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authormarha <marha@users.sourceforge.net>2012-10-17 08:07:33 +0200
committermarha <marha@users.sourceforge.net>2012-10-17 08:07:33 +0200
commit856fbbaf1e53303d8307bfae1761f1ba96871f1e (patch)
treee029665439ddbccfb253271a5f5290d72c2b2168 /mesalib
parentf15a40afaf6d1b3a4841d25631f947da1b289f89 (diff)
parentded57b5a4131a213d57f5a20d50b819b7a8924df (diff)
downloadvcxsrv-856fbbaf1e53303d8307bfae1761f1ba96871f1e.tar.gz
vcxsrv-856fbbaf1e53303d8307bfae1761f1ba96871f1e.tar.bz2
vcxsrv-856fbbaf1e53303d8307bfae1761f1ba96871f1e.zip
Merge remote-tracking branch 'origin/released'
* origin/released: pixman mesa git update 17 oct 2012
Diffstat (limited to 'mesalib')
-rw-r--r--mesalib/docs/relnotes-9.1.html3
-rw-r--r--mesalib/include/GLES3/gl3.h1061
-rw-r--r--mesalib/include/GLES3/gl3ext.h24
-rw-r--r--mesalib/include/GLES3/gl3platform.h30
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_debug.c41
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_debug.h4
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_double_list.h1
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml10
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml44
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml20
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_sync.xml14
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml4
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml8
-rw-r--r--mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml12
-rw-r--r--mesalib/src/mapi/glapi/gen/GL3x.xml68
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_EGL_image.xml6
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_fixed_point.xml125
-rw-r--r--mesalib/src/mapi/glapi/gen/OES_single_precision.xml18
-rw-r--r--mesalib/src/mapi/glapi/gen/es_EXT.xml179
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_XML.py2
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_size.py2
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.dtd4
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml395
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_XML.py58
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_and_es_API.xml132
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_table.py9
-rw-r--r--mesalib/src/mapi/glapi/gen/gles_api.py461
-rw-r--r--mesalib/src/mapi/glapi/gen/remap_helper.py9
-rw-r--r--mesalib/src/mapi/glapi/gen/typeexpr.py6
-rw-r--r--mesalib/src/mapi/mapi/mapi_abi.py79
-rw-r--r--mesalib/src/mesa/SConscript3
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/de.po4
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/es.po5
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po4
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po4
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/options.h10
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po5
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h5
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c1
-rw-r--r--mesalib/src/mesa/main/api_arrayelt.c31
-rw-r--r--mesalib/src/mesa/main/api_exec.c47
-rw-r--r--mesalib/src/mesa/main/api_validate.c2
-rw-r--r--mesalib/src/mesa/main/arbprogram.c112
-rw-r--r--mesalib/src/mesa/main/arrayobj.c2
-rw-r--r--mesalib/src/mesa/main/arrayobj.h12
-rw-r--r--mesalib/src/mesa/main/attrib.c18
-rw-r--r--mesalib/src/mesa/main/blend.c10
-rw-r--r--mesalib/src/mesa/main/bufferobj.c22
-rw-r--r--mesalib/src/mesa/main/buffers.c2
-rw-r--r--mesalib/src/mesa/main/clear.c2
-rw-r--r--mesalib/src/mesa/main/config.h9
-rw-r--r--mesalib/src/mesa/main/context.c19
-rw-r--r--mesalib/src/mesa/main/dd.h2
-rw-r--r--mesalib/src/mesa/main/debug.h15
-rw-r--r--mesalib/src/mesa/main/depth.h9
-rw-r--r--mesalib/src/mesa/main/dlist.c356
-rw-r--r--mesalib/src/mesa/main/drawpix.c2
-rw-r--r--mesalib/src/mesa/main/enable.c181
-rw-r--r--mesalib/src/mesa/main/eval.c66
-rw-r--r--mesalib/src/mesa/main/extensions.c7
-rw-r--r--mesalib/src/mesa/main/extensions.h19
-rw-r--r--mesalib/src/mesa/main/feedback.c4
-rw-r--r--mesalib/src/mesa/main/ffvertex_prog.c1
-rw-r--r--mesalib/src/mesa/main/fog.h9
-rw-r--r--mesalib/src/mesa/main/get.c29
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py60
-rw-r--r--mesalib/src/mesa/main/getstring.c4
-rw-r--r--mesalib/src/mesa/main/glformats.c2
-rw-r--r--mesalib/src/mesa/main/hint.h9
-rw-r--r--mesalib/src/mesa/main/light.h11
-rw-r--r--mesalib/src/mesa/main/matrix.c20
-rw-r--r--mesalib/src/mesa/main/mfeatures.h3
-rw-r--r--mesalib/src/mesa/main/mtypes.h22
-rw-r--r--mesalib/src/mesa/main/nvprogram.c917
-rw-r--r--mesalib/src/mesa/main/nvprogram.h119
-rw-r--r--mesalib/src/mesa/main/points.c4
-rw-r--r--mesalib/src/mesa/main/polygon.c3
-rw-r--r--mesalib/src/mesa/main/shaderapi.c1
-rw-r--r--mesalib/src/mesa/main/stencil.c2
-rw-r--r--mesalib/src/mesa/main/texcompress.c2
-rw-r--r--mesalib/src/mesa/main/texcompress.h11
-rw-r--r--mesalib/src/mesa/main/teximage.c2
-rw-r--r--mesalib/src/mesa/main/texobj.c3
-rw-r--r--mesalib/src/mesa/main/texstate.c7
-rw-r--r--mesalib/src/mesa/main/varray.c32
-rw-r--r--mesalib/src/mesa/main/varray.h15
-rw-r--r--mesalib/src/mesa/main/vtxfmt.c2
-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp2
-rw-r--r--mesalib/src/mesa/program/nvfragparse.c1591
-rw-r--r--mesalib/src/mesa/program/nvfragparse.h47
-rw-r--r--mesalib/src/mesa/program/nvvertparse.c1456
-rw-r--r--mesalib/src/mesa/program/nvvertparse.h49
-rw-r--r--mesalib/src/mesa/program/prog_execute.c66
-rw-r--r--mesalib/src/mesa/program/prog_instruction.c7
-rw-r--r--mesalib/src/mesa/program/prog_instruction.h29
-rw-r--r--mesalib/src/mesa/program/prog_optimize.c3
-rw-r--r--mesalib/src/mesa/program/prog_parameter.c100
-rw-r--r--mesalib/src/mesa/program/prog_parameter.h36
-rw-r--r--mesalib/src/mesa/program/prog_parameter_layout.c2
-rw-r--r--mesalib/src/mesa/program/prog_print.c84
-rw-r--r--mesalib/src/mesa/program/prog_print.h1
-rw-r--r--mesalib/src/mesa/program/prog_statevars.c91
-rw-r--r--mesalib/src/mesa/program/prog_statevars.h3
-rw-r--r--mesalib/src/mesa/program/program.c12
-rw-r--r--mesalib/src/mesa/program/program_parse.y7
-rw-r--r--mesalib/src/mesa/program/programopt.c7
-rw-r--r--mesalib/src/mesa/sources.mak3
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_sampler.c12
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_clear.c19
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_program.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c5
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.c124
-rw-r--r--mesalib/src/mesa/state_tracker/st_format.h5
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp5
-rw-r--r--mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c22
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c2
-rw-r--r--mesalib/src/mesa/swrast/s_context.c4
-rw-r--r--mesalib/src/mesa/swrast/s_fragprog.c5
-rw-r--r--mesalib/src/mesa/tnl/t_context.h2
-rw-r--r--mesalib/src/mesa/tnl/t_vb_program.c41
-rw-r--r--mesalib/src/mesa/tnl/tnl.h3
-rw-r--r--mesalib/src/mesa/vbo/vbo_context.h2
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec.c2
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec.h1
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_api.c10
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c26
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_draw.c5
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_eval.c17
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_draw.c5
134 files changed, 2128 insertions, 6925 deletions
diff --git a/mesalib/docs/relnotes-9.1.html b/mesalib/docs/relnotes-9.1.html
index e5f4b26a1..19bea7fac 100644
--- a/mesalib/docs/relnotes-9.1.html
+++ b/mesalib/docs/relnotes-9.1.html
@@ -57,6 +57,9 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>Removed VAAPI state tracker (unmaintained and broken)</li>
+<li>Removed i965's broken hardware implementation of GL_NV_vertex_program</li>
+<li>Removed swrast support for GL_NV_vertex_program</li>
+<li>Removed swrast support for GL_NV_fragment_program</li>
</ul>
</div>
diff --git a/mesalib/include/GLES3/gl3.h b/mesalib/include/GLES3/gl3.h
new file mode 100644
index 000000000..b9399e994
--- /dev/null
+++ b/mesalib/include/GLES3/gl3.h
@@ -0,0 +1,1061 @@
+#ifndef __gl3_h_
+#define __gl3_h_
+
+/*
+ * gl3.h last updated on $Date: 2012-09-12 10:13:02 -0700 (Wed, 12 Sep 2012) $
+ */
+
+#include <GLES3/gl3platform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2007-2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/*-------------------------------------------------------------------------
+ * Data type definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+
+typedef void GLvoid;
+typedef char GLchar;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+
+/* OpenGL ES 3.0 */
+
+typedef unsigned short GLhalf;
+typedef khronos_int64_t GLint64;
+typedef khronos_uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+/*-------------------------------------------------------------------------
+ * Token definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES core versions */
+#define GL_ES_VERSION_3_0 1
+#define GL_ES_VERSION_2_0 1
+
+/* OpenGL ES 2.0 */
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* BlendEquationSeparate */
+#define GL_FUNC_ADD 0x8006
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+
+/* BlendSubtract */
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+
+/* Separate Blend Functions */
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+
+/* CullFaceMode */
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* EnableCap */
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_BLEND 0x0BE2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_COVERAGE 0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetPName */
+#define GL_LINE_WIDTH 0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VIEWPORT 0x0BA2
+#define GL_SCISSOR_BOX 0x0C10
+/* GL_SCISSOR_TEST */
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+/* GL_POLYGON_OFFSET_FILL */
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* PixelFormat */
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_DELETE_STATUS 0x8B80
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+
+/* StencilFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_INVERT 0x150A
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+
+/* TextureTarget */
+/* GL_TEXTURE_2D */
+#define GL_TEXTURE 0x1702
+
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+
+/* TextureUnit */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_MIRRORED_REPEAT 0x8370
+
+/* Uniform Types */
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_CUBE 0x8B60
+
+/* Vertex Arrays */
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+
+/* Read Format */
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+
+/* Shader Source */
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_COMPILER 0x8DFA
+
+/* Shader Binary */
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+
+/* Shader Precision-Specified Types */
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+
+/* Framebuffer Object. */
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGB565 0x8D62
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_STENCIL_INDEX8 0x8D48
+
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+
+#define GL_NONE 0
+
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+
+/* OpenGL ES 3.0 */
+
+#define GL_READ_BUFFER 0x0C02
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_RED 0x1903
+#define GL_RGB8 0x8051
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_HALF_FLOAT 0x140B
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_RG8 0x822B
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER
+#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX 0xFFFFFFFFu
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_RGB10_A2UI 0x906F
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#define GL_NUM_SAMPLE_COUNTS 0x9380
+#define GL_TEXTURE_IMMUTABLE_LEVELS 0x8D63
+
+/*-------------------------------------------------------------------------
+ * Entrypoint definitions
+ *-----------------------------------------------------------------------*/
+
+/* OpenGL ES 2.0 */
+
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
+GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+/* OpenGL ES 3.0 */
+
+GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
+GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices);
+GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids);
+GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids);
+GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
+GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
+GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params);
+GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
+GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params);
+GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs);
+GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GL_APICALL GLvoid* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
+GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
+GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays);
+GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays);
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
+GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data);
+GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
+GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
+GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode);
+GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
+GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
+GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params);
+GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v);
+GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v);
+GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params);
+GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
+GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
+GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
+GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
+GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value);
+GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
+GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
+GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index);
+GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
+GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
+GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName);
+GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
+GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
+GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount);
+GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
+GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
+GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
+GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
+GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params);
+GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
+GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data);
+GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params);
+GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers);
+GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers);
+GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
+GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
+GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param);
+GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param);
+GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
+GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids);
+GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids);
+GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
+GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
+GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary);
+GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments);
+GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/mesalib/include/GLES3/gl3ext.h b/mesalib/include/GLES3/gl3ext.h
new file mode 100644
index 000000000..4d4ea96c4
--- /dev/null
+++ b/mesalib/include/GLES3/gl3ext.h
@@ -0,0 +1,24 @@
+#ifndef __gl3ext_h_
+#define __gl3ext_h_
+
+/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* OpenGL ES 3 Extensions
+ *
+ * After an OES extension's interactions with OpenGl ES 3.0 have been documented,
+ * its tokens and function definitions should be added to this file in a manner
+ * that does not conflict with gl2ext.h or gl3.h.
+ *
+ * Tokens and function definitions for extensions that have become standard
+ * features in OpenGL ES 3.0 will not be added to this file.
+ *
+ * Applications using OpenGL-ES-2-only extensions should include gl2ext.h
+ */
+
+#endif /* __gl3ext_h_ */
+
diff --git a/mesalib/include/GLES3/gl3platform.h b/mesalib/include/GLES3/gl3platform.h
new file mode 100644
index 000000000..1bd1a850f
--- /dev/null
+++ b/mesalib/include/GLES3/gl3platform.h
@@ -0,0 +1,30 @@
+#ifndef __gl3platform_h_
+#define __gl3platform_h_
+
+/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_APICALL
+#define GL_APICALL KHRONOS_APICALL
+#endif
+
+#ifndef GL_APIENTRY
+#define GL_APIENTRY KHRONOS_APIENTRY
+#endif
+
+#endif /* __gl3platform_h_ */
diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.c b/mesalib/src/gallium/auxiliary/util/u_debug.c
index c41585fdd..b26192a8b 100644
--- a/mesalib/src/gallium/auxiliary/util/u_debug.c
+++ b/mesalib/src/gallium/auxiliary/util/u_debug.c
@@ -691,4 +691,45 @@ error1:
;
}
+
+/**
+ * Print PIPE_TRANSFER_x flags with a message.
+ */
+void
+debug_print_transfer_flags(const char *msg, unsigned usage)
+{
+#define FLAG(x) { x, #x }
+ static const struct {
+ unsigned bit;
+ const char *name;
+ } flags[] = {
+ FLAG(PIPE_TRANSFER_READ),
+ FLAG(PIPE_TRANSFER_WRITE),
+ FLAG(PIPE_TRANSFER_MAP_DIRECTLY),
+ FLAG(PIPE_TRANSFER_DISCARD_RANGE),
+ FLAG(PIPE_TRANSFER_DONTBLOCK),
+ FLAG(PIPE_TRANSFER_UNSYNCHRONIZED),
+ FLAG(PIPE_TRANSFER_FLUSH_EXPLICIT),
+ FLAG(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
+ };
+ unsigned i;
+
+ debug_printf("%s ", msg);
+
+ for (i = 0; i < Elements(flags); i++) {
+ if (usage & flags[i].bit) {
+ debug_printf("%s", flags[i].name);
+ usage &= ~flags[i].bit;
+ if (usage) {
+ debug_printf(" | ");
+ }
+ }
+ }
+
+ debug_printf("\n");
+#undef FLAG
+}
+
+
+
#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.h b/mesalib/src/gallium/auxiliary/util/u_debug.h
index ec7d4a07a..14d319c2c 100644
--- a/mesalib/src/gallium/auxiliary/util/u_debug.h
+++ b/mesalib/src/gallium/auxiliary/util/u_debug.h
@@ -446,6 +446,10 @@ void debug_dump_float_rgba_bmp(const char *filename,
#endif
+void
+debug_print_transfer_flags(const char *msg, unsigned usage);
+
+
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_double_list.h b/mesalib/src/gallium/auxiliary/util/u_double_list.h
index 9d1129b18..408c26dfc 100644
--- a/mesalib/src/gallium/auxiliary/util/u_double_list.h
+++ b/mesalib/src/gallium/auxiliary/util/u_double_list.h
@@ -82,6 +82,7 @@ static INLINE void list_del(struct list_head *item)
{
item->prev->next = item->next;
item->next->prev = item->prev;
+ item->prev = item->next = NULL;
}
static INLINE void list_delinit(struct list_head *item)
diff --git a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
index d52a88c60..d15736612 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
@@ -18,17 +18,17 @@
<enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
<enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
- <function name="GetShaderPrecisionFormat" offset="assign">
+ <function name="GetShaderPrecisionFormat" offset="assign" es2="2.0">
<param name="shadertype" type="GLenum"/>
<param name="precisiontype" type="GLenum"/>
<param name="range" type="GLint *"/>
<param name="precision" type="GLint *"/>
</function>
- <function name="ReleaseShaderCompiler" offset="assign">
+ <function name="ReleaseShaderCompiler" offset="assign" es2="2.0">
</function>
- <function name="ShaderBinary" offset="assign">
+ <function name="ShaderBinary" offset="assign" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="shaders" type="const GLuint *"/>
<param name="binaryformat" type="GLenum"/>
@@ -45,11 +45,11 @@
<enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
<!-- from GL_OES_single_precision -->
- <function name="ClearDepthf" offset="assign">
+ <function name="ClearDepthf" offset="assign" es1="1.0" es2="2.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="DepthRangef" offset="assign">
+ <function name="DepthRangef" offset="assign" es1="1.0" es2="2.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
index 719816d81..6982ed1d2 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml
@@ -11,7 +11,7 @@
<enum name="COPY_READ_BUFFER" value="0x8F36"/>
<enum name="COPY_WRITE_BUFFER" value="0x8F37"/>
- <function name="CopyBufferSubData" offset="assign">
+ <function name="CopyBufferSubData" offset="assign" es2="3.0">
<param name="readTarget" type="GLenum"/>
<param name="writeTarget" type="GLenum"/>
<param name="readOffset" type="GLintptr"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
index e6bdcd6e5..c9649aced 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml
@@ -140,34 +140,36 @@
- <function name="IsRenderbuffer" alias="IsRenderbufferEXT">
+ <function name="IsRenderbuffer" alias="IsRenderbufferEXT" es2="2.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindRenderbuffer" alias="BindRenderbufferEXT">
+ <function name="BindRenderbuffer" alias="BindRenderbufferEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT">
+ <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT"
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
- <function name="GenRenderbuffers" alias="GenRenderbuffersEXT">
+ <function name="GenRenderbuffers" alias="GenRenderbuffersEXT" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="RenderbufferStorage" alias="RenderbufferStorageEXT">
+ <function name="RenderbufferStorage" alias="RenderbufferStorageEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="RenderbufferStorageMultisample" offset="assign">
+ <function name="RenderbufferStorageMultisample" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="samples" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
@@ -176,33 +178,36 @@
<glx rop="4331"/>
</function>
- <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT">
+ <function name="GetRenderbufferParameteriv"
+ alias="GetRenderbufferParameterivEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="IsFramebuffer" alias="IsFramebufferEXT">
+ <function name="IsFramebuffer" alias="IsFramebufferEXT" es2="2.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindFramebuffer" alias="BindFramebufferEXT">
+ <function name="BindFramebuffer" alias="BindFramebufferEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
- <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT">
+ <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT"
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
- <function name="GenFramebuffers" alias="GenFramebuffersEXT">
+ <function name="GenFramebuffers" alias="GenFramebuffersEXT" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT">
+ <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
@@ -215,7 +220,8 @@
<param name="level" type="GLint"/>
</function>
- <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT">
+ <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -232,7 +238,7 @@
<param name="zoffset" type="GLint"/>
</function>
- <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT">
+ <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
@@ -240,21 +246,23 @@
<param name="layer" type="GLint"/>
</function>
- <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT">
+ <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT">
+ <function name="GetFramebufferAttachmentParameteriv"
+ alias="GetFramebufferAttachmentParameterivEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="BlitFramebuffer" alias="BlitFramebufferEXT">
+ <function name="BlitFramebuffer" alias="BlitFramebufferEXT" es2="3.0">
<param name="srcX0" type="GLint"/>
<param name="srcY0" type="GLint"/>
<param name="srcX1" type="GLint"/>
@@ -267,7 +275,7 @@
<param name="filter" type="GLenum"/>
</function>
- <function name="GenerateMipmap" alias="GenerateMipmapEXT">
+ <function name="GenerateMipmap" alias="GenerateMipmapEXT" es2="2.0">
<param name="target" type="GLenum"/>
</function>
</category>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
index a3665e540..8da5c41e8 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml
@@ -11,7 +11,7 @@
<enum name="NUM_PROGRAM_BINARY_FORMATS" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS" value="0x87FF"/>
- <function name="GetProgramBinary" offset="assign" static_dispatch="false">
+ <function name="GetProgramBinary" offset="assign" static_dispatch="false" es2="3.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -19,14 +19,14 @@
<param name="binary" type="GLvoid *"/>
</function>
- <function name="ProgramBinary" offset="assign" static_dispatch="false">
+ <function name="ProgramBinary" offset="assign" static_dispatch="false" es2="3.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
<param name="length" type="GLsizei"/>
</function>
- <function name="ProgramParameteri" offset="assign" static_dispatch="false">
+ <function name="ProgramParameteri" offset="assign" static_dispatch="false" es2="3.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="value" type="GLint"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
index 3e4ffc300..31b515cdb 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml
@@ -29,7 +29,7 @@
<param name="buffer" type="GLuint"/>
</function>
- <function name="InvalidateSubFramebuffer" offset="assign">
+ <function name="InvalidateSubFramebuffer" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
@@ -39,7 +39,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="InvalidateFramebuffer" offset="assign">
+ <function name="InvalidateFramebuffer" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
index afcb9b6ba..d87450446 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml
@@ -15,7 +15,7 @@
<enum name="MAP_FLUSH_EXPLICIT_BIT" value="0x0010"/>
<enum name="MAP_UNSYNCHRONIZED_BIT" value="0x0020"/>
- <function name="MapBufferRange" offset="assign">
+ <function name="MapBufferRange" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
@@ -23,7 +23,7 @@
<return type="GLvoid *"/>
</function>
- <function name="FlushMappedBufferRange" offset="assign">
+ <function name="FlushMappedBufferRange" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
index 0d39db4d3..9173dee5c 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml
@@ -7,45 +7,45 @@
<category name="GL_ARB_sampler_objects" number="81">
- <function name="GenSamplers" offset="assign">
+ <function name="GenSamplers" offset="assign" es2="3.0">
<param name="count" type="GLsizei"/>
<param name="samplers" type="GLuint *"/>
</function>
- <function name="DeleteSamplers" offset="assign">
+ <function name="DeleteSamplers" offset="assign" es2="3.0">
<param name="count" type="GLsizei"/>
<param name="samplers" type="const GLuint *"/>
</function>
- <function name="IsSampler" offset="assign">
+ <function name="IsSampler" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindSampler" offset="assign">
+ <function name="BindSampler" offset="assign" es2="3.0">
<param name="unit" type="GLuint"/>
<param name="sampler" type="GLuint"/>
</function>
- <function name="SamplerParameteri" offset="assign">
+ <function name="SamplerParameteri" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="SamplerParameterf" offset="assign">
+ <function name="SamplerParameterf" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="SamplerParameteriv" offset="assign">
+ <function name="SamplerParameteriv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
- <function name="SamplerParameterfv" offset="assign">
+ <function name="SamplerParameterfv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
@@ -63,13 +63,13 @@
<param name="params" type="const GLuint *"/>
</function>
- <function name="GetSamplerParameteriv" offset="assign">
+ <function name="GetSamplerParameteriv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetSamplerParameterfv" offset="assign">
+ <function name="GetSamplerParameterfv" offset="assign" es2="3.0">
<param name="sampler" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_sync.xml b/mesalib/src/mapi/glapi/gen/ARB_sync.xml
index 4e4eebac3..58f1639c4 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_sync.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_sync.xml
@@ -39,40 +39,40 @@
-->
- <function name="FenceSync" offset="assign">
+ <function name="FenceSync" offset="assign" es2="3.0">
<param name="condition" type="GLenum"/>
<param name="flags" type="GLbitfield"/>
<return type="GLsync"/>
</function>
- <function name="IsSync" offset="assign">
+ <function name="IsSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<return type="GLboolean"/>
</function>
- <function name="DeleteSync" offset="assign">
+ <function name="DeleteSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
</function>
- <function name="ClientWaitSync" offset="assign">
+ <function name="ClientWaitSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
<return type="GLenum"/>
</function>
- <function name="WaitSync" offset="assign">
+ <function name="WaitSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
</function>
- <function name="GetInteger64v" offset="assign">
+ <function name="GetInteger64v" offset="assign" es2="3.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *" output="true" variable_param="pname"/>
</function>
- <function name="GetSynciv" offset="assign">
+ <function name="GetSynciv" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="pname" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
index 045913806..1d63e7ce3 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
@@ -17,7 +17,7 @@
<param name="width" type="GLsizei"/>
</function>
- <function name="TexStorage2D" offset="assign">
+ <function name="TexStorage2D" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
@@ -25,7 +25,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="TexStorage3D" offset="assign">
+ <function name="TexStorage3D" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
index 80541a821..11aacb033 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml
@@ -39,14 +39,14 @@
<enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46" />
<enum name="INVALID_INDEX" value="0xFFFFFFFF" />
-<function name="GetUniformIndices" offset="assign">
+<function name="GetUniformIndices" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
<param name="uniformNames" type="const GLchar * const *" />
<param name="uniformIndices" type="GLuint *" />
</function>
-<function name="GetActiveUniformsiv" offset="assign">
+<function name="GetActiveUniformsiv" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
<param name="uniformIndices" type="const GLuint *" />
@@ -62,20 +62,20 @@
<param name="uniformName" type="GLchar *" />
</function>
-<function name="GetUniformBlockIndex" offset="assign">
+<function name="GetUniformBlockIndex" offset="assign" es2="3.0">
<return type="GLuint"/>
<param name="program" type="GLuint" />
<param name="uniformBlockName" type="const GLchar *" />
</function>
-<function name="GetActiveUniformBlockiv" offset="assign">
+<function name="GetActiveUniformBlockiv" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLint *" />
</function>
-<function name="GetActiveUniformBlockName" offset="assign">
+<function name="GetActiveUniformBlockName" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="bufSize" type="GLsizei" />
@@ -86,7 +86,7 @@
<!-- Duplicated with GL3x.xml: BindBufferRange, BindBufferBase,
GetIntegeri_v -->
-<function name="UniformBlockBinding" offset="assign" >
+<function name="UniformBlockBinding" offset="assign" es2="3.0">
<param name="program" type="GLuint" />
<param name="uniformBlockIndex" type="GLuint" />
<param name="uniformBlockBinding" type="GLuint" />
diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
index 3b4ab64f5..872548d1a 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml
@@ -10,21 +10,21 @@
<enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/>
- <function name="BindVertexArray" offset="assign">
+ <function name="BindVertexArray" offset="assign" es2="3.0">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE">
+ <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *"/>
</function>
- <function name="GenVertexArrays" offset="assign">
+ <function name="GenVertexArrays" offset="assign" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *"/>
</function>
- <function name="IsVertexArray" alias="IsVertexArrayAPPLE">
+ <function name="IsVertexArray" alias="IsVertexArrayAPPLE" es2="3.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
index 051f1e0cc..dbd7513c7 100644
--- a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
+++ b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml
@@ -82,30 +82,30 @@
<enum name="TRANSFORM_FEEDBACK_BUFFER_ACTIVE" value="0x8E24"/>
<enum name="TRANSFORM_FEEDBACK_BINDING" value="0x8E25"/>
- <function name="BindTransformFeedback" offset="assign">
+ <function name="BindTransformFeedback" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
</function>
- <function name="DeleteTransformFeedbacks" offset="assign">
+ <function name="DeleteTransformFeedbacks" offset="assign" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="const GLuint *"/>
</function>
- <function name="GenTransformFeedbacks" offset="assign">
+ <function name="GenTransformFeedbacks" offset="assign" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="GLuint *"/>
</function>
- <function name="IsTransformFeedback" offset="assign">
+ <function name="IsTransformFeedback" offset="assign" es2="3.0">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="PauseTransformFeedback" offset="assign">
+ <function name="PauseTransformFeedback" offset="assign" es2="3.0">
</function>
- <function name="ResumeTransformFeedback" offset="assign">
+ <function name="ResumeTransformFeedback" offset="assign" es2="3.0">
</function>
<function name="DrawTransformFeedback" offset="assign">
diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml
index ca63c5fc3..9485d58a2 100644
--- a/mesalib/src/mapi/glapi/gen/GL3x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL3x.xml
@@ -123,32 +123,32 @@
<!-- These functions are unique to GL3 -->
- <function name="ClearBufferiv" offset="assign">
+ <function name="ClearBufferiv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLint *"/>
</function>
- <function name="ClearBufferuiv" offset="assign">
+ <function name="ClearBufferuiv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="ClearBufferfv" offset="assign">
+ <function name="ClearBufferfv" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLfloat *"/>
</function>
- <function name="ClearBufferfi" offset="assign">
+ <function name="ClearBufferfi" offset="assign" es2="3.0">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="depth" type="GLfloat"/>
<param name="stencil" type="GLint"/>
</function>
- <function name="GetStringi" offset="assign">
+ <function name="GetStringi" offset="assign" es2="3.0">
<param name="name" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="const GLubyte *"/>
@@ -175,7 +175,7 @@
<param name="data" type="GLboolean *"/>
</function>
- <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
+ <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT" es2="3.0">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint *"/>
@@ -199,7 +199,7 @@
<!-- These functions alias ones form GL_EXT_transform_feedback -->
- <function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
+ <function name="GetFragDataLocation" alias="GetFragDataLocationEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
@@ -211,14 +211,14 @@
<param name="name" type="const GLchar *"/>
</function>
- <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
+ <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT" es2="3.0">
<param name="mode" type="GLenum"/>
</function>
- <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
+ <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT" es2="3.0">
</function>
- <function name="BindBufferRange" alias="BindBufferRangeEXT">
+ <function name="BindBufferRange" alias="BindBufferRangeEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
@@ -226,20 +226,20 @@
<param name="size" type="GLsizeiptr"/>
</function>
- <function name="BindBufferBase" alias="BindBufferBaseEXT">
+ <function name="BindBufferBase" alias="BindBufferBaseEXT" es2="3.0">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
+ <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const GLchar * const *"/>
<param name="bufferMode" type="GLenum"/>
</function>
- <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
+ <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -261,7 +261,7 @@
<!-- These functions alias ones from GL_EXT_gpu_shader4 -->
- <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
+ <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -269,13 +269,13 @@
<param name="pointer" type="const GLvoid *"/>
</function>
- <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
+ <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
- <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
+ <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
@@ -299,7 +299,7 @@
<param name="z" type="GLint"/>
</function>
- <function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
+ <function name="VertexAttribI4i" alias="VertexAttribI4iEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
@@ -325,7 +325,7 @@
<param name="z" type="GLuint"/>
</function>
- <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
+ <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -348,7 +348,7 @@
<param name="v" type="const GLint *"/>
</function>
- <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
+ <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
@@ -368,7 +368,7 @@
<param name="v" type="const GLuint *"/>
</function>
- <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
+ <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT" es2="3.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
@@ -393,31 +393,31 @@
<param name="v" type="const GLushort *"/>
</function>
- <function name="GetUniformuiv" alias="GetUniformuivEXT">
+ <function name="GetUniformuiv" alias="GetUniformuivEXT" es2="3.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
- <function name="Uniform1ui" alias="Uniform1uiEXT">
+ <function name="Uniform1ui" alias="Uniform1uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
- <function name="Uniform2ui" alias="Uniform2uiEXT">
+ <function name="Uniform2ui" alias="Uniform2uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
- <function name="Uniform3ui" alias="Uniform3uiEXT">
+ <function name="Uniform3ui" alias="Uniform3uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
- <function name="Uniform4ui" alias="Uniform4uiEXT">
+ <function name="Uniform4ui" alias="Uniform4uiEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
@@ -425,25 +425,25 @@
<param name="w" type="GLuint"/>
</function>
- <function name="Uniform1uiv" alias="Uniform1uivEXT">
+ <function name="Uniform1uiv" alias="Uniform1uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform2uiv" alias="Uniform2uivEXT">
+ <function name="Uniform2uiv" alias="Uniform2uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform3uiv" alias="Uniform3uivEXT">
+ <function name="Uniform3uiv" alias="Uniform3uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
- <function name="Uniform4uiv" alias="Uniform4uivEXT">
+ <function name="Uniform4uiv" alias="Uniform4uivEXT" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
@@ -545,14 +545,14 @@
<enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
<enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
- <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
+ <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
- <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
+ <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -598,13 +598,13 @@
<enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
<enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
- <function name="GetInteger64i_v" offset="assign">
+ <function name="GetInteger64i_v" offset="assign" es2="3.0">
<param name="cap" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint64 *"/>
</function>
- <function name="GetBufferParameteri64v" offset="assign">
+ <function name="GetBufferParameteri64v" offset="assign" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
@@ -628,7 +628,7 @@
<enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/>
<enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/>
- <function name="VertexAttribDivisor" offset="assign">
+ <function name="VertexAttribDivisor" offset="assign" es2="3.0">
<param name="index" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
index 1cb43d49a..a995cad6c 100644
--- a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml
@@ -5,12 +5,14 @@
<category name="GL_OES_EGL_image">
- <function name="EGLImageTargetTexture2DOES" offset="assign">
+ <function name="EGLImageTargetTexture2DOES" offset="assign" es1="1.0"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
- <function name="EGLImageTargetRenderbufferStorageOES" offset="assign">
+ <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
index ee408f4f1..974240c49 100644
--- a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml
@@ -13,45 +13,52 @@
<type name="clampx" size="4" />
<!-- OpenGL ES 1.0 -->
- <function name="AlphaFuncxOES" offset="assign" static_dispatch="false">
+ <function name="AlphaFuncxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorxOES" offset="assign" static_dispatch="false">
+ <function name="ClearColorxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthxOES" offset="assign" static_dispatch="false">
+ <function name="ClearDepthxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4xOES" offset="assign" static_dispatch="false">
+ <function name="Color4xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangexOES" offset="assign" static_dispatch="false">
+ <function name="DepthRangexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="FogxOES" offset="assign" static_dispatch="false">
+ <function name="FogxOES" offset="assign" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="FogxvOES" offset="assign" static_dispatch="false">
+ <function name="FogxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="FrustumxOES" offset="assign" static_dispatch="false">
+ <function name="FrustumxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -60,53 +67,63 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelxOES" offset="assign" static_dispatch="false">
+ <function name="LightModelxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxvOES" offset="assign" static_dispatch="false">
+ <function name="LightModelxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LightxOES" offset="assign" static_dispatch="false">
+ <function name="LightxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightxvOES" offset="assign" static_dispatch="false">
+ <function name="LightxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LineWidthxOES" offset="assign" static_dispatch="false">
+ <function name="LineWidthxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="LoadMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MaterialxOES" offset="assign" static_dispatch="false">
+ <function name="MaterialxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="MaterialxvOES" offset="assign" static_dispatch="false">
+ <function name="MaterialxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="MultMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="MultMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false">
+ <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -114,13 +131,15 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3xOES" offset="assign" static_dispatch="false">
+ <function name="Normal3xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="OrthoxOES" offset="assign" static_dispatch="false">
+ <function name="OrthoxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -129,127 +148,149 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizexOES" offset="assign" static_dispatch="false">
+ <function name="PointSizexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false">
+ <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="RotatexOES" offset="assign" static_dispatch="false">
+ <function name="RotatexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragexOES" offset="assign" static_dispatch="false">
+ <function name="SampleCoveragexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="ScalexOES" offset="assign" static_dispatch="false">
+ <function name="ScalexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvxOES" offset="assign" static_dispatch="false">
+ <function name="TexEnvxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxvOES" offset="assign" static_dispatch="false">
+ <function name="TexEnvxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="TexParameterxOES" offset="assign" static_dispatch="false">
+ <function name="TexParameterxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TranslatexOES" offset="assign" static_dispatch="false">
+ <function name="TranslatexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- OpenGL ES 1.1 -->
- <function name="ClipPlanexOES" offset="assign" static_dispatch="false">
+ <function name="ClipPlanexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
- <function name="GetClipPlanexOES" offset="assign" static_dispatch="false">
+ <function name="GetClipPlanexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
- <function name="GetFixedvOES" offset="assign" static_dispatch="false">
+ <function name="GetFixedvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetLightxvOES" offset="assign" static_dispatch="false">
+ <function name="GetLightxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetMaterialxvOES" offset="assign" static_dispatch="false">
+ <function name="GetMaterialxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexParameterxvOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="PointParameterxOES" offset="assign" static_dispatch="false">
+ <function name="PointParameterxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="PointParameterxvOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="TexParameterxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<!-- texgen -->
- <function name="GetTexGenxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenxOES" offset="assign" static_dispatch="false">
+ <function name="TexGenxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenxvOES" offset="assign" static_dispatch="false">
+ <function name="TexGenxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
diff --git a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
index df8efc8f8..7d4744159 100644
--- a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
+++ b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml
@@ -6,26 +6,31 @@
<OpenGLAPI>
<category name="GL_OES_single_precision" number="293">
- <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false">
+ <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="ClipPlanefOES" offset="assign" static_dispatch="false">
+ <function name="ClipPlanefOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
- <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false">
+ <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
- <function name="GetClipPlanefOES" offset="assign" static_dispatch="false">
+ <function name="GetClipPlanefOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
- <function name="FrustumfOES" offset="assign" static_dispatch="false">
+ <function name="FrustumfOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -34,7 +39,8 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="OrthofOES" offset="assign" static_dispatch="false">
+ <function name="OrthofOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml
index 9e735834d..1fdb4d591 100644
--- a/mesalib/src/mapi/glapi/gen/es_EXT.xml
+++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml
@@ -10,7 +10,8 @@
<enum name="BLEND_EQUATION_RGB_OES" value="0x8009"/>
<enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/>
- <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" static_dispatch="false">
+ <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT"
+ static_dispatch="false" es1="1.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
@@ -23,7 +24,8 @@
<enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/>
<enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/>
- <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT" static_dispatch="false">
+ <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT"
+ static_dispatch="false" es1="1.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -38,7 +40,8 @@
<enum name="FUNC_SUBTRACT_OES" value="0x800A"/>
<enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
- <function name="BlendEquationOES" alias="BlendEquation" static_dispatch="false">
+ <function name="BlendEquationOES" alias="BlendEquation"
+ static_dispatch="false" es1="1.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -69,7 +72,8 @@
<category name="GL_OES_draw_texture" number="7">
<enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
- <function name="DrawTexiOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexiOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
@@ -77,11 +81,13 @@
<param name="height" type="GLint"/>
</function>
- <function name="DrawTexivOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexivOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLint *" count="5"/>
</function>
- <function name="DrawTexfOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexfOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -89,11 +95,13 @@
<param name="height" type="GLfloat"/>
</function>
- <function name="DrawTexfvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexfvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLfloat *" count="5"/>
</function>
- <function name="DrawTexsOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexsOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
@@ -101,11 +109,13 @@
<param name="height" type="GLshort"/>
</function>
- <function name="DrawTexsvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexsvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLshort *" count="5"/>
</function>
- <function name="DrawTexxOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
@@ -113,7 +123,8 @@
<param name="height" type="GLfixed"/>
</function>
- <function name="DrawTexxvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLfixed *" count="5"/>
</function>
@@ -166,39 +177,48 @@
<enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/>
<enum name="RGB565_OES" value="0x8D62"/>
- <function name="BindFramebufferOES" alias="BindFramebufferEXT" static_dispatch="false">
+ <function name="BindFramebufferOES" alias="BindFramebufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
- <function name="BindRenderbufferOES" alias="BindRenderbufferEXT" static_dispatch="false">
+ <function name="BindRenderbufferOES" alias="BindRenderbufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="CheckFramebufferStatusOES" alias="CheckFramebufferStatusEXT" static_dispatch="false">
+ <function name="CheckFramebufferStatusOES"
+ alias="CheckFramebufferStatusEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
- <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT" static_dispatch="false">
+ <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
- <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT" static_dispatch="false">
+ <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
- <function name="FramebufferRenderbufferOES" alias="FramebufferRenderbufferEXT" static_dispatch="false">
+ <function name="FramebufferRenderbufferOES"
+ alias="FramebufferRenderbufferEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT" static_dispatch="false">
+ <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -206,44 +226,54 @@
<param name="level" type="GLint"/>
</function>
- <function name="GenerateMipmapOES" alias="GenerateMipmapEXT" static_dispatch="false">
+ <function name="GenerateMipmapOES" alias="GenerateMipmapEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
</function>
- <function name="GenFramebuffersOES" alias="GenFramebuffersEXT" static_dispatch="false">
+ <function name="GenFramebuffersOES" alias="GenFramebuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT" static_dispatch="false">
+ <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="GetFramebufferAttachmentParameterivOES" alias="GetFramebufferAttachmentParameterivEXT" static_dispatch="false">
+ <function name="GetFramebufferAttachmentParameterivOES"
+ alias="GetFramebufferAttachmentParameterivEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetRenderbufferParameterivOES" alias="GetRenderbufferParameterivEXT" static_dispatch="false">
+ <function name="GetRenderbufferParameterivOES"
+ alias="GetRenderbufferParameterivEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="IsFramebufferOES" alias="IsFramebufferEXT" static_dispatch="false">
+ <function name="IsFramebufferOES" alias="IsFramebufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="IsRenderbufferOES" alias="IsRenderbufferEXT" static_dispatch="false">
+ <function name="IsRenderbufferOES" alias="IsRenderbufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT" static_dispatch="false">
+ <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -308,7 +338,8 @@
<enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/>
<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
- <function name="PointSizePointerOES" offset="assign" static_dispatch="false">
+ <function name="PointSizePointerOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
@@ -323,7 +354,8 @@
<!-- optional for es1.0 -->
<category name="GL_OES_query_matrix" number="16">
- <function name="QueryMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="mantissa" type="GLfixed *" count="16" />
<param name="exponent" type="GLint *" count="16" />
<return type="GLbitfield"/>
@@ -352,37 +384,43 @@
<enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
<enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
- <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false">
+ <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false">
+ <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenfOES" alias="TexGenf" static_dispatch="false">
+ <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false">
+ <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
</function>
- <function name="TexGeniOES" alias="TexGeni" static_dispatch="false">
+ <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false">
+ <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -417,19 +455,22 @@
<enum name="BUFFER_MAPPED_OES" value="0x88BC"/>
<enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
- <function name="GetBufferPointervOES" alias="GetBufferPointervARB" static_dispatch="false">
+ <function name="GetBufferPointervOES" alias="GetBufferPointervARB"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
</function>
- <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false">
+ <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
</function>
- <function name="UnmapBufferOES" alias="UnmapBufferARB" static_dispatch="false">
+ <function name="UnmapBufferOES" alias="UnmapBufferARB"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
@@ -460,7 +501,8 @@
<enum name="SAMPLER_3D_OES" value="0x8B5F"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
- <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB" static_dispatch="false">
+ <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -472,7 +514,9 @@
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
- <function name="CompressedTexSubImage3DOES" alias="CompressedTexSubImage3DARB" static_dispatch="false">
+ <function name="CompressedTexSubImage3DOES"
+ alias="CompressedTexSubImage3DARB" static_dispatch="false"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -486,7 +530,8 @@
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
- <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" static_dispatch="false">
+ <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -498,7 +543,8 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT" static_dispatch="false">
+ <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -507,7 +553,8 @@
<param name="zoffset" type="GLint"/>
</function>
- <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false">
+ <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -520,7 +567,8 @@
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
</function>
- <function name="TexSubImage3DOES" alias="TexSubImage3D" static_dispatch="false">
+ <function name="TexSubImage3DOES" alias="TexSubImage3D"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -578,7 +626,8 @@
<enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
- <function name="GetProgramBinaryOES" alias="GetProgramBinary" static_dispatch="false">
+ <function name="GetProgramBinaryOES" alias="GetProgramBinary"
+ static_dispatch="false" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -586,7 +635,8 @@
<param name="binary" type="GLvoid *"/>
</function>
- <function name="ProgramBinaryOES" alias="ProgramBinary" static_dispatch="false">
+ <function name="ProgramBinaryOES" alias="ProgramBinary"
+ static_dispatch="false" es2="2.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
@@ -621,21 +671,22 @@
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
- <function name="BindVertexArrayOES" alias="BindVertexArray">
+ <function name="BindVertexArrayOES" alias="BindVertexArray" es2="2.0">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE">
+ <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE"
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
- <function name="GenVertexArraysOES" alias="GenVertexArrays">
+ <function name="GenVertexArraysOES" alias="GenVertexArrays" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
- <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE">
+ <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE" es2="2.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -710,7 +761,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="DrawBuffersNV" alias="DrawBuffersARB">
+ <function name="DrawBuffersNV" alias="DrawBuffersARB" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
@@ -718,7 +769,7 @@
<!-- 93. GL_NV_read_buffer -->
<category name="NV_read_buffer">
- <function name="ReadBufferNV" alias="ReadBuffer">
+ <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -737,4 +788,30 @@
<enum name="COMPRESSED_RGBA_S3TC_DXT5_ANGLE" value="0x83F3"/>
</category>
+<!-- 121. GL_EXT_map_buffer_range -->
+<category name="GL_EXT_map_buffer_range" number="121">
+ <enum name="MAP_READ_BIT_EXT" value="0x0001"/>
+ <enum name="MAP_WRITE_BIT_EXT" value="0x0002"/>
+ <enum name="MAP_INVALIDATE_RANGE_BIT_EXT" value="0x0004"/>
+ <enum name="MAP_INVALIDATE_BUFFER_BIT_EXT" value="0x0008"/>
+ <enum name="MAP_FLUSH_EXPLICIT_BIT_EXT" value="0x0010"/>
+ <enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/>
+
+ <function name="MapBufferRangeEXT" alias="MapBufferRange" es1="1.0"
+ es2="2.0">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="length" type="GLbitfield"/>
+ <return type="GLvoid *"/>
+ </function>
+
+ <function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
+ es1="1.0" es2="2.0">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="length" type="GLsizeiptr"/>
+ </function>
+</category>
+
</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/glX_XML.py b/mesalib/src/mapi/glapi/gen/glX_XML.py
index 975321a76..03a35b740 100644
--- a/mesalib/src/mapi/glapi/gen/glX_XML.py
+++ b/mesalib/src/mapi/glapi/gen/glX_XML.py
@@ -543,7 +543,7 @@ class glx_function(gl_XML.gl_function):
return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode)
-class glx_function_iterator:
+class glx_function_iterator(object):
"""Class to iterate over a list of glXFunctions"""
def __init__(self, context):
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_size.py b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
index fa966ed40..d4cc6e365 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_size.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
@@ -30,7 +30,7 @@ import license
import sys, getopt, copy, string
-class glx_enum_function:
+class glx_enum_function(object):
def __init__(self, func_name, enum_dict):
self.name = func_name
self.mode = 1
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.dtd b/mesalib/src/mapi/glapi/gen/gl_API.dtd
index 149a433ca..db33500c0 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.dtd
+++ b/mesalib/src/mapi/glapi/gen/gl_API.dtd
@@ -35,7 +35,9 @@
alias NMTOKEN #IMPLIED
offset CDATA #IMPLIED
static_dispatch (true | false) "true"
- vectorequiv NMTOKEN #IMPLIED>
+ vectorequiv NMTOKEN #IMPLIED
+ es1 CDATA "none"
+ es2 CDATA "none">
<!ATTLIST size name NMTOKEN #REQUIRED
count NMTOKEN #IMPLIED
mode (get | set) "set">
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 932528258..a92853e58 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -1275,7 +1275,7 @@
<glx rop="15"/>
</function>
- <function name="Color4f" offset="29" vectorequiv="Color4fv">
+ <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
@@ -1311,7 +1311,7 @@
<glx rop="18"/>
</function>
- <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
+ <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
@@ -1418,7 +1418,7 @@
<glx rop="29"/>
</function>
- <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
+ <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
@@ -1947,18 +1947,18 @@
<glx rop="78"/>
</function>
- <function name="CullFace" offset="152">
+ <function name="CullFace" offset="152" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="79"/>
</function>
- <function name="Fogf" offset="153">
+ <function name="Fogf" offset="153" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="80"/>
</function>
- <function name="Fogfv" offset="154">
+ <function name="Fogfv" offset="154" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="81"/>
@@ -1976,25 +1976,25 @@
<glx rop="83"/>
</function>
- <function name="FrontFace" offset="157">
+ <function name="FrontFace" offset="157" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="84"/>
</function>
- <function name="Hint" offset="158">
+ <function name="Hint" offset="158" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx rop="85"/>
</function>
- <function name="Lightf" offset="159">
+ <function name="Lightf" offset="159" es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="86"/>
</function>
- <function name="Lightfv" offset="160">
+ <function name="Lightfv" offset="160" es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
@@ -2015,13 +2015,13 @@
<glx rop="89"/>
</function>
- <function name="LightModelf" offset="163">
+ <function name="LightModelf" offset="163" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="90"/>
</function>
- <function name="LightModelfv" offset="164">
+ <function name="LightModelfv" offset="164" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="91"/>
@@ -2045,19 +2045,19 @@
<glx rop="94"/>
</function>
- <function name="LineWidth" offset="168">
+ <function name="LineWidth" offset="168" es1="1.0" es2="2.0">
<param name="width" type="GLfloat"/>
<glx rop="95"/>
</function>
- <function name="Materialf" offset="169">
+ <function name="Materialf" offset="169" es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="96"/>
</function>
- <function name="Materialfv" offset="170">
+ <function name="Materialfv" offset="170" es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
@@ -2078,7 +2078,7 @@
<glx rop="99"/>
</function>
- <function name="PointSize" offset="173">
+ <function name="PointSize" offset="173" es1="1.0">
<param name="size" type="GLfloat"/>
<glx rop="100"/>
</function>
@@ -2094,7 +2094,7 @@
<glx rop="102"/>
</function>
- <function name="Scissor" offset="176">
+ <function name="Scissor" offset="176" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2102,33 +2102,33 @@
<glx rop="103"/>
</function>
- <function name="ShadeModel" offset="177">
+ <function name="ShadeModel" offset="177" es1="1.0">
<param name="mode" type="GLenum"/>
<glx rop="104"/>
</function>
- <function name="TexParameterf" offset="178">
+ <function name="TexParameterf" offset="178" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="105"/>
</function>
- <function name="TexParameterfv" offset="179">
+ <function name="TexParameterfv" offset="179" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="106"/>
</function>
- <function name="TexParameteri" offset="180">
+ <function name="TexParameteri" offset="180" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="107"/>
</function>
- <function name="TexParameteriv" offset="181">
+ <function name="TexParameteriv" offset="181" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -2147,7 +2147,7 @@
<glx rop="109" large="true"/>
</function>
- <function name="TexImage2D" offset="183">
+ <function name="TexImage2D" offset="183" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -2160,28 +2160,28 @@
<glx rop="110" large="true"/>
</function>
- <function name="TexEnvf" offset="184">
+ <function name="TexEnvf" offset="184" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="111"/>
</function>
- <function name="TexEnvfv" offset="185">
+ <function name="TexEnvfv" offset="185" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="112"/>
</function>
- <function name="TexEnvi" offset="186">
+ <function name="TexEnvi" offset="186" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="113"/>
</function>
- <function name="TexEnviv" offset="187">
+ <function name="TexEnviv" offset="187" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -2277,7 +2277,7 @@
<glx rop="126"/>
</function>
- <function name="Clear" offset="203">
+ <function name="Clear" offset="203" es1="1.0" es2="2.0">
<param name="mask" type="GLbitfield"/>
<glx rop="127"/>
</function>
@@ -2295,7 +2295,7 @@
<glx rop="129"/>
</function>
- <function name="ClearColor" offset="206">
+ <function name="ClearColor" offset="206" es1="1.0" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -2303,7 +2303,7 @@
<glx rop="130"/>
</function>
- <function name="ClearStencil" offset="207">
+ <function name="ClearStencil" offset="207" es1="1.0" es2="2.0">
<param name="s" type="GLint"/>
<glx rop="131"/>
</function>
@@ -2313,12 +2313,12 @@
<glx rop="132"/>
</function>
- <function name="StencilMask" offset="209">
+ <function name="StencilMask" offset="209" es1="1.0" es2="2.0">
<param name="mask" type="GLuint"/>
<glx rop="133"/>
</function>
- <function name="ColorMask" offset="210">
+ <function name="ColorMask" offset="210" es1="1.0" es2="2.0">
<param name="red" type="GLboolean"/>
<param name="green" type="GLboolean"/>
<param name="blue" type="GLboolean"/>
@@ -2326,7 +2326,7 @@
<glx rop="134"/>
</function>
- <function name="DepthMask" offset="211">
+ <function name="DepthMask" offset="211" es1="1.0" es2="2.0">
<param name="flag" type="GLboolean"/>
<glx rop="135"/>
</function>
@@ -2342,21 +2342,21 @@
<glx rop="137"/>
</function>
- <function name="Disable" offset="214">
+ <function name="Disable" offset="214" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="138" handcode="client"/>
</function>
- <function name="Enable" offset="215">
+ <function name="Enable" offset="215" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="139" handcode="client"/>
</function>
- <function name="Finish" offset="216">
+ <function name="Finish" offset="216" es1="1.0" es2="2.0">
<glx sop="108" handcode="true"/>
</function>
- <function name="Flush" offset="217">
+ <function name="Flush" offset="217" es1="1.0" es2="2.0">
<glx sop="142" handcode="true"/>
</function>
@@ -2516,38 +2516,38 @@
<glx rop="158"/>
</function>
- <function name="AlphaFunc" offset="240">
+ <function name="AlphaFunc" offset="240" es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx rop="159"/>
</function>
- <function name="BlendFunc" offset="241">
+ <function name="BlendFunc" offset="241" es1="1.0" es2="2.0">
<param name="sfactor" type="GLenum"/>
<param name="dfactor" type="GLenum"/>
<glx rop="160"/>
</function>
- <function name="LogicOp" offset="242">
+ <function name="LogicOp" offset="242" es1="1.0">
<param name="opcode" type="GLenum"/>
<glx rop="161"/>
</function>
- <function name="StencilFunc" offset="243">
+ <function name="StencilFunc" offset="243" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
<glx rop="162"/>
</function>
- <function name="StencilOp" offset="244">
+ <function name="StencilOp" offset="244" es1="1.0" es2="2.0">
<param name="fail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
<glx rop="163"/>
</function>
- <function name="DepthFunc" offset="245">
+ <function name="DepthFunc" offset="245" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<glx rop="164"/>
</function>
@@ -2576,7 +2576,7 @@
<glx sop="109" handcode="client"/>
</function>
- <function name="PixelStorei" offset="250">
+ <function name="PixelStorei" offset="250" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx sop="110" handcode="client"/>
@@ -2603,7 +2603,7 @@
<glx rop="170" large="true"/>
</function>
- <function name="ReadBuffer" offset="254">
+ <function name="ReadBuffer" offset="254" es2="3.0">
<param name="mode" type="GLenum"/>
<glx rop="171"/>
</function>
@@ -2617,7 +2617,7 @@
<glx rop="172"/>
</function>
- <function name="ReadPixels" offset="256">
+ <function name="ReadPixels" offset="256" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2637,7 +2637,7 @@
<glx rop="173" large="true"/>
</function>
- <function name="GetBooleanv" offset="258">
+ <function name="GetBooleanv" offset="258" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLboolean *" output="true" variable_param="pname"/>
<glx sop="112" handcode="client"/>
@@ -2655,24 +2655,24 @@
<glx sop="114" handcode="client"/>
</function>
- <function name="GetError" offset="261">
+ <function name="GetError" offset="261" es1="1.0" es2="2.0">
<return type="GLenum"/>
<glx sop="115" handcode="client"/>
</function>
- <function name="GetFloatv" offset="262">
+ <function name="GetFloatv" offset="262" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="116" handcode="client"/>
</function>
- <function name="GetIntegerv" offset="263">
+ <function name="GetIntegerv" offset="263" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="117" handcode="client"/>
</function>
- <function name="GetLightfv" offset="264">
+ <function name="GetLightfv" offset="264" es1="1.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
@@ -2707,7 +2707,7 @@
<glx sop="122"/>
</function>
- <function name="GetMaterialfv" offset="269">
+ <function name="GetMaterialfv" offset="269" es1="1.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
@@ -2744,20 +2744,20 @@
<glx sop="128"/>
</function>
- <function name="GetString" offset="275">
+ <function name="GetString" offset="275" es1="1.0" es2="2.0">
<param name="name" type="GLenum"/>
<return type="const GLubyte *"/>
<glx sop="129" handcode="true"/>
</function>
- <function name="GetTexEnvfv" offset="276">
+ <function name="GetTexEnvfv" offset="276" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="130"/>
</function>
- <function name="GetTexEnviv" offset="277">
+ <function name="GetTexEnviv" offset="277" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -2794,14 +2794,14 @@
<glx sop="135" dimensions_in_reply="true"/>
</function>
- <function name="GetTexParameterfv" offset="282">
+ <function name="GetTexParameterfv" offset="282" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="136"/>
</function>
- <function name="GetTexParameteriv" offset="283">
+ <function name="GetTexParameteriv" offset="283" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -2824,7 +2824,7 @@
<glx sop="139"/>
</function>
- <function name="IsEnabled" offset="286">
+ <function name="IsEnabled" offset="286" es1="1.1" es2="2.0">
<param name="cap" type="GLenum"/>
<return type="GLboolean"/>
<glx sop="140" handcode="client"/>
@@ -2852,11 +2852,11 @@
<glx rop="175"/>
</function>
- <function name="LoadIdentity" offset="290">
+ <function name="LoadIdentity" offset="290" es1="1.0">
<glx rop="176"/>
</function>
- <function name="LoadMatrixf" offset="291">
+ <function name="LoadMatrixf" offset="291" es1="1.0">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="177"/>
</function>
@@ -2866,12 +2866,12 @@
<glx rop="178"/>
</function>
- <function name="MatrixMode" offset="293">
+ <function name="MatrixMode" offset="293" es1="1.0">
<param name="mode" type="GLenum"/>
<glx rop="179"/>
</function>
- <function name="MultMatrixf" offset="294">
+ <function name="MultMatrixf" offset="294" es1="1.0">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="180"/>
</function>
@@ -2891,11 +2891,11 @@
<glx rop="182"/>
</function>
- <function name="PopMatrix" offset="297">
+ <function name="PopMatrix" offset="297" es1="1.0">
<glx rop="183"/>
</function>
- <function name="PushMatrix" offset="298">
+ <function name="PushMatrix" offset="298" es1="1.0">
<glx rop="184"/>
</function>
@@ -2907,7 +2907,7 @@
<glx rop="185"/>
</function>
- <function name="Rotatef" offset="300">
+ <function name="Rotatef" offset="300" es1="1.0">
<param name="angle" type="GLfloat"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
@@ -2922,7 +2922,7 @@
<glx rop="187"/>
</function>
- <function name="Scalef" offset="302">
+ <function name="Scalef" offset="302" es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -2936,14 +2936,14 @@
<glx rop="189"/>
</function>
- <function name="Translatef" offset="304">
+ <function name="Translatef" offset="304" es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="190"/>
</function>
- <function name="Viewport" offset="305">
+ <function name="Viewport" offset="305" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -3131,7 +3131,7 @@
<glx handcode="true"/>
</function>
- <function name="ColorPointer" offset="308">
+ <function name="ColorPointer" offset="308" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3139,19 +3139,19 @@
<glx handcode="true"/>
</function>
- <function name="DisableClientState" offset="309">
+ <function name="DisableClientState" offset="309" es1="1.0">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="DrawArrays" offset="310">
+ <function name="DrawArrays" offset="310" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx rop="193" handcode="true"/>
</function>
- <function name="DrawElements" offset="311">
+ <function name="DrawElements" offset="311" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -3165,12 +3165,12 @@
<glx handcode="true"/>
</function>
- <function name="EnableClientState" offset="313">
+ <function name="EnableClientState" offset="313" es1="1.0">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="GetPointerv" offset="329">
+ <function name="GetPointerv" offset="329" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
@@ -3190,14 +3190,14 @@
<glx handcode="true"/>
</function>
- <function name="NormalPointer" offset="318">
+ <function name="NormalPointer" offset="318" es1="1.0">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointer" offset="320">
+ <function name="TexCoordPointer" offset="320" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3205,7 +3205,7 @@
<glx handcode="true"/>
</function>
- <function name="VertexPointer" offset="321">
+ <function name="VertexPointer" offset="321" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3213,7 +3213,7 @@
<glx handcode="true"/>
</function>
- <function name="PolygonOffset" offset="319">
+ <function name="PolygonOffset" offset="319" es1="1.0" es2="2.0">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
<glx rop="192"/>
@@ -3230,7 +3230,7 @@
<glx rop="4119"/>
</function>
- <function name="CopyTexImage2D" offset="324">
+ <function name="CopyTexImage2D" offset="324" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -3252,7 +3252,7 @@
<glx rop="4121"/>
</function>
- <function name="CopyTexSubImage2D" offset="326">
+ <function name="CopyTexSubImage2D" offset="326" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3276,7 +3276,7 @@
<glx rop="4099" large="true"/>
</function>
- <function name="TexSubImage2D" offset="333">
+ <function name="TexSubImage2D" offset="333" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3298,25 +3298,25 @@
<glx sop="143" handcode="client" always_array="true"/>
</function>
- <function name="BindTexture" offset="307">
+ <function name="BindTexture" offset="307" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
<glx rop="4117"/>
</function>
- <function name="DeleteTextures" offset="327">
+ <function name="DeleteTextures" offset="327" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<glx sop="144"/>
</function>
- <function name="GenTextures" offset="328">
+ <function name="GenTextures" offset="328" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="GLuint *" output="true" count="n"/>
<glx sop="145" always_array="true"/>
</function>
- <function name="IsTexture" offset="330">
+ <function name="IsTexture" offset="330" es1="1.1" es2="2.0">
<param name="texture" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="146"/>
@@ -3695,7 +3695,7 @@
</enum>
- <function name="BlendColor" offset="336">
+ <function name="BlendColor" offset="336" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -3703,12 +3703,12 @@
<glx rop="4096"/>
</function>
- <function name="BlendEquation" offset="337">
+ <function name="BlendEquation" offset="337" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="4097"/>
</function>
- <function name="DrawRangeElements" offset="338">
+ <function name="DrawRangeElements" offset="338" es2="3.0">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
@@ -3975,7 +3975,7 @@
<glx rop="4113"/>
</function>
- <function name="TexImage3D" offset="371">
+ <function name="TexImage3D" offset="371" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -3989,7 +3989,7 @@
<glx rop="4114" large="true"/>
</function>
- <function name="TexSubImage3D" offset="372">
+ <function name="TexSubImage3D" offset="372" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4005,7 +4005,7 @@
<glx rop="4115" large="true"/>
</function>
- <function name="CopyTexSubImage3D" offset="373">
+ <function name="CopyTexSubImage3D" offset="373" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4232,11 +4232,13 @@
<enum name="DOT3_RGB" value="0x86AE"/>
<enum name="DOT3_RGBA" value="0x86AF"/>
- <function name="ActiveTexture" alias="ActiveTextureARB">
+ <function name="ActiveTexture" alias="ActiveTextureARB" es1="1.0"
+ es2="2.0">
<param name="texture" type="GLenum"/>
</function>
- <function name="ClientActiveTexture" alias="ClientActiveTextureARB">
+ <function name="ClientActiveTexture" alias="ClientActiveTextureARB"
+ es1="1.0">
<param name="texture" type="GLenum"/>
</function>
@@ -4385,7 +4387,7 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
+ <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB" es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
@@ -4440,12 +4442,13 @@
<param name="m" type="const GLdouble *"/>
</function>
- <function name="SampleCoverage" alias="SampleCoverageARB">
+ <function name="SampleCoverage" alias="SampleCoverageARB" es1="1.0"
+ es2="2.0">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
+ <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4457,7 +4460,8 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
+ <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4478,7 +4482,7 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
+ <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4492,7 +4496,8 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
+ <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4636,7 +4641,7 @@
</enum>
<enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
- <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
+ <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT" es2="2.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -4680,12 +4685,12 @@
<param name="primcount" type="GLsizei"/>
</function>
- <function name="PointParameterf" alias="PointParameterfEXT">
+ <function name="PointParameterf" alias="PointParameterfEXT" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PointParameterfv" alias="PointParameterfvEXT">
+ <function name="PointParameterfv" alias="PointParameterfvEXT" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
@@ -4929,42 +4934,45 @@
<type name="intptr" size="4" glx_name="CARD32"/>
<type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
- <function name="BindBuffer" alias="BindBufferARB">
+ <function name="BindBuffer" alias="BindBufferARB" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="BufferData" alias="BufferDataARB">
+ <function name="BufferData" alias="BufferDataARB" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
<param name="usage" type="GLenum"/>
</function>
- <function name="BufferSubData" alias="BufferSubDataARB">
+ <function name="BufferSubData" alias="BufferSubDataARB" es1="1.1"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
</function>
- <function name="DeleteBuffers" alias="DeleteBuffersARB">
+ <function name="DeleteBuffers" alias="DeleteBuffersARB" es1="1.1"
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="buffer" type="const GLuint *"/>
</function>
- <function name="GenBuffers" alias="GenBuffersARB">
+ <function name="GenBuffers" alias="GenBuffersARB" es1="1.1" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="GLuint *" output="true" count="n"/>
</function>
- <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
+ <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"
+ es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="GetBufferPointerv" alias="GetBufferPointervARB">
+ <function name="GetBufferPointerv" alias="GetBufferPointervARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
@@ -4977,7 +4985,7 @@
<param name="data" type="GLvoid *" output="true"/>
</function>
- <function name="IsBuffer" alias="IsBufferARB">
+ <function name="IsBuffer" alias="IsBufferARB" es1="1.1" es2="2.0">
<param name="buffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -4988,36 +4996,36 @@
<return type="GLvoid *"/>
</function>
- <function name="UnmapBuffer" alias="UnmapBufferARB">
+ <function name="UnmapBuffer" alias="UnmapBufferARB" es2="3.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
- <function name="GenQueries" alias="GenQueriesARB">
+ <function name="GenQueries" alias="GenQueriesARB" es2="3.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="GLuint *" output="true" count="n"/>
</function>
- <function name="DeleteQueries" alias="DeleteQueriesARB">
+ <function name="DeleteQueries" alias="DeleteQueriesARB" es2="3.0">
<param name="n" type="GLsizei"/>
<param name="ids" type="const GLuint *"/>
</function>
- <function name="IsQuery" alias="IsQueryARB">
+ <function name="IsQuery" alias="IsQueryARB" es2="3.0">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BeginQuery" alias="BeginQueryARB">
+ <function name="BeginQuery" alias="BeginQueryARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
</function>
- <function name="EndQuery" alias="EndQueryARB">
+ <function name="EndQuery" alias="EndQueryARB" es2="3.0">
<param name="target" type="GLenum"/>
</function>
- <function name="GetQueryiv" alias="GetQueryivARB">
+ <function name="GetQueryiv" alias="GetQueryivARB" es2="3.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -5029,7 +5037,7 @@
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
+ <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB" es2="3.0">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *" output="true" variable_param="pname"/>
@@ -5131,17 +5139,18 @@
<enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
<enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
- <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
+ <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"
+ es2="2.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
- <function name="DrawBuffers" alias="DrawBuffersARB">
+ <function name="DrawBuffers" alias="DrawBuffersARB" es2="3.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
- <function name="StencilFuncSeparate" offset="assign">
+ <function name="StencilFuncSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
@@ -5149,7 +5158,7 @@
<glx ignore="true"/>
</function>
- <function name="StencilOpSeparate" offset="assign">
+ <function name="StencilOpSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
@@ -5157,68 +5166,71 @@
<glx ignore="true"/>
</function>
- <function name="StencilMaskSeparate" offset="assign">
+ <function name="StencilMaskSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="AttachShader" offset="assign">
+ <function name="AttachShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BindAttribLocation" alias="BindAttribLocationARB">
+ <function name="BindAttribLocation" alias="BindAttribLocationARB"
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<glx ignore="true"/>
</function>
- <function name="CompileShader" alias="CompileShaderARB">
+ <function name="CompileShader" alias="CompileShaderARB" es2="2.0">
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateProgram" offset="assign">
+ <function name="CreateProgram" offset="assign" es2="2.0">
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateShader" offset="assign">
+ <function name="CreateShader" offset="assign" es2="2.0">
<param name="type" type="GLenum"/>
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteProgram" offset="assign">
+ <function name="DeleteProgram" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteShader" offset="assign">
+ <function name="DeleteShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DetachShader" offset="assign">
+ <function name="DetachShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
+ <function name="DisableVertexAttribArray"
+ alias="DisableVertexAttribArrayARB" es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
+ <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"
+ es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="GetActiveAttrib" alias="GetActiveAttribARB">
+ <function name="GetActiveAttrib" alias="GetActiveAttribARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei "/>
@@ -5229,7 +5241,7 @@
<glx ignore="true"/>
</function>
- <function name="GetActiveUniform" alias="GetActiveUniformARB">
+ <function name="GetActiveUniform" alias="GetActiveUniformARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -5240,7 +5252,7 @@
<glx ignore="true"/>
</function>
- <function name="GetAttachedShaders" offset="assign">
+ <function name="GetAttachedShaders" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="maxCount" type="GLsizei"/>
<param name="count" type="GLsizei *" output="true"/>
@@ -5248,21 +5260,21 @@
<glx ignore="true"/>
</function>
- <function name="GetAttribLocation" alias="GetAttribLocationARB">
+ <function name="GetAttribLocation" alias="GetAttribLocationARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramiv" offset="assign">
+ <function name="GetProgramiv" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramInfoLog" offset="assign">
+ <function name="GetProgramInfoLog" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5270,14 +5282,14 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderiv" offset="assign">
+ <function name="GetShaderiv" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetShaderInfoLog" offset="assign">
+ <function name="GetShaderInfoLog" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5285,7 +5297,7 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderSource" alias="GetShaderSourceARB">
+ <function name="GetShaderSource" alias="GetShaderSourceARB" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
@@ -5293,21 +5305,22 @@
<glx ignore="true"/>
</function>
- <function name="GetUniformLocation" alias="GetUniformLocationARB">
+ <function name="GetUniformLocation" alias="GetUniformLocationARB"
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformfv" alias="GetUniformfvARB">
+ <function name="GetUniformfv" alias="GetUniformfvARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformiv" alias="GetUniformivARB">
+ <function name="GetUniformiv" alias="GetUniformivARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint *"/>
@@ -5321,45 +5334,46 @@
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
+ <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
+ <function name="GetVertexAttribiv" alias="GetVertexAttribivARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
+ <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV"
+ es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
<glx ignore="true"/>
</function>
- <function name="IsProgram" offset="assign">
+ <function name="IsProgram" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="IsShader" offset="assign">
+ <function name="IsShader" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="LinkProgram" alias="LinkProgramARB">
+ <function name="LinkProgram" alias="LinkProgramARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="ShaderSource" alias="ShaderSourceARB">
+ <function name="ShaderSource" alias="ShaderSourceARB" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLchar * const *"/>
@@ -5367,30 +5381,30 @@
<glx ignore="true"/>
</function>
- <function name="UseProgram" alias="UseProgramObjectARB">
+ <function name="UseProgram" alias="UseProgramObjectARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1f" alias="Uniform1fARB">
+ <function name="Uniform1f" alias="Uniform1fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2f" alias="Uniform2fARB">
+ <function name="Uniform2f" alias="Uniform2fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3f" alias="Uniform3fARB">
+ <function name="Uniform3f" alias="Uniform3fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4f" alias="Uniform4fARB">
+ <function name="Uniform4f" alias="Uniform4fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
@@ -5399,25 +5413,25 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1i" alias="Uniform1iARB">
+ <function name="Uniform1i" alias="Uniform1iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2i" alias="Uniform2iARB">
+ <function name="Uniform2i" alias="Uniform2iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3i" alias="Uniform3iARB">
+ <function name="Uniform3i" alias="Uniform3iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4i" alias="Uniform4iARB">
+ <function name="Uniform4i" alias="Uniform4iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
@@ -5426,71 +5440,71 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1fv" alias="Uniform1fvARB">
+ <function name="Uniform1fv" alias="Uniform1fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2fv" alias="Uniform2fvARB">
+ <function name="Uniform2fv" alias="Uniform2fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3fv" alias="Uniform3fvARB">
+ <function name="Uniform3fv" alias="Uniform3fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4fv" alias="Uniform4fvARB">
+ <function name="Uniform4fv" alias="Uniform4fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1iv" alias="Uniform1ivARB">
+ <function name="Uniform1iv" alias="Uniform1ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2iv" alias="Uniform2ivARB">
+ <function name="Uniform2iv" alias="Uniform2ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3iv" alias="Uniform3ivARB">
+ <function name="Uniform3iv" alias="Uniform3ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4iv" alias="Uniform4ivARB">
+ <function name="Uniform4iv" alias="Uniform4ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
+ <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
+ <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
+ <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
@@ -5498,7 +5512,7 @@
<glx ignore="true"/>
</function>
- <function name="ValidateProgram" alias="ValidateProgramARB">
+ <function name="ValidateProgram" alias="ValidateProgramARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
@@ -5511,11 +5525,11 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
+ <function name="VertexAttrib1f" alias="VertexAttrib1fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
+ <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5537,12 +5551,12 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
+ <function name="VertexAttrib2f" alias="VertexAttrib2fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
+ <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5566,13 +5580,13 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
+ <function name="VertexAttrib3f" alias="VertexAttrib3fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
+ <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5633,14 +5647,14 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
+ <function name="VertexAttrib4f" alias="VertexAttrib4fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
+ <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5672,7 +5686,8 @@
<param name="v" type="const GLushort *" count="4"/>
</function>
- <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
+ <function name="VertexAttribPointer" alias="VertexAttribPointerARB"
+ es2="2.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -5712,42 +5727,42 @@
<enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
<enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
- <function name="UniformMatrix2x3fv" offset="assign">
+ <function name="UniformMatrix2x3fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3x2fv" offset="assign">
+ <function name="UniformMatrix3x2fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2x4fv" offset="assign">
+ <function name="UniformMatrix2x4fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4x2fv" offset="assign">
+ <function name="UniformMatrix4x2fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3x4fv" offset="assign">
+ <function name="UniformMatrix3x4fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4x3fv" offset="assign">
+ <function name="UniformMatrix4x3fv" offset="assign" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
@@ -9900,7 +9915,7 @@
</category>
<category name="GL_EXT_multi_draw_arrays" number="148">
- <function name="MultiDrawArraysEXT" offset="assign">
+ <function name="MultiDrawArraysEXT" offset="assign" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
@@ -9908,7 +9923,7 @@
<glx handcode="true"/>
</function>
- <function name="MultiDrawElementsEXT" offset="assign">
+ <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py
index ce14a416d..ef7ed519b 100644
--- a/mesalib/src/mapi/glapi/gen/gl_XML.py
+++ b/mesalib/src/mapi/glapi/gen/gl_XML.py
@@ -25,6 +25,7 @@
# Authors:
# Ian Romanick <idr@us.ibm.com>
+from decimal import Decimal
import libxml2
import re, sys, string
import typeexpr
@@ -72,7 +73,7 @@ def is_attr_true( element, name ):
raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name))
-class gl_print_base:
+class gl_print_base(object):
"""Base class of all API pretty-printers.
In the model-view-controller pattern, this is the view. Any derived
@@ -322,7 +323,7 @@ def create_parameter_string(parameters, include_names):
return string.join(list, ", ")
-class gl_item:
+class gl_item(object):
def __init__(self, element, context):
self.context = context
self.name = element.nsProp( "name", None )
@@ -401,7 +402,7 @@ class gl_enum( gl_item ):
-class gl_parameter:
+class gl_parameter(object):
def __init__(self, element, context):
self.name = element.nsProp( "name", None )
@@ -606,6 +607,16 @@ class gl_function( gl_item ):
self.initialized = 0
self.images = []
+ # self.entry_point_api_map[name][api] is a decimal value
+ # indicating the earliest version of the given API in which
+ # each entry point exists. Every entry point is included in
+ # the first level of the map; the second level of the map only
+ # lists APIs which contain the entry point in at least one
+ # version. For example,
+ # self.entry_point_gles_map['ClipPlanex'] == { 'es1':
+ # Decimal('1.1') }.
+ self.entry_point_api_map = {}
+
self.assign_offset = 0
self.static_entry_points = []
@@ -634,6 +645,14 @@ class gl_function( gl_item ):
self.static_entry_points.append(name)
self.entry_points.append( name )
+
+ self.entry_point_api_map[name] = {}
+ for api in ('es1', 'es2'):
+ version_str = element.nsProp(api, None)
+ assert version_str is not None
+ if version_str != 'none':
+ self.entry_point_api_map[name][api] = Decimal(version_str)
+
if alias:
true_name = alias
else:
@@ -779,8 +798,24 @@ class gl_function( gl_item ):
else:
return "_dispatch_stub_%u" % (self.offset)
+ def entry_points_for_api_version(self, api, version = None):
+ """Return a list of the entry point names for this function
+ which are supported in the given API (and optionally, version).
+
+ Use the decimal.Decimal type to precisely express non-integer
+ versions.
+ """
+ result = []
+ for entry_point, api_to_ver in self.entry_point_api_map.iteritems():
+ if api not in api_to_ver:
+ continue
+ if version is not None and version < api_to_ver[api]:
+ continue
+ result.append(entry_point)
+ return result
+
-class gl_item_factory:
+class gl_item_factory(object):
"""Factory to create objects derived from gl_item."""
def create_item(self, item_name, element, context):
@@ -798,7 +833,7 @@ class gl_item_factory:
return None
-class gl_api:
+class gl_api(object):
def __init__(self, factory):
self.functions_by_name = {}
self.enums_by_name = {}
@@ -825,6 +860,19 @@ class gl_api:
self.functions_by_name = functions_by_name
+ def filter_functions_by_api(self, api, version = None):
+ """Filter out entry points not in the given API (or
+ optionally, not in the given version of the given API).
+ """
+ functions_by_name = {}
+ for func in self.functions_by_name.itervalues():
+ entry_points = func.entry_points_for_api_version(api, version)
+ if entry_points:
+ func.filter_entry_points(entry_points)
+ functions_by_name[func.name] = func
+
+ self.functions_by_name = functions_by_name
+
def process_element(self, doc):
element = doc.children
while element.type != "element" or element.name != "OpenGLAPI":
diff --git a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
index 1313da0f5..8e000a8bc 100644
--- a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml
@@ -3,11 +3,6 @@
<!-- OpenGL + OpenGL ES -->
-<!-- IMPORTANT
- Remember to update gles_api.py when new OpenGL ES specific entry points
- are added. Otherwise, they will be filtered out.
--->
-
<OpenGLAPI>
<xi:include href="gl_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
@@ -24,45 +19,51 @@
<type name="fixed" size="4" />
<type name="clampx" size="4" />
- <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false">
+ <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false"
+ es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false">
+ <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false">
+ <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4x" alias="Color4xOES" static_dispatch="false">
+ <function name="Color4x" alias="Color4xOES" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false">
+ <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="Fogx" alias="FogxOES" static_dispatch="false">
+ <function name="Fogx" alias="FogxOES" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Fogxv" alias="FogxvOES" static_dispatch="false">
+ <function name="Fogxv" alias="FogxvOES" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Frustumx" alias="FrustumxOES" static_dispatch="false">
+ <function name="Frustumx" alias="FrustumxOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -71,53 +72,63 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelx" alias="LightModelxOES" static_dispatch="false">
+ <function name="LightModelx" alias="LightModelxOES" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxv" alias="LightModelxvOES" static_dispatch="false">
+ <function name="LightModelxv" alias="LightModelxvOES"
+ static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Lightx" alias="LightxOES" static_dispatch="false">
+ <function name="Lightx" alias="LightxOES" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Lightxv" alias="LightxvOES" static_dispatch="false">
+ <function name="Lightxv" alias="LightxvOES" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false">
+ <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false"
+ es1="1.0">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false">
+ <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="Materialx" alias="MaterialxOES" static_dispatch="false">
+ <function name="Materialx" alias="MaterialxOES" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false">
+ <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false">
+ <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES" static_dispatch="false">
+ <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -125,13 +136,15 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3x" alias="Normal3xOES" static_dispatch="false">
+ <function name="Normal3x" alias="Normal3xOES" static_dispatch="false"
+ es1="1.0">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="Orthox" alias="OrthoxOES" static_dispatch="false">
+ <function name="Orthox" alias="OrthoxOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -140,59 +153,69 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizex" alias="PointSizexOES" static_dispatch="false">
+ <function name="PointSizex" alias="PointSizexOES" static_dispatch="false"
+ es1="1.0">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetx" alias="PolygonOffsetxOES" static_dispatch="false">
+ <function name="PolygonOffsetx" alias="PolygonOffsetxOES"
+ static_dispatch="false" es1="1.0">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="Rotatex" alias="RotatexOES" static_dispatch="false">
+ <function name="Rotatex" alias="RotatexOES" static_dispatch="false"
+ es1="1.0">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragex" alias="SampleCoveragexOES" static_dispatch="false">
+ <function name="SampleCoveragex" alias="SampleCoveragexOES"
+ static_dispatch="false" es1="1.0">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="Scalex" alias="ScalexOES" static_dispatch="false">
+ <function name="Scalex" alias="ScalexOES" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false">
+ <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false">
+ <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="TexParameterx" alias="TexParameterxOES" static_dispatch="false">
+ <function name="TexParameterx" alias="TexParameterxOES"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Translatex" alias="TranslatexOES" static_dispatch="false">
+ <function name="Translatex" alias="TranslatexOES" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="Frustumf" alias="FrustumfOES" static_dispatch="false">
+ <function name="Frustumf" alias="FrustumfOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -201,7 +224,8 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="Orthof" alias="OrthofOES" static_dispatch="false">
+ <function name="Orthof" alias="OrthofOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -213,68 +237,80 @@
<category name="es1.1">
<!-- from GL_OES_fixed_point -->
- <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false">
+ <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false"
+ es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
- <function name="GetClipPlanex" alias="GetClipPlanexOES" static_dispatch="false">
+ <function name="GetClipPlanex" alias="GetClipPlanexOES"
+ static_dispatch="false" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
- <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false">
+ <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false"
+ es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false">
+ <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false"
+ es1="1.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetMaterialxv" alias="GetMaterialxvOES" static_dispatch="false">
+ <function name="GetMaterialxv" alias="GetMaterialxvOES"
+ static_dispatch="false" es1="1.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false">
+ <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false"
+ es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexParameterxv" alias="GetTexParameterxvOES" static_dispatch="false">
+ <function name="GetTexParameterxv" alias="GetTexParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="PointParameterx" alias="PointParameterxOES" static_dispatch="false">
+ <function name="PointParameterx" alias="PointParameterxOES"
+ static_dispatch="false" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxv" alias="PointParameterxvOES" static_dispatch="false">
+ <function name="PointParameterxv" alias="PointParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxv" alias="TexParameterxvOES" static_dispatch="false">
+ <function name="TexParameterxv" alias="TexParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false">
+ <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false"
+ es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
- <function name="GetClipPlanef" alias="GetClipPlanefOES" static_dispatch="false">
+ <function name="GetClipPlanef" alias="GetClipPlanefOES"
+ static_dispatch="false" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py
index 83b6a5bd8..562d1552b 100644
--- a/mesalib/src/mapi/glapi/gen/gl_table.py
+++ b/mesalib/src/mapi/glapi/gen/gl_table.py
@@ -260,13 +260,6 @@ if __name__ == '__main__':
api = gl_XML.parse_GL_API( file_name )
if es is not None:
- import gles_api
-
- api_map = {
- 'es1': gles_api.es1_api,
- 'es2': gles_api.es2_api,
- }
-
- api.filter_functions(api_map[es])
+ api.filter_functions_by_api(es)
printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/gles_api.py b/mesalib/src/mapi/glapi/gen/gles_api.py
deleted file mode 100644
index 8dfef655a..000000000
--- a/mesalib/src/mapi/glapi/gen/gles_api.py
+++ /dev/null
@@ -1,461 +0,0 @@
-#!/usr/bin/env python
-
-# Mesa 3-D graphics library
-# Version: 7.12
-#
-# Copyright (C) 2011 LunarG Inc.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-# DEALINGS IN THE SOFTWARE.
