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authormarha <marha@users.sourceforge.net>2010-06-11 12:14:52 +0000
committermarha <marha@users.sourceforge.net>2010-06-11 12:14:52 +0000
commit4c61bf84b11e26e6f22648668c95ea760a379163 (patch)
tree0ac762ab2815eae283dded7447ad7cb5a54b926a /xorg-server/doc
parente1dabd2ce8be0d70c6c15353b58de256129dfd1f (diff)
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xserver git update 11/6/2010
Diffstat (limited to 'xorg-server/doc')
-rw-r--r--xorg-server/doc/xml/Xserver-spec.xml40
1 files changed, 20 insertions, 20 deletions
diff --git a/xorg-server/doc/xml/Xserver-spec.xml b/xorg-server/doc/xml/Xserver-spec.xml
index 022023f5e..7249d4267 100644
--- a/xorg-server/doc/xml/Xserver-spec.xml
+++ b/xorg-server/doc/xml/Xserver-spec.xml
@@ -2101,7 +2101,7 @@ Making direct calls is faster on many architectures.</para>
BoxPtr rect;
int size;
- macro: RegionPtr REGION_CREATE(pScreen, rect, size)
+ macro: RegionPtr RegionCreate(rect, size)
</programlisting></blockquote>
RegionCreate creates a region that describes ONE rectangle. The
@@ -2122,7 +2122,7 @@ applicable.</para>
BoxPtr rect;
int size;
- macro: REGION_INIT(pScreen, pRegion, rect, size)
+ macro: RegionInit(pRegion, rect, size)
</programlisting></blockquote>
Given an existing raw region structure (such as an local variable), this
@@ -2136,7 +2136,7 @@ allocation overhead for the region structure itself.
Bool pScreen->RegionCopy(dstrgn, srcrgn)
RegionPtr dstrgn, srcrgn;
- macro: Bool REGION_COPY(pScreen, dstrgn, srcrgn)
+ macro: Bool RegionCopy(dstrgn, srcrgn)
</programlisting></blockquote>
RegionCopy copies the description of one region, srcrgn, to another
@@ -2148,7 +2148,7 @@ dstrgn; returning TRUE if the copy succeeded, and FALSE otherwise.</para>
void pScreen->RegionDestroy( pRegion)
RegionPtr pRegion;
- macro: REGION_DESTROY(pScreen, pRegion)
+ macro: RegionDestroy(pRegion)
</programlisting></blockquote>
RegionDestroy destroys a region and frees all allocated memory.</para>
@@ -2158,7 +2158,7 @@ RegionDestroy destroys a region and frees all allocated memory.</para>
void pScreen->RegionUninit (pRegion)
RegionPtr pRegion;
- macro: REGION_UNINIT(pScreen, pRegion)
+ macro: RegionUninit(pRegion)
</programlisting></blockquote>
Frees everything except the region structure itself, useful when the
@@ -2171,23 +2171,23 @@ it has been RegionInit'ed again.</para>
Bool pScreen->Intersect(newReg, reg1, reg2)
RegionPtr newReg, reg1, reg2;
- macro: Bool REGION_INTERSECT(pScreen, newReg, reg1, reg2)
+ macro: Bool RegionIntersect(newReg, reg1, reg2)
Bool pScreen->Union(newReg, reg1, reg2)
RegionPtr newReg, reg1, reg2;
- macro: Bool REGION_UNION(pScreen, newReg, reg1, reg2)
+ macro: Bool RegionUnion(newReg, reg1, reg2)
Bool pScreen->Subtract(newReg, regMinuend, regSubtrahend)
RegionPtr newReg, regMinuend, regSubtrahend;
- macro: Bool REGION_UNION(pScreen, newReg, regMinuend, regSubtrahend)
+ macro: Bool RegionUnion(newReg, regMinuend, regSubtrahend)
Bool pScreen->Inverse(newReg, pReg, pBox)
RegionPtr newReg, pReg;
BoxPtr pBox;
- macro: Bool REGION_INVERSE(pScreen, newReg, pReg, pBox)
+ macro: Bool RegionInverse(newReg, pReg, pBox)
</programlisting></blockquote>
The above four calls all do basic logical operations on regions. They
