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authormarha <marha@users.sourceforge.net>2012-08-13 10:09:30 +0200
committermarha <marha@users.sourceforge.net>2012-08-13 10:09:30 +0200
commit9ddf44af81782451cee798e06749ce3067a14a41 (patch)
treef84b06f6897929113f080d8e505621fa6bf73fb9 /mesalib/src/glsl
parentf8e35ebbe71eed74ccf68af8ccda4182f1edc7f0 (diff)
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mesa pixman xkeyboard-config xserver git update 13 Aug 2012
Diffstat (limited to 'mesalib/src/glsl')
-rw-r--r--mesalib/src/glsl/Makefile.sources1
-rw-r--r--mesalib/src/glsl/README1
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp14
-rw-r--r--mesalib/src/glsl/glsl_parser.yy20
-rw-r--r--mesalib/src/glsl/glsl_types.cpp13
-rw-r--r--mesalib/src/glsl/ir.cpp1
-rw-r--r--mesalib/src/glsl/ir.h10
-rw-r--r--mesalib/src/glsl/ir_optimization.h1
-rw-r--r--mesalib/src/glsl/ir_rvalue_visitor.cpp127
-rw-r--r--mesalib/src/glsl/ir_rvalue_visitor.h31
-rw-r--r--mesalib/src/glsl/ir_validate.cpp7
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp30
-rw-r--r--mesalib/src/glsl/lower_ubo_reference.cpp313
13 files changed, 543 insertions, 26 deletions
diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources
index f2743f750..765f06a27 100644
--- a/mesalib/src/glsl/Makefile.sources
+++ b/mesalib/src/glsl/Makefile.sources
@@ -66,6 +66,7 @@ LIBGLSL_CXX_FILES = \
$(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
$(GLSL_SRCDIR)/lower_vector.cpp \
$(GLSL_SRCDIR)/lower_output_reads.cpp \
+ $(GLSL_SRCDIR)/lower_ubo_reference.cpp \
$(GLSL_SRCDIR)/opt_algebraic.cpp \
$(GLSL_SRCDIR)/opt_array_splitting.cpp \
$(GLSL_SRCDIR)/opt_constant_folding.cpp \
diff --git a/mesalib/src/glsl/README b/mesalib/src/glsl/README
index dd80a53d4..0a0afccdc 100644
--- a/mesalib/src/glsl/README
+++ b/mesalib/src/glsl/README
@@ -177,7 +177,6 @@ ir_unop_fract was added. The following areas need updating to add a
new expression type:
ir.h (new enum)
-ir.cpp:get_num_operands() (used for ir_reader)
ir.cpp:operator_strs (used for ir_reader)
ir_constant_expression.cpp (you probably want to be able to constant fold)
ir_validate.cpp (check users have the right types)
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index 1c54991cf..02fe66b60 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -4054,11 +4054,15 @@ ast_uniform_block::hir(exec_list *instructions,
ubo_var->Type = var->type;
ubo_var->Buffer = ubo - state->uniform_blocks;
ubo_var->Offset = 0; /* Assigned at link time. */
- ubo_var->RowMajor = block_row_major;
- if (decl_list->type->qualifier.flags.q.row_major)
- ubo_var->RowMajor = true;
- else if (decl_list->type->qualifier.flags.q.column_major)
- ubo_var->RowMajor = false;
+
+ if (var->type->is_matrix() ||
+ (var->type->is_array() && var->type->fields.array->is_matrix())) {
+ ubo_var->RowMajor = block_row_major;
+ if (decl_list->type->qualifier.flags.q.row_major)
+ ubo_var->RowMajor = true;
+ else if (decl_list->type->qualifier.flags.q.column_major)
+ ubo_var->RowMajor = false;
+ }
/* From the GL_ARB_uniform_buffer_object spec:
*
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy
index 04c64f096..ee6a67288 100644
--- a/mesalib/src/glsl/glsl_parser.yy
+++ b/mesalib/src/glsl/glsl_parser.yy
@@ -1929,6 +1929,16 @@ uniform_block:
void *ctx = state;
$$ = new(ctx) ast_uniform_block(*state->default_uniform_qualifier,
$2, $4);
+
+ if (!state->ARB_uniform_buffer_object_enable) {
+ _mesa_glsl_error(& @1, state,
+ "#version 140 / GL_ARB_uniform_buffer_object "
+ "required for defining uniform blocks\n");
+ } else if (state->ARB_uniform_buffer_object_warn) {
+ _mesa_glsl_warning(& @1, state,
+ "#version 140 / GL_ARB_uniform_buffer_object "
+ "required for defining uniform blocks\n");
+ }
}
| layout_qualifier UNIFORM NEW_IDENTIFIER '{' member_list '}' ';'
{
@@ -1939,6 +1949,16 @@ uniform_block:
YYERROR;
}
$$ = new(ctx) ast_uniform_block(qual, $3, $5);
+
+ if (!state->ARB_uniform_buffer_object_enable) {
+ _mesa_glsl_error(& @1, state,
