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authormarha <marha@users.sourceforge.net>2011-09-15 15:01:30 +0200
committermarha <marha@users.sourceforge.net>2011-09-15 15:01:30 +0200
commit4420369d700d9db1563f8647e1889c6a0972ea2c (patch)
tree91e4c4e8503de8472048662e1e0b2ac7caa82e09 /mesalib/src/mesa/main/uniforms.c
parente066f54c99aecce620158fe7f31589242df55677 (diff)
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libxtrans libXmu libXext mesa pixman git update 15 sept 2011
Diffstat (limited to 'mesalib/src/mesa/main/uniforms.c')
-rw-r--r--mesalib/src/mesa/main/uniforms.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index b0f9c33b8..2323819aa 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -111,21 +111,43 @@ is_sampler_type(GLenum type)
{
switch (type) {
case GL_SAMPLER_1D:
+ case GL_INT_SAMPLER_1D:
+ case GL_UNSIGNED_INT_SAMPLER_1D:
case GL_SAMPLER_2D:
+ case GL_INT_SAMPLER_2D:
+ case GL_UNSIGNED_INT_SAMPLER_2D:
case GL_SAMPLER_3D:
+ case GL_INT_SAMPLER_3D:
+ case GL_UNSIGNED_INT_SAMPLER_3D:
case GL_SAMPLER_CUBE:
+ case GL_INT_SAMPLER_CUBE:
+ case GL_UNSIGNED_INT_SAMPLER_CUBE:
case GL_SAMPLER_1D_SHADOW:
case GL_SAMPLER_2D_SHADOW:
case GL_SAMPLER_CUBE_SHADOW:
case GL_SAMPLER_2D_RECT_ARB:
+ case GL_INT_SAMPLER_2D_RECT:
+ case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
case GL_SAMPLER_2D_RECT_SHADOW_ARB:
case GL_SAMPLER_1D_ARRAY_EXT:
+ case GL_INT_SAMPLER_1D_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
case GL_SAMPLER_2D_ARRAY_EXT:
+ case GL_INT_SAMPLER_2D_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_CUBE_MAP_ARRAY:
case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
case GL_SAMPLER_BUFFER:
+ case GL_INT_SAMPLER_BUFFER:
+ case GL_UNSIGNED_INT_SAMPLER_BUFFER:
+ case GL_SAMPLER_2D_MULTISAMPLE:
+ case GL_INT_SAMPLER_2D_MULTISAMPLE:
+ case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
+ case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
return GL_TRUE;
default:
return GL_FALSE;