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authormarha <marha@users.sourceforge.net>2011-08-05 08:12:52 +0200
committermarha <marha@users.sourceforge.net>2011-08-05 08:12:52 +0200
commitd105412503ea250e07d3cb008f10f60e6e48bf8a (patch)
tree8601f1f1f77b22249cbfdecb20b52aa8bc69bd5a /mesalib/src/mesa/program/nvfragparse.c
parent9b009a8bdb31d08e3d07f68416373b9aa6f85724 (diff)
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mesa pixman git update 5 aug 2011
Diffstat (limited to 'mesalib/src/mesa/program/nvfragparse.c')
-rw-r--r--mesalib/src/mesa/program/nvfragparse.c3183
1 files changed, 1595 insertions, 1588 deletions
diff --git a/mesalib/src/mesa/program/nvfragparse.c b/mesalib/src/mesa/program/nvfragparse.c
index 04538e071..ce72c610d 100644
--- a/mesalib/src/mesa/program/nvfragparse.c
+++ b/mesalib/src/mesa/program/nvfragparse.c
@@ -1,1588 +1,1595 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file nvfragparse.c
- * NVIDIA fragment program parser.
- * \author Brian Paul
- */
-
-/*
- * Regarding GL_NV_fragment_program:
- *
- * Portions of this software may use or implement intellectual
- * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
- * any and all warranties with respect to such intellectual property,
- * including any use thereof or modifications thereto.
- */
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_print.h"
-#include "prog_instruction.h"
-#include "nvfragparse.h"
-
-
-#define INPUT_1V 1
-#define INPUT_2V 2
-#define INPUT_3V 3
-#define INPUT_1S 4
-#define INPUT_2S 5
-#define INPUT_CC 6
-#define INPUT_1V_T 7 /* one source vector, plus textureId */
-#define INPUT_3V_T 8 /* one source vector, plus textureId */
-#define INPUT_NONE 9
-#define INPUT_1V_S 10 /* a string and a vector register */
-#define OUTPUT_V 20
-#define OUTPUT_S 21
-#define OUTPUT_NONE 22
-
-/* IRIX defines some of these */
-#undef _R
-#undef _H
-#undef _X
-#undef _C
-#undef _S
-
-/* Optional suffixes */
-#define _R FLOAT32 /* float */
-#define _H FLOAT16 /* half-float */
-#define _X FIXED12 /* fixed */
-#define _C 0x08 /* set cond codes */
-#define _S 0x10 /* saturate, clamp result to [0,1] */
-
-struct instruction_pattern {
- const char *name;
- enum prog_opcode opcode;
- GLuint inputs;
- GLuint outputs;
- GLuint suffixes;
-};
-
-static const struct instruction_pattern Instructions[] = {
- { "ADD", OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "COS", OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "DDX", OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
- { "DDY", OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
- { "DP3", OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
- { "DP4", OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
- { "DST", OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
- { "EX2", OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "FLR", OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "FRC", OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "KIL", OPCODE_KIL_NV, INPUT_CC, OUTPUT_NONE, 0 },
- { "LG2", OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "LIT", OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
- { "LRP", OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MAD", OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MAX", OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MIN", OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MOV", OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MUL", OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "PK2H", OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 },
- { "PK2US", OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 },
- { "PK4B", OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 },
- { "PK4UB", OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 },
- { "POW", OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S },
- { "RCP", OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "RFL", OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
- { "RSQ", OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "SEQ", OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SFL", OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SGE", OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SGT", OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SIN", OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "SLE", OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SLT", OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SNE", OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "STR", OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SUB", OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "TEX", OPCODE_TEX, INPUT_1V_T, OUTPUT_V, _C | _S },
- { "TXD", OPCODE_TXD, INPUT_3V_T, OUTPUT_V, _C | _S },
- { "TXP", OPCODE_TXP_NV, INPUT_1V_T, OUTPUT_V, _C | _S },
- { "UP2H", OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S },
- { "UP2US", OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S },
- { "UP4B", OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S },
- { "UP4UB", OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S },
- { "X2D", OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S },
- { "PRINT", OPCODE_PRINT, INPUT_1V_S, OUTPUT_NONE, 0 },
- { NULL, (enum prog_opcode) -1, 0, 0, 0 }
-};
-
-
-/*
- * Information needed or computed during parsing.
- * Remember, we can't modify the target program object until we've
- * _successfully_ parsed the program text.
- */
-struct parse_state {
- struct gl_context *ctx;
- const GLubyte *start; /* start of program string */
- const GLubyte *pos; /* current position */
- const GLubyte *curLine;
- struct gl_fragment_program *program; /* current program */
-
- struct gl_program_parameter_list *parameters;
-
- GLuint numInst; /* number of instructions parsed */
- GLuint inputsRead; /* bitmask of input registers used */
- GLuint outputsWritten; /* bitmask of 1 << FRAG_OUTPUT_* bits */
- GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS];
-};
-
-
-
-/*
- * Called whenever we find an error during parsing.
- */
-static void
-record_error(struct parse_state *parseState, const char *msg, int lineNo)
-{
-#ifdef DEBUG
- GLint line, column;
- const GLubyte *lineStr;
- lineStr = _mesa_find_line_column(parseState->start,
- parseState->pos, &line, &column);
- _mesa_debug(parseState->ctx,
- "nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
- lineNo, line, column, (char *) lineStr, msg);
- free((void *) lineStr);
-#else
- (void) lineNo;
-#endif
-
- /* Check that no error was already recorded. Only record the first one. */
- if (parseState->ctx->Program.ErrorString[0] == 0) {
- _mesa_set_program_error(parseState->ctx,
- parseState->pos - parseState->start,
- msg);
- }
-}
-
-
-#define RETURN_ERROR \
-do { \
- record_error(parseState, "Unexpected end of input.", __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-#define RETURN_ERROR1(msg) \
-do { \
- record_error(parseState, msg, __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-#define RETURN_ERROR2(msg1, msg2) \
-do { \
- char err[1000]; \
- sprintf(err, "%s %s", msg1, msg2); \
- record_error(parseState, err, __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-
-
-
-/*
- * Search a list of instruction structures for a match.
- */
-static struct instruction_pattern
-MatchInstruction(const GLubyte *token)
-{
- const struct instruction_pattern *inst;
- struct instruction_pattern result;
-
- result.name = NULL;
- result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
- result.inputs = 0;
- result.outputs = 0;
- result.suffixes = 0;
-
- for (inst = Instructions; inst->name; inst++) {
- if (strncmp((const char *) token, inst->name, 3) == 0) {
- /* matched! */
- int i = 3;
- result = *inst;
- result.suffixes = 0;
- /* look at suffix */
- if (token[i] == 'R') {
- result.suffixes |= _R;
- i++;
- }
- else if (token[i] == 'H') {
- result.suffixes |= _H;
- i++;
- }
- else if (token[i] == 'X') {
- result.suffixes |= _X;
- i++;
- }
- if (token[i] == 'C') {
- result.suffixes |= _C;
- i++;
- }
- if (token[i] == '_' && token[i+1] == 'S' &&
- token[i+2] == 'A' && token[i+3] == 'T') {
- result.suffixes |= _S;
- }
- return result;
- }
- }
-
- return result;
-}
-
-
-
-
-/**********************************************************************/
-
-
-static GLboolean IsLetter(GLubyte b)
-{
- return (b >= 'a' && b <= 'z') ||
- (b >= 'A' && b <= 'Z') ||
- (b == '_') ||
- (b == '$');
-}
-
-
-static GLboolean IsDigit(GLubyte b)
-{
- return b >= '0' && b <= '9';
-}
-
-
-static GLboolean IsWhitespace(GLubyte b)
-{
- return b == ' ' || b == '\t' || b == '\n' || b == '\r';
-}
-
-
-/**
- * Starting at 'str' find the next token. A token can be an integer,
- * an identifier or punctuation symbol.
- * \return <= 0 we found an error, else, return number of characters parsed.
- */
-static GLint
-GetToken(struct parse_state *parseState, GLubyte *token)
-{
- const GLubyte *str = parseState->pos;
- GLint i = 0, j = 0;
-
- token[0] = 0;
-
- /* skip whitespace and comments */
- while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) {
- if (str[i] == '#') {
- /* skip comment */
- while (str[i] && (str[i] != '\n' && str[i] != '\r')) {
- i++;
- }
- if (str[i] == '\n' || str[i] == '\r')
- parseState->curLine = str + i + 1;
- }
- else {
- /* skip whitespace */
- if (str[i] == '\n' || str[i] == '\r')
- parseState->curLine = str + i + 1;
- i++;
- }
- }
-
- if (str[i] == 0)
- return -i;
-
- /* try matching an integer */
- while (str[i] && IsDigit(str[i])) {
- token[j++] = str[i++];
- }
- if (j > 0 || !str[i]) {
- token[j] = 0;
- return i;
- }
-
- /* try matching an identifier */
- if (IsLetter(str[i])) {
- while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) {
- token[j++] = str[i++];
- }
- token[j] = 0;
- return i;
- }
-
- /* punctuation character */
- if (str[i]) {
- token[0] = str[i++];
- token[1] = 0;
- return i;
- }
-
- /* end of input */
- token[0] = 0;
- return i;
-}
-
-
-/**
- * Get next token from input stream and increment stream pointer past token.
- */
-static GLboolean
-Parse_Token(struct parse_state *parseState, GLubyte *token)
-{
- GLint i;
- i = GetToken(parseState, token);
- if (i <= 0) {
- parseState->pos += (-i);
- return GL_FALSE;
- }
- parseState->pos += i;
- return GL_TRUE;
-}
-
-
-/**
- * Get next token from input stream but don't increment stream pointer.
- */
-static GLboolean
-Peek_Token(struct parse_state *parseState, GLubyte *token)
-{
- GLint i, len;
- i = GetToken(parseState, token);
- if (i <= 0) {
- parseState->pos += (-i);
- return GL_FALSE;
- }
- len = (GLint) strlen((const char *) token);
- parseState->pos += (i - len);
- return GL_TRUE;
-}
-
-
-/**********************************************************************/
-
-static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
- "WPOS", "COL0", "COL1", "FOGC",
- "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL
-};
-
-
-
-/**********************************************************************/
-
-/**
- * Try to match 'pattern' as the next token after any whitespace/comments.
