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authormarha <marha@users.sourceforge.net>2014-03-21 22:50:26 +0100
committermarha <marha@users.sourceforge.net>2014-03-21 22:56:24 +0100
commiteb71c0f23999d1cc156e1821d73634ec79621fc2 (patch)
treed45d551ada10b1bfb3d57517c892770734a77817 /mesalib/src/mesa
parentab3d257d88f67e169a314ad0fac851fc2fc6cb05 (diff)
parent41fea4472dec859ddec76bdfa7108ebec71de1e3 (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: xserver fontconfig libX11 libXext libxcb mesa git update 21 Mar 2014 Conflicts: libxcb/src/xcb_auth.c libxcb/src/xcb_conn.c libxcb/src/xcb_util.c libxcb/src/xcb_windefs.h mesalib/src/mapi/glapi/glapi.h
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r--mesalib/src/mesa/main/blend.c4
-rw-r--r--mesalib/src/mesa/main/buffers.c7
-rw-r--r--mesalib/src/mesa/main/context.c82
-rw-r--r--mesalib/src/mesa/main/errors.c5
-rw-r--r--mesalib/src/mesa/main/fbobject.c4
-rw-r--r--mesalib/src/mesa/main/genmipmap.c4
-rw-r--r--mesalib/src/mesa/main/get.c6
-rw-r--r--mesalib/src/mesa/main/mipmap.c44
-rw-r--r--mesalib/src/mesa/main/mtypes.h6
-rw-r--r--mesalib/src/mesa/main/teximage.c16
-rw-r--r--mesalib/src/mesa/program/register_allocate.c76
-rw-r--r--mesalib/src/mesa/program/register_allocate.h8
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom.c22
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_rasterizer.c8
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_shader.c9
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h3
-rw-r--r--mesalib/src/mesa/state_tracker/st_draw.c10
-rw-r--r--mesalib/src/mesa/state_tracker/st_gen_mipmap.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c4
19 files changed, 200 insertions, 121 deletions
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c
index eb4f1d6be..c37c0fea5 100644
--- a/mesalib/src/mesa/main/blend.c
+++ b/mesalib/src/mesa/main/blend.c
@@ -911,7 +911,9 @@ void _mesa_init_color( struct gl_context * ctx )
ctx->Color.LogicOp = GL_COPY;
ctx->Color.DitherFlag = GL_TRUE;
- if (ctx->Visual.doubleBufferMode) {
+ /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
+ * the front or the back buffer depending on the config */
+ if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) {
ctx->Color.DrawBuffer[0] = GL_BACK;
}
else {
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index 6cbce9d5d..b13a7af65 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -101,7 +101,7 @@ draw_buffer_enum_to_bitmask(const struct gl_context *ctx, GLenum buffer)
case GL_FRONT:
return BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT;
case GL_BACK:
- if (_mesa_is_gles3(ctx)) {
+ if (_mesa_is_gles(ctx)) {
/* Page 181 (page 192 of the PDF) in section 4.2.1 of the OpenGL
* ES 3.0.1 specification says:
*
@@ -111,6 +111,11 @@ draw_buffer_enum_to_bitmask(const struct gl_context *ctx, GLenum buffer)
*
* Since there is no stereo rendering in ES 3.0, only return the
* LEFT bits. This also satisfies the "n must be 1" requirement.
+ *
+ * We also do this for GLES 1 and 2 because those APIs have no
+ * concept of selecting the front and back buffer anyway and it's
+ * convenient to be able to maintain the magic behaviour of
+ * GL_BACK in that case.
