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authormarha <marha@users.sourceforge.net>2012-11-19 11:21:45 +0100
committermarha <marha@users.sourceforge.net>2012-11-19 11:21:45 +0100
commit57b3e446b9b4017ccfdd3227be481df590740426 (patch)
tree0e4899f530f75d343c090202fc7123c78f9b4866 /mesalib/include/GLES2/gl2.h
parent24635abae6008bef13e30d798b3f33abab412770 (diff)
parentb3e1e62c45f525cdd332073aaa34d8452cb23374 (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: git update 19 nov 2012 Added bash script to update released branch Conflicts: mesalib/src/mapi/glapi/gen/gl_API.xml mesalib/src/mesa/program/.gitignore pixman/pixman/pixman-mmx.c xorg-server/Xi/xiquerypointer.c xorg-server/xkb/xkb.c
Diffstat (limited to 'mesalib/include/GLES2/gl2.h')
-rw-r--r--mesalib/include/GLES2/gl2.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/mesalib/include/GLES2/gl2.h b/mesalib/include/GLES2/gl2.h
index e1d3b87cc..b7fe76ee1 100644
--- a/mesalib/include/GLES2/gl2.h
+++ b/mesalib/include/GLES2/gl2.h
@@ -1,7 +1,7 @@
#ifndef __gl2_h_
#define __gl2_h_
-/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
+/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
#include <GLES2/gl2platform.h>
@@ -431,7 +431,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_RGB5_A1 0x8057
#define GL_RGB565 0x8D62
#define GL_DEPTH_COMPONENT16 0x81A5
-#define GL_STENCIL_INDEX 0x1901
#define GL_STENCIL_INDEX8 0x8D48
#define GL_RENDERBUFFER_WIDTH 0x8D42
@@ -569,7 +568,7 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
-GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);