- */
-static GLboolean
-Parse_String(struct parse_state *parseState, const char *pattern)
-{
- const GLubyte *m;
- GLint i;
-
- /* skip whitespace and comments */
- while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') {
- if (*parseState->pos == '#') {
- while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) {
- parseState->pos += 1;
- }
- if (*parseState->pos == '\n' || *parseState->pos == '\r')
- parseState->curLine = parseState->pos + 1;
- }
- else {
- /* skip whitespace */
- if (*parseState->pos == '\n' || *parseState->pos == '\r')
- parseState->curLine = parseState->pos + 1;
- parseState->pos += 1;
- }
- }
-
- /* Try to match the pattern */
- m = parseState->pos;
- for (i = 0; pattern[i]; i++) {
- if (*m != (GLubyte) pattern[i])
- return GL_FALSE;
- m += 1;
- }
- parseState->pos = m;
-
- return GL_TRUE; /* success */
-}
-
-
-static GLboolean
-Parse_Identifier(struct parse_state *parseState, GLubyte *ident)
-{
- if (!Parse_Token(parseState, ident))
- RETURN_ERROR;
- if (IsLetter(ident[0]))
- return GL_TRUE;
- else
- RETURN_ERROR1("Expected an identfier");
-}
-
-
-/**
- * Parse a floating point constant, or a defined symbol name.
- * [+/-]N[.N[eN]]
- * Output: number[0 .. 3] will get the value.
- */
-static GLboolean
-Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number)
-{
- char *end = NULL;
-
- *number = (GLfloat) _mesa_strtof((const char *) parseState->pos, &end);
-
- if (end && end > (char *) parseState->pos) {
- /* got a number */
- parseState->pos = (GLubyte *) end;
- number[1] = *number;
- number[2] = *number;
- number[3] = *number;
- return GL_TRUE;
- }
- else {
- /* should be an identifier */
- GLubyte ident[100];
- const GLfloat *constant;
- if (!Parse_Identifier(parseState, ident))
- RETURN_ERROR1("Expected an identifier");
- constant = _mesa_lookup_parameter_value(parseState->parameters,
- -1, (const char *) ident);
- /* XXX Check that it's a constant and not a parameter */
- if (!constant) {
- RETURN_ERROR1("Undefined symbol");
- }
- else {
- COPY_4V(number, constant);
- return GL_TRUE;
- }
- }
-}
-
-
-
-/**
- * Parse a vector constant, one of:
- * { float }
- * { float, float }
- * { float, float, float }
- * { float, float, float, float }
- */
-static GLboolean
-Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec)
-{
- /* "{" was already consumed */
-
- ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0);
-
- if (!Parse_ScalarConstant(parseState, vec+0)) /* X */
- return GL_FALSE;
-
- if (Parse_String(parseState, "}")) {
- return GL_TRUE;
- }
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected comma in vector constant");
-
- if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */
- return GL_FALSE;
-
- if (Parse_String(parseState, "}")) {
- return GL_TRUE;
- }
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected comma in vector constant");
-
- if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */
- return GL_FALSE;
-
- if (Parse_String(parseState, "}")) {
- return GL_TRUE;
- }
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected comma in vector constant");
-
- if (!Parse_ScalarConstant(parseState, vec+3)) /* W */
- return GL_FALSE;
-
- if (!Parse_String(parseState, "}"))
- RETURN_ERROR1("Expected closing brace in vector constant");
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse <number>, <varname> or {a, b, c, d}.
- * Return number of values in the vector or scalar, or zero if parse error.
- */
-static GLuint
-Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec)
-{
- if (Parse_String(parseState, "{")) {
- return Parse_VectorConstant(parseState, vec);
- }
- else {
- GLboolean b = Parse_ScalarConstant(parseState, vec);
- if (b) {
- vec[1] = vec[2] = vec[3] = vec[0];
- }
- return b;
- }
-}
-
-
-/**
- * Parse a texture image source:
- * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT]
- */
-static GLboolean
-Parse_TextureImageId(struct parse_state *parseState,
- GLubyte *texUnit, GLubyte *texTargetBit)
-{
- GLubyte imageSrc[100];
- GLint unit;
-
- if (!Parse_Token(parseState, imageSrc))
- RETURN_ERROR;
-
- if (imageSrc[0] != 'T' ||
- imageSrc[1] != 'E' ||
- imageSrc[2] != 'X') {
- RETURN_ERROR1("Expected TEX# source");
- }
- unit = atoi((const char *) imageSrc + 3);
- if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) ||
- (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) {
- RETURN_ERROR1("Invalied TEX# source index");
- }
- *texUnit = unit;
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
-
- if (Parse_String(parseState, "1D")) {
- *texTargetBit = TEXTURE_1D_BIT;
- }
- else if (Parse_String(parseState, "2D")) {
- *texTargetBit = TEXTURE_2D_BIT;
- }
- else if (Parse_String(parseState, "3D")) {
- *texTargetBit = TEXTURE_3D_BIT;
- }
- else if (Parse_String(parseState, "CUBE")) {
- *texTargetBit = TEXTURE_CUBE_BIT;
- }
- else if (Parse_String(parseState, "RECT")) {
- *texTargetBit = TEXTURE_RECT_BIT;
- }
- else {
- RETURN_ERROR1("Invalid texture target token");
- }
-
- /* update record of referenced texture units */
- parseState->texturesUsed[*texUnit] |= *texTargetBit;
- if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) {
- RETURN_ERROR1("Only one texture target can be used per texture unit.");
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix
- * like .wxyz, .xxyy, etc and return the swizzle indexes.
- */
-static GLboolean
-Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4])
-{
- if (token[1] == 0) {
- /* single letter swizzle (scalar) */
- if (token[0] == 'x')
- ASSIGN_4V(swizzle, 0, 0, 0, 0);
- else if (token[0] == 'y')
- ASSIGN_4V(swizzle, 1, 1, 1, 1);
- else if (token[0] == 'z')
- ASSIGN_4V(swizzle, 2, 2, 2, 2);
- else if (token[0] == 'w')
- ASSIGN_4V(swizzle, 3, 3, 3, 3);
- else
- return GL_FALSE;
- }
- else {
- /* 4-component swizzle (vector) */
- GLint k;
- for (k = 0; k < 4 && token[k]; k++) {
- if (token[k] == 'x')
- swizzle[k] = 0;
- else if (token[k] == 'y')
- swizzle[k] = 1;
- else if (token[k] == 'z')
- swizzle[k] = 2;
- else if (token[k] == 'w')
- swizzle[k] = 3;
- else
- return GL_FALSE;
- }
- if (k != 4)
- return GL_FALSE;
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_CondCodeMask(struct parse_state *parseState,
- struct prog_dst_register *dstReg)
-{
- if (Parse_String(parseState, "EQ"))
- dstReg->CondMask = COND_EQ;
- else if (Parse_String(parseState, "GE"))
- dstReg->CondMask = COND_GE;
- else if (Parse_String(parseState, "GT"))
- dstReg->CondMask = COND_GT;
- else if (Parse_String(parseState, "LE"))
- dstReg->CondMask = COND_LE;
- else if (Parse_String(parseState, "LT"))
- dstReg->CondMask = COND_LT;
- else if (Parse_String(parseState, "NE"))
- dstReg->CondMask = COND_NE;
- else if (Parse_String(parseState, "TR"))
- dstReg->CondMask = COND_TR;
- else if (Parse_String(parseState, "FL"))
- dstReg->CondMask = COND_FL;
- else
- RETURN_ERROR1("Invalid condition code mask");
-
- /* look for optional .xyzw swizzle */
- if (Parse_String(parseState, ".")) {
- GLubyte token[100];
- GLuint swz[4];
-
- if (!Parse_Token(parseState, token)) /* get xyzw suffix */
- RETURN_ERROR;
-
- if (!Parse_SwizzleSuffix(token, swz))
- RETURN_ERROR1("Invalid swizzle suffix");
-
- dstReg->CondSwizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a temporary register: Rnn or Hnn
- */
-static GLboolean
-Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
-{
- GLubyte token[100];
-
- /* Should be 'R##' or 'H##' */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
- if (token[0] != 'R' && token[0] != 'H')
- RETURN_ERROR1("Expected R## or H##");
-
- if (IsDigit(token[1])) {
- GLint reg = atoi((const char *) (token + 1));
- if (token[0] == 'H')
- reg += 32;
- if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
- RETURN_ERROR1("Invalid temporary register name");
- *tempRegNum = reg;
- }
- else {
- RETURN_ERROR1("Invalid temporary register name");
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a write-only dummy register: RC or HC.
