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author | marha <marha@users.sourceforge.net> | 2014-06-26 09:35:54 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-06-26 09:35:54 +0200 |
commit | d47db8d4713de42ccca071c9e8401fc7a213ed49 (patch) | |
tree | 7189b3c025315c514ae9d2835810b94d0e4e0e01 /mesalib/src/mesa/drivers/common/meta.c | |
parent | 880395e8c3f451bf34b96da76fcee133b356e966 (diff) | |
parent | c30d5eefc96925b4bef781806c7a0114eca1b8e0 (diff) | |
download | vcxsrv-d47db8d4713de42ccca071c9e8401fc7a213ed49.tar.gz vcxsrv-d47db8d4713de42ccca071c9e8401fc7a213ed49.tar.bz2 vcxsrv-d47db8d4713de42ccca071c9e8401fc7a213ed49.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
Opdated to openssl-1.0.1h xkeyboard-config fontconfig libX11 libxcb xcb-proto mesa xserver git update 26 June 2014
Conflicts:
openssl/Makefile
Diffstat (limited to 'mesalib/src/mesa/drivers/common/meta.c')
-rw-r--r-- | mesalib/src/mesa/drivers/common/meta.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index fec0d2be5..1a2e45320 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -801,7 +801,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) int buf, real_color_buffers = 0; memset(save->ColorDrawBuffers, 0, sizeof(save->ColorDrawBuffers)); - for (buf = 0; buf < MAX_DRAW_BUFFERS; buf++) { + for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { int buf_index = ctx->DrawBuffer->_ColorDrawBufferIndexes[buf]; if (buf_index == -1) continue; @@ -1213,7 +1213,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_BindRenderbuffer(GL_RENDERBUFFER, save->RenderbufferName); if (state & MESA_META_DRAW_BUFFERS) { - _mesa_DrawBuffers(MAX_DRAW_BUFFERS, save->ColorDrawBuffers); + _mesa_DrawBuffers(ctx->Const.MaxDrawBuffers, save->ColorDrawBuffers); } ctx->Meta->SaveStackDepth--; @@ -1569,6 +1569,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear) _mesa_AttachShader(clear->ShaderProg, vs); _mesa_DeleteShader(vs); _mesa_BindAttribLocation(clear->ShaderProg, 0, "position"); + _mesa_ObjectLabel(GL_PROGRAM, clear->ShaderProg, -1, "meta clear"); _mesa_LinkProgram(clear->ShaderProg); clear->ColorLocation = _mesa_GetUniformLocation(clear->ShaderProg, @@ -2613,6 +2614,7 @@ _mesa_meta_setup_texture_coords(GLenum faceTarget, break; default: assert(0); + unreachable(); } coord[3] = (float) (slice / 6); |