+ "#version 140 / GL_ARB_uniform_buffer_object "
+ "required for defining uniform blocks\n");
+ } else if (state->ARB_uniform_buffer_object_warn) {
+ _mesa_glsl_warning(& @1, state,
+ "#version 140 / GL_ARB_uniform_buffer_object "
+ "required for defining uniform blocks\n");
+ }
}
;
diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp
index 3d7866058..2aa51f0b3 100644
--- a/mesalib/src/glsl/glsl_types.cpp
+++ b/mesalib/src/glsl/glsl_types.cpp
@@ -694,14 +694,19 @@ glsl_type::std140_base_alignment(bool row_major) const
* row vectors with <C> components each, according to rule (4).
*/
if (this->is_matrix()) {
- const struct glsl_type *vec_type;
+ const struct glsl_type *vec_type, *array_type;
+ int c = this->matrix_columns;
+ int r = this->vector_elements;
+
if (row_major) {
- vec_type = get_instance(GLSL_TYPE_FLOAT, this->vector_elements, 1);
+ vec_type = get_instance(GLSL_TYPE_FLOAT, c, 1);
+ array_type = glsl_type::get_array_instance(vec_type, r);
} else {
- vec_type = get_instance(GLSL_TYPE_FLOAT, this->matrix_columns, 1);
+ vec_type = get_instance(GLSL_TYPE_FLOAT, r, 1);
+ array_type = glsl_type::get_array_instance(vec_type, c);
}
- return vec_type->std140_base_alignment(false);
+ return array_type->std140_base_alignment(false);
}
/* (9) If the member is a structure, the base alignment of the
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp
index b0e38d820..f59cdd29a 100644
--- a/mesalib/src/glsl/ir.cpp
+++ b/mesalib/src/glsl/ir.cpp
@@ -480,6 +480,7 @@ static const char *const operator_strs[] = {
"min",
"max",
"pow",
+ "ubo_load",
"vector",
};
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index f019837d5..89c516c87 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -1018,9 +1018,17 @@ enum ir_expression_operation {
ir_binop_pow,
/**
+ * Load a value the size of a given GLSL type from a uniform block.
+ *
+ * operand0 is the ir_constant uniform block index in the linked shader.
+ * operand1 is a byte offset within the uniform block.
+ */
+ ir_binop_ubo_load,
+
+ /**
* A sentinel marking the last of the binary operations.
*/
- ir_last_binop = ir_binop_pow,
+ ir_last_binop = ir_binop_ubo_load,
ir_quadop_vector,
diff --git a/mesalib/src/glsl/ir_optimization.h b/mesalib/src/glsl/ir_optimization.h
index c435d7717..2220d511e 100644
--- a/mesalib/src/glsl/ir_optimization.h
+++ b/mesalib/src/glsl/ir_optimization.h
@@ -74,6 +74,7 @@ bool lower_variable_index_to_cond_assign(exec_list *instructions,
bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz);
bool lower_clip_distance(exec_list *instructions);
void lower_output_reads(exec_list *instructions);
+void lower_ubo_reference(struct gl_shader *shader, exec_list *instructions);
bool optimize_redundant_jumps(exec_list *instructions);
bool optimize_split_arrays(exec_list *instructions, bool linked);
diff --git a/mesalib/src/glsl/ir_rvalue_visitor.cpp b/mesalib/src/glsl/ir_rvalue_visitor.cpp
index 193bcd2d7..b34a419e8 100644
--- a/mesalib/src/glsl/ir_rvalue_visitor.cpp
+++ b/mesalib/src/glsl/ir_rvalue_visitor.cpp
@@ -36,7 +36,7 @@
#include "glsl_types.h"
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_expression *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_expression *ir)
{
unsigned int operand;
@@ -48,7 +48,7 @@ ir_rvalue_visitor::visit_leave(ir_expression *ir)
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_texture *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir)
{
handle_rvalue(&ir->coordinate);
handle_rvalue(&ir->projector);
@@ -76,14 +76,14 @@ ir_rvalue_visitor::visit_leave(ir_texture *ir)
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_swizzle *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_swizzle *ir)
{
handle_rvalue(&ir->val);
return visit_continue;
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_dereference_array *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_dereference_array *ir)
{
/* The array index is not the target of the assignment, so clear the
* 'in_assignee' flag. Restore it after returning from the array index.