- */
-static GLboolean
-Parse_DummyReg(struct parse_state *parseState, GLint *regNum)
-{
- if (Parse_String(parseState, "RC")) {
- *regNum = 0;
- }
- else if (Parse_String(parseState, "HC")) {
- *regNum = 1;
- }
- else {
- RETURN_ERROR1("Invalid write-only register name");
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a program local parameter register "p[##]"
- */
-static GLboolean
-Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum)
-{
- GLubyte token[100];
-
- if (!Parse_String(parseState, "p["))
- RETURN_ERROR1("Expected p[");
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (IsDigit(token[0])) {
- /* a numbered program parameter register */
- GLint reg = atoi((const char *) token);
- if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
- RETURN_ERROR1("Invalid constant program number");
- *regNum = reg;
- }
- else {
- RETURN_ERROR;
- }
-
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR1("Expected ]");
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse f[name] - fragment input register
- */
-static GLboolean
-Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum)
-{
- GLubyte token[100];
- GLint j;
-
- /* Match 'f[' */
- if (!Parse_String(parseState, "f["))
- RETURN_ERROR1("Expected f[");
-
- /* get <name> and look for match */
- if (!Parse_Token(parseState, token)) {
- RETURN_ERROR;
- }
- for (j = 0; InputRegisters[j]; j++) {
- if (strcmp((const char *) token, InputRegisters[j]) == 0) {
- *tempRegNum = j;
- parseState->inputsRead |= (1 << j);
- break;
- }
- }
- if (!InputRegisters[j]) {
- /* unknown input register label */
- RETURN_ERROR2("Invalid register name", token);
- }
-
- /* Match '[' */
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR1("Expected ]");
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
-{
- GLubyte token[100];
-
- /* Match "o[" */
- if (!Parse_String(parseState, "o["))
- RETURN_ERROR1("Expected o[");
-
- /* Get output reg name */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- /* try to match an output register name */
- if (strcmp((char *) token, "COLR") == 0 ||
- strcmp((char *) token, "COLH") == 0) {
- /* note that we don't distinguish between COLR and COLH */
- *outputRegNum = FRAG_RESULT_COLOR;
- parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR);
- }
- else if (strcmp((char *) token, "DEPR") == 0) {
- *outputRegNum = FRAG_RESULT_DEPTH;
- parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH);
- }
- else {
- RETURN_ERROR1("Invalid output register name");
- }
-
- /* Match ']' */
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR1("Expected ]");
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_MaskedDstReg(struct parse_state *parseState,
- struct prog_dst_register *dstReg)
-{
- GLubyte token[100];
- GLint idx;
-
- /* Dst reg can be R<n>, H<n>, o[n], RC or HC */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- if (strcmp((const char *) token, "RC") == 0 ||
- strcmp((const char *) token, "HC") == 0) {
- /* a write-only register */
- dstReg->File = PROGRAM_WRITE_ONLY;
- if (!Parse_DummyReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else if (token[0] == 'R' || token[0] == 'H') {
- /* a temporary register */
- dstReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else if (token[0] == 'o') {
- /* an output register */
- dstReg->File = PROGRAM_OUTPUT;
- if (!Parse_OutputReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else {
- RETURN_ERROR1("Invalid destination register name");
- }
-
- /* Parse optional write mask */
- if (Parse_String(parseState, ".")) {
- /* got a mask */
- GLint k = 0;
-
- if (!Parse_Token(parseState, token)) /* get xyzw writemask */
- RETURN_ERROR;
-
- dstReg->WriteMask = 0;
-
- if (token[k] == 'x') {
- dstReg->WriteMask |= WRITEMASK_X;
- k++;
- }
- if (token[k] == 'y') {
- dstReg->WriteMask |= WRITEMASK_Y;
- k++;
- }
- if (token[k] == 'z') {
- dstReg->WriteMask |= WRITEMASK_Z;
- k++;
- }
- if (token[k] == 'w') {
- dstReg->WriteMask |= WRITEMASK_W;
- k++;
- }
- if (k == 0) {
- RETURN_ERROR1("Invalid writemask character");
- }
-
- }
- else {
- dstReg->WriteMask = WRITEMASK_XYZW;
- }
-
- /* optional condition code mask */
- if (Parse_String(parseState, "(")) {
- /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */
- /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */
- if (!Parse_CondCodeMask(parseState, dstReg))
- RETURN_ERROR;
-
- if (!Parse_String(parseState, ")")) /* consume ")" */
- RETURN_ERROR1("Expected )");
-
- return GL_TRUE;
- }
- else {
- /* no cond code mask */
- dstReg->CondMask = COND_TR;
- dstReg->CondSwizzle = SWIZZLE_NOOP;
- return GL_TRUE;
- }
-}
-
-
-/**
- * Parse a vector source (register, constant, etc):
- * <vectorSrc> ::= <absVectorSrc>
- * | <baseVectorSrc>
- * <absVectorSrc> ::= <negate> "|" <baseVectorSrc> "|"
- */
-static GLboolean
-Parse_VectorSrc(struct parse_state *parseState,
- struct prog_src_register *srcReg)
-{
- GLfloat sign = 1.0F;
- GLubyte token[100];
- GLint idx;
- GLuint negateBase, negateAbs;
-
- /*
- * First, take care of +/- and absolute value stuff.
- */
- if (Parse_String(parseState, "-"))
- sign = -1.0F;
- else if (Parse_String(parseState, "+"))
- sign = +1.0F;
-
- if (Parse_String(parseState, "|")) {
- srcReg->Abs = GL_TRUE;
- negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
-
- if (Parse_String(parseState, "-"))
- negateBase = NEGATE_XYZW;
- else if (Parse_String(parseState, "+"))
- negateBase = NEGATE_NONE;
- else
- negateBase = NEGATE_NONE;
- }
- else {
- srcReg->Abs = GL_FALSE;
- negateAbs = NEGATE_NONE;
- negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
- }
-
- srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
-
- /* This should be the real src vector/register name */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- /* Src reg can be Rn, Hn, f[n], p[n], a named parameter, a scalar
- * literal or vector literal.
- */
- if (token[0] == 'R' || token[0] == 'H') {
- srcReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'f') {
- /* XXX this might be an identifier! */
- srcReg->File = PROGRAM_INPUT;
- if (!Parse_FragReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'p') {
- /* XXX this might be an identifier! */
- srcReg->File = PROGRAM_LOCAL_PARAM;
- if (!Parse_ProgramParamReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (IsLetter(token[0])){
- GLubyte ident[100];
- GLint paramIndex;
- if (!Parse_Identifier(parseState, ident))
- RETURN_ERROR;
- paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) ident);
- if (paramIndex < 0) {
- RETURN_ERROR2("Undefined constant or parameter: ", ident);
- }
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (IsDigit(token[0]) || token[0] == '-' || token[0] == '+' || token[0] == '.'){
- /* literal scalar constant */
- GLfloat values[4];
- GLuint paramIndex;
- if (!Parse_ScalarConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- values, 4, NULL);
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (token[0] == '{'){
- /* literal vector constant */
- GLfloat values[4];
- GLuint paramIndex;
- (void) Parse_String(parseState, "{");
- if (!Parse_VectorConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- values, 4, NULL);
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else {
- RETURN_ERROR2("Invalid source register name", token);
- }
-
- /* init swizzle fields */
- srcReg->Swizzle = SWIZZLE_NOOP;
-
- /* Look for optional swizzle suffix */
- if (Parse_String(parseState, ".")) {
- GLuint swz[4];
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (!Parse_SwizzleSuffix(token, swz))
- RETURN_ERROR1("Invalid swizzle suffix");
-
- srcReg->Swizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
- }
-
- /* Finish absolute value */
- if (srcReg->Abs && !Parse_String(parseState, "|")) {
- RETURN_ERROR1("Expected |");
- }
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_ScalarSrcReg(struct parse_state *parseState,
- struct prog_src_register *srcReg)
-{
- GLubyte token[100];
- GLfloat sign = 1.0F;
- GLboolean needSuffix = GL_TRUE;
- GLint idx;
- GLuint negateBase, negateAbs;
-
- /*
- * First, take care of +/- and absolute value stuff.
- */
- if (Parse_String(parseState, "-"))
- sign = -1.0F;
- else if (Parse_String(parseState, "+"))
- sign = +1.0F;
-
- if (Parse_String(parseState, "|")) {
- srcReg->Abs = GL_TRUE;
- negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
-
- if (Parse_String(parseState, "-"))
- negateBase = NEGATE_XYZW;
- else if (Parse_String(parseState, "+"))
- negateBase = NEGATE_NONE;
- else
- negateBase = NEGATE_NONE;
- }
- else {
- srcReg->Abs = GL_FALSE;
- negateAbs = NEGATE_NONE;
- negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
- }
-
- srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
-
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- /* Src reg can be R<n>, H<n> or a named fragment attrib */
- if (token[0] == 'R' || token[0] == 'H') {
- srcReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'f') {
- srcReg->File = PROGRAM_INPUT;
- if (!Parse_FragReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == '{') {
- /* vector literal */
- GLfloat values[4];
- GLuint paramIndex;
- (void) Parse_String(parseState, "{");
- if (!Parse_VectorConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- values, 4, NULL);
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (IsLetter(token[0])){
- /* named param/constant */
- GLubyte ident[100];
- GLint paramIndex;
- if (!Parse_Identifier(parseState, ident))
- RETURN_ERROR;
- paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) ident);
- if (paramIndex < 0) {
- RETURN_ERROR2("Undefined constant or parameter: ", ident);
- }
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (IsDigit(token[0])) {
- /* scalar literal */
- GLfloat values[4];
- GLuint paramIndex;
- if (!Parse_ScalarConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- values, 4, NULL);
- srcReg->Index = paramIndex;
- srcReg->File = PROGRAM_NAMED_PARAM;
- needSuffix = GL_FALSE;
- }
- else {
- RETURN_ERROR2("Invalid scalar source argument", token);
- }
-
- srcReg->Swizzle = 0;
- if (needSuffix) {
- /* parse .[xyzw] suffix */
- if (!Parse_String(parseState, "."))
