aboutsummaryrefslogtreecommitdiff
path: root/mesalib/windows
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2010-04-12 09:53:17 +0000
committermarha <marha@users.sourceforge.net>2010-04-12 09:53:17 +0000
commit29b86f9852b2b7ecc31cdfee56679537e40bc6e2 (patch)
tree1e6ec8ccf2dbf773260a1953b8e13c49f9b7c5f5 /mesalib/windows
parent529236591df7366479a6fac30b387667678fd1ba (diff)
downloadvcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.gz
vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.bz2
vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.zip
svn merge -r524:HEAD "^/branches/released" .
Diffstat (limited to 'mesalib/windows')
-rw-r--r--mesalib/windows/VC8/mesa/gdi/gdi.vcproj8
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj304
-rw-r--r--mesalib/windows/VC8/mesa/mesa.sln13
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcproj548
4 files changed, 815 insertions, 58 deletions
diff --git a/mesalib/windows/VC8/mesa/gdi/gdi.vcproj b/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
index 9a03fbd9d..ec2a7c941 100644
--- a/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
+++ b/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
@@ -403,6 +403,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\drivers\common\meta.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c"
>
</File>
@@ -424,6 +428,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\drivers\common\meta.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\include\GL\wmesa.h"
>
</File>
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj
new file mode 100644
index 000000000..3fed6b466
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj
@@ -0,0 +1,304 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="glsl_apps_compile"
+ ProjectGUID="{98AB3D51-1820-4D14-9195-75FCA6997784}"
+ RootNamespace="glsl_apps_compile"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\compile.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="copy &quot;$(OutDir)\compile.exe&quot; ..\..\..\..\src\glsl\apps"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\compile.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="copy &quot;$(OutDir)\compile.exe&quot; ..\..\..\..\src\glsl\apps"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\..\..\..\src\glsl\apps\compile.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/mesa.sln b/mesalib/windows/VC8/mesa/mesa.sln
index 8a008cfbd..494504e0f 100644
--- a/mesalib/windows/VC8/mesa/mesa.sln
+++ b/mesalib/windows/VC8/mesa/mesa.sln
@@ -11,12 +11,17 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glu", "glu\glu.vcproj", "{2
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
+ ProjectSection(ProjectDependencies) = postProject
+ {98AB3D51-1820-4D14-9195-75FCA6997784} = {98AB3D51-1820-4D14-9195-75FCA6997784}
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "osmesa", "osmesa\osmesa.vcproj", "{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
ProjectSection(ProjectDependencies) = postProject
{A1B24907-E196-4826-B6AF-26723629B633} = {A1B24907-E196-4826-B6AF-26723629B633}
EndProjectSection
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "swrast_dri", "swrast_dri\swrast_dri.vcproj", "{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}"
ProjectSection(ProjectDependencies) = postProject
{2120C974-2717-4709-B44F-D6E6D0A56448} = {2120C974-2717-4709-B44F-D6E6D0A56448}
@@ -58,6 +63,14 @@ Global
{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.ActiveCfg = Release|Win32
{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
index 77a1ffd95..758368854 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
@@ -27,9 +27,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -46,7 +50,7 @@
InlineFunctionExpansion="2"
OmitFramePointers="true"
WholeProgramOptimization="true"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
StringPooling="true"
RuntimeLibrary="2"
@@ -100,9 +104,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -117,7 +125,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -171,9 +179,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -188,7 +200,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -242,9 +254,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -261,7 +277,7 @@
InlineFunctionExpansion="2"
OmitFramePointers="true"
WholeProgramOptimization="true"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
StringPooling="true"
ExceptionHandling="0"
@@ -308,6 +324,10 @@
</Configuration>
</Configurations>
<References>
+ <ProjectReference
+ ReferencedProjectIdentifier="{98AB3D51-1820-4D14-9195-75FCA6997784}"
+ RelativePathToProject=".\glsl_apps_compile\glsl_apps_compile.vcproj"
+ />
</References>
<Files>
<Filter
@@ -383,6 +403,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\context.c"
>
</File>
@@ -407,10 +431,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\dispatch.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\dlist.c"
>
</File>
@@ -479,15 +499,19 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_dispatch.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\glapi\glapi_getproc.c"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_nop.c"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c"
+ RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
>
</File>
<File
@@ -526,7 +550,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
<FileConfiguration
@@ -534,7 +558,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
<FileConfiguration
@@ -542,7 +566,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
<FileConfiguration
@@ -550,7 +574,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
</File>
@@ -907,6 +931,70 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.c"
>
</File>
@@ -959,10 +1047,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_preprocess.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.c"
>
</File>
@@ -1207,6 +1291,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\version.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\viewport.c"
>
</File>
@@ -1228,10 +1316,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\api_eval.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\api_exec.h"
>
</File>
@@ -1256,10 +1340,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\arbprogram_syn.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\arrayobj.h"
>
</File>
@@ -1304,6 +1384,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\config.h"
>
</File>
@@ -1380,6 +1464,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\formats.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\framebuffer.h"
>
</File>
@@ -1416,22 +1504,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_crt.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_syn.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\hash.h"
>
</File>
@@ -1520,18 +1592,10 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\math\mathmod.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\matrix.h"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\mcompiler.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\mfeatures.h"
>
</File>
@@ -1728,10 +1792,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\swrast\s_pointtemp.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\swrast\s_span.h"
>
</File>
@@ -1788,14 +1848,246 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_codegen.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile.h"
>
</File>
@@ -1816,10 +2108,106 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_emit.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_ir.h"
>
</File>
@@ -1840,10 +2228,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_preprocess.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.h"
>
</File>
@@ -1868,6 +2252,54 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_context.h"
>
</File>