-#
-# Authors:
-# Chia-I Wu <olv@lunarg.com>
-
-# These info should be part of GLAPI XML. Until that is possible, scripts have
-# to use tables here to filter gl_api.
-
-es1_core = (
- # OpenGL ES 1.1
- 'ActiveTexture',
- 'AlphaFunc',
- 'AlphaFuncx',
- 'BindBuffer',
- 'BindTexture',
- 'BlendFunc',
- 'BufferData',
- 'BufferSubData',
- 'Clear',
- 'ClearColor',
- 'ClearColorx',
- 'ClearDepthf',
- 'ClearDepthx',
- 'ClearStencil',
- 'ClientActiveTexture',
- 'ClipPlanef',
- 'ClipPlanex',
- 'Color4f',
- 'Color4ub',
- 'Color4x',
- 'ColorMask',
- 'ColorPointer',
- 'CompressedTexImage2D',
- 'CompressedTexSubImage2D',
- 'CopyTexImage2D',
- 'CopyTexSubImage2D',
- 'CullFace',
- 'DeleteBuffers',
- 'DeleteTextures',
- 'DepthFunc',
- 'DepthMask',
- 'DepthRangef',
- 'DepthRangex',
- 'Disable',
- 'DisableClientState',
- 'DrawArrays',
- 'DrawElements',
- 'Enable',
- 'EnableClientState',
- 'Finish',
- 'Flush',
- 'Fogf',
- 'Fogfv',
- 'Fogx',
- 'Fogxv',
- 'FrontFace',
- 'Frustumf',
- 'Frustumx',
- 'GenBuffers',
- 'GenTextures',
- 'GetBooleanv',
- 'GetBufferParameteriv',
- 'GetClipPlanef',
- 'GetClipPlanex',
- 'GetError',
- 'GetFixedv',
- 'GetFloatv',
- 'GetIntegerv',
- 'GetLightfv',
- 'GetLightxv',
- 'GetMaterialfv',
- 'GetMaterialxv',
- 'GetPointerv',
- 'GetString',
- 'GetTexEnvfv',
- 'GetTexEnviv',
- 'GetTexEnvxv',
- 'GetTexParameterfv',
- 'GetTexParameteriv',
- 'GetTexParameterxv',
- 'Hint',
- 'IsBuffer',
- 'IsEnabled',
- 'IsTexture',
- 'Lightf',
- 'Lightfv',
- 'LightModelf',
- 'LightModelfv',
- 'LightModelx',
- 'LightModelxv',
- 'Lightx',
- 'Lightxv',
- 'LineWidth',
- 'LineWidthx',
- 'LoadIdentity',
- 'LoadMatrixf',
- 'LoadMatrixx',
- 'LogicOp',
- 'Materialf',
- 'Materialfv',
- 'Materialx',
- 'Materialxv',
- 'MatrixMode',
- 'MultiTexCoord4f',
- 'MultiTexCoord4x',
- 'MultMatrixf',
- 'MultMatrixx',
- 'Normal3f',
- 'Normal3x',
- 'NormalPointer',
- 'Orthof',
- 'Orthox',
- 'PixelStorei',
- 'PointParameterf',
- 'PointParameterfv',
- 'PointParameterx',
- 'PointParameterxv',
- 'PointSize',
- 'PointSizex',
- 'PolygonOffset',
- 'PolygonOffsetx',
- 'PopMatrix',
- 'PushMatrix',
- 'ReadPixels',
- 'Rotatef',
- 'Rotatex',
- 'SampleCoverage',
- 'SampleCoveragex',
- 'Scalef',
- 'Scalex',
- 'Scissor',
- 'ShadeModel',
- 'StencilFunc',
- 'StencilMask',
- 'StencilOp',
- 'TexCoordPointer',
- 'TexEnvf',
- 'TexEnvfv',
- 'TexEnvi',
- 'TexEnviv',
- 'TexEnvx',
- 'TexEnvxv',
- 'TexImage2D',
- 'TexParameterf',
- 'TexParameterfv',
- 'TexParameteri',
- 'TexParameteriv',
- 'TexParameterx',
- 'TexParameterxv',
- 'TexSubImage2D',
- 'Translatef',
- 'Translatex',
- 'VertexPointer',
- 'Viewport',
-)
-
-es1_api = es1_core + (
- # GL_OES_EGL_image
- 'EGLImageTargetTexture2DOES',
- 'EGLImageTargetRenderbufferStorageOES',
- # GL_OES_mapbuffer
- 'GetBufferPointervOES',
- 'MapBufferOES',
- 'UnmapBufferOES',
- # GL_EXT_multi_draw_arrays
- 'MultiDrawArraysEXT',
- 'MultiDrawElementsEXT',
- # GL_OES_blend_equation_separate
- 'BlendEquationSeparateOES',
- # GL_OES_blend_func_separate
- 'BlendFuncSeparateOES',
- # GL_OES_blend_subtract
- 'BlendEquationOES',
- # GL_OES_draw_texture
- 'DrawTexiOES',
- 'DrawTexivOES',
- 'DrawTexfOES',
- 'DrawTexfvOES',
- 'DrawTexsOES',
- 'DrawTexsvOES',
- 'DrawTexxOES',
- 'DrawTexxvOES',
- # GL_OES_fixed_point
- 'AlphaFuncxOES',
- 'ClearColorxOES',
- 'ClearDepthxOES',
- 'Color4xOES',
- 'DepthRangexOES',
- 'FogxOES',
- 'FogxvOES',
- 'FrustumxOES',
- 'LightModelxOES',
- 'LightModelxvOES',
- 'LightxOES',
- 'LightxvOES',
- 'LineWidthxOES',
- 'LoadMatrixxOES',
- 'MaterialxOES',
- 'MaterialxvOES',
- 'MultiTexCoord4xOES',
- 'MultMatrixxOES',
- 'Normal3xOES',
- 'OrthoxOES',
- 'PointSizexOES',
- 'PolygonOffsetxOES',
- 'RotatexOES',
- 'SampleCoveragexOES',
- 'ScalexOES',
- 'TexEnvxOES',
- 'TexEnvxvOES',
- 'TexParameterxOES',
- 'TranslatexOES',
- 'ClipPlanexOES',
- 'GetClipPlanexOES',
- 'GetFixedvOES',
- 'GetLightxvOES',
- 'GetMaterialxvOES',
- 'GetTexEnvxvOES',
- 'GetTexParameterxvOES',
- 'PointParameterxOES',
- 'PointParameterxvOES',
- 'TexParameterxvOES',
- # GL_OES_framebuffer_object
- 'BindFramebufferOES',
- 'BindRenderbufferOES',
- 'CheckFramebufferStatusOES',
- 'DeleteFramebuffersOES',
- 'DeleteRenderbuffersOES',
- 'FramebufferRenderbufferOES',
- 'FramebufferTexture2DOES',
- 'GenerateMipmapOES',
- 'GenFramebuffersOES',
- 'GenRenderbuffersOES',
- 'GetFramebufferAttachmentParameterivOES',
- 'GetRenderbufferParameterivOES',
- 'IsFramebufferOES',
- 'IsRenderbufferOES',
- 'RenderbufferStorageOES',
- # GL_OES_point_size_array
- 'PointSizePointerOES',
- # GL_OES_query_matrix
- 'QueryMatrixxOES',
- # GL_OES_single_precision
- 'ClearDepthfOES',
- 'DepthRangefOES',
- 'FrustumfOES',
- 'OrthofOES',
- 'ClipPlanefOES',
- 'GetClipPlanefOES',
- # GL_OES_texture_cube_map
- 'GetTexGenfvOES',
- 'GetTexGenivOES',
- 'GetTexGenxvOES',
- 'TexGenfOES',
- 'TexGenfvOES',
- 'TexGeniOES',
- 'TexGenivOES',
- 'TexGenxOES',
- 'TexGenxvOES',
-)
-
-es2_core = (
- # OpenGL ES 2.0
- "ActiveTexture",
- "AttachShader",
- "BindAttribLocation",
- "BindBuffer",
- "BindFramebuffer",
- "BindRenderbuffer",
- "BindTexture",
- "BlendColor",
- "BlendEquation",
- "BlendEquationSeparate",
- "BlendFunc",
- "BlendFuncSeparate",
- "BufferData",
- "BufferSubData",
- "CheckFramebufferStatus",
- "Clear",
- "ClearColor",
- "ClearDepthf",
- "ClearStencil",
- "ColorMask",
- "CompileShader",
- "CompressedTexImage2D",
- "CompressedTexSubImage2D",
- "CopyTexImage2D",
- "CopyTexSubImage2D",
- "CreateProgram",
- "CreateShader",
- "CullFace",
- "DeleteBuffers",
- "DeleteFramebuffers",
- "DeleteProgram",
- "DeleteRenderbuffers",
- "DeleteShader",
- "DeleteTextures",
- "DepthFunc",
- "DepthMask",
- "DepthRangef",
- "DetachShader",
- "Disable",
- "DisableVertexAttribArray",
- "DrawArrays",
- "DrawElements",
- "Enable",
- "EnableVertexAttribArray",
- "Finish",
- "Flush",
- "FramebufferRenderbuffer",
- "FramebufferTexture2D",
- "FrontFace",
- "GenBuffers",
- "GenerateMipmap",
- "GenFramebuffers",
- "GenRenderbuffers",
- "GenTextures",
- "GetActiveAttrib",
- "GetActiveUniform",
- "GetAttachedShaders",
- "GetAttribLocation",
- "GetBooleanv",
- "GetBufferParameteriv",
- "GetError",
- "GetFloatv",
- "GetFramebufferAttachmentParameteriv",
- "GetIntegerv",
- "GetProgramInfoLog",
- "GetProgramiv",
- "GetRenderbufferParameteriv",
- "GetShaderInfoLog",
- "GetShaderiv",
- "GetShaderPrecisionFormat",
- "GetShaderSource",
- "GetString",
- "GetTexParameterfv",
- "GetTexParameteriv",
- "GetUniformfv",
- "GetUniformiv",
- "GetUniformLocation",
- "GetVertexAttribfv",
- "GetVertexAttribiv",
- "GetVertexAttribPointerv",
- "Hint",
- "IsBuffer",
- "IsEnabled",
- "IsFramebuffer",
- "IsProgram",
- "IsRenderbuffer",
- "IsShader",
- "IsTexture",
- "LineWidth",
- "LinkProgram",
- "PixelStorei",
- "PolygonOffset",
- "ReadPixels",
- "ReleaseShaderCompiler",
- "RenderbufferStorage",
- "SampleCoverage",
- "Scissor",
- "ShaderBinary",
- "ShaderSource",
- "StencilFunc",
- "StencilFuncSeparate",
- "StencilMask",
- "StencilMaskSeparate",
- "StencilOp",
- "StencilOpSeparate",
- "TexImage2D",
- "TexParameterf",
- "TexParameterfv",
- "TexParameteri",
- "TexParameteriv",
- "TexSubImage2D",
- "Uniform1f",
- "Uniform1fv",
- "Uniform1i",
- "Uniform1iv",
- "Uniform2f",
- "Uniform2fv",
- "Uniform2i",
- "Uniform2iv",
- "Uniform3f",
- "Uniform3fv",
- "Uniform3i",
- "Uniform3iv",
- "Uniform4f",
- "Uniform4fv",
- "Uniform4i",
- "Uniform4iv",
- "UniformMatrix2fv",
- "UniformMatrix3fv",
- "UniformMatrix4fv",
- "UseProgram",
- "ValidateProgram",
- "VertexAttrib1f",
- "VertexAttrib1fv",
- "VertexAttrib2f",
- "VertexAttrib2fv",
- "VertexAttrib3f",
- "VertexAttrib3fv",
- "VertexAttrib4f",
- "VertexAttrib4fv",
- "VertexAttribPointer",
- "Viewport",
-)
-
-es2_api = es2_core + (
- # GL_OES_EGL_image
- 'EGLImageTargetTexture2DOES',
- 'EGLImageTargetRenderbufferStorageOES',
- # GL_OES_mapbuffer
- 'GetBufferPointervOES',
- 'MapBufferOES',
- 'UnmapBufferOES',
- # GL_EXT_multi_draw_arrays
- 'MultiDrawArraysEXT',
- 'MultiDrawElementsEXT',
- # GL_OES_texture_3D
- 'CompressedTexImage3DOES',
- 'CompressedTexSubImage3DOES',
- 'CopyTexSubImage3DOES',
- 'FramebufferTexture3DOES',
- 'TexImage3DOES',
- 'TexSubImage3DOES',
- # GL_OES_get_program_binary
- 'GetProgramBinaryOES',
- 'ProgramBinaryOES',
- # GL_OES_vertex_array_object
- 'BindVertexArrayOES',
- 'DeleteVertexArraysOES',
- 'GenVertexArraysOES',
- 'IsVertexArrayOES',
- # GL_NV_draw_buffers
- 'DrawBuffersNV',
- # GL_NV_read_buffer
- 'ReadBufferNV',
-)
diff --git a/mesalib/src/mapi/glapi/gen/remap_helper.py b/mesalib/src/mapi/glapi/gen/remap_helper.py
index eae1cf3e5..e1a13d0b3 100644
--- a/mesalib/src/mapi/glapi/gen/remap_helper.py
+++ b/mesalib/src/mapi/glapi/gen/remap_helper.py
@@ -186,14 +186,7 @@ if __name__ == '__main__':
api = gl_XML.parse_GL_API( file_name )
if es is not None:
- import gles_api
-
- api_map = {
- 'es1': gles_api.es1_api,
- 'es2': gles_api.es2_api,
- }
-
- api.filter_functions(api_map[es])
+ api.filter_functions_by_api(es)
printer = PrintGlRemap()
printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/typeexpr.py b/mesalib/src/mapi/glapi/gen/typeexpr.py
index 6cc71cbf9..ed23d23ff 100644
--- a/mesalib/src/mapi/glapi/gen/typeexpr.py
+++ b/mesalib/src/mapi/glapi/gen/typeexpr.py
@@ -27,7 +27,7 @@
import string, copy
-class type_node:
+class type_node(object):
def __init__(self):
self.pointer = 0 # bool
self.const = 0 # bool
@@ -65,7 +65,7 @@ class type_node:
return s
-class type_table:
+class type_table(object):
def __init__(self):
self.types_by_name = {}
return
@@ -109,7 +109,7 @@ def create_initial_types():
return
-class type_expression:
+class type_expression(object):
built_in_types = None
def __init__(self, type_string, extra_types = None):
diff --git a/mesalib/src/mapi/mapi/mapi_abi.py b/mesalib/src/mapi/mapi/mapi_abi.py
index c18dd82d6..30ffe7bc2 100644
--- a/mesalib/src/mapi/mapi/mapi_abi.py
+++ b/mesalib/src/mapi/mapi/mapi_abi.py
@@ -34,6 +34,9 @@ sys.path.append(GLAPI)
import re
from optparse import OptionParser
+import gl_XML
+import glX_XML
+
# number of dynamic entries
ABI_NUM_DYNAMIC_ENTRIES = 256
@@ -44,13 +47,14 @@ class ABIEntry(object):
_match_c_param = re.compile(
'^(?P<type>[\w\s*]+?)(?P<name>\w+)(\[(?P<array>\d+)\])?$')
- def __init__(self, cols, attrs):
+ def __init__(self, cols, attrs, xml_data = None):
self._parse(cols)
self.slot = attrs['slot']
self.hidden = attrs['hidden']
self.alias = attrs['alias']
self.handcode = attrs['handcode']
+ self.xml_data = xml_data
def c_prototype(self):
return '%s %s(%s)' % (self.c_return(), self.name, self.c_params())
@@ -133,8 +137,6 @@ class ABIEntry(object):
def abi_parse_xml(xml):
"""Parse a GLAPI XML file for ABI entries."""
- import gl_XML, glX_XML
-
api = gl_XML.parse_GL_API(xml, glX_XML.glx_item_factory())
entry_dict = {}
@@ -175,7 +177,7 @@ def abi_parse_xml(xml):
params = func.get_parameter_string(name)
cols.extend([p.strip() for p in params.split(',')])
- ent = ABIEntry(cols, attrs)
+ ent = ABIEntry(cols, attrs, func)
entry_dict[ent.name] = ent
entries = entry_dict.values()
@@ -686,9 +688,10 @@ class ABIPrinter(object):
class GLAPIPrinter(ABIPrinter):
"""OpenGL API Printer"""
- def __init__(self, entries, api=None):
- api_entries = self._get_api_entries(entries, api)
- super(GLAPIPrinter, self).__init__(api_entries)
+ def __init__(self, entries):
+ for ent in entries:
+ self._override_for_api(ent)
+ super(GLAPIPrinter, self).__init__(entries)
self.api_defines = ['GL_GLEXT_PROTOTYPES']
self.api_headers = ['"GL/gl.h"', '"GL/glext.h"']
@@ -709,35 +712,11 @@ class GLAPIPrinter(ABIPrinter):
self.c_header = self._get_c_header()
- def _get_api_entries(self, entries, api):
- """Override the entry attributes according to API."""
- import copy
-
- # no override
- if api is None:
- return entries
-
- api_entries = {}
- for ent in entries:
- ent = copy.copy(ent)
-
- # override 'hidden' and 'handcode'
- ent.hidden = ent.name not in api
- ent.handcode = False
- if ent.alias:
- ent.alias = api_entries[ent.alias.name]
-
- api_entries[ent.name] = ent
-
- # sanity check
- missed = [name for name in api if name not in api_entries]
- if missed:
- raise Exception('%s is missing' % str(missed))
-
- entries = api_entries.values()
- entries.sort()
-
- return entries
+ def _override_for_api(self, ent):
+ """Override attributes of an entry if necessary for this
+ printer."""
+ # By default, no override is necessary.
+ pass
def _get_c_header(self):
header = """#ifndef _GLAPI_TMP_H_
@@ -760,12 +739,17 @@ class ES1APIPrinter(GLAPIPrinter):
"""OpenGL ES 1.x API Printer"""
def __init__(self, entries):
- from gles_api import es1_api
-
- super(ES1APIPrinter, self).__init__(entries, es1_api)
+ super(ES1APIPrinter, self).__init__(entries)
self.prefix_lib = 'gl'
self.prefix_warn = 'gl'
+ def _override_for_api(self, ent):
+ if ent.xml_data is None:
+ raise Exception('ES2 API printer requires XML input')
+ ent.hidden = ent.name not in \
+ ent.xml_data.entry_points_for_api_version('es1')
+ ent.handcode = False
+
def _get_c_header(self):
header = """#ifndef _GLAPI_TMP_H_
#define _GLAPI_TMP_H_
@@ -779,12 +763,17 @@ class ES2APIPrinter(GLAPIPrinter):
"""OpenGL ES 2.x API Printer"""
def __init__(self, entries):
- from gles_api import es2_api
-
- super(ES2APIPrinter, self).__init__(entries, es2_api)
+ super(ES2APIPrinter, self).__init__(entries)
self.prefix_lib = 'gl'
self.prefix_warn = 'gl'
+ def _override_for_api(self, ent):
+ if ent.xml_data is None:
+ raise Exception('ES2 API printer requires XML input')
+ ent.hidden = ent.name not in \
+ ent.xml_data.entry_points_for_api_version('es2')
+ ent.handcode = False
+
def _get_c_header(self):
header = """#ifndef _GLAPI_TMP_H_
#define _GLAPI_TMP_H_
@@ -798,7 +787,7 @@ class SharedGLAPIPrinter(GLAPIPrinter):
"""Shared GLAPI API Printer"""
def __init__(self, entries):
- super(SharedGLAPIPrinter, self).__init__(entries, [])
+ super(SharedGLAPIPrinter, self).__init__(entries)
self.lib_need_table_size = True
self.lib_need_noop_array = True
@@ -809,6 +798,10 @@ class SharedGLAPIPrinter(GLAPIPrinter):
self.prefix_lib = 'shared'
self.prefix_warn = 'gl'
+ def _override_for_api(self, ent):
+ ent.hidden = True
+ ent.handcode = False
+
def _get_c_header(self):
header = """#ifndef _GLAPI_TMP_H_
#define _GLAPI_TMP_H_
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index b7f908a9a..12bb70aec 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -90,7 +90,6 @@ main_sources = [
'main/mipmap.c',
'main/mm.c',
'main/multisample.c',
- 'main/nvprogram.c',
'main/pack.c',
'main/pbo.c',
'main/pixel.c',
@@ -294,8 +293,6 @@ program_sources = [
'program/arbprogparse.c',
'program/hash_table.c',
'program/ir_to_mesa.cpp',
- 'program/nvfragparse.c',
- 'program/nvvertparse.c',
'program/program.c',
'program/program_parse_extra.c',
'program/prog_cache.c',
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po
index 933a05c04..724237929 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po
@@ -268,10 +268,6 @@ msgstr "Funktionalität, die nicht hardwarebeschleunigt ist"
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Erweiterung GL_ARB_vertex_program aktivieren"
-#: t_options.h:268
-msgid "Enable extension GL_NV_vertex_program"
-msgstr "Erweiterung GL_NV_vertex_program aktivieren"
-
#: t_options.h:273
msgid "Enable flushing batchbuffer after each draw call"
msgstr "Aktiviere sofortige Leerung des Stapelpuffers nach jedem Zeichenaufruf"
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po
index 82ad177cb..8bccd8631 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po
@@ -212,8 +212,3 @@ msgstr "Características no aceleradas por hardware"
#: t_options.h:224
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Activar la extensión GL_ARB_vertex_program"
-
-#: t_options.h:229
-msgid "Enable extension GL_NV_vertex_program"
-msgstr "Activar extensión GL_NV_vertex_program"
-
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po
index 19f3b4a4e..7a10969b8 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po
@@ -219,7 +219,3 @@ msgstr "Fonctionnalités ne bénéficiant pas d'une accélération matérielle"
#: t_options.h:224
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Activer l'extension GL_ARB_vertex_program"
-
-#: t_options.h:229
-msgid "Enable extension GL_NV_vertex_program"
-msgstr "Activer l'extension GL_NV_vertex_program"
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po
index 1e4cf167b..64516f606 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po
@@ -224,7 +224,3 @@ msgstr "Eigenschappen die niet hardwareversneld zijn"
#: t_options.h:224
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Zet uitbreiding GL_ARB_vertex_program aan"
-
-#: t_options.h:229
-msgid "Enable extension GL_NV_vertex_program"
-msgstr "Zet uitbreiding GL_NV_vertex_program aan"
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h
index a20e3d12d..112a046d2 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h
@@ -597,16 +597,6 @@ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
DRI_CONF_DESC(sv,"Aktivera tillägget GL_ARB_vertex_program") \
DRI_CONF_OPT_END
-#define DRI_CONF_NV_VERTEX_PROGRAM(def) \
-DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
- DRI_CONF_DESC(en,"Enable extension GL_NV_vertex_program") \
- DRI_CONF_DESC(de,"Erweiterung GL_NV_vertex_program aktivieren") \
- DRI_CONF_DESC(es,"Activar extensión GL_NV_vertex_program") \
- DRI_CONF_DESC(nl,"Zet uitbreiding GL_NV_vertex_program aan") \
- DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \
- DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \
-DRI_CONF_OPT_END
-
#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
DRI_CONF_DESC(en,"Enable flushing batchbuffer after each draw call") \
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po
index ba32b2ff1..d1cb56bba 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po
@@ -219,8 +219,3 @@ msgstr "Funktioner som inte är hårdvaruaccelererade"
#: t_options.h:228
msgid "Enable extension GL_ARB_vertex_program"
msgstr "Aktivera tillägget GL_ARB_vertex_program"
-
-#: t_options.h:233
-msgid "Enable extension GL_NV_vertex_program"
-msgstr "Aktivera tillägget GL_NV_vertex_program"
-
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
index 2427aa77f..e2d4aaee3 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
@@ -263,11 +263,6 @@ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \
DRI_CONF_DESC(en,gettext("Enable extension GL_ARB_vertex_program")) \
DRI_CONF_OPT_END
-#define DRI_CONF_NV_VERTEX_PROGRAM(def) \
-DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
- DRI_CONF_DESC(en,gettext("Enable extension GL_NV_vertex_program")) \
-DRI_CONF_OPT_END
-
#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 5bdbe709b..545e898f1 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -668,7 +668,6 @@ static const char *es2_extensions[] = {
"GL_EXT_framebuffer_blit",
"GL_IBM_multimode_draw_arrays",
"GL_MESA_window_pos",
- "GL_NV_vertex_program",
/* Required by GLES2 */
"GL_ARB_fragment_program",
diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c
index d530001bc..20b8ff4d1 100644
--- a/mesalib/src/mesa/main/api_arrayelt.c
+++ b/mesalib/src/mesa/main/api_arrayelt.c
@@ -1528,31 +1528,24 @@ static void _ae_update_state( struct gl_context *ctx )
for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) { /* skip zero! */
struct gl_client_array *attribArray = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)];
if (attribArray->Enabled) {
+ GLint intOrNorm;
at->array = attribArray;
/* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV
* function pointer here (for float arrays) since the pointer may
* change from one execution of _ae_ArrayElement() to
* the next. Doing so caused UT to break.
*/
- if (ctx->VertexProgram._Enabled
- && ctx->VertexProgram.Current->IsNVProgram) {
- at->func = AttribFuncsNV[at->array->Normalized]
- [at->array->Size-1]
- [TYPE_IDX(at->array->Type)];
- }
- else {
- GLint intOrNorm;
- if (at->array->Integer)
- intOrNorm = 2;
- else if (at->array->Normalized)
- intOrNorm = 1;
- else
- intOrNorm = 0;
-
- at->func = AttribFuncsARB[intOrNorm]
- [at->array->Size-1]
- [TYPE_IDX(at->array->Type)];
- }
+ if (at->array->Integer)
+ intOrNorm = 2;
+ else if (at->array->Normalized)
+ intOrNorm = 1;
+ else
+ intOrNorm = 0;
+
+ at->func = AttribFuncsARB[intOrNorm]
+ [at->array->Size-1]
+ [TYPE_IDX(at->array->Type)];
+
at->index = i;
check_vbo(actx, at->array->BufferObj);
at++;
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c
index f42da9438..a5e5f26d2 100644
--- a/mesalib/src/mesa/main/api_exec.c
+++ b/mesalib/src/mesa/main/api_exec.c
@@ -87,7 +87,6 @@
#include "mtypes.h"
#include "varray.h"
#include "viewport.h"
-#include "nvprogram.h"
#include "shaderapi.h"
#include "uniforms.h"
#include "syncobj.h"
@@ -476,31 +475,10 @@ _mesa_create_exec_table(struct gl_context *ctx)
if (ctx->API == API_OPENGL) {
SET_BindProgramNV(exec, _mesa_BindProgram);
SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
- SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
SET_GenProgramsNV(exec, _mesa_GenPrograms);
- SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
- SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
- SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
- SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
- SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
- SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
- SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
- SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
- SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
- SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
SET_IsProgramNV(exec, _mesa_IsProgramARB);
- SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
- SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
- SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
- SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
- SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
- SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
- SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
- SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
- SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
/* glVertexAttrib*NV functions handled in api_loopback.c */
}
- SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
/* 273. GL_APPLE_vertex_array_object */
if (ctx->API == API_OPENGL) {
@@ -511,22 +489,6 @@ _mesa_create_exec_table(struct gl_context *ctx)
SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
- /* 282. GL_NV_fragment_program */
- if (ctx->API == API_OPENGL) {
- SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
- SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
- SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
- SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
- SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
- SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
- SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
- SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
- SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
- SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
- SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
- SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
- }
-
/* 262. GL_NV_point_sprite */
#if _HAVE_FULL_GL
if (_mesa_is_desktop_gl(ctx)) {
@@ -660,7 +622,7 @@ _mesa_create_exec_table(struct gl_context *ctx)
SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
- /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
+ SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervARB);
if (ctx->API == API_OPENGL) {
SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
@@ -767,10 +729,9 @@ _mesa_create_exec_table(struct gl_context *ctx)
SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
}
- if (ctx->API != API_OPENGLES2) {
- SET_MapBufferRange(exec, _mesa_MapBufferRange);
- SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
- }
+ /* GL_ARB_map_buffer_range / GL_EXT_map_buffer_range */
+ SET_MapBufferRange(exec, _mesa_MapBufferRange);
+ SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
/* GL_ARB_copy_buffer */
if (ctx->API != API_OPENGLES2) {
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c
index db9d14a4c..6f0250800 100644
--- a/mesalib/src/mesa/main/api_validate.c
+++ b/mesalib/src/mesa/main/api_validate.c
@@ -148,7 +148,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
break;
default:
- ASSERT_NO_FEATURE();
+ assert(!"Invalid API value in check_valid_to_render()");
}
return GL_TRUE;
diff --git a/mesalib/src/mesa/main/arbprogram.c b/mesalib/src/mesa/main/arbprogram.c
index ae91fd5a3..9be86c2fe 100644
--- a/mesalib/src/mesa/main/arbprogram.c
+++ b/mesalib/src/mesa/main/arbprogram.c
@@ -37,33 +37,9 @@
#include "main/mtypes.h"
#include "main/arbprogram.h"
#include "program/arbprogparse.h"
-#include "program/nvfragparse.h"
-#include "program/nvvertparse.h"
#include "program/program.h"
-
-/**
- * Mixing ARB and NV vertex/fragment programs can be tricky.
- * Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
- * but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV
- * The two different fragment program targets are supposed to be compatible
- * to some extent (see GL_ARB_fragment_program spec).
- * This function does the compatibility check.
- */
-static GLboolean
-compatible_program_targets(GLenum t1, GLenum t2)
-{
- if (t1 == t2)
- return GL_TRUE;
- if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV)
- return GL_TRUE;
- if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB)
- return GL_TRUE;
- return GL_FALSE;
-}
-
-
/**
* Bind a program (make it current)
* \note Called from the GL API dispatcher by both glBindProgramNV
@@ -77,19 +53,15 @@ _mesa_BindProgram(GLenum target, GLuint id)
ASSERT_OUTSIDE_BEGIN_END(ctx);
/* Error-check target and get curProg */
- if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
- (ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program)) {
+ if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
curProg = &ctx->VertexProgram.Current->Base;
}
- else if ((target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) ||
- (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program)) {
+ else if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
curProg = &ctx->FragmentProgram.Current->Base;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramARB(target)");
return;
}
@@ -101,7 +73,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
if (id == 0) {
/* Bind a default program */
newProg = NULL;
- if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
+ if (target == GL_VERTEX_PROGRAM_ARB)
newProg = &ctx->Shared->DefaultVertexProgram->Base;
else
newProg = &ctx->Shared->DefaultFragmentProgram->Base;
@@ -113,14 +85,14 @@ _mesa_BindProgram(GLenum target, GLuint id)
/* allocate a new program now */
newProg = ctx->Driver.NewProgram(ctx, target, id);
if (!newProg) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramARB");
return;
}
_mesa_HashInsert(ctx->Shared->Programs, id, newProg);
}
- else if (!compatible_program_targets(newProg->Target, target)) {
+ else if (newProg->Target != target) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindProgramNV/ARB(target mismatch)");
+ "glBindProgramARB(target mismatch)");
return;
}
}
@@ -136,12 +108,11 @@ _mesa_BindProgram(GLenum target, GLuint id)
FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
/* bind newProg */
- if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
+ if (target == GL_VERTEX_PROGRAM_ARB) {
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
gl_vertex_program(newProg));
}
- else if (target == GL_FRAGMENT_PROGRAM_NV ||
- target == GL_FRAGMENT_PROGRAM_ARB) {
+ else if (target == GL_FRAGMENT_PROGRAM_ARB) {
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
gl_fragment_program(newProg));
}
@@ -181,15 +152,13 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
else if (prog) {
/* Unbind program if necessary */
switch (prog->Target) {
- case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- case GL_VERTEX_STATE_PROGRAM_NV:
+ case GL_VERTEX_PROGRAM_ARB:
if (ctx->VertexProgram.Current &&
ctx->VertexProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgram(prog->Target, 0);
}
break;
- case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->FragmentProgram.Current &&
ctx->FragmentProgram.Current->Base.Id == ids[i]) {
@@ -286,11 +255,6 @@ get_local_param_pointer(struct gl_context *ctx, const char *func,
prog = &(ctx->FragmentProgram.Current->Base);
maxParams = ctx->Const.FragmentProgram.MaxLocalParams;
}
- else if (target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) {
- prog = &(ctx->FragmentProgram.Current->Base);
- maxParams = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
- }
else {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(target)", func);
@@ -321,8 +285,7 @@ get_env_param_pointer(struct gl_context *ctx, const char *func,
return GL_TRUE;
}
else if (target == GL_VERTEX_PROGRAM_ARB &&
- (ctx->Extensions.ARB_vertex_program ||
- ctx->Extensions.NV_vertex_program)) {
+ ctx->Extensions.ARB_vertex_program) {
if (index >= ctx->Const.VertexProgram.MaxEnvParams) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func);
return GL_FALSE;
@@ -356,28 +319,12 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
return;
}
- /* The first couple cases are complicated. The same enum value is used for
- * ARB and NV vertex programs. If the target is a vertex program, parse it
- * using the ARB grammar if the string starts with "!!ARB" or if
- * NV_vertex_program is not supported.
- */
- if (target == GL_VERTEX_PROGRAM_ARB
- && ctx->Extensions.ARB_vertex_program
- && ((strncmp(string, "!!ARB", 5) == 0)
- || !ctx->Extensions.NV_vertex_program)) {
+ if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) {
struct gl_vertex_program *prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
base = & prog->Base;
}
- else if ((target == GL_VERTEX_PROGRAM_ARB
- || target == GL_VERTEX_STATE_PROGRAM_NV)
- && ctx->Extensions.NV_vertex_program) {
- struct gl_vertex_program *prog = ctx->VertexProgram.Current;
- _mesa_parse_nv_vertex_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
- }
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
@@ -385,13 +332,6 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
base = & prog->Base;
}
- else if (target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) {
- struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
- _mesa_parse_nv_fragment_program(ctx, target, string, len, prog);
-
- base = & prog->Base;
- }
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)");
return;
@@ -410,8 +350,6 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterdNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
@@ -425,8 +363,6 @@ _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterdvNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
@@ -441,8 +377,6 @@ _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterfNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
@@ -466,8 +400,6 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
- * Note, this function is also used by the GL_NV_vertex_program extension
- * (alias to ProgramParameterfvNV)
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
@@ -557,9 +489,6 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
@@ -578,9 +507,6 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
@@ -629,9 +555,6 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
@@ -642,9 +565,6 @@ _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
@@ -655,9 +575,6 @@ _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
@@ -673,9 +590,6 @@ _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
}
-/**
- * Note, this function is also used by the GL_NV_fragment_program extension.
- */
void GLAPIENTRY
_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
GLdouble *params)
diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c
index 9255559d5..5959260c2 100644
--- a/mesalib/src/mesa/main/arrayobj.c
+++ b/mesalib/src/mesa/main/arrayobj.c
@@ -314,8 +314,6 @@ _mesa_update_array_object_max_element(struct gl_context *ctx,
if (!ctx->VertexProgram._Current ||
ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) {
enabled = _mesa_array_object_get_enabled_ff(arrayObj);
- } else if (ctx->VertexProgram._Current->IsNVProgram) {
- enabled = _mesa_array_object_get_enabled_nv(arrayObj);
} else {
enabled = _mesa_array_object_get_enabled_arb(arrayObj);
}
diff --git a/mesalib/src/mesa/main/arrayobj.h b/mesalib/src/mesa/main/arrayobj.h
index 4f89064bb..dfefec2a7 100644
--- a/mesalib/src/mesa/main/arrayobj.h
+++ b/mesalib/src/mesa/main/arrayobj.h
@@ -87,18 +87,6 @@ _mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj)
return arrayObj->_Enabled & VERT_BIT_FF_ALL;
}
-/** Returns the bitmask of all enabled arrays in nv shader mode.
- *
- * In nv shader mode, the nv generic arrays take precedence over
- * the legacy arrays.
- */
-static inline GLbitfield64
-_mesa_array_object_get_enabled_nv(const struct gl_array_object *arrayObj)
-{
- GLbitfield64 enabled = arrayObj->_Enabled;
- return enabled & ~(VERT_BIT_FF_NVALIAS & (enabled >> VERT_ATTRIB_GENERIC0));
-}
-
/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
*
* In arb/glsl shader mode all the fixed function and the arb/glsl generic
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index b92c4652e..48df7f16b 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -94,7 +94,6 @@ struct gl_enable_attrib
GLboolean Map1TextureCoord4;
GLboolean Map1Vertex3;
GLboolean Map1Vertex4;
- GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
GLboolean Map2Color4;
GLboolean Map2Index;
GLboolean Map2Normal;
@@ -104,7 +103,6 @@ struct gl_enable_attrib
GLboolean Map2TextureCoord4;
GLboolean Map2Vertex3;
GLboolean Map2Vertex4;
- GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
GLboolean Normalize;
GLboolean PixelTexture;
@@ -127,7 +125,7 @@ struct gl_enable_attrib
GLbitfield Texture[MAX_TEXTURE_UNITS];
GLbitfield TexGen[MAX_TEXTURE_UNITS];
- /* GL_ARB_vertex_program / GL_NV_vertex_program */
+ /* GL_ARB_vertex_program */
GLboolean VertexProgram;
GLboolean VertexProgramPointSize;
GLboolean VertexProgramTwoSide;
@@ -285,7 +283,6 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4;
attr->Map1Vertex3 = ctx->Eval.Map1Vertex3;
attr->Map1Vertex4 = ctx->Eval.Map1Vertex4;
- memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib));
attr->Map2Color4 = ctx->Eval.Map2Color4;
attr->Map2Index = ctx->Eval.Map2Index;
attr->Map2Normal = ctx->Eval.Map2Normal;
@@ -295,7 +292,6 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4;
attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
attr->Map2Vertex4 = ctx->Eval.Map2Vertex4;
- memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib));
attr->Normalize = ctx->Transform.Normalize;
attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped;
attr->PointSmooth = ctx->Point.SmoothFlag;
@@ -317,7 +313,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
}
- /* GL_NV_vertex_program */
+ /* GL_ARB_vertex_program */
attr->VertexProgram = ctx->VertexProgram.Enabled;
attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled;
attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled;
@@ -545,10 +541,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
GL_MAP1_VERTEX_3);
TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4,
GL_MAP1_VERTEX_4);
- for (i = 0; i < 16; i++) {
- TEST_AND_UPDATE(ctx->Eval.Map1Attrib[i], enable->Map1Attrib[i],
- GL_MAP1_VERTEX_ATTRIB0_4_NV + i);
- }
TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4);
TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX);
@@ -565,10 +557,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
GL_MAP2_VERTEX_3);
TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4,
GL_MAP2_VERTEX_4);
- for (i = 0; i < 16; i++) {
- TEST_AND_UPDATE(ctx->Eval.Map2Attrib[i], enable->Map2Attrib[i],
- GL_MAP2_VERTEX_ATTRIB0_4_NV + i);
- }
TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL);
TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE);
@@ -609,7 +597,7 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
TEST_AND_UPDATE(ctx->Multisample.SampleCoverage,
enable->SampleCoverage,
GL_SAMPLE_COVERAGE_ARB);
- /* GL_ARB_vertex_program, GL_NV_vertex_program */
+ /* GL_ARB_vertex_program */
TEST_AND_UPDATE(ctx->VertexProgram.Enabled,
enable->VertexProgram,
GL_VERTEX_PROGRAM_ARB);
diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c
index 5d553118c..5cd3ce244 100644
--- a/mesalib/src/mesa/main/blend.c
+++ b/mesalib/src/mesa/main/blend.c
@@ -256,9 +256,6 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
}
-#if _HAVE_FULL_GL
-
-
/**
* Set blend source/dest factors for one color buffer/target.
*/
@@ -520,10 +517,6 @@ _mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
}
-
-#endif /* _HAVE_FULL_GL */
-
-
/**
* Set the blending color.