- RETURN_ERROR1("Expected .");
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (token[0] == 'x' && token[1] == 0) {
- srcReg->Swizzle = 0;
- }
- else if (token[0] == 'y' && token[1] == 0) {
- srcReg->Swizzle = 1;
- }
- else if (token[0] == 'z' && token[1] == 0) {
- srcReg->Swizzle = 2;
- }
- else if (token[0] == 'w' && token[1] == 0) {
- srcReg->Swizzle = 3;
- }
- else {
- RETURN_ERROR1("Invalid scalar source suffix");
- }
- }
-
- /* Finish absolute value */
- if (srcReg->Abs && !Parse_String(parseState, "|")) {
- RETURN_ERROR1("Expected |");
- }
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_PrintInstruction(struct parse_state *parseState,
- struct prog_instruction *inst)
-{
- const GLubyte *str;
- GLubyte *msg;
- GLuint len;
- GLint idx;
-
- /* The first argument is a literal string 'just like this' */
- if (!Parse_String(parseState, "'"))
- RETURN_ERROR1("Expected '");
-
- str = parseState->pos;
- for (len = 0; str[len] != '\''; len++) /* find closing quote */
- ;
- parseState->pos += len + 1;
- msg = (GLubyte*) malloc(len + 1);
-
- memcpy(msg, str, len);
- msg[len] = 0;
- inst->Data = msg;
-
- if (Parse_String(parseState, ",")) {
- /* got an optional register to print */
- GLubyte token[100];
- GetToken(parseState, token);
- if (token[0] == 'o') {
- /* dst reg */
- if (!Parse_OutputReg(parseState, &idx))
- RETURN_ERROR;
- inst->SrcReg[0].Index = idx;
- inst->SrcReg[0].File = PROGRAM_OUTPUT;
- }
- else {
- /* src reg */
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- }
- }
- else {
- inst->SrcReg[0].File = PROGRAM_UNDEFINED;
- }
-
- inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
- inst->SrcReg[0].Abs = GL_FALSE;
- inst->SrcReg[0].Negate = NEGATE_NONE;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_InstructionSequence(struct parse_state *parseState,
- struct prog_instruction program[])
-{
- while (1) {
- struct prog_instruction *inst = program + parseState->numInst;
- struct instruction_pattern instMatch;
- GLubyte token[100];
-
- /* Initialize the instruction */
- _mesa_init_instructions(inst, 1);
-
- /* special instructions */
- if (Parse_String(parseState, "DEFINE")) {
- GLubyte id[100];
- GLfloat value[7]; /* yes, 7 to be safe */
- if (!Parse_Identifier(parseState, id))
- RETURN_ERROR;
- /* XXX make sure id is not a reserved identifer, like R9 */
- if (!Parse_String(parseState, "="))
- RETURN_ERROR1("Expected =");
- if (!Parse_VectorOrScalarConstant(parseState, value))
- RETURN_ERROR;
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR1("Expected ;");
- if (_mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) id) >= 0) {
- RETURN_ERROR2(id, "already defined");
- }
- _mesa_add_named_parameter(parseState->parameters,
- (const char *) id, value);
- }
- else if (Parse_String(parseState, "DECLARE")) {
- GLubyte id[100];
- GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */
- if (!Parse_Identifier(parseState, id))
- RETURN_ERROR;
- /* XXX make sure id is not a reserved identifer, like R9 */
- if (Parse_String(parseState, "=")) {
- if (!Parse_VectorOrScalarConstant(parseState, value))
- RETURN_ERROR;
- }
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR1("Expected ;");
- if (_mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) id) >= 0) {
- RETURN_ERROR2(id, "already declared");
- }
- _mesa_add_named_parameter(parseState->parameters,
- (const char *) id, value);
- }
- else if (Parse_String(parseState, "END")) {
- inst->Opcode = OPCODE_END;
- parseState->numInst++;
- if (Parse_Token(parseState, token)) {
- RETURN_ERROR1("Code after END opcode.");
- }
- break;
- }
- else {
- /* general/arithmetic instruction */
-
- /* get token */
- if (!Parse_Token(parseState, token)) {
- RETURN_ERROR1("Missing END instruction.");
- }
-
- /* try to find matching instuction */
- instMatch = MatchInstruction(token);
- if (instMatch.opcode >= MAX_OPCODE) {
- /* bad instruction name */
- RETURN_ERROR2("Unexpected token: ", token);
- }
-
- inst->Opcode = instMatch.opcode;
- inst->Precision = instMatch.suffixes & (_R | _H | _X);
- inst->SaturateMode = (instMatch.suffixes & (_S))
- ? SATURATE_ZERO_ONE : SATURATE_OFF;
- inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE;
-
- /*
- * parse the input and output operands
- */
- if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) {
- if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- }
- else if (instMatch.outputs == OUTPUT_NONE) {
- if (instMatch.opcode == OPCODE_KIL_NV) {
- /* This is a little weird, the cond code info is in
- * the dest register.
- */
- if (!Parse_CondCodeMask(parseState, &inst->DstReg))
- RETURN_ERROR;
- }
- else {
- ASSERT(instMatch.opcode == OPCODE_PRINT);
- }
- }
-
- if (instMatch.inputs == INPUT_1V) {
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_2V) {
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_3V) {
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_1S) {
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_2S) {
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_CC) {
- /* XXX to-do */
- }
- else if (instMatch.inputs == INPUT_1V_T) {
- GLubyte unit, idx;
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_TextureImageId(parseState, &unit, &idx))
- RETURN_ERROR;
- inst->TexSrcUnit = unit;
- inst->TexSrcTarget = idx;
- }
- else if (instMatch.inputs == INPUT_3V_T) {
- GLubyte unit, idx;
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_TextureImageId(parseState, &unit, &idx))
- RETURN_ERROR;
- inst->TexSrcUnit = unit;
- inst->TexSrcTarget = idx;
- }
- else if (instMatch.inputs == INPUT_1V_S) {
- if (!Parse_PrintInstruction(parseState, inst))
- RETURN_ERROR;
- }
-
- /* end of statement semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR1("Expected ;");
-
- parseState->numInst++;
-
- if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS)
- RETURN_ERROR1("Program too long");
- }
- }
- return GL_TRUE;
-}
-
-
-
-/**
- * Parse/compile the 'str' returning the compiled 'program'.
- * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos
- * indicates the position of the error in 'str'.
- */
-void
-_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum dstTarget,
- const GLubyte *str, GLsizei len,
- struct gl_fragment_program *program)
-{
- struct parse_state parseState;
- struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS];
- struct prog_instruction *newInst;
- GLenum target;
- GLubyte *programString;
-
- /* Make a null-terminated copy of the program string */
- programString = (GLubyte *) MALLOC(len + 1);
- if (!programString) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- memcpy(programString, str, len);
- programString[len] = 0;
-
- /* Get ready to parse */
- memset(&parseState, 0, sizeof(struct parse_state));
- parseState.ctx = ctx;
- parseState.start = programString;
- parseState.program = program;
- parseState.numInst = 0;
- parseState.curLine = programString;
- parseState.parameters = _mesa_new_parameter_list();
-
- /* Reset error state */
- _mesa_set_program_error(ctx, -1, NULL);
-
- /* check the program header */
- if (strncmp((const char *) programString, "!!FP1.0", 7) == 0) {
- target = GL_FRAGMENT_PROGRAM_NV;
- parseState.pos = programString + 7;
- }
- else if (strncmp((const char *) programString, "!!FCP1.0", 8) == 0) {
- /* fragment / register combiner program - not supported */
- _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
- return;
- }
- else {
- /* invalid header */
- _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
- return;
- }
-
- /* make sure target and header match */
- if (target != dstTarget) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glLoadProgramNV(target mismatch 0x%x != 0x%x)",
- target, dstTarget);
- return;
- }
-
- if (Parse_InstructionSequence(&parseState, instBuffer)) {
- GLuint u;
- /* successful parse! */
-
- if (parseState.outputsWritten == 0) {
- /* must write at least one output! */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "Invalid fragment program - no outputs written.");
- return;
- }
-
- /* copy the compiled instructions */
- assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS);
- newInst = _mesa_alloc_instructions(parseState.numInst);
- if (!newInst) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return; /* out of memory */
- }
- _mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
-
- /* install the program */
- program->Base.Target = target;
- if (program->Base.String) {
- FREE(program->Base.String);
- }
- program->Base.String = programString;
- program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
- if (program->Base.Instructions) {
- free(program->Base.Instructions);
- }
- program->Base.Instructions = newInst;
- program->Base.NumInstructions = parseState.numInst;
- program->Base.InputsRead = parseState.inputsRead;
- program->Base.OutputsWritten = parseState.outputsWritten;
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++)
- program->Base.TexturesUsed[u] = parseState.texturesUsed[u];
-
- /* save program parameters */
- program->Base.Parameters = parseState.parameters;
-
- /* allocate registers for declared program parameters */
-#if 00
- _mesa_assign_program_registers(&(program->SymbolTable));
-#endif
-
-#ifdef DEBUG_foo
- printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
- _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
- printf("----------------------------------\n");
-#endif
- }
- else {
- /* Error! */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV");
- /* NOTE: _mesa_set_program_error would have been called already */
- }
-}
-
-
-const char *
-_mesa_nv_fragment_input_register_name(GLuint i)
-{
- ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_INPUTS);
- return InputRegisters[i];
-}
-
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file nvfragparse.c
+ * NVIDIA fragment program parser.
+ * \author Brian Paul
+ */
+
+/*
+ * Regarding GL_NV_fragment_program:
+ *
+ * Portions of this software may use or implement intellectual
+ * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
+ * any and all warranties with respect to such intellectual property,
+ * including any use thereof or modifications thereto.
+ */
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "program.h"
+#include "prog_parameter.h"
+#include "prog_print.h"
+#include "prog_instruction.h"
+#include "nvfragparse.h"
+
+
+#define INPUT_1V 1
+#define INPUT_2V 2
+#define INPUT_3V 3
+#define INPUT_1S 4
+#define INPUT_2S 5
+#define INPUT_CC 6
+#define INPUT_1V_T 7 /* one source vector, plus textureId */
+#define INPUT_3V_T 8 /* one source vector, plus textureId */
+#define INPUT_NONE 9
+#define INPUT_1V_S 10 /* a string and a vector register */
+#define OUTPUT_V 20
+#define OUTPUT_S 21
+#define OUTPUT_NONE 22
+
+/* IRIX defines some of these */
+#undef _R
+#undef _H
+#undef _X
+#undef _C
+#undef _S
+
+/* Optional suffixes */
+#define _R FLOAT32 /* float */
+#define _H FLOAT16 /* half-float */
+#define _X FIXED12 /* fixed */
+#define _C 0x08 /* set cond codes */
+#define _S 0x10 /* saturate, clamp result to [0,1] */
+
+struct instruction_pattern {
+ const char *name;
+ enum prog_opcode opcode;
+ GLuint inputs;
+ GLuint outputs;
+ GLuint suffixes;
+};
+
+static const struct instruction_pattern Instructions[] = {
+ { "ADD", OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "COS", OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "DDX", OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
+ { "DDY", OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
+ { "DP3", OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
+ { "DP4", OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
+ { "DST", OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
+ { "EX2", OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "FLR", OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "FRC", OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "KIL", OPCODE_KIL_NV, INPUT_CC, OUTPUT_NONE, 0 },
+ { "LG2", OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "LIT", OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
+ { "LRP", OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MAD", OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MAX", OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MIN", OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MOV", OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "MUL", OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "PK2H", OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 },
+ { "PK2US", OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 },
+ { "PK4B", OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 },
+ { "PK4UB", OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 },
+ { "POW", OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S },
+ { "RCP", OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "RFL", OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
+ { "RSQ", OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "SEQ", OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SFL", OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SGE", OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SGT", OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SIN", OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
+ { "SLE", OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SLT", OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SNE", OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "STR", OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "SUB", OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
+ { "TEX", OPCODE_TEX, INPUT_1V_T, OUTPUT_V, _C | _S },
+ { "TXD", OPCODE_TXD, INPUT_3V_T, OUTPUT_V, _C | _S },
+ { "TXP", OPCODE_TXP_NV, INPUT_1V_T, OUTPUT_V, _C | _S },
+ { "UP2H", OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S },
+ { "UP2US", OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S },
+ { "UP4B", OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S },
+ { "UP4UB", OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S },
+ { "X2D", OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S },
+ { "PRINT", OPCODE_PRINT, INPUT_1V_S, OUTPUT_NONE, 0 },
+ { NULL, (enum prog_opcode) -1, 0, 0, 0 }
+};
+
+
+/*
+ * Information needed or computed during parsing.
