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author | marha <marha@users.sourceforge.net> | 2010-03-07 13:28:57 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-03-07 13:28:57 +0000 |
commit | 14b1cb8d5a27ec9716d3f790fce95f0469e35605 (patch) | |
tree | 6c94dc9f37b19b995bec603141442b1b93e8c9d2 /mesalib/progs/util/shaderutil.c | |
parent | 93c85587c691f9b91e7c2d8bda50f453e0f6674d (diff) | |
download | vcxsrv-14b1cb8d5a27ec9716d3f790fce95f0469e35605.tar.gz vcxsrv-14b1cb8d5a27ec9716d3f790fce95f0469e35605.tar.bz2 vcxsrv-14b1cb8d5a27ec9716d3f790fce95f0469e35605.zip |
Updated to Mesa 7.7
Diffstat (limited to 'mesalib/progs/util/shaderutil.c')
-rw-r--r-- | mesalib/progs/util/shaderutil.c | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/mesalib/progs/util/shaderutil.c b/mesalib/progs/util/shaderutil.c index 4db950016..2f44c388d 100644 --- a/mesalib/progs/util/shaderutil.c +++ b/mesalib/progs/util/shaderutil.c @@ -25,7 +25,11 @@ GLboolean ShadersSupported(void) { const char *version = (const char *) glGetString(GL_VERSION); - if (version[0] == '2' && version[1] == '.') { + + /* NVIDIA binary drivers will return "3.0.0", and they clearly support + * shaders. + */ + if (version[0] >= '2' && version[1] == '.') { return GL_TRUE; } else if (glutExtensionSupported("GL_ARB_vertex_shader") @@ -34,7 +38,8 @@ ShadersSupported(void) fprintf(stderr, "Warning: Trying ARB GLSL instead of OpenGL 2.x. This may not work.\n"); return GL_TRUE; } - return GL_TRUE; + fprintf(stderr, "Sorry, GLSL not supported with this OpenGL.\n"); + return GL_FALSE; } @@ -84,6 +89,7 @@ CompileShaderFile(GLenum shaderType, const char *filename) f = fopen(filename, "r"); if (!f) { fprintf(stderr, "Unable to open shader file %s\n", filename); + free(buffer); return 0; } @@ -94,6 +100,8 @@ CompileShaderFile(GLenum shaderType, const char *filename) shader = CompileShaderText(shaderType, buffer); } else { + fclose(f); + free(buffer); return 0; } |