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author | marha <marha@users.sourceforge.net> | 2015-06-15 20:27:26 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-06-15 20:27:26 +0200 |
commit | e8d5e7c4bb11f7fcb0a4ba5c13f43e7929849a2f (patch) | |
tree | a88d66b3d34f8e008f08e2bd77889c6c6718ab11 /mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml | |
parent | 0b3be550b20ad9f991f77bf979b2c306a7d4ef11 (diff) | |
download | vcxsrv-e8d5e7c4bb11f7fcb0a4ba5c13f43e7929849a2f.tar.gz vcxsrv-e8d5e7c4bb11f7fcb0a4ba5c13f43e7929849a2f.tar.bz2 vcxsrv-e8d5e7c4bb11f7fcb0a4ba5c13f43e7929849a2f.zip |
fontconfig libX11 libxcb xcb-proto mesa pixman xserver xkeyboard-config git update 15 June 2015release/external
xserver commit fa12f2c150b2f50de9dac4a2b09265f13af353af
libxcb commit f85661c3bca97faa72431df92a3867be39a74e23
libxcb/xcb-proto commit fef8a4cdc2cacd9541a656026371a3d338dadb8e
xkeyboard-config commit 61fb58a95a071cc1c212f6d3808908c086219fe0
libX11 commit f0286b2770ece10aef5e2e8c004260217f12fd25
pixman commit eebc1b78200aff075dbcae9c8d00edad1f830d91
fontconfig commit f6d61c9beed856a925bd60c025b55284b2d88161
mesa commit 932d1613d1e15ec22555e5ec09105c49eb850e36
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml index bb9baf5a3..4c8f73ede 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -9,18 +9,18 @@ <!-- Transform Feedback object functions --> - <function name="CreateTransformFeedbacks" offset="assign"> + <function name="CreateTransformFeedbacks"> <param name="n" type="GLsizei" /> <param name="ids" type="GLuint *" /> </function> - <function name="TransformFeedbackBufferBase" offset="assign"> + <function name="TransformFeedbackBufferBase"> <param name="xfb" type="GLuint" /> <param name="index" type="GLuint" /> <param name="buffer" type="GLuint" /> </function> - <function name="TransformFeedbackBufferRange" offset="assign"> + <function name="TransformFeedbackBufferRange"> <param name="xfb" type="GLuint" /> <param name="index" type="GLuint" /> <param name="buffer" type="GLuint" /> @@ -28,20 +28,20 @@ <param name="size" type="GLsizeiptr" /> </function> - <function name="GetTransformFeedbackiv" offset="assign"> + <function name="GetTransformFeedbackiv"> <param name="xfb" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint *" /> </function> - <function name="GetTransformFeedbacki_v" offset="assign"> + <function name="GetTransformFeedbacki_v"> <param name="xfb" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="index" type="GLuint" /> <param name="param" type="GLint *" /> </function> - <function name="GetTransformFeedbacki64_v" offset="assign"> + <function name="GetTransformFeedbacki64_v"> <param name="xfb" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="index" type="GLuint" /> @@ -50,33 +50,33 @@ <!-- Buffer object functions --> - <function name="CreateBuffers" offset="assign"> + <function name="CreateBuffers"> <param name="n" type="GLsizei" /> <param name="buffers" type="GLuint *" /> </function> - <function name="NamedBufferStorage" offset="assign"> + <function name="NamedBufferStorage"> <param name="buffer" type="GLuint" /> <param name="size" type="GLsizeiptr" /> <param name="data" type="const GLvoid *" /> <param name="flags" type="GLbitfield" /> </function> - <function name="NamedBufferData" offset="assign"> + <function name="NamedBufferData"> <param name="buffer" type="GLuint" /> <param name="size" type="GLsizeiptr" /> <param name="data" type="const GLvoid *" /> <param name="usage" type="GLenum" /> </function> - <function name="NamedBufferSubData" offset="assign"> + <function name="NamedBufferSubData"> <param name="buffer" type="GLuint" /> <param name="offset" type="GLintptr" /> <param name="size" type="GLsizeiptr" /> <param name="data" type="const GLvoid *" /> </function> - <function name="CopyNamedBufferSubData" offset="assign"> + <function name="CopyNamedBufferSubData"> <param name="readBuffer" type="GLuint" /> <param name="writeBuffer" type="GLuint" /> <param