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authormarha <marha@users.sourceforge.net>2013-02-27 10:45:05 +0100
committermarha <marha@users.sourceforge.net>2013-02-27 10:45:05 +0100
commitc74ef795c7282681616decc36a9a81cd1b1b6ec7 (patch)
treebeb5f13ba78bd7920eae918b6aa5db5bac83f0da /mesalib/src/mesa/drivers/common/meta.c
parentf51268259621a21d14e40b8a41c5803a5c2ce706 (diff)
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libX11 mesa pixman xkeyboard-config
xkeyboard-config commit 9993f996e75232385b19cc5078f7fecde6b399b9 libX11 commit b687440c28c7da6ee0ae44514d20248db5161606 pixman commit 2156fb51b353867d5a18b734690ca551f74d4fb1 mesa commit f987d23b28491bd7b0552bd9daffa53a8e073c71
Diffstat (limited to 'mesalib/src/mesa/drivers/common/meta.c')
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c17
1 files changed, 8 insertions, 9 deletions
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 4e32b5066..29a209ede 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -1910,6 +1910,14 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
GLuint *tmp = malloc(srcW * srcH * sizeof(GLuint));
if (tmp) {
+
+ newTex = alloc_texture(depthTex, srcW, srcH, GL_DEPTH_COMPONENT);
+ _mesa_ReadPixels(srcX, srcY, srcW, srcH, GL_DEPTH_COMPONENT,
+ GL_UNSIGNED_INT, tmp);
+ setup_drawpix_texture(ctx, depthTex, newTex, GL_DEPTH_COMPONENT,
+ srcW, srcH, GL_DEPTH_COMPONENT,
+ GL_UNSIGNED_INT, tmp);
+
/* texcoords (after texture allocation!) */
{
verts[0].s = 0.0F;
@@ -1928,15 +1936,6 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
if (!blit->DepthFP)
init_blit_depth_pixels(ctx);
- /* maybe change tex format here */
- newTex = alloc_texture(depthTex, srcW, srcH, GL_DEPTH_COMPONENT);
-
- _mesa_ReadPixels(srcX, srcY, srcW, srcH,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp);
-
- setup_drawpix_texture(ctx, depthTex, newTex, GL_DEPTH_COMPONENT, srcW, srcH,
- GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp);
-
_mesa_BindProgramARB(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP);
_mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE);
_mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);