(disp)) parameters
-static INLINE _glptr_GetAttribLocation GET_GetAttribLocation(struct _glapi_table *disp) {
- return (_glptr_GetAttribLocation) (GET_by_offset(disp, _gloffset_GetAttribLocation));
-}
-
-static INLINE void SET_GetAttribLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_GetAttribLocation, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetProgramInfoLog(disp, parameters) \
- (* GET_GetProgramInfoLog(disp)) parameters
-static INLINE _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) {
- return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog));
-}
-
-static INLINE void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *);
-#define CALL_GetProgramiv(disp, parameters) \
- (* GET_GetProgramiv(disp)) parameters
-static INLINE _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) {
- return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv));
-}
-
-static INLINE void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetProgramiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetShaderInfoLog(disp, parameters) \
- (* GET_GetShaderInfoLog(disp)) parameters
-static INLINE _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) {
- return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog));
-}
-
-static INLINE void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderSource)(GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetShaderSource(disp, parameters) \
- (* GET_GetShaderSource(disp)) parameters
-static INLINE _glptr_GetShaderSource GET_GetShaderSource(struct _glapi_table *disp) {
- return (_glptr_GetShaderSource) (GET_by_offset(disp, _gloffset_GetShaderSource));
-}
-
-static INLINE void SET_GetShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetShaderSource, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *);
-#define CALL_GetShaderiv(disp, parameters) \
- (* GET_GetShaderiv(disp)) parameters
-static INLINE _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) {
- return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv));
-}
-
-static INLINE void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetShaderiv, fn);
-}
-
-typedef GLint (GLAPIENTRYP _glptr_GetUniformLocation)(GLuint, const GLchar *);
-#define CALL_GetUniformLocation(disp, parameters) \
- (* GET_GetUniformLocation(disp)) parameters
-static INLINE _glptr_GetUniformLocation GET_GetUniformLocation(struct _glapi_table *disp) {
- return (_glptr_GetUniformLocation) (GET_by_offset(disp, _gloffset_GetUniformLocation));
-}
-
-static INLINE void SET_GetUniformLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_GetUniformLocation, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetUniformfv)(GLuint, GLint, GLfloat *);
-#define CALL_GetUniformfv(disp, parameters) \
- (* GET_GetUniformfv(disp)) parameters
-static INLINE _glptr_GetUniformfv GET_GetUniformfv(struct _glapi_table *disp) {
- return (_glptr_GetUniformfv) (GET_by_offset(disp, _gloffset_GetUniformfv));
-}
-
-static INLINE void SET_GetUniformfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetUniformfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetUniformiv)(GLuint, GLint, GLint *);
-#define CALL_GetUniformiv(disp, parameters) \
- (* GET_GetUniformiv(disp)) parameters
-static INLINE _glptr_GetUniformiv GET_GetUniformiv(struct _glapi_table *disp) {
- return (_glptr_GetUniformiv) (GET_by_offset(disp, _gloffset_GetUniformiv));
-}
-
-static INLINE void SET_GetUniformiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint *)) {
- SET_by_offset(disp, _gloffset_GetUniformiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointerv)(GLuint, GLenum, GLvoid **);
-#define CALL_GetVertexAttribPointerv(disp, parameters) \
- (* GET_GetVertexAttribPointerv(disp)) parameters
-static INLINE _glptr_GetVertexAttribPointerv GET_GetVertexAttribPointerv(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribPointerv) (GET_by_offset(disp, _gloffset_GetVertexAttribPointerv));
-}
-
-static INLINE void SET_GetVertexAttribPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribPointerv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribdv)(GLuint, GLenum, GLdouble *);
-#define CALL_GetVertexAttribdv(disp, parameters) \
- (* GET_GetVertexAttribdv(disp)) parameters
-static INLINE _glptr_GetVertexAttribdv GET_GetVertexAttribdv(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribdv) (GET_by_offset(disp, _gloffset_GetVertexAttribdv));
-}
-
-static INLINE void SET_GetVertexAttribdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribdv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribfv)(GLuint, GLenum, GLfloat *);
-#define CALL_GetVertexAttribfv(disp, parameters) \
- (* GET_GetVertexAttribfv(disp)) parameters
-static INLINE _glptr_GetVertexAttribfv GET_GetVertexAttribfv(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribfv) (GET_by_offset(disp, _gloffset_GetVertexAttribfv));
-}
-
-static INLINE void SET_GetVertexAttribfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribiv)(GLuint, GLenum, GLint *);
-#define CALL_GetVertexAttribiv(disp, parameters) \
- (* GET_GetVertexAttribiv(disp)) parameters
-static INLINE _glptr_GetVertexAttribiv GET_GetVertexAttribiv(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribiv) (GET_by_offset(disp, _gloffset_GetVertexAttribiv));
-}
-
-static INLINE void SET_GetVertexAttribiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribiv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint);
-#define CALL_IsProgram(disp, parameters) \
- (* GET_IsProgram(disp)) parameters
-static INLINE _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) {
- return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram));
-}
-
-static INLINE void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsProgram, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint);
-#define CALL_IsShader(disp, parameters) \
- (* GET_IsShader(disp)) parameters
-static INLINE _glptr_IsShader GET_IsShader(struct _glapi_table *disp) {
- return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader));
-}
-
-static INLINE void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LinkProgram)(GLuint);
-#define CALL_LinkProgram(disp, parameters) \
- (* GET_LinkProgram(disp)) parameters
-static INLINE _glptr_LinkProgram GET_LinkProgram(struct _glapi_table *disp) {
- return (_glptr_LinkProgram) (GET_by_offset(disp, _gloffset_LinkProgram));
-}
-
-static INLINE void SET_LinkProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_LinkProgram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ShaderSource)(GLuint, GLsizei, const GLchar * const *, const GLint *);
-#define CALL_ShaderSource(disp, parameters) \
- (* GET_ShaderSource(disp)) parameters
-static INLINE _glptr_ShaderSource GET_ShaderSource(struct _glapi_table *disp) {
- return (_glptr_ShaderSource) (GET_by_offset(disp, _gloffset_ShaderSource));
-}
-
-static INLINE void SET_ShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, const GLint *)) {
- SET_by_offset(disp, _gloffset_ShaderSource, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint);
-#define CALL_StencilFuncSeparate(disp, parameters) \
- (* GET_StencilFuncSeparate(disp)) parameters
-static INLINE _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) {
- return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate));
-}
-
-static INLINE void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) {
- SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint);
-#define CALL_StencilMaskSeparate(disp, parameters) \
- (* GET_StencilMaskSeparate(disp)) parameters
-static INLINE _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) {
- return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate));
-}
-
-static INLINE void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum);
-#define CALL_StencilOpSeparate(disp, parameters) \
- (* GET_StencilOpSeparate(disp)) parameters
-static INLINE _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) {
- return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate));
-}
-
-static INLINE void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_StencilOpSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1f)(GLint, GLfloat);
-#define CALL_Uniform1f(disp, parameters) \
- (* GET_Uniform1f(disp)) parameters
-static INLINE _glptr_Uniform1f GET_Uniform1f(struct _glapi_table *disp) {
- return (_glptr_Uniform1f) (GET_by_offset(disp, _gloffset_Uniform1f));
-}
-
-static INLINE void SET_Uniform1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) {
- SET_by_offset(disp, _gloffset_Uniform1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1fv)(GLint, GLsizei, const GLfloat *);
-#define CALL_Uniform1fv(disp, parameters) \
- (* GET_Uniform1fv(disp)) parameters
-static INLINE _glptr_Uniform1fv GET_Uniform1fv(struct _glapi_table *disp) {
- return (_glptr_Uniform1fv) (GET_by_offset(disp, _gloffset_Uniform1fv));
-}
-
-static INLINE void SET_Uniform1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Uniform1fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1i)(GLint, GLint);
-#define CALL_Uniform1i(disp, parameters) \
- (* GET_Uniform1i(disp)) parameters
-static INLINE _glptr_Uniform1i GET_Uniform1i(struct _glapi_table *disp) {
- return (_glptr_Uniform1i) (GET_by_offset(disp, _gloffset_Uniform1i));
-}
-
-static INLINE void SET_Uniform1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Uniform1i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1iv)(GLint, GLsizei, const GLint *);
-#define CALL_Uniform1iv(disp, parameters) \
- (* GET_Uniform1iv(disp)) parameters
-static INLINE _glptr_Uniform1iv GET_Uniform1iv(struct _glapi_table *disp) {
- return (_glptr_Uniform1iv) (GET_by_offset(disp, _gloffset_Uniform1iv));
-}
-
-static INLINE void SET_Uniform1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
- SET_by_offset(disp, _gloffset_Uniform1iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2f)(GLint, GLfloat, GLfloat);
-#define CALL_Uniform2f(disp, parameters) \
- (* GET_Uniform2f(disp)) parameters
-static INLINE _glptr_Uniform2f GET_Uniform2f(struct _glapi_table *disp) {
- return (_glptr_Uniform2f) (GET_by_offset(disp, _gloffset_Uniform2f));
-}
-
-static INLINE void SET_Uniform2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Uniform2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2fv)(GLint, GLsizei, const GLfloat *);
-#define CALL_Uniform2fv(disp, parameters) \
- (* GET_Uniform2fv(disp)) parameters
-static INLINE _glptr_Uniform2fv GET_Uniform2fv(struct _glapi_table *disp) {
- return (_glptr_Uniform2fv) (GET_by_offset(disp, _gloffset_Uniform2fv));
-}
-
-static INLINE void SET_Uniform2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Uniform2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2i)(GLint, GLint, GLint);
-#define CALL_Uniform2i(disp, parameters) \
- (* GET_Uniform2i(disp)) parameters
-static INLINE _glptr_Uniform2i GET_Uniform2i(struct _glapi_table *disp) {
- return (_glptr_Uniform2i) (GET_by_offset(disp, _gloffset_Uniform2i));
-}
-
-static INLINE void SET_Uniform2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Uniform2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2iv)(GLint, GLsizei, const GLint *);
-#define CALL_Uniform2iv(disp, parameters) \
- (* GET_Uniform2iv(disp)) parameters
-static INLINE _glptr_Uniform2iv GET_Uniform2iv(struct _glapi_table *disp) {
- return (_glptr_Uniform2iv) (GET_by_offset(disp, _gloffset_Uniform2iv));
-}
-
-static INLINE void SET_Uniform2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
- SET_by_offset(disp, _gloffset_Uniform2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3f)(GLint, GLfloat, GLfloat, GLfloat);
-#define CALL_Uniform3f(disp, parameters) \
- (* GET_Uniform3f(disp)) parameters
-static INLINE _glptr_Uniform3f GET_Uniform3f(struct _glapi_table *disp) {
- return (_glptr_Uniform3f) (GET_by_offset(disp, _gloffset_Uniform3f));
-}
-
-static INLINE void SET_Uniform3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Uniform3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3fv)(GLint, GLsizei, const GLfloat *);
-#define CALL_Uniform3fv(disp, parameters) \
- (* GET_Uniform3fv(disp)) parameters
-static INLINE _glptr_Uniform3fv GET_Uniform3fv(struct _glapi_table *disp) {
- return (_glptr_Uniform3fv) (GET_by_offset(disp, _gloffset_Uniform3fv));
-}
-
-static INLINE void SET_Uniform3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Uniform3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3i)(GLint, GLint, GLint, GLint);
-#define CALL_Uniform3i(disp, parameters) \
- (* GET_Uniform3i(disp)) parameters
-static INLINE _glptr_Uniform3i GET_Uniform3i(struct _glapi_table *disp) {
- return (_glptr_Uniform3i) (GET_by_offset(disp, _gloffset_Uniform3i));
-}
-
-static INLINE void SET_Uniform3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Uniform3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3iv)(GLint, GLsizei, const GLint *);
-#define CALL_Uniform3iv(disp, parameters) \
- (* GET_Uniform3iv(disp)) parameters
-static INLINE _glptr_Uniform3iv GET_Uniform3iv(struct _glapi_table *disp) {
- return (_glptr_Uniform3iv) (GET_by_offset(disp, _gloffset_Uniform3iv));
-}
-
-static INLINE void SET_Uniform3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
- SET_by_offset(disp, _gloffset_Uniform3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_Uniform4f(disp, parameters) \
- (* GET_Uniform4f(disp)) parameters
-static INLINE _glptr_Uniform4f GET_Uniform4f(struct _glapi_table *disp) {
- return (_glptr_Uniform4f) (GET_by_offset(disp, _gloffset_Uniform4f));
-}
-
-static INLINE void SET_Uniform4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Uniform4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4fv)(GLint, GLsizei, const GLfloat *);
-#define CALL_Uniform4fv(disp, parameters) \
- (* GET_Uniform4fv(disp)) parameters
-static INLINE _glptr_Uniform4fv GET_Uniform4fv(struct _glapi_table *disp) {
- return (_glptr_Uniform4fv) (GET_by_offset(disp, _gloffset_Uniform4fv));
-}
-
-static INLINE void SET_Uniform4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_Uniform4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4i)(GLint, GLint, GLint, GLint, GLint);
-#define CALL_Uniform4i(disp, parameters) \
- (* GET_Uniform4i(disp)) parameters
-static INLINE _glptr_Uniform4i GET_Uniform4i(struct _glapi_table *disp) {
- return (_glptr_Uniform4i) (GET_by_offset(disp, _gloffset_Uniform4i));
-}
-
-static INLINE void SET_Uniform4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_Uniform4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4iv)(GLint, GLsizei, const GLint *);
-#define CALL_Uniform4iv(disp, parameters) \
- (* GET_Uniform4iv(disp)) parameters
-static INLINE _glptr_Uniform4iv GET_Uniform4iv(struct _glapi_table *disp) {
- return (_glptr_Uniform4iv) (GET_by_offset(disp, _gloffset_Uniform4iv));
-}
-
-static INLINE void SET_Uniform4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
- SET_by_offset(disp, _gloffset_Uniform4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix2fv(disp, parameters) \
- (* GET_UniformMatrix2fv(disp)) parameters
-static INLINE _glptr_UniformMatrix2fv GET_UniformMatrix2fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix2fv) (GET_by_offset(disp, _gloffset_UniformMatrix2fv));
-}
-
-static INLINE void SET_UniformMatrix2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix3fv(disp, parameters) \
- (* GET_UniformMatrix3fv(disp)) parameters
-static INLINE _glptr_UniformMatrix3fv GET_UniformMatrix3fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix3fv) (GET_by_offset(disp, _gloffset_UniformMatrix3fv));
-}
-
-static INLINE void SET_UniformMatrix3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix4fv(disp, parameters) \
- (* GET_UniformMatrix4fv(disp)) parameters
-static INLINE _glptr_UniformMatrix4fv GET_UniformMatrix4fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix4fv) (GET_by_offset(disp, _gloffset_UniformMatrix4fv));
-}
-
-static INLINE void SET_UniformMatrix4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UseProgram)(GLuint);
-#define CALL_UseProgram(disp, parameters) \
- (* GET_UseProgram(disp)) parameters
-static INLINE _glptr_UseProgram GET_UseProgram(struct _glapi_table *disp) {
- return (_glptr_UseProgram) (GET_by_offset(disp, _gloffset_UseProgram));
-}
-
-static INLINE void SET_UseProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_UseProgram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ValidateProgram)(GLuint);
-#define CALL_ValidateProgram(disp, parameters) \
- (* GET_ValidateProgram(disp)) parameters
-static INLINE _glptr_ValidateProgram GET_ValidateProgram(struct _glapi_table *disp) {
- return (_glptr_ValidateProgram) (GET_by_offset(disp, _gloffset_ValidateProgram));
-}
-
-static INLINE void SET_ValidateProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_ValidateProgram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1d)(GLuint, GLdouble);
-#define CALL_VertexAttrib1d(disp, parameters) \
- (* GET_VertexAttrib1d(disp)) parameters
-static INLINE _glptr_VertexAttrib1d GET_VertexAttrib1d(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1d) (GET_by_offset(disp, _gloffset_VertexAttrib1d));
-}
-
-static INLINE void SET_VertexAttrib1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1dv)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib1dv(disp, parameters) \
- (* GET_VertexAttrib1dv(disp)) parameters
-static INLINE _glptr_VertexAttrib1dv GET_VertexAttrib1dv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1dv) (GET_by_offset(disp, _gloffset_VertexAttrib1dv));
-}
-
-static INLINE void SET_VertexAttrib1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1s)(GLuint, GLshort);
-#define CALL_VertexAttrib1s(disp, parameters) \
- (* GET_VertexAttrib1s(disp)) parameters
-static INLINE _glptr_VertexAttrib1s GET_VertexAttrib1s(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1s) (GET_by_offset(disp, _gloffset_VertexAttrib1s));
-}
-
-static INLINE void SET_VertexAttrib1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1sv)(GLuint, const GLshort *);
-#define CALL_VertexAttrib1sv(disp, parameters) \
- (* GET_VertexAttrib1sv(disp)) parameters
-static INLINE _glptr_VertexAttrib1sv GET_VertexAttrib1sv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1sv) (GET_by_offset(disp, _gloffset_VertexAttrib1sv));
-}
-
-static INLINE void SET_VertexAttrib1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2d)(GLuint, GLdouble, GLdouble);
-#define CALL_VertexAttrib2d(disp, parameters) \
- (* GET_VertexAttrib2d(disp)) parameters
-static INLINE _glptr_VertexAttrib2d GET_VertexAttrib2d(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2d) (GET_by_offset(disp, _gloffset_VertexAttrib2d));
-}
-
-static INLINE void SET_VertexAttrib2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2dv)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib2dv(disp, parameters) \
- (* GET_VertexAttrib2dv(disp)) parameters
-static INLINE _glptr_VertexAttrib2dv GET_VertexAttrib2dv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2dv) (GET_by_offset(disp, _gloffset_VertexAttrib2dv));
-}
-
-static INLINE void SET_VertexAttrib2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2s)(GLuint, GLshort, GLshort);
-#define CALL_VertexAttrib2s(disp, parameters) \
- (* GET_VertexAttrib2s(disp)) parameters
-static INLINE _glptr_VertexAttrib2s GET_VertexAttrib2s(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2s) (GET_by_offset(disp, _gloffset_VertexAttrib2s));
-}
-
-static INLINE void SET_VertexAttrib2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2sv)(GLuint, const GLshort *);
-#define CALL_VertexAttrib2sv(disp, parameters) \
- (* GET_VertexAttrib2sv(disp)) parameters
-static INLINE _glptr_VertexAttrib2sv GET_VertexAttrib2sv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2sv) (GET_by_offset(disp, _gloffset_VertexAttrib2sv));
-}
-
-static INLINE void SET_VertexAttrib2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3d)(GLuint, GLdouble, GLdouble, GLdouble);
-#define CALL_VertexAttrib3d(disp, parameters) \
- (* GET_VertexAttrib3d(disp)) parameters
-static INLINE _glptr_VertexAttrib3d GET_VertexAttrib3d(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3d) (GET_by_offset(disp, _gloffset_VertexAttrib3d));
-}
-
-static INLINE void SET_VertexAttrib3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3dv)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib3dv(disp, parameters) \
- (* GET_VertexAttrib3dv(disp)) parameters
-static INLINE _glptr_VertexAttrib3dv GET_VertexAttrib3dv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3dv) (GET_by_offset(disp, _gloffset_VertexAttrib3dv));
-}
-
-static INLINE void SET_VertexAttrib3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3s)(GLuint, GLshort, GLshort, GLshort);
-#define CALL_VertexAttrib3s(disp, parameters) \
- (* GET_VertexAttrib3s(disp)) parameters
-static INLINE _glptr_VertexAttrib3s GET_VertexAttrib3s(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3s) (GET_by_offset(disp, _gloffset_VertexAttrib3s));
-}
-
-static INLINE void SET_VertexAttrib3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3sv)(GLuint, const GLshort *);
-#define CALL_VertexAttrib3sv(disp, parameters) \
- (* GET_VertexAttrib3sv(disp)) parameters
-static INLINE _glptr_VertexAttrib3sv GET_VertexAttrib3sv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3sv) (GET_by_offset(disp, _gloffset_VertexAttrib3sv));
-}
-
-static INLINE void SET_VertexAttrib3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nbv)(GLuint, const GLbyte *);
-#define CALL_VertexAttrib4Nbv(disp, parameters) \
- (* GET_VertexAttrib4Nbv(disp)) parameters
-static INLINE _glptr_VertexAttrib4Nbv GET_VertexAttrib4Nbv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4Nbv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nbv));
-}
-
-static INLINE void SET_VertexAttrib4Nbv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4Nbv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4Niv)(GLuint, const GLint *);
-#define CALL_VertexAttrib4Niv(disp, parameters) \
- (* GET_VertexAttrib4Niv(disp)) parameters
-static INLINE _glptr_VertexAttrib4Niv GET_VertexAttrib4Niv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4Niv) (GET_by_offset(disp, _gloffset_VertexAttrib4Niv));
-}
-
-static INLINE void SET_VertexAttrib4Niv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4Niv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nsv)(GLuint, const GLshort *);
-#define CALL_VertexAttrib4Nsv(disp, parameters) \
- (* GET_VertexAttrib4Nsv(disp)) parameters
-static INLINE _glptr_VertexAttrib4Nsv GET_VertexAttrib4Nsv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4Nsv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nsv));
-}
-
-static INLINE void SET_VertexAttrib4Nsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4Nsv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nub)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-#define CALL_VertexAttrib4Nub(disp, parameters) \
- (* GET_VertexAttrib4Nub(disp)) parameters
-static INLINE _glptr_VertexAttrib4Nub GET_VertexAttrib4Nub(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4Nub) (GET_by_offset(disp, _gloffset_VertexAttrib4Nub));
-}
-
-static INLINE void SET_VertexAttrib4Nub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4Nub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nubv)(GLuint, const GLubyte *);
-#define CALL_VertexAttrib4Nubv(disp, parameters) \
- (* GET_VertexAttrib4Nubv(disp)) parameters
-static INLINE _glptr_VertexAttrib4Nubv GET_VertexAttrib4Nubv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4Nubv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nubv));
-}
-
-static INLINE void SET_VertexAttrib4Nubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4Nubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nuiv)(GLuint, const GLuint *);
-#define CALL_VertexAttrib4Nuiv(disp, parameters) \
- (* GET_VertexAttrib4Nuiv(disp)) parameters
-static INLINE _glptr_VertexAttrib4Nuiv GET_VertexAttrib4Nuiv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4Nuiv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nuiv));
-}
-
-static INLINE void SET_VertexAttrib4Nuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4Nuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nusv)(GLuint, const GLushort *);
-#define CALL_VertexAttrib4Nusv(disp, parameters) \
- (* GET_VertexAttrib4Nusv(disp)) parameters
-static INLINE _glptr_VertexAttrib4Nusv GET_VertexAttrib4Nusv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4Nusv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nusv));
-}
-
-static INLINE void SET_VertexAttrib4Nusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4Nusv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4bv)(GLuint, const GLbyte *);
-#define CALL_VertexAttrib4bv(disp, parameters) \
- (* GET_VertexAttrib4bv(disp)) parameters
-static INLINE _glptr_VertexAttrib4bv GET_VertexAttrib4bv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4bv) (GET_by_offset(disp, _gloffset_VertexAttrib4bv));
-}
-
-static INLINE void SET_VertexAttrib4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4d)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_VertexAttrib4d(disp, parameters) \
- (* GET_VertexAttrib4d(disp)) parameters
-static INLINE _glptr_VertexAttrib4d GET_VertexAttrib4d(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4d) (GET_by_offset(disp, _gloffset_VertexAttrib4d));
-}
-
-static INLINE void SET_VertexAttrib4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4dv)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib4dv(disp, parameters) \
- (* GET_VertexAttrib4dv(disp)) parameters
-static INLINE _glptr_VertexAttrib4dv GET_VertexAttrib4dv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4dv) (GET_by_offset(disp, _gloffset_VertexAttrib4dv));
-}
-
-static INLINE void SET_VertexAttrib4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4iv)(GLuint, const GLint *);
-#define CALL_VertexAttrib4iv(disp, parameters) \
- (* GET_VertexAttrib4iv(disp)) parameters
-static INLINE _glptr_VertexAttrib4iv GET_VertexAttrib4iv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4iv) (GET_by_offset(disp, _gloffset_VertexAttrib4iv));
-}
-
-static INLINE void SET_VertexAttrib4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4s)(GLuint, GLshort, GLshort, GLshort, GLshort);
-#define CALL_VertexAttrib4s(disp, parameters) \
- (* GET_VertexAttrib4s(disp)) parameters
-static INLINE _glptr_VertexAttrib4s GET_VertexAttrib4s(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4s) (GET_by_offset(disp, _gloffset_VertexAttrib4s));
-}
-
-static INLINE void SET_VertexAttrib4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4sv)(GLuint, const GLshort *);
-#define CALL_VertexAttrib4sv(disp, parameters) \
- (* GET_VertexAttrib4sv(disp)) parameters
-static INLINE _glptr_VertexAttrib4sv GET_VertexAttrib4sv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4sv) (GET_by_offset(disp, _gloffset_VertexAttrib4sv));
-}
-
-static INLINE void SET_VertexAttrib4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubv)(GLuint, const GLubyte *);
-#define CALL_VertexAttrib4ubv(disp, parameters) \
- (* GET_VertexAttrib4ubv(disp)) parameters
-static INLINE _glptr_VertexAttrib4ubv GET_VertexAttrib4ubv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4ubv) (GET_by_offset(disp, _gloffset_VertexAttrib4ubv));
-}
-
-static INLINE void SET_VertexAttrib4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4ubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4uiv)(GLuint, const GLuint *);
-#define CALL_VertexAttrib4uiv(disp, parameters) \
- (* GET_VertexAttrib4uiv(disp)) parameters
-static INLINE _glptr_VertexAttrib4uiv GET_VertexAttrib4uiv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4uiv) (GET_by_offset(disp, _gloffset_VertexAttrib4uiv));
-}
-
-static INLINE void SET_VertexAttrib4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4usv)(GLuint, const GLushort *);
-#define CALL_VertexAttrib4usv(disp, parameters) \
- (* GET_VertexAttrib4usv(disp)) parameters
-static INLINE _glptr_VertexAttrib4usv GET_VertexAttrib4usv(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4usv) (GET_by_offset(disp, _gloffset_VertexAttrib4usv));
-}
-
-static INLINE void SET_VertexAttrib4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4usv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
-#define CALL_VertexAttribPointer(disp, parameters) \
- (* GET_VertexAttribPointer(disp)) parameters
-static INLINE _glptr_VertexAttribPointer GET_VertexAttribPointer(struct _glapi_table *disp) {
- return (_glptr_VertexAttribPointer) (GET_by_offset(disp, _gloffset_VertexAttribPointer));
-}
-
-static INLINE void SET_VertexAttribPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_VertexAttribPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix2x3fv(disp, parameters) \
- (* GET_UniformMatrix2x3fv(disp)) parameters
-static INLINE _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix2x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x3fv));
-}
-
-static INLINE void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix2x4fv(disp, parameters) \
- (* GET_UniformMatrix2x4fv(disp)) parameters
-static INLINE _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix2x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x4fv));
-}
-
-static INLINE void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix3x2fv(disp, parameters) \
- (* GET_UniformMatrix3x2fv(disp)) parameters
-static INLINE _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix3x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x2fv));
-}
-
-static INLINE void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix3x4fv(disp, parameters) \
- (* GET_UniformMatrix3x4fv(disp)) parameters
-static INLINE _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix3x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x4fv));
-}
-
-static INLINE void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix4x2fv(disp, parameters) \
- (* GET_UniformMatrix4x2fv(disp)) parameters
-static INLINE _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix4x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x2fv));
-}
-
-static INLINE void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
-#define CALL_UniformMatrix4x3fv(disp, parameters) \
- (* GET_UniformMatrix4x3fv(disp)) parameters
-static INLINE _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) {
- return (_glptr_UniformMatrix4x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x3fv));
-}
-
-static INLINE void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginConditionalRender)(GLuint, GLenum);
-#define CALL_BeginConditionalRender(disp, parameters) \
- (* GET_BeginConditionalRender(disp)) parameters
-static INLINE _glptr_BeginConditionalRender GET_BeginConditionalRender(struct _glapi_table *disp) {
- return (_glptr_BeginConditionalRender) (GET_by_offset(disp, _gloffset_BeginConditionalRender));
-}
-
-static INLINE void SET_BeginConditionalRender(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_BeginConditionalRender, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginTransformFeedback)(GLenum);
-#define CALL_BeginTransformFeedback(disp, parameters) \
- (* GET_BeginTransformFeedback(disp)) parameters
-static INLINE _glptr_BeginTransformFeedback GET_BeginTransformFeedback(struct _glapi_table *disp) {
- return (_glptr_BeginTransformFeedback) (GET_by_offset(disp, _gloffset_BeginTransformFeedback));
-}
-
-static INLINE void SET_BeginTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_BeginTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBufferBase)(GLenum, GLuint, GLuint);
-#define CALL_BindBufferBase(disp, parameters) \
- (* GET_BindBufferBase(disp)) parameters
-static INLINE _glptr_BindBufferBase GET_BindBufferBase(struct _glapi_table *disp) {
- return (_glptr_BindBufferBase) (GET_by_offset(disp, _gloffset_BindBufferBase));
-}
-
-static INLINE void SET_BindBufferBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_BindBufferBase, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBufferRange)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
-#define CALL_BindBufferRange(disp, parameters) \
- (* GET_BindBufferRange(disp)) parameters
-static INLINE _glptr_BindBufferRange GET_BindBufferRange(struct _glapi_table *disp) {
- return (_glptr_BindBufferRange) (GET_by_offset(disp, _gloffset_BindBufferRange));
-}
-
-static INLINE void SET_BindBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) {
- SET_by_offset(disp, _gloffset_BindBufferRange, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFragDataLocation)(GLuint, GLuint, const GLchar *);
-#define CALL_BindFragDataLocation(disp, parameters) \
- (* GET_BindFragDataLocation(disp)) parameters
-static INLINE _glptr_BindFragDataLocation GET_BindFragDataLocation(struct _glapi_table *disp) {
- return (_glptr_BindFragDataLocation) (GET_by_offset(disp, _gloffset_BindFragDataLocation));
-}
-
-static INLINE void SET_BindFragDataLocation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_BindFragDataLocation, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClampColor)(GLenum, GLenum);
-#define CALL_ClampColor(disp, parameters) \
- (* GET_ClampColor(disp)) parameters
-static INLINE _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) {
- return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor));
-}
-
-static INLINE void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_ClampColor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferfi)(GLenum, GLint, GLfloat, GLint);
-#define CALL_ClearBufferfi(disp, parameters) \
- (* GET_ClearBufferfi(disp)) parameters
-static INLINE _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) {
- return (_glptr_ClearBufferfi) (GET_by_offset(disp, _gloffset_ClearBufferfi));
-}
-
-static INLINE void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) {
- SET_by_offset(disp, _gloffset_ClearBufferfi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferfv)(GLenum, GLint, const GLfloat *);
-#define CALL_ClearBufferfv(disp, parameters) \
- (* GET_ClearBufferfv(disp)) parameters
-static INLINE _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) {
- return (_glptr_ClearBufferfv) (GET_by_offset(disp, _gloffset_ClearBufferfv));
-}
-
-static INLINE void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ClearBufferfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferiv)(GLenum, GLint, const GLint *);
-#define CALL_ClearBufferiv(disp, parameters) \
- (* GET_ClearBufferiv(disp)) parameters
-static INLINE _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) {
- return (_glptr_ClearBufferiv) (GET_by_offset(disp, _gloffset_ClearBufferiv));
-}
-
-static INLINE void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) {
- SET_by_offset(disp, _gloffset_ClearBufferiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferuiv)(GLenum, GLint, const GLuint *);
-#define CALL_ClearBufferuiv(disp, parameters) \
- (* GET_ClearBufferuiv(disp)) parameters
-static INLINE _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) {
- return (_glptr_ClearBufferuiv) (GET_by_offset(disp, _gloffset_ClearBufferuiv));
-}
-
-static INLINE void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) {
- SET_by_offset(disp, _gloffset_ClearBufferuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorMaski)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
-#define CALL_ColorMaski(disp, parameters) \
- (* GET_ColorMaski(disp)) parameters
-static INLINE _glptr_ColorMaski GET_ColorMaski(struct _glapi_table *disp) {
- return (_glptr_ColorMaski) (GET_by_offset(disp, _gloffset_ColorMaski));
-}
-
-static INLINE void SET_ColorMaski(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) {
- SET_by_offset(disp, _gloffset_ColorMaski, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Disablei)(GLenum, GLuint);
-#define CALL_Disablei(disp, parameters) \
- (* GET_Disablei(disp)) parameters
-static INLINE _glptr_Disablei GET_Disablei(struct _glapi_table *disp) {
- return (_glptr_Disablei) (GET_by_offset(disp, _gloffset_Disablei));
-}
-
-static INLINE void SET_Disablei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_Disablei, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Enablei)(GLenum, GLuint);
-#define CALL_Enablei(disp, parameters) \
- (* GET_Enablei(disp)) parameters
-static INLINE _glptr_Enablei GET_Enablei(struct _glapi_table *disp) {
- return (_glptr_Enablei) (GET_by_offset(disp, _gloffset_Enablei));
-}
-
-static INLINE void SET_Enablei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_Enablei, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndConditionalRender)(void);
-#define CALL_EndConditionalRender(disp, parameters) \
- (* GET_EndConditionalRender(disp)) parameters
-static INLINE _glptr_EndConditionalRender GET_EndConditionalRender(struct _glapi_table *disp) {
- return (_glptr_EndConditionalRender) (GET_by_offset(disp, _gloffset_EndConditionalRender));
-}
-
-static INLINE void SET_EndConditionalRender(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_EndConditionalRender, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndTransformFeedback)(void);
-#define CALL_EndTransformFeedback(disp, parameters) \
- (* GET_EndTransformFeedback(disp)) parameters
-static INLINE _glptr_EndTransformFeedback GET_EndTransformFeedback(struct _glapi_table *disp) {
- return (_glptr_EndTransformFeedback) (GET_by_offset(disp, _gloffset_EndTransformFeedback));
-}
-
-static INLINE void SET_EndTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_EndTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBooleani_v)(GLenum, GLuint, GLboolean *);
-#define CALL_GetBooleani_v(disp, parameters) \
- (* GET_GetBooleani_v(disp)) parameters
-static INLINE _glptr_GetBooleani_v GET_GetBooleani_v(struct _glapi_table *disp) {
- return (_glptr_GetBooleani_v) (GET_by_offset(disp, _gloffset_GetBooleani_v));
-}
-
-static INLINE void SET_GetBooleani_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) {
- SET_by_offset(disp, _gloffset_GetBooleani_v, fn);
-}
-
-typedef GLint (GLAPIENTRYP _glptr_GetFragDataLocation)(GLuint, const GLchar *);
-#define CALL_GetFragDataLocation(disp, parameters) \
- (* GET_GetFragDataLocation(disp)) parameters
-static INLINE _glptr_GetFragDataLocation GET_GetFragDataLocation(struct _glapi_table *disp) {
- return (_glptr_GetFragDataLocation) (GET_by_offset(disp, _gloffset_GetFragDataLocation));
-}
-
-static INLINE void SET_GetFragDataLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_GetFragDataLocation, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetIntegeri_v)(GLenum, GLuint, GLint *);
-#define CALL_GetIntegeri_v(disp, parameters) \
- (* GET_GetIntegeri_v(disp)) parameters
-static INLINE _glptr_GetIntegeri_v GET_GetIntegeri_v(struct _glapi_table *disp) {
- return (_glptr_GetIntegeri_v) (GET_by_offset(disp, _gloffset_GetIntegeri_v));
-}
-
-static INLINE void SET_GetIntegeri_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) {
- SET_by_offset(disp, _gloffset_GetIntegeri_v, fn);
-}
-
-typedef const GLubyte * (GLAPIENTRYP _glptr_GetStringi)(GLenum, GLuint);
-#define CALL_GetStringi(disp, parameters) \
- (* GET_GetStringi(disp)) parameters
-static INLINE _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) {
- return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi));
-}
-
-static INLINE void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_GetStringi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterIiv)(GLenum, GLenum, GLint *);
-#define CALL_GetTexParameterIiv(disp, parameters) \
- (* GET_GetTexParameterIiv(disp)) parameters
-static INLINE _glptr_GetTexParameterIiv GET_GetTexParameterIiv(struct _glapi_table *disp) {
- return (_glptr_GetTexParameterIiv) (GET_by_offset(disp, _gloffset_GetTexParameterIiv));
-}
-
-static INLINE void SET_GetTexParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetTexParameterIiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterIuiv)(GLenum, GLenum, GLuint *);
-#define CALL_GetTexParameterIuiv(disp, parameters) \
- (* GET_GetTexParameterIuiv(disp)) parameters
-static INLINE _glptr_GetTexParameterIuiv GET_GetTexParameterIuiv(struct _glapi_table *disp) {
- return (_glptr_GetTexParameterIuiv) (GET_by_offset(disp, _gloffset_GetTexParameterIuiv));
-}
-
-static INLINE void SET_GetTexParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetTexParameterIuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVarying)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
-#define CALL_GetTransformFeedbackVarying(disp, parameters) \
- (* GET_GetTransformFeedbackVarying(disp)) parameters
-static INLINE _glptr_GetTransformFeedbackVarying GET_GetTransformFeedbackVarying(struct _glapi_table *disp) {
- return (_glptr_GetTransformFeedbackVarying) (GET_by_offset(disp, _gloffset_GetTransformFeedbackVarying));
-}
-
-static INLINE void SET_GetTransformFeedbackVarying(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetTransformFeedbackVarying, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetUniformuiv)(GLuint, GLint, GLuint *);
-#define CALL_GetUniformuiv(disp, parameters) \
- (* GET_GetUniformuiv(disp)) parameters
-static INLINE _glptr_GetUniformuiv GET_GetUniformuiv(struct _glapi_table *disp) {
- return (_glptr_GetUniformuiv) (GET_by_offset(disp, _gloffset_GetUniformuiv));
-}
-
-static INLINE void SET_GetUniformuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetUniformuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribIiv)(GLuint, GLenum, GLint *);
-#define CALL_GetVertexAttribIiv(disp, parameters) \
- (* GET_GetVertexAttribIiv(disp)) parameters
-static INLINE _glptr_GetVertexAttribIiv GET_GetVertexAttribIiv(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribIiv) (GET_by_offset(disp, _gloffset_GetVertexAttribIiv));
-}
-
-static INLINE void SET_GetVertexAttribIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribIiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuiv)(GLuint, GLenum, GLuint *);
-#define CALL_GetVertexAttribIuiv(disp, parameters) \
- (* GET_GetVertexAttribIuiv(disp)) parameters
-static INLINE _glptr_GetVertexAttribIuiv GET_GetVertexAttribIuiv(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribIuiv) (GET_by_offset(disp, _gloffset_GetVertexAttribIuiv));
-}
-
-static INLINE void SET_GetVertexAttribIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribIuiv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsEnabledi)(GLenum, GLuint);
-#define CALL_IsEnabledi(disp, parameters) \
- (* GET_IsEnabledi(disp)) parameters
-static INLINE _glptr_IsEnabledi GET_IsEnabledi(struct _glapi_table *disp) {
- return (_glptr_IsEnabledi) (GET_by_offset(disp, _gloffset_IsEnabledi));
-}
-
-static INLINE void SET_IsEnabledi(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_IsEnabledi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterIiv)(GLenum, GLenum, const GLint *);
-#define CALL_TexParameterIiv(disp, parameters) \
- (* GET_TexParameterIiv(disp)) parameters
-static INLINE _glptr_TexParameterIiv GET_TexParameterIiv(struct _glapi_table *disp) {
- return (_glptr_TexParameterIiv) (GET_by_offset(disp, _gloffset_TexParameterIiv));
-}
-
-static INLINE void SET_TexParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_TexParameterIiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterIuiv)(GLenum, GLenum, const GLuint *);
-#define CALL_TexParameterIuiv(disp, parameters) \
- (* GET_TexParameterIuiv(disp)) parameters
-static INLINE _glptr_TexParameterIuiv GET_TexParameterIuiv(struct _glapi_table *disp) {
- return (_glptr_TexParameterIuiv) (GET_by_offset(disp, _gloffset_TexParameterIuiv));
-}
-
-static INLINE void SET_TexParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_TexParameterIuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryings)(GLuint, GLsizei, const GLchar * const *, GLenum);
-#define CALL_TransformFeedbackVaryings(disp, parameters) \
- (* GET_TransformFeedbackVaryings(disp)) parameters
-static INLINE _glptr_TransformFeedbackVaryings GET_TransformFeedbackVaryings(struct _glapi_table *disp) {
- return (_glptr_TransformFeedbackVaryings) (GET_by_offset(disp, _gloffset_TransformFeedbackVaryings));
-}
-
-static INLINE void SET_TransformFeedbackVaryings(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, GLenum)) {
- SET_by_offset(disp, _gloffset_TransformFeedbackVaryings, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1ui)(GLint, GLuint);
-#define CALL_Uniform1ui(disp, parameters) \
- (* GET_Uniform1ui(disp)) parameters
-static INLINE _glptr_Uniform1ui GET_Uniform1ui(struct _glapi_table *disp) {
- return (_glptr_Uniform1ui) (GET_by_offset(disp, _gloffset_Uniform1ui));
-}
-
-static INLINE void SET_Uniform1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) {
- SET_by_offset(disp, _gloffset_Uniform1ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1uiv)(GLint, GLsizei, const GLuint *);
-#define CALL_Uniform1uiv(disp, parameters) \
- (* GET_Uniform1uiv(disp)) parameters
-static INLINE _glptr_Uniform1uiv GET_Uniform1uiv(struct _glapi_table *disp) {
- return (_glptr_Uniform1uiv) (GET_by_offset(disp, _gloffset_Uniform1uiv));
-}
-
-static INLINE void SET_Uniform1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_Uniform1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2ui)(GLint, GLuint, GLuint);
-#define CALL_Uniform2ui(disp, parameters) \
- (* GET_Uniform2ui(disp)) parameters
-static INLINE _glptr_Uniform2ui GET_Uniform2ui(struct _glapi_table *disp) {
- return (_glptr_Uniform2ui) (GET_by_offset(disp, _gloffset_Uniform2ui));
-}
-
-static INLINE void SET_Uniform2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_Uniform2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2uiv)(GLint, GLsizei, const GLuint *);
-#define CALL_Uniform2uiv(disp, parameters) \
- (* GET_Uniform2uiv(disp)) parameters
-static INLINE _glptr_Uniform2uiv GET_Uniform2uiv(struct _glapi_table *disp) {
- return (_glptr_Uniform2uiv) (GET_by_offset(disp, _gloffset_Uniform2uiv));
-}
-
-static INLINE void SET_Uniform2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_Uniform2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3ui)(GLint, GLuint, GLuint, GLuint);
-#define CALL_Uniform3ui(disp, parameters) \
- (* GET_Uniform3ui(disp)) parameters
-static INLINE _glptr_Uniform3ui GET_Uniform3ui(struct _glapi_table *disp) {
- return (_glptr_Uniform3ui) (GET_by_offset(disp, _gloffset_Uniform3ui));
-}
-
-static INLINE void SET_Uniform3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_Uniform3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3uiv)(GLint, GLsizei, const GLuint *);
-#define CALL_Uniform3uiv(disp, parameters) \
- (* GET_Uniform3uiv(disp)) parameters
-static INLINE _glptr_Uniform3uiv GET_Uniform3uiv(struct _glapi_table *disp) {
- return (_glptr_Uniform3uiv) (GET_by_offset(disp, _gloffset_Uniform3uiv));
-}
-
-static INLINE void SET_Uniform3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_Uniform3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4ui)(GLint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_Uniform4ui(disp, parameters) \
- (* GET_Uniform4ui(disp)) parameters
-static INLINE _glptr_Uniform4ui GET_Uniform4ui(struct _glapi_table *disp) {
- return (_glptr_Uniform4ui) (GET_by_offset(disp, _gloffset_Uniform4ui));
-}
-
-static INLINE void SET_Uniform4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_Uniform4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4uiv)(GLint, GLsizei, const GLuint *);
-#define CALL_Uniform4uiv(disp, parameters) \
- (* GET_Uniform4uiv(disp)) parameters
-static INLINE _glptr_Uniform4uiv GET_Uniform4uiv(struct _glapi_table *disp) {
- return (_glptr_Uniform4uiv) (GET_by_offset(disp, _gloffset_Uniform4uiv));
-}
-
-static INLINE void SET_Uniform4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_Uniform4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1iv)(GLuint, const GLint *);
-#define CALL_VertexAttribI1iv(disp, parameters) \
- (* GET_VertexAttribI1iv(disp)) parameters
-static INLINE _glptr_VertexAttribI1iv GET_VertexAttribI1iv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI1iv) (GET_by_offset(disp, _gloffset_VertexAttribI1iv));
-}
-
-static INLINE void SET_VertexAttribI1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI1iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiv)(GLuint, const GLuint *);
-#define CALL_VertexAttribI1uiv(disp, parameters) \
- (* GET_VertexAttribI1uiv(disp)) parameters
-static INLINE _glptr_VertexAttribI1uiv GET_VertexAttribI1uiv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI1uiv) (GET_by_offset(disp, _gloffset_VertexAttribI1uiv));
-}
-
-static INLINE void SET_VertexAttribI1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4bv)(GLuint, const GLbyte *);
-#define CALL_VertexAttribI4bv(disp, parameters) \
- (* GET_VertexAttribI4bv(disp)) parameters
-static INLINE _glptr_VertexAttribI4bv GET_VertexAttribI4bv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4bv) (GET_by_offset(disp, _gloffset_VertexAttribI4bv));
-}
-
-static INLINE void SET_VertexAttribI4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4sv)(GLuint, const GLshort *);
-#define CALL_VertexAttribI4sv(disp, parameters) \
- (* GET_VertexAttribI4sv(disp)) parameters
-static INLINE _glptr_VertexAttribI4sv GET_VertexAttribI4sv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4sv) (GET_by_offset(disp, _gloffset_VertexAttribI4sv));
-}
-
-static INLINE void SET_VertexAttribI4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubv)(GLuint, const GLubyte *);
-#define CALL_VertexAttribI4ubv(disp, parameters) \
- (* GET_VertexAttribI4ubv(disp)) parameters
-static INLINE _glptr_VertexAttribI4ubv GET_VertexAttribI4ubv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4ubv) (GET_by_offset(disp, _gloffset_VertexAttribI4ubv));
-}
-
-static INLINE void SET_VertexAttribI4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4ubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4usv)(GLuint, const GLushort *);
-#define CALL_VertexAttribI4usv(disp, parameters) \
- (* GET_VertexAttribI4usv(disp)) parameters
-static INLINE _glptr_VertexAttribI4usv GET_VertexAttribI4usv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4usv) (GET_by_offset(disp, _gloffset_VertexAttribI4usv));
-}
-
-static INLINE void SET_VertexAttribI4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4usv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribIPointer)(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-#define CALL_VertexAttribIPointer(disp, parameters) \
- (* GET_VertexAttribIPointer(disp)) parameters
-static INLINE _glptr_VertexAttribIPointer GET_VertexAttribIPointer(struct _glapi_table *disp) {
- return (_glptr_VertexAttribIPointer) (GET_by_offset(disp, _gloffset_VertexAttribIPointer));
-}
-
-static INLINE void SET_VertexAttribIPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_VertexAttribIPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndex)(GLuint);
-#define CALL_PrimitiveRestartIndex(disp, parameters) \
- (* GET_PrimitiveRestartIndex(disp)) parameters
-static INLINE _glptr_PrimitiveRestartIndex GET_PrimitiveRestartIndex(struct _glapi_table *disp) {
- return (_glptr_PrimitiveRestartIndex) (GET_by_offset(disp, _gloffset_PrimitiveRestartIndex));
-}
-
-static INLINE void SET_PrimitiveRestartIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_PrimitiveRestartIndex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBuffer)(GLenum, GLenum, GLuint);
-#define CALL_TexBuffer(disp, parameters) \
- (* GET_TexBuffer(disp)) parameters
-static INLINE _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) {
- return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer));
-}
-
-static INLINE void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_TexBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture)(GLenum, GLenum, GLuint, GLint);
-#define CALL_FramebufferTexture(disp, parameters) \
- (* GET_FramebufferTexture(disp)) parameters
-static INLINE _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) {
- return (_glptr_FramebufferTexture) (GET_by_offset(disp, _gloffset_FramebufferTexture));
-}
-
-static INLINE void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) {
- SET_by_offset(disp, _gloffset_FramebufferTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v)(GLenum, GLenum, GLint64 *);
-#define CALL_GetBufferParameteri64v(disp, parameters) \
- (* GET_GetBufferParameteri64v(disp)) parameters
-static INLINE _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) {
- return (_glptr_GetBufferParameteri64v) (GET_by_offset(disp, _gloffset_GetBufferParameteri64v));
-}
-
-static INLINE void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) {
- SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetInteger64i_v)(GLenum, GLuint, GLint64 *);
-#define CALL_GetInteger64i_v(disp, parameters) \
- (* GET_GetInteger64i_v(disp)) parameters
-static INLINE _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) {
- return (_glptr_GetInteger64i_v) (GET_by_offset(disp, _gloffset_GetInteger64i_v));
-}
-
-static INLINE void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) {
- SET_by_offset(disp, _gloffset_GetInteger64i_v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint);
-#define CALL_VertexAttribDivisor(disp, parameters) \
- (* GET_VertexAttribDivisor(disp)) parameters
-static INLINE _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) {
- return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor));
-}
-
-static INLINE void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindProgramARB)(GLenum, GLuint);
-#define CALL_BindProgramARB(disp, parameters) \
- (* GET_BindProgramARB(disp)) parameters
-static INLINE _glptr_BindProgramARB GET_BindProgramARB(struct _glapi_table *disp) {
- return (_glptr_BindProgramARB) (GET_by_offset(disp, _gloffset_BindProgramARB));
-}
-
-static INLINE void SET_BindProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindProgramARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteProgramsARB)(GLsizei, const GLuint *);
-#define CALL_DeleteProgramsARB(disp, parameters) \
- (* GET_DeleteProgramsARB(disp)) parameters
-static INLINE _glptr_DeleteProgramsARB GET_DeleteProgramsARB(struct _glapi_table *disp) {
- return (_glptr_DeleteProgramsARB) (GET_by_offset(disp, _gloffset_DeleteProgramsARB));
-}
-
-static INLINE void SET_DeleteProgramsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteProgramsARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenProgramsARB)(GLsizei, GLuint *);
-#define CALL_GenProgramsARB(disp, parameters) \
- (* GET_GenProgramsARB(disp)) parameters
-static INLINE _glptr_GenProgramsARB GET_GenProgramsARB(struct _glapi_table *disp) {
- return (_glptr_GenProgramsARB) (GET_by_offset(disp, _gloffset_GenProgramsARB));
-}
-
-static INLINE void SET_GenProgramsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenProgramsARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *);
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) \
- (* GET_GetProgramEnvParameterdvARB(disp)) parameters
-static INLINE _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) {
- return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB));
-}
-
-static INLINE void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *);
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) \
- (* GET_GetProgramEnvParameterfvARB(disp)) parameters
-static INLINE _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) {
- return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB));
-}
-
-static INLINE void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *);
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) \
- (* GET_GetProgramLocalParameterdvARB(disp)) parameters
-static INLINE _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) {
- return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB));
-}
-
-static INLINE void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *);
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) \
- (* GET_GetProgramLocalParameterfvARB(disp)) parameters
-static INLINE _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) {
- return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB));
-}
-
-static INLINE void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramStringARB)(GLenum, GLenum, GLvoid *);
-#define CALL_GetProgramStringARB(disp, parameters) \
- (* GET_GetProgramStringARB(disp)) parameters
-static INLINE _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) {
- return (_glptr_GetProgramStringARB) (GET_by_offset(disp, _gloffset_GetProgramStringARB));
-}
-
-static INLINE void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetProgramStringARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramivARB)(GLenum, GLenum, GLint *);
-#define CALL_GetProgramivARB(disp, parameters) \
- (* GET_GetProgramivARB(disp)) parameters
-static INLINE _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) {
- return (_glptr_GetProgramivARB) (GET_by_offset(disp, _gloffset_GetProgramivARB));
-}
-
-static INLINE void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetProgramivARB, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsProgramARB)(GLuint);
-#define CALL_IsProgramARB(disp, parameters) \
- (* GET_IsProgramARB(disp)) parameters
-static INLINE _glptr_IsProgramARB GET_IsProgramARB(struct _glapi_table *disp) {
- return (_glptr_IsProgramARB) (GET_by_offset(disp, _gloffset_IsProgramARB));
-}
-
-static INLINE void SET_IsProgramARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsProgramARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) \
- (* GET_ProgramEnvParameter4dARB(disp)) parameters
-static INLINE _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) {
- return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB));
-}
-
-static INLINE void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *);
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) \
- (* GET_ProgramEnvParameter4dvARB(disp)) parameters
-static INLINE _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) {
- return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB));
-}
-
-static INLINE void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) \
- (* GET_ProgramEnvParameter4fARB(disp)) parameters
-static INLINE _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) {
- return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB));
-}
-
-static INLINE void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *);
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) \
- (* GET_ProgramEnvParameter4fvARB(disp)) parameters
-static INLINE _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) {
- return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB));
-}
-
-static INLINE void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) \
- (* GET_ProgramLocalParameter4dARB(disp)) parameters
-static INLINE _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) {
- return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB));
-}
-
-static INLINE void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *);
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) \
- (* GET_ProgramLocalParameter4dvARB(disp)) parameters
-static INLINE _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) {
- return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB));
-}
-
-static INLINE void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) \
- (* GET_ProgramLocalParameter4fARB(disp)) parameters
-static INLINE _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) {
- return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB));
-}
-
-static INLINE void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *);
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) \
- (* GET_ProgramLocalParameter4fvARB(disp)) parameters
-static INLINE _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) {
- return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB));
-}
-
-static INLINE void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *);
-#define CALL_ProgramStringARB(disp, parameters) \
- (* GET_ProgramStringARB(disp)) parameters
-static INLINE _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) {
- return (_glptr_ProgramStringARB) (GET_by_offset(disp, _gloffset_ProgramStringARB));
-}
-
-static INLINE void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_ProgramStringARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB)(GLuint, GLfloat);
-#define CALL_VertexAttrib1fARB(disp, parameters) \
- (* GET_VertexAttrib1fARB(disp)) parameters
-static INLINE _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1fARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fARB));
-}
-
-static INLINE void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib1fvARB(disp, parameters) \
- (* GET_VertexAttrib1fvARB(disp)) parameters
-static INLINE _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fvARB));
-}
-
-static INLINE void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB)(GLuint, GLfloat, GLfloat);
-#define CALL_VertexAttrib2fARB(disp, parameters) \
- (* GET_VertexAttrib2fARB(disp)) parameters
-static INLINE _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2fARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fARB));
-}
-
-static INLINE void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib2fvARB(disp, parameters) \
- (* GET_VertexAttrib2fvARB(disp)) parameters
-static INLINE _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fvARB));
-}
-
-static INLINE void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat);
-#define CALL_VertexAttrib3fARB(disp, parameters) \
- (* GET_VertexAttrib3fARB(disp)) parameters
-static INLINE _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3fARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fARB));
-}
-
-static INLINE void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib3fvARB(disp, parameters) \
- (* GET_VertexAttrib3fvARB(disp)) parameters
-static INLINE _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fvARB));
-}
-
-static INLINE void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_VertexAttrib4fARB(disp, parameters) \
- (* GET_VertexAttrib4fARB(disp)) parameters
-static INLINE _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4fARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fARB));
-}
-
-static INLINE void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib4fvARB(disp, parameters) \
- (* GET_VertexAttrib4fvARB(disp)) parameters
-static INLINE _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fvARB));
-}
-
-static INLINE void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AttachObjectARB)(GLhandleARB, GLhandleARB);
-#define CALL_AttachObjectARB(disp, parameters) \
- (* GET_AttachObjectARB(disp)) parameters
-static INLINE _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) {
- return (_glptr_AttachObjectARB) (GET_by_offset(disp, _gloffset_AttachObjectARB));
-}
-
-static INLINE void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) {
- SET_by_offset(disp, _gloffset_AttachObjectARB, fn);
-}
-
-typedef GLhandleARB (GLAPIENTRYP _glptr_CreateProgramObjectARB)(void);
-#define CALL_CreateProgramObjectARB(disp, parameters) \
- (* GET_CreateProgramObjectARB(disp)) parameters
-static INLINE _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) {
- return (_glptr_CreateProgramObjectARB) (GET_by_offset(disp, _gloffset_CreateProgramObjectARB));
-}
-
-static INLINE void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn);
-}
-
-typedef GLhandleARB (GLAPIENTRYP _glptr_CreateShaderObjectARB)(GLenum);
-#define CALL_CreateShaderObjectARB(disp, parameters) \
- (* GET_CreateShaderObjectARB(disp)) parameters
-static INLINE _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) {
- return (_glptr_CreateShaderObjectARB) (GET_by_offset(disp, _gloffset_CreateShaderObjectARB));
-}
-
-static INLINE void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteObjectARB)(GLhandleARB);
-#define CALL_DeleteObjectARB(disp, parameters) \
- (* GET_DeleteObjectARB(disp)) parameters
-static INLINE _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) {
- return (_glptr_DeleteObjectARB) (GET_by_offset(disp, _gloffset_DeleteObjectARB));
-}
-
-static INLINE void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) {
- SET_by_offset(disp, _gloffset_DeleteObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DetachObjectARB)(GLhandleARB, GLhandleARB);
-#define CALL_DetachObjectARB(disp, parameters) \
- (* GET_DetachObjectARB(disp)) parameters
-static INLINE _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) {
- return (_glptr_DetachObjectARB) (GET_by_offset(disp, _gloffset_DetachObjectARB));
-}
-
-static INLINE void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) {
- SET_by_offset(disp, _gloffset_DetachObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
-#define CALL_GetAttachedObjectsARB(disp, parameters) \
- (* GET_GetAttachedObjectsARB(disp)) parameters
-static INLINE _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) {
- return (_glptr_GetAttachedObjectsARB) (GET_by_offset(disp, _gloffset_GetAttachedObjectsARB));
-}
-
-static INLINE void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) {
- SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn);
-}
-
-typedef GLhandleARB (GLAPIENTRYP _glptr_GetHandleARB)(GLenum);
-#define CALL_GetHandleARB(disp, parameters) \
- (* GET_GetHandleARB(disp)) parameters
-static INLINE _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) {
- return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB));
-}
-
-static INLINE void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_GetHandleARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
-#define CALL_GetInfoLogARB(disp, parameters) \
- (* GET_GetInfoLogARB(disp)) parameters
-static INLINE _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) {
- return (_glptr_GetInfoLogARB) (GET_by_offset(disp, _gloffset_GetInfoLogARB));
-}
-
-static INLINE void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) {
- SET_by_offset(disp, _gloffset_GetInfoLogARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *);
-#define CALL_GetObjectParameterfvARB(disp, parameters) \
- (* GET_GetObjectParameterfvARB(disp)) parameters
-static INLINE _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) {
- return (_glptr_GetObjectParameterfvARB) (GET_by_offset(disp, _gloffset_GetObjectParameterfvARB));
-}
-
-static INLINE void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB)(GLhandleARB, GLenum, GLint *);
-#define CALL_GetObjectParameterivARB(disp, parameters) \
- (* GET_GetObjectParameterivARB(disp)) parameters
-static INLINE _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) {
- return (_glptr_GetObjectParameterivARB) (GET_by_offset(disp, _gloffset_GetObjectParameterivARB));
-}
-
-static INLINE void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei);
-#define CALL_DrawArraysInstancedARB(disp, parameters) \
- (* GET_DrawArraysInstancedARB(disp)) parameters
-static INLINE _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) {
- return (_glptr_DrawArraysInstancedARB) (GET_by_offset(disp, _gloffset_DrawArraysInstancedARB));
-}
-
-static INLINE void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
-#define CALL_DrawElementsInstancedARB(disp, parameters) \
- (* GET_DrawElementsInstancedARB(disp)) parameters
-static INLINE _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) {
- return (_glptr_DrawElementsInstancedARB) (GET_by_offset(disp, _gloffset_DrawElementsInstancedARB));
-}
-
-static INLINE void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) {
- SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFramebuffer)(GLenum, GLuint);
-#define CALL_BindFramebuffer(disp, parameters) \
- (* GET_BindFramebuffer(disp)) parameters
-static INLINE _glptr_BindFramebuffer GET_BindFramebuffer(struct _glapi_table *disp) {
- return (_glptr_BindFramebuffer) (GET_by_offset(disp, _gloffset_BindFramebuffer));
-}
-
-static INLINE void SET_BindFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindFramebuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindRenderbuffer)(GLenum, GLuint);
-#define CALL_BindRenderbuffer(disp, parameters) \
- (* GET_BindRenderbuffer(disp)) parameters
-static INLINE _glptr_BindRenderbuffer GET_BindRenderbuffer(struct _glapi_table *disp) {
- return (_glptr_BindRenderbuffer) (GET_by_offset(disp, _gloffset_BindRenderbuffer));
-}
-
-static INLINE void SET_BindRenderbuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindRenderbuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
-#define CALL_BlitFramebuffer(disp, parameters) \
- (* GET_BlitFramebuffer(disp)) parameters
-static INLINE _glptr_BlitFramebuffer GET_BlitFramebuffer(struct _glapi_table *disp) {
- return (_glptr_BlitFramebuffer) (GET_by_offset(disp, _gloffset_BlitFramebuffer));
-}
-
-static INLINE void SET_BlitFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) {
- SET_by_offset(disp, _gloffset_BlitFramebuffer, fn);
-}
-
-typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatus)(GLenum);
-#define CALL_CheckFramebufferStatus(disp, parameters) \
- (* GET_CheckFramebufferStatus(disp)) parameters
-static INLINE _glptr_CheckFramebufferStatus GET_CheckFramebufferStatus(struct _glapi_table *disp) {
- return (_glptr_CheckFramebufferStatus) (GET_by_offset(disp, _gloffset_CheckFramebufferStatus));
-}
-
-static INLINE void SET_CheckFramebufferStatus(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_CheckFramebufferStatus, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteFramebuffers)(GLsizei, const GLuint *);
-#define CALL_DeleteFramebuffers(disp, parameters) \
- (* GET_DeleteFramebuffers(disp)) parameters
-static INLINE _glptr_DeleteFramebuffers GET_DeleteFramebuffers(struct _glapi_table *disp) {
- return (_glptr_DeleteFramebuffers) (GET_by_offset(disp, _gloffset_DeleteFramebuffers));
-}
-
-static INLINE void SET_DeleteFramebuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteFramebuffers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffers)(GLsizei, const GLuint *);
-#define CALL_DeleteRenderbuffers(disp, parameters) \
- (* GET_DeleteRenderbuffers(disp)) parameters
-static INLINE _glptr_DeleteRenderbuffers GET_DeleteRenderbuffers(struct _glapi_table *disp) {
- return (_glptr_DeleteRenderbuffers) (GET_by_offset(disp, _gloffset_DeleteRenderbuffers));
-}
-
-static INLINE void SET_DeleteRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteRenderbuffers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferRenderbuffer)(GLenum, GLenum, GLenum, GLuint);
-#define CALL_FramebufferRenderbuffer(disp, parameters) \
- (* GET_FramebufferRenderbuffer(disp)) parameters
-static INLINE _glptr_FramebufferRenderbuffer GET_FramebufferRenderbuffer(struct _glapi_table *disp) {
- return (_glptr_FramebufferRenderbuffer) (GET_by_offset(disp, _gloffset_FramebufferRenderbuffer));
-}
-
-static INLINE void SET_FramebufferRenderbuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_FramebufferRenderbuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture1D)(GLenum, GLenum, GLenum, GLuint, GLint);
-#define CALL_FramebufferTexture1D(disp, parameters) \
- (* GET_FramebufferTexture1D(disp)) parameters
-static INLINE _glptr_FramebufferTexture1D GET_FramebufferTexture1D(struct _glapi_table *disp) {
- return (_glptr_FramebufferTexture1D) (GET_by_offset(disp, _gloffset_FramebufferTexture1D));
-}
-
-static INLINE void SET_FramebufferTexture1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
- SET_by_offset(disp, _gloffset_FramebufferTexture1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint);
-#define CALL_FramebufferTexture2D(disp, parameters) \
- (* GET_FramebufferTexture2D(disp)) parameters
-static INLINE _glptr_FramebufferTexture2D GET_FramebufferTexture2D(struct _glapi_table *disp) {
- return (_glptr_FramebufferTexture2D) (GET_by_offset(disp, _gloffset_FramebufferTexture2D));
-}
-
-static INLINE void SET_FramebufferTexture2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
- SET_by_offset(disp, _gloffset_FramebufferTexture2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture3D)(GLenum, GLenum, GLenum, GLuint, GLint, GLint);
-#define CALL_FramebufferTexture3D(disp, parameters) \
- (* GET_FramebufferTexture3D(disp)) parameters
-static INLINE _glptr_FramebufferTexture3D GET_FramebufferTexture3D(struct _glapi_table *disp) {
- return (_glptr_FramebufferTexture3D) (GET_by_offset(disp, _gloffset_FramebufferTexture3D));
-}
-
-static INLINE void SET_FramebufferTexture3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_FramebufferTexture3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayer)(GLenum, GLenum, GLuint, GLint, GLint);
-#define CALL_FramebufferTextureLayer(disp, parameters) \
- (* GET_FramebufferTextureLayer(disp)) parameters
-static INLINE _glptr_FramebufferTextureLayer GET_FramebufferTextureLayer(struct _glapi_table *disp) {
- return (_glptr_FramebufferTextureLayer) (GET_by_offset(disp, _gloffset_FramebufferTextureLayer));
-}
-
-static INLINE void SET_FramebufferTextureLayer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_FramebufferTextureLayer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenFramebuffers)(GLsizei, GLuint *);
-#define CALL_GenFramebuffers(disp, parameters) \
- (* GET_GenFramebuffers(disp)) parameters
-static INLINE _glptr_GenFramebuffers GET_GenFramebuffers(struct _glapi_table *disp) {
- return (_glptr_GenFramebuffers) (GET_by_offset(disp, _gloffset_GenFramebuffers));
-}
-
-static INLINE void SET_GenFramebuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenFramebuffers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenRenderbuffers)(GLsizei, GLuint *);
-#define CALL_GenRenderbuffers(disp, parameters) \
- (* GET_GenRenderbuffers(disp)) parameters
-static INLINE _glptr_GenRenderbuffers GET_GenRenderbuffers(struct _glapi_table *disp) {
- return (_glptr_GenRenderbuffers) (GET_by_offset(disp, _gloffset_GenRenderbuffers));
-}
-
-static INLINE void SET_GenRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenRenderbuffers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenerateMipmap)(GLenum);
-#define CALL_GenerateMipmap(disp, parameters) \
- (* GET_GenerateMipmap(disp)) parameters
-static INLINE _glptr_GenerateMipmap GET_GenerateMipmap(struct _glapi_table *disp) {
- return (_glptr_GenerateMipmap) (GET_by_offset(disp, _gloffset_GenerateMipmap));
-}
-
-static INLINE void SET_GenerateMipmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_GenerateMipmap, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *);
-#define CALL_GetFramebufferAttachmentParameteriv(disp, parameters) \
- (* GET_GetFramebufferAttachmentParameteriv(disp)) parameters
-static INLINE _glptr_GetFramebufferAttachmentParameteriv GET_GetFramebufferAttachmentParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetFramebufferAttachmentParameteriv) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv));
-}
-
-static INLINE void SET_GetFramebufferAttachmentParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameteriv)(GLenum, GLenum, GLint *);
-#define CALL_GetRenderbufferParameteriv(disp, parameters) \
- (* GET_GetRenderbufferParameteriv(disp)) parameters
-static INLINE _glptr_GetRenderbufferParameteriv GET_GetRenderbufferParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetRenderbufferParameteriv) (GET_by_offset(disp, _gloffset_GetRenderbufferParameteriv));
-}
-
-static INLINE void SET_GetRenderbufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetRenderbufferParameteriv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsFramebuffer)(GLuint);
-#define CALL_IsFramebuffer(disp, parameters) \
- (* GET_IsFramebuffer(disp)) parameters
-static INLINE _glptr_IsFramebuffer GET_IsFramebuffer(struct _glapi_table *disp) {
- return (_glptr_IsFramebuffer) (GET_by_offset(disp, _gloffset_IsFramebuffer));
-}
-
-static INLINE void SET_IsFramebuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsFramebuffer, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbuffer)(GLuint);
-#define CALL_IsRenderbuffer(disp, parameters) \
- (* GET_IsRenderbuffer(disp)) parameters
-static INLINE _glptr_IsRenderbuffer GET_IsRenderbuffer(struct _glapi_table *disp) {
- return (_glptr_IsRenderbuffer) (GET_by_offset(disp, _gloffset_IsRenderbuffer));
-}
-
-static INLINE void SET_IsRenderbuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsRenderbuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RenderbufferStorage)(GLenum, GLenum, GLsizei, GLsizei);
-#define CALL_RenderbufferStorage(disp, parameters) \
- (* GET_RenderbufferStorage(disp)) parameters
-static INLINE _glptr_RenderbufferStorage GET_RenderbufferStorage(struct _glapi_table *disp) {
- return (_glptr_RenderbufferStorage) (GET_by_offset(disp, _gloffset_RenderbufferStorage));
-}
-
-static INLINE void SET_RenderbufferStorage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_RenderbufferStorage, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-#define CALL_RenderbufferStorageMultisample(disp, parameters) \
- (* GET_RenderbufferStorageMultisample(disp)) parameters
-static INLINE _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) {
- return (_glptr_RenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample));
-}
-
-static INLINE void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum);
-#define CALL_FramebufferTextureFaceARB(disp, parameters) \
- (* GET_FramebufferTextureFaceARB(disp)) parameters
-static INLINE _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) {
- return (_glptr_FramebufferTextureFaceARB) (GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB));
-}
-
-static INLINE void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) {
- SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr);
-#define CALL_FlushMappedBufferRange(disp, parameters) \
- (* GET_FlushMappedBufferRange(disp)) parameters
-static INLINE _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) {
- return (_glptr_FlushMappedBufferRange) (GET_by_offset(disp, _gloffset_FlushMappedBufferRange));
-}
-
-static INLINE void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) {
- SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn);
-}
-
-typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield);
-#define CALL_MapBufferRange(disp, parameters) \
- (* GET_MapBufferRange(disp)) parameters
-static INLINE _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) {
- return (_glptr_MapBufferRange) (GET_by_offset(disp, _gloffset_MapBufferRange));
-}
-
-static INLINE void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) {
- SET_by_offset(disp, _gloffset_MapBufferRange, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindVertexArray)(GLuint);
-#define CALL_BindVertexArray(disp, parameters) \
- (* GET_BindVertexArray(disp)) parameters
-static INLINE _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) {
- return (_glptr_BindVertexArray) (GET_by_offset(disp, _gloffset_BindVertexArray));
-}
-
-static INLINE void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_BindVertexArray, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteVertexArrays)(GLsizei, const GLuint *);
-#define CALL_DeleteVertexArrays(disp, parameters) \
- (* GET_DeleteVertexArrays(disp)) parameters
-static INLINE _glptr_DeleteVertexArrays GET_DeleteVertexArrays(struct _glapi_table *disp) {
- return (_glptr_DeleteVertexArrays) (GET_by_offset(disp, _gloffset_DeleteVertexArrays));
-}
-
-static INLINE void SET_DeleteVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteVertexArrays, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenVertexArrays)(GLsizei, GLuint *);
-#define CALL_GenVertexArrays(disp, parameters) \
- (* GET_GenVertexArrays(disp)) parameters
-static INLINE _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) {
- return (_glptr_GenVertexArrays) (GET_by_offset(disp, _gloffset_GenVertexArrays));
-}
-
-static INLINE void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenVertexArrays, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArray)(GLuint);
-#define CALL_IsVertexArray(disp, parameters) \
- (* GET_IsVertexArray(disp)) parameters
-static INLINE _glptr_IsVertexArray GET_IsVertexArray(struct _glapi_table *disp) {
- return (_glptr_IsVertexArray) (GET_by_offset(disp, _gloffset_IsVertexArray));
-}
-
-static INLINE void SET_IsVertexArray(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsVertexArray, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveUniformBlockName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetActiveUniformBlockName(disp, parameters) \
- (* GET_GetActiveUniformBlockName(disp)) parameters
-static INLINE _glptr_GetActiveUniformBlockName GET_GetActiveUniformBlockName(struct _glapi_table *disp) {
- return (_glptr_GetActiveUniformBlockName) (GET_by_offset(disp, _gloffset_GetActiveUniformBlockName));
-}
-
-static INLINE void SET_GetActiveUniformBlockName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetActiveUniformBlockName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveUniformBlockiv)(GLuint, GLuint, GLenum, GLint *);
-#define CALL_GetActiveUniformBlockiv(disp, parameters) \
- (* GET_GetActiveUniformBlockiv(disp)) parameters
-static INLINE _glptr_GetActiveUniformBlockiv GET_GetActiveUniformBlockiv(struct _glapi_table *disp) {
- return (_glptr_GetActiveUniformBlockiv) (GET_by_offset(disp, _gloffset_GetActiveUniformBlockiv));
-}
-
-static INLINE void SET_GetActiveUniformBlockiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetActiveUniformBlockiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveUniformName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetActiveUniformName(disp, parameters) \
- (* GET_GetActiveUniformName(disp)) parameters
-static INLINE _glptr_GetActiveUniformName GET_GetActiveUniformName(struct _glapi_table *disp) {
- return (_glptr_GetActiveUniformName) (GET_by_offset(disp, _gloffset_GetActiveUniformName));
-}
-
-static INLINE void SET_GetActiveUniformName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetActiveUniformName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveUniformsiv)(GLuint, GLsizei, const GLuint *, GLenum, GLint *);
-#define CALL_GetActiveUniformsiv(disp, parameters) \
- (* GET_GetActiveUniformsiv(disp)) parameters
-static INLINE _glptr_GetActiveUniformsiv GET_GetActiveUniformsiv(struct _glapi_table *disp) {
- return (_glptr_GetActiveUniformsiv) (GET_by_offset(disp, _gloffset_GetActiveUniformsiv));
-}
-
-static INLINE void SET_GetActiveUniformsiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetActiveUniformsiv, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_GetUniformBlockIndex)(GLuint, const GLchar *);
-#define CALL_GetUniformBlockIndex(disp, parameters) \
- (* GET_GetUniformBlockIndex(disp)) parameters
-static INLINE _glptr_GetUniformBlockIndex GET_GetUniformBlockIndex(struct _glapi_table *disp) {
- return (_glptr_GetUniformBlockIndex) (GET_by_offset(disp, _gloffset_GetUniformBlockIndex));
-}
-
-static INLINE void SET_GetUniformBlockIndex(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_GetUniformBlockIndex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetUniformIndices)(GLuint, GLsizei, const GLchar * const *, GLuint *);
-#define CALL_GetUniformIndices(disp, parameters) \
- (* GET_GetUniformIndices(disp)) parameters
-static INLINE _glptr_GetUniformIndices GET_GetUniformIndices(struct _glapi_table *disp) {
- return (_glptr_GetUniformIndices) (GET_by_offset(disp, _gloffset_GetUniformIndices));
-}
-
-static INLINE void SET_GetUniformIndices(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetUniformIndices, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformBlockBinding)(GLuint, GLuint, GLuint);
-#define CALL_UniformBlockBinding(disp, parameters) \
- (* GET_UniformBlockBinding(disp)) parameters
-static INLINE _glptr_UniformBlockBinding GET_UniformBlockBinding(struct _glapi_table *disp) {
- return (_glptr_UniformBlockBinding) (GET_by_offset(disp, _gloffset_UniformBlockBinding));
-}
-
-static INLINE void SET_UniformBlockBinding(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_UniformBlockBinding, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr);
-#define CALL_CopyBufferSubData(disp, parameters) \
- (* GET_CopyBufferSubData(disp)) parameters
-static INLINE _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) {
- return (_glptr_CopyBufferSubData) (GET_by_offset(disp, _gloffset_CopyBufferSubData));
-}
-
-static INLINE void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) {
- SET_by_offset(disp, _gloffset_CopyBufferSubData, fn);
-}
-
-typedef GLenum (GLAPIENTRYP _glptr_ClientWaitSync)(GLsync, GLbitfield, GLuint64);
-#define CALL_ClientWaitSync(disp, parameters) \
- (* GET_ClientWaitSync(disp)) parameters
-static INLINE _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) {
- return (_glptr_ClientWaitSync) (GET_by_offset(disp, _gloffset_ClientWaitSync));
-}
-
-static INLINE void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) {
- SET_by_offset(disp, _gloffset_ClientWaitSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteSync)(GLsync);
-#define CALL_DeleteSync(disp, parameters) \
- (* GET_DeleteSync(disp)) parameters
-static INLINE _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) {
- return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync));
-}
-
-static INLINE void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) {
- SET_by_offset(disp, _gloffset_DeleteSync, fn);
-}
-
-typedef GLsync (GLAPIENTRYP _glptr_FenceSync)(GLenum, GLbitfield);
-#define CALL_FenceSync(disp, parameters) \
- (* GET_FenceSync(disp)) parameters
-static INLINE _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) {
- return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync));
-}
-
-static INLINE void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) {
- SET_by_offset(disp, _gloffset_FenceSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetInteger64v)(GLenum, GLint64 *);
-#define CALL_GetInteger64v(disp, parameters) \
- (* GET_GetInteger64v(disp)) parameters
-static INLINE _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) {
- return (_glptr_GetInteger64v) (GET_by_offset(disp, _gloffset_GetInteger64v));
-}
-
-static INLINE void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) {
- SET_by_offset(disp, _gloffset_GetInteger64v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *);
-#define CALL_GetSynciv(disp, parameters) \
- (* GET_GetSynciv(disp)) parameters
-static INLINE _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) {
- return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv));
-}
-
-static INLINE void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) {
- SET_by_offset(disp, _gloffset_GetSynciv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsSync)(GLsync);
-#define CALL_IsSync(disp, parameters) \
- (* GET_IsSync(disp)) parameters
-static INLINE _glptr_IsSync GET_IsSync(struct _glapi_table *disp) {
- return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync));
-}
-
-static INLINE void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) {
- SET_by_offset(disp, _gloffset_IsSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WaitSync)(GLsync, GLbitfield, GLuint64);
-#define CALL_WaitSync(disp, parameters) \
- (* GET_WaitSync(disp)) parameters
-static INLINE _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) {
- return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync));
-}
-
-static INLINE void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) {
- SET_by_offset(disp, _gloffset_WaitSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint);
-#define CALL_DrawElementsBaseVertex(disp, parameters) \
- (* GET_DrawElementsBaseVertex(disp)) parameters
-static INLINE _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) {
- return (_glptr_DrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsBaseVertex));
-}
-
-static INLINE void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) {
- SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint);
-#define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \
- (* GET_DrawElementsInstancedBaseVertex(disp)) parameters
-static INLINE _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) {
- return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex));
-}
-
-static INLINE void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) {
- SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint);
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) \
- (* GET_DrawRangeElementsBaseVertex(disp)) parameters
-static INLINE _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) {
- return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex));
-}
-
-static INLINE void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) {
- SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, const GLint *);
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) \
- (* GET_MultiDrawElementsBaseVertex(disp)) parameters
-static INLINE _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) {
- return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex));
-}
-
-static INLINE void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, const GLint *)) {
- SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProvokingVertex)(GLenum);
-#define CALL_ProvokingVertex(disp, parameters) \
- (* GET_ProvokingVertex(disp)) parameters
-static INLINE _glptr_ProvokingVertex GET_ProvokingVertex(struct _glapi_table *disp) {
- return (_glptr_ProvokingVertex) (GET_by_offset(disp, _gloffset_ProvokingVertex));
-}
-
-static INLINE void SET_ProvokingVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ProvokingVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMultisamplefv)(GLenum, GLuint, GLfloat *);
-#define CALL_GetMultisamplefv(disp, parameters) \
- (* GET_GetMultisamplefv(disp)) parameters
-static INLINE _glptr_GetMultisamplefv GET_GetMultisamplefv(struct _glapi_table *disp) {
- return (_glptr_GetMultisamplefv) (GET_by_offset(disp, _gloffset_GetMultisamplefv));
-}
-
-static INLINE void SET_GetMultisamplefv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetMultisamplefv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleMaski)(GLuint, GLbitfield);
-#define CALL_SampleMaski(disp, parameters) \
- (* GET_SampleMaski(disp)) parameters
-static INLINE _glptr_SampleMaski GET_SampleMaski(struct _glapi_table *disp) {
- return (_glptr_SampleMaski) (GET_by_offset(disp, _gloffset_SampleMaski));
-}
-
-static INLINE void SET_SampleMaski(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLbitfield)) {
- SET_by_offset(disp, _gloffset_SampleMaski, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage2DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean);
-#define CALL_TexImage2DMultisample(disp, parameters) \
- (* GET_TexImage2DMultisample(disp)) parameters
-static INLINE _glptr_TexImage2DMultisample GET_TexImage2DMultisample(struct _glapi_table *disp) {
- return (_glptr_TexImage2DMultisample) (GET_by_offset(disp, _gloffset_TexImage2DMultisample));
-}
-
-static INLINE void SET_TexImage2DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean)) {
- SET_by_offset(disp, _gloffset_TexImage2DMultisample, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage3DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean);
-#define CALL_TexImage3DMultisample(disp, parameters) \
- (* GET_TexImage3DMultisample(disp)) parameters
-static INLINE _glptr_TexImage3DMultisample GET_TexImage3DMultisample(struct _glapi_table *disp) {
- return (_glptr_TexImage3DMultisample) (GET_by_offset(disp, _gloffset_TexImage3DMultisample));
-}
-
-static INLINE void SET_TexImage3DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean)) {
- SET_by_offset(disp, _gloffset_TexImage3DMultisample, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB)(GLuint, GLenum, GLenum);
-#define CALL_BlendEquationSeparateiARB(disp, parameters) \
- (* GET_BlendEquationSeparateiARB(disp)) parameters
-static INLINE _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) {
- return (_glptr_BlendEquationSeparateiARB) (GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB));
-}
-
-static INLINE void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquationiARB)(GLuint, GLenum);
-#define CALL_BlendEquationiARB(disp, parameters) \
- (* GET_BlendEquationiARB(disp)) parameters
-static INLINE _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) {
- return (_glptr_BlendEquationiARB) (GET_by_offset(disp, _gloffset_BlendEquationiARB));
-}
-
-static INLINE void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_BlendEquationiARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum);
-#define CALL_BlendFuncSeparateiARB(disp, parameters) \
- (* GET_BlendFuncSeparateiARB(disp)) parameters
-static INLINE _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) {
- return (_glptr_BlendFuncSeparateiARB) (GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB));
-}
-
-static INLINE void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFunciARB)(GLuint, GLenum, GLenum);
-#define CALL_BlendFunciARB(disp, parameters) \
- (* GET_BlendFunciARB(disp)) parameters
-static INLINE _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) {
- return (_glptr_BlendFunciARB) (GET_by_offset(disp, _gloffset_BlendFunciARB));
-}
-
-static INLINE void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_BlendFunciARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFragDataLocationIndexed)(GLuint, GLuint, GLuint, const GLchar *);
-#define CALL_BindFragDataLocationIndexed(disp, parameters) \
- (* GET_BindFragDataLocationIndexed(disp)) parameters
-static INLINE _glptr_BindFragDataLocationIndexed GET_BindFragDataLocationIndexed(struct _glapi_table *disp) {
- return (_glptr_BindFragDataLocationIndexed) (GET_by_offset(disp, _gloffset_BindFragDataLocationIndexed));
-}
-
-static INLINE void SET_BindFragDataLocationIndexed(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_BindFragDataLocationIndexed, fn);
-}
-
-typedef GLint (GLAPIENTRYP _glptr_GetFragDataIndex)(GLuint, const GLchar *);
-#define CALL_GetFragDataIndex(disp, parameters) \
- (* GET_GetFragDataIndex(disp)) parameters
-static INLINE _glptr_GetFragDataIndex GET_GetFragDataIndex(struct _glapi_table *disp) {
- return (_glptr_GetFragDataIndex) (GET_by_offset(disp, _gloffset_GetFragDataIndex));
-}
-
-static INLINE void SET_GetFragDataIndex(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
- SET_by_offset(disp, _gloffset_GetFragDataIndex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint);
-#define CALL_BindSampler(disp, parameters) \
- (* GET_BindSampler(disp)) parameters
-static INLINE _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) {
- return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler));
-}
-
-static INLINE void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_BindSampler, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteSamplers)(GLsizei, const GLuint *);
-#define CALL_DeleteSamplers(disp, parameters) \
- (* GET_DeleteSamplers(disp)) parameters
-static INLINE _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) {
- return (_glptr_DeleteSamplers) (GET_by_offset(disp, _gloffset_DeleteSamplers));
-}
-
-static INLINE void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteSamplers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenSamplers)(GLsizei, GLuint *);
-#define CALL_GenSamplers(disp, parameters) \
- (* GET_GenSamplers(disp)) parameters
-static INLINE _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) {
- return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers));
-}
-
-static INLINE void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenSamplers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv)(GLuint, GLenum, GLint *);
-#define CALL_GetSamplerParameterIiv(disp, parameters) \
- (* GET_GetSamplerParameterIiv(disp)) parameters
-static INLINE _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) {
- return (_glptr_GetSamplerParameterIiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIiv));
-}
-
-static INLINE void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv)(GLuint, GLenum, GLuint *);
-#define CALL_GetSamplerParameterIuiv(disp, parameters) \
- (* GET_GetSamplerParameterIuiv(disp)) parameters
-static INLINE _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) {
- return (_glptr_GetSamplerParameterIuiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv));
-}
-
-static INLINE void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv)(GLuint, GLenum, GLfloat *);
-#define CALL_GetSamplerParameterfv(disp, parameters) \
- (* GET_GetSamplerParameterfv(disp)) parameters
-static INLINE _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) {
- return (_glptr_GetSamplerParameterfv) (GET_by_offset(disp, _gloffset_GetSamplerParameterfv));
-}
-
-static INLINE void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv)(GLuint, GLenum, GLint *);
-#define CALL_GetSamplerParameteriv(disp, parameters) \
- (* GET_GetSamplerParameteriv(disp)) parameters
-static INLINE _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) {
- return (_glptr_GetSamplerParameteriv) (GET_by_offset(disp, _gloffset_GetSamplerParameteriv));
-}
-
-static INLINE void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsSampler)(GLuint);
-#define CALL_IsSampler(disp, parameters) \
- (* GET_IsSampler(disp)) parameters
-static INLINE _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) {
- return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler));
-}
-
-static INLINE void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsSampler, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv)(GLuint, GLenum, const GLint *);
-#define CALL_SamplerParameterIiv(disp, parameters) \
- (* GET_SamplerParameterIiv(disp)) parameters
-static INLINE _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) {
- return (_glptr_SamplerParameterIiv) (GET_by_offset(disp, _gloffset_SamplerParameterIiv));
-}
-
-static INLINE void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv)(GLuint, GLenum, const GLuint *);
-#define CALL_SamplerParameterIuiv(disp, parameters) \
- (* GET_SamplerParameterIuiv(disp)) parameters
-static INLINE _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) {
- return (_glptr_SamplerParameterIuiv) (GET_by_offset(disp, _gloffset_SamplerParameterIuiv));
-}
-
-static INLINE void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterf)(GLuint, GLenum, GLfloat);
-#define CALL_SamplerParameterf(disp, parameters) \
- (* GET_SamplerParameterf(disp)) parameters
-static INLINE _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) {
- return (_glptr_SamplerParameterf) (GET_by_offset(disp, _gloffset_SamplerParameterf));
-}
-
-static INLINE void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) {
- SET_by_offset(disp, _gloffset_SamplerParameterf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterfv)(GLuint, GLenum, const GLfloat *);
-#define CALL_SamplerParameterfv(disp, parameters) \
- (* GET_SamplerParameterfv(disp)) parameters
-static INLINE _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) {
- return (_glptr_SamplerParameterfv) (GET_by_offset(disp, _gloffset_SamplerParameterfv));
-}
-
-static INLINE void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_SamplerParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameteri)(GLuint, GLenum, GLint);
-#define CALL_SamplerParameteri(disp, parameters) \
- (* GET_SamplerParameteri(disp)) parameters
-static INLINE _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) {
- return (_glptr_SamplerParameteri) (GET_by_offset(disp, _gloffset_SamplerParameteri));
-}
-
-static INLINE void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_SamplerParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameteriv)(GLuint, GLenum, const GLint *);
-#define CALL_SamplerParameteriv(disp, parameters) \
- (* GET_SamplerParameteriv(disp)) parameters
-static INLINE _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) {
- return (_glptr_SamplerParameteriv) (GET_by_offset(disp, _gloffset_SamplerParameteriv));
-}
-
-static INLINE void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_SamplerParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64v)(GLuint, GLenum, GLint64 *);
-#define CALL_GetQueryObjecti64v(disp, parameters) \
- (* GET_GetQueryObjecti64v(disp)) parameters
-static INLINE _glptr_GetQueryObjecti64v GET_GetQueryObjecti64v(struct _glapi_table *disp) {
- return (_glptr_GetQueryObjecti64v) (GET_by_offset(disp, _gloffset_GetQueryObjecti64v));
-}
-
-static INLINE void SET_GetQueryObjecti64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64 *)) {
- SET_by_offset(disp, _gloffset_GetQueryObjecti64v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64v)(GLuint, GLenum, GLuint64 *);
-#define CALL_GetQueryObjectui64v(disp, parameters) \
- (* GET_GetQueryObjectui64v(disp)) parameters
-static INLINE _glptr_GetQueryObjectui64v GET_GetQueryObjectui64v(struct _glapi_table *disp) {
- return (_glptr_GetQueryObjectui64v) (GET_by_offset(disp, _gloffset_GetQueryObjectui64v));
-}
-
-static INLINE void SET_GetQueryObjectui64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64 *)) {
- SET_by_offset(disp, _gloffset_GetQueryObjectui64v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_QueryCounter)(GLuint, GLenum);
-#define CALL_QueryCounter(disp, parameters) \
- (* GET_QueryCounter(disp)) parameters
-static INLINE _glptr_QueryCounter GET_QueryCounter(struct _glapi_table *disp) {
- return (_glptr_QueryCounter) (GET_by_offset(disp, _gloffset_QueryCounter));
-}
-
-static INLINE void SET_QueryCounter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_QueryCounter, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint);
-#define CALL_ColorP3ui(disp, parameters) \
- (* GET_ColorP3ui(disp)) parameters
-static INLINE _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) {
- return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui));
-}
-
-static INLINE void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_ColorP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *);
-#define CALL_ColorP3uiv(disp, parameters) \
- (* GET_ColorP3uiv(disp)) parameters
-static INLINE _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) {
- return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv));
-}
-
-static INLINE void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_ColorP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint);
-#define CALL_ColorP4ui(disp, parameters) \
- (* GET_ColorP4ui(disp)) parameters
-static INLINE _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) {
- return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui));
-}
-
-static INLINE void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_ColorP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *);
-#define CALL_ColorP4uiv(disp, parameters) \
- (* GET_ColorP4uiv(disp)) parameters
-static INLINE _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) {
- return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv));
-}
-
-static INLINE void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_ColorP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint);
-#define CALL_MultiTexCoordP1ui(disp, parameters) \
- (* GET_MultiTexCoordP1ui(disp)) parameters
-static INLINE _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui));
-}
-
-static INLINE void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *);
-#define CALL_MultiTexCoordP1uiv(disp, parameters) \
- (* GET_MultiTexCoordP1uiv(disp)) parameters
-static INLINE _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv));
-}
-
-static INLINE void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint);
-#define CALL_MultiTexCoordP2ui(disp, parameters) \
- (* GET_MultiTexCoordP2ui(disp)) parameters
-static INLINE _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui));
-}
-
-static INLINE void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *);
-#define CALL_MultiTexCoordP2uiv(disp, parameters) \
- (* GET_MultiTexCoordP2uiv(disp)) parameters
-static INLINE _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv));
-}
-
-static INLINE void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint);
-#define CALL_MultiTexCoordP3ui(disp, parameters) \
- (* GET_MultiTexCoordP3ui(disp)) parameters
-static INLINE _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui));
-}
-
-static INLINE void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *);
-#define CALL_MultiTexCoordP3uiv(disp, parameters) \
- (* GET_MultiTexCoordP3uiv(disp)) parameters
-static INLINE _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv));
-}
-
-static INLINE void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint);
-#define CALL_MultiTexCoordP4ui(disp, parameters) \
- (* GET_MultiTexCoordP4ui(disp)) parameters
-static INLINE _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui));
-}
-
-static INLINE void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *);
-#define CALL_MultiTexCoordP4uiv(disp, parameters) \
- (* GET_MultiTexCoordP4uiv(disp)) parameters
-static INLINE _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv));
-}
-
-static INLINE void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint);
-#define CALL_NormalP3ui(disp, parameters) \
- (* GET_NormalP3ui(disp)) parameters
-static INLINE _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) {
- return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui));
-}
-
-static INLINE void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_NormalP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *);
-#define CALL_NormalP3uiv(disp, parameters) \
- (* GET_NormalP3uiv(disp)) parameters
-static INLINE _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) {
- return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv));
-}
-
-static INLINE void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_NormalP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint);
-#define CALL_SecondaryColorP3ui(disp, parameters) \
- (* GET_SecondaryColorP3ui(disp)) parameters
-static INLINE _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) {
- return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui));
-}
-
-static INLINE void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *);
-#define CALL_SecondaryColorP3uiv(disp, parameters) \
- (* GET_SecondaryColorP3uiv(disp)) parameters
-static INLINE _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) {
- return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv));
-}
-
-static INLINE void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint);
-#define CALL_TexCoordP1ui(disp, parameters) \
- (* GET_TexCoordP1ui(disp)) parameters
-static INLINE _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) {
- return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui));
-}
-
-static INLINE void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_TexCoordP1ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *);
-#define CALL_TexCoordP1uiv(disp, parameters) \
- (* GET_TexCoordP1uiv(disp)) parameters
-static INLINE _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) {
- return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv));
-}
-
-static INLINE void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint);
-#define CALL_TexCoordP2ui(disp, parameters) \
- (* GET_TexCoordP2ui(disp)) parameters
-static INLINE _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) {
- return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui));
-}
-
-static INLINE void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_TexCoordP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *);
-#define CALL_TexCoordP2uiv(disp, parameters) \
- (* GET_TexCoordP2uiv(disp)) parameters
-static INLINE _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) {
- return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv));
-}
-
-static INLINE void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint);
-#define CALL_TexCoordP3ui(disp, parameters) \
- (* GET_TexCoordP3ui(disp)) parameters
-static INLINE _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) {
- return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui));
-}
-
-static INLINE void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_TexCoordP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *);
-#define CALL_TexCoordP3uiv(disp, parameters) \
- (* GET_TexCoordP3uiv(disp)) parameters
-static INLINE _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) {
- return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv));
-}
-
-static INLINE void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint);
-#define CALL_TexCoordP4ui(disp, parameters) \
- (* GET_TexCoordP4ui(disp)) parameters
-static INLINE _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) {
- return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui));
-}
-
-static INLINE void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_TexCoordP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *);
-#define CALL_TexCoordP4uiv(disp, parameters) \
- (* GET_TexCoordP4uiv(disp)) parameters
-static INLINE _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) {
- return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv));
-}
-
-static INLINE void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint);
-#define CALL_VertexAttribP1ui(disp, parameters) \
- (* GET_VertexAttribP1ui(disp)) parameters
-static INLINE _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui));
-}
-
-static INLINE void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *);
-#define CALL_VertexAttribP1uiv(disp, parameters) \
- (* GET_VertexAttribP1uiv(disp)) parameters
-static INLINE _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv));
-}
-
-static INLINE void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint);
-#define CALL_VertexAttribP2ui(disp, parameters) \
- (* GET_VertexAttribP2ui(disp)) parameters
-static INLINE _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui));
-}
-
-static INLINE void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *);
-#define CALL_VertexAttribP2uiv(disp, parameters) \
- (* GET_VertexAttribP2uiv(disp)) parameters
-static INLINE _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv));
-}
-
-static INLINE void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint);
-#define CALL_VertexAttribP3ui(disp, parameters) \
- (* GET_VertexAttribP3ui(disp)) parameters
-static INLINE _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui));
-}
-
-static INLINE void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *);
-#define CALL_VertexAttribP3uiv(disp, parameters) \
- (* GET_VertexAttribP3uiv(disp)) parameters
-static INLINE _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv));
-}
-
-static INLINE void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint);
-#define CALL_VertexAttribP4ui(disp, parameters) \
- (* GET_VertexAttribP4ui(disp)) parameters
-static INLINE _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui));
-}
-
-static INLINE void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *);
-#define CALL_VertexAttribP4uiv(disp, parameters) \
- (* GET_VertexAttribP4uiv(disp)) parameters
-static INLINE _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) {
- return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv));
-}
-
-static INLINE void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint);
-#define CALL_VertexP2ui(disp, parameters) \
- (* GET_VertexP2ui(disp)) parameters
-static INLINE _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) {
- return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui));
-}
-
-static INLINE void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *);
-#define CALL_VertexP2uiv(disp, parameters) \
- (* GET_VertexP2uiv(disp)) parameters
-static INLINE _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) {
- return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv));
-}
-
-static INLINE void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint);
-#define CALL_VertexP3ui(disp, parameters) \
- (* GET_VertexP3ui(disp)) parameters
-static INLINE _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) {
- return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui));
-}
-
-static INLINE void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *);
-#define CALL_VertexP3uiv(disp, parameters) \
- (* GET_VertexP3uiv(disp)) parameters
-static INLINE _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) {
- return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv));
-}
-
-static INLINE void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint);
-#define CALL_VertexP4ui(disp, parameters) \
- (* GET_VertexP4ui(disp)) parameters
-static INLINE _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) {
- return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui));
-}
-
-static INLINE void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *);
-#define CALL_VertexP4uiv(disp, parameters) \
- (* GET_VertexP4uiv(disp)) parameters
-static INLINE _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) {
- return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv));
-}
-
-static INLINE void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint);
-#define CALL_BindTransformFeedback(disp, parameters) \
- (* GET_BindTransformFeedback(disp)) parameters
-static INLINE _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) {
- return (_glptr_BindTransformFeedback) (GET_by_offset(disp, _gloffset_BindTransformFeedback));
-}
-
-static INLINE void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks)(GLsizei, const GLuint *);
-#define CALL_DeleteTransformFeedbacks(disp, parameters) \
- (* GET_DeleteTransformFeedbacks(disp)) parameters
-static INLINE _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) {
- return (_glptr_DeleteTransformFeedbacks) (GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks));
-}
-
-static INLINE void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback)(GLenum, GLuint);
-#define CALL_DrawTransformFeedback(disp, parameters) \
- (* GET_DrawTransformFeedback(disp)) parameters
-static INLINE _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) {
- return (_glptr_DrawTransformFeedback) (GET_by_offset(disp, _gloffset_DrawTransformFeedback));
-}
-
-static INLINE void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks)(GLsizei, GLuint *);
-#define CALL_GenTransformFeedbacks(disp, parameters) \
- (* GET_GenTransformFeedbacks(disp)) parameters
-static INLINE _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) {
- return (_glptr_GenTransformFeedbacks) (GET_by_offset(disp, _gloffset_GenTransformFeedbacks));
-}
-
-static INLINE void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_IsTransformFeedback)(GLuint);
-#define CALL_IsTransformFeedback(disp, parameters) \
- (* GET_IsTransformFeedback(disp)) parameters
-static INLINE _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) {
- return (_glptr_IsTransformFeedback) (GET_by_offset(disp, _gloffset_IsTransformFeedback));
-}
-
-static INLINE void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_IsTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback)(void);
-#define CALL_PauseTransformFeedback(disp, parameters) \
- (* GET_PauseTransformFeedback(disp)) parameters
-static INLINE _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) {
- return (_glptr_PauseTransformFeedback) (GET_by_offset(disp, _gloffset_PauseTransformFeedback));
-}
-
-static INLINE void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback)(void);
-#define CALL_ResumeTransformFeedback(disp, parameters) \
- (* GET_ResumeTransformFeedback(disp)) parameters
-static INLINE _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) {
- return (_glptr_ResumeTransformFeedback) (GET_by_offset(disp, _gloffset_ResumeTransformFeedback));
-}
-
-static INLINE void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginQueryIndexed)(GLenum, GLuint, GLuint);
-#define CALL_BeginQueryIndexed(disp, parameters) \
- (* GET_BeginQueryIndexed(disp)) parameters
-static INLINE _glptr_BeginQueryIndexed GET_BeginQueryIndexed(struct _glapi_table *disp) {
- return (_glptr_BeginQueryIndexed) (GET_by_offset(disp, _gloffset_BeginQueryIndexed));
-}
-
-static INLINE void SET_BeginQueryIndexed(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_BeginQueryIndexed, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTransformFeedbackStream)(GLenum, GLuint, GLuint);
-#define CALL_DrawTransformFeedbackStream(disp, parameters) \
- (* GET_DrawTransformFeedbackStream(disp)) parameters
-static INLINE _glptr_DrawTransformFeedbackStream GET_DrawTransformFeedbackStream(struct _glapi_table *disp) {
- return (_glptr_DrawTransformFeedbackStream) (GET_by_offset(disp, _gloffset_DrawTransformFeedbackStream));
-}
-
-static INLINE void SET_DrawTransformFeedbackStream(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_DrawTransformFeedbackStream, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndQueryIndexed)(GLenum, GLuint);
-#define CALL_EndQueryIndexed(disp, parameters) \
- (* GET_EndQueryIndexed(disp)) parameters
-static INLINE _glptr_EndQueryIndexed GET_EndQueryIndexed(struct _glapi_table *disp) {
- return (_glptr_EndQueryIndexed) (GET_by_offset(disp, _gloffset_EndQueryIndexed));
-}
-
-static INLINE void SET_EndQueryIndexed(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_EndQueryIndexed, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryIndexediv)(GLenum, GLuint, GLenum, GLint *);
-#define CALL_GetQueryIndexediv(disp, parameters) \
- (* GET_GetQueryIndexediv(disp)) parameters
-static INLINE _glptr_GetQueryIndexediv GET_GetQueryIndexediv(struct _glapi_table *disp) {
- return (_glptr_GetQueryIndexediv) (GET_by_offset(disp, _gloffset_GetQueryIndexediv));
-}
-
-static INLINE void SET_GetQueryIndexediv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetQueryIndexediv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf);
-#define CALL_ClearDepthf(disp, parameters) \
- (* GET_ClearDepthf(disp)) parameters
-static INLINE _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) {
- return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf));
-}
-
-static INLINE void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) {
- SET_by_offset(disp, _gloffset_ClearDepthf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf);
-#define CALL_DepthRangef(disp, parameters) \
- (* GET_DepthRangef(disp)) parameters
-static INLINE _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) {
- return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef));
-}
-
-static INLINE void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) {
- SET_by_offset(disp, _gloffset_DepthRangef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *);
-#define CALL_GetShaderPrecisionFormat(disp, parameters) \
- (* GET_GetShaderPrecisionFormat(disp)) parameters
-static INLINE _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) {
- return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat));
-}
-
-static INLINE void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) {
- SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void);
-#define CALL_ReleaseShaderCompiler(disp, parameters) \
- (* GET_ReleaseShaderCompiler(disp)) parameters
-static INLINE _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) {
- return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler));
-}
-
-static INLINE void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei);
-#define CALL_ShaderBinary(disp, parameters) \
- (* GET_ShaderBinary(disp)) parameters
-static INLINE _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) {
- return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary));
-}
-
-static INLINE void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) {
- SET_by_offset(disp, _gloffset_ShaderBinary, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramBinary)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *);
-#define CALL_GetProgramBinary(disp, parameters) \
- (* GET_GetProgramBinary(disp)) parameters
-static INLINE _glptr_GetProgramBinary GET_GetProgramBinary(struct _glapi_table *disp) {
- return (_glptr_GetProgramBinary) (GET_by_offset(disp, _gloffset_GetProgramBinary));
-}
-
-static INLINE void SET_GetProgramBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetProgramBinary, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramBinary)(GLuint, GLenum, const GLvoid *, GLsizei);
-#define CALL_ProgramBinary(disp, parameters) \
- (* GET_ProgramBinary(disp)) parameters
-static INLINE _glptr_ProgramBinary GET_ProgramBinary(struct _glapi_table *disp) {
- return (_glptr_ProgramBinary) (GET_by_offset(disp, _gloffset_ProgramBinary));
-}
-
-static INLINE void SET_ProgramBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLvoid *, GLsizei)) {
- SET_by_offset(disp, _gloffset_ProgramBinary, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramParameteri)(GLuint, GLenum, GLint);
-#define CALL_ProgramParameteri(disp, parameters) \
- (* GET_ProgramParameteri(disp)) parameters
-static INLINE _glptr_ProgramParameteri GET_ProgramParameteri(struct _glapi_table *disp) {
- return (_glptr_ProgramParameteri) (GET_by_offset(disp, _gloffset_ProgramParameteri));
-}
-
-static INLINE void SET_ProgramParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_ProgramParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DebugMessageCallbackARB)(GLDEBUGPROCARB, const GLvoid *);
-#define CALL_DebugMessageCallbackARB(disp, parameters) \
- (* GET_DebugMessageCallbackARB(disp)) parameters
-static INLINE _glptr_DebugMessageCallbackARB GET_DebugMessageCallbackARB(struct _glapi_table *disp) {
- return (_glptr_DebugMessageCallbackARB) (GET_by_offset(disp, _gloffset_DebugMessageCallbackARB));
-}
-
-static INLINE void SET_DebugMessageCallbackARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLDEBUGPROCARB, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_DebugMessageCallbackARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DebugMessageControlARB)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean);
-#define CALL_DebugMessageControlARB(disp, parameters) \
- (* GET_DebugMessageControlARB(disp)) parameters
-static INLINE _glptr_DebugMessageControlARB GET_DebugMessageControlARB(struct _glapi_table *disp) {
- return (_glptr_DebugMessageControlARB) (GET_by_offset(disp, _gloffset_DebugMessageControlARB));
-}
-
-static INLINE void SET_DebugMessageControlARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean)) {
- SET_by_offset(disp, _gloffset_DebugMessageControlARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DebugMessageInsertARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLcharARB *);
-#define CALL_DebugMessageInsertARB(disp, parameters) \
- (* GET_DebugMessageInsertARB(disp)) parameters
-static INLINE _glptr_DebugMessageInsertARB GET_DebugMessageInsertARB(struct _glapi_table *disp) {
- return (_glptr_DebugMessageInsertARB) (GET_by_offset(disp, _gloffset_DebugMessageInsertARB));
-}
-
-static INLINE void SET_DebugMessageInsertARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLcharARB *)) {
- SET_by_offset(disp, _gloffset_DebugMessageInsertARB, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_GetDebugMessageLogARB)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLcharARB *);
-#define CALL_GetDebugMessageLogARB(disp, parameters) \
- (* GET_GetDebugMessageLogARB(disp)) parameters
-static INLINE _glptr_GetDebugMessageLogARB GET_GetDebugMessageLogARB(struct _glapi_table *disp) {
- return (_glptr_GetDebugMessageLogARB) (GET_by_offset(disp, _gloffset_GetDebugMessageLogARB));
-}
-
-static INLINE void SET_GetDebugMessageLogARB(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLcharARB *)) {
- SET_by_offset(disp, _gloffset_GetDebugMessageLogARB, fn);
-}
-
-typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void);
-#define CALL_GetGraphicsResetStatusARB(disp, parameters) \
- (* GET_GetGraphicsResetStatusARB(disp)) parameters
-static INLINE _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) {
- return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB));
-}
-
-static INLINE void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *);
-#define CALL_GetnColorTableARB(disp, parameters) \
- (* GET_GetnColorTableARB(disp)) parameters
-static INLINE _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) {
- return (_glptr_GetnColorTableARB) (GET_by_offset(disp, _gloffset_GetnColorTableARB));
-}
-
-static INLINE void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetnColorTableARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *);
-#define CALL_GetnCompressedTexImageARB(disp, parameters) \
- (* GET_GetnCompressedTexImageARB(disp)) parameters
-static INLINE _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) {
- return (_glptr_GetnCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB));
-}
-
-static INLINE void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *);
-#define CALL_GetnConvolutionFilterARB(disp, parameters) \
- (* GET_GetnConvolutionFilterARB(disp)) parameters
-static INLINE _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) {