name="readOffset" type="GLintptr" /> @@ -84,7 +84,7 @@ <param name="size" type="GLsizeiptr" /> </function> - <function name="ClearNamedBufferData" offset="assign"> + <function name="ClearNamedBufferData"> <param name="buffer" type="GLuint" /> <param name="internalformat" type="GLenum" /> <param name="format" type="GLenum" /> @@ -92,7 +92,7 @@ <param name="data" type="const GLvoid *" /> </function> - <function name="ClearNamedBufferSubData" offset="assign"> + <function name="ClearNamedBufferSubData"> <param name="buffer" type="GLuint" /> <param name="internalformat" type="GLenum" /> <param name="offset" type="GLintptr" /> @@ -102,13 +102,13 @@ <param name="data" type="const GLvoid *" /> </function> - <function name="MapNamedBuffer" offset="assign"> + <function name="MapNamedBuffer"> <return type="GLvoid *" /> <param name="buffer" type="GLuint" /> <param name="access" type="GLenum" /> </function> - <function name="MapNamedBufferRange" offset="assign"> + <function name="MapNamedBufferRange"> <return type="GLvoid *" /> <param name="buffer" type="GLuint" /> <param name="offset" type="GLintptr" /> @@ -116,36 +116,36 @@ <param name="access" type="GLbitfield" /> </function> - <function name="UnmapNamedBuffer" offset="assign"> + <function name="UnmapNamedBuffer"> <return type="GLboolean" /> <param name="buffer" type="GLuint" /> </function> - <function name="FlushMappedNamedBufferRange" offset="assign"> + <function name="FlushMappedNamedBufferRange"> <param name="buffer" type="GLuint" /> <param name="offset" type="GLintptr" /> <param name="length" type="GLsizeiptr" /> </function> - <function name="GetNamedBufferParameteriv" offset="assign"> + <function name="GetNamedBufferParameteriv"> <param name="buffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLint *" /> </function> - <function name="GetNamedBufferParameteri64v" offset="assign"> + <function name="GetNamedBufferParameteri64v"> <param name="buffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLint64 *" /> </function> - <function name="GetNamedBufferPointerv" offset="assign"> + <function name="GetNamedBufferPointerv"> <param name="buffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLvoid **" /> </function> - <function name="GetNamedBufferSubData" offset="assign"> + <function name="GetNamedBufferSubData"> <param name="buffer" type="GLuint" /> <param name="offset" type="GLintptr" /> <param name="size" type="GLsizeiptr" /> @@ -283,19 +283,19 @@ <!-- Renderbuffer object functions --> - <function name="CreateRenderbuffers" offset="assign"> + <function name="CreateRenderbuffers"> <param name="n" type="GLsizei" /> <param name="renderbuffers" type="GLuint *" /> </function> - <function name="NamedRenderbufferStorage" offset="assign"> + <function name="NamedRenderbufferStorage"> <param name="renderbuffer" type="GLuint" /> <param name="internalformat" type="GLenum" /> <param name="width" type="GLsizei" /> <param name="height" type="GLsizei" /> </function> - <function name="NamedRenderbufferStorageMultisample" offset="assign"> + <function name="NamedRenderbufferStorageMultisample"> <param name="renderbuffer" type="GLuint" /> <param name="samples" type="GLsizei" /> <param name="internalformat" type="GLenum" /> @@ -303,7 +303,7 @@ <param name="height" type="GLsizei" /> </function> - <function name="GetNamedRenderbufferParameteriv" offset="assign"> + <function name="GetNamedRenderbufferParameteriv"> <param name="renderbuffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLint *" /> @@ -311,19 +311,19 @@ <!