@@ -98,14 +98,14 @@ ir_rvalue_visitor::visit_leave(ir_dereference_array *ir)
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_dereference_record *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_dereference_record *ir)
{
handle_rvalue(&ir->record);
return visit_continue;
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_assignment *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_assignment *ir)
{
handle_rvalue(&ir->rhs);
handle_rvalue(&ir->condition);
@@ -114,7 +114,7 @@ ir_rvalue_visitor::visit_leave(ir_assignment *ir)
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_call *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_call *ir)
{
foreach_iter(exec_list_iterator, iter, *ir) {
ir_rvalue *param = (ir_rvalue *)iter.get();
@@ -129,15 +129,124 @@ ir_rvalue_visitor::visit_leave(ir_call *ir)
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_return *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_return *ir)
{
handle_rvalue(&ir->value);;
return visit_continue;
}
ir_visitor_status
-ir_rvalue_visitor::visit_leave(ir_if *ir)
+ir_rvalue_base_visitor::rvalue_visit(ir_if *ir)
{
handle_rvalue(&ir->condition);
return visit_continue;
}
+
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_expression *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_texture *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_swizzle *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_dereference_array *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_dereference_record *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_assignment *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_call *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_return *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_visitor::visit_leave(ir_if *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_expression *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_texture *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_swizzle *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_dereference_array *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_dereference_record *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_assignment *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_call *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_return *ir)
+{
+ return rvalue_visit(ir);
+}
+
+ir_visitor_status
+ir_rvalue_enter_visitor::visit_enter(ir_if *ir)
+{
+ return rvalue_visit(ir);
+}
diff --git a/mesalib/src/glsl/ir_rvalue_visitor.h b/mesalib/src/glsl/ir_rvalue_visitor.h
index 31a56beb9..2179fa5a8 100644
--- a/mesalib/src/glsl/ir_rvalue_visitor.h
+++ b/mesalib/src/glsl/ir_rvalue_visitor.h
@@ -30,7 +30,22 @@
* a pointer to each rvalue in the tree.
*/
-class ir_rvalue_visitor : public ir_hierarchical_visitor {
+class ir_rvalue_base_visitor : public ir_hierarchical_visitor {
+public:
+ ir_visitor_status rvalue_visit(ir_assignment *);
+ ir_visitor_status rvalue_visit(ir_call *);
+ ir_visitor_status rvalue_visit(ir_dereference_array *);
+ ir_visitor_status rvalue_visit(ir_dereference_record *);
+ ir_visitor_status rvalue_visit(ir_expression *);
+ ir_visitor_status rvalue_visit(ir_if *);
+ ir_visitor_status rvalue_visit(ir_return *);
+ ir_visitor_status rvalue_visit(ir_swizzle *);
+ ir_visitor_status rvalue_visit(ir_texture *);
+
+ virtual void handle_rvalue(ir_rvalue **rvalue) = 0;
+};
+
+class ir_rvalue_visitor : public ir_rvalue_base_visitor {
public:
virtual ir_visitor_status visit_leave(ir_assignment *);
@@ -42,6 +57,18 @@ public:
virtual ir_visitor_status visit_leave(ir_return *);
virtual ir_visitor_status visit_leave(ir_swizzle *);
virtual ir_visitor_status visit_leave(ir_texture *);
+};
- virtual void handle_rvalue(ir_rvalue **rvalue) = 0;
