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authormarha <marha@users.sourceforge.net>2014-05-18 14:43:25 +0200
committermarha <marha@users.sourceforge.net>2014-05-18 14:43:25 +0200
commita27ca45b676116ebbce31973bc1a319cad76ffbf (patch)
tree098711ced704936739bc91abbd75942a815d89db /mesalib/src/mesa/main/arbprogram.c
parent0b89941658d6117d17555ee28c6e5d7715673705 (diff)
parent55cf29d7f748b814a2b8eb016fbf15635d56aa53 (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: mesalib/src/glsl/builtin_functions.cpp
Diffstat (limited to 'mesalib/src/mesa/main/arbprogram.c')
-rw-r--r--mesalib/src/mesa/main/arbprogram.c27
1 files changed, 26 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/arbprogram.c b/mesalib/src/mesa/main/arbprogram.c
index 247b49253..fe8cd6bbc 100644
--- a/mesalib/src/mesa/main/arbprogram.c
+++ b/mesalib/src/mesa/main/arbprogram.c
@@ -38,6 +38,7 @@
#include "main/arbprogram.h"
#include "program/arbprogparse.h"
#include "program/program.h"
+#include "program/prog_print.h"
/**
@@ -308,6 +309,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
struct gl_program *base;
+ bool failed;
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@@ -341,13 +343,36 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
return;
}
- if (ctx->Program.ErrorPos == -1) {
+ failed = ctx->Program.ErrorPos != -1;
+
+ if (!failed) {
/* finally, give the program to the driver for translation/checking */
if (!ctx->Driver.ProgramStringNotify(ctx, target, base)) {
+ failed = true;
_mesa_error(ctx, GL_INVALID_OPERATION,
"glProgramStringARB(rejected by driver");
}
}
+
+ if (ctx->_Shader->Flags & GLSL_DUMP) {
+ const char *shader_type =
+ target == GL_FRAGMENT_PROGRAM_ARB ? "fragment" : "vertex";
+
+ fprintf(stderr, "ARB_%s_program source for program %d:\n",
+ shader_type, base->Id);
+ fprintf(stderr, "%s\n", (const char *) string);
+
+ if (failed) {
+ fprintf(stderr, "ARB_%s_program %d failed to compile.\n",
+ shader_type, base->Id);
+ } else {
+ fprintf(stderr, "Mesa IR for ARB_%s_program %d:\n",
+ shader_type, base->Id);
+ _mesa_print_program(base);
+ fprintf(stderr, "\n");
+ }
+ fflush(stderr);
+ }
}