*/
if (ctx->DrawBuffer->Visual.doubleBufferMode)
return BUFFER_BIT_BACK_LEFT;
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index a19180870..21dee98b6 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -1013,7 +1013,8 @@ _mesa_initialize_dispatch_tables(struct gl_context *ctx)
*
* \param ctx the context to initialize
* \param api the GL API type to create the context for
- * \param visual describes the visual attributes for this context
+ * \param visual describes the visual attributes for this context or NULL to
+ * create a configless context
* \param share_list points to context to share textures, display lists,
* etc with, or NULL
* \param driverFunctions table of device driver functions for this context
@@ -1033,12 +1034,20 @@ _mesa_initialize_context(struct gl_context *ctx,
assert(driverFunctions->FreeTextureImageBuffer);
ctx->API = api;
- ctx->Visual = *visual;
ctx->DrawBuffer = NULL;
ctx->ReadBuffer = NULL;
ctx->WinSysDrawBuffer = NULL;
ctx->WinSysReadBuffer = NULL;
+ if (visual) {
+ ctx->Visual = *visual;
+ ctx->HasConfig = GL_TRUE;
+ }
+ else {
+ memset(&ctx->Visual, 0, sizeof ctx->Visual);
+ ctx->HasConfig = GL_FALSE;
+ }
+
if (_mesa_is_desktop_gl(ctx)) {
_mesa_override_gl_version(ctx);
}
@@ -1145,7 +1154,8 @@ fail:
* the rendering context.
*
* \param api the GL API type to create the context for
- * \param visual a struct gl_config pointer (we copy the struct contents)
+ * \param visual a struct gl_config pointer (we copy the struct contents) or
+ * NULL to create a configless context
* \param share_list another context to share display lists with or NULL
* \param driverFunctions points to the dd_function_table into which the
* driver has plugged in all its special functions.
@@ -1160,8 +1170,6 @@ _mesa_create_context(gl_api api,
{
struct gl_context *ctx;
- ASSERT(visual);
-
ctx = calloc(1, sizeof(struct gl_context));
if (!ctx)
return NULL;
@@ -1475,6 +1483,54 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
}
}
+static void
+handle_first_current(struct gl_context *ctx)
+{
+ GLenum buffer;
+ GLint bufferIndex;
+
+ assert(ctx->Version > 0);
+
+ ctx->Extensions.String = _mesa_make_extension_string(ctx);
+
+ check_context_limits(ctx);
+
+ /* According to GL_MESA_configless_context the default value of
+ * glDrawBuffers depends on the config of the first surface it is bound to.
+ * For GLES it is always GL_BACK which has a magic interpretation */
+ if (!ctx->HasConfig && _mesa_is_desktop_gl(ctx)) {
+ if (ctx->DrawBuffer != _mesa_get_incomplete_framebuffer()) {
+ if (ctx->DrawBuffer->Visual.doubleBufferMode)
+ buffer = GL_BACK;
+ else
+ buffer = GL_FRONT;
+
+ _mesa_drawbuffers(ctx, 1, &buffer, NULL /* destMask */);
+ }
+
+ if (ctx->ReadBuffer != _mesa_get_incomplete_framebuffer()) {
+ if (ctx->ReadBuffer->Visual.doubleBufferMode) {
+ buffer = GL_BACK;
+ bufferIndex = BUFFER_BACK_LEFT;
+ }
+ else {
+ buffer = GL_FRONT;
+ bufferIndex = BUFFER_FRONT_LEFT;
+ }
+
+ _mesa_readbuffer(ctx, buffer, bufferIndex);
+ }
+ }
+
+ /* We can use this to help debug user's problems. Tell them to set
+ * the MESA_INFO env variable before running their app. Then the
+ * first time each context is made current we'll print some useful
+ * information.
+ */
+ if (_mesa_getenv("MESA_INFO")) {
+ _mesa_print_info(ctx);
+ }
+}
/**
* Bind the given context to the given drawBuffer and readBuffer and
@@ -1567,21 +1623,7 @@ _mesa_make_current( struct gl_context *newCtx,
}
if (newCtx->FirstTimeCurrent) {
- assert(newCtx->Version > 0);
-
- newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
-
- check_context_limits(newCtx);
-
- /* We can use this to help debug user's problems. Tell them to set
- * the MESA_INFO env variable before running their app. Then the
- * first time each context is made current we'll print some useful
- * information.
- */
- if (_mesa_getenv("MESA_INFO")) {
- _mesa_print_info(newCtx);
- }
-
+ handle_first_current(newCtx);
newCtx->FirstTimeCurrent = GL_FALSE;
}
}
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index 8ec6a8c33..9151718ea 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -969,7 +969,7 @@ _mesa_init_errors(struct gl_context *ctx)
/**
* Loop through debug group stack tearing down states for
- * filtering debug messages.
+ * filtering debug messages. Then free debug output state.
