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authormarha <marha@users.sourceforge.net>2011-04-07 07:41:54 +0000
committermarha <marha@users.sourceforge.net>2011-04-07 07:41:54 +0000
commitde1c6801fc854692d39fb2f8d53bf54ab25a1287 (patch)
tree884c4234434a8da73bd62ef44799b49c752ecd66
parent704e01fc69ebf6302aa1876906805147248abdaa (diff)
downloadvcxsrv-de1c6801fc854692d39fb2f8d53bf54ab25a1287.tar.gz
vcxsrv-de1c6801fc854692d39fb2f8d53bf54ab25a1287.tar.bz2
vcxsrv-de1c6801fc854692d39fb2f8d53bf54ab25a1287.zip
xserver pixman mesa git update 7 Apr 2011
-rw-r--r--mesalib/docs/news.html7
-rw-r--r--mesalib/docs/relnotes-7.10.2.html206
-rw-r--r--mesalib/docs/relnotes.html1
-rw-r--r--mesalib/src/mesa/main/arrayobj.c1128
-rw-r--r--mesalib/src/mesa/main/extensions.c2
-rw-r--r--mesalib/src/mesa/main/state.c33
-rw-r--r--mesalib/src/mesa/main/varray.c2
-rw-r--r--mesalib/src/mesa/main/varray.h527
-rw-r--r--pixman/Makefile.am7
-rw-r--r--pixman/pixman/pixman-arm-neon-asm.S5435
-rw-r--r--xorg-server/Xext/geext.c9
-rw-r--r--xorg-server/dix/eventconvert.c14
-rw-r--r--xorg-server/dix/getevents.c2632
-rw-r--r--xorg-server/xkeyboard-config/rules/base.xml.in2
14 files changed, 5095 insertions, 4910 deletions
diff --git a/mesalib/docs/news.html b/mesalib/docs/news.html
index 6a706ab3c..a6a658aef 100644
--- a/mesalib/docs/news.html
+++ b/mesalib/docs/news.html
@@ -11,6 +11,13 @@
<H1>News</H1>
+<h2>April 6, 2011</h2>
+
+<p>
+<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released. This is a bug
+fix release release.
+</p>
+
<h2>March 2, 2011</h2>
<p>
diff --git a/mesalib/docs/relnotes-7.10.2.html b/mesalib/docs/relnotes-7.10.2.html
new file mode 100644
index 000000000..55b6794a1
--- /dev/null
+++ b/mesalib/docs/relnotes-7.10.2.html
@@ -0,0 +1,206 @@
+<HTML>
+
+<head>
+<TITLE>Mesa Release Notes</TITLE>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.10.2 Release Notes / April 6, 2011</H1>
+
+<p>
+Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 release.
+</p>
+<p>
+Mesa 7.10.2 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+2f9f444265534a2cfd9a99d1a8291089 MesaLib-7.10.2.tar.gz
+f5de82852f1243f42cc004039e10b771 MesaLib-7.10.2.tar.bz2
+47836e37bab6fcafe3ac90c9544ba0e9 MesaLib-7.10.2.zip
+175120325828f313621cc5bc6c504803 MesaGLUT-7.10.2.tar.gz
+8c71d273f5f8d6c5eda4ffc39e0fe03e MesaGLUT-7.10.2.tar.bz2
+03036c8efe7b791a90fa0f2c41b43f43 MesaGLUT-7.10.2.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None.</p>
+
+<h2>Bug fixes</h2>
+<p>This list is likely incomplete.</p>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29172">Bug 29172</a> - Arrandale - Pill Popper Pops Pills</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31159">Bug 31159</a> - shadow problem in 0ad game</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32688">Bug 32688</a> - [RADEON:KMS:R300G] some games have a wireframe or outline visible</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32949">Bug 32949</a> - [glsl wine] Need for Speed renders incorrectly with GLSL enabled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34203">Bug 34203</a> - [GLSL] fail to call long chains across shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34376">Bug 34376</a> - [GLSL] allowing assignment to unsized array
+ <ul>
+ <li>The commit message incorrectly
+ lists <a href="https://bugs.freedesktop.org/show_bug.cgi?id=34367">bug
+ 34367</a>.</li>
+ </ul>
+</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34370">Bug 34370</a> - [GLSL] "i&lt;5 &amp;&amp; i&lt;4" in for loop fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34374">Bug 34374</a> - [GLSL] fail to redeclare an array using initializer</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35073">Bug 35073</a> - [GM45] Alpha test is broken when rendering to FBO with no color attachment</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35483">Bug 35483</a> - util_blit_pixels_writemask: crash in line 322 of src/gallium/auxiliary/util/u_blit.c</li>
+
+<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
+
+</ul>
+
+
+<h2>Changes</h2>
+<p>The full set of changes can be viewed by using the following GIT command:</p>
+
+<pre>
+ git log mesa-7.10.1..mesa-7.10.2
+</pre>
+
+<p><em>Note:</em> Reverted commits and the reverts are not included in this list.</p>
+
+<p>Alex Deucher (2):
+<ul>
+ <li>r600c: add new ontario pci ids</li>
+ <li>r600g: add some additional ontario pci ids</li>
+</ul></p>
+
+<p>Benjamin Franzke (1):
+<ul>
+ <li>st/dri: Fix surfaceless gl using contexts with previous bound surfaces</li>
+</ul></p>
+
+<p>Brian Paul (9):
+<ul>
+ <li>docs: pull 7.9.2 release notes into 7.10 branch</li>
+ <li>docs: update news.html with 7.10.1 and 7.9.2 releases</li>
+ <li>docs: fill in 7.10.1 release data</li>
+ <li>docs: add, fix release notes links</li>
+ <li>docs: update info about Mesa packaging/contents</li>
+ <li>docs: update prerequisites, remove old demo info</li>
+ <li>mesa: Guard against null pointer deref in fbo validation</li>
+ <li>st/mesa: Apply LOD bias from correct texture unit</li>
+ <li>glsl: silence warning in printf() with a cast</li>
+</ul></p>
+
+<p>Chad Versace (1):
+<ul>
+ <li>i965: Fix tex_swizzle when depth mode is GL_RED</li>
+</ul></p>
+
+<p>Dave Airlie (1):
+<ul>
+ <li>r600: don't close fd on failed load</li>
+</ul></p>
+
+<p>Eric Anholt (2):
+<ul>
+ <li>i965: Apply a workaround for the Ironlake "vertex flashing".</li>
+ <li>i965: Fix alpha testing when there is no color buffer in the FBO.</li>
+</ul></p>
+
+<p>Fabian Bieler (1):
+<ul>
+ <li>st/mesa: Apply LOD from texture object</li>
+</ul></p>
+
+<p>Henri Verbeet (1):
+<ul>
+ <li>st/mesa: Validate state before doing blits.</li>
+</ul></p>
+
+<p>Ian Romanick (13):
+<ul>
+ <li>docs: Add 7.10.1 md5sums</li>
+ <li>glsl: Refactor AST-to-HIR code handling variable initializers</li>
+ <li>glsl: Refactor AST-to-HIR code handling variable redeclarations</li>
+ <li>glsl: Process redeclarations before initializers</li>
+ <li>glsl: Function signatures cannot have NULL return type</li>
+ <li>glsl: Add several function / call related validations</li>
+ <li>linker: Add imported functions to the linked IR</li>
+ <li>glsl: Use insert_before for lists instead of open coding it</li>
+ <li>glsl: Only allow unsized array assignment in an initializer</li>
+ <li>glcpp: Refresh autogenerated lexer files</li>
+ <li>docs: Initial bits of 7.10.2 release notes</li>
+ <li>mesa: set version string to 7.10.2</li>
+ <li>mesa: Remove nonexistant files from _FILES lists</li>
+</ul></p>
+
+<p>Jerome Glisse (1):
+<ul>
+ <li>r600g: move user fence into base radeon structure</li>
+</ul></p>
+
+<p>José Fonseca (2):
+<ul>
+ <li>mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).</li>
+ <li>mesa: More glGet* fixes.</li>
+</ul></p>
+
+<p>Kenneth Graunke (4):
+<ul>
+ <li>glcpp: Rework lexer to use a SKIP state rather than REJECT.</li>
+ <li>glcpp: Remove trailing contexts from #if rules.</li>
+ <li>i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.</li>
+ <li>glsl: Accept precision qualifiers on sampler types, but only in ES.</li>
+</ul></p>
+
+<p>Marek Olšák (15):
+<ul>
+ <li>st/mesa: fix crash when DrawBuffer-&gt;_ColorDrawBuffers[0] is NULL</li>
+ <li>st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails</li>
+ <li>r300/compiler: fix the saturate modifier when applied to TEX instructions</li>
+ <li>r300/compiler: fix translating the src negate bits in pair_translate</li>
+ <li>r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)</li>
+ <li>r300/compiler: TEX instructions don't support negation on source arguments</li>
+ <li>r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500</li>
+ <li>r300/compiler: saturate Z before the shadow comparison</li>
+ <li>r300/compiler: fix equal and notequal shadow compare functions</li>
+ <li>r300/compiler: remove unused variables</li>
+ <li>st/mesa: fix crash when using both user and vbo buffers with the same stride</li>
+ <li>r300g: fix alpha-test with no colorbuffer</li>
+ <li>r300g: tell the GLSL compiler to lower the continue opcode</li>
+ <li>r300/compiler: propagate SaturateMode down to the result of shadow comparison</li>
+ <li>r300/compiler: apply the texture swizzle to shadow pass and fail values too</li>
+</ul></p>
+
+<p>Michel Dänzer (1):
+<ul>
+ <li>Use proper source row stride when getting depth/stencil texels.</li>
+</ul></p>
+
+<p>Tom Stellard (4):
+<ul>
+ <li>r300/compiler: Use a 4-bit writemask in pair instructions</li>
+ <li>prog_optimize: Fix reallocating registers for shaders with loops</li>
+ <li>r300/compiler: Fix vertex shader MAD instructions with constant swizzles</li>
+ <li>r300/compiler: Don't try to convert RGB to Alpha in full instructions</li>
+</ul></p>
+
+</body>
+</html>
diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html
index b0ca3ef43..c1a7ab78d 100644
--- a/mesalib/docs/relnotes.html
+++ b/mesalib/docs/relnotes.html
@@ -14,6 +14,7 @@ The release notes summarize what's new or changed in each Mesa release.
<UL>
<LI><A HREF="relnotes-7.11.html">7.11 release notes</A>
+<LI><A HREF="relnotes-7.10.2.html">7.10.2 release notes</A>
<LI><A HREF="relnotes-7.10.1.html">7.10.1 release notes</A>
<LI><A HREF="relnotes-7.10.html">7.10 release notes</A>
<LI><A HREF="relnotes-7.9.2.html">7.9.2 release notes</A>
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index 1033ce639..85a8e0e56 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -1,579 +1,549 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2006
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL OR IBM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-/**
- * \file arrayobj.c
- * Functions for the GL_APPLE_vertex_array_object extension.
- *
- * \todo
- * The code in this file borrows a lot from bufferobj.c. There's a certain
- * amount of cruft left over from that origin that may be unnecessary.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- * \author Brian Paul
- */
-
-
-#include "glheader.h"
-#include "hash.h"
-#include "imports.h"
-#include "context.h"
-#include "mfeatures.h"
-#if FEATURE_ARB_vertex_buffer_object
-#include "bufferobj.h"
-#endif
-#include "arrayobj.h"
-#include "macros.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-
-/**
- * Look up the array object for the given ID.
- *
- * \returns
- * Either a pointer to the array object with the specified ID or \c NULL for
- * a non-existent ID. The spec defines ID 0 as being technically
- * non-existent.
- */
-
-static INLINE struct gl_array_object *
-lookup_arrayobj(struct gl_context *ctx, GLuint id)
-{
- if (id == 0)
- return NULL;
- else
- return (struct gl_array_object *)
- _mesa_HashLookup(ctx->Array.Objects, id);
-}
-
-
-/**
- * For all the vertex arrays in the array object, unbind any pointers
- * to any buffer objects (VBOs).
- * This is done just prior to array object destruction.
- */
-static void
-unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
-{
- GLuint i;
-
- _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &obj->Weight.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &obj->FogCoord.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL);
- _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL);
-
- for (i = 0; i < Elements(obj->TexCoord); i++)
- _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL);
-
- for (i = 0; i < Elements(obj->VertexAttrib); i++)
- _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL);
-
-#if FEATURE_point_size_array
- _mesa_reference_buffer_object(ctx, &obj->PointSize.BufferObj, NULL);
-#endif
-}
-
-
-/**
- * Allocate and initialize a new vertex array object.
- *
- * This function is intended to be called via
- * \c dd_function_table::NewArrayObject.
- */
-struct gl_array_object *
-_mesa_new_array_object( struct gl_context *ctx, GLuint name )
-{
- struct gl_array_object *obj = CALLOC_STRUCT(gl_array_object);
- if (obj)
- _mesa_initialize_array_object(ctx, obj, name);
- return obj;
-}
-
-
-/**
- * Delete an array object.
- *
- * This function is intended to be called via
- * \c dd_function_table::DeleteArrayObject.
- */
-void
-_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
-{
- (void) ctx;
- unbind_array_object_vbos(ctx, obj);
- _glthread_DESTROY_MUTEX(obj->Mutex);
- free(obj);
-}
-
-
-/**
- * Set ptr to arrayObj w/ reference counting.
- */
-void
-_mesa_reference_array_object(struct gl_context *ctx,
- struct gl_array_object **ptr,
- struct gl_array_object *arrayObj)
-{
- if (*ptr == arrayObj)
- return;
-
- if (*ptr) {
- /* Unreference the old array object */
- GLboolean deleteFlag = GL_FALSE;
- struct gl_array_object *oldObj = *ptr;
-
- _glthread_LOCK_MUTEX(oldObj->Mutex);
- ASSERT(oldObj->RefCount > 0);
- oldObj->RefCount--;
-#if 0
- printf("ArrayObj %p %d DECR to %d\n",
- (void *) oldObj, oldObj->Name, oldObj->RefCount);
-#endif
- deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
-
- if (deleteFlag) {
- ASSERT(ctx->Driver.DeleteArrayObject);
- ctx->Driver.DeleteArrayObject(ctx, oldObj);
- }
-
- *ptr = NULL;
- }
- ASSERT(!*ptr);
-
- if (arrayObj) {
- /* reference new array object */
- _glthread_LOCK_MUTEX(arrayObj->Mutex);
- if (arrayObj->RefCount == 0) {
- /* this array's being deleted (look just above) */
- /* Not sure this can every really happen. Warn if it does. */
- _mesa_problem(NULL, "referencing deleted array object");
- *ptr = NULL;
- }
- else {
- arrayObj->RefCount++;
-#if 0
- printf("ArrayObj %p %d INCR to %d\n",
- (void *) arrayObj, arrayObj->Name, arrayObj->RefCount);
-#endif
- *ptr = arrayObj;
- }
- _glthread_UNLOCK_MUTEX(arrayObj->Mutex);
- }
-}
-
-
-
-static void
-init_array(struct gl_context *ctx,
- struct gl_client_array *array, GLint size, GLint type)
-{
- array->Size = size;
- array->Type = type;
- array->Format = GL_RGBA; /* only significant for GL_EXT_vertex_array_bgra */
- array->Stride = 0;
- array->StrideB = 0;
- array->Ptr = NULL;
- array->Enabled = GL_FALSE;
- array->Normalized = GL_FALSE;
-#if FEATURE_ARB_vertex_buffer_object
- /* Vertex array buffers */
- _mesa_reference_buffer_object(ctx, &array->BufferObj,
- ctx->Shared->NullBufferObj);
-#endif
-}
-
-
-/**
- * Initialize a gl_array_object's arrays.
- */
-void
-_mesa_initialize_array_object( struct gl_context *ctx,
- struct gl_array_object *obj,
- GLuint name )
-{
- GLuint i;
-
- obj->Name = name;
-
- _glthread_INIT_MUTEX(obj->Mutex);
- obj->RefCount = 1;
-
- /* Init the individual arrays */
- init_array(ctx, &obj->Vertex, 4, GL_FLOAT);
- init_array(ctx, &obj->Weight, 1, GL_FLOAT);
- init_array(ctx, &obj->Normal, 3, GL_FLOAT);
- init_array(ctx, &obj->Color, 4, GL_FLOAT);
- init_array(ctx, &obj->SecondaryColor, 3, GL_FLOAT);
- init_array(ctx, &obj->FogCoord, 1, GL_FLOAT);
- init_array(ctx, &obj->Index, 1, GL_FLOAT);
- for (i = 0; i < Elements(obj->TexCoord); i++) {
- init_array(ctx, &obj->TexCoord[i], 4, GL_FLOAT);
- }
- init_array(ctx, &obj->EdgeFlag, 1, GL_BOOL);
- for (i = 0; i < Elements(obj->VertexAttrib); i++) {
- init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT);
- }
-
-#if FEATURE_point_size_array
- init_array(ctx, &obj->PointSize, 1, GL_FLOAT);
-#endif
-}
-
-
-/**
- * Add the given array object to the array object pool.
- */
-static void
-save_array_object( struct gl_context *ctx, struct gl_array_object *obj )
-{
- if (obj->Name > 0) {
- /* insert into hash table */
- _mesa_HashInsert(ctx->Array.Objects, obj->Name, obj);
- }
-}
-
-
-/**
- * Remove the given array object from the array object pool.
- * Do not deallocate the array object though.
- */
-static void
-remove_array_object( struct gl_context *ctx, struct gl_array_object *obj )
-{
- if (obj->Name > 0) {
- /* remove from hash table */
- _mesa_HashRemove(ctx->Array.Objects, obj->Name);
- }
-}
-
-
-
-/**
- * Compute the index of the last array element that can be safely accessed
- * in a vertex array. We can really only do this when the array lives in
- * a VBO.
- * The array->_MaxElement field will be updated.
- * Later in glDrawArrays/Elements/etc we can do some bounds checking.
- */
-static void
-compute_max_element(struct gl_client_array *array)
-{
- if (array->BufferObj->Name) {
- /* Compute the max element we can access in the VBO without going
- * out of bounds.
- */
- array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
- - (GLsizeiptrARB) array->Ptr + array->StrideB
- - array->_ElementSize) / array->StrideB;
- if (0)
- printf("%s Object %u Size %u MaxElement %u\n",
- __FUNCTION__,
- array->BufferObj->Name,
- (GLuint) array->BufferObj->Size,
- array->_MaxElement);
- }
- else {
- /* user-space array, no idea how big it is */
- array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
- }
-}
-
-
-/**
- * Helper for update_arrays().
- * \return min(current min, array->_MaxElement).
- */
-static GLuint
-update_min(GLuint min, struct gl_client_array *array)
-{
- compute_max_element(array);
- if (array->Enabled)
- return MIN2(min, array->_MaxElement);
- else
- return min;
-}
-
-
-/**
- * Examine vertex arrays to update the gl_array_object::_MaxElement field.
- */
-void
-_mesa_update_array_object_max_element(struct gl_context *ctx,
- struct gl_array_object *arrayObj)
-{
- GLuint i, min = ~0;
-
- min = update_min(min, &arrayObj->Vertex);
- min = update_min(min, &arrayObj->Weight);
- min = update_min(min, &arrayObj->Normal);
- min = update_min(min, &arrayObj->Color);
- min = update_min(min, &arrayObj->SecondaryColor);
- min = update_min(min, &arrayObj->FogCoord);
- min = update_min(min, &arrayObj->Index);
- min = update_min(min, &arrayObj->EdgeFlag);
-#if FEATURE_point_size_array
- min = update_min(min, &arrayObj->PointSize);
-#endif
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
- min = update_min(min, &arrayObj->TexCoord[i]);
- for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
- min = update_min(min, &arrayObj->VertexAttrib[i]);
-
- /* _MaxElement is one past the last legal array element */
- arrayObj->_MaxElement = min;
-}
-
-
-/**********************************************************************/
-/* API Functions */
-/**********************************************************************/
-
-
-/**
- * Helper for _mesa_BindVertexArray() and _mesa_BindVertexArrayAPPLE().
- * \param genRequired specifies behavour when id was not generated with
- * glGenVertexArrays().
- */
-static void
-bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
-{
- struct gl_array_object * const oldObj = ctx->Array.ArrayObj;
- struct gl_array_object *newObj = NULL;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- ASSERT(oldObj != NULL);
-
- if ( oldObj->Name == id )
- return; /* rebinding the same array object- no change */
-
- /*
- * Get pointer to new array object (newObj)
- */
- if (id == 0) {
- /* The spec says there is no array object named 0, but we use
- * one internally because it simplifies things.
- */
- newObj = ctx->Array.DefaultArrayObj;
- }
- else {
- /* non-default array object */
- newObj = lookup_arrayobj(ctx, id);
- if (!newObj) {
- if (genRequired) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBindVertexArray(id)");
- return;
- }
-
- /* For APPLE version, generate a new array object now */
- newObj = (*ctx->Driver.NewArrayObject)(ctx, id);
- if (!newObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE");
- return;
- }
- save_array_object(ctx, newObj);
- }
- }
-
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
-
- /* Pass BindVertexArray call to device driver */
- if (ctx->Driver.BindArrayObject && newObj)
- ctx->Driver.BindArrayObject(ctx, newObj);
-}
-
-
-/**
- * ARB version of glBindVertexArray()
- * This function behaves differently from glBindVertexArrayAPPLE() in
- * that this function requires all ids to have been previously generated
- * by glGenVertexArrays[APPLE]().
- */
-void GLAPIENTRY
-_mesa_BindVertexArray( GLuint id )
-{
- GET_CURRENT_CONTEXT(ctx);
- bind_vertex_array(ctx, id, GL_TRUE);
-}
-
-
-/**
- * Bind a new array.
- *
- * \todo
- * The binding could be done more efficiently by comparing the non-NULL
- * pointers in the old and new objects. The only arrays that are "dirty" are
- * the ones that are non-NULL in either object.
- */
-void GLAPIENTRY
-_mesa_BindVertexArrayAPPLE( GLuint id )
-{
- GET_CURRENT_CONTEXT(ctx);
- bind_vertex_array(ctx, id, GL_FALSE);
-}
-
-
-/**
- * Delete a set of array objects.
- *
- * \param n Number of array objects to delete.
- * \param ids Array of \c n array object IDs.
- */
-void GLAPIENTRY
-_mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLsizei i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteVertexArrayAPPLE(n)");
- return;
- }
-
- for (i = 0; i < n; i++) {
- struct gl_array_object *obj = lookup_arrayobj(ctx, ids[i]);
-
- if ( obj != NULL ) {
- ASSERT( obj->Name == ids[i] );
-
- /* If the array object is currently bound, the spec says "the binding
- * for that object reverts to zero and the default vertex array
- * becomes current."
- */
- if ( obj == ctx->Array.ArrayObj ) {
- CALL_BindVertexArrayAPPLE( ctx->Exec, (0) );
- }
-
- /* The ID is immediately freed for re-use */
- remove_array_object(ctx, obj);
-
- /* Unreference the array object.
- * If refcount hits zero, the object will be deleted.
- */
- _mesa_reference_array_object(ctx, &obj, NULL);
- }
- }
-}
-
-
-/**
- * Generate a set of unique array object IDs and store them in \c arrays.
- * Helper for _mesa_GenVertexArrays[APPLE]() functions below.
- * \param n Number of IDs to generate.
- * \param arrays Array of \c n locations to store the IDs.
- * \param vboOnly Will arrays have to reside in VBOs?
- */
-static void
-gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays,
- GLboolean vboOnly)
-{
- GLuint first;
- GLint i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenVertexArraysAPPLE");
- return;
- }
-
- if (!arrays) {
- return;
- }
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Array.Objects, n);
-
- /* Allocate new, empty array objects and return identifiers */
- for (i = 0; i < n; i++) {
- struct gl_array_object *obj;
- GLuint name = first + i;
-
- obj = (*ctx->Driver.NewArrayObject)( ctx, name );
- if (!obj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
- return;
- }
- obj->VBOonly = vboOnly;
- save_array_object(ctx, obj);
- arrays[i] = first + i;
- }
-}
-
-
-/**
- * ARB version of glGenVertexArrays()
- * All arrays will be required to live in VBOs.
- */
-void GLAPIENTRY
-_mesa_GenVertexArrays(GLsizei n, GLuint *arrays)
-{
- GET_CURRENT_CONTEXT(ctx);
- gen_vertex_arrays(ctx, n, arrays, GL_TRUE);
-}
-
-
-/**
- * APPLE version of glGenVertexArraysAPPLE()
- * Arrays may live in VBOs or ordinary memory.
- */
-void GLAPIENTRY
-_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
-{
- GET_CURRENT_CONTEXT(ctx);
- gen_vertex_arrays(ctx, n, arrays, GL_FALSE);
-}
-
-
-/**
- * Determine if ID is the name of an array object.
- *
- * \param id ID of the potential array object.
- * \return \c GL_TRUE if \c id is the name of a array object,
- * \c GL_FALSE otherwise.
- */
-GLboolean GLAPIENTRY
-_mesa_IsVertexArrayAPPLE( GLuint id )
-{
- struct gl_array_object * obj;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- if (id == 0)
- return GL_FALSE;
-
- obj = lookup_arrayobj(ctx, id);
-
- return (obj != NULL) ? GL_TRUE : GL_FALSE;
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2006
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL OR IBM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+/**
+ * \file arrayobj.c
+ * Functions for the GL_APPLE_vertex_array_object extension.
+ *
+ * \todo
+ * The code in this file borrows a lot from bufferobj.c. There's a certain
+ * amount of cruft left over from that origin that may be unnecessary.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ * \author Brian Paul
+ */
+
+
+#include "glheader.h"
+#include "hash.h"
+#include "imports.h"
+#include "context.h"
+#include "mfeatures.h"
+#if FEATURE_ARB_vertex_buffer_object
+#include "bufferobj.h"
+#endif
+#include "arrayobj.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "varray.h"
+#include "main/dispatch.h"
+
+
+/**
+ * Look up the array object for the given ID.
+ *
+ * \returns
+ * Either a pointer to the array object with the specified ID or \c NULL for
+ * a non-existent ID. The spec defines ID 0 as being technically
+ * non-existent.
+ */
+
+static INLINE struct gl_array_object *
+lookup_arrayobj(struct gl_context *ctx, GLuint id)
+{
+ if (id == 0)
+ return NULL;
+ else
+ return (struct gl_array_object *)
+ _mesa_HashLookup(ctx->Array.Objects, id);
+}
+
+
+/**
+ * For all the vertex arrays in the array object, unbind any pointers
+ * to any buffer objects (VBOs).
+ * This is done just prior to array object destruction.
+ */
+static void
+unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
+{
+ GLuint i;
+
+ _mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Weight.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->FogCoord.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL);
+
+ for (i = 0; i < Elements(obj->TexCoord); i++)
+ _mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL);
+
+ for (i = 0; i < Elements(obj->VertexAttrib); i++)
+ _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL);
+
+#if FEATURE_point_size_array
+ _mesa_reference_buffer_object(ctx, &obj->PointSize.BufferObj, NULL);
+#endif
+}
+
+
+/**
+ * Allocate and initialize a new vertex array object.
+ *
+ * This function is intended to be called via
+ * \c dd_function_table::NewArrayObject.
+ */
+struct gl_array_object *
+_mesa_new_array_object( struct gl_context *ctx, GLuint name )
+{
+ struct gl_array_object *obj = CALLOC_STRUCT(gl_array_object);
+ if (obj)
+ _mesa_initialize_array_object(ctx, obj, name);
+ return obj;
+}
+
+
+/**
+ * Delete an array object.
+ *
+ * This function is intended to be called via
+ * \c dd_function_table::DeleteArrayObject.
+ */
+void
+_mesa_delete_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+{
+ (void) ctx;
+ unbind_array_object_vbos(ctx, obj);
+ _glthread_DESTROY_MUTEX(obj->Mutex);
+ free(obj);
+}
+
+
+/**
+ * Set ptr to arrayObj w/ reference counting.
+ */
+void
+_mesa_reference_array_object(struct gl_context *ctx,
+ struct gl_array_object **ptr,
+ struct gl_array_object *arrayObj)
+{
+ if (*ptr == arrayObj)
+ return;
+
+ if (*ptr) {
+ /* Unreference the old array object */
+ GLboolean deleteFlag = GL_FALSE;
+ struct gl_array_object *oldObj = *ptr;
+
+ _glthread_LOCK_MUTEX(oldObj->Mutex);
+ ASSERT(oldObj->RefCount > 0);
+ oldObj->RefCount--;
+#if 0
+ printf("ArrayObj %p %d DECR to %d\n",
+ (void *) oldObj, oldObj->Name, oldObj->RefCount);
+#endif
+ deleteFlag = (oldObj->RefCount == 0);
+ _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+
+ if (deleteFlag) {
+ ASSERT(ctx->Driver.DeleteArrayObject);
+ ctx->Driver.DeleteArrayObject(ctx, oldObj);
+ }
+
+ *ptr = NULL;
+ }
+ ASSERT(!*ptr);
+
+ if (arrayObj) {
+ /* reference new array object */
+ _glthread_LOCK_MUTEX(arrayObj->Mutex);
+ if (arrayObj->RefCount == 0) {
+ /* this array's being deleted (look just above) */
+ /* Not sure this can every really happen. Warn if it does. */
+ _mesa_problem(NULL, "referencing deleted array object");
+ *ptr = NULL;
+ }
+ else {
+ arrayObj->RefCount++;
+#if 0
+ printf("ArrayObj %p %d INCR to %d\n",
+ (void *) arrayObj, arrayObj->Name, arrayObj->RefCount);
+#endif
+ *ptr = arrayObj;
+ }
+ _glthread_UNLOCK_MUTEX(arrayObj->Mutex);
+ }
+}
+
+
+
+static void
+init_array(struct gl_context *ctx,
+ struct gl_client_array *array, GLint size, GLint type)
+{
+ array->Size = size;
+ array->Type = type;
+ array->Format = GL_RGBA; /* only significant for GL_EXT_vertex_array_bgra */
+ array->Stride = 0;
+ array->StrideB = 0;
+ array->Ptr = NULL;
+ array->Enabled = GL_FALSE;
+ array->Normalized = GL_FALSE;
+#if FEATURE_ARB_vertex_buffer_object
+ /* Vertex array buffers */
+ _mesa_reference_buffer_object(ctx, &array->BufferObj,
+ ctx->Shared->NullBufferObj);
+#endif
+}
+
+
+/**
+ * Initialize a gl_array_object's arrays.
+ */
+void
+_mesa_initialize_array_object( struct gl_context *ctx,
+ struct gl_array_object *obj,
+ GLuint name )
+{
+ GLuint i;
+
+ obj->Name = name;
+
+ _glthread_INIT_MUTEX(obj->Mutex);
+ obj->RefCount = 1;
+
+ /* Init the individual arrays */
+ init_array(ctx, &obj->Vertex, 4, GL_FLOAT);
+ init_array(ctx, &obj->Weight, 1, GL_FLOAT);
+ init_array(ctx, &obj->Normal, 3, GL_FLOAT);
+ init_array(ctx, &obj->Color, 4, GL_FLOAT);
+ init_array(ctx, &obj->SecondaryColor, 3, GL_FLOAT);
+ init_array(ctx, &obj->FogCoord, 1, GL_FLOAT);
+ init_array(ctx, &obj->Index, 1, GL_FLOAT);
+ for (i = 0; i < Elements(obj->TexCoord); i++) {
+ init_array(ctx, &obj->TexCoord[i], 4, GL_FLOAT);
+ }
+ init_array(ctx, &obj->EdgeFlag, 1, GL_BOOL);
+ for (i = 0; i < Elements(obj->VertexAttrib); i++) {
+ init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT);
+ }
+
+#if FEATURE_point_size_array
+ init_array(ctx, &obj->PointSize, 1, GL_FLOAT);
+#endif
+}
+
+
+/**
+ * Add the given array object to the array object pool.
+ */
+static void
+save_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+{
+ if (obj->Name > 0) {
+ /* insert into hash table */
+ _mesa_HashInsert(ctx->Array.Objects, obj->Name, obj);
+ }
+}
+
+
+/**
+ * Remove the given array object from the array object pool.
+ * Do not deallocate the array object though.
+ */
+static void
+remove_array_object( struct gl_context *ctx, struct gl_array_object *obj )
+{
+ if (obj->Name > 0) {
+ /* remove from hash table */
+ _mesa_HashRemove(ctx->Array.Objects, obj->Name);
+ }
+}
+
+
+
+/**
+ * Helper for update_arrays().
+ * \return min(current min, array->_MaxElement).
+ */
+static GLuint
+update_min(GLuint min, struct gl_client_array *array)
+{
+ _mesa_update_array_max_element(array);
+ if (array->Enabled)
+ return MIN2(min, array->_MaxElement);
+ else
+ return min;
+}
+
+
+/**
+ * Examine vertex arrays to update the gl_array_object::_MaxElement field.
+ */
+void
+_mesa_update_array_object_max_element(struct gl_context *ctx,
+ struct gl_array_object *arrayObj)
+{
+ GLuint i, min = ~0;
+
+ min = update_min(min, &arrayObj->Vertex);
+ min = update_min(min, &arrayObj->Weight);
+ min = update_min(min, &arrayObj->Normal);
+ min = update_min(min, &arrayObj->Color);
+ min = update_min(min, &arrayObj->SecondaryColor);
+ min = update_min(min, &arrayObj->FogCoord);
+ min = update_min(min, &arrayObj->Index);
+ min = update_min(min, &arrayObj->EdgeFlag);
+#if FEATURE_point_size_array
+ min = update_min(min, &arrayObj->PointSize);
+#endif
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
+ min = update_min(min, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
+
+ /* _MaxElement is one past the last legal array element */
+ arrayObj->_MaxElement = min;
+}
+
+
+/**********************************************************************/
+/* API Functions */
+/**********************************************************************/
+
+
+/**
+ * Helper for _mesa_BindVertexArray() and _mesa_BindVertexArrayAPPLE().
+ * \param genRequired specifies behavour when id was not generated with
+ * glGenVertexArrays().
+ */
+static void
+bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
+{
+ struct gl_array_object * const oldObj = ctx->Array.ArrayObj;
+ struct gl_array_object *newObj = NULL;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ ASSERT(oldObj != NULL);
+
+ if ( oldObj->Name == id )
+ return; /* rebinding the same array object- no change */
+
+ /*
+ * Get pointer to new array object (newObj)
+ */
+ if (id == 0) {
+ /* The spec says there is no array object named 0, but we use
+ * one internally because it simplifies things.
+ */
+ newObj = ctx->Array.DefaultArrayObj;
+ }
+ else {
+ /* non-default array object */
+ newObj = lookup_arrayobj(ctx, id);
+ if (!newObj) {
+ if (genRequired) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindVertexArray(id)");
+ return;
+ }
+
+ /* For APPLE version, generate a new array object now */
+ newObj = (*ctx->Driver.NewArrayObject)(ctx, id);
+ if (!newObj) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE");
+ return;
+ }
+ save_array_object(ctx, newObj);
+ }
+ }
+
+ ctx->NewState |= _NEW_ARRAY;
+ ctx->Array.NewState |= _NEW_ARRAY_ALL;
+ _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
+
+ /* Pass BindVertexArray call to device driver */
+ if (ctx->Driver.BindArrayObject && newObj)
+ ctx->Driver.BindArrayObject(ctx, newObj);
+}
+
+
+/**
+ * ARB version of glBindVertexArray()
+ * This function behaves differently from glBindVertexArrayAPPLE() in
+ * that this function requires all ids to have been previously generated
+ * by glGenVertexArrays[APPLE]().
+ */
+void GLAPIENTRY
+_mesa_BindVertexArray( GLuint id )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_vertex_array(ctx, id, GL_TRUE);
+}
+
+
+/**
+ * Bind a new array.
+ *
+ * \todo
+ * The binding could be done more efficiently by comparing the non-NULL
+ * pointers in the old and new objects. The only arrays that are "dirty" are
+ * the ones that are non-NULL in either object.
+ */
+void GLAPIENTRY
+_mesa_BindVertexArrayAPPLE( GLuint id )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_vertex_array(ctx, id, GL_FALSE);
+}
+
+
+/**
+ * Delete a set of array objects.
+ *
+ * \param n Number of array objects to delete.
+ * \param ids Array of \c n array object IDs.
+ */
+void GLAPIENTRY
+_mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLsizei i;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteVertexArrayAPPLE(n)");
+ return;
+ }
+
+ for (i = 0; i < n; i++) {
+ struct gl_array_object *obj = lookup_arrayobj(ctx, ids[i]);
+
+ if ( obj != NULL ) {
+ ASSERT( obj->Name == ids[i] );
+
+ /* If the array object is currently bound, the spec says "the binding
+ * for that object reverts to zero and the default vertex array
+ * becomes current."
+ */
+ if ( obj == ctx->Array.ArrayObj ) {
+ CALL_BindVertexArrayAPPLE( ctx->Exec, (0) );
+ }
+
+ /* The ID is immediately freed for re-use */
+ remove_array_object(ctx, obj);
+
+ /* Unreference the array object.
+ * If refcount hits zero, the object will be deleted.
+ */
+ _mesa_reference_array_object(ctx, &obj, NULL);
+ }
+ }
+}
+
+
+/**
+ * Generate a set of unique array object IDs and store them in \c arrays.
+ * Helper for _mesa_GenVertexArrays[APPLE]() functions below.
+ * \param n Number of IDs to generate.
+ * \param arrays Array of \c n locations to store the IDs.
+ * \param vboOnly Will arrays have to reside in VBOs?
+ */
+static void
+gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays,
+ GLboolean vboOnly)
+{
+ GLuint first;
+ GLint i;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenVertexArraysAPPLE");
+ return;
+ }
+
+ if (!arrays) {
+ return;
+ }
+
+ first = _mesa_HashFindFreeKeyBlock(ctx->Array.Objects, n);
+
+ /* Allocate new, empty array objects and return identifiers */
+ for (i = 0; i < n; i++) {
+ struct gl_array_object *obj;
+ GLuint name = first + i;
+
+ obj = (*ctx->Driver.NewArrayObject)( ctx, name );
+ if (!obj) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
+ return;
+ }
+ obj->VBOonly = vboOnly;
+ save_array_object(ctx, obj);
+ arrays[i] = first + i;
+ }
+}
+
+
+/**
+ * ARB version of glGenVertexArrays()
+ * All arrays will be required to live in VBOs.
+ */
+void GLAPIENTRY
+_mesa_GenVertexArrays(GLsizei n, GLuint *arrays)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ gen_vertex_arrays(ctx, n, arrays, GL_TRUE);
+}
+
+
+/**
+ * APPLE version of glGenVertexArraysAPPLE()
+ * Arrays may live in VBOs or ordinary memory.
+ */
+void GLAPIENTRY
+_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ gen_vertex_arrays(ctx, n, arrays, GL_FALSE);
+}
+
+
+/**
+ * Determine if ID is the name of an array object.
+ *
+ * \param id ID of the potential array object.