- return (_glptr_GetnConvolutionFilterARB) (GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB));
-}
-
-static INLINE void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *);
-#define CALL_GetnHistogramARB(disp, parameters) \
- (* GET_GetnHistogramARB(disp)) parameters
-static INLINE _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) {
- return (_glptr_GetnHistogramARB) (GET_by_offset(disp, _gloffset_GetnHistogramARB));
-}
-
-static INLINE void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetnHistogramARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *);
-#define CALL_GetnMapdvARB(disp, parameters) \
- (* GET_GetnMapdvARB(disp)) parameters
-static INLINE _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) {
- return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB));
-}
-
-static INLINE void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetnMapdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *);
-#define CALL_GetnMapfvARB(disp, parameters) \
- (* GET_GetnMapfvARB(disp)) parameters
-static INLINE _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) {
- return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB));
-}
-
-static INLINE void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetnMapfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMapivARB)(GLenum, GLenum, GLsizei, GLint *);
-#define CALL_GetnMapivARB(disp, parameters) \
- (* GET_GetnMapivARB(disp)) parameters
-static INLINE _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) {
- return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB));
-}
-
-static INLINE void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) {
- SET_by_offset(disp, _gloffset_GetnMapivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *);
-#define CALL_GetnMinmaxARB(disp, parameters) \
- (* GET_GetnMinmaxARB(disp)) parameters
-static INLINE _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) {
- return (_glptr_GetnMinmaxARB) (GET_by_offset(disp, _gloffset_GetnMinmaxARB));
-}
-
-static INLINE void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *);
-#define CALL_GetnPixelMapfvARB(disp, parameters) \
- (* GET_GetnPixelMapfvARB(disp)) parameters
-static INLINE _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) {
- return (_glptr_GetnPixelMapfvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapfvARB));
-}
-
-static INLINE void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB)(GLenum, GLsizei, GLuint *);
-#define CALL_GetnPixelMapuivARB(disp, parameters) \
- (* GET_GetnPixelMapuivARB(disp)) parameters
-static INLINE _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) {
- return (_glptr_GetnPixelMapuivARB) (GET_by_offset(disp, _gloffset_GetnPixelMapuivARB));
-}
-
-static INLINE void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB)(GLenum, GLsizei, GLushort *);
-#define CALL_GetnPixelMapusvARB(disp, parameters) \
- (* GET_GetnPixelMapusvARB(disp)) parameters
-static INLINE _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) {
- return (_glptr_GetnPixelMapusvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapusvARB));
-}
-
-static INLINE void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) {
- SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB)(GLsizei, GLubyte *);
-#define CALL_GetnPolygonStippleARB(disp, parameters) \
- (* GET_GetnPolygonStippleARB(disp)) parameters
-static INLINE _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) {
- return (_glptr_GetnPolygonStippleARB) (GET_by_offset(disp, _gloffset_GetnPolygonStippleARB));
-}
-
-static INLINE void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) {
- SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *);
-#define CALL_GetnSeparableFilterARB(disp, parameters) \
- (* GET_GetnSeparableFilterARB(disp)) parameters
-static INLINE _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) {
- return (_glptr_GetnSeparableFilterARB) (GET_by_offset(disp, _gloffset_GetnSeparableFilterARB));
-}
-
-static INLINE void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *);
-#define CALL_GetnTexImageARB(disp, parameters) \
- (* GET_GetnTexImageARB(disp)) parameters
-static INLINE _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) {
- return (_glptr_GetnTexImageARB) (GET_by_offset(disp, _gloffset_GetnTexImageARB));
-}
-
-static INLINE void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetnTexImageARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB)(GLhandleARB, GLint, GLsizei, GLdouble *);
-#define CALL_GetnUniformdvARB(disp, parameters) \
- (* GET_GetnUniformdvARB(disp)) parameters
-static INLINE _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) {
- return (_glptr_GetnUniformdvARB) (GET_by_offset(disp, _gloffset_GetnUniformdvARB));
-}
-
-static INLINE void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB)(GLhandleARB, GLint, GLsizei, GLfloat *);
-#define CALL_GetnUniformfvARB(disp, parameters) \
- (* GET_GetnUniformfvARB(disp)) parameters
-static INLINE _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) {
- return (_glptr_GetnUniformfvARB) (GET_by_offset(disp, _gloffset_GetnUniformfvARB));
-}
-
-static INLINE void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformivARB)(GLhandleARB, GLint, GLsizei, GLint *);
-#define CALL_GetnUniformivARB(disp, parameters) \
- (* GET_GetnUniformivARB(disp)) parameters
-static INLINE _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) {
- return (_glptr_GetnUniformivARB) (GET_by_offset(disp, _gloffset_GetnUniformivARB));
-}
-
-static INLINE void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) {
- SET_by_offset(disp, _gloffset_GetnUniformivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB)(GLhandleARB, GLint, GLsizei, GLuint *);
-#define CALL_GetnUniformuivARB(disp, parameters) \
- (* GET_GetnUniformuivARB(disp)) parameters
-static INLINE _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) {
- return (_glptr_GetnUniformuivARB) (GET_by_offset(disp, _gloffset_GetnUniformuivARB));
-}
-
-static INLINE void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *);
-#define CALL_ReadnPixelsARB(disp, parameters) \
- (* GET_ReadnPixelsARB(disp)) parameters
-static INLINE _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) {
- return (_glptr_ReadnPixelsARB) (GET_by_offset(disp, _gloffset_ReadnPixelsARB));
-}
-
-static INLINE void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) {
- SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedBaseInstance)(GLenum, GLint, GLsizei, GLsizei, GLuint);
-#define CALL_DrawArraysInstancedBaseInstance(disp, parameters) \
- (* GET_DrawArraysInstancedBaseInstance(disp)) parameters
-static INLINE _glptr_DrawArraysInstancedBaseInstance GET_DrawArraysInstancedBaseInstance(struct _glapi_table *disp) {
- return (_glptr_DrawArraysInstancedBaseInstance) (GET_by_offset(disp, _gloffset_DrawArraysInstancedBaseInstance));
-}
-
-static INLINE void SET_DrawArraysInstancedBaseInstance(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei, GLuint)) {
- SET_by_offset(disp, _gloffset_DrawArraysInstancedBaseInstance, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseInstance)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLuint);
-#define CALL_DrawElementsInstancedBaseInstance(disp, parameters) \
- (* GET_DrawElementsInstancedBaseInstance(disp)) parameters
-static INLINE _glptr_DrawElementsInstancedBaseInstance GET_DrawElementsInstancedBaseInstance(struct _glapi_table *disp) {
- return (_glptr_DrawElementsInstancedBaseInstance) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseInstance));
-}
-
-static INLINE void SET_DrawElementsInstancedBaseInstance(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLuint)) {
- SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseInstance, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertexBaseInstance)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint, GLuint);
-#define CALL_DrawElementsInstancedBaseVertexBaseInstance(disp, parameters) \
- (* GET_DrawElementsInstancedBaseVertexBaseInstance(disp)) parameters
-static INLINE _glptr_DrawElementsInstancedBaseVertexBaseInstance GET_DrawElementsInstancedBaseVertexBaseInstance(struct _glapi_table *disp) {
- return (_glptr_DrawElementsInstancedBaseVertexBaseInstance) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertexBaseInstance));
-}
-
-static INLINE void SET_DrawElementsInstancedBaseVertexBaseInstance(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint, GLuint)) {
- SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertexBaseInstance, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTransformFeedbackInstanced)(GLenum, GLuint, GLsizei);
-#define CALL_DrawTransformFeedbackInstanced(disp, parameters) \
- (* GET_DrawTransformFeedbackInstanced(disp)) parameters
-static INLINE _glptr_DrawTransformFeedbackInstanced GET_DrawTransformFeedbackInstanced(struct _glapi_table *disp) {
- return (_glptr_DrawTransformFeedbackInstanced) (GET_by_offset(disp, _gloffset_DrawTransformFeedbackInstanced));
-}
-
-static INLINE void SET_DrawTransformFeedbackInstanced(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei)) {
- SET_by_offset(disp, _gloffset_DrawTransformFeedbackInstanced, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTransformFeedbackStreamInstanced)(GLenum, GLuint, GLuint, GLsizei);
-#define CALL_DrawTransformFeedbackStreamInstanced(disp, parameters) \
- (* GET_DrawTransformFeedbackStreamInstanced(disp)) parameters
-static INLINE _glptr_DrawTransformFeedbackStreamInstanced GET_DrawTransformFeedbackStreamInstanced(struct _glapi_table *disp) {
- return (_glptr_DrawTransformFeedbackStreamInstanced) (GET_by_offset(disp, _gloffset_DrawTransformFeedbackStreamInstanced));
-}
-
-static INLINE void SET_DrawTransformFeedbackStreamInstanced(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei)) {
- SET_by_offset(disp, _gloffset_DrawTransformFeedbackStreamInstanced, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetInternalformativ)(GLenum, GLenum, GLenum, GLsizei, GLint *);
-#define CALL_GetInternalformativ(disp, parameters) \
- (* GET_GetInternalformativ(disp)) parameters
-static INLINE _glptr_GetInternalformativ GET_GetInternalformativ(struct _glapi_table *disp) {
- return (_glptr_GetInternalformativ) (GET_by_offset(disp, _gloffset_GetInternalformativ));
-}
-
-static INLINE void SET_GetInternalformativ(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLint *)) {
- SET_by_offset(disp, _gloffset_GetInternalformativ, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei);
-#define CALL_TexStorage1D(disp, parameters) \
- (* GET_TexStorage1D(disp)) parameters
-static INLINE _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) {
- return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D));
-}
-
-static INLINE void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) {
- SET_by_offset(disp, _gloffset_TexStorage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-#define CALL_TexStorage2D(disp, parameters) \
- (* GET_TexStorage2D(disp)) parameters
-static INLINE _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) {
- return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D));
-}
-
-static INLINE void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_TexStorage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
-#define CALL_TexStorage3D(disp, parameters) \
- (* GET_TexStorage3D(disp)) parameters
-static INLINE _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) {
- return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D));
-}
-
-static INLINE void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_TexStorage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei);
-#define CALL_TextureStorage1DEXT(disp, parameters) \
- (* GET_TextureStorage1DEXT(disp)) parameters
-static INLINE _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) {
- return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT));
-}
-
-static INLINE void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) {
- SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-#define CALL_TextureStorage2DEXT(disp, parameters) \
- (* GET_TextureStorage2DEXT(disp)) parameters
-static INLINE _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) {
- return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT));
-}
-
-static INLINE void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
-#define CALL_TextureStorage3DEXT(disp, parameters) \
- (* GET_TextureStorage3DEXT(disp)) parameters
-static INLINE _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) {
- return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT));
-}
-
-static INLINE void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBufferRange)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr);
-#define CALL_TexBufferRange(disp, parameters) \
- (* GET_TexBufferRange(disp)) parameters
-static INLINE _glptr_TexBufferRange GET_TexBufferRange(struct _glapi_table *disp) {
- return (_glptr_TexBufferRange) (GET_by_offset(disp, _gloffset_TexBufferRange));
-}
-
-static INLINE void SET_TexBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr)) {
- SET_by_offset(disp, _gloffset_TexBufferRange, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage2DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean);
-#define CALL_TexStorage2DMultisample(disp, parameters) \
- (* GET_TexStorage2DMultisample(disp)) parameters
-static INLINE _glptr_TexStorage2DMultisample GET_TexStorage2DMultisample(struct _glapi_table *disp) {
- return (_glptr_TexStorage2DMultisample) (GET_by_offset(disp, _gloffset_TexStorage2DMultisample));
-}
-
-static INLINE void SET_TexStorage2DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean)) {
- SET_by_offset(disp, _gloffset_TexStorage2DMultisample, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage3DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean);
-#define CALL_TexStorage3DMultisample(disp, parameters) \
- (* GET_TexStorage3DMultisample(disp)) parameters
-static INLINE _glptr_TexStorage3DMultisample GET_TexStorage3DMultisample(struct _glapi_table *disp) {
- return (_glptr_TexStorage3DMultisample) (GET_by_offset(disp, _gloffset_TexStorage3DMultisample));
-}
-
-static INLINE void SET_TexStorage3DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean)) {
- SET_by_offset(disp, _gloffset_TexStorage3DMultisample, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InvalidateBufferData)(GLuint);
-#define CALL_InvalidateBufferData(disp, parameters) \
- (* GET_InvalidateBufferData(disp)) parameters
-static INLINE _glptr_InvalidateBufferData GET_InvalidateBufferData(struct _glapi_table *disp) {
- return (_glptr_InvalidateBufferData) (GET_by_offset(disp, _gloffset_InvalidateBufferData));
-}
-
-static INLINE void SET_InvalidateBufferData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_InvalidateBufferData, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InvalidateBufferSubData)(GLuint, GLintptr, GLsizeiptr);
-#define CALL_InvalidateBufferSubData(disp, parameters) \
- (* GET_InvalidateBufferSubData(disp)) parameters
-static INLINE _glptr_InvalidateBufferSubData GET_InvalidateBufferSubData(struct _glapi_table *disp) {
- return (_glptr_InvalidateBufferSubData) (GET_by_offset(disp, _gloffset_InvalidateBufferSubData));
-}
-
-static INLINE void SET_InvalidateBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLintptr, GLsizeiptr)) {
- SET_by_offset(disp, _gloffset_InvalidateBufferSubData, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InvalidateFramebuffer)(GLenum, GLsizei, const GLenum *);
-#define CALL_InvalidateFramebuffer(disp, parameters) \
- (* GET_InvalidateFramebuffer(disp)) parameters
-static INLINE _glptr_InvalidateFramebuffer GET_InvalidateFramebuffer(struct _glapi_table *disp) {
- return (_glptr_InvalidateFramebuffer) (GET_by_offset(disp, _gloffset_InvalidateFramebuffer));
-}
-
-static INLINE void SET_InvalidateFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLenum *)) {
- SET_by_offset(disp, _gloffset_InvalidateFramebuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InvalidateSubFramebuffer)(GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei);
-#define CALL_InvalidateSubFramebuffer(disp, parameters) \
- (* GET_InvalidateSubFramebuffer(disp)) parameters
-static INLINE _glptr_InvalidateSubFramebuffer GET_InvalidateSubFramebuffer(struct _glapi_table *disp) {
- return (_glptr_InvalidateSubFramebuffer) (GET_by_offset(disp, _gloffset_InvalidateSubFramebuffer));
-}
-
-static INLINE void SET_InvalidateSubFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_InvalidateSubFramebuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InvalidateTexImage)(GLuint, GLint);
-#define CALL_InvalidateTexImage(disp, parameters) \
- (* GET_InvalidateTexImage(disp)) parameters
-static INLINE _glptr_InvalidateTexImage GET_InvalidateTexImage(struct _glapi_table *disp) {
- return (_glptr_InvalidateTexImage) (GET_by_offset(disp, _gloffset_InvalidateTexImage));
-}
-
-static INLINE void SET_InvalidateTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) {
- SET_by_offset(disp, _gloffset_InvalidateTexImage, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InvalidateTexSubImage)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
-#define CALL_InvalidateTexSubImage(disp, parameters) \
- (* GET_InvalidateTexSubImage(disp)) parameters
-static INLINE _glptr_InvalidateTexSubImage GET_InvalidateTexSubImage(struct _glapi_table *disp) {
- return (_glptr_InvalidateTexSubImage) (GET_by_offset(disp, _gloffset_InvalidateTexSubImage));
-}
-
-static INLINE void SET_InvalidateTexSubImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei)) {
- SET_by_offset(disp, _gloffset_InvalidateTexSubImage, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat);
-#define CALL_PolygonOffsetEXT(disp, parameters) \
- (* GET_PolygonOffsetEXT(disp)) parameters
-static INLINE _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) {
- return (_glptr_PolygonOffsetEXT) (GET_by_offset(disp, _gloffset_PolygonOffsetEXT));
-}
-
-static INLINE void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexfOES)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_DrawTexfOES(disp, parameters) \
- (* GET_DrawTexfOES(disp)) parameters
-static INLINE _glptr_DrawTexfOES GET_DrawTexfOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexfOES) (GET_by_offset(disp, _gloffset_DrawTexfOES));
-}
-
-static INLINE void SET_DrawTexfOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_DrawTexfOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexfvOES)(const GLfloat *);
-#define CALL_DrawTexfvOES(disp, parameters) \
- (* GET_DrawTexfvOES(disp)) parameters
-static INLINE _glptr_DrawTexfvOES GET_DrawTexfvOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexfvOES) (GET_by_offset(disp, _gloffset_DrawTexfvOES));
-}
-
-static INLINE void SET_DrawTexfvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_DrawTexfvOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexiOES)(GLint, GLint, GLint, GLint, GLint);
-#define CALL_DrawTexiOES(disp, parameters) \
- (* GET_DrawTexiOES(disp)) parameters
-static INLINE _glptr_DrawTexiOES GET_DrawTexiOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexiOES) (GET_by_offset(disp, _gloffset_DrawTexiOES));
-}
-
-static INLINE void SET_DrawTexiOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_DrawTexiOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexivOES)(const GLint *);
-#define CALL_DrawTexivOES(disp, parameters) \
- (* GET_DrawTexivOES(disp)) parameters
-static INLINE _glptr_DrawTexivOES GET_DrawTexivOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexivOES) (GET_by_offset(disp, _gloffset_DrawTexivOES));
-}
-
-static INLINE void SET_DrawTexivOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_DrawTexivOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexsOES)(GLshort, GLshort, GLshort, GLshort, GLshort);
-#define CALL_DrawTexsOES(disp, parameters) \
- (* GET_DrawTexsOES(disp)) parameters
-static INLINE _glptr_DrawTexsOES GET_DrawTexsOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexsOES) (GET_by_offset(disp, _gloffset_DrawTexsOES));
-}
-
-static INLINE void SET_DrawTexsOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_DrawTexsOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexsvOES)(const GLshort *);
-#define CALL_DrawTexsvOES(disp, parameters) \
- (* GET_DrawTexsvOES(disp)) parameters
-static INLINE _glptr_DrawTexsvOES GET_DrawTexsvOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexsvOES) (GET_by_offset(disp, _gloffset_DrawTexsvOES));
-}
-
-static INLINE void SET_DrawTexsvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_DrawTexsvOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexxOES)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-#define CALL_DrawTexxOES(disp, parameters) \
- (* GET_DrawTexxOES(disp)) parameters
-static INLINE _glptr_DrawTexxOES GET_DrawTexxOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexxOES) (GET_by_offset(disp, _gloffset_DrawTexxOES));
-}
-
-static INLINE void SET_DrawTexxOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_DrawTexxOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTexxvOES)(const GLfixed *);
-#define CALL_DrawTexxvOES(disp, parameters) \
- (* GET_DrawTexxvOES(disp)) parameters
-static INLINE _glptr_DrawTexxvOES GET_DrawTexxvOES(struct _glapi_table *disp) {
- return (_glptr_DrawTexxvOES) (GET_by_offset(disp, _gloffset_DrawTexxvOES));
-}
-
-static INLINE void SET_DrawTexxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
- SET_by_offset(disp, _gloffset_DrawTexxvOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointSizePointerOES)(GLenum, GLsizei, const GLvoid *);
-#define CALL_PointSizePointerOES(disp, parameters) \
- (* GET_PointSizePointerOES(disp)) parameters
-static INLINE _glptr_PointSizePointerOES GET_PointSizePointerOES(struct _glapi_table *disp) {
- return (_glptr_PointSizePointerOES) (GET_by_offset(disp, _gloffset_PointSizePointerOES));
-}
-
-static INLINE void SET_PointSizePointerOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_PointSizePointerOES, fn);
-}
-
-typedef GLbitfield (GLAPIENTRYP _glptr_QueryMatrixxOES)(GLfixed *, GLint *);
-#define CALL_QueryMatrixxOES(disp, parameters) \
- (* GET_QueryMatrixxOES(disp)) parameters
-static INLINE _glptr_QueryMatrixxOES GET_QueryMatrixxOES(struct _glapi_table *disp) {
- return (_glptr_QueryMatrixxOES) (GET_by_offset(disp, _gloffset_QueryMatrixxOES));
-}
-
-static INLINE void SET_QueryMatrixxOES(struct _glapi_table *disp, GLbitfield (GLAPIENTRYP fn)(GLfixed *, GLint *)) {
- SET_by_offset(disp, _gloffset_QueryMatrixxOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS)(GLclampf, GLboolean);
-#define CALL_SampleMaskSGIS(disp, parameters) \
- (* GET_SampleMaskSGIS(disp)) parameters
-static INLINE _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) {
- return (_glptr_SampleMaskSGIS) (GET_by_offset(disp, _gloffset_SampleMaskSGIS));
-}
-
-static INLINE void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
- SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS)(GLenum);
-#define CALL_SamplePatternSGIS(disp, parameters) \
- (* GET_SamplePatternSGIS(disp)) parameters
-static INLINE _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) {
- return (_glptr_SamplePatternSGIS) (GET_by_offset(disp, _gloffset_SamplePatternSGIS));
-}
-
-static INLINE void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-#define CALL_ColorPointerEXT(disp, parameters) \
- (* GET_ColorPointerEXT(disp)) parameters
-static INLINE _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) {
- return (_glptr_ColorPointerEXT) (GET_by_offset(disp, _gloffset_ColorPointerEXT));
-}
-
-static INLINE void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_ColorPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *);
-#define CALL_EdgeFlagPointerEXT(disp, parameters) \
- (* GET_EdgeFlagPointerEXT(disp)) parameters
-static INLINE _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) {
- return (_glptr_EdgeFlagPointerEXT) (GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT));
-}
-
-static INLINE void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) {
- SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_IndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *);
-#define CALL_IndexPointerEXT(disp, parameters) \
- (* GET_IndexPointerEXT(disp)) parameters
-static INLINE _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) {
- return (_glptr_IndexPointerEXT) (GET_by_offset(disp, _gloffset_IndexPointerEXT));
-}
-
-static INLINE void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_IndexPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *);
-#define CALL_NormalPointerEXT(disp, parameters) \
- (* GET_NormalPointerEXT(disp)) parameters
-static INLINE _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) {
- return (_glptr_NormalPointerEXT) (GET_by_offset(disp, _gloffset_NormalPointerEXT));
-}
-
-static INLINE void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_NormalPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-#define CALL_TexCoordPointerEXT(disp, parameters) \
- (* GET_TexCoordPointerEXT(disp)) parameters
-static INLINE _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) {
- return (_glptr_TexCoordPointerEXT) (GET_by_offset(disp, _gloffset_TexCoordPointerEXT));
-}
-
-static INLINE void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
-#define CALL_VertexPointerEXT(disp, parameters) \
- (* GET_VertexPointerEXT(disp)) parameters
-static INLINE _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) {
- return (_glptr_VertexPointerEXT) (GET_by_offset(disp, _gloffset_VertexPointerEXT));
-}
-
-static INLINE void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_VertexPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DiscardFramebufferEXT)(GLenum, GLsizei, const GLenum *);
-#define CALL_DiscardFramebufferEXT(disp, parameters) \
- (* GET_DiscardFramebufferEXT(disp)) parameters
-static INLINE _glptr_DiscardFramebufferEXT GET_DiscardFramebufferEXT(struct _glapi_table *disp) {
- return (_glptr_DiscardFramebufferEXT) (GET_by_offset(disp, _gloffset_DiscardFramebufferEXT));
-}
-
-static INLINE void SET_DiscardFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLenum *)) {
- SET_by_offset(disp, _gloffset_DiscardFramebufferEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LockArraysEXT)(GLint, GLsizei);
-#define CALL_LockArraysEXT(disp, parameters) \
- (* GET_LockArraysEXT(disp)) parameters
-static INLINE _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) {
- return (_glptr_LockArraysEXT) (GET_by_offset(disp, _gloffset_LockArraysEXT));
-}
-
-static INLINE void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) {
- SET_by_offset(disp, _gloffset_LockArraysEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT)(void);
-#define CALL_UnlockArraysEXT(disp, parameters) \
- (* GET_UnlockArraysEXT(disp)) parameters
-static INLINE _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) {
- return (_glptr_UnlockArraysEXT) (GET_by_offset(disp, _gloffset_UnlockArraysEXT));
-}
-
-static INLINE void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DebugMessageCallback)(GLDEBUGPROC, const GLvoid *);
-#define CALL_DebugMessageCallback(disp, parameters) \
- (* GET_DebugMessageCallback(disp)) parameters
-static INLINE _glptr_DebugMessageCallback GET_DebugMessageCallback(struct _glapi_table *disp) {
- return (_glptr_DebugMessageCallback) (GET_by_offset(disp, _gloffset_DebugMessageCallback));
-}
-
-static INLINE void SET_DebugMessageCallback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLDEBUGPROC, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_DebugMessageCallback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DebugMessageControl)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean);
-#define CALL_DebugMessageControl(disp, parameters) \
- (* GET_DebugMessageControl(disp)) parameters
-static INLINE _glptr_DebugMessageControl GET_DebugMessageControl(struct _glapi_table *disp) {
- return (_glptr_DebugMessageControl) (GET_by_offset(disp, _gloffset_DebugMessageControl));
-}
-
-static INLINE void SET_DebugMessageControl(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean)) {
- SET_by_offset(disp, _gloffset_DebugMessageControl, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DebugMessageInsert)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *);
-#define CALL_DebugMessageInsert(disp, parameters) \
- (* GET_DebugMessageInsert(disp)) parameters
-static INLINE _glptr_DebugMessageInsert GET_DebugMessageInsert(struct _glapi_table *disp) {
- return (_glptr_DebugMessageInsert) (GET_by_offset(disp, _gloffset_DebugMessageInsert));
-}
-
-static INLINE void SET_DebugMessageInsert(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *)) {
- SET_by_offset(disp, _gloffset_DebugMessageInsert, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_GetDebugMessageLog)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *);
-#define CALL_GetDebugMessageLog(disp, parameters) \
- (* GET_GetDebugMessageLog(disp)) parameters
-static INLINE _glptr_GetDebugMessageLog GET_GetDebugMessageLog(struct _glapi_table *disp) {
- return (_glptr_GetDebugMessageLog) (GET_by_offset(disp, _gloffset_GetDebugMessageLog));
-}
-
-static INLINE void SET_GetDebugMessageLog(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetDebugMessageLog, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectLabel)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetObjectLabel(disp, parameters) \
- (* GET_GetObjectLabel(disp)) parameters
-static INLINE _glptr_GetObjectLabel GET_GetObjectLabel(struct _glapi_table *disp) {
- return (_glptr_GetObjectLabel) (GET_by_offset(disp, _gloffset_GetObjectLabel));
-}
-
-static INLINE void SET_GetObjectLabel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetObjectLabel, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectPtrLabel)(const GLvoid *, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetObjectPtrLabel(disp, parameters) \
- (* GET_GetObjectPtrLabel(disp)) parameters
-static INLINE _glptr_GetObjectPtrLabel GET_GetObjectPtrLabel(struct _glapi_table *disp) {
- return (_glptr_GetObjectPtrLabel) (GET_by_offset(disp, _gloffset_GetObjectPtrLabel));
-}
-
-static INLINE void SET_GetObjectPtrLabel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLvoid *, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetObjectPtrLabel, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ObjectLabel)(GLenum, GLuint, GLsizei, const GLchar *);
-#define CALL_ObjectLabel(disp, parameters) \
- (* GET_ObjectLabel(disp)) parameters
-static INLINE _glptr_ObjectLabel GET_ObjectLabel(struct _glapi_table *disp) {
- return (_glptr_ObjectLabel) (GET_by_offset(disp, _gloffset_ObjectLabel));
-}
-
-static INLINE void SET_ObjectLabel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLchar *)) {
- SET_by_offset(disp, _gloffset_ObjectLabel, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ObjectPtrLabel)(const GLvoid *, GLsizei, const GLchar *);
-#define CALL_ObjectPtrLabel(disp, parameters) \
- (* GET_ObjectPtrLabel(disp)) parameters
-static INLINE _glptr_ObjectPtrLabel GET_ObjectPtrLabel(struct _glapi_table *disp) {
- return (_glptr_ObjectPtrLabel) (GET_by_offset(disp, _gloffset_ObjectPtrLabel));
-}
-
-static INLINE void SET_ObjectPtrLabel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLvoid *, GLsizei, const GLchar *)) {
- SET_by_offset(disp, _gloffset_ObjectPtrLabel, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopDebugGroup)(void);
-#define CALL_PopDebugGroup(disp, parameters) \
- (* GET_PopDebugGroup(disp)) parameters
-static INLINE _glptr_PopDebugGroup GET_PopDebugGroup(struct _glapi_table *disp) {
- return (_glptr_PopDebugGroup) (GET_by_offset(disp, _gloffset_PopDebugGroup));
-}
-
-static INLINE void SET_PopDebugGroup(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PopDebugGroup, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushDebugGroup)(GLenum, GLuint, GLsizei, const GLchar *);
-#define CALL_PushDebugGroup(disp, parameters) \
- (* GET_PushDebugGroup(disp)) parameters
-static INLINE _glptr_PushDebugGroup GET_PushDebugGroup(struct _glapi_table *disp) {
- return (_glptr_PushDebugGroup) (GET_by_offset(disp, _gloffset_PushDebugGroup));
-}
-
-static INLINE void SET_PushDebugGroup(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLchar *)) {
- SET_by_offset(disp, _gloffset_PushDebugGroup, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat);
-#define CALL_SecondaryColor3fEXT(disp, parameters) \
- (* GET_SecondaryColor3fEXT(disp)) parameters
-static INLINE _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3fEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fEXT));
-}
-
-static INLINE void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT)(const GLfloat *);
-#define CALL_SecondaryColor3fvEXT(disp, parameters) \
- (* GET_SecondaryColor3fvEXT(disp)) parameters
-static INLINE _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) {
- return (_glptr_SecondaryColor3fvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT));
-}
-
-static INLINE void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei);
-#define CALL_MultiDrawElementsEXT(disp, parameters) \
- (* GET_MultiDrawElementsEXT(disp)) parameters
-static INLINE _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) {
- return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT));
-}
-
-static INLINE void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei)) {
- SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoordfEXT)(GLfloat);
-#define CALL_FogCoordfEXT(disp, parameters) \
- (* GET_FogCoordfEXT(disp)) parameters
-static INLINE _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) {
- return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT));
-}
-
-static INLINE void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
- SET_by_offset(disp, _gloffset_FogCoordfEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT)(const GLfloat *);
-#define CALL_FogCoordfvEXT(disp, parameters) \
- (* GET_FogCoordfvEXT(disp)) parameters
-static INLINE _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) {
- return (_glptr_FogCoordfvEXT) (GET_by_offset(disp, _gloffset_FogCoordfvEXT));
-}
-
-static INLINE void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA)(void);
-#define CALL_ResizeBuffersMESA(disp, parameters) \
- (* GET_ResizeBuffersMESA(disp)) parameters
-static INLINE _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) {
- return (_glptr_ResizeBuffersMESA) (GET_by_offset(disp, _gloffset_ResizeBuffersMESA));
-}
-
-static INLINE void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_WindowPos4dMESA(disp, parameters) \
- (* GET_WindowPos4dMESA(disp)) parameters
-static INLINE _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4dMESA) (GET_by_offset(disp, _gloffset_WindowPos4dMESA));
-}
-
-static INLINE void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA)(const GLdouble *);
-#define CALL_WindowPos4dvMESA(disp, parameters) \
- (* GET_WindowPos4dvMESA(disp)) parameters
-static INLINE _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4dvMESA) (GET_by_offset(disp, _gloffset_WindowPos4dvMESA));
-}
-
-static INLINE void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
- SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_WindowPos4fMESA(disp, parameters) \
- (* GET_WindowPos4fMESA(disp)) parameters
-static INLINE _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4fMESA) (GET_by_offset(disp, _gloffset_WindowPos4fMESA));
-}
-
-static INLINE void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA)(const GLfloat *);
-#define CALL_WindowPos4fvMESA(disp, parameters) \
- (* GET_WindowPos4fvMESA(disp)) parameters
-static INLINE _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4fvMESA) (GET_by_offset(disp, _gloffset_WindowPos4fvMESA));
-}
-
-static INLINE void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
- SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA)(GLint, GLint, GLint, GLint);
-#define CALL_WindowPos4iMESA(disp, parameters) \
- (* GET_WindowPos4iMESA(disp)) parameters
-static INLINE _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4iMESA) (GET_by_offset(disp, _gloffset_WindowPos4iMESA));
-}
-
-static INLINE void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA)(const GLint *);
-#define CALL_WindowPos4ivMESA(disp, parameters) \
- (* GET_WindowPos4ivMESA(disp)) parameters
-static INLINE _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4ivMESA) (GET_by_offset(disp, _gloffset_WindowPos4ivMESA));
-}
-
-static INLINE void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
- SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort);
-#define CALL_WindowPos4sMESA(disp, parameters) \
- (* GET_WindowPos4sMESA(disp)) parameters
-static INLINE _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4sMESA) (GET_by_offset(disp, _gloffset_WindowPos4sMESA));
-}
-
-static INLINE void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA)(const GLshort *);
-#define CALL_WindowPos4svMESA(disp, parameters) \
- (* GET_WindowPos4svMESA(disp)) parameters
-static INLINE _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) {
- return (_glptr_WindowPos4svMESA) (GET_by_offset(disp, _gloffset_WindowPos4svMESA));
-}
-
-static INLINE void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
- SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) \
- (* GET_MultiModeDrawArraysIBM(disp)) parameters
-static INLINE _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) {
- return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM));
-}
-
-static INLINE void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) {
- SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint);
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) \
- (* GET_MultiModeDrawElementsIBM(disp)) parameters
-static INLINE _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) {
- return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM));
-}
-
-static INLINE void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) {
- SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn);
-}
-
-typedef GLboolean (GLAPIENTRYP _glptr_AreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *);
-#define CALL_AreProgramsResidentNV(disp, parameters) \
- (* GET_AreProgramsResidentNV(disp)) parameters
-static INLINE _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) {
- return (_glptr_AreProgramsResidentNV) (GET_by_offset(disp, _gloffset_AreProgramsResidentNV));
-}
-
-static INLINE void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
- SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV)(GLenum, GLuint, const GLfloat *);
-#define CALL_ExecuteProgramNV(disp, parameters) \
- (* GET_ExecuteProgramNV(disp)) parameters
-static INLINE _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) {
- return (_glptr_ExecuteProgramNV) (GET_by_offset(disp, _gloffset_ExecuteProgramNV));
-}
-
-static INLINE void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *);
-#define CALL_GetProgramParameterdvNV(disp, parameters) \
- (* GET_GetProgramParameterdvNV(disp)) parameters
-static INLINE _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) {
- return (_glptr_GetProgramParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterdvNV));
-}
-
-static INLINE void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *);
-#define CALL_GetProgramParameterfvNV(disp, parameters) \
- (* GET_GetProgramParameterfvNV(disp)) parameters
-static INLINE _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) {
- return (_glptr_GetProgramParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterfvNV));
-}
-
-static INLINE void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramStringNV)(GLuint, GLenum, GLubyte *);
-#define CALL_GetProgramStringNV(disp, parameters) \
- (* GET_GetProgramStringNV(disp)) parameters
-static INLINE _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) {
- return (_glptr_GetProgramStringNV) (GET_by_offset(disp, _gloffset_GetProgramStringNV));
-}
-
-static INLINE void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) {
- SET_by_offset(disp, _gloffset_GetProgramStringNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramivNV)(GLuint, GLenum, GLint *);
-#define CALL_GetProgramivNV(disp, parameters) \
- (* GET_GetProgramivNV(disp)) parameters
-static INLINE _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) {
- return (_glptr_GetProgramivNV) (GET_by_offset(disp, _gloffset_GetProgramivNV));
-}
-
-static INLINE void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetProgramivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *);
-#define CALL_GetTrackMatrixivNV(disp, parameters) \
- (* GET_GetTrackMatrixivNV(disp)) parameters
-static INLINE _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) {
- return (_glptr_GetTrackMatrixivNV) (GET_by_offset(disp, _gloffset_GetTrackMatrixivNV));
-}
-
-static INLINE void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV)(GLuint, GLenum, GLdouble *);
-#define CALL_GetVertexAttribdvNV(disp, parameters) \
- (* GET_GetVertexAttribdvNV(disp)) parameters
-static INLINE _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribdvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribdvNV));
-}
-
-static INLINE void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV)(GLuint, GLenum, GLfloat *);
-#define CALL_GetVertexAttribfvNV(disp, parameters) \
- (* GET_GetVertexAttribfvNV(disp)) parameters
-static INLINE _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribfvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribfvNV));
-}
-
-static INLINE void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV)(GLuint, GLenum, GLint *);
-#define CALL_GetVertexAttribivNV(disp, parameters) \
- (* GET_GetVertexAttribivNV(disp)) parameters
-static INLINE _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) {
- return (_glptr_GetVertexAttribivNV) (GET_by_offset(disp, _gloffset_GetVertexAttribivNV));
-}
-
-static INLINE void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *);
-#define CALL_LoadProgramNV(disp, parameters) \
- (* GET_LoadProgramNV(disp)) parameters
-static INLINE _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) {
- return (_glptr_LoadProgramNV) (GET_by_offset(disp, _gloffset_LoadProgramNV));
-}
-
-static INLINE void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) {
- SET_by_offset(disp, _gloffset_LoadProgramNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *);
-#define CALL_ProgramParameters4dvNV(disp, parameters) \
- (* GET_ProgramParameters4dvNV(disp)) parameters
-static INLINE _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) {
- return (_glptr_ProgramParameters4dvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4dvNV));
-}
-
-static INLINE void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *);
-#define CALL_ProgramParameters4fvNV(disp, parameters) \
- (* GET_ProgramParameters4fvNV(disp)) parameters
-static INLINE _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) {
- return (_glptr_ProgramParameters4fvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4fvNV));
-}
-
-static INLINE void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV)(GLsizei, const GLuint *);
-#define CALL_RequestResidentProgramsNV(disp, parameters) \
- (* GET_RequestResidentProgramsNV(disp)) parameters
-static INLINE _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) {
- return (_glptr_RequestResidentProgramsNV) (GET_by_offset(disp, _gloffset_RequestResidentProgramsNV));
-}
-
-static INLINE void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
- SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TrackMatrixNV)(GLenum, GLuint, GLenum, GLenum);
-#define CALL_TrackMatrixNV(disp, parameters) \
- (* GET_TrackMatrixNV(disp)) parameters
-static INLINE _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) {
- return (_glptr_TrackMatrixNV) (GET_by_offset(disp, _gloffset_TrackMatrixNV));
-}
-
-static INLINE void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) {
- SET_by_offset(disp, _gloffset_TrackMatrixNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV)(GLuint, GLdouble);
-#define CALL_VertexAttrib1dNV(disp, parameters) \
- (* GET_VertexAttrib1dNV(disp)) parameters
-static INLINE _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1dNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dNV));
-}
-
-static INLINE void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib1dvNV(disp, parameters) \
- (* GET_VertexAttrib1dvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dvNV));
-}
-
-static INLINE void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV)(GLuint, GLfloat);
-#define CALL_VertexAttrib1fNV(disp, parameters) \
- (* GET_VertexAttrib1fNV(disp)) parameters
-static INLINE _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1fNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fNV));
-}
-
-static INLINE void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib1fvNV(disp, parameters) \
- (* GET_VertexAttrib1fvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fvNV));
-}
-
-static INLINE void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV)(GLuint, GLshort);
-#define CALL_VertexAttrib1sNV(disp, parameters) \
- (* GET_VertexAttrib1sNV(disp)) parameters
-static INLINE _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1sNV) (GET_by_offset(disp, _gloffset_VertexAttrib1sNV));
-}
-
-static INLINE void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV)(GLuint, const GLshort *);
-#define CALL_VertexAttrib1svNV(disp, parameters) \
- (* GET_VertexAttrib1svNV(disp)) parameters
-static INLINE _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib1svNV) (GET_by_offset(disp, _gloffset_VertexAttrib1svNV));
-}
-
-static INLINE void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV)(GLuint, GLdouble, GLdouble);
-#define CALL_VertexAttrib2dNV(disp, parameters) \
- (* GET_VertexAttrib2dNV(disp)) parameters
-static INLINE _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2dNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dNV));
-}
-
-static INLINE void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib2dvNV(disp, parameters) \
- (* GET_VertexAttrib2dvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dvNV));
-}
-
-static INLINE void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV)(GLuint, GLfloat, GLfloat);
-#define CALL_VertexAttrib2fNV(disp, parameters) \
- (* GET_VertexAttrib2fNV(disp)) parameters
-static INLINE _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2fNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fNV));
-}
-
-static INLINE void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib2fvNV(disp, parameters) \
- (* GET_VertexAttrib2fvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fvNV));
-}
-
-static INLINE void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV)(GLuint, GLshort, GLshort);
-#define CALL_VertexAttrib2sNV(disp, parameters) \
- (* GET_VertexAttrib2sNV(disp)) parameters
-static INLINE _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2sNV) (GET_by_offset(disp, _gloffset_VertexAttrib2sNV));
-}
-
-static INLINE void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV)(GLuint, const GLshort *);
-#define CALL_VertexAttrib2svNV(disp, parameters) \
- (* GET_VertexAttrib2svNV(disp)) parameters
-static INLINE _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib2svNV) (GET_by_offset(disp, _gloffset_VertexAttrib2svNV));
-}
-
-static INLINE void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble);
-#define CALL_VertexAttrib3dNV(disp, parameters) \
- (* GET_VertexAttrib3dNV(disp)) parameters
-static INLINE _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3dNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dNV));
-}
-
-static INLINE void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib3dvNV(disp, parameters) \
- (* GET_VertexAttrib3dvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dvNV));
-}
-
-static INLINE void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat);
-#define CALL_VertexAttrib3fNV(disp, parameters) \
- (* GET_VertexAttrib3fNV(disp)) parameters
-static INLINE _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3fNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fNV));
-}
-
-static INLINE void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib3fvNV(disp, parameters) \
- (* GET_VertexAttrib3fvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fvNV));
-}
-
-static INLINE void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort);
-#define CALL_VertexAttrib3sNV(disp, parameters) \
- (* GET_VertexAttrib3sNV(disp)) parameters
-static INLINE _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3sNV) (GET_by_offset(disp, _gloffset_VertexAttrib3sNV));
-}
-
-static INLINE void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV)(GLuint, const GLshort *);
-#define CALL_VertexAttrib3svNV(disp, parameters) \
- (* GET_VertexAttrib3svNV(disp)) parameters
-static INLINE _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib3svNV) (GET_by_offset(disp, _gloffset_VertexAttrib3svNV));
-}
-
-static INLINE void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_VertexAttrib4dNV(disp, parameters) \
- (* GET_VertexAttrib4dNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4dNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dNV));
-}
-
-static INLINE void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV)(GLuint, const GLdouble *);
-#define CALL_VertexAttrib4dvNV(disp, parameters) \
- (* GET_VertexAttrib4dvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dvNV));
-}
-
-static INLINE void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_VertexAttrib4fNV(disp, parameters) \
- (* GET_VertexAttrib4fNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4fNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fNV));
-}
-
-static INLINE void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV)(GLuint, const GLfloat *);
-#define CALL_VertexAttrib4fvNV(disp, parameters) \
- (* GET_VertexAttrib4fvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fvNV));
-}
-
-static INLINE void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort);
-#define CALL_VertexAttrib4sNV(disp, parameters) \
- (* GET_VertexAttrib4sNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4sNV) (GET_by_offset(disp, _gloffset_VertexAttrib4sNV));
-}
-
-static INLINE void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV)(GLuint, const GLshort *);
-#define CALL_VertexAttrib4svNV(disp, parameters) \
- (* GET_VertexAttrib4svNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4svNV) (GET_by_offset(disp, _gloffset_VertexAttrib4svNV));
-}
-
-static INLINE void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
-#define CALL_VertexAttrib4ubNV(disp, parameters) \
- (* GET_VertexAttrib4ubNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4ubNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubNV));
-}
-
-static INLINE void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV)(GLuint, const GLubyte *);
-#define CALL_VertexAttrib4ubvNV(disp, parameters) \
- (* GET_VertexAttrib4ubvNV(disp)) parameters
-static INLINE _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttrib4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV));
-}
-
-static INLINE void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
-#define CALL_VertexAttribPointerNV(disp, parameters) \
- (* GET_VertexAttribPointerNV(disp)) parameters
-static INLINE _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribPointerNV) (GET_by_offset(disp, _gloffset_VertexAttribPointerNV));
-}
-
-static INLINE void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) {
- SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *);
-#define CALL_VertexAttribs1dvNV(disp, parameters) \
- (* GET_VertexAttribs1dvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs1dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1dvNV));
-}
-
-static INLINE void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *);
-#define CALL_VertexAttribs1fvNV(disp, parameters) \
- (* GET_VertexAttribs1fvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs1fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1fvNV));
-}
-
-static INLINE void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV)(GLuint, GLsizei, const GLshort *);
-#define CALL_VertexAttribs1svNV(disp, parameters) \
- (* GET_VertexAttribs1svNV(disp)) parameters
-static INLINE _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs1svNV) (GET_by_offset(disp, _gloffset_VertexAttribs1svNV));
-}
-
-static INLINE void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *);
-#define CALL_VertexAttribs2dvNV(disp, parameters) \
- (* GET_VertexAttribs2dvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs2dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2dvNV));
-}
-
-static INLINE void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *);
-#define CALL_VertexAttribs2fvNV(disp, parameters) \
- (* GET_VertexAttribs2fvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs2fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2fvNV));
-}
-
-static INLINE void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV)(GLuint, GLsizei, const GLshort *);
-#define CALL_VertexAttribs2svNV(disp, parameters) \
- (* GET_VertexAttribs2svNV(disp)) parameters
-static INLINE _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs2svNV) (GET_by_offset(disp, _gloffset_VertexAttribs2svNV));
-}
-
-static INLINE void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *);
-#define CALL_VertexAttribs3dvNV(disp, parameters) \
- (* GET_VertexAttribs3dvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs3dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3dvNV));
-}
-
-static INLINE void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *);
-#define CALL_VertexAttribs3fvNV(disp, parameters) \
- (* GET_VertexAttribs3fvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs3fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3fvNV));
-}
-
-static INLINE void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV)(GLuint, GLsizei, const GLshort *);
-#define CALL_VertexAttribs3svNV(disp, parameters) \
- (* GET_VertexAttribs3svNV(disp)) parameters
-static INLINE _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs3svNV) (GET_by_offset(disp, _gloffset_VertexAttribs3svNV));
-}
-
-static INLINE void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *);
-#define CALL_VertexAttribs4dvNV(disp, parameters) \
- (* GET_VertexAttribs4dvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs4dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4dvNV));
-}
-
-static INLINE void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *);
-#define CALL_VertexAttribs4fvNV(disp, parameters) \
- (* GET_VertexAttribs4fvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs4fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4fvNV));
-}
-
-static INLINE void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV)(GLuint, GLsizei, const GLshort *);
-#define CALL_VertexAttribs4svNV(disp, parameters) \
- (* GET_VertexAttribs4svNV(disp)) parameters
-static INLINE _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs4svNV) (GET_by_offset(disp, _gloffset_VertexAttribs4svNV));
-}
-
-static INLINE void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *);
-#define CALL_VertexAttribs4ubvNV(disp, parameters) \
- (* GET_VertexAttribs4ubvNV(disp)) parameters
-static INLINE _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) {
- return (_glptr_VertexAttribs4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV));
-}
-
-static INLINE void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) {
- SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI)(GLenum, GLfloat *);
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) \
- (* GET_GetTexBumpParameterfvATI(disp)) parameters
-static INLINE _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) {
- return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI));
-}
-
-static INLINE void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI)(GLenum, GLint *);
-#define CALL_GetTexBumpParameterivATI(disp, parameters) \
- (* GET_GetTexBumpParameterivATI(disp)) parameters
-static INLINE _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) {
- return (_glptr_GetTexBumpParameterivATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI));
-}
-
-static INLINE void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI)(GLenum, const GLfloat *);
-#define CALL_TexBumpParameterfvATI(disp, parameters) \
- (* GET_TexBumpParameterfvATI(disp)) parameters
-static INLINE _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) {
- return (_glptr_TexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_TexBumpParameterfvATI));
-}
-
-static INLINE void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI)(GLenum, const GLint *);
-#define CALL_TexBumpParameterivATI(disp, parameters) \
- (* GET_TexBumpParameterivATI(disp)) parameters
-static INLINE _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) {
- return (_glptr_TexBumpParameterivATI) (GET_by_offset(disp, _gloffset_TexBumpParameterivATI));
-}
-
-static INLINE void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
- SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) \
- (* GET_AlphaFragmentOp1ATI(disp)) parameters
-static INLINE _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) {
- return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI));
-}
-
-static INLINE void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) \
- (* GET_AlphaFragmentOp2ATI(disp)) parameters
-static INLINE _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) {
- return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI));
-}
-
-static INLINE void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) \
- (* GET_AlphaFragmentOp3ATI(disp)) parameters
-static INLINE _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) {
- return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI));
-}
-
-static INLINE void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI)(void);
-#define CALL_BeginFragmentShaderATI(disp, parameters) \
- (* GET_BeginFragmentShaderATI(disp)) parameters
-static INLINE _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) {
- return (_glptr_BeginFragmentShaderATI) (GET_by_offset(disp, _gloffset_BeginFragmentShaderATI));
-}
-
-static INLINE void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI)(GLuint);
-#define CALL_BindFragmentShaderATI(disp, parameters) \
- (* GET_BindFragmentShaderATI(disp)) parameters
-static INLINE _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) {
- return (_glptr_BindFragmentShaderATI) (GET_by_offset(disp, _gloffset_BindFragmentShaderATI));
-}
-
-static INLINE void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_ColorFragmentOp1ATI(disp, parameters) \
- (* GET_ColorFragmentOp1ATI(disp)) parameters
-static INLINE _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) {
- return (_glptr_ColorFragmentOp1ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI));
-}
-
-static INLINE void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_ColorFragmentOp2ATI(disp, parameters) \
- (* GET_ColorFragmentOp2ATI(disp)) parameters
-static INLINE _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) {
- return (_glptr_ColorFragmentOp2ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI));
-}
-
-static INLINE void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_ColorFragmentOp3ATI(disp, parameters) \
- (* GET_ColorFragmentOp3ATI(disp)) parameters
-static INLINE _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) {
- return (_glptr_ColorFragmentOp3ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI));
-}
-
-static INLINE void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI)(GLuint);
-#define CALL_DeleteFragmentShaderATI(disp, parameters) \
- (* GET_DeleteFragmentShaderATI(disp)) parameters
-static INLINE _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) {
- return (_glptr_DeleteFragmentShaderATI) (GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI));
-}
-
-static INLINE void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI)(void);
-#define CALL_EndFragmentShaderATI(disp, parameters) \
- (* GET_EndFragmentShaderATI(disp)) parameters
-static INLINE _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) {
- return (_glptr_EndFragmentShaderATI) (GET_by_offset(disp, _gloffset_EndFragmentShaderATI));
-}
-
-static INLINE void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_GenFragmentShadersATI)(GLuint);
-#define CALL_GenFragmentShadersATI(disp, parameters) \
- (* GET_GenFragmentShadersATI(disp)) parameters
-static INLINE _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) {
- return (_glptr_GenFragmentShadersATI) (GET_by_offset(disp, _gloffset_GenFragmentShadersATI));
-}
-
-static INLINE void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PassTexCoordATI)(GLuint, GLuint, GLenum);
-#define CALL_PassTexCoordATI(disp, parameters) \
- (* GET_PassTexCoordATI(disp)) parameters
-static INLINE _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) {
- return (_glptr_PassTexCoordATI) (GET_by_offset(disp, _gloffset_PassTexCoordATI));
-}
-
-static INLINE void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_PassTexCoordATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleMapATI)(GLuint, GLuint, GLenum);
-#define CALL_SampleMapATI(disp, parameters) \
- (* GET_SampleMapATI(disp)) parameters
-static INLINE _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) {
- return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI));
-}
-
-static INLINE void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_SampleMapATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI)(GLuint, const GLfloat *);
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) \
- (* GET_SetFragmentShaderConstantATI(disp)) parameters
-static INLINE _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) {
- return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI));
-}
-
-static INLINE void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT)(GLenum);
-#define CALL_ActiveStencilFaceEXT(disp, parameters) \
- (* GET_ActiveStencilFaceEXT(disp)) parameters
-static INLINE _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) {
- return (_glptr_ActiveStencilFaceEXT) (GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT));
-}
-
-static INLINE void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
- SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint);
-#define CALL_BindVertexArrayAPPLE(disp, parameters) \
- (* GET_BindVertexArrayAPPLE(disp)) parameters
-static INLINE _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) {
- return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE));
-}
-
-static INLINE void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *);
-#define CALL_GenVertexArraysAPPLE(disp, parameters) \
- (* GET_GenVertexArraysAPPLE(disp)) parameters
-static INLINE _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) {
- return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE));
-}
-
-static INLINE void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *);
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) \
- (* GET_GetProgramNamedParameterdvNV(disp)) parameters
-static INLINE _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) {
- return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV));
-}
-
-static INLINE void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) {
- SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *);
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) \
- (* GET_GetProgramNamedParameterfvNV(disp)) parameters
-static INLINE _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) {
- return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV));
-}
-
-static INLINE void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) \
- (* GET_ProgramNamedParameter4dNV(disp)) parameters
-static INLINE _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) {
- return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV));
-}
-
-static INLINE void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) {
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *);
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) \
- (* GET_ProgramNamedParameter4dvNV(disp)) parameters
-static INLINE _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) {
- return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV));
-}
-
-static INLINE void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) {
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) \
- (* GET_ProgramNamedParameter4fNV(disp)) parameters
-static INLINE _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) {
- return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV));
-}
-
-static INLINE void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *);
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) \
- (* GET_ProgramNamedParameter4fvNV(disp)) parameters
-static INLINE _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) {
- return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV));
-}
-
-static INLINE void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV)(void);
-#define CALL_PrimitiveRestartNV(disp, parameters) \
- (* GET_PrimitiveRestartNV(disp)) parameters
-static INLINE _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) {
- return (_glptr_PrimitiveRestartNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartNV));
-}
-
-static INLINE void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexGenxvOES)(GLenum, GLenum, GLfixed *);
-#define CALL_GetTexGenxvOES(disp, parameters) \
- (* GET_GetTexGenxvOES(disp)) parameters
-static INLINE _glptr_GetTexGenxvOES GET_GetTexGenxvOES(struct _glapi_table *disp) {
- return (_glptr_GetTexGenxvOES) (GET_by_offset(disp, _gloffset_GetTexGenxvOES));
-}
-
-static INLINE void SET_GetTexGenxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
- SET_by_offset(disp, _gloffset_GetTexGenxvOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGenxOES)(GLenum, GLenum, GLint);
-#define CALL_TexGenxOES(disp, parameters) \
- (* GET_TexGenxOES(disp)) parameters
-static INLINE _glptr_TexGenxOES GET_TexGenxOES(struct _glapi_table *disp) {
- return (_glptr_TexGenxOES) (GET_by_offset(disp, _gloffset_TexGenxOES));
-}
-
-static INLINE void SET_TexGenxOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_TexGenxOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGenxvOES)(GLenum, GLenum, const GLfixed *);
-#define CALL_TexGenxvOES(disp, parameters) \
- (* GET_TexGenxvOES(disp)) parameters
-static INLINE _glptr_TexGenxvOES GET_TexGenxvOES(struct _glapi_table *disp) {
- return (_glptr_TexGenxvOES) (GET_by_offset(disp, _gloffset_TexGenxvOES));
-}
-
-static INLINE void SET_TexGenxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_TexGenxvOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT)(GLclampd, GLclampd);
-#define CALL_DepthBoundsEXT(disp, parameters) \
- (* GET_DepthBoundsEXT(disp)) parameters
-static INLINE _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) {
- return (_glptr_DepthBoundsEXT) (GET_by_offset(disp, _gloffset_DepthBoundsEXT));
-}
-
-static INLINE void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
- SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT)(GLenum, GLuint);
-#define CALL_BindFramebufferEXT(disp, parameters) \
- (* GET_BindFramebufferEXT(disp)) parameters
-static INLINE _glptr_BindFramebufferEXT GET_BindFramebufferEXT(struct _glapi_table *disp) {
- return (_glptr_BindFramebufferEXT) (GET_by_offset(disp, _gloffset_BindFramebufferEXT));
-}
-
-static INLINE void SET_BindFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT)(GLenum, GLuint);
-#define CALL_BindRenderbufferEXT(disp, parameters) \
- (* GET_BindRenderbufferEXT(disp)) parameters
-static INLINE _glptr_BindRenderbufferEXT GET_BindRenderbufferEXT(struct _glapi_table *disp) {
- return (_glptr_BindRenderbufferEXT) (GET_by_offset(disp, _gloffset_BindRenderbufferEXT));
-}
-
-static INLINE void SET_BindRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE)(GLenum, GLenum, GLint);
-#define CALL_BufferParameteriAPPLE(disp, parameters) \
- (* GET_BufferParameteriAPPLE(disp)) parameters
-static INLINE _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) {
- return (_glptr_BufferParameteriAPPLE) (GET_by_offset(disp, _gloffset_BufferParameteriAPPLE));
-}
-
-static INLINE void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
- SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr);
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \
- (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters
-static INLINE _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) {
- return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE));
-}
-
-static INLINE void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) {
- SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT)(GLuint, GLint);
-#define CALL_VertexAttribI1iEXT(disp, parameters) \
- (* GET_VertexAttribI1iEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI1iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1iEXT));
-}
-
-static INLINE void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT)(GLuint, GLuint);
-#define CALL_VertexAttribI1uiEXT(disp, parameters) \
- (* GET_VertexAttribI1uiEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI1uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT));
-}
-
-static INLINE void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT)(GLuint, GLint, GLint);
-#define CALL_VertexAttribI2iEXT(disp, parameters) \
- (* GET_VertexAttribI2iEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI2iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2iEXT));
-}
-
-static INLINE void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT)(GLuint, const GLint *);
-#define CALL_VertexAttribI2ivEXT(disp, parameters) \
- (* GET_VertexAttribI2ivEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI2ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT));
-}
-
-static INLINE void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT)(GLuint, GLuint, GLuint);
-#define CALL_VertexAttribI2uiEXT(disp, parameters) \
- (* GET_VertexAttribI2uiEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI2uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT));
-}
-
-static INLINE void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT)(GLuint, const GLuint *);
-#define CALL_VertexAttribI2uivEXT(disp, parameters) \
- (* GET_VertexAttribI2uivEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI2uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT));
-}
-
-static INLINE void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT)(GLuint, GLint, GLint, GLint);
-#define CALL_VertexAttribI3iEXT(disp, parameters) \
- (* GET_VertexAttribI3iEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI3iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3iEXT));
-}
-
-static INLINE void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT)(GLuint, const GLint *);
-#define CALL_VertexAttribI3ivEXT(disp, parameters) \
- (* GET_VertexAttribI3ivEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI3ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT));
-}
-
-static INLINE void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint);
-#define CALL_VertexAttribI3uiEXT(disp, parameters) \
- (* GET_VertexAttribI3uiEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI3uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT));
-}
-
-static INLINE void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT)(GLuint, const GLuint *);
-#define CALL_VertexAttribI3uivEXT(disp, parameters) \
- (* GET_VertexAttribI3uivEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI3uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT));
-}
-
-static INLINE void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint);
-#define CALL_VertexAttribI4iEXT(disp, parameters) \
- (* GET_VertexAttribI4iEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4iEXT));
-}
-
-static INLINE void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT)(GLuint, const GLint *);
-#define CALL_VertexAttribI4ivEXT(disp, parameters) \
- (* GET_VertexAttribI4ivEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT));
-}
-
-static INLINE void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint);
-#define CALL_VertexAttribI4uiEXT(disp, parameters) \
- (* GET_VertexAttribI4uiEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT));
-}
-
-static INLINE void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT)(GLuint, const GLuint *);
-#define CALL_VertexAttribI4uivEXT(disp, parameters) \
- (* GET_VertexAttribI4uivEXT(disp)) parameters
-static INLINE _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) {
- return (_glptr_VertexAttribI4uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT));
-}
-
-static INLINE void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
- SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT)(GLint, GLint, GLint, GLint);
-#define CALL_ClearColorIiEXT(disp, parameters) \
- (* GET_ClearColorIiEXT(disp)) parameters
-static INLINE _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) {
- return (_glptr_ClearColorIiEXT) (GET_by_offset(disp, _gloffset_ClearColorIiEXT));
-}
-
-static INLINE void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
- SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint);
-#define CALL_ClearColorIuiEXT(disp, parameters) \
- (* GET_ClearColorIuiEXT(disp)) parameters
-static INLINE _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) {
- return (_glptr_ClearColorIuiEXT) (GET_by_offset(disp, _gloffset_ClearColorIuiEXT));
-}
-
-static INLINE void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
- SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr);
-#define CALL_BindBufferOffsetEXT(disp, parameters) \
- (* GET_BindBufferOffsetEXT(disp)) parameters
-static INLINE _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) {
- return (_glptr_BindBufferOffsetEXT) (GET_by_offset(disp, _gloffset_BindBufferOffsetEXT));
-}
-
-static INLINE void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) {
- SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginPerfMonitorAMD)(GLuint);
-#define CALL_BeginPerfMonitorAMD(disp, parameters) \
- (* GET_BeginPerfMonitorAMD(disp)) parameters
-static INLINE _glptr_BeginPerfMonitorAMD GET_BeginPerfMonitorAMD(struct _glapi_table *disp) {
- return (_glptr_BeginPerfMonitorAMD) (GET_by_offset(disp, _gloffset_BeginPerfMonitorAMD));
-}
-
-static INLINE void SET_BeginPerfMonitorAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_BeginPerfMonitorAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeletePerfMonitorsAMD)(GLsizei, GLuint *);
-#define CALL_DeletePerfMonitorsAMD(disp, parameters) \
- (* GET_DeletePerfMonitorsAMD(disp)) parameters
-static INLINE _glptr_DeletePerfMonitorsAMD GET_DeletePerfMonitorsAMD(struct _glapi_table *disp) {
- return (_glptr_DeletePerfMonitorsAMD) (GET_by_offset(disp, _gloffset_DeletePerfMonitorsAMD));
-}
-
-static INLINE void SET_DeletePerfMonitorsAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_DeletePerfMonitorsAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndPerfMonitorAMD)(GLuint);
-#define CALL_EndPerfMonitorAMD(disp, parameters) \
- (* GET_EndPerfMonitorAMD(disp)) parameters
-static INLINE _glptr_EndPerfMonitorAMD GET_EndPerfMonitorAMD(struct _glapi_table *disp) {
- return (_glptr_EndPerfMonitorAMD) (GET_by_offset(disp, _gloffset_EndPerfMonitorAMD));
-}
-
-static INLINE void SET_EndPerfMonitorAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_EndPerfMonitorAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenPerfMonitorsAMD)(GLsizei, GLuint *);
-#define CALL_GenPerfMonitorsAMD(disp, parameters) \
- (* GET_GenPerfMonitorsAMD(disp)) parameters
-static INLINE _glptr_GenPerfMonitorsAMD GET_GenPerfMonitorsAMD(struct _glapi_table *disp) {
- return (_glptr_GenPerfMonitorsAMD) (GET_by_offset(disp, _gloffset_GenPerfMonitorsAMD));
-}
-
-static INLINE void SET_GenPerfMonitorsAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GenPerfMonitorsAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPerfMonitorCounterDataAMD)(GLuint, GLenum, GLsizei, GLuint *, GLint *);
-#define CALL_GetPerfMonitorCounterDataAMD(disp, parameters) \
- (* GET_GetPerfMonitorCounterDataAMD(disp)) parameters
-static INLINE _glptr_GetPerfMonitorCounterDataAMD GET_GetPerfMonitorCounterDataAMD(struct _glapi_table *disp) {
- return (_glptr_GetPerfMonitorCounterDataAMD) (GET_by_offset(disp, _gloffset_GetPerfMonitorCounterDataAMD));
-}
-
-static INLINE void SET_GetPerfMonitorCounterDataAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLuint *, GLint *)) {
- SET_by_offset(disp, _gloffset_GetPerfMonitorCounterDataAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPerfMonitorCounterInfoAMD)(GLuint, GLuint, GLenum, GLvoid *);
-#define CALL_GetPerfMonitorCounterInfoAMD(disp, parameters) \
- (* GET_GetPerfMonitorCounterInfoAMD(disp)) parameters
-static INLINE _glptr_GetPerfMonitorCounterInfoAMD GET_GetPerfMonitorCounterInfoAMD(struct _glapi_table *disp) {
- return (_glptr_GetPerfMonitorCounterInfoAMD) (GET_by_offset(disp, _gloffset_GetPerfMonitorCounterInfoAMD));
-}
-
-static INLINE void SET_GetPerfMonitorCounterInfoAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_GetPerfMonitorCounterInfoAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPerfMonitorCounterStringAMD)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetPerfMonitorCounterStringAMD(disp, parameters) \
- (* GET_GetPerfMonitorCounterStringAMD(disp)) parameters
-static INLINE _glptr_GetPerfMonitorCounterStringAMD GET_GetPerfMonitorCounterStringAMD(struct _glapi_table *disp) {
- return (_glptr_GetPerfMonitorCounterStringAMD) (GET_by_offset(disp, _gloffset_GetPerfMonitorCounterStringAMD));
-}
-
-static INLINE void SET_GetPerfMonitorCounterStringAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetPerfMonitorCounterStringAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPerfMonitorCountersAMD)(GLuint, GLint *, GLint *, GLsizei, GLuint *);
-#define CALL_GetPerfMonitorCountersAMD(disp, parameters) \
- (* GET_GetPerfMonitorCountersAMD(disp)) parameters
-static INLINE _glptr_GetPerfMonitorCountersAMD GET_GetPerfMonitorCountersAMD(struct _glapi_table *disp) {
- return (_glptr_GetPerfMonitorCountersAMD) (GET_by_offset(disp, _gloffset_GetPerfMonitorCountersAMD));
-}
-
-static INLINE void SET_GetPerfMonitorCountersAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint *, GLint *, GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetPerfMonitorCountersAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPerfMonitorGroupStringAMD)(GLuint, GLsizei, GLsizei *, GLchar *);
-#define CALL_GetPerfMonitorGroupStringAMD(disp, parameters) \
- (* GET_GetPerfMonitorGroupStringAMD(disp)) parameters
-static INLINE _glptr_GetPerfMonitorGroupStringAMD GET_GetPerfMonitorGroupStringAMD(struct _glapi_table *disp) {
- return (_glptr_GetPerfMonitorGroupStringAMD) (GET_by_offset(disp, _gloffset_GetPerfMonitorGroupStringAMD));
-}
-
-static INLINE void SET_GetPerfMonitorGroupStringAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
- SET_by_offset(disp, _gloffset_GetPerfMonitorGroupStringAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPerfMonitorGroupsAMD)(GLint *, GLsizei, GLuint *);
-#define CALL_GetPerfMonitorGroupsAMD(disp, parameters) \
- (* GET_GetPerfMonitorGroupsAMD(disp)) parameters
-static INLINE _glptr_GetPerfMonitorGroupsAMD GET_GetPerfMonitorGroupsAMD(struct _glapi_table *disp) {
- return (_glptr_GetPerfMonitorGroupsAMD) (GET_by_offset(disp, _gloffset_GetPerfMonitorGroupsAMD));
-}
-
-static INLINE void SET_GetPerfMonitorGroupsAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint *, GLsizei, GLuint *)) {
- SET_by_offset(disp, _gloffset_GetPerfMonitorGroupsAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SelectPerfMonitorCountersAMD)(GLuint, GLboolean, GLuint, GLint, GLuint *);
-#define CALL_SelectPerfMonitorCountersAMD(disp, parameters) \
- (* GET_SelectPerfMonitorCountersAMD(disp)) parameters
-static INLINE _glptr_SelectPerfMonitorCountersAMD GET_SelectPerfMonitorCountersAMD(struct _glapi_table *disp) {
- return (_glptr_SelectPerfMonitorCountersAMD) (GET_by_offset(disp, _gloffset_SelectPerfMonitorCountersAMD));
-}
-
-static INLINE void SET_SelectPerfMonitorCountersAMD(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLuint, GLint, GLuint *)) {
- SET_by_offset(disp, _gloffset_SelectPerfMonitorCountersAMD, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *);
-#define CALL_GetObjectParameterivAPPLE(disp, parameters) \
- (* GET_GetObjectParameterivAPPLE(disp)) parameters
-static INLINE _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) {
- return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE));
-}
-
-static INLINE void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
- SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn);
-}
-
-typedef GLenum (GLAPIENTRYP _glptr_ObjectPurgeableAPPLE)(GLenum, GLuint, GLenum);
-#define CALL_ObjectPurgeableAPPLE(disp, parameters) \
- (* GET_ObjectPurgeableAPPLE(disp)) parameters
-static INLINE _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) {
- return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE));
-}
-
-static INLINE void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn);
-}
-
-typedef GLenum (GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum);
-#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \
- (* GET_ObjectUnpurgeableAPPLE(disp)) parameters
-static INLINE _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) {
- return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE));
-}
-
-static INLINE void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) {
- SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT)(GLuint);
-#define CALL_ActiveProgramEXT(disp, parameters) \
- (* GET_ActiveProgramEXT(disp)) parameters
-static INLINE _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) {
- return (_glptr_ActiveProgramEXT) (GET_by_offset(disp, _gloffset_ActiveProgramEXT));
-}
-
-static INLINE void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
- SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn);
-}
-
-typedef GLuint (GLAPIENTRYP _glptr_CreateShaderProgramEXT)(GLenum, const GLchar *);
-#define CALL_CreateShaderProgramEXT(disp, parameters) \
- (* GET_CreateShaderProgramEXT(disp)) parameters
-static INLINE _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) {
- return (_glptr_CreateShaderProgramEXT) (GET_by_offset(disp, _gloffset_CreateShaderProgramEXT));
-}
-
-static INLINE void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) {
- SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT)(GLenum, GLuint);
-#define CALL_UseShaderProgramEXT(disp, parameters) \
- (* GET_UseShaderProgramEXT(disp)) parameters
-static INLINE _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) {
- return (_glptr_UseShaderProgramEXT) (GET_by_offset(disp, _gloffset_UseShaderProgramEXT));
-}
-
-static INLINE void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
- SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureBarrierNV)(void);
-#define CALL_TextureBarrierNV(disp, parameters) \
- (* GET_TextureBarrierNV(disp)) parameters
-static INLINE _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) {
- return (_glptr_TextureBarrierNV) (GET_by_offset(disp, _gloffset_TextureBarrierNV));
-}
-
-static INLINE void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
- SET_by_offset(disp, _gloffset_TextureBarrierNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint);
-#define CALL_StencilFuncSeparateATI(disp, parameters) \
- (* GET_StencilFuncSeparateATI(disp)) parameters
-static INLINE _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) {
- return (_glptr_StencilFuncSeparateATI) (GET_by_offset(disp, _gloffset_StencilFuncSeparateATI));
-}
-
-static INLINE void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) {
- SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *);
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \
- (* GET_ProgramEnvParameters4fvEXT(disp)) parameters
-static INLINE _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) {
- return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT));
-}
-
-static INLINE void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *);
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \
- (* GET_ProgramLocalParameters4fvEXT(disp)) parameters
-static INLINE _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) {
- return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT));
-}
-
-static INLINE void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *);
-#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \
- (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters
-static INLINE _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) {
- return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES));
-}
-
-static INLINE void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *);
-#define CALL_EGLImageTargetTexture2DOES(disp, parameters) \
- (* GET_EGLImageTargetTexture2DOES(disp)) parameters
-static INLINE _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) {
- return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES));
-}
-
-static INLINE void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
- SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFuncx)(GLenum, GLclampx);
-#define CALL_AlphaFuncx(disp, parameters) \
- (* GET_AlphaFuncx(disp)) parameters
-static INLINE _glptr_AlphaFuncx GET_AlphaFuncx(struct _glapi_table *disp) {
- return (_glptr_AlphaFuncx) (GET_by_offset(disp, _gloffset_AlphaFuncx));
-}
-
-static INLINE void SET_AlphaFuncx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampx)) {
- SET_by_offset(disp, _gloffset_AlphaFuncx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearColorx)(GLclampx, GLclampx, GLclampx, GLclampx);
-#define CALL_ClearColorx(disp, parameters) \
- (* GET_ClearColorx(disp)) parameters
-static INLINE _glptr_ClearColorx GET_ClearColorx(struct _glapi_table *disp) {
- return (_glptr_ClearColorx) (GET_by_offset(disp, _gloffset_ClearColorx));
-}
-
-static INLINE void SET_ClearColorx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLclampx, GLclampx, GLclampx)) {
- SET_by_offset(disp, _gloffset_ClearColorx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearDepthx)(GLclampx);
-#define CALL_ClearDepthx(disp, parameters) \
- (* GET_ClearDepthx(disp)) parameters
-static INLINE _glptr_ClearDepthx GET_ClearDepthx(struct _glapi_table *disp) {
- return (_glptr_ClearDepthx) (GET_by_offset(disp, _gloffset_ClearDepthx));
-}
-
-static INLINE void SET_ClearDepthx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx)) {
- SET_by_offset(disp, _gloffset_ClearDepthx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4x)(GLfixed, GLfixed, GLfixed, GLfixed);
-#define CALL_Color4x(disp, parameters) \
- (* GET_Color4x(disp)) parameters
-static INLINE _glptr_Color4x GET_Color4x(struct _glapi_table *disp) {
- return (_glptr_Color4x) (GET_by_offset(disp, _gloffset_Color4x));
-}
-
-static INLINE void SET_Color4x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_Color4x, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthRangex)(GLclampx, GLclampx);
-#define CALL_DepthRangex(disp, parameters) \
- (* GET_DepthRangex(disp)) parameters
-static INLINE _glptr_DepthRangex GET_DepthRangex(struct _glapi_table *disp) {
- return (_glptr_DepthRangex) (GET_by_offset(disp, _gloffset_DepthRangex));
-}
-
-static INLINE void SET_DepthRangex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLclampx)) {
- SET_by_offset(disp, _gloffset_DepthRangex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogx)(GLenum, GLfixed);
-#define CALL_Fogx(disp, parameters) \
- (* GET_Fogx(disp)) parameters
-static INLINE _glptr_Fogx GET_Fogx(struct _glapi_table *disp) {
- return (_glptr_Fogx) (GET_by_offset(disp, _gloffset_Fogx));
-}
-
-static INLINE void SET_Fogx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
- SET_by_offset(disp, _gloffset_Fogx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogxv)(GLenum, const GLfixed *);
-#define CALL_Fogxv(disp, parameters) \
- (* GET_Fogxv(disp)) parameters
-static INLINE _glptr_Fogxv GET_Fogxv(struct _glapi_table *disp) {
- return (_glptr_Fogxv) (GET_by_offset(disp, _gloffset_Fogxv));
-}
-
-static INLINE void SET_Fogxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_Fogxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Frustumf)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_Frustumf(disp, parameters) \
- (* GET_Frustumf(disp)) parameters
-static INLINE _glptr_Frustumf GET_Frustumf(struct _glapi_table *disp) {
- return (_glptr_Frustumf) (GET_by_offset(disp, _gloffset_Frustumf));
-}
-
-static INLINE void SET_Frustumf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Frustumf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Frustumx)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-#define CALL_Frustumx(disp, parameters) \
- (* GET_Frustumx(disp)) parameters
-static INLINE _glptr_Frustumx GET_Frustumx(struct _glapi_table *disp) {
- return (_glptr_Frustumx) (GET_by_offset(disp, _gloffset_Frustumx));
-}
-
-static INLINE void SET_Frustumx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_Frustumx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModelx)(GLenum, GLfixed);
-#define CALL_LightModelx(disp, parameters) \
- (* GET_LightModelx(disp)) parameters
-static INLINE _glptr_LightModelx GET_LightModelx(struct _glapi_table *disp) {
- return (_glptr_LightModelx) (GET_by_offset(disp, _gloffset_LightModelx));
-}
-
-static INLINE void SET_LightModelx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
- SET_by_offset(disp, _gloffset_LightModelx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModelxv)(GLenum, const GLfixed *);
-#define CALL_LightModelxv(disp, parameters) \
- (* GET_LightModelxv(disp)) parameters
-static INLINE _glptr_LightModelxv GET_LightModelxv(struct _glapi_table *disp) {
- return (_glptr_LightModelxv) (GET_by_offset(disp, _gloffset_LightModelxv));
-}
-
-static INLINE void SET_LightModelxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_LightModelxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightx)(GLenum, GLenum, GLfixed);
-#define CALL_Lightx(disp, parameters) \
- (* GET_Lightx(disp)) parameters
-static INLINE _glptr_Lightx GET_Lightx(struct _glapi_table *disp) {
- return (_glptr_Lightx) (GET_by_offset(disp, _gloffset_Lightx));
-}
-
-static INLINE void SET_Lightx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
- SET_by_offset(disp, _gloffset_Lightx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightxv)(GLenum, GLenum, const GLfixed *);
-#define CALL_Lightxv(disp, parameters) \
- (* GET_Lightxv(disp)) parameters
-static INLINE _glptr_Lightxv GET_Lightxv(struct _glapi_table *disp) {
- return (_glptr_Lightxv) (GET_by_offset(disp, _gloffset_Lightxv));
-}
-
-static INLINE void SET_Lightxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_Lightxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LineWidthx)(GLfixed);
-#define CALL_LineWidthx(disp, parameters) \
- (* GET_LineWidthx(disp)) parameters
-static INLINE _glptr_LineWidthx GET_LineWidthx(struct _glapi_table *disp) {
- return (_glptr_LineWidthx) (GET_by_offset(disp, _gloffset_LineWidthx));
-}
-
-static INLINE void SET_LineWidthx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed)) {
- SET_by_offset(disp, _gloffset_LineWidthx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadMatrixx)(const GLfixed *);
-#define CALL_LoadMatrixx(disp, parameters) \
- (* GET_LoadMatrixx(disp)) parameters
-static INLINE _glptr_LoadMatrixx GET_LoadMatrixx(struct _glapi_table *disp) {
- return (_glptr_LoadMatrixx) (GET_by_offset(disp, _gloffset_LoadMatrixx));
-}
-
-static INLINE void SET_LoadMatrixx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
- SET_by_offset(disp, _gloffset_LoadMatrixx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialx)(GLenum, GLenum, GLfixed);
-#define CALL_Materialx(disp, parameters) \
- (* GET_Materialx(disp)) parameters
-static INLINE _glptr_Materialx GET_Materialx(struct _glapi_table *disp) {
- return (_glptr_Materialx) (GET_by_offset(disp, _gloffset_Materialx));
-}
-
-static INLINE void SET_Materialx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
- SET_by_offset(disp, _gloffset_Materialx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialxv)(GLenum, GLenum, const GLfixed *);
-#define CALL_Materialxv(disp, parameters) \
- (* GET_Materialxv(disp)) parameters
-static INLINE _glptr_Materialxv GET_Materialxv(struct _glapi_table *disp) {
- return (_glptr_Materialxv) (GET_by_offset(disp, _gloffset_Materialxv));
-}
-
-static INLINE void SET_Materialxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_Materialxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultMatrixx)(const GLfixed *);
-#define CALL_MultMatrixx(disp, parameters) \
- (* GET_MultMatrixx(disp)) parameters
-static INLINE _glptr_MultMatrixx GET_MultMatrixx(struct _glapi_table *disp) {
- return (_glptr_MultMatrixx) (GET_by_offset(disp, _gloffset_MultMatrixx));
-}
-
-static INLINE void SET_MultMatrixx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
- SET_by_offset(disp, _gloffset_MultMatrixx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4x)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed);
-#define CALL_MultiTexCoord4x(disp, parameters) \
- (* GET_MultiTexCoord4x(disp)) parameters
-static INLINE _glptr_MultiTexCoord4x GET_MultiTexCoord4x(struct _glapi_table *disp) {
- return (_glptr_MultiTexCoord4x) (GET_by_offset(disp, _gloffset_MultiTexCoord4x));
-}
-
-static INLINE void SET_MultiTexCoord4x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_MultiTexCoord4x, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3x)(GLfixed, GLfixed, GLfixed);
-#define CALL_Normal3x(disp, parameters) \
- (* GET_Normal3x(disp)) parameters
-static INLINE _glptr_Normal3x GET_Normal3x(struct _glapi_table *disp) {
- return (_glptr_Normal3x) (GET_by_offset(disp, _gloffset_Normal3x));
-}
-
-static INLINE void SET_Normal3x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_Normal3x, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Orthof)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-#define CALL_Orthof(disp, parameters) \
- (* GET_Orthof(disp)) parameters
-static INLINE _glptr_Orthof GET_Orthof(struct _glapi_table *disp) {
- return (_glptr_Orthof) (GET_by_offset(disp, _gloffset_Orthof));
-}
-
-static INLINE void SET_Orthof(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
- SET_by_offset(disp, _gloffset_Orthof, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Orthox)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-#define CALL_Orthox(disp, parameters) \
- (* GET_Orthox(disp)) parameters
-static INLINE _glptr_Orthox GET_Orthox(struct _glapi_table *disp) {
- return (_glptr_Orthox) (GET_by_offset(disp, _gloffset_Orthox));
-}
-
-static INLINE void SET_Orthox(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_Orthox, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointSizex)(GLfixed);
-#define CALL_PointSizex(disp, parameters) \
- (* GET_PointSizex(disp)) parameters
-static INLINE _glptr_PointSizex GET_PointSizex(struct _glapi_table *disp) {
- return (_glptr_PointSizex) (GET_by_offset(disp, _gloffset_PointSizex));
-}
-
-static INLINE void SET_PointSizex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed)) {
- SET_by_offset(disp, _gloffset_PointSizex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonOffsetx)(GLfixed, GLfixed);
-#define CALL_PolygonOffsetx(disp, parameters) \
- (* GET_PolygonOffsetx(disp)) parameters
-static INLINE _glptr_PolygonOffsetx GET_PolygonOffsetx(struct _glapi_table *disp) {
- return (_glptr_PolygonOffsetx) (GET_by_offset(disp, _gloffset_PolygonOffsetx));
-}
-
-static INLINE void SET_PolygonOffsetx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_PolygonOffsetx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rotatex)(GLfixed, GLfixed, GLfixed, GLfixed);
-#define CALL_Rotatex(disp, parameters) \
- (* GET_Rotatex(disp)) parameters
-static INLINE _glptr_Rotatex GET_Rotatex(struct _glapi_table *disp) {
- return (_glptr_Rotatex) (GET_by_offset(disp, _gloffset_Rotatex));
-}
-
-static INLINE void SET_Rotatex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_Rotatex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleCoveragex)(GLclampx, GLboolean);
-#define CALL_SampleCoveragex(disp, parameters) \
- (* GET_SampleCoveragex(disp)) parameters
-static INLINE _glptr_SampleCoveragex GET_SampleCoveragex(struct _glapi_table *disp) {
- return (_glptr_SampleCoveragex) (GET_by_offset(disp, _gloffset_SampleCoveragex));
-}
-
-static INLINE void SET_SampleCoveragex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLboolean)) {
- SET_by_offset(disp, _gloffset_SampleCoveragex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Scalex)(GLfixed, GLfixed, GLfixed);
-#define CALL_Scalex(disp, parameters) \
- (* GET_Scalex(disp)) parameters
-static INLINE _glptr_Scalex GET_Scalex(struct _glapi_table *disp) {
- return (_glptr_Scalex) (GET_by_offset(disp, _gloffset_Scalex));
-}
-
-static INLINE void SET_Scalex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_Scalex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvx)(GLenum, GLenum, GLfixed);
-#define CALL_TexEnvx(disp, parameters) \
- (* GET_TexEnvx(disp)) parameters
-static INLINE _glptr_TexEnvx GET_TexEnvx(struct _glapi_table *disp) {
- return (_glptr_TexEnvx) (GET_by_offset(disp, _gloffset_TexEnvx));
-}
-
-static INLINE void SET_TexEnvx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
- SET_by_offset(disp, _gloffset_TexEnvx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvxv)(GLenum, GLenum, const GLfixed *);
-#define CALL_TexEnvxv(disp, parameters) \
- (* GET_TexEnvxv(disp)) parameters
-static INLINE _glptr_TexEnvxv GET_TexEnvxv(struct _glapi_table *disp) {
- return (_glptr_TexEnvxv) (GET_by_offset(disp, _gloffset_TexEnvxv));
-}
-
-static INLINE void SET_TexEnvxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_TexEnvxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterx)(GLenum, GLenum, GLfixed);
-#define CALL_TexParameterx(disp, parameters) \
- (* GET_TexParameterx(disp)) parameters
-static INLINE _glptr_TexParameterx GET_TexParameterx(struct _glapi_table *disp) {
- return (_glptr_TexParameterx) (GET_by_offset(disp, _gloffset_TexParameterx));
-}
-
-static INLINE void SET_TexParameterx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
- SET_by_offset(disp, _gloffset_TexParameterx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Translatex)(GLfixed, GLfixed, GLfixed);
-#define CALL_Translatex(disp, parameters) \
- (* GET_Translatex(disp)) parameters
-static INLINE _glptr_Translatex GET_Translatex(struct _glapi_table *disp) {
- return (_glptr_Translatex) (GET_by_offset(disp, _gloffset_Translatex));
-}
-
-static INLINE void SET_Translatex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
- SET_by_offset(disp, _gloffset_Translatex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClipPlanef)(GLenum, const GLfloat *);
-#define CALL_ClipPlanef(disp, parameters) \
- (* GET_ClipPlanef(disp)) parameters
-static INLINE _glptr_ClipPlanef GET_ClipPlanef(struct _glapi_table *disp) {
- return (_glptr_ClipPlanef) (GET_by_offset(disp, _gloffset_ClipPlanef));
-}
-
-static INLINE void SET_ClipPlanef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
- SET_by_offset(disp, _gloffset_ClipPlanef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClipPlanex)(GLenum, const GLfixed *);
-#define CALL_ClipPlanex(disp, parameters) \
- (* GET_ClipPlanex(disp)) parameters
-static INLINE _glptr_ClipPlanex GET_ClipPlanex(struct _glapi_table *disp) {
- return (_glptr_ClipPlanex) (GET_by_offset(disp, _gloffset_ClipPlanex));
-}
-
-static INLINE void SET_ClipPlanex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_ClipPlanex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetClipPlanef)(GLenum, GLfloat *);
-#define CALL_GetClipPlanef(disp, parameters) \
- (* GET_GetClipPlanef(disp)) parameters
-static INLINE _glptr_GetClipPlanef GET_GetClipPlanef(struct _glapi_table *disp) {
- return (_glptr_GetClipPlanef) (GET_by_offset(disp, _gloffset_GetClipPlanef));
-}
-
-static INLINE void SET_GetClipPlanef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
- SET_by_offset(disp, _gloffset_GetClipPlanef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetClipPlanex)(GLenum, GLfixed *);
-#define CALL_GetClipPlanex(disp, parameters) \
- (* GET_GetClipPlanex(disp)) parameters
-static INLINE _glptr_GetClipPlanex GET_GetClipPlanex(struct _glapi_table *disp) {
- return (_glptr_GetClipPlanex) (GET_by_offset(disp, _gloffset_GetClipPlanex));
-}
-
-static INLINE void SET_GetClipPlanex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed *)) {
- SET_by_offset(disp, _gloffset_GetClipPlanex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetFixedv)(GLenum, GLfixed *);
-#define CALL_GetFixedv(disp, parameters) \
- (* GET_GetFixedv(disp)) parameters
-static INLINE _glptr_GetFixedv GET_GetFixedv(struct _glapi_table *disp) {
- return (_glptr_GetFixedv) (GET_by_offset(disp, _gloffset_GetFixedv));
-}
-
-static INLINE void SET_GetFixedv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed *)) {
- SET_by_offset(disp, _gloffset_GetFixedv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetLightxv)(GLenum, GLenum, GLfixed *);
-#define CALL_GetLightxv(disp, parameters) \
- (* GET_GetLightxv(disp)) parameters
-static INLINE _glptr_GetLightxv GET_GetLightxv(struct _glapi_table *disp) {
- return (_glptr_GetLightxv) (GET_by_offset(disp, _gloffset_GetLightxv));
-}
-
-static INLINE void SET_GetLightxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
- SET_by_offset(disp, _gloffset_GetLightxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMaterialxv)(GLenum, GLenum, GLfixed *);
-#define CALL_GetMaterialxv(disp, parameters) \
- (* GET_GetMaterialxv(disp)) parameters
-static INLINE _glptr_GetMaterialxv GET_GetMaterialxv(struct _glapi_table *disp) {
- return (_glptr_GetMaterialxv) (GET_by_offset(disp, _gloffset_GetMaterialxv));
-}
-
-static INLINE void SET_GetMaterialxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
- SET_by_offset(disp, _gloffset_GetMaterialxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexEnvxv)(GLenum, GLenum, GLfixed *);
-#define CALL_GetTexEnvxv(disp, parameters) \
- (* GET_GetTexEnvxv(disp)) parameters
-static INLINE _glptr_GetTexEnvxv GET_GetTexEnvxv(struct _glapi_table *disp) {
- return (_glptr_GetTexEnvxv) (GET_by_offset(disp, _gloffset_GetTexEnvxv));
-}
-
-static INLINE void SET_GetTexEnvxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
- SET_by_offset(disp, _gloffset_GetTexEnvxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterxv)(GLenum, GLenum, GLfixed *);
-#define CALL_GetTexParameterxv(disp, parameters) \
- (* GET_GetTexParameterxv(disp)) parameters
-static INLINE _glptr_GetTexParameterxv GET_GetTexParameterxv(struct _glapi_table *disp) {
- return (_glptr_GetTexParameterxv) (GET_by_offset(disp, _gloffset_GetTexParameterxv));
-}
-
-static INLINE void SET_GetTexParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
- SET_by_offset(disp, _gloffset_GetTexParameterxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameterx)(GLenum, GLfixed);
-#define CALL_PointParameterx(disp, parameters) \
- (* GET_PointParameterx(disp)) parameters
-static INLINE _glptr_PointParameterx GET_PointParameterx(struct _glapi_table *disp) {
- return (_glptr_PointParameterx) (GET_by_offset(disp, _gloffset_PointParameterx));
-}
-
-static INLINE void SET_PointParameterx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
- SET_by_offset(disp, _gloffset_PointParameterx, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameterxv)(GLenum, const GLfixed *);
-#define CALL_PointParameterxv(disp, parameters) \
- (* GET_PointParameterxv(disp)) parameters
-static INLINE _glptr_PointParameterxv GET_PointParameterxv(struct _glapi_table *disp) {
- return (_glptr_PointParameterxv) (GET_by_offset(disp, _gloffset_PointParameterxv));
-}
-
-static INLINE void SET_PointParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_PointParameterxv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterxv)(GLenum, GLenum, const GLfixed *);
-#define CALL_TexParameterxv(disp, parameters) \
- (* GET_TexParameterxv(disp)) parameters
-static INLINE _glptr_TexParameterxv GET_TexParameterxv(struct _glapi_table *disp) {
- return (_glptr_TexParameterxv) (GET_by_offset(disp, _gloffset_TexParameterxv));
-}
-
-static INLINE void SET_TexParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
- SET_by_offset(disp, _gloffset_TexParameterxv, fn);
-}
-
-
-#endif /* !defined( _DISPATCH_H_ ) */
diff --git a/xorg-server/glx/extension_string.c b/xorg-server/glx/extension_string.c
index 58f930f75..4bef96f0b 100644
--- a/xorg-server/glx/extension_string.c
+++ b/xorg-server/glx/extension_string.c
@@ -65,12 +65,17 @@ struct extension_info {
unsigned char driver_support;
};
+/**
+ * List of known GLX Extensions.
+ * The last Y/N switch informs whether the support of this extension is always enabled.
+ */
static const struct extension_info known_glx_extensions[] = {
/* GLX_ARB_get_proc_address is implemented on the client. */
/* *INDENT-OFF* */
{ GLX(ARB_create_context), VER(0,0), N, },
{ GLX(ARB_create_context_profile), VER(0,0), N, },
{ GLX(ARB_create_context_robustness), VER(0,0), N, },
+ { GLX(ARB_fbconfig_float), VER(0,0), N, },
{ GLX(ARB_framebuffer_sRGB), VER(0,0), N, },
{ GLX(ARB_multisample), VER(1,4), Y, },
diff --git a/xorg-server/glx/extension_string.h b/xorg-server/glx/extension_string.h
index 81b7de372..e7d393297 100644
--- a/xorg-server/glx/extension_string.h
+++ b/xorg-server/glx/extension_string.h
@@ -39,6 +39,7 @@ enum {
ARB_create_context_bit = 0,
ARB_create_context_profile_bit,
ARB_create_context_robustness_bit,
+ ARB_fbconfig_float_bit,
ARB_framebuffer_sRGB_bit,
ARB_multisample_bit,
EXT_create_context_es2_profile_bit,
diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c
deleted file mode 100644
index 8a9d1c0f9..000000000
--- a/xorg-server/glx/glapi.c
+++ /dev/null
@@ -1,511 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * This file manages the OpenGL API dispatch layer. There are functions
- * to set/get the current dispatch table for the current thread and to
- * manage registration/dispatch of dynamically added extension functions.
- *
- * This code was originally general enough to be shared with Mesa, but
- * they diverged long ago, so this is now just enough support to make
- * indirect GLX work.
- */
-
-#include <dix-config.h>
-#include <X11/Xfuncproto.h>
-#include <os.h>
-#ifdef _MSC_VER
-#define PUBLIC _declspec(dllexport)
-#else
-#define PUBLIC _X_EXPORT
-#endif
-
-#include <stdlib.h>
-#include <string.h>
-#ifdef DEBUG
-#include <assert.h>
-#endif
-#include <unistd.h>
-
-#include "glapi.h"
-#include "glheader.h"
-#include "dispatch.h"
-#include "glapitable.h"
-
-#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *))
-
-#if defined(PTHREADS) || defined(GLX_USE_TLS)
-static void init_glapi_relocs(void);
-#endif
-
-/**
- * \name Current dispatch and current context control variables
- *
- * Depending on whether or not multithreading is support, and the type of
- * support available, several variables are used to store the current context
- * pointer and the current dispatch table pointer. In the non-threaded case,
- * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
- * purpose.
- *
- * In the "normal" threaded case, the variables \c _glapi_Dispatch and
- * \c _glapi_Context will be \c NULL if an application is detected as being
- * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
- * and \c _glapi_Context just like the case without any threading support.
- * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
- * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
- * static dispatch functions access these variables via \c _glapi_get_dispatch
- * and \c _glapi_get_context.
- *
- * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
- * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
- * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
- * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
- * between TLS enabled loaders and non-TLS DRI drivers.
- */
-/*@{*/
-#if defined(GLX_USE_TLS)
-
-PUBLIC TLS struct _glapi_table *_glapi_tls_Dispatch = NULL;
-
-PUBLIC TLS void *_glapi_tls_Context;
-
-PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL;
-PUBLIC const void *_glapi_Context = NULL;
-
-#else
-
-#if defined(THREADS)
-
-_glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */
-static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
-
-#if defined(WIN32_THREADS)
-void FreeTSD(_glthread_TSD * p);
-void
-FreeAllTSD(void)
-{
- FreeTSD(&_gl_DispatchTSD);
- FreeTSD(&ContextTSD);
-}
-#endif /* defined(WIN32_THREADS) */
-
-#endif /* defined(THREADS) */
-
-PUBLIC struct _glapi_table *_glapi_Dispatch = NULL;
-PUBLIC void *_glapi_Context = NULL;
-
-#endif /* defined(GLX_USE_TLS) */
-/*@}*/
-
-/*
- * xserver's gl is not multithreaded, we promise.
- */
-PUBLIC void
-_glapi_check_multithread(void)
-{
-}
-
-/**
- * Set the current context pointer for this thread.
- * The context pointer is an opaque type which should be cast to
- * void from the real context pointer type.
- */
-void
-_glapi_set_context(void *context)
-{
-#if defined(GLX_USE_TLS)
- _glapi_tls_Context = context;
-#elif defined(THREADS)
- _glthread_SetTSD(&ContextTSD, context);
- _glapi_Context = context;
-#else
- _glapi_Context = context;
-#endif
-}
-
-/**
- * Get the current context pointer for this thread.
- * The context pointer is an opaque type which should be cast from
- * void to the real context pointer type.
- */
-void *
-_glapi_get_context(void)
-{
-#if defined(GLX_USE_TLS)
- return _glapi_tls_Context;
-#else
- return _glapi_Context;
-#endif
-}
-
-/**
- * Set the global or per-thread dispatch table pointer.
- */
-void
-_glapi_set_dispatch(struct _glapi_table *dispatch)
-{
-#if defined(PTHREADS) || defined(GLX_USE_TLS)
- static pthread_once_t once_control = PTHREAD_ONCE_INIT;
-
- pthread_once(&once_control, init_glapi_relocs);
-#endif
-
-#if defined(GLX_USE_TLS)
- _glapi_tls_Dispatch = dispatch;
-#elif defined(THREADS)
- _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch);
- _glapi_Dispatch = dispatch;
-#else /*THREADS*/
- _glapi_Dispatch = dispatch;
-#endif /*THREADS*/
- _mesa_init_remap_table();
-}
-
-/**
- * Return pointer to current dispatch table for calling thread.
- */
-struct _glapi_table *
-_glapi_get_dispatch(void)
-{
- struct _glapi_table *api;
-
-#if defined(GLX_USE_TLS)
- api = _glapi_tls_Dispatch;
-#else
- api = _glapi_Dispatch;
-#endif
- return api;
-}
-
-/***
- *** The rest of this file is pretty much concerned with GetProcAddress
- *** functionality.
- ***/
-
-#if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS)
-#define DISPATCH_FUNCTION_SIZE 16
-#elif defined(USE_X86_ASM)
-#if defined(THREADS) && !defined(GLX_USE_TLS)
-#define DISPATCH_FUNCTION_SIZE 32
-#else
-#define DISPATCH_FUNCTION_SIZE 16
-#endif
-#endif
-
-/* The code in this file is auto-generated with Python */
-#include "glprocs.h"
-
-/**
- * Search the table of static entrypoint functions for the named function
- * and return the corresponding glprocs_table_t entry.
- */
-static const glprocs_table_t *
-find_entry(const char *n)
-{
- GLuint i;
-
- for (i = 0; static_functions[i].Name_offset >= 0; i++) {
- const char *testName =
- gl_string_table + static_functions[i].Name_offset;
- if (strcmp(testName, n) == 0) {
- return &static_functions[i];
- }
- }
- return NULL;
-}
-
-/**
- * Return dispatch table offset of the named static (built-in) function.
- * Return -1 if function not found.
- */
-static GLint
-get_static_proc_offset(const char *funcName)
-{
- const glprocs_table_t *const f = find_entry(funcName);
-
- if (f) {
- return f->Offset;
- }
- return -1;
-}
-
-/**********************************************************************
- * Extension function management.
- */
-
-/*
- * Number of extension functions which we can dynamically add at runtime.
- */
-#define MAX_EXTENSION_FUNCS 300
-
-/*
- * The dispatch table size (number of entries) is the size of the
- * _glapi_table struct plus the number of dynamic entries we can add.
- * The extra slots can be filled in by DRI drivers that register new extension
- * functions.
- */
-#define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
-
-/**
- * Track information about a function added to the GL API.
- */
-struct _glapi_function {
- /**
- * Name of the function.
- */
- const char *name;
-
- /**
- * Text string that describes the types of the parameters passed to the
- * named function. Parameter types are converted to characters using the
- * following rules:
- * - 'i' for \c GLint, \c GLuint, and \c GLenum
- * - 'p' for any pointer type
- * - 'f' for \c GLfloat and \c GLclampf
- * - 'd' for \c GLdouble and \c GLclampd
- */
- const char *parameter_signature;
-
- /**
- * Offset in the dispatch table where the pointer to the real function is
- * located. If the driver has not requested that the named function be
- * added to the dispatch table, this will have the value ~0.
- */
- unsigned dispatch_offset;
-};
-
-static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
-static GLuint NumExtEntryPoints = 0;
-
-/**
- * Generate new entrypoint
- *
- * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
- * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
- * never happens, and the user calls this function, he'll segfault. That's
- * what you get when you try calling a GL function that doesn't really exist.
- *
- * \param funcName Name of the function to create an entry-point for.
- *
- * \sa _glapi_add_entrypoint
- */
-
-static struct _glapi_function *
-add_function_name(const char *funcName)
-{
- struct _glapi_function *entry = NULL;
-
- if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
- entry = &ExtEntryTable[NumExtEntryPoints];
-
- ExtEntryTable[NumExtEntryPoints].name = strdup(funcName);
- ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL;
- ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0;
- NumExtEntryPoints++;
- }
-
- return entry;
-}
-
-/**
- * Fill-in the dispatch stub for the named function.
- *
- * This function is intended to be called by a hardware driver. When called,
- * a dispatch stub may be created created for the function. A pointer to this
- * dispatch function will be returned by glXGetProcAddress.
- *
- * \param function_names Array of pointers to function names that should
- * share a common dispatch offset.
- * \param parameter_signature String representing the types of the parameters
- * passed to the named function. Parameter types
- * are converted to characters using the following
- * rules:
- * - 'i' for \c GLint, \c GLuint, and \c GLenum
- * - 'p' for any pointer type
- * - 'f' for \c GLfloat and \c GLclampf
- * - 'd' for \c GLdouble and \c GLclampd
- *
- * \returns
- * The offset in the dispatch table of the named function. A pointer to the
- * driver's implementation of the named function should be stored at
- * \c dispatch_table[\c offset].
- *
- * \sa glXGetProcAddress
- *
- * \warning
- * This function can only handle up to 8 names at a time. As far as I know,
- * the maximum number of names ever associated with an existing GL function is
- * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
- * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
- * too painful of a limitation.
- *
- * \todo
- * Determine whether or not \c parameter_signature should be allowed to be
- * \c NULL. It doesn't seem like much of a hardship for drivers to have to
- * pass in an empty string.
- *
- * \todo
- * Determine if code should be added to reject function names that start with
- * 'glX'.
- *
- * \bug
- * Add code to compare \c parameter_signature with the parameter signature of
- * a static function. In order to do that, we need to find a way to \b get
- * the parameter signature of a static function.
- */
-
-PUBLIC int
-_glapi_add_dispatch(const char *const *function_names,
- const char *parameter_signature)
-{
- static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET;
- const char *const real_sig = (parameter_signature != NULL)
- ? parameter_signature : "";
- struct _glapi_function *entry[8];
- GLboolean is_static[8];
- unsigned i;
- unsigned j;
- int offset = ~0;
- int new_offset;
-
- (void) memset(is_static, 0, sizeof(is_static));
- (void) memset(entry, 0, sizeof(entry));
-
- for (i = 0; function_names[i] != NULL; i++) {
- /* Do some trivial validation on the name of the function. */
-
- if (function_names[i][0] != 'g' || function_names[i][1] != 'l')
- return GL_FALSE;
-
- /* Determine if the named function already exists. If the function does
- * exist, it must have the same parameter signature as the function
- * being added.
- */
-
- new_offset = get_static_proc_offset(function_names[i]);
- if (new_offset >= 0) {
- /* FIXME: Make sure the parameter signatures match! How do we get
- * FIXME: the parameter signature for static functions?
- */
-
- if ((offset != ~0) && (new_offset != offset)) {
- return -1;
- }
-
- is_static[i] = GL_TRUE;
- offset = new_offset;
- }
-
- for (j = 0; j < NumExtEntryPoints; j++) {
- if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) {
- /* The offset may be ~0 if the function name was added by
- * glXGetProcAddress but never filled in by the driver.
- */
-
- if (ExtEntryTable[j].dispatch_offset != ~0) {
- if (strcmp(real_sig, ExtEntryTable[j].parameter_signature)
- != 0)
- return -1;
-
- if ((offset != ~0) &&
- (ExtEntryTable[j].dispatch_offset != offset)) {
- return -1;
- }
-
- offset = ExtEntryTable[j].dispatch_offset;
- }
-
- entry[i] = &ExtEntryTable[j];
- break;
- }
- }
- }
-
- if (offset == ~0) {
- offset = next_dynamic_offset;
- next_dynamic_offset++;
- }
-
- for (i = 0; function_names[i] != NULL; i++) {
- if (!is_static[i]) {
- if (entry[i] == NULL) {
- entry[i] = add_function_name(function_names[i]);
- if (entry[i] == NULL)
- return -1;
- }
-
- entry[i]->parameter_signature = strdup(real_sig);
- entry[i]->dispatch_offset = offset;
- }
- }
-
- return offset;
-}
-
-/*
- * glXGetProcAddress doesn't exist in the protocol, the drivers never call
- * this themselves, and neither does the server. warn if it happens though.
- */
-_GLAPI_EXPORT _glapi_proc
-_glapi_get_proc_address(const char *funcName)
-{
- ErrorF("_glapi_get_proc_address called!\n");
- return NULL;
-}
-
-/**
- * Return size of dispatch table struct as number of functions (or
- * slots).
- */
-GLuint
-_glapi_get_dispatch_table_size(void)
-{
- return DISPATCH_TABLE_SIZE;
-}
-
-#if defined(PTHREADS) || defined(GLX_USE_TLS)
-/**
- * Perform platform-specific GL API entry-point fixups.
- */
-static void
-init_glapi_relocs(void)
-{
-#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT)
- extern unsigned long _x86_get_dispatch(void);
-
- char run_time_patch[] = {
- 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */
- };
- GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */
- const GLubyte *const get_disp = (const GLubyte *) run_time_patch;
- GLubyte *curr_func = (GLubyte *) gl_dispatch_functions_start;
-
- *offset = _x86_get_dispatch();
- while (curr_func != (GLubyte *) gl_dispatch_functions_end) {
- (void) memcpy(curr_func, get_disp, sizeof(run_time_patch));
- curr_func += DISPATCH_FUNCTION_SIZE;
- }
-#endif
-}
-#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */
diff --git a/xorg-server/glx/glapi.h b/xorg-server/glx/glapi.h
deleted file mode 100644
index b10f19a63..000000000
--- a/xorg-server/glx/glapi.h
+++ /dev/null
@@ -1,190 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \mainpage Mesa GL API Module
- *
- * \section GLAPIIntroduction Introduction
- *
- * The Mesa GL API module is responsible for dispatching all the
- * gl*() functions. All GL functions are dispatched by jumping through
- * the current dispatch table (basically a struct full of function
- * pointers.)
- *
- * A per-thread current dispatch table and per-thread current context
- * pointer are managed by this module too.
- *
- * This module is intended to be non-Mesa-specific so it can be used
- * with the X/DRI libGL also.
- */
-
-
-#ifndef _GLAPI_H
-#define _GLAPI_H
-
-#include "glthread.h"
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifdef _GLAPI_NO_EXPORTS
-# define _GLAPI_EXPORT
-#else /* _GLAPI_NO_EXPORTS */
-# ifdef _WIN32
-# ifdef _GLAPI_DLL_EXPORTS
-# define _GLAPI_EXPORT __declspec(dllexport)
-# else
-# define _GLAPI_EXPORT __declspec(dllimport)
-# endif
-# elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define _GLAPI_EXPORT __attribute__((visibility("default")))
-# else
-# define _GLAPI_EXPORT
-# endif
-#endif /* _GLAPI_NO_EXPORTS */
-
-#include "GL/gl.h"
-#include "GL/glext.h"
-#include "glthread.h"
-
-
-struct _glapi_table;
-
-typedef void (*_glapi_proc)(void); /* generic function pointer */
-
-typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
-
-
-#if defined(USE_MGL_NAMESPACE)
-#define _glapi_set_dispatch _mglapi_set_dispatch
-#define _glapi_get_dispatch _mglapi_get_dispatch
-#define _glapi_set_context _mglapi_set_context
-#define _glapi_get_context _mglapi_get_context
-#define _glapi_Context _mglapi_Context
-#define _glapi_Dispatch _mglapi_Dispatch
-#endif
-
-/*
- * Number of extension functions which we can dynamically add at runtime.
- */
-#define MAX_EXTENSION_FUNCS 300
-
-
-/**
- ** Define the GET_CURRENT_CONTEXT() macro.
- ** \param C local variable which will hold the current context.
- **/
-#if defined (GLX_USE_TLS)
-
-_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch;
-
-_GLAPI_EXPORT extern const void *_glapi_Context;
-_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
-
-_GLAPI_EXPORT extern __thread void * _glapi_tls_Context;
-
-# define GET_DISPATCH() _glapi_tls_Dispatch
-# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_tls_Context
-
-#else
-
-#ifdef INSERVER
-#define SERVEXTERN _declspec(dllimport)
-#else
-#define SERVEXTERN _declspec(dllexport)
-#endif
-
-SERVEXTERN void *_glapi_Context;
-SERVEXTERN struct _glapi_table *_glapi_Dispatch;
-
-# ifdef THREADS
-
-# define GET_DISPATCH() \
- (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
-
-
-# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) \
- (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context())
-# else
-# define GET_DISPATCH() _glapi_Dispatch
-# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_Context
-# endif
-
-#endif /* defined (GLX_USE_TLS) */
-
-
-/**
- ** GL API public functions
- **/
-
-SERVEXTERN void
-_glapi_check_multithread(void);
-
-
-SERVEXTERN void
-_glapi_set_context(void *context);
-
-
-SERVEXTERN void *
-_glapi_get_context(void);
-
-
-SERVEXTERN void
-_glapi_set_dispatch(struct _glapi_table *dispatch);
-
-
-SERVEXTERN struct _glapi_table *
-_glapi_get_dispatch(void);
-
-SERVEXTERN int
-_glapi_begin_dispatch_override(struct _glapi_table *override);
-
-SERVEXTERN void
-_glapi_end_dispatch_override(int layer);
-
-struct _glapi_table *
-_glapi_get_override_dispatch(int layer);
-
-SERVEXTERN GLuint
-_glapi_get_dispatch_table_size(void);
-
-
-SERVEXTERN int
-_glapi_add_dispatch( const char * const * function_names,
- const char * parameter_signature );
-
-_GLAPI_EXPORT _glapi_proc
-_glapi_get_proc_address(const char *funcName);
-
-extern struct _glapi_table *
-_glapi_create_table_from_handle(void *handle, const char *symbol_prefix);
-
-#endif
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c
deleted file mode 100644
index c10a1b19b..000000000
--- a/xorg-server/glx/glapi_gentable.c
+++ /dev/null
@@ -1,10720 +0,0 @@
-/* DO NOT EDIT - This file generated automatically by gl_gen_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004, 2005
- * (C) Copyright Apple Inc 2011
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-/* GLXEXT is the define used in the xserver when the GLX extension is being
- * built. Hijack this to determine whether this file is being built for the
- * server or the client.
- */
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \
- || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__OpenBSD__) && !defined(__NetBSD__))
-#define USE_BACKTRACE
-#endif
-
-#ifdef USE_BACKTRACE
-#include <execinfo.h>
-#endif
-
-#include <dlfcn.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "glheader.h"
-
-#include "glapi.h"
-#include "glapitable.h"
-
-#ifdef GLXEXT
-#include "os.h"
-#endif
-
-static void
-__glapi_gentable_NoOp(void) {
- const char *fstr = "Unknown";
-
- /* Silence potential GCC warning for some #ifdef paths.