*
@@ -666,7 +659,7 @@ _mesa_LogicOp( GLenum opcode )
ctx->Driver.LogicOpcode( ctx, opcode );
}
-#if _HAVE_FULL_GL
+
void GLAPIENTRY
_mesa_IndexMask( GLuint mask )
{
@@ -679,7 +672,6 @@ _mesa_IndexMask( GLuint mask )
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.IndexMask = mask;
}
-#endif
/**
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index efb8df894..d6b886e8d 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -1312,20 +1312,17 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
*params = _mesa_bufferobj_mapped(bufObj);
return;
case GL_BUFFER_ACCESS_FLAGS:
- if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
- && !_mesa_is_gles3(ctx))
+ if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = bufObj->AccessFlags;
return;
case GL_BUFFER_MAP_OFFSET:
- if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
- && !_mesa_is_gles3(ctx))
+ if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = (GLint) bufObj->Offset;
return;
case GL_BUFFER_MAP_LENGTH:
- if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
- && !_mesa_is_gles3(ctx))
+ if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = (GLint) bufObj->Length;
return;
@@ -1524,6 +1521,19 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
return NULL;
}
+ /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
+ *
+ * "An INVALID_OPERATION error is generated for any of the following
+ * conditions:
+ *
+ * * <length> is zero."
+ */
+ if (_mesa_is_gles(ctx) && length == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(length = 0)");
+ return NULL;
+ }
+
if (access & ~(GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT |
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index 216b6ee87..cc268b67c 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -353,7 +353,6 @@ updated_drawbuffers(struct gl_context *ctx)
{
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
-#if FEATURE_GL
if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) {
struct gl_framebuffer *fb = ctx->DrawBuffer;
@@ -362,7 +361,6 @@ updated_drawbuffers(struct gl_context *ctx)
fb->_Status = 0;
}
}
-#endif
}
diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c
index f07d5333b..83ffdf66b 100644
--- a/mesalib/src/mesa/main/clear.c
+++ b/mesalib/src/mesa/main/clear.c
@@ -41,7 +41,6 @@
-#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_ClearIndex( GLfloat c )
{
@@ -54,7 +53,6 @@ _mesa_ClearIndex( GLfloat c )
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.ClearIndex = (GLuint) c;
}
-#endif
/**
diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h
index ead1d323c..1b72b5449 100644
--- a/mesalib/src/mesa/main/config.h
+++ b/mesalib/src/mesa/main/config.h
@@ -204,15 +204,6 @@
#define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 0
/*@}*/
-/** For GL_NV_vertex_program */
-/*@{*/
-#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128
-#define MAX_NV_VERTEX_PROGRAM_TEMPS 12
-#define MAX_NV_VERTEX_PROGRAM_PARAMS 96
-#define MAX_NV_VERTEX_PROGRAM_INPUTS 16
-#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15
-/*@}*/
-
/** For GL_NV_fragment_program */
/*@{*/
#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 29f28bd18..b00c64233 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -129,9 +129,7 @@
#include "vtxfmt.h"
#include "program/program.h"
#include "program/prog_print.h"
-#if _HAVE_FULL_GL
#include "math/m_matrix.h"
-#endif
#include "main/dispatch.h" /* for _gloffset_COUNT */
#ifdef USE_SPARC_ASM
@@ -490,7 +488,7 @@ init_program_limits(struct gl_context *ctx, GLenum type,
switch (type) {
case GL_VERTEX_PROGRAM_ARB:
prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
- prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
+ prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
@@ -501,8 +499,8 @@ init_program_limits(struct gl_context *ctx, GLenum type,
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
case MESA_GEOMETRY_PROGRAM:
- prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
- prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
+ prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
+ prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
break;
@@ -687,11 +685,6 @@ check_context_limits(struct gl_context *ctx)
assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
- assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
- assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
- assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
- assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
-
/* Texture unit checks */
assert(ctx->Const.MaxTextureImageUnits > 0);
assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
@@ -1165,7 +1158,6 @@ _mesa_destroy_context( struct gl_context *ctx )
}
-#if _HAVE_FULL_GL
/**
* Copy attribute groups from one context to another.
*
@@ -1286,7 +1278,6 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst,
dst->NewState = _NEW_ALL;
dst->NewDriverState = ~0;
}
-#endif
/**
@@ -1463,8 +1454,6 @@ _mesa_make_current( struct gl_context *newCtx,
#if 1
/* We want to get rid of these lines: */
-
-#if _HAVE_FULL_GL
if (!drawBuffer->Initialized) {
initialize_framebuffer_size(newCtx, drawBuffer);
}
@@ -1473,8 +1462,6 @@ _mesa_make_current( struct gl_context *newCtx,
}
_mesa_resizebuffers(newCtx);
-#endif
-
#else
/* We want the drawBuffer and readBuffer to be initialized by
* the driver.
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 0000a397a..70c53240e 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -903,7 +903,7 @@ typedef struct {
void (GLAPIENTRYP Begin)( GLenum );
void (GLAPIENTRYP End)( void );
void (GLAPIENTRYP PrimitiveRestartNV)( void );
- /* GL_NV_vertex_program */
+ /* Originally for GL_NV_vertex_program, now used only dlist.c and friends */
void (GLAPIENTRYP VertexAttrib1fNV)( GLuint index, GLfloat x );
void (GLAPIENTRYP VertexAttrib1fvNV)( GLuint index, const GLfloat *v );
void (GLAPIENTRYP VertexAttrib2fNV)( GLuint index, GLfloat x, GLfloat y );
diff --git a/mesalib/src/mesa/main/debug.h b/mesalib/src/mesa/main/debug.h
index bc64a83bb..6bc536591 100644
--- a/mesalib/src/mesa/main/debug.h
+++ b/mesalib/src/mesa/main/debug.h
@@ -42,27 +42,12 @@
struct gl_context;
struct gl_texture_image;
-#if _HAVE_FULL_GL
-
extern void _mesa_print_tri_caps( const char *name, GLuint flags );
extern void _mesa_print_enable_flags( const char *msg, GLuint flags );
extern void _mesa_print_state( const char *msg, GLuint state );
extern void _mesa_print_info( void );
extern void _mesa_init_debug( struct gl_context *ctx );
-#else
-
-/** No-op */
-#define _mesa_print_state( m, s ) ((void)0)
-
-/** No-op */
-#define _mesa_print_info() ((void)0)
-
-/** No-op */
-#define _mesa_init_debug( c ) ((void)0)
-
-#endif
-
extern void
_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb);
diff --git a/mesalib/src/mesa/main/depth.h b/mesalib/src/mesa/main/depth.h
index 2f428629f..fe6b33f36 100644
--- a/mesalib/src/mesa/main/depth.h
+++ b/mesalib/src/mesa/main/depth.h
@@ -38,8 +38,6 @@
struct gl_context;
-#if _HAVE_FULL_GL
-
extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
@@ -58,11 +56,4 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
extern void
_mesa_init_depth( struct gl_context * ctx );
-#else
-
-/** No-op */
-#define _mesa_init_depth( c ) ((void)0)
-
-#endif
-
#endif
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index 99519120a..28cd52a40 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -63,7 +63,6 @@
#include "mtypes.h"
#include "varray.h"
#include "arbprogram.h"
-#include "nvprogram.h"
#include "transformfeedback.h"
#include "math/m_matrix.h"
@@ -319,15 +318,9 @@ typedef enum
OPCODE_SAMPLE_COVERAGE,
/* GL_ARB_window_pos */
OPCODE_WINDOW_POS_ARB,
- /* GL_NV_vertex_program */
- OPCODE_BIND_PROGRAM_NV,
- OPCODE_EXECUTE_PROGRAM_NV,
- OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
- OPCODE_LOAD_PROGRAM_NV,
- OPCODE_TRACK_MATRIX_NV,
/* GL_NV_fragment_program */
+ OPCODE_BIND_PROGRAM_NV,
OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
- OPCODE_PROGRAM_NAMED_PARAMETER_NV,
/* GL_EXT_stencil_two_side */
OPCODE_ACTIVE_STENCIL_FACE_EXT,
/* GL_EXT_depth_bounds_test */
@@ -728,18 +721,6 @@ _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
free(n[11].data);
n += InstSize[n[0].opcode];
break;
- case OPCODE_LOAD_PROGRAM_NV:
- free(n[4].data); /* program string */
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
- free(n[2].data); /* array of program ids */
- n += InstSize[n[0].opcode];
- break;
- case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
- free(n[3].data); /* parameter name */
- n += InstSize[n[0].opcode];
- break;
case OPCODE_PROGRAM_STRING_ARB:
free(n[4].data); /* program string */
n += InstSize[n[0].opcode];
@@ -4840,7 +4821,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert)
/*
- * GL_NV_vertex_program
+ * GL_NV_fragment_program
*/
static void GLAPIENTRY
save_BindProgramNV(GLenum target, GLuint id)
@@ -4943,125 +4924,6 @@ save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
static void GLAPIENTRY
-save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6);
- if (n) {
- n[1].e = target;
- n[2].ui = id;
- n[3].f = params[0];
- n[4].f = params[1];
- n[5].f = params[2];
- n[6].f = params[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_ExecuteProgramNV(ctx->Exec, (target, id, params));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramParameters4dvNV(GLenum target, GLuint index,
- GLsizei num, const GLdouble *params)
-{
- GLint i;
- for (i = 0; i < num; i++) {
- save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i);
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramParameters4fvNV(GLenum target, GLuint index,
- GLsizei num, const GLfloat *params)
-{
- GLint i;
- for (i = 0; i < num; i++) {
- save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i);
- }
-}
-
-
-static void GLAPIENTRY
-save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
- const GLubyte * program)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
- if (n) {
- GLubyte *programCopy = malloc(len);
- if (!programCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- memcpy(programCopy, program, len);
- n[1].e = target;
- n[2].ui = id;
- n[3].i = len;
- n[4].data = programCopy;
- }
- if (ctx->ExecuteFlag) {
- CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
- }
-}
-
-
-static void GLAPIENTRY
-save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
- if (n) {
- GLuint *idCopy = malloc(num * sizeof(GLuint));
- if (!idCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
- return;
- }
- memcpy(idCopy, ids, num * sizeof(GLuint));
- n[1].i = num;
- n[2].data = idCopy;
- }
- if (ctx->ExecuteFlag) {
- CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids));
- }
-}
-
-
-static void GLAPIENTRY
-save_TrackMatrixNV(GLenum target, GLuint address,
- GLenum matrix, GLenum transform)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4);
- if (n) {
- n[1].e = target;
- n[2].ui = address;
- n[3].e = matrix;
- n[4].e = transform;
- }
- if (ctx->ExecuteFlag) {
- CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform));
- }
-}
-
-
-/*
- * GL_NV_fragment_program
- */
-static void GLAPIENTRY
save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -5181,63 +5043,6 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
}
}
-static void GLAPIENTRY
-save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
-
- n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
- if (n) {
- GLubyte *nameCopy = malloc(len);
- if (!nameCopy) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
- return;
- }
- memcpy(nameCopy, name, len);
- n[1].ui = id;
- n[2].i = len;
- n[3].data = nameCopy;
- n[4].f = x;
- n[5].f = y;
- n[6].f = z;
- n[7].f = w;
- }
- if (ctx->ExecuteFlag) {
- CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w));
- }
-}
-
-
-static void GLAPIENTRY
-save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name,
- const float v[])
-{
- save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
-}
-
-
-static void GLAPIENTRY
-save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name,
- GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y,
- (GLfloat) z, (GLfloat) w);
-}
-
-
-static void GLAPIENTRY
-save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name,
- const double v[])
-{
- save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0],
- (GLfloat) v[1], (GLfloat) v[2],
- (GLfloat) v[3]);
-}
-
/* GL_EXT_stencil_two_side */
static void GLAPIENTRY
@@ -6135,85 +5940,6 @@ index_error(void)
}
-/* First level for NV_vertex_program:
- *
- * Check for errors at compile time?.
- */
-static void GLAPIENTRY
-save_VertexAttrib1fNV(GLuint index, GLfloat x)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr1fNV(index, x);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr1fNV(index, v[0]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr2fNV(index, x, y);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr2fNV(index, v[0], v[1]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr3fNV(index, x, y, z);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr3fNV(index, v[0], v[1], v[2]);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
- GLfloat z, GLfloat w)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr4fNV(index, x, y, z, w);
- else
- index_error();
-}
-
-static void GLAPIENTRY
-save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
-{
- if (index < MAX_NV_VERTEX_PROGRAM_INPUTS)
- save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
- else
- index_error();
-}
-
-
-
static void GLAPIENTRY
save_VertexAttrib1fARB(GLuint index, GLfloat x)
@@ -8373,41 +8099,14 @@ execute_list(struct gl_context *ctx, GLuint list)
case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */
CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f));
break;
- case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */
+ case OPCODE_BIND_PROGRAM_NV: /* GL_ARB_vertex_program */
CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui));
break;
- case OPCODE_EXECUTE_PROGRAM_NV:
- {
- GLfloat v[4];
- v[0] = n[3].f;
- v[1] = n[4].f;
- v[2] = n[5].f;
- v[3] = n[6].f;
- CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v));
- }
- break;
- case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
- CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui,
- (GLuint *) n[2].data));
- break;
- case OPCODE_LOAD_PROGRAM_NV:
- CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i,
- (const GLubyte *) n[4].data));
- break;
- case OPCODE_TRACK_MATRIX_NV:
- CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e));
- break;
case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB:
CALL_ProgramLocalParameter4fARB(ctx->Exec,
(n[1].e, n[2].ui, n[3].f, n[4].f,
n[5].f, n[6].f));
break;
- case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
- CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i,
- (const GLubyte *) n[3].
- data, n[4].f, n[5].f,
- n[6].f, n[7].f));
- break;
case OPCODE_ACTIVE_STENCIL_FACE_EXT:
CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e));
break;
@@ -10238,29 +9937,8 @@ _mesa_create_save_table(const struct gl_context *ctx)
*/
SET_BindProgramNV(table, save_BindProgramNV);
SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
- SET_ExecuteProgramNV(table, save_ExecuteProgramNV);
SET_GenProgramsNV(table, _mesa_GenPrograms);
- SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV);
- SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV);
- SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV);
- SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV);
- SET_GetProgramivNV(table, _mesa_GetProgramivNV);
- SET_GetProgramStringNV(table, _mesa_GetProgramStringNV);
- SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV);
- SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
- SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
- SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
- SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
SET_IsProgramNV(table, _mesa_IsProgramARB);
- SET_LoadProgramNV(table, save_LoadProgramNV);
- SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
- SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
- SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
- SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB);
- SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV);
- SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV);
- SET_TrackMatrixNV(table, save_TrackMatrixNV);
- SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV);
/* 244. GL_ATI_envmap_bumpmap */
SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
@@ -10270,24 +9948,6 @@ _mesa_create_save_table(const struct gl_context *ctx)
SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
- /* 282. GL_NV_fragment_program */
- SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV);
- SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV);
- SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV);
- SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV);
- SET_GetProgramNamedParameterfvNV(table,
- _mesa_GetProgramNamedParameterfvNV);
- SET_GetProgramNamedParameterdvNV(table,
- _mesa_GetProgramNamedParameterdvNV);
- SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB);
- SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB);
- SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB);
- SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB);
- SET_GetProgramLocalParameterdvARB(table,
- _mesa_GetProgramLocalParameterdvARB);
- SET_GetProgramLocalParameterfvARB(table,
- _mesa_GetProgramLocalParameterfvARB);
-
/* 262. GL_NV_point_sprite */
SET_PointParameteriNV(table, save_PointParameteriNV);
SET_PointParameterivNV(table, save_PointParameterivNV);
@@ -10368,7 +10028,7 @@ _mesa_create_save_table(const struct gl_context *ctx)
SET_GetVertexAttribdvARB(table, _mesa_GetVertexAttribdvARB);
SET_GetVertexAttribfvARB(table, _mesa_GetVertexAttribfvARB);
SET_GetVertexAttribivARB(table, _mesa_GetVertexAttribivARB);
- SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
+ SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervARB);
SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB);
SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB);
SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB);
@@ -10924,14 +10584,6 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
vfmt->Vertex3fv = save_Vertex3fv;
vfmt->Vertex4f = save_Vertex4f;
vfmt->Vertex4fv = save_Vertex4fv;
- vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV;
- vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV;
- vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV;
- vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV;
- vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV;
- vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV;
- vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV;
- vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV;
vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB;
vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB;
vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB;
diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c
index b5ab2cbeb..8836e0a0e 100644
--- a/mesalib/src/mesa/main/drawpix.c
+++ b/mesalib/src/mesa/main/drawpix.c
@@ -344,7 +344,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap );
}
}
-#if _HAVE_FULL_GL
else if (ctx->RenderMode == GL_FEEDBACK) {
FLUSH_CURRENT(ctx, 0);
_mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN );
@@ -357,7 +356,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
ASSERT(ctx->RenderMode == GL_SELECT);
/* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */
}
-#endif
/* update raster position */
ctx->Current.RasterPos[0] += xmove;
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index a607bdc10..e60a05a9e 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -97,31 +97,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
flag = VERT_BIT_POINT_SIZE;
break;
- case GL_VERTEX_ATTRIB_ARRAY0_NV:
- case GL_VERTEX_ATTRIB_ARRAY1_NV:
- case GL_VERTEX_ATTRIB_ARRAY2_NV:
- case GL_VERTEX_ATTRIB_ARRAY3_NV:
- case GL_VERTEX_ATTRIB_ARRAY4_NV:
- case GL_VERTEX_ATTRIB_ARRAY5_NV:
- case GL_VERTEX_ATTRIB_ARRAY6_NV:
- case GL_VERTEX_ATTRIB_ARRAY7_NV:
- case GL_VERTEX_ATTRIB_ARRAY8_NV:
- case GL_VERTEX_ATTRIB_ARRAY9_NV:
- case GL_VERTEX_ATTRIB_ARRAY10_NV:
- case GL_VERTEX_ATTRIB_ARRAY11_NV:
- case GL_VERTEX_ATTRIB_ARRAY12_NV:
- case GL_VERTEX_ATTRIB_ARRAY13_NV:
- case GL_VERTEX_ATTRIB_ARRAY14_NV:
- case GL_VERTEX_ATTRIB_ARRAY15_NV:
- CHECK_EXTENSION(NV_vertex_program, cap);
- {
- GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
- ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib));
- var = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled;
- flag = VERT_BIT_GENERIC(n);
- }
- break;
-
/* GL_NV_primitive_restart */
case GL_PRIMITIVE_RESTART_NV:
if (!ctx->Extensions.NV_primitive_restart) {
@@ -734,7 +709,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
}
break;
-#if FEATURE_ES1
case GL_TEXTURE_GEN_STR_OES:
/* disable S, T, and R at the same time */
{
@@ -755,7 +729,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
}
}
break;
-#endif
/* client-side state */
case GL_VERTEX_ARRAY:
@@ -851,7 +824,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_VERTEX_PROGRAM_ARB:
if (ctx->API != API_OPENGL)
goto invalid_enum_error;
- CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
+ CHECK_EXTENSION(ARB_vertex_program, cap);
if (ctx->VertexProgram.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@@ -863,7 +836,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
*/
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
- CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
+ CHECK_EXTENSION(ARB_vertex_program, cap);
if (ctx->VertexProgram.PointSizeEnabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@@ -872,74 +845,13 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
if (ctx->API != API_OPENGL)
goto invalid_enum_error;
- CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
+ CHECK_EXTENSION(ARB_vertex_program, cap);
if (ctx->VertexProgram.TwoSideEnabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
ctx->VertexProgram.TwoSideEnabled = state;
break;
- case GL_MAP1_VERTEX_ATTRIB0_4_NV:
- case GL_MAP1_VERTEX_ATTRIB1_4_NV:
- case GL_MAP1_VERTEX_ATTRIB2_4_NV:
- case GL_MAP1_VERTEX_ATTRIB3_4_NV:
- case GL_MAP1_VERTEX_ATTRIB4_4_NV:
- case GL_MAP1_VERTEX_ATTRIB5_4_NV:
- case GL_MAP1_VERTEX_ATTRIB6_4_NV:
- case GL_MAP1_VERTEX_ATTRIB7_4_NV:
- case GL_MAP1_VERTEX_ATTRIB8_4_NV:
- case GL_MAP1_VERTEX_ATTRIB9_4_NV:
- case GL_MAP1_VERTEX_ATTRIB10_4_NV:
- case GL_MAP1_VERTEX_ATTRIB11_4_NV:
- case GL_MAP1_VERTEX_ATTRIB12_4_NV:
- case GL_MAP1_VERTEX_ATTRIB13_4_NV:
- case GL_MAP1_VERTEX_ATTRIB14_4_NV:
- case GL_MAP1_VERTEX_ATTRIB15_4_NV:
- if (ctx->API != API_OPENGL)
- goto invalid_enum_error;
- CHECK_EXTENSION(NV_vertex_program, cap);
- {
- const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- ctx->Eval.Map1Attrib[map] = state;
- }
- break;
- case GL_MAP2_VERTEX_ATTRIB0_4_NV:
- case GL_MAP2_VERTEX_ATTRIB1_4_NV:
- case GL_MAP2_VERTEX_ATTRIB2_4_NV:
- case GL_MAP2_VERTEX_ATTRIB3_4_NV:
- case GL_MAP2_VERTEX_ATTRIB4_4_NV:
- case GL_MAP2_VERTEX_ATTRIB5_4_NV:
- case GL_MAP2_VERTEX_ATTRIB6_4_NV:
- case GL_MAP2_VERTEX_ATTRIB7_4_NV:
- case GL_MAP2_VERTEX_ATTRIB8_4_NV:
- case GL_MAP2_VERTEX_ATTRIB9_4_NV:
- case GL_MAP2_VERTEX_ATTRIB10_4_NV:
- case GL_MAP2_VERTEX_ATTRIB11_4_NV:
- case GL_MAP2_VERTEX_ATTRIB12_4_NV:
- case GL_MAP2_VERTEX_ATTRIB13_4_NV:
- case GL_MAP2_VERTEX_ATTRIB14_4_NV:
- case GL_MAP2_VERTEX_ATTRIB15_4_NV:
- if (ctx->API != API_OPENGL)
- goto invalid_enum_error;
- CHECK_EXTENSION(NV_vertex_program, cap);
- {
- const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
- FLUSH_VERTICES(ctx, _NEW_EVAL);
- ctx->Eval.Map2Attrib[map] = state;
- }
- break;
-
- case GL_FRAGMENT_PROGRAM_NV:
- if (ctx->API != API_OPENGL)
- goto invalid_enum_error;
- CHECK_EXTENSION(NV_fragment_program, cap);
- if (ctx->FragmentProgram.Enabled == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- ctx->FragmentProgram.Enabled = state;
- break;
-
/* GL_NV_texture_rectangle */
case GL_TEXTURE_RECTANGLE_NV:
if (ctx->API != API_OPENGL)
@@ -1450,7 +1362,6 @@ _mesa_IsEnabled( GLenum cap )
}
}
return GL_FALSE;
-#if FEATURE_ES1
case GL_TEXTURE_GEN_STR_OES:
{
const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
@@ -1463,7 +1374,6 @@ _mesa_IsEnabled( GLenum cap )
? GL_TRUE : GL_FALSE;
}
}
-#endif
/* client-side state */
case GL_VERTEX_ARRAY:
@@ -1501,12 +1411,10 @@ _mesa_IsEnabled( GLenum cap )
goto invalid_enum_error;
CHECK_EXTENSION(EXT_secondary_color);
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
-#if FEATURE_ES
case GL_POINT_SIZE_ARRAY_OES:
if (ctx->API != API_OPENGLES)
goto invalid_enum_error;
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
-#endif
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
@@ -1555,7 +1463,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_VERTEX_PROGRAM_ARB:
if (ctx->API != API_OPENGL)
goto invalid_enum_error;
- CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
+ CHECK_EXTENSION(ARB_vertex_program);
return ctx->VertexProgram.Enabled;
case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
/* This was added with ARB_vertex_program, but it is also used with
@@ -1563,91 +1471,14 @@ _mesa_IsEnabled( GLenum cap )
*/
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
- CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
+ CHECK_EXTENSION(ARB_vertex_program);
return ctx->VertexProgram.PointSizeEnabled;
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
if (ctx->API != API_OPENGL)
goto invalid_enum_error;
- CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
+ CHECK_EXTENSION(ARB_vertex_program);
return ctx->VertexProgram.TwoSideEnabled;
- case GL_VERTEX_ATTRIB_ARRAY0_NV:
- case GL_VERTEX_ATTRIB_ARRAY1_NV:
- case GL_VERTEX_ATTRIB_ARRAY2_NV:
- case GL_VERTEX_ATTRIB_ARRAY3_NV:
- case GL_VERTEX_ATTRIB_ARRAY4_NV:
- case GL_VERTEX_ATTRIB_ARRAY5_NV:
- case GL_VERTEX_ATTRIB_ARRAY6_NV:
- case GL_VERTEX_ATTRIB_ARRAY7_NV:
- case GL_VERTEX_ATTRIB_ARRAY8_NV:
- case GL_VERTEX_ATTRIB_ARRAY9_NV:
- case GL_VERTEX_ATTRIB_ARRAY10_NV:
- case GL_VERTEX_ATTRIB_ARRAY11_NV:
- case GL_VERTEX_ATTRIB_ARRAY12_NV:
- case GL_VERTEX_ATTRIB_ARRAY13_NV:
- case GL_VERTEX_ATTRIB_ARRAY14_NV:
- case GL_VERTEX_ATTRIB_ARRAY15_NV:
- if (ctx->API != API_OPENGL)
- goto invalid_enum_error;
- CHECK_EXTENSION(NV_vertex_program);
- {
- GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
- ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(ctx->Array.ArrayObj->VertexAttrib));
- return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled != 0);
- }
- case GL_MAP1_VERTEX_ATTRIB0_4_NV:
- case GL_MAP1_VERTEX_ATTRIB1_4_NV:
- case GL_MAP1_VERTEX_ATTRIB2_4_NV:
- case GL_MAP1_VERTEX_ATTRIB3_4_NV:
- case GL_MAP1_VERTEX_ATTRIB4_4_NV:
- case GL_MAP1_VERTEX_ATTRIB5_4_NV:
- case GL_MAP1_VERTEX_ATTRIB6_4_NV:
- case GL_MAP1_VERTEX_ATTRIB7_4_NV:
- case GL_MAP1_VERTEX_ATTRIB8_4_NV:
- case GL_MAP1_VERTEX_ATTRIB9_4_NV:
- case GL_MAP1_VERTEX_ATTRIB10_4_NV:
- case GL_MAP1_VERTEX_ATTRIB11_4_NV:
- case GL_MAP1_VERTEX_ATTRIB12_4_NV:
- case GL_MAP1_VERTEX_ATTRIB13_4_NV:
- case GL_MAP1_VERTEX_ATTRIB14_4_NV:
- case GL_MAP1_VERTEX_ATTRIB15_4_NV:
- if (ctx->API != API_OPENGL)
- goto invalid_enum_error;
- CHECK_EXTENSION(NV_vertex_program);
- {
- const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
- return ctx->Eval.Map1Attrib[map];
- }
- case GL_MAP2_VERTEX_ATTRIB0_4_NV:
- case GL_MAP2_VERTEX_ATTRIB1_4_NV:
- case GL_MAP2_VERTEX_ATTRIB2_4_NV:
- case GL_MAP2_VERTEX_ATTRIB3_4_NV:
- case GL_MAP2_VERTEX_ATTRIB4_4_NV:
- case GL_MAP2_VERTEX_ATTRIB5_4_NV:
- case GL_MAP2_VERTEX_ATTRIB6_4_NV:
- case GL_MAP2_VERTEX_ATTRIB7_4_NV:
- case GL_MAP2_VERTEX_ATTRIB8_4_NV:
- case GL_MAP2_VERTEX_ATTRIB9_4_NV:
- case GL_MAP2_VERTEX_ATTRIB10_4_NV:
- case GL_MAP2_VERTEX_ATTRIB11_4_NV:
- case GL_MAP2_VERTEX_ATTRIB12_4_NV:
- case GL_MAP2_VERTEX_ATTRIB13_4_NV:
- case GL_MAP2_VERTEX_ATTRIB14_4_NV:
- case GL_MAP2_VERTEX_ATTRIB15_4_NV:
- if (ctx->API != API_OPENGL)
- goto invalid_enum_error;
- CHECK_EXTENSION(NV_vertex_program);
- {
- const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
- return ctx->Eval.Map2Attrib[map];
- }
-
- case GL_FRAGMENT_PROGRAM_NV:
- if (ctx->API != API_OPENGL)
- goto invalid_enum_error;
- CHECK_EXTENSION(NV_fragment_program);
- return ctx->FragmentProgram.Enabled;
-
/* GL_NV_texture_rectangle */
case GL_TEXTURE_RECTANGLE_NV:
if (ctx->API != API_OPENGL)
diff --git a/mesalib/src/mesa/main/eval.c b/mesalib/src/mesa/main/eval.c
index b0458a1e8..d6e45d6e8 100644
--- a/mesalib/src/mesa/main/eval.c
+++ b/mesalib/src/mesa/main/eval.c
@@ -77,19 +77,6 @@ GLuint _mesa_evaluator_components( GLenum target )
default: break;
}
- /* XXX need to check for the vertex program extension
- if (!ctx->Extensions.NV_vertex_program)
- return 0;
- */
-
- if (target >= GL_MAP1_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP1_VERTEX_ATTRIB15_4_NV)
- return 4;
-
- if (target >= GL_MAP2_VERTEX_ATTRIB0_4_NV &&
- target <= GL_MAP2_VERTEX_ATTRIB15_4_NV)
- return 4;
-
return 0;
}
@@ -119,25 +106,6 @@ get_1d_map( struct gl_context *ctx, GLenum target )
return &ctx->EvalMap.Map1Texture3;
case GL_MAP1_TEXTURE_COORD_4:
return &ctx->EvalMap.Map1Texture4;
- case GL_MAP1_VERTEX_ATTRIB0_4_NV:
- case GL_MAP1_VERTEX_ATTRIB1_4_NV:
- case GL_MAP1_VERTEX_ATTRIB2_4_NV:
- case GL_MAP1_VERTEX_ATTRIB3_4_NV:
- case GL_MAP1_VERTEX_ATTRIB4_4_NV:
- case GL_MAP1_VERTEX_ATTRIB5_4_NV:
- case GL_MAP1_VERTEX_ATTRIB6_4_NV:
- case GL_MAP1_VERTEX_ATTRIB7_4_NV:
- case GL_MAP1_VERTEX_ATTRIB8_4_NV:
- case GL_MAP1_VERTEX_ATTRIB9_4_NV:
- case GL_MAP1_VERTEX_ATTRIB10_4_NV:
- case GL_MAP1_VERTEX_ATTRIB11_4_NV:
- case GL_MAP1_VERTEX_ATTRIB12_4_NV:
- case GL_MAP1_VERTEX_ATTRIB13_4_NV:
- case GL_MAP1_VERTEX_ATTRIB14_4_NV:
- case GL_MAP1_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map1Attrib[target - GL_MAP1_VERTEX_ATTRIB0_4_NV];
default:
return NULL;
}
@@ -169,25 +137,6 @@ get_2d_map( struct gl_context *ctx, GLenum target )
return &ctx->EvalMap.Map2Texture3;
case GL_MAP2_TEXTURE_COORD_4:
return &ctx->EvalMap.Map2Texture4;
- case GL_MAP2_VERTEX_ATTRIB0_4_NV:
- case GL_MAP2_VERTEX_ATTRIB1_4_NV:
- case GL_MAP2_VERTEX_ATTRIB2_4_NV:
- case GL_MAP2_VERTEX_ATTRIB3_4_NV:
- case GL_MAP2_VERTEX_ATTRIB4_4_NV:
- case GL_MAP2_VERTEX_ATTRIB5_4_NV:
- case GL_MAP2_VERTEX_ATTRIB6_4_NV:
- case GL_MAP2_VERTEX_ATTRIB7_4_NV:
- case GL_MAP2_VERTEX_ATTRIB8_4_NV:
- case GL_MAP2_VERTEX_ATTRIB9_4_NV:
- case GL_MAP2_VERTEX_ATTRIB10_4_NV:
- case GL_MAP2_VERTEX_ATTRIB11_4_NV:
- case GL_MAP2_VERTEX_ATTRIB12_4_NV:
- case GL_MAP2_VERTEX_ATTRIB13_4_NV:
- case GL_MAP2_VERTEX_ATTRIB14_4_NV:
- case GL_MAP2_VERTEX_ATTRIB15_4_NV:
- if (!ctx->Extensions.NV_vertex_program)
- return NULL;
- return &ctx->EvalMap.Map2Attrib[target - GL_MAP2_VERTEX_ATTRIB0_4_NV];
default:
return NULL;
}
@@ -966,8 +915,6 @@ init_2d_map( struct gl_2d_map *map, int n, const float *initial )
void _mesa_init_eval( struct gl_context *ctx )
{
- int i;
-
/* Evaluators group */
ctx->Eval.Map1Color4 = GL_FALSE;
ctx->Eval.Map1Index = GL_FALSE;
@@ -978,7 +925,6 @@ void _mesa_init_eval( struct gl_context *ctx )
ctx->Eval.Map1TextureCoord4 = GL_FALSE;
ctx->Eval.Map1Vertex3 = GL_FALSE;
ctx->Eval.Map1Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
ctx->Eval.Map2Color4 = GL_FALSE;
ctx->Eval.Map2Index = GL_FALSE;
ctx->Eval.Map2Normal = GL_FALSE;
@@ -988,7 +934,6 @@ void _mesa_init_eval( struct gl_context *ctx )
ctx->Eval.Map2TextureCoord4 = GL_FALSE;
ctx->Eval.Map2Vertex3 = GL_FALSE;
ctx->Eval.Map2Vertex4 = GL_FALSE;
- memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
ctx->Eval.AutoNormal = GL_FALSE;
ctx->Eval.MapGrid1un = 1;
ctx->Eval.MapGrid1u1 = 0.0;
@@ -1007,7 +952,6 @@ void _mesa_init_eval( struct gl_context *ctx )
static GLfloat index[1] = { 1.0 };
static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
- static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
@@ -1018,8 +962,6 @@ void _mesa_init_eval( struct gl_context *ctx )
init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
@@ -1030,16 +972,12 @@ void _mesa_init_eval( struct gl_context *ctx )
init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
- for (i = 0; i < 16; i++)
- init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
}
}
void _mesa_free_eval_data( struct gl_context *ctx )
{
- int i;
-
/* Free evaluator data */
free(ctx->EvalMap.Map1Vertex3.Points);
free(ctx->EvalMap.Map1Vertex4.Points);
@@ -1050,8 +988,6 @@ void _mesa_free_eval_data( struct gl_context *ctx )
free(ctx->EvalMap.Map1Texture2.Points);
free(ctx->EvalMap.Map1Texture3.Points);
free(ctx->EvalMap.Map1Texture4.Points);
- for (i = 0; i < Elements(ctx->EvalMap.Map1Attrib); i++)
- free(ctx->EvalMap.Map1Attrib[i].Points);
free(ctx->EvalMap.Map2Vertex3.Points);
free(ctx->EvalMap.Map2Vertex4.Points);
@@ -1062,6 +998,4 @@ void _mesa_free_eval_data( struct gl_context *ctx )
free(ctx->EvalMap.Map2Texture2.Points);
free(ctx->EvalMap.Map2Texture3.Points);
free(ctx->EvalMap.Map2Texture4.Points);
- for (i = 0; i < Elements(ctx->EvalMap.Map2Attrib); i++)
- free((ctx->EvalMap.Map2Attrib[i].Points));
}
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 4971ebc93..edee5967d 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -176,6 +176,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GLL, 2006 },
{ "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
+ { "GL_EXT_map_buffer_range", o(ARB_map_buffer_range), ES1 | ES2, 2012 },
{ "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | ES1 | ES2, 1999 },
{ "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 },
{ "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
@@ -301,7 +302,6 @@ static const struct extension extension_table[] = {
{ "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 },
{ "GL_NV_fbo_color_attachments", o(EXT_framebuffer_object), ES2, 2010 },
{ "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 },
- { "GL_NV_fragment_program", o(NV_fragment_program), GLL, 2001 },
{ "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 },
{ "GL_NV_light_max_exponent", o(NV_light_max_exponent), GLL, 1999 },
{ "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 },
@@ -312,8 +312,6 @@ static const struct extension extension_table[] = {
{ "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
{ "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 },
{ "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 },
- { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GLL, 2001 },
- { "GL_NV_vertex_program", o(NV_vertex_program), GLL, 2000 },
{ "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
{ "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 },
{ "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 },
@@ -475,9 +473,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
/*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
- ctx->Extensions.NV_vertex_program = GL_TRUE;
- ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
- ctx->Extensions.NV_fragment_program = GL_TRUE;
ctx->Extensions.NV_fragment_program_option = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
_mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
diff --git a/mesalib/src/mesa/main/extensions.h b/mesalib/src/mesa/main/extensions.h
index 712c6e94d..8acbd4b68 100644
--- a/mesalib/src/mesa/main/extensions.h
+++ b/mesalib/src/mesa/main/extensions.h
@@ -41,8 +41,6 @@
struct gl_context;
-#if _HAVE_FULL_GL
-
extern void _mesa_enable_sw_extensions(struct gl_context *ctx);
extern void _mesa_enable_1_3_extensions(struct gl_context *ctx);
@@ -71,21 +69,4 @@ _mesa_get_extension_count(struct gl_context *ctx);
extern const GLubyte *
_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index);
-
-#else
-
-/** No-op */
-#define _mesa_extensions_dtr( ctx ) ((void)0)
-
-/** No-op */
-#define _mesa_extensions_ctr( ctx ) ((void)0)
-
-/** No-op */
-#define _mesa_extensions_get_string( ctx ) "GL_EXT_texture_object"
-
-/** No-op */
-#define _mesa_enable_extension( c, n ) ((void)0)
-
-#endif
-
#endif
diff --git a/mesalib/src/mesa/main/feedback.c b/mesalib/src/mesa/main/feedback.c
index 8a63acdf1..f45b823b1 100644
--- a/mesalib/src/mesa/main/feedback.c
+++ b/mesalib/src/mesa/main/feedback.c
@@ -449,7 +449,6 @@ _mesa_RenderMode( GLenum mode )
ctx->Select.Hits = 0;
ctx->Select.NameStackDepth = 0;
break;
-#if _HAVE_FULL_GL
case GL_FEEDBACK:
if (ctx->Feedback.Count > ctx->Feedback.BufferSize) {
/* overflow */
@@ -460,7 +459,6 @@ _mesa_RenderMode( GLenum mode )
}
ctx->Feedback.Count = 0;
break;
-#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
return 0;
@@ -475,14 +473,12 @@ _mesa_RenderMode( GLenum mode )
_mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
}
break;
-#if _HAVE_FULL_GL
case GL_FEEDBACK:
if (ctx->Feedback.BufferSize==0) {
/* haven't called glFeedbackBuffer yet */
_mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" );
}
break;
-#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" );
return 0;
diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c
index 0a98c4acf..efdca015e 100644
--- a/mesalib/src/mesa/main/ffvertex_prog.c
+++ b/mesalib/src/mesa/main/ffvertex_prog.c
@@ -544,7 +544,6 @@ static void emit_dst( struct prog_dst_register *dst,
dst->WriteMask = mask ? mask : WRITEMASK_XYZW;
dst->CondMask = COND_TR; /* always pass cond test */
dst->CondSwizzle = SWIZZLE_NOOP;
- dst->CondSrc = 0;
/* Check that bitfield sizes aren't exceeded */
ASSERT(dst->Index == reg.idx);
}
diff --git a/mesalib/src/mesa/main/fog.h b/mesalib/src/mesa/main/fog.h
index 9191a4a54..20a75e96b 100644
--- a/mesalib/src/mesa/main/fog.h
+++ b/mesalib/src/mesa/main/fog.h
@@ -43,8 +43,6 @@
struct gl_context;
-#if _HAVE_FULL_GL
-
extern void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param);
@@ -59,11 +57,4 @@ _mesa_Fogiv(GLenum pname, const GLint *params );
extern void _mesa_init_fog( struct gl_context * ctx );
-#else
-
-/** No-op */
-#define _mesa_init_fog( c ) ((void)0)
-
-#endif
-
#endif
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 7570fab96..e38d594e2 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -305,8 +305,6 @@ EXTRA_EXT(NV_fog_distance);
EXTRA_EXT(EXT_texture_filter_anisotropic);
EXTRA_EXT(IBM_rasterpos_clip);
EXTRA_EXT(NV_point_sprite);
-EXTRA_EXT(NV_vertex_program);
-EXTRA_EXT(NV_fragment_program);
EXTRA_EXT(NV_texture_rectangle);
EXTRA_EXT(EXT_stencil_two_side);
EXTRA_EXT(NV_light_max_exponent);
@@ -330,8 +328,6 @@ EXTRA_EXT(ARB_transform_feedback3);
EXTRA_EXT(EXT_pixel_buffer_object);
EXTRA_EXT(ARB_vertex_program);
EXTRA_EXT2(NV_point_sprite, ARB_point_sprite);
-EXTRA_EXT2(ARB_fragment_program, NV_fragment_program);
-EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
EXTRA_EXT(ARB_geometry_shader4);
EXTRA_EXT(ARB_color_buffer_float);
@@ -344,23 +340,6 @@ EXTRA_EXT(ARB_uniform_buffer_object);
EXTRA_EXT(ARB_timer_query);
static const int
-extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
- EXT(ARB_vertex_program),
- EXT(ARB_fragment_program),
- EXT(NV_vertex_program),
- EXTRA_END
-};
-
-static const int
-extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
- EXT(NV_vertex_program),
- EXT(ARB_vertex_program),
- EXT(ARB_fragment_program),
- EXT(NV_vertex_program),
- EXTRA_END
-};
-
-static const int
extra_NV_primitive_restart[] = {
EXT(NV_primitive_restart),
EXTRA_END
@@ -727,14 +706,6 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
v->value_int = ctx->CopyWriteBuffer->Name;
break;
- case GL_FRAGMENT_PROGRAM_BINDING_NV:
- v->value_int =
- ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
- break;
- case GL_VERTEX_PROGRAM_BINDING_NV:
- v->value_int =
- ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0;
- break;
case GL_PIXEL_PACK_BUFFER_BINDING_EXT:
v->value_int = ctx->Pack.BufferObj->Name;
break;
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index 7dde0f9e8..7a25cb10c 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -259,7 +259,7 @@ descriptor=[
{ "apis": ["GL", "GL_CORE", "GLES2"], "params": [
# == GL_MAX_TEXTURE_COORDS_NV
- [ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program_NV_fragment_program" ],
+ [ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program" ],
[ "PACK_IMAGE_HEIGHT", "CONTEXT_INT(Pack.ImageHeight), NO_EXTRA" ],
[ "PACK_ROW_LENGTH", "CONTEXT_INT(Pack.RowLength), NO_EXTRA" ],
[ "PACK_SKIP_PIXELS", "CONTEXT_INT(Pack.SkipPixels), NO_EXTRA" ],
@@ -289,7 +289,7 @@ descriptor=[
# GL_ARB_fragment_program
# == GL_MAX_TEXTURE_IMAGE_UNITS_NV
- [ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program_NV_fragment_program" ],
+ [ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program" ],
[ "MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader" ],
[ "MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxCombinedTextureImageUnits), extra_ARB_vertex_shader" ],
@@ -513,46 +513,6 @@ descriptor=[
[ "POINT_SPRITE_R_MODE_NV", "CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite" ],
[ "POINT_SPRITE_COORD_ORIGIN", "CONTEXT_ENUM(Point.SpriteOrigin), extra_NV_point_sprite_ARB_point_sprite" ],
-# GL_NV_vertex_program
- [ "VERTEX_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY0_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(0)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY1_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(1)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY2_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(2)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY3_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(3)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY4_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(4)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY5_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(5)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY6_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(6)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY7_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(7)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY8_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(8)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY9_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(9)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY10_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(10)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY11_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(11)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY12_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(12)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY13_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(13)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY14_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(14)].Enabled), extra_NV_vertex_program" ],
