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authormarha <marha@users.sourceforge.net>2013-04-08 08:17:23 +0200
committermarha <marha@users.sourceforge.net>2013-04-11 11:13:40 +0200
commit59038e048c4be1e69744b087ba31386e98141a8f (patch)
treeb91f0b662663be6f26e985b0c09a906cfad9ccc5 /mesalib/src/mesa/drivers/common/meta.c
parentdde22e946ccfb0bd937224daf42403b80528c2a6 (diff)
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fontconfig libXau mesa xserver xkeyboard-config git update 8 Apr 2013
xserver commit 8928f8fa0bb154ce437af703ff702016f0dcf127 xkeyboard-config commit e5c6729f3679fe87a703eb1d7ec1cf0a61814ca8 libXau commit f5a57d8a21a34d7084cce294e24c0422e02ef8ef fontconfig commit 18bf57c70aafcad031c0b43756b754dcaf6a756a mesa commit eff66bc9f855fff5c4f5f57f247254a97431e8ad
Diffstat (limited to 'mesalib/src/mesa/drivers/common/meta.c')
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c18
1 files changed, 12 insertions, 6 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 8114550ba..e3ab82bfe 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -757,7 +757,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
* it's for the pixel path (ClampFragmentColor is GL_TRUE),
* regardless of the internal implementation of the metaops.
*/
- if (ctx->Color.ClampFragmentColor != GL_TRUE)
+ if (ctx->Color.ClampFragmentColor != GL_TRUE &&
+ ctx->Extensions.ARB_color_buffer_float)
_mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
}
@@ -767,7 +768,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
/* Generally in here we never want vertex color clamping --
* result clamping is only dependent on fragment clamping.
*/
- _mesa_ClampColor(GL_CLAMP_VERTEX_COLOR, GL_FALSE);
+ if (ctx->Extensions.ARB_color_buffer_float)
+ _mesa_ClampColor(GL_CLAMP_VERTEX_COLOR, GL_FALSE);
}
if (state & MESA_META_CONDITIONAL_RENDER) {
@@ -1091,11 +1093,13 @@ _mesa_meta_end(struct gl_context *ctx)
_mesa_DepthRange(save->DepthNear, save->DepthFar);
}
- if (state & MESA_META_CLAMP_FRAGMENT_COLOR) {
+ if (state & MESA_META_CLAMP_FRAGMENT_COLOR &&
+ ctx->Extensions.ARB_color_buffer_float) {
_mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, save->ClampFragmentColor);
}
- if (state & MESA_META_CLAMP_VERTEX_COLOR) {
+ if (state & MESA_META_CLAMP_VERTEX_COLOR &&
+ ctx->Extensions.ARB_color_buffer_float) {
_mesa_ClampColor(GL_CLAMP_VERTEX_COLOR, save->ClampVertexColor);
}
@@ -2044,7 +2048,8 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
/* leave colormask, glDrawBuffer state as-is */
/* Clears never have the color clamped. */
- _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
+ if (ctx->Extensions.ARB_color_buffer_float)
+ _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
}
else {
ASSERT(metaSave & MESA_META_COLOR_MASK);
@@ -2295,7 +2300,8 @@ _mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers)
/* leave colormask, glDrawBuffer state as-is */
/* Clears never have the color clamped. */
- _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
+ if (ctx->Extensions.ARB_color_buffer_float)
+ _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
}
else {
ASSERT(metaSave & MESA_META_COLOR_MASK);