+ * \return \c GL_TRUE if \c id is the name of a array object,
+ * \c GL_FALSE otherwise.
+ */
+GLboolean GLAPIENTRY
+_mesa_IsVertexArrayAPPLE( GLuint id )
+{
+ struct gl_array_object * obj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+ if (id == 0)
+ return GL_FALSE;
+
+ obj = lookup_arrayobj(ctx, id);
+
+ return (obj != NULL) ? GL_TRUE : GL_FALSE;
+}
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 285e08d75..e5711f21a 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -908,7 +908,7 @@ _mesa_make_extension_string(struct gl_context *ctx)
return NULL;
}
- extension_indices = malloc(count * sizeof extension_indices);
+ extension_indices = malloc(count * sizeof(extension_index));
if (extension_indices == NULL) {
free(exts);
free(extra_extensions);
diff --git a/mesalib/src/mesa/main/state.c b/mesalib/src/mesa/main/state.c
index 1d1ae4737..4696dbb52 100644
--- a/mesalib/src/mesa/main/state.c
+++ b/mesalib/src/mesa/main/state.c
@@ -48,6 +48,7 @@
#include "texenvprogram.h"
#include "texobj.h"
#include "texstate.h"
+#include "varray.h"
static void
@@ -61,43 +62,13 @@ update_separate_specular(struct gl_context *ctx)
/**
- * Compute the index of the last array element that can be safely accessed
- * in a vertex array. We can really only do this when the array lives in
- * a VBO.
- * The array->_MaxElement field will be updated.
- * Later in glDrawArrays/Elements/etc we can do some bounds checking.
- */
-static void
-compute_max_element(struct gl_client_array *array)
-{
- assert(array->Enabled);
- if (array->BufferObj->Name) {
- GLsizeiptrARB offset = (GLsizeiptrARB) array->Ptr;
- GLsizeiptrARB obj_size = (GLsizeiptrARB) array->BufferObj->Size;
-
- if (offset < obj_size) {
- array->_MaxElement = (obj_size - offset +
- array->StrideB -
- array->_ElementSize) / array->StrideB;
- } else {
- array->_MaxElement = 0;
- }
- }
- else {
- /* user-space array, no idea how big it is */
- array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
- }
-}
-
-
-/**
* Helper for update_arrays().
* \return min(current min, array->_MaxElement).
*/
static GLuint
update_min(GLuint min, struct gl_client_array *array)
{
- compute_max_element(array);
+ _mesa_update_array_max_element(array);
return MIN2(min, array->_MaxElement);
}
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index cfed4b506..d20e2c719 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -484,7 +484,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glEnableVertexAttribArrayARB(index)");
+ "glDisableVertexAttribArrayARB(index)");
return;
}
diff --git a/mesalib/src/mesa/main/varray.h b/mesalib/src/mesa/main/varray.h
index 1e3ab10c9..1c423200f 100644
--- a/mesalib/src/mesa/main/varray.h
+++ b/mesalib/src/mesa/main/varray.h
@@ -1,248 +1,279 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef VARRAY_H
-#define VARRAY_H
-
-
-#include "glheader.h"
-#include "mfeatures.h"
-
-struct gl_client_array;
-struct gl_context;
-
-#if _HAVE_FULL_GL
-
-extern void GLAPIENTRY
-_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr);
-
-extern void GLAPIENTRY
-_mesa_UnlockArraysEXT( void );
-
-extern void GLAPIENTRY
-_mesa_LockArraysEXT(GLint first, GLsizei count);
-
-
-extern void GLAPIENTRY
-_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *pointer);
-
-
-extern void GLAPIENTRY
-_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
- GLboolean normalized, GLsizei stride,
- const GLvoid *pointer);
-
-void GLAPIENTRY
-_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr);
-
-
-extern void GLAPIENTRY
-_mesa_EnableVertexAttribArrayARB(GLuint index);
-
-
-extern void GLAPIENTRY
-_mesa_DisableVertexAttribArrayARB(GLuint index);
-
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);
-
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);
-
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);
-
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
-
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
-
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);
-
-
-extern void GLAPIENTRY
-_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
-
-
-extern void GLAPIENTRY
-_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount );
-
-extern void GLAPIENTRY
-_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount );
-
-extern void GLAPIENTRY
-_mesa_MultiDrawElementsBaseVertex( GLenum mode,
- const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
- const GLint *basevertex);
-
-extern void GLAPIENTRY
-_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
- const GLsizei * count,
- GLsizei primcount, GLint modestride );
-
-
-extern void GLAPIENTRY
-_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
- GLenum type, const GLvoid * const * indices,
- GLsizei primcount, GLint modestride );
-
-extern void GLAPIENTRY
-_mesa_LockArraysEXT(GLint first, GLsizei count);
-
-extern void GLAPIENTRY
-_mesa_UnlockArraysEXT( void );
-
-
-extern void GLAPIENTRY
-_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
-
-extern void GLAPIENTRY
-_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices);
-
-extern void GLAPIENTRY
-_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices);
-
-extern void GLAPIENTRY
-_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex);
-
-extern void GLAPIENTRY
-_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices,
- GLint basevertex);
-
-extern void GLAPIENTRY
-_mesa_PrimitiveRestartIndex(GLuint index);
-
-
-extern void GLAPIENTRY
-_mesa_VertexAttribDivisor(GLuint index, GLuint divisor);
-
-
-extern void
-_mesa_copy_client_array(struct gl_context *ctx,
- struct gl_client_array *dst,
- struct gl_client_array *src);
-
-
-extern void
-_mesa_print_arrays(struct gl_context *ctx);
-
-extern void
-_mesa_init_varray( struct gl_context * ctx );
-
-extern void
-_mesa_free_varray_data(struct gl_context *ctx);
-
-#else
-
-/** No-op */
-#define _mesa_init_varray( c ) ((void)0)
-#define _mesa_free_varray_data( c ) ((void)0)
-
-#endif
-
-#endif
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef VARRAY_H
+#define VARRAY_H
+
+
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_client_array;
+struct gl_context;
+
+
+/**
+ * Compute the index of the last array element that can be safely accessed in
+ * a vertex array. We can really only do this when the array lives in a VBO.
+ * The array->_MaxElement field will be updated.
+ * Later in glDrawArrays/Elements/etc we can do some bounds checking.
+ */
+static INLINE void
+_mesa_update_array_max_element(struct gl_client_array *array)
+{
+ assert(array->Enabled);
+
+ if (array->BufferObj->Name) {
+ GLsizeiptrARB offset = (GLsizeiptrARB) array->Ptr;
+ GLsizeiptrARB bufSize = (GLsizeiptrARB) array->BufferObj->Size;
+
+ if (offset < bufSize) {
+ array->_MaxElement = (bufSize - offset + array->StrideB
+ - array->_ElementSize) / array->StrideB;
+ }
+ else {
+ array->_MaxElement = 0;
+ }
+ }
+ else {
+ /* user-space array, no idea how big it is */
+ array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+}
+
+
+#if _HAVE_FULL_GL
+
+extern void GLAPIENTRY
+_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr);
+
+extern void GLAPIENTRY
+_mesa_UnlockArraysEXT( void );
+
+extern void GLAPIENTRY
+_mesa_LockArraysEXT(GLint first, GLsizei count);
+
+
+extern void GLAPIENTRY
+_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+ const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
+ GLsizei count, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer);
+
+
+extern void GLAPIENTRY
+_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
+ GLboolean normalized, GLsizei stride,
+ const GLvoid *pointer);
+
+void GLAPIENTRY
+_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr);
+
+
+extern void GLAPIENTRY
+_mesa_EnableVertexAttribArrayARB(GLuint index);
+
+
+extern void GLAPIENTRY
+_mesa_DisableVertexAttribArrayARB(GLuint index);
+
+
+extern void GLAPIENTRY
+_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);
+
+
+extern void GLAPIENTRY
+_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);
+
+
+extern void GLAPIENTRY
+_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);
+
+
+extern void GLAPIENTRY
+_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
+
+
+extern void GLAPIENTRY
+_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
+
+
+extern void GLAPIENTRY
+_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);
+
+
+extern void GLAPIENTRY
+_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
+
+
+extern void GLAPIENTRY
+_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
+ const GLsizei *count, GLsizei primcount );
+
+extern void GLAPIENTRY
+_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount );
+
+extern void GLAPIENTRY
+_mesa_MultiDrawElementsBaseVertex( GLenum mode,
+ const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount,
+ const GLint *basevertex);
+
+extern void GLAPIENTRY
+_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
+ const GLsizei * count,
+ GLsizei primcount, GLint modestride );
+
+
+extern void GLAPIENTRY
+_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
+ GLenum type, const GLvoid * const * indices,
+ GLsizei primcount, GLint modestride );
+
+extern void GLAPIENTRY
+_mesa_LockArraysEXT(GLint first, GLsizei count);
+
+extern void GLAPIENTRY
+_mesa_UnlockArraysEXT( void );
+
+
+extern void GLAPIENTRY
+_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
+
+extern void GLAPIENTRY
+_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices);
+
+extern void GLAPIENTRY
+_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
+ GLenum type, const GLvoid *indices);
+
+extern void GLAPIENTRY
+_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices, GLint basevertex);
+
+extern void GLAPIENTRY
+_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type,
+ const GLvoid *indices,
+ GLint basevertex);
+
+extern void GLAPIENTRY
+_mesa_PrimitiveRestartIndex(GLuint index);
+
+
+extern void GLAPIENTRY
+_mesa_VertexAttribDivisor(GLuint index, GLuint divisor);
+
+
+extern void
+_mesa_copy_client_array(struct gl_context *ctx,
+ struct gl_client_array *dst,
+ struct gl_client_array *src);
+
+
+extern void
+_mesa_print_arrays(struct gl_context *ctx);
+
+extern void
+_mesa_init_varray( struct gl_context * ctx );
+
+extern void
+_mesa_free_varray_data(struct gl_context *ctx);
+
+#else
+
+/** No-op */
+#define _mesa_init_varray( c ) ((void)0)
+#define _mesa_free_varray_data( c ) ((void)0)
+
+#endif
+
+#endif
diff --git a/pixman/Makefile.am b/pixman/Makefile.am
index f479a6632..658a375c3 100644
--- a/pixman/Makefile.am
+++ b/pixman/Makefile.am
@@ -12,10 +12,10 @@ snapshot:
GPGKEY=6FF7C1A8
USERNAME=$$USER
-RELEASE_OR_SNAPSHOT = $$(if test "x$(CAIRO_VERSION_MINOR)" = "x$$(echo "$(CAIRO_VERSION_MINOR)/2*2" | bc)" ; then echo release; else echo snapshot; fi)
+RELEASE_OR_SNAPSHOT = $$(if test "x$(PIXMAN_VERSION_MINOR)" = "x$$(echo "$(PIXMAN_VERSION_MINOR)/2*2" | bc)" ; then echo release; else echo snapshot; fi)
RELEASE_CAIRO_HOST = $(USERNAME)@cairographics.org
-RELEASE_CAIRO_DIR = /srv/cairo.freedesktop.org/www/releases
-RELEASE_CAIRO_URL = http://cairographics.org/releases
+RELEASE_CAIRO_DIR = /srv/cairo.freedesktop.org/www/$(RELEASE_OR_SNAPSHOT)s
+RELEASE_CAIRO_URL = http://cairographics.org/$(RELEASE_OR_SNAPSHOT)s
RELEASE_XORG_URL = http://xorg.freedesktop.org/archive/individual/lib
RELEASE_XORG_HOST = $(USERNAME)@xorg.freedesktop.org
RELEASE_XORG_DIR = /srv/xorg.freedesktop.org/archive/individual/lib
@@ -83,7 +83,6 @@ release-tag:
git tag -u $(GPGKEY) -m "$(PACKAGE) $(VERSION) release" $(PACKAGE)-$(VERSION)
release-upload: release-check $(tar_gz) $(tar_bz2) $(sha1_tgz) $(sha1_tbz2) $(md5_tgz) $(gpg_file)
- mkdir -p releases
scp $(tar_gz) $(sha1_tgz) $(gpg_file) $(RELEASE_CAIRO_HOST):$(RELEASE_CAIRO_DIR)
scp $(tar_gz) $(tar_bz2) $(RELEASE_XORG_HOST):$(RELEASE_XORG_DIR)
ssh $(RELEASE_CAIRO_HOST) "rm -f $(RELEASE_CAIRO_DIR)/LATEST-$(PACKAGE)-[0-9]* && ln -s $(tar_gz) $(RELEASE_CAIRO_DIR)/LATEST-$(PACKAGE)-$(VERSION)"
diff --git a/pixman/pixman/pixman-arm-neon-asm.S b/pixman/pixman/pixman-arm-neon-asm.S
index 6cca0f2cc..1d3e64e1b 100644
--- a/pixman/pixman/pixman-arm-neon-asm.S
+++ b/pixman/pixman/pixman-arm-neon-asm.S
@@ -1,2718 +1,2717 @@
-/*
- * Copyright © 2009 Nokia Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com)
- */
-
-/*
- * This file contains implementations of NEON optimized pixel processing
- * functions. There is no full and detailed tutorial, but some functions
- * (those which are exposing some new or interesting features) are
- * extensively commented and can be used as examples.
- *
- * You may want to have a look at the comments for following functions:
- * - pixman_composite_over_8888_0565_asm_neon
- * - pixman_composite_over_n_8_0565_asm_neon
- */
-
-/* Prevent the stack from becoming executable for no reason... */
-#if defined(__linux__) && defined(__ELF__)
-.section .note.GNU-stack,"",%progbits
-#endif
-
- .text
- .fpu neon
- .arch armv7a
- .object_arch armv4
- .eabi_attribute 10, 0 /* suppress Tag_FP_arch */
- .eabi_attribute 12, 0 /* suppress Tag_Advanced_SIMD_arch */
- .arm
- .altmacro
-
-#include "pixman-arm-neon-asm.h"
-
-/* Global configuration options and preferences */
-
-/*
- * The code can optionally make use of unaligned memory accesses to improve
- * performance of handling leading/trailing pixels for each scanline.
- * Configuration variable RESPECT_STRICT_ALIGNMENT can be set to 0 for
- * example in linux if unaligned memory accesses are not configured to
- * generate.exceptions.
- */
-.set RESPECT_STRICT_ALIGNMENT, 1
-
-/*
- * Set default prefetch type. There is a choice between the following options:
- *
- * PREFETCH_TYPE_NONE (may be useful for the ARM cores where PLD is set to work
- * as NOP to workaround some HW bugs or for whatever other reason)
- *
- * PREFETCH_TYPE_SIMPLE (may be useful for simple single-issue ARM cores where
- * advanced prefetch intruduces heavy overhead)
- *
- * PREFETCH_TYPE_ADVANCED (useful for superscalar cores such as ARM Cortex-A8
- * which can run ARM and NEON instructions simultaneously so that extra ARM
- * instructions do not add (many) extra cycles, but improve prefetch efficiency)
- *
- * Note: some types of function can't support advanced prefetch and fallback
- * to simple one (those which handle 24bpp pixels)
- */
-.set PREFETCH_TYPE_DEFAULT, PREFETCH_TYPE_ADVANCED
-
-/* Prefetch distance in pixels for simple prefetch */
-.set PREFETCH_DISTANCE_SIMPLE, 64
-
-/*
- * Implementation of pixman_composite_over_8888_0565_asm_neon
- *
- * This function takes a8r8g8b8 source buffer, r5g6b5 destination buffer and
- * performs OVER compositing operation. Function fast_composite_over_8888_0565
- * from pixman-fast-path.c does the same in C and can be used as a reference.
- *
- * First we need to have some NEON assembly code which can do the actual
- * operation on the pixels and provide it to the template macro.
- *
- * Template macro quite conveniently takes care of emitting all the necessary
- * code for memory reading and writing (including quite tricky cases of
- * handling unaligned leading/trailing pixels), so we only need to deal with
- * the data in NEON registers.
- *
- * NEON registers allocation in general is recommented to be the following:
- * d0, d1, d2, d3 - contain loaded source pixel data
- * d4, d5, d6, d7 - contain loaded destination pixels (if they are needed)
- * d24, d25, d26, d27 - contain loading mask pixel data (if mask is used)
- * d28, d29, d30, d31 - place for storing the result (destination pixels)
- *
- * As can be seen above, four 64-bit NEON registers are used for keeping
- * intermediate pixel data and up to 8 pixels can be processed in one step
- * for 32bpp formats (16 pixels for 16bpp, 32 pixels for 8bpp).
- *
- * This particular function uses the following registers allocation:
- * d0, d1, d2, d3 - contain loaded source pixel data
- * d4, d5 - contain loaded destination pixels (they are needed)
- * d28, d29 - place for storing the result (destination pixels)
- */
-
-/*
- * Step one. We need to have some code to do some arithmetics on pixel data.
- * This is implemented as a pair of macros: '*_head' and '*_tail'. When used
- * back-to-back, they take pixel data from {d0, d1, d2, d3} and {d4, d5},
- * perform all the needed calculations and write the result to {d28, d29}.
- * The rationale for having two macros and not just one will be explained
- * later. In practice, any single monolitic function which does the work can
- * be split into two parts in any arbitrary way without affecting correctness.
- *
- * There is one special trick here too. Common template macro can optionally
- * make our life a bit easier by doing R, G, B, A color components
- * deinterleaving for 32bpp pixel formats (and this feature is used in
- * 'pixman_composite_over_8888_0565_asm_neon' function). So it means that
- * instead of having 8 packed pixels in {d0, d1, d2, d3} registers, we
- * actually use d0 register for blue channel (a vector of eight 8-bit
- * values), d1 register for green, d2 for red and d3 for alpha. This
- * simple conversion can be also done with a few NEON instructions:
- *
- * Packed to planar conversion:
- * vuzp.8 d0, d1
- * vuzp.8 d2, d3
- * vuzp.8 d1, d3
- * vuzp.8 d0, d2
- *
- * Planar to packed conversion:
- * vzip.8 d0, d2
- * vzip.8 d1, d3
- * vzip.8 d2, d3
- * vzip.8 d0, d1
- *
- * But pixel can be loaded directly in planar format using VLD4.8 NEON
- * instruction. It is 1 cycle slower than VLD1.32, so this is not always
- * desirable, that's why deinterleaving is optional.
- *
- * But anyway, here is the code:
- */
-.macro pixman_composite_over_8888_0565_process_pixblock_head
- /* convert 8 r5g6b5 pixel data from {d4, d5} to planar 8-bit format
- and put data into d6 - red, d7 - green, d30 - blue */
- vshrn.u16 d6, q2, #8
- vshrn.u16 d7, q2, #3
- vsli.u16 q2, q2, #5
- vsri.u8 d6, d6, #5
- vmvn.8 d3, d3 /* invert source alpha */
- vsri.u8 d7, d7, #6
- vshrn.u16 d30, q2, #2
- /* now do alpha blending, storing results in 8-bit planar format
- into d16 - red, d19 - green, d18 - blue */
- vmull.u8 q10, d3, d6
- vmull.u8 q11, d3, d7
- vmull.u8 q12, d3, d30
- vrshr.u16 q13, q10, #8
- vrshr.u16 q3, q11, #8
- vrshr.u16 q15, q12, #8
- vraddhn.u16 d20, q10, q13
- vraddhn.u16 d23, q11, q3
- vraddhn.u16 d22, q12, q15
-.endm
-
-.macro pixman_composite_over_8888_0565_process_pixblock_tail
- /* ... continue alpha blending */
- vqadd.u8 d16, d2, d20
- vqadd.u8 q9, q0, q11
- /* convert the result to r5g6b5 and store it into {d28, d29} */
- vshll.u8 q14, d16, #8
- vshll.u8 q8, d19, #8
- vshll.u8 q9, d18, #8
- vsri.u16 q14, q8, #5
- vsri.u16 q14, q9, #11
-.endm
-
-/*
- * OK, now we got almost everything that we need. Using the above two
- * macros, the work can be done right. But now we want to optimize
- * it a bit. ARM Cortex-A8 is an in-order core, and benefits really
- * a lot from good code scheduling and software pipelining.
- *
- * Let's construct some code, which will run in the core main loop.
- * Some pseudo-code of the main loop will look like this:
- * head
- * while (...) {
- * tail
- * head
- * }
- * tail
- *
- * It may look a bit weird, but this setup allows to hide instruction
- * latencies better and also utilize dual-issue capability more
- * efficiently (make pairs of load-store and ALU instructions).
- *
- * So what we need now is a '*_tail_head' macro, which will be used
- * in the core main loop. A trivial straightforward implementation
- * of this macro would look like this:
- *
- * pixman_composite_over_8888_0565_process_pixblock_tail
- * vst1.16 {d28, d29}, [DST_W, :128]!
- * vld1.16 {d4, d5}, [DST_R, :128]!
- * vld4.32 {d0, d1, d2, d3}, [SRC]!
- * pixman_composite_over_8888_0565_process_pixblock_head
- * cache_preload 8, 8
- *
- * Now it also got some VLD/VST instructions. We simply can't move from
- * processing one block of pixels to the other one with just arithmetics.
- * The previously processed data needs to be written to memory and new
- * data needs to be fetched. Fortunately, this main loop does not deal
- * with partial leading/trailing pixels and can load/store a full block
- * of pixels in a bulk. Additionally, destination buffer is already
- * 16 bytes aligned here (which is good for performance).
- *
- * New things here are DST_R, DST_W, SRC and MASK identifiers. These
- * are the aliases for ARM registers which are used as pointers for
- * accessing data. We maintain separate pointers for reading and writing
- * destination buffer (DST_R and DST_W).
- *
- * Another new thing is 'cache_preload' macro. It is used for prefetching
- * data into CPU L2 cache and improve performance when dealing with large
- * images which are far larger than cache size. It uses one argument
- * (actually two, but they need to be the same here) - number of pixels
- * in a block. Looking into 'pixman-arm-neon-asm.h' can provide some
- * details about this macro. Moreover, if good performance is needed
- * the code from this macro needs to be copied into '*_tail_head' macro
- * and mixed with the rest of code for optimal instructions scheduling.
- * We are actually doing it below.
- *
- * Now after all the explanations, here is the optimized code.
- * Different instruction streams (originaling from '*_head', '*_tail'
- * and 'cache_preload' macro) use different indentation levels for
- * better readability. Actually taking the code from one of these
- * indentation levels and ignoring a few VLD/VST instructions would
- * result in exactly the code from '*_head', '*_tail' or 'cache_preload'
- * macro!
- */
-
-#if 1
-
-.macro pixman_composite_over_8888_0565_process_pixblock_tail_head
- vqadd.u8 d16, d2, d20
- vld1.16 {d4, d5}, [DST_R, :128]!
- vqadd.u8 q9, q0, q11
- vshrn.u16 d6, q2, #8
- fetch_src_pixblock
- vshrn.u16 d7, q2, #3
- vsli.u16 q2, q2, #5
- vshll.u8 q14, d16, #8
- PF add PF_X, PF_X, #8
- vshll.u8 q8, d19, #8
- PF tst PF_CTL, #0xF
- vsri.u8 d6, d6, #5
- PF addne PF_X, PF_X, #8
- vmvn.8 d3, d3
- PF subne PF_CTL, PF_CTL, #1
- vsri.u8 d7, d7, #6
- vshrn.u16 d30, q2, #2
- vmull.u8 q10, d3, d6
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- vmull.u8 q11, d3, d7
- vmull.u8 q12, d3, d30
- PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
- vsri.u16 q14, q8, #5
- PF cmp PF_X, ORIG_W
- vshll.u8 q9, d18, #8
- vrshr.u16 q13, q10, #8
- PF subge PF_X, PF_X, ORIG_W
- vrshr.u16 q3, q11, #8
- vrshr.u16 q15, q12, #8
- PF subges PF_CTL, PF_CTL, #0x10
- vsri.u16 q14, q9, #11
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
- vraddhn.u16 d20, q10, q13
- vraddhn.u16 d23, q11, q3
- PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
- vraddhn.u16 d22, q12, q15
- vst1.16 {d28, d29}, [DST_W, :128]!
-.endm
-
-#else
-
-/* If we did not care much about the performance, we would just use this... */
-.macro pixman_composite_over_8888_0565_process_pixblock_tail_head
- pixman_composite_over_8888_0565_process_pixblock_tail
- vst1.16 {d28, d29}, [DST_W, :128]!
- vld1.16 {d4, d5}, [DST_R, :128]!
- fetch_src_pixblock
- pixman_composite_over_8888_0565_process_pixblock_head
- cache_preload 8, 8
-.endm
-
-#endif
-
-/*
- * And now the final part. We are using 'generate_composite_function' macro
- * to put all the stuff together. We are specifying the name of the function
- * which we want to get, number of bits per pixel for the source, mask and
- * destination (0 if unused, like mask in this case). Next come some bit
- * flags:
- * FLAG_DST_READWRITE - tells that the destination buffer is both read
- * and written, for write-only buffer we would use
- * FLAG_DST_WRITEONLY flag instead
- * FLAG_DEINTERLEAVE_32BPP - tells that we prefer to work with planar data
- * and separate color channels for 32bpp format.
- * The next things are:
- * - the number of pixels processed per iteration (8 in this case, because
- * that's the maximum what can fit into four 64-bit NEON registers).
- * - prefetch distance, measured in pixel blocks. In this case it is 5 times
- * by 8 pixels. That would be 40 pixels, or up to 160 bytes. Optimal
- * prefetch distance can be selected by running some benchmarks.
- *
- * After that we specify some macros, these are 'default_init',
- * 'default_cleanup' here which are empty (but it is possible to have custom
- * init/cleanup macros to be able to save/restore some extra NEON registers
- * like d8-d15 or do anything else) followed by
- * 'pixman_composite_over_8888_0565_process_pixblock_head',
- * 'pixman_composite_over_8888_0565_process_pixblock_tail' and
- * 'pixman_composite_over_8888_0565_process_pixblock_tail_head'
- * which we got implemented above.
- *
- * The last part is the NEON registers allocation scheme.
- */
-generate_composite_function \
- pixman_composite_over_8888_0565_asm_neon, 32, 0, 16, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_over_8888_0565_process_pixblock_head, \
- pixman_composite_over_8888_0565_process_pixblock_tail, \
- pixman_composite_over_8888_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 24 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_over_n_0565_process_pixblock_head
- /* convert 8 r5g6b5 pixel data from {d4, d5} to planar 8-bit format
- and put data into d6 - red, d7 - green, d30 - blue */
- vshrn.u16 d6, q2, #8
- vshrn.u16 d7, q2, #3
- vsli.u16 q2, q2, #5
- vsri.u8 d6, d6, #5
- vsri.u8 d7, d7, #6
- vshrn.u16 d30, q2, #2
- /* now do alpha blending, storing results in 8-bit planar format
- into d16 - red, d19 - green, d18 - blue */
- vmull.u8 q10, d3, d6
- vmull.u8 q11, d3, d7
- vmull.u8 q12, d3, d30
- vrshr.u16 q13, q10, #8
- vrshr.u16 q3, q11, #8
- vrshr.u16 q15, q12, #8
- vraddhn.u16 d20, q10, q13
- vraddhn.u16 d23, q11, q3
- vraddhn.u16 d22, q12, q15
-.endm
-
-.macro pixman_composite_over_n_0565_process_pixblock_tail
- /* ... continue alpha blending */
- vqadd.u8 d16, d2, d20
- vqadd.u8 q9, q0, q11
- /* convert the result to r5g6b5 and store it into {d28, d29} */
- vshll.u8 q14, d16, #8
- vshll.u8 q8, d19, #8
- vshll.u8 q9, d18, #8
- vsri.u16 q14, q8, #5
- vsri.u16 q14, q9, #11
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_n_0565_process_pixblock_tail_head
- pixman_composite_over_n_0565_process_pixblock_tail
- vld1.16 {d4, d5}, [DST_R, :128]!
- vst1.16 {d28, d29}, [DST_W, :128]!
- pixman_composite_over_n_0565_process_pixblock_head
- cache_preload 8, 8
-.endm
-
-.macro pixman_composite_over_n_0565_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d3[0]}, [DUMMY]
- vdup.8 d0, d3[0]
- vdup.8 d1, d3[1]
- vdup.8 d2, d3[2]
- vdup.8 d3, d3[3]
- vmvn.8 d3, d3 /* invert source alpha */
-.endm
-
-generate_composite_function \
- pixman_composite_over_n_0565_asm_neon, 0, 0, 16, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_n_0565_init, \
- default_cleanup, \
- pixman_composite_over_n_0565_process_pixblock_head, \
- pixman_composite_over_n_0565_process_pixblock_tail, \
- pixman_composite_over_n_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 24 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_8888_0565_process_pixblock_head
- vshll.u8 q8, d1, #8
- vshll.u8 q14, d2, #8
- vshll.u8 q9, d0, #8
-.endm
-
-.macro pixman_composite_src_8888_0565_process_pixblock_tail
- vsri.u16 q14, q8, #5
- vsri.u16 q14, q9, #11
-.endm
-
-.macro pixman_composite_src_8888_0565_process_pixblock_tail_head
- vsri.u16 q14, q8, #5
- PF add PF_X, PF_X, #8
- PF tst PF_CTL, #0xF
- fetch_src_pixblock
- PF addne PF_X, PF_X, #8
- PF subne PF_CTL, PF_CTL, #1
- vsri.u16 q14, q9, #11
- PF cmp PF_X, ORIG_W
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- vshll.u8 q8, d1, #8
- vst1.16 {d28, d29}, [DST_W, :128]!
- PF subge PF_X, PF_X, ORIG_W
- PF subges PF_CTL, PF_CTL, #0x10
- vshll.u8 q14, d2, #8
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
- vshll.u8 q9, d0, #8
-.endm
-
-generate_composite_function \
- pixman_composite_src_8888_0565_asm_neon, 32, 0, 16, \
- FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_8888_0565_process_pixblock_head, \
- pixman_composite_src_8888_0565_process_pixblock_tail, \
- pixman_composite_src_8888_0565_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_src_0565_8888_process_pixblock_head
- vshrn.u16 d30, q0, #8
- vshrn.u16 d29, q0, #3
- vsli.u16 q0, q0, #5
- vmov.u8 d31, #255
- vsri.u8 d30, d30, #5
- vsri.u8 d29, d29, #6
- vshrn.u16 d28, q0, #2
-.endm
-
-.macro pixman_composite_src_0565_8888_process_pixblock_tail
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_src_0565_8888_process_pixblock_tail_head
- pixman_composite_src_0565_8888_process_pixblock_tail
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- fetch_src_pixblock
- pixman_composite_src_0565_8888_process_pixblock_head
- cache_preload 8, 8
-.endm
-
-generate_composite_function \
- pixman_composite_src_0565_8888_asm_neon, 16, 0, 32, \
- FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_0565_8888_process_pixblock_head, \
- pixman_composite_src_0565_8888_process_pixblock_tail, \
- pixman_composite_src_0565_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_add_8_8_process_pixblock_head
- vqadd.u8 q14, q0, q2
- vqadd.u8 q15, q1, q3
-.endm
-
-.macro pixman_composite_add_8_8_process_pixblock_tail
-.endm
-
-.macro pixman_composite_add_8_8_process_pixblock_tail_head
- fetch_src_pixblock
- PF add PF_X, PF_X, #32
- PF tst PF_CTL, #0xF
- vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
- PF addne PF_X, PF_X, #32
- PF subne PF_CTL, PF_CTL, #1
- vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
- PF cmp PF_X, ORIG_W
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
- PF subge PF_X, PF_X, ORIG_W
- PF subges PF_CTL, PF_CTL, #0x10
- vqadd.u8 q14, q0, q2
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
- PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
- vqadd.u8 q15, q1, q3
-.endm
-
-generate_composite_function \
- pixman_composite_add_8_8_asm_neon, 8, 0, 8, \
- FLAG_DST_READWRITE, \
- 32, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_add_8_8_process_pixblock_head, \
- pixman_composite_add_8_8_process_pixblock_tail, \
- pixman_composite_add_8_8_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_add_8888_8888_process_pixblock_tail_head
- fetch_src_pixblock
- PF add PF_X, PF_X, #8
- PF tst PF_CTL, #0xF
- vld1.32 {d4, d5, d6, d7}, [DST_R, :128]!
- PF addne PF_X, PF_X, #8
- PF subne PF_CTL, PF_CTL, #1
- vst1.32 {d28, d29, d30, d31}, [DST_W, :128]!
- PF cmp PF_X, ORIG_W
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
- PF subge PF_X, PF_X, ORIG_W
- PF subges PF_CTL, PF_CTL, #0x10
- vqadd.u8 q14, q0, q2
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
- PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
- vqadd.u8 q15, q1, q3
-.endm
-
-generate_composite_function \
- pixman_composite_add_8888_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_add_8_8_process_pixblock_head, \
- pixman_composite_add_8_8_process_pixblock_tail, \
- pixman_composite_add_8888_8888_process_pixblock_tail_head
-
-generate_composite_function_single_scanline \
- pixman_composite_scanline_add_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_add_8_8_process_pixblock_head, \
- pixman_composite_add_8_8_process_pixblock_tail, \
- pixman_composite_add_8888_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_out_reverse_8888_8888_process_pixblock_head
- vmvn.8 d24, d3 /* get inverted alpha */
- /* do alpha blending */
- vmull.u8 q8, d24, d4
- vmull.u8 q9, d24, d5
- vmull.u8 q10, d24, d6
- vmull.u8 q11, d24, d7
-.endm
-
-.macro pixman_composite_out_reverse_8888_8888_process_pixblock_tail
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- vraddhn.u16 d30, q12, q10
- vraddhn.u16 d31, q13, q11
-.endm
-
-.macro pixman_composite_out_reverse_8888_8888_process_pixblock_tail_head
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- vrshr.u16 q14, q8, #8
- PF add PF_X, PF_X, #8
- PF tst PF_CTL, #0xF
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- PF addne PF_X, PF_X, #8
- PF subne PF_CTL, PF_CTL, #1
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- PF cmp PF_X, ORIG_W
- vraddhn.u16 d30, q12, q10
- vraddhn.u16 d31, q13, q11
- fetch_src_pixblock
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- vmvn.8 d22, d3
- PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- PF subge PF_X, PF_X, ORIG_W
- vmull.u8 q8, d22, d4
- PF subges PF_CTL, PF_CTL, #0x10
- vmull.u8 q9, d22, d5
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
- vmull.u8 q10, d22, d6
- PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
- vmull.u8 q11, d22, d7
-.endm
-
-generate_composite_function_single_scanline \
- pixman_composite_scanline_out_reverse_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_out_reverse_8888_8888_process_pixblock_head, \
- pixman_composite_out_reverse_8888_8888_process_pixblock_tail, \
- pixman_composite_out_reverse_8888_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_over_8888_8888_process_pixblock_head
- pixman_composite_out_reverse_8888_8888_process_pixblock_head
-.endm
-
-.macro pixman_composite_over_8888_8888_process_pixblock_tail
- pixman_composite_out_reverse_8888_8888_process_pixblock_tail
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
-.endm
-
-.macro pixman_composite_over_8888_8888_process_pixblock_tail_head
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- vrshr.u16 q14, q8, #8
- PF add PF_X, PF_X, #8
- PF tst PF_CTL, #0xF
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- PF addne PF_X, PF_X, #8
- PF subne PF_CTL, PF_CTL, #1
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- PF cmp PF_X, ORIG_W
- vraddhn.u16 d30, q12, q10
- vraddhn.u16 d31, q13, q11
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
- fetch_src_pixblock
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- vmvn.8 d22, d3
- PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- PF subge PF_X, PF_X, ORIG_W
- vmull.u8 q8, d22, d4
- PF subges PF_CTL, PF_CTL, #0x10
- vmull.u8 q9, d22, d5
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
- vmull.u8 q10, d22, d6
- PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
- vmull.u8 q11, d22, d7
-.endm
-
-generate_composite_function \
- pixman_composite_over_8888_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_over_8888_8888_process_pixblock_head, \
- pixman_composite_over_8888_8888_process_pixblock_tail, \
- pixman_composite_over_8888_8888_process_pixblock_tail_head
-
-generate_composite_function_single_scanline \
- pixman_composite_scanline_over_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_over_8888_8888_process_pixblock_head, \
- pixman_composite_over_8888_8888_process_pixblock_tail, \
- pixman_composite_over_8888_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_n_8888_process_pixblock_tail_head
- pixman_composite_over_8888_8888_process_pixblock_tail
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- pixman_composite_over_8888_8888_process_pixblock_head
- cache_preload 8, 8
-.endm
-
-.macro pixman_composite_over_n_8888_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d3[0]}, [DUMMY]
- vdup.8 d0, d3[0]
- vdup.8 d1, d3[1]
- vdup.8 d2, d3[2]
- vdup.8 d3, d3[3]
-.endm
-
-generate_composite_function \
- pixman_composite_over_n_8888_asm_neon, 0, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_n_8888_init, \
- default_cleanup, \
- pixman_composite_over_8888_8888_process_pixblock_head, \
- pixman_composite_over_8888_8888_process_pixblock_tail, \
- pixman_composite_over_n_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_over_reverse_n_8888_process_pixblock_tail_head
- vrshr.u16 q14, q8, #8
- PF add PF_X, PF_X, #8
- PF tst PF_CTL, #0xF
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- PF addne PF_X, PF_X, #8
- PF subne PF_CTL, PF_CTL, #1
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- PF cmp PF_X, ORIG_W
- vraddhn.u16 d30, q12, q10
- vraddhn.u16 d31, q13, q11
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
- vld4.8 {d0, d1, d2, d3}, [DST_R, :128]!