*/
void
_mesa_free_errors_data(struct gl_context *ctx)
@@ -980,6 +980,9 @@ _mesa_free_errors_data(struct gl_context *ctx)
for (i = 0; i <= ctx->Debug->GroupStackDepth; i++) {
free_errors_data(ctx, i);
}
+ FREE(ctx->Debug);
+ /* set to NULL just in case it is used before context is completely gone. */
+ ctx->Debug = NULL;
}
}
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index a9dcc5144..dfe2f1e93 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -1565,10 +1565,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
return ctx->API == API_OPENGL_COMPAT &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
- case GL_RGB9_E5:
- return (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.EXT_texture_shared_exponent)
- ? GL_RGB : 0;
case GL_R11F_G11F_B10F:
return ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_packed_float) ||
_mesa_is_gles3(ctx) /* EXT_color_buffer_float */ )
diff --git a/mesalib/src/mesa/main/genmipmap.c b/mesalib/src/mesa/main/genmipmap.c
index dcd482da2..9d111cab2 100644
--- a/mesalib/src/mesa/main/genmipmap.c
+++ b/mesalib/src/mesa/main/genmipmap.c
@@ -74,6 +74,10 @@ _mesa_GenerateMipmap(GLenum target)
error = (_mesa_is_gles(ctx) && ctx->Version < 30)
|| !ctx->Extensions.EXT_texture_array;
break;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ error = _mesa_is_gles(ctx) ||
+ !ctx->Extensions.ARB_texture_cube_map_array;
+ break;
default:
error = GL_TRUE;
}
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index b1908515c..88cf202df 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -1997,7 +1997,7 @@ _mesa_GetBooleani_v( GLenum pname, GLuint index, GLboolean *params )
params[3] = INT_TO_BOOLEAN(v.value_int_4[3]);
break;
case TYPE_INT64:
- params[0] = INT64_TO_BOOLEAN(v.value_int);
+ params[0] = INT64_TO_BOOLEAN(v.value_int64);
break;
default:
; /* nothing - GL error was recorded */
@@ -2042,7 +2042,7 @@ _mesa_GetIntegeri_v( GLenum pname, GLuint index, GLint *params )
params[3] = v.value_int_4[3];
break;
case TYPE_INT64:
- params[0] = INT64_TO_INT(v.value_int);
+ params[0] = INT64_TO_INT(v.value_int64);
break;
default:
; /* nothing - GL error was recorded */
@@ -2067,7 +2067,7 @@ _mesa_GetInteger64i_v( GLenum pname, GLuint index, GLint64 *params )
params[3] = v.value_int_4[3];
break;
case TYPE_INT64:
- params[0] = v.value_int;
+ params[0] = v.value_int64;
break;
default:
; /* nothing - GL error was recorded */
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index 521b2d8eb..cc109cc52 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -1548,23 +1548,18 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
const GLint dstDepthNB = dstDepth - 2 * border;
GLint img, row;
GLint bytesPerSrcImage, bytesPerDstImage;
- GLint bytesPerSrcRow, bytesPerDstRow;
GLint srcImageOffset, srcRowOffset;
(void) srcDepthNB; /* silence warnings */
-
- bytesPerSrcImage = srcWidth * srcHeight * bpt;
- bytesPerDstImage = dstWidth * dstHeight * bpt;
-
- bytesPerSrcRow = srcWidth * bpt;
- bytesPerDstRow = dstWidth * bpt;
+ bytesPerSrcImage = srcRowStride * srcHeight * bpt;
+ bytesPerDstImage = dstRowStride * dstHeight * bpt;
/* Offset between adjacent src images to be averaged together */
srcImageOffset = (srcDepth == dstDepth) ? 0 : 1;
/* Offset between adjacent src rows to be averaged together */
- srcRowOffset = (srcHeight == dstHeight) ? 0 : srcWidth * bpt;
+ srcRowOffset = (srcHeight == dstHeight) ? 0 : srcRowStride;
/*
* Need to average together up to 8 src pixels for each dest pixel.