- */
- (void) fstr;
-#if defined(USE_BACKTRACE)
-#if !defined(GLXEXT)
- if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
-#endif
- {
- void *frames[2];
-
- if(backtrace(frames, 2) == 2) {
- Dl_info info;
- dladdr(frames[1], &info);
- if(info.dli_sname)
- fstr = info.dli_sname;
- }
-
-#if !defined(GLXEXT)
- fprintf(stderr, "Call to unimplemented API: %s\n", fstr);
-#endif
- }
-#endif
-#if defined(GLXEXT)
- LogMessage(X_ERROR, "GLX: Call to unimplemented API: %s\n", fstr);
-#endif
-}
-
-static void
-__glapi_gentable_set_remaining_noop(struct _glapi_table *disp) {
- GLuint entries = _glapi_get_dispatch_table_size();
- void **dispatch = (void **) disp;
- int i;
-
- /* ISO C is annoying sometimes */
- union {_glapi_proc p; void *v;} p;
- p.p = __glapi_gentable_NoOp;
-
- for(i=0; i < entries; i++)
- if(dispatch[i] == NULL)
- dispatch[i] = p.v;
-}
-
-struct _glapi_table *
-_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
- struct _glapi_table *disp = calloc(_glapi_get_dispatch_table_size(), sizeof(void*));
- char symboln[512];
-
- if(!disp)
- return NULL;
-
- if(symbol_prefix == NULL)
- symbol_prefix = "";
-
-
- if(!disp->NewList) {
- void ** procp = (void **) &disp->NewList;
- snprintf(symboln, sizeof(symboln), "%sNewList", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndList) {
- void ** procp = (void **) &disp->EndList;
- snprintf(symboln, sizeof(symboln), "%sEndList", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CallList) {
- void ** procp = (void **) &disp->CallList;
- snprintf(symboln, sizeof(symboln), "%sCallList", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CallLists) {
- void ** procp = (void **) &disp->CallLists;
- snprintf(symboln, sizeof(symboln), "%sCallLists", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteLists) {
- void ** procp = (void **) &disp->DeleteLists;
- snprintf(symboln, sizeof(symboln), "%sDeleteLists", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenLists) {
- void ** procp = (void **) &disp->GenLists;
- snprintf(symboln, sizeof(symboln), "%sGenLists", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ListBase) {
- void ** procp = (void **) &disp->ListBase;
- snprintf(symboln, sizeof(symboln), "%sListBase", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Begin) {
- void ** procp = (void **) &disp->Begin;
- snprintf(symboln, sizeof(symboln), "%sBegin", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Bitmap) {
- void ** procp = (void **) &disp->Bitmap;
- snprintf(symboln, sizeof(symboln), "%sBitmap", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3b) {
- void ** procp = (void **) &disp->Color3b;
- snprintf(symboln, sizeof(symboln), "%sColor3b", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3bv) {
- void ** procp = (void **) &disp->Color3bv;
- snprintf(symboln, sizeof(symboln), "%sColor3bv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3d) {
- void ** procp = (void **) &disp->Color3d;
- snprintf(symboln, sizeof(symboln), "%sColor3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3dv) {
- void ** procp = (void **) &disp->Color3dv;
- snprintf(symboln, sizeof(symboln), "%sColor3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3f) {
- void ** procp = (void **) &disp->Color3f;
- snprintf(symboln, sizeof(symboln), "%sColor3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3fv) {
- void ** procp = (void **) &disp->Color3fv;
- snprintf(symboln, sizeof(symboln), "%sColor3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3i) {
- void ** procp = (void **) &disp->Color3i;
- snprintf(symboln, sizeof(symboln), "%sColor3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3iv) {
- void ** procp = (void **) &disp->Color3iv;
- snprintf(symboln, sizeof(symboln), "%sColor3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3s) {
- void ** procp = (void **) &disp->Color3s;
- snprintf(symboln, sizeof(symboln), "%sColor3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3sv) {
- void ** procp = (void **) &disp->Color3sv;
- snprintf(symboln, sizeof(symboln), "%sColor3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3ub) {
- void ** procp = (void **) &disp->Color3ub;
- snprintf(symboln, sizeof(symboln), "%sColor3ub", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3ubv) {
- void ** procp = (void **) &disp->Color3ubv;
- snprintf(symboln, sizeof(symboln), "%sColor3ubv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3ui) {
- void ** procp = (void **) &disp->Color3ui;
- snprintf(symboln, sizeof(symboln), "%sColor3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3uiv) {
- void ** procp = (void **) &disp->Color3uiv;
- snprintf(symboln, sizeof(symboln), "%sColor3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3us) {
- void ** procp = (void **) &disp->Color3us;
- snprintf(symboln, sizeof(symboln), "%sColor3us", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color3usv) {
- void ** procp = (void **) &disp->Color3usv;
- snprintf(symboln, sizeof(symboln), "%sColor3usv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4b) {
- void ** procp = (void **) &disp->Color4b;
- snprintf(symboln, sizeof(symboln), "%sColor4b", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4bv) {
- void ** procp = (void **) &disp->Color4bv;
- snprintf(symboln, sizeof(symboln), "%sColor4bv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4d) {
- void ** procp = (void **) &disp->Color4d;
- snprintf(symboln, sizeof(symboln), "%sColor4d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4dv) {
- void ** procp = (void **) &disp->Color4dv;
- snprintf(symboln, sizeof(symboln), "%sColor4dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4f) {
- void ** procp = (void **) &disp->Color4f;
- snprintf(symboln, sizeof(symboln), "%sColor4f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4fv) {
- void ** procp = (void **) &disp->Color4fv;
- snprintf(symboln, sizeof(symboln), "%sColor4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4i) {
- void ** procp = (void **) &disp->Color4i;
- snprintf(symboln, sizeof(symboln), "%sColor4i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4iv) {
- void ** procp = (void **) &disp->Color4iv;
- snprintf(symboln, sizeof(symboln), "%sColor4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4s) {
- void ** procp = (void **) &disp->Color4s;
- snprintf(symboln, sizeof(symboln), "%sColor4s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4sv) {
- void ** procp = (void **) &disp->Color4sv;
- snprintf(symboln, sizeof(symboln), "%sColor4sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4ub) {
- void ** procp = (void **) &disp->Color4ub;
- snprintf(symboln, sizeof(symboln), "%sColor4ub", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4ubv) {
- void ** procp = (void **) &disp->Color4ubv;
- snprintf(symboln, sizeof(symboln), "%sColor4ubv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4ui) {
- void ** procp = (void **) &disp->Color4ui;
- snprintf(symboln, sizeof(symboln), "%sColor4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4uiv) {
- void ** procp = (void **) &disp->Color4uiv;
- snprintf(symboln, sizeof(symboln), "%sColor4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4us) {
- void ** procp = (void **) &disp->Color4us;
- snprintf(symboln, sizeof(symboln), "%sColor4us", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4usv) {
- void ** procp = (void **) &disp->Color4usv;
- snprintf(symboln, sizeof(symboln), "%sColor4usv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EdgeFlag) {
- void ** procp = (void **) &disp->EdgeFlag;
- snprintf(symboln, sizeof(symboln), "%sEdgeFlag", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EdgeFlagv) {
- void ** procp = (void **) &disp->EdgeFlagv;
- snprintf(symboln, sizeof(symboln), "%sEdgeFlagv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->End) {
- void ** procp = (void **) &disp->End;
- snprintf(symboln, sizeof(symboln), "%sEnd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexd) {
- void ** procp = (void **) &disp->Indexd;
- snprintf(symboln, sizeof(symboln), "%sIndexd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexdv) {
- void ** procp = (void **) &disp->Indexdv;
- snprintf(symboln, sizeof(symboln), "%sIndexdv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexf) {
- void ** procp = (void **) &disp->Indexf;
- snprintf(symboln, sizeof(symboln), "%sIndexf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexfv) {
- void ** procp = (void **) &disp->Indexfv;
- snprintf(symboln, sizeof(symboln), "%sIndexfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexi) {
- void ** procp = (void **) &disp->Indexi;
- snprintf(symboln, sizeof(symboln), "%sIndexi", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexiv) {
- void ** procp = (void **) &disp->Indexiv;
- snprintf(symboln, sizeof(symboln), "%sIndexiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexs) {
- void ** procp = (void **) &disp->Indexs;
- snprintf(symboln, sizeof(symboln), "%sIndexs", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexsv) {
- void ** procp = (void **) &disp->Indexsv;
- snprintf(symboln, sizeof(symboln), "%sIndexsv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3b) {
- void ** procp = (void **) &disp->Normal3b;
- snprintf(symboln, sizeof(symboln), "%sNormal3b", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3bv) {
- void ** procp = (void **) &disp->Normal3bv;
- snprintf(symboln, sizeof(symboln), "%sNormal3bv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3d) {
- void ** procp = (void **) &disp->Normal3d;
- snprintf(symboln, sizeof(symboln), "%sNormal3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3dv) {
- void ** procp = (void **) &disp->Normal3dv;
- snprintf(symboln, sizeof(symboln), "%sNormal3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3f) {
- void ** procp = (void **) &disp->Normal3f;
- snprintf(symboln, sizeof(symboln), "%sNormal3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3fv) {
- void ** procp = (void **) &disp->Normal3fv;
- snprintf(symboln, sizeof(symboln), "%sNormal3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3i) {
- void ** procp = (void **) &disp->Normal3i;
- snprintf(symboln, sizeof(symboln), "%sNormal3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3iv) {
- void ** procp = (void **) &disp->Normal3iv;
- snprintf(symboln, sizeof(symboln), "%sNormal3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3s) {
- void ** procp = (void **) &disp->Normal3s;
- snprintf(symboln, sizeof(symboln), "%sNormal3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3sv) {
- void ** procp = (void **) &disp->Normal3sv;
- snprintf(symboln, sizeof(symboln), "%sNormal3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2d) {
- void ** procp = (void **) &disp->RasterPos2d;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2dv) {
- void ** procp = (void **) &disp->RasterPos2dv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2f) {
- void ** procp = (void **) &disp->RasterPos2f;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2fv) {
- void ** procp = (void **) &disp->RasterPos2fv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2i) {
- void ** procp = (void **) &disp->RasterPos2i;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2iv) {
- void ** procp = (void **) &disp->RasterPos2iv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2s) {
- void ** procp = (void **) &disp->RasterPos2s;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos2sv) {
- void ** procp = (void **) &disp->RasterPos2sv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos2sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3d) {
- void ** procp = (void **) &disp->RasterPos3d;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3dv) {
- void ** procp = (void **) &disp->RasterPos3dv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3f) {
- void ** procp = (void **) &disp->RasterPos3f;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3fv) {
- void ** procp = (void **) &disp->RasterPos3fv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3i) {
- void ** procp = (void **) &disp->RasterPos3i;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3iv) {
- void ** procp = (void **) &disp->RasterPos3iv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3s) {
- void ** procp = (void **) &disp->RasterPos3s;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos3sv) {
- void ** procp = (void **) &disp->RasterPos3sv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4d) {
- void ** procp = (void **) &disp->RasterPos4d;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4dv) {
- void ** procp = (void **) &disp->RasterPos4dv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4f) {
- void ** procp = (void **) &disp->RasterPos4f;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4fv) {
- void ** procp = (void **) &disp->RasterPos4fv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4i) {
- void ** procp = (void **) &disp->RasterPos4i;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4iv) {
- void ** procp = (void **) &disp->RasterPos4iv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4s) {
- void ** procp = (void **) &disp->RasterPos4s;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RasterPos4sv) {
- void ** procp = (void **) &disp->RasterPos4sv;
- snprintf(symboln, sizeof(symboln), "%sRasterPos4sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rectd) {
- void ** procp = (void **) &disp->Rectd;
- snprintf(symboln, sizeof(symboln), "%sRectd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rectdv) {
- void ** procp = (void **) &disp->Rectdv;
- snprintf(symboln, sizeof(symboln), "%sRectdv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rectf) {
- void ** procp = (void **) &disp->Rectf;
- snprintf(symboln, sizeof(symboln), "%sRectf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rectfv) {
- void ** procp = (void **) &disp->Rectfv;
- snprintf(symboln, sizeof(symboln), "%sRectfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Recti) {
- void ** procp = (void **) &disp->Recti;
- snprintf(symboln, sizeof(symboln), "%sRecti", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rectiv) {
- void ** procp = (void **) &disp->Rectiv;
- snprintf(symboln, sizeof(symboln), "%sRectiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rects) {
- void ** procp = (void **) &disp->Rects;
- snprintf(symboln, sizeof(symboln), "%sRects", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rectsv) {
- void ** procp = (void **) &disp->Rectsv;
- snprintf(symboln, sizeof(symboln), "%sRectsv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1d) {
- void ** procp = (void **) &disp->TexCoord1d;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1dv) {
- void ** procp = (void **) &disp->TexCoord1dv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1f) {
- void ** procp = (void **) &disp->TexCoord1f;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1fv) {
- void ** procp = (void **) &disp->TexCoord1fv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1i) {
- void ** procp = (void **) &disp->TexCoord1i;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1iv) {
- void ** procp = (void **) &disp->TexCoord1iv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1s) {
- void ** procp = (void **) &disp->TexCoord1s;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord1sv) {
- void ** procp = (void **) &disp->TexCoord1sv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord1sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2d) {
- void ** procp = (void **) &disp->TexCoord2d;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2dv) {
- void ** procp = (void **) &disp->TexCoord2dv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2f) {
- void ** procp = (void **) &disp->TexCoord2f;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2fv) {
- void ** procp = (void **) &disp->TexCoord2fv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2i) {
- void ** procp = (void **) &disp->TexCoord2i;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2iv) {
- void ** procp = (void **) &disp->TexCoord2iv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2s) {
- void ** procp = (void **) &disp->TexCoord2s;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord2sv) {
- void ** procp = (void **) &disp->TexCoord2sv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord2sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3d) {
- void ** procp = (void **) &disp->TexCoord3d;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3dv) {
- void ** procp = (void **) &disp->TexCoord3dv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3f) {
- void ** procp = (void **) &disp->TexCoord3f;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3fv) {
- void ** procp = (void **) &disp->TexCoord3fv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3i) {
- void ** procp = (void **) &disp->TexCoord3i;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3iv) {
- void ** procp = (void **) &disp->TexCoord3iv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3s) {
- void ** procp = (void **) &disp->TexCoord3s;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord3sv) {
- void ** procp = (void **) &disp->TexCoord3sv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4d) {
- void ** procp = (void **) &disp->TexCoord4d;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4dv) {
- void ** procp = (void **) &disp->TexCoord4dv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4f) {
- void ** procp = (void **) &disp->TexCoord4f;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4fv) {
- void ** procp = (void **) &disp->TexCoord4fv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4i) {
- void ** procp = (void **) &disp->TexCoord4i;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4iv) {
- void ** procp = (void **) &disp->TexCoord4iv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4s) {
- void ** procp = (void **) &disp->TexCoord4s;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoord4sv) {
- void ** procp = (void **) &disp->TexCoord4sv;
- snprintf(symboln, sizeof(symboln), "%sTexCoord4sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2d) {
- void ** procp = (void **) &disp->Vertex2d;
- snprintf(symboln, sizeof(symboln), "%sVertex2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2dv) {
- void ** procp = (void **) &disp->Vertex2dv;
- snprintf(symboln, sizeof(symboln), "%sVertex2dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2f) {
- void ** procp = (void **) &disp->Vertex2f;
- snprintf(symboln, sizeof(symboln), "%sVertex2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2fv) {
- void ** procp = (void **) &disp->Vertex2fv;
- snprintf(symboln, sizeof(symboln), "%sVertex2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2i) {
- void ** procp = (void **) &disp->Vertex2i;
- snprintf(symboln, sizeof(symboln), "%sVertex2i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2iv) {
- void ** procp = (void **) &disp->Vertex2iv;
- snprintf(symboln, sizeof(symboln), "%sVertex2iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2s) {
- void ** procp = (void **) &disp->Vertex2s;
- snprintf(symboln, sizeof(symboln), "%sVertex2s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex2sv) {
- void ** procp = (void **) &disp->Vertex2sv;
- snprintf(symboln, sizeof(symboln), "%sVertex2sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3d) {
- void ** procp = (void **) &disp->Vertex3d;
- snprintf(symboln, sizeof(symboln), "%sVertex3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3dv) {
- void ** procp = (void **) &disp->Vertex3dv;
- snprintf(symboln, sizeof(symboln), "%sVertex3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3f) {
- void ** procp = (void **) &disp->Vertex3f;
- snprintf(symboln, sizeof(symboln), "%sVertex3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3fv) {
- void ** procp = (void **) &disp->Vertex3fv;
- snprintf(symboln, sizeof(symboln), "%sVertex3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3i) {
- void ** procp = (void **) &disp->Vertex3i;
- snprintf(symboln, sizeof(symboln), "%sVertex3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3iv) {
- void ** procp = (void **) &disp->Vertex3iv;
- snprintf(symboln, sizeof(symboln), "%sVertex3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3s) {
- void ** procp = (void **) &disp->Vertex3s;
- snprintf(symboln, sizeof(symboln), "%sVertex3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex3sv) {
- void ** procp = (void **) &disp->Vertex3sv;
- snprintf(symboln, sizeof(symboln), "%sVertex3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4d) {
- void ** procp = (void **) &disp->Vertex4d;
- snprintf(symboln, sizeof(symboln), "%sVertex4d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4dv) {
- void ** procp = (void **) &disp->Vertex4dv;
- snprintf(symboln, sizeof(symboln), "%sVertex4dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4f) {
- void ** procp = (void **) &disp->Vertex4f;
- snprintf(symboln, sizeof(symboln), "%sVertex4f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4fv) {
- void ** procp = (void **) &disp->Vertex4fv;
- snprintf(symboln, sizeof(symboln), "%sVertex4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4i) {
- void ** procp = (void **) &disp->Vertex4i;
- snprintf(symboln, sizeof(symboln), "%sVertex4i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4iv) {
- void ** procp = (void **) &disp->Vertex4iv;
- snprintf(symboln, sizeof(symboln), "%sVertex4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4s) {
- void ** procp = (void **) &disp->Vertex4s;
- snprintf(symboln, sizeof(symboln), "%sVertex4s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Vertex4sv) {
- void ** procp = (void **) &disp->Vertex4sv;
- snprintf(symboln, sizeof(symboln), "%sVertex4sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClipPlane) {
- void ** procp = (void **) &disp->ClipPlane;
- snprintf(symboln, sizeof(symboln), "%sClipPlane", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorMaterial) {
- void ** procp = (void **) &disp->ColorMaterial;
- snprintf(symboln, sizeof(symboln), "%sColorMaterial", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CullFace) {
- void ** procp = (void **) &disp->CullFace;
- snprintf(symboln, sizeof(symboln), "%sCullFace", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogf) {
- void ** procp = (void **) &disp->Fogf;
- snprintf(symboln, sizeof(symboln), "%sFogf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogfv) {
- void ** procp = (void **) &disp->Fogfv;
- snprintf(symboln, sizeof(symboln), "%sFogfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogi) {
- void ** procp = (void **) &disp->Fogi;
- snprintf(symboln, sizeof(symboln), "%sFogi", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogiv) {
- void ** procp = (void **) &disp->Fogiv;
- snprintf(symboln, sizeof(symboln), "%sFogiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FrontFace) {
- void ** procp = (void **) &disp->FrontFace;
- snprintf(symboln, sizeof(symboln), "%sFrontFace", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Hint) {
- void ** procp = (void **) &disp->Hint;
- snprintf(symboln, sizeof(symboln), "%sHint", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lightf) {
- void ** procp = (void **) &disp->Lightf;
- snprintf(symboln, sizeof(symboln), "%sLightf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lightfv) {
- void ** procp = (void **) &disp->Lightfv;
- snprintf(symboln, sizeof(symboln), "%sLightfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lighti) {
- void ** procp = (void **) &disp->Lighti;
- snprintf(symboln, sizeof(symboln), "%sLighti", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lightiv) {
- void ** procp = (void **) &disp->Lightiv;
- snprintf(symboln, sizeof(symboln), "%sLightiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModelf) {
- void ** procp = (void **) &disp->LightModelf;
- snprintf(symboln, sizeof(symboln), "%sLightModelf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModelfv) {
- void ** procp = (void **) &disp->LightModelfv;
- snprintf(symboln, sizeof(symboln), "%sLightModelfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModeli) {
- void ** procp = (void **) &disp->LightModeli;
- snprintf(symboln, sizeof(symboln), "%sLightModeli", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModeliv) {
- void ** procp = (void **) &disp->LightModeliv;
- snprintf(symboln, sizeof(symboln), "%sLightModeliv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LineStipple) {
- void ** procp = (void **) &disp->LineStipple;
- snprintf(symboln, sizeof(symboln), "%sLineStipple", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LineWidth) {
- void ** procp = (void **) &disp->LineWidth;
- snprintf(symboln, sizeof(symboln), "%sLineWidth", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materialf) {
- void ** procp = (void **) &disp->Materialf;
- snprintf(symboln, sizeof(symboln), "%sMaterialf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materialfv) {
- void ** procp = (void **) &disp->Materialfv;
- snprintf(symboln, sizeof(symboln), "%sMaterialfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materiali) {
- void ** procp = (void **) &disp->Materiali;
- snprintf(symboln, sizeof(symboln), "%sMateriali", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materialiv) {
- void ** procp = (void **) &disp->Materialiv;
- snprintf(symboln, sizeof(symboln), "%sMaterialiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointSize) {
- void ** procp = (void **) &disp->PointSize;
- snprintf(symboln, sizeof(symboln), "%sPointSize", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PolygonMode) {
- void ** procp = (void **) &disp->PolygonMode;
- snprintf(symboln, sizeof(symboln), "%sPolygonMode", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PolygonStipple) {
- void ** procp = (void **) &disp->PolygonStipple;
- snprintf(symboln, sizeof(symboln), "%sPolygonStipple", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Scissor) {
- void ** procp = (void **) &disp->Scissor;
- snprintf(symboln, sizeof(symboln), "%sScissor", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ShadeModel) {
- void ** procp = (void **) &disp->ShadeModel;
- snprintf(symboln, sizeof(symboln), "%sShadeModel", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterf) {
- void ** procp = (void **) &disp->TexParameterf;
- snprintf(symboln, sizeof(symboln), "%sTexParameterf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterfv) {
- void ** procp = (void **) &disp->TexParameterfv;
- snprintf(symboln, sizeof(symboln), "%sTexParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameteri) {
- void ** procp = (void **) &disp->TexParameteri;
- snprintf(symboln, sizeof(symboln), "%sTexParameteri", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameteriv) {
- void ** procp = (void **) &disp->TexParameteriv;
- snprintf(symboln, sizeof(symboln), "%sTexParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexImage1D) {
- void ** procp = (void **) &disp->TexImage1D;
- snprintf(symboln, sizeof(symboln), "%sTexImage1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexImage2D) {
- void ** procp = (void **) &disp->TexImage2D;
- snprintf(symboln, sizeof(symboln), "%sTexImage2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnvf) {
- void ** procp = (void **) &disp->TexEnvf;
- snprintf(symboln, sizeof(symboln), "%sTexEnvf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnvfv) {
- void ** procp = (void **) &disp->TexEnvfv;
- snprintf(symboln, sizeof(symboln), "%sTexEnvfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnvi) {
- void ** procp = (void **) &disp->TexEnvi;
- snprintf(symboln, sizeof(symboln), "%sTexEnvi", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnviv) {
- void ** procp = (void **) &disp->TexEnviv;
- snprintf(symboln, sizeof(symboln), "%sTexEnviv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGend) {
- void ** procp = (void **) &disp->TexGend;
- snprintf(symboln, sizeof(symboln), "%sTexGend", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGendv) {
- void ** procp = (void **) &disp->TexGendv;
- snprintf(symboln, sizeof(symboln), "%sTexGendv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGenf) {
- void ** procp = (void **) &disp->TexGenf;
- snprintf(symboln, sizeof(symboln), "%sTexGenf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGenf) {
- void ** procp = (void **) &disp->TexGenf;
- snprintf(symboln, sizeof(symboln), "%sTexGenfOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGenfv) {
- void ** procp = (void **) &disp->TexGenfv;
- snprintf(symboln, sizeof(symboln), "%sTexGenfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGenfv) {
- void ** procp = (void **) &disp->TexGenfv;
- snprintf(symboln, sizeof(symboln), "%sTexGenfvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGeni) {
- void ** procp = (void **) &disp->TexGeni;
- snprintf(symboln, sizeof(symboln), "%sTexGeni", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGeni) {
- void ** procp = (void **) &disp->TexGeni;
- snprintf(symboln, sizeof(symboln), "%sTexGeniOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGeniv) {
- void ** procp = (void **) &disp->TexGeniv;
- snprintf(symboln, sizeof(symboln), "%sTexGeniv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGeniv) {
- void ** procp = (void **) &disp->TexGeniv;
- snprintf(symboln, sizeof(symboln), "%sTexGenivOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FeedbackBuffer) {
- void ** procp = (void **) &disp->FeedbackBuffer;
- snprintf(symboln, sizeof(symboln), "%sFeedbackBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SelectBuffer) {
- void ** procp = (void **) &disp->SelectBuffer;
- snprintf(symboln, sizeof(symboln), "%sSelectBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RenderMode) {
- void ** procp = (void **) &disp->RenderMode;
- snprintf(symboln, sizeof(symboln), "%sRenderMode", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InitNames) {
- void ** procp = (void **) &disp->InitNames;
- snprintf(symboln, sizeof(symboln), "%sInitNames", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadName) {
- void ** procp = (void **) &disp->LoadName;
- snprintf(symboln, sizeof(symboln), "%sLoadName", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PassThrough) {
- void ** procp = (void **) &disp->PassThrough;
- snprintf(symboln, sizeof(symboln), "%sPassThrough", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PopName) {
- void ** procp = (void **) &disp->PopName;
- snprintf(symboln, sizeof(symboln), "%sPopName", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PushName) {
- void ** procp = (void **) &disp->PushName;
- snprintf(symboln, sizeof(symboln), "%sPushName", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawBuffer) {
- void ** procp = (void **) &disp->DrawBuffer;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Clear) {
- void ** procp = (void **) &disp->Clear;
- snprintf(symboln, sizeof(symboln), "%sClear", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearAccum) {
- void ** procp = (void **) &disp->ClearAccum;
- snprintf(symboln, sizeof(symboln), "%sClearAccum", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearIndex) {
- void ** procp = (void **) &disp->ClearIndex;
- snprintf(symboln, sizeof(symboln), "%sClearIndex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearColor) {
- void ** procp = (void **) &disp->ClearColor;
- snprintf(symboln, sizeof(symboln), "%sClearColor", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearStencil) {
- void ** procp = (void **) &disp->ClearStencil;
- snprintf(symboln, sizeof(symboln), "%sClearStencil", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearDepth) {
- void ** procp = (void **) &disp->ClearDepth;
- snprintf(symboln, sizeof(symboln), "%sClearDepth", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilMask) {
- void ** procp = (void **) &disp->StencilMask;
- snprintf(symboln, sizeof(symboln), "%sStencilMask", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorMask) {
- void ** procp = (void **) &disp->ColorMask;
- snprintf(symboln, sizeof(symboln), "%sColorMask", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthMask) {
- void ** procp = (void **) &disp->DepthMask;
- snprintf(symboln, sizeof(symboln), "%sDepthMask", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IndexMask) {
- void ** procp = (void **) &disp->IndexMask;
- snprintf(symboln, sizeof(symboln), "%sIndexMask", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Accum) {
- void ** procp = (void **) &disp->Accum;
- snprintf(symboln, sizeof(symboln), "%sAccum", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Disable) {
- void ** procp = (void **) &disp->Disable;
- snprintf(symboln, sizeof(symboln), "%sDisable", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Enable) {
- void ** procp = (void **) &disp->Enable;
- snprintf(symboln, sizeof(symboln), "%sEnable", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Finish) {
- void ** procp = (void **) &disp->Finish;
- snprintf(symboln, sizeof(symboln), "%sFinish", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Flush) {
- void ** procp = (void **) &disp->Flush;
- snprintf(symboln, sizeof(symboln), "%sFlush", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PopAttrib) {
- void ** procp = (void **) &disp->PopAttrib;
- snprintf(symboln, sizeof(symboln), "%sPopAttrib", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PushAttrib) {
- void ** procp = (void **) &disp->PushAttrib;
- snprintf(symboln, sizeof(symboln), "%sPushAttrib", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Map1d) {
- void ** procp = (void **) &disp->Map1d;
- snprintf(symboln, sizeof(symboln), "%sMap1d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Map1f) {
- void ** procp = (void **) &disp->Map1f;
- snprintf(symboln, sizeof(symboln), "%sMap1f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Map2d) {
- void ** procp = (void **) &disp->Map2d;
- snprintf(symboln, sizeof(symboln), "%sMap2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Map2f) {
- void ** procp = (void **) &disp->Map2f;
- snprintf(symboln, sizeof(symboln), "%sMap2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapGrid1d) {
- void ** procp = (void **) &disp->MapGrid1d;
- snprintf(symboln, sizeof(symboln), "%sMapGrid1d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapGrid1f) {
- void ** procp = (void **) &disp->MapGrid1f;
- snprintf(symboln, sizeof(symboln), "%sMapGrid1f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapGrid2d) {
- void ** procp = (void **) &disp->MapGrid2d;
- snprintf(symboln, sizeof(symboln), "%sMapGrid2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapGrid2f) {
- void ** procp = (void **) &disp->MapGrid2f;
- snprintf(symboln, sizeof(symboln), "%sMapGrid2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord1d) {
- void ** procp = (void **) &disp->EvalCoord1d;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord1d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord1dv) {
- void ** procp = (void **) &disp->EvalCoord1dv;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord1dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord1f) {
- void ** procp = (void **) &disp->EvalCoord1f;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord1f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord1fv) {
- void ** procp = (void **) &disp->EvalCoord1fv;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord1fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord2d) {
- void ** procp = (void **) &disp->EvalCoord2d;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord2dv) {
- void ** procp = (void **) &disp->EvalCoord2dv;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord2dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord2f) {
- void ** procp = (void **) &disp->EvalCoord2f;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalCoord2fv) {
- void ** procp = (void **) &disp->EvalCoord2fv;
- snprintf(symboln, sizeof(symboln), "%sEvalCoord2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalMesh1) {
- void ** procp = (void **) &disp->EvalMesh1;
- snprintf(symboln, sizeof(symboln), "%sEvalMesh1", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalPoint1) {
- void ** procp = (void **) &disp->EvalPoint1;
- snprintf(symboln, sizeof(symboln), "%sEvalPoint1", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalMesh2) {
- void ** procp = (void **) &disp->EvalMesh2;
- snprintf(symboln, sizeof(symboln), "%sEvalMesh2", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EvalPoint2) {
- void ** procp = (void **) &disp->EvalPoint2;
- snprintf(symboln, sizeof(symboln), "%sEvalPoint2", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AlphaFunc) {
- void ** procp = (void **) &disp->AlphaFunc;
- snprintf(symboln, sizeof(symboln), "%sAlphaFunc", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFunc) {
- void ** procp = (void **) &disp->BlendFunc;
- snprintf(symboln, sizeof(symboln), "%sBlendFunc", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LogicOp) {
- void ** procp = (void **) &disp->LogicOp;
- snprintf(symboln, sizeof(symboln), "%sLogicOp", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilFunc) {
- void ** procp = (void **) &disp->StencilFunc;
- snprintf(symboln, sizeof(symboln), "%sStencilFunc", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilOp) {
- void ** procp = (void **) &disp->StencilOp;
- snprintf(symboln, sizeof(symboln), "%sStencilOp", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthFunc) {
- void ** procp = (void **) &disp->DepthFunc;
- snprintf(symboln, sizeof(symboln), "%sDepthFunc", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelZoom) {
- void ** procp = (void **) &disp->PixelZoom;
- snprintf(symboln, sizeof(symboln), "%sPixelZoom", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelTransferf) {
- void ** procp = (void **) &disp->PixelTransferf;
- snprintf(symboln, sizeof(symboln), "%sPixelTransferf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelTransferi) {
- void ** procp = (void **) &disp->PixelTransferi;
- snprintf(symboln, sizeof(symboln), "%sPixelTransferi", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelStoref) {
- void ** procp = (void **) &disp->PixelStoref;
- snprintf(symboln, sizeof(symboln), "%sPixelStoref", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelStorei) {
- void ** procp = (void **) &disp->PixelStorei;
- snprintf(symboln, sizeof(symboln), "%sPixelStorei", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelMapfv) {
- void ** procp = (void **) &disp->PixelMapfv;
- snprintf(symboln, sizeof(symboln), "%sPixelMapfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelMapuiv) {
- void ** procp = (void **) &disp->PixelMapuiv;
- snprintf(symboln, sizeof(symboln), "%sPixelMapuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PixelMapusv) {
- void ** procp = (void **) &disp->PixelMapusv;
- snprintf(symboln, sizeof(symboln), "%sPixelMapusv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ReadBuffer) {
- void ** procp = (void **) &disp->ReadBuffer;
- snprintf(symboln, sizeof(symboln), "%sReadBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ReadBuffer) {
- void ** procp = (void **) &disp->ReadBuffer;
- snprintf(symboln, sizeof(symboln), "%sReadBufferNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyPixels) {
- void ** procp = (void **) &disp->CopyPixels;
- snprintf(symboln, sizeof(symboln), "%sCopyPixels", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ReadPixels) {
- void ** procp = (void **) &disp->ReadPixels;
- snprintf(symboln, sizeof(symboln), "%sReadPixels", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawPixels) {
- void ** procp = (void **) &disp->DrawPixels;
- snprintf(symboln, sizeof(symboln), "%sDrawPixels", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBooleanv) {
- void ** procp = (void **) &disp->GetBooleanv;
- snprintf(symboln, sizeof(symboln), "%sGetBooleanv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetClipPlane) {
- void ** procp = (void **) &disp->GetClipPlane;
- snprintf(symboln, sizeof(symboln), "%sGetClipPlane", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetDoublev) {
- void ** procp = (void **) &disp->GetDoublev;
- snprintf(symboln, sizeof(symboln), "%sGetDoublev", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetError) {
- void ** procp = (void **) &disp->GetError;
- snprintf(symboln, sizeof(symboln), "%sGetError", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFloatv) {
- void ** procp = (void **) &disp->GetFloatv;
- snprintf(symboln, sizeof(symboln), "%sGetFloatv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetIntegerv) {
- void ** procp = (void **) &disp->GetIntegerv;
- snprintf(symboln, sizeof(symboln), "%sGetIntegerv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetLightfv) {
- void ** procp = (void **) &disp->GetLightfv;
- snprintf(symboln, sizeof(symboln), "%sGetLightfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetLightiv) {
- void ** procp = (void **) &disp->GetLightiv;
- snprintf(symboln, sizeof(symboln), "%sGetLightiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMapdv) {
- void ** procp = (void **) &disp->GetMapdv;
- snprintf(symboln, sizeof(symboln), "%sGetMapdv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMapfv) {
- void ** procp = (void **) &disp->GetMapfv;
- snprintf(symboln, sizeof(symboln), "%sGetMapfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMapiv) {
- void ** procp = (void **) &disp->GetMapiv;
- snprintf(symboln, sizeof(symboln), "%sGetMapiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMaterialfv) {
- void ** procp = (void **) &disp->GetMaterialfv;
- snprintf(symboln, sizeof(symboln), "%sGetMaterialfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMaterialiv) {
- void ** procp = (void **) &disp->GetMaterialiv;
- snprintf(symboln, sizeof(symboln), "%sGetMaterialiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPixelMapfv) {
- void ** procp = (void **) &disp->GetPixelMapfv;
- snprintf(symboln, sizeof(symboln), "%sGetPixelMapfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPixelMapuiv) {
- void ** procp = (void **) &disp->GetPixelMapuiv;
- snprintf(symboln, sizeof(symboln), "%sGetPixelMapuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPixelMapusv) {
- void ** procp = (void **) &disp->GetPixelMapusv;
- snprintf(symboln, sizeof(symboln), "%sGetPixelMapusv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPolygonStipple) {
- void ** procp = (void **) &disp->GetPolygonStipple;
- snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetString) {
- void ** procp = (void **) &disp->GetString;
- snprintf(symboln, sizeof(symboln), "%sGetString", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexEnvfv) {
- void ** procp = (void **) &disp->GetTexEnvfv;
- snprintf(symboln, sizeof(symboln), "%sGetTexEnvfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexEnviv) {
- void ** procp = (void **) &disp->GetTexEnviv;
- snprintf(symboln, sizeof(symboln), "%sGetTexEnviv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexGendv) {
- void ** procp = (void **) &disp->GetTexGendv;
- snprintf(symboln, sizeof(symboln), "%sGetTexGendv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexGenfv) {
- void ** procp = (void **) &disp->GetTexGenfv;
- snprintf(symboln, sizeof(symboln), "%sGetTexGenfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexGenfv) {
- void ** procp = (void **) &disp->GetTexGenfv;
- snprintf(symboln, sizeof(symboln), "%sGetTexGenfvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexGeniv) {
- void ** procp = (void **) &disp->GetTexGeniv;
- snprintf(symboln, sizeof(symboln), "%sGetTexGeniv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexGeniv) {
- void ** procp = (void **) &disp->GetTexGeniv;
- snprintf(symboln, sizeof(symboln), "%sGetTexGenivOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexImage) {
- void ** procp = (void **) &disp->GetTexImage;
- snprintf(symboln, sizeof(symboln), "%sGetTexImage", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameterfv) {
- void ** procp = (void **) &disp->GetTexParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameteriv) {
- void ** procp = (void **) &disp->GetTexParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexLevelParameterfv) {
- void ** procp = (void **) &disp->GetTexLevelParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexLevelParameteriv) {
- void ** procp = (void **) &disp->GetTexLevelParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsEnabled) {
- void ** procp = (void **) &disp->IsEnabled;
- snprintf(symboln, sizeof(symboln), "%sIsEnabled", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsList) {
- void ** procp = (void **) &disp->IsList;
- snprintf(symboln, sizeof(symboln), "%sIsList", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthRange) {
- void ** procp = (void **) &disp->DepthRange;
- snprintf(symboln, sizeof(symboln), "%sDepthRange", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Frustum) {
- void ** procp = (void **) &disp->Frustum;
- snprintf(symboln, sizeof(symboln), "%sFrustum", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadIdentity) {
- void ** procp = (void **) &disp->LoadIdentity;
- snprintf(symboln, sizeof(symboln), "%sLoadIdentity", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadMatrixf) {
- void ** procp = (void **) &disp->LoadMatrixf;
- snprintf(symboln, sizeof(symboln), "%sLoadMatrixf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadMatrixd) {
- void ** procp = (void **) &disp->LoadMatrixd;
- snprintf(symboln, sizeof(symboln), "%sLoadMatrixd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MatrixMode) {
- void ** procp = (void **) &disp->MatrixMode;
- snprintf(symboln, sizeof(symboln), "%sMatrixMode", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultMatrixf) {
- void ** procp = (void **) &disp->MultMatrixf;
- snprintf(symboln, sizeof(symboln), "%sMultMatrixf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultMatrixd) {
- void ** procp = (void **) &disp->MultMatrixd;
- snprintf(symboln, sizeof(symboln), "%sMultMatrixd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Ortho) {
- void ** procp = (void **) &disp->Ortho;
- snprintf(symboln, sizeof(symboln), "%sOrtho", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PopMatrix) {
- void ** procp = (void **) &disp->PopMatrix;
- snprintf(symboln, sizeof(symboln), "%sPopMatrix", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PushMatrix) {
- void ** procp = (void **) &disp->PushMatrix;
- snprintf(symboln, sizeof(symboln), "%sPushMatrix", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rotated) {
- void ** procp = (void **) &disp->Rotated;
- snprintf(symboln, sizeof(symboln), "%sRotated", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rotatef) {
- void ** procp = (void **) &disp->Rotatef;
- snprintf(symboln, sizeof(symboln), "%sRotatef", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Scaled) {
- void ** procp = (void **) &disp->Scaled;
- snprintf(symboln, sizeof(symboln), "%sScaled", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Scalef) {
- void ** procp = (void **) &disp->Scalef;
- snprintf(symboln, sizeof(symboln), "%sScalef", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Translated) {
- void ** procp = (void **) &disp->Translated;
- snprintf(symboln, sizeof(symboln), "%sTranslated", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Translatef) {
- void ** procp = (void **) &disp->Translatef;
- snprintf(symboln, sizeof(symboln), "%sTranslatef", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Viewport) {
- void ** procp = (void **) &disp->Viewport;
- snprintf(symboln, sizeof(symboln), "%sViewport", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ArrayElement) {
- void ** procp = (void **) &disp->ArrayElement;
- snprintf(symboln, sizeof(symboln), "%sArrayElement", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ArrayElement) {
- void ** procp = (void **) &disp->ArrayElement;
- snprintf(symboln, sizeof(symboln), "%sArrayElementEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindTexture) {
- void ** procp = (void **) &disp->BindTexture;
- snprintf(symboln, sizeof(symboln), "%sBindTexture", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindTexture) {
- void ** procp = (void **) &disp->BindTexture;
- snprintf(symboln, sizeof(symboln), "%sBindTextureEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorPointer) {
- void ** procp = (void **) &disp->ColorPointer;
- snprintf(symboln, sizeof(symboln), "%sColorPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DisableClientState) {
- void ** procp = (void **) &disp->DisableClientState;
- snprintf(symboln, sizeof(symboln), "%sDisableClientState", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawArrays) {
- void ** procp = (void **) &disp->DrawArrays;
- snprintf(symboln, sizeof(symboln), "%sDrawArrays", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawArrays) {
- void ** procp = (void **) &disp->DrawArrays;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElements) {
- void ** procp = (void **) &disp->DrawElements;
- snprintf(symboln, sizeof(symboln), "%sDrawElements", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EdgeFlagPointer) {
- void ** procp = (void **) &disp->EdgeFlagPointer;
- snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EnableClientState) {
- void ** procp = (void **) &disp->EnableClientState;
- snprintf(symboln, sizeof(symboln), "%sEnableClientState", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IndexPointer) {
- void ** procp = (void **) &disp->IndexPointer;
- snprintf(symboln, sizeof(symboln), "%sIndexPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexub) {
- void ** procp = (void **) &disp->Indexub;
- snprintf(symboln, sizeof(symboln), "%sIndexub", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Indexubv) {
- void ** procp = (void **) &disp->Indexubv;
- snprintf(symboln, sizeof(symboln), "%sIndexubv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InterleavedArrays) {
- void ** procp = (void **) &disp->InterleavedArrays;
- snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->NormalPointer) {
- void ** procp = (void **) &disp->NormalPointer;
- snprintf(symboln, sizeof(symboln), "%sNormalPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PolygonOffset) {
- void ** procp = (void **) &disp->PolygonOffset;
- snprintf(symboln, sizeof(symboln), "%sPolygonOffset", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordPointer) {
- void ** procp = (void **) &disp->TexCoordPointer;
- snprintf(symboln, sizeof(symboln), "%sTexCoordPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexPointer) {
- void ** procp = (void **) &disp->VertexPointer;
- snprintf(symboln, sizeof(symboln), "%sVertexPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AreTexturesResident) {
- void ** procp = (void **) &disp->AreTexturesResident;
- snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AreTexturesResident) {
- void ** procp = (void **) &disp->AreTexturesResident;
- snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexImage1D) {
- void ** procp = (void **) &disp->CopyTexImage1D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexImage1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexImage1D) {
- void ** procp = (void **) &disp->CopyTexImage1D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexImage2D) {
- void ** procp = (void **) &disp->CopyTexImage2D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexImage2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexImage2D) {
- void ** procp = (void **) &disp->CopyTexImage2D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexSubImage1D) {
- void ** procp = (void **) &disp->CopyTexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexSubImage1D) {
- void ** procp = (void **) &disp->CopyTexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexSubImage2D) {
- void ** procp = (void **) &disp->CopyTexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexSubImage2D) {
- void ** procp = (void **) &disp->CopyTexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteTextures) {
- void ** procp = (void **) &disp->DeleteTextures;
- snprintf(symboln, sizeof(symboln), "%sDeleteTextures", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteTextures) {
- void ** procp = (void **) &disp->DeleteTextures;
- snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenTextures) {
- void ** procp = (void **) &disp->GenTextures;
- snprintf(symboln, sizeof(symboln), "%sGenTextures", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenTextures) {
- void ** procp = (void **) &disp->GenTextures;
- snprintf(symboln, sizeof(symboln), "%sGenTexturesEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPointerv) {
- void ** procp = (void **) &disp->GetPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetPointerv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPointerv) {
- void ** procp = (void **) &disp->GetPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetPointervEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsTexture) {
- void ** procp = (void **) &disp->IsTexture;
- snprintf(symboln, sizeof(symboln), "%sIsTexture", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsTexture) {
- void ** procp = (void **) &disp->IsTexture;
- snprintf(symboln, sizeof(symboln), "%sIsTextureEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PrioritizeTextures) {
- void ** procp = (void **) &disp->PrioritizeTextures;
- snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PrioritizeTextures) {
- void ** procp = (void **) &disp->PrioritizeTextures;
- snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexSubImage1D) {
- void ** procp = (void **) &disp->TexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sTexSubImage1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexSubImage1D) {
- void ** procp = (void **) &disp->TexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sTexSubImage1DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexSubImage2D) {
- void ** procp = (void **) &disp->TexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sTexSubImage2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexSubImage2D) {
- void ** procp = (void **) &disp->TexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sTexSubImage2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PopClientAttrib) {
- void ** procp = (void **) &disp->PopClientAttrib;
- snprintf(symboln, sizeof(symboln), "%sPopClientAttrib", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PushClientAttrib) {
- void ** procp = (void **) &disp->PushClientAttrib;
- snprintf(symboln, sizeof(symboln), "%sPushClientAttrib", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendColor) {
- void ** procp = (void **) &disp->BlendColor;
- snprintf(symboln, sizeof(symboln), "%sBlendColor", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendColor) {
- void ** procp = (void **) &disp->BlendColor;
- snprintf(symboln, sizeof(symboln), "%sBlendColorEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquation) {
- void ** procp = (void **) &disp->BlendEquation;
- snprintf(symboln, sizeof(symboln), "%sBlendEquation", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquation) {
- void ** procp = (void **) &disp->BlendEquation;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquation) {
- void ** procp = (void **) &disp->BlendEquation;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawRangeElements) {
- void ** procp = (void **) &disp->DrawRangeElements;
- snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawRangeElements) {
- void ** procp = (void **) &disp->DrawRangeElements;
- snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorTable) {
- void ** procp = (void **) &disp->ColorTable;
- snprintf(symboln, sizeof(symboln), "%sColorTable", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorTable) {
- void ** procp = (void **) &disp->ColorTable;
- snprintf(symboln, sizeof(symboln), "%sColorTableSGI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorTable) {
- void ** procp = (void **) &disp->ColorTable;
- snprintf(symboln, sizeof(symboln), "%sColorTableEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorTableParameterfv) {
- void ** procp = (void **) &disp->ColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorTableParameterfv) {
- void ** procp = (void **) &disp->ColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorTableParameteriv) {
- void ** procp = (void **) &disp->ColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorTableParameteriv) {
- void ** procp = (void **) &disp->ColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyColorTable) {
- void ** procp = (void **) &disp->CopyColorTable;
- snprintf(symboln, sizeof(symboln), "%sCopyColorTable", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyColorTable) {
- void ** procp = (void **) &disp->CopyColorTable;
- snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTable) {
- void ** procp = (void **) &disp->GetColorTable;
- snprintf(symboln, sizeof(symboln), "%sGetColorTable", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTable) {
- void ** procp = (void **) &disp->GetColorTable;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableSGI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTable) {
- void ** procp = (void **) &disp->GetColorTable;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTableParameterfv) {
- void ** procp = (void **) &disp->GetColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTableParameterfv) {
- void ** procp = (void **) &disp->GetColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTableParameterfv) {
- void ** procp = (void **) &disp->GetColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTableParameteriv) {
- void ** procp = (void **) &disp->GetColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTableParameteriv) {
- void ** procp = (void **) &disp->GetColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetColorTableParameteriv) {
- void ** procp = (void **) &disp->GetColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorSubTable) {
- void ** procp = (void **) &disp->ColorSubTable;
- snprintf(symboln, sizeof(symboln), "%sColorSubTable", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorSubTable) {
- void ** procp = (void **) &disp->ColorSubTable;
- snprintf(symboln, sizeof(symboln), "%sColorSubTableEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyColorSubTable) {
- void ** procp = (void **) &disp->CopyColorSubTable;
- snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyColorSubTable) {
- void ** procp = (void **) &disp->CopyColorSubTable;
- snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionFilter1D) {
- void ** procp = (void **) &disp->ConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionFilter1D) {
- void ** procp = (void **) &disp->ConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionFilter2D) {
- void ** procp = (void **) &disp->ConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionFilter2D) {
- void ** procp = (void **) &disp->ConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameterf) {
- void ** procp = (void **) &disp->ConvolutionParameterf;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameterf) {
- void ** procp = (void **) &disp->ConvolutionParameterf;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameterfv) {
- void ** procp = (void **) &disp->ConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameterfv) {
- void ** procp = (void **) &disp->ConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameteri) {
- void ** procp = (void **) &disp->ConvolutionParameteri;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameteri) {
- void ** procp = (void **) &disp->ConvolutionParameteri;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameteriv) {
- void ** procp = (void **) &disp->ConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ConvolutionParameteriv) {
- void ** procp = (void **) &disp->ConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyConvolutionFilter1D) {
- void ** procp = (void **) &disp->CopyConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyConvolutionFilter1D) {
- void ** procp = (void **) &disp->CopyConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyConvolutionFilter2D) {
- void ** procp = (void **) &disp->CopyConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyConvolutionFilter2D) {
- void ** procp = (void **) &disp->CopyConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetConvolutionFilter) {
- void ** procp = (void **) &disp->GetConvolutionFilter;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetConvolutionFilter) {
- void ** procp = (void **) &disp->GetConvolutionFilter;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetConvolutionParameterfv) {
- void ** procp = (void **) &disp->GetConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetConvolutionParameterfv) {
- void ** procp = (void **) &disp->GetConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetConvolutionParameteriv) {
- void ** procp = (void **) &disp->GetConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetConvolutionParameteriv) {
- void ** procp = (void **) &disp->GetConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetSeparableFilter) {
- void ** procp = (void **) &disp->GetSeparableFilter;
- snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetSeparableFilter) {
- void ** procp = (void **) &disp->GetSeparableFilter;
- snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SeparableFilter2D) {
- void ** procp = (void **) &disp->SeparableFilter2D;
- snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SeparableFilter2D) {
- void ** procp = (void **) &disp->SeparableFilter2D;
- snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetHistogram) {
- void ** procp = (void **) &disp->GetHistogram;
- snprintf(symboln, sizeof(symboln), "%sGetHistogram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetHistogram) {
- void ** procp = (void **) &disp->GetHistogram;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetHistogramParameterfv) {
- void ** procp = (void **) &disp->GetHistogramParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetHistogramParameterfv) {
- void ** procp = (void **) &disp->GetHistogramParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetHistogramParameteriv) {
- void ** procp = (void **) &disp->GetHistogramParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetHistogramParameteriv) {
- void ** procp = (void **) &disp->GetHistogramParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMinmax) {
- void ** procp = (void **) &disp->GetMinmax;
- snprintf(symboln, sizeof(symboln), "%sGetMinmax", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMinmax) {
- void ** procp = (void **) &disp->GetMinmax;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMinmaxParameterfv) {
- void ** procp = (void **) &disp->GetMinmaxParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMinmaxParameterfv) {
- void ** procp = (void **) &disp->GetMinmaxParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMinmaxParameteriv) {
- void ** procp = (void **) &disp->GetMinmaxParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMinmaxParameteriv) {
- void ** procp = (void **) &disp->GetMinmaxParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Histogram) {
- void ** procp = (void **) &disp->Histogram;
- snprintf(symboln, sizeof(symboln), "%sHistogram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Histogram) {
- void ** procp = (void **) &disp->Histogram;
- snprintf(symboln, sizeof(symboln), "%sHistogramEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Minmax) {
- void ** procp = (void **) &disp->Minmax;
- snprintf(symboln, sizeof(symboln), "%sMinmax", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Minmax) {
- void ** procp = (void **) &disp->Minmax;
- snprintf(symboln, sizeof(symboln), "%sMinmaxEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ResetHistogram) {
- void ** procp = (void **) &disp->ResetHistogram;
- snprintf(symboln, sizeof(symboln), "%sResetHistogram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ResetHistogram) {
- void ** procp = (void **) &disp->ResetHistogram;
- snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ResetMinmax) {
- void ** procp = (void **) &disp->ResetMinmax;
- snprintf(symboln, sizeof(symboln), "%sResetMinmax", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ResetMinmax) {
- void ** procp = (void **) &disp->ResetMinmax;
- snprintf(symboln, sizeof(symboln), "%sResetMinmaxEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexImage3D) {
- void ** procp = (void **) &disp->TexImage3D;
- snprintf(symboln, sizeof(symboln), "%sTexImage3D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexImage3D) {
- void ** procp = (void **) &disp->TexImage3D;
- snprintf(symboln, sizeof(symboln), "%sTexImage3DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexImage3D) {
- void ** procp = (void **) &disp->TexImage3D;
- snprintf(symboln, sizeof(symboln), "%sTexImage3DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexSubImage3D) {
- void ** procp = (void **) &disp->TexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sTexSubImage3D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexSubImage3D) {
- void ** procp = (void **) &disp->TexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sTexSubImage3DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexSubImage3D) {
- void ** procp = (void **) &disp->TexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sTexSubImage3DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexSubImage3D) {
- void ** procp = (void **) &disp->CopyTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexSubImage3D) {
- void ** procp = (void **) &disp->CopyTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyTexSubImage3D) {
- void ** procp = (void **) &disp->CopyTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ActiveTexture) {
- void ** procp = (void **) &disp->ActiveTexture;
- snprintf(symboln, sizeof(symboln), "%sActiveTexture", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ActiveTexture) {
- void ** procp = (void **) &disp->ActiveTexture;
- snprintf(symboln, sizeof(symboln), "%sActiveTextureARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClientActiveTexture) {
- void ** procp = (void **) &disp->ClientActiveTexture;
- snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClientActiveTexture) {
- void ** procp = (void **) &disp->ClientActiveTexture;
- snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1d) {
- void ** procp = (void **) &disp->MultiTexCoord1d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1d) {
- void ** procp = (void **) &disp->MultiTexCoord1d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1dv) {
- void ** procp = (void **) &disp->MultiTexCoord1dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1dv) {
- void ** procp = (void **) &disp->MultiTexCoord1dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1fARB) {
- void ** procp = (void **) &disp->MultiTexCoord1fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1fARB) {
- void ** procp = (void **) &disp->MultiTexCoord1fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord1fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord1fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1i) {
- void ** procp = (void **) &disp->MultiTexCoord1i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1i) {
- void ** procp = (void **) &disp->MultiTexCoord1i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1iv) {
- void ** procp = (void **) &disp->MultiTexCoord1iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1iv) {
- void ** procp = (void **) &disp->MultiTexCoord1iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1s) {
- void ** procp = (void **) &disp->MultiTexCoord1s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1s) {
- void ** procp = (void **) &disp->MultiTexCoord1s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1sv) {
- void ** procp = (void **) &disp->MultiTexCoord1sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord1sv) {
- void ** procp = (void **) &disp->MultiTexCoord1sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2d) {
- void ** procp = (void **) &disp->MultiTexCoord2d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2d) {
- void ** procp = (void **) &disp->MultiTexCoord2d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2dv) {
- void ** procp = (void **) &disp->MultiTexCoord2dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2dv) {
- void ** procp = (void **) &disp->MultiTexCoord2dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2fARB) {
- void ** procp = (void **) &disp->MultiTexCoord2fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2fARB) {
- void ** procp = (void **) &disp->MultiTexCoord2fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord2fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord2fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2i) {
- void ** procp = (void **) &disp->MultiTexCoord2i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2i) {
- void ** procp = (void **) &disp->MultiTexCoord2i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2iv) {
- void ** procp = (void **) &disp->MultiTexCoord2iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2iv) {
- void ** procp = (void **) &disp->MultiTexCoord2iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2s) {
- void ** procp = (void **) &disp->MultiTexCoord2s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2s) {
- void ** procp = (void **) &disp->MultiTexCoord2s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2sv) {
- void ** procp = (void **) &disp->MultiTexCoord2sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord2sv) {
- void ** procp = (void **) &disp->MultiTexCoord2sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3d) {
- void ** procp = (void **) &disp->MultiTexCoord3d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3d) {
- void ** procp = (void **) &disp->MultiTexCoord3d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3dv) {
- void ** procp = (void **) &disp->MultiTexCoord3dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3dv) {
- void ** procp = (void **) &disp->MultiTexCoord3dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3fARB) {
- void ** procp = (void **) &disp->MultiTexCoord3fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3fARB) {
- void ** procp = (void **) &disp->MultiTexCoord3fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord3fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord3fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3i) {
- void ** procp = (void **) &disp->MultiTexCoord3i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3i) {
- void ** procp = (void **) &disp->MultiTexCoord3i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3iv) {
- void ** procp = (void **) &disp->MultiTexCoord3iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3iv) {
- void ** procp = (void **) &disp->MultiTexCoord3iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3s) {
- void ** procp = (void **) &disp->MultiTexCoord3s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3s) {
- void ** procp = (void **) &disp->MultiTexCoord3s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3sv) {
- void ** procp = (void **) &disp->MultiTexCoord3sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord3sv) {
- void ** procp = (void **) &disp->MultiTexCoord3sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4d) {
- void ** procp = (void **) &disp->MultiTexCoord4d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4d) {
- void ** procp = (void **) &disp->MultiTexCoord4d;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4dv) {
- void ** procp = (void **) &disp->MultiTexCoord4dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4dv) {
- void ** procp = (void **) &disp->MultiTexCoord4dv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4fARB) {
- void ** procp = (void **) &disp->MultiTexCoord4fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4fARB) {
- void ** procp = (void **) &disp->MultiTexCoord4fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord4fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4fvARB) {
- void ** procp = (void **) &disp->MultiTexCoord4fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4i) {
- void ** procp = (void **) &disp->MultiTexCoord4i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4i) {
- void ** procp = (void **) &disp->MultiTexCoord4i;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4iv) {
- void ** procp = (void **) &disp->MultiTexCoord4iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4iv) {
- void ** procp = (void **) &disp->MultiTexCoord4iv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4s) {
- void ** procp = (void **) &disp->MultiTexCoord4s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4s) {
- void ** procp = (void **) &disp->MultiTexCoord4s;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4sv) {
- void ** procp = (void **) &disp->MultiTexCoord4sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4sv) {
- void ** procp = (void **) &disp->MultiTexCoord4sv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexImage1D) {
- void ** procp = (void **) &disp->CompressedTexImage1D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexImage1D) {
- void ** procp = (void **) &disp->CompressedTexImage1D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexImage2D) {
- void ** procp = (void **) &disp->CompressedTexImage2D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexImage2D) {
- void ** procp = (void **) &disp->CompressedTexImage2D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexImage3D) {
- void ** procp = (void **) &disp->CompressedTexImage3D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexImage3D) {
- void ** procp = (void **) &disp->CompressedTexImage3D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexImage3D) {
- void ** procp = (void **) &disp->CompressedTexImage3D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexSubImage1D) {
- void ** procp = (void **) &disp->CompressedTexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexSubImage1D) {
- void ** procp = (void **) &disp->CompressedTexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexSubImage2D) {
- void ** procp = (void **) &disp->CompressedTexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexSubImage2D) {
- void ** procp = (void **) &disp->CompressedTexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexSubImage3D) {
- void ** procp = (void **) &disp->CompressedTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexSubImage3D) {
- void ** procp = (void **) &disp->CompressedTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompressedTexSubImage3D) {
- void ** procp = (void **) &disp->CompressedTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetCompressedTexImage) {
- void ** procp = (void **) &disp->GetCompressedTexImage;
- snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetCompressedTexImage) {
- void ** procp = (void **) &disp->GetCompressedTexImage;
- snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadTransposeMatrixd) {
- void ** procp = (void **) &disp->LoadTransposeMatrixd;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadTransposeMatrixd) {
- void ** procp = (void **) &disp->LoadTransposeMatrixd;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadTransposeMatrixf) {
- void ** procp = (void **) &disp->LoadTransposeMatrixf;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadTransposeMatrixf) {
- void ** procp = (void **) &disp->LoadTransposeMatrixf;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultTransposeMatrixd) {
- void ** procp = (void **) &disp->MultTransposeMatrixd;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultTransposeMatrixd) {
- void ** procp = (void **) &disp->MultTransposeMatrixd;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultTransposeMatrixf) {
- void ** procp = (void **) &disp->MultTransposeMatrixf;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultTransposeMatrixf) {
- void ** procp = (void **) &disp->MultTransposeMatrixf;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleCoverage) {
- void ** procp = (void **) &disp->SampleCoverage;
- snprintf(symboln, sizeof(symboln), "%sSampleCoverage", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleCoverage) {
- void ** procp = (void **) &disp->SampleCoverage;
- snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFuncSeparate) {
- void ** procp = (void **) &disp->BlendFuncSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFuncSeparate) {
- void ** procp = (void **) &disp->BlendFuncSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFuncSeparate) {
- void ** procp = (void **) &disp->BlendFuncSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFuncSeparate) {
- void ** procp = (void **) &disp->BlendFuncSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordPointer) {
- void ** procp = (void **) &disp->FogCoordPointer;
- snprintf(symboln, sizeof(symboln), "%sFogCoordPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordPointer) {
- void ** procp = (void **) &disp->FogCoordPointer;
- snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordd) {
- void ** procp = (void **) &disp->FogCoordd;
- snprintf(symboln, sizeof(symboln), "%sFogCoordd", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordd) {
- void ** procp = (void **) &disp->FogCoordd;
- snprintf(symboln, sizeof(symboln), "%sFogCoorddEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoorddv) {
- void ** procp = (void **) &disp->FogCoorddv;
- snprintf(symboln, sizeof(symboln), "%sFogCoorddv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoorddv) {
- void ** procp = (void **) &disp->FogCoorddv;
- snprintf(symboln, sizeof(symboln), "%sFogCoorddvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiDrawArrays) {
- void ** procp = (void **) &disp->MultiDrawArrays;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawArrays", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiDrawArrays) {
- void ** procp = (void **) &disp->MultiDrawArrays;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterf) {
- void ** procp = (void **) &disp->PointParameterf;
- snprintf(symboln, sizeof(symboln), "%sPointParameterf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterf) {
- void ** procp = (void **) &disp->PointParameterf;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterf) {
- void ** procp = (void **) &disp->PointParameterf;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterf) {
- void ** procp = (void **) &disp->PointParameterf;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterfv) {
- void ** procp = (void **) &disp->PointParameterfv;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterfv) {
- void ** procp = (void **) &disp->PointParameterfv;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterfv) {
- void ** procp = (void **) &disp->PointParameterfv;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterfv) {
- void ** procp = (void **) &disp->PointParameterfv;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameteri) {
- void ** procp = (void **) &disp->PointParameteri;
- snprintf(symboln, sizeof(symboln), "%sPointParameteri", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameteri) {
- void ** procp = (void **) &disp->PointParameteri;
- snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameteriv) {
- void ** procp = (void **) &disp->PointParameteriv;
- snprintf(symboln, sizeof(symboln), "%sPointParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameteriv) {
- void ** procp = (void **) &disp->PointParameteriv;
- snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3b) {
- void ** procp = (void **) &disp->SecondaryColor3b;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3b", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3b) {
- void ** procp = (void **) &disp->SecondaryColor3b;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3bv) {
- void ** procp = (void **) &disp->SecondaryColor3bv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3bv) {
- void ** procp = (void **) &disp->SecondaryColor3bv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3d) {
- void ** procp = (void **) &disp->SecondaryColor3d;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3d) {
- void ** procp = (void **) &disp->SecondaryColor3d;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3dv) {
- void ** procp = (void **) &disp->SecondaryColor3dv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3dv) {
- void ** procp = (void **) &disp->SecondaryColor3dv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3i) {
- void ** procp = (void **) &disp->SecondaryColor3i;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3i) {
- void ** procp = (void **) &disp->SecondaryColor3i;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3iv) {
- void ** procp = (void **) &disp->SecondaryColor3iv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3iv) {
- void ** procp = (void **) &disp->SecondaryColor3iv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3s) {
- void ** procp = (void **) &disp->SecondaryColor3s;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3s) {
- void ** procp = (void **) &disp->SecondaryColor3s;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3sv) {
- void ** procp = (void **) &disp->SecondaryColor3sv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3sv) {
- void ** procp = (void **) &disp->SecondaryColor3sv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3ub) {
- void ** procp = (void **) &disp->SecondaryColor3ub;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3ub) {
- void ** procp = (void **) &disp->SecondaryColor3ub;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3ubv) {
- void ** procp = (void **) &disp->SecondaryColor3ubv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3ubv) {
- void ** procp = (void **) &disp->SecondaryColor3ubv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3ui) {
- void ** procp = (void **) &disp->SecondaryColor3ui;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3ui) {
- void ** procp = (void **) &disp->SecondaryColor3ui;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3uiv) {
- void ** procp = (void **) &disp->SecondaryColor3uiv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3uiv) {
- void ** procp = (void **) &disp->SecondaryColor3uiv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3us) {
- void ** procp = (void **) &disp->SecondaryColor3us;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3us) {
- void ** procp = (void **) &disp->SecondaryColor3us;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3usv) {
- void ** procp = (void **) &disp->SecondaryColor3usv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3usv) {
- void ** procp = (void **) &disp->SecondaryColor3usv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColorPointer) {
- void ** procp = (void **) &disp->SecondaryColorPointer;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColorPointer) {
- void ** procp = (void **) &disp->SecondaryColorPointer;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2d) {
- void ** procp = (void **) &disp->WindowPos2d;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2d) {
- void ** procp = (void **) &disp->WindowPos2d;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2d) {
- void ** procp = (void **) &disp->WindowPos2d;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2dv) {
- void ** procp = (void **) &disp->WindowPos2dv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2dv) {
- void ** procp = (void **) &disp->WindowPos2dv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2dv) {
- void ** procp = (void **) &disp->WindowPos2dv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dvMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2f) {
- void ** procp = (void **) &disp->WindowPos2f;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2f) {
- void ** procp = (void **) &disp->WindowPos2f;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2f) {
- void ** procp = (void **) &disp->WindowPos2f;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2fv) {
- void ** procp = (void **) &disp->WindowPos2fv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2fv) {
- void ** procp = (void **) &disp->WindowPos2fv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2fv) {
- void ** procp = (void **) &disp->WindowPos2fv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fvMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2i) {
- void ** procp = (void **) &disp->WindowPos2i;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2i) {
- void ** procp = (void **) &disp->WindowPos2i;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2i) {
- void ** procp = (void **) &disp->WindowPos2i;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2iMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2iv) {
- void ** procp = (void **) &disp->WindowPos2iv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2iv) {
- void ** procp = (void **) &disp->WindowPos2iv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2iv) {
- void ** procp = (void **) &disp->WindowPos2iv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2ivMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2s) {
- void ** procp = (void **) &disp->WindowPos2s;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2s) {
- void ** procp = (void **) &disp->WindowPos2s;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2s) {
- void ** procp = (void **) &disp->WindowPos2s;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2sMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2sv) {
- void ** procp = (void **) &disp->WindowPos2sv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2sv) {
- void ** procp = (void **) &disp->WindowPos2sv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos2sv) {
- void ** procp = (void **) &disp->WindowPos2sv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2svMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3d) {
- void ** procp = (void **) &disp->WindowPos3d;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3d) {
- void ** procp = (void **) &disp->WindowPos3d;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3d) {
- void ** procp = (void **) &disp->WindowPos3d;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3dv) {
- void ** procp = (void **) &disp->WindowPos3dv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3dv) {
- void ** procp = (void **) &disp->WindowPos3dv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3dv) {
- void ** procp = (void **) &disp->WindowPos3dv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dvMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3f) {
- void ** procp = (void **) &disp->WindowPos3f;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3f) {
- void ** procp = (void **) &disp->WindowPos3f;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3f) {
- void ** procp = (void **) &disp->WindowPos3f;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3fv) {
- void ** procp = (void **) &disp->WindowPos3fv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3fv) {
- void ** procp = (void **) &disp->WindowPos3fv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3fv) {
- void ** procp = (void **) &disp->WindowPos3fv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fvMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3i) {
- void ** procp = (void **) &disp->WindowPos3i;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3i) {
- void ** procp = (void **) &disp->WindowPos3i;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3i) {
- void ** procp = (void **) &disp->WindowPos3i;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3iMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3iv) {
- void ** procp = (void **) &disp->WindowPos3iv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3iv) {
- void ** procp = (void **) &disp->WindowPos3iv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3iv) {
- void ** procp = (void **) &disp->WindowPos3iv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3ivMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3s) {
- void ** procp = (void **) &disp->WindowPos3s;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3s) {
- void ** procp = (void **) &disp->WindowPos3s;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3s) {
- void ** procp = (void **) &disp->WindowPos3s;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3sMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3sv) {
- void ** procp = (void **) &disp->WindowPos3sv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3sv) {
- void ** procp = (void **) &disp->WindowPos3sv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos3sv) {
- void ** procp = (void **) &disp->WindowPos3sv;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3svMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginQuery) {
- void ** procp = (void **) &disp->BeginQuery;
- snprintf(symboln, sizeof(symboln), "%sBeginQuery", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginQuery) {
- void ** procp = (void **) &disp->BeginQuery;
- snprintf(symboln, sizeof(symboln), "%sBeginQueryARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindBuffer) {
- void ** procp = (void **) &disp->BindBuffer;
- snprintf(symboln, sizeof(symboln), "%sBindBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindBuffer) {
- void ** procp = (void **) &disp->BindBuffer;
- snprintf(symboln, sizeof(symboln), "%sBindBufferARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BufferData) {
- void ** procp = (void **) &disp->BufferData;
- snprintf(symboln, sizeof(symboln), "%sBufferData", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BufferData) {
- void ** procp = (void **) &disp->BufferData;
- snprintf(symboln, sizeof(symboln), "%sBufferDataARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BufferSubData) {
- void ** procp = (void **) &disp->BufferSubData;
- snprintf(symboln, sizeof(symboln), "%sBufferSubData", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BufferSubData) {
- void ** procp = (void **) &disp->BufferSubData;
- snprintf(symboln, sizeof(symboln), "%sBufferSubDataARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteBuffers) {
- void ** procp = (void **) &disp->DeleteBuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteBuffers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteBuffers) {
- void ** procp = (void **) &disp->DeleteBuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteBuffersARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteQueries) {
- void ** procp = (void **) &disp->DeleteQueries;
- snprintf(symboln, sizeof(symboln), "%sDeleteQueries", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteQueries) {
- void ** procp = (void **) &disp->DeleteQueries;
- snprintf(symboln, sizeof(symboln), "%sDeleteQueriesARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndQuery) {
- void ** procp = (void **) &disp->EndQuery;
- snprintf(symboln, sizeof(symboln), "%sEndQuery", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndQuery) {
- void ** procp = (void **) &disp->EndQuery;
- snprintf(symboln, sizeof(symboln), "%sEndQueryARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenBuffers) {
- void ** procp = (void **) &disp->GenBuffers;
- snprintf(symboln, sizeof(symboln), "%sGenBuffers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenBuffers) {
- void ** procp = (void **) &disp->GenBuffers;
- snprintf(symboln, sizeof(symboln), "%sGenBuffersARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenQueries) {
- void ** procp = (void **) &disp->GenQueries;
- snprintf(symboln, sizeof(symboln), "%sGenQueries", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenQueries) {
- void ** procp = (void **) &disp->GenQueries;
- snprintf(symboln, sizeof(symboln), "%sGenQueriesARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferParameteriv) {
- void ** procp = (void **) &disp->GetBufferParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferParameteriv) {
- void ** procp = (void **) &disp->GetBufferParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferPointerv) {
- void ** procp = (void **) &disp->GetBufferPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferPointerv) {
- void ** procp = (void **) &disp->GetBufferPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferPointerv) {
- void ** procp = (void **) &disp->GetBufferPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetBufferPointervOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferSubData) {
- void ** procp = (void **) &disp->GetBufferSubData;
- snprintf(symboln, sizeof(symboln), "%sGetBufferSubData", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferSubData) {
- void ** procp = (void **) &disp->GetBufferSubData;
- snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjectiv) {
- void ** procp = (void **) &disp->GetQueryObjectiv;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjectiv) {
- void ** procp = (void **) &disp->GetQueryObjectiv;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjectuiv) {
- void ** procp = (void **) &disp->GetQueryObjectuiv;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjectuiv) {
- void ** procp = (void **) &disp->GetQueryObjectuiv;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryiv) {
- void ** procp = (void **) &disp->GetQueryiv;
- snprintf(symboln, sizeof(symboln), "%sGetQueryiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryiv) {
- void ** procp = (void **) &disp->GetQueryiv;
- snprintf(symboln, sizeof(symboln), "%sGetQueryivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsBuffer) {
- void ** procp = (void **) &disp->IsBuffer;
- snprintf(symboln, sizeof(symboln), "%sIsBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsBuffer) {
- void ** procp = (void **) &disp->IsBuffer;
- snprintf(symboln, sizeof(symboln), "%sIsBufferARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsQuery) {
- void ** procp = (void **) &disp->IsQuery;
- snprintf(symboln, sizeof(symboln), "%sIsQuery", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsQuery) {
- void ** procp = (void **) &disp->IsQuery;
- snprintf(symboln, sizeof(symboln), "%sIsQueryARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapBuffer) {
- void ** procp = (void **) &disp->MapBuffer;
- snprintf(symboln, sizeof(symboln), "%sMapBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapBuffer) {
- void ** procp = (void **) &disp->MapBuffer;
- snprintf(symboln, sizeof(symboln), "%sMapBufferARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapBuffer) {
- void ** procp = (void **) &disp->MapBuffer;
- snprintf(symboln, sizeof(symboln), "%sMapBufferOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UnmapBuffer) {
- void ** procp = (void **) &disp->UnmapBuffer;
- snprintf(symboln, sizeof(symboln), "%sUnmapBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UnmapBuffer) {
- void ** procp = (void **) &disp->UnmapBuffer;
- snprintf(symboln, sizeof(symboln), "%sUnmapBufferARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UnmapBuffer) {
- void ** procp = (void **) &disp->UnmapBuffer;
- snprintf(symboln, sizeof(symboln), "%sUnmapBufferOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AttachShader) {
- void ** procp = (void **) &disp->AttachShader;
- snprintf(symboln, sizeof(symboln), "%sAttachShader", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindAttribLocation) {
- void ** procp = (void **) &disp->BindAttribLocation;
- snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindAttribLocation) {
- void ** procp = (void **) &disp->BindAttribLocation;
- snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationSeparate) {
- void ** procp = (void **) &disp->BlendEquationSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationSeparate) {
- void ** procp = (void **) &disp->BlendEquationSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationSeparate) {
- void ** procp = (void **) &disp->BlendEquationSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationSeparate) {
- void ** procp = (void **) &disp->BlendEquationSeparate;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompileShader) {
- void ** procp = (void **) &disp->CompileShader;
- snprintf(symboln, sizeof(symboln), "%sCompileShader", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CompileShader) {
- void ** procp = (void **) &disp->CompileShader;
- snprintf(symboln, sizeof(symboln), "%sCompileShaderARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CreateProgram) {
- void ** procp = (void **) &disp->CreateProgram;
- snprintf(symboln, sizeof(symboln), "%sCreateProgram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CreateShader) {
- void ** procp = (void **) &disp->CreateShader;
- snprintf(symboln, sizeof(symboln), "%sCreateShader", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteProgram) {
- void ** procp = (void **) &disp->DeleteProgram;
- snprintf(symboln, sizeof(symboln), "%sDeleteProgram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteShader) {
- void ** procp = (void **) &disp->DeleteShader;
- snprintf(symboln, sizeof(symboln), "%sDeleteShader", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DetachShader) {
- void ** procp = (void **) &disp->DetachShader;
- snprintf(symboln, sizeof(symboln), "%sDetachShader", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DisableVertexAttribArray) {
- void ** procp = (void **) &disp->DisableVertexAttribArray;
- snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DisableVertexAttribArray) {
- void ** procp = (void **) &disp->DisableVertexAttribArray;
- snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawBuffers) {
- void ** procp = (void **) &disp->DrawBuffers;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawBuffers) {
- void ** procp = (void **) &disp->DrawBuffers;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffersARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawBuffers) {
- void ** procp = (void **) &disp->DrawBuffers;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffersATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawBuffers) {
- void ** procp = (void **) &disp->DrawBuffers;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffersNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EnableVertexAttribArray) {
- void ** procp = (void **) &disp->EnableVertexAttribArray;
- snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EnableVertexAttribArray) {
- void ** procp = (void **) &disp->EnableVertexAttribArray;
- snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveAttrib) {
- void ** procp = (void **) &disp->GetActiveAttrib;
- snprintf(symboln, sizeof(symboln), "%sGetActiveAttrib", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveAttrib) {
- void ** procp = (void **) &disp->GetActiveAttrib;
- snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveUniform) {
- void ** procp = (void **) &disp->GetActiveUniform;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniform", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveUniform) {
- void ** procp = (void **) &disp->GetActiveUniform;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetAttachedShaders) {
- void ** procp = (void **) &disp->GetAttachedShaders;
- snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetAttribLocation) {
- void ** procp = (void **) &disp->GetAttribLocation;
- snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetAttribLocation) {
- void ** procp = (void **) &disp->GetAttribLocation;
- snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramInfoLog) {
- void ** procp = (void **) &disp->GetProgramInfoLog;
- snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramiv) {
- void ** procp = (void **) &disp->GetProgramiv;
- snprintf(symboln, sizeof(symboln), "%sGetProgramiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetShaderInfoLog) {
- void ** procp = (void **) &disp->GetShaderInfoLog;
- snprintf(symboln, sizeof(symboln), "%sGetShaderInfoLog", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetShaderSource) {
- void ** procp = (void **) &disp->GetShaderSource;
- snprintf(symboln, sizeof(symboln), "%sGetShaderSource", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetShaderSource) {
- void ** procp = (void **) &disp->GetShaderSource;
- snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetShaderiv) {
- void ** procp = (void **) &disp->GetShaderiv;
- snprintf(symboln, sizeof(symboln), "%sGetShaderiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformLocation) {
- void ** procp = (void **) &disp->GetUniformLocation;
- snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformLocation) {
- void ** procp = (void **) &disp->GetUniformLocation;
- snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformfv) {
- void ** procp = (void **) &disp->GetUniformfv;
- snprintf(symboln, sizeof(symboln), "%sGetUniformfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformfv) {
- void ** procp = (void **) &disp->GetUniformfv;
- snprintf(symboln, sizeof(symboln), "%sGetUniformfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformiv) {
- void ** procp = (void **) &disp->GetUniformiv;
- snprintf(symboln, sizeof(symboln), "%sGetUniformiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformiv) {
- void ** procp = (void **) &disp->GetUniformiv;
- snprintf(symboln, sizeof(symboln), "%sGetUniformivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribPointerv) {
- void ** procp = (void **) &disp->GetVertexAttribPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribPointerv) {
- void ** procp = (void **) &disp->GetVertexAttribPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribPointerv) {
- void ** procp = (void **) &disp->GetVertexAttribPointerv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribdv) {
- void ** procp = (void **) &disp->GetVertexAttribdv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribdv) {
- void ** procp = (void **) &disp->GetVertexAttribdv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribfv) {
- void ** procp = (void **) &disp->GetVertexAttribfv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribfv) {
- void ** procp = (void **) &disp->GetVertexAttribfv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribiv) {
- void ** procp = (void **) &disp->GetVertexAttribiv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribiv) {
- void ** procp = (void **) &disp->GetVertexAttribiv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsProgram) {
- void ** procp = (void **) &disp->IsProgram;
- snprintf(symboln, sizeof(symboln), "%sIsProgram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsShader) {
- void ** procp = (void **) &disp->IsShader;
- snprintf(symboln, sizeof(symboln), "%sIsShader", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LinkProgram) {
- void ** procp = (void **) &disp->LinkProgram;
- snprintf(symboln, sizeof(symboln), "%sLinkProgram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LinkProgram) {
- void ** procp = (void **) &disp->LinkProgram;
- snprintf(symboln, sizeof(symboln), "%sLinkProgramARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ShaderSource) {
- void ** procp = (void **) &disp->ShaderSource;
- snprintf(symboln, sizeof(symboln), "%sShaderSource", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ShaderSource) {
- void ** procp = (void **) &disp->ShaderSource;
- snprintf(symboln, sizeof(symboln), "%sShaderSourceARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilFuncSeparate) {
- void ** procp = (void **) &disp->StencilFuncSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilMaskSeparate) {
- void ** procp = (void **) &disp->StencilMaskSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilOpSeparate) {
- void ** procp = (void **) &disp->StencilOpSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilOpSeparate) {
- void ** procp = (void **) &disp->StencilOpSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1f) {
- void ** procp = (void **) &disp->Uniform1f;
- snprintf(symboln, sizeof(symboln), "%sUniform1f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1f) {
- void ** procp = (void **) &disp->Uniform1f;
- snprintf(symboln, sizeof(symboln), "%sUniform1fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1fv) {
- void ** procp = (void **) &disp->Uniform1fv;
- snprintf(symboln, sizeof(symboln), "%sUniform1fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1fv) {
- void ** procp = (void **) &disp->Uniform1fv;
- snprintf(symboln, sizeof(symboln), "%sUniform1fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1i) {
- void ** procp = (void **) &disp->Uniform1i;
- snprintf(symboln, sizeof(symboln), "%sUniform1i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1i) {
- void ** procp = (void **) &disp->Uniform1i;
- snprintf(symboln, sizeof(symboln), "%sUniform1iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1iv) {
- void ** procp = (void **) &disp->Uniform1iv;
- snprintf(symboln, sizeof(symboln), "%sUniform1iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1iv) {
- void ** procp = (void **) &disp->Uniform1iv;
- snprintf(symboln, sizeof(symboln), "%sUniform1ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2f) {
- void ** procp = (void **) &disp->Uniform2f;
- snprintf(symboln, sizeof(symboln), "%sUniform2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2f) {
- void ** procp = (void **) &disp->Uniform2f;
- snprintf(symboln, sizeof(symboln), "%sUniform2fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2fv) {
- void ** procp = (void **) &disp->Uniform2fv;
- snprintf(symboln, sizeof(symboln), "%sUniform2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2fv) {
- void ** procp = (void **) &disp->Uniform2fv;
- snprintf(symboln, sizeof(symboln), "%sUniform2fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2i) {
- void ** procp = (void **) &disp->Uniform2i;
- snprintf(symboln, sizeof(symboln), "%sUniform2i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2i) {
- void ** procp = (void **) &disp->Uniform2i;
- snprintf(symboln, sizeof(symboln), "%sUniform2iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2iv) {
- void ** procp = (void **) &disp->Uniform2iv;
- snprintf(symboln, sizeof(symboln), "%sUniform2iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2iv) {
- void ** procp = (void **) &disp->Uniform2iv;
- snprintf(symboln, sizeof(symboln), "%sUniform2ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3f) {
- void ** procp = (void **) &disp->Uniform3f;
- snprintf(symboln, sizeof(symboln), "%sUniform3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3f) {
- void ** procp = (void **) &disp->Uniform3f;
- snprintf(symboln, sizeof(symboln), "%sUniform3fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3fv) {
- void ** procp = (void **) &disp->Uniform3fv;
- snprintf(symboln, sizeof(symboln), "%sUniform3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3fv) {
- void ** procp = (void **) &disp->Uniform3fv;
- snprintf(symboln, sizeof(symboln), "%sUniform3fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3i) {
- void ** procp = (void **) &disp->Uniform3i;
- snprintf(symboln, sizeof(symboln), "%sUniform3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3i) {
- void ** procp = (void **) &disp->Uniform3i;
- snprintf(symboln, sizeof(symboln), "%sUniform3iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3iv) {
- void ** procp = (void **) &disp->Uniform3iv;
- snprintf(symboln, sizeof(symboln), "%sUniform3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3iv) {
- void ** procp = (void **) &disp->Uniform3iv;
- snprintf(symboln, sizeof(symboln), "%sUniform3ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4f) {
- void ** procp = (void **) &disp->Uniform4f;
- snprintf(symboln, sizeof(symboln), "%sUniform4f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4f) {
- void ** procp = (void **) &disp->Uniform4f;
- snprintf(symboln, sizeof(symboln), "%sUniform4fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4fv) {
- void ** procp = (void **) &disp->Uniform4fv;
- snprintf(symboln, sizeof(symboln), "%sUniform4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4fv) {
- void ** procp = (void **) &disp->Uniform4fv;
- snprintf(symboln, sizeof(symboln), "%sUniform4fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4i) {
- void ** procp = (void **) &disp->Uniform4i;
- snprintf(symboln, sizeof(symboln), "%sUniform4i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4i) {
- void ** procp = (void **) &disp->Uniform4i;
- snprintf(symboln, sizeof(symboln), "%sUniform4iARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4iv) {
- void ** procp = (void **) &disp->Uniform4iv;
- snprintf(symboln, sizeof(symboln), "%sUniform4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4iv) {
- void ** procp = (void **) &disp->Uniform4iv;
- snprintf(symboln, sizeof(symboln), "%sUniform4ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix2fv) {
- void ** procp = (void **) &disp->UniformMatrix2fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix2fv) {
- void ** procp = (void **) &disp->UniformMatrix2fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix3fv) {
- void ** procp = (void **) &disp->UniformMatrix3fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix3fv) {
- void ** procp = (void **) &disp->UniformMatrix3fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix4fv) {
- void ** procp = (void **) &disp->UniformMatrix4fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix4fv) {
- void ** procp = (void **) &disp->UniformMatrix4fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UseProgram) {
- void ** procp = (void **) &disp->UseProgram;
- snprintf(symboln, sizeof(symboln), "%sUseProgram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UseProgram) {
- void ** procp = (void **) &disp->UseProgram;
- snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ValidateProgram) {
- void ** procp = (void **) &disp->ValidateProgram;
- snprintf(symboln, sizeof(symboln), "%sValidateProgram", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ValidateProgram) {
- void ** procp = (void **) &disp->ValidateProgram;
- snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1d) {
- void ** procp = (void **) &disp->VertexAttrib1d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1d) {
- void ** procp = (void **) &disp->VertexAttrib1d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1dv) {
- void ** procp = (void **) &disp->VertexAttrib1dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1dv) {
- void ** procp = (void **) &disp->VertexAttrib1dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1s) {
- void ** procp = (void **) &disp->VertexAttrib1s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1s) {
- void ** procp = (void **) &disp->VertexAttrib1s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1sv) {
- void ** procp = (void **) &disp->VertexAttrib1sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1sv) {
- void ** procp = (void **) &disp->VertexAttrib1sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2d) {
- void ** procp = (void **) &disp->VertexAttrib2d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2d) {
- void ** procp = (void **) &disp->VertexAttrib2d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2dv) {
- void ** procp = (void **) &disp->VertexAttrib2dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2dv) {
- void ** procp = (void **) &disp->VertexAttrib2dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2s) {
- void ** procp = (void **) &disp->VertexAttrib2s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2s) {
- void ** procp = (void **) &disp->VertexAttrib2s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2sv) {
- void ** procp = (void **) &disp->VertexAttrib2sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2sv) {
- void ** procp = (void **) &disp->VertexAttrib2sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3d) {
- void ** procp = (void **) &disp->VertexAttrib3d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3d) {
- void ** procp = (void **) &disp->VertexAttrib3d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3dv) {
- void ** procp = (void **) &disp->VertexAttrib3dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3dv) {
- void ** procp = (void **) &disp->VertexAttrib3dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3s) {
- void ** procp = (void **) &disp->VertexAttrib3s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3s) {
- void ** procp = (void **) &disp->VertexAttrib3s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3sv) {
- void ** procp = (void **) &disp->VertexAttrib3sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3sv) {
- void ** procp = (void **) &disp->VertexAttrib3sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nbv) {
- void ** procp = (void **) &disp->VertexAttrib4Nbv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nbv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nbv) {
- void ** procp = (void **) &disp->VertexAttrib4Nbv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Niv) {
- void ** procp = (void **) &disp->VertexAttrib4Niv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Niv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Niv) {
- void ** procp = (void **) &disp->VertexAttrib4Niv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nsv) {
- void ** procp = (void **) &disp->VertexAttrib4Nsv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nsv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nsv) {
- void ** procp = (void **) &disp->VertexAttrib4Nsv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nub) {
- void ** procp = (void **) &disp->VertexAttrib4Nub;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nub", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nub) {
- void ** procp = (void **) &disp->VertexAttrib4Nub;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nubv) {
- void ** procp = (void **) &disp->VertexAttrib4Nubv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nubv) {
- void ** procp = (void **) &disp->VertexAttrib4Nubv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nuiv) {
- void ** procp = (void **) &disp->VertexAttrib4Nuiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nuiv) {
- void ** procp = (void **) &disp->VertexAttrib4Nuiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nusv) {
- void ** procp = (void **) &disp->VertexAttrib4Nusv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4Nusv) {
- void ** procp = (void **) &disp->VertexAttrib4Nusv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4bv) {
- void ** procp = (void **) &disp->VertexAttrib4bv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4bv) {
- void ** procp = (void **) &disp->VertexAttrib4bv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4d) {
- void ** procp = (void **) &disp->VertexAttrib4d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4d", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4d) {
- void ** procp = (void **) &disp->VertexAttrib4d;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4dv) {
- void ** procp = (void **) &disp->VertexAttrib4dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4dv) {
- void ** procp = (void **) &disp->VertexAttrib4dv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4iv) {
- void ** procp = (void **) &disp->VertexAttrib4iv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4iv) {
- void ** procp = (void **) &disp->VertexAttrib4iv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4s) {
- void ** procp = (void **) &disp->VertexAttrib4s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4s", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4s) {
- void ** procp = (void **) &disp->VertexAttrib4s;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4sv) {
- void ** procp = (void **) &disp->VertexAttrib4sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4sv) {
- void ** procp = (void **) &disp->VertexAttrib4sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4ubv) {
- void ** procp = (void **) &disp->VertexAttrib4ubv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4ubv) {
- void ** procp = (void **) &disp->VertexAttrib4ubv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4uiv) {
- void ** procp = (void **) &disp->VertexAttrib4uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4uiv) {
- void ** procp = (void **) &disp->VertexAttrib4uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4usv) {
- void ** procp = (void **) &disp->VertexAttrib4usv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4usv) {
- void ** procp = (void **) &disp->VertexAttrib4usv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribPointer) {
- void ** procp = (void **) &disp->VertexAttribPointer;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribPointer) {
- void ** procp = (void **) &disp->VertexAttribPointer;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix2x3fv) {
- void ** procp = (void **) &disp->UniformMatrix2x3fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix2x4fv) {
- void ** procp = (void **) &disp->UniformMatrix2x4fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix3x2fv) {
- void ** procp = (void **) &disp->UniformMatrix3x2fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix3x4fv) {
- void ** procp = (void **) &disp->UniformMatrix3x4fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix4x2fv) {
- void ** procp = (void **) &disp->UniformMatrix4x2fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformMatrix4x3fv) {
- void ** procp = (void **) &disp->UniformMatrix4x3fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginConditionalRender) {
- void ** procp = (void **) &disp->BeginConditionalRender;
- snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginConditionalRender) {
- void ** procp = (void **) &disp->BeginConditionalRender;
- snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginTransformFeedback) {
- void ** procp = (void **) &disp->BeginTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginTransformFeedback) {
- void ** procp = (void **) &disp->BeginTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindBufferBase) {
- void ** procp = (void **) &disp->BindBufferBase;
- snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindBufferBase) {
- void ** procp = (void **) &disp->BindBufferBase;
- snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindBufferRange) {
- void ** procp = (void **) &disp->BindBufferRange;
- snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindBufferRange) {
- void ** procp = (void **) &disp->BindBufferRange;
- snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindFragDataLocation) {
- void ** procp = (void **) &disp->BindFragDataLocation;
- snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindFragDataLocation) {
- void ** procp = (void **) &disp->BindFragDataLocation;
- snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClampColor) {
- void ** procp = (void **) &disp->ClampColor;
- snprintf(symboln, sizeof(symboln), "%sClampColorARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClampColor) {
- void ** procp = (void **) &disp->ClampColor;
- snprintf(symboln, sizeof(symboln), "%sClampColor", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearBufferfi) {
- void ** procp = (void **) &disp->ClearBufferfi;
- snprintf(symboln, sizeof(symboln), "%sClearBufferfi", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearBufferfv) {
- void ** procp = (void **) &disp->ClearBufferfv;
- snprintf(symboln, sizeof(symboln), "%sClearBufferfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearBufferiv) {
- void ** procp = (void **) &disp->ClearBufferiv;
- snprintf(symboln, sizeof(symboln), "%sClearBufferiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearBufferuiv) {
- void ** procp = (void **) &disp->ClearBufferuiv;
- snprintf(symboln, sizeof(symboln), "%sClearBufferuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorMaski) {
- void ** procp = (void **) &disp->ColorMaski;
- snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorMaski) {
- void ** procp = (void **) &disp->ColorMaski;
- snprintf(symboln, sizeof(symboln), "%sColorMaski", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Disablei) {
- void ** procp = (void **) &disp->Disablei;
- snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Disablei) {
- void ** procp = (void **) &disp->Disablei;
- snprintf(symboln, sizeof(symboln), "%sDisablei", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Enablei) {
- void ** procp = (void **) &disp->Enablei;
- snprintf(symboln, sizeof(symboln), "%sEnableIndexedEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Enablei) {
- void ** procp = (void **) &disp->Enablei;
- snprintf(symboln, sizeof(symboln), "%sEnablei", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndConditionalRender) {
- void ** procp = (void **) &disp->EndConditionalRender;
- snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndConditionalRender) {
- void ** procp = (void **) &disp->EndConditionalRender;
- snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndTransformFeedback) {
- void ** procp = (void **) &disp->EndTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndTransformFeedback) {
- void ** procp = (void **) &disp->EndTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBooleani_v) {
- void ** procp = (void **) &disp->GetBooleani_v;
- snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBooleani_v) {
- void ** procp = (void **) &disp->GetBooleani_v;
- snprintf(symboln, sizeof(symboln), "%sGetBooleani_v", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFragDataLocation) {
- void ** procp = (void **) &disp->GetFragDataLocation;
- snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFragDataLocation) {
- void ** procp = (void **) &disp->GetFragDataLocation;
- snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetIntegeri_v) {
- void ** procp = (void **) &disp->GetIntegeri_v;
- snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetIntegeri_v) {
- void ** procp = (void **) &disp->GetIntegeri_v;
- snprintf(symboln, sizeof(symboln), "%sGetIntegeri_v", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetStringi) {
- void ** procp = (void **) &disp->GetStringi;
- snprintf(symboln, sizeof(symboln), "%sGetStringi", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameterIiv) {
- void ** procp = (void **) &disp->GetTexParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameterIiv) {
- void ** procp = (void **) &disp->GetTexParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameterIuiv) {
- void ** procp = (void **) &disp->GetTexParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameterIuiv) {
- void ** procp = (void **) &disp->GetTexParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTransformFeedbackVarying) {
- void ** procp = (void **) &disp->GetTransformFeedbackVarying;
- snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTransformFeedbackVarying) {
- void ** procp = (void **) &disp->GetTransformFeedbackVarying;
- snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformuiv) {
- void ** procp = (void **) &disp->GetUniformuiv;
- snprintf(symboln, sizeof(symboln), "%sGetUniformuivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformuiv) {
- void ** procp = (void **) &disp->GetUniformuiv;
- snprintf(symboln, sizeof(symboln), "%sGetUniformuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribIiv) {
- void ** procp = (void **) &disp->GetVertexAttribIiv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribIiv) {
- void ** procp = (void **) &disp->GetVertexAttribIiv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribIuiv) {
- void ** procp = (void **) &disp->GetVertexAttribIuiv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribIuiv) {
- void ** procp = (void **) &disp->GetVertexAttribIuiv;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsEnabledi) {
- void ** procp = (void **) &disp->IsEnabledi;
- snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsEnabledi) {
- void ** procp = (void **) &disp->IsEnabledi;
- snprintf(symboln, sizeof(symboln), "%sIsEnabledi", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterIiv) {
- void ** procp = (void **) &disp->TexParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterIiv) {
- void ** procp = (void **) &disp->TexParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterIuiv) {
- void ** procp = (void **) &disp->TexParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterIuiv) {
- void ** procp = (void **) &disp->TexParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TransformFeedbackVaryings) {
- void ** procp = (void **) &disp->TransformFeedbackVaryings;
- snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TransformFeedbackVaryings) {
- void ** procp = (void **) &disp->TransformFeedbackVaryings;
- snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1ui) {
- void ** procp = (void **) &disp->Uniform1ui;
- snprintf(symboln, sizeof(symboln), "%sUniform1uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1ui) {
- void ** procp = (void **) &disp->Uniform1ui;
- snprintf(symboln, sizeof(symboln), "%sUniform1ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1uiv) {
- void ** procp = (void **) &disp->Uniform1uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform1uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform1uiv) {
- void ** procp = (void **) &disp->Uniform1uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform1uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2ui) {
- void ** procp = (void **) &disp->Uniform2ui;
- snprintf(symboln, sizeof(symboln), "%sUniform2uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2ui) {
- void ** procp = (void **) &disp->Uniform2ui;
- snprintf(symboln, sizeof(symboln), "%sUniform2ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2uiv) {
- void ** procp = (void **) &disp->Uniform2uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform2uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform2uiv) {
- void ** procp = (void **) &disp->Uniform2uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform2uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3ui) {
- void ** procp = (void **) &disp->Uniform3ui;
- snprintf(symboln, sizeof(symboln), "%sUniform3uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3ui) {
- void ** procp = (void **) &disp->Uniform3ui;
- snprintf(symboln, sizeof(symboln), "%sUniform3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3uiv) {
- void ** procp = (void **) &disp->Uniform3uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform3uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform3uiv) {
- void ** procp = (void **) &disp->Uniform3uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4ui) {
- void ** procp = (void **) &disp->Uniform4ui;
- snprintf(symboln, sizeof(symboln), "%sUniform4uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4ui) {
- void ** procp = (void **) &disp->Uniform4ui;
- snprintf(symboln, sizeof(symboln), "%sUniform4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4uiv) {
- void ** procp = (void **) &disp->Uniform4uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform4uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Uniform4uiv) {
- void ** procp = (void **) &disp->Uniform4uiv;
- snprintf(symboln, sizeof(symboln), "%sUniform4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1iv) {
- void ** procp = (void **) &disp->VertexAttribI1iv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1iv) {
- void ** procp = (void **) &disp->VertexAttribI1iv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1uiv) {
- void ** procp = (void **) &disp->VertexAttribI1uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1uiv) {
- void ** procp = (void **) &disp->VertexAttribI1uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4bv) {
- void ** procp = (void **) &disp->VertexAttribI4bv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4bv) {
- void ** procp = (void **) &disp->VertexAttribI4bv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4sv) {
- void ** procp = (void **) &disp->VertexAttribI4sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4sv) {
- void ** procp = (void **) &disp->VertexAttribI4sv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4sv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4ubv) {
- void ** procp = (void **) &disp->VertexAttribI4ubv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4ubv) {
- void ** procp = (void **) &disp->VertexAttribI4ubv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4usv) {
- void ** procp = (void **) &disp->VertexAttribI4usv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4usv) {
- void ** procp = (void **) &disp->VertexAttribI4usv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribIPointer) {
- void ** procp = (void **) &disp->VertexAttribIPointer;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribIPointer) {
- void ** procp = (void **) &disp->VertexAttribIPointer;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PrimitiveRestartIndex) {
- void ** procp = (void **) &disp->PrimitiveRestartIndex;
- snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PrimitiveRestartIndex) {
- void ** procp = (void **) &disp->PrimitiveRestartIndex;
- snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexBuffer) {
- void ** procp = (void **) &disp->TexBuffer;
- snprintf(symboln, sizeof(symboln), "%sTexBufferARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexBuffer) {
- void ** procp = (void **) &disp->TexBuffer;
- snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture) {
- void ** procp = (void **) &disp->FramebufferTexture;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture) {
- void ** procp = (void **) &disp->FramebufferTexture;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetBufferParameteri64v) {
- void ** procp = (void **) &disp->GetBufferParameteri64v;
- snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetInteger64i_v) {
- void ** procp = (void **) &disp->GetInteger64i_v;
- snprintf(symboln, sizeof(symboln), "%sGetInteger64i_v", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribDivisor) {
- void ** procp = (void **) &disp->VertexAttribDivisor;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribDivisor) {
- void ** procp = (void **) &disp->VertexAttribDivisor;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindProgramARB) {
- void ** procp = (void **) &disp->BindProgramARB;
- snprintf(symboln, sizeof(symboln), "%sBindProgramARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindProgramARB) {
- void ** procp = (void **) &disp->BindProgramARB;
- snprintf(symboln, sizeof(symboln), "%sBindProgramNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteProgramsARB) {
- void ** procp = (void **) &disp->DeleteProgramsARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteProgramsARB) {
- void ** procp = (void **) &disp->DeleteProgramsARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteProgramsNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenProgramsARB) {
- void ** procp = (void **) &disp->GenProgramsARB;
- snprintf(symboln, sizeof(symboln), "%sGenProgramsARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenProgramsARB) {
- void ** procp = (void **) &disp->GenProgramsARB;
- snprintf(symboln, sizeof(symboln), "%sGenProgramsNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramEnvParameterdvARB) {
- void ** procp = (void **) &disp->GetProgramEnvParameterdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramEnvParameterfvARB) {
- void ** procp = (void **) &disp->GetProgramEnvParameterfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramLocalParameterdvARB) {
- void ** procp = (void **) &disp->GetProgramLocalParameterdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramLocalParameterfvARB) {
- void ** procp = (void **) &disp->GetProgramLocalParameterfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramStringARB) {
- void ** procp = (void **) &disp->GetProgramStringARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramivARB) {
- void ** procp = (void **) &disp->GetProgramivARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsProgramARB) {
- void ** procp = (void **) &disp->IsProgramARB;
- snprintf(symboln, sizeof(symboln), "%sIsProgramARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsProgramARB) {
- void ** procp = (void **) &disp->IsProgramARB;
- snprintf(symboln, sizeof(symboln), "%sIsProgramNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4dARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4dARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4dARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4dARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4dvARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4dvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4dvARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4dvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4fARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4fARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4fARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4fARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4fvARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4fvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameter4fvARB) {
- void ** procp = (void **) &disp->ProgramEnvParameter4fvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramLocalParameter4dARB) {
- void ** procp = (void **) &disp->ProgramLocalParameter4dARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramLocalParameter4dvARB) {
- void ** procp = (void **) &disp->ProgramLocalParameter4dvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramLocalParameter4fARB) {
- void ** procp = (void **) &disp->ProgramLocalParameter4fARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramLocalParameter4fvARB) {
- void ** procp = (void **) &disp->ProgramLocalParameter4fvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramStringARB) {
- void ** procp = (void **) &disp->ProgramStringARB;
- snprintf(symboln, sizeof(symboln), "%sProgramStringARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1fARB) {
- void ** procp = (void **) &disp->VertexAttrib1fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1fARB) {
- void ** procp = (void **) &disp->VertexAttrib1fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1fvARB) {
- void ** procp = (void **) &disp->VertexAttrib1fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1fvARB) {
- void ** procp = (void **) &disp->VertexAttrib1fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2fARB) {
- void ** procp = (void **) &disp->VertexAttrib2fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2fARB) {
- void ** procp = (void **) &disp->VertexAttrib2fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2fvARB) {
- void ** procp = (void **) &disp->VertexAttrib2fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2fvARB) {
- void ** procp = (void **) &disp->VertexAttrib2fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3fARB) {
- void ** procp = (void **) &disp->VertexAttrib3fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3fARB) {
- void ** procp = (void **) &disp->VertexAttrib3fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3fvARB) {
- void ** procp = (void **) &disp->VertexAttrib3fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3fvARB) {
- void ** procp = (void **) &disp->VertexAttrib3fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4fARB) {
- void ** procp = (void **) &disp->VertexAttrib4fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4fARB) {
- void ** procp = (void **) &disp->VertexAttrib4fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4fvARB) {
- void ** procp = (void **) &disp->VertexAttrib4fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4fvARB) {
- void ** procp = (void **) &disp->VertexAttrib4fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AttachObjectARB) {
- void ** procp = (void **) &disp->AttachObjectARB;
- snprintf(symboln, sizeof(symboln), "%sAttachObjectARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CreateProgramObjectARB) {
- void ** procp = (void **) &disp->CreateProgramObjectARB;
- snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CreateShaderObjectARB) {
- void ** procp = (void **) &disp->CreateShaderObjectARB;
- snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteObjectARB) {
- void ** procp = (void **) &disp->DeleteObjectARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteObjectARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DetachObjectARB) {
- void ** procp = (void **) &disp->DetachObjectARB;
- snprintf(symboln, sizeof(symboln), "%sDetachObjectARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetAttachedObjectsARB) {
- void ** procp = (void **) &disp->GetAttachedObjectsARB;
- snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetHandleARB) {
- void ** procp = (void **) &disp->GetHandleARB;
- snprintf(symboln, sizeof(symboln), "%sGetHandleARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetInfoLogARB) {
- void ** procp = (void **) &disp->GetInfoLogARB;
- snprintf(symboln, sizeof(symboln), "%sGetInfoLogARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetObjectParameterfvARB) {
- void ** procp = (void **) &disp->GetObjectParameterfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetObjectParameterivARB) {
- void ** procp = (void **) &disp->GetObjectParameterivARB;
- snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawArraysInstancedARB) {
- void ** procp = (void **) &disp->DrawArraysInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawArraysInstancedARB) {
- void ** procp = (void **) &disp->DrawArraysInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawArraysInstancedARB) {
- void ** procp = (void **) &disp->DrawArraysInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElementsInstancedARB) {
- void ** procp = (void **) &disp->DrawElementsInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElementsInstancedARB) {
- void ** procp = (void **) &disp->DrawElementsInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElementsInstancedARB) {
- void ** procp = (void **) &disp->DrawElementsInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindFramebuffer) {
- void ** procp = (void **) &disp->BindFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sBindFramebuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindFramebuffer) {
- void ** procp = (void **) &disp->BindFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sBindFramebufferOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindRenderbuffer) {
- void ** procp = (void **) &disp->BindRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sBindRenderbuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindRenderbuffer) {
- void ** procp = (void **) &disp->BindRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sBindRenderbufferOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlitFramebuffer) {
- void ** procp = (void **) &disp->BlitFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sBlitFramebuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlitFramebuffer) {
- void ** procp = (void **) &disp->BlitFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CheckFramebufferStatus) {
- void ** procp = (void **) &disp->CheckFramebufferStatus;
- snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CheckFramebufferStatus) {
- void ** procp = (void **) &disp->CheckFramebufferStatus;
- snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CheckFramebufferStatus) {
- void ** procp = (void **) &disp->CheckFramebufferStatus;
- snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteFramebuffers) {
- void ** procp = (void **) &disp->DeleteFramebuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteFramebuffers) {
- void ** procp = (void **) &disp->DeleteFramebuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteFramebuffers) {
- void ** procp = (void **) &disp->DeleteFramebuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteRenderbuffers) {
- void ** procp = (void **) &disp->DeleteRenderbuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteRenderbuffers) {
- void ** procp = (void **) &disp->DeleteRenderbuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteRenderbuffers) {
- void ** procp = (void **) &disp->DeleteRenderbuffers;
- snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferRenderbuffer) {
- void ** procp = (void **) &disp->FramebufferRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferRenderbuffer) {
- void ** procp = (void **) &disp->FramebufferRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferRenderbuffer) {
- void ** procp = (void **) &disp->FramebufferRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture1D) {
- void ** procp = (void **) &disp->FramebufferTexture1D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture1D) {
- void ** procp = (void **) &disp->FramebufferTexture1D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture2D) {
- void ** procp = (void **) &disp->FramebufferTexture2D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture2D) {
- void ** procp = (void **) &disp->FramebufferTexture2D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture2D) {
- void ** procp = (void **) &disp->FramebufferTexture2D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture3D) {
- void ** procp = (void **) &disp->FramebufferTexture3D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture3D) {
- void ** procp = (void **) &disp->FramebufferTexture3D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTexture3D) {
- void ** procp = (void **) &disp->FramebufferTexture3D;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTextureLayer) {
- void ** procp = (void **) &disp->FramebufferTextureLayer;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTextureLayer) {
- void ** procp = (void **) &disp->FramebufferTextureLayer;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTextureLayer) {
- void ** procp = (void **) &disp->FramebufferTextureLayer;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenFramebuffers) {
- void ** procp = (void **) &disp->GenFramebuffers;
- snprintf(symboln, sizeof(symboln), "%sGenFramebuffers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenFramebuffers) {
- void ** procp = (void **) &disp->GenFramebuffers;
- snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenFramebuffers) {
- void ** procp = (void **) &disp->GenFramebuffers;
- snprintf(symboln, sizeof(symboln), "%sGenFramebuffersOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenRenderbuffers) {
- void ** procp = (void **) &disp->GenRenderbuffers;
- snprintf(symboln, sizeof(symboln), "%sGenRenderbuffers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenRenderbuffers) {
- void ** procp = (void **) &disp->GenRenderbuffers;
- snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenRenderbuffers) {
- void ** procp = (void **) &disp->GenRenderbuffers;
- snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenerateMipmap) {
- void ** procp = (void **) &disp->GenerateMipmap;
- snprintf(symboln, sizeof(symboln), "%sGenerateMipmap", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenerateMipmap) {
- void ** procp = (void **) &disp->GenerateMipmap;
- snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenerateMipmap) {
- void ** procp = (void **) &disp->GenerateMipmap;
- snprintf(symboln, sizeof(symboln), "%sGenerateMipmapOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFramebufferAttachmentParameteriv) {
- void ** procp = (void **) &disp->GetFramebufferAttachmentParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFramebufferAttachmentParameteriv) {
- void ** procp = (void **) &disp->GetFramebufferAttachmentParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFramebufferAttachmentParameteriv) {
- void ** procp = (void **) &disp->GetFramebufferAttachmentParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetRenderbufferParameteriv) {
- void ** procp = (void **) &disp->GetRenderbufferParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetRenderbufferParameteriv) {
- void ** procp = (void **) &disp->GetRenderbufferParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetRenderbufferParameteriv) {
- void ** procp = (void **) &disp->GetRenderbufferParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsFramebuffer) {
- void ** procp = (void **) &disp->IsFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sIsFramebuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsFramebuffer) {
- void ** procp = (void **) &disp->IsFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sIsFramebufferEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsFramebuffer) {
- void ** procp = (void **) &disp->IsFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sIsFramebufferOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsRenderbuffer) {
- void ** procp = (void **) &disp->IsRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sIsRenderbuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsRenderbuffer) {
- void ** procp = (void **) &disp->IsRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsRenderbuffer) {
- void ** procp = (void **) &disp->IsRenderbuffer;
- snprintf(symboln, sizeof(symboln), "%sIsRenderbufferOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RenderbufferStorage) {
- void ** procp = (void **) &disp->RenderbufferStorage;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RenderbufferStorage) {
- void ** procp = (void **) &disp->RenderbufferStorage;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RenderbufferStorage) {
- void ** procp = (void **) &disp->RenderbufferStorage;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RenderbufferStorageMultisample) {
- void ** procp = (void **) &disp->RenderbufferStorageMultisample;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RenderbufferStorageMultisample) {
- void ** procp = (void **) &disp->RenderbufferStorageMultisample;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisampleEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FramebufferTextureFaceARB) {
- void ** procp = (void **) &disp->FramebufferTextureFaceARB;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FlushMappedBufferRange) {
- void ** procp = (void **) &disp->FlushMappedBufferRange;
- snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FlushMappedBufferRange) {
- void ** procp = (void **) &disp->FlushMappedBufferRange;
- snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapBufferRange) {
- void ** procp = (void **) &disp->MapBufferRange;
- snprintf(symboln, sizeof(symboln), "%sMapBufferRange", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MapBufferRange) {
- void ** procp = (void **) &disp->MapBufferRange;
- snprintf(symboln, sizeof(symboln), "%sMapBufferRangeEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindVertexArray) {
- void ** procp = (void **) &disp->BindVertexArray;
- snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindVertexArray) {
- void ** procp = (void **) &disp->BindVertexArray;
- snprintf(symboln, sizeof(symboln), "%sBindVertexArrayOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteVertexArrays) {
- void ** procp = (void **) &disp->DeleteVertexArrays;
- snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteVertexArrays) {
- void ** procp = (void **) &disp->DeleteVertexArrays;
- snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteVertexArrays) {
- void ** procp = (void **) &disp->DeleteVertexArrays;
- snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenVertexArrays) {
- void ** procp = (void **) &disp->GenVertexArrays;
- snprintf(symboln, sizeof(symboln), "%sGenVertexArrays", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenVertexArrays) {
- void ** procp = (void **) &disp->GenVertexArrays;
- snprintf(symboln, sizeof(symboln), "%sGenVertexArraysOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsVertexArray) {
- void ** procp = (void **) &disp->IsVertexArray;
- snprintf(symboln, sizeof(symboln), "%sIsVertexArray", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsVertexArray) {
- void ** procp = (void **) &disp->IsVertexArray;
- snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsVertexArray) {
- void ** procp = (void **) &disp->IsVertexArray;
- snprintf(symboln, sizeof(symboln), "%sIsVertexArrayOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveUniformBlockName) {
- void ** procp = (void **) &disp->GetActiveUniformBlockName;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniformBlockName", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveUniformBlockiv) {
- void ** procp = (void **) &disp->GetActiveUniformBlockiv;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniformBlockiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveUniformName) {
- void ** procp = (void **) &disp->GetActiveUniformName;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniformName", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetActiveUniformsiv) {
- void ** procp = (void **) &disp->GetActiveUniformsiv;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniformsiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformBlockIndex) {
- void ** procp = (void **) &disp->GetUniformBlockIndex;
- snprintf(symboln, sizeof(symboln), "%sGetUniformBlockIndex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetUniformIndices) {
- void ** procp = (void **) &disp->GetUniformIndices;
- snprintf(symboln, sizeof(symboln), "%sGetUniformIndices", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UniformBlockBinding) {
- void ** procp = (void **) &disp->UniformBlockBinding;
- snprintf(symboln, sizeof(symboln), "%sUniformBlockBinding", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CopyBufferSubData) {
- void ** procp = (void **) &disp->CopyBufferSubData;
- snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClientWaitSync) {
- void ** procp = (void **) &disp->ClientWaitSync;
- snprintf(symboln, sizeof(symboln), "%sClientWaitSync", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteSync) {
- void ** procp = (void **) &disp->DeleteSync;
- snprintf(symboln, sizeof(symboln), "%sDeleteSync", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FenceSync) {
- void ** procp = (void **) &disp->FenceSync;
- snprintf(symboln, sizeof(symboln), "%sFenceSync", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetInteger64v) {
- void ** procp = (void **) &disp->GetInteger64v;
- snprintf(symboln, sizeof(symboln), "%sGetInteger64v", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetSynciv) {
- void ** procp = (void **) &disp->GetSynciv;
- snprintf(symboln, sizeof(symboln), "%sGetSynciv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsSync) {
- void ** procp = (void **) &disp->IsSync;
- snprintf(symboln, sizeof(symboln), "%sIsSync", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WaitSync) {
- void ** procp = (void **) &disp->WaitSync;
- snprintf(symboln, sizeof(symboln), "%sWaitSync", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElementsBaseVertex) {
- void ** procp = (void **) &disp->DrawElementsBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElementsInstancedBaseVertex) {
- void ** procp = (void **) &disp->DrawElementsInstancedBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawRangeElementsBaseVertex) {
- void ** procp = (void **) &disp->DrawRangeElementsBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiDrawElementsBaseVertex) {
- void ** procp = (void **) &disp->MultiDrawElementsBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProvokingVertex) {
- void ** procp = (void **) &disp->ProvokingVertex;
- snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProvokingVertex) {
- void ** procp = (void **) &disp->ProvokingVertex;
- snprintf(symboln, sizeof(symboln), "%sProvokingVertex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMultisamplefv) {
- void ** procp = (void **) &disp->GetMultisamplefv;
- snprintf(symboln, sizeof(symboln), "%sGetMultisamplefv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleMaski) {
- void ** procp = (void **) &disp->SampleMaski;
- snprintf(symboln, sizeof(symboln), "%sSampleMaski", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexImage2DMultisample) {
- void ** procp = (void **) &disp->TexImage2DMultisample;
- snprintf(symboln, sizeof(symboln), "%sTexImage2DMultisample", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexImage3DMultisample) {
- void ** procp = (void **) &disp->TexImage3DMultisample;
- snprintf(symboln, sizeof(symboln), "%sTexImage3DMultisample", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationSeparateiARB) {
- void ** procp = (void **) &disp->BlendEquationSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationSeparateiARB) {
- void ** procp = (void **) &disp->BlendEquationSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationiARB) {
- void ** procp = (void **) &disp->BlendEquationiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendEquationiARB) {
- void ** procp = (void **) &disp->BlendEquationiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFuncSeparateiARB) {
- void ** procp = (void **) &disp->BlendFuncSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFuncSeparateiARB) {
- void ** procp = (void **) &disp->BlendFuncSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFunciARB) {
- void ** procp = (void **) &disp->BlendFunciARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFunciARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BlendFunciARB) {
- void ** procp = (void **) &disp->BlendFunciARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindFragDataLocationIndexed) {
- void ** procp = (void **) &disp->BindFragDataLocationIndexed;
- snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationIndexed", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFragDataIndex) {
- void ** procp = (void **) &disp->GetFragDataIndex;
- snprintf(symboln, sizeof(symboln), "%sGetFragDataIndex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindSampler) {
- void ** procp = (void **) &disp->BindSampler;
- snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteSamplers) {
- void ** procp = (void **) &disp->DeleteSamplers;
- snprintf(symboln, sizeof(symboln), "%sDeleteSamplers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenSamplers) {
- void ** procp = (void **) &disp->GenSamplers;
- snprintf(symboln, sizeof(symboln), "%sGenSamplers", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetSamplerParameterIiv) {
- void ** procp = (void **) &disp->GetSamplerParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetSamplerParameterIuiv) {
- void ** procp = (void **) &disp->GetSamplerParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetSamplerParameterfv) {
- void ** procp = (void **) &disp->GetSamplerParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetSamplerParameteriv) {
- void ** procp = (void **) &disp->GetSamplerParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsSampler) {
- void ** procp = (void **) &disp->IsSampler;
- snprintf(symboln, sizeof(symboln), "%sIsSampler", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplerParameterIiv) {
- void ** procp = (void **) &disp->SamplerParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplerParameterIuiv) {
- void ** procp = (void **) &disp->SamplerParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplerParameterf) {
- void ** procp = (void **) &disp->SamplerParameterf;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplerParameterfv) {
- void ** procp = (void **) &disp->SamplerParameterfv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplerParameteri) {
- void ** procp = (void **) &disp->SamplerParameteri;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplerParameteriv) {
- void ** procp = (void **) &disp->SamplerParameteriv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjecti64v) {
- void ** procp = (void **) &disp->GetQueryObjecti64v;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64v", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjecti64v) {
- void ** procp = (void **) &disp->GetQueryObjecti64v;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjectui64v) {
- void ** procp = (void **) &disp->GetQueryObjectui64v;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64v", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryObjectui64v) {
- void ** procp = (void **) &disp->GetQueryObjectui64v;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->QueryCounter) {
- void ** procp = (void **) &disp->QueryCounter;
- snprintf(symboln, sizeof(symboln), "%sQueryCounter", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorP3ui) {
- void ** procp = (void **) &disp->ColorP3ui;
- snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorP3uiv) {
- void ** procp = (void **) &disp->ColorP3uiv;
- snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorP4ui) {
- void ** procp = (void **) &disp->ColorP4ui;
- snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorP4uiv) {
- void ** procp = (void **) &disp->ColorP4uiv;
- snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP1ui) {
- void ** procp = (void **) &disp->MultiTexCoordP1ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP1uiv) {
- void ** procp = (void **) &disp->MultiTexCoordP1uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP2ui) {
- void ** procp = (void **) &disp->MultiTexCoordP2ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP2uiv) {
- void ** procp = (void **) &disp->MultiTexCoordP2uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP3ui) {
- void ** procp = (void **) &disp->MultiTexCoordP3ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP3uiv) {
- void ** procp = (void **) &disp->MultiTexCoordP3uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP4ui) {
- void ** procp = (void **) &disp->MultiTexCoordP4ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoordP4uiv) {
- void ** procp = (void **) &disp->MultiTexCoordP4uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->NormalP3ui) {
- void ** procp = (void **) &disp->NormalP3ui;
- snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->NormalP3uiv) {
- void ** procp = (void **) &disp->NormalP3uiv;
- snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColorP3ui) {
- void ** procp = (void **) &disp->SecondaryColorP3ui;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColorP3uiv) {
- void ** procp = (void **) &disp->SecondaryColorP3uiv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP1ui) {
- void ** procp = (void **) &disp->TexCoordP1ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP1uiv) {
- void ** procp = (void **) &disp->TexCoordP1uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP2ui) {
- void ** procp = (void **) &disp->TexCoordP2ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP2uiv) {
- void ** procp = (void **) &disp->TexCoordP2uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP3ui) {
- void ** procp = (void **) &disp->TexCoordP3ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP3uiv) {
- void ** procp = (void **) &disp->TexCoordP3uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP4ui) {
- void ** procp = (void **) &disp->TexCoordP4ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordP4uiv) {
- void ** procp = (void **) &disp->TexCoordP4uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP1ui) {
- void ** procp = (void **) &disp->VertexAttribP1ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP1uiv) {
- void ** procp = (void **) &disp->VertexAttribP1uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP2ui) {
- void ** procp = (void **) &disp->VertexAttribP2ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP2uiv) {
- void ** procp = (void **) &disp->VertexAttribP2uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP3ui) {
- void ** procp = (void **) &disp->VertexAttribP3ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP3uiv) {
- void ** procp = (void **) &disp->VertexAttribP3uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP4ui) {
- void ** procp = (void **) &disp->VertexAttribP4ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribP4uiv) {
- void ** procp = (void **) &disp->VertexAttribP4uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexP2ui) {
- void ** procp = (void **) &disp->VertexP2ui;
- snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexP2uiv) {
- void ** procp = (void **) &disp->VertexP2uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexP3ui) {
- void ** procp = (void **) &disp->VertexP3ui;
- snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexP3uiv) {
- void ** procp = (void **) &disp->VertexP3uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexP4ui) {
- void ** procp = (void **) &disp->VertexP4ui;
- snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexP4uiv) {
- void ** procp = (void **) &disp->VertexP4uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindTransformFeedback) {
- void ** procp = (void **) &disp->BindTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteTransformFeedbacks) {
- void ** procp = (void **) &disp->DeleteTransformFeedbacks;
- snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTransformFeedback) {
- void ** procp = (void **) &disp->DrawTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenTransformFeedbacks) {
- void ** procp = (void **) &disp->GenTransformFeedbacks;
- snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IsTransformFeedback) {
- void ** procp = (void **) &disp->IsTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PauseTransformFeedback) {
- void ** procp = (void **) &disp->PauseTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ResumeTransformFeedback) {
- void ** procp = (void **) &disp->ResumeTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginQueryIndexed) {
- void ** procp = (void **) &disp->BeginQueryIndexed;
- snprintf(symboln, sizeof(symboln), "%sBeginQueryIndexed", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTransformFeedbackStream) {
- void ** procp = (void **) &disp->DrawTransformFeedbackStream;
- snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedbackStream", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndQueryIndexed) {
- void ** procp = (void **) &disp->EndQueryIndexed;
- snprintf(symboln, sizeof(symboln), "%sEndQueryIndexed", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetQueryIndexediv) {
- void ** procp = (void **) &disp->GetQueryIndexediv;
- snprintf(symboln, sizeof(symboln), "%sGetQueryIndexediv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearDepthf) {
- void ** procp = (void **) &disp->ClearDepthf;
- snprintf(symboln, sizeof(symboln), "%sClearDepthf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearDepthf) {
- void ** procp = (void **) &disp->ClearDepthf;
- snprintf(symboln, sizeof(symboln), "%sClearDepthfOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthRangef) {
- void ** procp = (void **) &disp->DepthRangef;
- snprintf(symboln, sizeof(symboln), "%sDepthRangef", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthRangef) {
- void ** procp = (void **) &disp->DepthRangef;
- snprintf(symboln, sizeof(symboln), "%sDepthRangefOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetShaderPrecisionFormat) {
- void ** procp = (void **) &disp->GetShaderPrecisionFormat;
- snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ReleaseShaderCompiler) {
- void ** procp = (void **) &disp->ReleaseShaderCompiler;
- snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ShaderBinary) {
- void ** procp = (void **) &disp->ShaderBinary;
- snprintf(symboln, sizeof(symboln), "%sShaderBinary", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramBinary) {
- void ** procp = (void **) &disp->GetProgramBinary;
- snprintf(symboln, sizeof(symboln), "%sGetProgramBinary", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramBinary) {
- void ** procp = (void **) &disp->GetProgramBinary;
- snprintf(symboln, sizeof(symboln), "%sGetProgramBinaryOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramBinary) {
- void ** procp = (void **) &disp->ProgramBinary;
- snprintf(symboln, sizeof(symboln), "%sProgramBinary", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramBinary) {
- void ** procp = (void **) &disp->ProgramBinary;
- snprintf(symboln, sizeof(symboln), "%sProgramBinaryOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramParameteri) {
- void ** procp = (void **) &disp->ProgramParameteri;
- snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramParameteri) {
- void ** procp = (void **) &disp->ProgramParameteri;
- snprintf(symboln, sizeof(symboln), "%sProgramParameteri", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DebugMessageCallbackARB) {
- void ** procp = (void **) &disp->DebugMessageCallbackARB;
- snprintf(symboln, sizeof(symboln), "%sDebugMessageCallbackARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DebugMessageControlARB) {
- void ** procp = (void **) &disp->DebugMessageControlARB;
- snprintf(symboln, sizeof(symboln), "%sDebugMessageControlARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DebugMessageInsertARB) {
- void ** procp = (void **) &disp->DebugMessageInsertARB;
- snprintf(symboln, sizeof(symboln), "%sDebugMessageInsertARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetDebugMessageLogARB) {
- void ** procp = (void **) &disp->GetDebugMessageLogARB;
- snprintf(symboln, sizeof(symboln), "%sGetDebugMessageLogARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetGraphicsResetStatusARB) {
- void ** procp = (void **) &disp->GetGraphicsResetStatusARB;
- snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnColorTableARB) {
- void ** procp = (void **) &disp->GetnColorTableARB;
- snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnCompressedTexImageARB) {
- void ** procp = (void **) &disp->GetnCompressedTexImageARB;
- snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnConvolutionFilterARB) {
- void ** procp = (void **) &disp->GetnConvolutionFilterARB;
- snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnHistogramARB) {
- void ** procp = (void **) &disp->GetnHistogramARB;
- snprintf(symboln, sizeof(symboln), "%sGetnHistogramARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnMapdvARB) {
- void ** procp = (void **) &disp->GetnMapdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMapdvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnMapfvARB) {
- void ** procp = (void **) &disp->GetnMapfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMapfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnMapivARB) {
- void ** procp = (void **) &disp->GetnMapivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMapivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnMinmaxARB) {
- void ** procp = (void **) &disp->GetnMinmaxARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMinmaxARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnPixelMapfvARB) {
- void ** procp = (void **) &disp->GetnPixelMapfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnPixelMapuivARB) {
- void ** procp = (void **) &disp->GetnPixelMapuivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnPixelMapusvARB) {
- void ** procp = (void **) &disp->GetnPixelMapusvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnPolygonStippleARB) {
- void ** procp = (void **) &disp->GetnPolygonStippleARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnSeparableFilterARB) {
- void ** procp = (void **) &disp->GetnSeparableFilterARB;
- snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnTexImageARB) {
- void ** procp = (void **) &disp->GetnTexImageARB;
- snprintf(symboln, sizeof(symboln), "%sGetnTexImageARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnUniformdvARB) {
- void ** procp = (void **) &disp->GetnUniformdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformdvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnUniformfvARB) {
- void ** procp = (void **) &disp->GetnUniformfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformfvARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnUniformivARB) {
- void ** procp = (void **) &disp->GetnUniformivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetnUniformuivARB) {
- void ** procp = (void **) &disp->GetnUniformuivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ReadnPixelsARB) {
- void ** procp = (void **) &disp->ReadnPixelsARB;
- snprintf(symboln, sizeof(symboln), "%sReadnPixelsARB", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawArraysInstancedBaseInstance) {
- void ** procp = (void **) &disp->DrawArraysInstancedBaseInstance;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedBaseInstance", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElementsInstancedBaseInstance) {
- void ** procp = (void **) &disp->DrawElementsInstancedBaseInstance;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseInstance", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawElementsInstancedBaseVertexBaseInstance) {
- void ** procp = (void **) &disp->DrawElementsInstancedBaseVertexBaseInstance;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertexBaseInstance", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTransformFeedbackInstanced) {
- void ** procp = (void **) &disp->DrawTransformFeedbackInstanced;
- snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedbackInstanced", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTransformFeedbackStreamInstanced) {
- void ** procp = (void **) &disp->DrawTransformFeedbackStreamInstanced;
- snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedbackStreamInstanced", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetInternalformativ) {
- void ** procp = (void **) &disp->GetInternalformativ;
- snprintf(symboln, sizeof(symboln), "%sGetInternalformativ", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexStorage1D) {
- void ** procp = (void **) &disp->TexStorage1D;
- snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexStorage2D) {
- void ** procp = (void **) &disp->TexStorage2D;
- snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexStorage3D) {
- void ** procp = (void **) &disp->TexStorage3D;
- snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TextureStorage1DEXT) {
- void ** procp = (void **) &disp->TextureStorage1DEXT;
- snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TextureStorage2DEXT) {
- void ** procp = (void **) &disp->TextureStorage2DEXT;
- snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TextureStorage3DEXT) {
- void ** procp = (void **) &disp->TextureStorage3DEXT;
- snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexBufferRange) {
- void ** procp = (void **) &disp->TexBufferRange;
- snprintf(symboln, sizeof(symboln), "%sTexBufferRange", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexStorage2DMultisample) {
- void ** procp = (void **) &disp->TexStorage2DMultisample;
- snprintf(symboln, sizeof(symboln), "%sTexStorage2DMultisample", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexStorage3DMultisample) {
- void ** procp = (void **) &disp->TexStorage3DMultisample;
- snprintf(symboln, sizeof(symboln), "%sTexStorage3DMultisample", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InvalidateBufferData) {
- void ** procp = (void **) &disp->InvalidateBufferData;
- snprintf(symboln, sizeof(symboln), "%sInvalidateBufferData", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InvalidateBufferSubData) {
- void ** procp = (void **) &disp->InvalidateBufferSubData;
- snprintf(symboln, sizeof(symboln), "%sInvalidateBufferSubData", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InvalidateFramebuffer) {
- void ** procp = (void **) &disp->InvalidateFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sInvalidateFramebuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InvalidateSubFramebuffer) {
- void ** procp = (void **) &disp->InvalidateSubFramebuffer;
- snprintf(symboln, sizeof(symboln), "%sInvalidateSubFramebuffer", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InvalidateTexImage) {
- void ** procp = (void **) &disp->InvalidateTexImage;
- snprintf(symboln, sizeof(symboln), "%sInvalidateTexImage", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->InvalidateTexSubImage) {
- void ** procp = (void **) &disp->InvalidateTexSubImage;
- snprintf(symboln, sizeof(symboln), "%sInvalidateTexSubImage", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PolygonOffsetEXT) {
- void ** procp = (void **) &disp->PolygonOffsetEXT;
- snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexfOES) {
- void ** procp = (void **) &disp->DrawTexfOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexfOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexfvOES) {
- void ** procp = (void **) &disp->DrawTexfvOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexfvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexiOES) {
- void ** procp = (void **) &disp->DrawTexiOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexiOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexivOES) {
- void ** procp = (void **) &disp->DrawTexivOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexivOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexsOES) {
- void ** procp = (void **) &disp->DrawTexsOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexsOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexsvOES) {
- void ** procp = (void **) &disp->DrawTexsvOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexsvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexxOES) {
- void ** procp = (void **) &disp->DrawTexxOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DrawTexxvOES) {
- void ** procp = (void **) &disp->DrawTexxvOES;
- snprintf(symboln, sizeof(symboln), "%sDrawTexxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointSizePointerOES) {
- void ** procp = (void **) &disp->PointSizePointerOES;
- snprintf(symboln, sizeof(symboln), "%sPointSizePointerOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->QueryMatrixxOES) {
- void ** procp = (void **) &disp->QueryMatrixxOES;
- snprintf(symboln, sizeof(symboln), "%sQueryMatrixxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleMaskSGIS) {
- void ** procp = (void **) &disp->SampleMaskSGIS;
- snprintf(symboln, sizeof(symboln), "%sSampleMaskSGIS", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleMaskSGIS) {
- void ** procp = (void **) &disp->SampleMaskSGIS;
- snprintf(symboln, sizeof(symboln), "%sSampleMaskEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplePatternSGIS) {
- void ** procp = (void **) &disp->SamplePatternSGIS;
- snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SamplePatternSGIS) {
- void ** procp = (void **) &disp->SamplePatternSGIS;
- snprintf(symboln, sizeof(symboln), "%sSamplePatternEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorPointerEXT) {
- void ** procp = (void **) &disp->ColorPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sColorPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EdgeFlagPointerEXT) {
- void ** procp = (void **) &disp->EdgeFlagPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->IndexPointerEXT) {
- void ** procp = (void **) &disp->IndexPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sIndexPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->NormalPointerEXT) {
- void ** procp = (void **) &disp->NormalPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sNormalPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexCoordPointerEXT) {
- void ** procp = (void **) &disp->TexCoordPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexPointerEXT) {
- void ** procp = (void **) &disp->VertexPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexPointerEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DiscardFramebufferEXT) {
- void ** procp = (void **) &disp->DiscardFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sDiscardFramebufferEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LockArraysEXT) {
- void ** procp = (void **) &disp->LockArraysEXT;
- snprintf(symboln, sizeof(symboln), "%sLockArraysEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UnlockArraysEXT) {
- void ** procp = (void **) &disp->UnlockArraysEXT;
- snprintf(symboln, sizeof(symboln), "%sUnlockArraysEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DebugMessageCallback) {
- void ** procp = (void **) &disp->DebugMessageCallback;
- snprintf(symboln, sizeof(symboln), "%sDebugMessageCallback", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DebugMessageControl) {
- void ** procp = (void **) &disp->DebugMessageControl;
- snprintf(symboln, sizeof(symboln), "%sDebugMessageControl", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DebugMessageInsert) {
- void ** procp = (void **) &disp->DebugMessageInsert;
- snprintf(symboln, sizeof(symboln), "%sDebugMessageInsert", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetDebugMessageLog) {
- void ** procp = (void **) &disp->GetDebugMessageLog;
- snprintf(symboln, sizeof(symboln), "%sGetDebugMessageLog", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetObjectLabel) {
- void ** procp = (void **) &disp->GetObjectLabel;
- snprintf(symboln, sizeof(symboln), "%sGetObjectLabel", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetObjectPtrLabel) {
- void ** procp = (void **) &disp->GetObjectPtrLabel;
- snprintf(symboln, sizeof(symboln), "%sGetObjectPtrLabel", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ObjectLabel) {
- void ** procp = (void **) &disp->ObjectLabel;
- snprintf(symboln, sizeof(symboln), "%sObjectLabel", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ObjectPtrLabel) {
- void ** procp = (void **) &disp->ObjectPtrLabel;
- snprintf(symboln, sizeof(symboln), "%sObjectPtrLabel", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PopDebugGroup) {
- void ** procp = (void **) &disp->PopDebugGroup;
- snprintf(symboln, sizeof(symboln), "%sPopDebugGroup", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PushDebugGroup) {
- void ** procp = (void **) &disp->PushDebugGroup;
- snprintf(symboln, sizeof(symboln), "%sPushDebugGroup", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3fEXT) {
- void ** procp = (void **) &disp->SecondaryColor3fEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3f", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3fEXT) {
- void ** procp = (void **) &disp->SecondaryColor3fEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3fvEXT) {
- void ** procp = (void **) &disp->SecondaryColor3fvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SecondaryColor3fvEXT) {
- void ** procp = (void **) &disp->SecondaryColor3fvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiDrawElementsEXT) {
- void ** procp = (void **) &disp->MultiDrawElementsEXT;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiDrawElementsEXT) {
- void ** procp = (void **) &disp->MultiDrawElementsEXT;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordfEXT) {
- void ** procp = (void **) &disp->FogCoordfEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordfEXT) {
- void ** procp = (void **) &disp->FogCoordfEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordfEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordfvEXT) {
- void ** procp = (void **) &disp->FogCoordfvEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordfv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FogCoordfvEXT) {
- void ** procp = (void **) &disp->FogCoordfvEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordfvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ResizeBuffersMESA) {
- void ** procp = (void **) &disp->ResizeBuffersMESA;
- snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4dMESA) {
- void ** procp = (void **) &disp->WindowPos4dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4dMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4dvMESA) {
- void ** procp = (void **) &disp->WindowPos4dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4dvMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4fMESA) {
- void ** procp = (void **) &disp->WindowPos4fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4fMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4fvMESA) {
- void ** procp = (void **) &disp->WindowPos4fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4fvMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4iMESA) {
- void ** procp = (void **) &disp->WindowPos4iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4iMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4ivMESA) {
- void ** procp = (void **) &disp->WindowPos4ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4ivMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4sMESA) {
- void ** procp = (void **) &disp->WindowPos4sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4sMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->WindowPos4svMESA) {
- void ** procp = (void **) &disp->WindowPos4svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4svMESA", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiModeDrawArraysIBM) {
- void ** procp = (void **) &disp->MultiModeDrawArraysIBM;
- snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiModeDrawElementsIBM) {
- void ** procp = (void **) &disp->MultiModeDrawElementsIBM;
- snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AreProgramsResidentNV) {
- void ** procp = (void **) &disp->AreProgramsResidentNV;
- snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ExecuteProgramNV) {
- void ** procp = (void **) &disp->ExecuteProgramNV;
- snprintf(symboln, sizeof(symboln), "%sExecuteProgramNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramParameterdvNV) {
- void ** procp = (void **) &disp->GetProgramParameterdvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramParameterfvNV) {
- void ** procp = (void **) &disp->GetProgramParameterfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramStringNV) {
- void ** procp = (void **) &disp->GetProgramStringNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramivNV) {
- void ** procp = (void **) &disp->GetProgramivNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramivNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTrackMatrixivNV) {
- void ** procp = (void **) &disp->GetTrackMatrixivNV;
- snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribdvNV) {
- void ** procp = (void **) &disp->GetVertexAttribdvNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribfvNV) {
- void ** procp = (void **) &disp->GetVertexAttribfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetVertexAttribivNV) {
- void ** procp = (void **) &disp->GetVertexAttribivNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadProgramNV) {
- void ** procp = (void **) &disp->LoadProgramNV;
- snprintf(symboln, sizeof(symboln), "%sLoadProgramNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramParameters4dvNV) {
- void ** procp = (void **) &disp->ProgramParameters4dvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramParameters4fvNV) {
- void ** procp = (void **) &disp->ProgramParameters4fvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->RequestResidentProgramsNV) {
- void ** procp = (void **) &disp->RequestResidentProgramsNV;
- snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TrackMatrixNV) {
- void ** procp = (void **) &disp->TrackMatrixNV;
- snprintf(symboln, sizeof(symboln), "%sTrackMatrixNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1dNV) {
- void ** procp = (void **) &disp->VertexAttrib1dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1dvNV) {
- void ** procp = (void **) &disp->VertexAttrib1dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1fNV) {
- void ** procp = (void **) &disp->VertexAttrib1fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1fvNV) {
- void ** procp = (void **) &disp->VertexAttrib1fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1sNV) {
- void ** procp = (void **) &disp->VertexAttrib1sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib1svNV) {
- void ** procp = (void **) &disp->VertexAttrib1svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2dNV) {
- void ** procp = (void **) &disp->VertexAttrib2dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2dvNV) {
- void ** procp = (void **) &disp->VertexAttrib2dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2fNV) {
- void ** procp = (void **) &disp->VertexAttrib2fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2fvNV) {
- void ** procp = (void **) &disp->VertexAttrib2fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2sNV) {
- void ** procp = (void **) &disp->VertexAttrib2sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib2svNV) {
- void ** procp = (void **) &disp->VertexAttrib2svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3dNV) {
- void ** procp = (void **) &disp->VertexAttrib3dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3dvNV) {
- void ** procp = (void **) &disp->VertexAttrib3dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3fNV) {
- void ** procp = (void **) &disp->VertexAttrib3fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3fvNV) {
- void ** procp = (void **) &disp->VertexAttrib3fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3sNV) {
- void ** procp = (void **) &disp->VertexAttrib3sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib3svNV) {
- void ** procp = (void **) &disp->VertexAttrib3svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4dNV) {
- void ** procp = (void **) &disp->VertexAttrib4dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4dvNV) {
- void ** procp = (void **) &disp->VertexAttrib4dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4fNV) {
- void ** procp = (void **) &disp->VertexAttrib4fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4fvNV) {
- void ** procp = (void **) &disp->VertexAttrib4fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4sNV) {
- void ** procp = (void **) &disp->VertexAttrib4sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4svNV) {
- void ** procp = (void **) &disp->VertexAttrib4svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4ubNV) {
- void ** procp = (void **) &disp->VertexAttrib4ubNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttrib4ubvNV) {
- void ** procp = (void **) &disp->VertexAttrib4ubvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribPointerNV) {
- void ** procp = (void **) &disp->VertexAttribPointerNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs1dvNV) {
- void ** procp = (void **) &disp->VertexAttribs1dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs1fvNV) {
- void ** procp = (void **) &disp->VertexAttribs1fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs1svNV) {
- void ** procp = (void **) &disp->VertexAttribs1svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs2dvNV) {
- void ** procp = (void **) &disp->VertexAttribs2dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs2fvNV) {
- void ** procp = (void **) &disp->VertexAttribs2fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs2svNV) {
- void ** procp = (void **) &disp->VertexAttribs2svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs3dvNV) {
- void ** procp = (void **) &disp->VertexAttribs3dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs3fvNV) {
- void ** procp = (void **) &disp->VertexAttribs3fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs3svNV) {
- void ** procp = (void **) &disp->VertexAttribs3svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs4dvNV) {
- void ** procp = (void **) &disp->VertexAttribs4dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs4fvNV) {
- void ** procp = (void **) &disp->VertexAttribs4fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs4svNV) {
- void ** procp = (void **) &disp->VertexAttribs4svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribs4ubvNV) {
- void ** procp = (void **) &disp->VertexAttribs4ubvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexBumpParameterfvATI) {
- void ** procp = (void **) &disp->GetTexBumpParameterfvATI;
- snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexBumpParameterivATI) {
- void ** procp = (void **) &disp->GetTexBumpParameterivATI;
- snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexBumpParameterfvATI) {
- void ** procp = (void **) &disp->TexBumpParameterfvATI;
- snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexBumpParameterivATI) {
- void ** procp = (void **) &disp->TexBumpParameterivATI;
- snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AlphaFragmentOp1ATI) {
- void ** procp = (void **) &disp->AlphaFragmentOp1ATI;
- snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AlphaFragmentOp2ATI) {
- void ** procp = (void **) &disp->AlphaFragmentOp2ATI;
- snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AlphaFragmentOp3ATI) {
- void ** procp = (void **) &disp->AlphaFragmentOp3ATI;
- snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginFragmentShaderATI) {
- void ** procp = (void **) &disp->BeginFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindFragmentShaderATI) {
- void ** procp = (void **) &disp->BindFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorFragmentOp1ATI) {
- void ** procp = (void **) &disp->ColorFragmentOp1ATI;
- snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorFragmentOp2ATI) {
- void ** procp = (void **) &disp->ColorFragmentOp2ATI;
- snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ColorFragmentOp3ATI) {
- void ** procp = (void **) &disp->ColorFragmentOp3ATI;
- snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeleteFragmentShaderATI) {
- void ** procp = (void **) &disp->DeleteFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndFragmentShaderATI) {
- void ** procp = (void **) &disp->EndFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenFragmentShadersATI) {
- void ** procp = (void **) &disp->GenFragmentShadersATI;
- snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PassTexCoordATI) {
- void ** procp = (void **) &disp->PassTexCoordATI;
- snprintf(symboln, sizeof(symboln), "%sPassTexCoordATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleMapATI) {
- void ** procp = (void **) &disp->SampleMapATI;
- snprintf(symboln, sizeof(symboln), "%sSampleMapATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SetFragmentShaderConstantATI) {
- void ** procp = (void **) &disp->SetFragmentShaderConstantATI;
- snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ActiveStencilFaceEXT) {
- void ** procp = (void **) &disp->ActiveStencilFaceEXT;
- snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindVertexArrayAPPLE) {
- void ** procp = (void **) &disp->BindVertexArrayAPPLE;
- snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenVertexArraysAPPLE) {
- void ** procp = (void **) &disp->GenVertexArraysAPPLE;
- snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramNamedParameterdvNV) {
- void ** procp = (void **) &disp->GetProgramNamedParameterdvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetProgramNamedParameterfvNV) {
- void ** procp = (void **) &disp->GetProgramNamedParameterfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramNamedParameter4dNV) {
- void ** procp = (void **) &disp->ProgramNamedParameter4dNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramNamedParameter4dvNV) {
- void ** procp = (void **) &disp->ProgramNamedParameter4dvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramNamedParameter4fNV) {
- void ** procp = (void **) &disp->ProgramNamedParameter4fNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramNamedParameter4fvNV) {
- void ** procp = (void **) &disp->ProgramNamedParameter4fvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PrimitiveRestartNV) {
- void ** procp = (void **) &disp->PrimitiveRestartNV;
- snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexGenxvOES) {
- void ** procp = (void **) &disp->GetTexGenxvOES;
- snprintf(symboln, sizeof(symboln), "%sGetTexGenxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGenxOES) {
- void ** procp = (void **) &disp->TexGenxOES;
- snprintf(symboln, sizeof(symboln), "%sTexGenxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexGenxvOES) {
- void ** procp = (void **) &disp->TexGenxvOES;
- snprintf(symboln, sizeof(symboln), "%sTexGenxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthBoundsEXT) {
- void ** procp = (void **) &disp->DepthBoundsEXT;
- snprintf(symboln, sizeof(symboln), "%sDepthBoundsEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindFramebufferEXT) {
- void ** procp = (void **) &disp->BindFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindRenderbufferEXT) {
- void ** procp = (void **) &disp->BindRenderbufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BufferParameteriAPPLE) {
- void ** procp = (void **) &disp->BufferParameteriAPPLE;
- snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->FlushMappedBufferRangeAPPLE) {
- void ** procp = (void **) &disp->FlushMappedBufferRangeAPPLE;
- snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1iEXT) {
- void ** procp = (void **) &disp->VertexAttribI1iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1iEXT) {
- void ** procp = (void **) &disp->VertexAttribI1iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI1uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI1uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI1uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2iEXT) {
- void ** procp = (void **) &disp->VertexAttribI2iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2iEXT) {
- void ** procp = (void **) &disp->VertexAttribI2iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2ivEXT) {
- void ** procp = (void **) &disp->VertexAttribI2ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2ivEXT) {
- void ** procp = (void **) &disp->VertexAttribI2ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI2uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI2uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2uivEXT) {
- void ** procp = (void **) &disp->VertexAttribI2uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI2uivEXT) {
- void ** procp = (void **) &disp->VertexAttribI2uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3iEXT) {
- void ** procp = (void **) &disp->VertexAttribI3iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3iEXT) {
- void ** procp = (void **) &disp->VertexAttribI3iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3ivEXT) {
- void ** procp = (void **) &disp->VertexAttribI3ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3ivEXT) {
- void ** procp = (void **) &disp->VertexAttribI3ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI3uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI3uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3uivEXT) {
- void ** procp = (void **) &disp->VertexAttribI3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI3uivEXT) {
- void ** procp = (void **) &disp->VertexAttribI3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4iEXT) {
- void ** procp = (void **) &disp->VertexAttribI4iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4iEXT) {
- void ** procp = (void **) &disp->VertexAttribI4iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4i", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4ivEXT) {
- void ** procp = (void **) &disp->VertexAttribI4ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4ivEXT) {
- void ** procp = (void **) &disp->VertexAttribI4ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI4uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4uiEXT) {
- void ** procp = (void **) &disp->VertexAttribI4uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ui", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4uivEXT) {
- void ** procp = (void **) &disp->VertexAttribI4uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->VertexAttribI4uivEXT) {
- void ** procp = (void **) &disp->VertexAttribI4uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearColorIiEXT) {
- void ** procp = (void **) &disp->ClearColorIiEXT;
- snprintf(symboln, sizeof(symboln), "%sClearColorIiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearColorIuiEXT) {
- void ** procp = (void **) &disp->ClearColorIuiEXT;
- snprintf(symboln, sizeof(symboln), "%sClearColorIuiEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BindBufferOffsetEXT) {
- void ** procp = (void **) &disp->BindBufferOffsetEXT;
- snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->BeginPerfMonitorAMD) {
- void ** procp = (void **) &disp->BeginPerfMonitorAMD;
- snprintf(symboln, sizeof(symboln), "%sBeginPerfMonitorAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DeletePerfMonitorsAMD) {
- void ** procp = (void **) &disp->DeletePerfMonitorsAMD;
- snprintf(symboln, sizeof(symboln), "%sDeletePerfMonitorsAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EndPerfMonitorAMD) {
- void ** procp = (void **) &disp->EndPerfMonitorAMD;
- snprintf(symboln, sizeof(symboln), "%sEndPerfMonitorAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GenPerfMonitorsAMD) {
- void ** procp = (void **) &disp->GenPerfMonitorsAMD;
- snprintf(symboln, sizeof(symboln), "%sGenPerfMonitorsAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPerfMonitorCounterDataAMD) {
- void ** procp = (void **) &disp->GetPerfMonitorCounterDataAMD;
- snprintf(symboln, sizeof(symboln), "%sGetPerfMonitorCounterDataAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPerfMonitorCounterInfoAMD) {
- void ** procp = (void **) &disp->GetPerfMonitorCounterInfoAMD;
