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author | marha <marha@users.sourceforge.net> | 2015-06-15 20:27:26 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-06-15 20:27:26 +0200 |
commit | e8d5e7c4bb11f7fcb0a4ba5c13f43e7929849a2f (patch) | |
tree | a88d66b3d34f8e008f08e2bd77889c6c6718ab11 /mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml | |
parent | 0b3be550b20ad9f991f77bf979b2c306a7d4ef11 (diff) | |
download | vcxsrv-release/external.tar.gz vcxsrv-release/external.tar.bz2 vcxsrv-release/external.zip |
fontconfig libX11 libxcb xcb-proto mesa pixman xserver xkeyboard-config git update 15 June 2015release/external
xserver commit fa12f2c150b2f50de9dac4a2b09265f13af353af
libxcb commit f85661c3bca97faa72431df92a3867be39a74e23
libxcb/xcb-proto commit fef8a4cdc2cacd9541a656026371a3d338dadb8e
xkeyboard-config commit 61fb58a95a071cc1c212f6d3808908c086219fe0
libX11 commit f0286b2770ece10aef5e2e8c004260217f12fd25
pixman commit eebc1b78200aff075dbcae9c8d00edad1f830d91
fontconfig commit f6d61c9beed856a925bd60c025b55284b2d88161
mesa commit 932d1613d1e15ec22555e5ec09105c49eb850e36
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml index 4f860ef8c..fd1ad117e 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml @@ -5,25 +5,25 @@ <category name="GL_ARB_gpu_shader_fp64" number="89"> - <function name="Uniform1d" offset="assign"> + <function name="Uniform1d"> <param name="location" type="GLint"/> <param name="x" type="GLdouble"/> </function> - <function name="Uniform2d" offset="assign"> + <function name="Uniform2d"> <param name="location" type="GLint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="Uniform3d" offset="assign"> + <function name="Uniform3d"> <param name="location" type="GLint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="Uniform4d" offset="assign"> + <function name="Uniform4d"> <param name="location" type="GLint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> @@ -31,94 +31,94 @@ <param name="w" type="GLdouble"/> </function> - <function name="Uniform1dv" offset="assign"> + <function name="Uniform1dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLdouble *"/> </function> - <function name="Uniform2dv" offset="assign"> + <function name="Uniform2dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLdouble *"/> </function> - <function name="Uniform3dv" offset="assign"> + <function name="Uniform3dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLdouble *"/> </function> - <function name="Uniform4dv" offset="assign"> + <function name="Uniform4dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix2dv" offset="assign"> + <function name="UniformMatrix2dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix3dv" offset="assign"> + <function name="UniformMatrix3dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix4dv" offset="assign"> + <function name="UniformMatrix4dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix2x3dv" offset="assign"> + <function name="UniformMatrix2x3dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix2x4dv" offset="assign"> + <function name="UniformMatrix2x4dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix3x2dv" offset="assign"> + <function name="UniformMatrix3x2dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix3x4dv" offset="assign"> + <function name="UniformMatrix3x4dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix4x2dv" offset="assign"> + <function name="UniformMatrix4x2dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="UniformMatrix4x3dv" offset="assign"> + <function name="UniformMatrix4x3dv"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLdouble *"/> </function> - <function name="GetUniformdv" offset="assign"> + <function name="GetUniformdv"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLdouble *"/> |