- vmvn.8 d22, d3
- PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- PF subge PF_X, PF_X, ORIG_W
- vmull.u8 q8, d22, d4
- PF subges PF_CTL, PF_CTL, #0x10
- vmull.u8 q9, d22, d5
- vmull.u8 q10, d22, d6
- PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
- vmull.u8 q11, d22, d7
-.endm
-
-.macro pixman_composite_over_reverse_n_8888_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d7[0]}, [DUMMY]
- vdup.8 d4, d7[0]
- vdup.8 d5, d7[1]
- vdup.8 d6, d7[2]
- vdup.8 d7, d7[3]
-.endm
-
-generate_composite_function \
- pixman_composite_over_reverse_n_8888_asm_neon, 0, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_reverse_n_8888_init, \
- default_cleanup, \
- pixman_composite_over_8888_8888_process_pixblock_head, \
- pixman_composite_over_8888_8888_process_pixblock_tail, \
- pixman_composite_over_reverse_n_8888_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 4, /* src_basereg */ \
- 24 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_over_8888_8_0565_process_pixblock_head
- vmull.u8 q0, d24, d8 /* IN for SRC pixels (part1) */
- vmull.u8 q1, d24, d9
- vmull.u8 q6, d24, d10
- vmull.u8 q7, d24, d11
- vshrn.u16 d6, q2, #8 /* convert DST_R data to 32-bpp (part1) */
- vshrn.u16 d7, q2, #3
- vsli.u16 q2, q2, #5
- vrshr.u16 q8, q0, #8 /* IN for SRC pixels (part2) */
- vrshr.u16 q9, q1, #8
- vrshr.u16 q10, q6, #8
- vrshr.u16 q11, q7, #8
- vraddhn.u16 d0, q0, q8
- vraddhn.u16 d1, q1, q9
- vraddhn.u16 d2, q6, q10
- vraddhn.u16 d3, q7, q11
- vsri.u8 d6, d6, #5 /* convert DST_R data to 32-bpp (part2) */
- vsri.u8 d7, d7, #6
- vmvn.8 d3, d3
- vshrn.u16 d30, q2, #2
- vmull.u8 q8, d3, d6 /* now do alpha blending */
- vmull.u8 q9, d3, d7
- vmull.u8 q10, d3, d30
-.endm
-
-.macro pixman_composite_over_8888_8_0565_process_pixblock_tail
- /* 3 cycle bubble (after vmull.u8) */
- vrshr.u16 q13, q8, #8
- vrshr.u16 q11, q9, #8
- vrshr.u16 q15, q10, #8
- vraddhn.u16 d16, q8, q13
- vraddhn.u16 d27, q9, q11
- vraddhn.u16 d26, q10, q15
- vqadd.u8 d16, d2, d16
- /* 1 cycle bubble */
- vqadd.u8 q9, q0, q13
- vshll.u8 q14, d16, #8 /* convert to 16bpp */
- vshll.u8 q8, d19, #8
- vshll.u8 q9, d18, #8
- vsri.u16 q14, q8, #5
- /* 1 cycle bubble */
- vsri.u16 q14, q9, #11
-.endm
-
-.macro pixman_composite_over_8888_8_0565_process_pixblock_tail_head
- vld1.16 {d4, d5}, [DST_R, :128]!
- vshrn.u16 d6, q2, #8
- fetch_mask_pixblock
- vshrn.u16 d7, q2, #3
- fetch_src_pixblock
- vmull.u8 q6, d24, d10
- vrshr.u16 q13, q8, #8
- vrshr.u16 q11, q9, #8
- vrshr.u16 q15, q10, #8
- vraddhn.u16 d16, q8, q13
- vraddhn.u16 d27, q9, q11
- vraddhn.u16 d26, q10, q15
- vqadd.u8 d16, d2, d16
- vmull.u8 q1, d24, d9
- vqadd.u8 q9, q0, q13
- vshll.u8 q14, d16, #8
- vmull.u8 q0, d24, d8
- vshll.u8 q8, d19, #8
- vshll.u8 q9, d18, #8
- vsri.u16 q14, q8, #5
- vmull.u8 q7, d24, d11
- vsri.u16 q14, q9, #11
-
- cache_preload 8, 8
-
- vsli.u16 q2, q2, #5
- vrshr.u16 q8, q0, #8
- vrshr.u16 q9, q1, #8
- vrshr.u16 q10, q6, #8
- vrshr.u16 q11, q7, #8
- vraddhn.u16 d0, q0, q8
- vraddhn.u16 d1, q1, q9
- vraddhn.u16 d2, q6, q10
- vraddhn.u16 d3, q7, q11
- vsri.u8 d6, d6, #5
- vsri.u8 d7, d7, #6
- vmvn.8 d3, d3
- vshrn.u16 d30, q2, #2
- vst1.16 {d28, d29}, [DST_W, :128]!
- vmull.u8 q8, d3, d6
- vmull.u8 q9, d3, d7
- vmull.u8 q10, d3, d30
-.endm
-
-generate_composite_function \
- pixman_composite_over_8888_8_0565_asm_neon, 32, 8, 16, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_over_8888_8_0565_process_pixblock_head, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 8, /* src_basereg */ \
- 24 /* mask_basereg */
-
-/******************************************************************************/
-
-/*
- * This function needs a special initialization of solid mask.
- * Solid source pixel data is fetched from stack at ARGS_STACK_OFFSET
- * offset, split into color components and replicated in d8-d11
- * registers. Additionally, this function needs all the NEON registers,
- * so it has to save d8-d15 registers which are callee saved according
- * to ABI. These registers are restored from 'cleanup' macro. All the
- * other NEON registers are caller saved, so can be clobbered freely
- * without introducing any problems.
- */
-.macro pixman_composite_over_n_8_0565_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vpush {d8-d15}
- vld1.32 {d11[0]}, [DUMMY]
- vdup.8 d8, d11[0]
- vdup.8 d9, d11[1]
- vdup.8 d10, d11[2]
- vdup.8 d11, d11[3]
-.endm
-
-.macro pixman_composite_over_n_8_0565_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_over_n_8_0565_asm_neon, 0, 8, 16, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_n_8_0565_init, \
- pixman_composite_over_n_8_0565_cleanup, \
- pixman_composite_over_8888_8_0565_process_pixblock_head, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_over_8888_n_0565_init
- add DUMMY, sp, #(ARGS_STACK_OFFSET + 8)
- vpush {d8-d15}
- vld1.32 {d24[0]}, [DUMMY]
- vdup.8 d24, d24[3]
-.endm
-
-.macro pixman_composite_over_8888_n_0565_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_over_8888_n_0565_asm_neon, 32, 0, 16, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_8888_n_0565_init, \
- pixman_composite_over_8888_n_0565_cleanup, \
- pixman_composite_over_8888_8_0565_process_pixblock_head, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 8, /* src_basereg */ \
- 24 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_0565_0565_process_pixblock_head
-.endm
-
-.macro pixman_composite_src_0565_0565_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_0565_0565_process_pixblock_tail_head
- vst1.16 {d0, d1, d2, d3}, [DST_W, :128]!
- fetch_src_pixblock
- cache_preload 16, 16
-.endm
-
-generate_composite_function \
- pixman_composite_src_0565_0565_asm_neon, 16, 0, 16, \
- FLAG_DST_WRITEONLY, \
- 16, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_0565_0565_process_pixblock_head, \
- pixman_composite_src_0565_0565_process_pixblock_tail, \
- pixman_composite_src_0565_0565_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_n_8_process_pixblock_head
-.endm
-
-.macro pixman_composite_src_n_8_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_n_8_process_pixblock_tail_head
- vst1.8 {d0, d1, d2, d3}, [DST_W, :128]!
-.endm
-
-.macro pixman_composite_src_n_8_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d0[0]}, [DUMMY]
- vsli.u64 d0, d0, #8
- vsli.u64 d0, d0, #16
- vsli.u64 d0, d0, #32
- vorr d1, d0, d0
- vorr q1, q0, q0
-.endm
-
-.macro pixman_composite_src_n_8_cleanup
-.endm
-
-generate_composite_function \
- pixman_composite_src_n_8_asm_neon, 0, 0, 8, \
- FLAG_DST_WRITEONLY, \
- 32, /* number of pixels, processed in a single block */ \
- 0, /* prefetch distance */ \
- pixman_composite_src_n_8_init, \
- pixman_composite_src_n_8_cleanup, \
- pixman_composite_src_n_8_process_pixblock_head, \
- pixman_composite_src_n_8_process_pixblock_tail, \
- pixman_composite_src_n_8_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_n_0565_process_pixblock_head
-.endm
-
-.macro pixman_composite_src_n_0565_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_n_0565_process_pixblock_tail_head
- vst1.16 {d0, d1, d2, d3}, [DST_W, :128]!
-.endm
-
-.macro pixman_composite_src_n_0565_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d0[0]}, [DUMMY]
- vsli.u64 d0, d0, #16
- vsli.u64 d0, d0, #32
- vorr d1, d0, d0
- vorr q1, q0, q0
-.endm
-
-.macro pixman_composite_src_n_0565_cleanup
-.endm
-
-generate_composite_function \
- pixman_composite_src_n_0565_asm_neon, 0, 0, 16, \
- FLAG_DST_WRITEONLY, \
- 16, /* number of pixels, processed in a single block */ \
- 0, /* prefetch distance */ \
- pixman_composite_src_n_0565_init, \
- pixman_composite_src_n_0565_cleanup, \
- pixman_composite_src_n_0565_process_pixblock_head, \
- pixman_composite_src_n_0565_process_pixblock_tail, \
- pixman_composite_src_n_0565_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_n_8888_process_pixblock_head
-.endm
-
-.macro pixman_composite_src_n_8888_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_n_8888_process_pixblock_tail_head
- vst1.32 {d0, d1, d2, d3}, [DST_W, :128]!
-.endm
-
-.macro pixman_composite_src_n_8888_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d0[0]}, [DUMMY]
- vsli.u64 d0, d0, #32
- vorr d1, d0, d0
- vorr q1, q0, q0
-.endm
-
-.macro pixman_composite_src_n_8888_cleanup
-.endm
-
-generate_composite_function \
- pixman_composite_src_n_8888_asm_neon, 0, 0, 32, \
- FLAG_DST_WRITEONLY, \
- 8, /* number of pixels, processed in a single block */ \
- 0, /* prefetch distance */ \
- pixman_composite_src_n_8888_init, \
- pixman_composite_src_n_8888_cleanup, \
- pixman_composite_src_n_8888_process_pixblock_head, \
- pixman_composite_src_n_8888_process_pixblock_tail, \
- pixman_composite_src_n_8888_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_8888_8888_process_pixblock_head
-.endm
-
-.macro pixman_composite_src_8888_8888_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_8888_8888_process_pixblock_tail_head
- vst1.32 {d0, d1, d2, d3}, [DST_W, :128]!
- fetch_src_pixblock
- cache_preload 8, 8
-.endm
-
-generate_composite_function \
- pixman_composite_src_8888_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_WRITEONLY, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_8888_8888_process_pixblock_head, \
- pixman_composite_src_8888_8888_process_pixblock_tail, \
- pixman_composite_src_8888_8888_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_x888_8888_process_pixblock_head
- vorr q0, q0, q2
- vorr q1, q1, q2
-.endm
-
-.macro pixman_composite_src_x888_8888_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_x888_8888_process_pixblock_tail_head
- vst1.32 {d0, d1, d2, d3}, [DST_W, :128]!
- fetch_src_pixblock
- vorr q0, q0, q2
- vorr q1, q1, q2
- cache_preload 8, 8
-.endm
-
-.macro pixman_composite_src_x888_8888_init
- vmov.u8 q2, #0xFF
- vshl.u32 q2, q2, #24
-.endm
-
-generate_composite_function \
- pixman_composite_src_x888_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_WRITEONLY, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- pixman_composite_src_x888_8888_init, \
- default_cleanup, \
- pixman_composite_src_x888_8888_process_pixblock_head, \
- pixman_composite_src_x888_8888_process_pixblock_tail, \
- pixman_composite_src_x888_8888_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_over_n_8_8888_process_pixblock_head
- /* expecting deinterleaved source data in {d8, d9, d10, d11} */
- /* d8 - blue, d9 - green, d10 - red, d11 - alpha */
- /* and destination data in {d4, d5, d6, d7} */
- /* mask is in d24 (d25, d26, d27 are unused) */
-
- /* in */
- vmull.u8 q0, d24, d8
- vmull.u8 q1, d24, d9
- vmull.u8 q6, d24, d10
- vmull.u8 q7, d24, d11
- vrshr.u16 q10, q0, #8
- vrshr.u16 q11, q1, #8
- vrshr.u16 q12, q6, #8
- vrshr.u16 q13, q7, #8
- vraddhn.u16 d0, q0, q10
- vraddhn.u16 d1, q1, q11
- vraddhn.u16 d2, q6, q12
- vraddhn.u16 d3, q7, q13
- vmvn.8 d24, d3 /* get inverted alpha */
- /* source: d0 - blue, d1 - green, d2 - red, d3 - alpha */
- /* destination: d4 - blue, d5 - green, d6 - red, d7 - alpha */
- /* now do alpha blending */
- vmull.u8 q8, d24, d4
- vmull.u8 q9, d24, d5
- vmull.u8 q10, d24, d6
- vmull.u8 q11, d24, d7
-.endm
-
-.macro pixman_composite_over_n_8_8888_process_pixblock_tail
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- vraddhn.u16 d30, q12, q10
- vraddhn.u16 d31, q13, q11
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_n_8_8888_process_pixblock_tail_head
- pixman_composite_over_n_8_8888_process_pixblock_tail
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- fetch_mask_pixblock
- cache_preload 8, 8
- pixman_composite_over_n_8_8888_process_pixblock_head
-.endm
-
-.macro pixman_composite_over_n_8_8888_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vpush {d8-d15}
- vld1.32 {d11[0]}, [DUMMY]
- vdup.8 d8, d11[0]
- vdup.8 d9, d11[1]
- vdup.8 d10, d11[2]
- vdup.8 d11, d11[3]
-.endm
-
-.macro pixman_composite_over_n_8_8888_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_over_n_8_8888_asm_neon, 0, 8, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_n_8_8888_init, \
- pixman_composite_over_n_8_8888_cleanup, \
- pixman_composite_over_n_8_8888_process_pixblock_head, \
- pixman_composite_over_n_8_8888_process_pixblock_tail, \
- pixman_composite_over_n_8_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_over_n_8_8_process_pixblock_head
- vmull.u8 q0, d24, d8
- vmull.u8 q1, d25, d8
- vmull.u8 q6, d26, d8
- vmull.u8 q7, d27, d8
- vrshr.u16 q10, q0, #8
- vrshr.u16 q11, q1, #8
- vrshr.u16 q12, q6, #8
- vrshr.u16 q13, q7, #8
- vraddhn.u16 d0, q0, q10
- vraddhn.u16 d1, q1, q11
- vraddhn.u16 d2, q6, q12
- vraddhn.u16 d3, q7, q13
- vmvn.8 q12, q0
- vmvn.8 q13, q1
- vmull.u8 q8, d24, d4
- vmull.u8 q9, d25, d5
- vmull.u8 q10, d26, d6
- vmull.u8 q11, d27, d7
-.endm
-
-.macro pixman_composite_over_n_8_8_process_pixblock_tail
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- vraddhn.u16 d30, q12, q10
- vraddhn.u16 d31, q13, q11
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_n_8_8_process_pixblock_tail_head
- vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
- pixman_composite_over_n_8_8_process_pixblock_tail
- fetch_mask_pixblock
- cache_preload 32, 32
- vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
- pixman_composite_over_n_8_8_process_pixblock_head
-.endm
-
-.macro pixman_composite_over_n_8_8_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vpush {d8-d15}
- vld1.32 {d8[0]}, [DUMMY]
- vdup.8 d8, d8[3]
-.endm
-
-.macro pixman_composite_over_n_8_8_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_over_n_8_8_asm_neon, 0, 8, 8, \
- FLAG_DST_READWRITE, \
- 32, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_n_8_8_init, \
- pixman_composite_over_n_8_8_cleanup, \
- pixman_composite_over_n_8_8_process_pixblock_head, \
- pixman_composite_over_n_8_8_process_pixblock_tail, \
- pixman_composite_over_n_8_8_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_over_n_8888_8888_ca_process_pixblock_head
- /*
- * 'combine_mask_ca' replacement
- *
- * input: solid src (n) in {d8, d9, d10, d11}
- * dest in {d4, d5, d6, d7 }
- * mask in {d24, d25, d26, d27}
- * output: updated src in {d0, d1, d2, d3 }
- * updated mask in {d24, d25, d26, d3 }
- */
- vmull.u8 q0, d24, d8
- vmull.u8 q1, d25, d9
- vmull.u8 q6, d26, d10
- vmull.u8 q7, d27, d11
- vmull.u8 q9, d11, d25
- vmull.u8 q12, d11, d24
- vmull.u8 q13, d11, d26
- vrshr.u16 q8, q0, #8
- vrshr.u16 q10, q1, #8
- vrshr.u16 q11, q6, #8
- vraddhn.u16 d0, q0, q8
- vraddhn.u16 d1, q1, q10
- vraddhn.u16 d2, q6, q11
- vrshr.u16 q11, q12, #8
- vrshr.u16 q8, q9, #8
- vrshr.u16 q6, q13, #8
- vrshr.u16 q10, q7, #8
- vraddhn.u16 d24, q12, q11
- vraddhn.u16 d25, q9, q8
- vraddhn.u16 d26, q13, q6
- vraddhn.u16 d3, q7, q10
- /*
- * 'combine_over_ca' replacement
- *
- * output: updated dest in {d28, d29, d30, d31}
- */
- vmvn.8 d24, d24
- vmvn.8 d25, d25
- vmull.u8 q8, d24, d4
- vmull.u8 q9, d25, d5
- vmvn.8 d26, d26
- vmvn.8 d27, d3
- vmull.u8 q10, d26, d6
- vmull.u8 q11, d27, d7
-.endm
-
-.macro pixman_composite_over_n_8888_8888_ca_process_pixblock_tail
- /* ... continue 'combine_over_ca' replacement */
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q6, q10, #8
- vrshr.u16 q7, q11, #8
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- vraddhn.u16 d30, q6, q10
- vraddhn.u16 d31, q7, q11
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
-.endm
-
-.macro pixman_composite_over_n_8888_8888_ca_process_pixblock_tail_head
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- vrshr.u16 q6, q10, #8
- vrshr.u16 q7, q11, #8
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- vraddhn.u16 d30, q6, q10
- vraddhn.u16 d31, q7, q11
- fetch_mask_pixblock
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
- cache_preload 8, 8
- pixman_composite_over_n_8888_8888_ca_process_pixblock_head
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
-.endm
-
-.macro pixman_composite_over_n_8888_8888_ca_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vpush {d8-d15}
- vld1.32 {d11[0]}, [DUMMY]
- vdup.8 d8, d11[0]
- vdup.8 d9, d11[1]
- vdup.8 d10, d11[2]
- vdup.8 d11, d11[3]
-.endm
-
-.macro pixman_composite_over_n_8888_8888_ca_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_over_n_8888_8888_ca_asm_neon, 0, 32, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_n_8888_8888_ca_init, \
- pixman_composite_over_n_8888_8888_ca_cleanup, \
- pixman_composite_over_n_8888_8888_ca_process_pixblock_head, \
- pixman_composite_over_n_8888_8888_ca_process_pixblock_tail, \
- pixman_composite_over_n_8888_8888_ca_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_in_n_8_process_pixblock_head
- /* expecting source data in {d0, d1, d2, d3} */
- /* and destination data in {d4, d5, d6, d7} */
- vmull.u8 q8, d4, d3
- vmull.u8 q9, d5, d3
- vmull.u8 q10, d6, d3
- vmull.u8 q11, d7, d3
-.endm
-
-.macro pixman_composite_in_n_8_process_pixblock_tail
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- vraddhn.u16 d28, q8, q14
- vraddhn.u16 d29, q9, q15
- vraddhn.u16 d30, q10, q12
- vraddhn.u16 d31, q11, q13
-.endm
-
-.macro pixman_composite_in_n_8_process_pixblock_tail_head
- pixman_composite_in_n_8_process_pixblock_tail
- vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
- cache_preload 32, 32
- pixman_composite_in_n_8_process_pixblock_head
- vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
-.endm
-
-.macro pixman_composite_in_n_8_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d3[0]}, [DUMMY]
- vdup.8 d3, d3[3]
-.endm
-
-.macro pixman_composite_in_n_8_cleanup
-.endm
-
-generate_composite_function \
- pixman_composite_in_n_8_asm_neon, 0, 0, 8, \
- FLAG_DST_READWRITE, \
- 32, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_in_n_8_init, \
- pixman_composite_in_n_8_cleanup, \
- pixman_composite_in_n_8_process_pixblock_head, \
- pixman_composite_in_n_8_process_pixblock_tail, \
- pixman_composite_in_n_8_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 24 /* mask_basereg */
-
-.macro pixman_composite_add_n_8_8_process_pixblock_head
- /* expecting source data in {d8, d9, d10, d11} */
- /* d8 - blue, d9 - green, d10 - red, d11 - alpha */
- /* and destination data in {d4, d5, d6, d7} */
- /* mask is in d24, d25, d26, d27 */
- vmull.u8 q0, d24, d11
- vmull.u8 q1, d25, d11
- vmull.u8 q6, d26, d11
- vmull.u8 q7, d27, d11
- vrshr.u16 q10, q0, #8
- vrshr.u16 q11, q1, #8
- vrshr.u16 q12, q6, #8
- vrshr.u16 q13, q7, #8
- vraddhn.u16 d0, q0, q10
- vraddhn.u16 d1, q1, q11
- vraddhn.u16 d2, q6, q12
- vraddhn.u16 d3, q7, q13
- vqadd.u8 q14, q0, q2
- vqadd.u8 q15, q1, q3
-.endm
-
-.macro pixman_composite_add_n_8_8_process_pixblock_tail
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_add_n_8_8_process_pixblock_tail_head
- pixman_composite_add_n_8_8_process_pixblock_tail
- vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
- vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
- fetch_mask_pixblock
- cache_preload 32, 32
- pixman_composite_add_n_8_8_process_pixblock_head
-.endm
-
-.macro pixman_composite_add_n_8_8_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vpush {d8-d15}
- vld1.32 {d11[0]}, [DUMMY]
- vdup.8 d11, d11[3]
-.endm
-
-.macro pixman_composite_add_n_8_8_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_add_n_8_8_asm_neon, 0, 8, 8, \
- FLAG_DST_READWRITE, \
- 32, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_add_n_8_8_init, \
- pixman_composite_add_n_8_8_cleanup, \
- pixman_composite_add_n_8_8_process_pixblock_head, \
- pixman_composite_add_n_8_8_process_pixblock_tail, \
- pixman_composite_add_n_8_8_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_add_8_8_8_process_pixblock_head
- /* expecting source data in {d0, d1, d2, d3} */
- /* destination data in {d4, d5, d6, d7} */
- /* mask in {d24, d25, d26, d27} */
- vmull.u8 q8, d24, d0
- vmull.u8 q9, d25, d1
- vmull.u8 q10, d26, d2
- vmull.u8 q11, d27, d3
- vrshr.u16 q0, q8, #8
- vrshr.u16 q1, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- vraddhn.u16 d0, q0, q8
- vraddhn.u16 d1, q1, q9
- vraddhn.u16 d2, q12, q10
- vraddhn.u16 d3, q13, q11
- vqadd.u8 q14, q0, q2
- vqadd.u8 q15, q1, q3
-.endm
-
-.macro pixman_composite_add_8_8_8_process_pixblock_tail
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_add_8_8_8_process_pixblock_tail_head
- pixman_composite_add_8_8_8_process_pixblock_tail
- vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
- vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
- fetch_mask_pixblock
- fetch_src_pixblock
- cache_preload 32, 32
- pixman_composite_add_8_8_8_process_pixblock_head
-.endm
-
-.macro pixman_composite_add_8_8_8_init
-.endm
-
-.macro pixman_composite_add_8_8_8_cleanup
-.endm
-
-generate_composite_function \
- pixman_composite_add_8_8_8_asm_neon, 8, 8, 8, \
- FLAG_DST_READWRITE, \
- 32, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_add_8_8_8_init, \
- pixman_composite_add_8_8_8_cleanup, \
- pixman_composite_add_8_8_8_process_pixblock_head, \
- pixman_composite_add_8_8_8_process_pixblock_tail, \
- pixman_composite_add_8_8_8_process_pixblock_tail_head
-
-/******************************************************************************/
-
-.macro pixman_composite_add_8888_8888_8888_process_pixblock_head
- /* expecting source data in {d0, d1, d2, d3} */
- /* destination data in {d4, d5, d6, d7} */
- /* mask in {d24, d25, d26, d27} */
- vmull.u8 q8, d27, d0
- vmull.u8 q9, d27, d1
- vmull.u8 q10, d27, d2
- vmull.u8 q11, d27, d3
- /* 1 cycle bubble */
- vrsra.u16 q8, q8, #8
- vrsra.u16 q9, q9, #8
- vrsra.u16 q10, q10, #8
- vrsra.u16 q11, q11, #8
-.endm
-
-.macro pixman_composite_add_8888_8888_8888_process_pixblock_tail
- /* 2 cycle bubble */
- vrshrn.u16 d28, q8, #8
- vrshrn.u16 d29, q9, #8
- vrshrn.u16 d30, q10, #8
- vrshrn.u16 d31, q11, #8
- vqadd.u8 q14, q2, q14
- /* 1 cycle bubble */
- vqadd.u8 q15, q3, q15
-.endm
-
-.macro pixman_composite_add_8888_8888_8888_process_pixblock_tail_head
- fetch_src_pixblock
- vrshrn.u16 d28, q8, #8
- fetch_mask_pixblock
- vrshrn.u16 d29, q9, #8
- vmull.u8 q8, d27, d0
- vrshrn.u16 d30, q10, #8
- vmull.u8 q9, d27, d1
- vrshrn.u16 d31, q11, #8
- vmull.u8 q10, d27, d2
- vqadd.u8 q14, q2, q14
- vmull.u8 q11, d27, d3
- vqadd.u8 q15, q3, q15
- vrsra.u16 q8, q8, #8
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- vrsra.u16 q9, q9, #8
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- vrsra.u16 q10, q10, #8
-
- cache_preload 8, 8
-
- vrsra.u16 q11, q11, #8
-.endm
-
-generate_composite_function \
- pixman_composite_add_8888_8888_8888_asm_neon, 32, 32, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_add_8888_8888_8888_process_pixblock_head, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail_head
-
-generate_composite_function_single_scanline \
- pixman_composite_scanline_add_mask_asm_neon, 32, 32, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_add_8888_8888_8888_process_pixblock_head, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-generate_composite_function \
- pixman_composite_add_8888_8_8888_asm_neon, 32, 8, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_add_8888_8888_8888_process_pixblock_head, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 27 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_add_n_8_8888_init
- add DUMMY, sp, #ARGS_STACK_OFFSET
- vld1.32 {d3[0]}, [DUMMY]
- vdup.8 d0, d3[0]
- vdup.8 d1, d3[1]
- vdup.8 d2, d3[2]
- vdup.8 d3, d3[3]
-.endm
-
-.macro pixman_composite_add_n_8_8888_cleanup
-.endm
-
-generate_composite_function \
- pixman_composite_add_n_8_8888_asm_neon, 0, 8, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_add_n_8_8888_init, \
- pixman_composite_add_n_8_8888_cleanup, \
- pixman_composite_add_8888_8888_8888_process_pixblock_head, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 27 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_add_8888_n_8888_init
- add DUMMY, sp, #(ARGS_STACK_OFFSET + 8)
- vld1.32 {d27[0]}, [DUMMY]
- vdup.8 d27, d27[3]
-.endm
-
-.macro pixman_composite_add_8888_n_8888_cleanup
-.endm
-
-generate_composite_function \
- pixman_composite_add_8888_n_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_add_8888_n_8888_init, \
- pixman_composite_add_8888_n_8888_cleanup, \
- pixman_composite_add_8888_8888_8888_process_pixblock_head, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
- pixman_composite_add_8888_8888_8888_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 27 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_out_reverse_8888_n_8888_process_pixblock_head
- /* expecting source data in {d0, d1, d2, d3} */
- /* destination data in {d4, d5, d6, d7} */
- /* solid mask is in d15 */
-
- /* 'in' */
- vmull.u8 q8, d15, d3
- vmull.u8 q6, d15, d2
- vmull.u8 q5, d15, d1
- vmull.u8 q4, d15, d0
- vrshr.u16 q13, q8, #8
- vrshr.u16 q12, q6, #8
- vrshr.u16 q11, q5, #8
- vrshr.u16 q10, q4, #8
- vraddhn.u16 d3, q8, q13
- vraddhn.u16 d2, q6, q12
- vraddhn.u16 d1, q5, q11
- vraddhn.u16 d0, q4, q10
- vmvn.8 d24, d3 /* get inverted alpha */
- /* now do alpha blending */
- vmull.u8 q8, d24, d4
- vmull.u8 q9, d24, d5
- vmull.u8 q10, d24, d6
- vmull.u8 q11, d24, d7
-.endm
-
-.macro pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vrshr.u16 q13, q11, #8
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- vraddhn.u16 d30, q12, q10
- vraddhn.u16 d31, q13, q11
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_out_reverse_8888_8888_8888_process_pixblock_tail_head
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail
- fetch_src_pixblock
- cache_preload 8, 8
- fetch_mask_pixblock
- pixman_composite_out_reverse_8888_n_8888_process_pixblock_head
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
-.endm
-
-generate_composite_function_single_scanline \
- pixman_composite_scanline_out_reverse_mask_asm_neon, 32, 32, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_out_reverse_8888_n_8888_process_pixblock_head, \
- pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail, \
- pixman_composite_out_reverse_8888_8888_8888_process_pixblock_tail_head \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 12 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_over_8888_n_8888_process_pixblock_head
- pixman_composite_out_reverse_8888_n_8888_process_pixblock_head
-.endm
-
-.macro pixman_composite_over_8888_n_8888_process_pixblock_tail
- pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail
- vqadd.u8 q14, q0, q14
- vqadd.u8 q15, q1, q15
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_8888_n_8888_process_pixblock_tail_head
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- pixman_composite_over_8888_n_8888_process_pixblock_tail
- fetch_src_pixblock
- cache_preload 8, 8
- pixman_composite_over_8888_n_8888_process_pixblock_head
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
-.endm
-
-.macro pixman_composite_over_8888_n_8888_init
- add DUMMY, sp, #48
- vpush {d8-d15}
- vld1.32 {d15[0]}, [DUMMY]
- vdup.8 d15, d15[3]
-.endm
-
-.macro pixman_composite_over_8888_n_8888_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_over_8888_n_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_8888_n_8888_init, \
- pixman_composite_over_8888_n_8888_cleanup, \
- pixman_composite_over_8888_n_8888_process_pixblock_head, \
- pixman_composite_over_8888_n_8888_process_pixblock_tail, \
- pixman_composite_over_8888_n_8888_process_pixblock_tail_head
-
-/******************************************************************************/
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_8888_8888_8888_process_pixblock_tail_head
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- pixman_composite_over_8888_n_8888_process_pixblock_tail
- fetch_src_pixblock
- cache_preload 8, 8
- fetch_mask_pixblock
- pixman_composite_over_8888_n_8888_process_pixblock_head
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
-.endm
-
-generate_composite_function \
- pixman_composite_over_8888_8888_8888_asm_neon, 32, 32, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_over_8888_n_8888_process_pixblock_head, \
- pixman_composite_over_8888_n_8888_process_pixblock_tail, \
- pixman_composite_over_8888_8888_8888_process_pixblock_tail_head \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 12 /* mask_basereg */
-
-generate_composite_function_single_scanline \
- pixman_composite_scanline_over_mask_asm_neon, 32, 32, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_over_8888_n_8888_process_pixblock_head, \
- pixman_composite_over_8888_n_8888_process_pixblock_tail, \
- pixman_composite_over_8888_8888_8888_process_pixblock_tail_head \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 12 /* mask_basereg */
-
-/******************************************************************************/
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_8888_8_8888_process_pixblock_tail_head
- vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
- pixman_composite_over_8888_n_8888_process_pixblock_tail
- fetch_src_pixblock
- cache_preload 8, 8
- fetch_mask_pixblock
- pixman_composite_over_8888_n_8888_process_pixblock_head
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
-.endm
-
-generate_composite_function \
- pixman_composite_over_8888_8_8888_asm_neon, 32, 8, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_over_8888_n_8888_process_pixblock_head, \
- pixman_composite_over_8888_n_8888_process_pixblock_tail, \
- pixman_composite_over_8888_8_8888_process_pixblock_tail_head \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 15 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_0888_0888_process_pixblock_head
-.endm
-
-.macro pixman_composite_src_0888_0888_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_0888_0888_process_pixblock_tail_head
- vst3.8 {d0, d1, d2}, [DST_W]!
- fetch_src_pixblock
- cache_preload 8, 8
-.endm
-
-generate_composite_function \
- pixman_composite_src_0888_0888_asm_neon, 24, 0, 24, \
- FLAG_DST_WRITEONLY, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_0888_0888_process_pixblock_head, \
- pixman_composite_src_0888_0888_process_pixblock_tail, \
- pixman_composite_src_0888_0888_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_0888_8888_rev_process_pixblock_head
- vswp d0, d2
-.endm
-
-.macro pixman_composite_src_0888_8888_rev_process_pixblock_tail
-.endm
-
-.macro pixman_composite_src_0888_8888_rev_process_pixblock_tail_head
- vst4.8 {d0, d1, d2, d3}, [DST_W]!
- fetch_src_pixblock
- vswp d0, d2
- cache_preload 8, 8
-.endm
-
-.macro pixman_composite_src_0888_8888_rev_init
- veor d3, d3, d3
-.endm
-
-generate_composite_function \
- pixman_composite_src_0888_8888_rev_asm_neon, 24, 0, 32, \
- FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- pixman_composite_src_0888_8888_rev_init, \
- default_cleanup, \
- pixman_composite_src_0888_8888_rev_process_pixblock_head, \
- pixman_composite_src_0888_8888_rev_process_pixblock_tail, \
- pixman_composite_src_0888_8888_rev_process_pixblock_tail_head, \
- 0, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_0888_0565_rev_process_pixblock_head
- vshll.u8 q8, d1, #8
- vshll.u8 q9, d2, #8
-.endm
-
-.macro pixman_composite_src_0888_0565_rev_process_pixblock_tail
- vshll.u8 q14, d0, #8
- vsri.u16 q14, q8, #5
- vsri.u16 q14, q9, #11
-.endm
-
-.macro pixman_composite_src_0888_0565_rev_process_pixblock_tail_head
- vshll.u8 q14, d0, #8
- fetch_src_pixblock
- vsri.u16 q14, q8, #5
- vsri.u16 q14, q9, #11
- vshll.u8 q8, d1, #8
- vst1.16 {d28, d29}, [DST_W, :128]!
- vshll.u8 q9, d2, #8
-.endm
-
-generate_composite_function \
- pixman_composite_src_0888_0565_rev_asm_neon, 24, 0, 16, \
- FLAG_DST_WRITEONLY, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_0888_0565_rev_process_pixblock_head, \
- pixman_composite_src_0888_0565_rev_process_pixblock_tail, \
- pixman_composite_src_0888_0565_rev_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_pixbuf_8888_process_pixblock_head
- vmull.u8 q8, d3, d0
- vmull.u8 q9, d3, d1
- vmull.u8 q10, d3, d2
-.endm
-
-.macro pixman_composite_src_pixbuf_8888_process_pixblock_tail
- vrshr.u16 q11, q8, #8
- vswp d3, d31
- vrshr.u16 q12, q9, #8
- vrshr.u16 q13, q10, #8
- vraddhn.u16 d30, q11, q8
- vraddhn.u16 d29, q12, q9
- vraddhn.u16 d28, q13, q10
-.endm
-
-.macro pixman_composite_src_pixbuf_8888_process_pixblock_tail_head
- vrshr.u16 q11, q8, #8
- vswp d3, d31
- vrshr.u16 q12, q9, #8
- vrshr.u16 q13, q10, #8
- fetch_src_pixblock
- vraddhn.u16 d30, q11, q8
- PF add PF_X, PF_X, #8
- PF tst PF_CTL, #0xF
- PF addne PF_X, PF_X, #8
- PF subne PF_CTL, PF_CTL, #1
- vraddhn.u16 d29, q12, q9
- vraddhn.u16 d28, q13, q10
- vmull.u8 q8, d3, d0
- vmull.u8 q9, d3, d1
- vmull.u8 q10, d3, d2
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- PF cmp PF_X, ORIG_W
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- PF subge PF_X, PF_X, ORIG_W
- PF subges PF_CTL, PF_CTL, #0x10
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
-.endm
-
-generate_composite_function \
- pixman_composite_src_pixbuf_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_pixbuf_8888_process_pixblock_head, \
- pixman_composite_src_pixbuf_8888_process_pixblock_tail, \
- pixman_composite_src_pixbuf_8888_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_src_rpixbuf_8888_process_pixblock_head
- vmull.u8 q8, d3, d0
- vmull.u8 q9, d3, d1
- vmull.u8 q10, d3, d2
-.endm
-
-.macro pixman_composite_src_rpixbuf_8888_process_pixblock_tail
- vrshr.u16 q11, q8, #8
- vswp d3, d31
- vrshr.u16 q12, q9, #8
- vrshr.u16 q13, q10, #8
- vraddhn.u16 d28, q11, q8
- vraddhn.u16 d29, q12, q9
- vraddhn.u16 d30, q13, q10
-.endm
-
-.macro pixman_composite_src_rpixbuf_8888_process_pixblock_tail_head
- vrshr.u16 q11, q8, #8
- vswp d3, d31
- vrshr.u16 q12, q9, #8
- vrshr.u16 q13, q10, #8
- fetch_src_pixblock
- vraddhn.u16 d28, q11, q8
- PF add PF_X, PF_X, #8
- PF tst PF_CTL, #0xF
- PF addne PF_X, PF_X, #8
- PF subne PF_CTL, PF_CTL, #1
- vraddhn.u16 d29, q12, q9
- vraddhn.u16 d30, q13, q10
- vmull.u8 q8, d3, d0
- vmull.u8 q9, d3, d1
- vmull.u8 q10, d3, d2
- vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
- PF cmp PF_X, ORIG_W
- PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
- PF subge PF_X, PF_X, ORIG_W
- PF subges PF_CTL, PF_CTL, #0x10
- PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
-.endm
-
-generate_composite_function \
- pixman_composite_src_rpixbuf_8888_asm_neon, 32, 0, 32, \
- FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- 10, /* prefetch distance */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_rpixbuf_8888_process_pixblock_head, \
- pixman_composite_src_rpixbuf_8888_process_pixblock_tail, \
- pixman_composite_src_rpixbuf_8888_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 0, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_over_0565_8_0565_process_pixblock_head
- /* mask is in d15 */
- convert_0565_to_x888 q4, d2, d1, d0
- convert_0565_to_x888 q5, d6, d5, d4
- /* source pixel data is in {d0, d1, d2, XX} */
- /* destination pixel data is in {d4, d5, d6, XX} */
- vmvn.8 d7, d15
- vmull.u8 q6, d15, d2
- vmull.u8 q5, d15, d1
- vmull.u8 q4, d15, d0
- vmull.u8 q8, d7, d4
- vmull.u8 q9, d7, d5
- vmull.u8 q13, d7, d6
- vrshr.u16 q12, q6, #8
- vrshr.u16 q11, q5, #8
- vrshr.u16 q10, q4, #8
- vraddhn.u16 d2, q6, q12
- vraddhn.u16 d1, q5, q11
- vraddhn.u16 d0, q4, q10
-.endm
-
-.macro pixman_composite_over_0565_8_0565_process_pixblock_tail
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q13, #8
- vraddhn.u16 d28, q14, q8
- vraddhn.u16 d29, q15, q9
- vraddhn.u16 d30, q12, q13
- vqadd.u8 q0, q0, q14
- vqadd.u8 q1, q1, q15
- /* 32bpp result is in {d0, d1, d2, XX} */
- convert_8888_to_0565 d2, d1, d0, q14, q15, q3
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_over_0565_8_0565_process_pixblock_tail_head
- fetch_mask_pixblock
- pixman_composite_over_0565_8_0565_process_pixblock_tail
- fetch_src_pixblock
- vld1.16 {d10, d11}, [DST_R, :128]!