-- Texture object functions --> - <function name="CreateTextures" offset="assign"> + <function name="CreateTextures"> <param name="target" type="GLenum" /> <param name="n" type="GLsizei" /> <param name="textures" type="GLuint *" /> </function> - <function name="TextureBuffer" offset="assign"> + <function name="TextureBuffer"> <param name="texture" type="GLuint" /> <param name="internalformat" type="GLenum" /> <param name="buffer" type="GLuint" /> </function> - <function name="TextureBufferRange" offset="assign"> + <function name="TextureBufferRange"> <param name="texture" type="GLuint" /> <param name="internalformat" type="GLenum" /> <param name="buffer" type="GLuint" /> @@ -331,14 +331,14 @@ <param name="size" type="GLsizeiptr" /> </function> - <function name="TextureStorage1D" offset="assign"> + <function name="TextureStorage1D"> <param name="texture" type="GLuint" /> <param name="levels" type="GLsizei" /> <param name="internalformat" type="GLenum" /> <param name="width" type="GLsizei" /> </function> - <function name="TextureStorage2D" offset="assign"> + <function name="TextureStorage2D"> <param name="texture" type="GLuint" /> <param name="levels" type="GLsizei" /> <param name="internalformat" type="GLenum" /> @@ -346,7 +346,7 @@ <param name="height" type="GLsizei" /> </function> - <function name="TextureStorage3D" offset="assign"> + <function name="TextureStorage3D"> <param name="texture" type="GLuint" /> <param name="levels" type="GLsizei" /> <param name="internalformat" type="GLenum" /> @@ -355,7 +355,7 @@ <param name="depth" type="GLsizei" /> </function> - <function name="TextureStorage2DMultisample" offset="assign"> + <function name="TextureStorage2DMultisample"> <param name="texture" type="GLuint" /> <param name="samples" type="GLsizei" /> <param name="internalformat" type="GLenum" /> @@ -364,7 +364,7 @@ <param name="fixedsamplelocations" type="GLboolean" /> </function> - <function name="TextureStorage3DMultisample" offset="assign"> + <function name="TextureStorage3DMultisample"> <param name="texture" type="GLuint" /> <param name="samples" type="GLsizei" /> <param name="internalformat" type="GLenum" /> @@ -374,7 +374,7 @@ <param name="fixedsamplelocations" type="GLboolean" /> </function> - <function name="TextureSubImage1D" offset="assign"> + <function name="TextureSubImage1D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -384,7 +384,7 @@ <param name="pixels" type="const GLvoid *" /> </function> - <function name="TextureSubImage2D" offset="assign"> + <function name="TextureSubImage2D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -396,7 +396,7 @@ <param name="pixels" type="const GLvoid *" /> </function> - <function name="TextureSubImage3D" offset="assign"> + <function name="TextureSubImage3D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -410,7 +410,7 @@ <param name="pixels" type="const GLvoid *" /> </function> - <function name="CompressedTextureSubImage1D" offset="assign"> + <function name="CompressedTextureSubImage1D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -420,7 +420,7 @@ <param name="data" type="const GLvoid *" /> </function> - <function name="CompressedTextureSubImage2D" offset="assign"> + <function name="CompressedTextureSubImage2D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -432,7 +432,7 @@ <param name="data" type="const GLvoid *" /> </function> - <function name="CompressedTextureSubImage3D" offset="assign"> + <function name="CompressedTextureSubImage3D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -446,7 +446,7 @@ <param name="data" type="const GLvoid *" /> </function> - <function name="CopyTextureSubImage1D" offset="assign"> + <function name="CopyTextureSubImage1D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -455,7 +455,7 @@ <param name="width" type="GLsizei" /> </function> - <function name="CopyTextureSubImage2D" offset="assign"> + <function name="CopyTextureSubImage2D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -466,7 +466,7 @@ <param name="height" type="GLsizei" /> </function> - <function name="CopyTextureSubImage3D" offset="assign"> + <function name="CopyTextureSubImage3D"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="xoffset" type="GLint" /> @@ -478,52 +478,52 @@ <param name="height" type="GLsizei" /> </function> - <function name="TextureParameterf" offset="assign"> + <function name="TextureParameterf"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLfloat" /> </function> - <function