+ * Remember, we can't modify the target program object until we've
+ * _successfully_ parsed the program text.
+ */
+struct parse_state {
+ struct gl_context *ctx;
+ const GLubyte *start; /* start of program string */
+ const GLubyte *pos; /* current position */
+ const GLubyte *curLine;
+ struct gl_fragment_program *program; /* current program */
+
+ struct gl_program_parameter_list *parameters;
+
+ GLuint numInst; /* number of instructions parsed */
+ GLuint inputsRead; /* bitmask of input registers used */
+ GLuint outputsWritten; /* bitmask of 1 << FRAG_OUTPUT_* bits */
+ GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS];
+};
+
+
+
+/*
+ * Called whenever we find an error during parsing.
+ */
+static void
+record_error(struct parse_state *parseState, const char *msg, int lineNo)
+{
+#ifdef DEBUG
+ GLint line, column;
+ const GLubyte *lineStr;
+ lineStr = _mesa_find_line_column(parseState->start,
+ parseState->pos, &line, &column);
+ _mesa_debug(parseState->ctx,
+ "nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
+ lineNo, line, column, (char *) lineStr, msg);
+ free((void *) lineStr);
+#else
+ (void) lineNo;
+#endif
+
+ /* Check that no error was already recorded. Only record the first one. */
+ if (parseState->ctx->Program.ErrorString[0] == 0) {
+ _mesa_set_program_error(parseState->ctx,
+ parseState->pos - parseState->start,
+ msg);
+ }
+}
+
+
+#define RETURN_ERROR \
+do { \
+ record_error(parseState, "Unexpected end of input.", __LINE__); \
+ return GL_FALSE; \
+} while(0)
+
+#define RETURN_ERROR1(msg) \
+do { \
+ record_error(parseState, msg, __LINE__); \
+ return GL_FALSE; \
+} while(0)
+
+#define RETURN_ERROR2(msg1, msg2) \
+do { \
+ char err[1000]; \
+ sprintf(err, "%s %s", msg1, msg2); \
+ record_error(parseState, err, __LINE__); \
+ return GL_FALSE; \
+} while(0)
+
+
+
+
+/*
+ * Search a list of instruction structures for a match.
+ */
+static struct instruction_pattern
+MatchInstruction(const GLubyte *token)
+{
+ const struct instruction_pattern *inst;
+ struct instruction_pattern result;
+
+ result.name = NULL;
+ result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
+ result.inputs = 0;
+ result.outputs = 0;
+ result.suffixes = 0;
+
+ for (inst = Instructions; inst->name; inst++) {
+ if (strncmp((const char *) token, inst->name, 3) == 0) {
+ /* matched! */
+ int i = 3;
+ result = *inst;
+ result.suffixes = 0;
+ /* look at suffix */
+ if (token[i] == 'R') {
+ result.suffixes |= _R;
+ i++;
+ }
+ else if (token[i] == 'H') {
+ result.suffixes |= _H;
+ i++;
+ }
+ else if (token[i] == 'X') {
+ result.suffixes |= _X;
+ i++;
+ }
+ if (token[i] == 'C') {
+ result.suffixes |= _C;
+ i++;
+ }
+ if (token[i] == '_' && token[i+1] == 'S' &&
+ token[i+2] == 'A' && token[i+3] == 'T') {
+ result.suffixes |= _S;
+ }
+ return result;
+ }
+ }
+
+ return result;
+}
+
+
+
+
+/**********************************************************************/
+
+
+static GLboolean IsLetter(GLubyte b)
+{
+ return (b >= 'a' && b <= 'z') ||
+ (b >= 'A' && b <= 'Z') ||
+ (b == '_') ||
+ (b == '$');
+}
+
+
+static GLboolean IsDigit(GLubyte b)
+{
+ return b >= '0' && b <= '9';
+}
+
+
+static GLboolean IsWhitespace(GLubyte b)
+{
+ return b == ' ' || b == '\t' || b == '\n' || b == '\r';
+}
+
+
+/**
+ * Starting at 'str' find the next token. A token can be an integer,
+ * an identifier or punctuation symbol.
+ * \return <= 0 we found an error, else, return number of characters parsed.
+ */
+static GLint
+GetToken(struct parse_state *parseState, GLubyte *token)
+{
+ const GLubyte *str = parseState->pos;
+ GLint i = 0, j = 0;
+
+ token[0] = 0;
+
+ /* skip whitespace and comments */
+ while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) {
+ if (str[i] == '#') {
+ /* skip comment */
+ while (str[i] && (str[i] != '\n' && str[i] != '\r')) {
+ i++;
+ }
+ if (str[i] == '\n' || str[i] == '\r')
+ parseState->curLine = str + i + 1;
+ }
+ else {
+ /* skip whitespace */
+ if (str[i] == '\n' || str[i] == '\r')
+ parseState->curLine = str + i + 1;
+ i++;
+ }
+ }
+
+ if (str[i] == 0)
+ return -i;
+
+ /* try matching an integer */
+ while (str[i] && IsDigit(str[i])) {
+ token[j++] = str[i++];
+ }
+ if (j > 0 || !str[i]) {
+ token[j] = 0;
+ return i;
+ }
+
+ /* try matching an identifier */
+ if (IsLetter(str[i])) {
+ while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) {
+ token[j++] = str[i++];
+ }
+ token[j] = 0;
+ return i;
+ }
+
+ /* punctuation character */
+ if (str[i]) {
+ token[0] = str[i++];
+ token[1] = 0;
+ return i;
+ }
+
+ /* end of input */
+ token[0] = 0;
+ return i;
+}
+
+
+/**
+ * Get next token from input stream and increment stream pointer past token.
+ */
+static GLboolean
+Parse_Token(struct parse_state *parseState, GLubyte *token)
+{
+ GLint i;
+ i = GetToken(parseState, token);
+ if (i <= 0) {
+ parseState->pos += (-i);
+ return GL_FALSE;
+ }
+ parseState->pos += i;
+ return GL_TRUE;
+}
+
+
+/**
+ * Get next token from input stream but don't increment stream pointer.
+ */
+static GLboolean
+Peek_Token(struct parse_state *parseState, GLubyte *token)
+{
+ GLint i, len;
+ i = GetToken(parseState, token);
+ if (i <= 0) {
+ parseState->pos += (-i);
+ return GL_FALSE;
+ }
+ len = (GLint) strlen((const char *) token);
+ parseState->pos += (i - len);
+ return GL_TRUE;
+}
+
+
+/**********************************************************************/
+
+static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
+ "WPOS", "COL0", "COL1", "FOGC",
+ "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL
+};
+
+
+
+/**********************************************************************/
+
+/**
+ * Try to match 'pattern' as the next token after any whitespace/comments.
+ */
+static GLboolean
+Parse_String(struct parse_state *parseState, const char *pattern)
+{
+ const GLubyte *m;
+ GLint i;
+
+ /* skip whitespace and comments */
+ while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') {
+ if (*parseState->pos == '#') {
+ while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) {
+ parseState->pos += 1;
+ }
+ if (*parseState->pos == '\n' || *parseState->pos == '\r')
+ parseState->curLine = parseState->pos + 1;
+ }
+ else {
+ /* skip whitespace */
+ if (*parseState->pos == '\n' || *parseState->pos == '\r')
+ parseState->curLine = parseState->pos + 1;
+ parseState->pos += 1;
+ }
+ }
+
+ /* Try to match the pattern */
+ m = parseState->pos;
+ for (i = 0; pattern[i]; i++) {
+ if (*m != (GLubyte) pattern[i])
+ return GL_FALSE;
+ m += 1;
+ }
+ parseState->pos = m;
+
+ return GL_TRUE; /* success */
+}
+
+
+static GLboolean
+Parse_Identifier(struct parse_state *parseState, GLubyte *ident)
+{
+ if (!Parse_Token(parseState, ident))
+ RETURN_ERROR;
+ if (IsLetter(ident[0]))
+ return GL_TRUE;
+ else
+ RETURN_ERROR1("Expected an identfier");
+}
+
+
+/**
+ * Parse a floating point constant, or a defined symbol name.
+ * [+/-]N[.N[eN]]
+ * Output: number[0 .. 3] will get the value.
+ */
+static GLboolean
+Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number)
+{
+ char *end = NULL;
+
+ *number = (GLfloat) _mesa_strtof((const char *) parseState->pos, &end);
+
+ if (end && end > (char *) parseState->pos) {
+ /* got a number */
+ parseState->pos = (GLubyte *) end;
+ number[1] = *number;
+ number[2] = *number;
+ number[3] = *number;
+ return GL_TRUE;
+ }
+ else {
+ /* should be an identifier */
+ GLubyte ident[100];
+ const GLfloat *constant;
+ if (!Parse_Identifier(parseState, ident))
+ RETURN_ERROR1("Expected an identifier");
+ constant = (GLfloat *)_mesa_lookup_parameter_value(parseState->parameters,
+ -1,
+ (const char *) ident);
+ /* XXX Check that it's a constant and not a parameter */
+ if (!constant) {
+ RETURN_ERROR1("Undefined symbol");
+ }
+ else {
+ COPY_4V(number, constant);
+ return GL_TRUE;
+ }
+ }
+}
+
+
+
+/**
+ * Parse a vector constant, one of:
+ * { float }
+ * { float, float }
+ * { float, float, float }
+ * { float, float, float, float }
+ */
+static GLboolean
+Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec)
+{
+ /* "{" was already consumed */
+
+ ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0);
+
+ if (!Parse_ScalarConstant(parseState, vec+0)) /* X */
+ return GL_FALSE;
+
+ if (Parse_String(parseState, "}")) {
+ return GL_TRUE;
+ }
+
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected comma in vector constant");
+
+ if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */
+ return GL_FALSE;
+
+ if (Parse_String(parseState, "}")) {
+ return GL_TRUE;
+ }
+
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected comma in vector constant");
+
+ if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */
+ return GL_FALSE;
+
+ if (Parse_String(parseState, "}")) {
+ return GL_TRUE;
+ }
+
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected comma in vector constant");
+
+ if (!Parse_ScalarConstant(parseState, vec+3)) /* W */
+ return GL_FALSE;
+
+ if (!Parse_String(parseState, "}"))
+ RETURN_ERROR1("Expected closing brace in vector constant");
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse <number>, <varname> or {a, b, c, d}.
