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author | marha <marha@users.sourceforge.net> | 2014-03-28 17:35:36 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-03-28 17:35:36 +0100 |
commit | cbfb19790917d271b8ca6156554b16acc802719f (patch) | |
tree | 830af0dc6e08b5d0c7124fec143e90255f3feee3 /mesalib/src/mesa/main/mtypes.h | |
parent | d02e6760412c7a96abbc4d0add5dd8d5e83bbe27 (diff) | |
download | vcxsrv-cbfb19790917d271b8ca6156554b16acc802719f.tar.gz vcxsrv-cbfb19790917d271b8ca6156554b16acc802719f.tar.bz2 vcxsrv-cbfb19790917d271b8ca6156554b16acc802719f.zip |
libxtrans fontconfig mesa xserver git update 28 Mar 2014
xserver commit a2880699e8f1f576e1a48ebf25e8982463323f84
libxtrans commit 68f60238c4224f954ff6556ae778c72e420175f0
fontconfig commit fcba9ef01c978323fc71c17e455d3cd6ae35edcc
mesa commit 029ccd773d01a5f801c809c499516d7b0c4cc3f8
Diffstat (limited to 'mesalib/src/mesa/main/mtypes.h')
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index c6d90c579..33cb88881 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2807,6 +2807,10 @@ struct gl_pipeline_object GLbitfield Flags; /**< Mask of GLSL_x flags */ GLboolean EverBound; /**< Has the pipeline object been created */ + + GLboolean Validated; /**< Pipeline Validation status */ + + GLchar *InfoLog; }; /** @@ -2817,6 +2821,9 @@ struct gl_pipeline_shader_state /** Currently bound pipeline object. See _mesa_BindProgramPipeline() */ struct gl_pipeline_object *Current; + /* Default Object to ensure that _Shader is never NULL */ + struct gl_pipeline_object *Default; + /** Pipeline objects */ struct _mesa_HashTable *Objects; }; @@ -4123,6 +4130,26 @@ struct gl_context struct gl_pipeline_shader_state Pipeline; /**< GLSL pipeline shader object state */ struct gl_pipeline_object Shader; /**< GLSL shader object state */ + + /** + * Current active shader pipeline state + * + * Almost all internal users want ::_Shader instead of ::Shader. The + * exceptions are bits of legacy GLSL API that do not know about separate + * shader objects. + * + * If a program is active via \c glUseProgram, this will point to + * \c ::Shader. + * + * If a program pipeline is active via \c glBindProgramPipeline, this will + * point to \c ::Pipeline.Current. + * + * If neither a program nor a program pipeline is active, this will point to + * \c ::Pipeline.Default. This ensures that \c ::_Shader will never be + * \c NULL. + */ + struct gl_pipeline_object *_Shader; + struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_STAGES]; struct gl_query_state Query; /**< occlusion, timer queries */ |