name="TextureParameterfv" offset="assign"> + <function name="TextureParameterfv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="const GLfloat *" /> </function> - <function name="TextureParameteri" offset="assign"> + <function name="TextureParameteri"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint" /> </function> - <function name="TextureParameterIiv" offset="assign"> + <function name="TextureParameterIiv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="const GLint *" /> </function> - <function name="TextureParameterIuiv" offset="assign"> + <function name="TextureParameterIuiv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="const GLuint *" /> </function> - <function name="TextureParameteriv" offset="assign"> + <function name="TextureParameteriv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="const GLint *" /> </function> - <function name="GenerateTextureMipmap" offset="assign"> + <function name="GenerateTextureMipmap"> <param name="texture" type="GLuint" /> </function> - <function name="BindTextureUnit" offset="assign"> + <function name="BindTextureUnit"> <param name="unit" type="GLuint" /> <param name="texture" type="GLuint" /> </function> - <function name="GetTextureImage" offset="assign"> + <function name="GetTextureImage"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="format" type="GLenum" /> @@ -532,46 +532,46 @@ <param name="pixels" type="GLvoid *" /> </function> - <function name="GetCompressedTextureImage" offset="assign"> + <function name="GetCompressedTextureImage"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="bufSize" type="GLsizei" /> <param name="pixels" type="GLvoid *" /> </function> - <function name="GetTextureLevelParameterfv" offset="assign"> + <function name="GetTextureLevelParameterfv"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLfloat *" /> </function> - <function name="GetTextureLevelParameteriv" offset="assign"> + <function name="GetTextureLevelParameteriv"> <param name="texture" type="GLuint" /> <param name="level" type="GLint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLint *" /> </function> - <function name="GetTextureParameterfv" offset="assign"> + <function name="GetTextureParameterfv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLfloat *" /> </function> - <function name="GetTextureParameterIiv" offset="assign"> + <function name="GetTextureParameterIiv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLint *" /> </function> - <function name="GetTextureParameterIuiv" offset="assign"> + <function name="GetTextureParameterIuiv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLuint *" /> </function> - <function name="GetTextureParameteriv" offset="assign"> + <function name="GetTextureParameteriv"> <param name="texture" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLint *" /> @@ -579,27 +579,27 @@ <!-- Vertex Array object functions --> - <function name="CreateVertexArrays" offset="assign"> + <function name="CreateVertexArrays"> <param name="n" type="GLsizei" /> <param name="arrays" type="GLuint *" /> </function> - <function name="DisableVertexArrayAttrib" offset="assign"> + <function name="DisableVertexArrayAttrib"> <param name="vaobj" type="GLuint" /> <param name="index" type="GLuint" /> </function> - <function name="EnableVertexArrayAttrib" offset="assign"> + <function name="EnableVertexArrayAttrib"> <param name="vaobj" type="GLuint" /> <param name="index" type="GLuint" /> </function> - <function name="VertexArrayElementBuffer" offset="assign"> + <function name="VertexArrayElementBuffer"> <param name="vaobj" type="GLuint" /> <param name="buffer" type="GLuint" /> </function> - <function name="VertexArrayVertexBuffer" offset="assign"> + <function name="VertexArrayVertexBuffer"> <param name="vaobj" type="GLuint" /> <param name="bindingindex" type="GLuint" /> <param name="buffer" type="GLuint" /> @@ -607,7 +607,7 @@ <param name="stride" type="GLsizei" /> </function> - <function