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authormarha <marha@users.sourceforge.net>2014-04-23 22:47:55 +0200
committermarha <marha@users.sourceforge.net>2014-04-23 22:47:55 +0200
commit24fb0da18f1c44dfa1f76d8cde8efbb958aa7659 (patch)
tree76157bb2f88c9383b0824476a9e3a9f9a1bff9fa /mesalib/include/GL
parent6876c31f186414ce975180af79902314c8cdc82a (diff)
parentd26ea2f474c48afa7d3c261572da5d85b7b62bd8 (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: mesalib/include/GL/glext.h xorg-server/.gitignore xorg-server/glx/glxext.c
Diffstat (limited to 'mesalib/include/GL')
-rwxr-xr-x[-rw-r--r--]mesalib/include/GL/glext.h19
1 files changed, 17 insertions, 2 deletions
diff --git a/mesalib/include/GL/glext.h b/mesalib/include/GL/glext.h
index 7ea5a0d4d..a626580bc 100644..100755
--- a/mesalib/include/GL/glext.h
+++ b/mesalib/include/GL/glext.h
@@ -33,7 +33,7 @@ extern "C" {
** used to make the header, and the header can be found at
** http://www.opengl.org/registry/
**
-** Khronos $Revision: 25406 $ on $Date: 2014-02-18 16:34:26 -0800 (Tue, 18 Feb 2014) $
+** Khronos $Revision: 25853 $ on $Date: 2014-03-13 03:40:45 -0700 (Thu, 13 Mar 2014) $
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -53,7 +53,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20140218
+#define GL_GLEXT_VERSION 20140313
/* Generated C header for:
* API: gl
@@ -7080,6 +7080,10 @@ GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *strin
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#endif /* GL_EXT_separate_specular_color */
+#ifndef GL_EXT_shader_image_load_formatted
+#define GL_EXT_shader_image_load_formatted 1
+#endif /* GL_EXT_shader_image_load_formatted */
+
#ifndef GL_EXT_shader_image_load_store
#define GL_EXT_shader_image_load_store 1
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
@@ -9427,6 +9431,17 @@ GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLs
#define GL_NV_shader_storage_buffer_object 1
#endif /* GL_NV_shader_storage_buffer_object */
+#ifndef GL_NV_shader_thread_group
+#define GL_NV_shader_thread_group 1
+#define GL_WARP_SIZE_NV 0x9339
+#define GL_WARPS_PER_SM_NV 0x933A
+#define GL_SM_COUNT_NV 0x933B
+#endif /* GL_NV_shader_thread_group */
+
+#ifndef GL_NV_shader_thread_shuffle
+#define GL_NV_shader_thread_shuffle 1
+#endif /* GL_NV_shader_thread_shuffle */
+
#ifndef GL_NV_tessellation_program5
#define GL_NV_tessellation_program5 1
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8