- snprintf(symboln, sizeof(symboln), "%sGetPerfMonitorCounterInfoAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPerfMonitorCounterStringAMD) {
- void ** procp = (void **) &disp->GetPerfMonitorCounterStringAMD;
- snprintf(symboln, sizeof(symboln), "%sGetPerfMonitorCounterStringAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPerfMonitorCountersAMD) {
- void ** procp = (void **) &disp->GetPerfMonitorCountersAMD;
- snprintf(symboln, sizeof(symboln), "%sGetPerfMonitorCountersAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPerfMonitorGroupStringAMD) {
- void ** procp = (void **) &disp->GetPerfMonitorGroupStringAMD;
- snprintf(symboln, sizeof(symboln), "%sGetPerfMonitorGroupStringAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetPerfMonitorGroupsAMD) {
- void ** procp = (void **) &disp->GetPerfMonitorGroupsAMD;
- snprintf(symboln, sizeof(symboln), "%sGetPerfMonitorGroupsAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SelectPerfMonitorCountersAMD) {
- void ** procp = (void **) &disp->SelectPerfMonitorCountersAMD;
- snprintf(symboln, sizeof(symboln), "%sSelectPerfMonitorCountersAMD", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetObjectParameterivAPPLE) {
- void ** procp = (void **) &disp->GetObjectParameterivAPPLE;
- snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ObjectPurgeableAPPLE) {
- void ** procp = (void **) &disp->ObjectPurgeableAPPLE;
- snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ObjectUnpurgeableAPPLE) {
- void ** procp = (void **) &disp->ObjectUnpurgeableAPPLE;
- snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ActiveProgramEXT) {
- void ** procp = (void **) &disp->ActiveProgramEXT;
- snprintf(symboln, sizeof(symboln), "%sActiveProgramEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->CreateShaderProgramEXT) {
- void ** procp = (void **) &disp->CreateShaderProgramEXT;
- snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->UseShaderProgramEXT) {
- void ** procp = (void **) &disp->UseShaderProgramEXT;
- snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TextureBarrierNV) {
- void ** procp = (void **) &disp->TextureBarrierNV;
- snprintf(symboln, sizeof(symboln), "%sTextureBarrierNV", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->StencilFuncSeparateATI) {
- void ** procp = (void **) &disp->StencilFuncSeparateATI;
- snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramEnvParameters4fvEXT) {
- void ** procp = (void **) &disp->ProgramEnvParameters4fvEXT;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ProgramLocalParameters4fvEXT) {
- void ** procp = (void **) &disp->ProgramLocalParameters4fvEXT;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EGLImageTargetRenderbufferStorageOES) {
- void ** procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES;
- snprintf(symboln, sizeof(symboln), "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->EGLImageTargetTexture2DOES) {
- void ** procp = (void **) &disp->EGLImageTargetTexture2DOES;
- snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AlphaFuncx) {
- void ** procp = (void **) &disp->AlphaFuncx;
- snprintf(symboln, sizeof(symboln), "%sAlphaFuncxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->AlphaFuncx) {
- void ** procp = (void **) &disp->AlphaFuncx;
- snprintf(symboln, sizeof(symboln), "%sAlphaFuncx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearColorx) {
- void ** procp = (void **) &disp->ClearColorx;
- snprintf(symboln, sizeof(symboln), "%sClearColorxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearColorx) {
- void ** procp = (void **) &disp->ClearColorx;
- snprintf(symboln, sizeof(symboln), "%sClearColorx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearDepthx) {
- void ** procp = (void **) &disp->ClearDepthx;
- snprintf(symboln, sizeof(symboln), "%sClearDepthxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClearDepthx) {
- void ** procp = (void **) &disp->ClearDepthx;
- snprintf(symboln, sizeof(symboln), "%sClearDepthx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4x) {
- void ** procp = (void **) &disp->Color4x;
- snprintf(symboln, sizeof(symboln), "%sColor4xOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Color4x) {
- void ** procp = (void **) &disp->Color4x;
- snprintf(symboln, sizeof(symboln), "%sColor4x", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthRangex) {
- void ** procp = (void **) &disp->DepthRangex;
- snprintf(symboln, sizeof(symboln), "%sDepthRangexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->DepthRangex) {
- void ** procp = (void **) &disp->DepthRangex;
- snprintf(symboln, sizeof(symboln), "%sDepthRangex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogx) {
- void ** procp = (void **) &disp->Fogx;
- snprintf(symboln, sizeof(symboln), "%sFogxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogx) {
- void ** procp = (void **) &disp->Fogx;
- snprintf(symboln, sizeof(symboln), "%sFogx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogxv) {
- void ** procp = (void **) &disp->Fogxv;
- snprintf(symboln, sizeof(symboln), "%sFogxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Fogxv) {
- void ** procp = (void **) &disp->Fogxv;
- snprintf(symboln, sizeof(symboln), "%sFogxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Frustumf) {
- void ** procp = (void **) &disp->Frustumf;
- snprintf(symboln, sizeof(symboln), "%sFrustumfOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Frustumf) {
- void ** procp = (void **) &disp->Frustumf;
- snprintf(symboln, sizeof(symboln), "%sFrustumf", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Frustumx) {
- void ** procp = (void **) &disp->Frustumx;
- snprintf(symboln, sizeof(symboln), "%sFrustumxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Frustumx) {
- void ** procp = (void **) &disp->Frustumx;
- snprintf(symboln, sizeof(symboln), "%sFrustumx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModelx) {
- void ** procp = (void **) &disp->LightModelx;
- snprintf(symboln, sizeof(symboln), "%sLightModelxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModelx) {
- void ** procp = (void **) &disp->LightModelx;
- snprintf(symboln, sizeof(symboln), "%sLightModelx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModelxv) {
- void ** procp = (void **) &disp->LightModelxv;
- snprintf(symboln, sizeof(symboln), "%sLightModelxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LightModelxv) {
- void ** procp = (void **) &disp->LightModelxv;
- snprintf(symboln, sizeof(symboln), "%sLightModelxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lightx) {
- void ** procp = (void **) &disp->Lightx;
- snprintf(symboln, sizeof(symboln), "%sLightxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lightx) {
- void ** procp = (void **) &disp->Lightx;
- snprintf(symboln, sizeof(symboln), "%sLightx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lightxv) {
- void ** procp = (void **) &disp->Lightxv;
- snprintf(symboln, sizeof(symboln), "%sLightxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Lightxv) {
- void ** procp = (void **) &disp->Lightxv;
- snprintf(symboln, sizeof(symboln), "%sLightxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LineWidthx) {
- void ** procp = (void **) &disp->LineWidthx;
- snprintf(symboln, sizeof(symboln), "%sLineWidthxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LineWidthx) {
- void ** procp = (void **) &disp->LineWidthx;
- snprintf(symboln, sizeof(symboln), "%sLineWidthx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadMatrixx) {
- void ** procp = (void **) &disp->LoadMatrixx;
- snprintf(symboln, sizeof(symboln), "%sLoadMatrixxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->LoadMatrixx) {
- void ** procp = (void **) &disp->LoadMatrixx;
- snprintf(symboln, sizeof(symboln), "%sLoadMatrixx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materialx) {
- void ** procp = (void **) &disp->Materialx;
- snprintf(symboln, sizeof(symboln), "%sMaterialxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materialx) {
- void ** procp = (void **) &disp->Materialx;
- snprintf(symboln, sizeof(symboln), "%sMaterialx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materialxv) {
- void ** procp = (void **) &disp->Materialxv;
- snprintf(symboln, sizeof(symboln), "%sMaterialxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Materialxv) {
- void ** procp = (void **) &disp->Materialxv;
- snprintf(symboln, sizeof(symboln), "%sMaterialxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultMatrixx) {
- void ** procp = (void **) &disp->MultMatrixx;
- snprintf(symboln, sizeof(symboln), "%sMultMatrixxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultMatrixx) {
- void ** procp = (void **) &disp->MultMatrixx;
- snprintf(symboln, sizeof(symboln), "%sMultMatrixx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4x) {
- void ** procp = (void **) &disp->MultiTexCoord4x;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4xOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->MultiTexCoord4x) {
- void ** procp = (void **) &disp->MultiTexCoord4x;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4x", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3x) {
- void ** procp = (void **) &disp->Normal3x;
- snprintf(symboln, sizeof(symboln), "%sNormal3xOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Normal3x) {
- void ** procp = (void **) &disp->Normal3x;
- snprintf(symboln, sizeof(symboln), "%sNormal3x", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Orthof) {
- void ** procp = (void **) &disp->Orthof;
- snprintf(symboln, sizeof(symboln), "%sOrthofOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Orthof) {
- void ** procp = (void **) &disp->Orthof;
- snprintf(symboln, sizeof(symboln), "%sOrthof", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Orthox) {
- void ** procp = (void **) &disp->Orthox;
- snprintf(symboln, sizeof(symboln), "%sOrthoxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Orthox) {
- void ** procp = (void **) &disp->Orthox;
- snprintf(symboln, sizeof(symboln), "%sOrthox", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointSizex) {
- void ** procp = (void **) &disp->PointSizex;
- snprintf(symboln, sizeof(symboln), "%sPointSizexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointSizex) {
- void ** procp = (void **) &disp->PointSizex;
- snprintf(symboln, sizeof(symboln), "%sPointSizex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PolygonOffsetx) {
- void ** procp = (void **) &disp->PolygonOffsetx;
- snprintf(symboln, sizeof(symboln), "%sPolygonOffsetxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PolygonOffsetx) {
- void ** procp = (void **) &disp->PolygonOffsetx;
- snprintf(symboln, sizeof(symboln), "%sPolygonOffsetx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rotatex) {
- void ** procp = (void **) &disp->Rotatex;
- snprintf(symboln, sizeof(symboln), "%sRotatexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Rotatex) {
- void ** procp = (void **) &disp->Rotatex;
- snprintf(symboln, sizeof(symboln), "%sRotatex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleCoveragex) {
- void ** procp = (void **) &disp->SampleCoveragex;
- snprintf(symboln, sizeof(symboln), "%sSampleCoveragexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->SampleCoveragex) {
- void ** procp = (void **) &disp->SampleCoveragex;
- snprintf(symboln, sizeof(symboln), "%sSampleCoveragex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Scalex) {
- void ** procp = (void **) &disp->Scalex;
- snprintf(symboln, sizeof(symboln), "%sScalexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Scalex) {
- void ** procp = (void **) &disp->Scalex;
- snprintf(symboln, sizeof(symboln), "%sScalex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnvx) {
- void ** procp = (void **) &disp->TexEnvx;
- snprintf(symboln, sizeof(symboln), "%sTexEnvxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnvx) {
- void ** procp = (void **) &disp->TexEnvx;
- snprintf(symboln, sizeof(symboln), "%sTexEnvx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnvxv) {
- void ** procp = (void **) &disp->TexEnvxv;
- snprintf(symboln, sizeof(symboln), "%sTexEnvxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexEnvxv) {
- void ** procp = (void **) &disp->TexEnvxv;
- snprintf(symboln, sizeof(symboln), "%sTexEnvxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterx) {
- void ** procp = (void **) &disp->TexParameterx;
- snprintf(symboln, sizeof(symboln), "%sTexParameterxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterx) {
- void ** procp = (void **) &disp->TexParameterx;
- snprintf(symboln, sizeof(symboln), "%sTexParameterx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Translatex) {
- void ** procp = (void **) &disp->Translatex;
- snprintf(symboln, sizeof(symboln), "%sTranslatexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->Translatex) {
- void ** procp = (void **) &disp->Translatex;
- snprintf(symboln, sizeof(symboln), "%sTranslatex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClipPlanef) {
- void ** procp = (void **) &disp->ClipPlanef;
- snprintf(symboln, sizeof(symboln), "%sClipPlanefOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClipPlanef) {
- void ** procp = (void **) &disp->ClipPlanef;
- snprintf(symboln, sizeof(symboln), "%sClipPlanef", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClipPlanex) {
- void ** procp = (void **) &disp->ClipPlanex;
- snprintf(symboln, sizeof(symboln), "%sClipPlanexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->ClipPlanex) {
- void ** procp = (void **) &disp->ClipPlanex;
- snprintf(symboln, sizeof(symboln), "%sClipPlanex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetClipPlanef) {
- void ** procp = (void **) &disp->GetClipPlanef;
- snprintf(symboln, sizeof(symboln), "%sGetClipPlanefOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetClipPlanef) {
- void ** procp = (void **) &disp->GetClipPlanef;
- snprintf(symboln, sizeof(symboln), "%sGetClipPlanef", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetClipPlanex) {
- void ** procp = (void **) &disp->GetClipPlanex;
- snprintf(symboln, sizeof(symboln), "%sGetClipPlanexOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetClipPlanex) {
- void ** procp = (void **) &disp->GetClipPlanex;
- snprintf(symboln, sizeof(symboln), "%sGetClipPlanex", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFixedv) {
- void ** procp = (void **) &disp->GetFixedv;
- snprintf(symboln, sizeof(symboln), "%sGetFixedvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetFixedv) {
- void ** procp = (void **) &disp->GetFixedv;
- snprintf(symboln, sizeof(symboln), "%sGetFixedv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetLightxv) {
- void ** procp = (void **) &disp->GetLightxv;
- snprintf(symboln, sizeof(symboln), "%sGetLightxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetLightxv) {
- void ** procp = (void **) &disp->GetLightxv;
- snprintf(symboln, sizeof(symboln), "%sGetLightxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMaterialxv) {
- void ** procp = (void **) &disp->GetMaterialxv;
- snprintf(symboln, sizeof(symboln), "%sGetMaterialxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetMaterialxv) {
- void ** procp = (void **) &disp->GetMaterialxv;
- snprintf(symboln, sizeof(symboln), "%sGetMaterialxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexEnvxv) {
- void ** procp = (void **) &disp->GetTexEnvxv;
- snprintf(symboln, sizeof(symboln), "%sGetTexEnvxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexEnvxv) {
- void ** procp = (void **) &disp->GetTexEnvxv;
- snprintf(symboln, sizeof(symboln), "%sGetTexEnvxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameterxv) {
- void ** procp = (void **) &disp->GetTexParameterxv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->GetTexParameterxv) {
- void ** procp = (void **) &disp->GetTexParameterxv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterx) {
- void ** procp = (void **) &disp->PointParameterx;
- snprintf(symboln, sizeof(symboln), "%sPointParameterxOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterx) {
- void ** procp = (void **) &disp->PointParameterx;
- snprintf(symboln, sizeof(symboln), "%sPointParameterx", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterxv) {
- void ** procp = (void **) &disp->PointParameterxv;
- snprintf(symboln, sizeof(symboln), "%sPointParameterxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->PointParameterxv) {
- void ** procp = (void **) &disp->PointParameterxv;
- snprintf(symboln, sizeof(symboln), "%sPointParameterxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterxv) {
- void ** procp = (void **) &disp->TexParameterxv;
- snprintf(symboln, sizeof(symboln), "%sTexParameterxvOES", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- if(!disp->TexParameterxv) {
- void ** procp = (void **) &disp->TexParameterxv;
- snprintf(symboln, sizeof(symboln), "%sTexParameterxv", symbol_prefix);
- *procp = dlsym(handle, symboln);
- }
-
-
- __glapi_gentable_set_remaining_noop(disp);
-
- return disp;
-}
-
diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h
deleted file mode 100644
index a680432a4..000000000
--- a/xorg-server/glx/glapitable.h
+++ /dev/null
@@ -1,1104 +0,0 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
-#if !defined HAVE_SHARED_GLAPI
- void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
- void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
- void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
- void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
- void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
- void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
- void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
- void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
- void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
- void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
- void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
- void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
- void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
- void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
- void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
- void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
- void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
- void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
- void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
- void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
- void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
- void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
- void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
- void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
- void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
- void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
- void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
- void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
- void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
- void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
- void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
- void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
- void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
- void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
- void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
- void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
- void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
- void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
- void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
- void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
- void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
- void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
- void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
- void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
- void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
- void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
- void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
- void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
- void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
- void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
- void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
- void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
- void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
- void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
- void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
- void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
- void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
- void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
- void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
- void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
- void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
- void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
- void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
- void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
- void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
- void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
- void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
- GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
- GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
- GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
- GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
- void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
- void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
- void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
- void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
- void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
- void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
- void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
- void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
- GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
- void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
- GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
- void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
- void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
- void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
- void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
- void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
- void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
- void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
- void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
- void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
- void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
- void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
- void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
- void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
- void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
- void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
- void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
- void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
- void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
- void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
- void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
- void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
- void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
- void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
- void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
- void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
- void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
- void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
- void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
- void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
- void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
- void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
- void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
- void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
- void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
- void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
- void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
- void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
- void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
- void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
- void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
- void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
- void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
- void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
- void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
- void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
- void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
- void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
- void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
- void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
- void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
- void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
- void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
- void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
- void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
- void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
- void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
- void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
- void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
- void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
- void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
- void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
- void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
- void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
- void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
- void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
- void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
- void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
- void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
- void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
- GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
- void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
- void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
- void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
- void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
- void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
- void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
- void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
- GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
- void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
- void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
- void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
- void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
- void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
- void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
- void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
- void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
- void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
- void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
- void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
- void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
- void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
- void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
- void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
- void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
- void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
- void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
- void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
- void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 620 */
- void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 621 */
- void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 622 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 623 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 624 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 625 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 626 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 627 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 628 */
- GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 629 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 630 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 631 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 632 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 633 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 634 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 635 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 636 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 637 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 638 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 639 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 640 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 641 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 642 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 643 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 644 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 645 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 646 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 647 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 648 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 649 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 650 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 651 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 652 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 653 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 654 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 655 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 656 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 657 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 658 */
- void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 659 */
- void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 660 */
- void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 661 */
- GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 662 */
- void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 663 */
- void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 664 */
- void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 665 */
- void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 666 */
- void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
- void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 668 */
- void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 669 */
- void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 670 */
- void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 671 */
- void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 672 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 673 */
- void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 674 */
- GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 675 */
- GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 676 */
- void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 677 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 679 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 680 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 681 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 682 */
- void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 683 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 684 */
- GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 685 */
- void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 686 */
- void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 687 */
- void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 688 */
- void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 689 */
- GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 690 */
- void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 691 */
- void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 692 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 693 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 694 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 695 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 696 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 697 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 698 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 699 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 700 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 701 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 702 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 703 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 704 */
- void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 705 */
- void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 706 */
- void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 707 */
- void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 708 */
- void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 709 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 710 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 711 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 712 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 713 */
- void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 714 */
- GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 715 */
- void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 716 */
- void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 717 */
- void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 718 */
- void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 719 */
- void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 720 */
- void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 721 */
- void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 722 */
- GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 723 */
- void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 724 */
- void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 725 */
- void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 726 */
- void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 727 */
- void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 728 */
- void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 729 */
- void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 730 */
- void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 731 */
- void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 732 */
- void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 733 */
- void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 734 */
- void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 735 */
- void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 736 */
- void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 737 */
- void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 738 */
- void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 739 */
- void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 740 */
- void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 741 */
- void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 742 */
- void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 743 */
- void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 744 */
- void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 745 */
- void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 746 */
- void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 747 */
- void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 748 */
- void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 749 */
- void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 750 */
- void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 751 */
- void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 752 */
- void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 753 */
- void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 754 */
- void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 755 */
- void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 756 */
- void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 757 */
- void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 758 */
- void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 759 */
- void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 760 */
- void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 761 */
- void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 762 */
- void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 763 */
- void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 764 */
- void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 765 */
- void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 766 */
- void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 767 */
- void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 768 */
- void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 769 */
- void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 770 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 771 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 772 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 773 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 774 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 775 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 776 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 777 */
- void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 778 */
- void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 779 */
- void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 780 */
- void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 781 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 782 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 783 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 784 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 785 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 786 */
- void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 787 */
- void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 788 */
- void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 789 */
- void (GLAPIENTRYP DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid * userParam); /* 790 */
- void (GLAPIENTRYP DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 791 */
- void (GLAPIENTRYP DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB * buf); /* 792 */
- GLuint (GLAPIENTRYP GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog); /* 793 */
- GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 794 */
- void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 795 */
- void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 796 */
- void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 797 */
- void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 798 */
- void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 799 */
- void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 800 */
- void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 801 */
- void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 802 */
- void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 803 */
- void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 804 */
- void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 805 */
- void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 806 */
- void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 807 */
- void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 808 */
- void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 809 */
- void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 810 */
- void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 811 */
- void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 812 */
- void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 813 */
- void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 814 */
- void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 815 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 816 */
- void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 817 */
- void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 818 */
- void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 819 */
- void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 820 */
- void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 821 */
- void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 822 */
- void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 823 */
- void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 824 */
- void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 825 */
- void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 826 */
- void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 827 */
- void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 828 */
- void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 829 */
- void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 830 */
- void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 831 */
- void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 832 */
- void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 833 */
- void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 834 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 835 */
- void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 836 */
- void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 837 */
- void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 838 */
- void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 839 */
- void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 840 */
- void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 841 */
- void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 842 */
- void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 843 */
- void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 844 */
- GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 845 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 846 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 847 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 848 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 849 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 850 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 851 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 852 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 853 */
- void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 854 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 855 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 856 */
- void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 857 */
- void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 858 */
- void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 859 */
- GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 860 */
- void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 861 */
- void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 862 */
- void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 863 */
- void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 864 */
- void (GLAPIENTRYP PopDebugGroup)(void); /* 865 */
- void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 866 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 867 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 868 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 869 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 870 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 871 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 872 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 873 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 874 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 875 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 876 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 877 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 878 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 879 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 880 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 881 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 882 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 883 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 884 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 885 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 886 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 887 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 888 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 889 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 890 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 891 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 892 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 893 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 894 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 895 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 896 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 897 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 898 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 899 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 900 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 901 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 902 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 903 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 904 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 905 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 906 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 907 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 908 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 909 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 910 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 911 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 912 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 913 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 914 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 915 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 916 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 917 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 918 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 919 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 920 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 921 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 922 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 923 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 924 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 925 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 926 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 927 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 928 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 929 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 930 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 931 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 932 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 933 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 934 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 935 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 936 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 937 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 938 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 939 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 940 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 941 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 942 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 943 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 944 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 945 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 946 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 947 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 948 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 949 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 950 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 951 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 952 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 953 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 954 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 955 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 956 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 957 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 958 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 959 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 960 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 961 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 962 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 963 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 964 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 965 */
- void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 966 */
- void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 967 */
- void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 968 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 969 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 970 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 971 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 972 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 973 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 974 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 975 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 976 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 977 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 978 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 979 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 980 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 981 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 982 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 983 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 984 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 985 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 986 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 987 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 988 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 989 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 990 */
- void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 991 */
- void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 992 */
- void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 993 */
- void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 994 */
- void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 995 */
- void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 996 */
- void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 997 */
- void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 998 */
- void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 999 */
- void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1000 */
- void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1001 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1002 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1003 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1004 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1005 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1006 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1007 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 1008 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1009 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1010 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1011 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1012 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1013 */
- void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1014 */
- void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1015 */
- void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1016 */
- void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1017 */
- void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1018 */
- void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1019 */
- void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1020 */
- void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1021 */
- void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1022 */
- void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1023 */
- void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1024 */
- void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1025 */
- void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1026 */
- void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1027 */
- void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1028 */
- void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1029 */
- void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1030 */
- void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1031 */
- void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1032 */
- void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1033 */
- void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1034 */
- void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1035 */
- void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1036 */
- void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1037 */
- void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1038 */
- void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1039 */
- void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1040 */
- void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1041 */
- void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1042 */
- void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1043 */
- void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1044 */
- void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1045 */
- void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1046 */
- void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1047 */
- void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1048 */
- void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1049 */
- void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1050 */
- void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1051 */
- void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1052 */
- void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1053 */
- void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1054 */
- void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1055 */
- void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1056 */
-#endif /* !defined HAVE_SHARED_GLAPI */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
deleted file mode 100644
index b4531073d..000000000
--- a/xorg-server/glx/glprocs.h
+++ /dev/null
@@ -1,3271 +0,0 @@
-/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004, 2006
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-/* This file is only included by glapi.c and is used for
- * the GetProcAddress() function
- */
-
-typedef struct {
- GLint Name_offset;
-#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
- _glapi_proc Address;
-#endif
- GLuint Offset;
-} glprocs_table_t;
-
-#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
-#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
-#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
-#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
-#endif
-
-
-
-static const char gl_string_table[] =
- "glNewList\0"
- "glEndList\0"
- "glCallList\0"
- "glCallLists\0"
- "glDeleteLists\0"
- "glGenLists\0"
- "glListBase\0"
- "glBegin\0"
- "glBitmap\0"
- "glColor3b\0"
- "glColor3bv\0"
- "glColor3d\0"
- "glColor3dv\0"
- "glColor3f\0"
- "glColor3fv\0"
- "glColor3i\0"
- "glColor3iv\0"
- "glColor3s\0"
- "glColor3sv\0"
- "glColor3ub\0"
- "glColor3ubv\0"
- "glColor3ui\0"
- "glColor3uiv\0"
- "glColor3us\0"
- "glColor3usv\0"
- "glColor4b\0"
- "glColor4bv\0"
- "glColor4d\0"
- "glColor4dv\0"
- "glColor4f\0"
- "glColor4fv\0"
- "glColor4i\0"
- "glColor4iv\0"
- "glColor4s\0"
- "glColor4sv\0"
- "glColor4ub\0"
- "glColor4ubv\0"
- "glColor4ui\0"
- "glColor4uiv\0"
- "glColor4us\0"
- "glColor4usv\0"
- "glEdgeFlag\0"
- "glEdgeFlagv\0"
- "glEnd\0"
- "glIndexd\0"
- "glIndexdv\0"
- "glIndexf\0"
- "glIndexfv\0"
- "glIndexi\0"
- "glIndexiv\0"
- "glIndexs\0"
- "glIndexsv\0"
- "glNormal3b\0"
- "glNormal3bv\0"
- "glNormal3d\0"
- "glNormal3dv\0"
- "glNormal3f\0"
- "glNormal3fv\0"
- "glNormal3i\0"
- "glNormal3iv\0"
- "glNormal3s\0"
- "glNormal3sv\0"
- "glRasterPos2d\0"
- "glRasterPos2dv\0"
- "glRasterPos2f\0"
- "glRasterPos2fv\0"
- "glRasterPos2i\0"
- "glRasterPos2iv\0"
- "glRasterPos2s\0"
- "glRasterPos2sv\0"
- "glRasterPos3d\0"
- "glRasterPos3dv\0"
- "glRasterPos3f\0"
- "glRasterPos3fv\0"
- "glRasterPos3i\0"
- "glRasterPos3iv\0"
- "glRasterPos3s\0"
- "glRasterPos3sv\0"
- "glRasterPos4d\0"
- "glRasterPos4dv\0"
- "glRasterPos4f\0"
- "glRasterPos4fv\0"
- "glRasterPos4i\0"
- "glRasterPos4iv\0"
- "glRasterPos4s\0"
- "glRasterPos4sv\0"
- "glRectd\0"
- "glRectdv\0"
- "glRectf\0"
- "glRectfv\0"
- "glRecti\0"
- "glRectiv\0"
- "glRects\0"
- "glRectsv\0"
- "glTexCoord1d\0"
- "glTexCoord1dv\0"
- "glTexCoord1f\0"
- "glTexCoord1fv\0"
- "glTexCoord1i\0"
- "glTexCoord1iv\0"
- "glTexCoord1s\0"
- "glTexCoord1sv\0"
- "glTexCoord2d\0"
- "glTexCoord2dv\0"
- "glTexCoord2f\0"
- "glTexCoord2fv\0"
- "glTexCoord2i\0"
- "glTexCoord2iv\0"
- "glTexCoord2s\0"
- "glTexCoord2sv\0"
- "glTexCoord3d\0"
- "glTexCoord3dv\0"
- "glTexCoord3f\0"
- "glTexCoord3fv\0"
- "glTexCoord3i\0"
- "glTexCoord3iv\0"
- "glTexCoord3s\0"
- "glTexCoord3sv\0"
- "glTexCoord4d\0"
- "glTexCoord4dv\0"
- "glTexCoord4f\0"
- "glTexCoord4fv\0"
- "glTexCoord4i\0"
- "glTexCoord4iv\0"
- "glTexCoord4s\0"
- "glTexCoord4sv\0"
- "glVertex2d\0"
- "glVertex2dv\0"
- "glVertex2f\0"
- "glVertex2fv\0"
- "glVertex2i\0"
- "glVertex2iv\0"
- "glVertex2s\0"
- "glVertex2sv\0"
- "glVertex3d\0"
- "glVertex3dv\0"
- "glVertex3f\0"
- "glVertex3fv\0"
- "glVertex3i\0"
- "glVertex3iv\0"
- "glVertex3s\0"
- "glVertex3sv\0"
- "glVertex4d\0"
- "glVertex4dv\0"
- "glVertex4f\0"
- "glVertex4fv\0"
- "glVertex4i\0"
- "glVertex4iv\0"
- "glVertex4s\0"
- "glVertex4sv\0"
- "glClipPlane\0"
- "glColorMaterial\0"
- "glCullFace\0"
- "glFogf\0"
- "glFogfv\0"
- "glFogi\0"
- "glFogiv\0"
- "glFrontFace\0"
- "glHint\0"
- "glLightf\0"
- "glLightfv\0"
- "glLighti\0"
- "glLightiv\0"
- "glLightModelf\0"
- "glLightModelfv\0"
- "glLightModeli\0"
- "glLightModeliv\0"
- "glLineStipple\0"
- "glLineWidth\0"
- "glMaterialf\0"
- "glMaterialfv\0"
- "glMateriali\0"
- "glMaterialiv\0"
- "glPointSize\0"
- "glPolygonMode\0"
- "glPolygonStipple\0"
- "glScissor\0"
- "glShadeModel\0"
- "glTexParameterf\0"
- "glTexParameterfv\0"
- "glTexParameteri\0"
- "glTexParameteriv\0"
- "glTexImage1D\0"
- "glTexImage2D\0"
- "glTexEnvf\0"
- "glTexEnvfv\0"
- "glTexEnvi\0"
- "glTexEnviv\0"
- "glTexGend\0"
- "glTexGendv\0"
- "glTexGenf\0"
- "glTexGenfv\0"
- "glTexGeni\0"
- "glTexGeniv\0"
- "glFeedbackBuffer\0"
- "glSelectBuffer\0"
- "glRenderMode\0"
- "glInitNames\0"
- "glLoadName\0"
- "glPassThrough\0"
- "glPopName\0"
- "glPushName\0"
- "glDrawBuffer\0"
- "glClear\0"
- "glClearAccum\0"
- "glClearIndex\0"
- "glClearColor\0"
- "glClearStencil\0"
- "glClearDepth\0"
- "glStencilMask\0"
- "glColorMask\0"
- "glDepthMask\0"
- "glIndexMask\0"
- "glAccum\0"
- "glDisable\0"
- "glEnable\0"
- "glFinish\0"
- "glFlush\0"
- "glPopAttrib\0"
- "glPushAttrib\0"
- "glMap1d\0"
- "glMap1f\0"
- "glMap2d\0"
- "glMap2f\0"
- "glMapGrid1d\0"
- "glMapGrid1f\0"
- "glMapGrid2d\0"
- "glMapGrid2f\0"
- "glEvalCoord1d\0"
- "glEvalCoord1dv\0"
- "glEvalCoord1f\0"
- "glEvalCoord1fv\0"
- "glEvalCoord2d\0"
- "glEvalCoord2dv\0"
- "glEvalCoord2f\0"
- "glEvalCoord2fv\0"
- "glEvalMesh1\0"
- "glEvalPoint1\0"
- "glEvalMesh2\0"
- "glEvalPoint2\0"
- "glAlphaFunc\0"
- "glBlendFunc\0"
- "glLogicOp\0"
- "glStencilFunc\0"
- "glStencilOp\0"
- "glDepthFunc\0"
- "glPixelZoom\0"
- "glPixelTransferf\0"
- "glPixelTransferi\0"
- "glPixelStoref\0"
- "glPixelStorei\0"
- "glPixelMapfv\0"
- "glPixelMapuiv\0"
- "glPixelMapusv\0"
- "glReadBuffer\0"
- "glCopyPixels\0"
- "glReadPixels\0"
- "glDrawPixels\0"
- "glGetBooleanv\0"
- "glGetClipPlane\0"
- "glGetDoublev\0"
- "glGetError\0"
- "glGetFloatv\0"
- "glGetIntegerv\0"
- "glGetLightfv\0"
- "glGetLightiv\0"
- "glGetMapdv\0"
- "glGetMapfv\0"
- "glGetMapiv\0"
- "glGetMaterialfv\0"
- "glGetMaterialiv\0"
- "glGetPixelMapfv\0"
- "glGetPixelMapuiv\0"
- "glGetPixelMapusv\0"
- "glGetPolygonStipple\0"
- "glGetString\0"
- "glGetTexEnvfv\0"
- "glGetTexEnviv\0"
- "glGetTexGendv\0"
- "glGetTexGenfv\0"
- "glGetTexGeniv\0"
- "glGetTexImage\0"
- "glGetTexParameterfv\0"
- "glGetTexParameteriv\0"
- "glGetTexLevelParameterfv\0"
- "glGetTexLevelParameteriv\0"
- "glIsEnabled\0"
- "glIsList\0"
- "glDepthRange\0"
- "glFrustum\0"
- "glLoadIdentity\0"
- "glLoadMatrixf\0"
- "glLoadMatrixd\0"
- "glMatrixMode\0"
- "glMultMatrixf\0"
- "glMultMatrixd\0"
- "glOrtho\0"
- "glPopMatrix\0"
- "glPushMatrix\0"
- "glRotated\0"
- "glRotatef\0"
- "glScaled\0"
- "glScalef\0"
- "glTranslated\0"
- "glTranslatef\0"
- "glViewport\0"
- "glArrayElement\0"
- "glBindTexture\0"
- "glColorPointer\0"
- "glDisableClientState\0"
- "glDrawArrays\0"
- "glDrawElements\0"
- "glEdgeFlagPointer\0"
- "glEnableClientState\0"
- "glIndexPointer\0"
- "glIndexub\0"
- "glIndexubv\0"
- "glInterleavedArrays\0"
- "glNormalPointer\0"
- "glPolygonOffset\0"
- "glTexCoordPointer\0"
- "glVertexPointer\0"
- "glAreTexturesResident\0"
- "glCopyTexImage1D\0"
- "glCopyTexImage2D\0"
- "glCopyTexSubImage1D\0"
- "glCopyTexSubImage2D\0"
- "glDeleteTextures\0"
- "glGenTextures\0"
- "glGetPointerv\0"
- "glIsTexture\0"
- "glPrioritizeTextures\0"
- "glTexSubImage1D\0"
- "glTexSubImage2D\0"
- "glPopClientAttrib\0"
- "glPushClientAttrib\0"
- "glBlendColor\0"
- "glBlendEquation\0"
- "glDrawRangeElements\0"
- "glColorTable\0"
- "glColorTableParameterfv\0"
- "glColorTableParameteriv\0"
- "glCopyColorTable\0"
- "glGetColorTable\0"
- "glGetColorTableParameterfv\0"
- "glGetColorTableParameteriv\0"
- "glColorSubTable\0"
- "glCopyColorSubTable\0"
- "glConvolutionFilter1D\0"
- "glConvolutionFilter2D\0"
- "glConvolutionParameterf\0"
- "glConvolutionParameterfv\0"
- "glConvolutionParameteri\0"
- "glConvolutionParameteriv\0"
- "glCopyConvolutionFilter1D\0"
- "glCopyConvolutionFilter2D\0"
- "glGetConvolutionFilter\0"
- "glGetConvolutionParameterfv\0"
- "glGetConvolutionParameteriv\0"
- "glGetSeparableFilter\0"
- "glSeparableFilter2D\0"
- "glGetHistogram\0"
- "glGetHistogramParameterfv\0"
- "glGetHistogramParameteriv\0"
- "glGetMinmax\0"
- "glGetMinmaxParameterfv\0"
- "glGetMinmaxParameteriv\0"
- "glHistogram\0"
- "glMinmax\0"
- "glResetHistogram\0"
- "glResetMinmax\0"
- "glTexImage3D\0"
- "glTexSubImage3D\0"
- "glCopyTexSubImage3D\0"
- "glActiveTexture\0"
- "glClientActiveTexture\0"
- "glMultiTexCoord1d\0"
- "glMultiTexCoord1dv\0"
- "glMultiTexCoord1fARB\0"
- "glMultiTexCoord1fvARB\0"
- "glMultiTexCoord1i\0"
- "glMultiTexCoord1iv\0"
- "glMultiTexCoord1s\0"
- "glMultiTexCoord1sv\0"
- "glMultiTexCoord2d\0"
- "glMultiTexCoord2dv\0"
- "glMultiTexCoord2fARB\0"
- "glMultiTexCoord2fvARB\0"
- "glMultiTexCoord2i\0"
- "glMultiTexCoord2iv\0"
- "glMultiTexCoord2s\0"
- "glMultiTexCoord2sv\0"
- "glMultiTexCoord3d\0"
- "glMultiTexCoord3dv\0"
- "glMultiTexCoord3fARB\0"
- "glMultiTexCoord3fvARB\0"
- "glMultiTexCoord3i\0"
- "glMultiTexCoord3iv\0"
- "glMultiTexCoord3s\0"
- "glMultiTexCoord3sv\0"
- "glMultiTexCoord4d\0"
- "glMultiTexCoord4dv\0"
- "glMultiTexCoord4fARB\0"
- "glMultiTexCoord4fvARB\0"
- "glMultiTexCoord4i\0"
- "glMultiTexCoord4iv\0"
- "glMultiTexCoord4s\0"
- "glMultiTexCoord4sv\0"
- "glCompressedTexImage1D\0"
- "glCompressedTexImage2D\0"
- "glCompressedTexImage3D\0"
- "glCompressedTexSubImage1D\0"
- "glCompressedTexSubImage2D\0"
- "glCompressedTexSubImage3D\0"
- "glGetCompressedTexImage\0"
- "glLoadTransposeMatrixd\0"
- "glLoadTransposeMatrixf\0"
- "glMultTransposeMatrixd\0"
- "glMultTransposeMatrixf\0"
- "glSampleCoverage\0"
- "glBlendFuncSeparate\0"
- "glFogCoordPointer\0"
- "glFogCoordd\0"
- "glFogCoorddv\0"
- "glMultiDrawArrays\0"
- "glPointParameterf\0"
- "glPointParameterfv\0"
- "glPointParameteri\0"
- "glPointParameteriv\0"
- "glSecondaryColor3b\0"
- "glSecondaryColor3bv\0"
- "glSecondaryColor3d\0"
- "glSecondaryColor3dv\0"
- "glSecondaryColor3i\0"
- "glSecondaryColor3iv\0"
- "glSecondaryColor3s\0"
- "glSecondaryColor3sv\0"
- "glSecondaryColor3ub\0"
- "glSecondaryColor3ubv\0"
- "glSecondaryColor3ui\0"
- "glSecondaryColor3uiv\0"
- "glSecondaryColor3us\0"
- "glSecondaryColor3usv\0"
- "glSecondaryColorPointer\0"
- "glWindowPos2d\0"
- "glWindowPos2dv\0"
- "glWindowPos2f\0"
- "glWindowPos2fv\0"
- "glWindowPos2i\0"
- "glWindowPos2iv\0"
- "glWindowPos2s\0"
- "glWindowPos2sv\0"
- "glWindowPos3d\0"
- "glWindowPos3dv\0"
- "glWindowPos3f\0"
- "glWindowPos3fv\0"
- "glWindowPos3i\0"
- "glWindowPos3iv\0"
- "glWindowPos3s\0"
- "glWindowPos3sv\0"
- "glBeginQuery\0"
- "glBindBuffer\0"
- "glBufferData\0"
- "glBufferSubData\0"
- "glDeleteBuffers\0"
- "glDeleteQueries\0"
- "glEndQuery\0"
- "glGenBuffers\0"
- "glGenQueries\0"
- "glGetBufferParameteriv\0"
- "glGetBufferPointerv\0"
- "glGetBufferSubData\0"
- "glGetQueryObjectiv\0"
- "glGetQueryObjectuiv\0"
- "glGetQueryiv\0"
- "glIsBuffer\0"
- "glIsQuery\0"
- "glMapBuffer\0"
- "glUnmapBuffer\0"
- "glAttachShader\0"
- "glBindAttribLocation\0"
- "glBlendEquationSeparate\0"
- "glCompileShader\0"
- "glCreateProgram\0"
- "glCreateShader\0"
- "glDeleteProgram\0"
- "glDeleteShader\0"
- "glDetachShader\0"
- "glDisableVertexAttribArray\0"
- "glDrawBuffers\0"
- "glEnableVertexAttribArray\0"
- "glGetActiveAttrib\0"
- "glGetActiveUniform\0"
- "glGetAttachedShaders\0"
- "glGetAttribLocation\0"
- "glGetProgramInfoLog\0"
- "glGetProgramiv\0"
- "glGetShaderInfoLog\0"
- "glGetShaderSource\0"
- "glGetShaderiv\0"
- "glGetUniformLocation\0"
- "glGetUniformfv\0"
- "glGetUniformiv\0"
- "glGetVertexAttribPointerv\0"
- "glGetVertexAttribdv\0"
- "glGetVertexAttribfv\0"
- "glGetVertexAttribiv\0"
- "glIsProgram\0"
- "glIsShader\0"
- "glLinkProgram\0"
- "glShaderSource\0"
- "glStencilFuncSeparate\0"
- "glStencilMaskSeparate\0"
- "glStencilOpSeparate\0"
- "glUniform1f\0"
- "glUniform1fv\0"
- "glUniform1i\0"
- "glUniform1iv\0"
- "glUniform2f\0"
- "glUniform2fv\0"
- "glUniform2i\0"
- "glUniform2iv\0"
- "glUniform3f\0"
- "glUniform3fv\0"
- "glUniform3i\0"
- "glUniform3iv\0"
- "glUniform4f\0"
- "glUniform4fv\0"
- "glUniform4i\0"
- "glUniform4iv\0"
- "glUniformMatrix2fv\0"
- "glUniformMatrix3fv\0"
- "glUniformMatrix4fv\0"
- "glUseProgram\0"
- "glValidateProgram\0"
- "glVertexAttrib1d\0"
- "glVertexAttrib1dv\0"
- "glVertexAttrib1s\0"
- "glVertexAttrib1sv\0"
- "glVertexAttrib2d\0"
- "glVertexAttrib2dv\0"
- "glVertexAttrib2s\0"
- "glVertexAttrib2sv\0"
- "glVertexAttrib3d\0"
- "glVertexAttrib3dv\0"
- "glVertexAttrib3s\0"
- "glVertexAttrib3sv\0"
- "glVertexAttrib4Nbv\0"
- "glVertexAttrib4Niv\0"
- "glVertexAttrib4Nsv\0"
- "glVertexAttrib4Nub\0"
- "glVertexAttrib4Nubv\0"
- "glVertexAttrib4Nuiv\0"
- "glVertexAttrib4Nusv\0"
- "glVertexAttrib4bv\0"
- "glVertexAttrib4d\0"
- "glVertexAttrib4dv\0"
- "glVertexAttrib4iv\0"
- "glVertexAttrib4s\0"
- "glVertexAttrib4sv\0"
- "glVertexAttrib4ubv\0"
- "glVertexAttrib4uiv\0"
- "glVertexAttrib4usv\0"
- "glVertexAttribPointer\0"
- "glUniformMatrix2x3fv\0"
- "glUniformMatrix2x4fv\0"
- "glUniformMatrix3x2fv\0"
- "glUniformMatrix3x4fv\0"
- "glUniformMatrix4x2fv\0"
- "glUniformMatrix4x3fv\0"
- "glBeginConditionalRender\0"
- "glBeginTransformFeedback\0"
- "glBindBufferBase\0"
- "glBindBufferRange\0"
- "glBindFragDataLocation\0"
- "glClampColor\0"
- "glClearBufferfi\0"
- "glClearBufferfv\0"
- "glClearBufferiv\0"
- "glClearBufferuiv\0"
- "glColorMaski\0"
- "glDisablei\0"
- "glEnablei\0"
- "glEndConditionalRender\0"
- "glEndTransformFeedback\0"
- "glGetBooleani_v\0"
- "glGetFragDataLocation\0"
- "glGetIntegeri_v\0"
- "glGetStringi\0"
- "glGetTexParameterIiv\0"
- "glGetTexParameterIuiv\0"
- "glGetTransformFeedbackVarying\0"
- "glGetUniformuiv\0"
- "glGetVertexAttribIiv\0"
- "glGetVertexAttribIuiv\0"
- "glIsEnabledi\0"
- "glTexParameterIiv\0"
- "glTexParameterIuiv\0"
- "glTransformFeedbackVaryings\0"
- "glUniform1ui\0"
- "glUniform1uiv\0"
- "glUniform2ui\0"
- "glUniform2uiv\0"
- "glUniform3ui\0"
- "glUniform3uiv\0"
- "glUniform4ui\0"
- "glUniform4uiv\0"
- "glVertexAttribI1iv\0"
- "glVertexAttribI1uiv\0"
- "glVertexAttribI4bv\0"
- "glVertexAttribI4sv\0"
- "glVertexAttribI4ubv\0"
- "glVertexAttribI4usv\0"
- "glVertexAttribIPointer\0"
- "glPrimitiveRestartIndex\0"
- "glTexBuffer\0"
- "glFramebufferTexture\0"
- "glGetBufferParameteri64v\0"
- "glGetInteger64i_v\0"
- "glVertexAttribDivisor\0"
- "glBindProgramARB\0"
- "glDeleteProgramsARB\0"
- "glGenProgramsARB\0"
- "glGetProgramEnvParameterdvARB\0"
- "glGetProgramEnvParameterfvARB\0"
- "glGetProgramLocalParameterdvARB\0"
- "glGetProgramLocalParameterfvARB\0"
- "glGetProgramStringARB\0"
- "glGetProgramivARB\0"
- "glIsProgramARB\0"
- "glProgramEnvParameter4dARB\0"
- "glProgramEnvParameter4dvARB\0"
- "glProgramEnvParameter4fARB\0"
- "glProgramEnvParameter4fvARB\0"
- "glProgramLocalParameter4dARB\0"
- "glProgramLocalParameter4dvARB\0"
- "glProgramLocalParameter4fARB\0"
- "glProgramLocalParameter4fvARB\0"
- "glProgramStringARB\0"
- "glVertexAttrib1fARB\0"
- "glVertexAttrib1fvARB\0"
- "glVertexAttrib2fARB\0"
- "glVertexAttrib2fvARB\0"
- "glVertexAttrib3fARB\0"
- "glVertexAttrib3fvARB\0"
- "glVertexAttrib4fARB\0"
- "glVertexAttrib4fvARB\0"
- "glAttachObjectARB\0"
- "glCreateProgramObjectARB\0"
- "glCreateShaderObjectARB\0"
- "glDeleteObjectARB\0"
- "glDetachObjectARB\0"
- "glGetAttachedObjectsARB\0"
- "glGetHandleARB\0"
- "glGetInfoLogARB\0"
- "glGetObjectParameterfvARB\0"
- "glGetObjectParameterivARB\0"
- "glDrawArraysInstancedARB\0"
- "glDrawElementsInstancedARB\0"
- "glBindFramebuffer\0"
- "glBindRenderbuffer\0"
- "glBlitFramebuffer\0"
- "glCheckFramebufferStatus\0"
- "glDeleteFramebuffers\0"
- "glDeleteRenderbuffers\0"
- "glFramebufferRenderbuffer\0"
- "glFramebufferTexture1D\0"
- "glFramebufferTexture2D\0"
- "glFramebufferTexture3D\0"
- "glFramebufferTextureLayer\0"
- "glGenFramebuffers\0"
- "glGenRenderbuffers\0"
- "glGenerateMipmap\0"
- "glGetFramebufferAttachmentParameteriv\0"
- "glGetRenderbufferParameteriv\0"
- "glIsFramebuffer\0"
- "glIsRenderbuffer\0"
- "glRenderbufferStorage\0"
- "glRenderbufferStorageMultisample\0"
- "glFramebufferTextureFaceARB\0"
- "glFlushMappedBufferRange\0"
- "glMapBufferRange\0"
- "glBindVertexArray\0"
- "glDeleteVertexArrays\0"
- "glGenVertexArrays\0"
- "glIsVertexArray\0"
- "glGetActiveUniformBlockName\0"
- "glGetActiveUniformBlockiv\0"
- "glGetActiveUniformName\0"
- "glGetActiveUniformsiv\0"
- "glGetUniformBlockIndex\0"
- "glGetUniformIndices\0"
- "glUniformBlockBinding\0"
- "glCopyBufferSubData\0"
- "glClientWaitSync\0"
- "glDeleteSync\0"
- "glFenceSync\0"
- "glGetInteger64v\0"
- "glGetSynciv\0"
- "glIsSync\0"
- "glWaitSync\0"
- "glDrawElementsBaseVertex\0"
- "glDrawElementsInstancedBaseVertex\0"
- "glDrawRangeElementsBaseVertex\0"
- "glMultiDrawElementsBaseVertex\0"
- "glProvokingVertex\0"
- "glGetMultisamplefv\0"
- "glSampleMaski\0"
- "glTexImage2DMultisample\0"
- "glTexImage3DMultisample\0"
- "glBlendEquationSeparateiARB\0"
- "glBlendEquationiARB\0"
- "glBlendFuncSeparateiARB\0"
- "glBlendFunciARB\0"
- "glBindFragDataLocationIndexed\0"
- "glGetFragDataIndex\0"
- "glBindSampler\0"
- "glDeleteSamplers\0"
- "glGenSamplers\0"
- "glGetSamplerParameterIiv\0"
- "glGetSamplerParameterIuiv\0"
- "glGetSamplerParameterfv\0"
- "glGetSamplerParameteriv\0"
- "glIsSampler\0"
- "glSamplerParameterIiv\0"
- "glSamplerParameterIuiv\0"
- "glSamplerParameterf\0"
- "glSamplerParameterfv\0"
- "glSamplerParameteri\0"
- "glSamplerParameteriv\0"
- "glGetQueryObjecti64v\0"
- "glGetQueryObjectui64v\0"
- "glQueryCounter\0"
- "glColorP3ui\0"
- "glColorP3uiv\0"
- "glColorP4ui\0"
- "glColorP4uiv\0"
- "glMultiTexCoordP1ui\0"
- "glMultiTexCoordP1uiv\0"
- "glMultiTexCoordP2ui\0"
- "glMultiTexCoordP2uiv\0"
- "glMultiTexCoordP3ui\0"
- "glMultiTexCoordP3uiv\0"
- "glMultiTexCoordP4ui\0"
- "glMultiTexCoordP4uiv\0"
- "glNormalP3ui\0"
- "glNormalP3uiv\0"
- "glSecondaryColorP3ui\0"
- "glSecondaryColorP3uiv\0"
- "glTexCoordP1ui\0"
- "glTexCoordP1uiv\0"
- "glTexCoordP2ui\0"
- "glTexCoordP2uiv\0"
- "glTexCoordP3ui\0"
- "glTexCoordP3uiv\0"
- "glTexCoordP4ui\0"
- "glTexCoordP4uiv\0"
- "glVertexAttribP1ui\0"
- "glVertexAttribP1uiv\0"
- "glVertexAttribP2ui\0"
- "glVertexAttribP2uiv\0"
- "glVertexAttribP3ui\0"
- "glVertexAttribP3uiv\0"
- "glVertexAttribP4ui\0"
- "glVertexAttribP4uiv\0"
- "glVertexP2ui\0"
- "glVertexP2uiv\0"
- "glVertexP3ui\0"
- "glVertexP3uiv\0"
- "glVertexP4ui\0"
- "glVertexP4uiv\0"
- "glBindTransformFeedback\0"
- "glDeleteTransformFeedbacks\0"
- "glDrawTransformFeedback\0"
- "glGenTransformFeedbacks\0"
- "glIsTransformFeedback\0"
- "glPauseTransformFeedback\0"
- "glResumeTransformFeedback\0"
- "glBeginQueryIndexed\0"
- "glDrawTransformFeedbackStream\0"
- "glEndQueryIndexed\0"
- "glGetQueryIndexediv\0"
- "glClearDepthf\0"
- "glDepthRangef\0"
- "glGetShaderPrecisionFormat\0"
- "glReleaseShaderCompiler\0"
- "glShaderBinary\0"
- "glGetProgramBinary\0"
- "glProgramBinary\0"
- "glProgramParameteri\0"
- "glDebugMessageCallbackARB\0"
- "glDebugMessageControlARB\0"
- "glDebugMessageInsertARB\0"
- "glGetDebugMessageLogARB\0"
- "glGetGraphicsResetStatusARB\0"
- "glGetnColorTableARB\0"
- "glGetnCompressedTexImageARB\0"
- "glGetnConvolutionFilterARB\0"
- "glGetnHistogramARB\0"
- "glGetnMapdvARB\0"
- "glGetnMapfvARB\0"
- "glGetnMapivARB\0"
- "glGetnMinmaxARB\0"
- "glGetnPixelMapfvARB\0"
- "glGetnPixelMapuivARB\0"
- "glGetnPixelMapusvARB\0"
- "glGetnPolygonStippleARB\0"
- "glGetnSeparableFilterARB\0"
- "glGetnTexImageARB\0"
- "glGetnUniformdvARB\0"
- "glGetnUniformfvARB\0"
- "glGetnUniformivARB\0"
- "glGetnUniformuivARB\0"
- "glReadnPixelsARB\0"
- "glDrawArraysInstancedBaseInstance\0"
- "glDrawElementsInstancedBaseInstance\0"
- "glDrawElementsInstancedBaseVertexBaseInstance\0"
- "glDrawTransformFeedbackInstanced\0"
- "glDrawTransformFeedbackStreamInstanced\0"
- "glGetInternalformativ\0"
- "glTexStorage1D\0"
- "glTexStorage2D\0"
- "glTexStorage3D\0"
- "glTextureStorage1DEXT\0"
- "glTextureStorage2DEXT\0"
- "glTextureStorage3DEXT\0"
- "glTexBufferRange\0"
- "glTexStorage2DMultisample\0"
- "glTexStorage3DMultisample\0"
- "glInvalidateBufferData\0"
- "glInvalidateBufferSubData\0"
- "glInvalidateFramebuffer\0"
- "glInvalidateSubFramebuffer\0"
- "glInvalidateTexImage\0"
- "glInvalidateTexSubImage\0"
- "glPolygonOffsetEXT\0"
- "glDrawTexfOES\0"
- "glDrawTexfvOES\0"
- "glDrawTexiOES\0"
- "glDrawTexivOES\0"
- "glDrawTexsOES\0"
- "glDrawTexsvOES\0"
- "glDrawTexxOES\0"
- "glDrawTexxvOES\0"
- "glPointSizePointerOES\0"
- "glQueryMatrixxOES\0"
- "glSampleMaskSGIS\0"
- "glSamplePatternSGIS\0"
- "glColorPointerEXT\0"
- "glEdgeFlagPointerEXT\0"
- "glIndexPointerEXT\0"
- "glNormalPointerEXT\0"
- "glTexCoordPointerEXT\0"
- "glVertexPointerEXT\0"
- "glDiscardFramebufferEXT\0"
- "glLockArraysEXT\0"
- "glUnlockArraysEXT\0"
- "glDebugMessageCallback\0"
- "glDebugMessageControl\0"
- "glDebugMessageInsert\0"
- "glGetDebugMessageLog\0"
- "glGetObjectLabel\0"
- "glGetObjectPtrLabel\0"
- "glObjectLabel\0"
- "glObjectPtrLabel\0"
- "glPopDebugGroup\0"
- "glPushDebugGroup\0"
- "glSecondaryColor3fEXT\0"
- "glSecondaryColor3fvEXT\0"
- "glMultiDrawElementsEXT\0"
- "glFogCoordfEXT\0"
- "glFogCoordfvEXT\0"
- "glResizeBuffersMESA\0"
- "glWindowPos4dMESA\0"
- "glWindowPos4dvMESA\0"
- "glWindowPos4fMESA\0"
- "glWindowPos4fvMESA\0"
- "glWindowPos4iMESA\0"
- "glWindowPos4ivMESA\0"
- "glWindowPos4sMESA\0"
- "glWindowPos4svMESA\0"
- "glMultiModeDrawArraysIBM\0"
- "glMultiModeDrawElementsIBM\0"
- "glAreProgramsResidentNV\0"
- "glExecuteProgramNV\0"
- "glGetProgramParameterdvNV\0"
- "glGetProgramParameterfvNV\0"
- "glGetProgramStringNV\0"
- "glGetProgramivNV\0"
- "glGetTrackMatrixivNV\0"
- "glGetVertexAttribdvNV\0"
- "glGetVertexAttribfvNV\0"
- "glGetVertexAttribivNV\0"
- "glLoadProgramNV\0"
- "glProgramParameters4dvNV\0"
- "glProgramParameters4fvNV\0"
- "glRequestResidentProgramsNV\0"
- "glTrackMatrixNV\0"
- "glVertexAttrib1dNV\0"
- "glVertexAttrib1dvNV\0"
- "glVertexAttrib1fNV\0"
- "glVertexAttrib1fvNV\0"
- "glVertexAttrib1sNV\0"
- "glVertexAttrib1svNV\0"
- "glVertexAttrib2dNV\0"
- "glVertexAttrib2dvNV\0"
- "glVertexAttrib2fNV\0"
- "glVertexAttrib2fvNV\0"
- "glVertexAttrib2sNV\0"
- "glVertexAttrib2svNV\0"
- "glVertexAttrib3dNV\0"
- "glVertexAttrib3dvNV\0"
- "glVertexAttrib3fNV\0"
- "glVertexAttrib3fvNV\0"
- "glVertexAttrib3sNV\0"
- "glVertexAttrib3svNV\0"
- "glVertexAttrib4dNV\0"
- "glVertexAttrib4dvNV\0"
- "glVertexAttrib4fNV\0"
- "glVertexAttrib4fvNV\0"
- "glVertexAttrib4sNV\0"
- "glVertexAttrib4svNV\0"
- "glVertexAttrib4ubNV\0"
- "glVertexAttrib4ubvNV\0"
- "glVertexAttribPointerNV\0"
- "glVertexAttribs1dvNV\0"
- "glVertexAttribs1fvNV\0"
- "glVertexAttribs1svNV\0"
- "glVertexAttribs2dvNV\0"
- "glVertexAttribs2fvNV\0"
- "glVertexAttribs2svNV\0"
- "glVertexAttribs3dvNV\0"
- "glVertexAttribs3fvNV\0"
- "glVertexAttribs3svNV\0"
- "glVertexAttribs4dvNV\0"
- "glVertexAttribs4fvNV\0"
- "glVertexAttribs4svNV\0"
- "glVertexAttribs4ubvNV\0"
- "glGetTexBumpParameterfvATI\0"
- "glGetTexBumpParameterivATI\0"
- "glTexBumpParameterfvATI\0"
- "glTexBumpParameterivATI\0"
- "glAlphaFragmentOp1ATI\0"
- "glAlphaFragmentOp2ATI\0"
- "glAlphaFragmentOp3ATI\0"
- "glBeginFragmentShaderATI\0"
- "glBindFragmentShaderATI\0"
- "glColorFragmentOp1ATI\0"
- "glColorFragmentOp2ATI\0"
- "glColorFragmentOp3ATI\0"
- "glDeleteFragmentShaderATI\0"
- "glEndFragmentShaderATI\0"
- "glGenFragmentShadersATI\0"
- "glPassTexCoordATI\0"
- "glSampleMapATI\0"
- "glSetFragmentShaderConstantATI\0"
- "glActiveStencilFaceEXT\0"
- "glBindVertexArrayAPPLE\0"
- "glGenVertexArraysAPPLE\0"
- "glGetProgramNamedParameterdvNV\0"
- "glGetProgramNamedParameterfvNV\0"
- "glProgramNamedParameter4dNV\0"
- "glProgramNamedParameter4dvNV\0"
- "glProgramNamedParameter4fNV\0"
- "glProgramNamedParameter4fvNV\0"
- "glPrimitiveRestartNV\0"
- "glGetTexGenxvOES\0"
- "glTexGenxOES\0"
- "glTexGenxvOES\0"
- "glDepthBoundsEXT\0"
- "glBindFramebufferEXT\0"
- "glBindRenderbufferEXT\0"
- "glBufferParameteriAPPLE\0"
- "glFlushMappedBufferRangeAPPLE\0"
- "glVertexAttribI1iEXT\0"
- "glVertexAttribI1uiEXT\0"
- "glVertexAttribI2iEXT\0"
- "glVertexAttribI2ivEXT\0"
- "glVertexAttribI2uiEXT\0"
- "glVertexAttribI2uivEXT\0"
- "glVertexAttribI3iEXT\0"
- "glVertexAttribI3ivEXT\0"
- "glVertexAttribI3uiEXT\0"
- "glVertexAttribI3uivEXT\0"
- "glVertexAttribI4iEXT\0"
- "glVertexAttribI4ivEXT\0"
- "glVertexAttribI4uiEXT\0"
- "glVertexAttribI4uivEXT\0"
- "glClearColorIiEXT\0"
- "glClearColorIuiEXT\0"
- "glBindBufferOffsetEXT\0"
- "glBeginPerfMonitorAMD\0"
- "glDeletePerfMonitorsAMD\0"
- "glEndPerfMonitorAMD\0"
- "glGenPerfMonitorsAMD\0"
- "glGetPerfMonitorCounterDataAMD\0"
- "glGetPerfMonitorCounterInfoAMD\0"
- "glGetPerfMonitorCounterStringAMD\0"
- "glGetPerfMonitorCountersAMD\0"
- "glGetPerfMonitorGroupStringAMD\0"
- "glGetPerfMonitorGroupsAMD\0"
- "glSelectPerfMonitorCountersAMD\0"
- "glGetObjectParameterivAPPLE\0"
- "glObjectPurgeableAPPLE\0"
- "glObjectUnpurgeableAPPLE\0"
- "glActiveProgramEXT\0"
- "glCreateShaderProgramEXT\0"
- "glUseShaderProgramEXT\0"
- "glTextureBarrierNV\0"
- "glStencilFuncSeparateATI\0"
- "glProgramEnvParameters4fvEXT\0"
- "glProgramLocalParameters4fvEXT\0"
- "glEGLImageTargetRenderbufferStorageOES\0"
- "glEGLImageTargetTexture2DOES\0"
- "glAlphaFuncx\0"
- "glClearColorx\0"
- "glClearDepthx\0"
- "glColor4x\0"
- "glDepthRangex\0"
- "glFogx\0"
- "glFogxv\0"
- "glFrustumf\0"
- "glFrustumx\0"
- "glLightModelx\0"
- "glLightModelxv\0"
- "glLightx\0"
- "glLightxv\0"
- "glLineWidthx\0"
- "glLoadMatrixx\0"
- "glMaterialx\0"
- "glMaterialxv\0"
- "glMultMatrixx\0"
- "glMultiTexCoord4x\0"
- "glNormal3x\0"
- "glOrthof\0"
- "glOrthox\0"
- "glPointSizex\0"
- "glPolygonOffsetx\0"
- "glRotatex\0"
- "glSampleCoveragex\0"
- "glScalex\0"
- "glTexEnvx\0"
- "glTexEnvxv\0"
- "glTexParameterx\0"
- "glTranslatex\0"
- "glClipPlanef\0"
- "glClipPlanex\0"
- "glGetClipPlanef\0"
- "glGetClipPlanex\0"
- "glGetFixedv\0"
- "glGetLightxv\0"
- "glGetMaterialxv\0"
- "glGetTexEnvxv\0"
- "glGetTexParameterxv\0"
- "glPointParameterx\0"
- "glPointParameterxv\0"
- "glTexParameterxv\0"
- "glTexGenfOES\0"
- "glTexGenfvOES\0"
- "glTexGeniOES\0"
- "glTexGenivOES\0"
- "glReadBufferNV\0"
- "glGetTexGenfvOES\0"
- "glGetTexGenivOES\0"
- "glArrayElementEXT\0"
- "glBindTextureEXT\0"
- "glDrawArraysEXT\0"
- "glAreTexturesResidentEXT\0"
- "glCopyTexImage1DEXT\0"
- "glCopyTexImage2DEXT\0"
- "glCopyTexSubImage1DEXT\0"
- "glCopyTexSubImage2DEXT\0"
- "glDeleteTexturesEXT\0"
- "glGenTexturesEXT\0"
- "glGetPointervEXT\0"
- "glIsTextureEXT\0"
- "glPrioritizeTexturesEXT\0"
- "glTexSubImage1DEXT\0"
- "glTexSubImage2DEXT\0"
- "glBlendColorEXT\0"
- "glBlendEquationEXT\0"
- "glBlendEquationOES\0"
- "glDrawRangeElementsEXT\0"
- "glColorTableSGI\0"
- "glColorTableEXT\0"
- "glColorTableParameterfvSGI\0"
- "glColorTableParameterivSGI\0"
- "glCopyColorTableSGI\0"
- "glGetColorTableSGI\0"
- "glGetColorTableEXT\0"
- "glGetColorTableParameterfvSGI\0"
- "glGetColorTableParameterfvEXT\0"
- "glGetColorTableParameterivSGI\0"
- "glGetColorTableParameterivEXT\0"
- "glColorSubTableEXT\0"
- "glCopyColorSubTableEXT\0"
- "glConvolutionFilter1DEXT\0"
- "glConvolutionFilter2DEXT\0"
- "glConvolutionParameterfEXT\0"
- "glConvolutionParameterfvEXT\0"
- "glConvolutionParameteriEXT\0"
- "glConvolutionParameterivEXT\0"
- "glCopyConvolutionFilter1DEXT\0"
- "glCopyConvolutionFilter2DEXT\0"
- "glGetConvolutionFilterEXT\0"
- "glGetConvolutionParameterfvEXT\0"
- "glGetConvolutionParameterivEXT\0"
- "glGetSeparableFilterEXT\0"
- "glSeparableFilter2DEXT\0"
- "glGetHistogramEXT\0"
- "glGetHistogramParameterfvEXT\0"
- "glGetHistogramParameterivEXT\0"
- "glGetMinmaxEXT\0"
- "glGetMinmaxParameterfvEXT\0"
- "glGetMinmaxParameterivEXT\0"
- "glHistogramEXT\0"
- "glMinmaxEXT\0"
- "glResetHistogramEXT\0"
- "glResetMinmaxEXT\0"
- "glTexImage3DEXT\0"
- "glTexImage3DOES\0"
- "glTexSubImage3DEXT\0"
- "glTexSubImage3DOES\0"
- "glCopyTexSubImage3DEXT\0"
- "glCopyTexSubImage3DOES\0"
- "glActiveTextureARB\0"
- "glClientActiveTextureARB\0"
- "glMultiTexCoord1dARB\0"
- "glMultiTexCoord1dvARB\0"
- "glMultiTexCoord1f\0"
- "glMultiTexCoord1fv\0"
- "glMultiTexCoord1iARB\0"
- "glMultiTexCoord1ivARB\0"
- "glMultiTexCoord1sARB\0"
- "glMultiTexCoord1svARB\0"
- "glMultiTexCoord2dARB\0"
- "glMultiTexCoord2dvARB\0"
- "glMultiTexCoord2f\0"
- "glMultiTexCoord2fv\0"
- "glMultiTexCoord2iARB\0"
- "glMultiTexCoord2ivARB\0"
- "glMultiTexCoord2sARB\0"
- "glMultiTexCoord2svARB\0"
- "glMultiTexCoord3dARB\0"
- "glMultiTexCoord3dvARB\0"
- "glMultiTexCoord3f\0"
- "glMultiTexCoord3fv\0"
- "glMultiTexCoord3iARB\0"
- "glMultiTexCoord3ivARB\0"
- "glMultiTexCoord3sARB\0"
- "glMultiTexCoord3svARB\0"
- "glMultiTexCoord4dARB\0"
- "glMultiTexCoord4dvARB\0"
- "glMultiTexCoord4f\0"
- "glMultiTexCoord4fv\0"
- "glMultiTexCoord4iARB\0"
- "glMultiTexCoord4ivARB\0"
- "glMultiTexCoord4sARB\0"
- "glMultiTexCoord4svARB\0"
- "glCompressedTexImage1DARB\0"
- "glCompressedTexImage2DARB\0"
- "glCompressedTexImage3DARB\0"
- "glCompressedTexImage3DOES\0"
- "glCompressedTexSubImage1DARB\0"
- "glCompressedTexSubImage2DARB\0"
- "glCompressedTexSubImage3DARB\0"
- "glCompressedTexSubImage3DOES\0"
- "glGetCompressedTexImageARB\0"
- "glLoadTransposeMatrixdARB\0"
- "glLoadTransposeMatrixfARB\0"
- "glMultTransposeMatrixdARB\0"
- "glMultTransposeMatrixfARB\0"
- "glSampleCoverageARB\0"
- "glBlendFuncSeparateEXT\0"
- "glBlendFuncSeparateINGR\0"
- "glBlendFuncSeparateOES\0"
- "glFogCoordPointerEXT\0"
- "glFogCoorddEXT\0"
- "glFogCoorddvEXT\0"
- "glMultiDrawArraysEXT\0"
- "glPointParameterfARB\0"
- "glPointParameterfEXT\0"
- "glPointParameterfSGIS\0"
- "glPointParameterfvARB\0"
- "glPointParameterfvEXT\0"
- "glPointParameterfvSGIS\0"
- "glPointParameteriNV\0"
- "glPointParameterivNV\0"
- "glSecondaryColor3bEXT\0"
- "glSecondaryColor3bvEXT\0"
- "glSecondaryColor3dEXT\0"
- "glSecondaryColor3dvEXT\0"
- "glSecondaryColor3iEXT\0"
- "glSecondaryColor3ivEXT\0"
- "glSecondaryColor3sEXT\0"
- "glSecondaryColor3svEXT\0"
- "glSecondaryColor3ubEXT\0"
- "glSecondaryColor3ubvEXT\0"
- "glSecondaryColor3uiEXT\0"
- "glSecondaryColor3uivEXT\0"
- "glSecondaryColor3usEXT\0"
- "glSecondaryColor3usvEXT\0"
- "glSecondaryColorPointerEXT\0"
- "glWindowPos2dARB\0"
- "glWindowPos2dMESA\0"
- "glWindowPos2dvARB\0"
- "glWindowPos2dvMESA\0"
- "glWindowPos2fARB\0"
- "glWindowPos2fMESA\0"
- "glWindowPos2fvARB\0"
- "glWindowPos2fvMESA\0"
- "glWindowPos2iARB\0"
- "glWindowPos2iMESA\0"
- "glWindowPos2ivARB\0"
- "glWindowPos2ivMESA\0"
- "glWindowPos2sARB\0"
- "glWindowPos2sMESA\0"
- "glWindowPos2svARB\0"
- "glWindowPos2svMESA\0"
- "glWindowPos3dARB\0"
- "glWindowPos3dMESA\0"
- "glWindowPos3dvARB\0"
- "glWindowPos3dvMESA\0"
- "glWindowPos3fARB\0"
- "glWindowPos3fMESA\0"
- "glWindowPos3fvARB\0"
- "glWindowPos3fvMESA\0"
- "glWindowPos3iARB\0"
- "glWindowPos3iMESA\0"
- "glWindowPos3ivARB\0"
- "glWindowPos3ivMESA\0"
- "glWindowPos3sARB\0"
- "glWindowPos3sMESA\0"
- "glWindowPos3svARB\0"
- "glWindowPos3svMESA\0"
- "glBeginQueryARB\0"
- "glBindBufferARB\0"
- "glBufferDataARB\0"
- "glBufferSubDataARB\0"
- "glDeleteBuffersARB\0"
- "glDeleteQueriesARB\0"
- "glEndQueryARB\0"
- "glGenBuffersARB\0"
- "glGenQueriesARB\0"
- "glGetBufferParameterivARB\0"
- "glGetBufferPointervARB\0"
- "glGetBufferPointervOES\0"
- "glGetBufferSubDataARB\0"
- "glGetQueryObjectivARB\0"
- "glGetQueryObjectuivARB\0"
- "glGetQueryivARB\0"
- "glIsBufferARB\0"
- "glIsQueryARB\0"
- "glMapBufferARB\0"
- "glMapBufferOES\0"
- "glUnmapBufferARB\0"
- "glUnmapBufferOES\0"
- "glBindAttribLocationARB\0"
- "glBlendEquationSeparateEXT\0"
- "glBlendEquationSeparateATI\0"
- "glBlendEquationSeparateOES\0"
- "glCompileShaderARB\0"
- "glDisableVertexAttribArrayARB\0"
- "glDrawBuffersARB\0"
- "glDrawBuffersATI\0"
- "glDrawBuffersNV\0"
- "glEnableVertexAttribArrayARB\0"
- "glGetActiveAttribARB\0"
- "glGetActiveUniformARB\0"
- "glGetAttribLocationARB\0"
- "glGetShaderSourceARB\0"
- "glGetUniformLocationARB\0"
- "glGetUniformfvARB\0"
- "glGetUniformivARB\0"
- "glGetVertexAttribPointervARB\0"
- "glGetVertexAttribPointervNV\0"
- "glGetVertexAttribdvARB\0"
- "glGetVertexAttribfvARB\0"
- "glGetVertexAttribivARB\0"
- "glLinkProgramARB\0"
- "glShaderSourceARB\0"
- "glStencilOpSeparateATI\0"
- "glUniform1fARB\0"
- "glUniform1fvARB\0"
- "glUniform1iARB\0"
- "glUniform1ivARB\0"
- "glUniform2fARB\0"
- "glUniform2fvARB\0"
- "glUniform2iARB\0"
- "glUniform2ivARB\0"
- "glUniform3fARB\0"
- "glUniform3fvARB\0"
- "glUniform3iARB\0"
- "glUniform3ivARB\0"
- "glUniform4fARB\0"
- "glUniform4fvARB\0"
- "glUniform4iARB\0"
- "glUniform4ivARB\0"
- "glUniformMatrix2fvARB\0"
- "glUniformMatrix3fvARB\0"
- "glUniformMatrix4fvARB\0"
- "glUseProgramObjectARB\0"
- "glValidateProgramARB\0"
- "glVertexAttrib1dARB\0"
- "glVertexAttrib1dvARB\0"
- "glVertexAttrib1sARB\0"
- "glVertexAttrib1svARB\0"
- "glVertexAttrib2dARB\0"
- "glVertexAttrib2dvARB\0"
- "glVertexAttrib2sARB\0"
- "glVertexAttrib2svARB\0"
- "glVertexAttrib3dARB\0"
- "glVertexAttrib3dvARB\0"
- "glVertexAttrib3sARB\0"
- "glVertexAttrib3svARB\0"
- "glVertexAttrib4NbvARB\0"
- "glVertexAttrib4NivARB\0"
- "glVertexAttrib4NsvARB\0"
- "glVertexAttrib4NubARB\0"
- "glVertexAttrib4NubvARB\0"
- "glVertexAttrib4NuivARB\0"
- "glVertexAttrib4NusvARB\0"
- "glVertexAttrib4bvARB\0"
- "glVertexAttrib4dARB\0"
- "glVertexAttrib4dvARB\0"
- "glVertexAttrib4ivARB\0"
- "glVertexAttrib4sARB\0"
- "glVertexAttrib4svARB\0"
- "glVertexAttrib4ubvARB\0"
- "glVertexAttrib4uivARB\0"
- "glVertexAttrib4usvARB\0"
- "glVertexAttribPointerARB\0"
- "glBeginConditionalRenderNV\0"
- "glBeginTransformFeedbackEXT\0"
- "glBindBufferBaseEXT\0"
- "glBindBufferRangeEXT\0"
- "glBindFragDataLocationEXT\0"
- "glClampColorARB\0"
- "glColorMaskIndexedEXT\0"
- "glDisableIndexedEXT\0"
- "glEnableIndexedEXT\0"
- "glEndConditionalRenderNV\0"
- "glEndTransformFeedbackEXT\0"
- "glGetBooleanIndexedvEXT\0"
- "glGetFragDataLocationEXT\0"
- "glGetIntegerIndexedvEXT\0"
- "glGetTexParameterIivEXT\0"
- "glGetTexParameterIuivEXT\0"
- "glGetTransformFeedbackVaryingEXT\0"
- "glGetUniformuivEXT\0"
- "glGetVertexAttribIivEXT\0"
- "glGetVertexAttribIuivEXT\0"
- "glIsEnabledIndexedEXT\0"
- "glTexParameterIivEXT\0"
- "glTexParameterIuivEXT\0"
- "glTransformFeedbackVaryingsEXT\0"
- "glUniform1uiEXT\0"
- "glUniform1uivEXT\0"
- "glUniform2uiEXT\0"
- "glUniform2uivEXT\0"
- "glUniform3uiEXT\0"
- "glUniform3uivEXT\0"
- "glUniform4uiEXT\0"
- "glUniform4uivEXT\0"
- "glVertexAttribI1ivEXT\0"
- "glVertexAttribI1uivEXT\0"
- "glVertexAttribI4bvEXT\0"
- "glVertexAttribI4svEXT\0"
- "glVertexAttribI4ubvEXT\0"
- "glVertexAttribI4usvEXT\0"
- "glVertexAttribIPointerEXT\0"
- "glPrimitiveRestartIndexNV\0"
- "glTexBufferARB\0"
- "glFramebufferTextureARB\0"
- "glVertexAttribDivisorARB\0"
- "glBindProgramNV\0"
- "glDeleteProgramsNV\0"
- "glGenProgramsNV\0"
- "glIsProgramNV\0"
- "glProgramParameter4dNV\0"
- "glProgramParameter4dvNV\0"
- "glProgramParameter4fNV\0"
- "glProgramParameter4fvNV\0"
- "glVertexAttrib1f\0"
- "glVertexAttrib1fv\0"
- "glVertexAttrib2f\0"
- "glVertexAttrib2fv\0"
- "glVertexAttrib3f\0"
- "glVertexAttrib3fv\0"
- "glVertexAttrib4f\0"
- "glVertexAttrib4fv\0"
- "glDrawArraysInstancedEXT\0"
- "glDrawArraysInstanced\0"
- "glDrawElementsInstancedEXT\0"
- "glDrawElementsInstanced\0"
- "glBindFramebufferOES\0"
- "glBindRenderbufferOES\0"
- "glBlitFramebufferEXT\0"
- "glCheckFramebufferStatusEXT\0"
- "glCheckFramebufferStatusOES\0"
- "glDeleteFramebuffersEXT\0"
- "glDeleteFramebuffersOES\0"
- "glDeleteRenderbuffersEXT\0"
- "glDeleteRenderbuffersOES\0"
- "glFramebufferRenderbufferEXT\0"
- "glFramebufferRenderbufferOES\0"
- "glFramebufferTexture1DEXT\0"
- "glFramebufferTexture2DEXT\0"
- "glFramebufferTexture2DOES\0"
- "glFramebufferTexture3DEXT\0"
- "glFramebufferTexture3DOES\0"
- "glFramebufferTextureLayerARB\0"
- "glFramebufferTextureLayerEXT\0"
- "glGenFramebuffersEXT\0"
- "glGenFramebuffersOES\0"
- "glGenRenderbuffersEXT\0"
- "glGenRenderbuffersOES\0"
- "glGenerateMipmapEXT\0"
- "glGenerateMipmapOES\0"
- "glGetFramebufferAttachmentParameterivEXT\0"
- "glGetFramebufferAttachmentParameterivOES\0"
- "glGetRenderbufferParameterivEXT\0"
- "glGetRenderbufferParameterivOES\0"
- "glIsFramebufferEXT\0"
- "glIsFramebufferOES\0"
- "glIsRenderbufferEXT\0"
- "glIsRenderbufferOES\0"
- "glRenderbufferStorageEXT\0"
- "glRenderbufferStorageOES\0"
- "glRenderbufferStorageMultisampleEXT\0"
- "glFlushMappedBufferRangeEXT\0"
- "glMapBufferRangeEXT\0"
- "glBindVertexArrayOES\0"
- "glDeleteVertexArraysAPPLE\0"
- "glDeleteVertexArraysOES\0"
- "glGenVertexArraysOES\0"
- "glIsVertexArrayAPPLE\0"
- "glIsVertexArrayOES\0"
- "glProvokingVertexEXT\0"
- "glBlendEquationSeparateIndexedAMD\0"
- "glBlendEquationIndexedAMD\0"
- "glBlendFuncSeparateIndexedAMD\0"
- "glBlendFuncIndexedAMD\0"
- "glGetQueryObjecti64vEXT\0"
- "glGetQueryObjectui64vEXT\0"
- "glClearDepthfOES\0"
- "glDepthRangefOES\0"
- "glGetProgramBinaryOES\0"
- "glProgramBinaryOES\0"
- "glProgramParameteriARB\0"
- "glSampleMaskEXT\0"
- "glSamplePatternEXT\0"
- "glSecondaryColor3f\0"
- "glSecondaryColor3fv\0"
- "glMultiDrawElements\0"
- "glFogCoordf\0"
- "glFogCoordfv\0"
- "glVertexAttribI1i\0"
- "glVertexAttribI1ui\0"
- "glVertexAttribI2i\0"
- "glVertexAttribI2iv\0"
- "glVertexAttribI2ui\0"
- "glVertexAttribI2uiv\0"
- "glVertexAttribI3i\0"
- "glVertexAttribI3iv\0"
- "glVertexAttribI3ui\0"
- "glVertexAttribI3uiv\0"
- "glVertexAttribI4i\0"
- "glVertexAttribI4iv\0"
- "glVertexAttribI4ui\0"
- "glVertexAttribI4uiv\0"
- "glAlphaFuncxOES\0"
- "glClearColorxOES\0"
- "glClearDepthxOES\0"
- "glColor4xOES\0"
- "glDepthRangexOES\0"
- "glFogxOES\0"
- "glFogxvOES\0"
- "glFrustumfOES\0"
- "glFrustumxOES\0"
- "glLightModelxOES\0"
- "glLightModelxvOES\0"
- "glLightxOES\0"
- "glLightxvOES\0"
- "glLineWidthxOES\0"
- "glLoadMatrixxOES\0"
- "glMaterialxOES\0"
- "glMaterialxvOES\0"
- "glMultMatrixxOES\0"
- "glMultiTexCoord4xOES\0"
- "glNormal3xOES\0"
- "glOrthofOES\0"
- "glOrthoxOES\0"
- "glPointSizexOES\0"
- "glPolygonOffsetxOES\0"
- "glRotatexOES\0"
- "glSampleCoveragexOES\0"
- "glScalexOES\0"
- "glTexEnvxOES\0"
- "glTexEnvxvOES\0"
- "glTexParameterxOES\0"
- "glTranslatexOES\0"
- "glClipPlanefOES\0"
- "glClipPlanexOES\0"
- "glGetClipPlanefOES\0"
- "glGetClipPlanexOES\0"
- "glGetFixedvOES\0"
- "glGetLightxvOES\0"
- "glGetMaterialxvOES\0"
- "glGetTexEnvxvOES\0"
- "glGetTexParameterxvOES\0"
- "glPointParameterxOES\0"
- "glPointParameterxvOES\0"
- "glTexParameterxvOES\0"
- ;
-
-
-#ifdef USE_MGL_NAMESPACE
-#define gl_dispatch_stub_343 mgl_dispatch_stub_343
-#define gl_dispatch_stub_344 mgl_dispatch_stub_344
-#define gl_dispatch_stub_345 mgl_dispatch_stub_345
-#define gl_dispatch_stub_356 mgl_dispatch_stub_356
-#define gl_dispatch_stub_357 mgl_dispatch_stub_357
-#define gl_dispatch_stub_358 mgl_dispatch_stub_358
-#define gl_dispatch_stub_359 mgl_dispatch_stub_359
-#define gl_dispatch_stub_361 mgl_dispatch_stub_361
-#define gl_dispatch_stub_362 mgl_dispatch_stub_362
-#define gl_dispatch_stub_363 mgl_dispatch_stub_363
-#define gl_dispatch_stub_364 mgl_dispatch_stub_364
-#define gl_dispatch_stub_365 mgl_dispatch_stub_365
-#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_730 mgl_dispatch_stub_730
-#define gl_dispatch_stub_731 mgl_dispatch_stub_731
-#define gl_dispatch_stub_732 mgl_dispatch_stub_732
-#define gl_dispatch_stub_819 mgl_dispatch_stub_819
-#define gl_dispatch_stub_836 mgl_dispatch_stub_836
-#define gl_dispatch_stub_837 mgl_dispatch_stub_837
-#define gl_dispatch_stub_838 mgl_dispatch_stub_838
-#define gl_dispatch_stub_839 mgl_dispatch_stub_839
-#define gl_dispatch_stub_840 mgl_dispatch_stub_840
-#define gl_dispatch_stub_841 mgl_dispatch_stub_841
-#define gl_dispatch_stub_842 mgl_dispatch_stub_842
-#define gl_dispatch_stub_843 mgl_dispatch_stub_843
-#define gl_dispatch_stub_844 mgl_dispatch_stub_844
-#define gl_dispatch_stub_845 mgl_dispatch_stub_845
-#define gl_dispatch_stub_846 mgl_dispatch_stub_846
-#define gl_dispatch_stub_847 mgl_dispatch_stub_847
-#define gl_dispatch_stub_854 mgl_dispatch_stub_854
-#define gl_dispatch_stub_881 mgl_dispatch_stub_881
-#define gl_dispatch_stub_882 mgl_dispatch_stub_882
-#define gl_dispatch_stub_956 mgl_dispatch_stub_956
-#define gl_dispatch_stub_957 mgl_dispatch_stub_957
-#define gl_dispatch_stub_958 mgl_dispatch_stub_958
-#define gl_dispatch_stub_966 mgl_dispatch_stub_966
-#define gl_dispatch_stub_967 mgl_dispatch_stub_967
-#define gl_dispatch_stub_968 mgl_dispatch_stub_968
-#define gl_dispatch_stub_969 mgl_dispatch_stub_969
-#define gl_dispatch_stub_972 mgl_dispatch_stub_972
-#define gl_dispatch_stub_973 mgl_dispatch_stub_973
-#define gl_dispatch_stub_1009 mgl_dispatch_stub_1009
-#define gl_dispatch_stub_1010 mgl_dispatch_stub_1010
-#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011
-#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014
-#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015
-#define gl_dispatch_stub_1016 mgl_dispatch_stub_1016
-#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017
-#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018
-#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019
-#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020
-#define gl_dispatch_stub_1021 mgl_dispatch_stub_1021
-#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
-#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
-#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
-#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
-#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
-#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
-#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
-#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
-#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
-#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
-#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
-#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
-#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
-#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
-#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
-#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
-#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
-#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039
-#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040
-#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
-#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042
-#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
-#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
-#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045
-#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046
-#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047
-#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048
-#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049
-#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050
-#define gl_dispatch_stub_1051 mgl_dispatch_stub_1051
-#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052
-#define gl_dispatch_stub_1053 mgl_dispatch_stub_1053
-#define gl_dispatch_stub_1054 mgl_dispatch_stub_1054
-#define gl_dispatch_stub_1055 mgl_dispatch_stub_1055
-#define gl_dispatch_stub_1056 mgl_dispatch_stub_1056
-#endif /* USE_MGL_NAMESPACE */
-
-
-#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
-void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
-void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
-void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
-void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 * params);
-void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 * params);
-void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_836(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_837(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_838(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_839(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_840(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_841(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_842(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_843(const GLfixed * coords);
-void GLAPIENTRY gl_dispatch_stub_844(GLenum type, GLsizei stride, const GLvoid * pointer);
-GLbitfield GLAPIENTRY gl_dispatch_stub_845(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_846(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_847(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_881(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_882(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_956(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_957(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_958(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_966(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_967(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_968(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_969(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1009(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1010(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1014(GLenum func, GLclampx ref);
-void GLAPIENTRY gl_dispatch_stub_1015(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void GLAPIENTRY gl_dispatch_stub_1016(GLclampx depth);
-void GLAPIENTRY gl_dispatch_stub_1017(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLAPIENTRY gl_dispatch_stub_1018(GLclampx zNear, GLclampx zFar);
-void GLAPIENTRY gl_dispatch_stub_1019(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1020(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1021(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1022(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1023(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1024(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1025(GLenum light, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1026(GLenum light, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1027(GLfixed width);
-void GLAPIENTRY gl_dispatch_stub_1028(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1029(GLenum face, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1030(GLenum face, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1031(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLAPIENTRY gl_dispatch_stub_1033(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLAPIENTRY gl_dispatch_stub_1034(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1035(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1036(GLfixed size);
-void GLAPIENTRY gl_dispatch_stub_1037(GLfixed factor, GLfixed units);
-void GLAPIENTRY gl_dispatch_stub_1038(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1039(GLclampx value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_1040(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1043(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1044(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1045(GLenum plane, const GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1046(GLenum plane, const GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1047(GLenum plane, GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1048(GLenum plane, GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1049(GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1050(GLenum light, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1051(GLenum face, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1052(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1053(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1054(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1055(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1056(GLenum target, GLenum pname, const GLfixed * params);
-#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
-
-static const glprocs_table_t static_functions[] = {
- NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
- NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
- NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
- NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
- NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
- NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
- NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
- NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
- NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
- NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
- NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
- NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
- NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
- NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
- NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
- NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
- NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
- NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
- NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
- NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
- NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
- NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
- NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
- NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
- NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
- NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
- NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
- NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
- NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
- NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
- NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
- NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
- NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
- NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
- NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
- NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
- NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
- NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
- NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
- NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
- NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
- NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
- NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
- NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
- NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
- NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
- NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
- NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
- NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
- NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
- NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
- NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
- NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
- NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
- NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
- NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
- NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
- NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
- NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
- NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
- NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
- NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
- NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
- NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
- NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
- NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
- NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
- NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
- NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
- NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
- NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
- NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
- NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
- NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
- NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
- NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
- NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
- NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
- NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
- NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
- NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
- NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
- NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
- NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
- NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
- NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
- NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
- NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
- NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
- NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
- NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
- NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
- NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
- NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
- NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
- NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
- NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
- NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
- NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
- NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
- NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
- NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
- NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
- NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
- NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
- NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
- NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
- NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
- NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
- NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
- NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
- NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
- NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
- NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
- NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
- NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
- NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
- NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
- NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
- NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
- NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
- NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
- NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
- NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
- NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
- NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
- NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
- NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
- NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
- NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
- NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
- NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
- NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
- NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
- NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
- NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
- NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
- NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
- NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
- NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
- NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
- NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
- NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
- NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
- NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
- NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
- NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
- NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
- NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
- NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
- NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
- NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
- NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
- NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
- NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
- NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
- NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
- NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
- NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
- NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
- NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
- NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
- NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
- NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
- NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
- NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
- NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
- NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
- NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
- NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
- NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
- NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
- NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
- NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
- NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
- NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
- NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
- NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
- NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
- NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
- NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
- NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
- NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
- NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
- NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
- NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
- NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
- NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
- NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
- NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
- NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
- NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
- NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
- NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
- NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
- NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
- NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
- NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
- NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
- NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
- NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
- NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
- NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
- NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
- NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
- NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
- NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
- NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
- NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
- NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
- NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
- NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
- NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
- NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
- NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
- NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
- NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
- NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
- NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
- NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
- NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
- NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
- NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
- NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
- NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
- NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
- NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
- NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
- NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
- NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
- NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
- NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
- NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
- NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
- NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
- NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
- NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
- NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
- NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
- NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
- NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
- NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
- NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
- NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
- NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
- NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
- NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
- NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
- NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
- NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
- NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
- NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
- NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
- NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
- NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
- NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
- NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
- NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
- NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
- NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
- NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
- NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
- NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
- NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
- NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
- NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
- NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
- NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
- NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
- NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
- NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
- NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
- NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
- NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
- NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
- NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
- NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
- NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
- NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
- NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
- NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
- NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
- NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
- NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
- NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
- NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
- NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
- NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
- NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
- NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
- NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
- NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
- NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
- NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
- NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
- NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
- NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
- NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
- NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
- NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
- NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
- NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
- NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
- NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
- NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
- NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
- NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
- NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
- NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
- NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
- NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
- NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
- NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
- NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
- NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
- NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
- NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
- NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
- NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
- NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
- NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
- NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
- NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
- NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
- NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
- NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
- NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
- NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
- NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
- NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
- NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
- NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET( 5037, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET( 5053, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET( 5075, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET( 5093, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET( 5112, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET( 5133, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET( 5155, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET( 5173, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET( 5192, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET( 5229, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET( 5247, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET( 5266, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET( 5287, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET( 5309, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET( 5327, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET( 5346, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET( 5364, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET( 5383, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET( 5401, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET( 5420, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET( 5441, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET( 5463, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET( 5481, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET( 5500, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET( 5518, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET( 5537, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET( 5555, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET( 5574, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET( 5595, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET( 5617, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET( 5635, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET( 5654, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET( 5672, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET( 5691, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET( 5714, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET( 5737, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET( 5760, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET( 5786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET( 5812, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET( 5838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET( 5862, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET( 5885, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET( 5908, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET( 5931, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET( 5954, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET( 5971, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET( 5991, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET( 6009, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET( 6021, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET( 6034, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET( 6052, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET( 6070, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET( 6089, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET( 6107, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET( 6126, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET( 6145, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET( 6165, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET( 6184, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET( 6204, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET( 6223, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET( 6243, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET( 6262, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET( 6282, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET( 6302, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET( 6323, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET( 6343, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET( 6364, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET( 6384, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET( 6405, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET( 6429, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET( 6443, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET( 6458, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET( 6472, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET( 6487, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET( 6501, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET( 6516, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET( 6530, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET( 6545, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET( 6559, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET( 6574, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET( 6588, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET( 6603, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET( 6617, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET( 6632, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET( 6646, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET( 6661, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET( 6674, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET( 6687, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET( 6700, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET( 6716, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET( 6732, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET( 6748, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET( 6759, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET( 6772, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET( 6785, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET( 6808, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET( 6828, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET( 6847, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET( 6866, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET( 6886, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET( 6899, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET( 6910, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET( 6920, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET( 6932, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET( 6946, glAttachShader, glAttachShader, NULL, 479),
- NAME_FUNC_OFFSET( 6961, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET( 6982, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET( 7006, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET( 7022, glCreateProgram, glCreateProgram, NULL, 483),
- NAME_FUNC_OFFSET( 7038, glCreateShader, glCreateShader, NULL, 484),
- NAME_FUNC_OFFSET( 7053, glDeleteProgram, glDeleteProgram, NULL, 485),
- NAME_FUNC_OFFSET( 7069, glDeleteShader, glDeleteShader, NULL, 486),
- NAME_FUNC_OFFSET( 7084, glDetachShader, glDetachShader, NULL, 487),
- NAME_FUNC_OFFSET( 7099, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET( 7126, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET( 7140, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET( 7166, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET( 7184, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET( 7203, glGetAttachedShaders, glGetAttachedShaders, NULL, 493),
- NAME_FUNC_OFFSET( 7224, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET( 7244, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 495),
- NAME_FUNC_OFFSET( 7264, glGetProgramiv, glGetProgramiv, NULL, 496),
- NAME_FUNC_OFFSET( 7279, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 497),
- NAME_FUNC_OFFSET( 7298, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET( 7316, glGetShaderiv, glGetShaderiv, NULL, 499),
- NAME_FUNC_OFFSET( 7330, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET( 7351, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET( 7366, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET( 7381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET( 7407, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET( 7427, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET( 7447, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET( 7467, glIsProgram, glIsProgram, NULL, 507),
- NAME_FUNC_OFFSET( 7479, glIsShader, glIsShader, NULL, 508),
- NAME_FUNC_OFFSET( 7490, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET( 7504, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET( 7519, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 511),
- NAME_FUNC_OFFSET( 7541, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 512),
- NAME_FUNC_OFFSET( 7563, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET( 7583, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET( 7595, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET( 7608, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET( 7620, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET( 7633, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET( 7645, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET( 7658, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET( 7670, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET( 7683, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET( 7695, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET( 7708, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET( 7720, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET( 7733, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET( 7745, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET( 7758, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET( 7770, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET( 7783, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET( 7802, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET( 7821, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET( 7840, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET( 7853, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET( 7871, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET( 7888, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET( 7906, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET( 7923, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET( 7941, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET( 7958, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET( 7976, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET( 7993, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET( 8011, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET( 8028, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET( 8046, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET( 8063, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET( 8081, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET( 8100, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET( 8119, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET( 8138, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET( 8157, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET( 8177, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET( 8197, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET( 8217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET( 8235, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET( 8252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET( 8270, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET( 8288, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET( 8305, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET( 8323, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET( 8342, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET( 8361, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET( 8380, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET( 8402, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 564),
- NAME_FUNC_OFFSET( 8423, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 565),
- NAME_FUNC_OFFSET( 8444, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 566),
- NAME_FUNC_OFFSET( 8465, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 567),
- NAME_FUNC_OFFSET( 8486, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 568),
- NAME_FUNC_OFFSET( 8507, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 569),
- NAME_FUNC_OFFSET( 8528, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET( 8553, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET( 8578, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET( 8595, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET( 8613, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET( 8636, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET( 8649, glClearBufferfi, glClearBufferfi, NULL, 576),
- NAME_FUNC_OFFSET( 8665, glClearBufferfv, glClearBufferfv, NULL, 577),
- NAME_FUNC_OFFSET( 8681, glClearBufferiv, glClearBufferiv, NULL, 578),
- NAME_FUNC_OFFSET( 8697, glClearBufferuiv, glClearBufferuiv, NULL, 579),
- NAME_FUNC_OFFSET( 8714, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET( 8727, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET( 8738, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET( 8748, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET( 8771, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET( 8794, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET( 8810, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET( 8832, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET( 8848, glGetStringi, glGetStringi, NULL, 588),
- NAME_FUNC_OFFSET( 8861, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET( 8882, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET( 8904, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET( 8934, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET( 8950, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET( 8971, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET( 8993, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET( 9006, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET( 9024, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET( 9043, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET( 9071, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET( 9084, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET( 9098, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET( 9111, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET( 9125, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET( 9138, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET( 9152, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET( 9165, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET( 9179, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET( 9198, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET( 9218, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET( 9237, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET( 9256, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET( 9276, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET( 9296, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET( 9319, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET( 9343, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET( 9355, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET( 9376, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 617),
- NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618),
- NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET( 9441, glBindProgramARB, glBindProgramARB, NULL, 620),
- NAME_FUNC_OFFSET( 9458, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
- NAME_FUNC_OFFSET( 9478, glGenProgramsARB, glGenProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET( 9495, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 623),
- NAME_FUNC_OFFSET( 9525, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 624),
- NAME_FUNC_OFFSET( 9555, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 625),
- NAME_FUNC_OFFSET( 9587, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 626),
- NAME_FUNC_OFFSET( 9619, glGetProgramStringARB, glGetProgramStringARB, NULL, 627),
- NAME_FUNC_OFFSET( 9641, glGetProgramivARB, glGetProgramivARB, NULL, 628),
- NAME_FUNC_OFFSET( 9659, glIsProgramARB, glIsProgramARB, NULL, 629),
- NAME_FUNC_OFFSET( 9674, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
- NAME_FUNC_OFFSET( 9701, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
- NAME_FUNC_OFFSET( 9729, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
- NAME_FUNC_OFFSET( 9756, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
- NAME_FUNC_OFFSET( 9784, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 634),
- NAME_FUNC_OFFSET( 9813, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 635),
- NAME_FUNC_OFFSET( 9843, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 636),
- NAME_FUNC_OFFSET( 9872, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 637),
- NAME_FUNC_OFFSET( 9902, glProgramStringARB, glProgramStringARB, NULL, 638),
- NAME_FUNC_OFFSET( 9921, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
- NAME_FUNC_OFFSET( 9941, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
- NAME_FUNC_OFFSET( 9962, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
- NAME_FUNC_OFFSET( 9982, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
- NAME_FUNC_OFFSET(10003, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
- NAME_FUNC_OFFSET(10023, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
- NAME_FUNC_OFFSET(10044, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
- NAME_FUNC_OFFSET(10064, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
- NAME_FUNC_OFFSET(10085, glAttachObjectARB, glAttachObjectARB, NULL, 647),
- NAME_FUNC_OFFSET(10103, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 648),
- NAME_FUNC_OFFSET(10128, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 649),
- NAME_FUNC_OFFSET(10152, glDeleteObjectARB, glDeleteObjectARB, NULL, 650),
- NAME_FUNC_OFFSET(10170, glDetachObjectARB, glDetachObjectARB, NULL, 651),
- NAME_FUNC_OFFSET(10188, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 652),
- NAME_FUNC_OFFSET(10212, glGetHandleARB, glGetHandleARB, NULL, 653),
- NAME_FUNC_OFFSET(10227, glGetInfoLogARB, glGetInfoLogARB, NULL, 654),
- NAME_FUNC_OFFSET(10243, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 655),
- NAME_FUNC_OFFSET(10269, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 656),
- NAME_FUNC_OFFSET(10295, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
- NAME_FUNC_OFFSET(10320, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(10347, glBindFramebuffer, glBindFramebuffer, NULL, 659),
- NAME_FUNC_OFFSET(10365, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
- NAME_FUNC_OFFSET(10384, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
- NAME_FUNC_OFFSET(10402, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
- NAME_FUNC_OFFSET(10427, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
- NAME_FUNC_OFFSET(10448, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
- NAME_FUNC_OFFSET(10470, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
- NAME_FUNC_OFFSET(10496, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
- NAME_FUNC_OFFSET(10519, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
- NAME_FUNC_OFFSET(10542, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
- NAME_FUNC_OFFSET(10565, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
- NAME_FUNC_OFFSET(10591, glGenFramebuffers, glGenFramebuffers, NULL, 670),
- NAME_FUNC_OFFSET(10609, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
- NAME_FUNC_OFFSET(10628, glGenerateMipmap, glGenerateMipmap, NULL, 672),
- NAME_FUNC_OFFSET(10645, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
- NAME_FUNC_OFFSET(10683, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(10712, glIsFramebuffer, glIsFramebuffer, NULL, 675),
- NAME_FUNC_OFFSET(10728, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
- NAME_FUNC_OFFSET(10745, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
- NAME_FUNC_OFFSET(10767, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
- NAME_FUNC_OFFSET(10800, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 679),
- NAME_FUNC_OFFSET(10828, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
- NAME_FUNC_OFFSET(10853, glMapBufferRange, glMapBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(10870, glBindVertexArray, glBindVertexArray, NULL, 682),
- NAME_FUNC_OFFSET(10888, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
- NAME_FUNC_OFFSET(10909, glGenVertexArrays, glGenVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(10927, glIsVertexArray, glIsVertexArray, NULL, 685),
- NAME_FUNC_OFFSET(10943, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 686),
- NAME_FUNC_OFFSET(10971, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 687),
- NAME_FUNC_OFFSET(10997, glGetActiveUniformName, glGetActiveUniformName, NULL, 688),
- NAME_FUNC_OFFSET(11020, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 689),
- NAME_FUNC_OFFSET(11042, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 690),
- NAME_FUNC_OFFSET(11065, glGetUniformIndices, glGetUniformIndices, NULL, 691),
- NAME_FUNC_OFFSET(11085, glUniformBlockBinding, glUniformBlockBinding, NULL, 692),
- NAME_FUNC_OFFSET(11107, glCopyBufferSubData, glCopyBufferSubData, NULL, 693),
- NAME_FUNC_OFFSET(11127, glClientWaitSync, glClientWaitSync, NULL, 694),
- NAME_FUNC_OFFSET(11144, glDeleteSync, glDeleteSync, NULL, 695),
- NAME_FUNC_OFFSET(11157, glFenceSync, glFenceSync, NULL, 696),
- NAME_FUNC_OFFSET(11169, glGetInteger64v, glGetInteger64v, NULL, 697),
- NAME_FUNC_OFFSET(11185, glGetSynciv, glGetSynciv, NULL, 698),
- NAME_FUNC_OFFSET(11197, glIsSync, glIsSync, NULL, 699),
- NAME_FUNC_OFFSET(11206, glWaitSync, glWaitSync, NULL, 700),
- NAME_FUNC_OFFSET(11217, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 701),
- NAME_FUNC_OFFSET(11242, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 702),
- NAME_FUNC_OFFSET(11276, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 703),
- NAME_FUNC_OFFSET(11306, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 704),
- NAME_FUNC_OFFSET(11336, glProvokingVertex, glProvokingVertex, NULL, 705),
- NAME_FUNC_OFFSET(11354, glGetMultisamplefv, glGetMultisamplefv, NULL, 706),
- NAME_FUNC_OFFSET(11373, glSampleMaski, glSampleMaski, NULL, 707),
- NAME_FUNC_OFFSET(11387, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 708),
- NAME_FUNC_OFFSET(11411, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 709),
- NAME_FUNC_OFFSET(11435, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
- NAME_FUNC_OFFSET(11463, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
- NAME_FUNC_OFFSET(11483, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
- NAME_FUNC_OFFSET(11507, glBlendFunciARB, glBlendFunciARB, NULL, 713),
- NAME_FUNC_OFFSET(11523, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 714),
- NAME_FUNC_OFFSET(11553, glGetFragDataIndex, glGetFragDataIndex, NULL, 715),
- NAME_FUNC_OFFSET(11572, glBindSampler, glBindSampler, NULL, 716),
- NAME_FUNC_OFFSET(11586, glDeleteSamplers, glDeleteSamplers, NULL, 717),
- NAME_FUNC_OFFSET(11603, glGenSamplers, glGenSamplers, NULL, 718),
- NAME_FUNC_OFFSET(11617, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 719),
- NAME_FUNC_OFFSET(11642, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 720),
- NAME_FUNC_OFFSET(11668, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 721),
- NAME_FUNC_OFFSET(11692, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 722),
- NAME_FUNC_OFFSET(11716, glIsSampler, glIsSampler, NULL, 723),
- NAME_FUNC_OFFSET(11728, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 724),
- NAME_FUNC_OFFSET(11750, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 725),
- NAME_FUNC_OFFSET(11773, glSamplerParameterf, glSamplerParameterf, NULL, 726),
- NAME_FUNC_OFFSET(11793, glSamplerParameterfv, glSamplerParameterfv, NULL, 727),
- NAME_FUNC_OFFSET(11814, glSamplerParameteri, glSamplerParameteri, NULL, 728),
- NAME_FUNC_OFFSET(11834, glSamplerParameteriv, glSamplerParameteriv, NULL, 729),
- NAME_FUNC_OFFSET(11855, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
- NAME_FUNC_OFFSET(11876, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(11898, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(11913, glColorP3ui, glColorP3ui, NULL, 733),
- NAME_FUNC_OFFSET(11925, glColorP3uiv, glColorP3uiv, NULL, 734),
- NAME_FUNC_OFFSET(11938, glColorP4ui, glColorP4ui, NULL, 735),
- NAME_FUNC_OFFSET(11950, glColorP4uiv, glColorP4uiv, NULL, 736),
- NAME_FUNC_OFFSET(11963, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 737),
- NAME_FUNC_OFFSET(11983, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 738),
- NAME_FUNC_OFFSET(12004, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 739),
- NAME_FUNC_OFFSET(12024, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 740),
- NAME_FUNC_OFFSET(12045, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 741),
- NAME_FUNC_OFFSET(12065, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 742),
- NAME_FUNC_OFFSET(12086, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 743),
- NAME_FUNC_OFFSET(12106, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 744),
- NAME_FUNC_OFFSET(12127, glNormalP3ui, glNormalP3ui, NULL, 745),
- NAME_FUNC_OFFSET(12140, glNormalP3uiv, glNormalP3uiv, NULL, 746),
- NAME_FUNC_OFFSET(12154, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 747),
- NAME_FUNC_OFFSET(12175, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 748),
- NAME_FUNC_OFFSET(12197, glTexCoordP1ui, glTexCoordP1ui, NULL, 749),
- NAME_FUNC_OFFSET(12212, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 750),
- NAME_FUNC_OFFSET(12228, glTexCoordP2ui, glTexCoordP2ui, NULL, 751),
- NAME_FUNC_OFFSET(12243, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 752),
- NAME_FUNC_OFFSET(12259, glTexCoordP3ui, glTexCoordP3ui, NULL, 753),
- NAME_FUNC_OFFSET(12274, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 754),
- NAME_FUNC_OFFSET(12290, glTexCoordP4ui, glTexCoordP4ui, NULL, 755),
- NAME_FUNC_OFFSET(12305, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 756),
- NAME_FUNC_OFFSET(12321, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 757),
- NAME_FUNC_OFFSET(12340, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 758),
- NAME_FUNC_OFFSET(12360, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 759),
- NAME_FUNC_OFFSET(12379, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 760),
- NAME_FUNC_OFFSET(12399, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 761),
- NAME_FUNC_OFFSET(12418, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 762),
- NAME_FUNC_OFFSET(12438, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 763),
- NAME_FUNC_OFFSET(12457, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 764),
- NAME_FUNC_OFFSET(12477, glVertexP2ui, glVertexP2ui, NULL, 765),
- NAME_FUNC_OFFSET(12490, glVertexP2uiv, glVertexP2uiv, NULL, 766),
- NAME_FUNC_OFFSET(12504, glVertexP3ui, glVertexP3ui, NULL, 767),
- NAME_FUNC_OFFSET(12517, glVertexP3uiv, glVertexP3uiv, NULL, 768),
- NAME_FUNC_OFFSET(12531, glVertexP4ui, glVertexP4ui, NULL, 769),
- NAME_FUNC_OFFSET(12544, glVertexP4uiv, glVertexP4uiv, NULL, 770),
- NAME_FUNC_OFFSET(12558, glBindTransformFeedback, glBindTransformFeedback, NULL, 771),
- NAME_FUNC_OFFSET(12582, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 772),
- NAME_FUNC_OFFSET(12609, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 773),
- NAME_FUNC_OFFSET(12633, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 774),
- NAME_FUNC_OFFSET(12657, glIsTransformFeedback, glIsTransformFeedback, NULL, 775),
- NAME_FUNC_OFFSET(12679, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 776),
- NAME_FUNC_OFFSET(12704, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 777),
- NAME_FUNC_OFFSET(12730, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 778),
- NAME_FUNC_OFFSET(12750, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 779),
- NAME_FUNC_OFFSET(12780, glEndQueryIndexed, glEndQueryIndexed, NULL, 780),
- NAME_FUNC_OFFSET(12798, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 781),
- NAME_FUNC_OFFSET(12818, glClearDepthf, glClearDepthf, NULL, 782),
- NAME_FUNC_OFFSET(12832, glDepthRangef, glDepthRangef, NULL, 783),
- NAME_FUNC_OFFSET(12846, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 784),
- NAME_FUNC_OFFSET(12873, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 785),
- NAME_FUNC_OFFSET(12897, glShaderBinary, glShaderBinary, NULL, 786),
- NAME_FUNC_OFFSET(12912, glGetProgramBinary, glGetProgramBinary, NULL, 787),
- NAME_FUNC_OFFSET(12931, glProgramBinary, glProgramBinary, NULL, 788),
- NAME_FUNC_OFFSET(12947, glProgramParameteri, glProgramParameteri, NULL, 789),
- NAME_FUNC_OFFSET(12967, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 790),
- NAME_FUNC_OFFSET(12993, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 791),
- NAME_FUNC_OFFSET(13018, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 792),
- NAME_FUNC_OFFSET(13042, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 793),
- NAME_FUNC_OFFSET(13066, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 794),
- NAME_FUNC_OFFSET(13094, glGetnColorTableARB, glGetnColorTableARB, NULL, 795),
- NAME_FUNC_OFFSET(13114, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 796),
- NAME_FUNC_OFFSET(13142, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 797),
- NAME_FUNC_OFFSET(13169, glGetnHistogramARB, glGetnHistogramARB, NULL, 798),
- NAME_FUNC_OFFSET(13188, glGetnMapdvARB, glGetnMapdvARB, NULL, 799),
- NAME_FUNC_OFFSET(13203, glGetnMapfvARB, glGetnMapfvARB, NULL, 800),
- NAME_FUNC_OFFSET(13218, glGetnMapivARB, glGetnMapivARB, NULL, 801),
- NAME_FUNC_OFFSET(13233, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 802),
- NAME_FUNC_OFFSET(13249, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 803),
- NAME_FUNC_OFFSET(13269, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 804),
- NAME_FUNC_OFFSET(13290, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 805),
- NAME_FUNC_OFFSET(13311, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 806),
- NAME_FUNC_OFFSET(13335, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 807),
- NAME_FUNC_OFFSET(13360, glGetnTexImageARB, glGetnTexImageARB, NULL, 808),
- NAME_FUNC_OFFSET(13378, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 809),
- NAME_FUNC_OFFSET(13397, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 810),
- NAME_FUNC_OFFSET(13416, glGetnUniformivARB, glGetnUniformivARB, NULL, 811),
- NAME_FUNC_OFFSET(13435, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 812),
- NAME_FUNC_OFFSET(13455, glReadnPixelsARB, glReadnPixelsARB, NULL, 813),
- NAME_FUNC_OFFSET(13472, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 814),
- NAME_FUNC_OFFSET(13506, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 815),
- NAME_FUNC_OFFSET(13542, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 816),
- NAME_FUNC_OFFSET(13588, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 817),
- NAME_FUNC_OFFSET(13621, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 818),
- NAME_FUNC_OFFSET(13660, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
- NAME_FUNC_OFFSET(13682, glTexStorage1D, glTexStorage1D, NULL, 820),
- NAME_FUNC_OFFSET(13697, glTexStorage2D, glTexStorage2D, NULL, 821),
- NAME_FUNC_OFFSET(13712, glTexStorage3D, glTexStorage3D, NULL, 822),
- NAME_FUNC_OFFSET(13727, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 823),
- NAME_FUNC_OFFSET(13749, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 824),
- NAME_FUNC_OFFSET(13771, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 825),
- NAME_FUNC_OFFSET(13793, glTexBufferRange, glTexBufferRange, NULL, 826),
- NAME_FUNC_OFFSET(13810, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 827),
- NAME_FUNC_OFFSET(13836, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 828),
- NAME_FUNC_OFFSET(13862, glInvalidateBufferData, glInvalidateBufferData, NULL, 829),
- NAME_FUNC_OFFSET(13885, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 830),
- NAME_FUNC_OFFSET(13911, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 831),
- NAME_FUNC_OFFSET(13935, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 832),
- NAME_FUNC_OFFSET(13962, glInvalidateTexImage, glInvalidateTexImage, NULL, 833),
- NAME_FUNC_OFFSET(13983, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 834),
- NAME_FUNC_OFFSET(14007, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 835),
- NAME_FUNC_OFFSET(14026, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
- NAME_FUNC_OFFSET(14040, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837),
- NAME_FUNC_OFFSET(14055, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
- NAME_FUNC_OFFSET(14069, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
- NAME_FUNC_OFFSET(14084, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
- NAME_FUNC_OFFSET(14098, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
- NAME_FUNC_OFFSET(14113, gl_dispatch_stub_842, gl_dispatch_stub_842, NULL, 842),
- NAME_FUNC_OFFSET(14127, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
- NAME_FUNC_OFFSET(14142, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
- NAME_FUNC_OFFSET(14164, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
- NAME_FUNC_OFFSET(14182, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
- NAME_FUNC_OFFSET(14199, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
- NAME_FUNC_OFFSET(14219, glColorPointerEXT, glColorPointerEXT, NULL, 848),
- NAME_FUNC_OFFSET(14237, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 849),
- NAME_FUNC_OFFSET(14258, glIndexPointerEXT, glIndexPointerEXT, NULL, 850),
- NAME_FUNC_OFFSET(14276, glNormalPointerEXT, glNormalPointerEXT, NULL, 851),
- NAME_FUNC_OFFSET(14295, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(14316, glVertexPointerEXT, glVertexPointerEXT, NULL, 853),
- NAME_FUNC_OFFSET(14335, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
- NAME_FUNC_OFFSET(14359, glLockArraysEXT, glLockArraysEXT, NULL, 855),
- NAME_FUNC_OFFSET(14375, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 856),
- NAME_FUNC_OFFSET(14393, glDebugMessageCallback, glDebugMessageCallback, NULL, 857),
- NAME_FUNC_OFFSET(14416, glDebugMessageControl, glDebugMessageControl, NULL, 858),
- NAME_FUNC_OFFSET(14438, glDebugMessageInsert, glDebugMessageInsert, NULL, 859),
- NAME_FUNC_OFFSET(14459, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 860),
- NAME_FUNC_OFFSET(14480, glGetObjectLabel, glGetObjectLabel, NULL, 861),
- NAME_FUNC_OFFSET(14497, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 862),
- NAME_FUNC_OFFSET(14517, glObjectLabel, glObjectLabel, NULL, 863),
- NAME_FUNC_OFFSET(14531, glObjectPtrLabel, glObjectPtrLabel, NULL, 864),
- NAME_FUNC_OFFSET(14548, glPopDebugGroup, glPopDebugGroup, NULL, 865),
- NAME_FUNC_OFFSET(14564, glPushDebugGroup, glPushDebugGroup, NULL, 866),
- NAME_FUNC_OFFSET(14581, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 867),
- NAME_FUNC_OFFSET(14603, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 868),
- NAME_FUNC_OFFSET(14626, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 869),
- NAME_FUNC_OFFSET(14649, glFogCoordfEXT, glFogCoordfEXT, NULL, 870),
- NAME_FUNC_OFFSET(14664, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 871),
- NAME_FUNC_OFFSET(14680, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 872),
- NAME_FUNC_OFFSET(14700, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 873),
- NAME_FUNC_OFFSET(14718, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 874),
- NAME_FUNC_OFFSET(14737, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 875),
- NAME_FUNC_OFFSET(14755, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 876),
- NAME_FUNC_OFFSET(14774, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 877),
- NAME_FUNC_OFFSET(14792, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 878),
- NAME_FUNC_OFFSET(14811, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 879),
- NAME_FUNC_OFFSET(14829, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 880),
- NAME_FUNC_OFFSET(14848, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
- NAME_FUNC_OFFSET(14873, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
- NAME_FUNC_OFFSET(14900, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 883),
- NAME_FUNC_OFFSET(14924, glExecuteProgramNV, glExecuteProgramNV, NULL, 884),
- NAME_FUNC_OFFSET(14943, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 885),
- NAME_FUNC_OFFSET(14969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 886),
- NAME_FUNC_OFFSET(14995, glGetProgramStringNV, glGetProgramStringNV, NULL, 887),
- NAME_FUNC_OFFSET(15016, glGetProgramivNV, glGetProgramivNV, NULL, 888),
- NAME_FUNC_OFFSET(15033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 889),
- NAME_FUNC_OFFSET(15054, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 890),
- NAME_FUNC_OFFSET(15076, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 891),
- NAME_FUNC_OFFSET(15098, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 892),
- NAME_FUNC_OFFSET(15120, glLoadProgramNV, glLoadProgramNV, NULL, 893),
- NAME_FUNC_OFFSET(15136, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 894),
- NAME_FUNC_OFFSET(15161, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 895),
- NAME_FUNC_OFFSET(15186, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 896),
- NAME_FUNC_OFFSET(15214, glTrackMatrixNV, glTrackMatrixNV, NULL, 897),
- NAME_FUNC_OFFSET(15230, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 898),
- NAME_FUNC_OFFSET(15249, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 899),
- NAME_FUNC_OFFSET(15269, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 900),
- NAME_FUNC_OFFSET(15288, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 901),
- NAME_FUNC_OFFSET(15308, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 902),
- NAME_FUNC_OFFSET(15327, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 903),
- NAME_FUNC_OFFSET(15347, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 904),
- NAME_FUNC_OFFSET(15366, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 905),
- NAME_FUNC_OFFSET(15386, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 906),
- NAME_FUNC_OFFSET(15405, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 907),
- NAME_FUNC_OFFSET(15425, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 908),
- NAME_FUNC_OFFSET(15444, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 909),
- NAME_FUNC_OFFSET(15464, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 910),
- NAME_FUNC_OFFSET(15483, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 911),
- NAME_FUNC_OFFSET(15503, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 912),
- NAME_FUNC_OFFSET(15522, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 913),
- NAME_FUNC_OFFSET(15542, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 914),
- NAME_FUNC_OFFSET(15561, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 915),
- NAME_FUNC_OFFSET(15581, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 916),
- NAME_FUNC_OFFSET(15600, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 917),
- NAME_FUNC_OFFSET(15620, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 918),
- NAME_FUNC_OFFSET(15639, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 919),
- NAME_FUNC_OFFSET(15659, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 920),
- NAME_FUNC_OFFSET(15678, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 921),
- NAME_FUNC_OFFSET(15698, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 922),
- NAME_FUNC_OFFSET(15718, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 923),
- NAME_FUNC_OFFSET(15739, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 924),
- NAME_FUNC_OFFSET(15763, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 925),
- NAME_FUNC_OFFSET(15784, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 926),
- NAME_FUNC_OFFSET(15805, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 927),
- NAME_FUNC_OFFSET(15826, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 928),
- NAME_FUNC_OFFSET(15847, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 929),
- NAME_FUNC_OFFSET(15868, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 930),
- NAME_FUNC_OFFSET(15889, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 931),
- NAME_FUNC_OFFSET(15910, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 932),
- NAME_FUNC_OFFSET(15931, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 933),
- NAME_FUNC_OFFSET(15952, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 934),
- NAME_FUNC_OFFSET(15973, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 935),
- NAME_FUNC_OFFSET(15994, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 936),
- NAME_FUNC_OFFSET(16015, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 937),
- NAME_FUNC_OFFSET(16037, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 938),
- NAME_FUNC_OFFSET(16064, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 939),
- NAME_FUNC_OFFSET(16091, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 940),
- NAME_FUNC_OFFSET(16115, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 941),
- NAME_FUNC_OFFSET(16139, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 942),
- NAME_FUNC_OFFSET(16161, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 943),
- NAME_FUNC_OFFSET(16183, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 944),
- NAME_FUNC_OFFSET(16205, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 945),
- NAME_FUNC_OFFSET(16230, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 946),
- NAME_FUNC_OFFSET(16254, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 947),
- NAME_FUNC_OFFSET(16276, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 948),
- NAME_FUNC_OFFSET(16298, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 949),
- NAME_FUNC_OFFSET(16320, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 950),
- NAME_FUNC_OFFSET(16346, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 951),
- NAME_FUNC_OFFSET(16369, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 952),
- NAME_FUNC_OFFSET(16393, glPassTexCoordATI, glPassTexCoordATI, NULL, 953),
- NAME_FUNC_OFFSET(16411, glSampleMapATI, glSampleMapATI, NULL, 954),
- NAME_FUNC_OFFSET(16426, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 955),
- NAME_FUNC_OFFSET(16457, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
- NAME_FUNC_OFFSET(16480, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
- NAME_FUNC_OFFSET(16503, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
- NAME_FUNC_OFFSET(16526, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 959),
- NAME_FUNC_OFFSET(16557, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 960),
- NAME_FUNC_OFFSET(16588, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 961),
- NAME_FUNC_OFFSET(16616, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 962),
- NAME_FUNC_OFFSET(16645, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 963),
- NAME_FUNC_OFFSET(16673, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 964),
- NAME_FUNC_OFFSET(16702, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 965),
- NAME_FUNC_OFFSET(16723, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(16740, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
- NAME_FUNC_OFFSET(16753, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
- NAME_FUNC_OFFSET(16767, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
- NAME_FUNC_OFFSET(16784, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 970),
- NAME_FUNC_OFFSET(16805, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 971),
- NAME_FUNC_OFFSET(16827, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
- NAME_FUNC_OFFSET(16851, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
- NAME_FUNC_OFFSET(16881, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 974),
- NAME_FUNC_OFFSET(16902, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 975),
- NAME_FUNC_OFFSET(16924, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 976),
- NAME_FUNC_OFFSET(16945, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 977),
- NAME_FUNC_OFFSET(16967, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 978),
- NAME_FUNC_OFFSET(16989, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 979),
- NAME_FUNC_OFFSET(17012, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 980),
- NAME_FUNC_OFFSET(17033, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 981),
- NAME_FUNC_OFFSET(17055, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 982),
- NAME_FUNC_OFFSET(17077, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 983),
- NAME_FUNC_OFFSET(17100, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 984),
- NAME_FUNC_OFFSET(17121, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 985),
- NAME_FUNC_OFFSET(17143, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 986),
- NAME_FUNC_OFFSET(17165, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 987),
- NAME_FUNC_OFFSET(17188, glClearColorIiEXT, glClearColorIiEXT, NULL, 988),
- NAME_FUNC_OFFSET(17206, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 989),
- NAME_FUNC_OFFSET(17225, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 990),
- NAME_FUNC_OFFSET(17247, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 991),
- NAME_FUNC_OFFSET(17269, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 992),
- NAME_FUNC_OFFSET(17293, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 993),
- NAME_FUNC_OFFSET(17313, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 994),
- NAME_FUNC_OFFSET(17334, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 995),
- NAME_FUNC_OFFSET(17365, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 996),
- NAME_FUNC_OFFSET(17396, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 997),
- NAME_FUNC_OFFSET(17429, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 998),
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- NAME_FUNC_OFFSET(17573, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1003),
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- NAME_FUNC_OFFSET(17760, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
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- NAME_FUNC_OFFSET(17830, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1013),
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- NAME_FUNC_OFFSET(17872, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
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- NAME_FUNC_OFFSET(18409, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
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- NAME_FUNC_OFFSET(18439, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(18453, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(18466, glTexGeniv, glTexGeniv, NULL, 193),
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- NAME_FUNC_OFFSET(18512, glGetTexGeniv, glGetTexGeniv, NULL, 280),
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- NAME_FUNC_OFFSET(18760, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
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- NAME_FUNC_OFFSET(18857, glBlendEquation, glBlendEquation, NULL, 337),
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- NAME_FUNC_OFFSET(18915, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18931, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(18958, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
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- NAME_FUNC_OFFSET(19005, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(19024, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(19043, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(19073, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(19103, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(19133, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(19163, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(19182, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
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- NAME_FUNC_OFFSET(19230, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(19255, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(19282, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(19310, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(19337, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(19365, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(19394, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(19423, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(19449, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(19480, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(19511, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(19535, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(19558, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(19576, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(19605, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(19634, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(19649, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(19675, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(19701, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(19716, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(19728, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(19748, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(19765, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(19781, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(19797, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(19816, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(19835, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(19858, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
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- NAME_FUNC_OFFSET(19900, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(19925, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(19946, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(19968, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(19986, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(20005, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(20026, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(20048, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(20069, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(20091, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(20112, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(20134, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(20152, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(20171, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(20192, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(20214, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(20235, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(20257, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(20278, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(20300, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(20318, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(20337, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(20358, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(20380, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(20401, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(20423, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(20444, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(20466, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(20484, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(20503, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(20524, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(20546, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(20567, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(20589, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(20615, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(20641, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(20667, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(20693, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(20722, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(20751, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(20780, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(20809, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(20836, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(20862, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(20888, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(20914, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
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- NAME_FUNC_OFFSET(20983, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(21007, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
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- NAME_FUNC_OFFSET(21051, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(21066, glFogCoorddv, glFogCoorddv, NULL, 423),
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- NAME_FUNC_OFFSET(21124, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21145, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21167, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21189, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21211, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21234, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(21254, glPointParameteriv, glPointParameteriv, NULL, 428),
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- NAME_FUNC_OFFSET(21297, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(21320, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(21342, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(21365, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(21387, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(21410, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(21432, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(21455, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(21478, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(21502, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(21525, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(21549, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(21572, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(21596, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
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- NAME_FUNC_OFFSET(21640, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(21658, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(21676, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(21695, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(21712, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(21730, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(21748, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(21767, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(21784, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(21802, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(21820, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(21839, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(21856, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(21874, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(21892, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(21911, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(21928, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(21946, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(21964, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(21983, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(22000, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(22018, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(22036, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(22055, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(22072, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(22090, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(22108, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(22127, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(22144, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(22162, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(22180, glWindowPos3sv, glWindowPos3sv, NULL, 459),
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- NAME_FUNC_OFFSET(22215, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(22231, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(22247, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(22266, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(22285, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(22304, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(22318, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(22334, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(22350, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(22376, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(22399, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(22422, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(22444, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(22466, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(22489, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(22505, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(22519, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(22532, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(22547, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(22562, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(22579, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(22596, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(22620, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(22647, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(22674, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(22701, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(22720, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(22750, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(22767, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(22784, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(22800, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(22829, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(22850, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(22872, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(22895, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(22916, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(22940, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(22958, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(22976, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(23005, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(23033, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(23056, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(23079, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(23102, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(23119, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(23137, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(23160, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(23175, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(23191, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(23206, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(23222, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(23237, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(23253, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(23268, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(23284, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(23299, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(23315, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(23330, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(23346, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(23361, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(23377, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(23392, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(23408, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(23430, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(23452, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(23474, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(23496, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(23517, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(23537, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(23558, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(23578, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(23599, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(23619, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(23640, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(23660, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(23681, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(23701, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(23722, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(23742, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(23763, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(23785, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(23807, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(23829, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(23851, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(23874, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(23897, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(23920, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(23941, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(23961, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(23982, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(24003, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(24023, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(24044, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(24066, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(24088, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(24110, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(24135, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(24162, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(24190, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(24210, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(24231, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(24257, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(24273, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(24295, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(24315, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(24334, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(24359, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(24385, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(24409, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(24434, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(24458, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(24482, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(24507, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(24540, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(24559, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(24583, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(24608, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(24630, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(24651, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(24673, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(24704, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(24720, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(24737, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(24753, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(24770, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(24786, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(24803, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(24819, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(24836, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(24858, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(24881, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(24903, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(24925, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(24948, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(24971, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(24997, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(25023, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(25038, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(25062, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(25087, glBindProgramARB, glBindProgramARB, NULL, 620),
- NAME_FUNC_OFFSET(25103, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
- NAME_FUNC_OFFSET(25122, glGenProgramsARB, glGenProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(25138, glIsProgramARB, glIsProgramARB, NULL, 629),
- NAME_FUNC_OFFSET(25152, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
- NAME_FUNC_OFFSET(25175, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
- NAME_FUNC_OFFSET(25199, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
- NAME_FUNC_OFFSET(25222, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
- NAME_FUNC_OFFSET(25246, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
- NAME_FUNC_OFFSET(25263, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
- NAME_FUNC_OFFSET(25281, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
- NAME_FUNC_OFFSET(25298, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
- NAME_FUNC_OFFSET(25316, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
- NAME_FUNC_OFFSET(25333, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
- NAME_FUNC_OFFSET(25351, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
- NAME_FUNC_OFFSET(25368, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
- NAME_FUNC_OFFSET(25386, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
- NAME_FUNC_OFFSET(25411, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
- NAME_FUNC_OFFSET(25433, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(25460, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(25484, glBindFramebuffer, glBindFramebuffer, NULL, 659),
- NAME_FUNC_OFFSET(25505, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
- NAME_FUNC_OFFSET(25527, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
- NAME_FUNC_OFFSET(25548, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
- NAME_FUNC_OFFSET(25576, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
- NAME_FUNC_OFFSET(25604, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
- NAME_FUNC_OFFSET(25628, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
- NAME_FUNC_OFFSET(25652, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
- NAME_FUNC_OFFSET(25677, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
- NAME_FUNC_OFFSET(25702, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
- NAME_FUNC_OFFSET(25731, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
- NAME_FUNC_OFFSET(25760, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
- NAME_FUNC_OFFSET(25786, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
- NAME_FUNC_OFFSET(25812, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
- NAME_FUNC_OFFSET(25838, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
- NAME_FUNC_OFFSET(25864, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
- NAME_FUNC_OFFSET(25890, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
- NAME_FUNC_OFFSET(25919, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
- NAME_FUNC_OFFSET(25948, glGenFramebuffers, glGenFramebuffers, NULL, 670),
- NAME_FUNC_OFFSET(25969, glGenFramebuffers, glGenFramebuffers, NULL, 670),
- NAME_FUNC_OFFSET(25990, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
- NAME_FUNC_OFFSET(26012, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
- NAME_FUNC_OFFSET(26034, glGenerateMipmap, glGenerateMipmap, NULL, 672),
- NAME_FUNC_OFFSET(26054, glGenerateMipmap, glGenerateMipmap, NULL, 672),
- NAME_FUNC_OFFSET(26074, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
- NAME_FUNC_OFFSET(26115, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
- NAME_FUNC_OFFSET(26156, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(26188, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(26220, glIsFramebuffer, glIsFramebuffer, NULL, 675),
- NAME_FUNC_OFFSET(26239, glIsFramebuffer, glIsFramebuffer, NULL, 675),
- NAME_FUNC_OFFSET(26258, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
- NAME_FUNC_OFFSET(26278, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
- NAME_FUNC_OFFSET(26298, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
- NAME_FUNC_OFFSET(26323, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
- NAME_FUNC_OFFSET(26348, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
- NAME_FUNC_OFFSET(26384, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
- NAME_FUNC_OFFSET(26412, glMapBufferRange, glMapBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(26432, glBindVertexArray, glBindVertexArray, NULL, 682),
- NAME_FUNC_OFFSET(26453, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
- NAME_FUNC_OFFSET(26479, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
- NAME_FUNC_OFFSET(26503, glGenVertexArrays, glGenVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(26524, glIsVertexArray, glIsVertexArray, NULL, 685),
- NAME_FUNC_OFFSET(26545, glIsVertexArray, glIsVertexArray, NULL, 685),
- NAME_FUNC_OFFSET(26564, glProvokingVertex, glProvokingVertex, NULL, 705),
- NAME_FUNC_OFFSET(26585, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
- NAME_FUNC_OFFSET(26619, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
- NAME_FUNC_OFFSET(26645, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
- NAME_FUNC_OFFSET(26675, glBlendFunciARB, glBlendFunciARB, NULL, 713),
- NAME_FUNC_OFFSET(26697, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
- NAME_FUNC_OFFSET(26721, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(26746, glClearDepthf, glClearDepthf, NULL, 782),
- NAME_FUNC_OFFSET(26763, glDepthRangef, glDepthRangef, NULL, 783),
- NAME_FUNC_OFFSET(26780, glGetProgramBinary, glGetProgramBinary, NULL, 787),
- NAME_FUNC_OFFSET(26802, glProgramBinary, glProgramBinary, NULL, 788),
- NAME_FUNC_OFFSET(26821, glProgramParameteri, glProgramParameteri, NULL, 789),
- NAME_FUNC_OFFSET(26844, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
- NAME_FUNC_OFFSET(26860, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
- NAME_FUNC_OFFSET(26879, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 867),
- NAME_FUNC_OFFSET(26898, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 868),
- NAME_FUNC_OFFSET(26918, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 869),
- NAME_FUNC_OFFSET(26938, glFogCoordfEXT, glFogCoordfEXT, NULL, 870),
- NAME_FUNC_OFFSET(26950, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 871),
- NAME_FUNC_OFFSET(26963, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 974),
- NAME_FUNC_OFFSET(26981, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 975),
- NAME_FUNC_OFFSET(27000, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 976),
- NAME_FUNC_OFFSET(27018, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 977),
- NAME_FUNC_OFFSET(27037, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 978),
- NAME_FUNC_OFFSET(27056, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 979),
- NAME_FUNC_OFFSET(27076, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 980),
- NAME_FUNC_OFFSET(27094, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 981),
- NAME_FUNC_OFFSET(27113, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 982),
- NAME_FUNC_OFFSET(27132, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 983),
- NAME_FUNC_OFFSET(27152, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 984),
- NAME_FUNC_OFFSET(27170, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 985),
- NAME_FUNC_OFFSET(27189, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 986),
- NAME_FUNC_OFFSET(27208, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 987),
- NAME_FUNC_OFFSET(27228, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
- NAME_FUNC_OFFSET(27244, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(27261, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
- NAME_FUNC_OFFSET(27278, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(27291, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
- NAME_FUNC_OFFSET(27308, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
- NAME_FUNC_OFFSET(27318, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
- NAME_FUNC_OFFSET(27329, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
- NAME_FUNC_OFFSET(27343, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
- NAME_FUNC_OFFSET(27357, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
- NAME_FUNC_OFFSET(27374, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
- NAME_FUNC_OFFSET(27392, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
- NAME_FUNC_OFFSET(27404, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
- NAME_FUNC_OFFSET(27417, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
- NAME_FUNC_OFFSET(27433, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
- NAME_FUNC_OFFSET(27450, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
- NAME_FUNC_OFFSET(27465, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
- NAME_FUNC_OFFSET(27481, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
- NAME_FUNC_OFFSET(27498, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
- NAME_FUNC_OFFSET(27519, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
- NAME_FUNC_OFFSET(27533, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
- NAME_FUNC_OFFSET(27545, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
- NAME_FUNC_OFFSET(27557, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
- NAME_FUNC_OFFSET(27573, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
- NAME_FUNC_OFFSET(27593, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
- NAME_FUNC_OFFSET(27606, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
- NAME_FUNC_OFFSET(27627, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(27639, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(27652, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(27666, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
- NAME_FUNC_OFFSET(27685, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(27701, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(27717, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
- NAME_FUNC_OFFSET(27733, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
- NAME_FUNC_OFFSET(27752, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
- NAME_FUNC_OFFSET(27771, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
- NAME_FUNC_OFFSET(27786, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
- NAME_FUNC_OFFSET(27802, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
- NAME_FUNC_OFFSET(27821, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
- NAME_FUNC_OFFSET(27838, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
- NAME_FUNC_OFFSET(27861, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
- NAME_FUNC_OFFSET(27882, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
- NAME_FUNC_OFFSET(27904, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
- NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
-};
-
-#undef NAME_FUNC_OFFSET
diff --git a/xorg-server/glx/glthread.h b/xorg-server/glx/glthread.h
deleted file mode 100644
index 62c9bd4f1..000000000
--- a/xorg-server/glx/glthread.h
+++ /dev/null
@@ -1,234 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Thread support for gl dispatch.