name="VertexArrayVertexBuffers" offset="assign"> + <function name="VertexArrayVertexBuffers"> <param name="vaobj" type="GLuint" /> <param name="first" type="GLuint" /> <param name="count" type="GLsizei" /> @@ -616,7 +616,7 @@ <param name="strides" type="const GLsizei *" /> </function> - <function name="VertexArrayAttribFormat" offset="assign"> + <function name="VertexArrayAttribFormat"> <param name="vaobj" type="GLuint" /> <param name="attribindex" type="GLuint" /> <param name="size" type="GLint" /> @@ -625,7 +625,7 @@ <param name="relativeoffset" type="GLuint" /> </function> - <function name="VertexArrayAttribIFormat" offset="assign"> + <function name="VertexArrayAttribIFormat"> <param name="vaobj" type="GLuint" /> <param name="attribindex" type="GLuint" /> <param name="size" type="GLint" /> @@ -633,7 +633,7 @@ <param name="relativeoffset" type="GLuint" /> </function> - <function name="VertexArrayAttribLFormat" offset="assign"> + <function name="VertexArrayAttribLFormat"> <param name="vaobj" type="GLuint" /> <param name="attribindex" type="GLuint" /> <param name="size" type="GLint" /> @@ -641,32 +641,32 @@ <param name="relativeoffset" type="GLuint" /> </function> - <function name="VertexArrayAttribBinding" offset="assign"> + <function name="VertexArrayAttribBinding"> <param name="vaobj" type="GLuint" /> <param name="attribindex" type="GLuint" /> <param name="bindingindex" type="GLuint" /> </function> - <function name="VertexArrayBindingDivisor" offset="assign"> + <function name="VertexArrayBindingDivisor"> <param name="vaobj" type="GLuint" /> <param name="bindingindex" type="GLuint" /> <param name="divisor" type="GLuint" /> </function> - <function name="GetVertexArrayiv" offset="assign"> + <function name="GetVertexArrayiv"> <param name="vaobj" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint *" /> </function> - <function name="GetVertexArrayIndexediv" offset="assign"> + <function name="GetVertexArrayIndexediv"> <param name="vaobj" type="GLuint" /> <param name="index" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="param" type="GLint *" /> </function> - <function name="GetVertexArrayIndexed64iv" offset="assign"> + <function name="GetVertexArrayIndexed64iv"> <param name="vaobj" type="GLuint" /> <param name="index" type="GLuint" /> <param name="pname" type="GLenum" /> @@ -675,48 +675,48 @@ <!-- Sampler object functions --> - <function name="CreateSamplers" offset="assign"> + <function name="CreateSamplers"> <param name="n" type="GLsizei" /> <param name="samplers" type="GLuint *" /> </function> <!-- Program Pipeline object functions --> - <function name="CreateProgramPipelines" offset="assign"> + <function name="CreateProgramPipelines"> <param name="n" type="GLsizei" /> <param name="pipelines" type="GLuint *" /> </function> <!-- Query object functions --> - <function name="CreateQueries" offset="assign"> + <function name="CreateQueries"> <param name="target" type="GLenum" /> <param name="n" type="GLsizei" /> <param name="ids" type="GLuint *" /> </function> - <function name="GetQueryBufferObjectiv" offset="assign"> + <function name="GetQueryBufferObjectiv"> <param name="id" type="GLuint" /> <param name="buffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="offset" type="GLintptr" /> </function> - <function name="GetQueryBufferObjectuiv" offset="assign"> + <function name="GetQueryBufferObjectuiv"> <param name="id" type="GLuint" /> <param name="buffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="offset" type="GLintptr" /> </function> - <function name="GetQueryBufferObjecti64v" offset="assign"> + <function name="GetQueryBufferObjecti64v"> <param name="id" type="GLuint" /> <param name="buffer" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="offset" type="GLintptr" /> </function> - <function name="GetQueryBufferObjectui64v" offset="assign"> + <function name="GetQueryBufferObjectui64v"> <param name="id" type="GLuint" /> <param name="buffer" type="GLuint" /> <param name="pname" type="GLenum" /> |