- [ "VERTEX_ATTRIB_ARRAY15_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(15)].Enabled), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB0_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[0]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB1_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[1]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB2_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[2]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB3_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[3]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB4_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[4]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB5_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[5]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB6_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[6]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB7_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[7]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB8_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[8]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB9_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[9]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB10_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[10]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB11_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[11]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB12_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[12]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB13_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[13]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB14_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[14]), extra_NV_vertex_program" ],
- [ "MAP1_VERTEX_ATTRIB15_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[15]), extra_NV_vertex_program" ],
-
-# GL_NV_fragment_program
- [ "FRAGMENT_PROGRAM_NV", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_NV_fragment_program" ],
- [ "FRAGMENT_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_fragment_program" ],
- [ "MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", "CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), extra_NV_fragment_program" ],
-
# GL_NV_texture_rectangle
[ "TEXTURE_RECTANGLE_NV", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle" ],
[ "TEXTURE_BINDING_RECTANGLE_NV", "LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle" ],
@@ -582,23 +542,23 @@ descriptor=[
# GL_ARB_vertex_program
# == GL_VERTEX_PROGRAM_NV
- [ "VERTEX_PROGRAM_ARB", "CONTEXT_BOOL(VertexProgram.Enabled), extra_ARB_vertex_program_NV_vertex_program" ],
+ [ "VERTEX_PROGRAM_ARB", "CONTEXT_BOOL(VertexProgram.Enabled), extra_ARB_vertex_program" ],
# == GL_VERTEX_PROGRAM_POINT_SIZE_NV
- [ "VERTEX_PROGRAM_POINT_SIZE_ARB", "CONTEXT_BOOL(VertexProgram.PointSizeEnabled), extra_ARB_vertex_program_NV_vertex_program" ],
+ [ "VERTEX_PROGRAM_POINT_SIZE_ARB", "CONTEXT_BOOL(VertexProgram.PointSizeEnabled), extra_ARB_vertex_program" ],
# == GL_VERTEX_PROGRAM_TWO_SIDE_NV
- [ "VERTEX_PROGRAM_TWO_SIDE_ARB", "CONTEXT_BOOL(VertexProgram.TwoSideEnabled), extra_ARB_vertex_program_NV_vertex_program" ],
+ [ "VERTEX_PROGRAM_TWO_SIDE_ARB", "CONTEXT_BOOL(VertexProgram.TwoSideEnabled), extra_ARB_vertex_program" ],
# == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV
- [ "MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", "CONTEXT_INT(Const.MaxProgramMatrixStackDepth), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+ [ "MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", "CONTEXT_INT(Const.MaxProgramMatrixStackDepth), extra_ARB_vertex_program_ARB_fragment_program" ],
# == GL_MAX_TRACK_MATRICES_NV
- [ "MAX_PROGRAM_MATRICES_ARB", "CONTEXT_INT(Const.MaxProgramMatrices), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+ [ "MAX_PROGRAM_MATRICES_ARB", "CONTEXT_INT(Const.MaxProgramMatrices), extra_ARB_vertex_program_ARB_fragment_program" ],
# == GL_CURRENT_MATRIX_STACK_DEPTH_NV
- [ "CURRENT_MATRIX_STACK_DEPTH_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+ [ "CURRENT_MATRIX_STACK_DEPTH_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_program_ARB_fragment_program" ],
# == GL_CURRENT_MATRIX_NV
- [ "CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+ [ "CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ],
# == GL_CURRENT_MATRIX_NV
[ "TRANSPOSE_CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ],
# == GL_PROGRAM_ERROR_POSITION_NV
- [ "PROGRAM_ERROR_POSITION_ARB", "CONTEXT_INT(Program.ErrorPos), extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+ [ "PROGRAM_ERROR_POSITION_ARB", "CONTEXT_INT(Program.ErrorPos), extra_ARB_vertex_program_ARB_fragment_program" ],
# GL_ARB_fragment_program
[ "FRAGMENT_PROGRAM_ARB", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_ARB_fragment_program" ],
diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c
index 54e518d2b..a04db0dc7 100644
--- a/mesalib/src/mesa/main/getstring.c
+++ b/mesalib/src/mesa/main/getstring.c
@@ -137,9 +137,7 @@ _mesa_GetString( GLenum name )
return shading_language_version(ctx);
case GL_PROGRAM_ERROR_STRING_NV:
if (ctx->API == API_OPENGL &&
- (ctx->Extensions.NV_fragment_program ||
- ctx->Extensions.ARB_fragment_program ||
- ctx->Extensions.NV_vertex_program ||
+ (ctx->Extensions.ARB_fragment_program ||
ctx->Extensions.ARB_vertex_program)) {
return (const GLubyte *) ctx->Program.ErrorString;
}
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index ccdf56b4f..ba79f193b 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -829,7 +829,6 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
case GL_ETC1_RGB8_OES:
return _mesa_is_gles(ctx)
&& ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
-#if FEATURE_ES
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE4_R5_G6_B5_OES:
@@ -841,7 +840,6 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
case GL_PALETTE8_RGBA4_OES:
case GL_PALETTE8_RGB5_A1_OES:
return ctx->API == API_OPENGLES;
-#endif
default:
return GL_FALSE;
}
diff --git a/mesalib/src/mesa/main/hint.h b/mesalib/src/mesa/main/hint.h
index 6c6206874..ca9659d58 100644
--- a/mesalib/src/mesa/main/hint.h
+++ b/mesalib/src/mesa/main/hint.h
@@ -41,19 +41,10 @@
struct gl_context;
-#if _HAVE_FULL_GL
-
extern void GLAPIENTRY
_mesa_Hint( GLenum target, GLenum mode );
extern void
_mesa_init_hint( struct gl_context * ctx );
-#else
-
-/** No-op */
-#define _mesa_init_hint( c ) ((void) 0)
-
-#endif
-
#endif
diff --git a/mesalib/src/mesa/main/light.h b/mesalib/src/mesa/main/light.h
index c751d6d6b..2e6a5003e 100644
--- a/mesalib/src/mesa/main/light.h
+++ b/mesalib/src/mesa/main/light.h
@@ -42,7 +42,6 @@ extern void GLAPIENTRY
_mesa_ProvokingVertexEXT(GLenum mode);
-#if _HAVE_FULL_GL
extern void GLAPIENTRY
_mesa_ColorMaterial( GLenum face, GLenum mode );
@@ -108,14 +107,4 @@ extern void _mesa_free_lighting_data( struct gl_context *ctx );
extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
-#else
-#define _mesa_update_color_material( c, r ) ((void)0)
-#define _mesa_material_bitmask( c, f, p, l, s ) 0
-#define _mesa_init_lighting( c ) ((void)0)
-#define _mesa_free_lighting_data( c ) ((void)0)
-#define _mesa_update_lighting( c ) ((void)0)
-#define _mesa_update_tnl_spaces( c, n ) ((void)0)
-#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0)
-#endif
-
#endif
diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c
index 76f5ea7cd..28c4e2b49 100644
--- a/mesalib/src/mesa/main/matrix.c
+++ b/mesalib/src/mesa/main/matrix.c
@@ -179,22 +179,6 @@ _mesa_MatrixMode( GLenum mode )
ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
break;
- case GL_MATRIX0_NV:
- case GL_MATRIX1_NV:
- case GL_MATRIX2_NV:
- case GL_MATRIX3_NV:
- case GL_MATRIX4_NV:
- case GL_MATRIX5_NV:
- case GL_MATRIX6_NV:
- case GL_MATRIX7_NV:
- if (ctx->API == API_OPENGL && ctx->Extensions.NV_vertex_program) {
- ctx->CurrentStack = &ctx->ProgramMatrixStack[mode - GL_MATRIX0_NV];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glMatrixMode(mode)" );
- return;
- }
- break;
case GL_MATRIX0_ARB:
case GL_MATRIX1_ARB:
case GL_MATRIX2_ARB:
@@ -460,7 +444,6 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
}
-#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m )
{
@@ -503,10 +486,8 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-#endif
-#if _HAVE_FULL_GL
void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m )
{
@@ -545,7 +526,6 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m )
_math_transposefd(tm, m);
_mesa_MultMatrixf(tm);
}
-#endif
diff --git a/mesalib/src/mesa/main/mfeatures.h b/mesalib/src/mesa/main/mfeatures.h
index 3162a0bbf..829c0563b 100644
--- a/mesalib/src/mesa/main/mfeatures.h
+++ b/mesalib/src/mesa/main/mfeatures.h
@@ -35,9 +35,6 @@
#define _HAVE_FULL_GL 1
#endif
-/* assert that a feature is disabled and should never be used */
-#define ASSERT_NO_FEATURE() ASSERT(0)
-
#ifndef FEATURE_ES1
#define FEATURE_ES1 0
#endif
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index b154b9527..c3378cd99 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -195,8 +195,6 @@ typedef enum
#define VERT_BIT_TEX(i) VERT_BIT(VERT_ATTRIB_TEX(i))
#define VERT_BIT_TEX_ALL \
BITFIELD64_RANGE(VERT_ATTRIB_TEX(0), VERT_ATTRIB_TEX_MAX)
-#define VERT_BIT_FF_NVALIAS \
- BITFIELD64_RANGE(VERT_ATTRIB_POS, VERT_ATTRIB_TEX(VERT_ATTRIB_TEX_MAX))
#define VERT_BIT_GENERIC_NV(i) VERT_BIT(VERT_ATTRIB_GENERIC_NV(i))
#define VERT_BIT_GENERIC_NV_ALL \
@@ -858,7 +856,6 @@ struct gl_eval_attrib
GLboolean Map1TextureCoord4;
GLboolean Map1Vertex3;
GLboolean Map1Vertex4;
- GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
GLboolean Map2Color4;
GLboolean Map2Index;
GLboolean Map2Normal;
@@ -868,7 +865,6 @@ struct gl_eval_attrib
GLboolean Map2TextureCoord4;
GLboolean Map2Vertex3;
GLboolean Map2Vertex4;
- GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
GLboolean AutoNormal;
/*@}*/
@@ -1719,7 +1715,6 @@ struct gl_evaluators
struct gl_1d_map Map1Texture2;
struct gl_1d_map Map1Texture3;
struct gl_1d_map Map1Texture4;
- struct gl_1d_map Map1Attrib[16]; /**< GL_NV_vertex_program */
/*@}*/
/**
@@ -1735,7 +1730,6 @@ struct gl_evaluators
struct gl_2d_map Map2Texture2;
struct gl_2d_map Map2Texture3;
struct gl_2d_map Map2Texture4;
- struct gl_2d_map Map2Attrib[16]; /**< GL_NV_vertex_program */
/*@}*/
};
@@ -1847,7 +1841,7 @@ struct gl_transform_feedback_state
* NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
* All values should fit in a 4-bit field.
*
- * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, PROGRAM_NAMED_PARAM,
+ * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR,
* PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be considered to
* be "uniform" variables since they can only be set outside glBegin/End.
* They're also all stored in the same Parameters array.
@@ -1857,11 +1851,9 @@ typedef enum
PROGRAM_TEMPORARY, /**< machine->Temporary[] */
PROGRAM_INPUT, /**< machine->Inputs[] */
PROGRAM_OUTPUT, /**< machine->Outputs[] */
- PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */
PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */
PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
- PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */
PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
@@ -1928,9 +1920,8 @@ struct gl_program
GLuint Id;
GLubyte *String; /**< Null-terminated program text */
GLint RefCount;
- GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_NV */
+ GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB */
GLenum Format; /**< String encoding format */
- GLboolean Resident;
struct prog_instruction *Instructions;
@@ -1986,7 +1977,6 @@ struct gl_program
struct gl_vertex_program
{
struct gl_program Base; /**< base class */
- GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */
GLboolean IsPositionInvariant;
GLboolean UsesClipDistance;
};
@@ -2060,10 +2050,6 @@ struct gl_vertex_program_state
GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
- /* For GL_NV_vertex_program only: */
- GLenum TrackMatrix[MAX_PROGRAM_ENV_PARAMS / 4];
- GLenum TrackMatrixTransform[MAX_PROGRAM_ENV_PARAMS / 4];
-
/** Should fixed-function T&L be implemented with a vertex prog? */
GLboolean _MaintainTnlProgram;
@@ -2456,7 +2442,6 @@ struct gl_shader_compiler_options
{
/** Driver-selectable options: */
GLboolean EmitCondCodes; /**< Use condition codes? */
- GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */
GLboolean EmitNoLoops;
GLboolean EmitNoFunctions;
GLboolean EmitNoCont; /**< Emit CONT opcode? */
@@ -3068,7 +3053,6 @@ struct gl_extensions
GLboolean NV_blend_square;
GLboolean NV_conditional_render;
GLboolean NV_fog_distance;
- GLboolean NV_fragment_program;
GLboolean NV_fragment_program_option;
GLboolean NV_light_max_exponent;
GLboolean NV_point_sprite;
@@ -3078,8 +3062,6 @@ struct gl_extensions
GLboolean NV_texgen_reflection;
GLboolean NV_texture_env_combine4;
GLboolean NV_texture_rectangle;
- GLboolean NV_vertex_program;
- GLboolean NV_vertex_program1_1;
GLboolean SGIS_texture_lod;
GLboolean TDFX_texture_compression_FXT1;
GLboolean S3_s3tc;
diff --git a/mesalib/src/mesa/main/nvprogram.c b/mesalib/src/mesa/main/nvprogram.c
deleted file mode 100644
index fc5749afc..000000000
--- a/mesalib/src/mesa/main/nvprogram.c
+++ /dev/null
@@ -1,917 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file nvprogram.c
- * NVIDIA vertex/fragment program state management functions.
- * \author Brian Paul
- */
-
-/*
- * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc:
- *
- * Portions of this software may use or implement intellectual
- * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
- * any and all warranties with respect to such intellectual property,
- * including any use thereof or modifications thereto.
- */
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/hash.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/nvprogram.h"
-#include "program/arbprogparse.h"
-#include "program/nvfragparse.h"
-#include "program/nvvertparse.h"
-#include "program/program.h"
-#include "program/prog_instruction.h"
-#include "program/prog_parameter.h"
-
-
-
-/**
- * Execute a vertex state program.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
-{
- struct gl_vertex_program *vprog;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target != GL_VERTEX_STATE_PROGRAM_NV) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV");
- return;
- }
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
- vprog = gl_vertex_program(_mesa_lookup_program(ctx, id));
-
- if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV");
- return;
- }
-
- _mesa_problem(ctx, "glExecuteProgramNV() not supported");
-}
-
-
-/**
- * Determine if a set of programs is resident in hardware.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-GLboolean GLAPIENTRY
-_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
- GLboolean *residences)
-{
- GLint i, j;
- GLboolean allResident = GL_TRUE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)");
- return GL_FALSE;
- }
-
- for (i = 0; i < n; i++) {
- const struct gl_program *prog;
- if (ids[i] == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
- return GL_FALSE;
- }
- prog = _mesa_lookup_program(ctx, ids[i]);
- if (!prog) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
- return GL_FALSE;
- }
- if (prog->Resident) {
- if (!allResident)
- residences[i] = GL_TRUE;
- }
- else {
- if (allResident) {
- allResident = GL_FALSE;
- for (j = 0; j < i; j++)
- residences[j] = GL_TRUE;
- }
- residences[i] = GL_FALSE;
- }
- }
-
- return allResident;
-}
-
-
-/**
- * Request that a set of programs be resident in hardware.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
-{
- GLint i;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)");
- return;
- }
-
- /* just error checking for now */
- for (i = 0; i < n; i++) {
- struct gl_program *prog;
-
- if (ids[i] == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
- return;
- }
-
- prog = _mesa_lookup_program(ctx, ids[i]);
- if (!prog) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
- return;
- }
-
- /* XXX this is really a hardware thing we should hook out */
- prog->Resident = GL_TRUE;
- }
-}
-
-
-/**
- * Get a program parameter register.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetProgramParameterfvNV(GLenum target, GLuint index,
- GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_VERTEX_PROGRAM_NV) {
- if (pname == GL_PROGRAM_PARAMETER_NV) {
- if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
- COPY_4V(params, ctx->VertexProgram.Parameters[index]);
- }
- else {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramParameterfvNV(index)");
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)");
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)");
- return;
- }
-}
-
-
-/**
- * Get a program parameter register.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
- GLenum pname, GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_VERTEX_PROGRAM_NV) {
- if (pname == GL_PROGRAM_PARAMETER_NV) {
- if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
- COPY_4V(params, ctx->VertexProgram.Parameters[index]);
- }
- else {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetProgramParameterdvNV(index)");
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)");
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)");
- return;
- }
-}
-
-
-/**
- * Get a program attribute.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
-{
- struct gl_program *prog;
- GET_CURRENT_CONTEXT(ctx);
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- prog = _mesa_lookup_program(ctx, id);
- if (!prog) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV");
- return;
- }
-
- switch (pname) {
- case GL_PROGRAM_TARGET_NV:
- *params = prog->Target;
- return;
- case GL_PROGRAM_LENGTH_NV:
- *params = prog->String ?(GLint) strlen((char *) prog->String) : 0;
- return;
- case GL_PROGRAM_RESIDENT_NV:
- *params = prog->Resident;
- return;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)");
- return;
- }
-}
-
-
-/**
- * Get the program source code.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
-{
- struct gl_program *prog;
- GET_CURRENT_CONTEXT(ctx);
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname != GL_PROGRAM_STRING_NV) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)");
- return;
- }
-
- prog = _mesa_lookup_program(ctx, id);
- if (!prog) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV");
- return;
- }
-
- if (prog->String) {
- memcpy(program, prog->String, strlen((char *) prog->String));
- }
- else {
- program[0] = 0;
- }
-}
-
-
-/**
- * Get matrix tracking information.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
- GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_VERTEX_PROGRAM_NV
- && ctx->Extensions.NV_vertex_program) {
- GLuint i;
-
- if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)");
- return;
- }
-
- i = address / 4;
-
- switch (pname) {
- case GL_TRACK_MATRIX_NV:
- params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i];
- return;
- case GL_TRACK_MATRIX_TRANSFORM_NV:
- params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i];
- return;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV");
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV");
- return;
- }
-}
-
-
-/**
- * Get a vertex (or vertex array) attribute.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct gl_client_array *array;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
- return;
- }
-
- array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
-
- switch (pname) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = array->Size;
- break;
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = array->Stride;
- break;
- case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = array->Type;
- break;
- case GL_CURRENT_ATTRIB_NV:
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribdvNV(index == 0)");
- return;
- }
- FLUSH_CURRENT(ctx, 0);
- COPY_4V(params, ctx->Current.Attrib[index]);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
- return;
- }
-}
-
-/**
- * Get a vertex (or vertex array) attribute.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct gl_client_array *array;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
- return;
- }
-
- array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
-
- switch (pname) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = (GLfloat) array->Size;
- break;
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = (GLfloat) array->Stride;
- break;
- case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = (GLfloat) array->Type;
- break;
- case GL_CURRENT_ATTRIB_NV:
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribfvNV(index == 0)");
- return;
- }
- FLUSH_CURRENT(ctx, 0);
- COPY_4V(params, ctx->Current.Attrib[index]);
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
- return;
- }
-}
-
-/**
- * Get a vertex (or vertex array) attribute.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
-{
- const struct gl_client_array *array;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
- return;
- }
-
- array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
-
- switch (pname) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = array->Size;
- break;
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = array->Stride;
- break;
- case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = array->Type;
- break;
- case GL_CURRENT_ATTRIB_NV:
- if (index == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetVertexAttribivNV(index == 0)");
- return;
- }
- FLUSH_CURRENT(ctx, 0);
- params[0] = (GLint) ctx->Current.Attrib[index][0];
- params[1] = (GLint) ctx->Current.Attrib[index][1];
- params[2] = (GLint) ctx->Current.Attrib[index][2];
- params[3] = (GLint) ctx->Current.Attrib[index][3];
- break;
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = array->BufferObj->Name;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
- return;
- }
-}
-
-
-/**
- * Get a vertex array attribute pointer.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)");
- return;
- }
-
- if (pname != GL_ATTRIB_ARRAY_POINTER_NV) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)");
- return;
- }
-
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
-}
-
-void
-_mesa_emit_nv_temp_initialization(struct gl_context *ctx,
- struct gl_program *program)
-{
- struct prog_instruction *inst;
- GLuint i;
- struct gl_shader_compiler_options* options =
- &ctx->ShaderCompilerOptions[_mesa_program_target_to_index(program->Target)];
-
- if (!options->EmitNVTempInitialization)
- return;
-
- /* We'll swizzle up a zero temporary so we can use it for the
- * ARL.
- */
- if (program->NumTemporaries == 0)
- program->NumTemporaries = 1;
-
- _mesa_insert_instructions(program, 0, program->NumTemporaries + 1);
-
- for (i = 0; i < program->NumTemporaries; i++) {
- struct prog_instruction *inst = &program->Instructions[i];
-
- inst->Opcode = OPCODE_SWZ;
- inst->DstReg.File = PROGRAM_TEMPORARY;
- inst->DstReg.Index = i;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->SrcReg[0].File = PROGRAM_TEMPORARY;
- inst->SrcReg[0].Index = 0;
- inst->SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO);
- }
-
- inst = &program->Instructions[i];
- inst->Opcode = OPCODE_ARL;
- inst->DstReg.File = PROGRAM_ADDRESS;
- inst->DstReg.Index = 0;
- inst->DstReg.WriteMask = WRITEMASK_XYZW;
- inst->SrcReg[0].File = PROGRAM_TEMPORARY;
- inst->SrcReg[0].Index = 0;
- inst->SrcReg[0].Swizzle = SWIZZLE_XXXX;
-
- if (program->NumAddressRegs == 0)
- program->NumAddressRegs = 1;
-}
-
-void
-_mesa_setup_nv_temporary_count(struct gl_program *program)
-{
- GLuint i;
-
- program->NumTemporaries = 0;
- for (i = 0; i < program->NumInstructions; i++) {
- struct prog_instruction *inst = &program->Instructions[i];
-
- if (inst->DstReg.File == PROGRAM_TEMPORARY) {
- program->NumTemporaries = MAX2(program->NumTemporaries,
- inst->DstReg.Index + 1);
- }
- if (inst->SrcReg[0].File == PROGRAM_TEMPORARY) {
- program->NumTemporaries = MAX2((GLint)program->NumTemporaries,
- inst->SrcReg[0].Index + 1);
- }
- if (inst->SrcReg[1].File == PROGRAM_TEMPORARY) {
- program->NumTemporaries = MAX2((GLint)program->NumTemporaries,
- inst->SrcReg[1].Index + 1);
- }
- if (inst->SrcReg[2].File == PROGRAM_TEMPORARY) {
- program->NumTemporaries = MAX2((GLint)program->NumTemporaries,
- inst->SrcReg[2].Index + 1);
- }
- }
-}
-
-/**
- * Load/parse/compile a program.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
- const GLubyte *program)
-{
- struct gl_program *prog;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (!ctx->Extensions.NV_vertex_program
- && !ctx->Extensions.NV_fragment_program) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV()");
- return;
- }
-
- if (id == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)");
- return;
- }
-
- if (len < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(len)");
- return;
- }
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
- prog = _mesa_lookup_program(ctx, id);
-
- if (prog && prog->Target != 0 && prog->Target != target) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)");
- return;
- }
-
- if ((target == GL_VERTEX_PROGRAM_NV ||
- target == GL_VERTEX_STATE_PROGRAM_NV)
- && ctx->Extensions.NV_vertex_program) {
- struct gl_vertex_program *vprog = gl_vertex_program(prog);
- if (!vprog || prog == &_mesa_DummyProgram) {
- vprog = gl_vertex_program(ctx->Driver.NewProgram(ctx, target, id));
- if (!vprog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- _mesa_HashInsert(ctx->Shared->Programs, id, vprog);
- }
-
- if (ctx->Extensions.ARB_vertex_program
- && (strncmp((char *) program, "!!ARB", 5) == 0)) {
- _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog);
- } else {
- _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
- }
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) {
- struct gl_fragment_program *fprog = gl_fragment_program(prog);
- if (!fprog || prog == &_mesa_DummyProgram) {
- fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id));
- if (!fprog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
- }
- _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
- }
- else if (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program) {
- struct gl_fragment_program *fprog = gl_fragment_program(prog);
- if (!fprog || prog == &_mesa_DummyProgram) {
- fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id));
- if (!fprog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
- }
- _mesa_parse_arb_fragment_program(ctx, target, program, len, fprog);
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)");
- }
-}
-
-
-
-/**
- * Set a sequence of program parameter registers.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
- GLsizei num, const GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
- GLint i;
- if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV");
- return;
- }
- for (i = 0; i < num; i++) {
- ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0];
- ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1];
- ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2];
- ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3];
- params += 4;
- };
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV");
- return;
- }
-}
-
-
-/**
- * Set a sequence of program parameter registers.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
- GLsizei num, const GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
- GLint i;
- if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV");
- return;
- }
- for (i = 0; i < num; i++) {
- COPY_4V(ctx->VertexProgram.Parameters[index + i], params);
- params += 4;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV");
- return;
- }
-}
-
-
-
-/**
- * Setup tracking of matrices into program parameter registers.
- * \note Called from the GL API dispatcher.
- */
-void GLAPIENTRY
-_mesa_TrackMatrixNV(GLenum target, GLuint address,
- GLenum matrix, GLenum transform)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
- if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
- if (address & 0x3) {
- /* addr must be multiple of four */
- _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)");
- return;
- }
-
- switch (matrix) {
- case GL_NONE:
- case GL_MODELVIEW:
- case GL_PROJECTION:
- case GL_TEXTURE:
- case GL_COLOR:
- case GL_MODELVIEW_PROJECTION_NV:
- case GL_MATRIX0_NV:
- case GL_MATRIX1_NV:
- case GL_MATRIX2_NV:
- case GL_MATRIX3_NV:
- case GL_MATRIX4_NV:
- case GL_MATRIX5_NV:
- case GL_MATRIX6_NV:
- case GL_MATRIX7_NV:
- /* OK, fallthrough */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)");
- return;
- }
-
- switch (transform) {
- case GL_IDENTITY_NV:
- case GL_INVERSE_NV:
- case GL_TRANSPOSE_NV:
- case GL_INVERSE_TRANSPOSE_NV:
- /* OK, fallthrough */
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)");
- return;
- }
-
- ctx->VertexProgram.TrackMatrix[address / 4] = matrix;
- ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)");
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- struct gl_program *prog;
- struct gl_fragment_program *fragProg;
- gl_constant_value *v;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
-
- prog = _mesa_lookup_program(ctx, id);
- if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV");
- return;
- }
-
- if (len <= 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(len)");
- return;
- }
-
- fragProg = gl_fragment_program(prog);
- v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len,
- (char *) name);
- if (v) {
- v[0].f = x;
- v[1].f = y;
- v[2].f = z;
- v[3].f = w;
- return;
- }
-
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(name)");
-}
-
-
-void GLAPIENTRY
-_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
- const float v[])
-{
- _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
-}
-
-
-void GLAPIENTRY
-_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
- GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y,
- (GLfloat)z, (GLfloat)w);
-}
-
-
-void GLAPIENTRY
-_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
- const double v[])
-{
- _mesa_ProgramNamedParameter4fNV(id, len, name,
- (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]);
-}
-
-
-void GLAPIENTRY
-_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
- GLfloat *params)
-{
- struct gl_program *prog;
- struct gl_fragment_program *fragProg;
- const gl_constant_value *v;
-
- GET_CURRENT_CONTEXT(ctx);
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- prog = _mesa_lookup_program(ctx, id);
- if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV");
- return;
- }
-
- if (len <= 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
- return;
- }
-
- fragProg = gl_fragment_program(prog);
- v = _mesa_lookup_parameter_value(fragProg->Base.Parameters,
- len, (char *) name);
- if (v) {
- params[0] = v[0].f;
- params[1] = v[1].f;
- params[2] = v[2].f;
- params[3] = v[3].f;
- return;
- }
-
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
-}
-
-
-void GLAPIENTRY
-_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
- GLdouble *params)
-{
- GLfloat floatParams[4];
- _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams);
- COPY_4V(params, floatParams);
-}
diff --git a/mesalib/src/mesa/main/nvprogram.h b/mesalib/src/mesa/main/nvprogram.h
deleted file mode 100644
index fc579a9fe..000000000
--- a/mesalib/src/mesa/main/nvprogram.h
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Brian Paul
- */
-
-
-#ifndef NVPROGRAM_H
-#define NVPROGRAM_H
-
-#include "glheader.h"
-
-struct gl_context;
-struct gl_program;
-
-extern void GLAPIENTRY
-_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params);
-
-extern GLboolean GLAPIENTRY
-_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);
-
-extern void GLAPIENTRY
-_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids);
-
-extern void GLAPIENTRY
-_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-
-extern void GLAPIENTRY
-_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-
-extern void GLAPIENTRY
-_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params);
-
-extern void GLAPIENTRY
-_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program);
-
-extern void GLAPIENTRY
-_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params);
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params);
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params);
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params);
-
-extern void GLAPIENTRY
-_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer);
-
-extern void GLAPIENTRY
-_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-
-extern void GLAPIENTRY
-_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num,
- const GLdouble *params);
-
-extern void GLAPIENTRY
-_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num,
- const GLfloat *params);
-
-extern void GLAPIENTRY
-_mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-
-
-extern void GLAPIENTRY
-_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-
-extern void GLAPIENTRY
-_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
- const float v[]);
-
-extern void GLAPIENTRY
-_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
- GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-
-extern void GLAPIENTRY
-_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
- const double v[]);
-
-extern void GLAPIENTRY
-_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
- GLfloat *params);
-
-extern void GLAPIENTRY
-_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
- GLdouble *params);
-
-extern void
-_mesa_setup_nv_temporary_count(struct gl_program *program);
-
-extern void
-_mesa_emit_nv_temp_initialization(struct gl_context *ctx,
- struct gl_program *program);
-
-#endif
diff --git a/mesalib/src/mesa/main/points.c b/mesalib/src/mesa/main/points.c
index 538f3cf44..7d6e5a5e1 100644
--- a/mesalib/src/mesa/main/points.c
+++ b/mesalib/src/mesa/main/points.c
@@ -62,9 +62,6 @@ _mesa_PointSize( GLfloat size )
}
-#if _HAVE_FULL_GL
-
-
void GLAPIENTRY
_mesa_PointParameteri( GLenum pname, GLint param )
{
@@ -221,7 +218,6 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
if (ctx->Driver.PointParameterfv)
(*ctx->Driver.PointParameterfv)(ctx, pname, params);
}
-#endif
diff --git a/mesalib/src/mesa/main/polygon.c b/mesalib/src/mesa/main/polygon.c
index d7d52daa8..eb53f8a4a 100644
--- a/mesalib/src/mesa/main/polygon.c
+++ b/mesalib/src/mesa/main/polygon.c
@@ -184,8 +184,6 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
ctx->Driver.PolygonMode(ctx, face, mode);
}
-#if _HAVE_FULL_GL
-
/**
* This routine updates the ctx->Polygon.Stipple state.
@@ -298,7 +296,6 @@ _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
_mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
}
-#endif
/**********************************************************************/
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 6ee41f2b6..d40a35376 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -105,6 +105,7 @@ _mesa_init_shader_state(struct gl_context *ctx)
memset(&options, 0, sizeof(options));
options.MaxUnrollIterations = 32;
+ options.MaxIfDepth = UINT_MAX;
/* Default pragma settings */
options.DefaultPragmas.Optimize = GL_TRUE;
diff --git a/mesalib/src/mesa/main/stencil.c b/mesalib/src/mesa/main/stencil.c
index f47b57b8d..8d2948b8e 100644
--- a/mesalib/src/mesa/main/stencil.c
+++ b/mesalib/src/mesa/main/stencil.c
@@ -382,7 +382,6 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
-#if _HAVE_FULL_GL
/* GL_EXT_stencil_two_side */
void GLAPIENTRY
_mesa_ActiveStencilFaceEXT(GLenum face)
@@ -406,7 +405,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face)
_mesa_error(ctx, GL_INVALID_ENUM, "glActiveStencilFaceEXT(face)");
}
}
-#endif
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index bb61e6eda..957cc6df6 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -275,7 +275,6 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
}
}
-#if FEATURE_ES1
if (ctx->API == API_OPENGLES) {
if (formats) {
formats[n++] = GL_PALETTE4_RGB8_OES;
@@ -293,7 +292,6 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
n += 10;
}
}
-#endif
return n;
}
diff --git a/mesalib/src/mesa/main/texcompress.h b/mesalib/src/mesa/main/texcompress.h
index 34f4fae7a..359b9168a 100644
--- a/mesalib/src/mesa/main/texcompress.h
+++ b/mesalib/src/mesa/main/texcompress.h
@@ -31,8 +31,6 @@
struct gl_context;
-#if _HAVE_FULL_GL
-
extern GLenum
_mesa_gl_compressed_format_base_format(GLenum format);
@@ -55,13 +53,4 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest);
-#else /* _HAVE_FULL_GL */
-
-/* no-op macros */
-#define _mesa_get_compressed_formats( c, f ) 0
-#define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0
-#define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0)
-
-#endif /* _HAVE_FULL_GL */
-
#endif /* TEXCOMPRESS_H */
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 6c8bb85b8..b88931743 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1966,7 +1966,6 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
}
switch (internalFormat) {
-#if FEATURE_ES
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE4_R5_G6_B5_OES:
@@ -2005,7 +2004,6 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
*/
level = -level;
break;
-#endif
default:
/* check level */
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 513f3bb05..224d8a825 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -769,6 +769,9 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex)
target = GL_TEXTURE_BUFFER;
break;
case TEXTURE_EXTERNAL_INDEX:
+ dims = 2;
+ target = GL_TEXTURE_EXTERNAL_OES;
+ break;
default:
/* no-op */
return NULL;
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c
index 1fd09e985..0e5ba44ed 100644
--- a/mesalib/src/mesa/main/texstate.c
+++ b/mesalib/src/mesa/main/texstate.c
@@ -600,6 +600,13 @@ update_texture_state( struct gl_context *ctx )
texTarget = (gl_texture_index) (ffs(enabledTargets) - 1);
texObj = _mesa_get_fallback_texture(ctx, texTarget);
+
+ assert(texObj);
+ if (!texObj) {
+ /* invalid fallback texture: don't enable the texture unit */
+ continue;
+ }
+
_mesa_reference_texobj(&texUnit->_Current, texObj);
texUnit->_ReallyEnabled = 1 << texTarget;
}
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index 9a2dec61b..522f5a704 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -432,38 +432,6 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
/**
- * Set a vertex attribute array.
- * Note that these arrays DO alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- * The generic attribute slots at #16 and above are not touched.
- */
-void GLAPIENTRY
-_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
- FLOAT_BIT | DOUBLE_BIT);
- GLboolean normalized = GL_FALSE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
- return;
- }
-
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
- return;
- }
-
- update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
- legalTypes, 1, BGRA_OR_4,
- size, type, stride, normalized, GL_FALSE, ptr);
-}
-
-
-/**
* Set a generic vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
diff --git a/mesalib/src/mesa/main/varray.h b/mesalib/src/mesa/main/varray.h
index d48361256..b54e2f7df 100644
--- a/mesalib/src/mesa/main/varray.h
+++ b/mesalib/src/mesa/main/varray.h
@@ -65,8 +65,6 @@ _mesa_update_array_max_element(struct gl_client_array *array)
}
-#if _HAVE_FULL_GL
-
extern void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
@@ -142,11 +140,6 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
-_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *pointer);
-
-
-extern void GLAPIENTRY
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized, GLsizei stride,
const GLvoid *pointer);
@@ -271,12 +264,4 @@ _mesa_init_varray( struct gl_context * ctx );
extern void
_mesa_free_varray_data(struct gl_context *ctx);
-#else
-
-/** No-op */
-#define _mesa_init_varray( c ) ((void)0)
-#define _mesa_free_varray_data( c ) ((void)0)
-
-#endif
-
#endif
diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c
index aa6cf286a..462cc8849 100644
--- a/mesalib/src/mesa/main/vtxfmt.c
+++ b/mesalib/src/mesa/main/vtxfmt.c
@@ -135,7 +135,7 @@ install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
vfmt->DrawTransformFeedbackStreamInstanced);
}
- /* GL_NV_vertex_program */
+ /* Originally for GL_NV_vertex_program, this is also used by dlist.c */
if (ctx->API == API_OPENGL) {
SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index 4991a551c..d5b9683db 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -2407,7 +2407,7 @@ add_uniform_to_shader::visit_field(const glsl_type *type, const char *name)
int index = _mesa_lookup_parameter_index(params, -1, name);
if (index < 0) {
index = _mesa_add_parameter(params, file, name, size, type->gl_type,
- NULL, NULL, 0x0);
+ NULL, NULL);
/* Sampler uniform values are stored in prog->SamplerUnits,
* and the entry in that array is selected by this index we
diff --git a/mesalib/src/mesa/program/nvfragparse.c b/mesalib/src/mesa/program/nvfragparse.c
deleted file mode 100644
index f251d7e6c..000000000
--- a/mesalib/src/mesa/program/nvfragparse.c
+++ /dev/null
@@ -1,1591 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file nvfragparse.c
- * NVIDIA fragment program parser.
- * \author Brian Paul
- */
-
-/*
- * Regarding GL_NV_fragment_program:
- *
- * Portions of this software may use or implement intellectual
- * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
- * any and all warranties with respect to such intellectual property,
- * including any use thereof or modifications thereto.