+class ir_rvalue_enter_visitor : public ir_rvalue_base_visitor {
+public:
+
+ virtual ir_visitor_status visit_enter(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_call *);
+ virtual ir_visitor_status visit_enter(ir_dereference_array *);
+ virtual ir_visitor_status visit_enter(ir_dereference_record *);
+ virtual ir_visitor_status visit_enter(ir_expression *);
+ virtual ir_visitor_status visit_enter(ir_if *);
+ virtual ir_visitor_status visit_enter(ir_return *);
+ virtual ir_visitor_status visit_enter(ir_swizzle *);
+ virtual ir_visitor_status visit_enter(ir_texture *);
};
diff --git a/mesalib/src/glsl/ir_validate.cpp b/mesalib/src/glsl/ir_validate.cpp
index 191d39831..af0b5768a 100644
--- a/mesalib/src/glsl/ir_validate.cpp
+++ b/mesalib/src/glsl/ir_validate.cpp
@@ -423,6 +423,13 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->operands[0]->type == ir->operands[1]->type);
break;
+ case ir_binop_ubo_load:
+ assert(ir->operands[0]->as_constant());
+ assert(ir->operands[0]->type == glsl_type::uint_type);
+
+ assert(ir->operands[1]->type == glsl_type::uint_type);
+ break;
+
case ir_quadop_vector:
/* The vector operator collects some number of scalars and generates a
* vector from them.
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index 1baa46c5d..25dc1d7dc 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -224,14 +224,24 @@ public:
}
void set_and_process(struct gl_shader_program *prog,
+ struct gl_shader *shader,
ir_variable *var)
{
ubo_var = NULL;
if (var->uniform_block != -1) {
struct gl_uniform_block *block =
- &prog->UniformBlocks[var->uniform_block];
+ &shader->UniformBlocks[var->uniform_block];
+
+ ubo_block_index = -1;
+ for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
+ if (!strcmp(prog->UniformBlocks[i].Name,
+ shader->UniformBlocks[var->uniform_block].Name)) {
+ ubo_block_index = i;
+ break;
+ }
+ }
+ assert(ubo_block_index != -1);
- ubo_block_index = var->uniform_block;
ubo_var_index = var->location;
ubo_var = &block->Uniforms[var->location];
ubo_byte_offset = ubo_var->Offset;
@@ -490,7 +500,19 @@ link_assign_uniform_block_offsets(struct gl_shader *shader)
ubo_var->Offset = offset;
offset += size;
}
- block->UniformBufferSize = offset;
+
+ /* From the GL_ARB_uniform_buffer_object spec:
+ *
+ * "For uniform blocks laid out according to [std140] rules,
+ * the minimum buffer object size returned by the
+ * UNIFORM_BLOCK_DATA_SIZE query is derived by taking the
+ * offset of the last basic machine unit consumed by the
+ * last uniform of the uniform block (including any
+ * end-of-array or end-of-structure padding), adding one,
+ * and rounding up to the next multiple of the base
+ * alignment required for a vec4."
+ */
+ block->UniformBufferSize = align(offset, 16);
}
}
@@ -598,7 +620,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
if (strncmp("gl_", var->name, 3) == 0)
continue;
- parcel.set_and_process(prog, var);
+ parcel.set_and_process(prog, prog->_LinkedShaders[i], var);
}
prog->_LinkedShaders[i]->active_samplers = parcel.shader_samplers_used;
diff --git a/mesalib/src/glsl/lower_ubo_reference.cpp b/mesalib/src/glsl/lower_ubo_reference.cpp
new file mode 100644
index 000000000..e8d2c4742
--- /dev/null
+++ b/mesalib/src/glsl/lower_ubo_reference.cpp
@@ -0,0 +1,313 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_ubo_reference.cpp
+ *
+ * IR lower pass to replace dereferences of variables in a uniform
+ * buffer object with usage of ir_binop_ubo_load expressions, each of
+ * which can read data up to the size of a vec4.
+ *
+ * This relieves drivers of the responsibility to deal with tricky UBO
+ * layout issues like std140 structures and row_major matrices on
+ * their own.
