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authormarha <marha@users.sourceforge.net>2009-07-12 17:39:53 +0000
committermarha <marha@users.sourceforge.net>2009-07-12 17:39:53 +0000
commit529dcfd0858d75cb3c87c73cb0f81dd20bbb9230 (patch)
treee3e572088f6c2506300a0da39a7f473f0ddf89b5 /gl/glxint.h
parentba540f757bc1cd571272c10bbd14b5122f99983f (diff)
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+#ifndef __GLX_glxint_h__
+#define __GLX_glxint_h__
+
+/* $XFree86: xc/include/GL/glxint.h,v 1.3 2000/11/18 19:37:04 tsi Exp $ */
+/*
+** The contents of this file are subject to the GLX Public License Version 1.0
+** (the "License"). You may not use this file except in compliance with the
+** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
+** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
+** or at http://www.sgi.com/software/opensource/glx/license.html.
+**
+** Software distributed under the License is distributed on an "AS IS"
+** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
+** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
+** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
+** language governing rights and limitations under the License.
+**
+** The Original Software is GLX version 1.2 source code, released February,
+** 1999. The developer of the Original Software is Silicon Graphics, Inc.
+** Those portions of the Subject Software created by Silicon Graphics, Inc.
+** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+**
+** $SGI$
+*/
+
+#include <X11/X.h>
+#include <X11/Xdefs.h>
+#include "GL/gl.h"
+
+typedef struct __GLXvisualConfigRec __GLXvisualConfig;
+typedef struct __GLXFBConfigRec __GLXFBConfig;
+
+struct __GLXvisualConfigRec {
+ VisualID vid;
+ int class;
+ Bool rgba;
+ int redSize, greenSize, blueSize, alphaSize;
+ unsigned long redMask, greenMask, blueMask, alphaMask;
+ int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
+ Bool doubleBuffer;
+ Bool stereo;
+ int bufferSize;
+ int depthSize;
+ int stencilSize;
+ int auxBuffers;
+ int level;
+ /* Start of Extended Visual Properties */
+ int visualRating; /* visual_rating extension */
+ int transparentPixel; /* visual_info extension */
+ /* colors are floats scaled to ints */
+ int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ int transparentIndex;
+ int multiSampleSize;
+ int nMultiSampleBuffers;
+ int visualSelectGroup;
+};
+
+#define __GLX_MIN_CONFIG_PROPS 18
+#define __GLX_MAX_CONFIG_PROPS 500
+
+#define __GLX_EXT_CONFIG_PROPS 10
+
+/*
+** Since we send all non-core visual properties as token, value pairs,
+** we require 2 words across the wire. In order to maintain backwards
+** compatibility, we need to send the total number of words that the
+** VisualConfigs are sent back in so old libraries can simply "ignore"
+** the new properties.
+*/
+#define __GLX_TOTAL_CONFIG (__GLX_MIN_CONFIG_PROPS + \
+ 2 * __GLX_EXT_CONFIG_PROPS)
+
+struct __GLXFBConfigRec {
+ int visualType;
+ int transparentType;
+ /* colors are floats scaled to ints */
+ int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ int transparentIndex;
+
+ int visualCaveat;
+
+ int associatedVisualId;
+ int screen;
+
+ int drawableType;
+ int renderType;
+
+ int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;
+ int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */
+
+ int visualSelectGroup; /* visuals grouped by select priority */
+
+ unsigned int id;
+
+ GLboolean rgbMode;
+ GLboolean colorIndexMode;
+ GLboolean doubleBufferMode;
+ GLboolean stereoMode;
+ GLboolean haveAccumBuffer;
+ GLboolean haveDepthBuffer;
+ GLboolean haveStencilBuffer;
+
+ /* The number of bits present in various buffers */
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+ GLint indexBits;
+ GLint redBits, greenBits, blueBits, alphaBits;
+ GLuint redMask, greenMask, blueMask, alphaMask;
+
+ GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */
+
+ GLuint nMultiSampleBuffers; /* Number of availble ms buffers */
+ GLint maxAuxBuffers;
+
+ /* frame buffer level */
+ GLint level;
+
+ /* color ranges (for SGI_color_range) */
+ GLboolean extendedRange;
+ GLdouble minRed, maxRed;
+ GLdouble minGreen, maxGreen;
+ GLdouble minBlue, maxBlue;
+ GLdouble minAlpha, maxAlpha;
+};
+
+#define __GLX_TOTAL_FBCONFIG_PROPS 35
+
+#endif /* !__GLX_glxint_h__ */