+ * Return number of values in the vector or scalar, or zero if parse error.
+ */
+static GLuint
+Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec)
+{
+ if (Parse_String(parseState, "{")) {
+ return Parse_VectorConstant(parseState, vec);
+ }
+ else {
+ GLboolean b = Parse_ScalarConstant(parseState, vec);
+ if (b) {
+ vec[1] = vec[2] = vec[3] = vec[0];
+ }
+ return b;
+ }
+}
+
+
+/**
+ * Parse a texture image source:
+ * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT]
+ */
+static GLboolean
+Parse_TextureImageId(struct parse_state *parseState,
+ GLubyte *texUnit, GLubyte *texTargetBit)
+{
+ GLubyte imageSrc[100];
+ GLint unit;
+
+ if (!Parse_Token(parseState, imageSrc))
+ RETURN_ERROR;
+
+ if (imageSrc[0] != 'T' ||
+ imageSrc[1] != 'E' ||
+ imageSrc[2] != 'X') {
+ RETURN_ERROR1("Expected TEX# source");
+ }
+ unit = atoi((const char *) imageSrc + 3);
+ if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) ||
+ (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) {
+ RETURN_ERROR1("Invalied TEX# source index");
+ }
+ *texUnit = unit;
+
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+
+ if (Parse_String(parseState, "1D")) {
+ *texTargetBit = TEXTURE_1D_BIT;
+ }
+ else if (Parse_String(parseState, "2D")) {
+ *texTargetBit = TEXTURE_2D_BIT;
+ }
+ else if (Parse_String(parseState, "3D")) {
+ *texTargetBit = TEXTURE_3D_BIT;
+ }
+ else if (Parse_String(parseState, "CUBE")) {
+ *texTargetBit = TEXTURE_CUBE_BIT;
+ }
+ else if (Parse_String(parseState, "RECT")) {
+ *texTargetBit = TEXTURE_RECT_BIT;
+ }
+ else {
+ RETURN_ERROR1("Invalid texture target token");
+ }
+
+ /* update record of referenced texture units */
+ parseState->texturesUsed[*texUnit] |= *texTargetBit;
+ if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) {
+ RETURN_ERROR1("Only one texture target can be used per texture unit.");
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix
+ * like .wxyz, .xxyy, etc and return the swizzle indexes.
+ */
+static GLboolean
+Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4])
+{
+ if (token[1] == 0) {
+ /* single letter swizzle (scalar) */
+ if (token[0] == 'x')
+ ASSIGN_4V(swizzle, 0, 0, 0, 0);
+ else if (token[0] == 'y')
+ ASSIGN_4V(swizzle, 1, 1, 1, 1);
+ else if (token[0] == 'z')
+ ASSIGN_4V(swizzle, 2, 2, 2, 2);
+ else if (token[0] == 'w')
+ ASSIGN_4V(swizzle, 3, 3, 3, 3);
+ else
+ return GL_FALSE;
+ }
+ else {
+ /* 4-component swizzle (vector) */
+ GLint k;
+ for (k = 0; k < 4 && token[k]; k++) {
+ if (token[k] == 'x')
+ swizzle[k] = 0;
+ else if (token[k] == 'y')
+ swizzle[k] = 1;
+ else if (token[k] == 'z')
+ swizzle[k] = 2;
+ else if (token[k] == 'w')
+ swizzle[k] = 3;
+ else
+ return GL_FALSE;
+ }
+ if (k != 4)
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_CondCodeMask(struct parse_state *parseState,
+ struct prog_dst_register *dstReg)
+{
+ if (Parse_String(parseState, "EQ"))
+ dstReg->CondMask = COND_EQ;
+ else if (Parse_String(parseState, "GE"))
+ dstReg->CondMask = COND_GE;
+ else if (Parse_String(parseState, "GT"))
+ dstReg->CondMask = COND_GT;
+ else if (Parse_String(parseState, "LE"))
+ dstReg->CondMask = COND_LE;
+ else if (Parse_String(parseState, "LT"))
+ dstReg->CondMask = COND_LT;
+ else if (Parse_String(parseState, "NE"))
+ dstReg->CondMask = COND_NE;
+ else if (Parse_String(parseState, "TR"))
+ dstReg->CondMask = COND_TR;
+ else if (Parse_String(parseState, "FL"))
+ dstReg->CondMask = COND_FL;
+ else
+ RETURN_ERROR1("Invalid condition code mask");
+
+ /* look for optional .xyzw swizzle */
+ if (Parse_String(parseState, ".")) {
+ GLubyte token[100];
+ GLuint swz[4];
+
+ if (!Parse_Token(parseState, token)) /* get xyzw suffix */
+ RETURN_ERROR;
+
+ if (!Parse_SwizzleSuffix(token, swz))
+ RETURN_ERROR1("Invalid swizzle suffix");
+
+ dstReg->CondSwizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse a temporary register: Rnn or Hnn
+ */
+static GLboolean
+Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
+{
+ GLubyte token[100];
+
+ /* Should be 'R##' or 'H##' */
+ if (!Parse_Token(parseState, token))
+ RETURN_ERROR;
+ if (token[0] != 'R' && token[0] != 'H')
+ RETURN_ERROR1("Expected R## or H##");
+
+ if (IsDigit(token[1])) {
+ GLint reg = atoi((const char *) (token + 1));
+ if (token[0] == 'H')
+ reg += 32;
+ if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
+ RETURN_ERROR1("Invalid temporary register name");
+ *tempRegNum = reg;
+ }
+ else {
+ RETURN_ERROR1("Invalid temporary register name");
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse a write-only dummy register: RC or HC.
+ */
+static GLboolean
+Parse_DummyReg(struct parse_state *parseState, GLint *regNum)
+{
+ if (Parse_String(parseState, "RC")) {
+ *regNum = 0;
+ }
+ else if (Parse_String(parseState, "HC")) {
+ *regNum = 1;
+ }
+ else {
+ RETURN_ERROR1("Invalid write-only register name");
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse a program local parameter register "p[##]"
+ */
+static GLboolean
+Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum)
+{
+ GLubyte token[100];
+
+ if (!Parse_String(parseState, "p["))
+ RETURN_ERROR1("Expected p[");
+
+ if (!Parse_Token(parseState, token))
+ RETURN_ERROR;
+
+ if (IsDigit(token[0])) {
+ /* a numbered program parameter register */
+ GLint reg = atoi((const char *) token);
+ if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
+ RETURN_ERROR1("Invalid constant program number");
+ *regNum = reg;
+ }
+ else {
+ RETURN_ERROR;
+ }
+
+ if (!Parse_String(parseState, "]"))
+ RETURN_ERROR1("Expected ]");
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Parse f[name] - fragment input register
+ */
+static GLboolean
+Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum)
+{
+ GLubyte token[100];
+ GLint j;
+
+ /* Match 'f[' */
+ if (!Parse_String(parseState, "f["))
+ RETURN_ERROR1("Expected f[");
+
+ /* get <name> and look for match */
+ if (!Parse_Token(parseState, token)) {
+ RETURN_ERROR;
+ }
+ for (j = 0; InputRegisters[j]; j++) {
+ if (strcmp((const char *) token, InputRegisters[j]) == 0) {
+ *tempRegNum = j;
+ parseState->inputsRead |= (1 << j);
+ break;
+ }
+ }
+ if (!InputRegisters[j]) {
+ /* unknown input register label */
+ RETURN_ERROR2("Invalid register name", token);
+ }
+
+ /* Match '[' */
+ if (!Parse_String(parseState, "]"))
+ RETURN_ERROR1("Expected ]");
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
+{
+ GLubyte token[100];
+
+ /* Match "o[" */
+ if (!Parse_String(parseState, "o["))
+ RETURN_ERROR1("Expected o[");
+
+ /* Get output reg name */
+ if (!Parse_Token(parseState, token))
+ RETURN_ERROR;
+
+ /* try to match an output register name */
+ if (strcmp((char *) token, "COLR") == 0 ||
+ strcmp((char *) token, "COLH") == 0) {
+ /* note that we don't distinguish between COLR and COLH */
+ *outputRegNum = FRAG_RESULT_COLOR;
+ parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR);
+ }
+ else if (strcmp((char *) token, "DEPR") == 0) {
+ *outputRegNum = FRAG_RESULT_DEPTH;
+ parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH);
+ }
+ else {
+ RETURN_ERROR1("Invalid output register name");
+ }
+
+ /* Match ']' */
+ if (!Parse_String(parseState, "]"))
+ RETURN_ERROR1("Expected ]");
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_MaskedDstReg(struct parse_state *parseState,
+ struct prog_dst_register *dstReg)
+{
+ GLubyte token[100];
+ GLint idx;
+
+ /* Dst reg can be R<n>, H<n>, o[n], RC or HC */
+ if (!Peek_Token(parseState, token))
+ RETURN_ERROR;
+
+ if (strcmp((const char *) token, "RC") == 0 ||
+ strcmp((const char *) token, "HC") == 0) {
+ /* a write-only register */
+ dstReg->File = PROGRAM_WRITE_ONLY;
+ if (!Parse_DummyReg(parseState, &idx))
+ RETURN_ERROR;
+ dstReg->Index = idx;
+ }
+ else if (token[0] == 'R' || token[0] == 'H') {
+ /* a temporary register */
+ dstReg->File = PROGRAM_TEMPORARY;
+ if (!Parse_TempReg(parseState, &idx))
+ RETURN_ERROR;
+ dstReg->Index = idx;
+ }
+ else if (token[0] == 'o') {
+ /* an output register */
+ dstReg->File = PROGRAM_OUTPUT;
+ if (!Parse_OutputReg(parseState, &idx))
+ RETURN_ERROR;
+ dstReg->Index = idx;
+ }
+ else {
+ RETURN_ERROR1("Invalid destination register name");
+ }
+
+ /* Parse optional write mask */
+ if (Parse_String(parseState, ".")) {
+ /* got a mask */
+ GLint k = 0;
+
+ if (!Parse_Token(parseState, token)) /* get xyzw writemask */
+ RETURN_ERROR;
+
+ dstReg->WriteMask = 0;
+
+ if (token[k] == 'x') {
+ dstReg->WriteMask |= WRITEMASK_X;
+ k++;
+ }
+ if (token[k] == 'y') {
+ dstReg->WriteMask |= WRITEMASK_Y;
+ k++;
+ }
+ if (token[k] == 'z') {
+ dstReg->WriteMask |= WRITEMASK_Z;
+ k++;
+ }
+ if (token[k] == 'w') {
+ dstReg->WriteMask |= WRITEMASK_W;
+ k++;
+ }
+ if (k == 0) {
+ RETURN_ERROR1("Invalid writemask character");
+ }
+
+ }
+ else {
+ dstReg->WriteMask = WRITEMASK_XYZW;
+ }
+
+ /* optional condition code mask */
+ if (Parse_String(parseState, "(")) {
+ /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */
+ /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */
+ if (!Parse_CondCodeMask(parseState, dstReg))
+ RETURN_ERROR;
+
+ if (!Parse_String(parseState, ")")) /* consume ")" */
+ RETURN_ERROR1("Expected )");
+
+ return GL_TRUE;
+ }
+ else {
+ /* no cond code mask */
+ dstReg->CondMask = COND_TR;
+ dstReg->CondSwizzle = SWIZZLE_NOOP;
+ return GL_TRUE;
+ }
+}
+
+
+/**
+ * Parse a vector source (register, constant, etc):
+ * <vectorSrc> ::= <absVectorSrc>
+ * | <baseVectorSrc>
+ * <absVectorSrc> ::= <negate> "|" <baseVectorSrc> "|"
+ */
+static GLboolean
+Parse_VectorSrc(struct parse_state *parseState,
+ struct prog_src_register *srcReg)
+{
+ GLfloat sign = 1.0F;
+ GLubyte token[100];
+ GLint idx;
+ GLuint negateBase, negateAbs;
+
+ /*
+ * First, take care of +/- and absolute value stuff.