@@ -1582,14 +1577,14 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
for (img = 0; img < dstDepthNB; img++) {
/* first source image pointer, skipping border */
const GLubyte *imgSrcA = srcPtr[img * 2 + border]
- + bytesPerSrcRow * border + bpt * border;
+ + srcRowStride * border + bpt * border;
/* second source image pointer, skipping border */
const GLubyte *imgSrcB = srcPtr[img * 2 + srcImageOffset + border]
- + bytesPerSrcRow * border + bpt * border;
+ + srcRowStride * border + bpt * border;
/* address of the dest image, skipping border */
GLubyte *imgDst = dstPtr[img + border]
- + bytesPerDstRow * border + bpt * border;
+ + dstRowStride * border + bpt * border;
/* setup the four source row pointers and the dest row pointer */
const GLubyte *srcImgARowA = imgSrcA;
@@ -1605,11 +1600,11 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
dstWidthNB, dstImgRow);
/* advance to next rows */
- srcImgARowA += bytesPerSrcRow + srcRowOffset;
- srcImgARowB += bytesPerSrcRow + srcRowOffset;
- srcImgBRowA += bytesPerSrcRow + srcRowOffset;
- srcImgBRowB += bytesPerSrcRow + srcRowOffset;
- dstImgRow += bytesPerDstRow;
+ srcImgARowA += srcRowStride + srcRowOffset;
+ srcImgARowB += srcRowStride + srcRowOffset;
+ srcImgBRowA += srcRowStride + srcRowOffset;
+ srcImgBRowB += srcRowStride + srcRowOffset;
+ dstImgRow += dstRowStride;
}
}
@@ -1638,8 +1633,8 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
memcpy(dst, src, bpt);
/* do border along [img][row=dstHeight-1][col=0] */
- src = srcPtr[img * 2] + (srcHeight - 1) * bytesPerSrcRow;
- dst = dstPtr[img] + (dstHeight - 1) * bytesPerDstRow;
+ src = srcPtr[img * 2] + (srcHeight - 1) * srcRowStride;
+ dst = dstPtr[img] + (dstHeight - 1) * dstRowStride;
memcpy(dst, src, bpt);
/* do border along [img][row=0][col=dstWidth-1] */
@@ -1668,10 +1663,10 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border,
/* do border along [img][row=dstHeight-1][col=0] */
srcA = srcPtr[img * 2 + 0]
- + (srcHeight - 1) * bytesPerSrcRow;
+ + (srcHeight - 1) * srcRowStride;
srcB = srcPtr[img * 2 + srcImageOffset]
- + (srcHeight - 1) * bytesPerSrcRow;
- dst = dstPtr[img] + (dstHeight - 1) * bytesPerDstRow;
+ + (srcHeight - 1) * srcRowStride;
+ dst = dstPtr[img] + (dstHeight - 1) * dstRowStride;
do_row(datatype, comps, 1, srcA, srcB, 1, dst);
/* do border along [img][row=0][col=dstWidth-1] */
@@ -1746,6 +1741,7 @@ _mesa_generate_mipmap_level(GLenum target,
}
break;
case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
for (i = 0; i < dstDepth; i++) {
make_2d_mipmap(datatype, comps, border,
srcWidth, srcHeight, srcData[i], srcRowStride,
@@ -1788,7 +1784,8 @@ _mesa_next_mipmap_level_size(GLenum target, GLint border,
}
if ((srcDepth - 2 * border > 1) &&
- (target != GL_TEXTURE_2D_ARRAY_EXT)) {
+ (target != GL_TEXTURE_2D_ARRAY_EXT &&
+ target != GL_TEXTURE_CUBE_MAP_ARRAY)) {
*dstDepth = (srcDepth - 2 * border) / 2 + 2 * border;
}
else {
@@ -2029,7 +2026,8 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* only two types of compressed textures at this time */
assert(texObj->Target == GL_TEXTURE_2D ||
texObj->Target == GL_TEXTURE_2D_ARRAY ||
- texObj->Target == GL_TEXTURE_CUBE_MAP_ARB);
+ texObj->Target == GL_TEXTURE_CUBE_MAP_ARB ||
+ texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY);
/*
* Choose a format for the temporary, uncompressed base image.
