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authormarha <marha@users.sourceforge.net>2010-11-22 19:42:40 +0000
committermarha <marha@users.sourceforge.net>2010-11-22 19:42:40 +0000
commit85ef9930f56bf15181f9a0b238f03d55303cf411 (patch)
tree63b43286956ebd1c35c96e9b3d5305aabdf71a0f /mesalib/src/mesa/main/texstate.c
parent94810d19989336862251dbf69c3f3acb18a9b06d (diff)
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Updated to mesalib 7.9
Diffstat (limited to 'mesalib/src/mesa/main/texstate.c')
-rw-r--r--mesalib/src/mesa/main/texstate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c
index fce17c2b6..dae173d1b 100644
--- a/mesalib/src/mesa/main/texstate.c
+++ b/mesalib/src/mesa/main/texstate.c
@@ -528,7 +528,7 @@ update_texture_state( GLcontext *ctx )
/* Get the bitmask of texture target enables.
* enableBits will be a mask of the TEXTURE_*_BIT flags indicating
* which texture targets are enabled (fixed function) or referenced
- * by a fragment shader/program. When multiple flags are set, we'll
+ * by a fragment program/program. When multiple flags are set, we'll
* settle on the one with highest priority (see below).
*/
if (vprog) {