- */
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_print.h"
-#include "prog_instruction.h"
-#include "nvfragparse.h"
-
-
-#define INPUT_1V 1
-#define INPUT_2V 2
-#define INPUT_3V 3
-#define INPUT_1S 4
-#define INPUT_2S 5
-#define INPUT_CC 6
-#define INPUT_1V_T 7 /* one source vector, plus textureId */
-#define INPUT_3V_T 8 /* one source vector, plus textureId */
-#define INPUT_NONE 9
-#define INPUT_1V_S 10 /* a string and a vector register */
-#define OUTPUT_V 20
-#define OUTPUT_S 21
-#define OUTPUT_NONE 22
-
-/* IRIX defines some of these */
-#undef _R
-#undef _H
-#undef _X
-#undef _C
-#undef _S
-
-/* Optional suffixes */
-#define _R FLOAT32 /* float */
-#define _H FLOAT16 /* half-float */
-#define _X FIXED12 /* fixed */
-#define _C 0x08 /* set cond codes */
-#define _S 0x10 /* saturate, clamp result to [0,1] */
-
-struct instruction_pattern {
- const char *name;
- enum prog_opcode opcode;
- GLuint inputs;
- GLuint outputs;
- GLuint suffixes;
-};
-
-static const struct instruction_pattern Instructions[] = {
- { "ADD", OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "COS", OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "DDX", OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
- { "DDY", OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
- { "DP3", OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
- { "DP4", OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S },
- { "DST", OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
- { "EX2", OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "FLR", OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "FRC", OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "KIL", OPCODE_KIL_NV, INPUT_CC, OUTPUT_NONE, 0 },
- { "LG2", OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "LIT", OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S },
- { "LRP", OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MAD", OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MAX", OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MIN", OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MOV", OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "MUL", OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "PK2H", OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 },
- { "PK2US", OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 },
- { "PK4B", OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 },
- { "PK4UB", OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 },
- { "POW", OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S },
- { "RCP", OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "RFL", OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S },
- { "RSQ", OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "SEQ", OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SFL", OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SGE", OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SGT", OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SIN", OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S },
- { "SLE", OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SLT", OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SNE", OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "STR", OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "SUB", OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S },
- { "TEX", OPCODE_TEX, INPUT_1V_T, OUTPUT_V, _C | _S },
- { "TXD", OPCODE_TXD, INPUT_3V_T, OUTPUT_V, _C | _S },
- { "TXP", OPCODE_TXP_NV, INPUT_1V_T, OUTPUT_V, _C | _S },
- { "UP2H", OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S },
- { "UP2US", OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S },
- { "UP4B", OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S },
- { "UP4UB", OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S },
- { "X2D", OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S },
- { "PRINT", OPCODE_PRINT, INPUT_1V_S, OUTPUT_NONE, 0 },
- { NULL, (enum prog_opcode) -1, 0, 0, 0 }
-};
-
-
-/*
- * Information needed or computed during parsing.
- * Remember, we can't modify the target program object until we've
- * _successfully_ parsed the program text.
- */
-struct parse_state {
- struct gl_context *ctx;
- const GLubyte *start; /* start of program string */
- const GLubyte *pos; /* current position */
- const GLubyte *curLine;
- struct gl_fragment_program *program; /* current program */
-
- struct gl_program_parameter_list *parameters;
-
- GLuint numInst; /* number of instructions parsed */
- GLuint inputsRead; /* bitmask of input registers used */
- GLuint outputsWritten; /* bitmask of 1 << FRAG_OUTPUT_* bits */
- GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS];
-};
-
-
-
-/*
- * Called whenever we find an error during parsing.
- */
-static void
-record_error(struct parse_state *parseState, const char *msg, int lineNo)
-{
-#ifdef DEBUG
- GLint line, column;
- const GLubyte *lineStr;
- lineStr = _mesa_find_line_column(parseState->start,
- parseState->pos, &line, &column);
- _mesa_debug(parseState->ctx,
- "nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
- lineNo, line, column, (char *) lineStr, msg);
- free((void *) lineStr);
-#else
- (void) lineNo;
-#endif
-
- /* Check that no error was already recorded. Only record the first one. */
- if (parseState->ctx->Program.ErrorString[0] == 0) {
- _mesa_set_program_error(parseState->ctx,
- parseState->pos - parseState->start,
- msg);
- }
-}
-
-
-#define RETURN_ERROR \
-do { \
- record_error(parseState, "Unexpected end of input.", __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-#define RETURN_ERROR1(msg) \
-do { \
- record_error(parseState, msg, __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-#define RETURN_ERROR2(msg1, msg2) \
-do { \
- char err[1000]; \
- sprintf(err, "%s %s", msg1, msg2); \
- record_error(parseState, err, __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-
-
-
-/*
- * Search a list of instruction structures for a match.
- */
-static struct instruction_pattern
-MatchInstruction(const GLubyte *token)
-{
- const struct instruction_pattern *inst;
- struct instruction_pattern result;
-
- result.name = NULL;
- result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
- result.inputs = 0;
- result.outputs = 0;
- result.suffixes = 0;
-
- for (inst = Instructions; inst->name; inst++) {
- if (strncmp((const char *) token, inst->name, 3) == 0) {
- /* matched! */
- int i = 3;
- result = *inst;
- result.suffixes = 0;
- /* look at suffix */
- if (token[i] == 'R') {
- result.suffixes |= _R;
- i++;
- }
- else if (token[i] == 'H') {
- result.suffixes |= _H;
- i++;
- }
- else if (token[i] == 'X') {
- result.suffixes |= _X;
- i++;
- }
- if (token[i] == 'C') {
- result.suffixes |= _C;
- i++;
- }
- if (token[i] == '_' && token[i+1] == 'S' &&
- token[i+2] == 'A' && token[i+3] == 'T') {
- result.suffixes |= _S;
- }
- return result;
- }
- }
-
- return result;
-}
-
-
-
-
-/**********************************************************************/
-
-
-static GLboolean IsLetter(GLubyte b)
-{
- return (b >= 'a' && b <= 'z') ||
- (b >= 'A' && b <= 'Z') ||
- (b == '_') ||
- (b == '$');
-}
-
-
-static GLboolean IsDigit(GLubyte b)
-{
- return b >= '0' && b <= '9';
-}
-
-
-static GLboolean IsWhitespace(GLubyte b)
-{
- return b == ' ' || b == '\t' || b == '\n' || b == '\r';
-}
-
-
-/**
- * Starting at 'str' find the next token. A token can be an integer,
- * an identifier or punctuation symbol.
- * \return <= 0 we found an error, else, return number of characters parsed.
- */
-static GLint
-GetToken(struct parse_state *parseState, GLubyte *token)
-{
- const GLubyte *str = parseState->pos;
- GLint i = 0, j = 0;
-
- token[0] = 0;
-
- /* skip whitespace and comments */
- while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) {
- if (str[i] == '#') {
- /* skip comment */
- while (str[i] && (str[i] != '\n' && str[i] != '\r')) {
- i++;
- }
- if (str[i] == '\n' || str[i] == '\r')
- parseState->curLine = str + i + 1;
- }
- else {
- /* skip whitespace */
- if (str[i] == '\n' || str[i] == '\r')
- parseState->curLine = str + i + 1;
- i++;
- }
- }
-
- if (str[i] == 0)
- return -i;
-
- /* try matching an integer */
- while (str[i] && IsDigit(str[i])) {
- token[j++] = str[i++];
- }
- if (j > 0 || !str[i]) {
- token[j] = 0;
- return i;
- }
-
- /* try matching an identifier */
- if (IsLetter(str[i])) {
- while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) {
- token[j++] = str[i++];
- }
- token[j] = 0;
- return i;
- }
-
- /* punctuation character */
- if (str[i]) {
- token[0] = str[i++];
- token[1] = 0;
- return i;
- }
-
- /* end of input */
- token[0] = 0;
- return i;
-}
-
-
-/**
- * Get next token from input stream and increment stream pointer past token.
- */
-static GLboolean
-Parse_Token(struct parse_state *parseState, GLubyte *token)
-{
- GLint i;
- i = GetToken(parseState, token);
- if (i <= 0) {
- parseState->pos += (-i);
- return GL_FALSE;
- }
- parseState->pos += i;
- return GL_TRUE;
-}
-
-
-/**
- * Get next token from input stream but don't increment stream pointer.
- */
-static GLboolean
-Peek_Token(struct parse_state *parseState, GLubyte *token)
-{
- GLint i, len;
- i = GetToken(parseState, token);
- if (i <= 0) {
- parseState->pos += (-i);
- return GL_FALSE;
- }
- len = (GLint) strlen((const char *) token);
- parseState->pos += (i - len);
- return GL_TRUE;
-}
-
-
-/**********************************************************************/
-
-static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
- "WPOS", "COL0", "COL1", "FOGC",
- "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL
-};
-
-
-
-/**********************************************************************/
-
-/**
- * Try to match 'pattern' as the next token after any whitespace/comments.
- */
-static GLboolean
-Parse_String(struct parse_state *parseState, const char *pattern)
-{
- const GLubyte *m;
- GLint i;
-
- /* skip whitespace and comments */
- while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') {
- if (*parseState->pos == '#') {
- while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) {
- parseState->pos += 1;
- }
- if (*parseState->pos == '\n' || *parseState->pos == '\r')
- parseState->curLine = parseState->pos + 1;
- }
- else {
- /* skip whitespace */
- if (*parseState->pos == '\n' || *parseState->pos == '\r')
- parseState->curLine = parseState->pos + 1;
- parseState->pos += 1;
- }
- }
-
- /* Try to match the pattern */
- m = parseState->pos;
- for (i = 0; pattern[i]; i++) {
- if (*m != (GLubyte) pattern[i])
- return GL_FALSE;
- m += 1;
- }
- parseState->pos = m;
-
- return GL_TRUE; /* success */
-}
-
-
-static GLboolean
-Parse_Identifier(struct parse_state *parseState, GLubyte *ident)
-{
- if (!Parse_Token(parseState, ident))
- RETURN_ERROR;
- if (IsLetter(ident[0]))
- return GL_TRUE;
- else
- RETURN_ERROR1("Expected an identfier");
-}
-
-
-/**
- * Parse a floating point constant, or a defined symbol name.
- * [+/-]N[.N[eN]]
- * Output: number[0 .. 3] will get the value.
- */
-static GLboolean
-Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number)
-{
- char *end = NULL;
-
- *number = (GLfloat) _mesa_strtof((const char *) parseState->pos, &end);
-
- if (end && end > (char *) parseState->pos) {
- /* got a number */
- parseState->pos = (GLubyte *) end;
- number[1] = *number;
- number[2] = *number;
- number[3] = *number;
- return GL_TRUE;
- }
- else {
- /* should be an identifier */
- GLubyte ident[100];
- const GLfloat *constant;
- if (!Parse_Identifier(parseState, ident))
- RETURN_ERROR1("Expected an identifier");
- constant = (GLfloat *)_mesa_lookup_parameter_value(parseState->parameters,
- -1,
- (const char *) ident);
- /* XXX Check that it's a constant and not a parameter */
- if (!constant) {
- RETURN_ERROR1("Undefined symbol");
- }
- else {
- COPY_4V(number, constant);
- return GL_TRUE;
- }
- }
-}
-
-
-
-/**
- * Parse a vector constant, one of:
- * { float }
- * { float, float }
- * { float, float, float }
- * { float, float, float, float }
- */
-static GLboolean
-Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec)
-{
- /* "{" was already consumed */
-
- ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0);
-
- if (!Parse_ScalarConstant(parseState, vec+0)) /* X */
- return GL_FALSE;
-
- if (Parse_String(parseState, "}")) {
- return GL_TRUE;
- }
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected comma in vector constant");
-
- if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */
- return GL_FALSE;
-
- if (Parse_String(parseState, "}")) {
- return GL_TRUE;
- }
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected comma in vector constant");
-
- if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */
- return GL_FALSE;
-
- if (Parse_String(parseState, "}")) {
- return GL_TRUE;
- }
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected comma in vector constant");
-
- if (!Parse_ScalarConstant(parseState, vec+3)) /* W */
- return GL_FALSE;
-
- if (!Parse_String(parseState, "}"))
- RETURN_ERROR1("Expected closing brace in vector constant");
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse <number>, <varname> or {a, b, c, d}.
- * Return number of values in the vector or scalar, or zero if parse error.
- */
-static GLuint
-Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec)
-{
- if (Parse_String(parseState, "{")) {
- return Parse_VectorConstant(parseState, vec);
- }
- else {
- GLboolean b = Parse_ScalarConstant(parseState, vec);
- if (b) {
- vec[1] = vec[2] = vec[3] = vec[0];
- }
- return b;
- }
-}
-
-
-/**
- * Parse a texture image source:
- * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT]
- */
-static GLboolean
-Parse_TextureImageId(struct parse_state *parseState,
- GLubyte *texUnit, GLubyte *texTarget)
-{
- GLubyte imageSrc[100];
- GLint unit;
-
- if (!Parse_Token(parseState, imageSrc))
- RETURN_ERROR;
-
- if (imageSrc[0] != 'T' ||
- imageSrc[1] != 'E' ||
- imageSrc[2] != 'X') {
- RETURN_ERROR1("Expected TEX# source");
- }
- unit = atoi((const char *) imageSrc + 3);
- if ((unit < 0 || unit >= MAX_TEXTURE_IMAGE_UNITS) ||
- (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) {
- RETURN_ERROR1("Invalied TEX# source index");
- }
- *texUnit = unit;
-
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
-
- if (Parse_String(parseState, "1D")) {
- *texTarget = TEXTURE_1D_INDEX;
- }
- else if (Parse_String(parseState, "2D")) {
- *texTarget = TEXTURE_2D_INDEX;
- }
- else if (Parse_String(parseState, "3D")) {
- *texTarget = TEXTURE_3D_INDEX;
- }
- else if (Parse_String(parseState, "CUBE")) {
- *texTarget = TEXTURE_CUBE_INDEX;
- }
- else if (Parse_String(parseState, "RECT")) {
- *texTarget = TEXTURE_RECT_INDEX;
- }
- else {
- RETURN_ERROR1("Invalid texture target token");
- }
-
- /* update record of referenced texture units */
- parseState->texturesUsed[*texUnit] |= (1 << *texTarget);
- if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) {
- RETURN_ERROR1("Only one texture target can be used per texture unit.");
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix
- * like .wxyz, .xxyy, etc and return the swizzle indexes.
- */
-static GLboolean
-Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4])
-{
- if (token[1] == 0) {
- /* single letter swizzle (scalar) */
- if (token[0] == 'x')
- ASSIGN_4V(swizzle, 0, 0, 0, 0);
- else if (token[0] == 'y')
- ASSIGN_4V(swizzle, 1, 1, 1, 1);
- else if (token[0] == 'z')
- ASSIGN_4V(swizzle, 2, 2, 2, 2);
- else if (token[0] == 'w')
- ASSIGN_4V(swizzle, 3, 3, 3, 3);
- else
- return GL_FALSE;
- }
- else {
- /* 4-component swizzle (vector) */
- GLint k;
- for (k = 0; k < 4 && token[k]; k++) {
- if (token[k] == 'x')
- swizzle[k] = 0;
- else if (token[k] == 'y')
- swizzle[k] = 1;
- else if (token[k] == 'z')
- swizzle[k] = 2;
- else if (token[k] == 'w')
- swizzle[k] = 3;
- else
- return GL_FALSE;
- }
- if (k != 4)
- return GL_FALSE;
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_CondCodeMask(struct parse_state *parseState,
- struct prog_dst_register *dstReg)
-{
- if (Parse_String(parseState, "EQ"))
- dstReg->CondMask = COND_EQ;
- else if (Parse_String(parseState, "GE"))
- dstReg->CondMask = COND_GE;
- else if (Parse_String(parseState, "GT"))
- dstReg->CondMask = COND_GT;
- else if (Parse_String(parseState, "LE"))
- dstReg->CondMask = COND_LE;
- else if (Parse_String(parseState, "LT"))
- dstReg->CondMask = COND_LT;
- else if (Parse_String(parseState, "NE"))
- dstReg->CondMask = COND_NE;
- else if (Parse_String(parseState, "TR"))
- dstReg->CondMask = COND_TR;
- else if (Parse_String(parseState, "FL"))
- dstReg->CondMask = COND_FL;
- else
- RETURN_ERROR1("Invalid condition code mask");
-
- /* look for optional .xyzw swizzle */
- if (Parse_String(parseState, ".")) {
- GLubyte token[100];
- GLuint swz[4];
-
- if (!Parse_Token(parseState, token)) /* get xyzw suffix */
- RETURN_ERROR;
-
- if (!Parse_SwizzleSuffix(token, swz))
- RETURN_ERROR1("Invalid swizzle suffix");
-
- dstReg->CondSwizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a temporary register: Rnn or Hnn
- */
-static GLboolean
-Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
-{
- GLubyte token[100];
-
- /* Should be 'R##' or 'H##' */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
- if (token[0] != 'R' && token[0] != 'H')
- RETURN_ERROR1("Expected R## or H##");
-
- if (IsDigit(token[1])) {
- GLint reg = atoi((const char *) (token + 1));
- if (token[0] == 'H')
- reg += 32;
- if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS)
- RETURN_ERROR1("Invalid temporary register name");
- *tempRegNum = reg;
- }
- else {
- RETURN_ERROR1("Invalid temporary register name");
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a write-only dummy register: RC or HC.
- */
-static GLboolean
-Parse_DummyReg(struct parse_state *parseState, GLint *regNum)
-{
- if (Parse_String(parseState, "RC")) {
- *regNum = 0;
- }
- else if (Parse_String(parseState, "HC")) {
- *regNum = 1;
- }
- else {
- RETURN_ERROR1("Invalid write-only register name");
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse a program local parameter register "p[##]"
- */
-static GLboolean
-Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum)
-{
- GLubyte token[100];
-
- if (!Parse_String(parseState, "p["))
- RETURN_ERROR1("Expected p[");
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (IsDigit(token[0])) {
- /* a numbered program parameter register */
- GLint reg = atoi((const char *) token);
- if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS)
- RETURN_ERROR1("Invalid constant program number");
- *regNum = reg;
- }
- else {
- RETURN_ERROR;
- }
-
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR1("Expected ]");
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse f[name] - fragment input register
- */
-static GLboolean
-Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum)
-{
- GLubyte token[100];
- GLint j;
-
- /* Match 'f[' */
- if (!Parse_String(parseState, "f["))
- RETURN_ERROR1("Expected f[");
-
- /* get <name> and look for match */
- if (!Parse_Token(parseState, token)) {
- RETURN_ERROR;
- }
- for (j = 0; InputRegisters[j]; j++) {
- if (strcmp((const char *) token, InputRegisters[j]) == 0) {
- *tempRegNum = j;
- parseState->inputsRead |= (1 << j);
- break;
- }
- }
- if (!InputRegisters[j]) {
- /* unknown input register label */
- RETURN_ERROR2("Invalid register name", token);
- }
-
- /* Match '[' */
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR1("Expected ]");
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
-{
- GLubyte token[100];
-
- /* Match "o[" */
- if (!Parse_String(parseState, "o["))
- RETURN_ERROR1("Expected o[");
-
- /* Get output reg name */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- /* try to match an output register name */
- if (strcmp((char *) token, "COLR") == 0 ||
- strcmp((char *) token, "COLH") == 0) {
- /* note that we don't distinguish between COLR and COLH */
- *outputRegNum = FRAG_RESULT_COLOR;
- parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR);
- }
- else if (strcmp((char *) token, "DEPR") == 0) {
- *outputRegNum = FRAG_RESULT_DEPTH;
- parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH);
- }
- else {
- RETURN_ERROR1("Invalid output register name");
- }
-
- /* Match ']' */
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR1("Expected ]");
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_MaskedDstReg(struct parse_state *parseState,
- struct prog_dst_register *dstReg)
-{
- GLubyte token[100];
- GLint idx;
-
- /* Dst reg can be R<n>, H<n>, o[n], RC or HC */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- if (strcmp((const char *) token, "RC") == 0 ||
- strcmp((const char *) token, "HC") == 0) {
- /* a write-only register */
- dstReg->File = PROGRAM_WRITE_ONLY;
- if (!Parse_DummyReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else if (token[0] == 'R' || token[0] == 'H') {
- /* a temporary register */
- dstReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else if (token[0] == 'o') {
- /* an output register */
- dstReg->File = PROGRAM_OUTPUT;
- if (!Parse_OutputReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else {
- RETURN_ERROR1("Invalid destination register name");
- }
-
- /* Parse optional write mask */
- if (Parse_String(parseState, ".")) {
- /* got a mask */
- GLint k = 0;
-
- if (!Parse_Token(parseState, token)) /* get xyzw writemask */
- RETURN_ERROR;
-
- dstReg->WriteMask = 0;
-
- if (token[k] == 'x') {
- dstReg->WriteMask |= WRITEMASK_X;
- k++;
- }
- if (token[k] == 'y') {
- dstReg->WriteMask |= WRITEMASK_Y;
- k++;
- }
- if (token[k] == 'z') {
- dstReg->WriteMask |= WRITEMASK_Z;
- k++;
- }
- if (token[k] == 'w') {
- dstReg->WriteMask |= WRITEMASK_W;
- k++;
- }
- if (k == 0) {
- RETURN_ERROR1("Invalid writemask character");
- }
-
- }
- else {
- dstReg->WriteMask = WRITEMASK_XYZW;
- }
-
- /* optional condition code mask */
- if (Parse_String(parseState, "(")) {
- /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */
- /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */
- if (!Parse_CondCodeMask(parseState, dstReg))
- RETURN_ERROR;
-
- if (!Parse_String(parseState, ")")) /* consume ")" */
- RETURN_ERROR1("Expected )");
-
- return GL_TRUE;
- }
- else {
- /* no cond code mask */
- dstReg->CondMask = COND_TR;
- dstReg->CondSwizzle = SWIZZLE_NOOP;
- return GL_TRUE;
- }
-}
-
-
-/**
- * Parse a vector source (register, constant, etc):
- * <vectorSrc> ::= <absVectorSrc>
- * | <baseVectorSrc>
- * <absVectorSrc> ::= <negate> "|" <baseVectorSrc> "|"
- */
-static GLboolean
-Parse_VectorSrc(struct parse_state *parseState,
- struct prog_src_register *srcReg)
-{
- GLfloat sign = 1.0F;
- GLubyte token[100];
- GLint idx;
- GLuint negateBase, negateAbs;
-
- /*
- * First, take care of +/- and absolute value stuff.
- */
- if (Parse_String(parseState, "-"))
- sign = -1.0F;
- else if (Parse_String(parseState, "+"))
- sign = +1.0F;
-
- if (Parse_String(parseState, "|")) {
- srcReg->Abs = GL_TRUE;
- negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
-
- if (Parse_String(parseState, "-"))
- negateBase = NEGATE_XYZW;
- else if (Parse_String(parseState, "+"))
- negateBase = NEGATE_NONE;
- else
- negateBase = NEGATE_NONE;
- }
- else {
- srcReg->Abs = GL_FALSE;
- negateAbs = NEGATE_NONE;
- negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
- }
-
- srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
-
- /* This should be the real src vector/register name */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- /* Src reg can be Rn, Hn, f[n], p[n], a named parameter, a scalar
- * literal or vector literal.
- */
- if (token[0] == 'R' || token[0] == 'H') {
- srcReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'f') {
- /* XXX this might be an identifier! */
- srcReg->File = PROGRAM_INPUT;
- if (!Parse_FragReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'p') {
- /* XXX this might be an identifier! */
- srcReg->File = PROGRAM_LOCAL_PARAM;
- if (!Parse_ProgramParamReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (IsLetter(token[0])){
- GLubyte ident[100];
- GLint paramIndex;
- if (!Parse_Identifier(parseState, ident))
- RETURN_ERROR;
- paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) ident);
- if (paramIndex < 0) {
- RETURN_ERROR2("Undefined constant or parameter: ", ident);
- }
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (IsDigit(token[0]) || token[0] == '-' || token[0] == '+' || token[0] == '.'){
- /* literal scalar constant */
- GLfloat values[4];
- GLuint paramIndex;
- if (!Parse_ScalarConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- (gl_constant_value *) values,
- 4, NULL);
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (token[0] == '{'){
- /* literal vector constant */
- GLfloat values[4];
- GLuint paramIndex;
- (void) Parse_String(parseState, "{");
- if (!Parse_VectorConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- (gl_constant_value *) values,
- 4, NULL);
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else {
- RETURN_ERROR2("Invalid source register name", token);
- }
-
- /* init swizzle fields */
- srcReg->Swizzle = SWIZZLE_NOOP;
-
- /* Look for optional swizzle suffix */
- if (Parse_String(parseState, ".")) {
- GLuint swz[4];
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (!Parse_SwizzleSuffix(token, swz))
- RETURN_ERROR1("Invalid swizzle suffix");
-
- srcReg->Swizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
- }
-
- /* Finish absolute value */
- if (srcReg->Abs && !Parse_String(parseState, "|")) {
- RETURN_ERROR1("Expected |");
- }
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_ScalarSrcReg(struct parse_state *parseState,
- struct prog_src_register *srcReg)
-{
- GLubyte token[100];
- GLfloat sign = 1.0F;
- GLboolean needSuffix = GL_TRUE;
- GLint idx;
- GLuint negateBase, negateAbs;
-
- /*
- * First, take care of +/- and absolute value stuff.
- */
- if (Parse_String(parseState, "-"))
- sign = -1.0F;
- else if (Parse_String(parseState, "+"))
- sign = +1.0F;
-
- if (Parse_String(parseState, "|")) {
- srcReg->Abs = GL_TRUE;
- negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
-
- if (Parse_String(parseState, "-"))
- negateBase = NEGATE_XYZW;
- else if (Parse_String(parseState, "+"))
- negateBase = NEGATE_NONE;
- else
- negateBase = NEGATE_NONE;
- }
- else {
- srcReg->Abs = GL_FALSE;
- negateAbs = NEGATE_NONE;
- negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
- }
-
- srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
-
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- /* Src reg can be R<n>, H<n> or a named fragment attrib */
- if (token[0] == 'R' || token[0] == 'H') {
- srcReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'f') {
- srcReg->File = PROGRAM_INPUT;
- if (!Parse_FragReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == '{') {
- /* vector literal */
- GLfloat values[4];
- GLuint paramIndex;
- (void) Parse_String(parseState, "{");
- if (!Parse_VectorConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- (gl_constant_value *) values,
- 4, NULL);
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (IsLetter(token[0])){
- /* named param/constant */
- GLubyte ident[100];
- GLint paramIndex;
- if (!Parse_Identifier(parseState, ident))
- RETURN_ERROR;
- paramIndex = _mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) ident);
- if (paramIndex < 0) {
- RETURN_ERROR2("Undefined constant or parameter: ", ident);
- }
- srcReg->File = PROGRAM_NAMED_PARAM;
- srcReg->Index = paramIndex;
- }
- else if (IsDigit(token[0])) {
- /* scalar literal */
- GLfloat values[4];
- GLuint paramIndex;
- if (!Parse_ScalarConstant(parseState, values))
- RETURN_ERROR;
- paramIndex = _mesa_add_unnamed_constant(parseState->parameters,
- (gl_constant_value *) values,
- 4, NULL);
- srcReg->Index = paramIndex;
- srcReg->File = PROGRAM_NAMED_PARAM;
- needSuffix = GL_FALSE;
- }
- else {
- RETURN_ERROR2("Invalid scalar source argument", token);
- }
-
- srcReg->Swizzle = 0;
- if (needSuffix) {
- /* parse .[xyzw] suffix */
- if (!Parse_String(parseState, "."))
- RETURN_ERROR1("Expected .");
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (token[0] == 'x' && token[1] == 0) {
- srcReg->Swizzle = 0;
- }
- else if (token[0] == 'y' && token[1] == 0) {
- srcReg->Swizzle = 1;
- }
- else if (token[0] == 'z' && token[1] == 0) {
- srcReg->Swizzle = 2;
- }
- else if (token[0] == 'w' && token[1] == 0) {
- srcReg->Swizzle = 3;
- }
- else {
- RETURN_ERROR1("Invalid scalar source suffix");
- }
- }
-
- /* Finish absolute value */
- if (srcReg->Abs && !Parse_String(parseState, "|")) {
- RETURN_ERROR1("Expected |");
- }
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_PrintInstruction(struct parse_state *parseState,
- struct prog_instruction *inst)
-{
- const GLubyte *str;
- GLubyte *msg;
- GLuint len;
- GLint idx;
-
- /* The first argument is a literal string 'just like this' */
- if (!Parse_String(parseState, "'"))
- RETURN_ERROR1("Expected '");
-
- str = parseState->pos;
- for (len = 0; str[len] != '\''; len++) /* find closing quote */
- ;
- parseState->pos += len + 1;
- msg = malloc(len + 1);
-
- memcpy(msg, str, len);
- msg[len] = 0;
- inst->Data = msg;
-
- if (Parse_String(parseState, ",")) {
- /* got an optional register to print */
- GLubyte token[100];
- GetToken(parseState, token);
- if (token[0] == 'o') {
- /* dst reg */
- if (!Parse_OutputReg(parseState, &idx))
- RETURN_ERROR;
- inst->SrcReg[0].Index = idx;
- inst->SrcReg[0].File = PROGRAM_OUTPUT;
- }
- else {
- /* src reg */
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- }
- }
- else {
- inst->SrcReg[0].File = PROGRAM_UNDEFINED;
- }
-
- inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
- inst->SrcReg[0].Abs = GL_FALSE;
- inst->SrcReg[0].Negate = NEGATE_NONE;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_InstructionSequence(struct parse_state *parseState,
- struct prog_instruction program[])
-{
- while (1) {
- struct prog_instruction *inst = program + parseState->numInst;
- struct instruction_pattern instMatch;
- GLubyte token[100];
-
- /* Initialize the instruction */
- _mesa_init_instructions(inst, 1);
-
- /* special instructions */
- if (Parse_String(parseState, "DEFINE")) {
- GLubyte id[100];
- GLfloat value[7]; /* yes, 7 to be safe */
- if (!Parse_Identifier(parseState, id))
- RETURN_ERROR;
- /* XXX make sure id is not a reserved identifer, like R9 */
- if (!Parse_String(parseState, "="))
- RETURN_ERROR1("Expected =");
- if (!Parse_VectorOrScalarConstant(parseState, value))
- RETURN_ERROR;
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR1("Expected ;");
- if (_mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) id) >= 0) {
- RETURN_ERROR2(id, "already defined");
- }
- _mesa_add_named_parameter(parseState->parameters,
- (const char *) id,
- (gl_constant_value *) value);
- }
- else if (Parse_String(parseState, "DECLARE")) {
- GLubyte id[100];
- GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */
- if (!Parse_Identifier(parseState, id))
- RETURN_ERROR;
- /* XXX make sure id is not a reserved identifer, like R9 */
- if (Parse_String(parseState, "=")) {
- if (!Parse_VectorOrScalarConstant(parseState, value))
- RETURN_ERROR;
- }
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR1("Expected ;");
- if (_mesa_lookup_parameter_index(parseState->parameters,
- -1, (const char *) id) >= 0) {
- RETURN_ERROR2(id, "already declared");
- }
- _mesa_add_named_parameter(parseState->parameters,
- (const char *) id,
- (gl_constant_value *) value);
- }
- else if (Parse_String(parseState, "END")) {
- inst->Opcode = OPCODE_END;
- parseState->numInst++;
- if (Parse_Token(parseState, token)) {
- RETURN_ERROR1("Code after END opcode.");
- }
- break;
- }
- else {
- /* general/arithmetic instruction */
-
- /* get token */
- if (!Parse_Token(parseState, token)) {
- RETURN_ERROR1("Missing END instruction.");
- }
-
- /* try to find matching instuction */
- instMatch = MatchInstruction(token);
- if (instMatch.opcode >= MAX_OPCODE) {
- /* bad instruction name */
- RETURN_ERROR2("Unexpected token: ", token);
- }
-
- inst->Opcode = instMatch.opcode;
- inst->Precision = instMatch.suffixes & (_R | _H | _X);
- inst->SaturateMode = (instMatch.suffixes & (_S))
- ? SATURATE_ZERO_ONE : SATURATE_OFF;
- inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE;
-
- /*
- * parse the input and output operands
- */
- if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) {
- if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- }
- else if (instMatch.outputs == OUTPUT_NONE) {
- if (instMatch.opcode == OPCODE_KIL_NV) {
- /* This is a little weird, the cond code info is in
- * the dest register.
- */
- if (!Parse_CondCodeMask(parseState, &inst->DstReg))
- RETURN_ERROR;
- }
- else {
- ASSERT(instMatch.opcode == OPCODE_PRINT);
- }
- }
-
- if (instMatch.inputs == INPUT_1V) {
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_2V) {
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_3V) {
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_1S) {
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_2S) {
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- }
- else if (instMatch.inputs == INPUT_CC) {
- /* XXX to-do */
- }
- else if (instMatch.inputs == INPUT_1V_T) {
- GLubyte unit, idx;
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_TextureImageId(parseState, &unit, &idx))
- RETURN_ERROR;
- inst->TexSrcUnit = unit;
- inst->TexSrcTarget = idx;
- }
- else if (instMatch.inputs == INPUT_3V_T) {
- GLubyte unit, idx;
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
- RETURN_ERROR;
- if (!Parse_String(parseState, ","))
- RETURN_ERROR1("Expected ,");
- if (!Parse_TextureImageId(parseState, &unit, &idx))
- RETURN_ERROR;
- inst->TexSrcUnit = unit;
- inst->TexSrcTarget = idx;
- }
- else if (instMatch.inputs == INPUT_1V_S) {
- if (!Parse_PrintInstruction(parseState, inst))
- RETURN_ERROR;
- }
-
- /* end of statement semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR1("Expected ;");
-
- parseState->numInst++;
-
- if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS)
- RETURN_ERROR1("Program too long");
- }
- }
- return GL_TRUE;
-}
-
-
-
-/**
- * Parse/compile the 'str' returning the compiled 'program'.
- * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos
- * indicates the position of the error in 'str'.
- */
-void
-_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum dstTarget,
- const GLubyte *str, GLsizei len,
- struct gl_fragment_program *program)
-{
- struct parse_state parseState;
- struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS];
- struct prog_instruction *newInst;
- GLenum target;
- GLubyte *programString;
-
- /* Make a null-terminated copy of the program string */
- programString = malloc(len + 1);
- if (!programString) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- memcpy(programString, str, len);
- programString[len] = 0;
-
- /* Get ready to parse */
- memset(&parseState, 0, sizeof(struct parse_state));
- parseState.ctx = ctx;
- parseState.start = programString;
- parseState.program = program;
- parseState.numInst = 0;
- parseState.curLine = programString;
- parseState.parameters = _mesa_new_parameter_list();
-
- /* Reset error state */
- _mesa_set_program_error(ctx, -1, NULL);
-
- /* check the program header */
- if (strncmp((const char *) programString, "!!FP1.0", 7) == 0) {
- target = GL_FRAGMENT_PROGRAM_NV;
- parseState.pos = programString + 7;
- }
- else if (strncmp((const char *) programString, "!!FCP1.0", 8) == 0) {
- /* fragment / register combiner program - not supported */
- _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
- return;
- }
- else {
- /* invalid header */
- _mesa_set_program_error(ctx, 0, "Invalid fragment program header");
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
- return;
- }
-
- /* make sure target and header match */
- if (target != dstTarget) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glLoadProgramNV(target mismatch 0x%x != 0x%x)",
- target, dstTarget);
- return;
- }
-
- if (Parse_InstructionSequence(&parseState, instBuffer)) {
- GLuint u;
- /* successful parse! */
-
- if (parseState.outputsWritten == 0) {
- /* must write at least one output! */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "Invalid fragment program - no outputs written.");
- return;
- }
-
- /* copy the compiled instructions */
- assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS);
- newInst = _mesa_alloc_instructions(parseState.numInst);
- if (!newInst) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return; /* out of memory */
- }
- _mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
-
- /* install the program */
- program->Base.Target = target;
- free(program->Base.String);
- program->Base.String = programString;
- program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
- free(program->Base.Instructions);
- program->Base.Instructions = newInst;
- program->Base.NumInstructions = parseState.numInst;
- program->Base.InputsRead = parseState.inputsRead;
- program->Base.OutputsWritten = parseState.outputsWritten;
- for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++)
- program->Base.TexturesUsed[u] = parseState.texturesUsed[u];
-
- /* save program parameters */
- program->Base.Parameters = parseState.parameters;
-
- /* allocate registers for declared program parameters */
-#if 00
- _mesa_assign_program_registers(&(program->SymbolTable));
-#endif
-
-#ifdef DEBUG_foo
- printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
- _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
- printf("----------------------------------\n");
-#endif
- }
- else {
- /* Error! */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV");
- /* NOTE: _mesa_set_program_error would have been called already */
- }
-}
-
-
-const char *
-_mesa_nv_fragment_input_register_name(GLuint i)
-{
- ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_INPUTS);
- return InputRegisters[i];
-}
-
diff --git a/mesalib/src/mesa/program/nvfragparse.h b/mesalib/src/mesa/program/nvfragparse.h
deleted file mode 100644
index 088e7527d..000000000
--- a/mesalib/src/mesa/program/nvfragparse.h
+++ /dev/null
@@ -1,47 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Brian Paul
- */
-
-
-#ifndef NVFRAGPARSE_H
-#define NVFRAGPARSE_H
-
-#include "main/glheader.h"
-
-struct gl_context;
-struct gl_fragment_program;
-
-extern void
-_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum target,
- const GLubyte *str, GLsizei len,
- struct gl_fragment_program *program);
-
-
-extern const char *
-_mesa_nv_fragment_input_register_name(GLuint i);
-
-#endif
diff --git a/mesalib/src/mesa/program/nvvertparse.c b/mesalib/src/mesa/program/nvvertparse.c
deleted file mode 100644
index 6272c2f7f..000000000
--- a/mesalib/src/mesa/program/nvvertparse.c
+++ /dev/null
@@ -1,1456 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file nvvertparse.c
- * NVIDIA vertex program parser.
- * \author Brian Paul
- */
-
-/*
- * Regarding GL_NV_vertex_program, GL_NV_vertex_program1_1:
- *
- * Portions of this software may use or implement intellectual
- * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
- * any and all warranties with respect to such intellectual property,
- * including any use thereof or modifications thereto.
- */
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/imports.h"
-#include "main/nvprogram.h"
-#include "nvvertparse.h"
-#include "prog_instruction.h"
-#include "prog_parameter.h"
-#include "prog_print.h"
-#include "program.h"
-
-
-/**
- * Current parsing state. This structure is passed among the parsing
- * functions and keeps track of the current parser position and various
- * program attributes.
- */
-struct parse_state {
- struct gl_context *ctx;
- const GLubyte *start;
- const GLubyte *pos;
- const GLubyte *curLine;
- GLboolean isStateProgram;
- GLboolean isPositionInvariant;
- GLboolean isVersion1_1;
- GLbitfield inputsRead;
- GLbitfield outputsWritten;
- GLboolean anyProgRegsWritten;
- GLboolean indirectRegisterFiles;
- GLuint numInst; /* number of instructions parsed */
-};
-
-
-/*
- * Called whenever we find an error during parsing.
- */
-static void
-record_error(struct parse_state *parseState, const char *msg, int lineNo)
-{
-#ifdef DEBUG
- GLint line, column;
- const GLubyte *lineStr;
- lineStr = _mesa_find_line_column(parseState->start,
- parseState->pos, &line, &column);
- _mesa_debug(parseState->ctx,
- "nvfragparse.c(%d): line %d, column %d:%s (%s)\n",
- lineNo, line, column, (char *) lineStr, msg);
- free((void *) lineStr);
-#else
- (void) lineNo;
-#endif
-
- /* Check that no error was already recorded. Only record the first one. */
- if (parseState->ctx->Program.ErrorString[0] == 0) {
- _mesa_set_program_error(parseState->ctx,
- parseState->pos - parseState->start,
- msg);
- }
-}
-
-
-#define RETURN_ERROR \
-do { \
- record_error(parseState, "Unexpected end of input.", __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-#define RETURN_ERROR1(msg) \
-do { \
- record_error(parseState, msg, __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-#define RETURN_ERROR2(msg1, msg2) \
-do { \
- char err[1000]; \
- sprintf(err, "%s %s", msg1, msg2); \
- record_error(parseState, err, __LINE__); \
- return GL_FALSE; \
-} while(0)
-
-
-
-
-
-static GLboolean IsLetter(GLubyte b)
-{
- return (b >= 'a' && b <= 'z') || (b >= 'A' && b <= 'Z');
-}
-
-
-static GLboolean IsDigit(GLubyte b)
-{
- return b >= '0' && b <= '9';
-}
-
-
-static GLboolean IsWhitespace(GLubyte b)
-{
- return b == ' ' || b == '\t' || b == '\n' || b == '\r';
-}
-
-
-/**
- * Starting at 'str' find the next token. A token can be an integer,
- * an identifier or punctuation symbol.
- * \return <= 0 we found an error, else, return number of characters parsed.
- */
-static GLint
-GetToken(struct parse_state *parseState, GLubyte *token)
-{
- const GLubyte *str = parseState->pos;
- GLint i = 0, j = 0;
-
- token[0] = 0;
-
- /* skip whitespace and comments */
- while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) {
- if (str[i] == '#') {
- /* skip comment */
- while (str[i] && (str[i] != '\n' && str[i] != '\r')) {
- i++;
- }
- if (str[i] == '\n' || str[i] == '\r')
- parseState->curLine = str + i + 1;
- }
- else {
- /* skip whitespace */
- if (str[i] == '\n' || str[i] == '\r')
- parseState->curLine = str + i + 1;
- i++;
- }
- }
-
- if (str[i] == 0)
- return -i;
-
- /* try matching an integer */
- while (str[i] && IsDigit(str[i])) {
- token[j++] = str[i++];
- }
- if (j > 0 || !str[i]) {
- token[j] = 0;
- return i;
- }
-
- /* try matching an identifier */
- if (IsLetter(str[i])) {
- while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) {
- token[j++] = str[i++];
- }
- token[j] = 0;
- return i;
- }
-
- /* punctuation character */
- if (str[i]) {
- token[0] = str[i++];
- token[1] = 0;
- return i;
- }
-
- /* end of input */
- token[0] = 0;
- return i;
-}
-
-
-/**
- * Get next token from input stream and increment stream pointer past token.
- */
-static GLboolean
-Parse_Token(struct parse_state *parseState, GLubyte *token)
-{
- GLint i;
- i = GetToken(parseState, token);
- if (i <= 0) {
- parseState->pos += (-i);
- return GL_FALSE;
- }
- parseState->pos += i;
- return GL_TRUE;
-}
-
-
-/**
- * Get next token from input stream but don't increment stream pointer.
