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author | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
commit | 807c6931fe683fd844ceec1b023232181e6aae03 (patch) | |
tree | 1a131ed95fe2200d0ad33da8f7755a7ed2364adc /mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h | |
parent | 973099dda7e49e5abe29819a7124b3b1e7bd8b92 (diff) | |
download | vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.gz vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.bz2 vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.zip |
xserver and mesa git update 28-12-2010
Diffstat (limited to 'mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h')
-rw-r--r-- | mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h | 180 |
1 files changed, 90 insertions, 90 deletions
diff --git a/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h b/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h index 01a46a832..6067245b8 100644 --- a/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h +++ b/mesalib/src/mesa/drivers/windows/gldirect/gld_driver.h @@ -1,90 +1,90 @@ -/**************************************************************************** -* -* Mesa 3-D graphics library -* Direct3D Driver Interface -* -* ======================================================================== -* -* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. -* -* Permission is hereby granted, free of charge, to any person obtaining a -* copy of this software and associated documentation files (the "Software"), -* to deal in the Software without restriction, including without limitation -* the rights to use, copy, modify, merge, publish, distribute, sublicense, -* and/or sell copies of the Software, and to permit persons to whom the -* Software is furnished to do so, subject to the following conditions: -* -* The above copyright notice and this permission notice shall be included -* in all copies or substantial portions of the Software. -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, -* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF -* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -* SOFTWARE. -* -* ====================================================================== -* -* Language: ANSI C -* Environment: Windows 9x/2000/XP/XBox (Win32) -* -* Description: Driver functions and interfaces -* -****************************************************************************/ - -#ifndef _GLD_DRIVER_H -#define _GLD_DRIVER_H - -// This file is only useful is we're using the new GLD3 WGL code. -#ifdef _USE_GLD3_WGL - -#include "dglcontext.h" - -// Same as DX8 D3DDISPLAYMODE -typedef struct { - DWORD Width; - DWORD Height; - DWORD Refresh; - DWORD BPP; -} GLD_displayMode; - -typedef struct { - // Returns a string for a given HRESULT error code. - BOOL (*GetDXErrorString)(HRESULT hr, char *buf, int nBufSize); - - // Driver functions for managing drawables. - // Functions must respect persistant buffers / persistant interface. - // NOTE: Persistant interface is: DirectDraw, pre-DX8; Direct3D, DX8 and above. - BOOL (*CreateDrawable)(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers); - BOOL (*ResizeDrawable)(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers); - BOOL (*DestroyDrawable)(DGL_ctx *ctx); - - // Create/Destroy private globals belonging to driver - BOOL (*CreatePrivateGlobals)(void); - BOOL (*DestroyPrivateGlobals)(void); - - // Build pixelformat list - BOOL (*BuildPixelformatList)(void); - - // Initialise Mesa's driver pointers - BOOL (*InitialiseMesa)(DGL_ctx *ctx); - - // Swap buffers - BOOL (*SwapBuffers)(DGL_ctx *ctx, HDC hDC, HWND hWnd); - - // wglGetProcAddress() - PROC (*wglGetProcAddress)(LPCSTR a); - - BOOL (*GetDisplayMode)(DGL_ctx *ctx, GLD_displayMode *glddm); -} GLD_driver; - -extern GLD_driver _gldDriver; - -BOOL gldInitDriverPointers(DWORD dwDriver); -const GLubyte* _gldGetStringGeneric(GLcontext *ctx, GLenum name); - -#endif // _USE_GLD3_WGL - -#endif // _GLD_DRIVER_H +/****************************************************************************
+*
+* Mesa 3-D graphics library
+* Direct3D Driver Interface
+*
+* ========================================================================
+*
+* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
+*
+* Permission is hereby granted, free of charge, to any person obtaining a
+* copy of this software and associated documentation files (the "Software"),
+* to deal in the Software without restriction, including without limitation
+* the rights to use, copy, modify, merge, publish, distribute, sublicense,
+* and/or sell copies of the Software, and to permit persons to whom the
+* Software is furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included
+* in all copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+* SOFTWARE.
+*
+* ======================================================================
+*
+* Language: ANSI C
+* Environment: Windows 9x/2000/XP/XBox (Win32)
+*
+* Description: Driver functions and interfaces
+*
+****************************************************************************/
+
+#ifndef _GLD_DRIVER_H
+#define _GLD_DRIVER_H
+
+// This file is only useful is we're using the new GLD3 WGL code.
+#ifdef _USE_GLD3_WGL
+
+#include "dglcontext.h"
+
+// Same as DX8 D3DDISPLAYMODE
+typedef struct {
+ DWORD Width;
+ DWORD Height;
+ DWORD Refresh;
+ DWORD BPP;
+} GLD_displayMode;
+
+typedef struct {
+ // Returns a string for a given HRESULT error code.
+ BOOL (*GetDXErrorString)(HRESULT hr, char *buf, int nBufSize);
+
+ // Driver functions for managing drawables.
+ // Functions must respect persistant buffers / persistant interface.
+ // NOTE: Persistant interface is: DirectDraw, pre-DX8; Direct3D, DX8 and above.
+ BOOL (*CreateDrawable)(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers);
+ BOOL (*ResizeDrawable)(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers);
+ BOOL (*DestroyDrawable)(DGL_ctx *ctx);
+
+ // Create/Destroy private globals belonging to driver
+ BOOL (*CreatePrivateGlobals)(void);
+ BOOL (*DestroyPrivateGlobals)(void);
+
+ // Build pixelformat list
+ BOOL (*BuildPixelformatList)(void);
+
+ // Initialise Mesa's driver pointers
+ BOOL (*InitialiseMesa)(DGL_ctx *ctx);
+
+ // Swap buffers
+ BOOL (*SwapBuffers)(DGL_ctx *ctx, HDC hDC, HWND hWnd);
+
+ // wglGetProcAddress()
+ PROC (*wglGetProcAddress)(LPCSTR a);
+
+ BOOL (*GetDisplayMode)(DGL_ctx *ctx, GLD_displayMode *glddm);
+} GLD_driver;
+
+extern GLD_driver _gldDriver;
+
+BOOL gldInitDriverPointers(DWORD dwDriver);
+const GLubyte* _gldGetStringGeneric(struct gl_context *ctx, GLenum name);
+
+#endif // _USE_GLD3_WGL
+
+#endif // _GLD_DRIVER_H
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