+ */
+ if (Parse_String(parseState, "-"))
+ sign = -1.0F;
+ else if (Parse_String(parseState, "+"))
+ sign = +1.0F;
+
+ if (Parse_String(parseState, "|")) {
+ srcReg->Abs = GL_TRUE;
+ negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+
+ if (Parse_String(parseState, "-"))
+ negateBase = NEGATE_XYZW;
+ else if (Parse_String(parseState, "+"))
+ negateBase = NEGATE_NONE;
+ else
+ negateBase = NEGATE_NONE;
+ }
+ else {
+ srcReg->Abs = GL_FALSE;
+ negateAbs = NEGATE_NONE;
+ negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+ }
+
+ srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
+
+ /* This should be the real src vector/register name */
+ if (!Peek_Token(parseState, token))
+ RETURN_ERROR;
+
+ /* Src reg can be Rn, Hn, f[n], p[n], a named parameter, a scalar
+ * literal or vector literal.
+ */
+ if (token[0] == 'R' || token[0] == 'H') {
+ srcReg->File = PROGRAM_TEMPORARY;
+ if (!Parse_TempReg(parseState, &idx))
+ RETURN_ERROR;
+ srcReg->Index = idx;
+ }
+ else if (token[0] == 'f') {
+ /* XXX this might be an identifier! */
+ srcReg->File = PROGRAM_INPUT;
+ if (!Parse_FragReg(parseState, &idx))
+ RETURN_ERROR;
+ srcReg->Index = idx;
+ }
+ else if (token[0] == 'p') {
+ /* XXX this might be an identifier! */
+ srcReg->File = PROGRAM_LOCAL_PARAM;
+ if (!Parse_ProgramParamReg(parseState, &idx))
+ RETURN_ERROR;
+ srcReg->Index = idx;
+ }
+ else if (IsLetter(token[0])){
+ GLubyte ident[100];
+ GLint paramIndex;
+ if (!Parse_Identifier(parseState, ident))
+ RETURN_ERROR;
+ paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
+ -1, (const char *) ident);
+ if (paramIndex < 0) {
+ RETURN_ERROR2("Undefined constant or parameter: ", ident);
+ }
+ srcReg->File = PROGRAM_NAMED_PARAM;
+ srcReg->Index = paramIndex;
+ }
+ else if (IsDigit(token[0]) || token[0] == '-' || token[0] == '+' || token[0] == '.'){
+ /* literal scalar constant */
+ GLfloat values[4];
+ GLuint paramIndex;
+ if (!Parse_ScalarConstant(parseState, values))
+ RETURN_ERROR;
+ paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
+ (gl_constant_value *) values,
+ 4, NULL);
+ srcReg->File = PROGRAM_NAMED_PARAM;
+ srcReg->Index = paramIndex;
+ }
+ else if (token[0] == '{'){
+ /* literal vector constant */
+ GLfloat values[4];
+ GLuint paramIndex;
+ (void) Parse_String(parseState, "{");
+ if (!Parse_VectorConstant(parseState, values))
+ RETURN_ERROR;
+ paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
+ (gl_constant_value *) values,
+ 4, NULL);
+ srcReg->File = PROGRAM_NAMED_PARAM;
+ srcReg->Index = paramIndex;
+ }
+ else {
+ RETURN_ERROR2("Invalid source register name", token);
+ }
+
+ /* init swizzle fields */
+ srcReg->Swizzle = SWIZZLE_NOOP;
+
+ /* Look for optional swizzle suffix */
+ if (Parse_String(parseState, ".")) {
+ GLuint swz[4];
+
+ if (!Parse_Token(parseState, token))
+ RETURN_ERROR;
+
+ if (!Parse_SwizzleSuffix(token, swz))
+ RETURN_ERROR1("Invalid swizzle suffix");
+
+ srcReg->Swizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
+ }
+
+ /* Finish absolute value */
+ if (srcReg->Abs && !Parse_String(parseState, "|")) {
+ RETURN_ERROR1("Expected |");
+ }
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_ScalarSrcReg(struct parse_state *parseState,
+ struct prog_src_register *srcReg)
+{
+ GLubyte token[100];
+ GLfloat sign = 1.0F;
+ GLboolean needSuffix = GL_TRUE;
+ GLint idx;
+ GLuint negateBase, negateAbs;
+
+ /*
+ * First, take care of +/- and absolute value stuff.
+ */
+ if (Parse_String(parseState, "-"))
+ sign = -1.0F;
+ else if (Parse_String(parseState, "+"))
+ sign = +1.0F;
+
+ if (Parse_String(parseState, "|")) {
+ srcReg->Abs = GL_TRUE;
+ negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+
+ if (Parse_String(parseState, "-"))
+ negateBase = NEGATE_XYZW;
+ else if (Parse_String(parseState, "+"))
+ negateBase = NEGATE_NONE;
+ else
+ negateBase = NEGATE_NONE;
+ }
+ else {
+ srcReg->Abs = GL_FALSE;
+ negateAbs = NEGATE_NONE;
+ negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+ }
+
+ srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
+
+ if (!Peek_Token(parseState, token))
+ RETURN_ERROR;
+
+ /* Src reg can be R<n>, H<n> or a named fragment attrib */
+ if (token[0] == 'R' || token[0] == 'H') {
+ srcReg->File = PROGRAM_TEMPORARY;
+ if (!Parse_TempReg(parseState, &idx))
+ RETURN_ERROR;
+ srcReg->Index = idx;
+ }
+ else if (token[0] == 'f') {
+ srcReg->File = PROGRAM_INPUT;
+ if (!Parse_FragReg(parseState, &idx))
+ RETURN_ERROR;
+ srcReg->Index = idx;
+ }
+ else if (token[0] == '{') {
+ /* vector literal */
+ GLfloat values[4];
+ GLuint paramIndex;
+ (void) Parse_String(parseState, "{");
+ if (!Parse_VectorConstant(parseState, values))
+ RETURN_ERROR;
+ paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
+ (gl_constant_value *) values,
+ 4, NULL);
+ srcReg->File = PROGRAM_NAMED_PARAM;
+ srcReg->Index = paramIndex;
+ }
+ else if (IsLetter(token[0])){
+ /* named param/constant */
+ GLubyte ident[100];
+ GLint paramIndex;
+ if (!Parse_Identifier(parseState, ident))
+ RETURN_ERROR;
+ paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
+ -1, (const char *) ident);
+ if (paramIndex < 0) {
+ RETURN_ERROR2("Undefined constant or parameter: ", ident);
+ }
+ srcReg->File = PROGRAM_NAMED_PARAM;
+ srcReg->Index = paramIndex;
+ }
+ else if (IsDigit(token[0])) {
+ /* scalar literal */
+ GLfloat values[4];
+ GLuint paramIndex;
+ if (!Parse_ScalarConstant(parseState, values))
+ RETURN_ERROR;
+ paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
+ (gl_constant_value *) values,
+ 4, NULL);
+ srcReg->Index = paramIndex;
+ srcReg->File = PROGRAM_NAMED_PARAM;
+ needSuffix = GL_FALSE;
+ }
+ else {
+ RETURN_ERROR2("Invalid scalar source argument", token);
+ }
+
+ srcReg->Swizzle = 0;
+ if (needSuffix) {
+ /* parse .[xyzw] suffix */
+ if (!Parse_String(parseState, "."))