- */
-static GLboolean
-Peek_Token(struct parse_state *parseState, GLubyte *token)
-{
- GLint i, len;
- i = GetToken(parseState, token);
- if (i <= 0) {
- parseState->pos += (-i);
- return GL_FALSE;
- }
- len = (GLint) strlen((const char *) token);
- parseState->pos += (i - len);
- return GL_TRUE;
-}
-
-
-/**
- * Try to match 'pattern' as the next token after any whitespace/comments.
- * Advance the current parsing position only if we match the pattern.
- * \return GL_TRUE if pattern is matched, GL_FALSE otherwise.
- */
-static GLboolean
-Parse_String(struct parse_state *parseState, const char *pattern)
-{
- const GLubyte *m;
- GLint i;
-
- /* skip whitespace and comments */
- while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') {
- if (*parseState->pos == '#') {
- while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) {
- parseState->pos += 1;
- }
- if (*parseState->pos == '\n' || *parseState->pos == '\r')
- parseState->curLine = parseState->pos + 1;
- }
- else {
- /* skip whitespace */
- if (*parseState->pos == '\n' || *parseState->pos == '\r')
- parseState->curLine = parseState->pos + 1;
- parseState->pos += 1;
- }
- }
-
- /* Try to match the pattern */
- m = parseState->pos;
- for (i = 0; pattern[i]; i++) {
- if (*m != (GLubyte) pattern[i])
- return GL_FALSE;
- m += 1;
- }
- parseState->pos = m;
-
- return GL_TRUE; /* success */
-}
-
-
-/**********************************************************************/
-
-static const char *InputRegisters[MAX_NV_VERTEX_PROGRAM_INPUTS + 1] = {
- "OPOS", "WGHT", "NRML", "COL0", "COL1", "FOGC", "6", "7",
- "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL
-};
-
-static const char *OutputRegisters[MAX_NV_VERTEX_PROGRAM_OUTPUTS + 1] = {
- "HPOS", "COL0", "COL1", "FOGC",
- "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7",
- "PSIZ", "BFC0", "BFC1", NULL
-};
-
-
-
-/**
- * Parse a temporary register: Rnn
- */
-static GLboolean
-Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum)
-{
- GLubyte token[100];
-
- /* Should be 'R##' */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
- if (token[0] != 'R')
- RETURN_ERROR1("Expected R##");
-
- if (IsDigit(token[1])) {
- GLint reg = atoi((char *) (token + 1));
- if (reg >= MAX_NV_VERTEX_PROGRAM_TEMPS)
- RETURN_ERROR1("Bad temporary register name");
- *tempRegNum = reg;
- }
- else {
- RETURN_ERROR1("Bad temporary register name");
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse address register "A0.x"
- */
-static GLboolean
-Parse_AddrReg(struct parse_state *parseState)
-{
- /* match 'A0' */
- if (!Parse_String(parseState, "A0"))
- RETURN_ERROR;
-
- /* match '.' */
- if (!Parse_String(parseState, "."))
- RETURN_ERROR;
-
- /* match 'x' */
- if (!Parse_String(parseState, "x"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse absolute program parameter register "c[##]"
- */
-static GLboolean
-Parse_AbsParamReg(struct parse_state *parseState, GLint *regNum)
-{
- GLubyte token[100];
-
- if (!Parse_String(parseState, "c"))
- RETURN_ERROR;
-
- if (!Parse_String(parseState, "["))
- RETURN_ERROR;
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (IsDigit(token[0])) {
- /* a numbered program parameter register */
- GLint reg = atoi((char *) token);
- if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS)
- RETURN_ERROR1("Bad program parameter number");
- *regNum = reg;
- }
- else {
- RETURN_ERROR;
- }
-
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg)
-{
- GLubyte token[100];
-
- if (!Parse_String(parseState, "c"))
- RETURN_ERROR;
-
- if (!Parse_String(parseState, "["))
- RETURN_ERROR;
-
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- if (IsDigit(token[0])) {
- /* a numbered program parameter register */
- GLint reg;
- (void) Parse_Token(parseState, token);
- reg = atoi((char *) token);
- if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS)
- RETURN_ERROR1("Bad program parameter number");
- srcReg->File = PROGRAM_ENV_PARAM;
- srcReg->Index = reg;
- }
- else if (strcmp((const char *) token, "A0") == 0) {
- /* address register "A0.x" */
- if (!Parse_AddrReg(parseState))
- RETURN_ERROR;
-
- srcReg->RelAddr = GL_TRUE;
- srcReg->File = PROGRAM_ENV_PARAM;
- parseState->indirectRegisterFiles |= (1 << srcReg->File);
- /* Look for +/-N offset */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- if (token[0] == '-' || token[0] == '+') {
- const GLubyte sign = token[0];
- (void) Parse_Token(parseState, token); /* consume +/- */
-
- /* an integer should be next */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (IsDigit(token[0])) {
- const GLint k = atoi((char *) token);
- if (sign == '-') {
- if (k > 64)
- RETURN_ERROR1("Bad address offset");
- srcReg->Index = -k;
- }
- else {
- if (k > 63)
- RETURN_ERROR1("Bad address offset");
- srcReg->Index = k;
- }
- }
- else {
- RETURN_ERROR;
- }
- }
- else {
- /* probably got a ']', catch it below */
- }
- }
- else {
- RETURN_ERROR;
- }
-
- /* Match closing ']' */
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-/**
- * Parse v[#] or v[<name>]
- */
-static GLboolean
-Parse_AttribReg(struct parse_state *parseState, GLint *tempRegNum)
-{
- GLubyte token[100];
- GLint j;
-
- /* Match 'v' */
- if (!Parse_String(parseState, "v"))
- RETURN_ERROR;
-
- /* Match '[' */
- if (!Parse_String(parseState, "["))
- RETURN_ERROR;
-
- /* match number or named register */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (parseState->isStateProgram && token[0] != '0')
- RETURN_ERROR1("Only v[0] accessible in vertex state programs");
-
- if (IsDigit(token[0])) {
- GLint reg = atoi((char *) token);
- if (reg >= MAX_NV_VERTEX_PROGRAM_INPUTS)
- RETURN_ERROR1("Bad vertex attribute register name");
- *tempRegNum = reg;
- }
- else {
- for (j = 0; InputRegisters[j]; j++) {
- if (strcmp((const char *) token, InputRegisters[j]) == 0) {
- *tempRegNum = j;
- break;
- }
- }
- if (!InputRegisters[j]) {
- /* unknown input register label */
- RETURN_ERROR2("Bad register name", token);
- }
- }
-
- /* Match '[' */
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum)
-{
- GLubyte token[100];
- GLint start, j;
-
- /* Match 'o' */
- if (!Parse_String(parseState, "o"))
- RETURN_ERROR;
-
- /* Match '[' */
- if (!Parse_String(parseState, "["))
- RETURN_ERROR;
-
- /* Get output reg name */
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (parseState->isPositionInvariant)
- start = 1; /* skip HPOS register name */
- else
- start = 0;
-
- /* try to match an output register name */
- for (j = start; OutputRegisters[j]; j++) {
- if (strcmp((const char *) token, OutputRegisters[j]) == 0) {
- *outputRegNum = j;
- break;
- }
- }
- if (!OutputRegisters[j])
- RETURN_ERROR1("Unrecognized output register name");
-
- /* Match ']' */
- if (!Parse_String(parseState, "]"))
- RETURN_ERROR1("Expected ]");
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_MaskedDstReg(struct parse_state *parseState, struct prog_dst_register *dstReg)
-{
- GLubyte token[100];
- GLint idx;
-
- /* Dst reg can be R<n> or o[n] */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- if (token[0] == 'R') {
- /* a temporary register */
- dstReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else if (!parseState->isStateProgram && token[0] == 'o') {
- /* an output register */
- dstReg->File = PROGRAM_OUTPUT;
- if (!Parse_OutputReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else if (parseState->isStateProgram && token[0] == 'c' &&
- parseState->isStateProgram) {
- /* absolute program parameter register */
- /* Only valid for vertex state programs */
- dstReg->File = PROGRAM_ENV_PARAM;
- if (!Parse_AbsParamReg(parseState, &idx))
- RETURN_ERROR;
- dstReg->Index = idx;
- }
- else {
- RETURN_ERROR1("Bad destination register name");
- }
-
- /* Parse optional write mask */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- if (token[0] == '.') {
- /* got a mask */
- GLint k = 0;
-
- if (!Parse_String(parseState, "."))
- RETURN_ERROR;
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- dstReg->WriteMask = 0;
-
- if (token[k] == 'x') {
- dstReg->WriteMask |= WRITEMASK_X;
- k++;
- }
- if (token[k] == 'y') {
- dstReg->WriteMask |= WRITEMASK_Y;
- k++;
- }
- if (token[k] == 'z') {
- dstReg->WriteMask |= WRITEMASK_Z;
- k++;
- }
- if (token[k] == 'w') {
- dstReg->WriteMask |= WRITEMASK_W;
- k++;
- }
- if (k == 0) {
- RETURN_ERROR1("Bad writemask character");
- }
- return GL_TRUE;
- }
- else {
- dstReg->WriteMask = WRITEMASK_XYZW;
- return GL_TRUE;
- }
-}
-
-
-static GLboolean
-Parse_SwizzleSrcReg(struct parse_state *parseState, struct prog_src_register *srcReg)
-{
- GLubyte token[100];
- GLint idx;
-
- srcReg->RelAddr = GL_FALSE;
-
- /* check for '-' */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
- if (token[0] == '-') {
- (void) Parse_String(parseState, "-");
- srcReg->Negate = NEGATE_XYZW;
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
- }
- else {
- srcReg->Negate = NEGATE_NONE;
- }
-
- /* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */
- if (token[0] == 'R') {
- srcReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'c') {
- if (!Parse_ParamReg(parseState, srcReg))
- RETURN_ERROR;
- }
- else if (token[0] == 'v') {
- srcReg->File = PROGRAM_INPUT;
- if (!Parse_AttribReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else {
- RETURN_ERROR2("Bad source register name", token);
- }
-
- /* init swizzle fields */
- srcReg->Swizzle = SWIZZLE_NOOP;
-
- /* Look for optional swizzle suffix */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
- if (token[0] == '.') {
- (void) Parse_String(parseState, "."); /* consume . */
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (token[1] == 0) {
- /* single letter swizzle */
- if (token[0] == 'x')
- srcReg->Swizzle = SWIZZLE_XXXX;
- else if (token[0] == 'y')
- srcReg->Swizzle = SWIZZLE_YYYY;
- else if (token[0] == 'z')
- srcReg->Swizzle = SWIZZLE_ZZZZ;
- else if (token[0] == 'w')
- srcReg->Swizzle = SWIZZLE_WWWW;
- else
- RETURN_ERROR1("Expected x, y, z, or w");
- }
- else {
- /* 2, 3 or 4-component swizzle */
- GLint k;
-
- srcReg->Swizzle = 0;
-
- for (k = 0; token[k] && k < 5; k++) {
- if (token[k] == 'x')
- srcReg->Swizzle |= 0 << (k*3);
- else if (token[k] == 'y')
- srcReg->Swizzle |= 1 << (k*3);
- else if (token[k] == 'z')
- srcReg->Swizzle |= 2 << (k*3);
- else if (token[k] == 'w')
- srcReg->Swizzle |= 3 << (k*3);
- else
- RETURN_ERROR;
- }
- if (k >= 5)
- RETURN_ERROR;
- }
- }
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_ScalarSrcReg(struct parse_state *parseState, struct prog_src_register *srcReg)
-{
- GLubyte token[100];
- GLint idx;
-
- srcReg->RelAddr = GL_FALSE;
-
- /* check for '-' */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
- if (token[0] == '-') {
- srcReg->Negate = NEGATE_XYZW;
- (void) Parse_String(parseState, "-"); /* consume '-' */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
- }
- else {
- srcReg->Negate = NEGATE_NONE;
- }
-
- /* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */
- if (token[0] == 'R') {
- srcReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'c') {
- if (!Parse_ParamReg(parseState, srcReg))
- RETURN_ERROR;
- }
- else if (token[0] == 'v') {
- srcReg->File = PROGRAM_INPUT;
- if (!Parse_AttribReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else {
- RETURN_ERROR2("Bad source register name", token);
- }
-
- /* Look for .[xyzw] suffix */
- if (!Parse_String(parseState, "."))
- RETURN_ERROR;
-
- if (!Parse_Token(parseState, token))
- RETURN_ERROR;
-
- if (token[0] == 'x' && token[1] == 0) {
- srcReg->Swizzle = 0;
- }
- else if (token[0] == 'y' && token[1] == 0) {
- srcReg->Swizzle = 1;
- }
- else if (token[0] == 'z' && token[1] == 0) {
- srcReg->Swizzle = 2;
- }
- else if (token[0] == 'w' && token[1] == 0) {
- srcReg->Swizzle = 3;
- }
- else {
- RETURN_ERROR1("Bad scalar source suffix");
- }
-
- return GL_TRUE;
-}
-
-
-static GLint
-Parse_UnaryOpInstruction(struct parse_state *parseState,
- struct prog_instruction *inst,
- enum prog_opcode opcode)
-{
- if (opcode == OPCODE_ABS && !parseState->isVersion1_1)
- RETURN_ERROR1("ABS illegal for vertex program 1.0");
-
- inst->Opcode = opcode;
-
- /* dest reg */
- if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* src arg */
- if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
-
- /* semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_BiOpInstruction(struct parse_state *parseState,
- struct prog_instruction *inst,
- enum prog_opcode opcode)
-{
- if (opcode == OPCODE_DPH && !parseState->isVersion1_1)
- RETURN_ERROR1("DPH illegal for vertex program 1.0");
- if (opcode == OPCODE_SUB && !parseState->isVersion1_1)
- RETURN_ERROR1("SUB illegal for vertex program 1.0");
-
- inst->Opcode = opcode;
-
- /* dest reg */
- if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* first src arg */
- if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* second src arg */
- if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
-
- /* semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR;
-
- /* make sure we don't reference more than one program parameter register */
- if (inst->SrcReg[0].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[1].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[0].Index != inst->SrcReg[1].Index)
- RETURN_ERROR1("Can't reference two program parameter registers");
-
- /* make sure we don't reference more than one vertex attribute register */
- if (inst->SrcReg[0].File == PROGRAM_INPUT &&
- inst->SrcReg[1].File == PROGRAM_INPUT &&
- inst->SrcReg[0].Index != inst->SrcReg[1].Index)
- RETURN_ERROR1("Can't reference two vertex attribute registers");
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_TriOpInstruction(struct parse_state *parseState,
- struct prog_instruction *inst,
- enum prog_opcode opcode)
-{
- inst->Opcode = opcode;
-
- /* dest reg */
- if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* first src arg */
- if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* second src arg */
- if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1]))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* third src arg */
- if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[2]))
- RETURN_ERROR;
-
- /* semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR;
-
- /* make sure we don't reference more than one program parameter register */
- if ((inst->SrcReg[0].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[1].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[0].Index != inst->SrcReg[1].Index) ||
- (inst->SrcReg[0].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[2].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[0].Index != inst->SrcReg[2].Index) ||
- (inst->SrcReg[1].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[2].File == PROGRAM_ENV_PARAM &&
- inst->SrcReg[1].Index != inst->SrcReg[2].Index))
- RETURN_ERROR1("Can only reference one program register");
-
- /* make sure we don't reference more than one vertex attribute register */
- if ((inst->SrcReg[0].File == PROGRAM_INPUT &&
- inst->SrcReg[1].File == PROGRAM_INPUT &&
- inst->SrcReg[0].Index != inst->SrcReg[1].Index) ||
- (inst->SrcReg[0].File == PROGRAM_INPUT &&
- inst->SrcReg[2].File == PROGRAM_INPUT &&
- inst->SrcReg[0].Index != inst->SrcReg[2].Index) ||
- (inst->SrcReg[1].File == PROGRAM_INPUT &&
- inst->SrcReg[2].File == PROGRAM_INPUT &&
- inst->SrcReg[1].Index != inst->SrcReg[2].Index))
- RETURN_ERROR1("Can only reference one input register");
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_ScalarInstruction(struct parse_state *parseState,
- struct prog_instruction *inst,
- enum prog_opcode opcode)
-{
- if (opcode == OPCODE_RCC && !parseState->isVersion1_1)
- RETURN_ERROR1("RCC illegal for vertex program 1.0");
-
- inst->Opcode = opcode;
-
- /* dest reg */
- if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* first src arg */
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
-
- /* semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_AddressInstruction(struct parse_state *parseState, struct prog_instruction *inst)
-{
- inst->Opcode = OPCODE_ARL;
-
- /* Make ARB_vp backends happy */
- inst->DstReg.File = PROGRAM_ADDRESS;
- inst->DstReg.WriteMask = WRITEMASK_X;
- inst->DstReg.Index = 0;
-
- /* dest A0 reg */
- if (!Parse_AddrReg(parseState))
- RETURN_ERROR;
-
- /* comma */
- if (!Parse_String(parseState, ","))
- RETURN_ERROR;
-
- /* parse src reg */
- if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
- RETURN_ERROR;
-
- /* semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_EndInstruction(struct parse_state *parseState, struct prog_instruction *inst)
-{
- GLubyte token[100];
-
- inst->Opcode = OPCODE_END;
-
- /* this should fail! */
- if (Parse_Token(parseState, token))
- RETURN_ERROR2("Unexpected token after END:", token);
- else
- return GL_TRUE;
-}
-
-
-/**
- * The PRINT instruction is Mesa-specific and is meant as a debugging aid for
- * the vertex program developer.
- * The NV_vertex_program extension grammar is modified as follows:
- *
- * <instruction> ::= <ARL-instruction>
- * | ...
- * | <PRINT-instruction>
- *
- * <PRINT-instruction> ::= "PRINT" <string literal>
- * | "PRINT" <string literal> "," <srcReg>
- * | "PRINT" <string literal> "," <dstReg>
- */
-static GLboolean
-Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction *inst)
-{
- const GLubyte *str;
- GLubyte *msg;
- GLuint len;
- GLubyte token[100];
- struct prog_src_register *srcReg = &inst->SrcReg[0];
- GLint idx;
-
- inst->Opcode = OPCODE_PRINT;
-
- /* The first argument is a literal string 'just like this' */
- if (!Parse_String(parseState, "'"))
- RETURN_ERROR;
-
- str = parseState->pos;
- for (len = 0; str[len] != '\''; len++) /* find closing quote */
- ;
- parseState->pos += len + 1;
- msg = malloc(len + 1);
-
- memcpy(msg, str, len);
- msg[len] = 0;
- inst->Data = msg;
-
- /* comma */
- if (Parse_String(parseState, ",")) {
-
- /* The second argument is a register name */
- if (!Peek_Token(parseState, token))
- RETURN_ERROR;
-
- srcReg->RelAddr = GL_FALSE;
- srcReg->Negate = NEGATE_NONE;
- srcReg->Swizzle = SWIZZLE_NOOP;
-
- /* Register can be R<n>, c[n], c[n +/- offset], a named vertex attrib,
- * or an o[n] output register.
- */
- if (token[0] == 'R') {
- srcReg->File = PROGRAM_TEMPORARY;
- if (!Parse_TempReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'c') {
- srcReg->File = PROGRAM_ENV_PARAM;
- if (!Parse_ParamReg(parseState, srcReg))
- RETURN_ERROR;
- }
- else if (token[0] == 'v') {
- srcReg->File = PROGRAM_INPUT;
- if (!Parse_AttribReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else if (token[0] == 'o') {
- srcReg->File = PROGRAM_OUTPUT;
- if (!Parse_OutputReg(parseState, &idx))
- RETURN_ERROR;
- srcReg->Index = idx;
- }
- else {
- RETURN_ERROR2("Bad source register name", token);
- }
- }
- else {
- srcReg->File = PROGRAM_UNDEFINED;
- }
-
- /* semicolon */
- if (!Parse_String(parseState, ";"))
- RETURN_ERROR;
-
- return GL_TRUE;
-}
-
-
-static GLboolean
-Parse_OptionSequence(struct parse_state *parseState,
- struct prog_instruction program[])
-{
- (void) program;
- while (1) {
- if (!Parse_String(parseState, "OPTION"))
- return GL_TRUE; /* ok, not an OPTION statement */
- if (Parse_String(parseState, "NV_position_invariant")) {
- parseState->isPositionInvariant = GL_TRUE;
- }
- else {
- RETURN_ERROR1("unexpected OPTION statement");
- }
- if (!Parse_String(parseState, ";"))
- return GL_FALSE;
- }
-}
-
-
-static GLboolean
-Parse_InstructionSequence(struct parse_state *parseState,
- struct prog_instruction program[])
-{
- while (1) {
- struct prog_instruction *inst = program + parseState->numInst;
-
- /* Initialize the instruction */
- _mesa_init_instructions(inst, 1);
-
- if (Parse_String(parseState, "MOV")) {
- if (!Parse_UnaryOpInstruction(parseState, inst, OPCODE_MOV))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "LIT")) {
- if (!Parse_UnaryOpInstruction(parseState, inst, OPCODE_LIT))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "ABS")) {
- if (!Parse_UnaryOpInstruction(parseState, inst, OPCODE_ABS))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "MUL")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_MUL))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "ADD")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_ADD))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "DP3")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DP3))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "DP4")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DP4))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "DST")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DST))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "MIN")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_MIN))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "MAX")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_MAX))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "SLT")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_SLT))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "SGE")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_SGE))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "DPH")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DPH))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "SUB")) {
- if (!Parse_BiOpInstruction(parseState, inst, OPCODE_SUB))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "MAD")) {
- if (!Parse_TriOpInstruction(parseState, inst, OPCODE_MAD))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "RCP")) {
- if (!Parse_ScalarInstruction(parseState, inst, OPCODE_RCP))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "RSQ")) {
- if (!Parse_ScalarInstruction(parseState, inst, OPCODE_RSQ))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "EXP")) {
- if (!Parse_ScalarInstruction(parseState, inst, OPCODE_EXP))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "LOG")) {
- if (!Parse_ScalarInstruction(parseState, inst, OPCODE_LOG))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "RCC")) {
- if (!Parse_ScalarInstruction(parseState, inst, OPCODE_RCC))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "ARL")) {
- if (!Parse_AddressInstruction(parseState, inst))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "PRINT")) {
- if (!Parse_PrintInstruction(parseState, inst))
- RETURN_ERROR;
- }
- else if (Parse_String(parseState, "END")) {
- if (!Parse_EndInstruction(parseState, inst))
- RETURN_ERROR;
- else {
- parseState->numInst++;
- return GL_TRUE; /* all done */
- }
- }
- else {
- /* bad instruction name */
- RETURN_ERROR1("Unexpected token");
- }
-
- /* examine input/output registers */
- if (inst->DstReg.File == PROGRAM_OUTPUT)
- parseState->outputsWritten |= (1 << inst->DstReg.Index);
- else if (inst->DstReg.File == PROGRAM_ENV_PARAM)
- parseState->anyProgRegsWritten = GL_TRUE;
-
- if (inst->SrcReg[0].File == PROGRAM_INPUT)
- parseState->inputsRead |= (1 << inst->SrcReg[0].Index);
- if (inst->SrcReg[1].File == PROGRAM_INPUT)
- parseState->inputsRead |= (1 << inst->SrcReg[1].Index);
- if (inst->SrcReg[2].File == PROGRAM_INPUT)
- parseState->inputsRead |= (1 << inst->SrcReg[2].Index);
-
- parseState->numInst++;
-
- if (parseState->numInst >= MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS)
- RETURN_ERROR1("Program too long");
- }
-
- RETURN_ERROR;
-}
-
-
-static GLboolean
-Parse_Program(struct parse_state *parseState,
- struct prog_instruction instBuffer[])
-{
- if (parseState->isVersion1_1) {
- if (!Parse_OptionSequence(parseState, instBuffer)) {
- return GL_FALSE;
- }
- }
- return Parse_InstructionSequence(parseState, instBuffer);
-}
-
-
-/**
- * Parse/compile the 'str' returning the compiled 'program'.
- * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos
- * indicates the position of the error in 'str'.
- */
-void
-_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum dstTarget,
- const GLubyte *str, GLsizei len,
- struct gl_vertex_program *program)
-{
- struct parse_state parseState;
- struct prog_instruction instBuffer[MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS];
- struct prog_instruction *newInst;
- GLenum target;
- GLubyte *programString;
-
- /* Make a null-terminated copy of the program string */
- programString = malloc(len + 1);
- if (!programString) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- return;
- }
- memcpy(programString, str, len);
- programString[len] = 0;
-
- /* Get ready to parse */
- parseState.ctx = ctx;
- parseState.start = programString;
- parseState.isPositionInvariant = GL_FALSE;
- parseState.isVersion1_1 = GL_FALSE;
- parseState.numInst = 0;
- parseState.inputsRead = 0;
- parseState.outputsWritten = 0;
- parseState.anyProgRegsWritten = GL_FALSE;
- parseState.indirectRegisterFiles = 0x0;
-
- /* Reset error state */
- _mesa_set_program_error(ctx, -1, NULL);
-
- /* check the program header */
- if (strncmp((const char *) programString, "!!VP1.0", 7) == 0) {
- target = GL_VERTEX_PROGRAM_NV;
- parseState.pos = programString + 7;
- parseState.isStateProgram = GL_FALSE;
- }
- else if (strncmp((const char *) programString, "!!VP1.1", 7) == 0) {
- target = GL_VERTEX_PROGRAM_NV;
- parseState.pos = programString + 7;
- parseState.isStateProgram = GL_FALSE;
- parseState.isVersion1_1 = GL_TRUE;
- }
- else if (strncmp((const char *) programString, "!!VSP1.0", 8) == 0) {
- target = GL_VERTEX_STATE_PROGRAM_NV;
- parseState.pos = programString + 8;
- parseState.isStateProgram = GL_TRUE;
- }
- else {
- /* invalid header */
- ctx->Program.ErrorPos = 0;
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)");
- return;
- }
-
- /* make sure target and header match */
- if (target != dstTarget) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glLoadProgramNV(target mismatch)");
- return;
- }
-
-
- if (Parse_Program(&parseState, instBuffer)) {
- gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0};
- int i;
-
- /* successful parse! */
-
- if (parseState.isStateProgram) {
- if (!parseState.anyProgRegsWritten) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glLoadProgramNV(c[#] not written)");
- return;
- }
- }
- else {
- if (!parseState.isPositionInvariant &&
- !(parseState.outputsWritten & (1 << VERT_RESULT_HPOS))) {
- /* bit 1 = HPOS register */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glLoadProgramNV(HPOS not written)");
- return;
- }
- }
-
- /* copy the compiled instructions */
- assert(parseState.numInst <= MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS);
- newInst = _mesa_alloc_instructions(parseState.numInst);
- if (!newInst) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
- free(programString);
- return; /* out of memory */
- }
- _mesa_copy_instructions(newInst, instBuffer, parseState.numInst);
-
- /* install the program */
- program->Base.Target = target;
- free(program->Base.String);
- program->Base.String = programString;
- program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
- free(program->Base.Instructions);
- program->Base.Instructions = newInst;
- program->Base.InputsRead = parseState.inputsRead;
- if (parseState.isPositionInvariant)
- program->Base.InputsRead |= VERT_BIT_POS;
- program->Base.NumInstructions = parseState.numInst;
- program->Base.OutputsWritten = parseState.outputsWritten;
- program->IsPositionInvariant = parseState.isPositionInvariant;
- program->IsNVProgram = GL_TRUE;
-
-#ifdef DEBUG_foo
- printf("--- glLoadProgramNV result ---\n");
- _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
- printf("------------------------------\n");
-#endif
-
- if (program->Base.Parameters)
- _mesa_free_parameter_list(program->Base.Parameters);
-
- program->Base.Parameters = _mesa_new_parameter_list ();
- program->Base.NumParameters = 0;
-
- program->Base.IndirectRegisterFiles = parseState.indirectRegisterFiles;
-
- state_tokens[0] = STATE_VERTEX_PROGRAM;
- state_tokens[1] = STATE_ENV;
- /* Add refs to all of the potential params, in order. If we want to not
- * upload everything, _mesa_layout_parameters is the answer.
- */
- for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS; i++) {
- GLint index;
- state_tokens[2] = i;
- index = _mesa_add_state_reference(program->Base.Parameters,
- state_tokens);
- assert(index == i);
- (void)index;
- }
- program->Base.NumParameters = program->Base.Parameters->NumParameters;
-
- _mesa_setup_nv_temporary_count(&program->Base);
- _mesa_emit_nv_temp_initialization(ctx, &program->Base);
- }
- else {
- /* Error! */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV");
- /* NOTE: _mesa_set_program_error would have been called already */
- /* GL_NV_vertex_program isn't supposed to set the error string
- * so we reset it here.
- */
- _mesa_set_program_error(ctx, ctx->Program.ErrorPos, NULL);
- }
-}
-
-
-const char *
-_mesa_nv_vertex_input_register_name(GLuint i)
-{
- ASSERT(i < MAX_NV_VERTEX_PROGRAM_INPUTS);
- return InputRegisters[i];
-}
-
-
-const char *
-_mesa_nv_vertex_output_register_name(GLuint i)
-{
- ASSERT(i < MAX_NV_VERTEX_PROGRAM_OUTPUTS);
- return OutputRegisters[i];
-}
-
diff --git a/mesalib/src/mesa/program/nvvertparse.h b/mesalib/src/mesa/program/nvvertparse.h
deleted file mode 100644
index 7318e1494..000000000
--- a/mesalib/src/mesa/program/nvvertparse.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 5.1
- *
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Brian Paul
- */
-
-
-#ifndef NVVERTPARSE_H
-#define NVVERTPARSE_H
-
-#include "main/glheader.h"
-
-struct gl_context;
-struct gl_vertex_program;
-
-extern void
-_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target,
- const GLubyte *str, GLsizei len,
- struct gl_vertex_program *program);
-
-
-extern const char *
-_mesa_nv_vertex_input_register_name(GLuint i);
-
-extern const char *
-_mesa_nv_vertex_output_register_name(GLuint i);
-
-#endif
diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c
index dd1706e14..9ee2f2014 100644
--- a/mesalib/src/mesa/program/prog_execute.c
+++ b/mesalib/src/mesa/program/prog_execute.c
@@ -79,23 +79,6 @@
static const GLfloat ZeroVec[4] = { 0.0F, 0.0F, 0.0F, 0.0F };
-
-/**
- * Return TRUE for +0 and other positive values, FALSE otherwise.
- * Used for RCC opcode.
- */
-static inline GLboolean
-positive(float x)
-{
- fi_type fi;
- fi.f = x;
- if (fi.i & 0x80000000)
- return GL_FALSE;
- return GL_TRUE;
-}
-
-
-
/**
* Return a pointer to the 4-element float vector specified by the given
* source register.
@@ -153,8 +136,6 @@ get_src_register_pointer(const struct prog_src_register *source,
case PROGRAM_CONSTANT:
/* Fallthrough */
case PROGRAM_UNIFORM:
- /* Fallthrough */
- case PROGRAM_NAMED_PARAM:
if (reg >= (GLint) prog->Parameters->NumParameters)
return ZeroVec;
return (GLfloat *) prog->Parameters->ParameterValues[reg];
@@ -202,9 +183,6 @@ get_dst_register_pointer(const struct prog_dst_register *dest,
return dummyReg;
return machine->Outputs[reg];
- case PROGRAM_WRITE_ONLY:
- return dummyReg;
-
default:
_mesa_problem(NULL,
"Invalid dest register file %d in get_dst_register_pointer()",
@@ -728,13 +706,6 @@ _mesa_execute_program(struct gl_context * ctx,
break;
case OPCODE_ENDSUB: /* end subroutine */
break;
- case OPCODE_BRA: /* branch (conditional) */
- if (eval_condition(machine, inst)) {
- /* take branch */
- /* Subtract 1 here since we'll do pc++ below */
- pc = inst->BranchTarget - 1;
- }
- break;
case OPCODE_BRK: /* break out of loop (conditional) */
ASSERT(program->Instructions[inst->BranchTarget].Opcode
== OPCODE_ENDLOOP);
@@ -1367,43 +1338,6 @@ _mesa_execute_program(struct gl_context * ctx,
store_vector4(inst, machine, result);
}
break;
- case OPCODE_RCC: /* clamped riciprocal */
- {
- const float largest = 1.884467e+19, smallest = 5.42101e-20;
- GLfloat a[4], r, result[4];
- fetch_vector1(&inst->SrcReg[0], machine, a);
- if (DEBUG_PROG) {
- if (a[0] == 0)
- printf("RCC(0)\n");
- else if (IS_INF_OR_NAN(a[0]))
- printf("RCC(inf)\n");
- }
- if (a[0] == 1.0F) {
- r = 1.0F;
- }
- else {
- r = 1.0F / a[0];
- }
- if (positive(r)) {
- if (r > largest) {
- r = largest;
- }
- else if (r < smallest) {
- r = smallest;
- }
- }
- else {
- if (r < -largest) {
- r = -largest;
- }
- else if (r > -smallest) {
- r = -smallest;
- }
- }
- result[0] = result[1] = result[2] = result[3] = r;
- store_vector4(inst, machine, result);
- }
- break;
case OPCODE_RCP:
{
diff --git a/mesalib/src/mesa/program/prog_instruction.c b/mesalib/src/mesa/program/prog_instruction.c
index d69d7b2d4..0bd45b09b 100644
--- a/mesalib/src/mesa/program/prog_instruction.c
+++ b/mesalib/src/mesa/program/prog_instruction.c
@@ -154,13 +154,9 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_ABS, "ABS", 1, 1 },
{ OPCODE_ADD, "ADD", 2, 1 },
{ OPCODE_AND, "AND", 2, 1 },
- { OPCODE_ARA, "ARA", 1, 1 },
{ OPCODE_ARL, "ARL", 1, 1 },
- { OPCODE_ARL_NV, "ARL_NV", 1, 1 },
- { OPCODE_ARR, "ARL", 1, 1 },
{ OPCODE_BGNLOOP,"BGNLOOP", 0, 0 },
{ OPCODE_BGNSUB, "BGNSUB", 0, 0 },
- { OPCODE_BRA, "BRA", 0, 0 },
{ OPCODE_BRK, "BRK", 0, 0 },
{ OPCODE_CAL, "CAL", 0, 0 },
{ OPCODE_CMP, "CMP", 3, 1 },
@@ -210,10 +206,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_PK4B, "PK4B", 1, 1 },
{ OPCODE_PK4UB, "PK4UB", 1, 1 },
{ OPCODE_POW, "POW", 2, 1 },
- { OPCODE_POPA, "POPA", 0, 0 },
{ OPCODE_PRINT, "PRINT", 1, 0 },
- { OPCODE_PUSHA, "PUSHA", 0, 0 },
- { OPCODE_RCC, "RCC", 1, 1 },
{ OPCODE_RCP, "RCP", 1, 1 },
{ OPCODE_RET, "RET", 0, 0 },
{ OPCODE_RFL, "RFL", 1, 1 },
diff --git a/mesalib/src/mesa/program/prog_instruction.h b/mesalib/src/mesa/program/prog_instruction.h
index 656556dd4..8bb0c6541 100644
--- a/mesalib/src/mesa/program/prog_instruction.h
+++ b/mesalib/src/mesa/program/prog_instruction.h
@@ -148,13 +148,9 @@ typedef enum prog_opcode {
OPCODE_ABS, /* X X 1.1 X */
OPCODE_ADD, /* X X X X X */
OPCODE_AND, /* */
- OPCODE_ARA, /* 2 */
OPCODE_ARL, /* X X X */
- OPCODE_ARL_NV, /* 2 */
- OPCODE_ARR, /* 2 */
OPCODE_BGNLOOP, /* opt */
OPCODE_BGNSUB, /* opt */
- OPCODE_BRA, /* 2 */
OPCODE_BRK, /* 2 opt */
OPCODE_CAL, /* 2 2 opt */
OPCODE_CMP, /* X X */
@@ -204,10 +200,7 @@ typedef enum prog_opcode {
OPCODE_PK4B, /* X */
OPCODE_PK4UB, /* X */
OPCODE_POW, /* X X X X */
- OPCODE_POPA, /* 3 */
OPCODE_PRINT, /* X X */
- OPCODE_PUSHA, /* 3 */
- OPCODE_RCC, /* 1.1 */
OPCODE_RCP, /* X X X X X */
OPCODE_RET, /* 2 2 opt */
OPCODE_RFL, /* X */
@@ -304,8 +297,7 @@ struct prog_dst_register
* \name Conditional destination update control.
*
* \since
- * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
- * NV_vertex_program2_option.
+ * NV_fragment_program_option, NV_vertex_program2, NV_vertex_program2_option.
*/
/*@{*/
/**
@@ -320,15 +312,6 @@ struct prog_dst_register
* Condition code swizzle value.
*/
GLuint CondSwizzle:12;
-
- /**
- * Selects the condition code register to use for conditional destination
- * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
- * condition code register 0 is available. In NV_vertex_program3 mode,
- * condition code registers 0 and 1 are available.
- */
- GLuint CondSrc:1;
- /*@}*/
};
@@ -346,8 +329,7 @@ struct prog_instruction
* register.
*
* \since
- * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
- * NV_vertex_program2_option.
+ * NV_fragment_program_option, NV_vertex_program2, NV_vertex_program2_option.
*/
GLuint CondUpdate:1;
@@ -360,8 +342,7 @@ struct prog_instruction
* code registers 0 and 1 are available.
*
* \since
- * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
- * NV_vertex_program2_option.
+ * NV_fragment_program_option, NV_vertex_program2, NV_vertex_program2_option.
*/
GLuint CondDst:1;
@@ -372,7 +353,7 @@ struct prog_instruction
* Value is one of the SATURATE_* tokens.
*
* \since
- * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
+ * NV_fragment_program_option, NV_vertex_program3.
*/
GLuint SaturateMode:2;
@@ -380,7 +361,7 @@ struct prog_instruction
* Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12.
*
* \since
- * NV_fragment_program, NV_fragment_program_option.
+ * NV_fragment_program_option.
*/
GLuint Precision:3;
diff --git a/mesalib/src/mesa/program/prog_optimize.c b/mesalib/src/mesa/program/prog_optimize.c
index e89e8d6a4..c1013a5a2 100644
--- a/mesalib/src/mesa/program/prog_optimize.c
+++ b/mesalib/src/mesa/program/prog_optimize.c
@@ -392,7 +392,6 @@ find_next_use(const struct gl_program *prog,
switch (inst->Opcode) {
case OPCODE_BGNLOOP:
case OPCODE_BGNSUB:
- case OPCODE_BRA:
case OPCODE_CAL:
case OPCODE_CONT:
case OPCODE_IF:
@@ -439,7 +438,6 @@ _mesa_is_flow_control_opcode(enum prog_opcode opcode)
switch (opcode) {
case OPCODE_BGNLOOP:
case OPCODE_BGNSUB:
- case OPCODE_BRA:
case OPCODE_CAL:
case OPCODE_CONT:
case OPCODE_IF:
@@ -791,7 +789,6 @@ _mesa_remove_extra_moves(struct gl_program *prog)
if (prevInst->DstReg.File == PROGRAM_TEMPORARY &&
prevInst->DstReg.Index == id &&
prevInst->DstReg.RelAddr == 0 &&
- prevInst->DstReg.CondSrc == 0 &&
prevInst->DstReg.CondMask == COND_TR) {
const GLuint dst_mask = prevInst->DstReg.WriteMask;
diff --git a/mesalib/src/mesa/program/prog_parameter.c b/mesalib/src/mesa/program/prog_parameter.c
index b9f4d9d57..8713d57b5 100644
--- a/mesalib/src/mesa/program/prog_parameter.c
+++ b/mesalib/src/mesa/program/prog_parameter.c
@@ -109,8 +109,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
gl_register_file type, const char *name,
GLuint size, GLenum datatype,
const gl_constant_value *values,
- const gl_state_index state[STATE_LENGTH],
- GLbitfield flags)
+ const gl_state_index state[STATE_LENGTH])
{
const GLuint oldNum = paramList->NumParameters;
const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */
@@ -155,7 +154,6 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
p->Type = type;
p->Size = size;
p->DataType = datatype;
- p->Flags = flags;
if (values) {
COPY_4V(paramList->ParameterValues[oldNum + i], values);
values += 4;
@@ -180,20 +178,6 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
/**
- * Add a new named program parameter (Ex: NV_fragment_program DEFINE statement)
- * \return index of the new entry in the parameter list
- */
-GLint
-_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
- const char *name, const gl_constant_value values[4])
-{
- return _mesa_add_parameter(paramList, PROGRAM_NAMED_PARAM, name,
- 4, GL_NONE, values, NULL, 0x0);
-
-}
-
-
-/**
* Add a new named constant to the parameter list.
* This will be used when the program contains something like this:
* PARAM myVals = { 0, 1, 2, 3 };
@@ -223,7 +207,7 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
}
/* not found, add new parameter */
return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name,
- size, GL_NONE, values, NULL, 0x0);
+ size, GL_NONE, values, NULL);
}
@@ -275,7 +259,7 @@ _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
/* add a new parameter to store this constant */
pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
- size, datatype, values, NULL, 0x0);
+ size, datatype, values, NULL);
if (pos >= 0 && swizzleOut) {
if (size == 1)
*swizzleOut = SWIZZLE_XXXX;
@@ -307,58 +291,6 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
swizzleOut);
}
-/**
- * Add parameter representing a varying variable.