- cache_preload 8, 8
- pixman_composite_over_0565_8_0565_process_pixblock_head
- vst1.16 {d28, d29}, [DST_W, :128]!
-.endm
-
-generate_composite_function \
- pixman_composite_over_0565_8_0565_asm_neon, 16, 8, 16, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_over_0565_8_0565_process_pixblock_head, \
- pixman_composite_over_0565_8_0565_process_pixblock_tail, \
- pixman_composite_over_0565_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 10, /* dst_r_basereg */ \
- 8, /* src_basereg */ \
- 15 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_over_0565_n_0565_init
- add DUMMY, sp, #(ARGS_STACK_OFFSET + 8)
- vpush {d8-d15}
- vld1.32 {d15[0]}, [DUMMY]
- vdup.8 d15, d15[3]
-.endm
-
-.macro pixman_composite_over_0565_n_0565_cleanup
- vpop {d8-d15}
-.endm
-
-generate_composite_function \
- pixman_composite_over_0565_n_0565_asm_neon, 16, 0, 16, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- pixman_composite_over_0565_n_0565_init, \
- pixman_composite_over_0565_n_0565_cleanup, \
- pixman_composite_over_0565_8_0565_process_pixblock_head, \
- pixman_composite_over_0565_8_0565_process_pixblock_tail, \
- pixman_composite_over_0565_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 10, /* dst_r_basereg */ \
- 8, /* src_basereg */ \
- 15 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_add_0565_8_0565_process_pixblock_head
- /* mask is in d15 */
- convert_0565_to_x888 q4, d2, d1, d0
- convert_0565_to_x888 q5, d6, d5, d4
- /* source pixel data is in {d0, d1, d2, XX} */
- /* destination pixel data is in {d4, d5, d6, XX} */
- vmull.u8 q6, d15, d2
- vmull.u8 q5, d15, d1
- vmull.u8 q4, d15, d0
- vrshr.u16 q12, q6, #8
- vrshr.u16 q11, q5, #8
- vrshr.u16 q10, q4, #8
- vraddhn.u16 d2, q6, q12
- vraddhn.u16 d1, q5, q11
- vraddhn.u16 d0, q4, q10
-.endm
-
-.macro pixman_composite_add_0565_8_0565_process_pixblock_tail
- vqadd.u8 q0, q0, q2
- vqadd.u8 q1, q1, q3
- /* 32bpp result is in {d0, d1, d2, XX} */
- convert_8888_to_0565 d2, d1, d0, q14, q15, q3
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_add_0565_8_0565_process_pixblock_tail_head
- fetch_mask_pixblock
- pixman_composite_add_0565_8_0565_process_pixblock_tail
- fetch_src_pixblock
- vld1.16 {d10, d11}, [DST_R, :128]!
- cache_preload 8, 8
- pixman_composite_add_0565_8_0565_process_pixblock_head
- vst1.16 {d28, d29}, [DST_W, :128]!
-.endm
-
-generate_composite_function \
- pixman_composite_add_0565_8_0565_asm_neon, 16, 8, 16, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_add_0565_8_0565_process_pixblock_head, \
- pixman_composite_add_0565_8_0565_process_pixblock_tail, \
- pixman_composite_add_0565_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 10, /* dst_r_basereg */ \
- 8, /* src_basereg */ \
- 15 /* mask_basereg */
-
-/******************************************************************************/
-
-.macro pixman_composite_out_reverse_8_0565_process_pixblock_head
- /* mask is in d15 */
- convert_0565_to_x888 q5, d6, d5, d4
- /* destination pixel data is in {d4, d5, d6, xx} */
- vmvn.8 d24, d15 /* get inverted alpha */
- /* now do alpha blending */
- vmull.u8 q8, d24, d4
- vmull.u8 q9, d24, d5
- vmull.u8 q10, d24, d6
-.endm
-
-.macro pixman_composite_out_reverse_8_0565_process_pixblock_tail
- vrshr.u16 q14, q8, #8
- vrshr.u16 q15, q9, #8
- vrshr.u16 q12, q10, #8
- vraddhn.u16 d0, q14, q8
- vraddhn.u16 d1, q15, q9
- vraddhn.u16 d2, q12, q10
- /* 32bpp result is in {d0, d1, d2, XX} */
- convert_8888_to_0565 d2, d1, d0, q14, q15, q3
-.endm
-
-/* TODO: expand macros and do better instructions scheduling */
-.macro pixman_composite_out_reverse_8_0565_process_pixblock_tail_head
- fetch_src_pixblock
- pixman_composite_out_reverse_8_0565_process_pixblock_tail
- vld1.16 {d10, d11}, [DST_R, :128]!
- cache_preload 8, 8
- pixman_composite_out_reverse_8_0565_process_pixblock_head
- vst1.16 {d28, d29}, [DST_W, :128]!
-.endm
-
-generate_composite_function \
- pixman_composite_out_reverse_8_0565_asm_neon, 8, 0, 16, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- 5, /* prefetch distance */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_out_reverse_8_0565_process_pixblock_head, \
- pixman_composite_out_reverse_8_0565_process_pixblock_tail, \
- pixman_composite_out_reverse_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 10, /* dst_r_basereg */ \
- 15, /* src_basereg */ \
- 0 /* mask_basereg */
-
-/******************************************************************************/
-
-generate_composite_function_nearest_scanline \
- pixman_scaled_nearest_scanline_8888_8888_OVER_asm_neon, 32, 0, 32, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_over_8888_8888_process_pixblock_head, \
- pixman_composite_over_8888_8888_process_pixblock_tail, \
- pixman_composite_over_8888_8888_process_pixblock_tail_head
-
-generate_composite_function_nearest_scanline \
- pixman_scaled_nearest_scanline_8888_0565_OVER_asm_neon, 32, 0, 16, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_over_8888_0565_process_pixblock_head, \
- pixman_composite_over_8888_0565_process_pixblock_tail, \
- pixman_composite_over_8888_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 0, /* src_basereg */ \
- 24 /* mask_basereg */
-
-generate_composite_function_nearest_scanline \
- pixman_scaled_nearest_scanline_8888_0565_SRC_asm_neon, 32, 0, 16, \
- FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_8888_0565_process_pixblock_head, \
- pixman_composite_src_8888_0565_process_pixblock_tail, \
- pixman_composite_src_8888_0565_process_pixblock_tail_head
-
-generate_composite_function_nearest_scanline \
- pixman_scaled_nearest_scanline_0565_8888_SRC_asm_neon, 16, 0, 32, \
- FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init, \
- default_cleanup, \
- pixman_composite_src_0565_8888_process_pixblock_head, \
- pixman_composite_src_0565_8888_process_pixblock_tail, \
- pixman_composite_src_0565_8888_process_pixblock_tail_head
-
-generate_composite_function_nearest_scanline \
- pixman_scaled_nearest_scanline_8888_8_0565_OVER_asm_neon, 32, 8, 16, \
- FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
- 8, /* number of pixels, processed in a single block */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_over_8888_8_0565_process_pixblock_head, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail, \
- pixman_composite_over_8888_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 4, /* dst_r_basereg */ \
- 8, /* src_basereg */ \
- 24 /* mask_basereg */
-
-generate_composite_function_nearest_scanline \
- pixman_scaled_nearest_scanline_0565_8_0565_OVER_asm_neon, 16, 8, 16, \
- FLAG_DST_READWRITE, \
- 8, /* number of pixels, processed in a single block */ \
- default_init_need_all_regs, \
- default_cleanup_need_all_regs, \
- pixman_composite_over_0565_8_0565_process_pixblock_head, \
- pixman_composite_over_0565_8_0565_process_pixblock_tail, \
- pixman_composite_over_0565_8_0565_process_pixblock_tail_head, \
- 28, /* dst_w_basereg */ \
- 10, /* dst_r_basereg */ \
- 8, /* src_basereg */ \
- 15 /* mask_basereg */
-
-/******************************************************************************/
-
-/* Supplementary macro for setting function attributes */
-.macro pixman_asm_function fname
- .func fname
- .global fname
-#ifdef __ELF__
- .hidden fname
- .type fname, %function
-#endif
-fname:
-.endm
-
-/*
- * Bilinear scaling support code which tries to provide pixel fetching, color
- * format conversion, and interpolation as separate macros which can be used
- * as the basic building blocks for constructing bilinear scanline functions.
- */
-
-.macro bilinear_load_8888 reg1, reg2, tmp
- mov TMP2, X, asr #16
- add X, X, UX
- add TMP1, TOP, TMP2, asl #2
- add TMP2, BOTTOM, TMP2, asl #2
- vld1.32 {reg1}, [TMP1]
- vld1.32 {reg2}, [TMP2]
-.endm
-
-.macro bilinear_load_0565 reg1, reg2, tmp
- mov TMP2, X, asr #16
- add X, X, UX
- add TMP1, TOP, TMP2, asl #1
- add TMP2, BOTTOM, TMP2, asl #1
- vld1.32 {reg2[0]}, [TMP1]
- vld1.32 {reg2[1]}, [TMP2]
- convert_four_0565_to_x888_packed reg2, reg1, reg2, tmp
-.endm
-
-.macro bilinear_load_and_vertical_interpolate_two_8888 \
- acc1, acc2, reg1, reg2, reg3, reg4, tmp1, tmp2
-
- bilinear_load_8888 reg1, reg2, tmp1
- vmull.u8 acc1, reg1, d28
- vmlal.u8 acc1, reg2, d29
- bilinear_load_8888 reg3, reg4, tmp2
- vmull.u8 acc2, reg3, d28
- vmlal.u8 acc2, reg4, d29
-.endm
-
-.macro bilinear_load_and_vertical_interpolate_four_8888 \
- xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \
- yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
-
- bilinear_load_and_vertical_interpolate_two_8888 \
- xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi
- bilinear_load_and_vertical_interpolate_two_8888 \
- yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
-.endm
-
-.macro bilinear_load_and_vertical_interpolate_two_0565 \
- acc1, acc2, reg1, reg2, reg3, reg4, acc2lo, acc2hi
-
- mov TMP2, X, asr #16
- add X, X, UX
- mov TMP4, X, asr #16
- add X, X, UX
- add TMP1, TOP, TMP2, asl #1
- add TMP2, BOTTOM, TMP2, asl #1
- add TMP3, TOP, TMP4, asl #1
- add TMP4, BOTTOM, TMP4, asl #1
- vld1.32 {acc2lo[0]}, [TMP1]
- vld1.32 {acc2hi[0]}, [TMP3]
- vld1.32 {acc2lo[1]}, [TMP2]
- vld1.32 {acc2hi[1]}, [TMP4]
- convert_0565_to_x888 acc2, reg3, reg2, reg1
- vzip.u8 reg1, reg3
- vzip.u8 reg2, reg4
- vzip.u8 reg3, reg4
- vzip.u8 reg1, reg2
- vmull.u8 acc1, reg1, d28
- vmlal.u8 acc1, reg2, d29
- vmull.u8 acc2, reg3, d28
- vmlal.u8 acc2, reg4, d29
-.endm
-
-.macro bilinear_load_and_vertical_interpolate_four_0565 \
- xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \
- yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
-
- mov TMP2, X, asr #16
- add X, X, UX
- mov TMP4, X, asr #16
- add X, X, UX
- add TMP1, TOP, TMP2, asl #1
- add TMP2, BOTTOM, TMP2, asl #1
- add TMP3, TOP, TMP4, asl #1
- add TMP4, BOTTOM, TMP4, asl #1
- vld1.32 {xacc2lo[0]}, [TMP1]
- vld1.32 {xacc2hi[0]}, [TMP3]
- vld1.32 {xacc2lo[1]}, [TMP2]
- vld1.32 {xacc2hi[1]}, [TMP4]
- convert_0565_to_x888 xacc2, xreg3, xreg2, xreg1
- mov TMP2, X, asr #16
- add X, X, UX
- mov TMP4, X, asr #16
- add X, X, UX
- add TMP1, TOP, TMP2, asl #1
- add TMP2, BOTTOM, TMP2, asl #1
- add TMP3, TOP, TMP4, asl #1
- add TMP4, BOTTOM, TMP4, asl #1
- vld1.32 {yacc2lo[0]}, [TMP1]
- vzip.u8 xreg1, xreg3
- vld1.32 {yacc2hi[0]}, [TMP3]
- vzip.u8 xreg2, xreg4
- vld1.32 {yacc2lo[1]}, [TMP2]
- vzip.u8 xreg3, xreg4
- vld1.32 {yacc2hi[1]}, [TMP4]
- vzip.u8 xreg1, xreg2
- convert_0565_to_x888 yacc2, yreg3, yreg2, yreg1
- vmull.u8 xacc1, xreg1, d28
- vzip.u8 yreg1, yreg3
- vmlal.u8 xacc1, xreg2, d29
- vzip.u8 yreg2, yreg4
- vmull.u8 xacc2, xreg3, d28
- vzip.u8 yreg3, yreg4
- vmlal.u8 xacc2, xreg4, d29
- vzip.u8 yreg1, yreg2
- vmull.u8 yacc1, yreg1, d28
- vmlal.u8 yacc1, yreg2, d29
- vmull.u8 yacc2, yreg3, d28
- vmlal.u8 yacc2, yreg4, d29
-.endm
-
-.macro bilinear_store_8888 numpix, tmp1, tmp2
-.if numpix == 4
- vst1.32 {d0, d1}, [OUT]!
-.elseif numpix == 2
- vst1.32 {d0}, [OUT]!
-.elseif numpix == 1
- vst1.32 {d0[0]}, [OUT, :32]!
-.else
- .error bilinear_store_8888 numpix is unsupported
-.endif
-.endm
-
-.macro bilinear_store_0565 numpix, tmp1, tmp2
- vuzp.u8 d0, d1
- vuzp.u8 d2, d3
- vuzp.u8 d1, d3
- vuzp.u8 d0, d2
- convert_8888_to_0565 d2, d1, d0, q1, tmp1, tmp2
-.if numpix == 4
- vst1.16 {d2}, [OUT]!
-.elseif numpix == 2
- vst1.32 {d2[0]}, [OUT]!
-.elseif numpix == 1
- vst1.16 {d2[0]}, [OUT]!
-.else
- .error bilinear_store_0565 numpix is unsupported
-.endif
-.endm
-
-.macro bilinear_interpolate_last_pixel src_fmt, dst_fmt
- bilinear_load_&src_fmt d0, d1, d2
- vmull.u8 q1, d0, d28
- vmlal.u8 q1, d1, d29
- vshr.u16 d30, d24, #8
- /* 4 cycles bubble */
- vshll.u16 q0, d2, #8
- vmlsl.u16 q0, d2, d30
- vmlal.u16 q0, d3, d30
- /* 5 cycles bubble */
- vshrn.u32 d0, q0, #16
- /* 3 cycles bubble */
- vmovn.u16 d0, q0
- /* 1 cycle bubble */
- bilinear_store_&dst_fmt 1, q2, q3
-.endm
-
-.macro bilinear_interpolate_two_pixels src_fmt, dst_fmt
- bilinear_load_and_vertical_interpolate_two_&src_fmt \
- q1, q11, d0, d1, d20, d21, d22, d23
- vshr.u16 q15, q12, #8
- vadd.u16 q12, q12, q13
- vshll.u16 q0, d2, #8
- vmlsl.u16 q0, d2, d30
- vmlal.u16 q0, d3, d30
- vshll.u16 q10, d22, #8
- vmlsl.u16 q10, d22, d31
- vmlal.u16 q10, d23, d31
- vshrn.u32 d30, q0, #16
- vshrn.u32 d31, q10, #16
- vmovn.u16 d0, q15
- bilinear_store_&dst_fmt 2, q2, q3
-.endm
-
-.macro bilinear_interpolate_four_pixels src_fmt, dst_fmt
- bilinear_load_and_vertical_interpolate_four_&src_fmt \
- q1, q11, d0, d1, d20, d21, d22, d23 \
- q3, q9, d4, d5, d16, d17, d18, d19
- pld [TMP1, PF_OFFS]
- vshr.u16 q15, q12, #8
- vadd.u16 q12, q12, q13
- vshll.u16 q0, d2, #8
- vmlsl.u16 q0, d2, d30
- vmlal.u16 q0, d3, d30
- vshll.u16 q10, d22, #8
- vmlsl.u16 q10, d22, d31
- vmlal.u16 q10, d23, d31
- vshr.u16 q15, q12, #8
- vshll.u16 q2, d6, #8
- vmlsl.u16 q2, d6, d30
- vmlal.u16 q2, d7, d30
- vshll.u16 q8, d18, #8
- pld [TMP2, PF_OFFS]
- vmlsl.u16 q8, d18, d31
- vmlal.u16 q8, d19, d31
- vadd.u16 q12, q12, q13
- vshrn.u32 d0, q0, #16
- vshrn.u32 d1, q10, #16
- vshrn.u32 d4, q2, #16
- vshrn.u32 d5, q8, #16
- vmovn.u16 d0, q0
- vmovn.u16 d1, q2
- bilinear_store_&dst_fmt 4, q2, q3
-.endm
-
-/*
- * Main template macro for generating NEON optimized bilinear scanline
- * functions.
- *
- * TODO: use software pipelining and aligned writes to the destination buffer
- * in order to improve performance
- *
- * Bilinear scanline scaler macro template uses the following arguments:
- * fname - name of the function to generate
- * src_fmt - source color format (8888 or 0565)
- * dst_fmt - destination color format (8888 or 0565)
- * bpp_shift - (1 << bpp_shift) is the size of source pixel in bytes
- * prefetch_distance - prefetch in the source image by that many
- * pixels ahead
- */
-
-.macro generate_bilinear_scanline_func fname, src_fmt, dst_fmt, \
- bpp_shift, prefetch_distance
-
-pixman_asm_function fname
- OUT .req r0
- TOP .req r1
- BOTTOM .req r2
- WT .req r3
- WB .req r4
- X .req r5
- UX .req r6
- WIDTH .req ip
- TMP1 .req r3
- TMP2 .req r4
- PF_OFFS .req r7
- TMP3 .req r8
- TMP4 .req r9
-
- mov ip, sp
- push {r4, r5, r6, r7, r8, r9}
- mov PF_OFFS, #prefetch_distance
- ldmia ip, {WB, X, UX, WIDTH}
- mul PF_OFFS, PF_OFFS, UX
-
- cmp WIDTH, #0
- ble 3f
-
- vdup.u16 q12, X
- vdup.u16 q13, UX
- vdup.u8 d28, WT
- vdup.u8 d29, WB
- vadd.u16 d25, d25, d26
- vadd.u16 q13, q13, q13
-
- subs WIDTH, WIDTH, #4
- blt 1f
- mov PF_OFFS, PF_OFFS, asr #(16 - bpp_shift)
-0:
- bilinear_interpolate_four_pixels src_fmt, dst_fmt
- subs WIDTH, WIDTH, #4
- bge 0b
-1:
- tst WIDTH, #2
- beq 2f
- bilinear_interpolate_two_pixels src_fmt, dst_fmt
-2:
- tst WIDTH, #1
- beq 3f
- bilinear_interpolate_last_pixel src_fmt, dst_fmt
-3:
- pop {r4, r5, r6, r7, r8, r9}
- bx lr
-
- .unreq OUT
- .unreq TOP
- .unreq BOTTOM
- .unreq WT
- .unreq WB
- .unreq X
- .unreq UX
- .unreq WIDTH
- .unreq TMP1
- .unreq TMP2
- .unreq PF_OFFS
- .unreq TMP3
- .unreq TMP4
-.endfunc
-
-.endm
-
-generate_bilinear_scanline_func \
- pixman_scaled_bilinear_scanline_8888_8888_SRC_asm_neon, 8888, 8888, 2, 28
-
-generate_bilinear_scanline_func \
- pixman_scaled_bilinear_scanline_8888_0565_SRC_asm_neon, 8888, 0565, 2, 28
-
-generate_bilinear_scanline_func \
- pixman_scaled_bilinear_scanline_0565_x888_SRC_asm_neon, 0565, 8888, 1, 28
-
-generate_bilinear_scanline_func \
- pixman_scaled_bilinear_scanline_0565_0565_SRC_asm_neon, 0565, 0565, 1, 28
+/*
+ * Copyright © 2009 Nokia Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Siarhei Siamashka (siarhei.siamashka@nokia.com)
+ */
+
+/*
+ * This file contains implementations of NEON optimized pixel processing
+ * functions. There is no full and detailed tutorial, but some functions
+ * (those which are exposing some new or interesting features) are
+ * extensively commented and can be used as examples.
+ *
+ * You may want to have a look at the comments for following functions:
+ * - pixman_composite_over_8888_0565_asm_neon
+ * - pixman_composite_over_n_8_0565_asm_neon
+ */
+
+/* Prevent the stack from becoming executable for no reason... */
+#if defined(__linux__) && defined(__ELF__)
+.section .note.GNU-stack,"",%progbits
+#endif
+
+ .text
+ .fpu neon
+ .arch armv7a
+ .object_arch armv4
+ .eabi_attribute 10, 0 /* suppress Tag_FP_arch */
+ .eabi_attribute 12, 0 /* suppress Tag_Advanced_SIMD_arch */
+ .arm
+ .altmacro
+
+#include "pixman-arm-neon-asm.h"
+
+/* Global configuration options and preferences */
+
+/*
+ * The code can optionally make use of unaligned memory accesses to improve
+ * performance of handling leading/trailing pixels for each scanline.
+ * Configuration variable RESPECT_STRICT_ALIGNMENT can be set to 0 for
+ * example in linux if unaligned memory accesses are not configured to
+ * generate.exceptions.
+ */
+.set RESPECT_STRICT_ALIGNMENT, 1
+
+/*
+ * Set default prefetch type. There is a choice between the following options:
+ *
+ * PREFETCH_TYPE_NONE (may be useful for the ARM cores where PLD is set to work
+ * as NOP to workaround some HW bugs or for whatever other reason)
+ *
+ * PREFETCH_TYPE_SIMPLE (may be useful for simple single-issue ARM cores where
+ * advanced prefetch intruduces heavy overhead)
+ *
+ * PREFETCH_TYPE_ADVANCED (useful for superscalar cores such as ARM Cortex-A8
+ * which can run ARM and NEON instructions simultaneously so that extra ARM
+ * instructions do not add (many) extra cycles, but improve prefetch efficiency)
+ *
+ * Note: some types of function can't support advanced prefetch and fallback
+ * to simple one (those which handle 24bpp pixels)
+ */
+.set PREFETCH_TYPE_DEFAULT, PREFETCH_TYPE_ADVANCED
+
+/* Prefetch distance in pixels for simple prefetch */
+.set PREFETCH_DISTANCE_SIMPLE, 64
+
+/*
+ * Implementation of pixman_composite_over_8888_0565_asm_neon
+ *
+ * This function takes a8r8g8b8 source buffer, r5g6b5 destination buffer and
+ * performs OVER compositing operation. Function fast_composite_over_8888_0565
+ * from pixman-fast-path.c does the same in C and can be used as a reference.
+ *
+ * First we need to have some NEON assembly code which can do the actual
+ * operation on the pixels and provide it to the template macro.
+ *
+ * Template macro quite conveniently takes care of emitting all the necessary
+ * code for memory reading and writing (including quite tricky cases of
+ * handling unaligned leading/trailing pixels), so we only need to deal with
+ * the data in NEON registers.
+ *
+ * NEON registers allocation in general is recommented to be the following:
+ * d0, d1, d2, d3 - contain loaded source pixel data
+ * d4, d5, d6, d7 - contain loaded destination pixels (if they are needed)
+ * d24, d25, d26, d27 - contain loading mask pixel data (if mask is used)
+ * d28, d29, d30, d31 - place for storing the result (destination pixels)
+ *
+ * As can be seen above, four 64-bit NEON registers are used for keeping
+ * intermediate pixel data and up to 8 pixels can be processed in one step
+ * for 32bpp formats (16 pixels for 16bpp, 32 pixels for 8bpp).
+ *
+ * This particular function uses the following registers allocation:
+ * d0, d1, d2, d3 - contain loaded source pixel data
+ * d4, d5 - contain loaded destination pixels (they are needed)
+ * d28, d29 - place for storing the result (destination pixels)
+ */
+
+/*
+ * Step one. We need to have some code to do some arithmetics on pixel data.
+ * This is implemented as a pair of macros: '*_head' and '*_tail'. When used
+ * back-to-back, they take pixel data from {d0, d1, d2, d3} and {d4, d5},
+ * perform all the needed calculations and write the result to {d28, d29}.
+ * The rationale for having two macros and not just one will be explained
+ * later. In practice, any single monolitic function which does the work can
+ * be split into two parts in any arbitrary way without affecting correctness.
+ *
+ * There is one special trick here too. Common template macro can optionally
+ * make our life a bit easier by doing R, G, B, A color components
+ * deinterleaving for 32bpp pixel formats (and this feature is used in
+ * 'pixman_composite_over_8888_0565_asm_neon' function). So it means that
+ * instead of having 8 packed pixels in {d0, d1, d2, d3} registers, we
+ * actually use d0 register for blue channel (a vector of eight 8-bit
+ * values), d1 register for green, d2 for red and d3 for alpha. This
+ * simple conversion can be also done with a few NEON instructions:
+ *
+ * Packed to planar conversion:
+ * vuzp.8 d0, d1
+ * vuzp.8 d2, d3
+ * vuzp.8 d1, d3
+ * vuzp.8 d0, d2
+ *
+ * Planar to packed conversion:
+ * vzip.8 d0, d2
+ * vzip.8 d1, d3
+ * vzip.8 d2, d3
+ * vzip.8 d0, d1
+ *
+ * But pixel can be loaded directly in planar format using VLD4.8 NEON
+ * instruction. It is 1 cycle slower than VLD1.32, so this is not always
+ * desirable, that's why deinterleaving is optional.
+ *
+ * But anyway, here is the code:
+ */
+.macro pixman_composite_over_8888_0565_process_pixblock_head
+ /* convert 8 r5g6b5 pixel data from {d4, d5} to planar 8-bit format
+ and put data into d6 - red, d7 - green, d30 - blue */
+ vshrn.u16 d6, q2, #8
+ vshrn.u16 d7, q2, #3
+ vsli.u16 q2, q2, #5
+ vsri.u8 d6, d6, #5
+ vmvn.8 d3, d3 /* invert source alpha */
+ vsri.u8 d7, d7, #6
+ vshrn.u16 d30, q2, #2
+ /* now do alpha blending, storing results in 8-bit planar format
+ into d16 - red, d19 - green, d18 - blue */
+ vmull.u8 q10, d3, d6
+ vmull.u8 q11, d3, d7
+ vmull.u8 q12, d3, d30
+ vrshr.u16 q13, q10, #8
+ vrshr.u16 q3, q11, #8
+ vrshr.u16 q15, q12, #8
+ vraddhn.u16 d20, q10, q13
+ vraddhn.u16 d23, q11, q3
+ vraddhn.u16 d22, q12, q15
+.endm
+
+.macro pixman_composite_over_8888_0565_process_pixblock_tail
+ /* ... continue alpha blending */
+ vqadd.u8 d16, d2, d20
+ vqadd.u8 q9, q0, q11
+ /* convert the result to r5g6b5 and store it into {d28, d29} */
+ vshll.u8 q14, d16, #8
+ vshll.u8 q8, d19, #8
+ vshll.u8 q9, d18, #8
+ vsri.u16 q14, q8, #5
+ vsri.u16 q14, q9, #11
+.endm
+
+/*
+ * OK, now we got almost everything that we need. Using the above two
+ * macros, the work can be done right. But now we want to optimize
+ * it a bit. ARM Cortex-A8 is an in-order core, and benefits really
+ * a lot from good code scheduling and software pipelining.
+ *
+ * Let's construct some code, which will run in the core main loop.
+ * Some pseudo-code of the main loop will look like this:
+ * head
+ * while (...) {
+ * tail
+ * head
+ * }
+ * tail
+ *
+ * It may look a bit weird, but this setup allows to hide instruction
+ * latencies better and also utilize dual-issue capability more
+ * efficiently (make pairs of load-store and ALU instructions).
+ *
+ * So what we need now is a '*_tail_head' macro, which will be used
+ * in the core main loop. A trivial straightforward implementation
+ * of this macro would look like this:
+ *
+ * pixman_composite_over_8888_0565_process_pixblock_tail
+ * vst1.16 {d28, d29}, [DST_W, :128]!
+ * vld1.16 {d4, d5}, [DST_R, :128]!
+ * vld4.32 {d0, d1, d2, d3}, [SRC]!
+ * pixman_composite_over_8888_0565_process_pixblock_head
+ * cache_preload 8, 8
+ *
+ * Now it also got some VLD/VST instructions. We simply can't move from
+ * processing one block of pixels to the other one with just arithmetics.
+ * The previously processed data needs to be written to memory and new
+ * data needs to be fetched. Fortunately, this main loop does not deal
+ * with partial leading/trailing pixels and can load/store a full block
+ * of pixels in a bulk. Additionally, destination buffer is already
+ * 16 bytes aligned here (which is good for performance).
+ *
+ * New things here are DST_R, DST_W, SRC and MASK identifiers. These
+ * are the aliases for ARM registers which are used as pointers for
+ * accessing data. We maintain separate pointers for reading and writing
+ * destination buffer (DST_R and DST_W).
+ *
+ * Another new thing is 'cache_preload' macro. It is used for prefetching
+ * data into CPU L2 cache and improve performance when dealing with large
+ * images which are far larger than cache size. It uses one argument
+ * (actually two, but they need to be the same here) - number of pixels
+ * in a block. Looking into 'pixman-arm-neon-asm.h' can provide some
+ * details about this macro. Moreover, if good performance is needed
+ * the code from this macro needs to be copied into '*_tail_head' macro
+ * and mixed with the rest of code for optimal instructions scheduling.
+ * We are actually doing it below.
+ *
+ * Now after all the explanations, here is the optimized code.
+ * Different instruction streams (originaling from '*_head', '*_tail'
+ * and 'cache_preload' macro) use different indentation levels for
+ * better readability. Actually taking the code from one of these
+ * indentation levels and ignoring a few VLD/VST instructions would
+ * result in exactly the code from '*_head', '*_tail' or 'cache_preload'
+ * macro!
+ */
+
+#if 1
+
+.macro pixman_composite_over_8888_0565_process_pixblock_tail_head
+ vqadd.u8 d16, d2, d20
+ vld1.16 {d4, d5}, [DST_R, :128]!
+ vqadd.u8 q9, q0, q11
+ vshrn.u16 d6, q2, #8
+ fetch_src_pixblock
+ vshrn.u16 d7, q2, #3
+ vsli.u16 q2, q2, #5
+ vshll.u8 q14, d16, #8
+ PF add PF_X, PF_X, #8
+ vshll.u8 q8, d19, #8
+ PF tst PF_CTL, #0xF
+ vsri.u8 d6, d6, #5
+ PF addne PF_X, PF_X, #8
+ vmvn.8 d3, d3
+ PF subne PF_CTL, PF_CTL, #1
+ vsri.u8 d7, d7, #6
+ vshrn.u16 d30, q2, #2
+ vmull.u8 q10, d3, d6
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ vmull.u8 q11, d3, d7
+ vmull.u8 q12, d3, d30
+ PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
+ vsri.u16 q14, q8, #5
+ PF cmp PF_X, ORIG_W
+ vshll.u8 q9, d18, #8
+ vrshr.u16 q13, q10, #8
+ PF subge PF_X, PF_X, ORIG_W
+ vrshr.u16 q3, q11, #8
+ vrshr.u16 q15, q12, #8
+ PF subges PF_CTL, PF_CTL, #0x10
+ vsri.u16 q14, q9, #11
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+ vraddhn.u16 d20, q10, q13
+ vraddhn.u16 d23, q11, q3
+ PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
+ vraddhn.u16 d22, q12, q15
+ vst1.16 {d28, d29}, [DST_W, :128]!
+.endm
+
+#else
+
+/* If we did not care much about the performance, we would just use this... */
+.macro pixman_composite_over_8888_0565_process_pixblock_tail_head
+ pixman_composite_over_8888_0565_process_pixblock_tail
+ vst1.16 {d28, d29}, [DST_W, :128]!
+ vld1.16 {d4, d5}, [DST_R, :128]!
+ fetch_src_pixblock
+ pixman_composite_over_8888_0565_process_pixblock_head
+ cache_preload 8, 8
+.endm
+
+#endif
+
+/*
+ * And now the final part. We are using 'generate_composite_function' macro
+ * to put all the stuff together. We are specifying the name of the function
+ * which we want to get, number of bits per pixel for the source, mask and
+ * destination (0 if unused, like mask in this case). Next come some bit
+ * flags:
+ * FLAG_DST_READWRITE - tells that the destination buffer is both read
+ * and written, for write-only buffer we would use
+ * FLAG_DST_WRITEONLY flag instead
+ * FLAG_DEINTERLEAVE_32BPP - tells that we prefer to work with planar data
+ * and separate color channels for 32bpp format.
+ * The next things are:
+ * - the number of pixels processed per iteration (8 in this case, because
+ * that's the maximum what can fit into four 64-bit NEON registers).
+ * - prefetch distance, measured in pixel blocks. In this case it is 5 times
+ * by 8 pixels. That would be 40 pixels, or up to 160 bytes. Optimal
+ * prefetch distance can be selected by running some benchmarks.
+ *
+ * After that we specify some macros, these are 'default_init',
+ * 'default_cleanup' here which are empty (but it is possible to have custom
+ * init/cleanup macros to be able to save/restore some extra NEON registers
+ * like d8-d15 or do anything else) followed by
+ * 'pixman_composite_over_8888_0565_process_pixblock_head',
+ * 'pixman_composite_over_8888_0565_process_pixblock_tail' and
+ * 'pixman_composite_over_8888_0565_process_pixblock_tail_head'
+ * which we got implemented above.
+ *
+ * The last part is the NEON registers allocation scheme.
+ */
+generate_composite_function \
+ pixman_composite_over_8888_0565_asm_neon, 32, 0, 16, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_over_8888_0565_process_pixblock_head, \
+ pixman_composite_over_8888_0565_process_pixblock_tail, \
+ pixman_composite_over_8888_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_over_n_0565_process_pixblock_head
+ /* convert 8 r5g6b5 pixel data from {d4, d5} to planar 8-bit format
+ and put data into d6 - red, d7 - green, d30 - blue */
+ vshrn.u16 d6, q2, #8
+ vshrn.u16 d7, q2, #3
+ vsli.u16 q2, q2, #5
+ vsri.u8 d6, d6, #5
+ vsri.u8 d7, d7, #6
+ vshrn.u16 d30, q2, #2
+ /* now do alpha blending, storing results in 8-bit planar format
+ into d16 - red, d19 - green, d18 - blue */
+ vmull.u8 q10, d3, d6
+ vmull.u8 q11, d3, d7
+ vmull.u8 q12, d3, d30
+ vrshr.u16 q13, q10, #8
+ vrshr.u16 q3, q11, #8
+ vrshr.u16 q15, q12, #8
+ vraddhn.u16 d20, q10, q13
+ vraddhn.u16 d23, q11, q3
+ vraddhn.u16 d22, q12, q15
+.endm
+
+.macro pixman_composite_over_n_0565_process_pixblock_tail
+ /* ... continue alpha blending */
+ vqadd.u8 d16, d2, d20
+ vqadd.u8 q9, q0, q11
+ /* convert the result to r5g6b5 and store it into {d28, d29} */
+ vshll.u8 q14, d16, #8
+ vshll.u8 q8, d19, #8
+ vshll.u8 q9, d18, #8
+ vsri.u16 q14, q8, #5
+ vsri.u16 q14, q9, #11
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_n_0565_process_pixblock_tail_head
+ pixman_composite_over_n_0565_process_pixblock_tail
+ vld1.16 {d4, d5}, [DST_R, :128]!
+ vst1.16 {d28, d29}, [DST_W, :128]!
+ pixman_composite_over_n_0565_process_pixblock_head
+ cache_preload 8, 8
+.endm
+
+.macro pixman_composite_over_n_0565_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d3[0]}, [DUMMY]
+ vdup.8 d0, d3[0]
+ vdup.8 d1, d3[1]
+ vdup.8 d2, d3[2]
+ vdup.8 d3, d3[3]
+ vmvn.8 d3, d3 /* invert source alpha */
+.endm
+
+generate_composite_function \
+ pixman_composite_over_n_0565_asm_neon, 0, 0, 16, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_n_0565_init, \
+ default_cleanup, \
+ pixman_composite_over_n_0565_process_pixblock_head, \
+ pixman_composite_over_n_0565_process_pixblock_tail, \
+ pixman_composite_over_n_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_8888_0565_process_pixblock_head
+ vshll.u8 q8, d1, #8
+ vshll.u8 q14, d2, #8
+ vshll.u8 q9, d0, #8
+.endm
+
+.macro pixman_composite_src_8888_0565_process_pixblock_tail
+ vsri.u16 q14, q8, #5
+ vsri.u16 q14, q9, #11
+.endm
+
+.macro pixman_composite_src_8888_0565_process_pixblock_tail_head
+ vsri.u16 q14, q8, #5
+ PF add PF_X, PF_X, #8
+ PF tst PF_CTL, #0xF
+ fetch_src_pixblock
+ PF addne PF_X, PF_X, #8
+ PF subne PF_CTL, PF_CTL, #1
+ vsri.u16 q14, q9, #11
+ PF cmp PF_X, ORIG_W
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ vshll.u8 q8, d1, #8
+ vst1.16 {d28, d29}, [DST_W, :128]!
+ PF subge PF_X, PF_X, ORIG_W
+ PF subges PF_CTL, PF_CTL, #0x10
+ vshll.u8 q14, d2, #8
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+ vshll.u8 q9, d0, #8
+.endm
+
+generate_composite_function \
+ pixman_composite_src_8888_0565_asm_neon, 32, 0, 16, \
+ FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_8888_0565_process_pixblock_head, \
+ pixman_composite_src_8888_0565_process_pixblock_tail, \
+ pixman_composite_src_8888_0565_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_src_0565_8888_process_pixblock_head
+ vshrn.u16 d30, q0, #8
+ vshrn.u16 d29, q0, #3
+ vsli.u16 q0, q0, #5
+ vmov.u8 d31, #255
+ vsri.u8 d30, d30, #5
+ vsri.u8 d29, d29, #6
+ vshrn.u16 d28, q0, #2
+.endm
+
+.macro pixman_composite_src_0565_8888_process_pixblock_tail
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_src_0565_8888_process_pixblock_tail_head
+ pixman_composite_src_0565_8888_process_pixblock_tail
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ fetch_src_pixblock
+ pixman_composite_src_0565_8888_process_pixblock_head
+ cache_preload 8, 8
+.endm
+
+generate_composite_function \
+ pixman_composite_src_0565_8888_asm_neon, 16, 0, 32, \
+ FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_0565_8888_process_pixblock_head, \
+ pixman_composite_src_0565_8888_process_pixblock_tail, \
+ pixman_composite_src_0565_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_add_8_8_process_pixblock_head
+ vqadd.u8 q14, q0, q2
+ vqadd.u8 q15, q1, q3
+.endm
+
+.macro pixman_composite_add_8_8_process_pixblock_tail
+.endm
+
+.macro pixman_composite_add_8_8_process_pixblock_tail_head
+ fetch_src_pixblock
+ PF add PF_X, PF_X, #32
+ PF tst PF_CTL, #0xF
+ vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ PF addne PF_X, PF_X, #32
+ PF subne PF_CTL, PF_CTL, #1
+ vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ PF cmp PF_X, ORIG_W
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
+ PF subge PF_X, PF_X, ORIG_W
+ PF subges PF_CTL, PF_CTL, #0x10
+ vqadd.u8 q14, q0, q2
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+ PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
+ vqadd.u8 q15, q1, q3
+.endm
+
+generate_composite_function \
+ pixman_composite_add_8_8_asm_neon, 8, 0, 8, \
+ FLAG_DST_READWRITE, \
+ 32, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_add_8_8_process_pixblock_head, \
+ pixman_composite_add_8_8_process_pixblock_tail, \
+ pixman_composite_add_8_8_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_add_8888_8888_process_pixblock_tail_head
+ fetch_src_pixblock
+ PF add PF_X, PF_X, #8
+ PF tst PF_CTL, #0xF
+ vld1.32 {d4, d5, d6, d7}, [DST_R, :128]!
