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authormarha <marha@users.sourceforge.net>2009-12-22 18:34:14 +0000
committermarha <marha@users.sourceforge.net>2009-12-22 18:34:14 +0000
commit1e723abc27bdc2ad675bce79467a7308c2966861 (patch)
treea04f4d5cf04567351c85d43e720a3b762322d106 /mesalib/src/mesa/drivers/windows/gldirect/gldirect.rc
parentb729d9e1cc1c60e415da24143cabcbaccb525ed7 (diff)
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+/****************************************************************************
+*
+* Mesa 3-D graphics library
+* Direct3D Driver Interface
+*
+* ========================================================================
+*
+* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved.
+*
+* Permission is hereby granted, free of charge, to any person obtaining a
+* copy of this software and associated documentation files (the "Software"),
+* to deal in the Software without restriction, including without limitation
+* the rights to use, copy, modify, merge, publish, distribute, sublicense,
+* and/or sell copies of the Software, and to permit persons to whom the
+* Software is furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included
+* in all copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+* SOFTWARE.
+*
+* ======================================================================
+*
+* Language: Windows Resource Compiler
+* Environment: Windows 95
+*
+****************************************************************************/
+
+#ifndef WORKSHOP_INVOKED
+ #include <windows.h>
+#endif
+
+#define FILE_DESCRIPTION "SciTech GLDirect"
+#define ORIG_FILENAME "opengl32.dll"
+#define FILE_TYPE VFT_DLL
+
+#include "gldirect/gldver.ver"