- *
- * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
- * and Christoph Poliwoda (poliwoda@volumegraphics.com)
- * Revised by Keith Whitwell
- * Adapted for new gl dispatcher by Brian Paul
- *
- *
- *
- * DOCUMENTATION
- *
- * This thread module exports the following types:
- * _glthread_TSD Thread-specific data area
- * _glthread_Thread Thread datatype
- * _glthread_Mutex Mutual exclusion lock
- *
- * Macros:
- * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
- * _glthread_INIT_MUTEX(name) Initialize a mutex
- * _glthread_LOCK_MUTEX(name) Lock a mutex
- * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
- *
- * Functions:
- * _glthread_GetID(v) Get integer thread ID
- * _glthread_InitTSD() Initialize thread-specific data
- * _glthread_GetTSD() Get thread-specific data
- * _glthread_SetTSD() Set thread-specific data
- *
- */
-
-/*
- * If this file is accidentally included by a non-threaded build,
- * it should not cause the build to fail, or otherwise cause problems.
- * In general, it should only be included when needed however.
- */
-
-#ifndef GLTHREAD_H
-#define GLTHREAD_H
-
-#if defined(USE_MGL_NAMESPACE)
-#define _glapi_Dispatch _mglapi_Dispatch
-#endif
-
-#if (defined(PTHREADS) || defined(WIN32_THREADS)) \
- && !defined(THREADS)
-#define THREADS
-#endif
-
-#ifdef VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-/*
- * POSIX threads. This should be your choice in the Unix world
- * whenever possible. When building with POSIX threads, be sure
- * to enable any compiler flags which will cause the MT-safe
- * libc (if one exists) to be used when linking, as well as any
- * header macros for MT-safe errno, etc. For Solaris, this is the -mt
- * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
- * proper compiling for MT-safe libc etc.
- */
-#if defined(PTHREADS)
-#include <pthread.h> /* POSIX threads headers */
-
-typedef struct {
- pthread_key_t key;
- int initMagic;
-} _glthread_TSD;
-
-typedef pthread_t _glthread_Thread;
-
-typedef pthread_mutex_t _glthread_Mutex;
-
-#define _glthread_DECLARE_STATIC_MUTEX(name) \
- static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
-
-#define _glthread_INIT_MUTEX(name) \
- pthread_mutex_init(&(name), NULL)
-
-#define _glthread_DESTROY_MUTEX(name) \
- pthread_mutex_destroy(&(name))
-
-#define _glthread_LOCK_MUTEX(name) \
- (void) pthread_mutex_lock(&(name))
-
-#define _glthread_UNLOCK_MUTEX(name) \
- (void) pthread_mutex_unlock(&(name))
-
-#endif /* PTHREADS */
-
-/*
- * Solaris threads. Use only up to Solaris 2.4.
- * Solaris 2.5 and higher provide POSIX threads.
- * Be sure to compile with -mt on the Solaris compilers, or
- * use -D_REENTRANT if using gcc.
- */
-
-/*
- * Windows threads. Should work with Windows NT and 95.
- * IMPORTANT: Link with multithreaded runtime library when THREADS are
- * used!
- */
-#ifdef WIN32_THREADS
-#include <windows.h>
-
-typedef struct {
- DWORD key;
- int initMagic;
-} _glthread_TSD;
-
-typedef HANDLE _glthread_Thread;
-
-typedef CRITICAL_SECTION _glthread_Mutex;
-
-#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0}
-#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name)
-#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name)
-#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name)
-#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name)
-
-#endif /* WIN32_THREADS */
-
-/*
- * BeOS threads. R5.x required.
- */
-#ifdef BEOS_THREADS
-
-#include <kernel/OS.h>
-#include <support/TLS.h>
-
-typedef struct {
- int32 key;
- int initMagic;
-} _glthread_TSD;
-
-typedef thread_id _glthread_Thread;
-
-/* Use Benaphore, aka speeder semaphore */
-typedef struct {
- int32 lock;
- sem_id sem;
-} benaphore;
-typedef benaphore _glthread_Mutex;
-
-#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 }
-#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0
-#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0
-#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
- if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem)
-#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem)
-
-#endif /* BEOS_THREADS */
-
-#ifndef THREADS
-
-/*
- * THREADS not defined
- */
-
-typedef int _glthread_TSD;
-
-typedef int _glthread_Thread;
-
-typedef int _glthread_Mutex;
-
-#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
-
-#define _glthread_INIT_MUTEX(name) (void) name
-
-#define _glthread_DESTROY_MUTEX(name) (void) name
-
-#define _glthread_LOCK_MUTEX(name) (void) name
-
-#define _glthread_UNLOCK_MUTEX(name) (void) name
-
-#endif /* THREADS */
-
-/*
- * Platform independent thread specific data API.
- */
-
-extern unsigned long
- _glthread_GetID(void);
-
-extern void
- _glthread_InitTSD(_glthread_TSD *);
-
-extern void *_glthread_GetTSD(_glthread_TSD *);
-
-extern void
- _glthread_SetTSD(_glthread_TSD *, void *);
-
-#if defined(GLX_USE_TLS)
-
-extern TLS struct _glapi_table *_glapi_tls_Dispatch;
-
-#define GET_DISPATCH() _glapi_tls_Dispatch
-
-#elif !defined(GL_CALL)
-#if defined(THREADS)
-#define GET_DISPATCH() \
- ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \
- ? _glapi_Dispatch : _glapi_get_dispatch())
-#else
-#define GET_DISPATCH() _glapi_Dispatch
-#endif /* defined(THREADS) */
-#endif /* ndef GL_CALL */
-
-#endif /* THREADS_H */
diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c
index f2e3fede0..01226af92 100755..100644
--- a/xorg-server/glx/glxcmds.c
+++ b/xorg-server/glx/glxcmds.c
@@ -43,10 +43,6 @@
#include <windowstr.h>
#include "glxutil.h"
#include "glxext.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
#include "indirect_dispatch.h"
#include "indirect_table.h"
#include "indirect_util.h"
@@ -218,12 +214,6 @@ __glXdirectContextCreate(__GLXscreen * screen,
return context;
}
-void FlushContext(__GLXcontext *cx)
-{
- CALL_Flush( GET_DISPATCH(), () );
- cx->hasUnflushedCommands = GL_FALSE;
-}
-
/**
* Create a GL context with the given properties. This routine is used
* to implement \c glXCreateContext, \c glXCreateNewContext, and
@@ -306,7 +296,7 @@ DoCreateContext(__GLXclientState * cl, GLXContextID gcId,
glxc->id = gcId;
glxc->share_id = shareList;
glxc->idExists = GL_TRUE;
- glxc->isCurrent = GL_FALSE;
+ glxc->currentClient = NULL;
glxc->isDirect = isDirect;
glxc->hasUnflushedCommands = GL_FALSE;
glxc->renderMode = GL_RENDER;
@@ -413,9 +403,7 @@ __glXDisp_DestroyContext(__GLXclientState * cl, GLbyte * pc)
&glxc, &err))
return err;
- glxc->idExists = GL_FALSE;
- if (!glxc->isCurrent)
- FreeResourceByType(req->context, __glXContextRes, FALSE);
+ FreeResourceByType(req->context, __glXContextRes, FALSE);
return Success;
}
@@ -451,7 +439,7 @@ StopUsingContext(__GLXcontext * glxc)
/* Tell server GL library */
__glXLastContext = 0;
}
- glxc->isCurrent = GL_FALSE;
+ glxc->currentClient = NULL;
if (!glxc->idExists) {
FreeResourceByType(glxc->id, __glXContextRes, FALSE);
}
@@ -461,8 +449,8 @@ StopUsingContext(__GLXcontext * glxc)
static void
StartUsingContext(__GLXclientState * cl, __GLXcontext * glxc)
{
- glxc->isCurrent = GL_TRUE;
__glXLastContext = glxc;
+ glxc->currentClient = cl->client;
}
/**
@@ -598,7 +586,7 @@ DoMakeCurrent(__GLXclientState * cl,
if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error))
return error;
- if ((glxc != prevglxc) && glxc->isCurrent) {
+ if ((glxc != prevglxc) && glxc->currentClient) {
/* Context is current to somebody else */
return BadAccess;
}
@@ -628,7 +616,7 @@ DoMakeCurrent(__GLXclientState * cl,
*/
if (prevglxc->hasUnflushedCommands) {
if (__glXForceCurrent(cl, tag, (int *) &error)) {
- CALL_Flush(GET_DISPATCH(), ());
+ glFlush();
prevglxc->hasUnflushedCommands = GL_FALSE;
}
else {
@@ -661,7 +649,7 @@ DoMakeCurrent(__GLXclientState * cl,
return __glXError(GLXBadContext);
}
- glxc->isCurrent = GL_TRUE;
+ glxc->currentClient = client;
}
StopUsingContext(prevglxc);
@@ -811,7 +799,7 @@ __glXDisp_WaitGL(__GLXclientState * cl, GLbyte * pc)
if (!__glXForceCurrent(cl, req->contextTag, &error))
return error;
- CALL_Finish(GET_DISPATCH(), ());
+ glFinish();
}
if (glxc && glxc->drawPriv->waitGL)
@@ -882,7 +870,7 @@ __glXDisp_CopyContext(__GLXclientState * cl, GLbyte * pc)
/*
** The destination context must not be current for any client.
*/
- if (dst->isCurrent) {
+ if (dst->currentClient) {
client->errorValue = dest;
return BadAccess;
}
@@ -909,7 +897,7 @@ __glXDisp_CopyContext(__GLXclientState * cl, GLbyte * pc)
** Do whatever is needed to make sure that all preceding requests
** in both streams are completed before the copy is executed.
*/
- CALL_Finish(GET_DISPATCH(), ());
+ glFinish();
tagcx->hasUnflushedCommands = GL_FALSE;
}
else {
@@ -1258,7 +1246,8 @@ DoCreateGLXPixmap(ClientPtr client, __GLXscreen * pGlxScreen,
err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId,
glxDrawableId, GLX_DRAWABLE_PIXMAP);
- ((PixmapPtr) pDraw)->refcnt++;
+ if (err == Success)
+ ((PixmapPtr) pDraw)->refcnt++;
return err;
}
@@ -1685,7 +1674,7 @@ __glXDisp_SwapBuffers(__GLXclientState * cl, GLbyte * pc)
** Do whatever is needed to make sure that all preceding requests
** in both streams are completed before the swap is executed.
*/
- CALL_Finish(GET_DISPATCH(), ());
+ glFinish();
glxc->hasUnflushedCommands = GL_FALSE;
}
else {
@@ -1882,7 +1871,7 @@ __glXDisp_CopySubBufferMESA(__GLXclientState * cl, GLbyte * pc)
** Do whatever is needed to make sure that all preceding requests
** in both streams are completed before the swap is executed.
*/
- CALL_Finish(GET_DISPATCH(), ());
+ glFinish();
glxc->hasUnflushedCommands = GL_FALSE;
}
else {
diff --git a/xorg-server/glx/glxcmdsswap.c b/xorg-server/glx/glxcmdsswap.c
index f4ee1cee5..fd1fd7006 100644
--- a/xorg-server/glx/glxcmdsswap.c
+++ b/xorg-server/glx/glxcmdsswap.c
@@ -42,10 +42,6 @@
#include <windowstr.h>
#include "glxext.h"
#include "GL/gl.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
#include "indirect_dispatch.h"
#include "indirect_table.h"
#include "indirect_util.h"
diff --git a/xorg-server/glx/glxcontext.h b/xorg-server/glx/glxcontext.h
index 3d08c9929..677898a67 100644
--- a/xorg-server/glx/glxcontext.h
+++ b/xorg-server/glx/glxcontext.h
@@ -69,6 +69,11 @@ struct __GLXcontext {
__GLXscreen *pGlxScreen;
/*
+ ** If this context is current for a client, this will be that client
+ */
+ ClientPtr currentClient;
+
+ /*
** The XID of this context.
*/
XID id;
@@ -84,11 +89,6 @@ struct __GLXcontext {
GLboolean idExists;
/*
- ** Whether this context is current for some client.
- */
- GLboolean isCurrent;
-
- /*
** Whether this context is a direct rendering context.
*/
GLboolean isDirect;
diff --git a/xorg-server/glx/glxdri.c b/xorg-server/glx/glxdri.c
deleted file mode 100644
index b1bbbbc04..000000000
--- a/xorg-server/glx/glxdri.c
+++ /dev/null
@@ -1,1175 +0,0 @@
-/*
- * Copyright © 2006 Red Hat, Inc
- *
- * Permission to use, copy, modify, distribute, and sell this software
- * and its documentation for any purpose is hereby granted without
- * fee, provided that the above copyright notice appear in all copies
- * and that both that copyright notice and this permission notice
- * appear in supporting documentation, and that the name of Red Hat,
- * Inc not be used in advertising or publicity pertaining to
- * distribution of the software without specific, written prior
- * permission. Red Hat, Inc makes no representations about the
- * suitability of this software for any purpose. It is provided "as
- * is" without express or implied warranty.
- *
- * RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
- * NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
- * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stdint.h>
-#include <stdio.h>
-#include <string.h>
-#include <errno.h>
-#ifndef _MSC_VER
-#include <sys/time.h>
-#include <dlfcn.h>
-
-#include <drm.h>
-#endif
-
-#include <GL/gl.h>
-#include <GL/internal/dri_interface.h>
-#include <GL/glxtokens.h>
-
-#include <windowstr.h>
-#include <os.h>
-#include <damage.h>
-
-#define _XF86DRI_SERVER_
-#include <drm_sarea.h>
-#include <xf86drm.h>
-#include <X11/dri/xf86driproto.h>
-#include <xf86str.h>
-#include <xf86.h>
-#include <dri.h>
-
-#include "servermd.h"
-
-#define DRI_NEW_INTERFACE_ONLY
-#include "glxserver.h"
-#include "glxutil.h"
-#include "glxdricommon.h"
-
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-#include "extension_string.h"
-
-typedef struct __GLXDRIscreen __GLXDRIscreen;
-typedef struct __GLXDRIcontext __GLXDRIcontext;
-typedef struct __GLXDRIdrawable __GLXDRIdrawable;
-
-struct __GLXDRIscreen {
- __GLXscreen base;
- __DRIscreen *driScreen;
- void *driver;
-
- xf86EnterVTProc *enterVT;
- xf86LeaveVTProc *leaveVT;
-
- const __DRIcoreExtension *core;
- const __DRIlegacyExtension *legacy;
- const __DRIcopySubBufferExtension *copySubBuffer;
- const __DRIswapControlExtension *swapControl;
- const __DRIconfig **driConfigs;
-
-#ifdef __DRI_TEX_OFFSET
- const __DRItexOffsetExtension *texOffset;
- DRITexOffsetStartProcPtr texOffsetStart;
- DRITexOffsetFinishProcPtr texOffsetFinish;
- __GLXDRIdrawable *texOffsetOverride[16];
- GLuint lastTexOffsetOverride;
-#endif
-
- unsigned char glx_enable_bits[__GLX_EXT_BYTES];
-};
-
-struct __GLXDRIcontext {
- __GLXcontext base;
- __DRIcontext *driContext;
- XID hwContextID;
-};
-
-struct __GLXDRIdrawable {
- __GLXdrawable base;
- __DRIdrawable *driDrawable;
-
- /* Pulled in from old __GLXpixmap */
-#ifdef __DRI_TEX_OFFSET
- GLint texname;
- __GLXDRIcontext *ctx;
- unsigned long long offset;
- DamagePtr pDamage;
-#endif
-};
-
-static void
-__glXDRIleaveServer(GLboolean rendering)
-{
- int i;
-
- for (i = 0; rendering && i < screenInfo.numScreens; i++) {
- __GLXDRIscreen *const screen =
- (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]);
- GLuint lastOverride = screen->lastTexOffsetOverride;
-
- if (lastOverride) {
- __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
- int j;
-
- for (j = 0; j < lastOverride; j++) {
- __GLXDRIdrawable *pGlxPix = texOffsetOverride[j];
-
- if (pGlxPix && pGlxPix->texname) {
- pGlxPix->offset =
- screen->texOffsetStart((PixmapPtr) pGlxPix->base.pDraw);
- }
- }
- }
- }
-
- DRIBlockHandler(NULL, NULL, NULL);
-
- for (i = 0; rendering && i < screenInfo.numScreens; i++) {
- __GLXDRIscreen *const screen =
- (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]);
- GLuint lastOverride = screen->lastTexOffsetOverride;
-
- if (lastOverride) {
- __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
- int j;
-
- for (j = 0; j < lastOverride; j++) {
- __GLXDRIdrawable *pGlxPix = texOffsetOverride[j];
-
- if (pGlxPix && pGlxPix->texname) {
- screen->texOffset->setTexOffset(pGlxPix->ctx->driContext,
- pGlxPix->texname,
- pGlxPix->offset,
- pGlxPix->base.pDraw->depth,
- ((PixmapPtr) pGlxPix->base.
- pDraw)->devKind);
- }
- }
- }
- }
-}
-
-static void
-__glXDRIenterServer(GLboolean rendering)
-{
- int i;
-
- for (i = 0; rendering && i < screenInfo.numScreens; i++) {
- __GLXDRIscreen *const screen = (__GLXDRIscreen *)
- glxGetScreen(screenInfo.screens[i]);
-
- if (screen->lastTexOffsetOverride) {
- CALL_Flush(GET_DISPATCH(), ());
- break;
- }
- }
-
- DRIWakeupHandler(NULL, 0, NULL);
-}
-
-static void
-__glXDRIdoReleaseTexImage(__GLXDRIscreen * screen, __GLXDRIdrawable * drawable)
-{
- GLuint lastOverride = screen->lastTexOffsetOverride;
-
- if (lastOverride) {
- __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
- int i;
-
- for (i = 0; i < lastOverride; i++) {
- if (texOffsetOverride[i] == drawable) {
- if (screen->texOffsetFinish)
- screen->texOffsetFinish((PixmapPtr) drawable->base.pDraw);
-
- texOffsetOverride[i] = NULL;
-
- if (i + 1 == lastOverride) {
- lastOverride = 0;
-
- while (i--) {
- if (texOffsetOverride[i]) {
- lastOverride = i + 1;
- break;
- }
- }
-
- screen->lastTexOffsetOverride = lastOverride;
-
- break;
- }
- }
- }
- }
-}
-
-static void
-__glXDRIdrawableDestroy(__GLXdrawable * drawable)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
- __GLXDRIscreen *screen;
- int i;
-
- for (i = 0; i < screenInfo.numScreens; i++) {
- screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]);
- __glXDRIdoReleaseTexImage(screen, private);
- }
-
- /* If the X window was destroyed, the dri DestroyWindow hook will
- * aready have taken care of this, so only call if pDraw isn't NULL. */
- if (drawable->pDraw != NULL) {
- screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen);
- (*screen->core->destroyDrawable) (private->driDrawable);
-
- __glXenterServer(GL_FALSE);
- DRIDestroyDrawable(drawable->pDraw->pScreen,
- serverClient, drawable->pDraw);
- __glXleaveServer(GL_FALSE);
- }
-
- __glXDrawableRelease(drawable);
-
- free(private);
-}
-
-static GLboolean
-__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * basePrivate)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
- __GLXDRIscreen *screen =
- (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen);
-
- (*screen->core->swapBuffers) (private->driDrawable);
-
- return TRUE;
-}
-
-static int
-__glXDRIdrawableSwapInterval(__GLXdrawable * baseDrawable, int interval)
-{
- __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable;
- __GLXDRIscreen *screen =
- (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen);
-
- if (screen->swapControl)
- screen->swapControl->setSwapInterval(draw->driDrawable, interval);
-
- return 0;
-}
-
-static void
-__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate,
- int x, int y, int w, int h)
-{
- __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
- __GLXDRIscreen *screen = (__GLXDRIscreen *)
- glxGetScreen(basePrivate->pDraw->pScreen);
-
- if (screen->copySubBuffer)
- screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h);
-}
-
-static void
-__glXDRIcontextDestroy(__GLXcontext * baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
- Bool retval;
-
- screen->core->destroyContext(context->driContext);
-
- __glXenterServer(GL_FALSE);
- retval = DRIDestroyContext(baseContext->pGlxScreen->pScreen,
- context->hwContextID);
- __glXleaveServer(GL_FALSE);
-
- __glXContextDestroy(&context->base);
- free(context);
-}
-
-static int
-__glXDRIcontextMakeCurrent(__GLXcontext * baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
- __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
- __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
-
- return (*screen->core->bindContext) (context->driContext,
- draw->driDrawable, read->driDrawable);
-}
-
-static int
-__glXDRIcontextLoseCurrent(__GLXcontext * baseContext)
-{
- __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
-
- return (*screen->core->unbindContext) (context->driContext);
-}
-
-static int
-__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc,
- unsigned long mask)
-{
- __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
- __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
- __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
-
- return (*screen->core->copyContext) (dst->driContext,
- src->driContext, mask);
-}
-
-static void
-glxFillAlphaChannel(CARD32 *pixels, CARD32 rowstride, int width, int height)
-{
- int i;
- CARD32 *p, *end;
-
- rowstride /= 4;
-
- for (i = 0; i < height; i++) {
- p = pixels;
- end = p + width;
- while (p < end)
- *p++ |= 0xFF000000;
- pixels += rowstride;
- }
-}
-
-static Bool
-testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap)
-{
- Bool ret;
-
- if (!screen->texOffsetStart || !screen->texOffset)
- return FALSE;
-
- __glXenterServer(GL_FALSE);
- ret = screen->texOffsetStart(pPixmap) != ~0ULL;
- __glXleaveServer(GL_FALSE);
-
- return ret;
-}
-
-/*
- * (sticking this here for lack of a better place)
- * Known issues with the GLX_EXT_texture_from_pixmap implementation:
- * - In general we ignore the fbconfig, lots of examples follow
- * - No fbconfig handling for multiple mipmap levels
- * - No fbconfig handling for 1D textures
- * - No fbconfig handling for TEXTURE_TARGET
- * - No fbconfig exposure of Y inversion state
- * - No GenerateMipmapEXT support (due to no FBO support)
- * - No support for anything but 16bpp and 32bpp-sparse pixmaps
- */
-
-static int
-__glXDRIbindTexImage(__GLXcontext * baseContext,
- int buffer, __GLXdrawable * glxPixmap)
-{
- RegionPtr pRegion = NULL;
- PixmapPtr pixmap;
- int bpp, override = 0, texname;
- GLenum format, type;
- ScreenPtr pScreen = glxPixmap->pDraw->pScreen;
- __GLXDRIdrawable *driDraw = (__GLXDRIdrawable *) glxPixmap;
- __GLXDRIscreen *const screen = (__GLXDRIscreen *) glxGetScreen(pScreen);
-
- CALL_GetIntegerv(GET_DISPATCH(), (glxPixmap->target == GL_TEXTURE_2D ?
- GL_TEXTURE_BINDING_2D :
- GL_TEXTURE_BINDING_RECTANGLE_NV,
- &texname));
-
- if (!texname)
- return __glXError(GLXBadContextState);
-
- pixmap = (PixmapPtr) glxPixmap->pDraw;
-
- if (testTexOffset(screen, pixmap)) {
- __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride;
- int i, firstEmpty = 16;
-
- for (i = 0; i < 16; i++) {
- if (texOffsetOverride[i] == driDraw)
- goto alreadyin;
-
- if (firstEmpty == 16 && !texOffsetOverride[i])
- firstEmpty = i;
- }
-
- if (firstEmpty == 16) {
- ErrorF("%s: Failed to register texture offset override\n",
- __func__);
- goto nooverride;
- }
-
- if (firstEmpty >= screen->lastTexOffsetOverride)
- screen->lastTexOffsetOverride = firstEmpty + 1;
-
- texOffsetOverride[firstEmpty] = driDraw;
-
- alreadyin:
- override = 1;
-
- driDraw->ctx = (__GLXDRIcontext *) baseContext;
-
- if (texname == driDraw->texname)
- return Success;
-
- driDraw->texname = texname;
-
- screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0,
- pixmap->drawable.depth,
- pixmap->devKind);
- }
- nooverride:
-
- if (!driDraw->pDamage) {
- if (!override) {
- driDraw->pDamage = DamageCreate(NULL, NULL, DamageReportNone,
- TRUE, pScreen, NULL);
- if (!driDraw->pDamage)
- return BadAlloc;
-
- DamageRegister((DrawablePtr) pixmap, driDraw->pDamage);
- }
-
- pRegion = NULL;
- }
- else {
- pRegion = DamageRegion(driDraw->pDamage);
- if (RegionNil(pRegion))
- return Success;
- }
-
- /* XXX 24bpp packed, 8, etc */
- if (pixmap->drawable.depth >= 24) {
- bpp = 4;
- format = GL_BGRA;
- type =
-#if X_BYTE_ORDER == X_BIG_ENDIAN
- !override ? GL_UNSIGNED_INT_8_8_8_8_REV :
-#endif
- GL_UNSIGNED_BYTE;
- }
- else {
- bpp = 2;
- format = GL_RGB;
- type = GL_UNSIGNED_SHORT_5_6_5;
- }
-
- if (pRegion == NULL) {
- void *data = NULL;
-
- if (!override) {
- unsigned pitch = PixmapBytePad(pixmap->drawable.width,
- pixmap->drawable.depth);
-
- data = malloc(pitch * pixmap->drawable.height);
-
- __glXenterServer(GL_FALSE);
- pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x */ ,
- 0 /*pixmap->drawable.y */ ,
- pixmap->drawable.width,
- pixmap->drawable.height, ZPixmap, ~0, data);
- __glXleaveServer(GL_FALSE);
-
- if (pixmap->drawable.depth == 24)
- glxFillAlphaChannel(data,
- pitch,
- pixmap->drawable.width,
- pixmap->drawable.height);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH,
- pitch / bpp));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0));
- }
-
- CALL_TexImage2D(GET_DISPATCH(),
- (glxPixmap->target,
- 0,
- bpp == 4 ? 4 : 3,
- pixmap->drawable.width,
- pixmap->drawable.height, 0, format, type, data));
-
- free(data);
- }
- else if (!override) {
- int i, numRects;
- BoxPtr p;
-
- numRects = RegionNumRects(pRegion);
- p = RegionRects(pRegion);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0));
-
- for (i = 0; i < numRects; i++) {
- unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1,
- pixmap->drawable.depth);
- void *data = malloc(pitch * (p[i].y2 - p[i].y1));
-
- __glXenterServer(GL_FALSE);
- pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x + */
- p[i].x1,
- /*pixmap->drawable.y */ +p[i].y1,
- p[i].x2 - p[i].x1,
- p[i].y2 - p[i].y1, ZPixmap, ~0, data);
- __glXleaveServer(GL_FALSE);
-
- if (pixmap->drawable.depth == 24)
- glxFillAlphaChannel(data,
- pitch,
- p[i].x2 - p[i].x1, p[i].y2 - p[i].y1);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH,
- pitch / bpp));
-
- CALL_TexSubImage2D(GET_DISPATCH(),
- (glxPixmap->target,
- 0,
- p[i].x1, p[i].y1,
- p[i].x2 - p[i].x1, p[i].y2 - p[i].y1,
- format, type, data));
-
- free(data);
- }
- }
-
- if (!override)
- DamageEmpty(driDraw->pDamage);
-
- return Success;
-}
-
-static int
-__glXDRIreleaseTexImage(__GLXcontext * baseContext,
- int buffer, __GLXdrawable * pixmap)
-{
- __GLXDRIscreen *screen =
- (__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen);
- __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) pixmap;
-
- __glXDRIdoReleaseTexImage(screen, drawable);
-
- return Success;
-}
-
-static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
- __glXDRIbindTexImage,
- __glXDRIreleaseTexImage
-};
-
-static void
-__glXDRIscreenDestroy(__GLXscreen * baseScreen)
-{
- int i;
-
- __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
-
- screen->core->destroyScreen(screen->driScreen);
-
- dlclose(screen->driver);
-
- __glXScreenDestroy(baseScreen);
-
- if (screen->driConfigs) {
- for (i = 0; screen->driConfigs[i] != NULL; i++)
- free((__DRIconfig **) screen->driConfigs[i]);
- free(screen->driConfigs);
- }
-
- free(screen);
-}
-
-static __GLXcontext *
-__glXDRIscreenCreateContext(__GLXscreen * baseScreen,
- __GLXconfig * glxConfig,
- __GLXcontext * baseShareContext,
- unsigned num_attribs,
- const uint32_t *attribs,
- int *error)
-{
- __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
- __GLXDRIcontext *context, *shareContext;
- __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
- VisualPtr visual;
- int i;
- GLboolean retval;
- __DRIcontext *driShare;
- drm_context_t hwContext;
- ScreenPtr pScreen = baseScreen->pScreen;
-
- /* DRI1 cannot support createContextAttribs, so these parameters will
- * never be used.
- */
- (void) num_attribs;
- (void) attribs;
- (void) error;
-
- shareContext = (__GLXDRIcontext *) baseShareContext;
- if (shareContext)
- driShare = shareContext->driContext;
- else
- driShare = NULL;
-
- if (baseShareContext && baseShareContext->isDirect)
- return NULL;
-
- context = calloc(1, sizeof *context);
- if (context == NULL)
- return NULL;
-
- context->base.destroy = __glXDRIcontextDestroy;
- context->base.makeCurrent = __glXDRIcontextMakeCurrent;
- context->base.loseCurrent = __glXDRIcontextLoseCurrent;
- context->base.copy = __glXDRIcontextCopy;
-
- context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
- /* Find the requested X visual */
- visual = pScreen->visuals;
- for (i = 0; i < pScreen->numVisuals; i++, visual++)
- if (visual->vid == glxConfig->visualID)
- break;
- if (i == pScreen->numVisuals) {
- free(context);
- return NULL;
- }
-
- context->hwContextID = FakeClientID(0);
-
- __glXenterServer(GL_FALSE);
- retval = DRICreateContext(baseScreen->pScreen, visual,
- context->hwContextID, &hwContext);
- __glXleaveServer(GL_FALSE);
-
- if (!retval) {
- free(context);
- return NULL;
- }
-
- context->driContext = screen->legacy->createNewContext(screen->driScreen, config->driConfig, 0, /* render type */
- driShare,
- hwContext, context);
-
- if (context->driContext == NULL) {
- __glXenterServer(GL_FALSE);
- retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID);
- __glXleaveServer(GL_FALSE);
- free(context);
- return NULL;
- }
-
- return &context->base;
-}
-
-static __GLXdrawable *
-__glXDRIscreenCreateDrawable(ClientPtr client,
- __GLXscreen * screen,
- DrawablePtr pDraw,
- XID drawId,
- int type, XID glxDrawId, __GLXconfig * glxConfig)
-{
- __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
- __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
- __GLXDRIdrawable *private;
- GLboolean retval;
- drm_drawable_t hwDrawable;
-
- private = calloc(1, sizeof *private);
- if (private == NULL)
- return NULL;
-
- if (!__glXDrawableInit(&private->base, screen,
- pDraw, type, glxDrawId, glxConfig)) {
- free(private);
- return NULL;
- }
-
- private->base.destroy = __glXDRIdrawableDestroy;
- private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
- private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
- private->base.waitX = NULL;
- private->base.waitGL = NULL;
-
- __glXenterServer(GL_FALSE);
- retval = DRICreateDrawable(screen->pScreen, serverClient,
- pDraw, &hwDrawable);
- __glXleaveServer(GL_FALSE);
-
- if (!retval) {
- free(private);
- return NULL;
- }
-
- /* The last argument is 'attrs', which is used with pbuffers which
- * we currently don't support. */
-
- private->driDrawable =
- (driScreen->legacy->createNewDrawable) (driScreen->driScreen,
- config->driConfig,
- hwDrawable, 0, NULL, private);
-
- if (private->driDrawable == NULL) {
- __glXenterServer(GL_FALSE);
- DRIDestroyDrawable(screen->pScreen, serverClient, pDraw);
- __glXleaveServer(GL_FALSE);
- free(private);
- return NULL;
- }
-
- return &private->base;
-}
-
-static GLboolean
-getDrawableInfo(__DRIdrawable * driDrawable,
- unsigned int *index, unsigned int *stamp,
- int *x, int *y, int *width, int *height,
- int *numClipRects, drm_clip_rect_t ** ppClipRects,
- int *backX, int *backY,
- int *numBackClipRects, drm_clip_rect_t ** ppBackClipRects,
- void *data)
-{
- __GLXDRIdrawable *drawable = data;
- ScreenPtr pScreen;
- drm_clip_rect_t *pClipRects, *pBackClipRects;
- GLboolean retval;
- size_t size;
-
- /* If the X window has been destroyed, give up here. */
- if (drawable->base.pDraw == NULL)
- return GL_FALSE;
-
- pScreen = drawable->base.pDraw->pScreen;
- __glXenterServer(GL_FALSE);
- retval = DRIGetDrawableInfo(pScreen, drawable->base.pDraw, index, stamp,
- x, y, width, height,
- numClipRects, &pClipRects,
- backX, backY,
- numBackClipRects, &pBackClipRects);
- __glXleaveServer(GL_FALSE);
-
- if (retval && *numClipRects > 0) {
- size = sizeof(drm_clip_rect_t) * *numClipRects;
- *ppClipRects = malloc(size);
-
- /* Clip cliprects to screen dimensions (redirected windows) */
- if (*ppClipRects != NULL) {
- int i, j;
-
- for (i = 0, j = 0; i < *numClipRects; i++) {
- (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0);
- (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0);
- (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width);
- (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height);
-
- if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 &&
- (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) {
- j++;
- }
- }
-
- if (*numClipRects != j) {
- *numClipRects = j;
- *ppClipRects = realloc(*ppClipRects,
- sizeof(drm_clip_rect_t) * *numClipRects);
- }
- }
- else
- *numClipRects = 0;
- }
- else {
- *ppClipRects = NULL;
- *numClipRects = 0;
- }
-
- if (retval && *numBackClipRects > 0) {
- size = sizeof(drm_clip_rect_t) * *numBackClipRects;
- *ppBackClipRects = malloc(size);
- if (*ppBackClipRects != NULL)
- memcpy(*ppBackClipRects, pBackClipRects, size);
- else
- *numBackClipRects = 0;
- }
- else {
- *ppBackClipRects = NULL;
- *numBackClipRects = 0;
- }
-
- return retval;
-}
-
-static void
-__glXReportDamage(__DRIdrawable * driDraw,
- int x, int y,
- drm_clip_rect_t * rects, int num_rects,
- GLboolean front_buffer, void *data)
-{
- __GLXDRIdrawable *drawable = data;
- DrawablePtr pDraw = drawable->base.pDraw;
- RegionRec region;
-
- __glXenterServer(GL_FALSE);
-
- if (RegionInitBoxes(&region, (BoxPtr) rects, num_rects)) {
- RegionTranslate(&region, pDraw->x, pDraw->y);
- DamageDamageRegion(pDraw, &region);
- RegionUninit(&region);
- }
- else {
- while (num_rects--) {
- RegionInit(&region, (BoxPtr) rects++, 1);
- RegionTranslate(&region, pDraw->x, pDraw->y);
- DamageDamageRegion(pDraw, &region);
- RegionUninit(&region);
- }
- }
-
- __glXleaveServer(GL_FALSE);
-}
-
-static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = {
- {__DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION},
- getDrawableInfo
-};
-
-static const __DRIdamageExtension damageExtension = {
- {__DRI_DAMAGE, __DRI_DAMAGE_VERSION},
- __glXReportDamage,
-};
-
-static const __DRIextension *loader_extensions[] = {
- &systemTimeExtension.base,
- &getDrawableInfoExtension.base,
- &damageExtension.base,
- NULL
-};
-
-static Bool
-glxDRIEnterVT(ScrnInfoPtr scrn)
-{
- Bool ret;
- __GLXDRIscreen *screen = (__GLXDRIscreen *)
- glxGetScreen(xf86ScrnToScreen(scrn));
-
- LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
-
- scrn->EnterVT = screen->enterVT;
-
- ret = scrn->EnterVT(scrn);
-
- screen->enterVT = scrn->EnterVT;
- scrn->EnterVT = glxDRIEnterVT;
-
- if (!ret)
- return FALSE;
-
- glxResumeClients();
-
- return TRUE;
-}
-
-static void
-glxDRILeaveVT(ScrnInfoPtr scrn)
-{
- __GLXDRIscreen *screen = (__GLXDRIscreen *)
- glxGetScreen(xf86ScrnToScreen(scrn));
-
- LogMessageVerbSigSafe(X_INFO, -1, "AIGLX: Suspending AIGLX clients for VT switch\n");
-
- glxSuspendClients();
-
- scrn->LeaveVT = screen->leaveVT;
- (*screen->leaveVT) (scrn);
- screen->leaveVT = scrn->LeaveVT;
- scrn->LeaveVT = glxDRILeaveVT;
-}
-
-static void
-initializeExtensions(__GLXDRIscreen * screen)
-{
- const __DRIextension **extensions;
- int i;
-
- extensions = screen->core->getExtensions(screen->driScreen);
-
- for (i = 0; extensions[i]; i++) {
-#ifdef __DRI_READ_DRAWABLE
- if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_SGI_make_current_read");
-
- LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
- }
-#endif
-
-#ifdef __DRI_COPY_SUB_BUFFER
- if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
- screen->copySubBuffer =
- (__DRIcopySubBufferExtension *) extensions[i];
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_MESA_copy_sub_buffer");
-
- LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
- }
-#endif
-
-#ifdef __DRI_SWAP_CONTROL
- if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) {
- screen->swapControl = (__DRIswapControlExtension *) extensions[i];
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_SGI_swap_control");
- __glXEnableExtension(screen->glx_enable_bits,
- "GLX_MESA_swap_control");
-
- LogMessage(X_INFO,
- "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
- }
-#endif
-
-#ifdef __DRI_TEX_OFFSET
- if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) {
- screen->texOffset = (__DRItexOffsetExtension *) extensions[i];
- LogMessage(X_INFO,
- "AIGLX: enabled GLX_texture_from_pixmap with driver support\n");
- }
-#endif
- /* Ignore unknown extensions */
- }
-}
-
-static __GLXscreen *
-__glXDRIscreenProbe(ScreenPtr pScreen)
-{
- drm_handle_t hSAREA;
- drmAddress pSAREA = NULL;
- char *BusID;
- __DRIversion ddx_version;
- __DRIversion dri_version;
- __DRIversion drm_version;
- __DRIframebuffer framebuffer;
- int fd = -1;
- int status;
- drm_magic_t magic;
- drmVersionPtr version;
- int newlyopened;
- char *driverName;
- drm_handle_t hFB;
- int junk;
- __GLXDRIscreen *screen;
- Bool isCapable;
- size_t buffer_size;
- ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
-
- framebuffer.base = NULL;
-
- if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable") ||
- !DRIQueryDirectRenderingCapable(pScreen, &isCapable) || !isCapable) {
- LogMessage(X_INFO,
- "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum);
- return NULL;
- }
-
- screen = calloc(1, sizeof *screen);
- if (screen == NULL)
- return NULL;
-
- screen->base.destroy = __glXDRIscreenDestroy;
- screen->base.createContext = __glXDRIscreenCreateContext;
- screen->base.createDrawable = __glXDRIscreenCreateDrawable;
- screen->base.swapInterval = __glXDRIdrawableSwapInterval;
- screen->base.pScreen = pScreen;
-
- __glXInitExtensionEnableBits(screen->glx_enable_bits);
-
- /* DRI protocol version. */
- dri_version.major = XF86DRI_MAJOR_VERSION;
- dri_version.minor = XF86DRI_MINOR_VERSION;
- dri_version.patch = XF86DRI_PATCH_VERSION;
-
- if (!DRIOpenConnection(pScreen, &hSAREA, &BusID)) {
- LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n");
- goto handle_error;
- }
-
- fd = drmOpenOnce(NULL, BusID, &newlyopened);
-
- if (fd < 0) {
- LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n",
- strerror(-fd));
- goto handle_error;
- }
-
- if (drmGetMagic(fd, &magic)) {
- LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n");
- goto handle_error;
- }
-
- version = drmGetVersion(fd);
- if (version) {
- drm_version.major = version->version_major;
- drm_version.minor = version->version_minor;
- drm_version.patch = version->version_patchlevel;
- drmFreeVersion(version);
- }
- else {
- drm_version.major = -1;
- drm_version.minor = -1;
- drm_version.patch = -1;
- }
-
- if (newlyopened && !DRIAuthConnection(pScreen, magic)) {
- LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n");
- goto handle_error;
- }
-
- /* Get device name (like "tdfx") and the ddx version numbers.
- * We'll check the version in each DRI driver's "createNewScreen"
- * function. */
- if (!DRIGetClientDriverName(pScreen,
- &ddx_version.major,
- &ddx_version.minor,
- &ddx_version.patch, &driverName)) {
- LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n");
- goto handle_error;
- }
-
- screen->driver = glxProbeDriver(driverName,
- (void **) &screen->core,
- __DRI_CORE, __DRI_CORE_VERSION,
- (void **) &screen->legacy,
- __DRI_LEGACY, __DRI_LEGACY_VERSION);
- if (screen->driver == NULL) {
- goto handle_error;
- }
-
- /*
- * Get device-specific info. pDevPriv will point to a struct
- * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that
- * has information about the screen size, depth, pitch, ancilliary
- * buffers, DRM mmap handles, etc.
- */
- if (!DRIGetDeviceInfo(pScreen, &hFB, &junk,
- &framebuffer.size, &framebuffer.stride,
- &framebuffer.dev_priv_size, &framebuffer.dev_priv)) {
- LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed\n");
- goto handle_error;
- }
-
- framebuffer.width = pScreen->width;
- framebuffer.height = pScreen->height;
-
- /* Map the framebuffer region. */
- status = drmMap(fd, hFB, framebuffer.size,
- (drmAddressPtr) &framebuffer.base);
- if (status != 0) {
- LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)\n",
- strerror(-status));
- goto handle_error;
- }
-
- /* Map the SAREA region. Further mmap regions may be setup in
- * each DRI driver's "createNewScreen" function.
- */
- status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA);
- if (status != 0) {
- LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)\n",
- strerror(-status));
- goto handle_error;
- }
-
- screen->driScreen =
- (*screen->legacy->createNewScreen) (pScreen->myNum,
- &ddx_version,
- &dri_version,
- &drm_version,
- &framebuffer,
- pSAREA,
- fd,
- loader_extensions,
- &screen->driConfigs, screen);
-
- if (screen->driScreen == NULL) {
- LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n");
- goto handle_error;
- }
-
- screen->base.fbconfigs = glxConvertConfigs(screen->core,
- screen->driConfigs,
- GLX_WINDOW_BIT);
-
- initializeExtensions(screen);
-
- DRIGetTexOffsetFuncs(pScreen, &screen->texOffsetStart,
- &screen->texOffsetFinish);
-
- __glXScreenInit(&screen->base, pScreen);
-
- /* The first call simply determines the length of the extension string.
- * This allows us to allocate some memory to hold the extension string,
- * but it requires that we call __glXGetExtensionString a second time.
- */
- buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
- if (buffer_size > 0) {
- free(screen->base.GLXextensions);
-
- screen->base.GLXextensions = xnfalloc(buffer_size);
- (void) __glXGetExtensionString(screen->glx_enable_bits,
- screen->base.GLXextensions);
- }
-
- __glXsetEnterLeaveServerFuncs(__glXDRIenterServer, __glXDRIleaveServer);
-
- screen->enterVT = pScrn->EnterVT;
- pScrn->EnterVT = glxDRIEnterVT;
- screen->leaveVT = pScrn->LeaveVT;
- pScrn->LeaveVT = glxDRILeaveVT;
-
- LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName);
-
- return &screen->base;
-
- handle_error:
- if (pSAREA != NULL)
- drmUnmap(pSAREA, SAREA_MAX);
-
- if (framebuffer.base != NULL)
- drmUnmap((drmAddress) framebuffer.base, framebuffer.size);
-
- if (fd >= 0)
- drmCloseOnce(fd);
-
- DRICloseConnection(pScreen);
-
- if (screen->driver)
- dlclose(screen->driver);
-
- free(screen);
-
- LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
-
- return NULL;
-}
-
-_X_EXPORT __GLXprovider __glXDRIProvider = {
- __glXDRIscreenProbe,
- "DRI",
- NULL
-};
diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c
index f662b2188..1d74c8f5a 100644
--- a/xorg-server/glx/glxdri2.c
+++ b/xorg-server/glx/glxdri2.c
@@ -49,10 +49,6 @@
#include "glxdricommon.h"
#include <GL/glxtokens.h>
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
#include "extension_string.h"
typedef struct __GLXDRIscreen __GLXDRIscreen;
@@ -845,6 +841,11 @@ glxDRILeaveVT(ScrnInfoPtr scrn)
scrn->LeaveVT = glxDRILeaveVT;
}
+/**
+ * Initialize extension flags in glx_enable_bits when a new screen is created
+ *
+ * @param screen The screen where glx_enable_bits are to be set.
+ */
static void
initializeExtensions(__GLXDRIscreen * screen)
{
@@ -889,6 +890,12 @@ initializeExtensions(__GLXDRIscreen * screen)
LogMessage(X_INFO, "AIGLX: enabled GLX_EXT_framebuffer_sRGB\n");
}
+ /* enable ARB_fbconfig_float extension (even if there are no float fbconfigs) */
+ {
+ __glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_fbconfig_float");
+ LogMessage(X_INFO, "AIGLX: enabled GLX_ARB_fbconfig_float\n");
+ }
+
for (i = 0; extensions[i]; i++) {
#ifdef __DRI_READ_DRAWABLE
if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
diff --git a/xorg-server/glx/glxdricommon.c b/xorg-server/glx/glxdricommon.c
index bf77211d2..15ce1eee2 100755..100644
--- a/xorg-server/glx/glxdricommon.c
+++ b/xorg-server/glx/glxdricommon.c
@@ -40,6 +40,7 @@
#include <GL/internal/dri_interface.h>
#include <os.h>
#include "glxserver.h"
+#include "glxext.h"
#include "glxcontext.h"
#include "glxscreens.h"
#include "glxdricommon.h"
@@ -140,6 +141,7 @@ createModeFromConfig(const __DRIcoreExtension * core,
unsigned int visualType, unsigned int drawableType)
{
__GLXDRIconfig *config;
+ GLint renderType = 0;
unsigned int attrib, value;
int i;
@@ -151,11 +153,14 @@ createModeFromConfig(const __DRIcoreExtension * core,
while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
switch (attrib) {
case __DRI_ATTRIB_RENDER_TYPE:
- config->config.renderType = 0;
if (value & __DRI_ATTRIB_RGBA_BIT)
- config->config.renderType |= GLX_RGBA_BIT;
+ renderType |= GLX_RGBA_BIT;
if (value & __DRI_ATTRIB_COLOR_INDEX_BIT)
- config->config.renderType |= GLX_COLOR_INDEX_BIT;
+ renderType |= GLX_COLOR_INDEX_BIT;
+ if (value & __DRI_ATTRIB_FLOAT_BIT)
+ renderType |= GLX_RGBA_FLOAT_BIT_ARB;
+ if (value & __DRI_ATTRIB_UNSIGNED_FLOAT_BIT)
+ renderType |= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT;
break;
case __DRI_ATTRIB_CONFIG_CAVEAT:
if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
@@ -184,11 +189,26 @@ createModeFromConfig(const __DRIcoreExtension * core,
config->config.next = NULL;
config->config.xRenderable = GL_TRUE;
config->config.visualType = visualType;
+ config->config.renderType = renderType;
config->config.drawableType = drawableType;
return &config->config;
}
+static Bool
+render_type_is_pbuffer_only(unsigned renderType)
+{
+ /* The GL_ARB_color_buffer_float spec says:
+ *
+ * "Note that floating point rendering is only supported for
+ * GLXPbuffer drawables. The GLX_DRAWABLE_TYPE attribute of the
+ * GLXFBConfig must have the GLX_PBUFFER_BIT bit set and the
+ * GLX_RENDER_TYPE attribute must have the GLX_RGBA_FLOAT_BIT set."
+ */
+ return !!(renderType & (__DRI_ATTRIB_UNSIGNED_FLOAT_BIT
+ | __DRI_ATTRIB_FLOAT_BIT));
+}
+
__GLXconfig *
glxConvertConfigs(const __DRIcoreExtension * core,
const __DRIconfig ** configs, unsigned int drawableType)
@@ -200,6 +220,14 @@ glxConvertConfigs(const __DRIcoreExtension * core,
head.next = NULL;
for (i = 0; configs[i]; i++) {
+ unsigned renderType = 0;
+ if (core->getConfigAttrib(configs[i], __DRI_ATTRIB_RENDER_TYPE,
+ &renderType)) {
+ if (render_type_is_pbuffer_only(renderType) &&
+ !(drawableType & GLX_PBUFFER_BIT))
+ continue;
+ }
+ /* Add all the others */
tail->next = createModeFromConfig(core,
configs[i], GLX_TRUE_COLOR,
drawableType);
@@ -210,6 +238,14 @@ glxConvertConfigs(const __DRIcoreExtension * core,
}
for (i = 0; configs[i]; i++) {
+ int renderType = 0;
+ if (core->getConfigAttrib(configs[i], __DRI_ATTRIB_RENDER_TYPE,
+ &renderType)) {
+ if (render_type_is_pbuffer_only(renderType) &&
+ !(drawableType & GLX_PBUFFER_BIT))
+ continue;
+ }
+ /* Add all the others */
tail->next = createModeFromConfig(core,
configs[i], GLX_DIRECT_COLOR,
drawableType);
diff --git a/xorg-server/glx/glxdriswrast.c b/xorg-server/glx/glxdriswrast.c
index 7b1c67732..0523710fb 100644
--- a/xorg-server/glx/glxdriswrast.c
+++ b/xorg-server/glx/glxdriswrast.c
@@ -49,10 +49,6 @@
#include "glxutil.h"
#include "glxdricommon.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
#include "extension_string.h"
typedef struct __GLXDRIscreen __GLXDRIscreen;
diff --git a/xorg-server/glx/glxext.c b/xorg-server/glx/glxext.c
index e690044a4..b35339b06 100644
--- a/xorg-server/glx/glxext.c
+++ b/xorg-server/glx/glxext.c
@@ -50,9 +50,6 @@
#include "glxext.h"
#include "indirect_table.h"
#include "indirect_util.h"
-#include "glapi.h"
-
-extern void FlushContext(__GLXcontext *cx);
/*
** The last context used by the server. It is the context that is current
@@ -102,16 +99,15 @@ __glXResetLargeCommandStatus(__GLXclientState * cl)
}
/*
-** This procedure is called when the client who created the context goes
-** away OR when glXDestroyContext is called. In either case, all we do is
-** flag that the ID is no longer valid, and (maybe) free the context.
-** use.
-*/
+ * This procedure is called when the client who created the context goes away
+ * OR when glXDestroyContext is called. In either case, all we do is flag that
+ * the ID is no longer valid, and (maybe) free the context.
+ */
static int
ContextGone(__GLXcontext * cx, XID id)
{
cx->idExists = GL_FALSE;
- if (!cx->isCurrent) {
+ if (!cx->currentClient) {
__glXFreeContext(cx);
}
@@ -145,11 +141,10 @@ DrawableGone(__GLXdrawable * glxPriv, XID xid)
for (c = glxAllContexts; c; c = next) {
next = c->next;
- if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
- if (GET_DISPATCH()) FlushContext(c); /* Only flush if we still have a context */
-
+ if (c->currentClient &&
+ (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
+ /* just force a re-bind the next time through */
(*c->loseCurrent) (c);
- c->isCurrent = GL_FALSE;
if (c == __glXLastContext)
__glXFlushContextCache();
}
@@ -205,17 +200,17 @@ __glXRemoveFromContextList(__GLXcontext * cx)
GLboolean
__glXFreeContext(__GLXcontext * cx)
{
- if (cx->idExists || cx->isCurrent)
+ if (cx->idExists || cx->currentClient)
return GL_FALSE;
+ __glXRemoveFromContextList(cx);
+
free(cx->feedbackBuf);
free(cx->selectBuf);
if (cx == __glXLastContext) {
__glXFlushContextCache();
}
- __glXRemoveFromContextList(cx);
-
/* We can get here through both regular dispatching from
* __glXDispatch() or as a callback from the resource manager. In
* the latter case we need to lift the DRI lock manually. */
@@ -292,6 +287,7 @@ glxClientCallback(CallbackListPtr *list, pointer closure, pointer data)
NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
ClientPtr pClient = clientinfo->client;
__GLXclientState *cl = glxGetClient(pClient);
+ __GLXcontext *c, *next;
switch (pClient->clientState) {
case ClientStateRunning:
@@ -299,6 +295,16 @@ glxClientCallback(CallbackListPtr *list, pointer closure, pointer data)
break;
case ClientStateGone:
+ /* detach from all current contexts */
+ for (c = glxAllContexts; c; c = next) {
+ next = c->next;
+ if (c->currentClient == pClient) {
+ c->loseCurrent(c);
+ c->currentClient = NULL;
+ __glXFreeContext(c);
+ }
+ }
+
free(cl->returnBuf);
free(cl->largeCmdBuf);
free(cl->GLClientextensions);
@@ -539,6 +545,19 @@ __glXleaveServer(GLboolean rendering)
glxServerLeaveCount++;
}
+static void (*(*_get_proc_address)(const char *))(void);
+
+void
+__glXsetGetProcAddress(void (*(*get_proc_address) (const char *))(void))
+{
+ _get_proc_address = get_proc_address;
+}
+
+void *__glGetProcAddress(const char *proc)
+{
+ return _get_proc_address(proc);
+}
+
/*
** Top level dispatcher; all commands are executed from here down.
*/
diff --git a/xorg-server/glx/glxext.h b/xorg-server/glx/glxext.h
index 37291ae7c..7dc0ed476 100644
--- a/xorg-server/glx/glxext.h
+++ b/xorg-server/glx/glxext.h
@@ -41,6 +41,22 @@
#define SERVEXTERN _declspec(dllexport)
#endif
+/* doing #include <GL/glx.h> & #include <GL/glxext.h> could cause problems
+ * with overlapping definitions, so let's use the easy way
+ */
+#ifndef GLX_RGBA_FLOAT_BIT_ARB
+#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
+#endif
+#ifndef GLX_RGBA_FLOAT_TYPE_ARB
+#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
+#endif
+#ifndef GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
+#endif
+#ifndef GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+#endif
+
extern GLboolean __glXFreeContext(__GLXcontext * glxc);
extern void __glXFlushContextCache(void);
diff --git a/xorg-server/glx/glxserver.h b/xorg-server/glx/glxserver.h
index 707578a13..5e29abb28 100644
--- a/xorg-server/glx/glxserver.h
+++ b/xorg-server/glx/glxserver.h
@@ -46,6 +46,7 @@
#include <resource.h>
#include <scrnintstr.h>
+#define GL_GLEXT_PROTOTYPES /* we want prototypes */
#include <GL/gl.h>
#include <GL/glext.h>
#include <GL/glxproto.h>
@@ -116,6 +117,9 @@ void __glXleaveServer(GLboolean rendering);
void glxSuspendClients(void);
void glxResumeClients(void);
+void __glXsetGetProcAddress(void (*(*get_proc_address) (const char *)) (void));
+void *__glGetProcAddress(const char *);
+
/*
** State kept per client.
*/
diff --git a/xorg-server/glx/glxstubs.c b/xorg-server/glx/glxstubs.c
new file mode 100644
index 000000000..69bc00480
--- /dev/null
+++ b/xorg-server/glx/glxstubs.c
@@ -0,0 +1,50 @@
+/*
+ * Copyright © 2013 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Adam Jackson <ajax@redhat.com>
+ */
+
+/*
+ * Redirection stubs for things that we call by name but that aren't exported
+ * from libGL by name. Strictly speaking this list should be a lot longer,
+ * but this is enough to get us linking against contemporary Mesa.
+ */
+
+#include <inttypes.h>
+#include "glxserver.h"
+
+#define thunk(name, type, call_args, ...) \
+ _X_HIDDEN void name(__VA_ARGS__) { \
+ static type proc; \
+ if (!proc) proc = __glGetProcAddress(#name); \
+ proc call_args; \
+ }
+
+thunk(glSampleMaskSGIS, PFNGLSAMPLEMASKSGISPROC,
+ (value, invert), GLclampf value, GLboolean invert)
+
+thunk(glSamplePatternSGIS, PFNGLSAMPLEPATTERNSGISPROC,
+ (pattern), GLenum pattern)
+
+thunk(glActiveStencilFaceEXT, PFNGLACTIVESTENCILFACEEXTPROC,
+ (face), GLenum face)
diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c
index 921c68c9c..962806afe 100644
--- a/xorg-server/glx/indirect_dispatch.c
+++ b/xorg-server/glx/indirect_dispatch.c
@@ -30,21 +30,14 @@
#endif
#include "glheader.h"
-#include <X11/Xmd.h>
-#include <GL/gl.h>
-#include <GL/glxproto.h>
#include <inttypes.h>
+#include "glxserver.h"
#include "indirect_size.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
-#include "glxserver.h"
#include "glxbyteorder.h"
#include "indirect_util.h"
#include "singlesize.h"
-#include "glapi.h"
-#include "glapitable.h"
-#include "glthread.h"
-#include "dispatch.h"
#define __GLX_PAD(x) (((x) + 3) & ~3)
@@ -52,94 +45,89 @@ typedef struct {
__GLX_PIXEL_3D_HDR;
} __GLXpixel3DHeader;
-extern GLboolean __glXErrorOccured( void );
-extern void __glXClearErrorOccured( void );
+extern GLboolean __glXErrorOccured(void);
+extern void __glXClearErrorOccured(void);
-static const unsigned dummy_answer[2] = {0, 0};
+static const unsigned dummy_answer[2] = { 0, 0 };
-int __glXDisp_NewList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_NewList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_NewList( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- *(GLenum *)(pc + 4)
- ) );
+ if (cx != NULL) {
+ glNewList(*(GLuint *) (pc + 0), *(GLenum *) (pc + 4));
error = Success;
}
return error;
}
-int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_EndList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_EndList( GET_DISPATCH(), () );
+ if (cx != NULL) {
+ glEndList();
error = Success;
}
return error;
}
-void __glXDisp_CallList(GLbyte * pc)
+void
+__glXDisp_CallList(GLbyte * pc)
{
- CALL_CallList( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+ glCallList(*(GLuint *) (pc + 0));
}
-void __glXDisp_CallLists(GLbyte * pc)
+void
+__glXDisp_CallLists(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 0);
- const GLenum type = *(GLenum *)(pc + 4);
- const GLvoid * lists = (const GLvoid *)(pc + 8);
+ const GLsizei n = *(GLsizei *) (pc + 0);
+ const GLenum type = *(GLenum *) (pc + 4);
+ const GLvoid *lists = (const GLvoid *) (pc + 8);
+
+ lists = (const GLvoid *) (pc + 8);
- CALL_CallLists( GET_DISPATCH(), (
- n,
- type,
- lists
- ) );
+ glCallLists(n, type, lists);
}
-int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_DeleteLists(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_DeleteLists( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- *(GLsizei *)(pc + 4)
- ) );
+ if (cx != NULL) {
+ glDeleteLists(*(GLuint *) (pc + 0), *(GLsizei *) (pc + 4));
error = Success;
}
return error;
}
-int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLuint retval;
- retval = CALL_GenLists( GET_DISPATCH(), (
- *(GLsizei *)(pc + 0)
- ) );
+
+ retval = glGenLists(*(GLsizei *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -147,1648 +135,1399 @@ int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_ListBase(GLbyte * pc)
+void
+__glXDisp_ListBase(GLbyte * pc)
{
- CALL_ListBase( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+ glListBase(*(GLuint *) (pc + 0));
}
-void __glXDisp_Begin(GLbyte * pc)
+void
+__glXDisp_Begin(GLbyte * pc)
{
- CALL_Begin( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glBegin(*(GLenum *) (pc + 0));
}
-void __glXDisp_Bitmap(GLbyte * pc)
+void
+__glXDisp_Bitmap(GLbyte * pc)
{
- const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_Bitmap( GET_DISPATCH(), (
- *(GLsizei *)(pc + 20),
- *(GLsizei *)(pc + 24),
- *(GLfloat *)(pc + 28),
- *(GLfloat *)(pc + 32),
- *(GLfloat *)(pc + 36),
- *(GLfloat *)(pc + 40),
- bitmap
- ) );
+ glBitmap(*(GLsizei *) (pc + 20),
+ *(GLsizei *) (pc + 24),
+ *(GLfloat *) (pc + 28),
+ *(GLfloat *) (pc + 32),
+ *(GLfloat *) (pc + 36), *(GLfloat *) (pc + 40), bitmap);
}
-void __glXDisp_Color3bv(GLbyte * pc)
+void
+__glXDisp_Color3bv(GLbyte * pc)
{
- CALL_Color3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glColor3bv((const GLbyte *) (pc + 0));
}
-void __glXDisp_Color3dv(GLbyte * pc)
+void
+__glXDisp_Color3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Color3dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glColor3dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_Color3fv(GLbyte * pc)
+void
+__glXDisp_Color3fv(GLbyte * pc)
{
- CALL_Color3fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glColor3fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_Color3iv(GLbyte * pc)
+void
+__glXDisp_Color3iv(GLbyte * pc)
{
- CALL_Color3iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glColor3iv((const GLint *) (pc + 0));
}
-void __glXDisp_Color3sv(GLbyte * pc)
+void
+__glXDisp_Color3sv(GLbyte * pc)
{
- CALL_Color3sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glColor3sv((const GLshort *) (pc + 0));
}
-void __glXDisp_Color3ubv(GLbyte * pc)
+void
+__glXDisp_Color3ubv(GLbyte * pc)
{
- CALL_Color3ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glColor3ubv((const GLubyte *) (pc + 0));
}
-void __glXDisp_Color3uiv(GLbyte * pc)
+void
+__glXDisp_Color3uiv(GLbyte * pc)
{
- CALL_Color3uiv( GET_DISPATCH(), (
- (const GLuint *)(pc + 0)
- ) );
+ glColor3uiv((const GLuint *) (pc + 0));
}
-void __glXDisp_Color3usv(GLbyte * pc)
+void
+__glXDisp_Color3usv(GLbyte * pc)
{
- CALL_Color3usv( GET_DISPATCH(), (
- (const GLushort *)(pc + 0)
- ) );
+ glColor3usv((const GLushort *) (pc + 0));
}
-void __glXDisp_Color4bv(GLbyte * pc)
+void
+__glXDisp_Color4bv(GLbyte * pc)
{
- CALL_Color4bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glColor4bv((const GLbyte *) (pc + 0));
}
-void __glXDisp_Color4dv(GLbyte * pc)
+void
+__glXDisp_Color4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Color4dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glColor4dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_Color4fv(GLbyte * pc)
+void
+__glXDisp_Color4fv(GLbyte * pc)
{
- CALL_Color4fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glColor4fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_Color4iv(GLbyte * pc)
+void
+__glXDisp_Color4iv(GLbyte * pc)
{
- CALL_Color4iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glColor4iv((const GLint *) (pc + 0));
}
-void __glXDisp_Color4sv(GLbyte * pc)
+void
+__glXDisp_Color4sv(GLbyte * pc)
{
- CALL_Color4sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glColor4sv((const GLshort *) (pc + 0));
}
-void __glXDisp_Color4ubv(GLbyte * pc)
+void
+__glXDisp_Color4ubv(GLbyte * pc)
{
- CALL_Color4ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glColor4ubv((const GLubyte *) (pc + 0));
}
-void __glXDisp_Color4uiv(GLbyte * pc)
+void
+__glXDisp_Color4uiv(GLbyte * pc)
{
- CALL_Color4uiv( GET_DISPATCH(), (
- (const GLuint *)(pc + 0)
- ) );
+ glColor4uiv((const GLuint *) (pc + 0));
}
-void __glXDisp_Color4usv(GLbyte * pc)
+void
+__glXDisp_Color4usv(GLbyte * pc)
{
- CALL_Color4usv( GET_DISPATCH(), (
- (const GLushort *)(pc + 0)
- ) );
+ glColor4usv((const GLushort *) (pc + 0));
}
-void __glXDisp_EdgeFlagv(GLbyte * pc)
+void
+__glXDisp_EdgeFlagv(GLbyte * pc)
{
- CALL_EdgeFlagv( GET_DISPATCH(), (
- (const GLboolean *)(pc + 0)
- ) );
+ glEdgeFlagv((const GLboolean *) (pc + 0));
}
-void __glXDisp_End(GLbyte * pc)
+void
+__glXDisp_End(GLbyte * pc)
{
- CALL_End( GET_DISPATCH(), () );
+ glEnd();
}
-void __glXDisp_Indexdv(GLbyte * pc)
+void
+__glXDisp_Indexdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_Indexdv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glIndexdv((const GLdouble *) (pc + 0));
}
-void __glXDisp_Indexfv(GLbyte * pc)
+void
+__glXDisp_Indexfv(GLbyte * pc)
{
- CALL_Indexfv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glIndexfv((const GLfloat *) (pc + 0));
}
-void __glXDisp_Indexiv(GLbyte * pc)
+void
+__glXDisp_Indexiv(GLbyte * pc)
{
- CALL_Indexiv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glIndexiv((const GLint *) (pc + 0));
}
-void __glXDisp_Indexsv(GLbyte * pc)
+void
+__glXDisp_Indexsv(GLbyte * pc)
{
- CALL_Indexsv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glIndexsv((const GLshort *) (pc + 0));
}
-void __glXDisp_Normal3bv(GLbyte * pc)
+void
+__glXDisp_Normal3bv(GLbyte * pc)
{
- CALL_Normal3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glNormal3bv((const GLbyte *) (pc + 0));
}
-void __glXDisp_Normal3dv(GLbyte * pc)
+void
+__glXDisp_Normal3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Normal3dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glNormal3dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_Normal3fv(GLbyte * pc)
+void
+__glXDisp_Normal3fv(GLbyte * pc)
{
- CALL_Normal3fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glNormal3fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_Normal3iv(GLbyte * pc)
+void
+__glXDisp_Normal3iv(GLbyte * pc)
{
- CALL_Normal3iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glNormal3iv((const GLint *) (pc + 0));
}
-void __glXDisp_Normal3sv(GLbyte * pc)
+void
+__glXDisp_Normal3sv(GLbyte * pc)
{
- CALL_Normal3sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glNormal3sv((const GLshort *) (pc + 0));
}
-void __glXDisp_RasterPos2dv(GLbyte * pc)
+void
+__glXDisp_RasterPos2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_RasterPos2dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glRasterPos2dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_RasterPos2fv(GLbyte * pc)
+void
+__glXDisp_RasterPos2fv(GLbyte * pc)
{
- CALL_RasterPos2fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glRasterPos2fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_RasterPos2iv(GLbyte * pc)
+void
+__glXDisp_RasterPos2iv(GLbyte * pc)
{
- CALL_RasterPos2iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glRasterPos2iv((const GLint *) (pc + 0));
}
-void __glXDisp_RasterPos2sv(GLbyte * pc)
+void
+__glXDisp_RasterPos2sv(GLbyte * pc)
{
- CALL_RasterPos2sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glRasterPos2sv((const GLshort *) (pc + 0));
}
-void __glXDisp_RasterPos3dv(GLbyte * pc)
+void
+__glXDisp_RasterPos3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_RasterPos3dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glRasterPos3dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_RasterPos3fv(GLbyte * pc)
+void
+__glXDisp_RasterPos3fv(GLbyte * pc)
{
- CALL_RasterPos3fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glRasterPos3fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_RasterPos3iv(GLbyte * pc)
+void
+__glXDisp_RasterPos3iv(GLbyte * pc)
{
- CALL_RasterPos3iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glRasterPos3iv((const GLint *) (pc + 0));
}
-void __glXDisp_RasterPos3sv(GLbyte * pc)
+void
+__glXDisp_RasterPos3sv(GLbyte * pc)
{
- CALL_RasterPos3sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glRasterPos3sv((const GLshort *) (pc + 0));
}
-void __glXDisp_RasterPos4dv(GLbyte * pc)
+void
+__glXDisp_RasterPos4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_RasterPos4dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glRasterPos4dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_RasterPos4fv(GLbyte * pc)
+void
+__glXDisp_RasterPos4fv(GLbyte * pc)
{
- CALL_RasterPos4fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glRasterPos4fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_RasterPos4iv(GLbyte * pc)
+void
+__glXDisp_RasterPos4iv(GLbyte * pc)
{
- CALL_RasterPos4iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glRasterPos4iv((const GLint *) (pc + 0));
}
-void __glXDisp_RasterPos4sv(GLbyte * pc)
+void
+__glXDisp_RasterPos4sv(GLbyte * pc)
{
- CALL_RasterPos4sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glRasterPos4sv((const GLshort *) (pc + 0));
}
-void __glXDisp_Rectdv(GLbyte * pc)
+void
+__glXDisp_Rectdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rectdv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0),
- (const GLdouble *)(pc + 16)
- ) );
+ glRectdv((const GLdouble *) (pc + 0), (const GLdouble *) (pc + 16));
}
-void __glXDisp_Rectfv(GLbyte * pc)
+void
+__glXDisp_Rectfv(GLbyte * pc)
{
- CALL_Rectfv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0),
- (const GLfloat *)(pc + 8)
- ) );
+ glRectfv((const GLfloat *) (pc + 0), (const GLfloat *) (pc + 8));
}
-void __glXDisp_Rectiv(GLbyte * pc)
+void
+__glXDisp_Rectiv(GLbyte * pc)
{
- CALL_Rectiv( GET_DISPATCH(), (
- (const GLint *)(pc + 0),
- (const GLint *)(pc + 8)
- ) );
+ glRectiv((const GLint *) (pc + 0), (const GLint *) (pc + 8));
}
-void __glXDisp_Rectsv(GLbyte * pc)
+void
+__glXDisp_Rectsv(GLbyte * pc)
{
- CALL_Rectsv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glRectsv((const GLshort *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_TexCoord1dv(GLbyte * pc)
+void
+__glXDisp_TexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_TexCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glTexCoord1dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_TexCoord1fv(GLbyte * pc)
+void
+__glXDisp_TexCoord1fv(GLbyte * pc)
{
- CALL_TexCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glTexCoord1fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_TexCoord1iv(GLbyte * pc)
+void
+__glXDisp_TexCoord1iv(GLbyte * pc)
{
- CALL_TexCoord1iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glTexCoord1iv((const GLint *) (pc + 0));
}
-void __glXDisp_TexCoord1sv(GLbyte * pc)
+void
+__glXDisp_TexCoord1sv(GLbyte * pc)
{
- CALL_TexCoord1sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glTexCoord1sv((const GLshort *) (pc + 0));
}
-void __glXDisp_TexCoord2dv(GLbyte * pc)
+void
+__glXDisp_TexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glTexCoord2dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_TexCoord2fv(GLbyte * pc)
+void
+__glXDisp_TexCoord2fv(GLbyte * pc)
{
- CALL_TexCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glTexCoord2fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_TexCoord2iv(GLbyte * pc)
+void
+__glXDisp_TexCoord2iv(GLbyte * pc)
{
- CALL_TexCoord2iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glTexCoord2iv((const GLint *) (pc + 0));
}
-void __glXDisp_TexCoord2sv(GLbyte * pc)
+void
+__glXDisp_TexCoord2sv(GLbyte * pc)
{
- CALL_TexCoord2sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glTexCoord2sv((const GLshort *) (pc + 0));
}
-void __glXDisp_TexCoord3dv(GLbyte * pc)
+void
+__glXDisp_TexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_TexCoord3dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glTexCoord3dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_TexCoord3fv(GLbyte * pc)
+void
+__glXDisp_TexCoord3fv(GLbyte * pc)
{
- CALL_TexCoord3fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glTexCoord3fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_TexCoord3iv(GLbyte * pc)
+void
+__glXDisp_TexCoord3iv(GLbyte * pc)
{
- CALL_TexCoord3iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glTexCoord3iv((const GLint *) (pc + 0));
}
-void __glXDisp_TexCoord3sv(GLbyte * pc)
+void
+__glXDisp_TexCoord3sv(GLbyte * pc)
{
- CALL_TexCoord3sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glTexCoord3sv((const GLshort *) (pc + 0));
}
-void __glXDisp_TexCoord4dv(GLbyte * pc)
+void
+__glXDisp_TexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_TexCoord4dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glTexCoord4dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_TexCoord4fv(GLbyte * pc)
+void
+__glXDisp_TexCoord4fv(GLbyte * pc)
{
- CALL_TexCoord4fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glTexCoord4fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_TexCoord4iv(GLbyte * pc)
+void
+__glXDisp_TexCoord4iv(GLbyte * pc)
{
- CALL_TexCoord4iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glTexCoord4iv((const GLint *) (pc + 0));
}
-void __glXDisp_TexCoord4sv(GLbyte * pc)
+void
+__glXDisp_TexCoord4sv(GLbyte * pc)
{
- CALL_TexCoord4sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glTexCoord4sv((const GLshort *) (pc + 0));
}
-void __glXDisp_Vertex2dv(GLbyte * pc)
+void
+__glXDisp_Vertex2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_Vertex2dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glVertex2dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_Vertex2fv(GLbyte * pc)
+void
+__glXDisp_Vertex2fv(GLbyte * pc)
{
- CALL_Vertex2fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glVertex2fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_Vertex2iv(GLbyte * pc)
+void
+__glXDisp_Vertex2iv(GLbyte * pc)
{
- CALL_Vertex2iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glVertex2iv((const GLint *) (pc + 0));
}
-void __glXDisp_Vertex2sv(GLbyte * pc)
+void
+__glXDisp_Vertex2sv(GLbyte * pc)
{
- CALL_Vertex2sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glVertex2sv((const GLshort *) (pc + 0));
}
-void __glXDisp_Vertex3dv(GLbyte * pc)
+void
+__glXDisp_Vertex3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Vertex3dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glVertex3dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_Vertex3fv(GLbyte * pc)
+void
+__glXDisp_Vertex3fv(GLbyte * pc)
{
- CALL_Vertex3fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glVertex3fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_Vertex3iv(GLbyte * pc)
+void
+__glXDisp_Vertex3iv(GLbyte * pc)
{
- CALL_Vertex3iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glVertex3iv((const GLint *) (pc + 0));
}
-void __glXDisp_Vertex3sv(GLbyte * pc)
+void
+__glXDisp_Vertex3sv(GLbyte * pc)
{
- CALL_Vertex3sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glVertex3sv((const GLshort *) (pc + 0));
}
-void __glXDisp_Vertex4dv(GLbyte * pc)
+void
+__glXDisp_Vertex4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Vertex4dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glVertex4dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_Vertex4fv(GLbyte * pc)
+void
+__glXDisp_Vertex4fv(GLbyte * pc)
{
- CALL_Vertex4fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glVertex4fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_Vertex4iv(GLbyte * pc)
+void
+__glXDisp_Vertex4iv(GLbyte * pc)
{
- CALL_Vertex4iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glVertex4iv((const GLint *) (pc + 0));
}
-void __glXDisp_Vertex4sv(GLbyte * pc)
+void
+__glXDisp_Vertex4sv(GLbyte * pc)
{
- CALL_Vertex4sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glVertex4sv((const GLshort *) (pc + 0));
}
-void __glXDisp_ClipPlane(GLbyte * pc)
+void
+__glXDisp_ClipPlane(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_ClipPlane( GET_DISPATCH(), (
- *(GLenum *)(pc + 32),
- (const GLdouble *)(pc + 0)
- ) );
+ glClipPlane(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0));
}
-void __glXDisp_ColorMaterial(GLbyte * pc)
+void
+__glXDisp_ColorMaterial(GLbyte * pc)
{
- CALL_ColorMaterial( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4)
- ) );
+ glColorMaterial(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4));
}
-void __glXDisp_CullFace(GLbyte * pc)
+void
+__glXDisp_CullFace(GLbyte * pc)
{
- CALL_CullFace( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glCullFace(*(GLenum *) (pc + 0));
}
-void __glXDisp_Fogf(GLbyte * pc)
+void
+__glXDisp_Fogf(GLbyte * pc)
{
- CALL_Fogf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ glFogf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4));
}
-void __glXDisp_Fogfv(GLbyte * pc)
+void
+__glXDisp_Fogfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 0);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 4);
- CALL_Fogfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glFogfv(pname, params);
}
-void __glXDisp_Fogi(GLbyte * pc)
+void
+__glXDisp_Fogi(GLbyte * pc)
{
- CALL_Fogi( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4)
- ) );
+ glFogi(*(GLenum *) (pc + 0), *(GLint *) (pc + 4));
}
-void __glXDisp_Fogiv(GLbyte * pc)
+void
+__glXDisp_Fogiv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 0);
+ const GLint *params;
params = (const GLint *) (pc + 4);
- CALL_Fogiv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glFogiv(pname, params);
}
-void __glXDisp_FrontFace(GLbyte * pc)
+void
+__glXDisp_FrontFace(GLbyte * pc)
{
- CALL_FrontFace( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glFrontFace(*(GLenum *) (pc + 0));
}
-void __glXDisp_Hint(GLbyte * pc)
+void
+__glXDisp_Hint(GLbyte * pc)
{
- CALL_Hint( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4)
- ) );
+ glHint(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4));
}
-void __glXDisp_Lightf(GLbyte * pc)
+void
+__glXDisp_Lightf(GLbyte * pc)
{
- CALL_Lightf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glLightf(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_Lightfv(GLbyte * pc)
+void
+__glXDisp_Lightfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 8);
- CALL_Lightfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glLightfv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_Lighti(GLbyte * pc)
+void
+__glXDisp_Lighti(GLbyte * pc)
{
- CALL_Lighti( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8)
- ) );
+ glLighti(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8));
}
-void __glXDisp_Lightiv(GLbyte * pc)
+void
+__glXDisp_Lightiv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLint *params;
params = (const GLint *) (pc + 8);
- CALL_Lightiv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glLightiv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_LightModelf(GLbyte * pc)
+void
+__glXDisp_LightModelf(GLbyte * pc)
{
- CALL_LightModelf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ glLightModelf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4));
}
-void __glXDisp_LightModelfv(GLbyte * pc)
+void
+__glXDisp_LightModelfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 0);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 4);
- CALL_LightModelfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glLightModelfv(pname, params);
}
-void __glXDisp_LightModeli(GLbyte * pc)
+void
+__glXDisp_LightModeli(GLbyte * pc)
{
- CALL_LightModeli( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4)
- ) );
+ glLightModeli(*(GLenum *) (pc + 0), *(GLint *) (pc + 4));
}
-void __glXDisp_LightModeliv(GLbyte * pc)
+void
+__glXDisp_LightModeliv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 0);
+ const GLint *params;
params = (const GLint *) (pc + 4);
- CALL_LightModeliv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glLightModeliv(pname, params);
}
-void __glXDisp_LineStipple(GLbyte * pc)
+void
+__glXDisp_LineStipple(GLbyte * pc)
{
- CALL_LineStipple( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLushort *)(pc + 4)
- ) );
+ glLineStipple(*(GLint *) (pc + 0), *(GLushort *) (pc + 4));
}
-void __glXDisp_LineWidth(GLbyte * pc)
+void
+__glXDisp_LineWidth(GLbyte * pc)
{
- CALL_LineWidth( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0)
- ) );
+ glLineWidth(*(GLfloat *) (pc + 0));
}
-void __glXDisp_Materialf(GLbyte * pc)
+void
+__glXDisp_Materialf(GLbyte * pc)
{
- CALL_Materialf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glMaterialf(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_Materialfv(GLbyte * pc)
+void
+__glXDisp_Materialfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 8);
- CALL_Materialfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glMaterialfv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_Materiali(GLbyte * pc)
+void
+__glXDisp_Materiali(GLbyte * pc)
{
- CALL_Materiali( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8)
- ) );
+ glMateriali(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLint *) (pc + 8));
}
-void __glXDisp_Materialiv(GLbyte * pc)
+void
+__glXDisp_Materialiv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLint *params;
params = (const GLint *) (pc + 8);
- CALL_Materialiv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glMaterialiv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_PointSize(GLbyte * pc)
+void
+__glXDisp_PointSize(GLbyte * pc)
{
- CALL_PointSize( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0)
- ) );
+ glPointSize(*(GLfloat *) (pc + 0));
}
-void __glXDisp_PolygonMode(GLbyte * pc)
+void
+__glXDisp_PolygonMode(GLbyte * pc)
{
- CALL_PolygonMode( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4)
- ) );
+ glPolygonMode(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4));
}
-void __glXDisp_PolygonStipple(GLbyte * pc)
+void
+__glXDisp_PolygonStipple(GLbyte * pc)
{
- const GLubyte * const mask = (const GLubyte *) (pc + 20);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLubyte *const mask = (const GLubyte *) ((pc + 20));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_PolygonStipple( GET_DISPATCH(), (
- mask
- ) );
+ glPolygonStipple(mask);
}
-void __glXDisp_Scissor(GLbyte * pc)
+void
+__glXDisp_Scissor(GLbyte * pc)
{
- CALL_Scissor( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLsizei *)(pc + 8),
- *(GLsizei *)(pc + 12)
- ) );
+ glScissor(*(GLint *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12));
}
-void __glXDisp_ShadeModel(GLbyte * pc)
+void
+__glXDisp_ShadeModel(GLbyte * pc)
{
- CALL_ShadeModel( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glShadeModel(*(GLenum *) (pc + 0));
}
-void __glXDisp_TexParameterf(GLbyte * pc)
+void
+__glXDisp_TexParameterf(GLbyte * pc)
{
- CALL_TexParameterf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glTexParameterf(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_TexParameterfv(GLbyte * pc)
+void
+__glXDisp_TexParameterfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 8);
- CALL_TexParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glTexParameterfv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_TexParameteri(GLbyte * pc)
+void
+__glXDisp_TexParameteri(GLbyte * pc)
{
- CALL_TexParameteri( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8)
- ) );
+ glTexParameteri(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLint *) (pc + 8));
}
-void __glXDisp_TexParameteriv(GLbyte * pc)
+void
+__glXDisp_TexParameteriv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLint *params;
params = (const GLint *) (pc + 8);
- CALL_TexParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glTexParameteriv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_TexImage1D(GLbyte * pc)
+void
+__glXDisp_TexImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_TexImage1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLint *)(pc + 24),
- *(GLint *)(pc + 28),
- *(GLsizei *)(pc + 32),
- *(GLint *)(pc + 40),
- *(GLenum *)(pc + 44),
- *(GLenum *)(pc + 48),
- pixels
- ) );
+ glTexImage1D(*(GLenum *) (pc + 20),
+ *(GLint *) (pc + 24),
+ *(GLint *) (pc + 28),
+ *(GLsizei *) (pc + 32),
+ *(GLint *) (pc + 40),
+ *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels);
}
-void __glXDisp_TexImage2D(GLbyte * pc)
+void
+__glXDisp_TexImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_TexImage2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLint *)(pc + 24),
- *(GLint *)(pc + 28),
- *(GLsizei *)(pc + 32),
- *(GLsizei *)(pc + 36),
- *(GLint *)(pc + 40),
- *(GLenum *)(pc + 44),
- *(GLenum *)(pc + 48),
- pixels
- ) );
+ glTexImage2D(*(GLenum *) (pc + 20),
+ *(GLint *) (pc + 24),
+ *(GLint *) (pc + 28),
+ *(GLsizei *) (pc + 32),
+ *(GLsizei *) (pc + 36),
+ *(GLint *) (pc + 40),
+ *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels);
}
-void __glXDisp_TexEnvf(GLbyte * pc)
+void
+__glXDisp_TexEnvf(GLbyte * pc)
{
- CALL_TexEnvf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glTexEnvf(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_TexEnvfv(GLbyte * pc)
+void
+__glXDisp_TexEnvfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 8);
- CALL_TexEnvfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glTexEnvfv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_TexEnvi(GLbyte * pc)
+void
+__glXDisp_TexEnvi(GLbyte * pc)
{
- CALL_TexEnvi( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8)
- ) );
+ glTexEnvi(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8));
}
-void __glXDisp_TexEnviv(GLbyte * pc)
+void
+__glXDisp_TexEnviv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLint *params;
params = (const GLint *) (pc + 8);
- CALL_TexEnviv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glTexEnviv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_TexGend(GLbyte * pc)
+void
+__glXDisp_TexGend(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexGend( GET_DISPATCH(), (
- *(GLenum *)(pc + 8),
- *(GLenum *)(pc + 12),
- *(GLdouble *)(pc + 0)
- ) );
+ glTexGend(*(GLenum *) (pc + 8),
+ *(GLenum *) (pc + 12), *(GLdouble *) (pc + 0));
}
-void __glXDisp_TexGendv(GLbyte * pc)
+void
+__glXDisp_TexGendv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLdouble * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLdouble *params;
#ifdef __GLX_ALIGN64
const GLuint compsize = __glTexGendv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
params = (const GLdouble *) (pc + 8);
- CALL_TexGendv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glTexGendv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_TexGenf(GLbyte * pc)
+void
+__glXDisp_TexGenf(GLbyte * pc)
{
- CALL_TexGenf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glTexGenf(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_TexGenfv(GLbyte * pc)
+void
+__glXDisp_TexGenfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 8);
- CALL_TexGenfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glTexGenfv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_TexGeni(GLbyte * pc)
+void
+__glXDisp_TexGeni(GLbyte * pc)
{
- CALL_TexGeni( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8)
- ) );
+ glTexGeni(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8));
}
-void __glXDisp_TexGeniv(GLbyte * pc)
+void
+__glXDisp_TexGeniv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLint *params;
params = (const GLint *) (pc + 8);
- CALL_TexGeniv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glTexGeniv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_InitNames(GLbyte * pc)
+void
+__glXDisp_InitNames(GLbyte * pc)
{
- CALL_InitNames( GET_DISPATCH(), () );
+ glInitNames();
}
-void __glXDisp_LoadName(GLbyte * pc)
+void
+__glXDisp_LoadName(GLbyte * pc)
{
- CALL_LoadName( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+ glLoadName(*(GLuint *) (pc + 0));
}
-void __glXDisp_PassThrough(GLbyte * pc)
+void
+__glXDisp_PassThrough(GLbyte * pc)
{
- CALL_PassThrough( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0)
- ) );
+ glPassThrough(*(GLfloat *) (pc + 0));
}
-void __glXDisp_PopName(GLbyte * pc)
+void
+__glXDisp_PopName(GLbyte * pc)
{
- CALL_PopName( GET_DISPATCH(), () );
+ glPopName();
}
-void __glXDisp_PushName(GLbyte * pc)
+void
+__glXDisp_PushName(GLbyte * pc)
{
- CALL_PushName( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+ glPushName(*(GLuint *) (pc + 0));
}
-void __glXDisp_DrawBuffer(GLbyte * pc)
+void
+__glXDisp_DrawBuffer(GLbyte * pc)
{
- CALL_DrawBuffer( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glDrawBuffer(*(GLenum *) (pc + 0));
}
-void __glXDisp_Clear(GLbyte * pc)
+void
+__glXDisp_Clear(GLbyte * pc)
{
- CALL_Clear( GET_DISPATCH(), (
- *(GLbitfield *)(pc + 0)
- ) );
+ glClear(*(GLbitfield *) (pc + 0));
}
-void __glXDisp_ClearAccum(GLbyte * pc)
+void
+__glXDisp_ClearAccum(GLbyte * pc)
{
- CALL_ClearAccum( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0),
- *(GLfloat *)(pc + 4),
- *(GLfloat *)(pc + 8),
- *(GLfloat *)(pc + 12)
- ) );
+ glClearAccum(*(GLfloat *) (pc + 0),
+ *(GLfloat *) (pc + 4),
+ *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12));
}
-void __glXDisp_ClearIndex(GLbyte * pc)
+void
+__glXDisp_ClearIndex(GLbyte * pc)
{
- CALL_ClearIndex( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0)
- ) );
+ glClearIndex(*(GLfloat *) (pc + 0));
}
-void __glXDisp_ClearColor(GLbyte * pc)
+void
+__glXDisp_ClearColor(GLbyte * pc)
{
- CALL_ClearColor( GET_DISPATCH(), (
- *(GLclampf *)(pc + 0),
- *(GLclampf *)(pc + 4),
- *(GLclampf *)(pc + 8),
- *(GLclampf *)(pc + 12)
- ) );
+ glClearColor(*(GLclampf *) (pc + 0),
+ *(GLclampf *) (pc + 4),
+ *(GLclampf *) (pc + 8), *(GLclampf *) (pc + 12));
}
-void __glXDisp_ClearStencil(GLbyte * pc)
+void
+__glXDisp_ClearStencil(GLbyte * pc)
{
- CALL_ClearStencil( GET_DISPATCH(), (
- *(GLint *)(pc + 0)
- ) );
+ glClearStencil(*(GLint *) (pc + 0));
}
-void __glXDisp_ClearDepth(GLbyte * pc)
+void
+__glXDisp_ClearDepth(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_ClearDepth( GET_DISPATCH(), (
- *(GLclampd *)(pc + 0)
- ) );
+ glClearDepth(*(GLclampd *) (pc + 0));
}
-void __glXDisp_StencilMask(GLbyte * pc)
+void
+__glXDisp_StencilMask(GLbyte * pc)
{
- CALL_StencilMask( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+ glStencilMask(*(GLuint *) (pc + 0));
}
-void __glXDisp_ColorMask(GLbyte * pc)
+void
+__glXDisp_ColorMask(GLbyte * pc)
{
- CALL_ColorMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0),
- *(GLboolean *)(pc + 1),
- *(GLboolean *)(pc + 2),
- *(GLboolean *)(pc + 3)
- ) );
+ glColorMask(*(GLboolean *) (pc + 0),
+ *(GLboolean *) (pc + 1),
+ *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3));
}
-void __glXDisp_DepthMask(GLbyte * pc)
+void
+__glXDisp_DepthMask(GLbyte * pc)
{
- CALL_DepthMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0)
- ) );
+ glDepthMask(*(GLboolean *) (pc + 0));
}
-void __glXDisp_IndexMask(GLbyte * pc)
+void
+__glXDisp_IndexMask(GLbyte * pc)
{
- CALL_IndexMask( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+ glIndexMask(*(GLuint *) (pc + 0));
}
-void __glXDisp_Accum(GLbyte * pc)
+void
+__glXDisp_Accum(GLbyte * pc)
{
- CALL_Accum( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ glAccum(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4));
}
-void __glXDisp_Disable(GLbyte * pc)
+void
+__glXDisp_Disable(GLbyte * pc)
{
- CALL_Disable( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glDisable(*(GLenum *) (pc + 0));
}
-void __glXDisp_Enable(GLbyte * pc)
+void
+__glXDisp_Enable(GLbyte * pc)
{
- CALL_Enable( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glEnable(*(GLenum *) (pc + 0));
}
-void __glXDisp_PopAttrib(GLbyte * pc)
+void
+__glXDisp_PopAttrib(GLbyte * pc)
{
- CALL_PopAttrib( GET_DISPATCH(), () );
+ glPopAttrib();
}
-void __glXDisp_PushAttrib(GLbyte * pc)
+void
+__glXDisp_PushAttrib(GLbyte * pc)
{
- CALL_PushAttrib( GET_DISPATCH(), (
- *(GLbitfield *)(pc + 0)
- ) );
+ glPushAttrib(*(GLbitfield *) (pc + 0));
}
-void __glXDisp_MapGrid1d(GLbyte * pc)
+void
+__glXDisp_MapGrid1d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_MapGrid1d( GET_DISPATCH(), (
- *(GLint *)(pc + 16),
- *(GLdouble *)(pc + 0),
- *(GLdouble *)(pc + 8)
- ) );
+ glMapGrid1d(*(GLint *) (pc + 16),
+ *(GLdouble *) (pc + 0), *(GLdouble *) (pc + 8));
}
-void __glXDisp_MapGrid1f(GLbyte * pc)
+void
+__glXDisp_MapGrid1f(GLbyte * pc)
{
- CALL_MapGrid1f( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLfloat *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glMapGrid1f(*(GLint *) (pc + 0),
+ *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_MapGrid2d(GLbyte * pc)
+void
+__glXDisp_MapGrid2d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_MapGrid2d( GET_DISPATCH(), (
- *(GLint *)(pc + 32),
- *(GLdouble *)(pc + 0),
- *(GLdouble *)(pc + 8),
- *(GLint *)(pc + 36),
- *(GLdouble *)(pc + 16),
- *(GLdouble *)(pc + 24)
- ) );
+ glMapGrid2d(*(GLint *) (pc + 32),
+ *(GLdouble *) (pc + 0),
+ *(GLdouble *) (pc + 8),
+ *(GLint *) (pc + 36),
+ *(GLdouble *) (pc + 16), *(GLdouble *) (pc + 24));
}
-void __glXDisp_MapGrid2f(GLbyte * pc)
+void
+__glXDisp_MapGrid2f(GLbyte * pc)
{
- CALL_MapGrid2f( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLfloat *)(pc + 4),
- *(GLfloat *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLfloat *)(pc + 16),
- *(GLfloat *)(pc + 20)
- ) );
+ glMapGrid2f(*(GLint *) (pc + 0),
+ *(GLfloat *) (pc + 4),
+ *(GLfloat *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLfloat *) (pc + 16), *(GLfloat *) (pc + 20));
}
-void __glXDisp_EvalCoord1dv(GLbyte * pc)
+void
+__glXDisp_EvalCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_EvalCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glEvalCoord1dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_EvalCoord1fv(GLbyte * pc)
+void
+__glXDisp_EvalCoord1fv(GLbyte * pc)
{
- CALL_EvalCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glEvalCoord1fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_EvalCoord2dv(GLbyte * pc)
+void
+__glXDisp_EvalCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_EvalCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glEvalCoord2dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_EvalCoord2fv(GLbyte * pc)
+void
+__glXDisp_EvalCoord2fv(GLbyte * pc)
{
- CALL_EvalCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glEvalCoord2fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_EvalMesh1(GLbyte * pc)
+void
+__glXDisp_EvalMesh1(GLbyte * pc)
{
- CALL_EvalMesh1( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8)
- ) );
+ glEvalMesh1(*(GLenum *) (pc + 0), *(GLint *) (pc + 4), *(GLint *) (pc + 8));
}
-void __glXDisp_EvalPoint1(GLbyte * pc)
+void
+__glXDisp_EvalPoint1(GLbyte * pc)
{
- CALL_EvalPoint1( GET_DISPATCH(), (
- *(GLint *)(pc + 0)
- ) );
+ glEvalPoint1(*(GLint *) (pc + 0));
}
-void __glXDisp_EvalMesh2(GLbyte * pc)
+void
+__glXDisp_EvalMesh2(GLbyte * pc)
{
- CALL_EvalMesh2( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16)
- ) );
+ glEvalMesh2(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12), *(GLint *) (pc + 16));
}
-void __glXDisp_EvalPoint2(GLbyte * pc)
+void
+__glXDisp_EvalPoint2(GLbyte * pc)
{
- CALL_EvalPoint2( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLint *)(pc + 4)
- ) );
+ glEvalPoint2(*(GLint *) (pc + 0), *(GLint *) (pc + 4));
}
-void __glXDisp_AlphaFunc(GLbyte * pc)
+void
+__glXDisp_AlphaFunc(GLbyte * pc)
{
- CALL_AlphaFunc( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLclampf *)(pc + 4)
- ) );
+ glAlphaFunc(*(GLenum *) (pc + 0), *(GLclampf *) (pc + 4));
}
-void __glXDisp_BlendFunc(GLbyte * pc)
+void
+__glXDisp_BlendFunc(GLbyte * pc)
{
- CALL_BlendFunc( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4)
- ) );
+ glBlendFunc(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4));
}
-void __glXDisp_LogicOp(GLbyte * pc)
+void
+__glXDisp_LogicOp(GLbyte * pc)
{
- CALL_LogicOp( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glLogicOp(*(GLenum *) (pc + 0));
}
-void __glXDisp_StencilFunc(GLbyte * pc)
+void
+__glXDisp_StencilFunc(GLbyte * pc)
{
- CALL_StencilFunc( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLuint *)(pc + 8)
- ) );
+ glStencilFunc(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4), *(GLuint *) (pc + 8));
}
-void __glXDisp_StencilOp(GLbyte * pc)
+void
+__glXDisp_StencilOp(GLbyte * pc)
{
- CALL_StencilOp( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8)
- ) );
+ glStencilOp(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLenum *) (pc + 8));
}
-void __glXDisp_DepthFunc(GLbyte * pc)
+void
+__glXDisp_DepthFunc(GLbyte * pc)
{
- CALL_DepthFunc( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glDepthFunc(*(GLenum *) (pc + 0));
}
-void __glXDisp_PixelZoom(GLbyte * pc)
+void
+__glXDisp_PixelZoom(GLbyte * pc)
{
- CALL_PixelZoom( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ glPixelZoom(*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4));
}
-void __glXDisp_PixelTransferf(GLbyte * pc)
+void
+__glXDisp_PixelTransferf(GLbyte * pc)
{
- CALL_PixelTransferf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ glPixelTransferf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4));
}
-void __glXDisp_PixelTransferi(GLbyte * pc)
+void
+__glXDisp_PixelTransferi(GLbyte * pc)
{
- CALL_PixelTransferi( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4)
- ) );
+ glPixelTransferi(*(GLenum *) (pc + 0), *(GLint *) (pc + 4));
}
-int __glXDisp_PixelStoref(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_PixelStoref(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStoref( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ if (cx != NULL) {
+ glPixelStoref(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4));
error = Success;
}
return error;
}
-int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_PixelStorei(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStorei( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4)
- ) );
+ if (cx != NULL) {
+ glPixelStorei(*(GLenum *) (pc + 0), *(GLint *) (pc + 4));
error = Success;
}
return error;
}
-void __glXDisp_PixelMapfv(GLbyte * pc)
+void
+__glXDisp_PixelMapfv(GLbyte * pc)
{
- const GLsizei mapsize = *(GLsizei *)(pc + 4);
+ const GLsizei mapsize = *(GLsizei *) (pc + 4);
- CALL_PixelMapfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- mapsize,
- (const GLfloat *)(pc + 8)
- ) );
+ glPixelMapfv(*(GLenum *) (pc + 0), mapsize, (const GLfloat *) (pc + 8));
}
-void __glXDisp_PixelMapuiv(GLbyte * pc)
+void
+__glXDisp_PixelMapuiv(GLbyte * pc)
{
- const GLsizei mapsize = *(GLsizei *)(pc + 4);
+ const GLsizei mapsize = *(GLsizei *) (pc + 4);
- CALL_PixelMapuiv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- mapsize,
- (const GLuint *)(pc + 8)
- ) );
+ glPixelMapuiv(*(GLenum *) (pc + 0), mapsize, (const GLuint *) (pc + 8));
}
-void __glXDisp_PixelMapusv(GLbyte * pc)
+void
+__glXDisp_PixelMapusv(GLbyte * pc)
{
- const GLsizei mapsize = *(GLsizei *)(pc + 4);
+ const GLsizei mapsize = *(GLsizei *) (pc + 4);
- CALL_PixelMapusv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- mapsize,
- (const GLushort *)(pc + 8)
- ) );
+ glPixelMapusv(*(GLenum *) (pc + 0), mapsize, (const GLushort *) (pc + 8));
}
-void __glXDisp_ReadBuffer(GLbyte * pc)
+void
+__glXDisp_ReadBuffer(GLbyte * pc)
{
- CALL_ReadBuffer( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glReadBuffer(*(GLenum *) (pc + 0));
}
-void __glXDisp_CopyPixels(GLbyte * pc)
+void
+__glXDisp_CopyPixels(GLbyte * pc)
{
- CALL_CopyPixels( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLsizei *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLenum *)(pc + 16)
- ) );
+ glCopyPixels(*(GLint *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLsizei *) (pc + 8),
+ *(GLsizei *) (pc + 12), *(GLenum *) (pc + 16));
}
-void __glXDisp_DrawPixels(GLbyte * pc)
+void
+__glXDisp_DrawPixels(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 36);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_DrawPixels( GET_DISPATCH(), (
- *(GLsizei *)(pc + 20),
- *(GLsizei *)(pc + 24),
- *(GLenum *)(pc + 28),
- *(GLenum *)(pc + 32),
- pixels
- ) );
+ glDrawPixels(*(GLsizei *) (pc + 20),
+ *(GLsizei *) (pc + 24),
+ *(GLenum *) (pc + 28), *(GLenum *) (pc + 32), pixels);
}
-int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 0);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 0);
const GLuint compsize = __glGetBooleanv_size(pname);
GLboolean answerBuffer[200];
- GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1);
+ GLboolean *params =
+ __glXGetAnswerBuffer(cl, compsize, answerBuffer,
+ sizeof(answerBuffer), 1);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetBooleanv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glGetBooleanv(pname, params);
__glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0);
error = Success;
}
@@ -1796,19 +1535,18 @@ int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble equation[4];
- CALL_GetClipPlane( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- equation
- ) );
+
+ glGetClipPlane(*(GLenum *) (pc + 0), equation);
__glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -1816,27 +1554,28 @@ int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 0);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 0);
const GLuint compsize = __glGetDoublev_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetDoublev( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glGetDoublev(pname, params);
__glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -1844,16 +1583,18 @@ int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetError(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLenum retval;
- retval = CALL_GetError( GET_DISPATCH(), () );
+
+ retval = glGetError();
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -1861,27 +1602,28 @@ int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 0);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 0);
const GLuint compsize = __glGetFloatv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetFloatv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glGetFloatv(pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1889,27 +1631,28 @@ int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 0);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 0);
const GLuint compsize = __glGetIntegerv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetIntegerv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glGetIntegerv(pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1917,28 +1660,28 @@ int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetLightfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetLightfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1946,28 +1689,28 @@ int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetLightiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightiv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetLightiv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1975,29 +1718,29 @@ int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = *(GLenum *)(pc + 0);
- const GLenum query = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum target = *(GLenum *) (pc + 0);
+ const GLenum query = *(GLenum *) (pc + 4);
- const GLuint compsize = __glGetMapdv_size(target,query);
+ const GLuint compsize = __glGetMapdv_size(target, query);
GLdouble answerBuffer[200];
- GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *v =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapdv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
+ glGetMapdv(target, query, v);
__glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2005,29 +1748,29 @@ int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = *(GLenum *)(pc + 0);
- const GLenum query = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum target = *(GLenum *) (pc + 0);
+ const GLenum query = *(GLenum *) (pc + 4);
- const GLuint compsize = __glGetMapfv_size(target,query);
+ const GLuint compsize = __glGetMapfv_size(target, query);
GLfloat answerBuffer[200];
- GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *v =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapfv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
+ glGetMapfv(target, query, v);
__glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2035,29 +1778,29 @@ int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = *(GLenum *)(pc + 0);
- const GLenum query = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum target = *(GLenum *) (pc + 0);
+ const GLenum query = *(GLenum *) (pc + 4);
- const GLuint compsize = __glGetMapiv_size(target,query);
+ const GLuint compsize = __glGetMapiv_size(target, query);
GLint answerBuffer[200];
- GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *v =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapiv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
+ glGetMapiv(target, query, v);
__glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2065,28 +1808,28 @@ int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetMaterialfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetMaterialfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2094,28 +1837,28 @@ int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetMaterialiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialiv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetMaterialiv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2123,27 +1866,28 @@ int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = *(GLenum *)(pc + 0);
+ if (cx != NULL) {
+ const GLenum map = *(GLenum *) (pc + 0);
const GLuint compsize = __glGetPixelMapfv_size(map);
GLfloat answerBuffer[200];
- GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *values =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapfv( GET_DISPATCH(), (
- map,
- values
- ) );
+ glGetPixelMapfv(map, values);
__glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2151,27 +1895,28 @@ int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = *(GLenum *)(pc + 0);
+ if (cx != NULL) {
+ const GLenum map = *(GLenum *) (pc + 0);
const GLuint compsize = __glGetPixelMapuiv_size(map);
GLuint answerBuffer[200];
- GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLuint *values =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapuiv( GET_DISPATCH(), (
- map,
- values
- ) );
+ glGetPixelMapuiv(map, values);
__glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2179,27 +1924,28 @@ int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = *(GLenum *)(pc + 0);
+ if (cx != NULL) {
+ const GLenum map = *(GLenum *) (pc + 0);
const GLuint compsize = __glGetPixelMapusv_size(map);
GLushort answerBuffer[200];
- GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2);
+ GLushort *values =
+ __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
+ sizeof(answerBuffer), 2);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapusv( GET_DISPATCH(), (
- map,
- values
- ) );
+ glGetPixelMapusv(map, values);
__glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0);
error = Success;
}
@@ -2207,28 +1953,28 @@ int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetTexEnvfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnvfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetTexEnvfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2236,28 +1982,28 @@ int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetTexEnviv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnviv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetTexEnviv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2265,28 +2011,28 @@ int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetTexGendv_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGendv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetTexGendv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2294,28 +2040,28 @@ int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetTexGenfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGenfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetTexGenfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2323,28 +2069,28 @@ int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetTexGeniv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGeniv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetTexGeniv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2352,28 +2098,28 @@ int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetTexParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetTexParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2381,28 +2127,28 @@ int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetTexParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetTexParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2410,29 +2156,29 @@ int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 8);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 8);
const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- pname,
- params
- ) );
+ glGetTexLevelParameterfv(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2440,29 +2186,29 @@ int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 8);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 8);
const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- pname,
- params
- ) );
+ glGetTexLevelParameteriv(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2470,18 +2216,18 @@ int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsEnabled( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+
+ retval = glIsEnabled(*(GLenum *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2489,18 +2235,18 @@ int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_IsList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsList( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+
+ retval = glIsList(*(GLuint *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2508,251 +2254,223 @@ int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_DepthRange(GLbyte * pc)
+void
+__glXDisp_DepthRange(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_DepthRange( GET_DISPATCH(), (
- *(GLclampd *)(pc + 0),
- *(GLclampd *)(pc + 8)
- ) );
+ glDepthRange(*(GLclampd *) (pc + 0), *(GLclampd *) (pc + 8));
}
-void __glXDisp_Frustum(GLbyte * pc)
+void
+__glXDisp_Frustum(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 48);
pc -= 4;
}
#endif
- CALL_Frustum( GET_DISPATCH(), (
- *(GLdouble *)(pc + 0),
- *(GLdouble *)(pc + 8),
- *(GLdouble *)(pc + 16),
- *(GLdouble *)(pc + 24),
- *(GLdouble *)(pc + 32),
- *(GLdouble *)(pc + 40)
- ) );
+ glFrustum(*(GLdouble *) (pc + 0),
+ *(GLdouble *) (pc + 8),
+ *(GLdouble *) (pc + 16),
+ *(GLdouble *) (pc + 24),
+ *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40));
}
-void __glXDisp_LoadIdentity(GLbyte * pc)
+void
+__glXDisp_LoadIdentity(GLbyte * pc)
{
- CALL_LoadIdentity( GET_DISPATCH(), () );
+ glLoadIdentity();
}
-void __glXDisp_LoadMatrixf(GLbyte * pc)
+void
+__glXDisp_LoadMatrixf(GLbyte * pc)
{
- CALL_LoadMatrixf( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glLoadMatrixf((const GLfloat *) (pc + 0));
}
-void __glXDisp_LoadMatrixd(GLbyte * pc)
+void
+__glXDisp_LoadMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 128);
pc -= 4;
}
#endif
- CALL_LoadMatrixd( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glLoadMatrixd((const GLdouble *) (pc + 0));
}
-void __glXDisp_MatrixMode(GLbyte * pc)
+void
+__glXDisp_MatrixMode(GLbyte * pc)
{
- CALL_MatrixMode( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glMatrixMode(*(GLenum *) (pc + 0));
}
-void __glXDisp_MultMatrixf(GLbyte * pc)
+void
+__glXDisp_MultMatrixf(GLbyte * pc)
{
- CALL_MultMatrixf( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glMultMatrixf((const GLfloat *) (pc + 0));
}
-void __glXDisp_MultMatrixd(GLbyte * pc)
+void
+__glXDisp_MultMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 128);
pc -= 4;
}
#endif
- CALL_MultMatrixd( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glMultMatrixd((const GLdouble *) (pc + 0));
}
-void __glXDisp_Ortho(GLbyte * pc)
+void
+__glXDisp_Ortho(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 48);
pc -= 4;
}
#endif
- CALL_Ortho( GET_DISPATCH(), (
- *(GLdouble *)(pc + 0),
- *(GLdouble *)(pc + 8),
- *(GLdouble *)(pc + 16),
- *(GLdouble *)(pc + 24),
- *(GLdouble *)(pc + 32),
- *(GLdouble *)(pc + 40)
- ) );
+ glOrtho(*(GLdouble *) (pc + 0),
+ *(GLdouble *) (pc + 8),
+ *(GLdouble *) (pc + 16),
+ *(GLdouble *) (pc + 24),
+ *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40));
}
-void __glXDisp_PopMatrix(GLbyte * pc)
+void
+__glXDisp_PopMatrix(GLbyte * pc)
{
- CALL_PopMatrix( GET_DISPATCH(), () );
+ glPopMatrix();
}
-void __glXDisp_PushMatrix(GLbyte * pc)
+void
+__glXDisp_PushMatrix(GLbyte * pc)
{
- CALL_PushMatrix( GET_DISPATCH(), () );
+ glPushMatrix();
}
-void __glXDisp_Rotated(GLbyte * pc)
+void
+__glXDisp_Rotated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rotated( GET_DISPATCH(), (
- *(GLdouble *)(pc + 0),
- *(GLdouble *)(pc + 8),
- *(GLdouble *)(pc + 16),
- *(GLdouble *)(pc + 24)
- ) );
+ glRotated(*(GLdouble *) (pc + 0),
+ *(GLdouble *) (pc + 8),
+ *(GLdouble *) (pc + 16), *(GLdouble *) (pc + 24));
}
-void __glXDisp_Rotatef(GLbyte * pc)
+void
+__glXDisp_Rotatef(GLbyte * pc)
{
- CALL_Rotatef( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0),
- *(GLfloat *)(pc + 4),
- *(GLfloat *)(pc + 8),
- *(GLfloat *)(pc + 12)
- ) );
+ glRotatef(*(GLfloat *) (pc + 0),
+ *(GLfloat *) (pc + 4),
+ *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12));
}
-void __glXDisp_Scaled(GLbyte * pc)
+void
+__glXDisp_Scaled(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Scaled( GET_DISPATCH(), (
- *(GLdouble *)(pc + 0),
- *(GLdouble *)(pc + 8),
- *(GLdouble *)(pc + 16)
- ) );
+ glScaled(*(GLdouble *) (pc + 0),
+ *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16));
}
-void __glXDisp_Scalef(GLbyte * pc)
+void
+__glXDisp_Scalef(GLbyte * pc)
{
- CALL_Scalef( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0),
- *(GLfloat *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glScalef(*(GLfloat *) (pc + 0),
+ *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_Translated(GLbyte * pc)
+void
+__glXDisp_Translated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Translated( GET_DISPATCH(), (
- *(GLdouble *)(pc + 0),
- *(GLdouble *)(pc + 8),
- *(GLdouble *)(pc + 16)
- ) );
+ glTranslated(*(GLdouble *) (pc + 0),
+ *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16));
}
-void __glXDisp_Translatef(GLbyte * pc)
+void
+__glXDisp_Translatef(GLbyte * pc)
{
- CALL_Translatef( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0),
- *(GLfloat *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glTranslatef(*(GLfloat *) (pc + 0),
+ *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_Viewport(GLbyte * pc)
+void
+__glXDisp_Viewport(GLbyte * pc)
{
- CALL_Viewport( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLsizei *)(pc + 8),
- *(GLsizei *)(pc + 12)
- ) );
+ glViewport(*(GLint *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12));
}
-void __glXDisp_BindTexture(GLbyte * pc)
+void
+__glXDisp_BindTexture(GLbyte * pc)
{
- CALL_BindTexture( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
+ glBindTexture(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4));
}
-void __glXDisp_Indexubv(GLbyte * pc)
+void
+__glXDisp_Indexubv(GLbyte * pc)
{
- CALL_Indexubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glIndexubv((const GLubyte *) (pc + 0));
}
-void __glXDisp_PolygonOffset(GLbyte * pc)
+void
+__glXDisp_PolygonOffset(GLbyte * pc)
{
- CALL_PolygonOffset( GET_DISPATCH(), (
- *(GLfloat *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ glPolygonOffset(*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4));
}
-int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4),
- residences
- ) );
+ GLboolean *residences =
+ __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval =
+ glAreTexturesResident(n, (const GLuint *) (pc + 4), residences);
__glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2760,24 +2478,23 @@ int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4),
- residences
- ) );
+ GLboolean *residences =
+ __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval =
+ glAreTexturesResident(n, (const GLuint *) (pc + 4), residences);
__glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2785,115 +2502,103 @@ int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_CopyTexImage1D(GLbyte * pc)
+void
+__glXDisp_CopyTexImage1D(GLbyte * pc)
{
- CALL_CopyTexImage1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLsizei *)(pc + 20),
- *(GLint *)(pc + 24)
- ) );
+ glCopyTexImage1D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLint *) (pc + 16),
+ *(GLsizei *) (pc + 20), *(GLint *) (pc + 24));
}
-void __glXDisp_CopyTexImage2D(GLbyte * pc)
+void
+__glXDisp_CopyTexImage2D(GLbyte * pc)
{
- CALL_CopyTexImage2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLsizei *)(pc + 20),
- *(GLsizei *)(pc + 24),
- *(GLint *)(pc + 28)
- ) );
+ glCopyTexImage2D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLint *) (pc + 16),
+ *(GLsizei *) (pc + 20),
+ *(GLsizei *) (pc + 24), *(GLint *) (pc + 28));
}
-void __glXDisp_CopyTexSubImage1D(GLbyte * pc)
+void
+__glXDisp_CopyTexSubImage1D(GLbyte * pc)
{
- CALL_CopyTexSubImage1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLsizei *)(pc + 20)
- ) );
+ glCopyTexSubImage1D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLint *) (pc + 16), *(GLsizei *) (pc + 20));
}
-void __glXDisp_CopyTexSubImage2D(GLbyte * pc)
+void
+__glXDisp_CopyTexSubImage2D(GLbyte * pc)
{
- CALL_CopyTexSubImage2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLint *)(pc + 20),
- *(GLsizei *)(pc + 24),
- *(GLsizei *)(pc + 28)
- ) );
+ glCopyTexSubImage2D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLint *) (pc + 16),
+ *(GLint *) (pc + 20),
+ *(GLsizei *) (pc + 24), *(GLsizei *) (pc + 28));
}
-int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
+ glDeleteTextures(n, (const GLuint *) (pc + 4));
error = Success;
}
return error;
}
-int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
+ glDeleteTextures(n, (const GLuint *) (pc + 4));
error = Success;
}
return error;
}
-int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
+ GLuint *textures =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenTextures(n, textures);
__glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -2901,22 +2606,22 @@ int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
+ GLuint *textures =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenTextures(n, textures);
__glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -2924,18 +2629,18 @@ int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+
+ retval = glIsTexture(*(GLuint *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2943,18 +2648,18 @@ int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+
+ retval = glIsTexture(*(GLuint *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2962,165 +2667,144 @@ int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_PrioritizeTextures(GLbyte * pc)
+void
+__glXDisp_PrioritizeTextures(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 0);
+ const GLsizei n = *(GLsizei *) (pc + 0);
- CALL_PrioritizeTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4),
- (const GLclampf *)(pc + 4)
- ) );
+ glPrioritizeTextures(n,
+ (const GLuint *) (pc + 4),
+ (const GLclampf *) (pc + 4));
}
-void __glXDisp_TexSubImage1D(GLbyte * pc)
+void
+__glXDisp_TexSubImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_TexSubImage1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLint *)(pc + 24),
- *(GLint *)(pc + 28),
- *(GLsizei *)(pc + 36),
- *(GLenum *)(pc + 44),
- *(GLenum *)(pc + 48),
- pixels
- ) );
+ glTexSubImage1D(*(GLenum *) (pc + 20),
+ *(GLint *) (pc + 24),
+ *(GLint *) (pc + 28),
+ *(GLsizei *) (pc + 36),
+ *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels);
}
-void __glXDisp_TexSubImage2D(GLbyte * pc)
+void
+__glXDisp_TexSubImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_TexSubImage2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLint *)(pc + 24),
- *(GLint *)(pc + 28),
- *(GLint *)(pc + 32),
- *(GLsizei *)(pc + 36),
- *(GLsizei *)(pc + 40),
- *(GLenum *)(pc + 44),
- *(GLenum *)(pc + 48),
- pixels
- ) );
+ glTexSubImage2D(*(GLenum *) (pc + 20),
+ *(GLint *) (pc + 24),
+ *(GLint *) (pc + 28),
+ *(GLint *) (pc + 32),
+ *(GLsizei *) (pc + 36),
+ *(GLsizei *) (pc + 40),
+ *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels);
}
-void __glXDisp_BlendColor(GLbyte * pc)
+void
+__glXDisp_BlendColor(GLbyte * pc)
{
- CALL_BlendColor( GET_DISPATCH(), (
- *(GLclampf *)(pc + 0),
- *(GLclampf *)(pc + 4),
- *(GLclampf *)(pc + 8),
- *(GLclampf *)(pc + 12)
- ) );
+ glBlendColor(*(GLclampf *) (pc + 0),
+ *(GLclampf *) (pc + 4),
+ *(GLclampf *) (pc + 8), *(GLclampf *) (pc + 12));
}
-void __glXDisp_BlendEquation(GLbyte * pc)
+void
+__glXDisp_BlendEquation(GLbyte * pc)
{
- CALL_BlendEquation( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glBlendEquation(*(GLenum *) (pc + 0));
}
-void __glXDisp_ColorTable(GLbyte * pc)
+void
+__glXDisp_ColorTable(GLbyte * pc)
{
- const GLvoid * const table = (const GLvoid *) (pc + 40);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const table = (const GLvoid *) ((pc + 40));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_ColorTable( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLenum *)(pc + 24),
- *(GLsizei *)(pc + 28),
- *(GLenum *)(pc + 32),
- *(GLenum *)(pc + 36),
- table
- ) );
+ glColorTable(*(GLenum *) (pc + 20),
+ *(GLenum *) (pc + 24),
+ *(GLsizei *) (pc + 28),
+ *(GLenum *) (pc + 32), *(GLenum *) (pc + 36), table);
}
-void __glXDisp_ColorTableParameterfv(GLbyte * pc)
+void
+__glXDisp_ColorTableParameterfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 8);
- CALL_ColorTableParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glColorTableParameterfv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_ColorTableParameteriv(GLbyte * pc)
+void
+__glXDisp_ColorTableParameteriv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLint *params;
params = (const GLint *) (pc + 8);
- CALL_ColorTableParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glColorTableParameteriv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_CopyColorTable(GLbyte * pc)
+void
+__glXDisp_CopyColorTable(GLbyte * pc)
{
- CALL_CopyColorTable( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLsizei *)(pc + 16)
- ) );
+ glCopyColorTable(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12), *(GLsizei *) (pc + 16));
}
-int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetColorTableParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3128,28 +2812,28 @@ int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetColorTableParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3157,28 +2841,28 @@ int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetColorTableParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3186,28 +2870,28 @@ int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetColorTableParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3215,175 +2899,150 @@ int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_ColorSubTable(GLbyte * pc)
+void
+__glXDisp_ColorSubTable(GLbyte * pc)
{
- const GLvoid * const data = (const GLvoid *) (pc + 40);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const data = (const GLvoid *) ((pc + 40));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_ColorSubTable( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLsizei *)(pc + 24),
- *(GLsizei *)(pc + 28),
- *(GLenum *)(pc + 32),
- *(GLenum *)(pc + 36),
- data
- ) );
+ glColorSubTable(*(GLenum *) (pc + 20),
+ *(GLsizei *) (pc + 24),
+ *(GLsizei *) (pc + 28),
+ *(GLenum *) (pc + 32), *(GLenum *) (pc + 36), data);
}
-void __glXDisp_CopyColorSubTable(GLbyte * pc)
+void
+__glXDisp_CopyColorSubTable(GLbyte * pc)
{
- CALL_CopyColorSubTable( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLsizei *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLsizei *)(pc + 16)
- ) );
+ glCopyColorSubTable(*(GLenum *) (pc + 0),
+ *(GLsizei *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12), *(GLsizei *) (pc + 16));
}
-void __glXDisp_ConvolutionFilter1D(GLbyte * pc)
+void
+__glXDisp_ConvolutionFilter1D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const image = (const GLvoid *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_ConvolutionFilter1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLenum *)(pc + 24),
- *(GLsizei *)(pc + 28),
- *(GLenum *)(pc + 36),
- *(GLenum *)(pc + 40),
- image
- ) );
+ glConvolutionFilter1D(*(GLenum *) (pc + 20),
+ *(GLenum *) (pc + 24),
+ *(GLsizei *) (pc + 28),
+ *(GLenum *) (pc + 36), *(GLenum *) (pc + 40), image);
}
-void __glXDisp_ConvolutionFilter2D(GLbyte * pc)
+void
+__glXDisp_ConvolutionFilter2D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const image = (const GLvoid *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_ConvolutionFilter2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 20),
- *(GLenum *)(pc + 24),
- *(GLsizei *)(pc + 28),
- *(GLsizei *)(pc + 32),
- *(GLenum *)(pc + 36),
- *(GLenum *)(pc + 40),
- image
- ) );
+ glConvolutionFilter2D(*(GLenum *) (pc + 20),
+ *(GLenum *) (pc + 24),
+ *(GLsizei *) (pc + 28),
+ *(GLsizei *) (pc + 32),
+ *(GLenum *) (pc + 36), *(GLenum *) (pc + 40), image);
}
-void __glXDisp_ConvolutionParameterf(GLbyte * pc)
+void
+__glXDisp_ConvolutionParameterf(GLbyte * pc)
{
- CALL_ConvolutionParameterf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLfloat *)(pc + 8)
- ) );
+ glConvolutionParameterf(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8));
}
-void __glXDisp_ConvolutionParameterfv(GLbyte * pc)
+void
+__glXDisp_ConvolutionParameterfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 8);
- CALL_ConvolutionParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_ConvolutionParameteri(GLbyte * pc)
+void
+__glXDisp_ConvolutionParameteri(GLbyte * pc)
{
- CALL_ConvolutionParameteri( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8)
- ) );
+ glConvolutionParameteri(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLint *) (pc + 8));
}
-void __glXDisp_ConvolutionParameteriv(GLbyte * pc)
+void
+__glXDisp_ConvolutionParameteriv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 4);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 4);
+ const GLint *params;
params = (const GLint *) (pc + 8);
- CALL_ConvolutionParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params);
}
-void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc)
+void
+__glXDisp_CopyConvolutionFilter1D(GLbyte * pc)
{
- CALL_CopyConvolutionFilter1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLsizei *)(pc + 16)
- ) );
+ glCopyConvolutionFilter1D(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12), *(GLsizei *) (pc + 16));
}
-void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc)
+void
+__glXDisp_CopyConvolutionFilter2D(GLbyte * pc)
{
- CALL_CopyConvolutionFilter2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLsizei *)(pc + 16),
- *(GLsizei *)(pc + 20)
- ) );
+ glCopyConvolutionFilter2D(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLsizei *) (pc + 16), *(GLsizei *) (pc + 20));
}
-int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3391,28 +3050,28 @@ int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3420,28 +3079,28 @@ int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3449,28 +3108,28 @@ int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3478,28 +3137,28 @@ int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetHistogramParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3507,28 +3166,28 @@ int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetHistogramParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3536,28 +3195,28 @@ int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetHistogramParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3565,28 +3224,28 @@ int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetHistogramParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3594,28 +3253,28 @@ int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetMinmaxParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3623,28 +3282,28 @@ int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetMinmaxParameterfv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3652,28 +3311,28 @@ int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetMinmaxParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3681,28 +3340,28 @@ int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetMinmaxParameteriv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3710,562 +3369,478 @@ int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_Histogram(GLbyte * pc)
-{
- CALL_Histogram( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLsizei *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLboolean *)(pc + 12)
- ) );
+void
+__glXDisp_Histogram(GLbyte * pc)
+{
+ glHistogram(*(GLenum *) (pc + 0),
+ *(GLsizei *) (pc + 4),
+ *(GLenum *) (pc + 8), *(GLboolean *) (pc + 12));
}
-void __glXDisp_Minmax(GLbyte * pc)
+void
+__glXDisp_Minmax(GLbyte * pc)
{
- CALL_Minmax( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLboolean *)(pc + 8)
- ) );
+ glMinmax(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), *(GLboolean *) (pc + 8));
}
-void __glXDisp_ResetHistogram(GLbyte * pc)
+void
+__glXDisp_ResetHistogram(GLbyte * pc)
{
- CALL_ResetHistogram( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glResetHistogram(*(GLenum *) (pc + 0));
}
-void __glXDisp_ResetMinmax(GLbyte * pc)
+void
+__glXDisp_ResetMinmax(GLbyte * pc)
{
- CALL_ResetMinmax( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glResetMinmax(*(GLenum *) (pc + 0));
}
-void __glXDisp_TexImage3D(GLbyte * pc)
+void
+__glXDisp_TexImage3D(GLbyte * pc)
{
- const CARD32 ptr_is_null = *(CARD32 *)(pc + 76);
- const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+ const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
+ const GLvoid *const pixels =
+ (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
+ __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_TexImage3D( GET_DISPATCH(), (
- *(GLenum *)(pc + 36),
- *(GLint *)(pc + 40),
- *(GLint *)(pc + 44),
- *(GLsizei *)(pc + 48),
- *(GLsizei *)(pc + 52),
- *(GLsizei *)(pc + 56),
- *(GLint *)(pc + 64),
- *(GLenum *)(pc + 68),
- *(GLenum *)(pc + 72),
- pixels
- ) );
+ glTexImage3D(*(GLenum *) (pc + 36),
+ *(GLint *) (pc + 40),
+ *(GLint *) (pc + 44),
+ *(GLsizei *) (pc + 48),
+ *(GLsizei *) (pc + 52),
+ *(GLsizei *) (pc + 56),
+ *(GLint *) (pc + 64),
+ *(GLenum *) (pc + 68), *(GLenum *) (pc + 72), pixels);
}
-void __glXDisp_TexSubImage3D(GLbyte * pc)
+void
+__glXDisp_TexSubImage3D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 88);
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
+ __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- CALL_TexSubImage3D( GET_DISPATCH(), (
- *(GLenum *)(pc + 36),
- *(GLint *)(pc + 40),
- *(GLint *)(pc + 44),
- *(GLint *)(pc + 48),
- *(GLint *)(pc + 52),
- *(GLsizei *)(pc + 60),
- *(GLsizei *)(pc + 64),
- *(GLsizei *)(pc + 68),
- *(GLenum *)(pc + 76),
- *(GLenum *)(pc + 80),
- pixels
- ) );
+ glTexSubImage3D(*(GLenum *) (pc + 36),
+ *(GLint *) (pc + 40),
+ *(GLint *) (pc + 44),
+ *(GLint *) (pc + 48),
+ *(GLint *) (pc + 52),
+ *(GLsizei *) (pc + 60),
+ *(GLsizei *) (pc + 64),
+ *(GLsizei *) (pc + 68),
+ *(GLenum *) (pc + 76), *(GLenum *) (pc + 80), pixels);
}
-void __glXDisp_CopyTexSubImage3D(GLbyte * pc)
+void
+__glXDisp_CopyTexSubImage3D(GLbyte * pc)
{
- CALL_CopyTexSubImage3D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLint *)(pc + 20),
- *(GLint *)(pc + 24),
- *(GLsizei *)(pc + 28),
- *(GLsizei *)(pc + 32)
- ) );
+ glCopyTexSubImage3D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLint *) (pc + 16),
+ *(GLint *) (pc + 20),
+ *(GLint *) (pc + 24),
+ *(GLsizei *) (pc + 28), *(GLsizei *) (pc + 32));
}
-void __glXDisp_ActiveTexture(GLbyte * pc)
+void
+__glXDisp_ActiveTexture(GLbyte * pc)
{
- CALL_ActiveTexture( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glActiveTexture(*(GLenum *) (pc + 0));
}
-void __glXDisp_MultiTexCoord1dv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_MultiTexCoord1dv( GET_DISPATCH(), (
- *(GLenum *)(pc + 8),
- (const GLdouble *)(pc + 0)
- ) );
+ glMultiTexCoord1dv(*(GLenum *) (pc + 8), (const GLdouble *) (pc + 0));
}
-void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord1fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord1fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glMultiTexCoord1fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_MultiTexCoord1iv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord1iv(GLbyte * pc)
{
- CALL_MultiTexCoord1iv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
+ glMultiTexCoord1iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4));
}
-void __glXDisp_MultiTexCoord1sv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord1sv(GLbyte * pc)
{
- CALL_MultiTexCoord1sv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glMultiTexCoord1sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_MultiTexCoord2dv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_MultiTexCoord2dv( GET_DISPATCH(), (
- *(GLenum *)(pc + 16),
- (const GLdouble *)(pc + 0)
- ) );
+ glMultiTexCoord2dv(*(GLenum *) (pc + 16), (const GLdouble *) (pc + 0));
}
-void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord2fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord2fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glMultiTexCoord2fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_MultiTexCoord2iv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord2iv(GLbyte * pc)
{
- CALL_MultiTexCoord2iv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
+ glMultiTexCoord2iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4));
}
-void __glXDisp_MultiTexCoord2sv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord2sv(GLbyte * pc)
{
- CALL_MultiTexCoord2sv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glMultiTexCoord2sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_MultiTexCoord3dv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_MultiTexCoord3dv( GET_DISPATCH(), (
- *(GLenum *)(pc + 24),
- (const GLdouble *)(pc + 0)
- ) );
+ glMultiTexCoord3dv(*(GLenum *) (pc + 24), (const GLdouble *) (pc + 0));
}
-void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord3fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord3fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glMultiTexCoord3fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_MultiTexCoord3iv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord3iv(GLbyte * pc)
{
- CALL_MultiTexCoord3iv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
+ glMultiTexCoord3iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4));
}
-void __glXDisp_MultiTexCoord3sv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord3sv(GLbyte * pc)
{
- CALL_MultiTexCoord3sv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glMultiTexCoord3sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_MultiTexCoord4dv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_MultiTexCoord4dv( GET_DISPATCH(), (
- *(GLenum *)(pc + 32),
- (const GLdouble *)(pc + 0)
- ) );
+ glMultiTexCoord4dv(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0));
}
-void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord4fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord4fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glMultiTexCoord4fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_MultiTexCoord4iv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord4iv(GLbyte * pc)
{
- CALL_MultiTexCoord4iv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
+ glMultiTexCoord4iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4));
}
-void __glXDisp_MultiTexCoord4sv(GLbyte * pc)
+void
+__glXDisp_MultiTexCoord4sv(GLbyte * pc)
{
- CALL_MultiTexCoord4sv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glMultiTexCoord4sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_CompressedTexImage1D(GLbyte * pc)
+void
+__glXDisp_CompressedTexImage1D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 20);
+ const GLsizei imageSize = *(GLsizei *) (pc + 20);
- CALL_CompressedTexImage1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLint *)(pc + 16),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
+ glCompressedTexImage1D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLsizei *) (pc + 12),
+ *(GLint *) (pc + 16),
+ imageSize, (const GLvoid *) (pc + 24));
}
-void __glXDisp_CompressedTexImage2D(GLbyte * pc)
+void
+__glXDisp_CompressedTexImage2D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 24);
+ const GLsizei imageSize = *(GLsizei *) (pc + 24);
- CALL_CompressedTexImage2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLsizei *)(pc + 16),
- *(GLint *)(pc + 20),
- imageSize,
- (const GLvoid *)(pc + 28)
- ) );
+ glCompressedTexImage2D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLsizei *) (pc + 12),
+ *(GLsizei *) (pc + 16),
+ *(GLint *) (pc + 20),
+ imageSize, (const GLvoid *) (pc + 28));
}
-void __glXDisp_CompressedTexImage3D(GLbyte * pc)
+void
+__glXDisp_CompressedTexImage3D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 28);
+ const GLsizei imageSize = *(GLsizei *) (pc + 28);
- CALL_CompressedTexImage3D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLsizei *)(pc + 16),
- *(GLsizei *)(pc + 20),
- *(GLint *)(pc + 24),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
+ glCompressedTexImage3D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLsizei *) (pc + 12),
+ *(GLsizei *) (pc + 16),
+ *(GLsizei *) (pc + 20),
+ *(GLint *) (pc + 24),
+ imageSize, (const GLvoid *) (pc + 32));
}
-void __glXDisp_CompressedTexSubImage1D(GLbyte * pc)
+void
+__glXDisp_CompressedTexSubImage1D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 20);
+ const GLsizei imageSize = *(GLsizei *) (pc + 20);
- CALL_CompressedTexSubImage1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLenum *)(pc + 16),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
+ glCompressedTexSubImage1D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLsizei *) (pc + 12),
+ *(GLenum *) (pc + 16),
+ imageSize, (const GLvoid *) (pc + 24));
}
-void __glXDisp_CompressedTexSubImage2D(GLbyte * pc)
+void
+__glXDisp_CompressedTexSubImage2D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 28);
+ const GLsizei imageSize = *(GLsizei *) (pc + 28);
- CALL_CompressedTexSubImage2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLsizei *)(pc + 16),
- *(GLsizei *)(pc + 20),
- *(GLenum *)(pc + 24),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
+ glCompressedTexSubImage2D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLsizei *) (pc + 16),
+ *(GLsizei *) (pc + 20),
+ *(GLenum *) (pc + 24),
+ imageSize, (const GLvoid *) (pc + 32));
}
-void __glXDisp_CompressedTexSubImage3D(GLbyte * pc)
+void
+__glXDisp_CompressedTexSubImage3D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *)(pc + 36);
+ const GLsizei imageSize = *(GLsizei *) (pc + 36);
- CALL_CompressedTexSubImage3D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLsizei *)(pc + 20),
- *(GLsizei *)(pc + 24),
- *(GLsizei *)(pc + 28),
- *(GLenum *)(pc + 32),
- imageSize,
- (const GLvoid *)(pc + 40)
- ) );
+ glCompressedTexSubImage3D(*(GLenum *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLint *) (pc + 16),
+ *(GLsizei *) (pc + 20),
+ *(GLsizei *) (pc + 24),
+ *(GLsizei *) (pc + 28),
+ *(GLenum *) (pc + 32),
+ imageSize, (const GLvoid *) (pc + 40));
}
-void __glXDisp_SampleCoverage(GLbyte * pc)
+void
+__glXDisp_SampleCoverage(GLbyte * pc)
{
- CALL_SampleCoverage( GET_DISPATCH(), (
- *(GLclampf *)(pc + 0),
- *(GLboolean *)(pc + 4)
- ) );
+ glSampleCoverage(*(GLclampf *) (pc + 0), *(GLboolean *) (pc + 4));
}
-void __glXDisp_BlendFuncSeparate(GLbyte * pc)
+void
+__glXDisp_BlendFuncSeparate(GLbyte * pc)
{
- CALL_BlendFuncSeparate( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLenum *)(pc + 12)
- ) );
+ glBlendFuncSeparate(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), *(GLenum *) (pc + 12));
}
-void __glXDisp_FogCoorddv(GLbyte * pc)
+void
+__glXDisp_FogCoorddv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_FogCoorddv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glFogCoorddv((const GLdouble *) (pc + 0));
}
-void __glXDisp_PointParameterf(GLbyte * pc)
+void
+__glXDisp_PointParameterf(GLbyte * pc)
{
- CALL_PointParameterf( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLfloat *)(pc + 4)
- ) );
+ glPointParameterf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4));
}
-void __glXDisp_PointParameterfv(GLbyte * pc)
+void
+__glXDisp_PointParameterfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLfloat * params;
+ const GLenum pname = *(GLenum *) (pc + 0);
+ const GLfloat *params;
params = (const GLfloat *) (pc + 4);
- CALL_PointParameterfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glPointParameterfv(pname, params);
}
-void __glXDisp_PointParameteri(GLbyte * pc)
+void
+__glXDisp_PointParameteri(GLbyte * pc)
{
- CALL_PointParameteri( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4)
- ) );
+ glPointParameteri(*(GLenum *) (pc + 0), *(GLint *) (pc + 4));
}
-void __glXDisp_PointParameteriv(GLbyte * pc)
+void
+__glXDisp_PointParameteriv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *)(pc + 0);
- const GLint * params;
+ const GLenum pname = *(GLenum *) (pc + 0);
+ const GLint *params;
params = (const GLint *) (pc + 4);
- CALL_PointParameteriv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glPointParameteriv(pname, params);
}
-void __glXDisp_SecondaryColor3bv(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3bv(GLbyte * pc)
{
- CALL_SecondaryColor3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glSecondaryColor3bv((const GLbyte *) (pc + 0));
}
-void __glXDisp_SecondaryColor3dv(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_SecondaryColor3dv( GET_DISPATCH(), (
- (const GLdouble *)(pc + 0)
- ) );
+ glSecondaryColor3dv((const GLdouble *) (pc + 0));
}
-void __glXDisp_SecondaryColor3iv(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3iv(GLbyte * pc)
{
- CALL_SecondaryColor3iv( GET_DISPATCH(), (
- (const GLint *)(pc + 0)
- ) );
+ glSecondaryColor3iv((const GLint *) (pc + 0));
}
-void __glXDisp_SecondaryColor3sv(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3sv(GLbyte * pc)
{
- CALL_SecondaryColor3sv( GET_DISPATCH(), (
- (const GLshort *)(pc + 0)
- ) );
+ glSecondaryColor3sv((const GLshort *) (pc + 0));
}
-void __glXDisp_SecondaryColor3ubv(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3ubv(GLbyte * pc)
{
- CALL_SecondaryColor3ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glSecondaryColor3ubv((const GLubyte *) (pc + 0));
}
-void __glXDisp_SecondaryColor3uiv(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3uiv(GLbyte * pc)
{
- CALL_SecondaryColor3uiv( GET_DISPATCH(), (
- (const GLuint *)(pc + 0)
- ) );
+ glSecondaryColor3uiv((const GLuint *) (pc + 0));
}
-void __glXDisp_SecondaryColor3usv(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3usv(GLbyte * pc)
{
- CALL_SecondaryColor3usv( GET_DISPATCH(), (
- (const GLushort *)(pc + 0)
- ) );
+ glSecondaryColor3usv((const GLushort *) (pc + 0));
}
-void __glXDisp_WindowPos3fv(GLbyte * pc)
+void
+__glXDisp_WindowPos3fv(GLbyte * pc)
{
- CALL_WindowPos3fv( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
+ glWindowPos3fv((const GLfloat *) (pc + 0));
}
-void __glXDisp_BeginQuery(GLbyte * pc)
+void
+__glXDisp_BeginQuery(GLbyte * pc)
{
- CALL_BeginQuery( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
+ glBeginQuery(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4));
}
-int __glXDisp_DeleteQueries(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_DeleteQueries(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
- CALL_DeleteQueries( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
+ glDeleteQueries(n, (const GLuint *) (pc + 4));
error = Success;
}
return error;
}
-void __glXDisp_EndQuery(GLbyte * pc)
+void
+__glXDisp_EndQuery(GLbyte * pc)
{
- CALL_EndQuery( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glEndQuery(*(GLenum *) (pc + 0));
}
-int __glXDisp_GenQueries(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GenQueries(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLuint answerBuffer[200];
- GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenQueries( GET_DISPATCH(), (
- n,
- ids
- ) );
+ GLuint *ids =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenQueries(n, ids);
__glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -4273,28 +3848,28 @@ int __glXDisp_GenQueries(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetQueryObjectiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectiv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
+ glGetQueryObjectiv(*(GLuint *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4302,28 +3877,28 @@ int __glXDisp_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetQueryObjectuiv_size(pname);
GLuint answerBuffer[200];
- GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLuint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectuiv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
+ glGetQueryObjectuiv(*(GLuint *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4331,28 +3906,28 @@ int __glXDisp_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetQueryiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetQueryiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryiv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetQueryiv(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4360,362 +3935,227 @@ int __glXDisp_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_IsQuery(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_IsQuery(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsQuery( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_BlendEquationSeparate(GLbyte * pc)
-{