+ PF addne PF_X, PF_X, #8
+ PF subne PF_CTL, PF_CTL, #1
+ vst1.32 {d28, d29, d30, d31}, [DST_W, :128]!
+ PF cmp PF_X, ORIG_W
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
+ PF subge PF_X, PF_X, ORIG_W
+ PF subges PF_CTL, PF_CTL, #0x10
+ vqadd.u8 q14, q0, q2
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+ PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
+ vqadd.u8 q15, q1, q3
+.endm
+
+generate_composite_function \
+ pixman_composite_add_8888_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_add_8_8_process_pixblock_head, \
+ pixman_composite_add_8_8_process_pixblock_tail, \
+ pixman_composite_add_8888_8888_process_pixblock_tail_head
+
+generate_composite_function_single_scanline \
+ pixman_composite_scanline_add_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_add_8_8_process_pixblock_head, \
+ pixman_composite_add_8_8_process_pixblock_tail, \
+ pixman_composite_add_8888_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_out_reverse_8888_8888_process_pixblock_head
+ vmvn.8 d24, d3 /* get inverted alpha */
+ /* do alpha blending */
+ vmull.u8 q8, d24, d4
+ vmull.u8 q9, d24, d5
+ vmull.u8 q10, d24, d6
+ vmull.u8 q11, d24, d7
+.endm
+
+.macro pixman_composite_out_reverse_8888_8888_process_pixblock_tail
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ vraddhn.u16 d30, q12, q10
+ vraddhn.u16 d31, q13, q11
+.endm
+
+.macro pixman_composite_out_reverse_8888_8888_process_pixblock_tail_head
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ vrshr.u16 q14, q8, #8
+ PF add PF_X, PF_X, #8
+ PF tst PF_CTL, #0xF
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ PF addne PF_X, PF_X, #8
+ PF subne PF_CTL, PF_CTL, #1
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ PF cmp PF_X, ORIG_W
+ vraddhn.u16 d30, q12, q10
+ vraddhn.u16 d31, q13, q11
+ fetch_src_pixblock
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ vmvn.8 d22, d3
+ PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ PF subge PF_X, PF_X, ORIG_W
+ vmull.u8 q8, d22, d4
+ PF subges PF_CTL, PF_CTL, #0x10
+ vmull.u8 q9, d22, d5
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+ vmull.u8 q10, d22, d6
+ PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
+ vmull.u8 q11, d22, d7
+.endm
+
+generate_composite_function_single_scanline \
+ pixman_composite_scanline_out_reverse_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_out_reverse_8888_8888_process_pixblock_head, \
+ pixman_composite_out_reverse_8888_8888_process_pixblock_tail, \
+ pixman_composite_out_reverse_8888_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_over_8888_8888_process_pixblock_head
+ pixman_composite_out_reverse_8888_8888_process_pixblock_head
+.endm
+
+.macro pixman_composite_over_8888_8888_process_pixblock_tail
+ pixman_composite_out_reverse_8888_8888_process_pixblock_tail
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+.endm
+
+.macro pixman_composite_over_8888_8888_process_pixblock_tail_head
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ vrshr.u16 q14, q8, #8
+ PF add PF_X, PF_X, #8
+ PF tst PF_CTL, #0xF
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ PF addne PF_X, PF_X, #8
+ PF subne PF_CTL, PF_CTL, #1
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ PF cmp PF_X, ORIG_W
+ vraddhn.u16 d30, q12, q10
+ vraddhn.u16 d31, q13, q11
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+ fetch_src_pixblock
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ vmvn.8 d22, d3
+ PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ PF subge PF_X, PF_X, ORIG_W
+ vmull.u8 q8, d22, d4
+ PF subges PF_CTL, PF_CTL, #0x10
+ vmull.u8 q9, d22, d5
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+ vmull.u8 q10, d22, d6
+ PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
+ vmull.u8 q11, d22, d7
+.endm
+
+generate_composite_function \
+ pixman_composite_over_8888_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_over_8888_8888_process_pixblock_head, \
+ pixman_composite_over_8888_8888_process_pixblock_tail, \
+ pixman_composite_over_8888_8888_process_pixblock_tail_head
+
+generate_composite_function_single_scanline \
+ pixman_composite_scanline_over_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_over_8888_8888_process_pixblock_head, \
+ pixman_composite_over_8888_8888_process_pixblock_tail, \
+ pixman_composite_over_8888_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_n_8888_process_pixblock_tail_head
+ pixman_composite_over_8888_8888_process_pixblock_tail
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ pixman_composite_over_8888_8888_process_pixblock_head
+ cache_preload 8, 8
+.endm
+
+.macro pixman_composite_over_n_8888_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d3[0]}, [DUMMY]
+ vdup.8 d0, d3[0]
+ vdup.8 d1, d3[1]
+ vdup.8 d2, d3[2]
+ vdup.8 d3, d3[3]
+.endm
+
+generate_composite_function \
+ pixman_composite_over_n_8888_asm_neon, 0, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_n_8888_init, \
+ default_cleanup, \
+ pixman_composite_over_8888_8888_process_pixblock_head, \
+ pixman_composite_over_8888_8888_process_pixblock_tail, \
+ pixman_composite_over_n_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_over_reverse_n_8888_process_pixblock_tail_head
+ vrshr.u16 q14, q8, #8
+ PF add PF_X, PF_X, #8
+ PF tst PF_CTL, #0xF
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ PF addne PF_X, PF_X, #8
+ PF subne PF_CTL, PF_CTL, #1
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ PF cmp PF_X, ORIG_W
+ vraddhn.u16 d30, q12, q10
+ vraddhn.u16 d31, q13, q11
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+ vld4.8 {d0, d1, d2, d3}, [DST_R, :128]!
+ vmvn.8 d22, d3
+ PF pld, [PF_DST, PF_X, lsl #dst_bpp_shift]
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ PF subge PF_X, PF_X, ORIG_W
+ vmull.u8 q8, d22, d4
+ PF subges PF_CTL, PF_CTL, #0x10
+ vmull.u8 q9, d22, d5
+ vmull.u8 q10, d22, d6
+ PF ldrgeb DUMMY, [PF_DST, DST_STRIDE, lsl #dst_bpp_shift]!
+ vmull.u8 q11, d22, d7
+.endm
+
+.macro pixman_composite_over_reverse_n_8888_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d7[0]}, [DUMMY]
+ vdup.8 d4, d7[0]
+ vdup.8 d5, d7[1]
+ vdup.8 d6, d7[2]
+ vdup.8 d7, d7[3]
+.endm
+
+generate_composite_function \
+ pixman_composite_over_reverse_n_8888_asm_neon, 0, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_reverse_n_8888_init, \
+ default_cleanup, \
+ pixman_composite_over_8888_8888_process_pixblock_head, \
+ pixman_composite_over_8888_8888_process_pixblock_tail, \
+ pixman_composite_over_reverse_n_8888_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 4, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_over_8888_8_0565_process_pixblock_head
+ vmull.u8 q0, d24, d8 /* IN for SRC pixels (part1) */
+ vmull.u8 q1, d24, d9
+ vmull.u8 q6, d24, d10
+ vmull.u8 q7, d24, d11
+ vshrn.u16 d6, q2, #8 /* convert DST_R data to 32-bpp (part1) */
+ vshrn.u16 d7, q2, #3
+ vsli.u16 q2, q2, #5
+ vrshr.u16 q8, q0, #8 /* IN for SRC pixels (part2) */
+ vrshr.u16 q9, q1, #8
+ vrshr.u16 q10, q6, #8
+ vrshr.u16 q11, q7, #8
+ vraddhn.u16 d0, q0, q8
+ vraddhn.u16 d1, q1, q9
+ vraddhn.u16 d2, q6, q10
+ vraddhn.u16 d3, q7, q11
+ vsri.u8 d6, d6, #5 /* convert DST_R data to 32-bpp (part2) */
+ vsri.u8 d7, d7, #6
+ vmvn.8 d3, d3
+ vshrn.u16 d30, q2, #2
+ vmull.u8 q8, d3, d6 /* now do alpha blending */
+ vmull.u8 q9, d3, d7
+ vmull.u8 q10, d3, d30
+.endm
+
+.macro pixman_composite_over_8888_8_0565_process_pixblock_tail
+ /* 3 cycle bubble (after vmull.u8) */
+ vrshr.u16 q13, q8, #8
+ vrshr.u16 q11, q9, #8
+ vrshr.u16 q15, q10, #8
+ vraddhn.u16 d16, q8, q13
+ vraddhn.u16 d27, q9, q11
+ vraddhn.u16 d26, q10, q15
+ vqadd.u8 d16, d2, d16
+ /* 1 cycle bubble */
+ vqadd.u8 q9, q0, q13
+ vshll.u8 q14, d16, #8 /* convert to 16bpp */
+ vshll.u8 q8, d19, #8
+ vshll.u8 q9, d18, #8
+ vsri.u16 q14, q8, #5
+ /* 1 cycle bubble */
+ vsri.u16 q14, q9, #11
+.endm
+
+.macro pixman_composite_over_8888_8_0565_process_pixblock_tail_head
+ vld1.16 {d4, d5}, [DST_R, :128]!
+ vshrn.u16 d6, q2, #8
+ fetch_mask_pixblock
+ vshrn.u16 d7, q2, #3
+ fetch_src_pixblock
+ vmull.u8 q6, d24, d10
+ vrshr.u16 q13, q8, #8
+ vrshr.u16 q11, q9, #8
+ vrshr.u16 q15, q10, #8
+ vraddhn.u16 d16, q8, q13
+ vraddhn.u16 d27, q9, q11
+ vraddhn.u16 d26, q10, q15
+ vqadd.u8 d16, d2, d16
+ vmull.u8 q1, d24, d9
+ vqadd.u8 q9, q0, q13
+ vshll.u8 q14, d16, #8
+ vmull.u8 q0, d24, d8
+ vshll.u8 q8, d19, #8
+ vshll.u8 q9, d18, #8
+ vsri.u16 q14, q8, #5
+ vmull.u8 q7, d24, d11
+ vsri.u16 q14, q9, #11
+
+ cache_preload 8, 8
+
+ vsli.u16 q2, q2, #5
+ vrshr.u16 q8, q0, #8
+ vrshr.u16 q9, q1, #8
+ vrshr.u16 q10, q6, #8
+ vrshr.u16 q11, q7, #8
+ vraddhn.u16 d0, q0, q8
+ vraddhn.u16 d1, q1, q9
+ vraddhn.u16 d2, q6, q10
+ vraddhn.u16 d3, q7, q11
+ vsri.u8 d6, d6, #5
+ vsri.u8 d7, d7, #6
+ vmvn.8 d3, d3
+ vshrn.u16 d30, q2, #2
+ vst1.16 {d28, d29}, [DST_W, :128]!
+ vmull.u8 q8, d3, d6
+ vmull.u8 q9, d3, d7
+ vmull.u8 q10, d3, d30
+.endm
+
+generate_composite_function \
+ pixman_composite_over_8888_8_0565_asm_neon, 32, 8, 16, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_over_8888_8_0565_process_pixblock_head, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 8, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+/******************************************************************************/
+
+/*
+ * This function needs a special initialization of solid mask.
+ * Solid source pixel data is fetched from stack at ARGS_STACK_OFFSET
+ * offset, split into color components and replicated in d8-d11
+ * registers. Additionally, this function needs all the NEON registers,
+ * so it has to save d8-d15 registers which are callee saved according
+ * to ABI. These registers are restored from 'cleanup' macro. All the
+ * other NEON registers are caller saved, so can be clobbered freely
+ * without introducing any problems.
+ */
+.macro pixman_composite_over_n_8_0565_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vpush {d8-d15}
+ vld1.32 {d11[0]}, [DUMMY]
+ vdup.8 d8, d11[0]
+ vdup.8 d9, d11[1]
+ vdup.8 d10, d11[2]
+ vdup.8 d11, d11[3]
+.endm
+
+.macro pixman_composite_over_n_8_0565_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_n_8_0565_asm_neon, 0, 8, 16, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_n_8_0565_init, \
+ pixman_composite_over_n_8_0565_cleanup, \
+ pixman_composite_over_8888_8_0565_process_pixblock_head, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_over_8888_n_0565_init
+ add DUMMY, sp, #(ARGS_STACK_OFFSET + 8)
+ vpush {d8-d15}
+ vld1.32 {d24[0]}, [DUMMY]
+ vdup.8 d24, d24[3]
+.endm
+
+.macro pixman_composite_over_8888_n_0565_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_8888_n_0565_asm_neon, 32, 0, 16, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_8888_n_0565_init, \
+ pixman_composite_over_8888_n_0565_cleanup, \
+ pixman_composite_over_8888_8_0565_process_pixblock_head, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 8, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_0565_0565_process_pixblock_head
+.endm
+
+.macro pixman_composite_src_0565_0565_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_0565_0565_process_pixblock_tail_head
+ vst1.16 {d0, d1, d2, d3}, [DST_W, :128]!
+ fetch_src_pixblock
+ cache_preload 16, 16
+.endm
+
+generate_composite_function \
+ pixman_composite_src_0565_0565_asm_neon, 16, 0, 16, \
+ FLAG_DST_WRITEONLY, \
+ 16, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_0565_0565_process_pixblock_head, \
+ pixman_composite_src_0565_0565_process_pixblock_tail, \
+ pixman_composite_src_0565_0565_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_n_8_process_pixblock_head
+.endm
+
+.macro pixman_composite_src_n_8_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_n_8_process_pixblock_tail_head
+ vst1.8 {d0, d1, d2, d3}, [DST_W, :128]!
+.endm
+
+.macro pixman_composite_src_n_8_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d0[0]}, [DUMMY]
+ vsli.u64 d0, d0, #8
+ vsli.u64 d0, d0, #16
+ vsli.u64 d0, d0, #32
+ vorr d1, d0, d0
+ vorr q1, q0, q0
+.endm
+
+.macro pixman_composite_src_n_8_cleanup
+.endm
+
+generate_composite_function \
+ pixman_composite_src_n_8_asm_neon, 0, 0, 8, \
+ FLAG_DST_WRITEONLY, \
+ 32, /* number of pixels, processed in a single block */ \
+ 0, /* prefetch distance */ \
+ pixman_composite_src_n_8_init, \
+ pixman_composite_src_n_8_cleanup, \
+ pixman_composite_src_n_8_process_pixblock_head, \
+ pixman_composite_src_n_8_process_pixblock_tail, \
+ pixman_composite_src_n_8_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_n_0565_process_pixblock_head
+.endm
+
+.macro pixman_composite_src_n_0565_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_n_0565_process_pixblock_tail_head
+ vst1.16 {d0, d1, d2, d3}, [DST_W, :128]!
+.endm
+
+.macro pixman_composite_src_n_0565_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d0[0]}, [DUMMY]
+ vsli.u64 d0, d0, #16
+ vsli.u64 d0, d0, #32
+ vorr d1, d0, d0
+ vorr q1, q0, q0
+.endm
+
+.macro pixman_composite_src_n_0565_cleanup
+.endm
+
+generate_composite_function \
+ pixman_composite_src_n_0565_asm_neon, 0, 0, 16, \
+ FLAG_DST_WRITEONLY, \
+ 16, /* number of pixels, processed in a single block */ \
+ 0, /* prefetch distance */ \
+ pixman_composite_src_n_0565_init, \
+ pixman_composite_src_n_0565_cleanup, \
+ pixman_composite_src_n_0565_process_pixblock_head, \
+ pixman_composite_src_n_0565_process_pixblock_tail, \
+ pixman_composite_src_n_0565_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_n_8888_process_pixblock_head
+.endm
+
+.macro pixman_composite_src_n_8888_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_n_8888_process_pixblock_tail_head
+ vst1.32 {d0, d1, d2, d3}, [DST_W, :128]!
+.endm
+
+.macro pixman_composite_src_n_8888_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d0[0]}, [DUMMY]
+ vsli.u64 d0, d0, #32
+ vorr d1, d0, d0
+ vorr q1, q0, q0
+.endm
+
+.macro pixman_composite_src_n_8888_cleanup
+.endm
+
+generate_composite_function \
+ pixman_composite_src_n_8888_asm_neon, 0, 0, 32, \
+ FLAG_DST_WRITEONLY, \
+ 8, /* number of pixels, processed in a single block */ \
+ 0, /* prefetch distance */ \
+ pixman_composite_src_n_8888_init, \
+ pixman_composite_src_n_8888_cleanup, \
+ pixman_composite_src_n_8888_process_pixblock_head, \
+ pixman_composite_src_n_8888_process_pixblock_tail, \
+ pixman_composite_src_n_8888_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_8888_8888_process_pixblock_head
+.endm
+
+.macro pixman_composite_src_8888_8888_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_8888_8888_process_pixblock_tail_head
+ vst1.32 {d0, d1, d2, d3}, [DST_W, :128]!
+ fetch_src_pixblock
+ cache_preload 8, 8
+.endm
+
+generate_composite_function \
+ pixman_composite_src_8888_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_WRITEONLY, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_8888_8888_process_pixblock_head, \
+ pixman_composite_src_8888_8888_process_pixblock_tail, \
+ pixman_composite_src_8888_8888_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_x888_8888_process_pixblock_head
+ vorr q0, q0, q2
+ vorr q1, q1, q2
+.endm
+
+.macro pixman_composite_src_x888_8888_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_x888_8888_process_pixblock_tail_head
+ vst1.32 {d0, d1, d2, d3}, [DST_W, :128]!
+ fetch_src_pixblock
+ vorr q0, q0, q2
+ vorr q1, q1, q2
+ cache_preload 8, 8
+.endm
+
+.macro pixman_composite_src_x888_8888_init
+ vmov.u8 q2, #0xFF
+ vshl.u32 q2, q2, #24
+.endm
+
+generate_composite_function \
+ pixman_composite_src_x888_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_WRITEONLY, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ pixman_composite_src_x888_8888_init, \
+ default_cleanup, \
+ pixman_composite_src_x888_8888_process_pixblock_head, \
+ pixman_composite_src_x888_8888_process_pixblock_tail, \
+ pixman_composite_src_x888_8888_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_over_n_8_8888_process_pixblock_head
+ /* expecting deinterleaved source data in {d8, d9, d10, d11} */
+ /* d8 - blue, d9 - green, d10 - red, d11 - alpha */
+ /* and destination data in {d4, d5, d6, d7} */
+ /* mask is in d24 (d25, d26, d27 are unused) */
+
+ /* in */
+ vmull.u8 q0, d24, d8
+ vmull.u8 q1, d24, d9
+ vmull.u8 q6, d24, d10
+ vmull.u8 q7, d24, d11
+ vrshr.u16 q10, q0, #8
+ vrshr.u16 q11, q1, #8
+ vrshr.u16 q12, q6, #8
+ vrshr.u16 q13, q7, #8
+ vraddhn.u16 d0, q0, q10
+ vraddhn.u16 d1, q1, q11
+ vraddhn.u16 d2, q6, q12
+ vraddhn.u16 d3, q7, q13
+ vmvn.8 d24, d3 /* get inverted alpha */
+ /* source: d0 - blue, d1 - green, d2 - red, d3 - alpha */
+ /* destination: d4 - blue, d5 - green, d6 - red, d7 - alpha */
+ /* now do alpha blending */
+ vmull.u8 q8, d24, d4
+ vmull.u8 q9, d24, d5
+ vmull.u8 q10, d24, d6
+ vmull.u8 q11, d24, d7
+.endm
+
+.macro pixman_composite_over_n_8_8888_process_pixblock_tail
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ vraddhn.u16 d30, q12, q10
+ vraddhn.u16 d31, q13, q11
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_n_8_8888_process_pixblock_tail_head
+ pixman_composite_over_n_8_8888_process_pixblock_tail
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ fetch_mask_pixblock
+ cache_preload 8, 8
+ pixman_composite_over_n_8_8888_process_pixblock_head
+.endm
+
+.macro pixman_composite_over_n_8_8888_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vpush {d8-d15}
+ vld1.32 {d11[0]}, [DUMMY]
+ vdup.8 d8, d11[0]
+ vdup.8 d9, d11[1]
+ vdup.8 d10, d11[2]
+ vdup.8 d11, d11[3]
+.endm
+
+.macro pixman_composite_over_n_8_8888_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_n_8_8888_asm_neon, 0, 8, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_n_8_8888_init, \
+ pixman_composite_over_n_8_8888_cleanup, \
+ pixman_composite_over_n_8_8888_process_pixblock_head, \
+ pixman_composite_over_n_8_8888_process_pixblock_tail, \
+ pixman_composite_over_n_8_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_over_n_8_8_process_pixblock_head
+ vmull.u8 q0, d24, d8
+ vmull.u8 q1, d25, d8
+ vmull.u8 q6, d26, d8
+ vmull.u8 q7, d27, d8
+ vrshr.u16 q10, q0, #8
+ vrshr.u16 q11, q1, #8
+ vrshr.u16 q12, q6, #8
+ vrshr.u16 q13, q7, #8
+ vraddhn.u16 d0, q0, q10
+ vraddhn.u16 d1, q1, q11
+ vraddhn.u16 d2, q6, q12
+ vraddhn.u16 d3, q7, q13
+ vmvn.8 q12, q0
+ vmvn.8 q13, q1
+ vmull.u8 q8, d24, d4
+ vmull.u8 q9, d25, d5
+ vmull.u8 q10, d26, d6
+ vmull.u8 q11, d27, d7
+.endm
+
+.macro pixman_composite_over_n_8_8_process_pixblock_tail
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ vraddhn.u16 d30, q12, q10
+ vraddhn.u16 d31, q13, q11
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_n_8_8_process_pixblock_tail_head
+ vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ pixman_composite_over_n_8_8_process_pixblock_tail
+ fetch_mask_pixblock
+ cache_preload 32, 32
+ vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ pixman_composite_over_n_8_8_process_pixblock_head
+.endm
+
+.macro pixman_composite_over_n_8_8_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vpush {d8-d15}
+ vld1.32 {d8[0]}, [DUMMY]
+ vdup.8 d8, d8[3]
+.endm
+
+.macro pixman_composite_over_n_8_8_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_n_8_8_asm_neon, 0, 8, 8, \
+ FLAG_DST_READWRITE, \
+ 32, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_n_8_8_init, \
+ pixman_composite_over_n_8_8_cleanup, \
+ pixman_composite_over_n_8_8_process_pixblock_head, \
+ pixman_composite_over_n_8_8_process_pixblock_tail, \
+ pixman_composite_over_n_8_8_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_over_n_8888_8888_ca_process_pixblock_head
+ /*
+ * 'combine_mask_ca' replacement
+ *
+ * input: solid src (n) in {d8, d9, d10, d11}
+ * dest in {d4, d5, d6, d7 }
+ * mask in {d24, d25, d26, d27}
+ * output: updated src in {d0, d1, d2, d3 }
+ * updated mask in {d24, d25, d26, d3 }
+ */
+ vmull.u8 q0, d24, d8
+ vmull.u8 q1, d25, d9
+ vmull.u8 q6, d26, d10
+ vmull.u8 q7, d27, d11
+ vmull.u8 q9, d11, d25
+ vmull.u8 q12, d11, d24
+ vmull.u8 q13, d11, d26
+ vrshr.u16 q8, q0, #8
+ vrshr.u16 q10, q1, #8
+ vrshr.u16 q11, q6, #8
+ vraddhn.u16 d0, q0, q8
+ vraddhn.u16 d1, q1, q10
+ vraddhn.u16 d2, q6, q11
+ vrshr.u16 q11, q12, #8
+ vrshr.u16 q8, q9, #8
+ vrshr.u16 q6, q13, #8
+ vrshr.u16 q10, q7, #8
+ vraddhn.u16 d24, q12, q11
+ vraddhn.u16 d25, q9, q8
+ vraddhn.u16 d26, q13, q6
+ vraddhn.u16 d3, q7, q10
+ /*
+ * 'combine_over_ca' replacement
+ *
+ * output: updated dest in {d28, d29, d30, d31}
+ */
+ vmvn.8 q12, q12
+ vmvn.8 d26, d26
+ vmull.u8 q8, d24, d4
+ vmull.u8 q9, d25, d5
+ vmvn.8 d27, d3
+ vmull.u8 q10, d26, d6
+ vmull.u8 q11, d27, d7
+.endm
+
+.macro pixman_composite_over_n_8888_8888_ca_process_pixblock_tail
+ /* ... continue 'combine_over_ca' replacement */
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q6, q10, #8
+ vrshr.u16 q7, q11, #8
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ vraddhn.u16 d30, q6, q10
+ vraddhn.u16 d31, q7, q11
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+.endm
+
+.macro pixman_composite_over_n_8888_8888_ca_process_pixblock_tail_head
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ vrshr.u16 q6, q10, #8
+ vrshr.u16 q7, q11, #8
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ vraddhn.u16 d30, q6, q10
+ vraddhn.u16 d31, q7, q11
+ fetch_mask_pixblock
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+ cache_preload 8, 8
+ pixman_composite_over_n_8888_8888_ca_process_pixblock_head
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+.endm
+
+.macro pixman_composite_over_n_8888_8888_ca_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vpush {d8-d15}
+ vld1.32 {d11[0]}, [DUMMY]
+ vdup.8 d8, d11[0]
+ vdup.8 d9, d11[1]
+ vdup.8 d10, d11[2]
+ vdup.8 d11, d11[3]
+.endm
+
+.macro pixman_composite_over_n_8888_8888_ca_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_n_8888_8888_ca_asm_neon, 0, 32, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_n_8888_8888_ca_init, \
+ pixman_composite_over_n_8888_8888_ca_cleanup, \
+ pixman_composite_over_n_8888_8888_ca_process_pixblock_head, \
+ pixman_composite_over_n_8888_8888_ca_process_pixblock_tail, \
+ pixman_composite_over_n_8888_8888_ca_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_in_n_8_process_pixblock_head
+ /* expecting source data in {d0, d1, d2, d3} */
+ /* and destination data in {d4, d5, d6, d7} */
+ vmull.u8 q8, d4, d3
+ vmull.u8 q9, d5, d3
+ vmull.u8 q10, d6, d3
+ vmull.u8 q11, d7, d3
+.endm
+
+.macro pixman_composite_in_n_8_process_pixblock_tail
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ vraddhn.u16 d28, q8, q14
+ vraddhn.u16 d29, q9, q15
+ vraddhn.u16 d30, q10, q12
+ vraddhn.u16 d31, q11, q13
+.endm
+
+.macro pixman_composite_in_n_8_process_pixblock_tail_head
+ pixman_composite_in_n_8_process_pixblock_tail
+ vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ cache_preload 32, 32
+ pixman_composite_in_n_8_process_pixblock_head
+ vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
+.endm
+
+.macro pixman_composite_in_n_8_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d3[0]}, [DUMMY]
+ vdup.8 d3, d3[3]
+.endm
+
+.macro pixman_composite_in_n_8_cleanup
+.endm
+
+generate_composite_function \
+ pixman_composite_in_n_8_asm_neon, 0, 0, 8, \
+ FLAG_DST_READWRITE, \
+ 32, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_in_n_8_init, \
+ pixman_composite_in_n_8_cleanup, \
+ pixman_composite_in_n_8_process_pixblock_head, \
+ pixman_composite_in_n_8_process_pixblock_tail, \
+ pixman_composite_in_n_8_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+.macro pixman_composite_add_n_8_8_process_pixblock_head
+ /* expecting source data in {d8, d9, d10, d11} */
+ /* d8 - blue, d9 - green, d10 - red, d11 - alpha */
+ /* and destination data in {d4, d5, d6, d7} */
+ /* mask is in d24, d25, d26, d27 */
+ vmull.u8 q0, d24, d11
+ vmull.u8 q1, d25, d11
+ vmull.u8 q6, d26, d11
+ vmull.u8 q7, d27, d11
+ vrshr.u16 q10, q0, #8
+ vrshr.u16 q11, q1, #8
+ vrshr.u16 q12, q6, #8
+ vrshr.u16 q13, q7, #8
+ vraddhn.u16 d0, q0, q10
+ vraddhn.u16 d1, q1, q11
+ vraddhn.u16 d2, q6, q12
+ vraddhn.u16 d3, q7, q13
+ vqadd.u8 q14, q0, q2
+ vqadd.u8 q15, q1, q3
+.endm
+
+.macro pixman_composite_add_n_8_8_process_pixblock_tail
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_add_n_8_8_process_pixblock_tail_head
+ pixman_composite_add_n_8_8_process_pixblock_tail
+ vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ fetch_mask_pixblock
+ cache_preload 32, 32
+ pixman_composite_add_n_8_8_process_pixblock_head
+.endm
+
+.macro pixman_composite_add_n_8_8_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vpush {d8-d15}
+ vld1.32 {d11[0]}, [DUMMY]
+ vdup.8 d11, d11[3]
+.endm
+
+.macro pixman_composite_add_n_8_8_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_add_n_8_8_asm_neon, 0, 8, 8, \
+ FLAG_DST_READWRITE, \
+ 32, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_add_n_8_8_init, \
+ pixman_composite_add_n_8_8_cleanup, \
+ pixman_composite_add_n_8_8_process_pixblock_head, \
+ pixman_composite_add_n_8_8_process_pixblock_tail, \
+ pixman_composite_add_n_8_8_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_add_8_8_8_process_pixblock_head
+ /* expecting source data in {d0, d1, d2, d3} */
+ /* destination data in {d4, d5, d6, d7} */
+ /* mask in {d24, d25, d26, d27} */
+ vmull.u8 q8, d24, d0
+ vmull.u8 q9, d25, d1
+ vmull.u8 q10, d26, d2
+ vmull.u8 q11, d27, d3
+ vrshr.u16 q0, q8, #8
+ vrshr.u16 q1, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ vraddhn.u16 d0, q0, q8
+ vraddhn.u16 d1, q1, q9
+ vraddhn.u16 d2, q12, q10
+ vraddhn.u16 d3, q13, q11
+ vqadd.u8 q14, q0, q2
+ vqadd.u8 q15, q1, q3
+.endm
+
+.macro pixman_composite_add_8_8_8_process_pixblock_tail
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_add_8_8_8_process_pixblock_tail_head
+ pixman_composite_add_8_8_8_process_pixblock_tail
+ vst1.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ vld1.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ fetch_mask_pixblock
+ fetch_src_pixblock
+ cache_preload 32, 32
+ pixman_composite_add_8_8_8_process_pixblock_head
+.endm
+
+.macro pixman_composite_add_8_8_8_init
+.endm
+
+.macro pixman_composite_add_8_8_8_cleanup
+.endm
+
+generate_composite_function \
+ pixman_composite_add_8_8_8_asm_neon, 8, 8, 8, \
+ FLAG_DST_READWRITE, \
+ 32, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_add_8_8_8_init, \
+ pixman_composite_add_8_8_8_cleanup, \
+ pixman_composite_add_8_8_8_process_pixblock_head, \
+ pixman_composite_add_8_8_8_process_pixblock_tail, \
+ pixman_composite_add_8_8_8_process_pixblock_tail_head
+
+/******************************************************************************/
+
+.macro pixman_composite_add_8888_8888_8888_process_pixblock_head
+ /* expecting source data in {d0, d1, d2, d3} */
+ /* destination data in {d4, d5, d6, d7} */
+ /* mask in {d24, d25, d26, d27} */
+ vmull.u8 q8, d27, d0
+ vmull.u8 q9, d27, d1
+ vmull.u8 q10, d27, d2
+ vmull.u8 q11, d27, d3
+ /* 1 cycle bubble */
+ vrsra.u16 q8, q8, #8
+ vrsra.u16 q9, q9, #8
+ vrsra.u16 q10, q10, #8
+ vrsra.u16 q11, q11, #8
+.endm
+
+.macro pixman_composite_add_8888_8888_8888_process_pixblock_tail
+ /* 2 cycle bubble */
+ vrshrn.u16 d28, q8, #8
+ vrshrn.u16 d29, q9, #8
+ vrshrn.u16 d30, q10, #8
+ vrshrn.u16 d31, q11, #8
+ vqadd.u8 q14, q2, q14
+ /* 1 cycle bubble */
+ vqadd.u8 q15, q3, q15
+.endm
+
+.macro pixman_composite_add_8888_8888_8888_process_pixblock_tail_head
+ fetch_src_pixblock
+ vrshrn.u16 d28, q8, #8
+ fetch_mask_pixblock
+ vrshrn.u16 d29, q9, #8
+ vmull.u8 q8, d27, d0
+ vrshrn.u16 d30, q10, #8
+ vmull.u8 q9, d27, d1
+ vrshrn.u16 d31, q11, #8
+ vmull.u8 q10, d27, d2
+ vqadd.u8 q14, q2, q14
+ vmull.u8 q11, d27, d3
+ vqadd.u8 q15, q3, q15
+ vrsra.u16 q8, q8, #8
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ vrsra.u16 q9, q9, #8
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ vrsra.u16 q10, q10, #8
+
+ cache_preload 8, 8
+
+ vrsra.u16 q11, q11, #8
+.endm
+
+generate_composite_function \
+ pixman_composite_add_8888_8888_8888_asm_neon, 32, 32, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_head, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail_head
+
+generate_composite_function_single_scanline \
+ pixman_composite_scanline_add_mask_asm_neon, 32, 32, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_head, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+generate_composite_function \
+ pixman_composite_add_8888_8_8888_asm_neon, 32, 8, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_head, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 27 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_add_n_8_8888_init
+ add DUMMY, sp, #ARGS_STACK_OFFSET
+ vld1.32 {d3[0]}, [DUMMY]
+ vdup.8 d0, d3[0]
+ vdup.8 d1, d3[1]
+ vdup.8 d2, d3[2]
+ vdup.8 d3, d3[3]
+.endm
+
+.macro pixman_composite_add_n_8_8888_cleanup
+.endm
+
+generate_composite_function \
+ pixman_composite_add_n_8_8888_asm_neon, 0, 8, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_add_n_8_8888_init, \
+ pixman_composite_add_n_8_8888_cleanup, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_head, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 27 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_add_8888_n_8888_init
+ add DUMMY, sp, #(ARGS_STACK_OFFSET + 8)
+ vld1.32 {d27[0]}, [DUMMY]
+ vdup.8 d27, d27[3]
+.endm
+
+.macro pixman_composite_add_8888_n_8888_cleanup
+.endm
+
+generate_composite_function \
+ pixman_composite_add_8888_n_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_add_8888_n_8888_init, \
+ pixman_composite_add_8888_n_8888_cleanup, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_head, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail, \
+ pixman_composite_add_8888_8888_8888_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 27 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_out_reverse_8888_n_8888_process_pixblock_head
+ /* expecting source data in {d0, d1, d2, d3} */
+ /* destination data in {d4, d5, d6, d7} */
+ /* solid mask is in d15 */
+
+ /* 'in' */
+ vmull.u8 q8, d15, d3
+ vmull.u8 q6, d15, d2
+ vmull.u8 q5, d15, d1
+ vmull.u8 q4, d15, d0
+ vrshr.u16 q13, q8, #8
+ vrshr.u16 q12, q6, #8
+ vrshr.u16 q11, q5, #8
+ vrshr.u16 q10, q4, #8
+ vraddhn.u16 d3, q8, q13
+ vraddhn.u16 d2, q6, q12
+ vraddhn.u16 d1, q5, q11
+ vraddhn.u16 d0, q4, q10
+ vmvn.8 d24, d3 /* get inverted alpha */
+ /* now do alpha blending */
+ vmull.u8 q8, d24, d4
+ vmull.u8 q9, d24, d5
+ vmull.u8 q10, d24, d6
+ vmull.u8 q11, d24, d7
+.endm
+
+.macro pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vrshr.u16 q13, q11, #8
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ vraddhn.u16 d30, q12, q10
+ vraddhn.u16 d31, q13, q11
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_out_reverse_8888_8888_8888_process_pixblock_tail_head
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail
+ fetch_src_pixblock
+ cache_preload 8, 8
+ fetch_mask_pixblock
+ pixman_composite_out_reverse_8888_n_8888_process_pixblock_head
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+.endm
+
+generate_composite_function_single_scanline \
+ pixman_composite_scanline_out_reverse_mask_asm_neon, 32, 32, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_out_reverse_8888_n_8888_process_pixblock_head, \
+ pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail, \
+ pixman_composite_out_reverse_8888_8888_8888_process_pixblock_tail_head \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 12 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_over_8888_n_8888_process_pixblock_head
+ pixman_composite_out_reverse_8888_n_8888_process_pixblock_head
+.endm
+
+.macro pixman_composite_over_8888_n_8888_process_pixblock_tail
+ pixman_composite_out_reverse_8888_n_8888_process_pixblock_tail
+ vqadd.u8 q14, q0, q14
+ vqadd.u8 q15, q1, q15
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_8888_n_8888_process_pixblock_tail_head
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ pixman_composite_over_8888_n_8888_process_pixblock_tail
+ fetch_src_pixblock
+ cache_preload 8, 8
+ pixman_composite_over_8888_n_8888_process_pixblock_head
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+.endm
+
+.macro pixman_composite_over_8888_n_8888_init
+ add DUMMY, sp, #48
+ vpush {d8-d15}
+ vld1.32 {d15[0]}, [DUMMY]
+ vdup.8 d15, d15[3]
+.endm
+
+.macro pixman_composite_over_8888_n_8888_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_8888_n_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_8888_n_8888_init, \
+ pixman_composite_over_8888_n_8888_cleanup, \
+ pixman_composite_over_8888_n_8888_process_pixblock_head, \
+ pixman_composite_over_8888_n_8888_process_pixblock_tail, \
+ pixman_composite_over_8888_n_8888_process_pixblock_tail_head
+
+/******************************************************************************/
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_8888_8888_8888_process_pixblock_tail_head
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ pixman_composite_over_8888_n_8888_process_pixblock_tail
+ fetch_src_pixblock
+ cache_preload 8, 8
+ fetch_mask_pixblock
+ pixman_composite_over_8888_n_8888_process_pixblock_head
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+.endm
+
+generate_composite_function \
+ pixman_composite_over_8888_8888_8888_asm_neon, 32, 32, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_over_8888_n_8888_process_pixblock_head, \
+ pixman_composite_over_8888_n_8888_process_pixblock_tail, \
+ pixman_composite_over_8888_8888_8888_process_pixblock_tail_head \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 12 /* mask_basereg */
+
+generate_composite_function_single_scanline \
+ pixman_composite_scanline_over_mask_asm_neon, 32, 32, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_over_8888_n_8888_process_pixblock_head, \
+ pixman_composite_over_8888_n_8888_process_pixblock_tail, \
+ pixman_composite_over_8888_8888_8888_process_pixblock_tail_head \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 12 /* mask_basereg */
+
+/******************************************************************************/
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_8888_8_8888_process_pixblock_tail_head
+ vld4.8 {d4, d5, d6, d7}, [DST_R, :128]!