@@ -2213,7 +2213,7 @@ Each routine must return the value TRUE for success.</para>
RegionPtr pRegion;
BoxPtr pBox;
- macro: REGION_RESET(pScreen, pRegion, pBox)
+ macro: RegionReset(pRegion, pBox)
</programlisting></blockquote>
RegionReset sets the region to describe
@@ -2225,7 +2225,7 @@ one rectangle and reallocates it to a size of one rectangle, if applicable.</par
RegionPtr pRegion;
int x, y;
- macro: REGION_TRANSLATE(pScreen, pRegion, x, y)
+ macro: RegionTranslate(pRegion, x, y)
</programlisting></blockquote>
TranslateRegion simply moves a region +x in the x direction and +y in the y
@@ -2237,7 +2237,7 @@ direction.</para>
RegionPtr pRegion;
BoxPtr pBox;
- macro: int RECT_IN_REGION(pScreen, pRegion, pBox)
+ macro: int RegionContainsRect(pRegion, pBox)
</programlisting></blockquote>
RectIn returns one of the defined constants rgnIN, rgnOUT, or rgnPART,
@@ -2252,7 +2252,7 @@ These constants are defined in Xserver/include/region.h.</para>
int x, y;
BoxPtr pBox;
- macro: Bool POINT_IN_REGION(pScreen, pRegion, x, y, pBox)
+ macro: Bool RegionContainsPoint(pRegion, x, y, pBox)
</programlisting></blockquote>
PointInRegion returns true if the point x, y is in the region. In
@@ -2275,7 +2275,7 @@ returned box.</para>
Bool pScreen->RegionNotEmpty(pRegion)
RegionPtr pRegion;
- macro: Bool REGION_NOTEMPTY(pScreen, pRegion)
+ macro: Bool RegionNotEmpty(pRegion)
</programlisting></blockquote>
RegionNotEmpty is a boolean function that returns
@@ -2286,7 +2286,7 @@ true or false depending upon whether the region encloses any pixels.</para>
void pScreen->RegionEmpty(pRegion)
RegionPtr pRegion;
- macro: REGION_EMPTY(pScreen, pRegion)
+ macro: RegionEmpty(pRegion)
</programlisting></blockquote>
RegionEmpty sets the region to be empty.</para>
@@ -2296,7 +2296,7 @@ RegionEmpty sets the region to be empty.</para>
BoxPtr pScreen->RegionExtents(pRegion)
RegionPtr pRegion;
- macro: REGION_EXTENTS(pScreen, pRegion)
+ macro: RegionExtents(pRegion)
</programlisting></blockquote>
RegionExtents returns a rectangle that is the smallest
@@ -2310,13 +2310,13 @@ in your region struct.</para>
RegionPtr pDstRgn;
RegionPtr pRegion;
- macro: Bool REGION_APPEND(pScreen, pDstRgn, pRegion)
+ macro: Bool RegionAppend(pDstRgn, pRegion)
Bool pScreen->RegionValidate (pRegion, pOverlap)
RegionPtr pRegion;
Bool *pOverlap;
- macro: Bool REGION_VALIDATE(pScreen, pRegion, pOverlap)
+ macro: Bool RegionValidate(pRegion, pOverlap)
</programlisting></blockquote>
These functions provide an optimization for clip list generation and
@@ -2332,7 +2332,7 @@ regions overlap; FALSE otherwise.</para>
RegionPtr pScreen->BitmapToRegion (pPixmap)
PixmapPtr pPixmap;
- macro: RegionPtr BITMAP_TO_REGION(pScreen, pPixmap)
+ macro: RegionPtr BitmapToRegion(pScreen, pPixmap)
</programlisting></blockquote>
Given a depth-1 pixmap, this routine must create a valid region which
@@ -2346,7 +2346,7 @@ areas filled with 0's. This routine returns NULL if out of memory.</para>
xRectangle *pRects;
int ordering;
- macro: RegionPtr RECTS_TO_REGION(pScreen, nrects, pRects, ordering)
+ macro: RegionPtr RegionFromRects(nrects, pRects, ordering)
</programlisting></blockquote>
Given a client-supplied list of rectangles, produces a region which includes