+ RETURN_ERROR1("Expected .");
+
+ if (!Parse_Token(parseState, token))
+ RETURN_ERROR;
+
+ if (token[0] == 'x' && token[1] == 0) {
+ srcReg->Swizzle = 0;
+ }
+ else if (token[0] == 'y' && token[1] == 0) {
+ srcReg->Swizzle = 1;
+ }
+ else if (token[0] == 'z' && token[1] == 0) {
+ srcReg->Swizzle = 2;
+ }
+ else if (token[0] == 'w' && token[1] == 0) {
+ srcReg->Swizzle = 3;
+ }
+ else {
+ RETURN_ERROR1("Invalid scalar source suffix");
+ }
+ }
+
+ /* Finish absolute value */
+ if (srcReg->Abs && !Parse_String(parseState, "|")) {
+ RETURN_ERROR1("Expected |");
+ }
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_PrintInstruction(struct parse_state *parseState,
+ struct prog_instruction *inst)
+{
+ const GLubyte *str;
+ GLubyte *msg;
+ GLuint len;
+ GLint idx;
+
+ /* The first argument is a literal string 'just like this' */
+ if (!Parse_String(parseState, "'"))
+ RETURN_ERROR1("Expected '");
+
+ str = parseState->pos;
+ for (len = 0; str[len] != '\''; len++) /* find closing quote */
+ ;
+ parseState->pos += len + 1;
+ msg = (GLubyte*) malloc(len + 1);
+
+ memcpy(msg, str, len);
+ msg[len] = 0;
+ inst->Data = msg;
+
+ if (Parse_String(parseState, ",")) {
+ /* got an optional register to print */
+ GLubyte token[100];
+ GetToken(parseState, token);
+ if (token[0] == 'o') {
+ /* dst reg */
+ if (!Parse_OutputReg(parseState, &idx))
+ RETURN_ERROR;
+ inst->SrcReg[0].Index = idx;
+ inst->SrcReg[0].File = PROGRAM_OUTPUT;
+ }
+ else {
+ /* src reg */
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ }
+ }
+ else {
+ inst->SrcReg[0].File = PROGRAM_UNDEFINED;
+ }
+
+ inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
+ inst->SrcReg[0].Abs = GL_FALSE;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+Parse_InstructionSequence(struct parse_state *parseState,
+ struct prog_instruction program[])
+{
+ while (1) {
+ struct prog_instruction *inst = program + parseState->numInst;
+ struct instruction_pattern instMatch;
+ GLubyte token[100];
+
+ /* Initialize the instruction */
+ _mesa_init_instructions(inst, 1);
+
+ /* special instructions */
+ if (Parse_String(parseState, "DEFINE")) {
+ GLubyte id[100];
+ GLfloat value[7]; /* yes, 7 to be safe */
+ if (!Parse_Identifier(parseState, id))
+ RETURN_ERROR;
+ /* XXX make sure id is not a reserved identifer, like R9 */
+ if (!Parse_String(parseState, "="))
+ RETURN_ERROR1("Expected =");
+ if (!Parse_VectorOrScalarConstant(parseState, value))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ";"))
+ RETURN_ERROR1("Expected ;");
+ if (_mesa_lookup_parameter_index(parseState->parameters,
+ -1, (const char *) id) >= 0) {
+ RETURN_ERROR2(id, "already defined");
+ }
+ _mesa_add_named_parameter(parseState->parameters,
+ (const char *) id,
+ (gl_constant_value *) value);
+ }
+ else if (Parse_String(parseState, "DECLARE")) {
+ GLubyte id[100];
+ GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */
+ if (!Parse_Identifier(parseState, id))
+ RETURN_ERROR;
+ /* XXX make sure id is not a reserved identifer, like R9 */
+ if (Parse_String(parseState, "=")) {
+ if (!Parse_VectorOrScalarConstant(parseState, value))
+ RETURN_ERROR;
+ }
+ if (!Parse_String(parseState, ";"))
+ RETURN_ERROR1("Expected ;");
+ if (_mesa_lookup_parameter_index(parseState->parameters,
+ -1, (const char *) id) >= 0) {
+ RETURN_ERROR2(id, "already declared");
+ }
+ _mesa_add_named_parameter(parseState->parameters,
+ (const char *) id,
+ (gl_constant_value *) value);
+ }
+ else if (Parse_String(parseState, "END")) {
+ inst->Opcode = OPCODE_END;
+ parseState->numInst++;
+ if (Parse_Token(parseState, token)) {
+ RETURN_ERROR1("Code after END opcode.");
+ }
+ break;
+ }
+ else {
+ /* general/arithmetic instruction */
+
+ /* get token */
+ if (!Parse_Token(parseState, token)) {
+ RETURN_ERROR1("Missing END instruction.");
+ }
+
+ /* try to find matching instuction */
+ instMatch = MatchInstruction(token);
+ if (instMatch.opcode >= MAX_OPCODE) {
+ /* bad instruction name */
+ RETURN_ERROR2("Unexpected token: ", token);
+ }
+
+ inst->Opcode = instMatch.opcode;
+ inst->Precision = instMatch.suffixes & (_R | _H | _X);
+ inst->SaturateMode = (instMatch.suffixes & (_S))
+ ? SATURATE_ZERO_ONE : SATURATE_OFF;
+ inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE;
+
+ /*
+ * parse the input and output operands
+ */
+ if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) {
+ if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ }
+ else if (instMatch.outputs == OUTPUT_NONE) {
+ if (instMatch.opcode == OPCODE_KIL_NV) {
+ /* This is a little weird, the cond code info is in
+ * the dest register.
+ */
+ if (!Parse_CondCodeMask(parseState, &inst->DstReg))
+ RETURN_ERROR;
+ }
+ else {
+ ASSERT(instMatch.opcode == OPCODE_PRINT);
+ }
+ }
+
+ if (instMatch.inputs == INPUT_1V) {
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_2V) {
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
+ RETURN_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_3V) {
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
+ RETURN_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_1S) {
+ if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_2S) {
+ if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1]))
+ RETURN_ERROR;
+ }
+ else if (instMatch.inputs == INPUT_CC) {
+ /* XXX to-do */
+ }
+ else if (instMatch.inputs == INPUT_1V_T) {
+ GLubyte unit, idx;
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_TextureImageId(parseState, &unit, &idx))
+ RETURN_ERROR;
+ inst->TexSrcUnit = unit;
+ inst->TexSrcTarget = idx;
+ }
+ else if (instMatch.inputs == INPUT_3V_T) {
+ GLubyte unit, idx;
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
+ RETURN_ERROR;
+ if (!Parse_String(parseState, ","))
+ RETURN_ERROR1("Expected ,");
+ if (!Parse_TextureImageId(parseState, &unit, &idx))
+ RETURN_ERROR;
+ inst->TexSrcUnit = unit;
+ inst->TexSrcTarget = idx;
+ }
+ else if (instMatch.inputs == INPUT_1V_S) {
+ if (!Parse_PrintInstruction(parseState, inst))
+ RETURN_ERROR;
+ }
+
+ /* end of statement semicolon */
+ if (!Parse_String(parseState, ";"))
+ RETURN_ERROR1("Expected ;");
+
+ parseState->numInst++;
+
+ if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS)
+ RETURN_ERROR1("Program too long");
+ }
+ }
+ return GL_TRUE;
+}
+
+
+
+/**
+ * Parse/compile the 'str' returning the compiled 'program'.
+ * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos
+ * indicates the position of the error in 'str'.
+ */
+void
+_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum dstTarget,
+ const GLubyte *str, GLsizei len,
+ struct gl_fragment_program *program)
+{
+ struct parse_state parseState;
+ struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS];
+ struct prog_instruction *newInst;
+ GLenum target;
+ GLubyte *programString;
+
+ /* Make a null-terminated copy of the program string */
+ programString = (GLubyte *) MALLOC(len + 1);
+ if (!programString) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return;
+ }
+ memcpy(programString, str, len);
+ programString[len] = 0;
+
+ /* Get ready to parse */
+ memset(&parseState, 0, sizeof(struct parse_state));
+ parseState.ctx = ctx;
+ parseState.start = programString;
+ parseState.program = program;
+ parseState.numInst = 0;
+ parseState.curLine = programString;
+ parseState.parameters = _mesa_new_parameter_list();
+
+ /* Reset error state */
+ _mesa_set_program_error(ctx, -1, NULL);
+
+ /* check the program header */
+ if (strncmp((const char *) programString, "!!FP1.0", 7) == 0) {
+ target = GL_FRAGMENT_PROGRAM_NV;
+ parseState.pos = programString + 7;
+ }
+ else if (strncmp((const char *) programString, "!!FCP1.0", 8) == 0) {
+ /* fragment / register combiner program - not supported */
+ _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
+ return;
+ }
+ else {
+ /* invalid header */
+ _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
+ return;
+ }
+
+ /* make sure target and header match */
+ if (target != dstTarget) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glLoadProgramNV(target mismatch 0x%x != 0x%x)",
+ target, dstTarget);
+ return;
+ }
+
+ if (Parse_InstructionSequence(&parseState, instBuffer)) {
+ GLuint u;
+ /* successful parse! */
+
+ if (parseState.outputsWritten == 0) {
+ /* must write at least one output! */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "Invalid fragment program - no outputs written.");
+ return;
+ }
+
+ /* copy the compiled instructions */
+ assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS);
+ newInst = _mesa_alloc_instructions(parseState.numInst);
+ if (!newInst) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
+ return; /* out of memory */
+ }
+ _mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
+
+ /* install the program */
+ program->Base.Target = target;
+ if (program->Base.String) {
+ FREE(program->Base.String);
+ }
+ program->Base.String = programString;
+ program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
+ if (program->Base.Instructions) {
+ free(program->Base.Instructions);
+ }
+ program->Base.Instructions = newInst;
+ program->Base.NumInstructions = parseState.numInst;
+ program->Base.InputsRead = parseState.inputsRead;
+ program->Base.OutputsWritten = parseState.outputsWritten;
+ for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++)
+ program->Base.TexturesUsed[u] = parseState.texturesUsed[u];
+
+ /* save program parameters */
+ program->Base.Parameters = parseState.parameters;
+
+ /* allocate registers for declared program parameters */
+#if 00
+ _mesa_assign_program_registers(&(program->SymbolTable));
+#endif
+
+#ifdef DEBUG_foo
+ printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
+ _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
+ printf("----------------------------------\n");
+#endif
+ }
+ else {
+ /* Error! */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV");
+ /* NOTE: _mesa_set_program_error would have been called already */
+ }
+}
+
+
+const char *
+_mesa_nv_fragment_input_register_name(GLuint i)
+{
+ ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_INPUTS);
+ return InputRegisters[i];
+}
+