+ pixman_composite_over_8888_n_8888_process_pixblock_tail
+ fetch_src_pixblock
+ cache_preload 8, 8
+ fetch_mask_pixblock
+ pixman_composite_over_8888_n_8888_process_pixblock_head
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+.endm
+
+generate_composite_function \
+ pixman_composite_over_8888_8_8888_asm_neon, 32, 8, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_over_8888_n_8888_process_pixblock_head, \
+ pixman_composite_over_8888_n_8888_process_pixblock_tail, \
+ pixman_composite_over_8888_8_8888_process_pixblock_tail_head \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 15 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_0888_0888_process_pixblock_head
+.endm
+
+.macro pixman_composite_src_0888_0888_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_0888_0888_process_pixblock_tail_head
+ vst3.8 {d0, d1, d2}, [DST_W]!
+ fetch_src_pixblock
+ cache_preload 8, 8
+.endm
+
+generate_composite_function \
+ pixman_composite_src_0888_0888_asm_neon, 24, 0, 24, \
+ FLAG_DST_WRITEONLY, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_0888_0888_process_pixblock_head, \
+ pixman_composite_src_0888_0888_process_pixblock_tail, \
+ pixman_composite_src_0888_0888_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_0888_8888_rev_process_pixblock_head
+ vswp d0, d2
+.endm
+
+.macro pixman_composite_src_0888_8888_rev_process_pixblock_tail
+.endm
+
+.macro pixman_composite_src_0888_8888_rev_process_pixblock_tail_head
+ vst4.8 {d0, d1, d2, d3}, [DST_W]!
+ fetch_src_pixblock
+ vswp d0, d2
+ cache_preload 8, 8
+.endm
+
+.macro pixman_composite_src_0888_8888_rev_init
+ veor d3, d3, d3
+.endm
+
+generate_composite_function \
+ pixman_composite_src_0888_8888_rev_asm_neon, 24, 0, 32, \
+ FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ pixman_composite_src_0888_8888_rev_init, \
+ default_cleanup, \
+ pixman_composite_src_0888_8888_rev_process_pixblock_head, \
+ pixman_composite_src_0888_8888_rev_process_pixblock_tail, \
+ pixman_composite_src_0888_8888_rev_process_pixblock_tail_head, \
+ 0, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_0888_0565_rev_process_pixblock_head
+ vshll.u8 q8, d1, #8
+ vshll.u8 q9, d2, #8
+.endm
+
+.macro pixman_composite_src_0888_0565_rev_process_pixblock_tail
+ vshll.u8 q14, d0, #8
+ vsri.u16 q14, q8, #5
+ vsri.u16 q14, q9, #11
+.endm
+
+.macro pixman_composite_src_0888_0565_rev_process_pixblock_tail_head
+ vshll.u8 q14, d0, #8
+ fetch_src_pixblock
+ vsri.u16 q14, q8, #5
+ vsri.u16 q14, q9, #11
+ vshll.u8 q8, d1, #8
+ vst1.16 {d28, d29}, [DST_W, :128]!
+ vshll.u8 q9, d2, #8
+.endm
+
+generate_composite_function \
+ pixman_composite_src_0888_0565_rev_asm_neon, 24, 0, 16, \
+ FLAG_DST_WRITEONLY, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_0888_0565_rev_process_pixblock_head, \
+ pixman_composite_src_0888_0565_rev_process_pixblock_tail, \
+ pixman_composite_src_0888_0565_rev_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_pixbuf_8888_process_pixblock_head
+ vmull.u8 q8, d3, d0
+ vmull.u8 q9, d3, d1
+ vmull.u8 q10, d3, d2
+.endm
+
+.macro pixman_composite_src_pixbuf_8888_process_pixblock_tail
+ vrshr.u16 q11, q8, #8
+ vswp d3, d31
+ vrshr.u16 q12, q9, #8
+ vrshr.u16 q13, q10, #8
+ vraddhn.u16 d30, q11, q8
+ vraddhn.u16 d29, q12, q9
+ vraddhn.u16 d28, q13, q10
+.endm
+
+.macro pixman_composite_src_pixbuf_8888_process_pixblock_tail_head
+ vrshr.u16 q11, q8, #8
+ vswp d3, d31
+ vrshr.u16 q12, q9, #8
+ vrshr.u16 q13, q10, #8
+ fetch_src_pixblock
+ vraddhn.u16 d30, q11, q8
+ PF add PF_X, PF_X, #8
+ PF tst PF_CTL, #0xF
+ PF addne PF_X, PF_X, #8
+ PF subne PF_CTL, PF_CTL, #1
+ vraddhn.u16 d29, q12, q9
+ vraddhn.u16 d28, q13, q10
+ vmull.u8 q8, d3, d0
+ vmull.u8 q9, d3, d1
+ vmull.u8 q10, d3, d2
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ PF cmp PF_X, ORIG_W
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ PF subge PF_X, PF_X, ORIG_W
+ PF subges PF_CTL, PF_CTL, #0x10
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+.endm
+
+generate_composite_function \
+ pixman_composite_src_pixbuf_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_pixbuf_8888_process_pixblock_head, \
+ pixman_composite_src_pixbuf_8888_process_pixblock_tail, \
+ pixman_composite_src_pixbuf_8888_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_src_rpixbuf_8888_process_pixblock_head
+ vmull.u8 q8, d3, d0
+ vmull.u8 q9, d3, d1
+ vmull.u8 q10, d3, d2
+.endm
+
+.macro pixman_composite_src_rpixbuf_8888_process_pixblock_tail
+ vrshr.u16 q11, q8, #8
+ vswp d3, d31
+ vrshr.u16 q12, q9, #8
+ vrshr.u16 q13, q10, #8
+ vraddhn.u16 d28, q11, q8
+ vraddhn.u16 d29, q12, q9
+ vraddhn.u16 d30, q13, q10
+.endm
+
+.macro pixman_composite_src_rpixbuf_8888_process_pixblock_tail_head
+ vrshr.u16 q11, q8, #8
+ vswp d3, d31
+ vrshr.u16 q12, q9, #8
+ vrshr.u16 q13, q10, #8
+ fetch_src_pixblock
+ vraddhn.u16 d28, q11, q8
+ PF add PF_X, PF_X, #8
+ PF tst PF_CTL, #0xF
+ PF addne PF_X, PF_X, #8
+ PF subne PF_CTL, PF_CTL, #1
+ vraddhn.u16 d29, q12, q9
+ vraddhn.u16 d30, q13, q10
+ vmull.u8 q8, d3, d0
+ vmull.u8 q9, d3, d1
+ vmull.u8 q10, d3, d2
+ vst4.8 {d28, d29, d30, d31}, [DST_W, :128]!
+ PF cmp PF_X, ORIG_W
+ PF pld, [PF_SRC, PF_X, lsl #src_bpp_shift]
+ PF subge PF_X, PF_X, ORIG_W
+ PF subges PF_CTL, PF_CTL, #0x10
+ PF ldrgeb DUMMY, [PF_SRC, SRC_STRIDE, lsl #src_bpp_shift]!
+.endm
+
+generate_composite_function \
+ pixman_composite_src_rpixbuf_8888_asm_neon, 32, 0, 32, \
+ FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ 10, /* prefetch distance */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_rpixbuf_8888_process_pixblock_head, \
+ pixman_composite_src_rpixbuf_8888_process_pixblock_tail, \
+ pixman_composite_src_rpixbuf_8888_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 0, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_over_0565_8_0565_process_pixblock_head
+ /* mask is in d15 */
+ convert_0565_to_x888 q4, d2, d1, d0
+ convert_0565_to_x888 q5, d6, d5, d4
+ /* source pixel data is in {d0, d1, d2, XX} */
+ /* destination pixel data is in {d4, d5, d6, XX} */
+ vmvn.8 d7, d15
+ vmull.u8 q6, d15, d2
+ vmull.u8 q5, d15, d1
+ vmull.u8 q4, d15, d0
+ vmull.u8 q8, d7, d4
+ vmull.u8 q9, d7, d5
+ vmull.u8 q13, d7, d6
+ vrshr.u16 q12, q6, #8
+ vrshr.u16 q11, q5, #8
+ vrshr.u16 q10, q4, #8
+ vraddhn.u16 d2, q6, q12
+ vraddhn.u16 d1, q5, q11
+ vraddhn.u16 d0, q4, q10
+.endm
+
+.macro pixman_composite_over_0565_8_0565_process_pixblock_tail
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q13, #8
+ vraddhn.u16 d28, q14, q8
+ vraddhn.u16 d29, q15, q9
+ vraddhn.u16 d30, q12, q13
+ vqadd.u8 q0, q0, q14
+ vqadd.u8 q1, q1, q15
+ /* 32bpp result is in {d0, d1, d2, XX} */
+ convert_8888_to_0565 d2, d1, d0, q14, q15, q3
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_over_0565_8_0565_process_pixblock_tail_head
+ fetch_mask_pixblock
+ pixman_composite_over_0565_8_0565_process_pixblock_tail
+ fetch_src_pixblock
+ vld1.16 {d10, d11}, [DST_R, :128]!
+ cache_preload 8, 8
+ pixman_composite_over_0565_8_0565_process_pixblock_head
+ vst1.16 {d28, d29}, [DST_W, :128]!
+.endm
+
+generate_composite_function \
+ pixman_composite_over_0565_8_0565_asm_neon, 16, 8, 16, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_over_0565_8_0565_process_pixblock_head, \
+ pixman_composite_over_0565_8_0565_process_pixblock_tail, \
+ pixman_composite_over_0565_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 10, /* dst_r_basereg */ \
+ 8, /* src_basereg */ \
+ 15 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_over_0565_n_0565_init
+ add DUMMY, sp, #(ARGS_STACK_OFFSET + 8)
+ vpush {d8-d15}
+ vld1.32 {d15[0]}, [DUMMY]
+ vdup.8 d15, d15[3]
+.endm
+
+.macro pixman_composite_over_0565_n_0565_cleanup
+ vpop {d8-d15}
+.endm
+
+generate_composite_function \
+ pixman_composite_over_0565_n_0565_asm_neon, 16, 0, 16, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ pixman_composite_over_0565_n_0565_init, \
+ pixman_composite_over_0565_n_0565_cleanup, \
+ pixman_composite_over_0565_8_0565_process_pixblock_head, \
+ pixman_composite_over_0565_8_0565_process_pixblock_tail, \
+ pixman_composite_over_0565_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 10, /* dst_r_basereg */ \
+ 8, /* src_basereg */ \
+ 15 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_add_0565_8_0565_process_pixblock_head
+ /* mask is in d15 */
+ convert_0565_to_x888 q4, d2, d1, d0
+ convert_0565_to_x888 q5, d6, d5, d4
+ /* source pixel data is in {d0, d1, d2, XX} */
+ /* destination pixel data is in {d4, d5, d6, XX} */
+ vmull.u8 q6, d15, d2
+ vmull.u8 q5, d15, d1
+ vmull.u8 q4, d15, d0
+ vrshr.u16 q12, q6, #8
+ vrshr.u16 q11, q5, #8
+ vrshr.u16 q10, q4, #8
+ vraddhn.u16 d2, q6, q12
+ vraddhn.u16 d1, q5, q11
+ vraddhn.u16 d0, q4, q10
+.endm
+
+.macro pixman_composite_add_0565_8_0565_process_pixblock_tail
+ vqadd.u8 q0, q0, q2
+ vqadd.u8 q1, q1, q3
+ /* 32bpp result is in {d0, d1, d2, XX} */
+ convert_8888_to_0565 d2, d1, d0, q14, q15, q3
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_add_0565_8_0565_process_pixblock_tail_head
+ fetch_mask_pixblock
+ pixman_composite_add_0565_8_0565_process_pixblock_tail
+ fetch_src_pixblock
+ vld1.16 {d10, d11}, [DST_R, :128]!
+ cache_preload 8, 8
+ pixman_composite_add_0565_8_0565_process_pixblock_head
+ vst1.16 {d28, d29}, [DST_W, :128]!
+.endm
+
+generate_composite_function \
+ pixman_composite_add_0565_8_0565_asm_neon, 16, 8, 16, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_add_0565_8_0565_process_pixblock_head, \
+ pixman_composite_add_0565_8_0565_process_pixblock_tail, \
+ pixman_composite_add_0565_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 10, /* dst_r_basereg */ \
+ 8, /* src_basereg */ \
+ 15 /* mask_basereg */
+
+/******************************************************************************/
+
+.macro pixman_composite_out_reverse_8_0565_process_pixblock_head
+ /* mask is in d15 */
+ convert_0565_to_x888 q5, d6, d5, d4
+ /* destination pixel data is in {d4, d5, d6, xx} */
+ vmvn.8 d24, d15 /* get inverted alpha */
+ /* now do alpha blending */
+ vmull.u8 q8, d24, d4
+ vmull.u8 q9, d24, d5
+ vmull.u8 q10, d24, d6
+.endm
+
+.macro pixman_composite_out_reverse_8_0565_process_pixblock_tail
+ vrshr.u16 q14, q8, #8
+ vrshr.u16 q15, q9, #8
+ vrshr.u16 q12, q10, #8
+ vraddhn.u16 d0, q14, q8
+ vraddhn.u16 d1, q15, q9
+ vraddhn.u16 d2, q12, q10
+ /* 32bpp result is in {d0, d1, d2, XX} */
+ convert_8888_to_0565 d2, d1, d0, q14, q15, q3
+.endm
+
+/* TODO: expand macros and do better instructions scheduling */
+.macro pixman_composite_out_reverse_8_0565_process_pixblock_tail_head
+ fetch_src_pixblock
+ pixman_composite_out_reverse_8_0565_process_pixblock_tail
+ vld1.16 {d10, d11}, [DST_R, :128]!
+ cache_preload 8, 8
+ pixman_composite_out_reverse_8_0565_process_pixblock_head
+ vst1.16 {d28, d29}, [DST_W, :128]!
+.endm
+
+generate_composite_function \
+ pixman_composite_out_reverse_8_0565_asm_neon, 8, 0, 16, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ 5, /* prefetch distance */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_out_reverse_8_0565_process_pixblock_head, \
+ pixman_composite_out_reverse_8_0565_process_pixblock_tail, \
+ pixman_composite_out_reverse_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 10, /* dst_r_basereg */ \
+ 15, /* src_basereg */ \
+ 0 /* mask_basereg */
+
+/******************************************************************************/
+
+generate_composite_function_nearest_scanline \
+ pixman_scaled_nearest_scanline_8888_8888_OVER_asm_neon, 32, 0, 32, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_over_8888_8888_process_pixblock_head, \
+ pixman_composite_over_8888_8888_process_pixblock_tail, \
+ pixman_composite_over_8888_8888_process_pixblock_tail_head
+
+generate_composite_function_nearest_scanline \
+ pixman_scaled_nearest_scanline_8888_0565_OVER_asm_neon, 32, 0, 16, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_over_8888_0565_process_pixblock_head, \
+ pixman_composite_over_8888_0565_process_pixblock_tail, \
+ pixman_composite_over_8888_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 0, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+generate_composite_function_nearest_scanline \
+ pixman_scaled_nearest_scanline_8888_0565_SRC_asm_neon, 32, 0, 16, \
+ FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_8888_0565_process_pixblock_head, \
+ pixman_composite_src_8888_0565_process_pixblock_tail, \
+ pixman_composite_src_8888_0565_process_pixblock_tail_head
+
+generate_composite_function_nearest_scanline \
+ pixman_scaled_nearest_scanline_0565_8888_SRC_asm_neon, 16, 0, 32, \
+ FLAG_DST_WRITEONLY | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init, \
+ default_cleanup, \
+ pixman_composite_src_0565_8888_process_pixblock_head, \
+ pixman_composite_src_0565_8888_process_pixblock_tail, \
+ pixman_composite_src_0565_8888_process_pixblock_tail_head
+
+generate_composite_function_nearest_scanline \
+ pixman_scaled_nearest_scanline_8888_8_0565_OVER_asm_neon, 32, 8, 16, \
+ FLAG_DST_READWRITE | FLAG_DEINTERLEAVE_32BPP, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_over_8888_8_0565_process_pixblock_head, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail, \
+ pixman_composite_over_8888_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 4, /* dst_r_basereg */ \
+ 8, /* src_basereg */ \
+ 24 /* mask_basereg */
+
+generate_composite_function_nearest_scanline \
+ pixman_scaled_nearest_scanline_0565_8_0565_OVER_asm_neon, 16, 8, 16, \
+ FLAG_DST_READWRITE, \
+ 8, /* number of pixels, processed in a single block */ \
+ default_init_need_all_regs, \
+ default_cleanup_need_all_regs, \
+ pixman_composite_over_0565_8_0565_process_pixblock_head, \
+ pixman_composite_over_0565_8_0565_process_pixblock_tail, \
+ pixman_composite_over_0565_8_0565_process_pixblock_tail_head, \
+ 28, /* dst_w_basereg */ \
+ 10, /* dst_r_basereg */ \
+ 8, /* src_basereg */ \
+ 15 /* mask_basereg */
+
+/******************************************************************************/
+
+/* Supplementary macro for setting function attributes */
+.macro pixman_asm_function fname
+ .func fname
+ .global fname
+#ifdef __ELF__
+ .hidden fname
+ .type fname, %function
+#endif
+fname:
+.endm
+
+/*
+ * Bilinear scaling support code which tries to provide pixel fetching, color
+ * format conversion, and interpolation as separate macros which can be used
+ * as the basic building blocks for constructing bilinear scanline functions.
+ */
+
+.macro bilinear_load_8888 reg1, reg2, tmp
+ mov TMP2, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #2
+ add TMP2, BOTTOM, TMP2, asl #2
+ vld1.32 {reg1}, [TMP1]
+ vld1.32 {reg2}, [TMP2]
+.endm
+
+.macro bilinear_load_0565 reg1, reg2, tmp
+ mov TMP2, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ vld1.32 {reg2[0]}, [TMP1]
+ vld1.32 {reg2[1]}, [TMP2]
+ convert_four_0565_to_x888_packed reg2, reg1, reg2, tmp
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_two_8888 \
+ acc1, acc2, reg1, reg2, reg3, reg4, tmp1, tmp2
+
+ bilinear_load_8888 reg1, reg2, tmp1
+ vmull.u8 acc1, reg1, d28
+ vmlal.u8 acc1, reg2, d29
+ bilinear_load_8888 reg3, reg4, tmp2
+ vmull.u8 acc2, reg3, d28
+ vmlal.u8 acc2, reg4, d29
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_four_8888 \
+ xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \
+ yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
+
+ bilinear_load_and_vertical_interpolate_two_8888 \
+ xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi
+ bilinear_load_and_vertical_interpolate_two_8888 \
+ yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_two_0565 \
+ acc1, acc2, reg1, reg2, reg3, reg4, acc2lo, acc2hi
+
+ mov TMP2, X, asr #16
+ add X, X, UX
+ mov TMP4, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ add TMP3, TOP, TMP4, asl #1
+ add TMP4, BOTTOM, TMP4, asl #1
+ vld1.32 {acc2lo[0]}, [TMP1]
+ vld1.32 {acc2hi[0]}, [TMP3]
+ vld1.32 {acc2lo[1]}, [TMP2]
+ vld1.32 {acc2hi[1]}, [TMP4]
+ convert_0565_to_x888 acc2, reg3, reg2, reg1
+ vzip.u8 reg1, reg3
+ vzip.u8 reg2, reg4
+ vzip.u8 reg3, reg4
+ vzip.u8 reg1, reg2
+ vmull.u8 acc1, reg1, d28
+ vmlal.u8 acc1, reg2, d29
+ vmull.u8 acc2, reg3, d28
+ vmlal.u8 acc2, reg4, d29
+.endm
+
+.macro bilinear_load_and_vertical_interpolate_four_0565 \
+ xacc1, xacc2, xreg1, xreg2, xreg3, xreg4, xacc2lo, xacc2hi \
+ yacc1, yacc2, yreg1, yreg2, yreg3, yreg4, yacc2lo, yacc2hi
+
+ mov TMP2, X, asr #16
+ add X, X, UX
+ mov TMP4, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ add TMP3, TOP, TMP4, asl #1
+ add TMP4, BOTTOM, TMP4, asl #1
+ vld1.32 {xacc2lo[0]}, [TMP1]
+ vld1.32 {xacc2hi[0]}, [TMP3]
+ vld1.32 {xacc2lo[1]}, [TMP2]
+ vld1.32 {xacc2hi[1]}, [TMP4]
+ convert_0565_to_x888 xacc2, xreg3, xreg2, xreg1
+ mov TMP2, X, asr #16
+ add X, X, UX
+ mov TMP4, X, asr #16
+ add X, X, UX
+ add TMP1, TOP, TMP2, asl #1
+ add TMP2, BOTTOM, TMP2, asl #1
+ add TMP3, TOP, TMP4, asl #1
+ add TMP4, BOTTOM, TMP4, asl #1
+ vld1.32 {yacc2lo[0]}, [TMP1]
+ vzip.u8 xreg1, xreg3
+ vld1.32 {yacc2hi[0]}, [TMP3]
+ vzip.u8 xreg2, xreg4
+ vld1.32 {yacc2lo[1]}, [TMP2]
+ vzip.u8 xreg3, xreg4
+ vld1.32 {yacc2hi[1]}, [TMP4]
+ vzip.u8 xreg1, xreg2
+ convert_0565_to_x888 yacc2, yreg3, yreg2, yreg1
+ vmull.u8 xacc1, xreg1, d28
+ vzip.u8 yreg1, yreg3
+ vmlal.u8 xacc1, xreg2, d29
+ vzip.u8 yreg2, yreg4
+ vmull.u8 xacc2, xreg3, d28
+ vzip.u8 yreg3, yreg4
+ vmlal.u8 xacc2, xreg4, d29
+ vzip.u8 yreg1, yreg2
+ vmull.u8 yacc1, yreg1, d28
+ vmlal.u8 yacc1, yreg2, d29
+ vmull.u8 yacc2, yreg3, d28
+ vmlal.u8 yacc2, yreg4, d29
+.endm
+
+.macro bilinear_store_8888 numpix, tmp1, tmp2
+.if numpix == 4
+ vst1.32 {d0, d1}, [OUT]!
+.elseif numpix == 2
+ vst1.32 {d0}, [OUT]!
+.elseif numpix == 1
+ vst1.32 {d0[0]}, [OUT, :32]!
+.else
+ .error bilinear_store_8888 numpix is unsupported
+.endif
+.endm
+
+.macro bilinear_store_0565 numpix, tmp1, tmp2
+ vuzp.u8 d0, d1
+ vuzp.u8 d2, d3
+ vuzp.u8 d1, d3
+ vuzp.u8 d0, d2
+ convert_8888_to_0565 d2, d1, d0, q1, tmp1, tmp2
+.if numpix == 4
+ vst1.16 {d2}, [OUT]!
+.elseif numpix == 2
+ vst1.32 {d2[0]}, [OUT]!
+.elseif numpix == 1
+ vst1.16 {d2[0]}, [OUT]!
+.else
+ .error bilinear_store_0565 numpix is unsupported
+.endif
+.endm
+
+.macro bilinear_interpolate_last_pixel src_fmt, dst_fmt
+ bilinear_load_&src_fmt d0, d1, d2
+ vmull.u8 q1, d0, d28
+ vmlal.u8 q1, d1, d29
+ vshr.u16 d30, d24, #8
+ /* 4 cycles bubble */
+ vshll.u16 q0, d2, #8
+ vmlsl.u16 q0, d2, d30
+ vmlal.u16 q0, d3, d30
+ /* 5 cycles bubble */
+ vshrn.u32 d0, q0, #16
+ /* 3 cycles bubble */
+ vmovn.u16 d0, q0
+ /* 1 cycle bubble */
+ bilinear_store_&dst_fmt 1, q2, q3
+.endm
+
+.macro bilinear_interpolate_two_pixels src_fmt, dst_fmt
+ bilinear_load_and_vertical_interpolate_two_&src_fmt \
+ q1, q11, d0, d1, d20, d21, d22, d23
+ vshr.u16 q15, q12, #8
+ vadd.u16 q12, q12, q13
+ vshll.u16 q0, d2, #8
+ vmlsl.u16 q0, d2, d30
+ vmlal.u16 q0, d3, d30
+ vshll.u16 q10, d22, #8
+ vmlsl.u16 q10, d22, d31
+ vmlal.u16 q10, d23, d31
+ vshrn.u32 d30, q0, #16
+ vshrn.u32 d31, q10, #16
+ vmovn.u16 d0, q15
+ bilinear_store_&dst_fmt 2, q2, q3
+.endm
+
+.macro bilinear_interpolate_four_pixels src_fmt, dst_fmt
+ bilinear_load_and_vertical_interpolate_four_&src_fmt \
+ q1, q11, d0, d1, d20, d21, d22, d23 \
+ q3, q9, d4, d5, d16, d17, d18, d19
+ pld [TMP1, PF_OFFS]
+ vshr.u16 q15, q12, #8
+ vadd.u16 q12, q12, q13
+ vshll.u16 q0, d2, #8
+ vmlsl.u16 q0, d2, d30
+ vmlal.u16 q0, d3, d30
+ vshll.u16 q10, d22, #8
+ vmlsl.u16 q10, d22, d31
+ vmlal.u16 q10, d23, d31
+ vshr.u16 q15, q12, #8
+ vshll.u16 q2, d6, #8
+ vmlsl.u16 q2, d6, d30
+ vmlal.u16 q2, d7, d30
+ vshll.u16 q8, d18, #8
+ pld [TMP2, PF_OFFS]
+ vmlsl.u16 q8, d18, d31
+ vmlal.u16 q8, d19, d31
+ vadd.u16 q12, q12, q13
+ vshrn.u32 d0, q0, #16
+ vshrn.u32 d1, q10, #16
+ vshrn.u32 d4, q2, #16
+ vshrn.u32 d5, q8, #16
+ vmovn.u16 d0, q0
+ vmovn.u16 d1, q2
+ bilinear_store_&dst_fmt 4, q2, q3
+.endm
+
+/*
+ * Main template macro for generating NEON optimized bilinear scanline
+ * functions.
+ *
+ * TODO: use software pipelining and aligned writes to the destination buffer
+ * in order to improve performance
+ *
+ * Bilinear scanline scaler macro template uses the following arguments:
+ * fname - name of the function to generate
+ * src_fmt - source color format (8888 or 0565)
+ * dst_fmt - destination color format (8888 or 0565)
+ * bpp_shift - (1 << bpp_shift) is the size of source pixel in bytes
+ * prefetch_distance - prefetch in the source image by that many
+ * pixels ahead
+ */
+
+.macro generate_bilinear_scanline_func fname, src_fmt, dst_fmt, \
+ bpp_shift, prefetch_distance
+
+pixman_asm_function fname
+ OUT .req r0
+ TOP .req r1
+ BOTTOM .req r2
+ WT .req r3
+ WB .req r4
+ X .req r5
+ UX .req r6
+ WIDTH .req ip
+ TMP1 .req r3
+ TMP2 .req r4
+ PF_OFFS .req r7
+ TMP3 .req r8
+ TMP4 .req r9
+
+ mov ip, sp
+ push {r4, r5, r6, r7, r8, r9}
+ mov PF_OFFS, #prefetch_distance
+ ldmia ip, {WB, X, UX, WIDTH}
+ mul PF_OFFS, PF_OFFS, UX
+
+ cmp WIDTH, #0
+ ble 3f
+
+ vdup.u16 q12, X
+ vdup.u16 q13, UX
+ vdup.u8 d28, WT
+ vdup.u8 d29, WB
+ vadd.u16 d25, d25, d26
+ vadd.u16 q13, q13, q13
+
+ subs WIDTH, WIDTH, #4
+ blt 1f
+ mov PF_OFFS, PF_OFFS, asr #(16 - bpp_shift)
+0:
+ bilinear_interpolate_four_pixels src_fmt, dst_fmt
+ subs WIDTH, WIDTH, #4
+ bge 0b
+1:
+ tst WIDTH, #2
+ beq 2f
+ bilinear_interpolate_two_pixels src_fmt, dst_fmt
+2:
+ tst WIDTH, #1
+ beq 3f
+ bilinear_interpolate_last_pixel src_fmt, dst_fmt
+3:
+ pop {r4, r5, r6, r7, r8, r9}
+ bx lr
+
+ .unreq OUT
+ .unreq TOP
+ .unreq BOTTOM
+ .unreq WT
+ .unreq WB
+ .unreq X
+ .unreq UX
+ .unreq WIDTH
+ .unreq TMP1
+ .unreq TMP2
+ .unreq PF_OFFS
+ .unreq TMP3
+ .unreq TMP4
+.endfunc
+
+.endm
+
+generate_bilinear_scanline_func \
+ pixman_scaled_bilinear_scanline_8888_8888_SRC_asm_neon, 8888, 8888, 2, 28
+
+generate_bilinear_scanline_func \
+ pixman_scaled_bilinear_scanline_8888_0565_SRC_asm_neon, 8888, 0565, 2, 28
+
+generate_bilinear_scanline_func \
+ pixman_scaled_bilinear_scanline_0565_x888_SRC_asm_neon, 0565, 8888, 1, 28
+
+generate_bilinear_scanline_func \
+ pixman_scaled_bilinear_scanline_0565_0565_SRC_asm_neon, 0565, 0565, 1, 28
diff --git a/xorg-server/Xext/geext.c b/xorg-server/Xext/geext.c
index a6fbb0947..18f8ffeac 100644
--- a/xorg-server/Xext/geext.c
+++ b/xorg-server/Xext/geext.c
@@ -49,6 +49,7 @@ static const int version_requests[] = {
static void SGEGenericEvent(xEvent* from, xEvent* to);
#define NUM_VERSION_REQUESTS (sizeof (version_requests) / sizeof (version_requests[0]))
+#define EXT_MASK(ext) ((ext) & 0x7F)
/************************************************************/
/* request handlers */
@@ -191,8 +192,8 @@ SGEGenericEvent(xEvent* from, xEvent* to)
return;
}
- if (GEExtensions[gefrom->extension & 0x7F].evswap)
- GEExtensions[gefrom->extension & 0x7F].evswap(gefrom, geto);
+ if (GEExtensions[EXT_MASK(gefrom->extension)].evswap)
+ GEExtensions[EXT_MASK(gefrom->extension)].evswap(gefrom, geto);
}
/* Init extension, register at server.
@@ -241,11 +242,11 @@ void
GERegisterExtension(int extension,
void (*ev_swap)(xGenericEvent* from, xGenericEvent* to))
{
- if ((extension & 0x7F) >= MAXEXTENSIONS)
+ if (EXT_MASK(extension) >= MAXEXTENSIONS)
FatalError("GE: extension > MAXEXTENSIONS. This should not happen.\n");
/* extension opcodes are > 128, might as well save some space here */
- GEExtensions[extension & 0x7f].evswap = ev_swap;
+ GEExtensions[EXT_MASK(extension)].evswap = ev_swap;
}
diff --git a/xorg-server/dix/eventconvert.c b/xorg-server/dix/eventconvert.c
index a5fe0a9cc..14731f4f6 100644
--- a/xorg-server/dix/eventconvert.c
+++ b/xorg-server/dix/eventconvert.c
@@ -383,12 +383,12 @@ getValuatorEvents(DeviceEvent *ev, deviceValuator *xv)
int i;
int state = 0;
int first_valuator, num_valuators;
- DeviceIntPtr dev = NULL;
num_valuators = countValuators(ev, &first_valuator);
if (num_valuators > 0)
{
+ DeviceIntPtr dev = NULL;
dixLookupDevice(&dev, ev->deviceid, serverClient, DixUseAccess);
/* State needs to be assembled BEFORE the device is updated. */
state = (dev && dev->key) ? XkbStateFieldFromRec(&dev->key->xkbInfo->state) : 0;
@@ -405,14 +405,10 @@ getValuatorEvents(DeviceEvent *ev, deviceValuator *xv)
xv->deviceid = ev->deviceid;
xv->device_state = state;
- for (j = 0; j < xv->num_valuators; j++) {
- if (BitIsOn(ev->valuators.mask, xv->first_valuator + j))
- valuators[j] = ev->valuators.data[xv->first_valuator + j];
- else if (dev->valuator->axes[xv->first_valuator + j].mode == Absolute)
- valuators[j] = dev->valuator->axisVal[xv->first_valuator + j];
- else
- valuators[j] = 0;
- }
+ /* Unset valuators in masked valuator events have the proper data values
+ * in the case of an absolute axis in between two set valuators. */
+ for (j = 0; j < xv->num_valuators; j++)
+ valuators[j] = ev->valuators.data[xv->first_valuator + j];
if (i + 6 < num_valuators)
xv->deviceid |= MORE_EVENTS;
diff --git a/xorg-server/dix/getevents.c b/xorg-server/dix/getevents.c
index 2361810a0..644b3887e 100644
--- a/xorg-server/dix/getevents.c
+++ b/xorg-server/dix/getevents.c
@@ -1,1314 +1,1318 @@
-/*
- * Copyright © 2006 Nokia Corporation
- * Copyright © 2006-2007 Daniel Stone
- * Copyright © 2008 Red Hat, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors: Daniel Stone <daniel@fooishbar.org>
- * Peter Hutterer <peter.hutterer@who-t.net>
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/keysym.h>
-#include <X11/Xproto.h>
-#include <math.h>
-
-#include "misc.h"
-#include "resource.h"
-#include "inputstr.h"
-#include "scrnintstr.h"
-#include "cursorstr.h"
-#include "dixstruct.h"
-#include "globals.h"
-#include "dixevents.h"
-#include "mipointer.h"
-#include "eventstr.h"
-#include "eventconvert.h"
-#include "inpututils.h"
-
-#include <X11/extensions/XKBproto.h>
-#include "xkbsrv.h"
-
-#ifdef PANORAMIX
-#include "panoramiX.h"
-#include "panoramiXsrv.h"
-#endif
-
-#include <X11/extensions/XI.h>
-#include <X11/extensions/XIproto.h>
-#include <pixman.h>
-#include "exglobals.h"
-#include "exevents.h"
-#include "exglobals.h"
-#include "extnsionst.h"
-#include "listdev.h" /* for sizing up DeviceClassesChangedEvent */
-
-/* Number of motion history events to store. */
-#define MOTION_HISTORY_SIZE 256
-
-/* InputEventList is the container list for all input events generated by the
- * DDX. The DDX is expected to call GetEventList() and then pass the list into
- * Get{Pointer|Keyboard}Events.
- */
-EventListPtr InputEventList = NULL;
-int InputEventListLen = 0;
-
-int
-GetEventList(EventListPtr* list)
-{
- *list = InputEventList;
- return InputEventListLen;
-}
-
-/**
- * Pick some arbitrary size for Xi motion history.
- */
-int
-GetMotionHistorySize(void)
-{
- return MOTION_HISTORY_SIZE;
-}
-
-void
-set_button_down(DeviceIntPtr pDev, int button, int type)
-{
- if (type == BUTTON_PROCESSED)
- SetBit(pDev->button->down, button);
- else
- SetBit(pDev->button->postdown, button);
-}
-
-void
-set_button_up(DeviceIntPtr pDev, int button, int type)
-{
- if (type == BUTTON_PROCESSED)
- ClearBit(pDev->button->down, button);
- else
- ClearBit(pDev->button->postdown, button);
-}
-
-Bool
-button_is_down(DeviceIntPtr pDev, int button, int type)
-{
- Bool ret = FALSE;
-
- if (type & BUTTON_PROCESSED)
- ret = ret || BitIsOn(pDev->button->down, button);
- if (type & BUTTON_POSTED)
- ret = ret || BitIsOn(pDev->button->postdown, button);
-
- return ret;
-}
-
-void
-set_key_down(DeviceIntPtr pDev, int key_code, int type)
-{
- if (type == KEY_PROCESSED)
- SetBit(pDev->key->down, key_code);
- else
- SetBit(pDev->key->postdown, key_code);
-}
-
-void
-set_key_up(DeviceIntPtr pDev, int key_code, int type)
-{
- if (type == KEY_PROCESSED)
- ClearBit(pDev->key->down, key_code);
- else
- ClearBit(pDev->key->postdown, key_code);
-}
-
-Bool
-key_is_down(DeviceIntPtr pDev, int key_code, int type)
-{
- Bool ret = FALSE;
-
- if (type & KEY_PROCESSED)
- ret = ret || BitIsOn(pDev->key->down, key_code);
- if (type & KEY_POSTED)
- ret = ret || BitIsOn(pDev->key->postdown, key_code);
-
- return ret;
-}
-
-static Bool
-key_autorepeats(DeviceIntPtr pDev, int key_code)
-{
- return !!(pDev->kbdfeed->ctrl.autoRepeats[key_code >> 3] &
- (1 << (key_code & 7)));
-}
-
-static void
-init_event(DeviceIntPtr dev, DeviceEvent* event, Time ms)
-{
- memset(event, 0, sizeof(DeviceEvent));
- event->header = ET_Internal;
- event->length = sizeof(DeviceEvent);
- event->time = ms;
- event->deviceid = dev->id;
- event->sourceid = dev->id;
-}
-
-static void
-init_raw(DeviceIntPtr dev, RawDeviceEvent *event, Time ms, int type, int detail)
-{
- memset(event, 0, sizeof(RawDeviceEvent));
- event->header = ET_Internal;
- event->length = sizeof(RawDeviceEvent);
- event->type = ET_RawKeyPress - ET_KeyPress + type;
- event->time = ms;
- event->deviceid = dev->id;
- event->sourceid = dev->id;
- event->detail.button = detail;
-}
-
-static void
-set_raw_valuators(RawDeviceEvent *event, ValuatorMask *mask, int32_t* data)
-{
- int i;
-
- for (i = 0; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- SetBit(event->valuators.mask, i);
- data[i] = valuator_mask_get(mask, i);
- }
- }
-}
-
-
-static void
-set_valuators(DeviceIntPtr dev, DeviceEvent* event, ValuatorMask *mask)
-{
- int i;
-
- for (i = 0; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- SetBit(event->valuators.mask, i);
- if (valuator_get_mode(dev, i) == Absolute)
- SetBit(event->valuators.mode, i);
- event->valuators.data[i] = valuator_mask_get(mask, i);
- event->valuators.data_frac[i] =
- dev->last.remainder[i] * (1 << 16) * (1 << 16);
- }
- }
-}
-
-void
-CreateClassesChangedEvent(EventList* event,
- DeviceIntPtr master,
- DeviceIntPtr slave,
- int type)
-{
- int i;
- DeviceChangedEvent *dce;
- CARD32 ms = GetTimeInMillis();
-
- dce = (DeviceChangedEvent*)event->event;
- memset(dce, 0, sizeof(DeviceChangedEvent));
- dce->deviceid = slave->id;
- dce->masterid = master->id;
- dce->header = ET_Internal;
- dce->length = sizeof(DeviceChangedEvent);
- dce->type = ET_DeviceChanged;
- dce->time = ms;
- dce->flags = type;
- dce->flags |= DEVCHANGE_SLAVE_SWITCH;
- dce->sourceid = slave->id;
-
- if (slave->button)
- {
- dce->buttons.num_buttons = slave->button->numButtons;
- for (i = 0; i < dce->buttons.num_buttons; i++)
- dce->buttons.names[i] = slave->button->labels[i];
- }
- if (slave->valuator)
- {
- dce->num_valuators = slave->valuator->numAxes;
- for (i = 0; i < dce->num_valuators; i++)
- {
- dce->valuators[i].min = slave->valuator->axes[i].min_value;
- dce->valuators[i].max = slave->valuator->axes[i].max_value;
- dce->valuators[i].resolution = slave->valuator->axes[i].resolution;
- dce->valuators[i].mode = slave->valuator->axes[i].mode;
- dce->valuators[i].name = slave->valuator->axes[i].label;
- }
- }
- if (slave->key)
- {
- dce->keys.min_keycode = slave->key->xkbInfo->desc->min_key_code;
- dce->keys.max_keycode = slave->key->xkbInfo->desc->max_key_code;
- }
-}
-
-/**
- * Rescale the coord between the two axis ranges.