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 7c83d664f..c6d90c579 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -4212,6 +4212,12 @@ struct gl_context
GLboolean FirstTimeCurrent;
/*@}*/
+ /**
+ * False if this context was created without a config. This is needed
+ * because the initial state of glDrawBuffers depends on this
+ */
+ GLboolean HasConfig;
+
/** software compression/decompression supported or not */
GLboolean Mesa_DXTn;
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index a6c3581bf..57a766f99 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -160,6 +160,9 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
return GL_DEPTH_COMPONENT;
+ case GL_DEPTH_STENCIL:
+ case GL_DEPTH24_STENCIL8:
+ return GL_DEPTH_STENCIL;
default:
; /* fallthrough */
}
@@ -301,14 +304,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
- switch (internalFormat) {
- case GL_DEPTH_STENCIL:
- case GL_DEPTH24_STENCIL8:
- return GL_DEPTH_STENCIL;
- default:
- ; /* fallthrough */
- }
-
if (ctx->Extensions.EXT_texture_sRGB) {
switch (internalFormat) {
case GL_SRGB_EXT:
@@ -1662,7 +1657,10 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
/* check zoffset and depth */
if (dims > 2) {
- GLint zBorder = (target == GL_TEXTURE_2D_ARRAY) ? 0 : destImage->Border;
+ GLint zBorder = (target == GL_TEXTURE_2D_ARRAY ||
+ target == GL_TEXTURE_CUBE_MAP_ARRAY) ?
+ 0 : destImage->Border;
+
if (zoffset < -zBorder) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", function);
return GL_TRUE;
diff --git a/mesalib/src/mesa/program/register_allocate.c b/mesalib/src/mesa/program/register_allocate.c
index 4eed0b5aa..6fac69033 100644
--- a/mesalib/src/mesa/program/register_allocate.c
+++ b/mesalib/src/mesa/program/register_allocate.c
@@ -82,7 +82,7 @@
#define NO_REG ~0
struct ra_reg {
- GLboolean *conflicts;
+ BITSET_WORD *conflicts;
unsigned int *conflict_list;
unsigned int conflict_list_size;
unsigned int num_conflicts;
@@ -99,7 +99,12 @@ struct ra_regs {
};
struct ra_class {
- GLboolean *regs;
+ /**
+ * Bitset indicating which registers belong to this class.
+ *
+ * (If bit N is set, then register N belongs to this class.)
+ */
+ BITSET_WORD *regs;
/**
* p(B) in Runeson/Nyström paper.
@@ -139,7 +144,7 @@ struct ra_node {
* "remove the edge from the graph" in simplification without
* having to actually modify the adjacency_list.
*/
- GLboolean in_stack;
+ bool in_stack;
/* For an implementation that needs register spilling, this is the
* approximate cost of spilling this node.
@@ -186,8 +191,9 @@ ra_alloc_reg_set(void *mem_ctx, unsigned int count)
regs->regs = rzalloc_array(regs, struct ra_reg, count);
for (i = 0; i < count; i++) {
- regs->regs[i].conflicts = rzalloc_array(regs->regs, GLboolean, count);
- regs->regs[i].conflicts[i] = GL_TRUE;
+ regs->regs[i].conflicts = rzalloc_array(regs->regs, BITSET_WORD,
+ BITSET_WORDS(count));
+ BITSET_SET(regs->regs[i].conflicts, i);
regs->regs[i].conflict_list = ralloc_array(regs->regs, unsigned int, 4);
regs->regs[i].conflict_list_size = 4;
@@ -225,13 +231,13 @@ ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2)
unsigned int, reg1->conflict_list_size);
}
reg1->conflict_list[reg1->num_conflicts++] = r2;
- reg1->conflicts[r2] = GL_TRUE;
+ BITSET_SET(reg1->conflicts, r2);
}
void
ra_add_reg_conflict(struct ra_regs *regs, unsigned int r1, unsigned int r2)
{
- if (!regs->regs[r1].conflicts[r2]) {
+ if (!BITSET_TEST(regs->regs[r1].conflicts, r2)) {
ra_add_conflict_list(regs, r1, r2);
ra_add_conflict_list(regs, r2, r1);
}
@@ -269,7 +275,7 @@ ra_alloc_reg_class(struct ra_regs *regs)
class = rzalloc(regs, struct ra_class);
regs->classes[regs->class_count] = class;
- class->regs = rzalloc_array(class, GLboolean, regs->count);
+ class->regs = rzalloc_array(class, BITSET_WORD, BITSET_WORDS(regs->count));
return regs->class_count++;
}
@@ -279,11 +285,20 @@ ra_class_add_reg(struct ra_regs *regs, unsigned int c, unsigned int r)
{
struct ra_class *class = regs->classes[c];
- class->regs[r] = GL_TRUE;
+ BITSET_SET(class->regs, r);
class->p++;
}
/**
+ * Returns true if the register belongs to the given class.
