aboutsummaryrefslogtreecommitdiff
path: root/xorg-server/glamor/glamor_gradient.c
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2014-04-23 22:41:48 +0200
committermarha <marha@users.sourceforge.net>2014-04-23 22:41:48 +0200
commitd26ea2f474c48afa7d3c261572da5d85b7b62bd8 (patch)
treef4b1f3cac1b011283ae536868c3aee42bc14ff07 /xorg-server/glamor/glamor_gradient.c
parentdda1497a1e88c6cb8b8d91a7bc61283b697e8ea0 (diff)
downloadvcxsrv-d26ea2f474c48afa7d3c261572da5d85b7b62bd8.tar.gz
vcxsrv-d26ea2f474c48afa7d3c261572da5d85b7b62bd8.tar.bz2
vcxsrv-d26ea2f474c48afa7d3c261572da5d85b7b62bd8.zip
fontconfig mesa xserver xkeyboard-config pixman git update 23 Apr 2014
xserver commit 99f0365b1fbdfd9238b9f5cc28491e4e6c7324f1 xkeyboard-config commit b5eb5418e5a9d76b172faadf6901bc9c83f2ddad pixman commit 5f661ee719be25c3aa0eb0d45e0db23a37e76468 fontconfig commit 81664fe54f117e4781fda5a30429b51858302e91 mesa commit fd92346c53ed32709c7b56ce58fb9c9bf43ce9a8
Diffstat (limited to 'xorg-server/glamor/glamor_gradient.c')
-rw-r--r--xorg-server/glamor/glamor_gradient.c24
1 files changed, 6 insertions, 18 deletions
diff --git a/xorg-server/glamor/glamor_gradient.c b/xorg-server/glamor/glamor_gradient.c
index c24f3427f..28d66917f 100644
--- a/xorg-server/glamor/glamor_gradient.c
+++ b/xorg-server/glamor/glamor_gradient.c
@@ -324,7 +324,7 @@ _glamor_create_radial_gradient_program(ScreenPtr screen, int stops_count,
return;
}
- glamor_get_context(glamor_priv);
+ glamor_make_current(glamor_priv);
if (dyn_gen && glamor_priv->gradient_prog[SHADER_GRADIENT_RADIAL][2]) {
glDeleteProgram(glamor_priv->gradient_prog[SHADER_GRADIENT_RADIAL][2]);
@@ -371,8 +371,6 @@ _glamor_create_radial_gradient_program(ScreenPtr screen, int stops_count,
}
glamor_priv->gradient_prog[SHADER_GRADIENT_RADIAL][index] = gradient_prog;
-
- glamor_put_context(glamor_priv);
}
static void
@@ -519,7 +517,7 @@ _glamor_create_linear_gradient_program(ScreenPtr screen, int stops_count,
return;
}
- glamor_get_context(glamor_priv);
+ glamor_make_current(glamor_priv);
if (dyn_gen && glamor_priv->gradient_prog[SHADER_GRADIENT_LINEAR][2]) {
glDeleteProgram(glamor_priv->gradient_prog[SHADER_GRADIENT_LINEAR][2]);
glamor_priv->gradient_prog[SHADER_GRADIENT_LINEAR][2] = 0;
@@ -562,8 +560,6 @@ _glamor_create_linear_gradient_program(ScreenPtr screen, int stops_count,
}
glamor_priv->gradient_prog[SHADER_GRADIENT_LINEAR][index] = gradient_prog;
-
- glamor_put_context(glamor_priv);
}
void
@@ -595,7 +591,7 @@ glamor_fini_gradient_shader(ScreenPtr screen)
int i = 0;
glamor_priv = glamor_get_screen_private(screen);
- glamor_get_context(glamor_priv);
+ glamor_make_current(glamor_priv);
for (i = 0; i < 3; i++) {
/* Linear Gradient */
@@ -607,8 +603,6 @@ glamor_fini_gradient_shader(ScreenPtr screen)
glDeleteProgram(glamor_priv->gradient_prog
[SHADER_GRADIENT_RADIAL][i]);
}
-
- glamor_put_context(glamor_priv);
}
static void
@@ -739,7 +733,7 @@ _glamor_gradient_set_pixmap_destination(ScreenPtr screen,
tex_vertices[0], tex_vertices[1], tex_vertices[2], tex_vertices[3],
tex_vertices[4], tex_vertices[5], tex_vertices[6], tex_vertices[7]);
- glamor_get_context(glamor_priv);
+ glamor_make_current(glamor_priv);
glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
GL_FALSE, 0, vertices);
@@ -749,8 +743,6 @@ _glamor_gradient_set_pixmap_destination(ScreenPtr screen,
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_put_context(glamor_priv);
-
return 1;
}
@@ -892,7 +884,7 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
GLint r2_uniform_location = 0;
glamor_priv = glamor_get_screen_private(screen);
- glamor_get_context(glamor_priv);
+ glamor_make_current(glamor_priv);
/* Create a pixmap with VBO. */
pixmap = glamor_create_pixmap(screen,
@@ -1123,7 +1115,6 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_put_context(glamor_priv);
return dst_picture;
GRADIENT_FAIL:
@@ -1140,7 +1131,6 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_put_context(glamor_priv);
return NULL;
}
@@ -1204,7 +1194,7 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
GLint pt_distance_uniform_location = 0;
glamor_priv = glamor_get_screen_private(screen);
- glamor_get_context(glamor_priv);
+ glamor_make_current(glamor_priv);
/* Create a pixmap with VBO. */
pixmap = glamor_create_pixmap(screen,
@@ -1468,7 +1458,6 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_put_context(glamor_priv);
return dst_picture;
GRADIENT_FAIL:
@@ -1485,7 +1474,6 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_put_context(glamor_priv);
return NULL;
}