- */
-static int
-rescaleValuatorAxis(int coord, float remainder, float *remainder_return, AxisInfoPtr from, AxisInfoPtr to,
- int defmax)
-{
- int fmin = 0, tmin = 0, fmax = defmax, tmax = defmax, coord_return;
- float value;
-
- if(from && from->min_value < from->max_value) {
- fmin = from->min_value;
- fmax = from->max_value;
- }
- if(to && to->min_value < to->max_value) {
- tmin = to->min_value;
- tmax = to->max_value;
- }
-
- if(fmin == tmin && fmax == tmax) {
- if (remainder_return)
- *remainder_return = remainder;
- return coord;
- }
-
- if(fmax == fmin) { /* avoid division by 0 */
- if (remainder_return)
- *remainder_return = 0.0;
- return 0;
- }
-
- value = (coord + remainder - fmin) * (tmax - tmin) / (fmax - fmin) + tmin;
- coord_return = lroundf(value);
- if (remainder_return)
- *remainder_return = value - coord_return;
- return coord_return;
-}
-
-/**
- * Update all coordinates when changing to a different SD
- * to ensure that relative reporting will work as expected
- * without loss of precision.
- *
- * pDev->last.valuators will be in absolute device coordinates after this
- * function.
- */
-static void
-updateSlaveDeviceCoords(DeviceIntPtr master, DeviceIntPtr pDev)
-{
- ScreenPtr scr = miPointerGetScreen(pDev);
- int i;
- DeviceIntPtr lastSlave;
-
- /* master->last.valuators[0]/[1] is in screen coords and the actual
- * position of the pointer */
- pDev->last.valuators[0] = master->last.valuators[0];
- pDev->last.valuators[1] = master->last.valuators[1];
-
- if (!pDev->valuator)
- return;
-
- /* scale back to device coordinates */
- if(pDev->valuator->numAxes > 0)
- pDev->last.valuators[0] = rescaleValuatorAxis(pDev->last.valuators[0], pDev->last.remainder[0],
- &pDev->last.remainder[0], NULL, pDev->valuator->axes + 0, scr->width);
- if(pDev->valuator->numAxes > 1)
- pDev->last.valuators[1] = rescaleValuatorAxis(pDev->last.valuators[1], pDev->last.remainder[1],
- &pDev->last.remainder[1], NULL, pDev->valuator->axes + 1, scr->height);
-
- /* calculate the other axis as well based on info from the old
- * slave-device. If the old slave had less axes than this one,
- * last.valuators is reset to 0.
- */
- if ((lastSlave = master->last.slave) && lastSlave->valuator) {
- for (i = 2; i < pDev->valuator->numAxes; i++) {
- if (i >= lastSlave->valuator->numAxes)
- pDev->last.valuators[i] = 0;
- else
- pDev->last.valuators[i] =
- rescaleValuatorAxis(pDev->last.valuators[i],
- pDev->last.remainder[i],
- &pDev->last.remainder[i],
- lastSlave->valuator->axes + i,
- pDev->valuator->axes + i, 0);
- }
- }
-
-}
-
-/**
- * Allocate the motion history buffer.
- */
-void
-AllocateMotionHistory(DeviceIntPtr pDev)
-{
- int size;
- free(pDev->valuator->motion);
-
- if (pDev->valuator->numMotionEvents < 1)
- return;
-
- /* An MD must have a motion history size large enough to keep all
- * potential valuators, plus the respective range of the valuators.
- * 3 * INT32 for (min_val, max_val, curr_val))
- */
- if (IsMaster(pDev))
- size = sizeof(INT32) * 3 * MAX_VALUATORS;
- else {
- ValuatorClassPtr v = pDev->valuator;
- int numAxes;
- /* XI1 doesn't understand mixed mode devices */
- for (numAxes = 0; numAxes < v->numAxes; numAxes++)
- if (valuator_get_mode(pDev, numAxes) != valuator_get_mode(pDev, 0))
- break;
- size = sizeof(INT32) * numAxes;
- }
-
- size += sizeof(Time);
-
- pDev->valuator->motion = calloc(pDev->valuator->numMotionEvents, size);
- pDev->valuator->first_motion = 0;
- pDev->valuator->last_motion = 0;
- if (!pDev->valuator->motion)
- ErrorF("[dix] %s: Failed to alloc motion history (%d bytes).\n",
- pDev->name, size * pDev->valuator->numMotionEvents);
-}
-
-/**
- * Dump the motion history between start and stop into the supplied buffer.
- * Only records the event for a given screen in theory, but in practice, we
- * sort of ignore this.
- *
- * If core is set, we only generate x/y, in INT16, scaled to screen coords.
- */
-int
-GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start,
- unsigned long stop, ScreenPtr pScreen, BOOL core)
-{
- char *ibuff = NULL, *obuff;
- int i = 0, ret = 0;
- int j, coord;
- Time current;
- /* The size of a single motion event. */
- int size;
- int dflt;
- AxisInfo from, *to; /* for scaling */
- INT32 *ocbuf, *icbuf; /* pointer to coordinates for copying */
- INT16 *corebuf;
- AxisInfo core_axis = {0};
-
- if (!pDev->valuator || !pDev->valuator->numMotionEvents)
- return 0;
-
- if (core && !pScreen)
- return 0;
-
- if (IsMaster(pDev))
- size = (sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(Time);
- else
- size = (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
-
- *buff = malloc(size * pDev->valuator->numMotionEvents);
- if (!(*buff))
- return 0;
- obuff = (char *)*buff;
-
- for (i = pDev->valuator->first_motion;
- i != pDev->valuator->last_motion;
- i = (i + 1) % pDev->valuator->numMotionEvents) {
- /* We index the input buffer by which element we're accessing, which
- * is not monotonic, and the output buffer by how many events we've
- * written so far. */
- ibuff = (char *) pDev->valuator->motion + (i * size);
- memcpy(&current, ibuff, sizeof(Time));
-
- if (current > stop) {
- return ret;
- }
- else if (current >= start) {
- if (core)
- {
- memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */
-
- icbuf = (INT32*)(ibuff + sizeof(Time));
- corebuf = (INT16*)(obuff + sizeof(Time));
-
- /* fetch x coordinate + range */
- memcpy(&from.min_value, icbuf++, sizeof(INT32));
- memcpy(&from.max_value, icbuf++, sizeof(INT32));
- memcpy(&coord, icbuf++, sizeof(INT32));
-
- /* scale to screen coords */
- to = &core_axis;
- to->max_value = pScreen->width;
- coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->width);
-
- memcpy(corebuf, &coord, sizeof(INT16));
- corebuf++;
-
- /* fetch y coordinate + range */
- memcpy(&from.min_value, icbuf++, sizeof(INT32));
- memcpy(&from.max_value, icbuf++, sizeof(INT32));
- memcpy(&coord, icbuf++, sizeof(INT32));
-
- to->max_value = pScreen->height;
- coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->height);
- memcpy(corebuf, &coord, sizeof(INT16));
-
- } else if (IsMaster(pDev))
- {
- memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */
-
- ocbuf = (INT32*)(obuff + sizeof(Time));
- icbuf = (INT32*)(ibuff + sizeof(Time));
- for (j = 0; j < MAX_VALUATORS; j++)
- {
- if (j >= pDev->valuator->numAxes)
- break;
-
- /* fetch min/max/coordinate */
- memcpy(&from.min_value, icbuf++, sizeof(INT32));
- memcpy(&from.max_value, icbuf++, sizeof(INT32));
- memcpy(&coord, icbuf++, sizeof(INT32));
-
- to = (j < pDev->valuator->numAxes) ? &pDev->valuator->axes[j] : NULL;
-
- /* x/y scaled to screen if no range is present */
- if (j == 0 && (from.max_value < from.min_value))
- from.max_value = pScreen->width;
- else if (j == 1 && (from.max_value < from.min_value))
- from.max_value = pScreen->height;
-
- if (j == 0 && (to->max_value < to->min_value))
- dflt = pScreen->width;
- else if (j == 1 && (to->max_value < to->min_value))
- dflt = pScreen->height;
- else
- dflt = 0;
-
- /* scale from stored range into current range */
- coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, 0);
- memcpy(ocbuf, &coord, sizeof(INT32));
- ocbuf++;
- }
- } else
- memcpy(obuff, ibuff, size);
-
- /* don't advance by size here. size may be different to the
- * actually written size if the MD has less valuators than MAX */
- if (core)
- obuff += sizeof(INT32) + sizeof(Time);
- else
- obuff += (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
- ret++;
- }
- }
-
- return ret;
-}
-
-
-/**
- * Update the motion history for a specific device, with the list of
- * valuators.
- *
- * Layout of the history buffer:
- * for SDs: [time] [val0] [val1] ... [valn]
- * for MDs: [time] [min_val0] [max_val0] [val0] [min_val1] ... [valn]
- *
- * For events that have some valuators unset:
- * min_val == max_val == val == 0.
- */
-static void
-updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
- int *valuators)
-{
- char *buff = (char *) pDev->valuator->motion;
- ValuatorClassPtr v;
- int i;
-
- if (!pDev->valuator->numMotionEvents)
- return;
-
- v = pDev->valuator;
- if (IsMaster(pDev))
- {
- buff += ((sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(CARD32)) *
- v->last_motion;
-
- memcpy(buff, &ms, sizeof(Time));
- buff += sizeof(Time);
-
- memset(buff, 0, sizeof(INT32) * 3 * MAX_VALUATORS);
-
- for (i = 0; i < v->numAxes; i++)
- {
- /* XI1 doesn't support mixed mode devices */
- if (valuator_get_mode(pDev, i) != valuator_get_mode(pDev, 0))
- break;
- if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i))
- {
- buff += 3 * sizeof(INT32);
- continue;
- }
- memcpy(buff, &v->axes[i].min_value, sizeof(INT32));
- buff += sizeof(INT32);
- memcpy(buff, &v->axes[i].max_value, sizeof(INT32));
- buff += sizeof(INT32);
- memcpy(buff, &valuators[i], sizeof(INT32));
- buff += sizeof(INT32);
- }
- } else
- {
-
- buff += ((sizeof(INT32) * pDev->valuator->numAxes) + sizeof(CARD32)) *
- pDev->valuator->last_motion;
-
- memcpy(buff, &ms, sizeof(Time));
- buff += sizeof(Time);
-
- memset(buff, 0, sizeof(INT32) * pDev->valuator->numAxes);
-
- for (i = 0; i < MAX_VALUATORS; i++)
- {
- if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i))
- {
- buff += sizeof(INT32);
- continue;
- }
- memcpy(buff, &valuators[i], sizeof(INT32));
- buff += sizeof(INT32);
- }
- }
-
- pDev->valuator->last_motion = (pDev->valuator->last_motion + 1) %
- pDev->valuator->numMotionEvents;
- /* If we're wrapping around, just keep the circular buffer going. */
- if (pDev->valuator->first_motion == pDev->valuator->last_motion)
- pDev->valuator->first_motion = (pDev->valuator->first_motion + 1) %
- pDev->valuator->numMotionEvents;
-
- return;
-}
-
-
-/**
- * Returns the maximum number of events GetKeyboardEvents,
- * GetKeyboardValuatorEvents, and GetPointerEvents will ever return.
- *
- * This MUST be absolutely constant, from init until exit.
- */
-int
-GetMaximumEventsNum(void) {
- /* One raw event
- * One device event
- * One possible device changed event
- */
- return 3;
-}
-
-
-/**
- * Clip an axis to its bounds, which are declared in the call to
- * InitValuatorAxisClassStruct.
- */
-static void
-clipAxis(DeviceIntPtr pDev, int axisNum, int *val)
-{
- AxisInfoPtr axis;
-
- if (axisNum >= pDev->valuator->numAxes)
- return;
-
- axis = pDev->valuator->axes + axisNum;
-
- /* If a value range is defined, clip. If not, do nothing */
- if (axis->max_value <= axis->min_value)
- return;
-
- if (*val < axis->min_value)
- *val = axis->min_value;
- if (*val > axis->max_value)
- *val = axis->max_value;
-}
-
-/**
- * Clip every axis in the list of valuators to its bounds.
- */
-static void
-clipValuators(DeviceIntPtr pDev, ValuatorMask *mask)
-{
- int i;
-
- for (i = 0; i < valuator_mask_size(mask); i++)
- if (valuator_mask_isset(mask, i))
- {
- int val = valuator_mask_get(mask, i);
- clipAxis(pDev, i, &val);
- valuator_mask_set(mask, i, val);
- }
-}
-
-/**
- * Create the DCCE event (does not update the master's device state yet, this
- * is done in the event processing).
- * Pull in the coordinates from the MD if necessary.
- *
- * @param events Pointer to a pre-allocated event list.
- * @param dev The slave device that generated an event.
- * @param type Either DEVCHANGE_POINTER_EVENT and/or DEVCHANGE_KEYBOARD_EVENT
- * @param num_events The current number of events, returns the number of
- * events if a DCCE was generated.
- * @return The updated @events pointer.
- */
-EventListPtr
-UpdateFromMaster(EventListPtr events, DeviceIntPtr dev, int type, int *num_events)
-{
- DeviceIntPtr master;
-
- master = GetMaster(dev, (type & DEVCHANGE_POINTER_EVENT) ? MASTER_POINTER : MASTER_KEYBOARD);
-
- if (master && master->last.slave != dev)
- {
- CreateClassesChangedEvent(events, master, dev, type);
- if (IsPointerDevice(master))
- {
- updateSlaveDeviceCoords(master, dev);
- master->last.numValuators = dev->last.numValuators;
- }
- master->last.slave = dev;
- (*num_events)++;
- events++;
- }
- return events;
-}
-
-/**
- * Move the device's pointer to the position given in the valuators.
- *
- * @param dev The device which's pointer is to be moved.
- * @param x Returns the x position of the pointer after the move.
- * @param y Returns the y position of the pointer after the move.
- * @param mask Bit mask of valid valuators.
- * @param valuators Valuator data for each axis between @first and
- * @first+@num.
- */
-static void
-moveAbsolute(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
-{
- int i;
-
- if (valuator_mask_isset(mask, 0))
- *x = valuator_mask_get(mask, 0);
- else
- *x = dev->last.valuators[0];
-
- if (valuator_mask_isset(mask, 1))
- *y = valuator_mask_get(mask, 1);
- else
- *y = dev->last.valuators[1];
-
- clipAxis(dev, 0, x);
- clipAxis(dev, 1, y);
-
- for (i = 2; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- dev->last.valuators[i] = valuator_mask_get(mask, i);
- clipAxis(dev, i, &dev->last.valuators[i]);
- }
- }
-}
-
-/**
- * Move the device's pointer by the values given in @valuators.
- *
- * @param dev The device which's pointer is to be moved.
- * @param x Returns the x position of the pointer after the move.
- * @param y Returns the y position of the pointer after the move.
- * @param mask Bit mask of valid valuators.
- * @param valuators Valuator data for each axis between @first and
- * @first+@num.
- */
-static void
-moveRelative(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
-{
- int i;
-
- *x = dev->last.valuators[0];
- *y = dev->last.valuators[1];
-
- if (valuator_mask_isset(mask, 0))
- *x += valuator_mask_get(mask, 0);
-
- if (valuator_mask_isset(mask, 1))
- *y += valuator_mask_get(mask, 1);
-
- /* if attached, clip both x and y to the defined limits (usually
- * co-ord space limit). If it is attached, we need x/y to go over the
- * limits to be able to change screens. */
- if (dev->valuator && (IsMaster(dev) || !IsFloating(dev))) {
- if (valuator_get_mode(dev, 0) == Absolute)
- clipAxis(dev, 0, x);
- if (valuator_get_mode(dev, 1) == Absolute)
- clipAxis(dev, 1, y);
- }
-
- /* calc other axes, clip, drop back into valuators */
- for (i = 2; i < valuator_mask_size(mask); i++)
- {
- if (valuator_mask_isset(mask, i))
- {
- dev->last.valuators[i] += valuator_mask_get(mask, i);
- if (valuator_get_mode(dev, i) == Absolute)
- clipAxis(dev, i, &dev->last.valuators[i]);
- valuator_mask_set(mask, i, dev->last.valuators[i]);
- }
- }
-}
-
-/**
- * Accelerate the data in valuators based on the device's acceleration scheme.
- *
- * @param dev The device which's pointer is to be moved.
- * @param valuators Valuator mask
- * @param ms Current time.
- */
-static void
-accelPointer(DeviceIntPtr dev, ValuatorMask* valuators, CARD32 ms)
-{
- if (dev->valuator->accelScheme.AccelSchemeProc)
- dev->valuator->accelScheme.AccelSchemeProc(dev, valuators, ms);
-}
-
-/**
- * If we have HW cursors, this actually moves the visible sprite. If not, we
- * just do all the screen crossing, etc.
- *
- * We scale from device to screen coordinates here, call
- * miPointerSetPosition() and then scale back into device coordinates (if
- * needed). miPSP will change x/y if the screen was crossed.
- *
- * The coordinates provided are always absolute. The parameter mode whether
- * it was relative or absolute movement that landed us at those coordinates.
- *
- * @param dev The device to be moved.
- * @param mode Movement mode (Absolute or Relative)
- * @param x Pointer to current x-axis value, may be modified.
- * @param y Pointer to current y-axis value, may be modified.
- * @param x_frac Fractional part of current x-axis value, may be modified.
- * @param y_frac Fractional part of current y-axis value, may be modified.
- * @param scr Screen the device's sprite is currently on.
- * @param screenx Screen x coordinate the sprite is on after the update.
- * @param screeny Screen y coordinate the sprite is on after the update.
- * @param screenx_frac Fractional part of screen x coordinate, as above.
- * @param screeny_frac Fractional part of screen y coordinate, as above.
- */
-static void
-positionSprite(DeviceIntPtr dev, int mode,
- int *x, int *y, float x_frac, float y_frac,
- ScreenPtr scr, int *screenx, int *screeny, float *screenx_frac, float *screeny_frac)
-{
- int old_screenx, old_screeny;
-
- /* scale x&y to screen */
- if (dev->valuator && dev->valuator->numAxes > 0) {
- *screenx = rescaleValuatorAxis(*x, x_frac, screenx_frac,
- dev->valuator->axes + 0, NULL, scr->width);
- } else {
- *screenx = dev->last.valuators[0];
- *screenx_frac = dev->last.remainder[0];
- }
-
- if (dev->valuator && dev->valuator->numAxes > 1) {
- *screeny = rescaleValuatorAxis(*y, y_frac, screeny_frac,
- dev->valuator->axes + 1, NULL, scr->height);
- } else {
- *screeny = dev->last.valuators[1];
- *screeny_frac = dev->last.remainder[1];
- }
-
- /* Hit the left screen edge? */
- if (*screenx <= 0 && *screenx_frac < 0.0f)
- {
- *screenx_frac = 0.0f;
- x_frac = 0.0f;
- }
- if (*screeny <= 0 && *screeny_frac < 0.0f)
- {
- *screeny_frac = 0.0f;
- y_frac = 0.0f;
- }
-
-
- old_screenx = *screenx;
- old_screeny = *screeny;
- /* This takes care of crossing screens for us, as well as clipping
- * to the current screen. */
- miPointerSetPosition(dev, mode, screenx, screeny);
-
- if(!IsMaster(dev) || !IsFloating(dev)) {
- DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
- master->last.valuators[0] = *screenx;
- master->last.valuators[1] = *screeny;
- master->last.remainder[0] = *screenx_frac;
- master->last.remainder[1] = *screeny_frac;
- }
-
- if (dev->valuator)
- {
- /* Crossed screen? Scale back to device coordiantes */
- if(*screenx != old_screenx)
- {
- scr = miPointerGetScreen(dev);
- *x = rescaleValuatorAxis(*screenx, *screenx_frac, &x_frac, NULL,
- dev->valuator->axes + 0, scr->width);
- }
- if(*screeny != old_screeny)
- {
- scr = miPointerGetScreen(dev);
- *y = rescaleValuatorAxis(*screeny, *screeny_frac, &y_frac, NULL,
- dev->valuator->axes + 1, scr->height);
- }
- }
-
- /* dropy x/y (device coordinates) back into valuators for next event */
- dev->last.valuators[0] = *x;
- dev->last.valuators[1] = *y;
- dev->last.remainder[0] = x_frac;
- dev->last.remainder[1] = y_frac;
-}
-
-/**
- * Update the motion history for the device and (if appropriate) for its
- * master device.
- * @param dev Slave device to update.
- * @param mask Bit mask of valid valuators to append to history.
- * @param num Total number of valuators to append to history.
- * @param ms Current time
- */
-static void
-updateHistory(DeviceIntPtr dev, ValuatorMask *mask, CARD32 ms)
-{
- if (!dev->valuator)
- return;
-
- updateMotionHistory(dev, ms, mask, dev->last.valuators);
- if(!IsMaster(dev) || !IsFloating(dev))
- {
- DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
- updateMotionHistory(master, ms, mask, dev->last.valuators);
- }
-}
-
-/**
- * Convenience wrapper around GetKeyboardValuatorEvents, that takes no
- * valuators.
- */
-int
-GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) {
- ValuatorMask mask;
-
- valuator_mask_zero(&mask);
- return GetKeyboardValuatorEvents(events, pDev, type, key_code, &mask);
-}
-
-
-/**
- * Returns a set of InternalEvents for KeyPress/KeyRelease, optionally
- * also with valuator events.
- *
- * events is not NULL-terminated; the return value is the number of events.
- * The DDX is responsible for allocating the event structure in the first
- * place via GetMaximumEventsNum(), and for freeing it.
- */
-int
-GetKeyboardValuatorEvents(EventList *events, DeviceIntPtr pDev, int type,
- int key_code, const ValuatorMask *mask_in) {
- int num_events = 0;
- CARD32 ms = 0;
- DeviceEvent *event;
- RawDeviceEvent *raw;
- ValuatorMask mask;
-
- /* refuse events from disabled devices */
- if (!pDev->enabled)
- return 0;
-
- if (!events ||!pDev->key || !pDev->focus || !pDev->kbdfeed ||
- (type != KeyPress && type != KeyRelease) ||
- (key_code < 8 || key_code > 255))
- return 0;
-
- num_events = 1;
-
- events = UpdateFromMaster(events, pDev, DEVCHANGE_KEYBOARD_EVENT, &num_events);
-
- /* Handle core repeating, via press/release/press/release. */
- if (type == KeyPress && key_is_down(pDev, key_code, KEY_POSTED)) {
- /* If autorepeating is disabled either globally or just for that key,
- * or we have a modifier, don't generate a repeat event. */
- if (!pDev->kbdfeed->ctrl.autoRepeat ||
- !key_autorepeats(pDev, key_code) ||
- pDev->key->xkbInfo->desc->map->modmap[key_code])
- return 0;
- }
-
- ms = GetTimeInMillis();
-
- raw = (RawDeviceEvent*)events->event;
- events++;
- num_events++;
-
- valuator_mask_copy(&mask, mask_in);
-
- init_raw(pDev, raw, ms, type, key_code);
- set_raw_valuators(raw, &mask, raw->valuators.data_raw);
-
- clipValuators(pDev, &mask);
-
- set_raw_valuators(raw, &mask, raw->valuators.data);
-
- event = (DeviceEvent*) events->event;
- init_event(pDev, event, ms);
- event->detail.key = key_code;
-
- if (type == KeyPress) {
- event->type = ET_KeyPress;
- set_key_down(pDev, key_code, KEY_POSTED);
- }
- else if (type == KeyRelease) {
- event->type = ET_KeyRelease;
- set_key_up(pDev, key_code, KEY_POSTED);
- }
-
- clipValuators(pDev, &mask);
-
- set_valuators(pDev, event, &mask);
-
- return num_events;
-}
-
-/**
- * Initialize an event list and fill with 32 byte sized events.
- * This event list is to be passed into GetPointerEvents() and
- * GetKeyboardEvents().
- *
- * @param num_events Number of elements in list.
- */
-EventListPtr
-InitEventList(int num_events)
-{
- EventListPtr events;
- int i;
-
- events = (EventListPtr)calloc(num_events, sizeof(EventList));
- if (!events)
- return NULL;
-
- for (i = 0; i < num_events; i++)
- {
- events[i].evlen = sizeof(InternalEvent);
- events[i].event = calloc(1, sizeof(InternalEvent));
- if (!events[i].event)
- {
- /* rollback */
- while(i--)
- free(events[i].event);
- free(events);
- events = NULL;
- break;
- }
- }
-
- return events;
-}
-
-/**
- * Free an event list.
- *
- * @param list The list to be freed.
- * @param num_events Number of elements in list.
- */
-void
-FreeEventList(EventListPtr list, int num_events)
-{
- if (!list)
- return;
- while(num_events--)
- free(list[num_events].event);
- free(list);
-}
-
-static void
-transformAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
-{
- struct pixman_f_vector p;
-
- /* p' = M * p in homogeneous coordinates */
- p.v[0] = (valuator_mask_isset(mask, 0) ? valuator_mask_get(mask, 0) :
- dev->last.valuators[0]);
- p.v[1] = (valuator_mask_isset(mask, 1) ? valuator_mask_get(mask, 1) :
- dev->last.valuators[1]);
- p.v[2] = 1.0;
-
- pixman_f_transform_point(&dev->transform, &p);
-
- if (lround(p.v[0]) != dev->last.valuators[0])
- valuator_mask_set(mask, 0, lround(p.v[0]));
- if (lround(p.v[1]) != dev->last.valuators[1])
- valuator_mask_set(mask, 1, lround(p.v[1]));
-}
-
-/**
- * Generate a series of InternalEvents (filled into the EventList)
- * representing pointer motion, or button presses.
- *
- * events is not NULL-terminated; the return value is the number of events.
- * The DDX is responsible for allocating the event structure in the first
- * place via InitEventList() and GetMaximumEventsNum(), and for freeing it.
- *
- * In the generated events rootX/Y will be in absolute screen coords and
- * the valuator information in the absolute or relative device coords.
- *
- * last.valuators[x] of the device is always in absolute device coords.
- * last.valuators[x] of the master device is in absolute screen coords.
- *
- * master->last.valuators[x] for x > 2 is undefined.
- */
-int
-GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
- int flags, const ValuatorMask *mask_in) {
- int num_events = 1;
- CARD32 ms;
- DeviceEvent *event;
- RawDeviceEvent *raw;
- int x = 0, y = 0, /* device coords */
- cx, cy; /* only screen coordinates */
- float x_frac = 0.0, y_frac = 0.0, cx_frac, cy_frac;
- ScreenPtr scr = miPointerGetScreen(pDev);
- ValuatorMask mask;
-
- /* refuse events from disabled devices */
- if (!pDev->enabled)
- return 0;
-
- if (!scr)
- return 0;
-
- switch (type)
- {
- case MotionNotify:
- if (!mask_in || valuator_mask_num_valuators(mask_in) <= 0)
- return 0;
- break;
- case ButtonPress:
- case ButtonRelease:
- if (!pDev->button || !buttons)
- return 0;
- break;
- default:
- return 0;
- }
-
- ms = GetTimeInMillis(); /* before pointer update to help precision */
-
- events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events);
-
- raw = (RawDeviceEvent*)events->event;
- events++;
- num_events++;
-
- valuator_mask_copy(&mask, mask_in);
-
- init_raw(pDev, raw, ms, type, buttons);
- set_raw_valuators(raw, &mask, raw->valuators.data_raw);
-
- if (flags & POINTER_ABSOLUTE)
- {
- if (flags & POINTER_SCREEN) /* valuators are in screen coords */
- {
- int scaled;
-
- if (valuator_mask_isset(&mask, 0))
- {
- scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 0),
- 0.0, &x_frac, NULL,
- pDev->valuator->axes + 0,
- scr->width);
- valuator_mask_set(&mask, 0, scaled);
- }
- if (valuator_mask_isset(&mask, 1))
- {
- scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 1),
- 0.0, &y_frac, NULL,
- pDev->valuator->axes + 1,
- scr->height);
- valuator_mask_set(&mask, 1, scaled);
- }
- }
-
- transformAbsolute(pDev, &mask);
- moveAbsolute(pDev, &x, &y, &mask);
- } else {
- if (flags & POINTER_ACCELERATE) {
- accelPointer(pDev, &mask, ms);
- /* The pointer acceleration code modifies the fractional part
- * in-place, so we need to extract this information first */
- x_frac = pDev->last.remainder[0];
- y_frac = pDev->last.remainder[1];
- }
- moveRelative(pDev, &x, &y, &mask);
- }
-
- set_raw_valuators(raw, &mask, raw->valuators.data);
-
- positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative,
- &x, &y, x_frac, y_frac, scr, &cx, &cy, &cx_frac, &cy_frac);
- updateHistory(pDev, &mask, ms);
-
- /* Update the valuators with the true value sent to the client*/
- if (valuator_mask_isset(&mask, 0))
- valuator_mask_set(&mask, 0, x);
- if (valuator_mask_isset(&mask, 1))
- valuator_mask_set(&mask, 1, y);
-
- clipValuators(pDev, &mask);
-
- event = (DeviceEvent*) events->event;
- init_event(pDev, event, ms);
-
- if (type == MotionNotify) {
- event->type = ET_Motion;
- event->detail.button = 0;
- }
- else {
- if (type == ButtonPress) {
- event->type = ET_ButtonPress;
- set_button_down(pDev, buttons, BUTTON_POSTED);
- }
- else if (type == ButtonRelease) {
- event->type = ET_ButtonRelease;
- set_button_up(pDev, buttons, BUTTON_POSTED);
- }
- event->detail.button = buttons;
- }
-
- event->root_x = cx; /* root_x/y always in screen coords */
- event->root_y = cy;
- event->root_x_frac = cx_frac;
- event->root_y_frac = cy_frac;
-
- set_valuators(pDev, event, &mask);
-
- return num_events;
-}
-
-
-/**
- * Generate ProximityIn/ProximityOut InternalEvents, accompanied by
- * valuators.
- *
- * events is not NULL-terminated; the return value is the number of events.
- * The DDX is responsible for allocating the event structure in the first
- * place via GetMaximumEventsNum(), and for freeing it.
- */
-int
-GetProximityEvents(EventList *events, DeviceIntPtr pDev, int type, const ValuatorMask *mask_in)
-{
- int num_events = 1, i;
- DeviceEvent *event;
- ValuatorMask mask;
-
- /* refuse events from disabled devices */
- if (!pDev->enabled)
- return 0;
-
- /* Sanity checks. */
- if ((type != ProximityIn && type != ProximityOut) || !mask_in)
- return 0;
- if (!pDev->valuator)
- return 0;
-
- valuator_mask_copy(&mask, mask_in);
-
- /* ignore relative axes for proximity. */
- for (i = 0; i < valuator_mask_size(&mask); i++)
- {
- if (valuator_mask_isset(&mask, i) &&
- valuator_get_mode(pDev, i) == Relative)
- valuator_mask_unset(&mask, i);
- }
-
- /* FIXME: posting proximity events with relative valuators only results
- * in an empty event, EventToXI() will fail to convert → no event sent
- * to client. */
-
- events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events);
-
- event = (DeviceEvent *) events->event;
- init_event(pDev, event, GetTimeInMillis());
- event->type = (type == ProximityIn) ? ET_ProximityIn : ET_ProximityOut;
-
- clipValuators(pDev, &mask);
-
- set_valuators(pDev, event, &mask);
-
- return num_events;
-}
-
-/**
- * Synthesize a single motion event for the core pointer.
- *
- * Used in cursor functions, e.g. when cursor confinement changes, and we need
- * to shift the pointer to get it inside the new bounds.
- */
-void
-PostSyntheticMotion(DeviceIntPtr pDev,
- int x,
- int y,
- int screen,
- unsigned long time)
-{
- DeviceEvent ev;
-
-#ifdef PANORAMIX
- /* Translate back to the sprite screen since processInputProc
- will translate from sprite screen to screen 0 upon reentry
- to the DIX layer. */
- if (!noPanoramiXExtension) {
- x += screenInfo.screens[0]->x - screenInfo.screens[screen]->x;
- y += screenInfo.screens[0]->y - screenInfo.screens[screen]->y;
- }
-#endif
-
- memset(&ev, 0, sizeof(DeviceEvent));
- init_event(pDev, &ev, time);
- ev.root_x = x;
- ev.root_y = y;
- ev.type = ET_Motion;
- ev.time = time;
-
- /* FIXME: MD/SD considerations? */
- (*pDev->public.processInputProc)((InternalEvent*)&ev, pDev);
-}
+/*
+ * Copyright © 2006 Nokia Corporation
+ * Copyright © 2006-2007 Daniel Stone
+ * Copyright © 2008 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors: Daniel Stone <daniel@fooishbar.org>
+ * Peter Hutterer <peter.hutterer@who-t.net>
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/keysym.h>
+#include <X11/Xproto.h>
+#include <math.h>
+
+#include "misc.h"
+#include "resource.h"
+#include "inputstr.h"
+#include "scrnintstr.h"
+#include "cursorstr.h"
+#include "dixstruct.h"
+#include "globals.h"
+#include "dixevents.h"
+#include "mipointer.h"
+#include "eventstr.h"
+#include "eventconvert.h"
+#include "inpututils.h"
+
+#include <X11/extensions/XKBproto.h>
+#include "xkbsrv.h"
+
+#ifdef PANORAMIX
+#include "panoramiX.h"
+#include "panoramiXsrv.h"
+#endif
+
+#include <X11/extensions/XI.h>
+#include <X11/extensions/XIproto.h>
+#include <pixman.h>
+#include "exglobals.h"
+#include "exevents.h"
+#include "exglobals.h"
+#include "extnsionst.h"
+#include "listdev.h" /* for sizing up DeviceClassesChangedEvent */
+
+/* Number of motion history events to store. */
+#define MOTION_HISTORY_SIZE 256
+
+/* InputEventList is the container list for all input events generated by the
+ * DDX. The DDX is expected to call GetEventList() and then pass the list into
+ * Get{Pointer|Keyboard}Events.
+ */
+EventListPtr InputEventList = NULL;
+int InputEventListLen = 0;
+
+int
+GetEventList(EventListPtr* list)
+{
+ *list = InputEventList;
+ return InputEventListLen;
+}
+
+/**
+ * Pick some arbitrary size for Xi motion history.
