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author | marha <marha@users.sourceforge.net> | 2014-05-01 16:56:41 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-05-01 16:56:41 +0200 |
commit | ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4 (patch) | |
tree | a961f21249024edee920dc41bb54b2507cf08696 /mesalib/src/gallium/auxiliary/hud | |
parent | 03418d6378fe72bea2ff4b941792054dd208b65d (diff) | |
download | vcxsrv-ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4.tar.gz vcxsrv-ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4.tar.bz2 vcxsrv-ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4.zip |
xkeyboard-config libxcb xserver mesa git update 1 May 2014
xserver commit 2535b76c0d32bc1dd0ddaca06a419a68a4757df1
libxcb commit d978a4f69b30b630f28d07f1003cf290284d24d8
xkeyboard-config commit 5274a69ee85fb6c425c33c631fa8ea1310a8f097
mesa commit a773fdc64da8ba88d8c7f8e383c45248b0c3aa19
Diffstat (limited to 'mesalib/src/gallium/auxiliary/hud')
-rw-r--r-- | mesalib/src/gallium/auxiliary/hud/hud_context.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/mesalib/src/gallium/auxiliary/hud/hud_context.c b/mesalib/src/gallium/auxiliary/hud/hud_context.c index ccf020bed..b6e018423 100644 --- a/mesalib/src/gallium/auxiliary/hud/hud_context.c +++ b/mesalib/src/gallium/auxiliary/hud/hud_context.c @@ -412,6 +412,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) cso_save_framebuffer(cso); cso_save_sample_mask(cso); + cso_save_min_samples(cso); cso_save_blend(cso); cso_save_depth_stencil_alpha(cso); cso_save_fragment_shader(cso); @@ -450,6 +451,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) cso_set_framebuffer(cso, &fb); cso_set_sample_mask(cso, ~0); + cso_set_min_samples(cso, 1); cso_set_blend(cso, &hud->alpha_blend); cso_set_depth_stencil_alpha(cso, &hud->dsa); cso_set_rasterizer(cso, &hud->rasterizer); @@ -538,6 +540,7 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) /* restore states */ cso_restore_framebuffer(cso); cso_restore_sample_mask(cso); + cso_restore_min_samples(cso); cso_restore_blend(cso); cso_restore_depth_stencil_alpha(cso); cso_restore_fragment_shader(cso); |