+ */
+static bool
+reg_belongs_to_class(unsigned int r, struct ra_class *c)
+{
+ return BITSET_TEST(c->regs, r);
+}
+
+/**
* Must be called after all conflicts and register classes have been
* set up and before the register set is used for allocation.
* To avoid costly q value computation, use the q_values paramater
@@ -319,12 +334,12 @@ ra_set_finalize(struct ra_regs *regs, unsigned int **q_values)
int conflicts = 0;
int i;
- if (!regs->classes[c]->regs[rc])
+ if (!reg_belongs_to_class(rc, regs->classes[c]))
continue;
for (i = 0; i < regs->regs[rc].num_conflicts; i++) {
unsigned int rb = regs->regs[rc].conflict_list[i];
- if (regs->classes[b]->regs[rb])
+ if (BITSET_TEST(regs->classes[b]->regs, rb))
conflicts++;
}
max_conflicts = MAX2(max_conflicts, conflicts);
@@ -397,7 +412,8 @@ ra_add_node_interference(struct ra_graph *g,
}
}
-static GLboolean pq_test(struct ra_graph *g, unsigned int n)
+static bool
+pq_test(struct ra_graph *g, unsigned int n)
{
unsigned int j;
unsigned int q = 0;
@@ -420,18 +436,18 @@ static GLboolean pq_test(struct ra_graph *g, unsigned int n)
* trivially-colorable nodes into a stack of nodes to be colored,
* removing them from the graph, and rinsing and repeating.
*
- * Returns GL_TRUE if all nodes were removed from the graph. GL_FALSE
+ * Returns true if all nodes were removed from the graph. false
* means that either spilling will be required, or optimistic coloring
* should be applied.
*/
-GLboolean
+bool
ra_simplify(struct ra_graph *g)
{
- GLboolean progress = GL_TRUE;
+ bool progress = true;
int i;
while (progress) {
- progress = GL_FALSE;
+ progress = false;
for (i = g->count - 1; i >= 0; i--) {
if (g->nodes[i].in_stack || g->nodes[i].reg != NO_REG)
@@ -440,18 +456,18 @@ ra_simplify(struct ra_graph *g)
if (pq_test(g, i)) {
g->stack[g->stack_count] = i;
g->stack_count++;
- g->nodes[i].in_stack = GL_TRUE;
- progress = GL_TRUE;
+ g->nodes[i].in_stack = true;
+ progress = true;
}
}
}
for (i = 0; i < g->count; i++) {
if (!g->nodes[i].in_stack && g->nodes[i].reg == -1)
- return GL_FALSE;
+ return false;
}
- return GL_TRUE;
+ return true;
}
/**
@@ -459,9 +475,9 @@ ra_simplify(struct ra_graph *g)
* registers as they go.