+ */
+int
+GetMotionHistorySize(void)
+{
+ return MOTION_HISTORY_SIZE;
+}
+
+void
+set_button_down(DeviceIntPtr pDev, int button, int type)
+{
+ if (type == BUTTON_PROCESSED)
+ SetBit(pDev->button->down, button);
+ else
+ SetBit(pDev->button->postdown, button);
+}
+
+void
+set_button_up(DeviceIntPtr pDev, int button, int type)
+{
+ if (type == BUTTON_PROCESSED)
+ ClearBit(pDev->button->down, button);
+ else
+ ClearBit(pDev->button->postdown, button);
+}
+
+Bool
+button_is_down(DeviceIntPtr pDev, int button, int type)
+{
+ Bool ret = FALSE;
+
+ if (type & BUTTON_PROCESSED)
+ ret = ret || BitIsOn(pDev->button->down, button);
+ if (type & BUTTON_POSTED)
+ ret = ret || BitIsOn(pDev->button->postdown, button);
+
+ return ret;
+}
+
+void
+set_key_down(DeviceIntPtr pDev, int key_code, int type)
+{
+ if (type == KEY_PROCESSED)
+ SetBit(pDev->key->down, key_code);
+ else
+ SetBit(pDev->key->postdown, key_code);
+}
+
+void
+set_key_up(DeviceIntPtr pDev, int key_code, int type)
+{
+ if (type == KEY_PROCESSED)
+ ClearBit(pDev->key->down, key_code);
+ else
+ ClearBit(pDev->key->postdown, key_code);
+}
+
+Bool
+key_is_down(DeviceIntPtr pDev, int key_code, int type)
+{
+ Bool ret = FALSE;
+
+ if (type & KEY_PROCESSED)
+ ret = ret || BitIsOn(pDev->key->down, key_code);
+ if (type & KEY_POSTED)
+ ret = ret || BitIsOn(pDev->key->postdown, key_code);
+
+ return ret;
+}
+
+static Bool
+key_autorepeats(DeviceIntPtr pDev, int key_code)
+{
+ return !!(pDev->kbdfeed->ctrl.autoRepeats[key_code >> 3] &
+ (1 << (key_code & 7)));
+}
+
+static void
+init_event(DeviceIntPtr dev, DeviceEvent* event, Time ms)
+{
+ memset(event, 0, sizeof(DeviceEvent));
+ event->header = ET_Internal;
+ event->length = sizeof(DeviceEvent);
+ event->time = ms;
+ event->deviceid = dev->id;
+ event->sourceid = dev->id;
+}
+
+static void
+init_raw(DeviceIntPtr dev, RawDeviceEvent *event, Time ms, int type, int detail)
+{
+ memset(event, 0, sizeof(RawDeviceEvent));
+ event->header = ET_Internal;
+ event->length = sizeof(RawDeviceEvent);
+ event->type = ET_RawKeyPress - ET_KeyPress + type;
+ event->time = ms;
+ event->deviceid = dev->id;
+ event->sourceid = dev->id;
+ event->detail.button = detail;
+}
+
+static void
+set_raw_valuators(RawDeviceEvent *event, ValuatorMask *mask, int32_t* data)
+{
+ int i;
+
+ for (i = 0; i < valuator_mask_size(mask); i++)
+ {
+ if (valuator_mask_isset(mask, i))
+ {
+ SetBit(event->valuators.mask, i);
+ data[i] = valuator_mask_get(mask, i);
+ }
+ }
+}
+
+
+static void
+set_valuators(DeviceIntPtr dev, DeviceEvent* event, ValuatorMask *mask)
+{
+ int i;
+
+ /* Set the data to the previous value for unset absolute axes. The values
+ * may be used when sent as part of an XI 1.x valuator event. */
+ for (i = 0; i < valuator_mask_size(mask); i++)
+ {
+ if (valuator_mask_isset(mask, i))
+ {
+ SetBit(event->valuators.mask, i);
+ if (valuator_get_mode(dev, i) == Absolute)
+ SetBit(event->valuators.mode, i);
+ event->valuators.data[i] = valuator_mask_get(mask, i);
+ event->valuators.data_frac[i] =
+ dev->last.remainder[i] * (1 << 16) * (1 << 16);
+ }
+ else if (valuator_get_mode(dev, i) == Absolute)
+ event->valuators.data[i] = dev->valuator->axisVal[i];
+ }
+}
+
+void
+CreateClassesChangedEvent(EventList* event,
+ DeviceIntPtr master,
+ DeviceIntPtr slave,
+ int type)
+{
+ int i;
+ DeviceChangedEvent *dce;
+ CARD32 ms = GetTimeInMillis();
+
+ dce = (DeviceChangedEvent*)event->event;
+ memset(dce, 0, sizeof(DeviceChangedEvent));
+ dce->deviceid = slave->id;
+ dce->masterid = master->id;
+ dce->header = ET_Internal;
+ dce->length = sizeof(DeviceChangedEvent);
+ dce->type = ET_DeviceChanged;
+ dce->time = ms;
+ dce->flags = type;
+ dce->flags |= DEVCHANGE_SLAVE_SWITCH;
+ dce->sourceid = slave->id;
+
+ if (slave->button)
+ {
+ dce->buttons.num_buttons = slave->button->numButtons;
+ for (i = 0; i < dce->buttons.num_buttons; i++)
+ dce->buttons.names[i] = slave->button->labels[i];
+ }
+ if (slave->valuator)
+ {
+ dce->num_valuators = slave->valuator->numAxes;
+ for (i = 0; i < dce->num_valuators; i++)
+ {
+ dce->valuators[i].min = slave->valuator->axes[i].min_value;
+ dce->valuators[i].max = slave->valuator->axes[i].max_value;
+ dce->valuators[i].resolution = slave->valuator->axes[i].resolution;
+ dce->valuators[i].mode = slave->valuator->axes[i].mode;
+ dce->valuators[i].name = slave->valuator->axes[i].label;
+ }
+ }
+ if (slave->key)
+ {
+ dce->keys.min_keycode = slave->key->xkbInfo->desc->min_key_code;
+ dce->keys.max_keycode = slave->key->xkbInfo->desc->max_key_code;
+ }
+}
+
+/**
+ * Rescale the coord between the two axis ranges.
+ */
+static int
+rescaleValuatorAxis(int coord, float remainder, float *remainder_return, AxisInfoPtr from, AxisInfoPtr to,
+ int defmax)
+{
+ int fmin = 0, tmin = 0, fmax = defmax, tmax = defmax, coord_return;
+ float value;
+
+ if(from && from->min_value < from->max_value) {
+ fmin = from->min_value;
+ fmax = from->max_value;
+ }
+ if(to && to->min_value < to->max_value) {
+ tmin = to->min_value;
+ tmax = to->max_value;
+ }
+
+ if(fmin == tmin && fmax == tmax) {
+ if (remainder_return)
+ *remainder_return = remainder;
+ return coord;
+ }
+
+ if(fmax == fmin) { /* avoid division by 0 */
+ if (remainder_return)
+ *remainder_return = 0.0;
+ return 0;
+ }
+
+ value = (coord + remainder - fmin) * (tmax - tmin) / (fmax - fmin) + tmin;
+ coord_return = lroundf(value);
+ if (remainder_return)
+ *remainder_return = value - coord_return;
+ return coord_return;
+}
+
+/**
+ * Update all coordinates when changing to a different SD
+ * to ensure that relative reporting will work as expected
+ * without loss of precision.
+ *
+ * pDev->last.valuators will be in absolute device coordinates after this
+ * function.
+ */
+static void
+updateSlaveDeviceCoords(DeviceIntPtr master, DeviceIntPtr pDev)
+{
+ ScreenPtr scr = miPointerGetScreen(pDev);
+ int i;
+ DeviceIntPtr lastSlave;
+
+ /* master->last.valuators[0]/[1] is in screen coords and the actual
+ * position of the pointer */
+ pDev->last.valuators[0] = master->last.valuators[0];
+ pDev->last.valuators[1] = master->last.valuators[1];
+
+ if (!pDev->valuator)
+ return;
+
+ /* scale back to device coordinates */
+ if(pDev->valuator->numAxes > 0)
+ pDev->last.valuators[0] = rescaleValuatorAxis(pDev->last.valuators[0], pDev->last.remainder[0],
+ &pDev->last.remainder[0], NULL, pDev->valuator->axes + 0, scr->width);
+ if(pDev->valuator->numAxes > 1)
+ pDev->last.valuators[1] = rescaleValuatorAxis(pDev->last.valuators[1], pDev->last.remainder[1],
+ &pDev->last.remainder[1], NULL, pDev->valuator->axes + 1, scr->height);
+
+ /* calculate the other axis as well based on info from the old
+ * slave-device. If the old slave had less axes than this one,
+ * last.valuators is reset to 0.
+ */
+ if ((lastSlave = master->last.slave) && lastSlave->valuator) {
+ for (i = 2; i < pDev->valuator->numAxes; i++) {
+ if (i >= lastSlave->valuator->numAxes)
+ pDev->last.valuators[i] = 0;
+ else
+ pDev->last.valuators[i] =
+ rescaleValuatorAxis(pDev->last.valuators[i],
+ pDev->last.remainder[i],
+ &pDev->last.remainder[i],
+ lastSlave->valuator->axes + i,
+ pDev->valuator->axes + i, 0);
+ }
+ }
+
+}
+
+/**
+ * Allocate the motion history buffer.
+ */
+void
+AllocateMotionHistory(DeviceIntPtr pDev)
+{
+ int size;
+ free(pDev->valuator->motion);
+
+ if (pDev->valuator->numMotionEvents < 1)
+ return;
+
+ /* An MD must have a motion history size large enough to keep all
+ * potential valuators, plus the respective range of the valuators.
+ * 3 * INT32 for (min_val, max_val, curr_val))
+ */
+ if (IsMaster(pDev))
+ size = sizeof(INT32) * 3 * MAX_VALUATORS;
+ else {
+ ValuatorClassPtr v = pDev->valuator;
+ int numAxes;
+ /* XI1 doesn't understand mixed mode devices */
+ for (numAxes = 0; numAxes < v->numAxes; numAxes++)
+ if (valuator_get_mode(pDev, numAxes) != valuator_get_mode(pDev, 0))
+ break;
+ size = sizeof(INT32) * numAxes;
+ }
+
+ size += sizeof(Time);
+
+ pDev->valuator->motion = calloc(pDev->valuator->numMotionEvents, size);
+ pDev->valuator->first_motion = 0;
+ pDev->valuator->last_motion = 0;
+ if (!pDev->valuator->motion)
+ ErrorF("[dix] %s: Failed to alloc motion history (%d bytes).\n",
+ pDev->name, size * pDev->valuator->numMotionEvents);
+}
+
+/**
+ * Dump the motion history between start and stop into the supplied buffer.
+ * Only records the event for a given screen in theory, but in practice, we
+ * sort of ignore this.
+ *
+ * If core is set, we only generate x/y, in INT16, scaled to screen coords.
+ */
+int
+GetMotionHistory(DeviceIntPtr pDev, xTimecoord **buff, unsigned long start,
+ unsigned long stop, ScreenPtr pScreen, BOOL core)
+{
+ char *ibuff = NULL, *obuff;
+ int i = 0, ret = 0;
+ int j, coord;
+ Time current;
+ /* The size of a single motion event. */
+ int size;
+ int dflt;
+ AxisInfo from, *to; /* for scaling */
+ INT32 *ocbuf, *icbuf; /* pointer to coordinates for copying */
+ INT16 *corebuf;
+ AxisInfo core_axis = {0};
+
+ if (!pDev->valuator || !pDev->valuator->numMotionEvents)
+ return 0;
+
+ if (core && !pScreen)
+ return 0;
+
+ if (IsMaster(pDev))
+ size = (sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(Time);
+ else
+ size = (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
+
+ *buff = malloc(size * pDev->valuator->numMotionEvents);
+ if (!(*buff))
+ return 0;
+ obuff = (char *)*buff;
+
+ for (i = pDev->valuator->first_motion;
+ i != pDev->valuator->last_motion;
+ i = (i + 1) % pDev->valuator->numMotionEvents) {
+ /* We index the input buffer by which element we're accessing, which
+ * is not monotonic, and the output buffer by how many events we've
+ * written so far. */
+ ibuff = (char *) pDev->valuator->motion + (i * size);
+ memcpy(&current, ibuff, sizeof(Time));
+
+ if (current > stop) {
+ return ret;
+ }
+ else if (current >= start) {
+ if (core)
+ {
+ memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */
+
+ icbuf = (INT32*)(ibuff + sizeof(Time));
+ corebuf = (INT16*)(obuff + sizeof(Time));
+
+ /* fetch x coordinate + range */
+ memcpy(&from.min_value, icbuf++, sizeof(INT32));
+ memcpy(&from.max_value, icbuf++, sizeof(INT32));
+ memcpy(&coord, icbuf++, sizeof(INT32));
+
+ /* scale to screen coords */
+ to = &core_axis;
+ to->max_value = pScreen->width;
+ coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->width);
+
+ memcpy(corebuf, &coord, sizeof(INT16));
+ corebuf++;
+
+ /* fetch y coordinate + range */
+ memcpy(&from.min_value, icbuf++, sizeof(INT32));
+ memcpy(&from.max_value, icbuf++, sizeof(INT32));
+ memcpy(&coord, icbuf++, sizeof(INT32));
+
+ to->max_value = pScreen->height;
+ coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, pScreen->height);
+ memcpy(corebuf, &coord, sizeof(INT16));
+
+ } else if (IsMaster(pDev))
+ {
+ memcpy(obuff, ibuff, sizeof(Time)); /* copy timestamp */
+
+ ocbuf = (INT32*)(obuff + sizeof(Time));
+ icbuf = (INT32*)(ibuff + sizeof(Time));
+ for (j = 0; j < MAX_VALUATORS; j++)
+ {
+ if (j >= pDev->valuator->numAxes)
+ break;
+
+ /* fetch min/max/coordinate */
+ memcpy(&from.min_value, icbuf++, sizeof(INT32));
+ memcpy(&from.max_value, icbuf++, sizeof(INT32));
+ memcpy(&coord, icbuf++, sizeof(INT32));
+
+ to = (j < pDev->valuator->numAxes) ? &pDev->valuator->axes[j] : NULL;
+
+ /* x/y scaled to screen if no range is present */
+ if (j == 0 && (from.max_value < from.min_value))
+ from.max_value = pScreen->width;
+ else if (j == 1 && (from.max_value < from.min_value))
+ from.max_value = pScreen->height;
+
+ if (j == 0 && (to->max_value < to->min_value))
+ dflt = pScreen->width;
+ else if (j == 1 && (to->max_value < to->min_value))
+ dflt = pScreen->height;
+ else
+ dflt = 0;
+
+ /* scale from stored range into current range */
+ coord = rescaleValuatorAxis(coord, 0.0, NULL, &from, to, 0);
+ memcpy(ocbuf, &coord, sizeof(INT32));
+ ocbuf++;
+ }
+ } else
+ memcpy(obuff, ibuff, size);
+
+ /* don't advance by size here. size may be different to the
+ * actually written size if the MD has less valuators than MAX */
+ if (core)
+ obuff += sizeof(INT32) + sizeof(Time);
+ else
+ obuff += (sizeof(INT32) * pDev->valuator->numAxes) + sizeof(Time);
+ ret++;
+ }
+ }
+
+ return ret;
+}
+
+
+/**
+ * Update the motion history for a specific device, with the list of
+ * valuators.
+ *
+ * Layout of the history buffer:
+ * for SDs: [time] [val0] [val1] ... [valn]
+ * for MDs: [time] [min_val0] [max_val0] [val0] [min_val1] ... [valn]
+ *
+ * For events that have some valuators unset:
+ * min_val == max_val == val == 0.
+ */
+static void
+updateMotionHistory(DeviceIntPtr pDev, CARD32 ms, ValuatorMask *mask,
+ int *valuators)
+{
+ char *buff = (char *) pDev->valuator->motion;
+ ValuatorClassPtr v;
+ int i;
+
+ if (!pDev->valuator->numMotionEvents)
+ return;
+
+ v = pDev->valuator;
+ if (IsMaster(pDev))
+ {
+ buff += ((sizeof(INT32) * 3 * MAX_VALUATORS) + sizeof(CARD32)) *
+ v->last_motion;
+
+ memcpy(buff, &ms, sizeof(Time));
+ buff += sizeof(Time);
+
+ memset(buff, 0, sizeof(INT32) * 3 * MAX_VALUATORS);
+
+ for (i = 0; i < v->numAxes; i++)
+ {
+ /* XI1 doesn't support mixed mode devices */
+ if (valuator_get_mode(pDev, i) != valuator_get_mode(pDev, 0))
+ break;
+ if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i))
+ {
+ buff += 3 * sizeof(INT32);
+ continue;
+ }
+ memcpy(buff, &v->axes[i].min_value, sizeof(INT32));
+ buff += sizeof(INT32);
+ memcpy(buff, &v->axes[i].max_value, sizeof(INT32));
+ buff += sizeof(INT32);
+ memcpy(buff, &valuators[i], sizeof(INT32));
+ buff += sizeof(INT32);
+ }
+ } else
+ {
+
+ buff += ((sizeof(INT32) * pDev->valuator->numAxes) + sizeof(CARD32)) *
+ pDev->valuator->last_motion;
+
+ memcpy(buff, &ms, sizeof(Time));
+ buff += sizeof(Time);
+
+ memset(buff, 0, sizeof(INT32) * pDev->valuator->numAxes);
+
+ for (i = 0; i < MAX_VALUATORS; i++)
+ {
+ if (valuator_mask_size(mask) <= i || !valuator_mask_isset(mask, i))
+ {
+ buff += sizeof(INT32);
+ continue;
+ }
+ memcpy(buff, &valuators[i], sizeof(INT32));
+ buff += sizeof(INT32);
+ }
+ }
+
+ pDev->valuator->last_motion = (pDev->valuator->last_motion + 1) %
+ pDev->valuator->numMotionEvents;
+ /* If we're wrapping around, just keep the circular buffer going. */
+ if (pDev->valuator->first_motion == pDev->valuator->last_motion)
+ pDev->valuator->first_motion = (pDev->valuator->first_motion + 1) %
+ pDev->valuator->numMotionEvents;
+
+ return;
+}
+
+
+/**
+ * Returns the maximum number of events GetKeyboardEvents,
+ * GetKeyboardValuatorEvents, and GetPointerEvents will ever return.
+ *
+ * This MUST be absolutely constant, from init until exit.
+ */
+int
+GetMaximumEventsNum(void) {
+ /* One raw event
+ * One device event
+ * One possible device changed event
+ */
+ return 3;
+}
+
+
+/**
+ * Clip an axis to its bounds, which are declared in the call to
+ * InitValuatorAxisClassStruct.
+ */
+static void
+clipAxis(DeviceIntPtr pDev, int axisNum, int *val)
+{
+ AxisInfoPtr axis;
+
+ if (axisNum >= pDev->valuator->numAxes)
+ return;
+
+ axis = pDev->valuator->axes + axisNum;
+
+ /* If a value range is defined, clip. If not, do nothing */
+ if (axis->max_value <= axis->min_value)
+ return;
+
+ if (*val < axis->min_value)
+ *val = axis->min_value;
+ if (*val > axis->max_value)
+ *val = axis->max_value;
+}
+
+/**
+ * Clip every axis in the list of valuators to its bounds.
+ */
+static void
+clipValuators(DeviceIntPtr pDev, ValuatorMask *mask)
+{
+ int i;
+
+ for (i = 0; i < valuator_mask_size(mask); i++)
+ if (valuator_mask_isset(mask, i))
+ {
+ int val = valuator_mask_get(mask, i);
+ clipAxis(pDev, i, &val);
+ valuator_mask_set(mask, i, val);
+ }
+}
+
+/**
+ * Create the DCCE event (does not update the master's device state yet, this
+ * is done in the event processing).
+ * Pull in the coordinates from the MD if necessary.
+ *
+ * @param events Pointer to a pre-allocated event list.
+ * @param dev The slave device that generated an event.
+ * @param type Either DEVCHANGE_POINTER_EVENT and/or DEVCHANGE_KEYBOARD_EVENT
+ * @param num_events The current number of events, returns the number of
+ * events if a DCCE was generated.
+ * @return The updated @events pointer.
+ */
+EventListPtr
+UpdateFromMaster(EventListPtr events, DeviceIntPtr dev, int type, int *num_events)
+{
+ DeviceIntPtr master;
+
+ master = GetMaster(dev, (type & DEVCHANGE_POINTER_EVENT) ? MASTER_POINTER : MASTER_KEYBOARD);
+
+ if (master && master->last.slave != dev)
+ {
+ CreateClassesChangedEvent(events, master, dev, type);
+ if (IsPointerDevice(master))
+ {
+ updateSlaveDeviceCoords(master, dev);
+ master->last.numValuators = dev->last.numValuators;
+ }
+ master->last.slave = dev;
+ (*num_events)++;
+ events++;
+ }
+ return events;
+}
+
+/**
+ * Move the device's pointer to the position given in the valuators.
+ *
+ * @param dev The device which's pointer is to be moved.
+ * @param x Returns the x position of the pointer after the move.
+ * @param y Returns the y position of the pointer after the move.
+ * @param mask Bit mask of valid valuators.
+ * @param valuators Valuator data for each axis between @first and
+ * @first+@num.
+ */
+static void
+moveAbsolute(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
+{
+ int i;
+
+ if (valuator_mask_isset(mask, 0))
+ *x = valuator_mask_get(mask, 0);
+ else
+ *x = dev->last.valuators[0];
+
+ if (valuator_mask_isset(mask, 1))
+ *y = valuator_mask_get(mask, 1);
+ else
+ *y = dev->last.valuators[1];
+
+ clipAxis(dev, 0, x);
+ clipAxis(dev, 1, y);
+
+ for (i = 2; i < valuator_mask_size(mask); i++)
+ {
+ if (valuator_mask_isset(mask, i))
+ {
+ dev->last.valuators[i] = valuator_mask_get(mask, i);
+ clipAxis(dev, i, &dev->last.valuators[i]);
+ }
+ }
+}
+
+/**
+ * Move the device's pointer by the values given in @valuators.
+ *
+ * @param dev The device which's pointer is to be moved.
+ * @param x Returns the x position of the pointer after the move.
+ * @param y Returns the y position of the pointer after the move.
+ * @param mask Bit mask of valid valuators.
+ * @param valuators Valuator data for each axis between @first and
+ * @first+@num.
+ */
+static void
+moveRelative(DeviceIntPtr dev, int *x, int *y, ValuatorMask *mask)
+{
+ int i;
+
+ *x = dev->last.valuators[0];
+ *y = dev->last.valuators[1];
+
+ if (valuator_mask_isset(mask, 0))
+ *x += valuator_mask_get(mask, 0);
+
+ if (valuator_mask_isset(mask, 1))
+ *y += valuator_mask_get(mask, 1);
+
+ /* if attached, clip both x and y to the defined limits (usually
+ * co-ord space limit). If it is attached, we need x/y to go over the
+ * limits to be able to change screens. */
+ if (dev->valuator && (IsMaster(dev) || !IsFloating(dev))) {
+ if (valuator_get_mode(dev, 0) == Absolute)
+ clipAxis(dev, 0, x);
+ if (valuator_get_mode(dev, 1) == Absolute)
+ clipAxis(dev, 1, y);
+ }
+
+ /* calc other axes, clip, drop back into valuators */
+ for (i = 2; i < valuator_mask_size(mask); i++)
+ {
+ if (valuator_mask_isset(mask, i))
+ {
+ dev->last.valuators[i] += valuator_mask_get(mask, i);
+ if (valuator_get_mode(dev, i) == Absolute)
+ clipAxis(dev, i, &dev->last.valuators[i]);
+ valuator_mask_set(mask, i, dev->last.valuators[i]);
+ }
+ }
+}
+
+/**
+ * Accelerate the data in valuators based on the device's acceleration scheme.
+ *
+ * @param dev The device which's pointer is to be moved.
+ * @param valuators Valuator mask
+ * @param ms Current time.
+ */
+static void
+accelPointer(DeviceIntPtr dev, ValuatorMask* valuators, CARD32 ms)
+{
+ if (dev->valuator->accelScheme.AccelSchemeProc)
+ dev->valuator->accelScheme.AccelSchemeProc(dev, valuators, ms);
+}
+
+/**
+ * If we have HW cursors, this actually moves the visible sprite. If not, we
+ * just do all the screen crossing, etc.
+ *
+ * We scale from device to screen coordinates here, call
+ * miPointerSetPosition() and then scale back into device coordinates (if
+ * needed). miPSP will change x/y if the screen was crossed.
+ *
+ * The coordinates provided are always absolute. The parameter mode whether
+ * it was relative or absolute movement that landed us at those coordinates.
+ *
+ * @param dev The device to be moved.
+ * @param mode Movement mode (Absolute or Relative)
+ * @param x Pointer to current x-axis value, may be modified.
+ * @param y Pointer to current y-axis value, may be modified.
+ * @param x_frac Fractional part of current x-axis value, may be modified.
+ * @param y_frac Fractional part of current y-axis value, may be modified.
+ * @param scr Screen the device's sprite is currently on.
+ * @param screenx Screen x coordinate the sprite is on after the update.
+ * @param screeny Screen y coordinate the sprite is on after the update.
+ * @param screenx_frac Fractional part of screen x coordinate, as above.
+ * @param screeny_frac Fractional part of screen y coordinate, as above.
+ */
+static void
+positionSprite(DeviceIntPtr dev, int mode,
+ int *x, int *y, float x_frac, float y_frac,
+ ScreenPtr scr, int *screenx, int *screeny, float *screenx_frac, float *screeny_frac)
+{
+ int old_screenx, old_screeny;
+
+ /* scale x&y to screen */
+ if (dev->valuator && dev->valuator->numAxes > 0) {
+ *screenx = rescaleValuatorAxis(*x, x_frac, screenx_frac,
+ dev->valuator->axes + 0, NULL, scr->width);
+ } else {
+ *screenx = dev->last.valuators[0];
+ *screenx_frac = dev->last.remainder[0];
+ }
+
+ if (dev->valuator && dev->valuator->numAxes > 1) {
+ *screeny = rescaleValuatorAxis(*y, y_frac, screeny_frac,
+ dev->valuator->axes + 1, NULL, scr->height);
+ } else {
+ *screeny = dev->last.valuators[1];
+ *screeny_frac = dev->last.remainder[1];
+ }
+
+ /* Hit the left screen edge? */
+ if (*screenx <= 0 && *screenx_frac < 0.0f)
+ {
+ *screenx_frac = 0.0f;
+ x_frac = 0.0f;
+ }
+ if (*screeny <= 0 && *screeny_frac < 0.0f)
+ {
+ *screeny_frac = 0.0f;
+ y_frac = 0.0f;
+ }
+
+
+ old_screenx = *screenx;
+ old_screeny = *screeny;
+ /* This takes care of crossing screens for us, as well as clipping
+ * to the current screen. */
+ miPointerSetPosition(dev, mode, screenx, screeny);
+
+ if(!IsMaster(dev) || !IsFloating(dev)) {
+ DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
+ master->last.valuators[0] = *screenx;
+ master->last.valuators[1] = *screeny;
+ master->last.remainder[0] = *screenx_frac;
+ master->last.remainder[1] = *screeny_frac;
+ }
+
+ if (dev->valuator)
+ {
+ /* Crossed screen? Scale back to device coordiantes */
+ if(*screenx != old_screenx)
+ {
+ scr = miPointerGetScreen(dev);
+ *x = rescaleValuatorAxis(*screenx, *screenx_frac, &x_frac, NULL,
+ dev->valuator->axes + 0, scr->width);
+ }
+ if(*screeny != old_screeny)
+ {
+ scr = miPointerGetScreen(dev);
+ *y = rescaleValuatorAxis(*screeny, *screeny_frac, &y_frac, NULL,
+ dev->valuator->axes + 1, scr->height);
+ }
+ }
+
+ /* dropy x/y (device coordinates) back into valuators for next event */
+ dev->last.valuators[0] = *x;
+ dev->last.valuators[1] = *y;
+ dev->last.remainder[0] = x_frac;
+ dev->last.remainder[1] = y_frac;
+}
+
+/**
+ * Update the motion history for the device and (if appropriate) for its
+ * master device.
+ * @param dev Slave device to update.
+ * @param mask Bit mask of valid valuators to append to history.
+ * @param num Total number of valuators to append to history.
+ * @param ms Current time
+ */
+static void
+updateHistory(DeviceIntPtr dev, ValuatorMask *mask, CARD32 ms)
+{
+ if (!dev->valuator)
+ return;
+
+ updateMotionHistory(dev, ms, mask, dev->last.valuators);
+ if(!IsMaster(dev) || !IsFloating(dev))
+ {
+ DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
+ updateMotionHistory(master, ms, mask, dev->last.valuators);
+ }
+}
+
+/**
+ * Convenience wrapper around GetKeyboardValuatorEvents, that takes no
+ * valuators.
+ */
+int
+GetKeyboardEvents(EventList *events, DeviceIntPtr pDev, int type, int key_code) {
+ ValuatorMask mask;
+
+ valuator_mask_zero(&mask);
+ return GetKeyboardValuatorEvents(events, pDev, type, key_code, &mask);
+}
+
+
+/**
+ * Returns a set of InternalEvents for KeyPress/KeyRelease, optionally
+ * also with valuator events.
+ *
+ * events is not NULL-terminated; the return value is the number of events.
+ * The DDX is responsible for allocating the event structure in the first
+ * place via GetMaximumEventsNum(), and for freeing it.
+ */
+int
+GetKeyboardValuatorEvents(EventList *events, DeviceIntPtr pDev, int type,
+ int key_code, const ValuatorMask *mask_in) {
+ int num_events = 0;
+ CARD32 ms = 0;
+ DeviceEvent *event;
+ RawDeviceEvent *raw;
+ ValuatorMask mask;
+
+ /* refuse events from disabled devices */
+ if (!pDev->enabled)
+ return 0;
+
+ if (!events ||!pDev->key || !pDev->focus || !pDev->kbdfeed ||
+ (type != KeyPress && type != KeyRelease) ||
+ (key_code < 8 || key_code > 255))
+ return 0;
+
+ num_events = 1;
+
+ events = UpdateFromMaster(events, pDev, DEVCHANGE_KEYBOARD_EVENT, &num_events);
+
+ /* Handle core repeating, via press/release/press/release. */
+ if (type == KeyPress && key_is_down(pDev, key_code, KEY_POSTED)) {
+ /* If autorepeating is disabled either globally or just for that key,
+ * or we have a modifier, don't generate a repeat event. */
+ if (!pDev->kbdfeed->ctrl.autoRepeat ||
+ !key_autorepeats(pDev, key_code) ||
+ pDev->key->xkbInfo->desc->map->modmap[key_code])
+ return 0;
+ }
+
+ ms = GetTimeInMillis();
+
+ raw = (RawDeviceEvent*)events->event;
+ events++;
+ num_events++;
+
+ valuator_mask_copy(&mask, mask_in);
+
+ init_raw(pDev, raw, ms, type, key_code);
+ set_raw_valuators(raw, &mask, raw->valuators.data_raw);
+
+ clipValuators(pDev, &mask);
+
+ set_raw_valuators(raw, &mask, raw->valuators.data);
+
+ event = (DeviceEvent*) events->event;
+ init_event(pDev, event, ms);
+ event->detail.key = key_code;
+
+ if (type == KeyPress) {
+ event->type = ET_KeyPress;
+ set_key_down(pDev, key_code, KEY_POSTED);
+ }
+ else if (type == KeyRelease) {
+ event->type = ET_KeyRelease;
+ set_key_up(pDev, key_code, KEY_POSTED);
+ }
+
+ clipValuators(pDev, &mask);
+
+ set_valuators(pDev, event, &mask);
+
+ return num_events;
+}
+
+/**
+ * Initialize an event list and fill with 32 byte sized events.
+ * This event list is to be passed into GetPointerEvents() and
+ * GetKeyboardEvents().
+ *
+ * @param num_events Number of elements in list.
+ */
+EventListPtr
+InitEventList(int num_events)
+{
+ EventListPtr events;
+ int i;
+
+ events = (EventListPtr)calloc(num_events, sizeof(EventList));
+ if (!events)
+ return NULL;
+
+ for (i = 0; i < num_events; i++)
+ {
+ events[i].evlen = sizeof(InternalEvent);
+ events[i].event = calloc(1, sizeof(InternalEvent));
+ if (!events[i].event)
+ {
+ /* rollback */
+ while(i--)
+ free(events[i].event);
+ free(events);
+ events = NULL;
+ break;
+ }
+ }
+
+ return events;
+}
+
+/**
+ * Free an event list.
+ *
+ * @param list The list to be freed.
+ * @param num_events Number of elements in list.
+ */
+void
+FreeEventList(EventListPtr list, int num_events)
+{
+ if (!list)
+ return;
+ while(num_events--)
+ free(list[num_events].event);
+ free(list);
+}
+
+static void
+transformAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
+{
+ struct pixman_f_vector p;
+
+ /* p' = M * p in homogeneous coordinates */
+ p.v[0] = (valuator_mask_isset(mask, 0) ? valuator_mask_get(mask, 0) :
+ dev->last.valuators[0]);
+ p.v[1] = (valuator_mask_isset(mask, 1) ? valuator_mask_get(mask, 1) :
+ dev->last.valuators[1]);
+ p.v[2] = 1.0;
+
+ pixman_f_transform_point(&dev->transform, &p);
+
+ if (lround(p.v[0]) != dev->last.valuators[0])
+ valuator_mask_set(mask, 0, lround(p.v[0]));
+ if (lround(p.v[1]) != dev->last.valuators[1])
+ valuator_mask_set(mask, 1, lround(p.v[1]));
+}
+
+/**
+ * Generate a series of InternalEvents (filled into the EventList)
+ * representing pointer motion, or button presses.
+ *
+ * events is not NULL-terminated; the return value is the number of events.
+ * The DDX is responsible for allocating the event structure in the first
+ * place via InitEventList() and GetMaximumEventsNum(), and for freeing it.
+ *
+ * In the generated events rootX/Y will be in absolute screen coords and
+ * the valuator information in the absolute or relative device coords.
+ *
+ * last.valuators[x] of the device is always in absolute device coords.
+ * last.valuators[x] of the master device is in absolute screen coords.
+ *
+ * master->last.valuators[x] for x > 2 is undefined.
+ */
+int
+GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
+ int flags, const ValuatorMask *mask_in) {
+ int num_events = 1;
+ CARD32 ms;
+ DeviceEvent *event;
+ RawDeviceEvent *raw;
+ int x = 0, y = 0, /* device coords */
+ cx, cy; /* only screen coordinates */
+ float x_frac = 0.0, y_frac = 0.0, cx_frac, cy_frac;
+ ScreenPtr scr = miPointerGetScreen(pDev);
+ ValuatorMask mask;
+
+ /* refuse events from disabled devices */
+ if (!pDev->enabled)
+ return 0;
+
+ if (!scr)
+ return 0;
+
+ switch (type)
+ {
+ case MotionNotify:
+ if (!mask_in || valuator_mask_num_valuators(mask_in) <= 0)
+ return 0;
+ break;
+ case ButtonPress:
+ case ButtonRelease:
+ if (!pDev->button || !buttons)
+ return 0;
+ break;
+ default:
+ return 0;
+ }
+
+ ms = GetTimeInMillis(); /* before pointer update to help precision */
+
+ events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events);
+
+ raw = (RawDeviceEvent*)events->event;
+ events++;
+ num_events++;
+
+ valuator_mask_copy(&mask, mask_in);
+
+ init_raw(pDev, raw, ms, type, buttons);
+ set_raw_valuators(raw, &mask, raw->valuators.data_raw);
+
+ if (flags & POINTER_ABSOLUTE)
+ {
+ if (flags & POINTER_SCREEN) /* valuators are in screen coords */
+ {
+ int scaled;
+
+ if (valuator_mask_isset(&mask, 0))
+ {
+ scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 0),
+ 0.0, &x_frac, NULL,
+ pDev->valuator->axes + 0,
+ scr->width);
+ valuator_mask_set(&mask, 0, scaled);
+ }
+ if (valuator_mask_isset(&mask, 1))
+ {
+ scaled = rescaleValuatorAxis(valuator_mask_get(&mask, 1),
+ 0.0, &y_frac, NULL,
+ pDev->valuator->axes + 1,
+ scr->height);
+ valuator_mask_set(&mask, 1, scaled);
+ }
+ }
+
+ transformAbsolute(pDev, &mask);
+ moveAbsolute(pDev, &x, &y, &mask);
+ } else {
+ if (flags & POINTER_ACCELERATE) {
+ accelPointer(pDev, &mask, ms);
+ /* The pointer acceleration code modifies the fractional part
+ * in-place, so we need to extract this information first */
+ x_frac = pDev->last.remainder[0];
+ y_frac = pDev->last.remainder[1];
+ }
+ moveRelative(pDev, &x, &y, &mask);
+ }
+
+ set_raw_valuators(raw, &mask, raw->valuators.data);
+
+ positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative,
+ &x, &y, x_frac, y_frac, scr, &cx, &cy, &cx_frac, &cy_frac);
+ updateHistory(pDev, &mask, ms);
+
+ /* Update the valuators with the true value sent to the client*/
+ if (valuator_mask_isset(&mask, 0))
+ valuator_mask_set(&mask, 0, x);
+ if (valuator_mask_isset(&mask, 1))
+ valuator_mask_set(&mask, 1, y);
+
+ clipValuators(pDev, &mask);
+
+ event = (DeviceEvent*) events->event;
+ init_event(pDev, event, ms);
+
+ if (type == MotionNotify) {
+ event->type = ET_Motion;
+ event->detail.button = 0;
+ }
+ else {
+ if (type == ButtonPress) {
+ event->type = ET_ButtonPress;
+ set_button_down(pDev, buttons, BUTTON_POSTED);
+ }
+ else if (type == ButtonRelease) {
+ event->type = ET_ButtonRelease;
+ set_button_up(pDev, buttons, BUTTON_POSTED);
+ }
+ event->detail.button = buttons;
+ }
+
+ event->root_x = cx; /* root_x/y always in screen coords */
+ event->root_y = cy;
+ event->root_x_frac = cx_frac;
+ event->root_y_frac = cy_frac;
+
+ set_valuators(pDev, event, &mask);
+
+ return num_events;
+}
+
+
+/**
+ * Generate ProximityIn/ProximityOut InternalEvents, accompanied by
+ * valuators.
+ *
+ * events is not NULL-terminated; the return value is the number of events.
+ * The DDX is responsible for allocating the event structure in the first
+ * place via GetMaximumEventsNum(), and for freeing it.
+ */
+int
+GetProximityEvents(EventList *events, DeviceIntPtr pDev, int type, const ValuatorMask *mask_in)
+{
+ int num_events = 1, i;
+ DeviceEvent *event;
+ ValuatorMask mask;
+
+ /* refuse events from disabled devices */
+ if (!pDev->enabled)
+ return 0;
+
+ /* Sanity checks. */
+ if ((type != ProximityIn && type != ProximityOut) || !mask_in)
+ return 0;
+ if (!pDev->valuator)
+ return 0;
+
+ valuator_mask_copy(&mask, mask_in);
+
+ /* ignore relative axes for proximity. */
+ for (i = 0; i < valuator_mask_size(&mask); i++)
+ {
+ if (valuator_mask_isset(&mask, i) &&
+ valuator_get_mode(pDev, i) == Relative)
+ valuator_mask_unset(&mask, i);
+ }
+
+ /* FIXME: posting proximity events with relative valuators only results
+ * in an empty event, EventToXI() will fail to convert → no event sent
+ * to client. */
+
+ events = UpdateFromMaster(events, pDev, DEVCHANGE_POINTER_EVENT, &num_events);
+
+ event = (DeviceEvent *) events->event;
+ init_event(pDev, event, GetTimeInMillis());
+ event->type = (type == ProximityIn) ? ET_ProximityIn : ET_ProximityOut;
+
+ clipValuators(pDev, &mask);
+
+ set_valuators(pDev, event, &mask);
+
+ return num_events;
+}
+
+/**
+ * Synthesize a single motion event for the core pointer.
+ *
+ * Used in cursor functions, e.g. when cursor confinement changes, and we need
+ * to shift the pointer to get it inside the new bounds.
+ */
+void
+PostSyntheticMotion(DeviceIntPtr pDev,
+ int x,
+ int y,
+ int screen,
+ unsigned long time)
+{
+ DeviceEvent ev;
+
+#ifdef PANORAMIX
+ /* Translate back to the sprite screen since processInputProc
+ will translate from sprite screen to screen 0 upon reentry
+ to the DIX layer. */
+ if (!noPanoramiXExtension) {
+ x += screenInfo.screens[0]->x - screenInfo.screens[screen]->x;
+ y += screenInfo.screens[0]->y - screenInfo.screens[screen]->y;
+ }
+#endif
+
+ memset(&ev, 0, sizeof(DeviceEvent));
+ init_event(pDev, &ev, time);
+ ev.root_x = x;
+ ev.root_y = y;
+ ev.type = ET_Motion;
+ ev.time = time;
+
+ /* FIXME: MD/SD considerations? */
+ (*pDev->public.processInputProc)((InternalEvent*)&ev, pDev);
+}
diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in
index 941183efb..90cec4a32 100644
--- a/xorg-server/xkeyboard-config/rules/base.xml.in
+++ b/xorg-server/xkeyboard-config/rules/base.xml.in
@@ -5459,7 +5459,7 @@
<option>
<configItem>
<name>lv3:bksl_switch_latch</name>
- <_description>Backslash chooses 3rd level, latches when pressed together with another 3rd-level-chooser)</_description>
+ <_description>Backslash (chooses 3rd level, latches when pressed together with another 3rd-level-chooser)</_description>
</configItem>
</option>
<option>