- */
-GLint
-_mesa_add_varying(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size, GLenum datatype,
- GLbitfield flags)
-{
- GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
- if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_VARYING) {
- /* already in list */
- return i;
- }
- else {
- /*assert(size == 4);*/
- i = _mesa_add_parameter(paramList, PROGRAM_VARYING, name,
- size, datatype, NULL, NULL, flags);
- return i;
- }
-}
-
-
-/**
- * Add parameter representing a vertex program attribute.
- * \param size size of attribute (in floats), may be -1 if unknown
- * \param attrib the attribute index, or -1 if unknown
- */
-GLint
-_mesa_add_attribute(struct gl_program_parameter_list *paramList,
- const char *name, GLint size, GLenum datatype, GLint attrib)
-{
- GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
- if (i >= 0) {
- /* replace */
- if (attrib < 0)
- attrib = i;
- paramList->Parameters[i].StateIndexes[0] = attrib;
- }
- else {
- /* add */
- gl_state_index state[STATE_LENGTH];
- state[0] = (gl_state_index) attrib;
- if (size < 0)
- size = 4;
- i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name,
- size, datatype, NULL, state, 0x0);
- }
- return i;
-}
-
-
-
#if 0 /* not used yet */
/**
* Returns the number of 4-component registers needed to store a piece
@@ -410,7 +342,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
name = _mesa_program_state_string(stateTokens);
index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
size, GL_NONE,
- NULL, (gl_state_index *) stateTokens, 0x0);
+ NULL, (gl_state_index *) stateTokens);
paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
/* free name string here since we duplicated it in add_parameter() */
@@ -583,10 +515,9 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
struct gl_program_parameter *pCopy;
GLuint size = MIN2(p->Size, 4);
GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
- list->ParameterValues[i], NULL, 0x0);
+ list->ParameterValues[i], NULL);
ASSERT(j >= 0);
pCopy = clone->Parameters + j;
- pCopy->Flags = p->Flags;
/* copy state indexes */
if (p->Type == PROGRAM_STATE_VAR) {
GLint k;
@@ -624,8 +555,7 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
_mesa_add_parameter(list, param->Type, param->Name, param->Size,
param->DataType,
listB->ParameterValues[i],
- param->StateIndexes,
- param->Flags);
+ param->StateIndexes);
}
}
}
@@ -637,21 +567,3 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
}
return list;
}
-
-
-/**
- * Count the number of parameters in the last that match the given type.
- */
-GLuint
-_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list,
- gl_register_file type)
-{
- GLuint i, count = 0;
- if (list) {
- for (i = 0; i < list->NumParameters; i++) {
- if (list->Parameters[i].Type == type)
- count++;
- }
- }
- return count;
-}
diff --git a/mesalib/src/mesa/program/prog_parameter.h b/mesalib/src/mesa/program/prog_parameter.h
index 3c6dc8cf9..7b6b4b80e 100644
--- a/mesalib/src/mesa/program/prog_parameter.h
+++ b/mesalib/src/mesa/program/prog_parameter.h
@@ -41,18 +41,6 @@ extern "C" {
/**
- * Program parameter flags
- */
-/*@{*/
-#define PROG_PARAM_BIT_CENTROID 0x1 /**< for varying vars (GLSL 1.20) */
-#define PROG_PARAM_BIT_INVARIANT 0x2 /**< for varying vars (GLSL 1.20) */
-#define PROG_PARAM_BIT_FLAT 0x4 /**< for varying vars (GLSL 1.30) */
-#define PROG_PARAM_BIT_LINEAR 0x8 /**< for varying vars (GLSL 1.30) */
-#define PROG_PARAM_BIT_CYL_WRAP 0x10 /**< XXX gallium debug */
-/*@}*/
-
-
-/**
* Actual data for constant values of parameters.
*/
typedef union gl_constant_value
@@ -71,7 +59,7 @@ typedef union gl_constant_value
struct gl_program_parameter
{
const char *Name; /**< Null-terminated string */
- gl_register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
+ gl_register_file Type; /**< PROGRAM_CONSTANT or STATE_VAR */
GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
/**
* Number of components (1..4), or more.
@@ -81,7 +69,6 @@ struct gl_program_parameter
*/
GLuint Size;
GLboolean Initialized; /**< debug: Has the ParameterValue[] been set? */
- GLbitfield Flags; /**< Bitmask of PROG_PARAM_*_BIT */
/**
* A sequence of STATE_* tokens and integers to identify GL state.
*/
@@ -130,12 +117,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
gl_register_file type, const char *name,
GLuint size, GLenum datatype,
const gl_constant_value *values,
- const gl_state_index state[STATE_LENGTH],
- GLbitfield flags);
-
-extern GLint
-_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
- const char *name, const gl_constant_value values[4]);
+ const gl_state_index state[STATE_LENGTH]);
extern GLint
_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
@@ -153,15 +135,6 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
GLuint *swizzleOut);
extern GLint
-_mesa_add_varying(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size, GLenum datatype,
- GLbitfield flags);
-
-extern GLint
-_mesa_add_attribute(struct gl_program_parameter_list *paramList,
- const char *name, GLint size, GLenum datatype, GLint attrib);
-
-extern GLint
_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
const gl_state_index stateTokens[STATE_LENGTH]);
@@ -178,11 +151,6 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
const gl_constant_value v[], GLuint vSize,
GLint *posOut, GLuint *swizzleOut);
-extern GLuint
-_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list,
- gl_register_file type);
-
-
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/program/prog_parameter_layout.c b/mesalib/src/mesa/program/prog_parameter_layout.c
index e4f2db3b3..e83469059 100644
--- a/mesalib/src/mesa/program/prog_parameter_layout.c
+++ b/mesalib/src/mesa/program/prog_parameter_layout.c
@@ -173,7 +173,7 @@ _mesa_layout_parameters(struct asm_parser_state *state)
continue;
}
- if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING )
+ if ((inst->SrcReg[i].Base.File <= PROGRAM_OUTPUT)
|| (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) {
continue;
}
diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c
index bc5dc5803..a83cce4e3 100644
--- a/mesalib/src/mesa/program/prog_print.c
+++ b/mesalib/src/mesa/program/prog_print.c
@@ -60,16 +60,10 @@ _mesa_register_file_name(gl_register_file f)
return "INPUT";
case PROGRAM_OUTPUT:
return "OUTPUT";
- case PROGRAM_NAMED_PARAM:
- return "NAMED";
case PROGRAM_CONSTANT:
return "CONST";
case PROGRAM_UNIFORM:
return "UNIFORM";
- case PROGRAM_VARYING:
- return "VARYING";
- case PROGRAM_WRITE_ONLY:
- return "WRITE_ONLY";
case PROGRAM_ADDRESS:
return "ADDR";
case PROGRAM_SAMPLER:
@@ -350,9 +344,6 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
case PROGRAM_LOCAL_PARAM:
sprintf(str, "program.local[%s%d]", addr, index);
break;
- case PROGRAM_VARYING: /* extension */
- sprintf(str, "varying[%s%d]", addr, index);
- break;
case PROGRAM_CONSTANT: /* extension */
sprintf(str, "constant[%s%d]", addr, index);
break;
@@ -379,40 +370,6 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
}
break;
- case PROG_PRINT_NV:
- switch (f) {
- case PROGRAM_INPUT:
- if (prog->Target == GL_VERTEX_PROGRAM_ARB)
- sprintf(str, "v[%d]", index);
- else
- sprintf(str, "f[%d]", index);
- break;
- case PROGRAM_OUTPUT:
- sprintf(str, "o[%d]", index);
- break;
- case PROGRAM_TEMPORARY:
- sprintf(str, "R%d", index);
- break;
- case PROGRAM_ENV_PARAM:
- sprintf(str, "c[%d]", index);
- break;
- case PROGRAM_VARYING: /* extension */
- sprintf(str, "varying[%s%d]", addr, index);
- break;
- case PROGRAM_UNIFORM: /* extension */
- sprintf(str, "uniform[%s%d]", addr, index);
- break;
- case PROGRAM_CONSTANT: /* extension */
- sprintf(str, "constant[%s%d]", addr, index);
- break;
- case PROGRAM_STATE_VAR: /* extension */
- sprintf(str, "state[%s%d]", addr, index);
- break;
- default:
- _mesa_problem(NULL, "bad file in reg_string()");
- }
- break;
-
default:
_mesa_problem(NULL, "bad mode in reg_string()");
}
@@ -748,13 +705,6 @@ _mesa_fprint_instruction_opt(FILE *f,
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
fprint_comment(f, inst);
break;
- case OPCODE_BRA:
- fprintf(f, "BRA %d (%s%s)",
- inst->BranchTarget,
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
- fprint_comment(f, inst);
- break;
case OPCODE_IF:
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
/* Use ordinary register */
@@ -795,15 +745,9 @@ _mesa_fprint_instruction_opt(FILE *f,
break;
case OPCODE_BGNSUB:
- if (mode == PROG_PRINT_NV) {
- fprintf(f, "%s:\n", inst->Comment); /* comment is label */
- return indent;
- }
- else {
- fprintf(f, "BGNSUB");
- fprint_comment(f, inst);
- return indent + 3;
- }
+ fprintf(f, "BGNSUB");
+ fprint_comment(f, inst);
+ return indent + 3;
case OPCODE_ENDSUB:
if (mode == PROG_PRINT_DEBUG) {
fprintf(f, "ENDSUB");
@@ -811,13 +755,8 @@ _mesa_fprint_instruction_opt(FILE *f,
}
break;
case OPCODE_CAL:
- if (mode == PROG_PRINT_NV) {
- fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget);
- }
- else {
- fprintf(f, "CAL %u", inst->BranchTarget);
- fprint_comment(f, inst);
- }
+ fprintf(f, "CAL %u", inst->BranchTarget);
+ fprint_comment(f, inst);
break;
case OPCODE_RET:
fprintf(f, "RET (%s%s)",
@@ -900,17 +839,12 @@ _mesa_fprint_program_opt(FILE *f,
case GL_VERTEX_PROGRAM_ARB:
if (mode == PROG_PRINT_ARB)
fprintf(f, "!!ARBvp1.0\n");
- else if (mode == PROG_PRINT_NV)
- fprintf(f, "!!VP1.0\n");
else
fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
break;
case GL_FRAGMENT_PROGRAM_ARB:
- case GL_FRAGMENT_PROGRAM_NV:
if (mode == PROG_PRINT_ARB)
fprintf(f, "!!ARBfp1.0\n");
- else if (mode == PROG_PRINT_NV)
- fprintf(f, "!!FP1.0\n");
else
fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
break;
@@ -1036,14 +970,6 @@ _mesa_fprint_parameter_list(FILE *f,
i, param->Size,
_mesa_register_file_name(list->Parameters[i].Type),
param->Name, v[0], v[1], v[2], v[3]);
- if (param->Flags & PROG_PARAM_BIT_CENTROID)
- fprintf(f, " Centroid");
- if (param->Flags & PROG_PARAM_BIT_INVARIANT)
- fprintf(f, " Invariant");
- if (param->Flags & PROG_PARAM_BIT_FLAT)
- fprintf(f, " Flat");
- if (param->Flags & PROG_PARAM_BIT_LINEAR)
- fprintf(f, " Linear");
fprintf(f, "\n");
}
}
diff --git a/mesalib/src/mesa/program/prog_print.h b/mesalib/src/mesa/program/prog_print.h
index b95ec2be5..3e400eb46 100644
--- a/mesalib/src/mesa/program/prog_print.h
+++ b/mesalib/src/mesa/program/prog_print.h
@@ -42,7 +42,6 @@ struct prog_instruction;
*/
typedef enum {
PROG_PRINT_ARB,
- PROG_PRINT_NV,
PROG_PRINT_DEBUG
} gl_prog_print_mode;
diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c
index f9c6677b1..5a350798c 100644
--- a/mesalib/src/mesa/program/prog_statevars.c
+++ b/mesalib/src/mesa/program/prog_statevars.c
@@ -1074,94 +1074,3 @@ _mesa_load_state_parameters(struct gl_context *ctx,
}
}
}
-
-
-/**
- * Copy the 16 elements of a matrix into four consecutive program
- * registers starting at 'pos'.
- */
-static void
-load_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16])
-{
- GLuint i;
- for (i = 0; i < 4; i++) {
- registers[pos + i][0] = mat[0 + i];
- registers[pos + i][1] = mat[4 + i];
- registers[pos + i][2] = mat[8 + i];
- registers[pos + i][3] = mat[12 + i];
- }
-}
-
-
-/**
- * As above, but transpose the matrix.
- */
-static void
-load_transpose_matrix(GLfloat registers[][4], GLuint pos,
- const GLfloat mat[16])
-{
- memcpy(registers[pos], mat, 16 * sizeof(GLfloat));
-}
-
-
-/**
- * Load current vertex program's parameter registers with tracked
- * matrices (if NV program). This only needs to be done per
- * glBegin/glEnd, not per-vertex.
- */
-void
-_mesa_load_tracked_matrices(struct gl_context *ctx)
-{
- GLuint i;
-
- for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
- /* point 'mat' at source matrix */
- GLmatrix *mat;
- if (ctx->VertexProgram.TrackMatrix[i] == GL_MODELVIEW) {
- mat = ctx->ModelviewMatrixStack.Top;
- }
- else if (ctx->VertexProgram.TrackMatrix[i] == GL_PROJECTION) {
- mat = ctx->ProjectionMatrixStack.Top;
- }
- else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) {
- GLuint unit = MIN2(ctx->Texture.CurrentUnit,
- Elements(ctx->TextureMatrixStack) - 1);
- mat = ctx->TextureMatrixStack[unit].Top;
- }
- else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) {
- /* XXX verify the combined matrix is up to date */
- mat = &ctx->_ModelProjectMatrix;
- }
- else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV &&
- ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) {
- GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV;
- ASSERT(n < Elements(ctx->ProgramMatrixStack));
- mat = ctx->ProgramMatrixStack[n].Top;
- }
- else {
- /* no matrix is tracked, but we leave the register values as-is */
- assert(ctx->VertexProgram.TrackMatrix[i] == GL_NONE);
- continue;
- }
-
- /* load the matrix values into sequential registers */
- if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_IDENTITY_NV) {
- load_matrix(ctx->VertexProgram.Parameters, i*4, mat->m);
- }
- else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_INVERSE_NV) {
- _math_matrix_analyse(mat); /* update the inverse */
- ASSERT(!_math_matrix_is_dirty(mat));
- load_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv);
- }
- else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_TRANSPOSE_NV) {
- load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->m);
- }
- else {
- assert(ctx->VertexProgram.TrackMatrixTransform[i]
- == GL_INVERSE_TRANSPOSE_NV);
- _math_matrix_analyse(mat); /* update the inverse */
- ASSERT(!_math_matrix_is_dirty(mat));
- load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv);
- }
- }
-}
diff --git a/mesalib/src/mesa/program/prog_statevars.h b/mesalib/src/mesa/program/prog_statevars.h
index efd0e030c..af2c89792 100644
--- a/mesalib/src/mesa/program/prog_statevars.h
+++ b/mesalib/src/mesa/program/prog_statevars.h
@@ -146,9 +146,6 @@ extern char *
_mesa_program_state_string(const gl_state_index state[STATE_LENGTH]);
-extern void
-_mesa_load_tracked_matrices(struct gl_context *ctx);
-
#ifdef __cplusplus
}
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index 30f83772f..993803dd5 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -52,8 +52,6 @@ struct gl_program _mesa_DummyProgram;
void
_mesa_init_program(struct gl_context *ctx)
{
- GLuint i;
-
/*
* If this assertion fails, we need to increase the field
* size for register indexes (see INST_INDEX_BITS).
@@ -90,10 +88,6 @@ _mesa_init_program(struct gl_context *ctx)
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
ctx->Shared->DefaultVertexProgram);
assert(ctx->VertexProgram.Current);
- for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
- ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
- ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
- }
ctx->VertexProgram.Cache = _mesa_new_program_cache();
ctx->FragmentProgram.Enabled = GL_FALSE;
@@ -244,7 +238,6 @@ _mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
memset(prog, 0, sizeof(*prog));
prog->Id = id;
prog->Target = target;
- prog->Resident = GL_TRUE;
prog->RefCount = 1;
prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
@@ -317,7 +310,6 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
struct gl_program *prog;
switch (target) {
case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- case GL_VERTEX_STATE_PROGRAM_NV:
prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
target, id );
break;
@@ -511,7 +503,6 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
const struct gl_vertex_program *vp = gl_vertex_program_const(prog);
struct gl_vertex_program *vpc = gl_vertex_program(clone);
vpc->IsPositionInvariant = vp->IsPositionInvariant;
- vpc->IsNVProgram = vp->IsNVProgram;
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -925,9 +916,6 @@ _mesa_valid_register_index(const struct gl_context *ctx,
case PROGRAM_LOCAL_PARAM:
return index >= 0 && index < c->MaxLocalParams;
- case PROGRAM_NAMED_PARAM:
- return index >= 0 && index < c->MaxParameters;
-
case PROGRAM_UNIFORM:
case PROGRAM_STATE_VAR:
/* aka constant buffer */
diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y
index 54b17314a..025b54706 100644
--- a/mesalib/src/mesa/program/program_parse.y
+++ b/mesalib/src/mesa/program/program_parse.y
@@ -468,7 +468,6 @@ KIL_instruction: KIL swizzleSrcReg
$$ = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL);
$$->Base.DstReg.CondMask = $2.CondMask;
$$->Base.DstReg.CondSwizzle = $2.CondSwizzle;
- $$->Base.DstReg.CondSrc = $2.CondSrc;
state->fragment.UsesKill = 1;
}
;
@@ -637,7 +636,6 @@ maskedDstReg: dstReg optionalMask optionalCcMask
$$.WriteMask = $2.mask;
$$.CondMask = $3.CondMask;
$$.CondSwizzle = $3.CondSwizzle;
- $$.CondSrc = $3.CondSrc;
if ($$.File == PROGRAM_OUTPUT) {
/* Technically speaking, this should check that it is in
@@ -1030,7 +1028,6 @@ optionalCcMask: '(' ccTest ')'
{
$$.CondMask = COND_TR;
$$.CondSwizzle = SWIZZLE_NOOP;
- $$.CondSrc = 0;
}
;
@@ -1067,7 +1064,6 @@ ccMaskRule: IDENTIFIER
$$.CondMask = cond;
$$.CondSwizzle = SWIZZLE_NOOP;
- $$.CondSrc = 0;
}
;
@@ -1090,7 +1086,6 @@ ccMaskRule2: USED_IDENTIFIER
$$.CondMask = cond;
$$.CondSwizzle = SWIZZLE_NOOP;
- $$.CondSrc = 0;
}
;
@@ -2478,7 +2473,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list,
name = _mesa_program_state_string(tokens);
index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name,
- size, GL_NONE, NULL, tokens, 0x0);
+ size, GL_NONE, NULL, tokens);
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c
index 389ea218b..2a3702198 100644
--- a/mesalib/src/mesa/program/programopt.c
+++ b/mesalib/src/mesa/program/programopt.c
@@ -499,9 +499,7 @@ _mesa_count_texture_instructions(struct gl_program *prog)
/**
* Scan/rewrite program to remove reads of custom (output) registers.
- * The passed type has to be either PROGRAM_OUTPUT or PROGRAM_VARYING
- * (for vertex shaders).
- * In GLSL shaders, varying vars can be read and written.
+ * The passed type has to be PROGRAM_OUTPUT.
* On some hardware, trying to read an output register causes trouble.
* So, rewrite the program to use a temporary register in this case.
*/
@@ -517,8 +515,7 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type)
_mesa_find_used_registers(prog, PROGRAM_TEMPORARY,
usedTemps, MAX_PROGRAM_TEMPS);
- assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT);
- assert(prog->Target == GL_VERTEX_PROGRAM_ARB || type != PROGRAM_VARYING);
+ assert(type == PROGRAM_OUTPUT);
for (i = 0; i < VERT_RESULT_MAX; i++)
outputMap[i] = -1;
diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak
index dabddf2fe..b14ec13ed 100644
--- a/mesalib/src/mesa/sources.mak
+++ b/mesalib/src/mesa/sources.mak
@@ -60,7 +60,6 @@ MAIN_FILES = \
$(SRCDIR)main/mipmap.c \
$(SRCDIR)main/mm.c \
$(SRCDIR)main/multisample.c \
- $(SRCDIR)main/nvprogram.c \
$(SRCDIR)main/pack.c \
$(SRCDIR)main/pbo.c \
$(SRCDIR)main/pixel.c \
@@ -250,8 +249,6 @@ STATETRACKER_FILES = \
PROGRAM_FILES = \
$(SRCDIR)program/arbprogparse.c \
$(SRCDIR)program/hash_table.c \
- $(SRCDIR)program/nvfragparse.c \
- $(SRCDIR)program/nvvertparse.c \
$(SRCDIR)program/program.c \
$(SRCDIR)program/program_parse_extra.c \
$(SRCDIR)program/prog_cache.c \
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
index adcc7b505..3eba5b13c 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
@@ -34,6 +34,7 @@
#include "main/macros.h"
#include "main/mtypes.h"
+#include "main/glformats.h"
#include "main/samplerobj.h"
#include "main/texobj.h"
@@ -172,12 +173,17 @@ convert_sampler(struct st_context *st,
msamp->BorderColor.ui[2] ||
msamp->BorderColor.ui[3]) {
struct gl_texture_image *teximg;
+ GLboolean is_integer = GL_FALSE;
teximg = texobj->Image[0][texobj->BaseLevel];
- st_translate_color(msamp->BorderColor.f,
- teximg ? teximg->_BaseFormat : GL_RGBA,
- sampler->border_color.f);
+ if (teximg) {
+ is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat);
+ }
+
+ st_translate_color(&msamp->BorderColor,
+ &sampler->border_color,
+ teximg ? teximg->_BaseFormat : GL_RGBA, is_integer);
}
sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ?
diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c
index e731b6b5e..90eb0af4f 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_clear.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c
@@ -37,6 +37,7 @@
#include "main/accum.h"
#include "main/formats.h"
#include "main/macros.h"
+#include "main/glformats.h"
#include "program/prog_instruction.h"
#include "st_context.h"
#include "st_atom.h"
@@ -301,9 +302,13 @@ clear_with_quad(struct gl_context *ctx,
cso_set_geometry_shader_handle(st->cso_context, NULL);
if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
- st_translate_color(ctx->Color.ClearColor.f,
- ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
- clearColor.f);
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat);
+
+ st_translate_color(&ctx->Color.ClearColor,
+ &clearColor,
+ ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
+ is_integer);
}
/* draw quad matching scissor rect */
@@ -540,9 +545,13 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL;
if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
- st_translate_color(ctx->Color.ClearColor.f,
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat);
+
+ st_translate_color(&ctx->Color.ClearColor,
+ &clearColor,
ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat,
- clearColor.f);
+ is_integer);
}
st->pipe->clear(st->pipe, clear_buffers, &clearColor,
diff --git a/mesalib/src/mesa/state_tracker/st_cb_program.c b/mesalib/src/mesa/state_tracker/st_cb_program.c
index 617e7ce64..e7732bdbd 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_program.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_program.c
@@ -99,8 +99,7 @@ st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
}
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_FRAGMENT_PROGRAM_NV: {
+ case GL_FRAGMENT_PROGRAM_ARB: {
struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
}
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index d6cb915e9..08a41c3e2 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -524,11 +524,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
-#if 0
- /* possibly could support the following two */
- ctx->Extensions.NV_vertex_program = GL_TRUE;
- ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
-#endif
ctx->Extensions.OES_EGL_image = GL_TRUE;
if (ctx->API != API_OPENGL)
diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c
index a9ff2cd0d..af81f732d 100644
--- a/mesalib/src/mesa/state_tracker/st_format.c
+++ b/mesalib/src/mesa/state_tracker/st_format.c
@@ -1686,44 +1686,92 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2)
* Similarly for texture border colors.
*/
void
-st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
- GLfloat colorOut[4])
+st_translate_color(union gl_color_union *colorIn,
+ union pipe_color_union *colorOut,
+ GLenum baseFormat, GLboolean is_integer)
{
- switch (baseFormat) {
- case GL_RED:
- colorOut[0] = colorIn[0];
- colorOut[1] = 0.0F;
- colorOut[2] = 0.0F;
- colorOut[3] = 1.0F;
- break;
- case GL_RG:
- colorOut[0] = colorIn[0];
- colorOut[1] = colorIn[1];
- colorOut[2] = 0.0F;
- colorOut[3] = 1.0F;
- break;
- case GL_RGB:
- colorOut[0] = colorIn[0];
- colorOut[1] = colorIn[1];
- colorOut[2] = colorIn[2];
- colorOut[3] = 1.0F;
- break;
- case GL_ALPHA:
- colorOut[0] = colorOut[1] = colorOut[2] = 0.0;
- colorOut[3] = colorIn[3];
- break;
- case GL_LUMINANCE:
- colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
- colorOut[3] = 1.0;
- break;
- case GL_LUMINANCE_ALPHA:
- colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0];
- colorOut[3] = colorIn[3];
- break;
- case GL_INTENSITY:
- colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0];
- break;
- default:
- COPY_4V(colorOut, colorIn);
+ if (is_integer) {
+ int *in = colorIn->i;
+ int *out = colorOut->i;
+
+ switch (baseFormat) {
+ case GL_RED:
+ out[0] = in[0];
+ out[1] = 0;
+ out[2] = 0;
+ out[3] = 1;
+ break;
+ case GL_RG:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = 0;
+ out[3] = 1;
+ break;
+ case GL_RGB:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = in[2];
+ out[3] = 1;
+ break;
+ case GL_ALPHA:
+ out[0] = out[1] = out[2] = 0;
+ out[3] = in[3];
+ break;
+ case GL_LUMINANCE:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = in[3];
+ break;
+ case GL_INTENSITY:
+ out[0] = out[1] = out[2] = out[3] = in[0];
+ break;
+ default:
+ COPY_4V(out, in);
+ }
+ }
+ else {
+ float *in = colorIn->f;
+ float *out = colorOut->f;
+
+ switch (baseFormat) {
+ case GL_RED:
+ out[0] = in[0];
+ out[1] = 0.0F;
+ out[2] = 0.0F;
+ out[3] = 1.0F;
+ break;
+ case GL_RG:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = 0.0F;
+ out[3] = 1.0F;
+ break;
+ case GL_RGB:
+ out[0] = in[0];
+ out[1] = in[1];
+ out[2] = in[2];
+ out[3] = 1.0F;
+ break;
+ case GL_ALPHA:
+ out[0] = out[1] = out[2] = 0.0F;
+ out[3] = in[3];
+ break;
+ case GL_LUMINANCE:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = 1.0F;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ out[0] = out[1] = out[2] = in[0];
+ out[3] = in[3];
+ break;
+ case GL_INTENSITY:
+ out[0] = out[1] = out[2] = out[3] = in[0];
+ break;
+ default:
+ COPY_4V(out, in);
+ }
}
}
diff --git a/mesalib/src/mesa/state_tracker/st_format.h b/mesalib/src/mesa/state_tracker/st_format.h
index 2eef2c0d4..39397b17a 100644
--- a/mesalib/src/mesa/state_tracker/st_format.h
+++ b/mesalib/src/mesa/state_tracker/st_format.h
@@ -75,7 +75,8 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2);
extern void
-st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
- GLfloat colorOut[4]);
+st_translate_color(union gl_color_union *colorIn,
+ union pipe_color_union *colorOut,
+ GLenum baseFormat, GLboolean is_integer);
#endif /* ST_FORMAT_H */
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 852dceaf6..705f2b055 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -74,7 +74,6 @@ extern "C" {
#define PROGRAM_ANY_CONST ((1 << PROGRAM_LOCAL_PARAM) | \
(1 << PROGRAM_ENV_PARAM) | \
(1 << PROGRAM_STATE_VAR) | \
- (1 << PROGRAM_NAMED_PARAM) | \
(1 << PROGRAM_CONSTANT) | \
(1 << PROGRAM_UNIFORM))
@@ -536,7 +535,6 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
case PROGRAM_CONSTANT:
case PROGRAM_UNIFORM:
this->indirect_addr_consts = true;
@@ -558,7 +556,6 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op,
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
case PROGRAM_CONSTANT:
case PROGRAM_UNIFORM:
this->indirect_addr_consts = true;
@@ -4041,7 +4038,6 @@ src_register(struct st_translate *t,
t->temps[index] = ureg_DECL_local_temporary(t->ureg);
return ureg_src(t->temps[index]);
- case PROGRAM_NAMED_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_UNIFORM:
@@ -4692,7 +4688,6 @@ st_translate_program(
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
t->constants[i] = ureg_DECL_constant(ureg, i);
break;
diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
index c614bdec5..a023058d0 100644
--- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -49,7 +49,6 @@
#define PROGRAM_ANY_CONST ((1 << PROGRAM_LOCAL_PARAM) | \
(1 << PROGRAM_ENV_PARAM) | \
(1 << PROGRAM_STATE_VAR) | \
- (1 << PROGRAM_NAMED_PARAM) | \
(1 << PROGRAM_CONSTANT) | \
(1 << PROGRAM_UNIFORM))
@@ -221,7 +220,6 @@ src_register( struct st_translate *t,
t->temps[index] = ureg_DECL_temporary( t->ureg );
return ureg_src(t->temps[index]);
- case PROGRAM_NAMED_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_UNIFORM:
@@ -543,8 +541,6 @@ translate_opcode( unsigned op )
return TGSI_OPCODE_BGNLOOP;
case OPCODE_BGNSUB:
return TGSI_OPCODE_BGNSUB;
- case OPCODE_BRA:
- return TGSI_OPCODE_BRA;
case OPCODE_BRK:
return TGSI_OPCODE_BRK;
case OPCODE_CAL:
@@ -1056,19 +1052,10 @@ st_translate_mesa_program(
*/
if (procType == TGSI_PROCESSOR_FRAGMENT) {
for (i = 0; i < numInputs; i++) {
- if (program->InputFlags[0] & PROG_PARAM_BIT_CYL_WRAP) {
- t->inputs[i] = ureg_DECL_fs_input_cyl(ureg,
- inputSemanticName[i],
- inputSemanticIndex[i],
- interpMode[i],
- TGSI_CYLINDRICAL_WRAP_X);
- }
- else {
- t->inputs[i] = ureg_DECL_fs_input(ureg,
- inputSemanticName[i],
- inputSemanticIndex[i],
- interpMode[i]);
- }
+ t->inputs[i] = ureg_DECL_fs_input(ureg,
+ inputSemanticName[i],
+ inputSemanticIndex[i],
+ interpMode[i]);
}
if (program->InputsRead & FRAG_BIT_WPOS) {
@@ -1211,7 +1198,6 @@ st_translate_mesa_program(
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_STATE_VAR:
- case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
t->constants[i] = ureg_DECL_constant( ureg, i );
break;
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index ac066a766..a9111b523 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -309,7 +309,6 @@ st_translate_vertex_program(struct st_context *st,
if (!stvp->glsl_to_tgsi)
{
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
- _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
}
ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
@@ -828,7 +827,6 @@ st_translate_geometry_program(struct st_context *st,
return NULL;
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
- _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
if (ureg == NULL) {
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index 31a12dade..ef7ca2e15 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -251,9 +251,7 @@ _swrast_update_fog_state( struct gl_context *ctx )
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- assert((fp == NULL) ||
- (fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB) ||
- (fp->Base.Target == GL_FRAGMENT_PROGRAM_NV));
+ assert(fp == NULL || fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB);
/* determine if fog is needed, and if so, which fog mode */
swrast->_FogEnabled = (!_swrast_use_fragment_program(ctx) &&
diff --git a/mesalib/src/mesa/swrast/s_fragprog.c b/mesalib/src/mesa/swrast/s_fragprog.c
index 812189f09..9b60893db 100644
--- a/mesalib/src/mesa/swrast/s_fragprog.c
+++ b/mesalib/src/mesa/swrast/s_fragprog.c
@@ -164,11 +164,6 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
{
GLfloat *wpos = span->array->attribs[FRAG_ATTRIB_WPOS][col];
- if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) {
- /* Clear temporary registers (undefined for ARB_f_p) */
- memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
- }
-
/* ARB_fragment_coord_conventions */
if (program->OriginUpperLeft)
wpos[1] = ctx->DrawBuffer->Height - 1 - wpos[1];
diff --git a/mesalib/src/mesa/tnl/t_context.h b/mesalib/src/mesa/tnl/t_context.h
index 8f18ddeb1..62dde4f4e 100644
--- a/mesalib/src/mesa/tnl/t_context.h
+++ b/mesalib/src/mesa/tnl/t_context.h
@@ -221,7 +221,7 @@ struct vertex_buffer
GLuint PrimitiveCount;
/* Inputs to the vertex program stage */
- GLvector4f *AttribPtr[_TNL_ATTRIB_MAX]; /* GL_NV_vertex_program */
+ GLvector4f *AttribPtr[_TNL_ATTRIB_MAX];
};
diff --git a/mesalib/src/mesa/tnl/t_vb_program.c b/mesalib/src/mesa/tnl/t_vb_program.c
index f2e76115e..8ff300cd7 100644
--- a/mesalib/src/mesa/tnl/t_vb_program.c
+++ b/mesalib/src/mesa/tnl/t_vb_program.c
@@ -231,21 +231,6 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
memcpy(machine->VertAttribs, ctx->Current.Attrib,
MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat));
- if (ctx->VertexProgram._Current->IsNVProgram) {
- GLuint i;
- /* Output/result regs are initialized to [0,0,0,1] */
- for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) {
- ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
- }
- /* Temp regs are initialized to [0,0,0,0] */
- for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) {
- ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
- }
- for (i = 0; i < MAX_VERTEX_PROGRAM_ADDRESS_REGS; i++) {
- ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0);
- }
- }
-
machine->NumDeriv = 0;
/* init condition codes */
@@ -321,13 +306,8 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
if (!program)
return GL_TRUE;
- if (program->IsNVProgram) {
- _mesa_load_tracked_matrices(ctx);
- }
- else {
- /* ARB program or vertex shader */
- _mesa_load_state_parameters(ctx, program->Base.Parameters);
- }
+ /* ARB program or vertex shader */
+ _mesa_load_state_parameters(ctx, program->Base.Parameters);
/* make list of outputs to save some time below */
numOutputs = 0;
@@ -425,23 +405,6 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
unmap_textures(ctx, program);
- /* Fixup fog and point size results if needed */
- if (program->IsNVProgram) {
- if (ctx->Fog.Enabled &&
- (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) {
- for (i = 0; i < VB->Count; i++) {
- store->results[VERT_RESULT_FOGC].data[i][0] = 1.0;
- }
- }
-
- if (ctx->VertexProgram.PointSizeEnabled &&
- (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) {
- for (i = 0; i < VB->Count; i++) {
- store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size;
- }
- }
- }
-
if (program->IsPositionInvariant) {
/* We need the exact same transform as in the fixed function path here
* to guarantee invariance, depending on compiler optimization flags
diff --git a/mesalib/src/mesa/tnl/tnl.h b/mesalib/src/mesa/tnl/tnl.h
index f6b70e323..958322887 100644
--- a/mesalib/src/mesa/tnl/tnl.h
+++ b/mesalib/src/mesa/tnl/tnl.h
@@ -95,9 +95,6 @@ _tnl_vbo_draw_prims( struct gl_context *ctx,
struct gl_transform_feedback_object *tfb_vertcount );
extern void
-_mesa_load_tracked_matrices(struct gl_context *ctx);
-
-extern void
_tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
extern void
diff --git a/mesalib/src/mesa/vbo/vbo_context.h b/mesalib/src/mesa/vbo/vbo_context.h
index e3e37e7f2..c896f1196 100644
--- a/mesalib/src/mesa/vbo/vbo_context.h
+++ b/mesalib/src/mesa/vbo/vbo_context.h
@@ -106,8 +106,6 @@ get_program_mode( struct gl_context *ctx )
return VP_NONE;
else if (ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram)
return VP_NONE;
- else if (ctx->VertexProgram._Current->IsNVProgram)
- return VP_NV;
else
return VP_ARB;
}
diff --git a/mesalib/src/mesa/vbo/vbo_exec.c b/mesalib/src/mesa/vbo/vbo_exec.c
index 0763f0d4d..81a4d25ff 100644
--- a/mesalib/src/mesa/vbo/vbo_exec.c
+++ b/mesalib/src/mesa/vbo/vbo_exec.c
@@ -89,7 +89,7 @@ void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state )
exec->array.recalculate_inputs = GL_TRUE;
}
- if (new_state & (_NEW_PROGRAM|_NEW_EVAL))
+ if (new_state & _NEW_EVAL)
exec->eval.recalculate_maps = 1;
_ae_invalidate_state(ctx, new_state);
diff --git a/mesalib/src/mesa/vbo/vbo_exec.h b/mesalib/src/mesa/vbo/vbo_exec.h
index 635e743ae..ef57a8199 100644
--- a/mesalib/src/mesa/vbo/vbo_exec.h
+++ b/mesalib/src/mesa/vbo/vbo_exec.h
@@ -55,7 +55,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/** Current vertex program mode */
enum vp_mode {
VP_NONE, /**< fixed function */
- VP_NV, /**< NV vertex program */
VP_ARB /**< ARB vertex program or GLSL vertex shader */
};
diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c
index 6bcb61cc8..2ddb71588 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_api.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_api.c
@@ -667,8 +667,7 @@ vbo_exec_EvalMesh1(GLenum mode, GLint i1, GLint i2)
/* No effect if vertex maps disabled.
*/
if (!ctx->Eval.Map1Vertex4 &&
- !ctx->Eval.Map1Vertex3 &&
- !(ctx->VertexProgram._Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS]))
+ !ctx->Eval.Map1Vertex3)
return;
du = ctx->Eval.MapGrid1du;
@@ -704,8 +703,7 @@ vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
/* No effect if vertex maps disabled.
*/
if (!ctx->Eval.Map2Vertex4 &&
- !ctx->Eval.Map2Vertex3 &&
- !(ctx->VertexProgram._Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS]))
+ !ctx->Eval.Map2Vertex3)
return;
du = ctx->Eval.MapGrid2du;
@@ -960,6 +958,10 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
vfmt->VertexAttrib4fvARB = vbo_VertexAttrib4fvARB;
}
+ /* Note that VertexAttrib4fNV is used from dlist.c and api_arrayelt.c so
+ * they can have a single entrypoint for updating any of the legacy
+ * attribs.
+ */
vfmt->VertexAttrib1fNV = vbo_VertexAttrib1fNV;
vfmt->VertexAttrib1fvNV = vbo_VertexAttrib1fvNV;
vfmt->VertexAttrib2fNV = vbo_VertexAttrib2fNV;
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index f0ef2058e..d857ac3e5 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -440,32 +440,6 @@ recalculate_input_bindings(struct gl_context *ctx)
}
break;
- case VP_NV:
- /* NV_vertex_program - attribute arrays alias and override
- * conventional, legacy arrays. No materials, and the generic
- * slots are vacant.
- */
- for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) {
- if (i < VERT_ATTRIB_GENERIC_MAX
- && vertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
- inputs[i] = &vertexAttrib[VERT_ATTRIB_GENERIC(i)];
- else if (vertexAttrib[VERT_ATTRIB_FF(i)].Enabled)
- inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)];
- else {
- inputs[i] = &vbo->currval[VBO_ATTRIB_POS+i];
- const_inputs |= VERT_BIT_FF(i);
- }
- }
-
- /* Could use just about anything, just to fill in the empty
- * slots:
- */
- for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) {
- inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->currval[VBO_ATTRIB_GENERIC0+i];
- const_inputs |= VERT_BIT_GENERIC(i);
- }
- break;
-
case VP_ARB:
/* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
* attribute array aliases and overrides the legacy position array.
diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c
index 15ecfc031..817af4dd5 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_draw.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c
@@ -180,12 +180,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
}
map = vbo->map_vp_none;
break;
- case VP_NV:
case VP_ARB:
- /* The aliasing of attributes for NV vertex programs has already
- * occurred. NV vertex programs cannot access material values,
- * nor attributes greater than VERT_ATTRIB_TEX7.
- */
for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
}
diff --git a/mesalib/src/mesa/vbo/vbo_exec_eval.c b/mesalib/src/mesa/vbo/vbo_exec_eval.c
index 1e8c3c45b..e6c728476 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_eval.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_eval.c
@@ -117,23 +117,6 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec )
else if (ctx->Eval.Map2Vertex3)
set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 );
- /* _NEW_PROGRAM */
- if (ctx->VertexProgram._Enabled) {
- /* These are the 16 evaluators which GL_NV_vertex_program defines.
- * They alias and override the conventional vertex attributs.
- */
- for (attr = 0; attr < 16; attr++) {
- /* _NEW_EVAL */
- assert(attr < Elements(ctx->Eval.Map1Attrib));
- if (ctx->Eval.Map1Attrib[attr])
- set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] );
-
- assert(attr < Elements(ctx->Eval.Map2Attrib));
- if (ctx->Eval.Map2Attrib[attr])
- set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] );
- }
- }
-
exec->eval.recalculate_maps = 0;
}
diff --git a/mesalib/src/mesa/vbo/vbo_save_draw.c b/mesalib/src/mesa/vbo/vbo_save_draw.c
index 8ffc96aec..09b8b8ab2 100644
--- a/mesalib/src/mesa/vbo/vbo_save_draw.c
+++ b/mesalib/src/mesa/vbo/vbo_save_draw.c
@@ -152,12 +152,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
}
map = vbo->map_vp_none;
break;
- case VP_NV:
case VP_ARB:
- /* The aliasing of attributes for NV vertex programs has already
- * occurred. NV vertex programs cannot access material values,
- * nor attributes greater than VERT_ATTRIB_TEX7.
- */
for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
save->inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
}