*
* If all nodes were trivially colorable, then this must succeed. If
- * not (optimistic coloring), then it may return GL_FALSE;
+ * not (optimistic coloring), then it may return false;
*/
-GLboolean
+bool
ra_select(struct ra_graph *g)
{
int i;
@@ -478,7 +494,7 @@ ra_select(struct ra_graph *g)
*/
for (ri = 0; ri < g->regs->count; ri++) {
r = (start_search_reg + ri) % g->regs->count;
- if (!c->regs[r])
+ if (!reg_belongs_to_class(r, c))
continue;
/* Check if any of our neighbors conflict with this register choice. */
@@ -486,7 +502,7 @@ ra_select(struct ra_graph *g)
unsigned int n2 = g->nodes[n].adjacency_list[i];
if (!g->nodes[n2].in_stack &&
- g->regs->regs[r].conflicts[g->nodes[n2].reg]) {
+ BITSET_TEST(g->regs->regs[r].conflicts, g->nodes[n2].reg)) {
break;
}
}
@@ -494,17 +510,17 @@ ra_select(struct ra_graph *g)
break;
}
if (ri == g->regs->count)
- return GL_FALSE;
+ return false;
g->nodes[n].reg = r;
- g->nodes[n].in_stack = GL_FALSE;
+ g->nodes[n].in_stack = false;
g->stack_count--;
if (g->regs->round_robin)
start_search_reg = r + 1;
}
- return GL_TRUE;
+ return true;
}
/**
@@ -526,11 +542,11 @@ ra_optimistic_color(struct ra_graph *g)
g->stack[g->stack_count] = i;
g->stack_count++;
- g->nodes[i].in_stack = GL_TRUE;
+ g->nodes[i].in_stack = true;
}
}
-GLboolean
+bool
ra_allocate_no_spills(struct ra_graph *g)
{
if (!ra_simplify(g)) {
@@ -562,7 +578,7 @@ void
ra_set_node_reg(struct ra_graph *g, unsigned int n, unsigned int reg)
{
g->nodes[n].reg = reg;
- g->nodes[n].in_stack = GL_FALSE;
+ g->nodes[n].in_stack = false;
}
static float
diff --git a/mesalib/src/mesa/program/register_allocate.h b/mesalib/src/mesa/program/register_allocate.h
index fa119e320..337dcf709 100644
--- a/mesalib/src/mesa/program/register_allocate.h
+++ b/mesalib/src/mesa/program/register_allocate.h
@@ -25,6 +25,8 @@
*
*/
+#include <stdbool.h>
+
struct ra_class;
struct ra_regs;
@@ -64,10 +66,10 @@ void ra_add_node_interference(struct ra_graph *g,
/** @} */
/** @{ Graph-coloring register allocation */
-GLboolean ra_simplify(struct ra_graph *g);
+bool ra_simplify(struct ra_graph *g);
void ra_optimistic_color(struct ra_graph *g);
-GLboolean ra_select(struct ra_graph *g);
-GLboolean ra_allocate_no_spills(struct ra_graph *g);
+bool ra_select(struct ra_graph *g);
+bool ra_allocate_no_spills(struct ra_graph *g);
unsigned int ra_get_node_reg(struct ra_graph *g, unsigned int n);
void ra_set_node_reg(struct ra_graph * g, unsigned int n, unsigned int reg);
diff --git a/mesalib/src/mesa/state_tracker/st_atom.c b/mesalib/src/mesa/state_tracker/st_atom.c
index 32ce1eaaa..99e9df26b 100644
--- a/mesalib/src/mesa/state_tracker/st_atom.c
+++ b/mesalib/src/mesa/state_tracker/st_atom.c
@@ -132,16 +132,26 @@ static void check_program_state( struct st_context *st )
static void check_attrib_edgeflag(struct st_context *st)
{
const struct gl_client_array **arrays = st->ctx->Array._DrawArrays;
- GLboolean vertDataEdgeFlags;
+ GLboolean vertdata_edgeflags, edgeflag_culls_prims, edgeflags_enabled;
if (!arrays)
return;
- vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
- arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
- if (vertDataEdgeFlags != st->vertdata_edgeflags) {
- st->vertdata_edgeflags = vertDataEdgeFlags;
- st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
+ edgeflags_enabled = st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL;
+
+ vertdata_edgeflags = edgeflags_enabled &&
+ arrays[VERT_ATTRIB_EDGEFLAG]->StrideB != 0;
+ if (vertdata_edgeflags != st->vertdata_edgeflags) {
+ st->vertdata_edgeflags = vertdata_edgeflags;
+ st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
+ }
+
+ edgeflag_culls_prims = edgeflags_enabled && !vertdata_edgeflags &&
+ !st->ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0];
+ if (edgeflag_culls_prims != st->edgeflag_culls_prims) {
+ st->edgeflag_culls_prims = edgeflag_culls_prims;
+ st->dirty.st |= ST_NEW_RASTERIZER;
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
index a4f3ffee3..ee5e9e574 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -236,6 +236,14 @@ static void update_raster_state( struct st_context *st )
/* ST_NEW_RASTERIZER */
raster->rasterizer_discard = ctx->RasterDiscard;
+ if (st->edgeflag_culls_prims) {
+ /* All edge flags are FALSE. Cull the affected faces. */
+ if (raster->fill_front != PIPE_POLYGON_MODE_FILL)
+ raster->cull_face |= PIPE_FACE_FRONT;
+ if (raster->fill_back != PIPE_POLYGON_MODE_FILL)
+ raster->cull_face |= PIPE_FACE_BACK;
+ }
+
/* _NEW_TRANSFORM */
raster->depth_clip = ctx->Transform.DepthClamp == GL_FALSE;
raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled;
diff --git a/mesalib/src/mesa/state_tracker/st_atom_shader.c b/mesalib/src/mesa/state_tracker/st_atom_shader.c
index ba04c1fb7..67c615713 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_shader.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_shader.c
@@ -141,11 +141,8 @@ update_vp( struct st_context *st )
* edgeflag semantics, and extend the vertex shader to pass through
* the input to the output. We'll need to use similar logic to set
* up the extra vertex_element input for edgeflags.
- * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
*/
- key.passthrough_edgeflags = (st->vertdata_edgeflags && (
- st->ctx->Polygon.FrontMode != GL_FILL ||
- st->ctx->Polygon.BackMode != GL_FILL));
+ key.passthrough_edgeflags = st->vertdata_edgeflags;
key.clamp_color = st->clamp_vert_color_in_shader &&
st->ctx->Light._ClampVertexColor;
@@ -164,8 +161,8 @@ update_vp( struct st_context *st )
const struct st_tracked_state st_update_vp = {
"st_update_vp", /* name */
{ /* dirty */
- _NEW_POLYGON, /* mesa */
- ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
+ 0, /* mesa */
+ ST_NEW_VERTEX_PROGRAM /* st */
},
update_vp /* update */
};
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index 9c699a015..0e00dd4fa 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -47,7 +47,7 @@ struct u_upload_mgr;
#define ST_NEW_FRAGMENT_PROGRAM (1 << 1)
#define ST_NEW_VERTEX_PROGRAM (1 << 2)
#define ST_NEW_FRAMEBUFFER (1 << 3)
-#define ST_NEW_EDGEFLAGS_DATA (1 << 4)
+/* gap, re-use it */
#define ST_NEW_GEOMETRY_PROGRAM (1 << 5)
#define ST_NEW_VERTEX_ARRAYS (1 << 6)
#define ST_NEW_RASTERIZER (1 << 7)
@@ -131,6 +131,7 @@ struct st_context
GLboolean missing_textures;
GLboolean vertdata_edgeflags;
+ GLboolean edgeflag_culls_prims;
/** Mapping from VARYING_SLOT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c
index 355c180f8..dba5870a0 100644
--- a/mesalib/src/mesa/state_tracker/st_draw.c
+++ b/mesalib/src/mesa/state_tracker/st_draw.c
@@ -164,16 +164,6 @@ translate_prim(const struct gl_context *ctx, unsigned prim)
STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS);
STATIC_ASSERT(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
- /* Avoid quadstrips if it's easy to do so:
- * Note: it's important to do the correct trimming if we change the
- * prim type! We do that wherever this function is called.
- */
- if (prim == GL_QUAD_STRIP &&
- ctx->Light.ShadeModel != GL_FLAT &&
- ctx->Polygon.FrontMode == GL_FILL &&
- ctx->Polygon.BackMode == GL_FILL)
- prim = GL_TRIANGLE_STRIP;
-
return prim;
}
diff --git a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
index 04333f75e..b615575b5 100644
--- a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
@@ -221,7 +221,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
else {
dstHeight = u_minify(pt->height0, dstLevel);
}
- if (texObj->Target == GL_TEXTURE_2D_ARRAY) {
+ if (texObj->Target == GL_TEXTURE_2D_ARRAY ||
+ texObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) {
dstDepth = pt->array_size;
}
else {
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index e9074ac97..692a57008 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -342,14 +342,14 @@ st_translate_vertex_program(struct st_context *st,
stvp->glsl_to_tgsi,
&stvp->Base.Base,
/* inputs */
- stvp->num_inputs,
+ vpv->num_inputs,
stvp->input_to_index,
NULL, /* input semantic name */
NULL, /* input semantic index */
NULL, /* interp mode */
NULL, /* is centroid */
/* outputs */
- stvp->num_outputs,
+ num_outputs,
stvp->result_to_output,
stvp->output_semantic_name,
stvp->output_semantic_index,