- CALL_BlendEquationSeparate( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4)
- ) );
-}
-
-void __glXDisp_DrawBuffers(GLbyte * pc)
-{
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- CALL_DrawBuffers( GET_DISPATCH(), (
- n,
- (const GLenum *)(pc + 4)
- ) );
-}
-
-int __glXDisp_GetVertexAttribdv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetVertexAttribdv_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
- CALL_GetVertexAttribdv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
+ retval = glIsQuery(*(GLuint *) (pc + 0));
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDisp_GetVertexAttribfv(__GLXclientState *cl, GLbyte *pc)
+void
+__glXDisp_BlendEquationSeparate(GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetVertexAttribfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribfv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
+ glBlendEquationSeparate(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4));
}
-int __glXDisp_GetVertexAttribiv(__GLXclientState *cl, GLbyte *pc)
+void
+__glXDisp_DrawBuffers(GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ const GLsizei n = *(GLsizei *) (pc + 0);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetVertexAttribiv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribiv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
+ glDrawBuffers(n, (const GLenum *) (pc + 4));
}
-void __glXDisp_VertexAttrib1dv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib1dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib1sv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib1sv(GLbyte * pc)
{
- CALL_VertexAttrib1sv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib1sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib2dv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib2dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib2sv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib2sv(GLbyte * pc)
{
- CALL_VertexAttrib2sv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib2sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib3dv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib3dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib3sv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib3sv(GLbyte * pc)
{
- CALL_VertexAttrib3sv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib3sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib4Nbv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4Nbv(GLbyte * pc)
{
- CALL_VertexAttrib4Nbv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLbyte *)(pc + 4)
- ) );
+ glVertexAttrib4Nbv(*(GLuint *) (pc + 0), (const GLbyte *) (pc + 4));
}
-void __glXDisp_VertexAttrib4Niv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4Niv(GLbyte * pc)
{
- CALL_VertexAttrib4Niv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
+ glVertexAttrib4Niv(*(GLuint *) (pc + 0), (const GLint *) (pc + 4));
}
-void __glXDisp_VertexAttrib4Nsv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4Nsv(GLbyte * pc)
{
- CALL_VertexAttrib4Nsv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib4Nsv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib4Nubv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4Nubv(GLbyte * pc)
{
- CALL_VertexAttrib4Nubv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLubyte *)(pc + 4)
- ) );
+ glVertexAttrib4Nubv(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4));
}
-void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4Nuiv(GLbyte * pc)
{
- CALL_VertexAttrib4Nuiv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLuint *)(pc + 4)
- ) );
+ glVertexAttrib4Nuiv(*(GLuint *) (pc + 0), (const GLuint *) (pc + 4));
}
-void __glXDisp_VertexAttrib4Nusv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4Nusv(GLbyte * pc)
{
- CALL_VertexAttrib4Nusv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLushort *)(pc + 4)
- ) );
+ glVertexAttrib4Nusv(*(GLuint *) (pc + 0), (const GLushort *) (pc + 4));
}
-void __glXDisp_VertexAttrib4bv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4bv(GLbyte * pc)
{
- CALL_VertexAttrib4bv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLbyte *)(pc + 4)
- ) );
+ glVertexAttrib4bv(*(GLuint *) (pc + 0), (const GLbyte *) (pc + 4));
}
-void __glXDisp_VertexAttrib4dv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib4dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib4iv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4iv(GLbyte * pc)
{
- CALL_VertexAttrib4iv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLint *)(pc + 4)
- ) );
+ glVertexAttrib4iv(*(GLuint *) (pc + 0), (const GLint *) (pc + 4));
}
-void __glXDisp_VertexAttrib4sv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4sv(GLbyte * pc)
{
- CALL_VertexAttrib4sv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib4sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib4ubv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4ubv(GLbyte * pc)
{
- CALL_VertexAttrib4ubv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLubyte *)(pc + 4)
- ) );
+ glVertexAttrib4ubv(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4));
}
-void __glXDisp_VertexAttrib4uiv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4uiv(GLbyte * pc)
{
- CALL_VertexAttrib4uiv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLuint *)(pc + 4)
- ) );
+ glVertexAttrib4uiv(*(GLuint *) (pc + 0), (const GLuint *) (pc + 4));
}
-void __glXDisp_VertexAttrib4usv(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4usv(GLbyte * pc)
{
- CALL_VertexAttrib4usv( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLushort *)(pc + 4)
- ) );
+ glVertexAttrib4usv(*(GLuint *) (pc + 0), (const GLushort *) (pc + 4));
}
-void __glXDisp_ClampColor(GLbyte * pc)
+void
+__glXDisp_ClampColor(GLbyte * pc)
{
- CALL_ClampColor( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4)
- ) );
+ glClampColor(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4));
}
-void __glXDisp_BindProgramARB(GLbyte * pc)
+void
+__glXDisp_BindProgramARB(GLbyte * pc)
{
- CALL_BindProgramARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
+ glBindProgramARB(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4));
}
-int __glXDisp_DeleteProgramsARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
- CALL_DeleteProgramsARB( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
+ glDeleteProgramsARB(n, (const GLuint *) (pc + 4));
error = Success;
}
return error;
}
-int __glXDisp_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLuint answerBuffer[200];
- GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenProgramsARB( GET_DISPATCH(), (
- n,
- programs
- ) );
+ GLuint *programs =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenProgramsARB(n, programs);
__glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -4723,20 +4163,19 @@ int __glXDisp_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble params[4];
- CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- params
- ) );
+
+ glGetProgramEnvParameterdvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4), params);
__glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -4744,20 +4183,19 @@ int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLfloat params[4];
- CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- params
- ) );
+
+ glGetProgramEnvParameterfvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4), params);
__glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -4765,20 +4203,19 @@ int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble params[4];
- CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- params
- ) );
+
+ glGetProgramLocalParameterdvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4), params);
__glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -4786,20 +4223,19 @@ int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLfloat params[4];
- CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- params
- ) );
+
+ glGetProgramLocalParameterfvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4), params);
__glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -4807,28 +4243,28 @@ int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
+ if (cx != NULL) {
+ const GLenum pname = *(GLenum *) (pc + 4);
const GLuint compsize = __glGetProgramivARB_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
+ glGetProgramivARB(*(GLenum *) (pc + 0), pname, params);
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4836,18 +4272,18 @@ int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_IsProgramARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsProgramARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+
+ retval = glIsProgramARB(*(GLuint *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -4855,144 +4291,123 @@ int __glXDisp_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc)
+void
+__glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLdouble *)(pc + 8)
- ) );
+ glProgramEnvParameter4dvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4),
+ (const GLdouble *) (pc + 8));
}
-void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc)
+void
+__glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLfloat *)(pc + 8)
- ) );
+ glProgramEnvParameter4fvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4),
+ (const GLfloat *) (pc + 8));
}
-void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc)
+void
+__glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLdouble *)(pc + 8)
- ) );
+ glProgramLocalParameter4dvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4),
+ (const GLdouble *) (pc + 8));
}
-void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc)
+void
+__glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLfloat *)(pc + 8)
- ) );
+ glProgramLocalParameter4fvARB(*(GLenum *) (pc + 0),
+ *(GLuint *) (pc + 4),
+ (const GLfloat *) (pc + 8));
}
-void __glXDisp_ProgramStringARB(GLbyte * pc)
+void
+__glXDisp_ProgramStringARB(GLbyte * pc)
{
- const GLsizei len = *(GLsizei *)(pc + 8);
+ const GLsizei len = *(GLsizei *) (pc + 8);
- CALL_ProgramStringARB( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- len,
- (const GLvoid *)(pc + 12)
- ) );
+ glProgramStringARB(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), len, (const GLvoid *) (pc + 12));
}
-void __glXDisp_VertexAttrib1fvARB(GLbyte * pc)
+void
+__glXDisp_VertexAttrib1fvARB(GLbyte * pc)
{
- CALL_VertexAttrib1fvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib1fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_VertexAttrib2fvARB(GLbyte * pc)
+void
+__glXDisp_VertexAttrib2fvARB(GLbyte * pc)
{
- CALL_VertexAttrib2fvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib2fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_VertexAttrib3fvARB(GLbyte * pc)
+void
+__glXDisp_VertexAttrib3fvARB(GLbyte * pc)
{
- CALL_VertexAttrib3fvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib3fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_VertexAttrib4fvARB(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4fvARB(GLbyte * pc)
{
- CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib4fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_BindFramebuffer(GLbyte * pc)
+void
+__glXDisp_BindFramebuffer(GLbyte * pc)
{
- CALL_BindFramebuffer( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
+ glBindFramebuffer(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4));
}
-void __glXDisp_BindRenderbuffer(GLbyte * pc)
+void
+__glXDisp_BindRenderbuffer(GLbyte * pc)
{
- CALL_BindRenderbuffer( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
+ glBindRenderbuffer(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4));
}
-void __glXDisp_BlitFramebuffer(GLbyte * pc)
+void
+__glXDisp_BlitFramebuffer(GLbyte * pc)
{
- CALL_BlitFramebuffer( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLint *)(pc + 20),
- *(GLint *)(pc + 24),
- *(GLint *)(pc + 28),
- *(GLbitfield *)(pc + 32),
- *(GLenum *)(pc + 36)
- ) );
+ glBlitFramebuffer(*(GLint *) (pc + 0),
+ *(GLint *) (pc + 4),
+ *(GLint *) (pc + 8),
+ *(GLint *) (pc + 12),
+ *(GLint *) (pc + 16),
+ *(GLint *) (pc + 20),
+ *(GLint *) (pc + 24),
+ *(GLint *) (pc + 28),
+ *(GLbitfield *) (pc + 32), *(GLenum *) (pc + 36));
}
-int __glXDisp_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLenum retval;
- retval = CALL_CheckFramebufferStatus( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+
+ retval = glCheckFramebufferStatus(*(GLenum *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5000,97 +4415,83 @@ int __glXDisp_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_DeleteFramebuffers(GLbyte * pc)
+void
+__glXDisp_DeleteFramebuffers(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 0);
+ const GLsizei n = *(GLsizei *) (pc + 0);
- CALL_DeleteFramebuffers( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
+ glDeleteFramebuffers(n, (const GLuint *) (pc + 4));
}
-void __glXDisp_DeleteRenderbuffers(GLbyte * pc)
+void
+__glXDisp_DeleteRenderbuffers(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 0);
+ const GLsizei n = *(GLsizei *) (pc + 0);
- CALL_DeleteRenderbuffers( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
+ glDeleteRenderbuffers(n, (const GLuint *) (pc + 4));
}
-void __glXDisp_FramebufferRenderbuffer(GLbyte * pc)
+void
+__glXDisp_FramebufferRenderbuffer(GLbyte * pc)
{
- CALL_FramebufferRenderbuffer( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12)
- ) );
+ glFramebufferRenderbuffer(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), *(GLuint *) (pc + 12));
}
-void __glXDisp_FramebufferTexture1D(GLbyte * pc)
+void
+__glXDisp_FramebufferTexture1D(GLbyte * pc)
{
- CALL_FramebufferTexture1D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12),
- *(GLint *)(pc + 16)
- ) );
+ glFramebufferTexture1D(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLuint *) (pc + 12), *(GLint *) (pc + 16));
}
-void __glXDisp_FramebufferTexture2D(GLbyte * pc)
+void
+__glXDisp_FramebufferTexture2D(GLbyte * pc)
{
- CALL_FramebufferTexture2D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12),
- *(GLint *)(pc + 16)
- ) );
+ glFramebufferTexture2D(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLuint *) (pc + 12), *(GLint *) (pc + 16));
}
-void __glXDisp_FramebufferTexture3D(GLbyte * pc)
+void
+__glXDisp_FramebufferTexture3D(GLbyte * pc)
{
- CALL_FramebufferTexture3D( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLuint *)(pc + 12),
- *(GLint *)(pc + 16),
- *(GLint *)(pc + 20)
- ) );
+ glFramebufferTexture3D(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLuint *) (pc + 12),
+ *(GLint *) (pc + 16), *(GLint *) (pc + 20));
}
-void __glXDisp_FramebufferTextureLayer(GLbyte * pc)
+void
+__glXDisp_FramebufferTextureLayer(GLbyte * pc)
{
- CALL_FramebufferTextureLayer( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLuint *)(pc + 8),
- *(GLint *)(pc + 12),
- *(GLint *)(pc + 16)
- ) );
+ glFramebufferTextureLayer(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLuint *) (pc + 8),
+ *(GLint *) (pc + 12), *(GLint *) (pc + 16));
}
-int __glXDisp_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLuint answerBuffer[200];
- GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenFramebuffers( GET_DISPATCH(), (
- n,
- framebuffers
- ) );
+ GLuint *framebuffers =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenFramebuffers(n, framebuffers);
__glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -5098,22 +4499,22 @@ int __glXDisp_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
+ if (cx != NULL) {
+ const GLsizei n = *(GLsizei *) (pc + 0);
GLuint answerBuffer[200];
- GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenRenderbuffers( GET_DISPATCH(), (
- n,
- renderbuffers
- ) );
+ GLuint *renderbuffers =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenRenderbuffers(n, renderbuffers);
__glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -5121,28 +4522,27 @@ int __glXDisp_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_GenerateMipmap(GLbyte * pc)
+void
+__glXDisp_GenerateMipmap(GLbyte * pc)
{
- CALL_GenerateMipmap( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
+ glGenerateMipmap(*(GLenum *) (pc + 0));
}
-int __glXDisp_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetFramebufferAttachmentParameteriv(__GLXclientState * cl,
+ GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLint params[1];
- CALL_GetFramebufferAttachmentParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- params
- ) );
+
+ glGetFramebufferAttachmentParameteriv(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), params);
__glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5150,20 +4550,19 @@ int __glXDisp_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLbyte *
return error;
}
-int __glXDisp_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLint params[1];
- CALL_GetRenderbufferParameteriv( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- params
- ) );
+
+ glGetRenderbufferParameteriv(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4), params);
__glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5171,37 +4570,18 @@ int __glXDisp_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDisp_IsFramebuffer(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDisp_IsFramebuffer(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsFramebuffer( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-int __glXDisp_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsRenderbuffer( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
+ retval = glIsFramebuffer(*(GLuint *) (pc + 0));
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5209,743 +4589,303 @@ int __glXDisp_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDisp_RenderbufferStorage(GLbyte * pc)
-{
- CALL_RenderbufferStorage( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLsizei *)(pc + 8),
- *(GLsizei *)(pc + 12)
- ) );
-}
-
-void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
+int
+__glXDisp_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc)
{
- CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLsizei *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLsizei *)(pc + 16)
- ) );
-}
-
-void __glXDisp_SampleMaskSGIS(GLbyte * pc)
-{
- CALL_SampleMaskSGIS( GET_DISPATCH(), (
- *(GLclampf *)(pc + 0),
- *(GLboolean *)(pc + 4)
- ) );
-}
-
-void __glXDisp_SamplePatternSGIS(GLbyte * pc)
-{
- CALL_SamplePatternSGIS( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
-}
-
-void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
-}
-
-void __glXDisp_FogCoordfvEXT(GLbyte * pc)
-{
- CALL_FogCoordfvEXT( GET_DISPATCH(), (
- (const GLfloat *)(pc + 0)
- ) );
-}
-
-int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
+ if (cx != NULL) {
GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4),
- residences
- ) );
- __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_ExecuteProgramNV(GLbyte * pc)
-{
- CALL_ExecuteProgramNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- (const GLfloat *)(pc + 8)
- ) );
-}
-
-int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
- params
- ) );
- __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
- params
- ) );
- __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetProgramivNV_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetProgramivNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
- params
- ) );
- __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetVertexAttribivNV_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribivNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ retval = glIsRenderbuffer(*(GLuint *) (pc + 0));
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-void __glXDisp_LoadProgramNV(GLbyte * pc)
+void
+__glXDisp_RenderbufferStorage(GLbyte * pc)
{
- const GLsizei len = *(GLsizei *)(pc + 8);
-
- CALL_LoadProgramNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- len,
- (const GLubyte *)(pc + 12)
- ) );
+ glRenderbufferStorage(*(GLenum *) (pc + 0),
+ *(GLenum *) (pc + 4),
+ *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12));
}
-void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
+void
+__glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
{
- const GLsizei num = *(GLsizei *)(pc + 8);
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- num,
- (const GLdouble *)(pc + 12)
- ) );
-}
-
-void __glXDisp_ProgramParameters4fvNV(GLbyte * pc)
-{
- const GLsizei num = *(GLsizei *)(pc + 8);
-
- CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- num,
- (const GLfloat *)(pc + 12)
- ) );
+ glRenderbufferStorageMultisample(*(GLenum *) (pc + 0),
+ *(GLsizei *) (pc + 4),
+ *(GLenum *) (pc + 8),
+ *(GLsizei *) (pc + 12),
+ *(GLsizei *) (pc + 16));
}
-void __glXDisp_RequestResidentProgramsNV(GLbyte * pc)
+void
+__glXDisp_SecondaryColor3fvEXT(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4)
- ) );
+ glSecondaryColor3fvEXT((const GLfloat *) (pc + 0));
}
-void __glXDisp_TrackMatrixNV(GLbyte * pc)
+void
+__glXDisp_FogCoordfvEXT(GLbyte * pc)
{
- CALL_TrackMatrixNV( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLenum *)(pc + 12)
- ) );
+ glFogCoordfvEXT((const GLfloat *) (pc + 0));
}
-void __glXDisp_VertexAttrib1dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib1dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib1dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib1fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib1fvNV(GLbyte * pc)
{
- CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib1fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_VertexAttrib1svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib1svNV(GLbyte * pc)
{
- CALL_VertexAttrib1svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib1svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib2dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib2dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib2dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib2fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib2fvNV(GLbyte * pc)
{
- CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib2fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_VertexAttrib2svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib2svNV(GLbyte * pc)
{
- CALL_VertexAttrib2svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib2svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib3dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib3dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib3dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib3fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib3fvNV(GLbyte * pc)
{
- CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib3fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_VertexAttrib3svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib3svNV(GLbyte * pc)
{
- CALL_VertexAttrib3svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib3svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib4dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLdouble *)(pc + 4)
- ) );
+ glVertexAttrib4dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4));
}
-void __glXDisp_VertexAttrib4fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLfloat *)(pc + 4)
- ) );
+ glVertexAttrib4fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4));
}
-void __glXDisp_VertexAttrib4svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4svNV(GLbyte * pc)
{
- CALL_VertexAttrib4svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLshort *)(pc + 4)
- ) );
+ glVertexAttrib4svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4));
}
-void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttrib4ubvNV(GLbyte * pc)
{
- CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- (const GLubyte *)(pc + 4)
- ) );
+ glVertexAttrib4ubvNV(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4));
}
-void __glXDisp_VertexAttribs1dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs1dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
- ) );
+ glVertexAttribs1dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8));
}
-void __glXDisp_VertexAttribs1fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs1fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
- ) );
+ glVertexAttribs1fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8));
}
-void __glXDisp_VertexAttribs1svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs1svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs1svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
- ) );
+ glVertexAttribs1svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8));
}
-void __glXDisp_VertexAttribs2dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs2dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
- ) );
+ glVertexAttribs2dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8));
}
-void __glXDisp_VertexAttribs2fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs2fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
- ) );
+ glVertexAttribs2fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8));
}
-void __glXDisp_VertexAttribs2svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs2svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs2svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
- ) );
+ glVertexAttribs2svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8));
}
-void __glXDisp_VertexAttribs3dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs3dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
- ) );
+ glVertexAttribs3dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8));
}
-void __glXDisp_VertexAttribs3fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs3fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
- ) );
+ glVertexAttribs3fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8));
}
-void __glXDisp_VertexAttribs3svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs3svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs3svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
- ) );
+ glVertexAttribs3svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8));
}
-void __glXDisp_VertexAttribs4dvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs4dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLdouble *)(pc + 8)
- ) );
+ glVertexAttribs4dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8));
}
-void __glXDisp_VertexAttribs4fvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs4fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLfloat *)(pc + 8)
- ) );
+ glVertexAttribs4fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8));
}
-void __glXDisp_VertexAttribs4svNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs4svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs4svNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLshort *)(pc + 8)
- ) );
+ glVertexAttribs4svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8));
}
-void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc)
+void
+__glXDisp_VertexAttribs4ubvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *)(pc + 4);
+ const GLsizei n = *(GLsizei *) (pc + 4);
- CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- n,
- (const GLubyte *)(pc + 8)
- ) );
+ glVertexAttribs4ubvNV(*(GLuint *) (pc + 0), n, (const GLubyte *) (pc + 8));
}
-void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc)
+void
+__glXDisp_ActiveStencilFaceEXT(GLbyte * pc)
{
- CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0)
- ) );
-}
-
-int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = *(GLsizei *)(pc + 4);
-
- GLdouble params[4];
- CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
+ glActiveStencilFaceEXT(*(GLenum *) (pc + 0));
}
-
-int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = *(GLsizei *)(pc + 4);
-
- GLfloat params[4];
- CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc)
-{
- const GLsizei len = *(GLsizei *)(pc + 36);
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 32),
- len,
- (const GLubyte *)(pc + 40),
- (const GLdouble *)(pc + 0)
- ) );
-}
-
-void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc)
-{
- const GLsizei len = *(GLsizei *)(pc + 4);
-
- CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
- *(GLuint *)(pc + 0),
- len,
- (const GLubyte *)(pc + 24),
- (const GLfloat *)(pc + 8)
- ) );
-}
-
-void __glXDisp_BindFramebufferEXT(GLbyte * pc)
-{
- CALL_BindFramebufferEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
-}
-
-void __glXDisp_BindRenderbufferEXT(GLbyte * pc)
-{
- CALL_BindRenderbufferEXT( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLuint *)(pc + 4)
- ) );
-}
-
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index a0925dd0d..c2f1687c1 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -26,9 +26,9 @@
*/
#if !defined( _INDIRECT_DISPATCH_H_ )
-# define _INDIRECT_DISPATCH_H_
+#define _INDIRECT_DISPATCH_H_
-# include <X11/Xfuncproto.h>
+#include <X11/Xfuncproto.h>
struct __GLXclientStateRec;
@@ -37,7 +37,8 @@ extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
@@ -48,52 +49,63 @@ extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
@@ -104,22 +116,24 @@ extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc);
@@ -138,12 +152,12 @@ extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc);
@@ -158,22 +172,34 @@ extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
@@ -192,18 +218,20 @@ extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
@@ -216,8 +244,10 @@ extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc);
@@ -226,14 +256,17 @@ extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
@@ -256,26 +289,39 @@ extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
@@ -300,12 +346,13 @@ extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
@@ -314,22 +361,32 @@ extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
@@ -340,10 +397,12 @@ extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc);
@@ -354,60 +413,79 @@ extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
@@ -419,17 +497,23 @@ extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
@@ -442,8 +526,12 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
@@ -451,77 +539,111 @@ extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
@@ -530,26 +652,35 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct
+ __GLXclientStateRec
+ *,
+ GLbyte
+ *);
extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc);
@@ -564,28 +695,31 @@ extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
@@ -596,80 +730,115 @@ extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
@@ -685,7 +854,8 @@ extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc);
@@ -700,54 +870,90 @@ extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
@@ -772,18 +978,28 @@ extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
@@ -794,16 +1010,20 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
@@ -812,26 +1032,37 @@ extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
@@ -848,22 +1079,34 @@ extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
@@ -872,16 +1115,24 @@ extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc);
@@ -894,16 +1145,31 @@ extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
@@ -918,8 +1184,6 @@ extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
@@ -928,22 +1192,32 @@ extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
@@ -964,18 +1238,26 @@ extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc);
@@ -990,16 +1272,18 @@ extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
@@ -1010,38 +1294,59 @@ extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *,
+ GLbyte *);
extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec
+ *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct
+ __GLXclientStateRec *,
+ GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct
+ __GLXclientStateRec
+ *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
@@ -1051,4 +1356,4 @@ extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc);
-#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
+#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c
index ee53910bf..d21b7bafc 100644
--- a/xorg-server/glx/indirect_dispatch_swap.c
+++ b/xorg-server/glx/indirect_dispatch_swap.c
@@ -30,21 +30,14 @@
#endif
#include "glheader.h"
-#include <X11/Xmd.h>
-#include <GL/gl.h>
-#include <GL/glxproto.h>
#include <inttypes.h>
+#include "glxserver.h"
#include "indirect_size.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
-#include "glxserver.h"
#include "glxbyteorder.h"
#include "indirect_util.h"
#include "singlesize.h"
-#include "glapi.h"
-#include "glapitable.h"
-#include "glthread.h"
-#include "dispatch.h"
#define __GLX_PAD(x) (((x) + 3) & ~3)
@@ -52,66 +45,91 @@ typedef struct {
__GLX_PIXEL_3D_HDR;
} __GLXpixel3DHeader;
-extern GLboolean __glXErrorOccured( void );
-extern void __glXClearErrorOccured( void );
+extern GLboolean __glXErrorOccured(void);
+extern void __glXClearErrorOccured(void);
-static const unsigned dummy_answer[2] = {0, 0};
+static const unsigned dummy_answer[2] = { 0, 0 };
static GLsizei
-bswap_CARD32( const void * src )
+bswap_CARD32(const void *src)
{
- union { uint32_t dst; GLsizei ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
+ union {
+ uint32_t dst;
+ GLsizei ret;
+ } x;
+
+ x.dst = bswap_32(*(uint32_t *) src);
return x.ret;
}
static GLshort
-bswap_CARD16( const void * src )
+bswap_CARD16(const void *src)
{
- union { uint16_t dst; GLshort ret; } x;
- x.dst = bswap_16( *(uint16_t *) src );
+ union {
+ uint16_t dst;
+ GLshort ret;
+ } x;
+
+ x.dst = bswap_16(*(uint16_t *) src);
return x.ret;
}
static GLenum
-bswap_ENUM( const void * src )
+bswap_ENUM(const void *src)
{
- union { uint32_t dst; GLenum ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
+ union {
+ uint32_t dst;
+ GLenum ret;
+ } x;
+
+ x.dst = bswap_32(*(uint32_t *) src);
return x.ret;
}
static GLsync
-bswap_CARD64( const void * src )
+bswap_CARD64(const void *src)
{
- union { uint64_t dst; GLsync ret; } x;
- x.dst = bswap_64( *(uint64_t *) src );
+ union {
+ uint64_t dst;
+ GLsync ret;
+ } x;
+
+ x.dst = bswap_64(*(uint64_t *) src);
return x.ret;
}
static GLdouble
-bswap_FLOAT64( const void * src )
+bswap_FLOAT64(const void *src)
{
- union { uint64_t dst; GLdouble ret; } x;
- x.dst = bswap_64( *(uint64_t *) src );
+ union {
+ uint64_t dst;
+ GLdouble ret;
+ } x;
+
+ x.dst = bswap_64(*(uint64_t *) src);
return x.ret;
}
static GLfloat
-bswap_FLOAT32( const void * src )
+bswap_FLOAT32(const void *src)
{
- union { uint32_t dst; GLfloat ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
+ union {
+ uint32_t dst;
+ GLfloat ret;
+ } x;
+
+ x.dst = bswap_32(*(uint32_t *) src);
return x.ret;
}
static void *
-bswap_16_array( uint16_t * src, unsigned count )
+bswap_16_array(uint16_t * src, unsigned count)
{
- unsigned i;
+ unsigned i;
+
+ for (i = 0; i < count; i++) {
+ uint16_t temp = bswap_16(src[i]);
- for ( i = 0 ; i < count ; i++ ) {
- uint16_t temp = bswap_16( src[i] );
src[i] = temp;
}
@@ -119,12 +137,13 @@ bswap_16_array( uint16_t * src, unsigned count )
}
static void *
-bswap_32_array( uint32_t * src, unsigned count )
+bswap_32_array(uint32_t * src, unsigned count)
{
- unsigned i;
+ unsigned i;
+
+ for (i = 0; i < count; i++) {
+ uint32_t temp = bswap_32(src[i]);
- for ( i = 0 ; i < count ; i++ ) {
- uint32_t temp = bswap_32( src[i] );
src[i] = temp;
}
@@ -132,119 +151,121 @@ bswap_32_array( uint32_t * src, unsigned count )
}
static void *
-bswap_64_array( uint64_t * src, unsigned count )
+bswap_64_array(uint64_t * src, unsigned count)
{
- unsigned i;
+ unsigned i;
+
+ for (i = 0; i < count; i++) {
+ uint64_t temp = bswap_64(src[i]);
- for ( i = 0 ; i < count ; i++ ) {
- uint64_t temp = bswap_64( src[i] );
src[i] = temp;
}
return src;
}
-int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_NewList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ if (cx != NULL) {
+ glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4));
error = Success;
}
return error;
}
-int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_EndList( GET_DISPATCH(), () );
+ if (cx != NULL) {
+ glEndList();
error = Success;
}
return error;
}
-void __glXDispSwap_CallList(GLbyte * pc)
+void
+__glXDispSwap_CallList(GLbyte * pc)
{
- CALL_CallList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ glCallList((GLuint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_CallLists(GLbyte * pc)
+void
+__glXDispSwap_CallLists(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- const GLenum type = (GLenum )bswap_ENUM ( pc + 4 );
- const GLvoid * lists;
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ const GLenum type = (GLenum) bswap_ENUM(pc + 4);
+ const GLvoid *lists;
- switch(type) {
+ switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_2_BYTES:
case GL_3_BYTES:
case GL_4_BYTES:
- lists = (const GLvoid *) (pc + 8); break;
+ lists = (const GLvoid *) (pc + 8);
+ break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
- lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break;
+ lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n);
+ break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break;
+ lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n);
+ break;
default:
return;
}
- CALL_CallLists( GET_DISPATCH(), (
- n,
- type,
- lists
- ) );
+ glCallLists(n, type, lists);
}
-int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_DeleteLists( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 )
- ) );
+ if (cx != NULL) {
+ glDeleteLists((GLuint) bswap_CARD32(pc + 0),
+ (GLsizei) bswap_CARD32(pc + 4));
error = Success;
}
return error;
}
-int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLuint retval;
- retval = CALL_GenLists( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = glGenLists((GLsizei) bswap_CARD32(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -252,1648 +273,1469 @@ int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_ListBase(GLbyte * pc)
+void
+__glXDispSwap_ListBase(GLbyte * pc)
{
- CALL_ListBase( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ glListBase((GLuint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_Begin(GLbyte * pc)
+void
+__glXDispSwap_Begin(GLbyte * pc)
{
- CALL_Begin( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glBegin((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_Bitmap(GLbyte * pc)
+void
+__glXDispSwap_Bitmap(GLbyte * pc)
{
- const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_Bitmap( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLfloat )bswap_FLOAT32( pc + 28 ),
- (GLfloat )bswap_FLOAT32( pc + 32 ),
- (GLfloat )bswap_FLOAT32( pc + 36 ),
- (GLfloat )bswap_FLOAT32( pc + 40 ),
- bitmap
- ) );
+ glBitmap((GLsizei) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLfloat) bswap_FLOAT32(pc + 28),
+ (GLfloat) bswap_FLOAT32(pc + 32),
+ (GLfloat) bswap_FLOAT32(pc + 36),
+ (GLfloat) bswap_FLOAT32(pc + 40), bitmap);
}
-void __glXDispSwap_Color3bv(GLbyte * pc)
+void
+__glXDispSwap_Color3bv(GLbyte * pc)
{
- CALL_Color3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glColor3bv((const GLbyte *) (pc + 0));
}
-void __glXDispSwap_Color3dv(GLbyte * pc)
+void
+__glXDispSwap_Color3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Color3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ glColor3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
}
-void __glXDispSwap_Color3fv(GLbyte * pc)
+void
+__glXDispSwap_Color3fv(GLbyte * pc)
{
- CALL_Color3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glColor3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_Color3iv(GLbyte * pc)
+void
+__glXDispSwap_Color3iv(GLbyte * pc)
{
- CALL_Color3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_Color3sv(GLbyte * pc)
+void
+__glXDispSwap_Color3sv(GLbyte * pc)
{
- CALL_Color3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glColor3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_Color3ubv(GLbyte * pc)
+void
+__glXDispSwap_Color3ubv(GLbyte * pc)
{
- CALL_Color3ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glColor3ubv((const GLubyte *) (pc + 0));
}
-void __glXDispSwap_Color3uiv(GLbyte * pc)
+void
+__glXDispSwap_Color3uiv(GLbyte * pc)
{
- CALL_Color3uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glColor3uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_Color3usv(GLbyte * pc)
+void
+__glXDispSwap_Color3usv(GLbyte * pc)
{
- CALL_Color3usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glColor3usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_Color4bv(GLbyte * pc)
+void
+__glXDispSwap_Color4bv(GLbyte * pc)
{
- CALL_Color4bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glColor4bv((const GLbyte *) (pc + 0));
}
-void __glXDispSwap_Color4dv(GLbyte * pc)
+void
+__glXDispSwap_Color4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Color4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ glColor4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
}
-void __glXDispSwap_Color4fv(GLbyte * pc)
+void
+__glXDispSwap_Color4fv(GLbyte * pc)
{
- CALL_Color4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glColor4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_Color4iv(GLbyte * pc)
+void
+__glXDispSwap_Color4iv(GLbyte * pc)
{
- CALL_Color4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glColor4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_Color4sv(GLbyte * pc)
+void
+__glXDispSwap_Color4sv(GLbyte * pc)
{
- CALL_Color4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ glColor4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
}
-void __glXDispSwap_Color4ubv(GLbyte * pc)
+void
+__glXDispSwap_Color4ubv(GLbyte * pc)
{
- CALL_Color4ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glColor4ubv((const GLubyte *) (pc + 0));
}
-void __glXDispSwap_Color4uiv(GLbyte * pc)
+void
+__glXDispSwap_Color4uiv(GLbyte * pc)
{
- CALL_Color4uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glColor4uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_Color4usv(GLbyte * pc)
+void
+__glXDispSwap_Color4usv(GLbyte * pc)
{
- CALL_Color4usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ glColor4usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 4));
}
-void __glXDispSwap_EdgeFlagv(GLbyte * pc)
+void
+__glXDispSwap_EdgeFlagv(GLbyte * pc)
{
- CALL_EdgeFlagv( GET_DISPATCH(), (
- (const GLboolean *)(pc + 0)
- ) );
+ glEdgeFlagv((const GLboolean *) (pc + 0));
}
-void __glXDispSwap_End(GLbyte * pc)
+void
+__glXDispSwap_End(GLbyte * pc)
{
- CALL_End( GET_DISPATCH(), () );
+ glEnd();
}
-void __glXDispSwap_Indexdv(GLbyte * pc)
+void
+__glXDispSwap_Indexdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_Indexdv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ glIndexdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
}
-void __glXDispSwap_Indexfv(GLbyte * pc)
+void
+__glXDispSwap_Indexfv(GLbyte * pc)
{
- CALL_Indexfv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ glIndexfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
}
-void __glXDispSwap_Indexiv(GLbyte * pc)
+void
+__glXDispSwap_Indexiv(GLbyte * pc)
{
- CALL_Indexiv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ glIndexiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
}
-void __glXDispSwap_Indexsv(GLbyte * pc)
+void
+__glXDispSwap_Indexsv(GLbyte * pc)
{
- CALL_Indexsv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
- ) );
+ glIndexsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
}
-void __glXDispSwap_Normal3bv(GLbyte * pc)
+void
+__glXDispSwap_Normal3bv(GLbyte * pc)
{
- CALL_Normal3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glNormal3bv((const GLbyte *) (pc + 0));
}
-void __glXDispSwap_Normal3dv(GLbyte * pc)
+void
+__glXDispSwap_Normal3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Normal3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ glNormal3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
}
-void __glXDispSwap_Normal3fv(GLbyte * pc)
+void
+__glXDispSwap_Normal3fv(GLbyte * pc)
{
- CALL_Normal3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glNormal3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_Normal3iv(GLbyte * pc)
+void
+__glXDispSwap_Normal3iv(GLbyte * pc)
{
- CALL_Normal3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glNormal3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_Normal3sv(GLbyte * pc)
+void
+__glXDispSwap_Normal3sv(GLbyte * pc)
{
- CALL_Normal3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glNormal3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_RasterPos2dv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_RasterPos2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ glRasterPos2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
}
-void __glXDispSwap_RasterPos2fv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2fv(GLbyte * pc)
{
- CALL_RasterPos2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ glRasterPos2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
}
-void __glXDispSwap_RasterPos2iv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2iv(GLbyte * pc)
{
- CALL_RasterPos2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ glRasterPos2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
}
-void __glXDispSwap_RasterPos2sv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2sv(GLbyte * pc)
{
- CALL_RasterPos2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
+ glRasterPos2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
}
-void __glXDispSwap_RasterPos3dv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_RasterPos3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ glRasterPos3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
}
-void __glXDispSwap_RasterPos3fv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3fv(GLbyte * pc)
{
- CALL_RasterPos3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glRasterPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_RasterPos3iv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3iv(GLbyte * pc)
{
- CALL_RasterPos3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glRasterPos3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_RasterPos3sv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3sv(GLbyte * pc)
{
- CALL_RasterPos3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glRasterPos3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_RasterPos4dv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_RasterPos4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ glRasterPos4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
}
-void __glXDispSwap_RasterPos4fv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4fv(GLbyte * pc)
{
- CALL_RasterPos4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glRasterPos4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_RasterPos4iv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4iv(GLbyte * pc)
{
- CALL_RasterPos4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glRasterPos4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_RasterPos4sv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4sv(GLbyte * pc)
{
- CALL_RasterPos4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ glRasterPos4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
}
-void __glXDispSwap_Rectdv(GLbyte * pc)
+void
+__glXDispSwap_Rectdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rectdv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 )
- ) );
+ glRectdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 16), 2));
}
-void __glXDispSwap_Rectfv(GLbyte * pc)
+void
+__glXDispSwap_Rectfv(GLbyte * pc)
{
- CALL_Rectfv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
- ) );
+ glRectfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 2));
}
-void __glXDispSwap_Rectiv(GLbyte * pc)
+void
+__glXDispSwap_Rectiv(GLbyte * pc)
{
- CALL_Rectiv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
- ) );
+ glRectiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2),
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8), 2));
}
-void __glXDispSwap_Rectsv(GLbyte * pc)
+void
+__glXDispSwap_Rectsv(GLbyte * pc)
{
- CALL_Rectsv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ glRectsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
}
-void __glXDispSwap_TexCoord1dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_TexCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ glTexCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
}
-void __glXDispSwap_TexCoord1fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1fv(GLbyte * pc)
{
- CALL_TexCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ glTexCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
}
-void __glXDispSwap_TexCoord1iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1iv(GLbyte * pc)
{
- CALL_TexCoord1iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ glTexCoord1iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
}
-void __glXDispSwap_TexCoord1sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1sv(GLbyte * pc)
{
- CALL_TexCoord1sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
- ) );
+ glTexCoord1sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
}
-void __glXDispSwap_TexCoord2dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ glTexCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
}
-void __glXDispSwap_TexCoord2fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2fv(GLbyte * pc)
{
- CALL_TexCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ glTexCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
}
-void __glXDispSwap_TexCoord2iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2iv(GLbyte * pc)
{
- CALL_TexCoord2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ glTexCoord2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
}
-void __glXDispSwap_TexCoord2sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2sv(GLbyte * pc)
{
- CALL_TexCoord2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
+ glTexCoord2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
}
-void __glXDispSwap_TexCoord3dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_TexCoord3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ glTexCoord3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
}
-void __glXDispSwap_TexCoord3fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3fv(GLbyte * pc)
{
- CALL_TexCoord3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glTexCoord3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_TexCoord3iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3iv(GLbyte * pc)
{
- CALL_TexCoord3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glTexCoord3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_TexCoord3sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3sv(GLbyte * pc)
{
- CALL_TexCoord3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glTexCoord3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_TexCoord4dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_TexCoord4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ glTexCoord4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
}
-void __glXDispSwap_TexCoord4fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4fv(GLbyte * pc)
{
- CALL_TexCoord4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glTexCoord4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_TexCoord4iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4iv(GLbyte * pc)
{
- CALL_TexCoord4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glTexCoord4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_TexCoord4sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4sv(GLbyte * pc)
{
- CALL_TexCoord4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ glTexCoord4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
}
-void __glXDispSwap_Vertex2dv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_Vertex2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ glVertex2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
}
-void __glXDispSwap_Vertex2fv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2fv(GLbyte * pc)
{
- CALL_Vertex2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ glVertex2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
}
-void __glXDispSwap_Vertex2iv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2iv(GLbyte * pc)
{
- CALL_Vertex2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ glVertex2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
}
-void __glXDispSwap_Vertex2sv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2sv(GLbyte * pc)
{
- CALL_Vertex2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
+ glVertex2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
}
-void __glXDispSwap_Vertex3dv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Vertex3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ glVertex3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
}
-void __glXDispSwap_Vertex3fv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3fv(GLbyte * pc)
{
- CALL_Vertex3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glVertex3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_Vertex3iv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3iv(GLbyte * pc)
{
- CALL_Vertex3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glVertex3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_Vertex3sv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3sv(GLbyte * pc)
{
- CALL_Vertex3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glVertex3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_Vertex4dv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Vertex4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ glVertex4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
}
-void __glXDispSwap_Vertex4fv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4fv(GLbyte * pc)
{
- CALL_Vertex4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glVertex4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_Vertex4iv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4iv(GLbyte * pc)
{
- CALL_Vertex4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ glVertex4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
}
-void __glXDispSwap_Vertex4sv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4sv(GLbyte * pc)
{
- CALL_Vertex4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ glVertex4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
}
-void __glXDispSwap_ClipPlane(GLbyte * pc)
+void
+__glXDispSwap_ClipPlane(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_ClipPlane( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ glClipPlane((GLenum) bswap_ENUM(pc + 32),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
}
-void __glXDispSwap_ColorMaterial(GLbyte * pc)
+void
+__glXDispSwap_ColorMaterial(GLbyte * pc)
{
- CALL_ColorMaterial( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ glColorMaterial((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
}
-void __glXDispSwap_CullFace(GLbyte * pc)
+void
+__glXDispSwap_CullFace(GLbyte * pc)
{
- CALL_CullFace( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glCullFace((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_Fogf(GLbyte * pc)
+void
+__glXDispSwap_Fogf(GLbyte * pc)
{
- CALL_Fogf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
}
-void __glXDispSwap_Fogfv(GLbyte * pc)
+void
+__glXDispSwap_Fogfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ __glFogfv_size(pname));
- CALL_Fogfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glFogfv(pname, params);
}
-void __glXDispSwap_Fogi(GLbyte * pc)
+void
+__glXDispSwap_Fogi(GLbyte * pc)
{
- CALL_Fogi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
}
-void __glXDispSwap_Fogiv(GLbyte * pc)
+void
+__glXDispSwap_Fogiv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ __glFogiv_size(pname));
- CALL_Fogiv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glFogiv(pname, params);
}
-void __glXDispSwap_FrontFace(GLbyte * pc)
+void
+__glXDispSwap_FrontFace(GLbyte * pc)
{
- CALL_FrontFace( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glFrontFace((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_Hint(GLbyte * pc)
+void
+__glXDispSwap_Hint(GLbyte * pc)
{
- CALL_Hint( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ glHint((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
}
-void __glXDispSwap_Lightf(GLbyte * pc)
+void
+__glXDispSwap_Lightf(GLbyte * pc)
{
- CALL_Lightf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glLightf((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_Lightfv(GLbyte * pc)
+void
+__glXDispSwap_Lightfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glLightfv_size(pname));
- CALL_Lightfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_Lighti(GLbyte * pc)
+void
+__glXDispSwap_Lighti(GLbyte * pc)
{
- CALL_Lighti( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ glLighti((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_Lightiv(GLbyte * pc)
+void
+__glXDispSwap_Lightiv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glLightiv_size(pname));
- CALL_Lightiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_LightModelf(GLbyte * pc)
+void
+__glXDispSwap_LightModelf(GLbyte * pc)
{
- CALL_LightModelf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
}
-void __glXDispSwap_LightModelfv(GLbyte * pc)
+void
+__glXDispSwap_LightModelfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ __glLightModelfv_size(pname));
- CALL_LightModelfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glLightModelfv(pname, params);
}
-void __glXDispSwap_LightModeli(GLbyte * pc)
+void
+__glXDispSwap_LightModeli(GLbyte * pc)
{
- CALL_LightModeli( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
}
-void __glXDispSwap_LightModeliv(GLbyte * pc)
+void
+__glXDispSwap_LightModeliv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ __glLightModeliv_size(pname));
- CALL_LightModeliv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glLightModeliv(pname, params);
}
-void __glXDispSwap_LineStipple(GLbyte * pc)
+void
+__glXDispSwap_LineStipple(GLbyte * pc)
{
- CALL_LineStipple( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLushort)bswap_CARD16 ( pc + 4 )
- ) );
+ glLineStipple((GLint) bswap_CARD32(pc + 0),
+ (GLushort) bswap_CARD16(pc + 4));
}
-void __glXDispSwap_LineWidth(GLbyte * pc)
+void
+__glXDispSwap_LineWidth(GLbyte * pc)
{
- CALL_LineWidth( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ glLineWidth((GLfloat) bswap_FLOAT32(pc + 0));
}
-void __glXDispSwap_Materialf(GLbyte * pc)
+void
+__glXDispSwap_Materialf(GLbyte * pc)
{
- CALL_Materialf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glMaterialf((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_Materialfv(GLbyte * pc)
+void
+__glXDispSwap_Materialfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glMaterialfv_size(pname));
- CALL_Materialfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_Materiali(GLbyte * pc)
+void
+__glXDispSwap_Materiali(GLbyte * pc)
{
- CALL_Materiali( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ glMateriali((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_Materialiv(GLbyte * pc)
+void
+__glXDispSwap_Materialiv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glMaterialiv_size(pname));
- CALL_Materialiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_PointSize(GLbyte * pc)
+void
+__glXDispSwap_PointSize(GLbyte * pc)
{
- CALL_PointSize( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ glPointSize((GLfloat) bswap_FLOAT32(pc + 0));
}
-void __glXDispSwap_PolygonMode(GLbyte * pc)
+void
+__glXDispSwap_PolygonMode(GLbyte * pc)
{
- CALL_PolygonMode( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ glPolygonMode((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
}
-void __glXDispSwap_PolygonStipple(GLbyte * pc)
+void
+__glXDispSwap_PolygonStipple(GLbyte * pc)
{
- const GLubyte * const mask = (const GLubyte *) (pc + 20);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLubyte *const mask = (const GLubyte *) ((pc + 20));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_PolygonStipple( GET_DISPATCH(), (
- mask
- ) );
+ glPolygonStipple(mask);
}
-void __glXDispSwap_Scissor(GLbyte * pc)
+void
+__glXDispSwap_Scissor(GLbyte * pc)
{
- CALL_Scissor( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
+ glScissor((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
}
-void __glXDispSwap_ShadeModel(GLbyte * pc)
+void
+__glXDispSwap_ShadeModel(GLbyte * pc)
{
- CALL_ShadeModel( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glShadeModel((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_TexParameterf(GLbyte * pc)
+void
+__glXDispSwap_TexParameterf(GLbyte * pc)
{
- CALL_TexParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glTexParameterf((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_TexParameterfv(GLbyte * pc)
+void
+__glXDispSwap_TexParameterfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexParameterfv_size(pname));
- CALL_TexParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_TexParameteri(GLbyte * pc)
+void
+__glXDispSwap_TexParameteri(GLbyte * pc)
{
- CALL_TexParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ glTexParameteri((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_TexParameteriv(GLbyte * pc)
+void
+__glXDispSwap_TexParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexParameteriv_size(pname));
- CALL_TexParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_TexImage1D(GLbyte * pc)
+void
+__glXDispSwap_TexImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_TexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ glTexImage1D((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels);
}
-void __glXDispSwap_TexImage2D(GLbyte * pc)
+void
+__glXDispSwap_TexImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 52);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_TexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ glTexImage2D((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32),
+ (GLsizei) bswap_CARD32(pc + 36),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels);
}
-void __glXDispSwap_TexEnvf(GLbyte * pc)
+void
+__glXDispSwap_TexEnvf(GLbyte * pc)
{
- CALL_TexEnvf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glTexEnvf((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_TexEnvfv(GLbyte * pc)
+void
+__glXDispSwap_TexEnvfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexEnvfv_size(pname));
- CALL_TexEnvfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_TexEnvi(GLbyte * pc)
+void
+__glXDispSwap_TexEnvi(GLbyte * pc)
{
- CALL_TexEnvi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ glTexEnvi((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_TexEnviv(GLbyte * pc)
+void
+__glXDispSwap_TexEnviv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexEnviv_size(pname));
- CALL_TexEnviv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_TexGend(GLbyte * pc)
+void
+__glXDispSwap_TexGend(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexGend( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 ),
- (GLdouble)bswap_FLOAT64( pc + 0 )
- ) );
+ glTexGend((GLenum) bswap_ENUM(pc + 8),
+ (GLenum) bswap_ENUM(pc + 12), (GLdouble) bswap_FLOAT64(pc + 0));
}
-void __glXDispSwap_TexGendv(GLbyte * pc)
+void
+__glXDispSwap_TexGendv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLdouble * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLdouble *params;
#ifdef __GLX_ALIGN64
const GLuint compsize = __glTexGendv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) );
+ params =
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
+ __glTexGendv_size(pname));
- CALL_TexGendv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_TexGenf(GLbyte * pc)
+void
+__glXDispSwap_TexGenf(GLbyte * pc)
{
- CALL_TexGenf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glTexGenf((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_TexGenfv(GLbyte * pc)
+void
+__glXDispSwap_TexGenfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexGenfv_size(pname));
- CALL_TexGenfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_TexGeni(GLbyte * pc)
+void
+__glXDispSwap_TexGeni(GLbyte * pc)
{
- CALL_TexGeni( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ glTexGeni((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_TexGeniv(GLbyte * pc)
+void
+__glXDispSwap_TexGeniv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexGeniv_size(pname));
- CALL_TexGeniv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_InitNames(GLbyte * pc)
+void
+__glXDispSwap_InitNames(GLbyte * pc)
{
- CALL_InitNames( GET_DISPATCH(), () );
+ glInitNames();
}
-void __glXDispSwap_LoadName(GLbyte * pc)
+void
+__glXDispSwap_LoadName(GLbyte * pc)
{
- CALL_LoadName( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ glLoadName((GLuint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_PassThrough(GLbyte * pc)
+void
+__glXDispSwap_PassThrough(GLbyte * pc)
{
- CALL_PassThrough( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ glPassThrough((GLfloat) bswap_FLOAT32(pc + 0));
}
-void __glXDispSwap_PopName(GLbyte * pc)
+void
+__glXDispSwap_PopName(GLbyte * pc)
{
- CALL_PopName( GET_DISPATCH(), () );
+ glPopName();
}
-void __glXDispSwap_PushName(GLbyte * pc)
+void
+__glXDispSwap_PushName(GLbyte * pc)
{
- CALL_PushName( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ glPushName((GLuint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_DrawBuffer(GLbyte * pc)
+void
+__glXDispSwap_DrawBuffer(GLbyte * pc)
{
- CALL_DrawBuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glDrawBuffer((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_Clear(GLbyte * pc)
+void
+__glXDispSwap_Clear(GLbyte * pc)
{
- CALL_Clear( GET_DISPATCH(), (
- (GLbitfield)bswap_CARD32 ( pc + 0 )
- ) );
+ glClear((GLbitfield) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_ClearAccum(GLbyte * pc)
+void
+__glXDispSwap_ClearAccum(GLbyte * pc)
{
- CALL_ClearAccum( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLfloat )bswap_FLOAT32( pc + 12 )
- ) );
+ glClearAccum((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8),
+ (GLfloat) bswap_FLOAT32(pc + 12));
}
-void __glXDispSwap_ClearIndex(GLbyte * pc)
+void
+__glXDispSwap_ClearIndex(GLbyte * pc)
{
- CALL_ClearIndex( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ glClearIndex((GLfloat) bswap_FLOAT32(pc + 0));
}
-void __glXDispSwap_ClearColor(GLbyte * pc)
+void
+__glXDispSwap_ClearColor(GLbyte * pc)
{
- CALL_ClearColor( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 ),
- (GLclampf)bswap_FLOAT32( pc + 8 ),
- (GLclampf)bswap_FLOAT32( pc + 12 )
- ) );
+ glClearColor((GLclampf) bswap_FLOAT32(pc + 0),
+ (GLclampf) bswap_FLOAT32(pc + 4),
+ (GLclampf) bswap_FLOAT32(pc + 8),
+ (GLclampf) bswap_FLOAT32(pc + 12));
}
-void __glXDispSwap_ClearStencil(GLbyte * pc)
+void
+__glXDispSwap_ClearStencil(GLbyte * pc)
{
- CALL_ClearStencil( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 )
- ) );
+ glClearStencil((GLint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_ClearDepth(GLbyte * pc)
+void
+__glXDispSwap_ClearDepth(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_ClearDepth( GET_DISPATCH(), (
- (GLclampd)bswap_FLOAT64( pc + 0 )
- ) );
+ glClearDepth((GLclampd) bswap_FLOAT64(pc + 0));
}
-void __glXDispSwap_StencilMask(GLbyte * pc)
+void
+__glXDispSwap_StencilMask(GLbyte * pc)
{
- CALL_StencilMask( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ glStencilMask((GLuint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_ColorMask(GLbyte * pc)
+void
+__glXDispSwap_ColorMask(GLbyte * pc)
{
- CALL_ColorMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0),
- *(GLboolean *)(pc + 1),
- *(GLboolean *)(pc + 2),
- *(GLboolean *)(pc + 3)
- ) );
+ glColorMask(*(GLboolean *) (pc + 0),
+ *(GLboolean *) (pc + 1),
+ *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3));
}
-void __glXDispSwap_DepthMask(GLbyte * pc)
+void
+__glXDispSwap_DepthMask(GLbyte * pc)
{
- CALL_DepthMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0)
- ) );
+ glDepthMask(*(GLboolean *) (pc + 0));
}
-void __glXDispSwap_IndexMask(GLbyte * pc)
+void
+__glXDispSwap_IndexMask(GLbyte * pc)
{
- CALL_IndexMask( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ glIndexMask((GLuint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_Accum(GLbyte * pc)
+void
+__glXDispSwap_Accum(GLbyte * pc)
{
- CALL_Accum( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
}
-void __glXDispSwap_Disable(GLbyte * pc)
+void
+__glXDispSwap_Disable(GLbyte * pc)
{
- CALL_Disable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glDisable((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_Enable(GLbyte * pc)
+void
+__glXDispSwap_Enable(GLbyte * pc)
{
- CALL_Enable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glEnable((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_PopAttrib(GLbyte * pc)
+void
+__glXDispSwap_PopAttrib(GLbyte * pc)
{
- CALL_PopAttrib( GET_DISPATCH(), () );
+ glPopAttrib();
}
-void __glXDispSwap_PushAttrib(GLbyte * pc)
+void
+__glXDispSwap_PushAttrib(GLbyte * pc)
{
- CALL_PushAttrib( GET_DISPATCH(), (
- (GLbitfield)bswap_CARD32 ( pc + 0 )
- ) );
+ glPushAttrib((GLbitfield) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_MapGrid1d(GLbyte * pc)
+void
+__glXDispSwap_MapGrid1d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_MapGrid1d( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 )
- ) );
+ glMapGrid1d((GLint) bswap_CARD32(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8));
}
-void __glXDispSwap_MapGrid1f(GLbyte * pc)
+void
+__glXDispSwap_MapGrid1f(GLbyte * pc)
{
- CALL_MapGrid1f( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glMapGrid1f((GLint) bswap_CARD32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_MapGrid2d(GLbyte * pc)
+void
+__glXDispSwap_MapGrid2d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_MapGrid2d( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 36 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 )
- ) );
+ glMapGrid2d((GLint) bswap_CARD32(pc + 32),
+ (GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLint) bswap_CARD32(pc + 36),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24));
}
-void __glXDispSwap_MapGrid2f(GLbyte * pc)
+void
+__glXDispSwap_MapGrid2f(GLbyte * pc)
{
- CALL_MapGrid2f( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLfloat )bswap_FLOAT32( pc + 16 ),
- (GLfloat )bswap_FLOAT32( pc + 20 )
- ) );
+ glMapGrid2f((GLint) bswap_CARD32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLfloat) bswap_FLOAT32(pc + 16),
+ (GLfloat) bswap_FLOAT32(pc + 20));
}
-void __glXDispSwap_EvalCoord1dv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_EvalCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ glEvalCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
}
-void __glXDispSwap_EvalCoord1fv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord1fv(GLbyte * pc)
{
- CALL_EvalCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ glEvalCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
}
-void __glXDispSwap_EvalCoord2dv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_EvalCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ glEvalCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
}
-void __glXDispSwap_EvalCoord2fv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord2fv(GLbyte * pc)
{
- CALL_EvalCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ glEvalCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
}
-void __glXDispSwap_EvalMesh1(GLbyte * pc)
+void
+__glXDispSwap_EvalMesh1(GLbyte * pc)
{
- CALL_EvalMesh1( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ glEvalMesh1((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_EvalPoint1(GLbyte * pc)
+void
+__glXDispSwap_EvalPoint1(GLbyte * pc)
{
- CALL_EvalPoint1( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 )
- ) );
+ glEvalPoint1((GLint) bswap_CARD32(pc + 0));
}
-void __glXDispSwap_EvalMesh2(GLbyte * pc)
+void
+__glXDispSwap_EvalMesh2(GLbyte * pc)
{
- CALL_EvalMesh2( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ glEvalMesh2((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16));
}
-void __glXDispSwap_EvalPoint2(GLbyte * pc)
+void
+__glXDispSwap_EvalPoint2(GLbyte * pc)
{
- CALL_EvalPoint2( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4));
}
-void __glXDispSwap_AlphaFunc(GLbyte * pc)
+void
+__glXDispSwap_AlphaFunc(GLbyte * pc)
{
- CALL_AlphaFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 )
- ) );
+ glAlphaFunc((GLenum) bswap_ENUM(pc + 0), (GLclampf) bswap_FLOAT32(pc + 4));
}
-void __glXDispSwap_BlendFunc(GLbyte * pc)
+void
+__glXDispSwap_BlendFunc(GLbyte * pc)
{
- CALL_BlendFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ glBlendFunc((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
}
-void __glXDispSwap_LogicOp(GLbyte * pc)
+void
+__glXDispSwap_LogicOp(GLbyte * pc)
{
- CALL_LogicOp( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glLogicOp((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_StencilFunc(GLbyte * pc)
+void
+__glXDispSwap_StencilFunc(GLbyte * pc)
{
- CALL_StencilFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLuint )bswap_CARD32 ( pc + 8 )
- ) );
+ glStencilFunc((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_StencilOp(GLbyte * pc)
+void
+__glXDispSwap_StencilOp(GLbyte * pc)
{
- CALL_StencilOp( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 )
- ) );
+ glStencilOp((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), (GLenum) bswap_ENUM(pc + 8));
}
-void __glXDispSwap_DepthFunc(GLbyte * pc)
+void
+__glXDispSwap_DepthFunc(GLbyte * pc)
{
- CALL_DepthFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glDepthFunc((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_PixelZoom(GLbyte * pc)
+void
+__glXDispSwap_PixelZoom(GLbyte * pc)
{
- CALL_PixelZoom( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ glPixelZoom((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4));
}
-void __glXDispSwap_PixelTransferf(GLbyte * pc)
+void
+__glXDispSwap_PixelTransferf(GLbyte * pc)
{
- CALL_PixelTransferf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ glPixelTransferf((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4));
}
-void __glXDispSwap_PixelTransferi(GLbyte * pc)
+void
+__glXDispSwap_PixelTransferi(GLbyte * pc)
{
- CALL_PixelTransferi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
}
-int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStoref( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ if (cx != NULL) {
+ glPixelStoref((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4));
error = Success;
}
return error;
}
-int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStorei( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ if (cx != NULL) {
+ glPixelStorei((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4));
error = Success;
}
return error;
}
-void __glXDispSwap_PixelMapfv(GLbyte * pc)
+void
+__glXDispSwap_PixelMapfv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- CALL_PixelMapfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ glPixelMapfv((GLenum) bswap_ENUM(pc + 0),
+ mapsize,
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 0));
}
-void __glXDispSwap_PixelMapuiv(GLbyte * pc)
+void
+__glXDispSwap_PixelMapuiv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- CALL_PixelMapuiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ glPixelMapuiv((GLenum) bswap_ENUM(pc + 0),
+ mapsize,
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 8), 0));
}
-void __glXDispSwap_PixelMapusv(GLbyte * pc)
+void
+__glXDispSwap_PixelMapusv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- CALL_PixelMapusv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ glPixelMapusv((GLenum) bswap_ENUM(pc + 0),
+ mapsize,
+ (const GLushort *) bswap_16_array((uint16_t *) (pc + 8), 0));
}
-void __glXDispSwap_ReadBuffer(GLbyte * pc)
+void
+__glXDispSwap_ReadBuffer(GLbyte * pc)
{
- CALL_ReadBuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glReadBuffer((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_CopyPixels(GLbyte * pc)
+void
+__glXDispSwap_CopyPixels(GLbyte * pc)
{
- CALL_CopyPixels( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLenum )bswap_ENUM ( pc + 16 )
- ) );
+ glCopyPixels((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16));
}
-void __glXDispSwap_DrawPixels(GLbyte * pc)
+void
+__glXDispSwap_DrawPixels(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 36);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_DrawPixels( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLenum )bswap_ENUM ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- pixels
- ) );
+ glDrawPixels((GLsizei) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLenum) bswap_ENUM(pc + 28),
+ (GLenum) bswap_ENUM(pc + 32), pixels);
}
-int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetBooleanv_size(pname);
GLboolean answerBuffer[200];
- GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1);
+ GLboolean *params =
+ __glXGetAnswerBuffer(cl, compsize, answerBuffer,
+ sizeof(answerBuffer), 1);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetBooleanv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glGetBooleanv(pname, params);
__glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
error = Success;
}
@@ -1901,20 +1743,20 @@ int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble equation[4];
- CALL_GetClipPlane( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- equation
- ) );
- (void) bswap_64_array( (uint64_t *) equation, 4 );
+
+ glGetClipPlane((GLenum) bswap_ENUM(pc + 0), equation);
+ (void) bswap_64_array((uint64_t *) equation, 4);
__glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -1922,28 +1764,30 @@ int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetDoublev_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetDoublev( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
+ glGetDoublev(pname, params);
+ (void) bswap_64_array((uint64_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -1951,16 +1795,19 @@ int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLenum retval;
- retval = CALL_GetError( GET_DISPATCH(), () );
+
+ retval = glGetError();
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -1968,28 +1815,30 @@ int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetFloatv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetFloatv( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetFloatv(pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1997,28 +1846,30 @@ int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetIntegerv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetIntegerv( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetIntegerv(pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2026,29 +1877,30 @@ int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetLightfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2056,29 +1908,30 @@ int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetLightiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2086,30 +1939,31 @@ int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum target = (GLenum) bswap_ENUM(pc + 0);
+ const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapdv_size(target,query);
+ const GLuint compsize = __glGetMapdv_size(target, query);
GLdouble answerBuffer[200];
- GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *v =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapdv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_64_array( (uint64_t *) v, compsize );
+ glGetMapdv(target, query, v);
+ (void) bswap_64_array((uint64_t *) v, compsize);
__glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2117,30 +1971,31 @@ int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum target = (GLenum) bswap_ENUM(pc + 0);
+ const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapfv_size(target,query);
+ const GLuint compsize = __glGetMapfv_size(target, query);
GLfloat answerBuffer[200];
- GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *v =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapfv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_32_array( (uint32_t *) v, compsize );
+ glGetMapfv(target, query, v);
+ (void) bswap_32_array((uint32_t *) v, compsize);
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2148,30 +2003,31 @@ int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum target = (GLenum) bswap_ENUM(pc + 0);
+ const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapiv_size(target,query);
+ const GLuint compsize = __glGetMapiv_size(target, query);
GLint answerBuffer[200];
- GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *v =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapiv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_32_array( (uint32_t *) v, compsize );
+ glGetMapiv(target, query, v);
+ (void) bswap_32_array((uint32_t *) v, compsize);
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2179,29 +2035,30 @@ int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMaterialfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2209,29 +2066,30 @@ int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMaterialiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2239,28 +2097,30 @@ int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum map = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetPixelMapfv_size(map);
GLfloat answerBuffer[200];
- GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *values =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapfv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_32_array( (uint32_t *) values, compsize );
+ glGetPixelMapfv(map, values);
+ (void) bswap_32_array((uint32_t *) values, compsize);
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2268,28 +2128,30 @@ int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum map = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetPixelMapuiv_size(map);
GLuint answerBuffer[200];
- GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLuint *values =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapuiv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_32_array( (uint32_t *) values, compsize );
+ glGetPixelMapuiv(map, values);
+ (void) bswap_32_array((uint32_t *) values, compsize);
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2297,28 +2159,30 @@ int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum map = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetPixelMapusv_size(map);
GLushort answerBuffer[200];
- GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2);
+ GLushort *values =
+ __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
+ sizeof(answerBuffer), 2);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapusv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_16_array( (uint16_t *) values, compsize );
+ glGetPixelMapusv(map, values);
+ (void) bswap_16_array((uint16_t *) values, compsize);
__glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
error = Success;
}
@@ -2326,29 +2190,30 @@ int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexEnvfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnvfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2356,29 +2221,30 @@ int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexEnviv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnviv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2386,29 +2252,30 @@ int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexGendv_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGendv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
+ glGetTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_64_array((uint64_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2416,29 +2283,30 @@ int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexGenfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGenfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2446,29 +2314,30 @@ int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexGeniv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGeniv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2476,29 +2345,30 @@ int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2506,29 +2376,30 @@ int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2536,30 +2407,31 @@ int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexLevelParameterfv((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2567,30 +2439,31 @@ int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetTexLevelParameteriv((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2598,18 +2471,19 @@ int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsEnabled( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+
+ retval = glIsEnabled((GLenum) bswap_ENUM(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2617,18 +2491,19 @@ int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = glIsList((GLuint) bswap_CARD32(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2636,251 +2511,236 @@ int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_DepthRange(GLbyte * pc)
+void
+__glXDispSwap_DepthRange(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_DepthRange( GET_DISPATCH(), (
- (GLclampd)bswap_FLOAT64( pc + 0 ),
- (GLclampd)bswap_FLOAT64( pc + 8 )
- ) );
+ glDepthRange((GLclampd) bswap_FLOAT64(pc + 0),
+ (GLclampd) bswap_FLOAT64(pc + 8));
}
-void __glXDispSwap_Frustum(GLbyte * pc)
+void
+__glXDispSwap_Frustum(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 48);
pc -= 4;
}
#endif
- CALL_Frustum( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 ),
- (GLdouble)bswap_FLOAT64( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 40 )
- ) );
+ glFrustum((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24),
+ (GLdouble) bswap_FLOAT64(pc + 32),
+ (GLdouble) bswap_FLOAT64(pc + 40));
}
-void __glXDispSwap_LoadIdentity(GLbyte * pc)
+void
+__glXDispSwap_LoadIdentity(GLbyte * pc)
{
- CALL_LoadIdentity( GET_DISPATCH(), () );
+ glLoadIdentity();
}
-void __glXDispSwap_LoadMatrixf(GLbyte * pc)
+void
+__glXDispSwap_LoadMatrixf(GLbyte * pc)
{
- CALL_LoadMatrixf( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
- ) );
+ glLoadMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
}
-void __glXDispSwap_LoadMatrixd(GLbyte * pc)
+void
+__glXDispSwap_LoadMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 128);
pc -= 4;
}
#endif
- CALL_LoadMatrixd( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
- ) );
+ glLoadMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
}
-void __glXDispSwap_MatrixMode(GLbyte * pc)
+void
+__glXDispSwap_MatrixMode(GLbyte * pc)
{
- CALL_MatrixMode( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glMatrixMode((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_MultMatrixf(GLbyte * pc)
+void
+__glXDispSwap_MultMatrixf(GLbyte * pc)
{
- CALL_MultMatrixf( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
- ) );
+ glMultMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
}
-void __glXDispSwap_MultMatrixd(GLbyte * pc)
+void
+__glXDispSwap_MultMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 128);
pc -= 4;
}
#endif
- CALL_MultMatrixd( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
- ) );
+ glMultMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
}
-void __glXDispSwap_Ortho(GLbyte * pc)
+void
+__glXDispSwap_Ortho(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 48);
pc -= 4;
}
#endif
- CALL_Ortho( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 ),
- (GLdouble)bswap_FLOAT64( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 40 )
- ) );
+ glOrtho((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24),
+ (GLdouble) bswap_FLOAT64(pc + 32),
+ (GLdouble) bswap_FLOAT64(pc + 40));
}
-void __glXDispSwap_PopMatrix(GLbyte * pc)
+void
+__glXDispSwap_PopMatrix(GLbyte * pc)
{
- CALL_PopMatrix( GET_DISPATCH(), () );
+ glPopMatrix();
}
-void __glXDispSwap_PushMatrix(GLbyte * pc)
+void
+__glXDispSwap_PushMatrix(GLbyte * pc)
{
- CALL_PushMatrix( GET_DISPATCH(), () );
+ glPushMatrix();
}
-void __glXDispSwap_Rotated(GLbyte * pc)
+void
+__glXDispSwap_Rotated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rotated( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 )
- ) );
+ glRotated((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24));
}
-void __glXDispSwap_Rotatef(GLbyte * pc)
+void
+__glXDispSwap_Rotatef(GLbyte * pc)
{
- CALL_Rotatef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLfloat )bswap_FLOAT32( pc + 12 )
- ) );
+ glRotatef((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8),
+ (GLfloat) bswap_FLOAT32(pc + 12));
}
-void __glXDispSwap_Scaled(GLbyte * pc)
+void
+__glXDispSwap_Scaled(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Scaled( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 )
- ) );
+ glScaled((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16));
}
-void __glXDispSwap_Scalef(GLbyte * pc)
+void
+__glXDispSwap_Scalef(GLbyte * pc)
{
- CALL_Scalef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glScalef((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_Translated(GLbyte * pc)
+void
+__glXDispSwap_Translated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Translated( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 )
- ) );
+ glTranslated((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16));
}
-void __glXDispSwap_Translatef(GLbyte * pc)
+void
+__glXDispSwap_Translatef(GLbyte * pc)
{
- CALL_Translatef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glTranslatef((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_Viewport(GLbyte * pc)
+void
+__glXDispSwap_Viewport(GLbyte * pc)
{
- CALL_Viewport( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
+ glViewport((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
}
-void __glXDispSwap_BindTexture(GLbyte * pc)
+void
+__glXDispSwap_BindTexture(GLbyte * pc)
{
- CALL_BindTexture( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
}
-void __glXDispSwap_Indexubv(GLbyte * pc)
+void
+__glXDispSwap_Indexubv(GLbyte * pc)
{
- CALL_Indexubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glIndexubv((const GLubyte *) (pc + 0));
}
-void __glXDispSwap_PolygonOffset(GLbyte * pc)
+void
+__glXDispSwap_PolygonOffset(GLbyte * pc)
{
- CALL_PolygonOffset( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ glPolygonOffset((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4));
}
-int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
+ GLboolean *residences =
+ __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval =
+ glAreTexturesResident(n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 4), 0),
+ residences);
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2888,24 +2748,27 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
+ GLboolean *residences =
+ __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval =
+ glAreTexturesResident(n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 4), 0),
+ residences);
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2913,116 +2776,115 @@ int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_CopyTexImage1D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexImage1D(GLbyte * pc)
{
- CALL_CopyTexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 )
- ) );
+ glCopyTexImage1D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20),
+ (GLint) bswap_CARD32(pc + 24));
}
-void __glXDispSwap_CopyTexImage2D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexImage2D(GLbyte * pc)
{
- CALL_CopyTexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 )
- ) );
+ glCopyTexImage2D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28));
}
-void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
{
- CALL_CopyTexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 )
- ) );
+ glCopyTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20));
}
-void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
{
- CALL_CopyTexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 )
- ) );
+ glCopyTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28));
}
-int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glDeleteTextures(n,
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 0));
error = Success;
}
return error;
}
-int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glDeleteTextures(n,
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 0));
error = Success;
}
return error;
}
-int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
+ GLuint *textures =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenTextures(n, textures);
+ (void) bswap_32_array((uint32_t *) textures, n);
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -3030,23 +2892,24 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
+ GLuint *textures =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenTextures(n, textures);
+ (void) bswap_32_array((uint32_t *) textures, n);
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -3054,18 +2917,19 @@ int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -3073,18 +2937,19 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -3092,166 +2957,160 @@ int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
+void
+__glXDispSwap_PrioritizeTextures(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_PrioritizeTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glPrioritizeTextures(n,
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 0),
+ (const GLclampf *)
+ bswap_32_array((uint32_t *) (pc + 4), 0));
}
-void __glXDispSwap_TexSubImage1D(GLbyte * pc)
+void
+__glXDispSwap_TexSubImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_TexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ glTexSubImage1D((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 36),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels);
}
-void __glXDispSwap_TexSubImage2D(GLbyte * pc)
+void
+__glXDispSwap_TexSubImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 56);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_TexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLint )bswap_CARD32 ( pc + 32 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLsizei )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ glTexSubImage2D((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLint) bswap_CARD32(pc + 32),
+ (GLsizei) bswap_CARD32(pc + 36),
+ (GLsizei) bswap_CARD32(pc + 40),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels);
}
-void __glXDispSwap_BlendColor(GLbyte * pc)
+void
+__glXDispSwap_BlendColor(GLbyte * pc)
{
- CALL_BlendColor( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 ),
- (GLclampf)bswap_FLOAT32( pc + 8 ),
- (GLclampf)bswap_FLOAT32( pc + 12 )
- ) );
+ glBlendColor((GLclampf) bswap_FLOAT32(pc + 0),
+ (GLclampf) bswap_FLOAT32(pc + 4),
+ (GLclampf) bswap_FLOAT32(pc + 8),
+ (GLclampf) bswap_FLOAT32(pc + 12));
}
-void __glXDispSwap_BlendEquation(GLbyte * pc)
+void
+__glXDispSwap_BlendEquation(GLbyte * pc)
{
- CALL_BlendEquation( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glBlendEquation((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_ColorTable(GLbyte * pc)
+void
+__glXDispSwap_ColorTable(GLbyte * pc)
{
- const GLvoid * const table = (const GLvoid *) (pc + 40);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const table = (const GLvoid *) ((pc + 40));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_ColorTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- table
- ) );
+ glColorTable((GLenum) bswap_ENUM(pc + 20),
+ (GLenum) bswap_ENUM(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLenum) bswap_ENUM(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36), table);
}
-void __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
+void
+__glXDispSwap_ColorTableParameterfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glColorTableParameterfv_size(pname));
- CALL_ColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
+void
+__glXDispSwap_ColorTableParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glColorTableParameteriv_size(pname));
- CALL_ColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_CopyColorTable(GLbyte * pc)
+void
+__glXDispSwap_CopyColorTable(GLbyte * pc)
{
- CALL_CopyColorTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
+ glCopyColorTable((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16));
}
-int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3259,29 +3118,30 @@ int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3289,29 +3149,30 @@ int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3319,29 +3180,30 @@ int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3349,176 +3211,168 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_ColorSubTable(GLbyte * pc)
+void
+__glXDispSwap_ColorSubTable(GLbyte * pc)
{
- const GLvoid * const data = (const GLvoid *) (pc + 40);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const data = (const GLvoid *) ((pc + 40));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_ColorSubTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- data
- ) );
+ glColorSubTable((GLenum) bswap_ENUM(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLenum) bswap_ENUM(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36), data);
}
-void __glXDispSwap_CopyColorSubTable(GLbyte * pc)
+void
+__glXDispSwap_CopyColorSubTable(GLbyte * pc)
{
- CALL_CopyColorSubTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
+ glCopyColorSubTable((GLenum) bswap_ENUM(pc + 0),
+ (GLsizei) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16));
}
-void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const image = (const GLvoid *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_ConvolutionFilter1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 40 ),
- image
- ) );
+ glConvolutionFilter1D((GLenum) bswap_ENUM(pc + 20),
+ (GLenum) bswap_ENUM(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLenum) bswap_ENUM(pc + 36),
+ (GLenum) bswap_ENUM(pc + 40), image);
}
-void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
{
- const GLvoid * const image = (const GLvoid *) (pc + 44);
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const image = (const GLvoid *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_ConvolutionFilter2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 40 ),
- image
- ) );
+ glConvolutionFilter2D((GLenum) bswap_ENUM(pc + 20),
+ (GLenum) bswap_ENUM(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36),
+ (GLenum) bswap_ENUM(pc + 40), image);
}
-void __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionParameterf(GLbyte * pc)
{
- CALL_ConvolutionParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ glConvolutionParameterf((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8));
}
-void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glConvolutionParameterfv_size
+ (pname));
- CALL_ConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionParameteri(GLbyte * pc)
{
- CALL_ConvolutionParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ glConvolutionParameteri((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8));
}
-void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glConvolutionParameteriv_size(pname));
- CALL_ConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ glConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
}
-void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
+void
+__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
{
- CALL_CopyConvolutionFilter1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
+ glCopyConvolutionFilter1D((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16));
}
-void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
+void
+__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
{
- CALL_CopyConvolutionFilter2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 )
- ) );
+ glCopyConvolutionFilter2D((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20));
}
-int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3526,29 +3380,30 @@ int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3556,29 +3411,30 @@ int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3586,29 +3442,30 @@ int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3616,29 +3473,30 @@ int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3646,29 +3504,30 @@ int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3676,29 +3535,30 @@ int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3706,29 +3566,30 @@ int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3736,29 +3597,30 @@ int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3766,29 +3628,30 @@ int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3796,29 +3659,30 @@ int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3826,29 +3690,30 @@ int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3856,563 +3721,536 @@ int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_Histogram(GLbyte * pc)
-{
- CALL_Histogram( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- *(GLboolean *)(pc + 12)
- ) );
+void
+__glXDispSwap_Histogram(GLbyte * pc)
+{
+ glHistogram((GLenum) bswap_ENUM(pc + 0),
+ (GLsizei) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12));
}
-void __glXDispSwap_Minmax(GLbyte * pc)
+void
+__glXDispSwap_Minmax(GLbyte * pc)
{
- CALL_Minmax( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- *(GLboolean *)(pc + 8)
- ) );
+ glMinmax((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8));
}
-void __glXDispSwap_ResetHistogram(GLbyte * pc)
+void
+__glXDispSwap_ResetHistogram(GLbyte * pc)
{
- CALL_ResetHistogram( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glResetHistogram((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_ResetMinmax(GLbyte * pc)
+void
+__glXDispSwap_ResetMinmax(GLbyte * pc)
{
- CALL_ResetMinmax( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glResetMinmax((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_TexImage3D(GLbyte * pc)
+void
+__glXDispSwap_TexImage3D(GLbyte * pc)
{
- const CARD32 ptr_is_null = *(CARD32 *)(pc + 76);
- const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+ const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
+ const GLvoid *const pixels =
+ (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
+ __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
+ (GLint) bswap_CARD32(&hdr->imageHeight));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES,
+ (GLint) bswap_CARD32(&hdr->skipImages));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_TexImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLint )bswap_CARD32 ( pc + 44 ),
- (GLsizei )bswap_CARD32 ( pc + 48 ),
- (GLsizei )bswap_CARD32 ( pc + 52 ),
- (GLsizei )bswap_CARD32 ( pc + 56 ),
- (GLint )bswap_CARD32 ( pc + 64 ),
- (GLenum )bswap_ENUM ( pc + 68 ),
- (GLenum )bswap_ENUM ( pc + 72 ),
- pixels
- ) );
+ glTexImage3D((GLenum) bswap_ENUM(pc + 36),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLint) bswap_CARD32(pc + 44),
+ (GLsizei) bswap_CARD32(pc + 48),
+ (GLsizei) bswap_CARD32(pc + 52),
+ (GLsizei) bswap_CARD32(pc + 56),
+ (GLint) bswap_CARD32(pc + 64),
+ (GLenum) bswap_ENUM(pc + 68),
+ (GLenum) bswap_ENUM(pc + 72), pixels);
}
-void __glXDispSwap_TexSubImage3D(GLbyte * pc)
+void
+__glXDispSwap_TexSubImage3D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) (pc + 88);
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
+ __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
+ (GLint) bswap_CARD32(&hdr->imageHeight));
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES,
+ (GLint) bswap_CARD32(&hdr->skipImages));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels));
+ glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- CALL_TexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLint )bswap_CARD32 ( pc + 44 ),
- (GLint )bswap_CARD32 ( pc + 48 ),
- (GLint )bswap_CARD32 ( pc + 52 ),
- (GLsizei )bswap_CARD32 ( pc + 60 ),
- (GLsizei )bswap_CARD32 ( pc + 64 ),
- (GLsizei )bswap_CARD32 ( pc + 68 ),
- (GLenum )bswap_ENUM ( pc + 76 ),
- (GLenum )bswap_ENUM ( pc + 80 ),
- pixels
- ) );
+ glTexSubImage3D((GLenum) bswap_ENUM(pc + 36),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLint) bswap_CARD32(pc + 44),
+ (GLint) bswap_CARD32(pc + 48),
+ (GLint) bswap_CARD32(pc + 52),
+ (GLsizei) bswap_CARD32(pc + 60),
+ (GLsizei) bswap_CARD32(pc + 64),
+ (GLsizei) bswap_CARD32(pc + 68),
+ (GLenum) bswap_ENUM(pc + 76),
+ (GLenum) bswap_ENUM(pc + 80), pixels);
}
-void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
{
- CALL_CopyTexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 )
- ) );
+ glCopyTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32));
}
-void __glXDispSwap_ActiveTexture(GLbyte * pc)
+void
+__glXDispSwap_ActiveTexture(GLbyte * pc)
{
- CALL_ActiveTexture( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glActiveTexture((GLenum) bswap_ENUM(pc + 0));
}
-void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_MultiTexCoord1dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 8 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ glMultiTexCoord1dv((GLenum) bswap_ENUM(pc + 8),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
+ 1));
}
-void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord1fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ glMultiTexCoord1fvARB((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 4), 1));
}
-void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
{
- CALL_MultiTexCoord1iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ glMultiTexCoord1iv((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
{
- CALL_MultiTexCoord1sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
+ glMultiTexCoord1sv((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_MultiTexCoord2dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 16 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ glMultiTexCoord2dv((GLenum) bswap_ENUM(pc + 16),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
+ 2));
}
-void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord2fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ glMultiTexCoord2fvARB((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 4), 2));
}
-void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
{
- CALL_MultiTexCoord2iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ glMultiTexCoord2iv((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
{
- CALL_MultiTexCoord2sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ glMultiTexCoord2sv((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_MultiTexCoord3dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 24 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ glMultiTexCoord3dv((GLenum) bswap_ENUM(pc + 24),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
+ 3));
}
-void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord3fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ glMultiTexCoord3fvARB((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 4), 3));
}
-void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
{
- CALL_MultiTexCoord3iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ glMultiTexCoord3iv((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
{
- CALL_MultiTexCoord3sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
+ glMultiTexCoord3sv((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_MultiTexCoord4dv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ glMultiTexCoord4dv((GLenum) bswap_ENUM(pc + 32),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
+ 4));
}
-void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glMultiTexCoord4fvARB((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 4), 4));
}
-void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
{
- CALL_MultiTexCoord4iv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glMultiTexCoord4iv((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
{
- CALL_MultiTexCoord4sv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ glMultiTexCoord4sv((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_CompressedTexImage1D(GLbyte * pc)
+void
+__glXDispSwap_CompressedTexImage1D(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
- CALL_CompressedTexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
+ glCompressedTexImage1D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ imageSize, (const GLvoid *) (pc + 24));
}
-void __glXDispSwap_CompressedTexImage2D(GLbyte * pc)
+void
+__glXDispSwap_CompressedTexImage2D(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 );
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24);
- CALL_CompressedTexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- imageSize,
- (const GLvoid *)(pc + 28)
- ) );
+ glCompressedTexImage2D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20),
+ imageSize, (const GLvoid *) (pc + 28));
}
-void __glXDispSwap_CompressedTexImage3D(GLbyte * pc)
+void
+__glXDispSwap_CompressedTexImage3D(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
- CALL_CompressedTexImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
+ glCompressedTexImage3D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ imageSize, (const GLvoid *) (pc + 32));
}
-void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
+void
+__glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
- CALL_CompressedTexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLenum )bswap_ENUM ( pc + 16 ),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
+ glCompressedTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12),
+ (GLenum) bswap_ENUM(pc + 16),
+ imageSize, (const GLvoid *) (pc + 24));
}
-void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
+void
+__glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
- CALL_CompressedTexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
+ glCompressedTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20),
+ (GLenum) bswap_ENUM(pc + 24),
+ imageSize, (const GLvoid *) (pc + 32));
}
-void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
+void
+__glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 );
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36);
- CALL_CompressedTexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- imageSize,
- (const GLvoid *)(pc + 40)
- ) );
+ glCompressedTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLenum) bswap_ENUM(pc + 32),
+ imageSize, (const GLvoid *) (pc + 40));
}
-void __glXDispSwap_SampleCoverage(GLbyte * pc)
+void
+__glXDispSwap_SampleCoverage(GLbyte * pc)
{
- CALL_SampleCoverage( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- *(GLboolean *)(pc + 4)
- ) );
+ glSampleCoverage((GLclampf) bswap_FLOAT32(pc + 0), *(GLboolean *) (pc + 4));
}
-void __glXDispSwap_BlendFuncSeparate(GLbyte * pc)
+void
+__glXDispSwap_BlendFuncSeparate(GLbyte * pc)
{
- CALL_BlendFuncSeparate( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
- ) );
+ glBlendFuncSeparate((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLenum) bswap_ENUM(pc + 12));
}
-void __glXDispSwap_FogCoorddv(GLbyte * pc)
+void
+__glXDispSwap_FogCoorddv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_FogCoorddv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ glFogCoorddv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
}
-void __glXDispSwap_PointParameterf(GLbyte * pc)
+void
+__glXDispSwap_PointParameterf(GLbyte * pc)
{
- CALL_PointParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ glPointParameterf((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4));
}
-void __glXDispSwap_PointParameterfv(GLbyte * pc)
+void
+__glXDispSwap_PointParameterfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ __glPointParameterfv_size(pname));
- CALL_PointParameterfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glPointParameterfv(pname, params);
}
-void __glXDispSwap_PointParameteri(GLbyte * pc)
+void
+__glXDispSwap_PointParameteri(GLbyte * pc)
{
- CALL_PointParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ glPointParameteri((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4));
}
-void __glXDispSwap_PointParameteriv(GLbyte * pc)
+void
+__glXDispSwap_PointParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameteriv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ __glPointParameteriv_size(pname));
- CALL_PointParameteriv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ glPointParameteriv(pname, params);
}
-void __glXDispSwap_SecondaryColor3bv(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3bv(GLbyte * pc)
{
- CALL_SecondaryColor3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ glSecondaryColor3bv((const GLbyte *) (pc + 0));
}
-void __glXDispSwap_SecondaryColor3dv(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_SecondaryColor3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ glSecondaryColor3dv((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 3));
}
-void __glXDispSwap_SecondaryColor3iv(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3iv(GLbyte * pc)
{
- CALL_SecondaryColor3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glSecondaryColor3iv((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_SecondaryColor3sv(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3sv(GLbyte * pc)
{
- CALL_SecondaryColor3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glSecondaryColor3sv((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
{
- CALL_SecondaryColor3ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ glSecondaryColor3ubv((const GLubyte *) (pc + 0));
}
-void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
{
- CALL_SecondaryColor3uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glSecondaryColor3uiv((const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_SecondaryColor3usv(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3usv(GLbyte * pc)
{
- CALL_SecondaryColor3usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ glSecondaryColor3usv((const GLushort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3));
}
-void __glXDispSwap_WindowPos3fv(GLbyte * pc)
+void
+__glXDispSwap_WindowPos3fv(GLbyte * pc)
{
- CALL_WindowPos3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ glWindowPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_BeginQuery(GLbyte * pc)
+void
+__glXDispSwap_BeginQuery(GLbyte * pc)
{
- CALL_BeginQuery( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ glBeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
}
-int __glXDispSwap_DeleteQueries(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteQueries( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glDeleteQueries(n,
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 0));
error = Success;
}
return error;
}
-void __glXDispSwap_EndQuery(GLbyte * pc)
+void
+__glXDispSwap_EndQuery(GLbyte * pc)
{
- CALL_EndQuery( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glEndQuery((GLenum) bswap_ENUM(pc + 0));
}
-int __glXDispSwap_GenQueries(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenQueries( GET_DISPATCH(), (
- n,
- ids
- ) );
- (void) bswap_32_array( (uint32_t *) ids, n );
+ GLuint *ids =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenQueries(n, ids);
+ (void) bswap_32_array((uint32_t *) ids, n);
__glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -4420,29 +4258,30 @@ int __glXDispSwap_GenQueries(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetQueryObjectiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4450,29 +4289,30 @@ int __glXDispSwap_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetQueryObjectuiv_size(pname);
GLuint answerBuffer[200];
- GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLuint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectuiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4480,29 +4320,30 @@ int __glXDispSwap_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetQueryiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetQueryiv((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4510,366 +4351,267 @@ int __glXDispSwap_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsQuery(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsQuery( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_BlendEquationSeparate(GLbyte * pc)
-{
- CALL_BlendEquationSeparate( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_DrawBuffers(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DrawBuffers( GET_DISPATCH(), (
- n,
- (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
-}
-
-int __glXDispSwap_GetVertexAttribdv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribdv_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribdv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ retval = glIsQuery((GLuint) bswap_CARD32(pc + 0));
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-int __glXDispSwap_GetVertexAttribfv(__GLXclientState *cl, GLbyte *pc)
+void
+__glXDispSwap_BlendEquationSeparate(GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribfv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
+ glBlendEquationSeparate((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4));
}
-int __glXDispSwap_GetVertexAttribiv(__GLXclientState *cl, GLbyte *pc)
+void
+__glXDispSwap_DrawBuffers(GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribiv_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- return error;
+ glDrawBuffers(n, (const GLenum *) bswap_32_array((uint32_t *) (pc + 4), 0));
}
-void __glXDispSwap_VertexAttrib1dv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
- ) );
+ glVertexAttrib1dv((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_VertexAttrib1sv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1sv(GLbyte * pc)
{
- CALL_VertexAttrib1sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
+ glVertexAttrib1sv((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_VertexAttrib2dv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
- ) );
+ glVertexAttrib2dv((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_VertexAttrib2sv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2sv(GLbyte * pc)
{
- CALL_VertexAttrib2sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ glVertexAttrib2sv((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_VertexAttrib3dv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
- ) );
+ glVertexAttrib3dv((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_VertexAttrib3sv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3sv(GLbyte * pc)
{
- CALL_VertexAttrib3sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
+ glVertexAttrib3sv((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
{
- CALL_VertexAttrib4Nbv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
+ glVertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0),
+ (const GLbyte *) (pc + 4));
}
-void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
{
- CALL_VertexAttrib4Niv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0),
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
{
- CALL_VertexAttrib4Nsv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
{
- CALL_VertexAttrib4Nubv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
+ glVertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0),
+ (const GLubyte *) (pc + 4));
}
-void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
{
- CALL_VertexAttrib4Nuiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0),
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
{
- CALL_VertexAttrib4Nusv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0),
+ (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4bv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4bv(GLbyte * pc)
{
- CALL_VertexAttrib4bv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
+ glVertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
}
-void __glXDispSwap_VertexAttrib4dv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4dv((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4iv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4iv(GLbyte * pc)
{
- CALL_VertexAttrib4iv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4iv((GLuint) bswap_CARD32(pc + 0),
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
}
-void __glXDispSwap_VertexAttrib4sv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4sv(GLbyte * pc)
{
- CALL_VertexAttrib4sv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4sv((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
{
- CALL_VertexAttrib4ubv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
+ glVertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0),
+ (const GLubyte *) (pc + 4));
}
-void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
{
- CALL_VertexAttrib4uiv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0),
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4usv(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4usv(GLbyte * pc)
{
- CALL_VertexAttrib4usv( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4usv((GLuint) bswap_CARD32(pc + 0),
+ (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_ClampColor(GLbyte * pc)
+void
+__glXDispSwap_ClampColor(GLbyte * pc)
{
- CALL_ClampColor( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ glClampColor((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
}
-void __glXDispSwap_BindProgramARB(GLbyte * pc)
+void
+__glXDispSwap_BindProgramARB(GLbyte * pc)
{
- CALL_BindProgramARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ glBindProgramARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4));
}
-int __glXDispSwap_DeleteProgramsARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteProgramsARB( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glDeleteProgramsARB(n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 4), 0));
error = Success;
}
return error;
}
-int __glXDispSwap_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenProgramsARB( GET_DISPATCH(), (
- n,
- programs
- ) );
- (void) bswap_32_array( (uint32_t *) programs, n );
+ GLuint *programs =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenProgramsARB(n, programs);
+ (void) bswap_32_array((uint32_t *) programs, n);
__glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -4877,21 +4619,21 @@ int __glXDispSwap_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble params[4];
- CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
+
+ glGetProgramEnvParameterdvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4), params);
+ (void) bswap_64_array((uint64_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -4899,21 +4641,21 @@ int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLfloat params[4];
- CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
+
+ glGetProgramEnvParameterfvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4), params);
+ (void) bswap_32_array((uint32_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -4921,21 +4663,21 @@ int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble params[4];
- CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
+
+ glGetProgramLocalParameterdvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4), params);
+ (void) bswap_64_array((uint64_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -4943,21 +4685,21 @@ int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc
return error;
}
-int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLfloat params[4];
- CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
+
+ glGetProgramLocalParameterfvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4), params);
+ (void) bswap_32_array((uint32_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -4965,29 +4707,30 @@ int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc
return error;
}
-int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetProgramivARB_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ glGetProgramivARB((GLenum) bswap_ENUM(pc + 0), pname, params);
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4995,18 +4738,19 @@ int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsProgramARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = glIsProgramARB((GLuint) bswap_CARD32(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5014,144 +4758,140 @@ int __glXDispSwap_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
+ glProgramEnvParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 8), 4));
}
-void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
+ glProgramEnvParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 8), 4));
}
-void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
+ glProgramLocalParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 8), 4));
}
-void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
+ glProgramLocalParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 8), 4));
}
-void __glXDispSwap_ProgramStringARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramStringARB(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
+ const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
- CALL_ProgramStringARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- len,
- (const GLvoid *)(pc + 12)
- ) );
+ glProgramStringARB((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ len, (const GLvoid *) (pc + 12));
}
-void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
{
- CALL_VertexAttrib1fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ glVertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
{
- CALL_VertexAttrib2fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ glVertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
{
- CALL_VertexAttrib3fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ glVertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
{
- CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_BindFramebuffer(GLbyte * pc)
+void
+__glXDispSwap_BindFramebuffer(GLbyte * pc)
{
- CALL_BindFramebuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ glBindFramebuffer((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4));
}
-void __glXDispSwap_BindRenderbuffer(GLbyte * pc)
+void
+__glXDispSwap_BindRenderbuffer(GLbyte * pc)
{
- CALL_BindRenderbuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ glBindRenderbuffer((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4));
}
-void __glXDispSwap_BlitFramebuffer(GLbyte * pc)
+void
+__glXDispSwap_BlitFramebuffer(GLbyte * pc)
{
- CALL_BlitFramebuffer( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLbitfield)bswap_CARD32 ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 )
- ) );
+ glBlitFramebuffer((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLbitfield) bswap_CARD32(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36));
}
-int __glXDispSwap_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLenum retval;
- retval = CALL_CheckFramebufferStatus( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+
+ retval = glCheckFramebufferStatus((GLenum) bswap_ENUM(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5159,98 +4899,94 @@ int __glXDispSwap_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_DeleteFramebuffers(GLbyte * pc)
+void
+__glXDispSwap_DeleteFramebuffers(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteFramebuffers( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glDeleteFramebuffers(n,
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 0));
}
-void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
+void
+__glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteRenderbuffers( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glDeleteRenderbuffers(n,
+ (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
+ 0));
}
-void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
+void
+__glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
{
- CALL_FramebufferRenderbuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 )
- ) );
+ glFramebufferRenderbuffer((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLuint) bswap_CARD32(pc + 12));
}
-void __glXDispSwap_FramebufferTexture1D(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTexture1D(GLbyte * pc)
{
- CALL_FramebufferTexture1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ glFramebufferTexture1D((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLuint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16));
}
-void __glXDispSwap_FramebufferTexture2D(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTexture2D(GLbyte * pc)
{
- CALL_FramebufferTexture2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ glFramebufferTexture2D((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLuint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16));
}
-void __glXDispSwap_FramebufferTexture3D(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTexture3D(GLbyte * pc)
{
- CALL_FramebufferTexture3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 )
- ) );
+ glFramebufferTexture3D((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLuint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20));
}
-void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
{
- CALL_FramebufferTextureLayer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLuint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ glFramebufferTextureLayer((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLuint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16));
}
-int __glXDispSwap_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenFramebuffers( GET_DISPATCH(), (
- n,
- framebuffers
- ) );
- (void) bswap_32_array( (uint32_t *) framebuffers, n );
+ GLuint *framebuffers =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenFramebuffers(n, framebuffers);
+ (void) bswap_32_array((uint32_t *) framebuffers, n);
__glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -5258,23 +4994,24 @@ int __glXDispSwap_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenRenderbuffers( GET_DISPATCH(), (
- n,
- renderbuffers
- ) );
- (void) bswap_32_array( (uint32_t *) renderbuffers, n );
+ GLuint *renderbuffers =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ glGenRenderbuffers(n, renderbuffers);
+ (void) bswap_32_array((uint32_t *) renderbuffers, n);
__glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -5282,29 +5019,30 @@ int __glXDispSwap_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_GenerateMipmap(GLbyte * pc)
+void
+__glXDispSwap_GenerateMipmap(GLbyte * pc)
{
- CALL_GenerateMipmap( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glGenerateMipmap((GLenum) bswap_ENUM(pc + 0));
}
-int __glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState * cl,
+ GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLint params[1];
- CALL_GetFramebufferAttachmentParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
+
+ glGetFramebufferAttachmentParameteriv((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ params);
+ (void) bswap_32_array((uint32_t *) params, 1);
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5312,21 +5050,21 @@ int __glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLby
return error;
}
-int __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLint params[1];
- CALL_GetRenderbufferParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
+
+ glGetRenderbufferParameteriv((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4), params);
+ (void) bswap_32_array((uint32_t *) params, 1);
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5334,37 +5072,19 @@ int __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsFramebuffer(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsFramebuffer( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsRenderbuffer( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ retval = glIsFramebuffer((GLuint) bswap_CARD32(pc + 0));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5372,752 +5092,368 @@ int __glXDispSwap_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_RenderbufferStorage(GLbyte * pc)
-{
- CALL_RenderbufferStorage( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
-}
-
-void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
-{
- CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
-{
- CALL_SampleMaskSGIS( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- *(GLboolean *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_SamplePatternSGIS(GLbyte * pc)
-{
- CALL_SamplePatternSGIS( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
-{
- CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
-}
-
-void __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
+int
+__glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc)
{
- CALL_FogCoordfvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
-}
-
-int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
+ if (cx != NULL) {
GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
- __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ExecuteProgramNV(GLbyte * pc)
-{
- CALL_ExecuteProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
-
-int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLdouble params[4];
- CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLfloat params[4];
- CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetProgramivNV_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetProgramivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLint params[1];
- CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
- GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetVertexAttribivNV_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ retval = glIsRenderbuffer((GLuint) bswap_CARD32(pc + 0));
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-void __glXDispSwap_LoadProgramNV(GLbyte * pc)
+void
+__glXDispSwap_RenderbufferStorage(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
-
- CALL_LoadProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- len,
- (const GLubyte *)(pc + 12)
- ) );
-}
-
-void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
-{
- const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 )
- ) );
+ glRenderbufferStorage((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12));
}
-void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
+void
+__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
{
- const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
-
- CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 )
- ) );
+ glRenderbufferStorageMultisample((GLenum) bswap_ENUM(pc + 0),
+ (GLsizei) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16));
}
-void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ glSecondaryColor3fvEXT((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 3));
}
-void __glXDispSwap_TrackMatrixNV(GLbyte * pc)
+void
+__glXDispSwap_FogCoordfvEXT(GLbyte * pc)
{
- CALL_TrackMatrixNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
- ) );
+ glFogCoordfvEXT((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
}
-void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
- ) );
+ glVertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
{
- CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ glVertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
{
- CALL_VertexAttrib1svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
+ glVertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 1));
}
-void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
- ) );
+ glVertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
{
- CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ glVertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
{
- CALL_VertexAttrib2svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ glVertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 2));
}
-void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
- ) );
+ glVertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
{
- CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ glVertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
{
- CALL_VertexAttrib3svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
+ glVertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 3));
}
-void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
{
- CALL_VertexAttrib4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ glVertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
+ 4));
}
-void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
{
- CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
+ glVertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0),
+ (const GLubyte *) (pc + 4));
}
-void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 8), 0));
}
-void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs1svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 8), 0));
}
-void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs2svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 8), 0));
}
-void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs3svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 8), 0));
}
-void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ glVertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
+ 0));
}
-void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLubyte *)(pc + 8)
- ) );
+ glVertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0),
+ n, (const GLubyte *) (pc + 8));
}
-void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
+void
+__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
{
- CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ glActiveStencilFaceEXT((GLenum) bswap_ENUM(pc + 0));
}
-
-int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- GLdouble params[4];
- CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- GLfloat params[4];
- CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
- __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
-{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 );
-
-#ifdef __GLX_ALIGN64
- const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 32 ),
- len,
- (const GLubyte *)(pc + 40),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
-{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
-
- CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 24),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
-}
-
-void __glXDispSwap_BindFramebufferEXT(GLbyte * pc)
-{
- CALL_BindFramebufferEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
-void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc)
-{
- CALL_BindRenderbufferEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
-}
-
diff --git a/xorg-server/glx/indirect_program.c b/xorg-server/glx/indirect_program.c
index 17204c17d..35cb0e861 100644
--- a/xorg-server/glx/indirect_program.c
+++ b/xorg-server/glx/indirect_program.c
@@ -41,28 +41,15 @@
#include "unpack.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-
-static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc,
- unsigned get_programiv_offset,
- unsigned get_program_string_offset, Bool do_swap);
/**
* Handle both types of glGetProgramString calls.