+ */
+
+#include "ir.h"
+#include "ir_builder.h"
+#include "ir_rvalue_visitor.h"
+#include "main/macros.h"
+
+using namespace ir_builder;
+
+namespace {
+class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor {
+public:
+ lower_ubo_reference_visitor(struct gl_shader *shader)
+ : shader(shader)
+ {
+ }
+
+ void handle_rvalue(ir_rvalue **rvalue);
+ void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset,
+ unsigned int deref_offset);
+ ir_expression *ubo_load(const struct glsl_type *type,
+ ir_rvalue *offset);
+
+ void *mem_ctx;
+ struct gl_shader *shader;
+ struct gl_uniform_buffer_variable *ubo_var;
+ unsigned uniform_block;
+ bool progress;
+};
+
+static inline unsigned int
+align(unsigned int a, unsigned int align)
+{
+ return (a + align - 1) / align * align;
+}
+
+void
+lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_dereference *deref = (*rvalue)->as_dereference();
+ if (!deref)
+ return;
+
+ ir_variable *var = deref->variable_referenced();
+ if (!var || var->uniform_block == -1)
+ return;
+
+ mem_ctx = ralloc_parent(*rvalue);
+ uniform_block = var->uniform_block;
+ struct gl_uniform_block *block = &shader->UniformBlocks[uniform_block];
+ this->ubo_var = &block->Uniforms[var->location];
+ ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
+ unsigned const_offset = 0;
+ bool row_major = ubo_var->RowMajor;
+
+ /* Calculate the offset to the start of the region of the UBO
+ * dereferenced by *rvalue. This may be a variable offset if an
+ * array dereference has a variable index.
+ */
+ while (deref) {
+ switch (deref->ir_type) {
+ case ir_type_dereference_variable: {
+ const_offset += ubo_var->Offset;
+ deref = NULL;
+ break;
+ }
+
+ case ir_type_dereference_array: {
+ ir_dereference_array *deref_array = (ir_dereference_array *)deref;
+ unsigned array_stride;
+ if (deref_array->array->type->is_matrix() && row_major) {
+ /* When loading a vector out of a row major matrix, the
+ * step between the columns (vectors) is the size of a
+ * float, while the step between the rows (elements of a
+ * vector) is handled below in emit_ubo_loads.
+ */
+ array_stride = 4;
+ } else {
+ array_stride = deref_array->type->std140_size(row_major);
+ array_stride = align(array_stride, 16);
+ }
+
+ ir_constant *const_index = deref_array->array_index->as_constant();
+ if (const_index) {
+ const_offset += array_stride * const_index->value.i[0];
+ } else {
+ offset = add(offset,
+ mul(deref_array->array_index,
+ new(mem_ctx) ir_constant(array_stride)));
+ }
+ deref = deref_array->array->as_dereference();
+ break;
+ }
+
+ case ir_type_dereference_record: {
+ ir_dereference_record *deref_record = (ir_dereference_record *)deref;
+ const glsl_type *struct_type = deref_record->record->type;
+ unsigned intra_struct_offset = 0;
+
+ unsigned max_field_align = 16;
+ for (unsigned int i = 0; i < struct_type->length; i++) {
+ const glsl_type *type = struct_type->fields.structure[i].type;
+ unsigned field_align = type->std140_base_alignment(row_major);
+ max_field_align = MAX2(field_align, max_field_align);
+ intra_struct_offset = align(intra_struct_offset, field_align);
+
+ if (strcmp(struct_type->fields.structure[i].name,
+ deref_record->field) == 0)
+ break;
+ intra_struct_offset += type->std140_size(row_major);
+ }
+
+ const_offset = align(const_offset, max_field_align);
+ const_offset += intra_struct_offset;
+
+ deref = deref_record->record->as_dereference();
+ break;
+ }
+ default:
+ assert(!"not reached");
+ deref = NULL;
+ break;
+ }
+ }
+
+ /* Now that we've calculated the offset to the start of the
+ * dereference, walk over the type and emit loads into a temporary.
