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authormarha <marha@users.sourceforge.net>2013-11-22 08:50:11 +0100
committermarha <marha@users.sourceforge.net>2013-11-22 08:50:11 +0100
commit697f071e3dcd3b01dba050d6c5316f2a23ee82f8 (patch)
tree78ab3ffa70b85d25940220d8768c304889c24a85 /mesalib/src/mesa/main/mtypes.h
parentbb953a87489963f63e65c797a1f2837382ff7808 (diff)
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libxtrans mesa git update 22 nov 2013
libxtrans commit 8b2c8aabe27bcaa4de6432b53c4a1296010ea823 mesa commit bb354c6c279031dafc08029a62cd3e76a6c1ca71
Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r--mesalib/src/mesa/main/mtypes.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 8801d6f61..ecfb5e08f 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2994,7 +2994,13 @@ struct gl_framebuffer
struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
struct gl_renderbuffer *_ColorReadBuffer;
- GLboolean Layered;
+ /**
+ * The number of layers in the framebuffer, or 0 if the framebuffer is not
+ * layered. For cube maps, this value is 6. For cube map arrays, this
+ * value is the "depth" value passed to TexImage3D (always a multiple of
+ * 6).
+ */
+ GLuint NumLayers;
/** Delete this framebuffer */
void (*Delete)(struct gl_framebuffer *fb);