- *
- * This single function handles both \c glGetProgramStringARB and
- * \c glGetProgramStringNV. The dispatch offsets for the functions to use
- * for \c glGetProgramivARB and \c glGetProgramStringARB are passed in by the
- * caller. These can be the offsets of either the ARB versions or the NV
- * versions.
*/
-int
+static int
DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc,
- unsigned get_programiv_offset,
- unsigned get_program_string_offset, Bool do_swap)
+ PFNGLGETPROGRAMIVARBPROC get_programiv,
+ PFNGLGETPROGRAMSTRINGARBPROC get_program_string,
+ Bool do_swap)
{
xGLXVendorPrivateWithReplyReq *const req =
(xGLXVendorPrivateWithReplyReq *) pc;
@@ -89,19 +76,13 @@ DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc,
/* The value of the GL_PROGRAM_LENGTH_ARB and GL_PROGRAM_LENGTH_NV
* enumerants is the same.
*/
- CALL_by_offset(GET_DISPATCH(),
- (void (GLAPIENTRYP) (GLuint, GLenum, GLint *)),
- get_programiv_offset,
- (target, GL_PROGRAM_LENGTH_ARB, &compsize));
+ get_programiv(target, GL_PROGRAM_LENGTH_ARB, &compsize);
if (compsize != 0) {
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_by_offset(GET_DISPATCH(),
- (void (GLAPIENTRYP) (GLuint, GLenum, GLubyte *)),
- get_program_string_offset,
- (target, pname, (GLubyte *) answer));
+ get_program_string(target, pname, (GLubyte *) answer);
}
if (__glXErrorOccured()) {
@@ -124,27 +105,29 @@ DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc,
int
__glXDisp_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte * pc)
{
- return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB,
- _gloffset_GetProgramStringARB, False);
+ return DoGetProgramString(cl, pc, glGetProgramivARB,
+ glGetProgramStringARB, False);
}
int
__glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte * pc)
{
- return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB,
- _gloffset_GetProgramStringARB, True);
+ return DoGetProgramString(cl, pc, glGetProgramivARB,
+ glGetProgramStringARB, True);
}
int
__glXDisp_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte * pc)
{
- return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV,
- _gloffset_GetProgramStringNV, False);
+ return DoGetProgramString(cl, pc, (PFNGLGETPROGRAMIVARBPROC)glGetProgramivNV,
+ (PFNGLGETPROGRAMSTRINGARBPROC)glGetProgramStringNV,
+ False);
}
int
__glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte * pc)
{
- return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV,
- _gloffset_GetProgramStringNV, True);
+ return DoGetProgramString(cl, pc, (PFNGLGETPROGRAMIVARBPROC)glGetProgramivNV,
+ (PFNGLGETPROGRAMSTRINGARBPROC)glGetProgramStringNV,
+ True);
}
diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c
index a87f7d230..c24384ed4 100644
--- a/xorg-server/glx/indirect_reqsize.c
+++ b/xorg-server/glx/indirect_reqsize.c
@@ -43,25 +43,24 @@
#define __GLX_PAD(x) (((x) + 3) & ~3)
#if defined(__CYGWIN__) || defined(__MINGW32__)
-# undef HAVE_ALIAS
+#undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
+#define ALIAS2(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
__attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
+#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
#else
-# define ALIAS(from,to) \
+#define ALIAS(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
{ return __glX ## to ## ReqSize( pc, swap ); }
#endif
-
int
-__glXCallListsReqSize( const GLbyte * pc, Bool swap )
+__glXCallListsReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 0);
-GLenum type = * (GLenum *)(pc + 4);
+ GLsizei n = *(GLsizei *) (pc + 0);
+ GLenum type = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -74,15 +73,15 @@ GLenum type = * (GLenum *)(pc + 4);
}
int
-__glXBitmapReqSize( const GLbyte * pc, Bool swap )
+__glXBitmapReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLsizei width = *(GLsizei *)(pc + 20);
-GLsizei height = *(GLsizei *)(pc + 24);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLsizei width = *(GLsizei *) (pc + 20);
+ GLsizei height = *(GLsizei *) (pc + 24);
if (swap) {
row_length = bswap_32(row_length);
@@ -98,9 +97,9 @@ GLsizei height = *(GLsizei *)(pc + 24);
}
int
-__glXFogfvReqSize( const GLbyte * pc, Bool swap )
+__glXFogfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 0);
+ GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
@@ -112,9 +111,9 @@ GLenum pname = * (GLenum *)(pc + 0);
}
int
-__glXLightfvReqSize( const GLbyte * pc, Bool swap )
+__glXLightfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -126,9 +125,9 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXLightModelfvReqSize( const GLbyte * pc, Bool swap )
+__glXLightModelfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 0);
+ GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
@@ -140,9 +139,9 @@ GLenum pname = * (GLenum *)(pc + 0);
}
int
-__glXMaterialfvReqSize( const GLbyte * pc, Bool swap )
+__glXMaterialfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -154,13 +153,13 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap )
+__glXPolygonStippleReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
if (swap) {
row_length = bswap_32(row_length);
@@ -174,9 +173,9 @@ __glXPolygonStippleReqSize( const GLbyte * pc, Bool swap )
}
int
-__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap )
+__glXTexParameterfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -188,17 +187,17 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXTexImage1DReqSize( const GLbyte * pc, Bool swap )
+__glXTexImage1DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 32);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 32);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -216,18 +215,18 @@ GLenum type = * (GLenum *)(pc + 48);
}
int
-__glXTexImage2DReqSize( const GLbyte * pc, Bool swap )
+__glXTexImage2DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 32);
-GLsizei height = *(GLsizei *)(pc + 36);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 32);
+ GLsizei height = *(GLsizei *) (pc + 36);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -246,9 +245,9 @@ GLenum type = * (GLenum *)(pc + 48);
}
int
-__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap )
+__glXTexEnvfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -260,9 +259,9 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXTexGendvReqSize( const GLbyte * pc, Bool swap )
+__glXTexGendvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -274,9 +273,9 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXTexGenfvReqSize( const GLbyte * pc, Bool swap )
+__glXTexGenfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -288,9 +287,9 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap )
+__glXPixelMapfvReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei mapsize = *(GLsizei *)(pc + 4);
+ GLsizei mapsize = *(GLsizei *) (pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
@@ -300,9 +299,9 @@ GLsizei mapsize = *(GLsizei *)(pc + 4);
}
int
-__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap )
+__glXPixelMapusvReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei mapsize = *(GLsizei *)(pc + 4);
+ GLsizei mapsize = *(GLsizei *) (pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
@@ -312,17 +311,17 @@ GLsizei mapsize = *(GLsizei *)(pc + 4);
}
int
-__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap )
+__glXDrawPixelsReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLsizei width = *(GLsizei *)(pc + 20);
-GLsizei height = *(GLsizei *)(pc + 24);
-GLenum format = * (GLenum *)(pc + 28);
-GLenum type = * (GLenum *)(pc + 32);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLsizei width = *(GLsizei *) (pc + 20);
+ GLsizei height = *(GLsizei *) (pc + 24);
+ GLenum format = *(GLenum *) (pc + 28);
+ GLenum type = *(GLenum *) (pc + 32);
if (swap) {
row_length = bswap_32(row_length);
@@ -340,9 +339,9 @@ GLenum type = * (GLenum *)(pc + 32);
}
int
-__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap )
+__glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 0);
+ GLsizei n = *(GLsizei *) (pc + 0);
if (swap) {
n = bswap_32(n);
@@ -352,17 +351,17 @@ GLsizei n = *(GLsizei *)(pc + 0);
}
int
-__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap )
+__glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 36);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 36);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -380,18 +379,18 @@ GLenum type = * (GLenum *)(pc + 48);
}
int
-__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap )
+__glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 36);
-GLsizei height = *(GLsizei *)(pc + 40);
-GLenum format = * (GLenum *)(pc + 44);
-GLenum type = * (GLenum *)(pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 36);
+ GLsizei height = *(GLsizei *) (pc + 40);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -410,17 +409,17 @@ GLenum type = * (GLenum *)(pc + 48);
}
int
-__glXColorTableReqSize( const GLbyte * pc, Bool swap )
+__glXColorTableReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 28);
-GLenum format = * (GLenum *)(pc + 32);
-GLenum type = * (GLenum *)(pc + 36);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 28);
+ GLenum format = *(GLenum *) (pc + 32);
+ GLenum type = *(GLenum *) (pc + 36);
if (swap) {
row_length = bswap_32(row_length);
@@ -438,9 +437,9 @@ GLenum type = * (GLenum *)(pc + 36);
}
int
-__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap )
+__glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -452,17 +451,17 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXColorSubTableReqSize( const GLbyte * pc, Bool swap )
+__glXColorSubTableReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei count = *(GLsizei *)(pc + 28);
-GLenum format = * (GLenum *)(pc + 32);
-GLenum type = * (GLenum *)(pc + 36);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei count = *(GLsizei *) (pc + 28);
+ GLenum format = *(GLenum *) (pc + 32);
+ GLenum type = *(GLenum *) (pc + 36);
if (swap) {
row_length = bswap_32(row_length);
@@ -480,17 +479,17 @@ GLenum type = * (GLenum *)(pc + 36);
}
int
-__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap )
+__glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 28);
-GLenum format = * (GLenum *)(pc + 36);
-GLenum type = * (GLenum *)(pc + 40);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 28);
+ GLenum format = *(GLenum *) (pc + 36);
+ GLenum type = *(GLenum *) (pc + 40);
if (swap) {
row_length = bswap_32(row_length);
@@ -508,18 +507,18 @@ GLenum type = * (GLenum *)(pc + 40);
}
int
-__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap )
+__glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
+ GLint row_length = *(GLint *) (pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = * (GLint *)(pc + 8);
- GLint alignment = * (GLint *)(pc + 16);
-GLenum target = * (GLenum *)(pc + 20);
-GLsizei width = *(GLsizei *)(pc + 28);
-GLsizei height = *(GLsizei *)(pc + 32);
-GLenum format = * (GLenum *)(pc + 36);
-GLenum type = * (GLenum *)(pc + 40);
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 28);
+ GLsizei height = *(GLsizei *) (pc + 32);
+ GLenum format = *(GLenum *) (pc + 36);
+ GLenum type = *(GLenum *) (pc + 40);
if (swap) {
row_length = bswap_32(row_length);
@@ -538,9 +537,9 @@ GLenum type = * (GLenum *)(pc + 40);
}
int
-__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap )
+__glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 4);
+ GLenum pname = *(GLenum *) (pc + 4);
GLsizei compsize;
if (swap) {
@@ -552,19 +551,19 @@ GLenum pname = * (GLenum *)(pc + 4);
}
int
-__glXTexImage3DReqSize( const GLbyte * pc, Bool swap )
+__glXTexImage3DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = * (GLint *)(pc + 8);
- GLint skip_rows = * (GLint *)(pc + 16);
- GLint skip_images = * (GLint *)(pc + 20);
- GLint alignment = * (GLint *)(pc + 32);
-GLenum target = * (GLenum *)(pc + 36);
-GLsizei width = *(GLsizei *)(pc + 48);
-GLsizei height = *(GLsizei *)(pc + 52);
-GLsizei depth = *(GLsizei *)(pc + 56);
-GLenum format = * (GLenum *)(pc + 68);
-GLenum type = * (GLenum *)(pc + 72);
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = *(GLint *) (pc + 8);
+ GLint skip_rows = *(GLint *) (pc + 16);
+ GLint skip_images = *(GLint *) (pc + 20);
+ GLint alignment = *(GLint *) (pc + 32);
+ GLenum target = *(GLenum *) (pc + 36);
+ GLsizei width = *(GLsizei *) (pc + 48);
+ GLsizei height = *(GLsizei *) (pc + 52);
+ GLsizei depth = *(GLsizei *) (pc + 56);
+ GLenum format = *(GLenum *) (pc + 68);
+ GLenum type = *(GLenum *) (pc + 72);
if (swap) {
row_length = bswap_32(row_length);
@@ -580,8 +579,8 @@ GLenum type = * (GLenum *)(pc + 72);
type = bswap_32(type);
}
- if (*(CARD32 *) (pc + 76))
- return 0;
+ if (*(CARD32 *) (pc + 76))
+ return 0;
return __glXImageSize(format, type, target, width, height, depth,
image_height, row_length, skip_images,
@@ -589,19 +588,19 @@ GLenum type = * (GLenum *)(pc + 72);
}
int
-__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
+__glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap)
{
- GLint row_length = * (GLint *)(pc + 4);
- GLint image_height = * (GLint *)(pc + 8);
- GLint skip_rows = * (GLint *)(pc + 16);
- GLint skip_images = * (GLint *)(pc + 20);
- GLint alignment = * (GLint *)(pc + 32);
-GLenum target = * (GLenum *)(pc + 36);
-GLsizei width = *(GLsizei *)(pc + 60);
-GLsizei height = *(GLsizei *)(pc + 64);
-GLsizei depth = *(GLsizei *)(pc + 68);
-GLenum format = * (GLenum *)(pc + 76);
-GLenum type = * (GLenum *)(pc + 80);
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = *(GLint *) (pc + 8);
+ GLint skip_rows = *(GLint *) (pc + 16);
+ GLint skip_images = *(GLint *) (pc + 20);
+ GLint alignment = *(GLint *) (pc + 32);
+ GLenum target = *(GLenum *) (pc + 36);
+ GLsizei width = *(GLsizei *) (pc + 60);
+ GLsizei height = *(GLsizei *) (pc + 64);
+ GLsizei depth = *(GLsizei *) (pc + 68);
+ GLenum format = *(GLenum *) (pc + 76);
+ GLenum type = *(GLenum *) (pc + 80);
if (swap) {
row_length = bswap_32(row_length);
@@ -623,9 +622,9 @@ GLenum type = * (GLenum *)(pc + 80);
}
int
-__glXCompressedTexImage1DReqSize( const GLbyte * pc, Bool swap )
+__glXCompressedTexImage1DReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei imageSize = *(GLsizei *)(pc + 20);
+ GLsizei imageSize = *(GLsizei *) (pc + 20);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -635,9 +634,9 @@ GLsizei imageSize = *(GLsizei *)(pc + 20);
}
int
-__glXCompressedTexImage2DReqSize( const GLbyte * pc, Bool swap )
+__glXCompressedTexImage2DReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei imageSize = *(GLsizei *)(pc + 24);
+ GLsizei imageSize = *(GLsizei *) (pc + 24);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -647,9 +646,9 @@ GLsizei imageSize = *(GLsizei *)(pc + 24);
}
int
-__glXCompressedTexImage3DReqSize( const GLbyte * pc, Bool swap )
+__glXCompressedTexImage3DReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei imageSize = *(GLsizei *)(pc + 28);
+ GLsizei imageSize = *(GLsizei *) (pc + 28);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -659,9 +658,9 @@ GLsizei imageSize = *(GLsizei *)(pc + 28);
}
int
-__glXCompressedTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
+__glXCompressedTexSubImage3DReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei imageSize = *(GLsizei *)(pc + 36);
+ GLsizei imageSize = *(GLsizei *) (pc + 36);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -671,9 +670,9 @@ GLsizei imageSize = *(GLsizei *)(pc + 36);
}
int
-__glXPointParameterfvReqSize( const GLbyte * pc, Bool swap )
+__glXPointParameterfvReqSize(const GLbyte * pc, Bool swap)
{
-GLenum pname = * (GLenum *)(pc + 0);
+ GLenum pname = *(GLenum *) (pc + 0);
GLsizei compsize;
if (swap) {
@@ -685,9 +684,9 @@ GLenum pname = * (GLenum *)(pc + 0);
}
int
-__glXDrawBuffersReqSize( const GLbyte * pc, Bool swap )
+__glXDrawBuffersReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 0);
+ GLsizei n = *(GLsizei *) (pc + 0);
if (swap) {
n = bswap_32(n);
@@ -697,9 +696,9 @@ GLsizei n = *(GLsizei *)(pc + 0);
}
int
-__glXProgramStringARBReqSize( const GLbyte * pc, Bool swap )
+__glXProgramStringARBReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei len = *(GLsizei *)(pc + 8);
+ GLsizei len = *(GLsizei *) (pc + 8);
if (swap) {
len = bswap_32(len);
@@ -709,33 +708,9 @@ GLsizei len = *(GLsizei *)(pc + 8);
}
int
-__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei num = *(GLsizei *)(pc + 8);
-
- if (swap) {
- num = bswap_32(num);
- }
-
- return __GLX_PAD((num * 32));
-}
-
-int
-__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap )
+__glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei num = *(GLsizei *)(pc + 8);
-
- if (swap) {
- num = bswap_32(num);
- }
-
- return __GLX_PAD((num * 16));
-}
-
-int
-__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei n = *(GLsizei *)(pc + 4);
+ GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
@@ -745,9 +720,9 @@ GLsizei n = *(GLsizei *)(pc + 4);
}
int
-__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap )
+__glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 4);
+ GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
@@ -757,9 +732,9 @@ GLsizei n = *(GLsizei *)(pc + 4);
}
int
-__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap )
+__glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 4);
+ GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
@@ -769,9 +744,9 @@ GLsizei n = *(GLsizei *)(pc + 4);
}
int
-__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap )
+__glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 4);
+ GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
@@ -781,9 +756,9 @@ GLsizei n = *(GLsizei *)(pc + 4);
}
int
-__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap )
+__glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 4);
+ GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
@@ -793,9 +768,9 @@ GLsizei n = *(GLsizei *)(pc + 4);
}
int
-__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap )
+__glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap)
{
-GLsizei n = *(GLsizei *)(pc + 4);
+ GLsizei n = *(GLsizei *) (pc + 4);
if (swap) {
n = bswap_32(n);
@@ -804,40 +779,25 @@ GLsizei n = *(GLsizei *)(pc + 4);
return __GLX_PAD((n * 32));
}
-int
-__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap )
-{
-GLsizei len = *(GLsizei *)(pc + 4);
-
- if (swap) {
- len = bswap_32(len);
- }
-
- return __GLX_PAD(len);
-}
-
-ALIAS( Fogiv, Fogfv )
-ALIAS( Lightiv, Lightfv )
-ALIAS( LightModeliv, LightModelfv )
-ALIAS( Materialiv, Materialfv )
-ALIAS( TexParameteriv, TexParameterfv )
-ALIAS( TexEnviv, TexEnvfv )
-ALIAS( TexGeniv, TexGenfv )
-ALIAS( PixelMapuiv, PixelMapfv )
-ALIAS( ColorTableParameteriv, ColorTableParameterfv )
-ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
-ALIAS( CompressedTexSubImage1D, CompressedTexImage1D )
-ALIAS( CompressedTexSubImage2D, CompressedTexImage3D )
-ALIAS( PointParameteriv, PointParameterfv )
-ALIAS( DeleteFramebuffers, DrawBuffers )
-ALIAS( DeleteRenderbuffers, DrawBuffers )
-ALIAS( LoadProgramNV, ProgramStringARB )
-ALIAS( RequestResidentProgramsNV, DrawBuffers )
-ALIAS( VertexAttribs1fvNV, PixelMapfv )
-ALIAS( VertexAttribs1svNV, PixelMapusv )
-ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV )
-ALIAS( VertexAttribs2svNV, PixelMapfv )
-ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV )
-ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV )
-ALIAS( VertexAttribs4ubvNV, PixelMapfv )
-ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3D )
+ALIAS(Fogiv, Fogfv)
+ ALIAS(Lightiv, Lightfv)
+ ALIAS(LightModeliv, LightModelfv)
+ ALIAS(Materialiv, Materialfv)
+ ALIAS(TexParameteriv, TexParameterfv)
+ ALIAS(TexEnviv, TexEnvfv)
+ ALIAS(TexGeniv, TexGenfv)
+ ALIAS(PixelMapuiv, PixelMapfv)
+ ALIAS(ColorTableParameteriv, ColorTableParameterfv)
+ ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
+ ALIAS(CompressedTexSubImage1D, CompressedTexImage1D)
+ ALIAS(CompressedTexSubImage2D, CompressedTexImage3D)
+ ALIAS(PointParameteriv, PointParameterfv)
+ ALIAS(DeleteFramebuffers, DrawBuffers)
+ ALIAS(DeleteRenderbuffers, DrawBuffers)
+ ALIAS(VertexAttribs1fvNV, PixelMapfv)
+ ALIAS(VertexAttribs1svNV, PixelMapusv)
+ ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
+ ALIAS(VertexAttribs2svNV, PixelMapfv)
+ ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
+ ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
+ ALIAS(VertexAttribs4ubvNV, PixelMapfv)
diff --git a/xorg-server/glx/indirect_reqsize.h b/xorg-server/glx/indirect_reqsize.h
index 1b7bd6ebf..43e1e69e3 100644
--- a/xorg-server/glx/indirect_reqsize.h
+++ b/xorg-server/glx/indirect_reqsize.h
@@ -26,91 +26,126 @@
*/
#if !defined( _INDIRECT_REQSIZE_H_ )
-# define _INDIRECT_REQSIZE_H_
+#define _INDIRECT_REQSIZE_H_
#include <X11/Xfuncproto.h>
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
-extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPointParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPointParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawBuffersReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDeleteFramebuffersReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDeleteRenderbuffersReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage1DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage2DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage3DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXPointParameterfvReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXPointParameterivReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXDrawBuffersReqSize(const GLbyte * pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXDeleteFramebuffersReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXDeleteRenderbuffersReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte * pc,
+ Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte * pc,
+ Bool swap);
-# undef PURE
+#undef PURE
-#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
+#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h
index b1be16b3c..91765b5b2 100644
--- a/xorg-server/glx/indirect_size.h
+++ b/xorg-server/glx/indirect_size.h
@@ -26,7 +26,7 @@
*/
#if !defined( _INDIRECT_SIZE_H_ )
-# define _INDIRECT_SIZE_H_
+#define _INDIRECT_SIZE_H_
/**
* \file
@@ -38,20 +38,48 @@
#include <X11/Xfuncproto.h>
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
+extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glConvolutionParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glConvolutionParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glPointParameteriv_size(GLenum);
-# undef PURE
-# undef FASTCALL
+#undef PURE
+#undef FASTCALL
#endif /* !defined( _INDIRECT_SIZE_H_ ) */
diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c
index e33174f66..f1ba560d3 100644
--- a/xorg-server/glx/indirect_size_get.c
+++ b/xorg-server/glx/indirect_size_get.c
@@ -40,1220 +40,1188 @@
#include "indirect_util.h"
#include "indirect_size.h"
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
-# undef HAVE_ALIAS
+#undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
+#define ALIAS2(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
__attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
+#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
#else
-# define ALIAS(from,to) \
+#define ALIAS(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
{ return __gl ## to ## _size( e ); }
#endif
_X_INTERNAL PURE FASTCALL GLint
-__glCallLists_size( GLenum e )
+__glCallLists_size(GLenum e)
{
- switch( e ) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- case GL_HALF_FLOAT:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ case GL_HALF_FLOAT:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glFogfv_size( GLenum e )
+__glFogfv_size(GLenum e)
{
- switch( e ) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glLightfv_size( GLenum e )
+__glLightfv_size(GLenum e)
{
- switch( e ) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size( GLenum e )
+__glLightModelfv_size(GLenum e)
{
- switch( e ) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
+ switch (e) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default: return 0;
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size( GLenum e )
+__glMaterialfv_size(GLenum e)
{
- switch( e ) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size( GLenum e )
+__glTexParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_STORAGE_PRIVATE_APPLE:
- case GL_STORAGE_CACHED_APPLE:
- case GL_STORAGE_SHARED_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_STORAGE_PRIVATE_APPLE:
+ case GL_STORAGE_CACHED_APPLE:
+ case GL_STORAGE_SHARED_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default: return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size( GLenum e )
+__glTexEnvfv_size(GLenum e)
{
- switch( e ) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_BUMP_TARGET_ATI:
- case GL_COORD_REPLACE_ARB:
+ switch (e) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_OPERAND3_ALPHA_NV:
+ case GL_BUMP_TARGET_ATI:
+ case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default: return 0;
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexGendv_size( GLenum e )
+__glTexGendv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMap1d_size( GLenum e )
+__glMap1d_size(GLenum e)
{
- switch( e ) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMap2d_size( GLenum e )
+__glMap2d_size(GLenum e)
{
- switch( e ) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetBooleanv_size( GLenum e )
+__glGetBooleanv_size(GLenum e)
{
- switch( e ) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
+ switch (e) {
+ case GL_CURRENT_INDEX:
+ case GL_CURRENT_RASTER_INDEX:
+ case GL_CURRENT_RASTER_POSITION_VALID:
+ case GL_CURRENT_RASTER_DISTANCE:
+ case GL_POINT_SMOOTH:
+ case GL_POINT_SIZE:
+ case GL_SMOOTH_POINT_SIZE_GRANULARITY:
+ case GL_LINE_SMOOTH:
+ case GL_LINE_WIDTH:
+ case GL_LINE_WIDTH_GRANULARITY:
+ case GL_LINE_STIPPLE:
+ case GL_LINE_STIPPLE_PATTERN:
+ case GL_LINE_STIPPLE_REPEAT:
+ case GL_LIST_MODE:
+ case GL_MAX_LIST_NESTING:
+ case GL_LIST_BASE:
+ case GL_LIST_INDEX:
+ case GL_POLYGON_SMOOTH:
+ case GL_POLYGON_STIPPLE:
+ case GL_EDGE_FLAG:
+ case GL_CULL_FACE:
+ case GL_CULL_FACE_MODE:
+ case GL_FRONT_FACE:
+ case GL_LIGHTING:
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_SHADE_MODEL:
+ case GL_COLOR_MATERIAL_FACE:
+ case GL_COLOR_MATERIAL_PARAMETER:
+ case GL_COLOR_MATERIAL:
+ case GL_FOG:
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_DEPTH_TEST:
+ case GL_DEPTH_WRITEMASK:
+ case GL_DEPTH_CLEAR_VALUE:
+ case GL_DEPTH_FUNC:
+ case GL_STENCIL_TEST:
+ case GL_STENCIL_CLEAR_VALUE:
+ case GL_STENCIL_FUNC:
+ case GL_STENCIL_VALUE_MASK:
+ case GL_STENCIL_FAIL:
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ case GL_STENCIL_REF:
+ case GL_STENCIL_WRITEMASK:
+ case GL_MATRIX_MODE:
+ case GL_NORMALIZE:
+ case GL_MODELVIEW_STACK_DEPTH:
+ case GL_PROJECTION_STACK_DEPTH:
+ case GL_TEXTURE_STACK_DEPTH:
+ case GL_ATTRIB_STACK_DEPTH:
+ case GL_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_ALPHA_TEST:
+ case GL_ALPHA_TEST_FUNC:
+ case GL_ALPHA_TEST_REF:
+ case GL_DITHER:
+ case GL_BLEND_DST:
+ case GL_BLEND_SRC:
+ case GL_BLEND:
+ case GL_LOGIC_OP_MODE:
+ case GL_LOGIC_OP:
+ case GL_AUX_BUFFERS:
+ case GL_DRAW_BUFFER:
+ case GL_READ_BUFFER:
+ case GL_SCISSOR_TEST:
+ case GL_INDEX_CLEAR_VALUE:
+ case GL_INDEX_WRITEMASK:
+ case GL_INDEX_MODE:
+ case GL_RGBA_MODE:
+ case GL_DOUBLEBUFFER:
+ case GL_STEREO:
+ case GL_RENDER_MODE:
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ case GL_POINT_SMOOTH_HINT:
+ case GL_LINE_SMOOTH_HINT:
+ case GL_POLYGON_SMOOTH_HINT:
+ case GL_FOG_HINT:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_Q:
+ case GL_PIXEL_MAP_I_TO_I:
+ case GL_PIXEL_MAP_I_TO_I_SIZE:
+ case GL_PIXEL_MAP_S_TO_S_SIZE:
+ case GL_PIXEL_MAP_I_TO_R_SIZE:
+ case GL_PIXEL_MAP_I_TO_G_SIZE:
+ case GL_PIXEL_MAP_I_TO_B_SIZE:
+ case GL_PIXEL_MAP_I_TO_A_SIZE:
+ case GL_PIXEL_MAP_R_TO_R_SIZE:
+ case GL_PIXEL_MAP_G_TO_G_SIZE:
+ case GL_PIXEL_MAP_B_TO_B_SIZE:
+ case GL_PIXEL_MAP_A_TO_A_SIZE:
+ case GL_UNPACK_SWAP_BYTES:
+ case GL_UNPACK_LSB_FIRST:
+ case GL_UNPACK_ROW_LENGTH:
+ case GL_UNPACK_SKIP_ROWS:
+ case GL_UNPACK_SKIP_PIXELS:
+ case GL_UNPACK_ALIGNMENT:
+ case GL_PACK_SWAP_BYTES:
+ case GL_PACK_LSB_FIRST:
+ case GL_PACK_ROW_LENGTH:
+ case GL_PACK_SKIP_ROWS:
+ case GL_PACK_SKIP_PIXELS:
+ case GL_PACK_ALIGNMENT:
+ case GL_MAP_COLOR:
+ case GL_MAP_STENCIL:
+ case GL_INDEX_SHIFT:
+ case GL_INDEX_OFFSET:
+ case GL_RED_SCALE:
+ case GL_RED_BIAS:
+ case GL_ZOOM_X:
+ case GL_ZOOM_Y:
+ case GL_GREEN_SCALE:
+ case GL_GREEN_BIAS:
+ case GL_BLUE_SCALE:
+ case GL_BLUE_BIAS:
+ case GL_ALPHA_SCALE:
+ case GL_ALPHA_BIAS:
+ case GL_DEPTH_SCALE:
+ case GL_DEPTH_BIAS:
+ case GL_MAX_EVAL_ORDER:
+ case GL_MAX_LIGHTS:
+ case GL_MAX_CLIP_PLANES:
+ case GL_MAX_TEXTURE_SIZE:
+ case GL_MAX_PIXEL_MAP_TABLE:
+ case GL_MAX_ATTRIB_STACK_DEPTH:
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ case GL_MAX_NAME_STACK_DEPTH:
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_SUBPIXEL_BITS:
+ case GL_INDEX_BITS:
+ case GL_RED_BITS:
+ case GL_GREEN_BITS:
+ case GL_BLUE_BITS:
+ case GL_ALPHA_BITS:
+ case GL_DEPTH_BITS:
+ case GL_STENCIL_BITS:
+ case GL_ACCUM_RED_BITS:
+ case GL_ACCUM_GREEN_BITS:
+ case GL_ACCUM_BLUE_BITS:
+ case GL_ACCUM_ALPHA_BITS:
+ case GL_NAME_STACK_DEPTH:
+ case GL_AUTO_NORMAL:
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_INDEX:
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_INDEX:
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_VERTEX_4:
+ case GL_MAP1_GRID_SEGMENTS:
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_POLYGON_OFFSET_UNITS:
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ case GL_LIGHT0:
+ case GL_LIGHT1:
+ case GL_LIGHT2:
+ case GL_LIGHT3:
+ case GL_LIGHT4:
+ case GL_LIGHT5:
+ case GL_LIGHT6:
+ case GL_LIGHT7:
+ case GL_BLEND_EQUATION:
/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_1D:
+ case GL_CONVOLUTION_2D:
+ case GL_SEPARABLE_2D:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
+ case GL_POST_CONVOLUTION_RED_SCALE:
/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
+ case GL_POST_CONVOLUTION_GREEN_SCALE:
/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
+ case GL_POST_CONVOLUTION_BLUE_SCALE:
/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
+ case GL_POST_CONVOLUTION_ALPHA_SCALE:
/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
+ case GL_POST_CONVOLUTION_RED_BIAS:
/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
+ case GL_POST_CONVOLUTION_GREEN_BIAS:
/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
+ case GL_POST_CONVOLUTION_BLUE_BIAS:
/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
+ case GL_POST_CONVOLUTION_ALPHA_BIAS:
/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
+ case GL_HISTOGRAM:
+ case GL_MINMAX:
+ case GL_POLYGON_OFFSET_FACTOR:
+ case GL_RESCALE_NORMAL:
/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
+ case GL_TEXTURE_BINDING_1D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
+ case GL_PACK_SKIP_IMAGES:
+ case GL_PACK_IMAGE_HEIGHT:
+ case GL_UNPACK_SKIP_IMAGES:
+ case GL_UNPACK_IMAGE_HEIGHT:
+ case GL_TEXTURE_3D:
+ case GL_MAX_3D_TEXTURE_SIZE:
+ case GL_VERTEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_COLOR_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_VERTEX_ARRAY_SIZE:
+ case GL_VERTEX_ARRAY_TYPE:
+ case GL_VERTEX_ARRAY_STRIDE:
+ case GL_NORMAL_ARRAY_TYPE:
+ case GL_NORMAL_ARRAY_STRIDE:
+ case GL_COLOR_ARRAY_SIZE:
+ case GL_COLOR_ARRAY_TYPE:
+ case GL_COLOR_ARRAY_STRIDE:
+ case GL_INDEX_ARRAY_TYPE:
+ case GL_INDEX_ARRAY_STRIDE:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ case GL_EDGE_FLAG_ARRAY_STRIDE:
+ case GL_MULTISAMPLE:
/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
+ case GL_SAMPLE_ALPHA_TO_ONE:
/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
+ case GL_SAMPLE_COVERAGE:
/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
+ case GL_SAMPLE_BUFFERS:
/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
+ case GL_SAMPLES:
/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
+ case GL_SAMPLE_COVERAGE_VALUE:
/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
+ case GL_SAMPLE_COVERAGE_INVERT:
/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB:
-/* case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:*/
- case GL_RESET_NOTIFICATION_STRATEGY_ARB:
- case GL_MAX_DEBUG_GROUP_STACK_DEPTH:
- case GL_DEBUG_GROUP_STACK_DEPTH:
- case GL_MAX_LABEL_LENGTH:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
+ case GL_COLOR_MATRIX_STACK_DEPTH:
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+ case GL_POST_COLOR_MATRIX_RED_SCALE:
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+ case GL_POST_COLOR_MATRIX_RED_BIAS:
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+ case GL_BLEND_DST_RGB:
+ case GL_BLEND_SRC_RGB:
+ case GL_BLEND_DST_ALPHA:
+ case GL_BLEND_SRC_ALPHA:
+ case GL_COLOR_TABLE:
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_MAX_ELEMENTS_VERTICES:
+ case GL_MAX_ELEMENTS_INDICES:
+ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+ case GL_POINT_SIZE_MIN:
+ case GL_POINT_SIZE_MAX:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_OCCLUSION_TEST_HP:
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB:
+ case GL_RESET_NOTIFICATION_STRATEGY_ARB:
+ case GL_CURRENT_FOG_COORD:
+ case GL_FOG_COORDINATE_ARRAY_TYPE:
+ case GL_FOG_COORDINATE_ARRAY_STRIDE:
+ case GL_FOG_COORD_ARRAY:
+ case GL_COLOR_SUM_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_SIZE:
+ case GL_SECONDARY_COLOR_ARRAY_TYPE:
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_ACTIVE_TEXTURE:
/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
+ case GL_CLIENT_ACTIVE_TEXTURE:
/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
+ case GL_MAX_TEXTURE_UNITS:
/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_MAX_RENDERBUFFER_SIZE:
+ case GL_MAX_RENDERBUFFER_SIZE:
/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
- case GL_TEXTURE_COMPRESSION_HINT:
+ case GL_TEXTURE_COMPRESSION_HINT:
/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
+ case GL_TEXTURE_RECTANGLE_ARB:
/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
+ case GL_TEXTURE_BINDING_RECTANGLE_ARB:
/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
+ case GL_MAX_TEXTURE_LOD_BIAS:
+ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_MAX_SHININESS_NV:
+ case GL_MAX_SPOT_EXPONENT_NV:
+ case GL_TEXTURE_CUBE_MAP:
/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
+ case GL_TEXTURE_BINDING_CUBE_MAP:
/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP:
+ case GL_MULTISAMPLE_FILTER_HINT_NV:
+ case GL_FOG_DISTANCE_MODE_NV:
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+ case GL_MAX_PROGRAM_MATRICES_ARB:
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+ case GL_PROGRAM_ERROR_POSITION_ARB:
+ case GL_DEPTH_CLAMP:
/* case GL_DEPTH_CLAMP_NV:*/
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
+ case GL_MAX_VERTEX_UNITS_ARB:
+ case GL_ACTIVE_VERTEX_UNITS_ARB:
+ case GL_WEIGHT_SUM_UNITY_ARB:
+ case GL_VERTEX_BLEND_ARB:
+ case GL_CURRENT_WEIGHT_ARB:
+ case GL_WEIGHT_ARRAY_TYPE_ARB:
+ case GL_WEIGHT_ARRAY_STRIDE_ARB:
+ case GL_WEIGHT_ARRAY_SIZE_ARB:
+ case GL_WEIGHT_ARRAY_ARB:
+ case GL_PACK_INVERT_MESA:
+ case GL_STENCIL_BACK_FUNC_ATI:
+ case GL_STENCIL_BACK_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ case GL_MAX_DRAW_BUFFERS_ARB:
/* case GL_MAX_DRAW_BUFFERS_ATI:*/
- case GL_DRAW_BUFFER0_ARB:
+ case GL_DRAW_BUFFER0_ARB:
/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
+ case GL_DRAW_BUFFER1_ARB:
/* case GL_DRAW_BUFFER1_ATI:*/
- case GL_DRAW_BUFFER2_ARB:
+ case GL_DRAW_BUFFER2_ARB:
/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
+ case GL_DRAW_BUFFER3_ARB:
/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
+ case GL_DRAW_BUFFER4_ARB:
/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
+ case GL_DRAW_BUFFER5_ARB:
/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
+ case GL_DRAW_BUFFER6_ARB:
/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
+ case GL_DRAW_BUFFER7_ARB:
/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
+ case GL_DRAW_BUFFER8_ARB:
/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
+ case GL_DRAW_BUFFER9_ARB:
/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
+ case GL_DRAW_BUFFER10_ARB:
/* case GL_DRAW_BUFFER10_ATI:*/
- case GL_DRAW_BUFFER11_ARB:
+ case GL_DRAW_BUFFER11_ARB:
/* case GL_DRAW_BUFFER11_ATI:*/
- case GL_DRAW_BUFFER12_ARB:
+ case GL_DRAW_BUFFER12_ARB:
/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
+ case GL_DRAW_BUFFER13_ARB:
/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
+ case GL_DRAW_BUFFER14_ARB:
/* case GL_DRAW_BUFFER14_ATI:*/
- case GL_DRAW_BUFFER15_ARB:
+ case GL_DRAW_BUFFER15_ARB:
/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
- case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- case GL_POINT_SPRITE_ARB:
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+ case GL_MATRIX_PALETTE_ARB:
+ case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+ case GL_MAX_PALETTE_MATRICES_ARB:
+ case GL_CURRENT_PALETTE_MATRIX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_ARB:
+ case GL_CURRENT_MATRIX_INDEX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+ case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ case GL_POINT_SPRITE_ARB:
/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_ARRAY_BUFFER_BINDING_ARB:
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_SAMPLER_BINDING:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_FRAMEBUFFER_BINDING:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_MAX_VERTEX_ATTRIBS_ARB:
+ case GL_MAX_TEXTURE_COORDS_ARB:
+ case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ case GL_SAMPLER_BINDING:
+ case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+ case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+ case GL_FRAMEBUFFER_BINDING:
/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
- case GL_RENDERBUFFER_BINDING:
+ case GL_RENDERBUFFER_BINDING:
/* case GL_RENDERBUFFER_BINDING_EXT:*/
- case GL_READ_FRAMEBUFFER_BINDING:
+ case GL_READ_FRAMEBUFFER_BINDING:
/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
- case GL_MAX_COLOR_ATTACHMENTS:
+ case GL_MAX_COLOR_ATTACHMENTS:
/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
- case GL_MAX_SAMPLES:
+ case GL_MAX_SAMPLES:
/* case GL_MAX_SAMPLES_EXT:*/
- case GL_MAX_SERVER_WAIT_TIMEOUT:
- case GL_MAX_DEBUG_MESSAGE_LENGTH_ARB:
-/* case GL_MAX_DEBUG_MESSAGE_LENGTH:*/
- case GL_MAX_DEBUG_LOGGED_MESSAGES_ARB:
-/* case GL_MAX_DEBUG_LOGGED_MESSAGES:*/
- case GL_DEBUG_LOGGED_MESSAGES_ARB:
-/* case GL_DEBUG_LOGGED_MESSAGES:*/
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ case GL_MAX_DEBUG_MESSAGE_LENGTH_ARB:
+ case GL_MAX_DEBUG_LOGGED_MESSAGES_ARB:
+ case GL_DEBUG_LOGGED_MESSAGES_ARB:
+ case GL_RASTER_POSITION_UNCLIPPED_IBM:
+ return 1;
+ case GL_SMOOTH_POINT_SIZE_RANGE:
+ case GL_LINE_WIDTH_RANGE:
+ case GL_POLYGON_MODE:
+ case GL_DEPTH_RANGE:
+ case GL_MAX_VIEWPORT_DIMS:
+ case GL_MAP1_GRID_DOMAIN:
+ case GL_MAP2_GRID_SEGMENTS:
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ case GL_DEPTH_BOUNDS_EXT:
+ return 2;
+ case GL_CURRENT_NORMAL:
+ case GL_POINT_DISTANCE_ATTENUATION:
+ return 3;
+ case GL_CURRENT_COLOR:
+ case GL_CURRENT_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_COLOR:
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_POSITION:
+ case GL_LIGHT_MODEL_AMBIENT:
+ case GL_FOG_COLOR:
+ case GL_ACCUM_CLEAR_VALUE:
+ case GL_VIEWPORT:
+ case GL_SCISSOR_BOX:
+ case GL_COLOR_CLEAR_VALUE:
+ case GL_COLOR_WRITEMASK:
+ case GL_MAP2_GRID_DOMAIN:
+ case GL_BLEND_COLOR:
/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- case GL_MIN_PROGRAM_TEXEL_OFFSET:
- case GL_MAX_PROGRAM_TEXEL_OFFSET:
- case GL_RGBA_INTEGER_MODE_EXT:
- return __glGetBooleanv_variable_size( e );
- default: return 0;
+ case GL_CURRENT_SECONDARY_COLOR:
+ return 4;
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ case GL_MODELVIEW0_ARB:
+ case GL_COLOR_MATRIX:
+ case GL_MODELVIEW1_ARB:
+ case GL_CURRENT_MATRIX_ARB:
+ case GL_MODELVIEW2_ARB:
+ case GL_MODELVIEW3_ARB:
+ case GL_MODELVIEW4_ARB:
+ case GL_MODELVIEW5_ARB:
+ case GL_MODELVIEW6_ARB:
+ case GL_MODELVIEW7_ARB:
+ case GL_MODELVIEW8_ARB:
+ case GL_MODELVIEW9_ARB:
+ case GL_MODELVIEW10_ARB:
+ case GL_MODELVIEW11_ARB:
+ case GL_MODELVIEW12_ARB:
+ case GL_MODELVIEW13_ARB:
+ case GL_MODELVIEW14_ARB:
+ case GL_MODELVIEW15_ARB:
+ case GL_MODELVIEW16_ARB:
+ case GL_MODELVIEW17_ARB:
+ case GL_MODELVIEW18_ARB:
+ case GL_MODELVIEW19_ARB:
+ case GL_MODELVIEW20_ARB:
+ case GL_MODELVIEW21_ARB:
+ case GL_MODELVIEW22_ARB:
+ case GL_MODELVIEW23_ARB:
+ case GL_MODELVIEW24_ARB:
+ case GL_MODELVIEW25_ARB:
+ case GL_MODELVIEW26_ARB:
+ case GL_MODELVIEW27_ARB:
+ case GL_MODELVIEW28_ARB:
+ case GL_MODELVIEW29_ARB:
+ case GL_MODELVIEW30_ARB:
+ case GL_MODELVIEW31_ARB:
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ return 16;
+ case GL_FOG_COORDINATE_SOURCE:
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ case GL_RGBA_INTEGER_MODE_EXT:
+ return __glGetBooleanv_variable_size(e);
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetTexParameterfv_size( GLenum e )
+__glGetTexParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_RESIDENT:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_RANGE_LENGTH_APPLE:
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_TEXTURE_RANGE_LENGTH_APPLE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default: return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetTexLevelParameterfv_size( GLenum e )
+__glGetTexLevelParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
+ switch (e) {
+ case GL_TEXTURE_WIDTH:
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_COMPONENTS:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_RED_SIZE:
/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_INTENSITY_SIZE:
/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_INDEX_SIZE_EXT:
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
+ case GL_TEXTURE_COMPRESSED:
/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
+ case GL_TEXTURE_DEPTH_SIZE:
/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- case GL_TEXTURE_STENCIL_SIZE:
+ case GL_TEXTURE_STENCIL_SIZE:
/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/
- return 1;
- default: return 0;
+ return 1;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetPointerv_size( GLenum e )
+__glGetPointerv_size(GLenum e)
{
- switch( e ) {
- case GL_DEBUG_CALLBACK_FUNCTION_ARB:
-/* case GL_DEBUG_CALLBACK_FUNCTION:*/
- case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
-/* case GL_DEBUG_CALLBACK_USER_PARAM:*/
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_DEBUG_CALLBACK_FUNCTION_ARB:
+ case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
+ return 1;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size( GLenum e )
+__glColorTableParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size( GLenum e )
+__glGetColorTableParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_COLOR_TABLE_FORMAT:
+ switch (e) {
+ case GL_COLOR_TABLE_FORMAT:
/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_WIDTH:
/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_RED_SIZE:
/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default: return 0;
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size( GLenum e )
+__glConvolutionParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default: return 0;
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size( GLenum e )
+__glGetConvolutionParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
+ case GL_CONVOLUTION_FORMAT:
/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_WIDTH:
/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
+ case GL_CONVOLUTION_HEIGHT:
/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default: return 0;
+ return 4;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetHistogramParameterfv_size( GLenum e )
+__glGetHistogramParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_HISTOGRAM_WIDTH:
+ case GL_HISTOGRAM_FORMAT:
+ case GL_HISTOGRAM_RED_SIZE:
+ case GL_HISTOGRAM_GREEN_SIZE:
+ case GL_HISTOGRAM_BLUE_SIZE:
+ case GL_HISTOGRAM_ALPHA_SIZE:
+ case GL_HISTOGRAM_LUMINANCE_SIZE:
+ case GL_HISTOGRAM_SINK:
+ return 1;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetMinmaxParameterfv_size( GLenum e )
+__glGetMinmaxParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_MINMAX_FORMAT:
+ case GL_MINMAX_SINK:
+ return 1;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glPointParameterfv_size( GLenum e )
+__glPointParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_POINT_SIZE_MIN:
+ switch (e) {
+ case GL_POINT_SIZE_MIN:
/* case GL_POINT_SIZE_MIN_ARB:*/
/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
+ case GL_POINT_SIZE_MAX:
/* case GL_POINT_SIZE_MAX_ARB:*/
/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetQueryObjectiv_size( GLenum e )
-{
- switch( e ) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default: return 0;
+ return 3;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetQueryiv_size( GLenum e )
+__glGetQueryObjectiv_size(GLenum e)
{
- switch( e ) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- case GL_ANY_SAMPLES_PASSED:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_QUERY_RESULT_ARB:
+ case GL_QUERY_RESULT_AVAILABLE_ARB:
+ return 1;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdv_size( GLenum e )
+__glGetQueryiv_size(GLenum e)
{
- switch( e ) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_CURRENT_QUERY_ARB:
+ case GL_ANY_SAMPLES_PASSED:
+ return 1;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetProgramivARB_size( GLenum e )
+__glGetProgramivARB_size(GLenum e)
{
- switch( e ) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_PROGRAM_LENGTH_ARB:
+ case GL_PROGRAM_BINDING_ARB:
+ case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_FORMAT_ARB:
+ case GL_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+ case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_PROGRAM_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_PARAMETERS_ARB:
+ case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_PROGRAM_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_ATTRIBS_ARB:
+ case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+ case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+ case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
+ case GL_MAX_PROGRAM_CALL_DEPTH_NV:
+ case GL_MAX_PROGRAM_IF_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_COUNT_NV:
+ return 1;
+ default:
+ return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameteriv_size( GLenum e )
+__glGetFramebufferAttachmentParameteriv_size(GLenum e)
{
- switch( e ) {
- case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
- case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
- case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
+ switch (e) {
+ case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
+ case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
/* case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:*/
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
/* case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:*/
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
/* case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:*/
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
/* case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:*/
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size( GLenum e )
-{
- switch( e ) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvNV_size( GLenum e )
-{
- switch( e ) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default: return 0;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ return 1;
+ default:
+ return 0;
}
}
-ALIAS( Fogiv, Fogfv )
-ALIAS( Lightiv, Lightfv )
-ALIAS( LightModeliv, LightModelfv )
-ALIAS( Materialiv, Materialfv )
-ALIAS( TexParameteriv, TexParameterfv )
-ALIAS( TexEnviv, TexEnvfv )
-ALIAS( TexGenfv, TexGendv )
-ALIAS( TexGeniv, TexGendv )
-ALIAS( Map1f, Map1d )
-ALIAS( Map2f, Map2d )
-ALIAS( GetDoublev, GetBooleanv )
-ALIAS( GetFloatv, GetBooleanv )
-ALIAS( GetIntegerv, GetBooleanv )
-ALIAS( GetLightfv, Lightfv )
-ALIAS( GetLightiv, Lightfv )
-ALIAS( GetMaterialfv, Materialfv )
-ALIAS( GetMaterialiv, Materialfv )
-ALIAS( GetTexEnvfv, TexEnvfv )
-ALIAS( GetTexEnviv, TexEnvfv )
-ALIAS( GetTexGendv, TexGendv )
-ALIAS( GetTexGenfv, TexGendv )
-ALIAS( GetTexGeniv, TexGendv )
-ALIAS( GetTexParameteriv, GetTexParameterfv )
-ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv )
-ALIAS( ColorTableParameteriv, ColorTableParameterfv )
-ALIAS( GetColorTableParameteriv, GetColorTableParameterfv )
-ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
-ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv )
-ALIAS( GetHistogramParameteriv, GetHistogramParameterfv )
-ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv )
-ALIAS( PointParameteriv, PointParameterfv )
-ALIAS( GetQueryObjectuiv, GetQueryObjectiv )
-ALIAS( GetVertexAttribfv, GetVertexAttribdv )
-ALIAS( GetVertexAttribiv, GetVertexAttribdv )
-ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV )
-ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV )
-
-# undef PURE
-# undef FASTCALL
+ALIAS(Fogiv, Fogfv)
+ ALIAS(Lightiv, Lightfv)
+ ALIAS(LightModeliv, LightModelfv)
+ ALIAS(Materialiv, Materialfv)
+ ALIAS(TexParameteriv, TexParameterfv)
+ ALIAS(TexEnviv, TexEnvfv)
+ ALIAS(TexGenfv, TexGendv)
+ ALIAS(TexGeniv, TexGendv)
+ ALIAS(Map1f, Map1d)
+ ALIAS(Map2f, Map2d)
+ ALIAS(GetDoublev, GetBooleanv)
+ ALIAS(GetFloatv, GetBooleanv)
+ ALIAS(GetIntegerv, GetBooleanv)
+ ALIAS(GetLightfv, Lightfv)
+ ALIAS(GetLightiv, Lightfv)
+ ALIAS(GetMaterialfv, Materialfv)
+ ALIAS(GetMaterialiv, Materialfv)
+ ALIAS(GetTexEnvfv, TexEnvfv)
+ ALIAS(GetTexEnviv, TexEnvfv)
+ ALIAS(GetTexGendv, TexGendv)
+ ALIAS(GetTexGenfv, TexGendv)
+ ALIAS(GetTexGeniv, TexGendv)
+ ALIAS(GetTexParameteriv, GetTexParameterfv)
+ ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
+ ALIAS(ColorTableParameteriv, ColorTableParameterfv)
+ ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
+ ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
+ ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
+ ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
+ ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
+ ALIAS(PointParameteriv, PointParameterfv)
+ ALIAS(GetQueryObjectuiv, GetQueryObjectiv)
+#undef PURE
+#undef FASTCALL
diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h
index 8c2027653..9b6203669 100644
--- a/xorg-server/glx/indirect_size_get.h
+++ b/xorg-server/glx/indirect_size_get.h
@@ -26,7 +26,7 @@
*/
#if !defined( _INDIRECT_SIZE_GET_H_ )
-# define _INDIRECT_SIZE_GET_H_
+#define _INDIRECT_SIZE_GET_H_
/**
* \file
@@ -38,38 +38,18 @@
#include <X11/Xfuncproto.h>
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
-extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
@@ -88,34 +68,26 @@ extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetPointerv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetColorTableParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetColorTableParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glPointParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectiv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectuiv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribiv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint
+__glGetFramebufferAttachmentParameteriv_size(GLenum);
-# undef PURE
-# undef FASTCALL
+#undef PURE
+#undef FASTCALL
-#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
+#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c
index 5ea554460..b84a3c89a 100644
--- a/xorg-server/glx/indirect_table.c
+++ b/xorg-server/glx/indirect_table.c
@@ -82,7 +82,8 @@ static const void *Single_function_table[112][2] = {
/* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
/* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
/* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
- /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
+ /* [ 4] = 4 */ {__glXDisp_DestroyContext,
+ __glXDispSwap_DestroyContext},
/* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
/* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
/* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
@@ -91,29 +92,43 @@ static const void *Single_function_table[112][2] = {
/* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
/* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
/* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
- /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
- /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
- /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
+ /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap,
+ __glXDispSwap_CreateGLXPixmap},
+ /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs,
+ __glXDispSwap_GetVisualConfigs},
+ /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap,
+ __glXDispSwap_DestroyGLXPixmap},
/* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
- /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
- /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
- /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
+ /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply,
+ __glXDispSwap_VendorPrivateWithReply},
+ /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString,
+ __glXDispSwap_QueryExtensionsString},
+ /* [ 19] = 19 */ {__glXDisp_QueryServerString,
+ __glXDispSwap_QueryServerString},
/* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
/* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
/* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
/* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
- /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
+ /* [ 24] = 24 */ {__glXDisp_CreateNewContext,
+ __glXDispSwap_CreateNewContext},
/* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
- /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
+ /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent,
+ __glXDispSwap_MakeContextCurrent},
/* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
- /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
- /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
- /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
+ /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer,
+ __glXDispSwap_DestroyPbuffer},
+ /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes,
+ __glXDispSwap_GetDrawableAttributes},
+ /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes,
+ __glXDispSwap_ChangeDrawableAttributes},
/* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
/* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
- /* [ 33] = 33 */ {NULL, NULL},
- /* [ 34] = 34 */ {NULL, NULL},
- /* [ 35] = 35 */ {NULL, NULL},
+ /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB,
+ __glXDispSwap_SetClientInfoARB},
+ /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB,
+ __glXDispSwap_CreateContextAttribsARB},
+ /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB,
+ __glXDispSwap_SetClientInfo2ARB},
/* [ 36] = 36 */ {NULL, NULL},
/* [ 37] = 37 */ {NULL, NULL},
/* [ 38] = 38 */ {NULL, NULL},
@@ -127,7 +142,8 @@ static const void *Single_function_table[112][2] = {
/* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
/* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
/* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
- /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
+ /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer,
+ __glXDispSwap_FeedbackBuffer},
/* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
/* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
/* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
@@ -148,9 +164,12 @@ static const void *Single_function_table[112][2] = {
/* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
/* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
/* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
- /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
- /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
- /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
+ /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv,
+ __glXDispSwap_GetPixelMapuiv},
+ /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv,
+ __glXDispSwap_GetPixelMapusv},
+ /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple,
+ __glXDispSwap_GetPolygonStipple},
/* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
/* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
/* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
@@ -158,37 +177,56 @@ static const void *Single_function_table[112][2] = {
/* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
/* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
/* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
- /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
- /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
- /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
- /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
+ /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv,
+ __glXDispSwap_GetTexParameterfv},
+ /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv,
+ __glXDispSwap_GetTexParameteriv},
+ /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv,
+ __glXDispSwap_GetTexLevelParameterfv},
+ /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv,
+ __glXDispSwap_GetTexLevelParameteriv},
/* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
/* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
/* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
- /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
- /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
+ /* [ 87] = 143 */ {__glXDisp_AreTexturesResident,
+ __glXDispSwap_AreTexturesResident},
+ /* [ 88] = 144 */ {__glXDisp_DeleteTextures,
+ __glXDispSwap_DeleteTextures},
/* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
/* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
/* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
- /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
- /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
- /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
- /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
- /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
- /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
+ /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv,
+ __glXDispSwap_GetColorTableParameterfv},
+ /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv,
+ __glXDispSwap_GetColorTableParameteriv},
+ /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter,
+ __glXDispSwap_GetConvolutionFilter},
+ /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv,
+ __glXDispSwap_GetConvolutionParameterfv},
+ /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv,
+ __glXDispSwap_GetConvolutionParameteriv},
+ /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter,
+ __glXDispSwap_GetSeparableFilter},
/* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
- /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
- /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
+ /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv,
+ __glXDispSwap_GetHistogramParameterfv},
+ /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv,
+ __glXDispSwap_GetHistogramParameteriv},
/* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
- /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
- /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
- /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImage, __glXDispSwap_GetCompressedTexImage},
+ /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv,
+ __glXDispSwap_GetMinmaxParameterfv},
+ /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv,
+ __glXDispSwap_GetMinmaxParameteriv},
+ /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImage,
+ __glXDispSwap_GetCompressedTexImage},
/* [ 105] = 161 */ {__glXDisp_DeleteQueries, __glXDispSwap_DeleteQueries},
/* [ 106] = 162 */ {__glXDisp_GenQueries, __glXDispSwap_GenQueries},
/* [ 107] = 163 */ {__glXDisp_IsQuery, __glXDispSwap_IsQuery},
/* [ 108] = 164 */ {__glXDisp_GetQueryiv, __glXDispSwap_GetQueryiv},
- /* [ 109] = 165 */ {__glXDisp_GetQueryObjectiv, __glXDispSwap_GetQueryObjectiv},
- /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuiv, __glXDispSwap_GetQueryObjectuiv},
+ /* [ 109] = 165 */ {__glXDisp_GetQueryObjectiv,
+ __glXDispSwap_GetQueryObjectiv},
+ /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuiv,
+ __glXDispSwap_GetQueryObjectuiv},
/* [ 111] = 167 */ {NULL, NULL},
};
@@ -440,13 +478,16 @@ static const void *Render_function_table[408][2] = {
/* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
/* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
/* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
- /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
+ /* [ 102] = 102 */ {__glXDisp_PolygonStipple,
+ __glXDispSwap_PolygonStipple},
/* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
/* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
/* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
- /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
+ /* [ 106] = 106 */ {__glXDisp_TexParameterfv,
+ __glXDispSwap_TexParameterfv},
/* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
- /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
+ /* [ 108] = 108 */ {__glXDisp_TexParameteriv,
+ __glXDispSwap_TexParameteriv},
/* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
/* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
/* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
@@ -504,8 +545,10 @@ static const void *Render_function_table[408][2] = {
/* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
/* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
/* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
- /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
- /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
+ /* [ 166] = 166 */ {__glXDisp_PixelTransferf,
+ __glXDispSwap_PixelTransferf},
+ /* [ 167] = 167 */ {__glXDisp_PixelTransferi,
+ __glXDispSwap_PixelTransferi},
/* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
/* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
/* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
@@ -534,30 +577,53 @@ static const void *Render_function_table[408][2] = {
/* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
/* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
/* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
- /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
+ /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable,
+ __glXDispSwap_CopyColorSubTable},
/* [ 197] = 197 */ {__glXDisp_ActiveTexture, __glXDispSwap_ActiveTexture},
- /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dv, __glXDispSwap_MultiTexCoord1dv},
- /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
- /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1iv, __glXDispSwap_MultiTexCoord1iv},
- /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1sv, __glXDispSwap_MultiTexCoord1sv},
- /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dv, __glXDispSwap_MultiTexCoord2dv},
- /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
- /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2iv, __glXDispSwap_MultiTexCoord2iv},
- /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2sv, __glXDispSwap_MultiTexCoord2sv},
- /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dv, __glXDispSwap_MultiTexCoord3dv},
- /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
- /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3iv, __glXDispSwap_MultiTexCoord3iv},
- /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3sv, __glXDispSwap_MultiTexCoord3sv},
- /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dv, __glXDispSwap_MultiTexCoord4dv},
- /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
- /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4iv, __glXDispSwap_MultiTexCoord4iv},
- /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4sv, __glXDispSwap_MultiTexCoord4sv},
- /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1D, __glXDispSwap_CompressedTexImage1D},
- /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2D, __glXDispSwap_CompressedTexImage2D},
- /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3D, __glXDispSwap_CompressedTexImage3D},
- /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1D, __glXDispSwap_CompressedTexSubImage1D},
- /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2D, __glXDispSwap_CompressedTexSubImage2D},
- /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3D, __glXDispSwap_CompressedTexSubImage3D},
+ /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dv,
+ __glXDispSwap_MultiTexCoord1dv},
+ /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB,
+ __glXDispSwap_MultiTexCoord1fvARB},
+ /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1iv,
+ __glXDispSwap_MultiTexCoord1iv},
+ /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1sv,
+ __glXDispSwap_MultiTexCoord1sv},
+ /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dv,
+ __glXDispSwap_MultiTexCoord2dv},
+ /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB,
+ __glXDispSwap_MultiTexCoord2fvARB},
+ /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2iv,
+ __glXDispSwap_MultiTexCoord2iv},
+ /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2sv,
+ __glXDispSwap_MultiTexCoord2sv},
+ /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dv,
+ __glXDispSwap_MultiTexCoord3dv},
+ /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB,
+ __glXDispSwap_MultiTexCoord3fvARB},
+ /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3iv,
+ __glXDispSwap_MultiTexCoord3iv},
+ /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3sv,
+ __glXDispSwap_MultiTexCoord3sv},
+ /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dv,
+ __glXDispSwap_MultiTexCoord4dv},
+ /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB,
+ __glXDispSwap_MultiTexCoord4fvARB},
+ /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4iv,
+ __glXDispSwap_MultiTexCoord4iv},
+ /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4sv,
+ __glXDispSwap_MultiTexCoord4sv},
+ /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1D,
+ __glXDispSwap_CompressedTexImage1D},
+ /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2D,
+ __glXDispSwap_CompressedTexImage2D},
+ /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3D,
+ __glXDispSwap_CompressedTexImage3D},
+ /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1D,
+ __glXDispSwap_CompressedTexSubImage1D},
+ /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2D,
+ __glXDispSwap_CompressedTexSubImage2D},
+ /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3D,
+ __glXDispSwap_CompressedTexSubImage3D},
/* [ 220] = 220 */ {NULL, NULL},
/* [ 221] = 221 */ {NULL, NULL},
/* [ 222] = 222 */ {NULL, NULL},
@@ -567,26 +633,31 @@ static const void *Render_function_table[408][2] = {
/* [ 226] = 226 */ {NULL, NULL},
/* [ 227] = 227 */ {NULL, NULL},
/* [ 228] = 228 */ {NULL, NULL},
- /* [ 229] = 229 */ {__glXDisp_SampleCoverage, __glXDispSwap_SampleCoverage},
+ /* [ 229] = 229 */ {__glXDisp_SampleCoverage,
+ __glXDispSwap_SampleCoverage},
/* [ 230] = 230 */ {__glXDisp_WindowPos3fv, __glXDispSwap_WindowPos3fv},
/* [ 231] = 231 */ {__glXDisp_BeginQuery, __glXDispSwap_BeginQuery},
/* [ 232] = 232 */ {__glXDisp_EndQuery, __glXDispSwap_EndQuery},
/* [ 233] = 233 */ {__glXDisp_DrawBuffers, __glXDispSwap_DrawBuffers},
/* [ 234] = 234 */ {__glXDisp_ClampColor, __glXDispSwap_ClampColor},
- /* [ 235] = 235 */ {__glXDisp_BindRenderbuffer, __glXDispSwap_BindRenderbuffer},
- /* [ 236] = 236 */ {__glXDisp_BindFramebuffer, __glXDispSwap_BindFramebuffer},
- /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayer, __glXDispSwap_FramebufferTextureLayer},
+ /* [ 235] = 235 */ {NULL, NULL},
+ /* [ 236] = 236 */ {NULL, NULL},
+ /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayer,
+ __glXDispSwap_FramebufferTextureLayer},
/* [ 238] = 238 */ {NULL, NULL},
/* [ 239] = 239 */ {NULL, NULL},
- /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
- /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
+ /* [ 240] = 2048 */ {NULL, NULL},
+ /* [ 241] = 2049 */ {NULL, NULL},
/* [ 242] = 2050 */ {NULL, NULL},
/* [ 243] = 2051 */ {NULL, NULL},
/* [ 244] = 2052 */ {NULL, NULL},
/* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
- /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
- /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
- /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
+ /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv,
+ __glXDispSwap_ColorTableParameterfv},
+ /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv,
+ __glXDispSwap_ColorTableParameteriv},
+ /* [ 248] = 2056 */ {__glXDisp_CopyColorTable,
+ __glXDispSwap_CopyColorTable},
/* [ 249] = 2057 */ {NULL, NULL},
/* [ 250] = 2058 */ {NULL, NULL},
/* [ 251] = 2059 */ {NULL, NULL},
@@ -595,8 +666,10 @@ static const void *Render_function_table[408][2] = {
/* [ 254] = 2062 */ {NULL, NULL},
/* [ 255] = 2063 */ {NULL, NULL},
/* [ 256] = 2064 */ {NULL, NULL},
- /* [ 257] = 2065 */ {__glXDisp_PointParameterf, __glXDispSwap_PointParameterf},
- /* [ 258] = 2066 */ {__glXDisp_PointParameterfv, __glXDispSwap_PointParameterfv},
+ /* [ 257] = 2065 */ {__glXDisp_PointParameterf,
+ __glXDispSwap_PointParameterf},
+ /* [ 258] = 2066 */ {__glXDisp_PointParameterfv,
+ __glXDispSwap_PointParameterfv},
/* [ 259] = 2067 */ {NULL, NULL},
/* [ 260] = 2068 */ {NULL, NULL},
/* [ 261] = 2069 */ {NULL, NULL},
@@ -607,633 +680,723 @@ static const void *Render_function_table[408][2] = {
/* [ 266] = 4098 */ {NULL, NULL},
/* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
/* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
- /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
- /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
- /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
- /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
- /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
- /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
- /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
- /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
- /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
+ /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D,
+ __glXDispSwap_ConvolutionFilter1D},
+ /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D,
+ __glXDispSwap_ConvolutionFilter2D},
+ /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf,
+ __glXDispSwap_ConvolutionParameterf},
+ /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv,
+ __glXDispSwap_ConvolutionParameterfv},
+ /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri,
+ __glXDispSwap_ConvolutionParameteri},
+ /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv,
+ __glXDispSwap_ConvolutionParameteriv},
+ /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D,
+ __glXDispSwap_CopyConvolutionFilter1D},
+ /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D,
+ __glXDispSwap_CopyConvolutionFilter2D},
+ /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D,
+ __glXDispSwap_SeparableFilter2D},
/* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
/* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
- /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
+ /* [ 280] = 4112 */ {__glXDisp_ResetHistogram,
+ __glXDispSwap_ResetHistogram},
/* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
/* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
/* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
/* [ 284] = 4116 */ {NULL, NULL},
/* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
- /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
- /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
- /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
- /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
- /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
- /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
+ /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures,
+ __glXDispSwap_PrioritizeTextures},
+ /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D,
+ __glXDispSwap_CopyTexImage1D},
+ /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D,
+ __glXDispSwap_CopyTexImage2D},
+ /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D,
+ __glXDispSwap_CopyTexSubImage1D},
+ /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D,
+ __glXDispSwap_CopyTexSubImage2D},
+ /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D,
+ __glXDispSwap_CopyTexSubImage3D},
/* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
/* [ 293] = 4125 */ {__glXDisp_FogCoorddv, __glXDispSwap_FogCoorddv},
- /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bv, __glXDispSwap_SecondaryColor3bv},
- /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3sv, __glXDispSwap_SecondaryColor3sv},
+ /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bv,
+ __glXDispSwap_SecondaryColor3bv},
+ /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3sv,
+ __glXDispSwap_SecondaryColor3sv},
/* [ 296] = 4176 */ {NULL, NULL},
/* [ 297] = 4177 */ {NULL, NULL},
/* [ 298] = 4178 */ {NULL, NULL},
/* [ 299] = 4179 */ {NULL, NULL},
- /* [ 300] = 4180 */ {__glXDisp_BindProgramARB, __glXDispSwap_BindProgramARB},
- /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
- /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
- /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
- /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
- /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
- /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
- /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
- /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
- /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1sv, __glXDispSwap_VertexAttrib1sv},
- /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2sv, __glXDispSwap_VertexAttrib2sv},
- /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3sv, __glXDispSwap_VertexAttrib3sv},
- /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4sv, __glXDispSwap_VertexAttrib4sv},
- /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
- /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
- /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
- /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
- /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dv, __glXDispSwap_VertexAttrib1dv},
- /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dv, __glXDispSwap_VertexAttrib2dv},
- /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dv, __glXDispSwap_VertexAttrib3dv},
- /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dv, __glXDispSwap_VertexAttrib4dv},
- /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4Nubv, __glXDispSwap_VertexAttrib4Nubv},
- /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
- /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
- /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
- /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
- /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
- /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
- /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
- /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
- /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
- /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
- /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
- /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
- /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
- /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
- /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
- /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
- /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
- /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
- /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
- /* [ 341] = 4221 */ {__glXDisp_PointParameteri, __glXDispSwap_PointParameteri},
- /* [ 342] = 4222 */ {__glXDisp_PointParameteriv, __glXDispSwap_PointParameteriv},
+ /* [ 300] = 4180 */ {__glXDisp_BindProgramARB,
+ __glXDispSwap_BindProgramARB},
+ /* [ 301] = 4181 */ {NULL, NULL},
+ /* [ 302] = 4182 */ {NULL, NULL},
+ /* [ 303] = 4183 */ {NULL, NULL},
+ /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB,
+ __glXDispSwap_ProgramEnvParameter4fvARB},
+ /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB,
+ __glXDispSwap_ProgramEnvParameter4dvARB},
+ /* [ 306] = 4186 */ {NULL, NULL},
+ /* [ 307] = 4187 */ {NULL, NULL},
+ /* [ 308] = 4188 */ {NULL, NULL},
+ /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1sv,
+ __glXDispSwap_VertexAttrib1sv},
+ /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2sv,
+ __glXDispSwap_VertexAttrib2sv},
+ /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3sv,
+ __glXDispSwap_VertexAttrib3sv},
+ /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4sv,
+ __glXDispSwap_VertexAttrib4sv},
+ /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB,
+ __glXDispSwap_VertexAttrib1fvARB},
+ /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB,
+ __glXDispSwap_VertexAttrib2fvARB},
+ /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB,
+ __glXDispSwap_VertexAttrib3fvARB},
+ /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB,
+ __glXDispSwap_VertexAttrib4fvARB},
+ /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dv,
+ __glXDispSwap_VertexAttrib1dv},
+ /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dv,
+ __glXDispSwap_VertexAttrib2dv},
+ /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dv,
+ __glXDispSwap_VertexAttrib3dv},
+ /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dv,
+ __glXDispSwap_VertexAttrib4dv},
+ /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4Nubv,
+ __glXDispSwap_VertexAttrib4Nubv},
+ /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV,
+ __glXDispSwap_VertexAttribs1svNV},
+ /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV,
+ __glXDispSwap_VertexAttribs2svNV},
+ /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV,
+ __glXDispSwap_VertexAttribs3svNV},
+ /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV,
+ __glXDispSwap_VertexAttribs4svNV},
+ /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV,
+ __glXDispSwap_VertexAttribs1fvNV},
+ /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV,
+ __glXDispSwap_VertexAttribs2fvNV},
+ /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV,
+ __glXDispSwap_VertexAttribs3fvNV},
+ /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV,
+ __glXDispSwap_VertexAttribs4fvNV},
+ /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV,
+ __glXDispSwap_VertexAttribs1dvNV},
+ /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV,
+ __glXDispSwap_VertexAttribs2dvNV},
+ /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV,
+ __glXDispSwap_VertexAttribs3dvNV},
+ /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV,
+ __glXDispSwap_VertexAttribs4dvNV},
+ /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV,
+ __glXDispSwap_VertexAttribs4ubvNV},
+ /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB,
+ __glXDispSwap_ProgramLocalParameter4fvARB},
+ /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB,
+ __glXDispSwap_ProgramLocalParameter4dvARB},
+ /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB,
+ __glXDispSwap_ProgramStringARB},
+ /* [ 338] = 4218 */ {NULL, NULL},
+ /* [ 339] = 4219 */ {NULL, NULL},
+ /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT,
+ __glXDispSwap_ActiveStencilFaceEXT},
+ /* [ 341] = 4221 */ {__glXDisp_PointParameteri,
+ __glXDispSwap_PointParameteri},
+ /* [ 342] = 4222 */ {__glXDisp_PointParameteriv,
+ __glXDispSwap_PointParameteriv},
/* [ 343] = 4223 */ {NULL, NULL},
/* [ 344] = 4224 */ {NULL, NULL},
/* [ 345] = 4225 */ {NULL, NULL},
/* [ 346] = 4226 */ {NULL, NULL},
/* [ 347] = 4227 */ {NULL, NULL},
- /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparate, __glXDispSwap_BlendEquationSeparate},
+ /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparate,
+ __glXDispSwap_BlendEquationSeparate},
/* [ 349] = 4229 */ {NULL, NULL},
- /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bv, __glXDispSwap_VertexAttrib4bv},
- /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4iv, __glXDispSwap_VertexAttrib4iv},
- /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubv, __glXDispSwap_VertexAttrib4ubv},
- /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usv, __glXDispSwap_VertexAttrib4usv},
- /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uiv, __glXDispSwap_VertexAttrib4uiv},
- /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4Nbv, __glXDispSwap_VertexAttrib4Nbv},
- /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4Nsv, __glXDispSwap_VertexAttrib4Nsv},
- /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4Niv, __glXDispSwap_VertexAttrib4Niv},
- /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4Nusv, __glXDispSwap_VertexAttrib4Nusv},
- /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4Nuiv, __glXDispSwap_VertexAttrib4Nuiv},
- /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffers, __glXDispSwap_DeleteFramebuffers},
- /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1D, __glXDispSwap_FramebufferTexture1D},
- /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2D, __glXDispSwap_FramebufferTexture2D},
- /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3D, __glXDispSwap_FramebufferTexture3D},
- /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbuffer, __glXDispSwap_FramebufferRenderbuffer},
- /* [ 365] = 4325 */ {__glXDisp_GenerateMipmap, __glXDispSwap_GenerateMipmap},
+ /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bv,
+ __glXDispSwap_VertexAttrib4bv},
+ /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4iv,
+ __glXDispSwap_VertexAttrib4iv},
+ /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubv,
+ __glXDispSwap_VertexAttrib4ubv},
+ /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usv,
+ __glXDispSwap_VertexAttrib4usv},
+ /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uiv,
+ __glXDispSwap_VertexAttrib4uiv},
+ /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4Nbv,
+ __glXDispSwap_VertexAttrib4Nbv},
+ /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4Nsv,
+ __glXDispSwap_VertexAttrib4Nsv},
+ /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4Niv,
+ __glXDispSwap_VertexAttrib4Niv},
+ /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4Nusv,
+ __glXDispSwap_VertexAttrib4Nusv},
+ /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4Nuiv,
+ __glXDispSwap_VertexAttrib4Nuiv},
+ /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffers,
+ __glXDispSwap_DeleteFramebuffers},
+ /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1D,
+ __glXDispSwap_FramebufferTexture1D},
+ /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2D,
+ __glXDispSwap_FramebufferTexture2D},
+ /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3D,
+ __glXDispSwap_FramebufferTexture3D},
+ /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbuffer,
+ __glXDispSwap_FramebufferRenderbuffer},
+ /* [ 365] = 4325 */ {__glXDisp_GenerateMipmap,
+ __glXDispSwap_GenerateMipmap},
/* [ 366] = 4326 */ {NULL, NULL},
/* [ 367] = 4327 */ {NULL, NULL},
/* [ 368] = 4328 */ {NULL, NULL},
/* [ 369] = 4329 */ {NULL, NULL},
- /* [ 370] = 4330 */ {__glXDisp_BlitFramebuffer, __glXDispSwap_BlitFramebuffer},
- /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample},
+ /* [ 370] = 4330 */ {__glXDisp_BlitFramebuffer,
+ __glXDispSwap_BlitFramebuffer},
+ /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample,
+ __glXDispSwap_RenderbufferStorageMultisample},
/* [ 372] = 4332 */ {NULL, NULL},
/* [ 373] = 4333 */ {NULL, NULL},
/* [ 374] = 4334 */ {NULL, NULL},
/* [ 375] = 4335 */ {NULL, NULL},
- /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3iv, __glXDispSwap_SecondaryColor3iv},
- /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
- /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dv, __glXDispSwap_SecondaryColor3dv},
- /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubv, __glXDispSwap_SecondaryColor3ubv},
- /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usv, __glXDispSwap_SecondaryColor3usv},
- /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uiv, __glXDispSwap_SecondaryColor3uiv},
- /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparate, __glXDispSwap_BlendFuncSeparate},
+ /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3iv,
+ __glXDispSwap_SecondaryColor3iv},
+ /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT,
+ __glXDispSwap_SecondaryColor3fvEXT},
+ /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dv,
+ __glXDispSwap_SecondaryColor3dv},
+ /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubv,
+ __glXDispSwap_SecondaryColor3ubv},
+ /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usv,
+ __glXDispSwap_SecondaryColor3usv},
+ /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uiv,
+ __glXDispSwap_SecondaryColor3uiv},
+ /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparate,
+ __glXDispSwap_BlendFuncSeparate},
/* [ 383] = 4135 */ {NULL, NULL},
/* [ 384] = 4264 */ {NULL, NULL},
- /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
- /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
- /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
- /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
- /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
- /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
- /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
- /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
- /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
- /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
- /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
- /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
- /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
+ /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV,
+ __glXDispSwap_VertexAttrib1svNV},
+ /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV,
+ __glXDispSwap_VertexAttrib2svNV},
+ /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV,
+ __glXDispSwap_VertexAttrib3svNV},
+ /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV,
+ __glXDispSwap_VertexAttrib4svNV},
+ /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV,
+ __glXDispSwap_VertexAttrib1fvNV},
+ /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV,
+ __glXDispSwap_VertexAttrib2fvNV},
+ /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV,
+ __glXDispSwap_VertexAttrib3fvNV},
+ /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV,
+ __glXDispSwap_VertexAttrib4fvNV},
+ /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV,
+ __glXDispSwap_VertexAttrib1dvNV},
+ /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV,
+ __glXDispSwap_VertexAttrib2dvNV},
+ /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV,
+ __glXDispSwap_VertexAttrib3dvNV},
+ /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV,
+ __glXDispSwap_VertexAttrib4dvNV},
+ /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV,
+ __glXDispSwap_VertexAttrib4ubvNV},
/* [ 398] = 4278 */ {NULL, NULL},
/* [ 399] = 4279 */ {NULL, NULL},
/* [ 400] = 4312 */ {NULL, NULL},
/* [ 401] = 4313 */ {NULL, NULL},
/* [ 402] = 4314 */ {NULL, NULL},
/* [ 403] = 4315 */ {NULL, NULL},
- /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
- /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffers, __glXDispSwap_DeleteRenderbuffers},
- /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorage, __glXDispSwap_RenderbufferStorage},
- /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
+ /* [ 404] = 4316 */ {__glXDisp_BindRenderbuffer,
+ __glXDispSwap_BindRenderbuffer},
+ /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffers,
+ __glXDispSwap_DeleteRenderbuffers},
+ /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorage,
+ __glXDispSwap_RenderbufferStorage},
+ /* [ 407] = 4319 */ {__glXDisp_BindFramebuffer,
+ __glXDispSwap_BindFramebuffer},
};
static const int_fast16_t Render_size_table[408][2] = {
- /* [ 0] = 0 */ { 0, ~0},
- /* [ 1] = 1 */ { 8, ~0},
- /* [ 2] = 2 */ { 12, 0},
- /* [ 3] = 3 */ { 8, ~0},
- /* [ 4] = 4 */ { 8, ~0},
- /* [ 5] = 5 */ { 48, 1},
- /* [ 6] = 6 */ { 8, ~0},
- /* [ 7] = 7 */ { 28, ~0},
- /* [ 8] = 8 */ { 16, ~0},
- /* [ 9] = 9 */ { 16, ~0},
- /* [ 10] = 10 */ { 12, ~0},
- /* [ 11] = 11 */ { 8, ~0},
- /* [ 12] = 12 */ { 16, ~0},
- /* [ 13] = 13 */ { 12, ~0},
- /* [ 14] = 14 */ { 8, ~0},
- /* [ 15] = 15 */ { 36, ~0},
- /* [ 16] = 16 */ { 20, ~0},
- /* [ 17] = 17 */ { 20, ~0},
- /* [ 18] = 18 */ { 12, ~0},
- /* [ 19] = 19 */ { 8, ~0},
- /* [ 20] = 20 */ { 20, ~0},
- /* [ 21] = 21 */ { 12, ~0},
- /* [ 22] = 22 */ { 8, ~0},
- /* [ 23] = 23 */ { 4, ~0},
- /* [ 24] = 24 */ { 12, ~0},
- /* [ 25] = 25 */ { 8, ~0},
- /* [ 26] = 26 */ { 8, ~0},
- /* [ 27] = 27 */ { 8, ~0},
- /* [ 28] = 28 */ { 8, ~0},
- /* [ 29] = 29 */ { 28, ~0},
- /* [ 30] = 30 */ { 16, ~0},
- /* [ 31] = 31 */ { 16, ~0},
- /* [ 32] = 32 */ { 12, ~0},
- /* [ 33] = 33 */ { 20, ~0},
- /* [ 34] = 34 */ { 12, ~0},
- /* [ 35] = 35 */ { 12, ~0},
- /* [ 36] = 36 */ { 8, ~0},
- /* [ 37] = 37 */ { 28, ~0},
- /* [ 38] = 38 */ { 16, ~0},
- /* [ 39] = 39 */ { 16, ~0},
- /* [ 40] = 40 */ { 12, ~0},
- /* [ 41] = 41 */ { 36, ~0},
- /* [ 42] = 42 */ { 20, ~0},
- /* [ 43] = 43 */ { 20, ~0},
- /* [ 44] = 44 */ { 12, ~0},
- /* [ 45] = 45 */ { 36, ~0},
- /* [ 46] = 46 */ { 20, ~0},
- /* [ 47] = 47 */ { 20, ~0},
- /* [ 48] = 48 */ { 12, ~0},
- /* [ 49] = 49 */ { 12, ~0},
- /* [ 50] = 50 */ { 8, ~0},
- /* [ 51] = 51 */ { 8, ~0},
- /* [ 52] = 52 */ { 8, ~0},
- /* [ 53] = 53 */ { 20, ~0},
- /* [ 54] = 54 */ { 12, ~0},
- /* [ 55] = 55 */ { 12, ~0},
- /* [ 56] = 56 */ { 8, ~0},
- /* [ 57] = 57 */ { 28, ~0},
- /* [ 58] = 58 */ { 16, ~0},
- /* [ 59] = 59 */ { 16, ~0},
- /* [ 60] = 60 */ { 12, ~0},
- /* [ 61] = 61 */ { 36, ~0},
- /* [ 62] = 62 */ { 20, ~0},
- /* [ 63] = 63 */ { 20, ~0},
- /* [ 64] = 64 */ { 12, ~0},
- /* [ 65] = 65 */ { 20, ~0},
- /* [ 66] = 66 */ { 12, ~0},
- /* [ 67] = 67 */ { 12, ~0},
- /* [ 68] = 68 */ { 8, ~0},
- /* [ 69] = 69 */ { 28, ~0},
- /* [ 70] = 70 */ { 16, ~0},
- /* [ 71] = 71 */ { 16, ~0},
- /* [ 72] = 72 */ { 12, ~0},
- /* [ 73] = 73 */ { 36, ~0},
- /* [ 74] = 74 */ { 20, ~0},
- /* [ 75] = 75 */ { 20, ~0},
- /* [ 76] = 76 */ { 12, ~0},
- /* [ 77] = 77 */ { 40, ~0},
- /* [ 78] = 78 */ { 12, ~0},
- /* [ 79] = 79 */ { 8, ~0},
- /* [ 80] = 80 */ { 12, ~0},
- /* [ 81] = 81 */ { 8, 2},
- /* [ 82] = 82 */ { 12, ~0},
- /* [ 83] = 83 */ { 8, 3},
- /* [ 84] = 84 */ { 8, ~0},
- /* [ 85] = 85 */ { 12, ~0},
- /* [ 86] = 86 */ { 16, ~0},
- /* [ 87] = 87 */ { 12, 4},
- /* [ 88] = 88 */ { 16, ~0},
- /* [ 89] = 89 */ { 12, 5},
- /* [ 90] = 90 */ { 12, ~0},
- /* [ 91] = 91 */ { 8, 6},
- /* [ 92] = 92 */ { 12, ~0},
- /* [ 93] = 93 */ { 8, 7},
- /* [ 94] = 94 */ { 12, ~0},
- /* [ 95] = 95 */ { 8, ~0},
- /* [ 96] = 96 */ { 16, ~0},
- /* [ 97] = 97 */ { 12, 8},
- /* [ 98] = 98 */ { 16, ~0},
- /* [ 99] = 99 */ { 12, 9},
- /* [100] = 100 */ { 8, ~0},
- /* [101] = 101 */ { 12, ~0},
- /* [102] = 102 */ { 24, 10},
- /* [103] = 103 */ { 20, ~0},
- /* [104] = 104 */ { 8, ~0},
- /* [105] = 105 */ { 16, ~0},
- /* [106] = 106 */ { 12, 11},
- /* [107] = 107 */ { 16, ~0},
- /* [108] = 108 */ { 12, 12},
- /* [109] = 109 */ { 56, 13},
- /* [110] = 110 */ { 56, 14},
- /* [111] = 111 */ { 16, ~0},
- /* [112] = 112 */ { 12, 15},
- /* [113] = 113 */ { 16, ~0},
- /* [114] = 114 */ { 12, 16},
- /* [115] = 115 */ { 20, ~0},
- /* [116] = 116 */ { 12, 17},
- /* [117] = 117 */ { 16, ~0},
- /* [118] = 118 */ { 12, 18},
- /* [119] = 119 */ { 16, ~0},
- /* [120] = 120 */ { 12, 19},
- /* [121] = 121 */ { 4, ~0},
- /* [122] = 122 */ { 8, ~0},
- /* [123] = 123 */ { 8, ~0},
- /* [124] = 124 */ { 4, ~0},
- /* [125] = 125 */ { 8, ~0},
- /* [126] = 126 */ { 8, ~0},
- /* [127] = 127 */ { 8, ~0},
- /* [128] = 128 */ { 20, ~0},
- /* [129] = 129 */ { 8, ~0},
- /* [130] = 130 */ { 20, ~0},
- /* [131] = 131 */ { 8, ~0},
- /* [132] = 132 */ { 12, ~0},
- /* [133] = 133 */ { 8, ~0},
- /* [134] = 134 */ { 8, ~0},
- /* [135] = 135 */ { 8, ~0},
- /* [136] = 136 */ { 8, ~0},
- /* [137] = 137 */ { 12, ~0},
- /* [138] = 138 */ { 8, ~0},
- /* [139] = 139 */ { 8, ~0},
- /* [140] = 140 */ { 0, ~0},
- /* [141] = 141 */ { 4, ~0},
- /* [142] = 142 */ { 8, ~0},
- /* [143] = 143 */ { 28, 20},
- /* [144] = 144 */ { 20, 21},
- /* [145] = 145 */ { 48, 22},
- /* [146] = 146 */ { 32, 23},
- /* [147] = 147 */ { 24, ~0},
- /* [148] = 148 */ { 16, ~0},
- /* [149] = 149 */ { 44, ~0},
- /* [150] = 150 */ { 28, ~0},
- /* [151] = 151 */ { 12, ~0},
- /* [152] = 152 */ { 8, ~0},
- /* [153] = 153 */ { 20, ~0},
- /* [154] = 154 */ { 12, ~0},
- /* [155] = 155 */ { 16, ~0},
- /* [156] = 156 */ { 8, ~0},
- /* [157] = 157 */ { 24, ~0},
- /* [158] = 158 */ { 12, ~0},
- /* [159] = 159 */ { 12, ~0},
- /* [160] = 160 */ { 12, ~0},
- /* [161] = 161 */ { 8, ~0},
- /* [162] = 162 */ { 16, ~0},
- /* [163] = 163 */ { 16, ~0},
- /* [164] = 164 */ { 8, ~0},
- /* [165] = 165 */ { 12, ~0},
- /* [166] = 166 */ { 12, ~0},
- /* [167] = 167 */ { 12, ~0},
- /* [168] = 168 */ { 12, 24},
- /* [169] = 169 */ { 12, 25},
- /* [170] = 170 */ { 12, 26},
- /* [171] = 171 */ { 8, ~0},
- /* [172] = 172 */ { 24, ~0},
- /* [173] = 173 */ { 40, 27},
- /* [174] = 174 */ { 20, ~0},
- /* [175] = 175 */ { 52, ~0},
- /* [176] = 176 */ { 4, ~0},
- /* [177] = 177 */ { 68, ~0},
+ /* [ 0] = 0 */ {0, ~0},
+ /* [ 1] = 1 */ {8, ~0},
+ /* [ 2] = 2 */ {12, 0},
+ /* [ 3] = 3 */ {8, ~0},
+ /* [ 4] = 4 */ {8, ~0},
+ /* [ 5] = 5 */ {48, 1},
+ /* [ 6] = 6 */ {8, ~0},
+ /* [ 7] = 7 */ {28, ~0},
+ /* [ 8] = 8 */ {16, ~0},
+ /* [ 9] = 9 */ {16, ~0},
+ /* [ 10] = 10 */ {12, ~0},
+ /* [ 11] = 11 */ {8, ~0},
+ /* [ 12] = 12 */ {16, ~0},
+ /* [ 13] = 13 */ {12, ~0},
+ /* [ 14] = 14 */ {8, ~0},
+ /* [ 15] = 15 */ {36, ~0},
+ /* [ 16] = 16 */ {20, ~0},
+ /* [ 17] = 17 */ {20, ~0},
+ /* [ 18] = 18 */ {12, ~0},
+ /* [ 19] = 19 */ {8, ~0},
+ /* [ 20] = 20 */ {20, ~0},
+ /* [ 21] = 21 */ {12, ~0},
+ /* [ 22] = 22 */ {8, ~0},
+ /* [ 23] = 23 */ {4, ~0},
+ /* [ 24] = 24 */ {12, ~0},
+ /* [ 25] = 25 */ {8, ~0},
+ /* [ 26] = 26 */ {8, ~0},
+ /* [ 27] = 27 */ {8, ~0},
+ /* [ 28] = 28 */ {8, ~0},
+ /* [ 29] = 29 */ {28, ~0},
+ /* [ 30] = 30 */ {16, ~0},
+ /* [ 31] = 31 */ {16, ~0},
+ /* [ 32] = 32 */ {12, ~0},
+ /* [ 33] = 33 */ {20, ~0},
+ /* [ 34] = 34 */ {12, ~0},
+ /* [ 35] = 35 */ {12, ~0},
+ /* [ 36] = 36 */ {8, ~0},
+ /* [ 37] = 37 */ {28, ~0},
+ /* [ 38] = 38 */ {16, ~0},
+ /* [ 39] = 39 */ {16, ~0},
+ /* [ 40] = 40 */ {12, ~0},
+ /* [ 41] = 41 */ {36, ~0},
+ /* [ 42] = 42 */ {20, ~0},
+ /* [ 43] = 43 */ {20, ~0},
+ /* [ 44] = 44 */ {12, ~0},
+ /* [ 45] = 45 */ {36, ~0},
+ /* [ 46] = 46 */ {20, ~0},
+ /* [ 47] = 47 */ {20, ~0},
+ /* [ 48] = 48 */ {12, ~0},
+ /* [ 49] = 49 */ {12, ~0},
+ /* [ 50] = 50 */ {8, ~0},
+ /* [ 51] = 51 */ {8, ~0},
+ /* [ 52] = 52 */ {8, ~0},
+ /* [ 53] = 53 */ {20, ~0},
+ /* [ 54] = 54 */ {12, ~0},
+ /* [ 55] = 55 */ {12, ~0},
+ /* [ 56] = 56 */ {8, ~0},
+ /* [ 57] = 57 */ {28, ~0},
+ /* [ 58] = 58 */ {16, ~0},
+ /* [ 59] = 59 */ {16, ~0},
+ /* [ 60] = 60 */ {12, ~0},
+ /* [ 61] = 61 */ {36, ~0},
+ /* [ 62] = 62 */ {20, ~0},
+ /* [ 63] = 63 */ {20, ~0},
+ /* [ 64] = 64 */ {12, ~0},
+ /* [ 65] = 65 */ {20, ~0},
+ /* [ 66] = 66 */ {12, ~0},
+ /* [ 67] = 67 */ {12, ~0},
+ /* [ 68] = 68 */ {8, ~0},
+ /* [ 69] = 69 */ {28, ~0},
+ /* [ 70] = 70 */ {16, ~0},
+ /* [ 71] = 71 */ {16, ~0},
+ /* [ 72] = 72 */ {12, ~0},
+ /* [ 73] = 73 */ {36, ~0},
+ /* [ 74] = 74 */ {20, ~0},
+ /* [ 75] = 75 */ {20, ~0},
+ /* [ 76] = 76 */ {12, ~0},
+ /* [ 77] = 77 */ {40, ~0},
+ /* [ 78] = 78 */ {12, ~0},
+ /* [ 79] = 79 */ {8, ~0},
+ /* [ 80] = 80 */ {12, ~0},
+ /* [ 81] = 81 */ {8, 2},
+ /* [ 82] = 82 */ {12, ~0},
+ /* [ 83] = 83 */ {8, 3},
+ /* [ 84] = 84 */ {8, ~0},
+ /* [ 85] = 85 */ {12, ~0},
+ /* [ 86] = 86 */ {16, ~0},
+ /* [ 87] = 87 */ {12, 4},
+ /* [ 88] = 88 */ {16, ~0},
+ /* [ 89] = 89 */ {12, 5},
+ /* [ 90] = 90 */ {12, ~0},
+ /* [ 91] = 91 */ {8, 6},
+ /* [ 92] = 92 */ {12, ~0},
+ /* [ 93] = 93 */ {8, 7},
+ /* [ 94] = 94 */ {12, ~0},
+ /* [ 95] = 95 */ {8, ~0},
+ /* [ 96] = 96 */ {16, ~0},
+ /* [ 97] = 97 */ {12, 8},
+ /* [ 98] = 98 */ {16, ~0},
+ /* [ 99] = 99 */ {12, 9},
+ /* [100] = 100 */ {8, ~0},
+ /* [101] = 101 */ {12, ~0},
+ /* [102] = 102 */ {24, 10},
+ /* [103] = 103 */ {20, ~0},
+ /* [104] = 104 */ {8, ~0},
+ /* [105] = 105 */ {16, ~0},
+ /* [106] = 106 */ {12, 11},
+ /* [107] = 107 */ {16, ~0},
+ /* [108] = 108 */ {12, 12},
+ /* [109] = 109 */ {56, 13},
+ /* [110] = 110 */ {56, 14},
+ /* [111] = 111 */ {16, ~0},
+ /* [112] = 112 */ {12, 15},
+ /* [113] = 113 */ {16, ~0},
+ /* [114] = 114 */ {12, 16},
+ /* [115] = 115 */ {20, ~0},
+ /* [116] = 116 */ {12, 17},
+ /* [117] = 117 */ {16, ~0},
+ /* [118] = 118 */ {12, 18},
+ /* [119] = 119 */ {16, ~0},
+ /* [120] = 120 */ {12, 19},
+ /* [121] = 121 */ {4, ~0},
+ /* [122] = 122 */ {8, ~0},
+ /* [123] = 123 */ {8, ~0},
+ /* [124] = 124 */ {4, ~0},
+ /* [125] = 125 */ {8, ~0},
+ /* [126] = 126 */ {8, ~0},
+ /* [127] = 127 */ {8, ~0},
+ /* [128] = 128 */ {20, ~0},
+ /* [129] = 129 */ {8, ~0},