+ */
+ const glsl_type *type = (*rvalue)->type;
+ ir_variable *load_var = new(mem_ctx) ir_variable(type,
+ "ubo_load_temp",
+ ir_var_temporary);
+ base_ir->insert_before(load_var);
+
+ ir_variable *load_offset = new(mem_ctx) ir_variable(glsl_type::uint_type,
+ "ubo_load_temp_offset",
+ ir_var_temporary);
+ base_ir->insert_before(load_offset);
+ base_ir->insert_before(assign(load_offset, offset));
+
+ deref = new(mem_ctx) ir_dereference_variable(load_var);
+ emit_ubo_loads(deref, load_offset, const_offset);
+ *rvalue = deref;
+
+ progress = true;
+}
+
+ir_expression *
+lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
+ ir_rvalue *offset)
+{
+ return new(mem_ctx)
+ ir_expression(ir_binop_ubo_load,
+ type,
+ new(mem_ctx) ir_constant(this->uniform_block),
+ offset);
+
+}
+
+/**
+ * Takes LHS and emits a series of assignments into its components
+ * from the UBO variable at variable_offset + deref_offset.
+ *
+ * Recursively calls itself to break the deref down to the point that
+ * the ir_binop_ubo_load expressions generated are contiguous scalars
+ * or vectors.
+ */
+void
+lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
+ ir_variable *base_offset,
+ unsigned int deref_offset)
+{
+ if (deref->type->is_record()) {
+ unsigned int field_offset = 0;
+
+ for (unsigned i = 0; i < deref->type->length; i++) {
+ const struct glsl_struct_field *field =
+ &deref->type->fields.structure[i];
+ ir_dereference *field_deref =
+ new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL),
+ field->name);
+
+ field_offset =
+ align(field_offset,
+ field->type->std140_base_alignment(ubo_var->RowMajor));
+
+ emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset);
+
+ field_offset += field->type->std140_size(ubo_var->RowMajor);
+ }
+ return;
+ }
+
+ if (deref->type->is_array()) {
+ unsigned array_stride =
+ align(deref->type->fields.array->std140_size(ubo_var->RowMajor), 16);
+
+ for (unsigned i = 0; i < deref->type->length; i++) {
+ ir_constant *element = new(mem_ctx) ir_constant(i);
+ ir_dereference *element_deref =
+ new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
+ element);
+ emit_ubo_loads(element_deref, base_offset,
+ deref_offset + i * array_stride);
+ }
+ return;
+ }
+
+ if (deref->type->is_matrix()) {
+ for (unsigned i = 0; i < deref->type->matrix_columns; i++) {
+ ir_constant *col = new(mem_ctx) ir_constant(i);
+ ir_dereference *col_deref =
+ new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
+ col);
+
+ /* std140 always rounds the stride of arrays (and matrices)
+ * to a vec4, so matrices are always 16 between columns/rows.
+ */
+ emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16);
+ }
+ return;
+ }
+
+ assert(deref->type->is_scalar() ||
+ deref->type->is_vector());
+
+ if (!ubo_var->RowMajor) {
+ ir_rvalue *offset = add(base_offset,
+ new(mem_ctx) ir_constant(deref_offset));
+ base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
+ ubo_load(deref->type, offset)));
+ } else {
+ /* We're dereffing a column out of a row-major matrix, so we
+ * gather the vector from each stored row.
+ */
+ assert(deref->type->base_type == GLSL_TYPE_FLOAT);
+ /* Matrices, row_major or not, are stored as if they were
+ * arrays of vectors of the appropriate size in std140.
+ * Arrays have their strides rounded up to a vec4, so the
+ * matrix stride is always 16.
+ */
+ unsigned matrix_stride = 16;
+
+ for (unsigned i = 0; i < deref->type->vector_elements; i++) {
+ ir_rvalue *chan = new(mem_ctx) ir_constant((int)i);
+ ir_dereference *deref_chan =
+ new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
+ chan);
+
+ ir_rvalue *chan_offset =
+ add(base_offset,
+ new(mem_ctx) ir_constant(deref_offset + i * matrix_stride));
+
+ base_ir->insert_before(assign(deref_chan,
+ ubo_load(glsl_type::float_type,
+ chan_offset)));
+ }
+ }
+}
+
+} /* unnamed namespace */
+
+void
+lower_ubo_reference(struct gl_shader *shader, exec_list *instructions)
+{
+ lower_ubo_reference_visitor v(shader);
+
+ /* Loop over the instructions lowering references, because we take
+ * a deref of a UBO array using a UBO dereference as the index will
+ * produce a collection of instructions all of which have cloned
+ * UBO dereferences for that array index.
+ */
+ do {
+ v.progress = false;
+ visit_list_elements(&v, instructions);
+ } while (v.progress);
+}