+ /* [130] = 130 */ {20, ~0},
+ /* [131] = 131 */ {8, ~0},
+ /* [132] = 132 */ {12, ~0},
+ /* [133] = 133 */ {8, ~0},
+ /* [134] = 134 */ {8, ~0},
+ /* [135] = 135 */ {8, ~0},
+ /* [136] = 136 */ {8, ~0},
+ /* [137] = 137 */ {12, ~0},
+ /* [138] = 138 */ {8, ~0},
+ /* [139] = 139 */ {8, ~0},
+ /* [140] = 140 */ {0, ~0},
+ /* [141] = 141 */ {4, ~0},
+ /* [142] = 142 */ {8, ~0},
+ /* [143] = 143 */ {28, 20},
+ /* [144] = 144 */ {20, 21},
+ /* [145] = 145 */ {48, 22},
+ /* [146] = 146 */ {32, 23},
+ /* [147] = 147 */ {24, ~0},
+ /* [148] = 148 */ {16, ~0},
+ /* [149] = 149 */ {44, ~0},
+ /* [150] = 150 */ {28, ~0},
+ /* [151] = 151 */ {12, ~0},
+ /* [152] = 152 */ {8, ~0},
+ /* [153] = 153 */ {20, ~0},
+ /* [154] = 154 */ {12, ~0},
+ /* [155] = 155 */ {16, ~0},
+ /* [156] = 156 */ {8, ~0},
+ /* [157] = 157 */ {24, ~0},
+ /* [158] = 158 */ {12, ~0},
+ /* [159] = 159 */ {12, ~0},
+ /* [160] = 160 */ {12, ~0},
+ /* [161] = 161 */ {8, ~0},
+ /* [162] = 162 */ {16, ~0},
+ /* [163] = 163 */ {16, ~0},
+ /* [164] = 164 */ {8, ~0},
+ /* [165] = 165 */ {12, ~0},
+ /* [166] = 166 */ {12, ~0},
+ /* [167] = 167 */ {12, ~0},
+ /* [168] = 168 */ {12, 24},
+ /* [169] = 169 */ {12, 25},
+ /* [170] = 170 */ {12, 26},
+ /* [171] = 171 */ {8, ~0},
+ /* [172] = 172 */ {24, ~0},
+ /* [173] = 173 */ {40, 27},
+ /* [174] = 174 */ {20, ~0},
+ /* [175] = 175 */ {52, ~0},
+ /* [176] = 176 */ {4, ~0},
+ /* [177] = 177 */ {68, ~0},
/* [178] = 178 */ {132, ~0},
- /* [179] = 179 */ { 8, ~0},
- /* [180] = 180 */ { 68, ~0},
+ /* [179] = 179 */ {8, ~0},
+ /* [180] = 180 */ {68, ~0},
/* [181] = 181 */ {132, ~0},
- /* [182] = 182 */ { 52, ~0},
- /* [183] = 183 */ { 4, ~0},
- /* [184] = 184 */ { 4, ~0},
- /* [185] = 185 */ { 36, ~0},
- /* [186] = 186 */ { 20, ~0},
- /* [187] = 187 */ { 28, ~0},
- /* [188] = 188 */ { 16, ~0},
- /* [189] = 189 */ { 28, ~0},
- /* [190] = 190 */ { 16, ~0},
- /* [191] = 191 */ { 20, ~0},
- /* [192] = 192 */ { 12, ~0},
- /* [193] = 193 */ { 16, 28},
- /* [194] = 194 */ { 8, ~0},
- /* [195] = 195 */ { 44, 29},
- /* [196] = 196 */ { 24, ~0},
- /* [197] = 197 */ { 8, ~0},
- /* [198] = 198 */ { 16, ~0},
- /* [199] = 199 */ { 12, ~0},
- /* [200] = 200 */ { 12, ~0},
- /* [201] = 201 */ { 12, ~0},
- /* [202] = 202 */ { 24, ~0},
- /* [203] = 203 */ { 16, ~0},
- /* [204] = 204 */ { 16, ~0},
- /* [205] = 205 */ { 12, ~0},
- /* [206] = 206 */ { 32, ~0},
- /* [207] = 207 */ { 20, ~0},
- /* [208] = 208 */ { 20, ~0},
- /* [209] = 209 */ { 16, ~0},
- /* [210] = 210 */ { 40, ~0},
- /* [211] = 211 */ { 24, ~0},
- /* [212] = 212 */ { 24, ~0},
- /* [213] = 213 */ { 16, ~0},
- /* [214] = 214 */ { 28, 30},
- /* [215] = 215 */ { 32, 31},
- /* [216] = 216 */ { 36, 32},
- /* [217] = 217 */ { 28, 33},
- /* [218] = 218 */ { 36, 34},
- /* [219] = 219 */ { 44, 35},
- /* [220] = 220 */ { 0, ~0},
- /* [221] = 221 */ { 0, ~0},
- /* [222] = 222 */ { 0, ~0},
- /* [223] = 223 */ { 0, ~0},
- /* [224] = 224 */ { 0, ~0},
- /* [225] = 225 */ { 0, ~0},
- /* [226] = 226 */ { 0, ~0},
- /* [227] = 227 */ { 0, ~0},
- /* [228] = 228 */ { 0, ~0},
- /* [229] = 229 */ { 12, ~0},
- /* [230] = 230 */ { 16, ~0},
- /* [231] = 231 */ { 12, ~0},
- /* [232] = 232 */ { 8, ~0},
- /* [233] = 233 */ { 8, 36},
- /* [234] = 234 */ { 12, ~0},
- /* [235] = 235 */ { 12, ~0},
- /* [236] = 236 */ { 12, ~0},
- /* [237] = 237 */ { 24, ~0},
- /* [238] = 238 */ { 0, ~0},
- /* [239] = 239 */ { 0, ~0},
- /* [240] = 2048 */ { 12, ~0},
- /* [241] = 2049 */ { 8, ~0},
- /* [242] = 2050 */ { 0, ~0},
- /* [243] = 2051 */ { 0, ~0},
- /* [244] = 2052 */ { 0, ~0},
- /* [245] = 2053 */ { 44, 37},
- /* [246] = 2054 */ { 12, 38},
- /* [247] = 2055 */ { 12, 39},
- /* [248] = 2056 */ { 24, ~0},
- /* [249] = 2057 */ { 0, ~0},
- /* [250] = 2058 */ { 0, ~0},
- /* [251] = 2059 */ { 0, ~0},
- /* [252] = 2060 */ { 0, ~0},
- /* [253] = 2061 */ { 0, ~0},
- /* [254] = 2062 */ { 0, ~0},
- /* [255] = 2063 */ { 0, ~0},
- /* [256] = 2064 */ { 0, ~0},
- /* [257] = 2065 */ { 12, ~0},
- /* [258] = 2066 */ { 8, 40},
- /* [259] = 2067 */ { 0, ~0},
- /* [260] = 2068 */ { 0, ~0},
- /* [261] = 2069 */ { 0, ~0},
- /* [262] = 2070 */ { 0, ~0},
- /* [263] = 2071 */ { 0, ~0},
- /* [264] = 4096 */ { 20, ~0},
- /* [265] = 4097 */ { 8, ~0},
- /* [266] = 4098 */ { 0, ~0},
- /* [267] = 4099 */ { 60, 41},
- /* [268] = 4100 */ { 60, 42},
- /* [269] = 4101 */ { 48, 43},
- /* [270] = 4102 */ { 48, 44},
- /* [271] = 4103 */ { 16, ~0},
- /* [272] = 4104 */ { 12, 45},
- /* [273] = 4105 */ { 16, ~0},
- /* [274] = 4106 */ { 12, 46},
- /* [275] = 4107 */ { 24, ~0},
- /* [276] = 4108 */ { 28, ~0},
- /* [277] = 4109 */ { 32, 47},
- /* [278] = 4110 */ { 20, ~0},
- /* [279] = 4111 */ { 16, ~0},
- /* [280] = 4112 */ { 8, ~0},
- /* [281] = 4113 */ { 8, ~0},
- /* [282] = 4114 */ { 84, 48},
- /* [283] = 4115 */ { 92, 49},
- /* [284] = 4116 */ { 0, ~0},
- /* [285] = 4117 */ { 12, ~0},
- /* [286] = 4118 */ { 8, 50},
- /* [287] = 4119 */ { 32, ~0},
- /* [288] = 4120 */ { 36, ~0},
- /* [289] = 4121 */ { 28, ~0},
- /* [290] = 4122 */ { 36, ~0},
- /* [291] = 4123 */ { 40, ~0},
- /* [292] = 4124 */ { 8, ~0},
- /* [293] = 4125 */ { 12, ~0},
- /* [294] = 4126 */ { 8, ~0},
- /* [295] = 4127 */ { 12, ~0},
- /* [296] = 4176 */ { 0, ~0},
- /* [297] = 4177 */ { 0, ~0},
- /* [298] = 4178 */ { 0, ~0},
- /* [299] = 4179 */ { 0, ~0},
- /* [300] = 4180 */ { 12, ~0},
- /* [301] = 4181 */ { 28, ~0},
- /* [302] = 4182 */ { 8, 51},
- /* [303] = 4183 */ { 16, 52},
- /* [304] = 4184 */ { 28, ~0},
- /* [305] = 4185 */ { 44, ~0},
- /* [306] = 4186 */ { 16, 53},
- /* [307] = 4187 */ { 16, 54},
- /* [308] = 4188 */ { 20, ~0},
- /* [309] = 4189 */ { 12, ~0},
- /* [310] = 4190 */ { 12, ~0},
- /* [311] = 4191 */ { 16, ~0},
- /* [312] = 4192 */ { 16, ~0},
- /* [313] = 4193 */ { 12, ~0},
- /* [314] = 4194 */ { 16, ~0},
- /* [315] = 4195 */ { 20, ~0},
- /* [316] = 4196 */ { 24, ~0},
- /* [317] = 4197 */ { 16, ~0},
- /* [318] = 4198 */ { 24, ~0},
- /* [319] = 4199 */ { 32, ~0},
- /* [320] = 4200 */ { 40, ~0},
- /* [321] = 4201 */ { 12, ~0},
- /* [322] = 4202 */ { 12, 55},
- /* [323] = 4203 */ { 12, 56},
- /* [324] = 4204 */ { 12, 57},
- /* [325] = 4205 */ { 12, 58},
- /* [326] = 4206 */ { 12, 59},
- /* [327] = 4207 */ { 12, 60},
- /* [328] = 4208 */ { 12, 61},
- /* [329] = 4209 */ { 12, 62},
- /* [330] = 4210 */ { 12, 63},
- /* [331] = 4211 */ { 12, 64},
- /* [332] = 4212 */ { 12, 65},
- /* [333] = 4213 */ { 12, 66},
- /* [334] = 4214 */ { 12, 67},
- /* [335] = 4215 */ { 28, ~0},
- /* [336] = 4216 */ { 44, ~0},
- /* [337] = 4217 */ { 16, 68},
- /* [338] = 4218 */ { 28, 69},
- /* [339] = 4219 */ { 44, 70},
- /* [340] = 4220 */ { 8, ~0},
- /* [341] = 4221 */ { 12, ~0},
- /* [342] = 4222 */ { 8, 71},
- /* [343] = 4223 */ { 0, ~0},
- /* [344] = 4224 */ { 0, ~0},
- /* [345] = 4225 */ { 0, ~0},
- /* [346] = 4226 */ { 0, ~0},
- /* [347] = 4227 */ { 0, ~0},
- /* [348] = 4228 */ { 12, ~0},
- /* [349] = 4229 */ { 0, ~0},
- /* [350] = 4230 */ { 12, ~0},
- /* [351] = 4231 */ { 24, ~0},
- /* [352] = 4232 */ { 12, ~0},
- /* [353] = 4233 */ { 16, ~0},
- /* [354] = 4234 */ { 24, ~0},
- /* [355] = 4235 */ { 12, ~0},
- /* [356] = 4236 */ { 16, ~0},
- /* [357] = 4237 */ { 24, ~0},
- /* [358] = 4238 */ { 16, ~0},
- /* [359] = 4239 */ { 24, ~0},
- /* [360] = 4320 */ { 8, 72},
- /* [361] = 4321 */ { 24, ~0},
- /* [362] = 4322 */ { 24, ~0},
- /* [363] = 4323 */ { 28, ~0},
- /* [364] = 4324 */ { 20, ~0},
- /* [365] = 4325 */ { 8, ~0},
- /* [366] = 4326 */ { 0, ~0},
- /* [367] = 4327 */ { 0, ~0},
- /* [368] = 4328 */ { 0, ~0},
- /* [369] = 4329 */ { 0, ~0},
- /* [370] = 4330 */ { 44, ~0},
- /* [371] = 4331 */ { 24, ~0},
- /* [372] = 4332 */ { 0, ~0},
- /* [373] = 4333 */ { 0, ~0},
- /* [374] = 4334 */ { 0, ~0},
- /* [375] = 4335 */ { 0, ~0},
- /* [376] = 4128 */ { 16, ~0},
- /* [377] = 4129 */ { 16, ~0},
- /* [378] = 4130 */ { 28, ~0},
- /* [379] = 4131 */ { 8, ~0},
- /* [380] = 4132 */ { 12, ~0},
- /* [381] = 4133 */ { 16, ~0},
- /* [382] = 4134 */ { 20, ~0},
- /* [383] = 4135 */ { 0, ~0},
- /* [384] = 4264 */ { 0, ~0},
- /* [385] = 4265 */ { 12, ~0},
- /* [386] = 4266 */ { 12, ~0},
- /* [387] = 4267 */ { 16, ~0},
- /* [388] = 4268 */ { 16, ~0},
- /* [389] = 4269 */ { 12, ~0},
- /* [390] = 4270 */ { 16, ~0},
- /* [391] = 4271 */ { 20, ~0},
- /* [392] = 4272 */ { 24, ~0},
- /* [393] = 4273 */ { 16, ~0},
- /* [394] = 4274 */ { 24, ~0},
- /* [395] = 4275 */ { 32, ~0},
- /* [396] = 4276 */ { 40, ~0},
- /* [397] = 4277 */ { 12, ~0},
- /* [398] = 4278 */ { 0, ~0},
- /* [399] = 4279 */ { 0, ~0},
- /* [400] = 4312 */ { 0, ~0},
- /* [401] = 4313 */ { 0, ~0},
- /* [402] = 4314 */ { 0, ~0},
- /* [403] = 4315 */ { 0, ~0},
- /* [404] = 4316 */ { 12, ~0},
- /* [405] = 4317 */ { 8, 73},
- /* [406] = 4318 */ { 20, ~0},
- /* [407] = 4319 */ { 12, ~0},
+ /* [182] = 182 */ {52, ~0},
+ /* [183] = 183 */ {4, ~0},
+ /* [184] = 184 */ {4, ~0},
+ /* [185] = 185 */ {36, ~0},
+ /* [186] = 186 */ {20, ~0},
+ /* [187] = 187 */ {28, ~0},
+ /* [188] = 188 */ {16, ~0},
+ /* [189] = 189 */ {28, ~0},
+ /* [190] = 190 */ {16, ~0},
+ /* [191] = 191 */ {20, ~0},
+ /* [192] = 192 */ {12, ~0},
+ /* [193] = 193 */ {16, 28},
+ /* [194] = 194 */ {8, ~0},
+ /* [195] = 195 */ {44, 29},
+ /* [196] = 196 */ {24, ~0},
+ /* [197] = 197 */ {8, ~0},
+ /* [198] = 198 */ {16, ~0},
+ /* [199] = 199 */ {12, ~0},
+ /* [200] = 200 */ {12, ~0},
+ /* [201] = 201 */ {12, ~0},
+ /* [202] = 202 */ {24, ~0},
+ /* [203] = 203 */ {16, ~0},
+ /* [204] = 204 */ {16, ~0},
+ /* [205] = 205 */ {12, ~0},
+ /* [206] = 206 */ {32, ~0},
+ /* [207] = 207 */ {20, ~0},
+ /* [208] = 208 */ {20, ~0},
+ /* [209] = 209 */ {16, ~0},
+ /* [210] = 210 */ {40, ~0},
+ /* [211] = 211 */ {24, ~0},
+ /* [212] = 212 */ {24, ~0},
+ /* [213] = 213 */ {16, ~0},
+ /* [214] = 214 */ {28, 30},
+ /* [215] = 215 */ {32, 31},
+ /* [216] = 216 */ {36, 32},
+ /* [217] = 217 */ {28, 33},
+ /* [218] = 218 */ {36, 34},
+ /* [219] = 219 */ {44, 35},
+ /* [220] = 220 */ {0, ~0},
+ /* [221] = 221 */ {0, ~0},
+ /* [222] = 222 */ {0, ~0},
+ /* [223] = 223 */ {0, ~0},
+ /* [224] = 224 */ {0, ~0},
+ /* [225] = 225 */ {0, ~0},
+ /* [226] = 226 */ {0, ~0},
+ /* [227] = 227 */ {0, ~0},
+ /* [228] = 228 */ {0, ~0},
+ /* [229] = 229 */ {12, ~0},
+ /* [230] = 230 */ {16, ~0},
+ /* [231] = 231 */ {12, ~0},
+ /* [232] = 232 */ {8, ~0},
+ /* [233] = 233 */ {8, 36},
+ /* [234] = 234 */ {12, ~0},
+ /* [235] = 235 */ {0, ~0},
+ /* [236] = 236 */ {0, ~0},
+ /* [237] = 237 */ {24, ~0},
+ /* [238] = 238 */ {0, ~0},
+ /* [239] = 239 */ {0, ~0},
+ /* [240] = 2048 */ {0, ~0},
+ /* [241] = 2049 */ {0, ~0},
+ /* [242] = 2050 */ {0, ~0},
+ /* [243] = 2051 */ {0, ~0},
+ /* [244] = 2052 */ {0, ~0},
+ /* [245] = 2053 */ {44, 37},
+ /* [246] = 2054 */ {12, 38},
+ /* [247] = 2055 */ {12, 39},
+ /* [248] = 2056 */ {24, ~0},
+ /* [249] = 2057 */ {0, ~0},
+ /* [250] = 2058 */ {0, ~0},
+ /* [251] = 2059 */ {0, ~0},
+ /* [252] = 2060 */ {0, ~0},
+ /* [253] = 2061 */ {0, ~0},
+ /* [254] = 2062 */ {0, ~0},
+ /* [255] = 2063 */ {0, ~0},
+ /* [256] = 2064 */ {0, ~0},
+ /* [257] = 2065 */ {12, ~0},
+ /* [258] = 2066 */ {8, 40},
+ /* [259] = 2067 */ {0, ~0},
+ /* [260] = 2068 */ {0, ~0},
+ /* [261] = 2069 */ {0, ~0},
+ /* [262] = 2070 */ {0, ~0},
+ /* [263] = 2071 */ {0, ~0},
+ /* [264] = 4096 */ {20, ~0},
+ /* [265] = 4097 */ {8, ~0},
+ /* [266] = 4098 */ {0, ~0},
+ /* [267] = 4099 */ {60, 41},
+ /* [268] = 4100 */ {60, 42},
+ /* [269] = 4101 */ {48, 43},
+ /* [270] = 4102 */ {48, 44},
+ /* [271] = 4103 */ {16, ~0},
+ /* [272] = 4104 */ {12, 45},
+ /* [273] = 4105 */ {16, ~0},
+ /* [274] = 4106 */ {12, 46},
+ /* [275] = 4107 */ {24, ~0},
+ /* [276] = 4108 */ {28, ~0},
+ /* [277] = 4109 */ {32, 47},
+ /* [278] = 4110 */ {20, ~0},
+ /* [279] = 4111 */ {16, ~0},
+ /* [280] = 4112 */ {8, ~0},
+ /* [281] = 4113 */ {8, ~0},
+ /* [282] = 4114 */ {84, 48},
+ /* [283] = 4115 */ {92, 49},
+ /* [284] = 4116 */ {0, ~0},
+ /* [285] = 4117 */ {12, ~0},
+ /* [286] = 4118 */ {8, 50},
+ /* [287] = 4119 */ {32, ~0},
+ /* [288] = 4120 */ {36, ~0},
+ /* [289] = 4121 */ {28, ~0},
+ /* [290] = 4122 */ {36, ~0},
+ /* [291] = 4123 */ {40, ~0},
+ /* [292] = 4124 */ {8, ~0},
+ /* [293] = 4125 */ {12, ~0},
+ /* [294] = 4126 */ {8, ~0},
+ /* [295] = 4127 */ {12, ~0},
+ /* [296] = 4176 */ {0, ~0},
+ /* [297] = 4177 */ {0, ~0},
+ /* [298] = 4178 */ {0, ~0},
+ /* [299] = 4179 */ {0, ~0},
+ /* [300] = 4180 */ {12, ~0},
+ /* [301] = 4181 */ {0, ~0},
+ /* [302] = 4182 */ {0, ~0},
+ /* [303] = 4183 */ {0, ~0},
+ /* [304] = 4184 */ {28, ~0},
+ /* [305] = 4185 */ {44, ~0},
+ /* [306] = 4186 */ {0, ~0},
+ /* [307] = 4187 */ {0, ~0},
+ /* [308] = 4188 */ {0, ~0},
+ /* [309] = 4189 */ {12, ~0},
+ /* [310] = 4190 */ {12, ~0},
+ /* [311] = 4191 */ {16, ~0},
+ /* [312] = 4192 */ {16, ~0},
+ /* [313] = 4193 */ {12, ~0},
+ /* [314] = 4194 */ {16, ~0},
+ /* [315] = 4195 */ {20, ~0},
+ /* [316] = 4196 */ {24, ~0},
+ /* [317] = 4197 */ {16, ~0},
+ /* [318] = 4198 */ {24, ~0},
+ /* [319] = 4199 */ {32, ~0},
+ /* [320] = 4200 */ {40, ~0},
+ /* [321] = 4201 */ {12, ~0},
+ /* [322] = 4202 */ {12, 51},
+ /* [323] = 4203 */ {12, 52},
+ /* [324] = 4204 */ {12, 53},
+ /* [325] = 4205 */ {12, 54},
+ /* [326] = 4206 */ {12, 55},
+ /* [327] = 4207 */ {12, 56},
+ /* [328] = 4208 */ {12, 57},
+ /* [329] = 4209 */ {12, 58},
+ /* [330] = 4210 */ {12, 59},
+ /* [331] = 4211 */ {12, 60},
+ /* [332] = 4212 */ {12, 61},
+ /* [333] = 4213 */ {12, 62},
+ /* [334] = 4214 */ {12, 63},
+ /* [335] = 4215 */ {28, ~0},
+ /* [336] = 4216 */ {44, ~0},
+ /* [337] = 4217 */ {16, 64},
+ /* [338] = 4218 */ {0, ~0},
+ /* [339] = 4219 */ {0, ~0},
+ /* [340] = 4220 */ {8, ~0},
+ /* [341] = 4221 */ {12, ~0},
+ /* [342] = 4222 */ {8, 65},
+ /* [343] = 4223 */ {0, ~0},
+ /* [344] = 4224 */ {0, ~0},
+ /* [345] = 4225 */ {0, ~0},
+ /* [346] = 4226 */ {0, ~0},
+ /* [347] = 4227 */ {0, ~0},
+ /* [348] = 4228 */ {12, ~0},
+ /* [349] = 4229 */ {0, ~0},
+ /* [350] = 4230 */ {12, ~0},
+ /* [351] = 4231 */ {24, ~0},
+ /* [352] = 4232 */ {12, ~0},
+ /* [353] = 4233 */ {16, ~0},
+ /* [354] = 4234 */ {24, ~0},
+ /* [355] = 4235 */ {12, ~0},
+ /* [356] = 4236 */ {16, ~0},
+ /* [357] = 4237 */ {24, ~0},
+ /* [358] = 4238 */ {16, ~0},
+ /* [359] = 4239 */ {24, ~0},
+ /* [360] = 4320 */ {8, 66},
+ /* [361] = 4321 */ {24, ~0},
+ /* [362] = 4322 */ {24, ~0},
+ /* [363] = 4323 */ {28, ~0},
+ /* [364] = 4324 */ {20, ~0},
+ /* [365] = 4325 */ {8, ~0},
+ /* [366] = 4326 */ {0, ~0},
+ /* [367] = 4327 */ {0, ~0},
+ /* [368] = 4328 */ {0, ~0},
+ /* [369] = 4329 */ {0, ~0},
+ /* [370] = 4330 */ {44, ~0},
+ /* [371] = 4331 */ {24, ~0},
+ /* [372] = 4332 */ {0, ~0},
+ /* [373] = 4333 */ {0, ~0},
+ /* [374] = 4334 */ {0, ~0},
+ /* [375] = 4335 */ {0, ~0},
+ /* [376] = 4128 */ {16, ~0},
+ /* [377] = 4129 */ {16, ~0},
+ /* [378] = 4130 */ {28, ~0},
+ /* [379] = 4131 */ {8, ~0},
+ /* [380] = 4132 */ {12, ~0},
+ /* [381] = 4133 */ {16, ~0},
+ /* [382] = 4134 */ {20, ~0},
+ /* [383] = 4135 */ {0, ~0},
+ /* [384] = 4264 */ {0, ~0},
+ /* [385] = 4265 */ {12, ~0},
+ /* [386] = 4266 */ {12, ~0},
+ /* [387] = 4267 */ {16, ~0},
+ /* [388] = 4268 */ {16, ~0},
+ /* [389] = 4269 */ {12, ~0},
+ /* [390] = 4270 */ {16, ~0},
+ /* [391] = 4271 */ {20, ~0},
+ /* [392] = 4272 */ {24, ~0},
+ /* [393] = 4273 */ {16, ~0},
+ /* [394] = 4274 */ {24, ~0},
+ /* [395] = 4275 */ {32, ~0},
+ /* [396] = 4276 */ {40, ~0},
+ /* [397] = 4277 */ {12, ~0},
+ /* [398] = 4278 */ {0, ~0},
+ /* [399] = 4279 */ {0, ~0},
+ /* [400] = 4312 */ {0, ~0},
+ /* [401] = 4313 */ {0, ~0},
+ /* [402] = 4314 */ {0, ~0},
+ /* [403] = 4315 */ {0, ~0},
+ /* [404] = 4316 */ {12, ~0},
+ /* [405] = 4317 */ {8, 67},
+ /* [406] = 4318 */ {20, ~0},
+ /* [407] = 4319 */ {12, ~0},
};
-static const gl_proto_size_func Render_size_func_table[74] = {
- __glXCallListsReqSize,
- __glXBitmapReqSize,
- __glXFogfvReqSize,
- __glXFogivReqSize,
- __glXLightfvReqSize,
- __glXLightivReqSize,
- __glXLightModelfvReqSize,
- __glXLightModelivReqSize,
- __glXMaterialfvReqSize,
- __glXMaterialivReqSize,
- __glXPolygonStippleReqSize,
- __glXTexParameterfvReqSize,
- __glXTexParameterivReqSize,
- __glXTexImage1DReqSize,
- __glXTexImage2DReqSize,
- __glXTexEnvfvReqSize,
- __glXTexEnvivReqSize,
- __glXTexGendvReqSize,
- __glXTexGenfvReqSize,
- __glXTexGenivReqSize,
- __glXMap1dReqSize,
- __glXMap1fReqSize,
- __glXMap2dReqSize,
- __glXMap2fReqSize,
- __glXPixelMapfvReqSize,
- __glXPixelMapuivReqSize,
- __glXPixelMapusvReqSize,
- __glXDrawPixelsReqSize,
- __glXDrawArraysReqSize,
- __glXColorSubTableReqSize,
- __glXCompressedTexImage1DReqSize,
- __glXCompressedTexImage2DReqSize,
- __glXCompressedTexImage3DReqSize,
- __glXCompressedTexSubImage1DReqSize,
- __glXCompressedTexSubImage2DReqSize,
- __glXCompressedTexSubImage3DReqSize,
- __glXDrawBuffersReqSize,
- __glXColorTableReqSize,
- __glXColorTableParameterfvReqSize,
- __glXColorTableParameterivReqSize,
- __glXPointParameterfvReqSize,
- __glXTexSubImage1DReqSize,
- __glXTexSubImage2DReqSize,
- __glXConvolutionFilter1DReqSize,
- __glXConvolutionFilter2DReqSize,
- __glXConvolutionParameterfvReqSize,
- __glXConvolutionParameterivReqSize,
- __glXSeparableFilter2DReqSize,
- __glXTexImage3DReqSize,
- __glXTexSubImage3DReqSize,
- __glXPrioritizeTexturesReqSize,
- __glXRequestResidentProgramsNVReqSize,
- __glXLoadProgramNVReqSize,
- __glXProgramParameters4fvNVReqSize,
- __glXProgramParameters4dvNVReqSize,
- __glXVertexAttribs1svNVReqSize,
- __glXVertexAttribs2svNVReqSize,
- __glXVertexAttribs3svNVReqSize,
- __glXVertexAttribs4svNVReqSize,
- __glXVertexAttribs1fvNVReqSize,
- __glXVertexAttribs2fvNVReqSize,
- __glXVertexAttribs3fvNVReqSize,
- __glXVertexAttribs4fvNVReqSize,
- __glXVertexAttribs1dvNVReqSize,
- __glXVertexAttribs2dvNVReqSize,
- __glXVertexAttribs3dvNVReqSize,
- __glXVertexAttribs4dvNVReqSize,
- __glXVertexAttribs4ubvNVReqSize,
- __glXProgramStringARBReqSize,
- __glXProgramNamedParameter4fvNVReqSize,
- __glXProgramNamedParameter4dvNVReqSize,
- __glXPointParameterivReqSize,
- __glXDeleteFramebuffersReqSize,
- __glXDeleteRenderbuffersReqSize,
+static const gl_proto_size_func Render_size_func_table[68] = {
+ __glXCallListsReqSize,
+ __glXBitmapReqSize,
+ __glXFogfvReqSize,
+ __glXFogivReqSize,
+ __glXLightfvReqSize,
+ __glXLightivReqSize,
+ __glXLightModelfvReqSize,
+ __glXLightModelivReqSize,
+ __glXMaterialfvReqSize,
+ __glXMaterialivReqSize,
+ __glXPolygonStippleReqSize,
+ __glXTexParameterfvReqSize,
+ __glXTexParameterivReqSize,
+ __glXTexImage1DReqSize,
+ __glXTexImage2DReqSize,
+ __glXTexEnvfvReqSize,
+ __glXTexEnvivReqSize,
+ __glXTexGendvReqSize,
+ __glXTexGenfvReqSize,
+ __glXTexGenivReqSize,
+ __glXMap1dReqSize,
+ __glXMap1fReqSize,
+ __glXMap2dReqSize,
+ __glXMap2fReqSize,
+ __glXPixelMapfvReqSize,
+ __glXPixelMapuivReqSize,
+ __glXPixelMapusvReqSize,
+ __glXDrawPixelsReqSize,
+ __glXDrawArraysReqSize,
+ __glXColorSubTableReqSize,
+ __glXCompressedTexImage1DReqSize,
+ __glXCompressedTexImage2DReqSize,
+ __glXCompressedTexImage3DReqSize,
+ __glXCompressedTexSubImage1DReqSize,
+ __glXCompressedTexSubImage2DReqSize,
+ __glXCompressedTexSubImage3DReqSize,
+ __glXDrawBuffersReqSize,
+ __glXColorTableReqSize,
+ __glXColorTableParameterfvReqSize,
+ __glXColorTableParameterivReqSize,
+ __glXPointParameterfvReqSize,
+ __glXTexSubImage1DReqSize,
+ __glXTexSubImage2DReqSize,
+ __glXConvolutionFilter1DReqSize,
+ __glXConvolutionFilter2DReqSize,
+ __glXConvolutionParameterfvReqSize,
+ __glXConvolutionParameterivReqSize,
+ __glXSeparableFilter2DReqSize,
+ __glXTexImage3DReqSize,
+ __glXTexSubImage3DReqSize,
+ __glXPrioritizeTexturesReqSize,
+ __glXVertexAttribs1svNVReqSize,
+ __glXVertexAttribs2svNVReqSize,
+ __glXVertexAttribs3svNVReqSize,
+ __glXVertexAttribs4svNVReqSize,
+ __glXVertexAttribs1fvNVReqSize,
+ __glXVertexAttribs2fvNVReqSize,
+ __glXVertexAttribs3fvNVReqSize,
+ __glXVertexAttribs4fvNVReqSize,
+ __glXVertexAttribs1dvNVReqSize,
+ __glXVertexAttribs2dvNVReqSize,
+ __glXVertexAttribs3dvNVReqSize,
+ __glXVertexAttribs4dvNVReqSize,
+ __glXVertexAttribs4ubvNVReqSize,
+ __glXProgramStringARBReqSize,
+ __glXPointParameterivReqSize,
+ __glXDeleteFramebuffersReqSize,
+ __glXDeleteRenderbuffersReqSize,
};
const struct __glXDispatchInfo Render_dispatch_info = {
@@ -1495,22 +1658,35 @@ static const int_fast16_t VendorPriv_dispatch_tree[152] = {
static const void *VendorPriv_function_table[104][2] = {
/* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
- /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
- /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
- /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
- /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
- /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
- /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
+ /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT,
+ __glXDispSwap_GetConvolutionFilterEXT},
+ /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT,
+ __glXDispSwap_GetConvolutionParameterfvEXT},
+ /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT,
+ __glXDispSwap_GetConvolutionParameterivEXT},
+ /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT,
+ __glXDispSwap_GetSeparableFilterEXT},
+ /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT,
+ __glXDispSwap_GetHistogramEXT},
+ /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT,
+ __glXDispSwap_GetHistogramParameterfvEXT},
+ /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT,
+ __glXDispSwap_GetHistogramParameterivEXT},
/* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
- /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
- /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
- /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
- /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
- /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
+ /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT,
+ __glXDispSwap_GetMinmaxParameterfvEXT},
+ /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT,
+ __glXDispSwap_GetMinmaxParameterivEXT},
+ /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT,
+ __glXDispSwap_AreTexturesResidentEXT},
+ /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT,
+ __glXDispSwap_DeleteTexturesEXT},
+ /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT,
+ __glXDispSwap_GenTexturesEXT},
/* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
/* [ 15] = 15 */ {NULL, NULL},
- /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
+ /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT,
+ __glXDispSwap_QueryContextInfoEXT},
/* [ 17] = 1025 */ {NULL, NULL},
/* [ 18] = 1026 */ {NULL, NULL},
/* [ 19] = 1027 */ {NULL, NULL},
@@ -1518,34 +1694,44 @@ static const void *VendorPriv_function_table[104][2] = {
/* [ 21] = 1029 */ {NULL, NULL},
/* [ 22] = 1030 */ {NULL, NULL},
/* [ 23] = 1031 */ {NULL, NULL},
- /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
- /* [ 25] = 1297 */ {__glXDisp_GetProgramParameterdvNV, __glXDispSwap_GetProgramParameterdvNV},
- /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
- /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
- /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
- /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdv, __glXDispSwap_GetVertexAttribdv},
- /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
- /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
+ /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB,
+ __glXDispSwap_GetProgramEnvParameterfvARB},
+ /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB,
+ __glXDispSwap_GetProgramEnvParameterdvARB},
+ /* [ 26] = 1298 */ {NULL, NULL},
+ /* [ 27] = 1299 */ {NULL, NULL},
+ /* [ 28] = 1300 */ {NULL, NULL},
+ /* [ 29] = 1301 */ {NULL, NULL},
+ /* [ 30] = 1302 */ {NULL, NULL},
+ /* [ 31] = 1303 */ {NULL, NULL},
/* [ 32] = 1304 */ {__glXDisp_IsProgramARB, __glXDispSwap_IsProgramARB},
- /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
- /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
- /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
- /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
+ /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB,
+ __glXDispSwap_GetProgramLocalParameterfvARB},
+ /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB,
+ __glXDispSwap_GetProgramLocalParameterdvARB},
+ /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB,
+ __glXDispSwap_GetProgramivARB},
+ /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB,
+ __glXDispSwap_GetProgramStringARB},
/* [ 37] = 1309 */ {NULL, NULL},
- /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
- /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
+ /* [ 38] = 1310 */ {NULL, NULL},
+ /* [ 39] = 1311 */ {NULL, NULL},
/* [ 40] = 1288 */ {NULL, NULL},
/* [ 41] = 1289 */ {NULL, NULL},
/* [ 42] = 1290 */ {NULL, NULL},
/* [ 43] = 1291 */ {NULL, NULL},
/* [ 44] = 1292 */ {NULL, NULL},
- /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
- /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsARB, __glXDispSwap_DeleteProgramsARB},
- /* [ 47] = 1295 */ {__glXDisp_GenProgramsARB, __glXDispSwap_GenProgramsARB},
+ /* [ 45] = 1293 */ {NULL, NULL},
+ /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsARB,
+ __glXDispSwap_DeleteProgramsARB},
+ /* [ 47] = 1295 */ {__glXDisp_GenProgramsARB,
+ __glXDispSwap_GenProgramsARB},
/* [ 48] = 1328 */ {NULL, NULL},
/* [ 49] = 1329 */ {NULL, NULL},
- /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
- /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
+ /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT,
+ __glXDispSwap_BindTexImageEXT},
+ /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT,
+ __glXDispSwap_ReleaseTexImageEXT},
/* [ 52] = 1332 */ {NULL, NULL},
/* [ 53] = 1333 */ {NULL, NULL},
/* [ 54] = 1334 */ {NULL, NULL},
@@ -1556,43 +1742,62 @@ static const void *VendorPriv_function_table[104][2] = {
/* [ 59] = 1419 */ {NULL, NULL},
/* [ 60] = 1420 */ {NULL, NULL},
/* [ 61] = 1421 */ {NULL, NULL},
- /* [ 62] = 1422 */ {__glXDisp_IsRenderbuffer, __glXDispSwap_IsRenderbuffer},
- /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffers, __glXDispSwap_GenRenderbuffers},
- /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameteriv, __glXDispSwap_GetRenderbufferParameteriv},
+ /* [ 62] = 1422 */ {__glXDisp_IsRenderbuffer,
+ __glXDispSwap_IsRenderbuffer},
+ /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffers,
+ __glXDispSwap_GenRenderbuffers},
+ /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameteriv,
+ __glXDispSwap_GetRenderbufferParameteriv},
/* [ 65] = 1425 */ {__glXDisp_IsFramebuffer, __glXDispSwap_IsFramebuffer},
- /* [ 66] = 1426 */ {__glXDisp_GenFramebuffers, __glXDispSwap_GenFramebuffers},
- /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatus, __glXDispSwap_CheckFramebufferStatus},
- /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameteriv, __glXDispSwap_GetFramebufferAttachmentParameteriv},
+ /* [ 66] = 1426 */ {__glXDisp_GenFramebuffers,
+ __glXDispSwap_GenFramebuffers},
+ /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatus,
+ __glXDispSwap_CheckFramebufferStatus},
+ /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameteriv,
+ __glXDispSwap_GetFramebufferAttachmentParameteriv},
/* [ 69] = 1429 */ {NULL, NULL},
/* [ 70] = 1430 */ {NULL, NULL},
/* [ 71] = 1431 */ {NULL, NULL},
/* [ 72] = 4096 */ {NULL, NULL},
/* [ 73] = 4097 */ {NULL, NULL},
- /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
- /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
- /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
+ /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI,
+ __glXDispSwap_GetColorTableSGI},
+ /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI,
+ __glXDispSwap_GetColorTableParameterfvSGI},
+ /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI,
+ __glXDispSwap_GetColorTableParameterivSGI},
/* [ 77] = 4101 */ {NULL, NULL},
/* [ 78] = 4102 */ {NULL, NULL},
/* [ 79] = 4103 */ {NULL, NULL},
/* [ 80] = 5152 */ {NULL, NULL},
/* [ 81] = 5153 */ {NULL, NULL},
- /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
+ /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA,
+ __glXDispSwap_CopySubBufferMESA},
/* [ 83] = 5155 */ {NULL, NULL},
/* [ 84] = 5156 */ {NULL, NULL},
/* [ 85] = 5157 */ {NULL, NULL},
/* [ 86] = 5158 */ {NULL, NULL},
/* [ 87] = 5159 */ {NULL, NULL},
- /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
- /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
+ /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI,
+ __glXDispSwap_SwapIntervalSGI},
+ /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI,
+ __glXDispSwap_MakeCurrentReadSGI},
/* [ 90] = 65538 */ {NULL, NULL},
/* [ 91] = 65539 */ {NULL, NULL},
- /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
- /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
- /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
- /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
- /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
- /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
- /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
+ /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX,
+ __glXDispSwap_GetFBConfigsSGIX},
+ /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX,
+ __glXDispSwap_CreateContextWithConfigSGIX},
+ /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX,
+ __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
+ /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX,
+ __glXDispSwap_CreateGLXPbufferSGIX},
+ /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX,
+ __glXDispSwap_DestroyGLXPbufferSGIX},
+ /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX,
+ __glXDispSwap_ChangeDrawableAttributesSGIX},
+ /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX,
+ __glXDispSwap_GetDrawableAttributesSGIX},
/* [ 99] = 65547 */ {NULL, NULL},
/* [ 100] = 65548 */ {NULL, NULL},
/* [ 101] = 65549 */ {NULL, NULL},
@@ -1607,4 +1812,3 @@ const struct __glXDispatchInfo VendorPriv_dispatch_info = {
NULL,
NULL
};
-
diff --git a/xorg-server/glx/indirect_texture_compression.c b/xorg-server/glx/indirect_texture_compression.c
index a1a946e5c..32f5487ac 100644
--- a/xorg-server/glx/indirect_texture_compression.c
+++ b/xorg-server/glx/indirect_texture_compression.c
@@ -36,10 +36,6 @@
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
#include "GL/gl.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
int
__glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *cl, GLbyte * pc)
@@ -56,16 +52,13 @@ __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *cl, GLbyte * pc)
GLint compsize = 0;
char *answer = NULL, answerBuffer[200];
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level,
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
- &compsize));
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
+ &compsize);
if (compsize != 0) {
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetCompressedTexImage(GET_DISPATCH(),
- (target, level, answer));
+ glGetCompressedTexImageARB(target, level, answer);
}
if (__glXErrorOccured()) {
@@ -86,8 +79,7 @@ __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *cl, GLbyte * pc)
}
int
-__glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *cl,
- GLbyte * pc)
+__glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *cl, GLbyte * pc)
{
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
@@ -102,16 +94,13 @@ __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *cl,
GLint compsize = 0;
char *answer = NULL, answerBuffer[200];
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level,
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
- &compsize));
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
+ &compsize);
if (compsize != 0) {
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetCompressedTexImage(GET_DISPATCH(),
- (target, level, answer));
+ glGetCompressedTexImageARB(target, level, answer);
}
if (__glXErrorOccured()) {
diff --git a/xorg-server/glx/indirect_util.c b/xorg-server/glx/indirect_util.c
index 8ab5afb16..304bbff92 100644
--- a/xorg-server/glx/indirect_util.c
+++ b/xorg-server/glx/indirect_util.c
@@ -40,10 +40,6 @@
#include "glxserver.h"
#include "glxbyteorder.h"
#include "singlesize.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
#include "glxext.h"
#include "indirect_table.h"
#include "indirect_util.h"
@@ -58,8 +54,7 @@ __glGetBooleanv_variable_size(GLenum e)
if (e == GL_COMPRESSED_TEXTURE_FORMATS) {
GLint temp;
- CALL_GetIntegerv(GET_DISPATCH(),
- (GL_NUM_COMPRESSED_TEXTURE_FORMATS, &temp));
+ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &temp);
return temp;
}
else {
diff --git a/xorg-server/glx/render2.c b/xorg-server/glx/render2.c
index 01e33d5c9..b3c92c6f1 100644
--- a/xorg-server/glx/render2.c
+++ b/xorg-server/glx/render2.c
@@ -37,10 +37,6 @@
#include "unpack.h"
#include "indirect_size.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
void
__glXDisp_Map1f(GLbyte * pc)
@@ -56,7 +52,7 @@ __glXDisp_Map1f(GLbyte * pc)
points = (GLfloat *) (pc + 16);
k = __glMap1f_size(target);
- CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points));
+ glMap1f(target, u1, u2, k, order, points);
}
void
@@ -79,9 +75,7 @@ __glXDisp_Map2f(GLbyte * pc)
ustride = vorder * k;
vstride = k;
- CALL_Map2f(GET_DISPATCH(),
- (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points));
+ glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
}
void
@@ -127,7 +121,7 @@ __glXDisp_Map1d(GLbyte * pc)
#else
points = (GLdouble *) pc;
#endif
- CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points));
+ glMap1d(target, u1, u2, k, order, points);
}
void
@@ -179,9 +173,7 @@ __glXDisp_Map2d(GLbyte * pc)
#else
points = (GLdouble *) pc;
#endif
- CALL_Map2d(GET_DISPATCH(),
- (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points));
+ glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
}
void
@@ -216,39 +208,36 @@ __glXDisp_DrawArrays(GLbyte * pc)
switch (component) {
case GL_VERTEX_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
- CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(numVals, datatype, stride, pc);
break;
case GL_NORMAL_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
- CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(datatype, stride, pc);
break;
case GL_COLOR_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
- CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(numVals, datatype, stride, pc);
break;
case GL_INDEX_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
- CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_INDEX_ARRAY);
+ glIndexPointer(datatype, stride, pc);
break;
case GL_TEXTURE_COORD_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
- CALL_TexCoordPointer(GET_DISPATCH(),
- (numVals, datatype, stride, pc));
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(numVals, datatype, stride, pc);
break;
case GL_EDGE_FLAG_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
- CALL_EdgeFlagPointer(GET_DISPATCH(),
- (stride, (const GLboolean *) pc));
+ glEnableClientState(GL_EDGE_FLAG_ARRAY);
+ glEdgeFlagPointer(stride, (const GLboolean *) pc);
break;
case GL_SECONDARY_COLOR_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_SecondaryColorPointer(GET_DISPATCH(),
- (numVals, datatype, stride, pc));
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glSecondaryColorPointerEXT(numVals, datatype, stride, pc);
break;
case GL_FOG_COORD_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
- CALL_FogCoordPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_FOG_COORD_ARRAY);
+ glFogCoordPointerEXT(datatype, stride, pc);
break;
default:
break;
@@ -257,15 +246,15 @@ __glXDisp_DrawArrays(GLbyte * pc)
pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
}
- CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes));
+ glDrawArrays(primType, 0, numVertexes);
/* turn off anything we might have turned on */
- CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_INDEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_EDGE_FLAG_ARRAY);
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glDisableClientState(GL_FOG_COORD_ARRAY);
}
diff --git a/xorg-server/glx/render2swap.c b/xorg-server/glx/render2swap.c
index 435fa26ad..00c61b39d 100644
--- a/xorg-server/glx/render2swap.c
+++ b/xorg-server/glx/render2swap.c
@@ -37,10 +37,6 @@
#include "unpack.h"
#include "indirect_size.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
void
__glXDispSwap_Map1f(GLbyte * pc)
@@ -74,7 +70,7 @@ __glXDispSwap_Map1f(GLbyte * pc)
}
__GLX_SWAP_FLOAT_ARRAY(points, compsize);
- CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points));
+ glMap1f(target, u1, u2, k, order, points);
}
void
@@ -118,9 +114,7 @@ __glXDispSwap_Map2f(GLbyte * pc)
}
__GLX_SWAP_FLOAT_ARRAY(points, compsize);
- CALL_Map2f(GET_DISPATCH(),
- (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points));
+ glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
}
void
@@ -168,7 +162,7 @@ __glXDispSwap_Map1d(GLbyte * pc)
#else
points = (GLdouble *) pc;
#endif
- CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points));
+ glMap1d(target, u1, u2, k, order, points);
}
void
@@ -224,9 +218,7 @@ __glXDispSwap_Map2d(GLbyte * pc)
#else
points = (GLdouble *) pc;
#endif
- CALL_Map2d(GET_DISPATCH(),
- (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
- points));
+ glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
}
static void
@@ -338,39 +330,36 @@ __glXDispSwap_DrawArrays(GLbyte * pc)
switch (component) {
case GL_VERTEX_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
- CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(numVals, datatype, stride, pc);
break;
case GL_NORMAL_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
- CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(datatype, stride, pc);
break;
case GL_COLOR_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
- CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(numVals, datatype, stride, pc);
break;
case GL_INDEX_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
- CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_INDEX_ARRAY);
+ glIndexPointer(datatype, stride, pc);
break;
case GL_TEXTURE_COORD_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
- CALL_TexCoordPointer(GET_DISPATCH(),
- (numVals, datatype, stride, pc));
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(numVals, datatype, stride, pc);
break;
case GL_EDGE_FLAG_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
- CALL_EdgeFlagPointer(GET_DISPATCH(),
- (stride, (const GLboolean *) pc));
+ glEnableClientState(GL_EDGE_FLAG_ARRAY);
+ glEdgeFlagPointer(stride, (const GLboolean *) pc);
break;
case GL_SECONDARY_COLOR_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_SecondaryColorPointer(GET_DISPATCH(),
- (numVals, datatype, stride, pc));
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glSecondaryColorPointerEXT(numVals, datatype, stride, pc);
break;
case GL_FOG_COORD_ARRAY:
- CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
- CALL_FogCoordPointer(GET_DISPATCH(), (datatype, stride, pc));
+ glEnableClientState(GL_FOG_COORD_ARRAY);
+ glFogCoordPointerEXT(datatype, stride, pc);
break;
default:
break;
@@ -379,15 +368,15 @@ __glXDispSwap_DrawArrays(GLbyte * pc)
pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
}
- CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes));
+ glDrawArrays(primType, 0, numVertexes);
/* turn off anything we might have turned on */
- CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_INDEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_EDGE_FLAG_ARRAY);
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glDisableClientState(GL_FOG_COORD_ARRAY);
}
diff --git a/xorg-server/glx/renderpix.c b/xorg-server/glx/renderpix.c
index 97c5b9c7f..ae8d299e8 100644
--- a/xorg-server/glx/renderpix.c
+++ b/xorg-server/glx/renderpix.c
@@ -36,10 +36,6 @@
#include "glxserver.h"
#include "unpack.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
void
__glXDisp_SeparableFilter2D(GLbyte * pc)
@@ -50,12 +46,12 @@ __glXDisp_SeparableFilter2D(GLbyte * pc)
hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_DISPATCH_HDR_SIZE);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment));
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
/* XXX check this usage - internal code called
** a version without the packing parameters
@@ -65,10 +61,8 @@ __glXDisp_SeparableFilter2D(GLbyte * pc)
hdr->alignment);
image1len = __GLX_PAD(image1len);
- CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat,
- hdr->width, hdr->height,
- hdr->format, hdr->type,
- ((GLubyte *) hdr + hdrlen),
- ((GLubyte *) hdr + hdrlen +
- image1len)));
+ glSeparableFilter2D(hdr->target, hdr->internalformat, hdr->width,
+ hdr->height, hdr->format, hdr->type,
+ ((GLubyte *) hdr + hdrlen),
+ ((GLubyte *) hdr + hdrlen + image1len));
}
diff --git a/xorg-server/glx/renderpixswap.c b/xorg-server/glx/renderpixswap.c
index 79392409b..cec57ed88 100644
--- a/xorg-server/glx/renderpixswap.c
+++ b/xorg-server/glx/renderpixswap.c
@@ -36,10 +36,6 @@
#include "glxserver.h"
#include "unpack.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
void
__glXDispSwap_SeparableFilter2D(GLbyte * pc)
@@ -68,12 +64,12 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc)
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
*/
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment));
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
/* XXX check this usage - internal code called
** a version without the packing parameters
@@ -83,10 +79,8 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc)
hdr->alignment);
image1len = __GLX_PAD(image1len);
- CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat,
- hdr->width, hdr->height,
- hdr->format, hdr->type,
- ((GLubyte *) hdr + hdrlen),
- ((GLubyte *) hdr + hdrlen +
- image1len)));
+ glSeparableFilter2D(hdr->target, hdr->internalformat, hdr->width,
+ hdr->height, hdr->format, hdr->type,
+ ((GLubyte *) hdr + hdrlen),
+ ((GLubyte *) hdr + hdrlen + image1len));
}
diff --git a/xorg-server/glx/single2.c b/xorg-server/glx/single2.c
index 4bf65ed93..2719697ed 100644
--- a/xorg-server/glx/single2.c
+++ b/xorg-server/glx/single2.c
@@ -42,10 +42,6 @@
#include "glxext.h"
#include "indirect_dispatch.h"
#include "unpack.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
int
__glXDisp_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
@@ -73,7 +69,7 @@ __glXDisp_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
}
cx->feedbackBufSize = size;
}
- CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf));
+ glFeedbackBuffer(size, type, cx->feedbackBuf);
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
@@ -101,7 +97,7 @@ __glXDisp_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
}
cx->selectBufSize = size;
}
- CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf));
+ glSelectBuffer(size, cx->selectBuf);
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
@@ -124,10 +120,10 @@ __glXDisp_RenderMode(__GLXclientState * cl, GLbyte * pc)
pc += __GLX_SINGLE_HDR_SIZE;
newMode = *(GLenum *) pc;
- retval = CALL_RenderMode(GET_DISPATCH(), (newMode));
+ retval = glRenderMode(newMode);
/* Check that render mode worked */
- CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck));
+ glGetIntegerv(GL_RENDER_MODE, &newModeCheck);
if (newModeCheck != newMode) {
/* Render mode change failed. Bail */
newMode = newModeCheck;
@@ -218,7 +214,7 @@ __glXDisp_Flush(__GLXclientState * cl, GLbyte * pc)
return error;
}
- CALL_Flush(GET_DISPATCH(), ());
+ glFlush();
cx->hasUnflushedCommands = GL_FALSE;
return Success;
}
@@ -236,7 +232,7 @@ __glXDisp_Finish(__GLXclientState * cl, GLbyte * pc)
}
/* Do a local glFinish */
- CALL_Finish(GET_DISPATCH(), ());
+ glFinish();
cx->hasUnflushedCommands = GL_FALSE;
/* Send empty reply packet to indicate finish is finished */
@@ -345,7 +341,7 @@ DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap)
pc += __GLX_SINGLE_HDR_SIZE;
name = *(GLenum *) (pc + 0);
- string = (const char *) CALL_GetString(GET_DISPATCH(), (name));
+ string = (const char *) glGetString(name);
client = cl->client;
if (string == NULL)
diff --git a/xorg-server/glx/single2swap.c b/xorg-server/glx/single2swap.c
index 47ff3e4c7..e410d30e1 100644
--- a/xorg-server/glx/single2swap.c
+++ b/xorg-server/glx/single2swap.c
@@ -38,10 +38,6 @@
#include "glxext.h"
#include "indirect_dispatch.h"
#include "unpack.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
int
__glXDispSwap_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
@@ -74,7 +70,7 @@ __glXDispSwap_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc)
}
cx->feedbackBufSize = size;
}
- CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf));
+ glFeedbackBuffer(size, type, cx->feedbackBuf);
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
@@ -106,7 +102,7 @@ __glXDispSwap_SelectBuffer(__GLXclientState * cl, GLbyte * pc)
}
cx->selectBufSize = size;
}
- CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf));
+ glSelectBuffer(size, cx->selectBuf);
cx->hasUnflushedCommands = GL_TRUE;
return Success;
}
@@ -134,10 +130,10 @@ __glXDispSwap_RenderMode(__GLXclientState * cl, GLbyte * pc)
pc += __GLX_SINGLE_HDR_SIZE;
__GLX_SWAP_INT(pc);
newMode = *(GLenum *) pc;
- retval = CALL_RenderMode(GET_DISPATCH(), (newMode));
+ retval = glRenderMode(newMode);
/* Check that render mode worked */
- CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck));
+ glGetIntegerv(GL_RENDER_MODE, &newModeCheck);
if (newModeCheck != newMode) {
/* Render mode change failed. Bail */
newMode = newModeCheck;
@@ -238,7 +234,7 @@ __glXDispSwap_Flush(__GLXclientState * cl, GLbyte * pc)
return error;
}
- CALL_Flush(GET_DISPATCH(), ());
+ glFlush();
cx->hasUnflushedCommands = GL_FALSE;
return Success;
}
@@ -259,7 +255,7 @@ __glXDispSwap_Finish(__GLXclientState * cl, GLbyte * pc)
}
/* Do a local glFinish */
- CALL_Finish(GET_DISPATCH(), ());
+ glFinish();
cx->hasUnflushedCommands = GL_FALSE;
/* Send empty reply packet to indicate finish is finished */
diff --git a/xorg-server/glx/singlepix.c b/xorg-server/glx/singlepix.c
index 10fd651df..cf1200fc0 100644
--- a/xorg-server/glx/singlepix.c
+++ b/xorg-server/glx/singlepix.c
@@ -39,10 +39,6 @@
#include "unpack.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
int
__glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc)
@@ -72,16 +68,13 @@ __glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
+ glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_ReadPixels(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLsizei *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLenum *) (pc + 16),
- *(GLenum *) (pc + 20), answer));
+ glReadPixels(*(GLint *) (pc + 0), *(GLint *) (pc + 4),
+ *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12),
+ *(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -120,13 +113,10 @@ __glXDisp_GetTexImage(__GLXclientState * cl, GLbyte * pc)
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 16);
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level, GL_TEXTURE_WIDTH, &width));
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level, GL_TEXTURE_HEIGHT, &height));
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &width);
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &height);
if (target == GL_TEXTURE_3D) {
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level, GL_TEXTURE_DEPTH, &depth));
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, &depth);
}
/*
* The three queries above might fail if we're in a state where queries
@@ -137,13 +127,11 @@ __glXDisp_GetTexImage(__GLXclientState * cl, GLbyte * pc)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetTexImage(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLenum *) (pc + 12), answer));
+ glGetTexImage(*(GLenum *) (pc + 0), *(GLint *) (pc + 4),
+ *(GLenum *) (pc + 8), *(GLenum *) (pc + 12), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -178,11 +166,11 @@ __glXDisp_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc)
pc += __GLX_SINGLE_HDR_SIZE;
lsbFirst = *(GLboolean *) (pc + 0);
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
+ glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1);
__glXClearErrorOccured();
- CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer));
+ glGetPolygonStipple((GLubyte *) answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -221,10 +209,8 @@ GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
/* target must be SEPARABLE_2D, however I guess we can let the GL
barf on this one.... */
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_WIDTH, &width));
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_HEIGHT, &height));
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
/*
* The two queries above might fail if we're in a state where queries
* are illegal, but then width and height would still be zero anyway.
@@ -239,13 +225,11 @@ GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
compsize = __GLX_PAD(compsize);
compsize2 = __GLX_PAD(compsize2);
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1);
__glXClearErrorOccured();
- CALL_GetSeparableFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- answer, answer + compsize, NULL));
+ glGetSeparableFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), answer, answer + compsize, NULL);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -300,15 +284,12 @@ GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 12);
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_WIDTH, &width));
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
if (target == GL_CONVOLUTION_1D) {
height = 1;
}
else {
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_HEIGHT,
- &height));
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
}
/*
* The two queries above might fail if we're in a state where queries
@@ -318,12 +299,11 @@ GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetConvolutionFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8), answer));
+ glGetConvolutionFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -379,8 +359,7 @@ GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
swapBytes = *(GLboolean *) (pc + 12);
reset = *(GLboolean *) (pc + 13);
- CALL_GetHistogramParameteriv(GET_DISPATCH(),
- (target, GL_HISTOGRAM_WIDTH, &width));
+ glGetHistogramParameteriv(target, GL_HISTOGRAM_WIDTH, &width);
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
@@ -389,10 +368,10 @@ GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer));
+ glGetHistogram(target, reset, format, type, answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -450,10 +429,10 @@ GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer));
+ glGetMinmax(target, reset, format, type, answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -506,8 +485,7 @@ GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
type = *(GLenum *) (pc + 8);
swapBytes = *(GLboolean *) (pc + 12);
- CALL_GetColorTableParameteriv(GET_DISPATCH(),
- (target, GL_COLOR_TABLE_WIDTH, &width));
+ glGetColorTableParameteriv(target, GL_COLOR_TABLE_WIDTH, &width);
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
@@ -516,12 +494,11 @@ GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8), answer));
+ glGetColorTable(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
diff --git a/xorg-server/glx/singlepixswap.c b/xorg-server/glx/singlepixswap.c
index 7e20ed6bb..064f5cce2 100644
--- a/xorg-server/glx/singlepixswap.c
+++ b/xorg-server/glx/singlepixswap.c
@@ -39,10 +39,6 @@
#include "unpack.h"
#include "indirect_dispatch.h"
#include "indirect_size_get.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
int
__glXDispSwap_ReadPixels(__GLXclientState * cl, GLbyte * pc)
@@ -82,17 +78,13 @@ __glXDispSwap_ReadPixels(__GLXclientState * cl, GLbyte * pc)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
+ glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_ReadPixels(GET_DISPATCH(),
- (*(GLint *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLsizei *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer)
- );
+ glReadPixels(*(GLint *) (pc + 0), *(GLint *) (pc + 4),
+ *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12),
+ *(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -141,13 +133,10 @@ __glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc)
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 16);
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level, GL_TEXTURE_WIDTH, &width));
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level, GL_TEXTURE_HEIGHT, &height));
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &width);
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &height);
if (target == GL_TEXTURE_3D) {
- CALL_GetTexLevelParameteriv(GET_DISPATCH(),
- (target, level, GL_TEXTURE_DEPTH, &depth));
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, &depth);
}
/*
* The three queries above might fail if we're in a state where queries
@@ -158,13 +147,11 @@ __glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetTexImage(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLenum *) (pc + 12), answer));
+ glGetTexImage(*(GLenum *) (pc + 0), *(GLint *) (pc + 4),
+ *(GLenum *) (pc + 8), *(GLenum *) (pc + 12), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -206,11 +193,11 @@ __glXDispSwap_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc)
pc += __GLX_SINGLE_HDR_SIZE;
lsbFirst = *(GLboolean *) (pc + 0);
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst));
+ glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1);
__glXClearErrorOccured();
- CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer));
+ glGetPolygonStipple((GLubyte *) answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SWAP_REPLY_HEADER();
@@ -256,10 +243,8 @@ GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
/* target must be SEPARABLE_2D, however I guess we can let the GL
barf on this one.... */
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_WIDTH, &width));
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_HEIGHT, &height));
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
/*
* The two queries above might fail if we're in a state where queries
* are illegal, but then width and height would still be zero anyway.
@@ -274,13 +259,11 @@ GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
compsize = __GLX_PAD(compsize);
compsize2 = __GLX_PAD(compsize2);
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1);
__glXClearErrorOccured();
- CALL_GetSeparableFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- answer, answer + compsize, NULL));
+ glGetSeparableFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), answer, answer + compsize, NULL);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -343,15 +326,12 @@ GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 12);
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_WIDTH, &width));
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
if (target == GL_CONVOLUTION_2D) {
height = 1;
}
else {
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_HEIGHT,
- &height));
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
}
/*
* The two queries above might fail if we're in a state where queries
@@ -361,12 +341,11 @@ GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetConvolutionFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8), answer));
+ glGetConvolutionFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -430,8 +409,7 @@ GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
swapBytes = *(GLboolean *) (pc + 12);
reset = *(GLboolean *) (pc + 13);
- CALL_GetHistogramParameteriv(GET_DISPATCH(),
- (target, GL_HISTOGRAM_WIDTH, &width));
+ glGetHistogramParameteriv(target, GL_HISTOGRAM_WIDTH, &width);
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
@@ -440,10 +418,10 @@ GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer));
+ glGetHistogram(target, reset, format, type, answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -508,10 +486,10 @@ GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer));
+ glGetMinmax(target, reset, format, type, answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -570,8 +548,7 @@ GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 12);
- CALL_GetColorTableParameteriv(GET_DISPATCH(),
- (target, GL_COLOR_TABLE_WIDTH, &width));
+ glGetColorTableParameteriv(target, GL_COLOR_TABLE_WIDTH, &width);
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
@@ -580,12 +557,11 @@ GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
if (compsize < 0)
compsize = 0;
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes));
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8), answer));
+ glGetColorTable(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
+ *(GLenum *) (pc + 8), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
diff --git a/xorg-server/glx/singlesize.c b/xorg-server/glx/singlesize.c
index 5cfac92f8..a93a0e5fe 100644
--- a/xorg-server/glx/singlesize.c
+++ b/xorg-server/glx/singlesize.c
@@ -37,10 +37,6 @@
#include "glxserver.h"
#include "singlesize.h"
#include "indirect_size_get.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
/*
** These routines compute the size of variable-size returned parameters.
@@ -76,7 +72,7 @@ __glGetMap_size(GLenum target, GLenum query)
switch (query) {
case GL_COEFF:
k = __glMap1d_size(target);
- CALL_GetMapiv(GET_DISPATCH(), (target, GL_ORDER, &order));
+ glGetMapiv(target, GL_ORDER, &order);
/*
** The query above might fail, but then order will be zero anyway.
*/
@@ -100,7 +96,7 @@ __glGetMap_size(GLenum target, GLenum query)
case GL_COEFF:
k = __glMap2d_size(target);
majorMinor[0] = majorMinor[1] = 0;
- CALL_GetMapiv(GET_DISPATCH(), (target, GL_ORDER, majorMinor));
+ glGetMapiv(target, GL_ORDER, majorMinor);
/*
** The query above might fail, but then majorMinor will be zeroes
*/
@@ -173,7 +169,7 @@ __glGetPixelMap_size(GLenum map)
default:
return -1;
}
- CALL_GetIntegerv(GET_DISPATCH(), (query, &size));
+ glGetIntegerv(query, &size);
return size;
}
diff --git a/xorg-server/glx/swap_interval.c b/xorg-server/glx/swap_interval.c
index 4eb97a535..80d8b9436 100644
--- a/xorg-server/glx/swap_interval.c
+++ b/xorg-server/glx/swap_interval.c
@@ -34,10 +34,6 @@
#include "unpack.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
#include "glxbyteorder.h"
static int DoSwapInterval(__GLXclientState * cl, GLbyte * pc, int do_swap);
diff --git a/xorg-server/glx/xfont.c b/xorg-server/glx/xfont.c
index 5a7a8bfcd..03ff6d0e8 100644
--- a/xorg-server/glx/xfont.c
+++ b/xorg-server/glx/xfont.c
@@ -36,10 +36,6 @@
#include "glxserver.h"
#include "glxutil.h"
#include "unpack.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
#include "indirect_dispatch.h"
#include <GL/gl.h>
#include <pixmapstr.h>
@@ -95,10 +91,8 @@ __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci)
pglyph -= widthPadded;
p += widthPadded;
}
- CALL_Bitmap(GET_DISPATCH(), (w, h, -pci->metrics.leftSideBearing,
- pci->metrics.descent,
- pci->metrics.characterWidth, 0,
- allocbuf ? allocbuf : buf));
+ glBitmap(w, h, -pci->metrics.leftSideBearing, pci->metrics.descent,
+ pci->metrics.characterWidth, 0, allocbuf ? allocbuf : buf);
free(allocbuf);
return Success;
@@ -119,13 +113,12 @@ MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base)
int rv; /* return value */
int encoding = (FONTLASTROW(pFont) == 0) ? Linear16Bit : TwoD16Bit;
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, FALSE));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_LSB_FIRST, BITMAP_BIT_ORDER == LSBFirst));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, 0));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, GLYPHPADBYTES));
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, FALSE);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, BITMAP_BIT_ORDER == LSBFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, GLYPHPADBYTES);
for (i = 0; i < count; i++) {
chs[0] = (first + i) >> 8; /* high byte is first byte */
chs[1] = first + i;
@@ -136,14 +129,14 @@ MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base)
/*
** Define a display list containing just a glBitmap() call.
*/
- CALL_NewList(GET_DISPATCH(), (list_base + i, GL_COMPILE));
+ glNewList(list_base + i, GL_COMPILE);
if (nglyphs) {
rv = __glXMakeBitmapFromGlyph(pFont, pci);
if (rv) {
return rv;
}
}
- CALL_EndList(GET_DISPATCH(), ());
+ glEndList();
}
return Success;
}
@@ -168,8 +161,7 @@ __glXDisp_UseXFont(__GLXclientState * cl, GLbyte * pc)
return error;
}
- CALL_GetIntegerv(GET_DISPATCH(),
- (GL_LIST_INDEX, (GLint *) &currentListIndex));
+ glGetIntegerv(GL_LIST_INDEX, (GLint *) &currentListIndex);
if (currentListIndex != 0) {
/*
** A display list is currently being made. It is an error
diff --git a/xorg-server/hw/dmx/dmx_glxvisuals.c b/xorg-server/hw/dmx/dmx_glxvisuals.c
index 56bd67b6e..b3bd3b79f 100644
--- a/xorg-server/hw/dmx/dmx_glxvisuals.c
+++ b/xorg-server/hw/dmx/dmx_glxvisuals.c
@@ -448,7 +448,12 @@ GetGLXFBConfigs(Display * dpy, int glxMajorOpcode, int *nconfigs)
/* Fill in derived values */
config->screen = screen;
- config->rgbMode = config->renderType & GLX_RGBA_BIT;
+ /* The rgbMode should be true for any mode which has distinguishible
+ * R, G and B components
+ */
+ config->rgbMode = (config->renderType
+ & (GLX_RGBA_BIT | GLX_RGBA_FLOAT_BIT_ARB
+ | GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT)) != 0;
config->colorIndexMode = !config->rgbMode;
config->haveAccumBuffer =
diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.c b/xorg-server/hw/dmx/glxProxy/glxcmds.c
index 335da37ac..190eeefe2 100644
--- a/xorg-server/hw/dmx/glxProxy/glxcmds.c
+++ b/xorg-server/hw/dmx/glxProxy/glxcmds.c
@@ -123,6 +123,28 @@ GetBackEndDisplay(__GLXclientState * cl, int s)
return cl->be_displays[s];
}
+/**
+ * Convert the render type bits from fbconfig into context render type.
+ */
+static int
+renderTypeBitsToRenderTypeEnum(int fbRenderType)
+{
+ if (fbRenderType & GLX_RGBA_BIT)
+ return GLX_RGBA_TYPE;
+
+ if (fbRenderType & GLX_COLOR_INDEX_BIT)
+ return GLX_COLOR_INDEX_TYPE;
+
+ if (fbRenderType & GLX_RGBA_FLOAT_BIT_ARB)
+ return GLX_RGBA_FLOAT_TYPE_ARB;
+
+ if (fbRenderType & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT)
+ return GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
+
+ /* There's no recognized renderType in the config */
+ return GLX_RGBA_TYPE;
+}
+
/*
** Create a GL context with the given properties.
*/
@@ -308,12 +330,14 @@ CreateContext(__GLXclientState * cl,
/* send the create context request to the back-end server */
dpy = GetBackEndDisplay(cl, screen);
if (glxc->pFBConfig) {
- /*Since for a certain visual both RGB and COLOR INDEX
- *can be on then the only parmeter to choose the renderType
- * should be the class of the colormap since all 4 first
- * classes does not support RGB mode only COLOR INDEX ,
- * and so TrueColor and DirectColor does not support COLOR INDEX*/
- int renderType = glxc->pFBConfig->renderType;
+ /* For a specific visual, multiple render types (i.e., both RGB
+ * and COLOR INDEX) can be accessible. The only parameter to
+ * choose the renderType should be the class of the colormap,
+ * since the first classes do not support RGB mode (only COLOR
+ * INDEX), and TrueColor and DirectColor do not support COLOR
+ * INDEX.
+ */
+ int renderType = GLX_RGBA_TYPE;
if (pVisual) {
switch (pVisual->class) {
@@ -329,7 +353,11 @@ CreateContext(__GLXclientState * cl,
renderType = GLX_RGBA_TYPE;
break;
}
+ } else {
+ renderType =
+ renderTypeBitsToRenderTypeEnum(glxc->pFBConfig->renderType);
}
+
if (__GLX_IS_VERSION_SUPPORTED(1, 3)) {
LockDisplay(dpy);
GetReq(GLXCreateNewContext, be_new_req);
@@ -3210,7 +3238,7 @@ __glXQueryContext(__GLXclientState * cl, GLbyte * pc)
*pSendBuf++ = GLX_FBCONFIG_ID;
*pSendBuf++ = (int) (ctx->pFBConfig->id);
*pSendBuf++ = GLX_RENDER_TYPE;
- *pSendBuf++ = (int) (ctx->pFBConfig->renderType);
+ *pSendBuf++ = renderTypeBitsToRenderTypeEnum(ctx->pFBConfig->renderType);
*pSendBuf++ = GLX_SCREEN;
*pSendBuf++ = (int) (ctx->pScreen->myNum);
diff --git a/xorg-server/hw/dmx/input/dmxevents.c b/xorg-server/hw/dmx/input/dmxevents.c
index 28756203b..bcb5c2ed8 100644
--- a/xorg-server/hw/dmx/input/dmxevents.c
+++ b/xorg-server/hw/dmx/input/dmxevents.c
@@ -726,8 +726,7 @@ dmxEnqueue(DevicePtr pDev, int type, int detail, KeySym keySym,
case ButtonRelease:
detail = dmxGetButtonMapping(dmxLocal, detail);
valuator_mask_zero(&mask);
- QueuePointerEvents(p, type, detail,
- POINTER_ABSOLUTE | POINTER_SCREEN, &mask);
+ QueuePointerEvents(p, type, detail, 0, &mask);
return;
case MotionNotify:
diff --git a/xorg-server/hw/kdrive/ephyr/ephyr.c b/xorg-server/hw/kdrive/ephyr/ephyr.c
index 5a62402f3..08ec5d751 100644
--- a/xorg-server/hw/kdrive/ephyr/ephyr.c
+++ b/xorg-server/hw/kdrive/ephyr/ephyr.c
@@ -735,8 +735,6 @@ ephyrScreenFini(KdScreenInfo * screen)
if (scrpriv->shadow) {
KdShadowFbFree(screen);
}
- free(screen->driver);
- screen->driver = NULL;
}
/*
diff --git a/xorg-server/hw/kdrive/src/kinput.c b/xorg-server/hw/kdrive/src/kinput.c
index 0c6ce1936..7f47a1da5 100644
--- a/xorg-server/hw/kdrive/src/kinput.c
+++ b/xorg-server/hw/kdrive/src/kinput.c
@@ -328,21 +328,22 @@ KdEnableInput(void)
kdInputEnabled = TRUE;
+ ev.any.time = GetTimeInMillis();
+
for (ki = kdKeyboards; ki; ki = ki->next) {
if (ki->driver && ki->driver->Enable)
(*ki->driver->Enable) (ki);
+ /* reset screen saver */
+ NoticeEventTime (&ev, ki->dixdev);
}
for (pi = kdPointers; pi; pi = pi->next) {
if (pi->driver && pi->driver->Enable)
(*pi->driver->Enable) (pi);
+ /* reset screen saver */
+ NoticeEventTime (&ev, pi->dixdev);
}
- /* reset screen saver */
- ev.any.time = GetTimeInMillis();
- NoticeEventTime(&ev, pi->dixdev);
- NoticeEventTime(&ev, ki->dixdev);
-
OsReleaseSIGIO();
}
diff --git a/xorg-server/hw/xfree86/common/xf86Bus.c b/xorg-server/hw/xfree86/common/xf86Bus.c
index e1015379b..329d0b3d5 100644
--- a/xorg-server/hw/xfree86/common/xf86Bus.c
+++ b/xorg-server/hw/xfree86/common/xf86Bus.c
@@ -266,7 +266,9 @@ xf86IsEntityPrimary(int entityIndex)
{
EntityPtr pEnt = xf86Entities[entityIndex];
- if (primaryBus.type != pEnt->bus.type)
+ if (primaryBus.type == BUS_PLATFORM && pEnt->bus.type == BUS_PCI)
+ return MATCH_PCI_DEVICES(pEnt->bus.id.pci, primaryBus.id.plat->pdev);
+ else if (primaryBus.type != pEnt->bus.type)
return FALSE;
switch (pEnt->bus.type) {
diff --git a/xorg-server/hw/xfree86/common/xf86Module.h b/xorg-server/hw/xfree86/common/xf86Module.h
index e0cec05b8..265b55348 100644
--- a/xorg-server/hw/xfree86/common/xf86Module.h
+++ b/xorg-server/hw/xfree86/common/xf86Module.h
@@ -80,9 +80,9 @@ typedef enum {
* mask is 0xFFFF0000.
*/
#define ABI_ANSIC_VERSION SET_ABI_VERSION(0, 4)
-#define ABI_VIDEODRV_VERSION SET_ABI_VERSION(14, 1)
-#define ABI_XINPUT_VERSION SET_ABI_VERSION(19, 2)
-#define ABI_EXTENSION_VERSION SET_ABI_VERSION(7, 0)
+#define ABI_VIDEODRV_VERSION SET_ABI_VERSION(15, 0)
+#define ABI_XINPUT_VERSION SET_ABI_VERSION(20, 0)
+#define ABI_EXTENSION_VERSION SET_ABI_VERSION(8, 0)
#define ABI_FONT_VERSION SET_ABI_VERSION(0, 6)
#define MODINFOSTRING1 0xef23fdc5
diff --git a/xorg-server/hw/xfree86/common/xf86platformBus.c b/xorg-server/hw/xfree86/common/xf86platformBus.c
index e368deeb8..33b2b7dd8 100644
--- a/xorg-server/hw/xfree86/common/xf86platformBus.c
+++ b/xorg-server/hw/xfree86/common/xf86platformBus.c
@@ -466,6 +466,9 @@ xf86platformAddDevice(int index)
/* attach unbound to 0 protocol screen */
AttachUnboundGPU(xf86Screens[0]->pScreen, xf86GPUScreens[i]->pScreen);
+ RRResourcesChanged(xf86Screens[0]->pScreen);
+ RRTellChanged(xf86Screens[0]->pScreen);
+
return 0;
}
@@ -508,6 +511,8 @@ xf86platformRemoveDevice(int index)
xf86UnclaimPlatformSlot(&xf86_platform_devices[index], NULL);
xf86_remove_platform_device(index);
+
+ RRResourcesChanged(xf86Screens[0]->pScreen);
RRTellChanged(xf86Screens[0]->pScreen);
out:
return;
diff --git a/xorg-server/hw/xfree86/dixmods/glxmodule.c b/xorg-server/hw/xfree86/dixmods/glxmodule.c
index e6bb73673..133a2a65d 100644
--- a/xorg-server/hw/xfree86/dixmods/glxmodule.c
+++ b/xorg-server/hw/xfree86/dixmods/glxmodule.c
@@ -85,9 +85,6 @@ glxSetup(pointer module, pointer opts, int *errmaj, int *errmin)
xf86Msg(xf86Info.aiglxFrom, "AIGLX %s\n",
xf86Info.aiglx ? "enabled" : "disabled");
if (xf86Info.aiglx) {
- provider = LoaderSymbol("__glXDRIProvider");
- if (provider)
- GlxPushProvider(provider);
provider = LoaderSymbol("__glXDRI2Provider");
if (provider)
GlxPushProvider(provider);
diff --git a/xorg-server/hw/xwin/glx/glwrap.c b/xorg-server/hw/xwin/glx/glwrap.c
index 9733e7526..4d2b77343 100644
--- a/xorg-server/hw/xwin/glx/glwrap.c
+++ b/xorg-server/hw/xwin/glx/glwrap.c
@@ -42,8 +42,6 @@
#include <glx/glheader.h>
#include <glx/glxserver.h>
#include <glx/glxext.h>
-#include <glx/glapi.h>
-#include <glx/dispatch.h>
#include <glwindows.h>
#include <winmsg.h>
diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c
index 1179dc248..85977cc70 100644
--- a/xorg-server/hw/xwin/glx/indirect.c
+++ b/xorg-server/hw/xwin/glx/indirect.c
@@ -83,9 +83,8 @@
#include <glx/glxserver.h>
#include <glx/glxutil.h>
#include <glx/extension_string.h>
+#include <glx/glxext.h>
#include <GL/glxtokens.h>
-#include <glx/glapitable.h>
-#include <glx/glapi.h>
#include <winpriv.h>
#include <wgl_ext_api.h>
@@ -420,7 +419,9 @@ fbConfigsDump(unsigned int n, __GLXconfig * c)
c->accumAlphaBits, c->sampleBuffers, c->samples,
(c->drawableType & GLX_WINDOW_BIT) ? "y" : ".",
(c->drawableType & GLX_PIXMAP_BIT) ? "y" : ".",
- (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".", ".",
+ (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".",
+ (c->renderType & (GLX_RGBA_FLOAT_BIT_ARB |
+ GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT)) ? "y" : ".",
(c->transparentPixel != GLX_NONE_EXT) ? "y" : ".",
c->visualSelectGroup,
(c->visualRating == GLX_SLOW_VISUAL_EXT) ? "*" : " ");
@@ -1706,7 +1707,7 @@ glxWinContextLoseCurrent(__GLXcontext * base)
return FALSE;
}
- base->isCurrent=FALSE; /* It looks like glx is not doing this */
+ base->currentClient=NULL; /* It looks like glx is not doing this */
_glapi_set_dispatch(NULL);
return ret;
@@ -1799,8 +1800,10 @@ glxWinCreateContext(__GLXscreen * screen,
//context->ctx = NULL; already done with memset
context->shareContext = shareContext;
+/* TODO how to handle the unknown type glapi_table???
context->Dispatch=calloc(sizeof(void*), (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS));
_glapi_set_dispatch(context->Dispatch);
+*/
glWinSetupDispatchTable();
diff --git a/xorg-server/hw/xwin/swrastwgl_dri/glwrap.c b/xorg-server/hw/xwin/swrastwgl_dri/glwrap.c
index 6d794b671..3f8e2091b 100644
--- a/xorg-server/hw/xwin/swrastwgl_dri/glwrap.c
+++ b/xorg-server/hw/xwin/swrastwgl_dri/glwrap.c
@@ -42,8 +42,6 @@
#include <glx/glheader.h>
#include <glx/glxserver.h>
#include <glx/glxext.h>
-#include <glx/glapi.h>
-#include <glx/dispatch.h>
#include <glwindows.h>
#include <winmsg.h>
diff --git a/xorg-server/randr/randr.c b/xorg-server/randr/randr.c
index cb6fce7cd..87729e430 100644
--- a/xorg-server/randr/randr.c
+++ b/xorg-server/randr/randr.c
@@ -420,12 +420,41 @@ RRExtensionInit(void)
#endif
}
+void
+RRResourcesChanged(ScreenPtr pScreen)
+{
+ rrScrPriv(pScreen);
+ pScrPriv->resourcesChanged = TRUE;
+
+ RRSetChanged(pScreen);
+}
+
+static void
+RRDeliverResourceEvent(ClientPtr client, WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ xRRResourceChangeNotifyEvent re;
+
+ rrScrPriv(pScreen);
+
+
+ re.type = RRNotify + RREventBase;
+ re.subCode = RRNotify_ResourceChange;
+ re.timestamp = pScrPriv->lastSetTime.milliseconds;
+ re.window = pWin->drawable.id;
+
+
+ WriteEventsToClient(client, 1, (xEvent *) &re);
+}
+
static int
TellChanged(WindowPtr pWin, pointer value)
{
RREventPtr *pHead, pRREvent;
ClientPtr client;
ScreenPtr pScreen = pWin->drawable.pScreen;
+ ScreenPtr iter;
+ rrScrPrivPtr pSlaveScrPriv;
rrScrPriv(pScreen);
int i;
@@ -450,6 +479,16 @@ TellChanged(WindowPtr pWin, pointer value)
if (crtc->changed)
RRDeliverCrtcEvent(client, pWin, crtc);
}
+
+ xorg_list_for_each_entry(iter, &pScreen->output_slave_list, output_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ for (i = 0; i < pSlaveScrPriv->numCrtcs; i++) {
+ RRCrtcPtr crtc = pSlaveScrPriv->crtcs[i];
+
+ if (crtc->changed)
+ RRDeliverCrtcEvent(client, pWin, crtc);
+ }
+ }
}
if (pRREvent->mask & RROutputChangeNotifyMask) {
@@ -459,6 +498,40 @@ TellChanged(WindowPtr pWin, pointer value)
if (output->changed)
RRDeliverOutputEvent(client, pWin, output);
}
+
+ xorg_list_for_each_entry(iter, &pScreen->output_slave_list, output_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ for (i = 0; i < pSlaveScrPriv->numOutputs; i++) {
+ RROutputPtr output = pSlaveScrPriv->outputs[i];
+
+ if (output->changed)
+ RRDeliverOutputEvent(client, pWin, output);
+ }
+ }
+ }
+
+ if (pRREvent->mask & RRProviderChangeNotifyMask) {
+ xorg_list_for_each_entry(iter, &pScreen->output_slave_list, output_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ if (pSlaveScrPriv->provider->changed)
+ RRDeliverProviderEvent(client, pWin, pSlaveScrPriv->provider);
+ }
+ xorg_list_for_each_entry(iter, &pScreen->offload_slave_list, offload_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ if (pSlaveScrPriv->provider->changed)
+ RRDeliverProviderEvent(client, pWin, pSlaveScrPriv->provider);
+ }
+ xorg_list_for_each_entry(iter, &pScreen->unattached_list, unattached_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ if (pSlaveScrPriv->provider->changed)
+ RRDeliverProviderEvent(client, pWin, pSlaveScrPriv->provider);
+ }
+ }
+
+ if (pRREvent->mask & RRResourceChangeNotifyMask) {
+ if (pScrPriv->resourcesChanged) {
+ RRDeliverResourceEvent(client, pWin);
+ }
}
}
return WT_WALKCHILDREN;
@@ -496,6 +569,8 @@ RRTellChanged(ScreenPtr pScreen)
rrScrPriv(pScreen);
rrScrPrivPtr mastersp;
int i;
+ ScreenPtr iter;
+ rrScrPrivPtr pSlaveScrPriv;
if (pScreen->isGPU) {
master = pScreen->current_master;
@@ -514,11 +589,33 @@ RRTellChanged(ScreenPtr pScreen)
}
pScrPriv->changed = FALSE;
mastersp->changed = FALSE;
+
WalkTree(master, TellChanged, (pointer) master);
+
+ mastersp->resourcesChanged = FALSE;
+
for (i = 0; i < pScrPriv->numOutputs; i++)
pScrPriv->outputs[i]->changed = FALSE;
for (i = 0; i < pScrPriv->numCrtcs; i++)
pScrPriv->crtcs[i]->changed = FALSE;
+
+ xorg_list_for_each_entry(iter, &master->output_slave_list, output_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ pSlaveScrPriv->provider->changed = FALSE;
+ for (i = 0; i < pSlaveScrPriv->numOutputs; i++)
+ pSlaveScrPriv->outputs[i]->changed = FALSE;
+ for (i = 0; i < pSlaveScrPriv->numCrtcs; i++)
+ pSlaveScrPriv->crtcs[i]->changed = FALSE;
+ }
+ xorg_list_for_each_entry(iter, &master->offload_slave_list, offload_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ pSlaveScrPriv->provider->changed = FALSE;
+ }
+ xorg_list_for_each_entry(iter, &master->unattached_list, unattached_head) {
+ pSlaveScrPriv = rrGetScrPriv(iter);
+ pSlaveScrPriv->provider->changed = FALSE;
+ }
+
if (mastersp->layoutChanged) {
pScrPriv->layoutChanged = FALSE;
RRPointerScreenConfigured(master);
diff --git a/xorg-server/randr/randrstr.h b/xorg-server/randr/randrstr.h
index 2babfedd2..15299fd6d 100644
--- a/xorg-server/randr/randrstr.h
+++ b/xorg-server/randr/randrstr.h
@@ -164,6 +164,7 @@ struct _rrProvider {
int nameLength;
RRPropertyPtr properties;
Bool pendingProperties;
+ Bool changed;
struct _rrProvider *offload_sink;
struct _rrProvider *output_source;
};
@@ -300,6 +301,7 @@ typedef struct _rrScrPriv {
Bool changed; /* some config changed */
Bool configChanged; /* configuration changed */
Bool layoutChanged; /* screen layout changed */
+ Bool resourcesChanged; /* screen resources change */
CARD16 minWidth, minHeight;
CARD16 maxWidth, maxHeight;
@@ -485,6 +487,9 @@ extern _X_EXPORT int
extern _X_EXPORT void
RRDeliverScreenEvent(ClientPtr client, WindowPtr pWin, ScreenPtr pScreen);
+extern _X_EXPORT void
+ RRResourcesChanged(ScreenPtr pScreen);
+
/* randr.c */
/* set a screen change on the primary screen */
extern _X_EXPORT void
@@ -923,6 +928,9 @@ RRProviderSetCapabilities(RRProviderPtr provider, uint32_t capabilities);
extern _X_EXPORT Bool
RRProviderLookup(XID id, RRProviderPtr *provider_p);
+extern _X_EXPORT void
+RRDeliverProviderEvent(ClientPtr client, WindowPtr pWin, RRProviderPtr provider);
+
/* rrproviderproperty.c */
extern _X_EXPORT void
diff --git a/xorg-server/randr/rrcrtc.c b/xorg-server/randr/rrcrtc.c
index 97403350f..18b1389a1 100644
--- a/xorg-server/randr/rrcrtc.c
+++ b/xorg-server/randr/rrcrtc.c
@@ -102,6 +102,8 @@ RRCrtcCreate(ScreenPtr pScreen, void *devPrivate)
crtc->pScreen = pScreen;
pScrPriv->crtcs[pScrPriv->numCrtcs++] = crtc;
+ RRResourcesChanged(pScreen);
+
return crtc;
}
@@ -670,6 +672,8 @@ RRCrtcDestroyResource(pointer value, XID pid)
break;
}
}
+
+ RRResourcesChanged(pScreen);
}
if (crtc->scanout_pixmap)
diff --git a/xorg-server/randr/rroutput.c b/xorg-server/randr/rroutput.c
index 3eec81c32..a6d910b3e 100644
--- a/xorg-server/randr/rroutput.c
+++ b/xorg-server/randr/rroutput.c
@@ -101,6 +101,9 @@ RROutputCreate(ScreenPtr pScreen,
return NULL;
pScrPriv->outputs[pScrPriv->numOutputs++] = output;
+
+ RRResourcesChanged(pScreen);
+
return output;
}
@@ -356,6 +359,8 @@ RROutputDestroyResource(pointer value, XID pid)
break;
}
}
+
+ RRResourcesChanged(pScreen);
}
if (output->modes) {
for (m = 0; m < output->numModes; m++)
diff --git a/xorg-server/randr/rrprovider.c b/xorg-server/randr/rrprovider.c
index 3f3c008c5..a18c72259 100644
--- a/xorg-server/randr/rrprovider.c
+++ b/xorg-server/randr/rrprovider.c
@@ -304,6 +304,9 @@ ProcRRSetProviderOutputSource(ClientPtr client)
pScrPriv->rrProviderSetOutputSource(pScreen, provider, source_provider);
+ provider->changed = TRUE;
+ RRSetChanged(pScreen);
+
RRTellChanged (pScreen);
return Success;
@@ -333,6 +336,9 @@ ProcRRSetProviderOffloadSink(ClientPtr client)
pScrPriv->rrProviderSetOffloadSink(pScreen, provider, sink_provider);
+ provider->changed = TRUE;
+ RRSetChanged(pScreen);
+
RRTellChanged (pScreen);
return Success;
@@ -357,6 +363,7 @@ RRProviderCreate(ScreenPtr pScreen, const char *name,
provider->nameLength = nameLength;
memcpy(provider->name, name, nameLength);
provider->name[nameLength] = '\0';
+ provider->changed = FALSE;
if (!AddResource (provider->id, RRProviderType, (pointer) provider))
return NULL;
@@ -416,3 +423,22 @@ RRProviderLookup(XID id, RRProviderPtr *provider_p)
return TRUE;
return FALSE;
}
+
+void
+RRDeliverProviderEvent(ClientPtr client, WindowPtr pWin, RRProviderPtr provider)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ xRRProviderChangeNotifyEvent pe;
+
+ rrScrPriv(pScreen);
+
+
+ pe.type = RRNotify + RREventBase;
+ pe.subCode = RRNotify_ProviderChange;
+ pe.timestamp = pScrPriv->lastSetTime.milliseconds;
+ pe.window = pWin->drawable.id;
+ pe.provider = provider->id;
+
+
+ WriteEventsToClient(client, 1, (xEvent *) &pe);
+}
diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in
index 64714675b..d4ecb64bc 100644
--- a/xorg-server/xkeyboard-config/rules/base.xml.in
+++ b/xorg-server/xkeyboard-config/rules/base.xml.in
@@ -2174,19 +2174,19 @@
<variant>
<configItem>
<name>nativo</name>
- <_description>Portuguese (Brazil, nativo)</_description>
+ <_description>Portuguese (Brazil, Nativo)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo-us</name>
- <_description>Portuguese (Brazil, nativo for US keyboards)</_description>
+ <_description>Portuguese (Brazil, Nativo for US keyboards)</_description>
</configItem>
</variant>
<variant>
<configItem>
<name>nativo-epo</name>
- <_description>Portuguese (Brazil, nativo for Esperanto)</_description>
+ <_description>Esperanto (Brazil, Nativo)</_description>
<languageList>
<iso639Id>epo</iso639Id>
</languageList>
diff --git a/xorg-server/xkeyboard-config/symbols/br b/xorg-server/xkeyboard-config/symbols/br
index b75ffc98c..85f5f5522 100644
--- a/xorg-server/xkeyboard-config/symbols/br
+++ b/xorg-server/xkeyboard-config/symbols/br
@@ -1,45 +1,40 @@
-//
-// based on
-// "a very simple Brasilian ABNT2 keyboard
-// by Ricardo Y. Igarashi (iga@that.com.br)
-// Adds suport for dead-keys in I18N applications
-// by Conectiva (http://www.conectiva.com.br)"
-//
-
default
xkb_symbols "abnt2" {
+ // Based on a very simple Brazilian ABNT2 keyboard,
+ // by Ricardo Y. Igarashi (iga@that.com.br).
+ // With added support for dead keys in I18N applications,
+ // by Conectiva (http://www.conectiva.com.br).
+
include "latin"
name[Group1]="Portuguese (Brazil)";
- key <AE02> { [ 2, at, twosuperior, onehalf ] };
- key <AE03> { [ 3, numbersign, threesuperior, threequarters ] };
- key <AE04> { [ 4, dollar, sterling, onequarter ] };
- key <AE05> { [ 5, percent, cent, threeeighths ] };
- key <AE06> { [ 6, dead_diaeresis, notsign, diaeresis ] };
- key <AE12> { [ equal, plus, section, dead_ogonek ] };
-
- key <AD01> { [ q, Q, slash, slash ] };
- key <AD02> { [ w, W, question, question ] };
- key <AD03> { [ e, E, EuroSign, EuroSign ] };
- key <AD04> { [ r, R, registered, registered ] };
- key <AD11> { [dead_acute, dead_grave, acute, grave ] };
- key <AD12> { [bracketleft, braceleft, ordfeminine, dead_macron ] };
-
- key <AC10> { [ ccedilla, Ccedilla, dead_acute, dead_doubleacute] };
- key <AC11> { [dead_tilde, dead_circumflex, asciitilde, asciicircum ] };
- key <BKSL> { [bracketright, braceright, masculine, masculine ] };
-
- key <TLDE> { [apostrophe, quotedbl, notsign, notsign ] };
-
- key <LSGT> { [ backslash, bar, masculine, dead_breve ] };
- key <AB03> { [ c, C, copyright, copyright ] };
- key <AB07> { [ m, M, mu, mu ] };
- key <AB10> { [ semicolon, colon, dead_belowdot, dead_abovedot ] };
-
-// ABNT-2 keyboard has this special key
-
- key <AB11> { [ slash, question, degree, questiondown ] };
+ key <TLDE> { [ apostrophe, quotedbl, notsign, notsign ] };
+ key <AE02> { [ 2, at, twosuperior, onehalf ] };
+ key <AE03> { [ 3, numbersign, threesuperior, threequarters ] };
+ key <AE04> { [ 4, dollar, sterling, onequarter ] };
+ key <AE05> { [ 5, percent, cent, threeeighths ] };
+ key <AE06> { [ 6, dead_diaeresis, notsign, diaeresis ] };
+ key <AE12> { [ equal, plus, section, dead_ogonek ] };
+
+ key <AD01> { [ q, Q, slash, slash ] };
+ key <AD02> { [ w, W, question, question ] };
+ key <AD03> { [ e, E, EuroSign, EuroSign ] };
+ key <AD04> { [ r, R, registered, registered ] };
+ key <AD11> { [ dead_acute, dead_grave, acute, grave ] };
+ key <AD12> { [ bracketleft, braceleft, ordfeminine, dead_macron ] };
+ key <BKSL> { [ bracketright, braceright, masculine, masculine ] };
+
+ key <AC10> { [ ccedilla, Ccedilla, dead_acute,dead_doubleacute ] };
+ key <AC11> { [ dead_tilde,dead_circumflex, asciitilde, asciicircum ] };
+
+ key <LSGT> { [ backslash, bar, masculine, dead_breve ] };
+ key <AB03> { [ c, C, copyright, copyright ] };
+ key <AB07> { [ m, M, mu, mu ] };
+ key <AB10> { [ semicolon, colon, dead_belowdot, dead_abovedot ] };
+
+ // The ABNT-2 keyboard has this special key:
+ key <AB11> { [ slash, question, degree, questiondown ] };
modifier_map Mod3 { Scroll_Lock };
@@ -51,27 +46,27 @@ xkb_symbols "abnt2" {
partial alphanumeric_keys
xkb_symbols "nodeadkeys" {
- include "br(abnt2)" // for consistent naming
+ include "br(abnt2)"
name[Group1]="Portuguese (Brazil, eliminate dead keys)";
- key <AE06> { [ 6, diaeresis, notsign, notsign ] };
- key <AD11> { [apostrophe, grave ] };
- key <AC10> { [ ccedilla, Ccedilla, acute, doubleacute ] };
- key <AC11> { [asciitilde, asciicircum ] };
- key <AB10> { [ semicolon, colon, dead_belowdot, abovedot ] };
+ key <AE06> { [ 6, diaeresis, notsign, notsign ] };
+ key <AD11> { [ apostrophe, grave ] };
+ key <AC10> { [ ccedilla, Ccedilla, acute, doubleacute ] };
+ key <AC11> { [ asciitilde, asciicircum ] };
+ key <AB10> { [ semicolon, colon, dead_belowdot, abovedot ] };
};
-// ABNT2 Keyboard to IBM/Lenovo Thinkpads
-// by Piter PUNK <piterpk@terra.com.br>
+// The ABNT2 keyboard on IBM/Lenovo Thinkpads,
+// by Piter PUNK <piterpk@terra.com.br>.
//
partial alphanumeric_keys
xkb_symbols "thinkpad" {
- include "br(abnt2)" // for consistent naming
+ include "br(abnt2)"
name[Group1]="Portuguese (Brazil)";
- key <RCTL> { [ slash, question, degree, questiondown ] };
+ key <RCTL> { [ slash, question, degree, questiondown ] };
};
@@ -81,37 +76,36 @@ xkb_symbols "olpc" {
include "us(basic)"
name[Group1]="Portuguese (Brazil)";
- key <TLDE> { [ apostrophe, quotedbl ] };
-
- key <AE01> { [ 1, exclam, onesuperior ] };
- key <AE02> { [ 2, at, twosuperior ] };
- key <AE03> { [ 3, numbersign, threesuperior ] };
- key <AE04> { [ 4, dollar, sterling ] };
- key <AE05> { [ 5, percent, cent ] };
- key <AE06> { [ 6, dead_diaeresis, notsign ] };
- key <AE12> { [ equal, plus, section ] };
-
- key <AD03> { [ e, E, EuroSign ] };
- key <AD11> { [ dead_acute, dead_grave, acute, grave ] };
+ key <TLDE> { [ apostrophe, quotedbl ] };
+ key <AE01> { [ 1, exclam, onesuperior ] };
+ key <AE02> { [ 2, at, twosuperior ] };
+ key <AE03> { [ 3, numbersign, threesuperior ] };
+ key <AE04> { [ 4, dollar, sterling ] };
+ key <AE05> { [ 5, percent, cent ] };
+ key <AE06> { [ 6, dead_diaeresis, notsign ] };
+ key <AE12> { [ equal, plus, section ] };
+
+ key <AD03> { [ e, E, EuroSign ] };
+ key <AD11> { [ dead_acute, dead_grave, acute, grave ] };
key <AD12> { [ bracketleft, braceleft, 0x10000AA ] };
+ key <BKSL> { [ bracketright, braceright, 0x10000BA ] };
- key <AC10> { [ ccedilla, Ccedilla ] };
- key <AC11> { [ dead_tilde, dead_circumflex ] };
- key <BKSL> { [ bracketright, braceright, 0x10000BA ] };
+ key <AC10> { [ ccedilla, Ccedilla ] };
+ key <AC11> { [ dead_tilde, dead_circumflex ] };
- key <AB01> { [ z, Z, bar ] };
- key <AB03> { [ c, C, 0x10020A2 ] };
- key <AB09> { [ period, greater, backslash ] };
+ key <AB01> { [ z, Z, bar ] };
+ key <AB03> { [ c, C, 0x10020A2 ] };
+ key <AB09> { [ period, greater, backslash ] };
key <AB10> { [ semicolon, colon ] };
- key <I219> { [ slash, question, degree, ISO_Next_Group ] };
+ key <I219> { [ slash, question, degree, ISO_Next_Group ] };
include "level3(ralt_switch)"
};
//
-// Brazilian Dvorak keyboard 2005-04-18
+// Brazilian Dvorak layout 2005-04-18
// "Teclado Simplificado Brasileiro" ou "Dvorak Brasileiro"
//
// Heitor Moraes heitor.moraes@gmail.com
@@ -146,7 +140,7 @@ xkb_symbols "dvorak" {
key <AD03> { [ period, greater, 0x01002022, periodcentered ] };
key <AD04> { [ p, P, thorn, THORN ] };
key <AD05> { [ y, Y, yen, yen ] };
- key <AD06> { [ f, F, leftdoublequotemark, leftsinglequotemark ] };
+ key <AD06> { [ f, F, leftdoublequotemark, leftsinglequotemark ] };
key <AD07> { [ g, G, rightdoublequotemark, rightsinglequotemark ] };
key <AD08> { [ c, C, uparrow, copyright ] };
key <AD09> { [ r, R, registered, registered ] };
@@ -189,21 +183,19 @@ xkb_symbols "dvorak" {
// Configures the use of the AltGr key
include "level3(ralt_switch)"
-
};
//
-// Teclado Nativo Brasileiro 2005-07-19
-// Brazilian Nativo Keyboard
-// This is a Dvorak-based layout, designed for the Portuguese language
+// Brazilian Nativo layout.
+// This is a Dvorak-based layout, designed for the Portuguese language.
//
-// Ari Caldeira ari@tecladobrasileiro.com.br
+// Ari Caldeira <ari@tecladobrasileiro.com.br> 2005-07-19
//
partial alphanumeric_keys
xkb_symbols "nativo" {
- name[Group1]="Portuguese (Brazil, nativo)";
+ name[Group1]="Portuguese (Brazil, Nativo)";
// Numeric row
key <TLDE> { [ equal, plus, section, plusminus ] };
@@ -256,8 +248,8 @@ xkb_symbols "nativo" {
key <AB04> { [ b, B, guillemotleft, 0x01002039 ] };
key <AB05> { [ k, K, guillemotright, 0x0100203A ] };
key <AB06> { [ q, Q, 0x01000259, 0x0100018F ] };
- key <AB07> { [ v, V, doublelowquotemark, singlelowquotemark ] };
- key <AB08> { [ g, G, leftdoublequotemark, leftsinglequotemark ] };
+ key <AB07> { [ v, V, doublelowquotemark, singlelowquotemark ] };
+ key <AB08> { [ g, G, leftdoublequotemark, leftsinglequotemark ] };
key <AB09> { [ f, F, rightdoublequotemark, rightsinglequotemark ] };
key <AB10> { [ z, Z, 0x0100201F, 0x0100201B ] };
key <AB11> { [ backslash, bar, currency, brokenbar ] };
@@ -269,51 +261,45 @@ xkb_symbols "nativo" {
// Configures the use of the AltGr key
include "level3(ralt_switch)"
-
};
//
-// Teclado Nativo Brasileiro para o teclado estadunidense 2005-07-19
-// Brazilian Nativo Keyboard for USA keyboards
+// Brazilian Nativo layout for US keyboards.
//
-// Ari Caldeira ari@tecladobrasileiro.com.br
+// Ari Caldeira <ari@tecladobrasileiro.com.br> 2005-07-19
//
partial alphanumeric_keys
xkb_symbols "nativo-us" {
+
include "br(nativo)"
- name[Group1]="Portuguese (Brazil, nativo for US keyboards)";
+ name[Group1]="Portuguese (Brazil, Nativo for US keyboards)";
-// Lower row
key <AB01> { [ y, Y, ccedilla, Ccedilla ] };
key <AB02> { [ semicolon, colon, backslash, bar ] };
-
};
//
-// Teclado Nativo Brasileiro para digitacao em Esperanto 2005-07-19
-// Brazilian Nativo Keyboard for typing Esperanto
+// Brazilian Nativo layout for typing Esperanto.
//
-// Ari Caldeira ari@tecladobrasileiro.com.br
+// Ari Caldeira <ari@tecladobrasileiro.com.br> 2005-07-19
//
partial alphanumeric_keys
xkb_symbols "nativo-epo" {
+
include "br(nativo)"
- name[Group1]="Portuguese (Brazil, nativo for Esperanto)";
+ name[Group1]="Esperanto (Brazil, Nativo)";
-// Upper row Esperanto
key <AD04> { [ h, H, hcircumflex, Hcircumflex ] };
key <AD05> { [ ccircumflex, Ccircumflex, x, X ] };
key <AD06> { [ ubreve, Ubreve, w, W ] };
-// Lower row Esperanto
key <AB01> { [ jcircumflex, Jcircumflex, y, Y ] };
key <AB02> { [ scircumflex, Scircumflex, ccedilla, Ccedilla ] };
key <AB06> { [ gcircumflex, Gcircumflex, q, Q ] };
-
};
// EXTRAS:
diff --git a/xorg-server/xkeyboard-config/symbols/pt b/xorg-server/xkeyboard-config/symbols/pt
index db3dde907..9a6cffc57 100644
--- a/xorg-server/xkeyboard-config/symbols/pt
+++ b/xorg-server/xkeyboard-config/symbols/pt
@@ -1,26 +1,23 @@
-// based on a keyboard map from an 'xkb/symbols/pt' file
-
default partial alphanumeric_keys
xkb_symbols "basic" {
include "latin(type4)"
-
name[Group1]="Portuguese";
- key <LSGT> { [ less, greater, backslash, backslash ] };
- key <AE03> { [ 3, numbersign, sterling, sterling ] };
- key <AE04> { [ 4, dollar, section, dollar ] };
- key <AE11> { [apostrophe, question, backslash, questiondown ] };
- key <AE12> { [guillemotleft, guillemotright, dead_cedilla, dead_ogonek ] };
+ key <TLDE> { [ backslash, bar, notsign, notsign ] };
+ key <AE03> { [ 3, numbersign, sterling, sterling ] };
+ key <AE04> { [ 4, dollar, section, dollar ] };
+ key <AE11> { [ apostrophe, question, backslash, questiondown ] };
+ key <AE12> { [ guillemotleft, guillemotright, dead_cedilla, dead_ogonek ] };
- key <AD11> { [ plus, asterisk, dead_diaeresis, dead_abovering ] };
- key <AD12> { [dead_acute, dead_grave, dead_tilde, dead_macron ] };
+ key <AD11> { [ plus, asterisk, dead_diaeresis, dead_abovering ] };
+ key <AD12> { [ dead_acute, dead_grave, dead_tilde, dead_macron ] };
+ key <BKSL> { [ dead_tilde, dead_circumflex, dead_grave, dead_breve ] };
- key <AC10> { [ ccedilla, Ccedilla, dead_acute, dead_doubleacute ] };
- key <AC11> { [ masculine, ordfeminine, dead_circumflex, dead_caron ] };
- key <TLDE> { [ backslash, bar, notsign, notsign ] };
+ key <AC10> { [ ccedilla, Ccedilla, dead_acute, dead_doubleacute ] };
+ key <AC11> { [ masculine, ordfeminine,dead_circumflex, dead_caron ] };
- key <BKSL> { [dead_tilde, dead_circumflex, dead_grave, dead_breve] };
+ key <LSGT> { [ less, greater, backslash, backslash ] };
include "level3(ralt_switch)"
};
@@ -28,81 +25,79 @@ xkb_symbols "basic" {
partial alphanumeric_keys
xkb_symbols "Sundeadkeys" {
- include "pt(basic)" // for consistent naming
+ include "pt(basic)"
- key <AD11> { [plus, asterisk, dead_diaeresis, dead_diaeresis ] };
- key <BKSL> { [dead_tilde, dead_circumflex ] };
- key <AD12> { [dead_acute, dead_grave ] };
+ key <AD11> { [ plus, asterisk, dead_diaeresis, dead_diaeresis ] };
+ key <AD12> { [ dead_acute, dead_grave ] };
+ key <BKSL> { [ dead_tilde, dead_circumflex ] };
};
partial alphanumeric_keys
xkb_symbols "sundeadkeys" {
- include "pt(Sundeadkeys)" // for consistent naming
-
+ include "pt(Sundeadkeys)"
name[Group1]="Portuguese (Sun dead keys)";
};
partial alphanumeric_keys
xkb_symbols "nodeadkeys" {
- include "pt(basic)" // for consistent naming
-
+ include "pt(basic)"
name[Group1]="Portuguese (eliminate dead keys)";
- key <AE12> { [guillemotleft, guillemotright, cedilla, ogonek ] };
- key <AD11> { [ plus, asterisk, quotedbl, quotedbl ] };
- key <AD12> { [ acute, grave ] };
- key <AC10> { [ ccedilla, Ccedilla, acute, doubleacute ] };
- key <AC11> { [ masculine, ordfeminine, asciicircum, caron ] };
- key <BKSL> { [asciitilde, asciicircum ] };
- key <AB10> { [ minus, underscore, dead_belowdot, abovedot ] };
+ key <AE12> { [ guillemotleft, guillemotright, cedilla, ogonek ] };
+ key <AD11> { [ plus, asterisk, quotedbl, quotedbl ] };
+ key <AD12> { [ acute, grave ] };
+ key <BKSL> { [ asciitilde, asciicircum ] };
+ key <AC10> { [ ccedilla, Ccedilla, acute, doubleacute ] };
+ key <AC11> { [ masculine, ordfeminine, asciicircum, caron ] };
+ key <AB10> { [ minus, underscore, dead_belowdot, abovedot ] };
};
-// mac version from Ricardo Cabral <bfe00991@mail.telepac.pt>
-// Copied from macintosh_vndr/pt
-partial alphanumeric_keys
+// Layout variant for Mac, by Ricardo Cabral <bfe00991@mail.telepac.pt>.
+partial alphanumeric_keys
xkb_symbols "mac" {
include "pt"
name[Group1]= "Portuguese (Macintosh)";
- key <AE06> { [ 6, ampersand, threequarters, fiveeighths ] };
- key <AE08> { [ 8, parenleft, bracketleft, braceleft ] };
- key <AE09> { [ 9, parenright, bracketright, braceright ] };
- key <AE12> { [ plus, asterisk, dead_diaeresis ] };
- key <AC11> { [ dead_tilde, dead_circumflex ] };
- key <AD11> { [ masculine, ordfeminine ] };
- key <BKSL> { [ backslash, bar, dead_grave, dead_breve ] };
- key <TLDE> { [ grave, asciitilde, notsign, notsign ] };
+ key <TLDE> { [ grave, asciitilde, notsign, notsign ] };
+ key <AE06> { [ 6, ampersand, threequarters, fiveeighths ] };
+ key <AE08> { [ 8, parenleft, bracketleft, braceleft ] };
+ key <AE09> { [ 9, parenright, bracketright, braceright ] };
+ key <AE12> { [ plus, asterisk, dead_diaeresis ] };
+ key <AD11> { [ masculine, ordfeminine ] };
+ key <BKSL> { [ backslash, bar, dead_grave, dead_breve ] };
+ key <AC11> { [ dead_tilde, dead_circumflex ] };
};
-partial alphanumeric_keys
+partial alphanumeric_keys
xkb_symbols "mac_sundeadkeys" {
+
include "pt(mac)"
name[Group1]= "Portuguese (Macintosh, Sun dead keys)";
-
- key <AE12> { [ plus, asterisk, dead_diaeresis, dead_diaeresis ] };
- key <AC11> { [ dead_tilde, dead_circumflex ] };
- key <AD12> { [ dead_acute, dead_grave ] };
+
+ key <AE12> { [ plus, asterisk, dead_diaeresis, dead_diaeresis ] };
+ key <AD12> { [ dead_acute, dead_grave ] };
+ key <AC11> { [ dead_tilde, dead_circumflex ] };
};
-partial alphanumeric_keys
+partial alphanumeric_keys
xkb_symbols "mac_nodeadkeys" {
+
include "pt(mac)"
name[Group1]= "Portuguese (Macintosh, eliminate dead keys)";
- key <AE12> { [ plus, asterisk, quotedbl, quotedbl ] };
- key <AC11> { [ asciitilde, asciicircum ] };
- key <AD12> { [ acute, grave ] };
+ key <AE12> { [ plus, asterisk, quotedbl, quotedbl ] };
+ key <AD12> { [ acute, grave ] };
+ key <AC11> { [ asciitilde, asciicircum ] };
};
//
-// Teclado Nativo Portugues 2005-07-19
-// Portuguese Nativo Keyboard
-// This is a Dvorak-based layout, designed for the Portuguese language
+// Portuguese Nativo layout.
+// This is a Dvorak-based layout, designed for the Portuguese language.
//
-// Ari Caldeira ari@tecladobrasileiro.com.br
+// Ari Caldeira <ari@tecladobrasileiro.com.br> 2005-07-19
//
partial alphanumeric_keys
xkb_symbols "nativo" {
@@ -160,8 +155,8 @@ xkb_symbols "nativo" {
key <AB04> { [ b, B, apostrophe, quotedbl ] };
key <AB05> { [ k, K, currency, brokenbar ] };
key <AB06> { [ q, Q, 0x01000259, 0x0100018F ] };
- key <AB07> { [ v, V, doublelowquotemark, singlelowquotemark ] };
- key <AB08> { [ g, G, leftdoublequotemark, leftsinglequotemark ] };
+ key <AB07> { [ v, V, doublelowquotemark, singlelowquotemark ] };
+ key <AB08> { [ g, G, leftdoublequotemark, leftsinglequotemark ] };
key <AB09> { [ f, F, rightdoublequotemark, rightsinglequotemark ] };
key <AB10> { [ z, Z, 0x0100201F, 0x0100201B ] };
@@ -169,51 +164,45 @@ xkb_symbols "nativo" {
// Configures the use of the AltGr key
include "level3(ralt_switch)"
-
};
//
-// Teclado Nativo Portugues para o teclado estadunidense 2005-07-19
-// Portuguese Nativo Keyboard for USA keyboards
+// Portuguese Nativo layout for US keyboards.
//
-// Ari Caldeira ari@tecladobrasileiro.com.br
+// Ari Caldeira <ari@tecladobrasileiro.com.br> 2005-07-19
//
partial alphanumeric_keys
xkb_symbols "nativo-us" {
+
include "pt(nativo)"
name[Group1]="Portuguese (Nativo for US keyboards)";
-// Lower row
key <AB01> { [ y, Y, ccedilla, Ccedilla ] };
key <AB02> { [ guillemotleft, guillemotright, 0x01002039, 0x0100203A ] };
-
};
//
-// Teclado Nativo Portugues para digitacao em Esperanto 2005-07-19
-// Portuguese Nativo Keyboard for typing Esperanto
+// Portuguese Nativo layout for typing Esperanto.
//
-// Ari Caldeira ari@tecladobrasileiro.com.br
+// Ari Caldeira <ari@tecladobrasileiro.com.br> 2005-07-19
//
partial alphanumeric_keys
xkb_symbols "nativo-epo" {
+
include "pt(nativo)"
name[Group1]="Esperanto (Portugal, Nativo)";
-// Upper row Esperanto
key <AD04> { [ h, H, hcircumflex, Hcircumflex ] };
key <AD05> { [ ccircumflex, Ccircumflex, x, X ] };
key <AD06> { [ ubreve, Ubreve, w, W ] };
-// Lower row Esperanto
key <AB01> { [ jcircumflex, Jcircumflex, y, Y ] };
key <AB02> { [ scircumflex, Scircumflex, ccedilla, Ccedilla ] };
key <AB06> { [ gcircumflex, Gcircumflex, q, Q ] };
-
};
// EXTRAS: