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authormarha <marha@users.sourceforge.net>2014-03-21 19:36:05 +0100
committermarha <marha@users.sourceforge.net>2014-03-21 19:36:05 +0100
commit41fea4472dec859ddec76bdfa7108ebec71de1e3 (patch)
tree385ccec6dc105acc75169122d4e0714046cfbbd5 /xorg-server/glamor
parentcd8b0d0de3fcb53f6d3ece8ce26d97aaab2c0914 (diff)
downloadvcxsrv-41fea4472dec859ddec76bdfa7108ebec71de1e3.tar.gz
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xserver fontconfig libX11 libXext libxcb mesa git update 21 Mar 2014
xserver commit 4fb31e4824d46edc80bb49b4065152899faa5ac6 libxcb commit cb686b576739deea00180c54697c8b62b8419ae0 libX11 commit 8be4610939b833587954957f5963eb4191b43d19 libXext commit 11aad96bd689d54156064d2e81213dc827a689d1 fontconfig commit 5478192f379d784b421329e4bf72cc780818e467 mesa commit 8d8d0cb09eb8735a04fc36cc4d0e2dc9f9d460eb
Diffstat (limited to 'xorg-server/glamor')
-rw-r--r--xorg-server/glamor/glamor.c37
-rw-r--r--xorg-server/glamor/glamor.h19
-rw-r--r--xorg-server/glamor/glamor_addtraps.c2
-rw-r--r--xorg-server/glamor/glamor_copyarea.c19
-rw-r--r--xorg-server/glamor/glamor_copyplane.c15
-rw-r--r--xorg-server/glamor/glamor_core.c65
-rw-r--r--xorg-server/glamor/glamor_egl.c129
-rw-r--r--xorg-server/glamor/glamor_fbo.c2
-rw-r--r--xorg-server/glamor/glamor_fill.c74
-rw-r--r--xorg-server/glamor/glamor_fillspans.c11
-rw-r--r--xorg-server/glamor/glamor_getimage.c2
-rw-r--r--xorg-server/glamor/glamor_getspans.c2
-rw-r--r--xorg-server/glamor/glamor_glx.c8
-rw-r--r--xorg-server/glamor/glamor_glyphblt.c251
-rw-r--r--xorg-server/glamor/glamor_glyphs.c21
-rw-r--r--xorg-server/glamor/glamor_gradient.c14
-rw-r--r--xorg-server/glamor/glamor_picture.c4
-rw-r--r--xorg-server/glamor/glamor_pixmap.c20
-rw-r--r--xorg-server/glamor/glamor_polyfillrect.c11
-rw-r--r--xorg-server/glamor/glamor_polylines.c28
-rw-r--r--xorg-server/glamor/glamor_priv.h56
-rw-r--r--xorg-server/glamor/glamor_putimage.c197
-rw-r--r--xorg-server/glamor/glamor_render.c38
-rw-r--r--xorg-server/glamor/glamor_setspans.c12
-rw-r--r--xorg-server/glamor/glamor_tile.c4
-rw-r--r--xorg-server/glamor/glamor_trapezoid.c6
-rw-r--r--xorg-server/glamor/glamor_triangles.c15
-rw-r--r--xorg-server/glamor/glamor_utils.h33
-rw-r--r--xorg-server/glamor/glamor_xv.c3
29 files changed, 585 insertions, 513 deletions
diff --git a/xorg-server/glamor/glamor.c b/xorg-server/glamor/glamor.c
index e85617927..0f7d68b70 100644
--- a/xorg-server/glamor/glamor.c
+++ b/xorg-server/glamor/glamor.c
@@ -271,6 +271,29 @@ glamor_set_debug_level(int *debug_level)
int glamor_debug_level;
+/**
+ * Creates any pixmaps used internally by glamor, since those can't be
+ * allocated at ScreenInit time.
+ */
+static Bool
+glamor_create_screen_resources(ScreenPtr screen)
+{
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
+ Bool ret = TRUE;
+
+ screen->CreateScreenResources =
+ glamor_priv->saved_procs.create_screen_resources;
+ if (screen->CreateScreenResources)
+ ret = screen->CreateScreenResources(screen);
+ screen->CreateScreenResources = glamor_create_screen_resources;
+
+ if (!glamor_realize_glyph_caches(screen)) {
+ ErrorF("Failed to initialize glyph cache\n");
+ ret = FALSE;
+ }
+
+ return ret;
+}
/** Set up glamor for an already-configured GL context. */
Bool
@@ -290,6 +313,7 @@ glamor_init(ScreenPtr screen, unsigned int flags)
if (glamor_priv == NULL)
return FALSE;
+ glamor_priv->flags = flags;
if (flags & GLAMOR_INVERTED_Y_AXIS) {
glamor_priv->yInverted = TRUE;
}
@@ -349,6 +373,7 @@ glamor_init(ScreenPtr screen, unsigned int flags)
}
}
+ glamor_priv->has_khr_debug = glamor_gl_has_extension("GL_KHR_debug");
glamor_priv->has_pack_invert =
glamor_gl_has_extension("GL_MESA_pack_invert");
glamor_priv->has_fbo_blit =
@@ -374,6 +399,10 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_priv->saved_procs.close_screen = screen->CloseScreen;
screen->CloseScreen = glamor_close_screen;
+ glamor_priv->saved_procs.create_screen_resources =
+ screen->CreateScreenResources;
+ screen->CreateScreenResources = glamor_create_screen_resources;
+
if (flags & GLAMOR_USE_SCREEN) {
if (!RegisterBlockAndWakeupHandlers(_glamor_block_handler,
_glamor_wakeup_handler,
@@ -457,8 +486,8 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_init_xv_shader(screen);
#endif
glamor_pixmap_init(screen);
+ glamor_glyphs_init(screen);
- glamor_priv->flags = flags;
glamor_priv->screen = screen;
return TRUE;
@@ -535,6 +564,8 @@ glamor_close_screen(ScreenPtr screen)
flags = glamor_priv->flags;
glamor_glyphs_fini(screen);
screen->CloseScreen = glamor_priv->saved_procs.close_screen;
+ screen->CreateScreenResources =
+ glamor_priv->saved_procs.create_screen_resources;
if (flags & GLAMOR_USE_SCREEN) {
screen->CreateGC = glamor_priv->saved_procs.create_gc;
@@ -617,7 +648,7 @@ glamor_fd_from_pixmap(ScreenPtr screen,
}
int
-glamor_name_from_pixmap(PixmapPtr pixmap)
+glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
{
glamor_pixmap_private *pixmap_priv;
glamor_screen_private *glamor_priv =
@@ -633,7 +664,7 @@ glamor_name_from_pixmap(PixmapPtr pixmap)
return glamor_egl_dri3_fd_name_from_tex(pixmap->drawable.pScreen,
pixmap,
pixmap_priv->base.fbo->tex,
- TRUE, NULL, NULL);
+ TRUE, stride, size);
default:
break;
}
diff --git a/xorg-server/glamor/glamor.h b/xorg-server/glamor/glamor.h
index e25dc735c..d05d2f4ea 100644
--- a/xorg-server/glamor/glamor.h
+++ b/xorg-server/glamor/glamor.h
@@ -131,14 +131,6 @@ extern _X_EXPORT void glamor_set_screen_pixmap(PixmapPtr screen_pixmap,
extern _X_EXPORT uint32_t glamor_get_pixmap_texture(PixmapPtr pixmap);
-/* @glamor_glyphs_init: Initialize glyphs internal data structures.
- *
- * @pScreen: Current screen pointer.
- *
- * This function must be called after the glamor_init and the texture
- * can be allocated. An example is to call it when create the screen
- * resources at DDX layer.
- */
extern _X_EXPORT Bool glamor_glyphs_init(ScreenPtr pScreen);
extern _X_EXPORT void glamor_set_pixmap_texture(PixmapPtr pixmap,
@@ -218,7 +210,8 @@ extern _X_EXPORT int glamor_fd_from_pixmap(ScreenPtr screen,
*
* Returns the name on success, -1 on error.
* */
-extern _X_EXPORT int glamor_name_from_pixmap(PixmapPtr pixmap);
+extern _X_EXPORT int glamor_name_from_pixmap(PixmapPtr pixmap,
+ CARD16 *stride, CARD32 *size);
/* @glamor_pixmap_from_fd: Creates a pixmap to wrap a dma-buf fd.
*
@@ -255,14 +248,6 @@ extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr screen,
* */
extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
-/* @glamor_egl_init_textured_pixmap: Initialization for textured pixmap allocation.
- *
- * @screen: Current screen pointer.
- *
- * This function must be called before any textured pixmap's creation including
- * the screen pixmap. Could be called from DDX's screenInit function after the calling
- * to glamor_init..
- */
extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
/* @glamor_egl_create_textured_screen: Create textured screen pixmap.
diff --git a/xorg-server/glamor/glamor_addtraps.c b/xorg-server/glamor/glamor_addtraps.c
index 655d87e3d..fdc0f4232 100644
--- a/xorg-server/glamor/glamor_addtraps.c
+++ b/xorg-server/glamor/glamor_addtraps.c
@@ -40,8 +40,8 @@ _glamor_add_traps(PicturePtr pPicture,
if (glamor_prepare_access_picture(pPicture, GLAMOR_ACCESS_RW)) {
fbAddTraps(pPicture, x_off, y_off, ntrap, traps);
- glamor_finish_access_picture(pPicture, GLAMOR_ACCESS_RW);
}
+ glamor_finish_access_picture(pPicture);
return TRUE;
}
diff --git a/xorg-server/glamor/glamor_copyarea.c b/xorg-server/glamor/glamor_copyarea.c
index d6bcacd36..996611c6c 100644
--- a/xorg-server/glamor/glamor_copyarea.c
+++ b/xorg-server/glamor/glamor_copyarea.c
@@ -137,7 +137,7 @@ glamor_copy_n_to_n_textured(DrawablePtr src,
src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
- if (!src_pixmap_priv->base.gl_fbo) {
+ if (src_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifndef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
glamor_delayed_fallback(dst->pScreen, "src has no fbo.\n");
return FALSE;
@@ -205,7 +205,6 @@ glamor_copy_n_to_n_textured(DrawablePtr src,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glUseProgram(0);
/* The source texture is bound to a fbo, we have to flush it here. */
glamor_put_context(glamor_priv);
glamor_priv->state = RENDER_STATE;
@@ -570,15 +569,15 @@ _glamor_copy_n_to_n(DrawablePtr src,
glamor_get_drawable_location(src),
glamor_get_drawable_location(dst));
- if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW)) {
- if (dst == src || glamor_prepare_access(src, GLAMOR_ACCESS_RO)) {
- fbCopyNtoN(src, dst, gc, box, nbox,
- dx, dy, reverse, upsidedown, bitplane, closure);
- if (dst != src)
- glamor_finish_access(src, GLAMOR_ACCESS_RO);
- }
- glamor_finish_access(dst, GLAMOR_ACCESS_RW);
+ if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access(src, GLAMOR_ACCESS_RO) &&
+ glamor_prepare_access_gc(gc)) {
+ fbCopyNtoN(src, dst, gc, box, nbox,
+ dx, dy, reverse, upsidedown, bitplane, closure);
}
+ glamor_finish_access_gc(gc);
+ glamor_finish_access(src);
+ glamor_finish_access(dst);
ok = TRUE;
done:
diff --git a/xorg-server/glamor/glamor_copyplane.c b/xorg-server/glamor/glamor_copyplane.c
index c42d33e94..2bd2de30d 100644
--- a/xorg-server/glamor/glamor_copyplane.c
+++ b/xorg-server/glamor/glamor_copyplane.c
@@ -38,12 +38,15 @@ _glamor_copy_plane(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC,
&& glamor_ddx_fallback_check_pixmap(pDst))
goto fail;
- glamor_prepare_access(pDst, GLAMOR_ACCESS_RW);
- glamor_prepare_access(pSrc, GLAMOR_ACCESS_RO);
- *pRegion = fbCopyPlane(pSrc, pDst, pGC, srcx, srcy, w, h,
- dstx, dsty, bitPlane);
- glamor_finish_access(pSrc, GLAMOR_ACCESS_RO);
- glamor_finish_access(pDst, GLAMOR_ACCESS_RW);
+ if (glamor_prepare_access(pDst, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access(pSrc, GLAMOR_ACCESS_RO) &&
+ glamor_prepare_access_gc(pGC)) {
+ *pRegion = fbCopyPlane(pSrc, pDst, pGC, srcx, srcy, w, h,
+ dstx, dsty, bitPlane);
+ }
+ glamor_finish_access_gc(pGC);
+ glamor_finish_access(pSrc);
+ glamor_finish_access(pDst);
return TRUE;
fail:
diff --git a/xorg-server/glamor/glamor_core.c b/xorg-server/glamor/glamor_core.c
index 58838095b..6c0b3c834 100644
--- a/xorg-server/glamor/glamor_core.c
+++ b/xorg-server/glamor/glamor_core.c
@@ -42,7 +42,8 @@ glamor_get_drawable_location(const DrawablePtr drawable)
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_screen_private *glamor_priv =
glamor_get_screen_private(drawable->pScreen);
- if (pixmap_priv == NULL || pixmap_priv->base.gl_fbo == 0)
+ if (pixmap_priv == NULL ||
+ pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED)
return 'm';
if (pixmap_priv->base.fbo->fb == glamor_priv->screen_fbo)
return 's';
@@ -82,9 +83,10 @@ glamor_compile_glsl_prog(GLenum type, const char *source)
}
void
-glamor_link_glsl_prog(GLint prog)
+glamor_link_glsl_prog(ScreenPtr screen, GLint prog, const char *format, ...)
{
GLint ok;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glLinkProgram(prog);
glGetProgramiv(prog, GL_LINK_STATUS, &ok);
@@ -99,12 +101,36 @@ glamor_link_glsl_prog(GLint prog)
ErrorF("Failed to link: %s\n", info);
FatalError("GLSL link failure\n");
}
+
+ if (glamor_priv->has_khr_debug) {
+ char *label;
+ va_list va;
+
+ va_start(va, format);
+ XNFvasprintf(&label, format, va);
+ glObjectLabel(GL_PROGRAM, prog, -1, label);
+ free(label);
+ va_end(va);
+ }
}
Bool
glamor_prepare_access(DrawablePtr drawable, glamor_access_t access)
{
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
+ glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
+
+ if (pixmap->devPrivate.ptr) {
+ /* Already mapped, nothing needs to be done. Note that we
+ * aren't allowing promotion from RO to RW, because it would
+ * require re-mapping the PBO.
+ */
+ assert(!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) ||
+ access == GLAMOR_ACCESS_RO ||
+ pixmap_priv->base.mapped_for_write);
+ return TRUE;
+ }
+ pixmap_priv->base.map_access = access;
return glamor_download_pixmap_to_cpu(pixmap, access);
}
@@ -242,13 +268,15 @@ glamor_init_finish_access_shaders(ScreenPtr screen)
GLAMOR_VERTEX_POS, "v_position");
glBindAttribLocation(glamor_priv->finish_access_prog[0],
GLAMOR_VERTEX_SOURCE, "v_texcoord0");
- glamor_link_glsl_prog(glamor_priv->finish_access_prog[0]);
+ glamor_link_glsl_prog(screen, glamor_priv->finish_access_prog[0],
+ "finish access 0");
glBindAttribLocation(glamor_priv->finish_access_prog[1],
GLAMOR_VERTEX_POS, "v_position");
glBindAttribLocation(glamor_priv->finish_access_prog[1],
GLAMOR_VERTEX_SOURCE, "v_texcoord0");
- glamor_link_glsl_prog(glamor_priv->finish_access_prog[1]);
+ glamor_link_glsl_prog(screen, glamor_priv->finish_access_prog[1],
+ "finish access 1");
glamor_priv->finish_access_revert[0] =
glGetUniformLocation(glamor_priv->finish_access_prog[0], "revert");
@@ -261,7 +289,6 @@ glamor_init_finish_access_shaders(ScreenPtr screen)
glUniform1i(sampler_uniform_location, 0);
glUniform1i(glamor_priv->finish_access_revert[0], 0);
glUniform1i(glamor_priv->finish_access_swap_rb[0], 0);
- glUseProgram(0);
glamor_priv->finish_access_revert[1] =
glGetUniformLocation(glamor_priv->finish_access_prog[1], "revert");
@@ -273,7 +300,6 @@ glamor_init_finish_access_shaders(ScreenPtr screen)
glUniform1i(glamor_priv->finish_access_revert[1], 0);
glUniform1i(sampler_uniform_location, 0);
glUniform1i(glamor_priv->finish_access_swap_rb[1], 0);
- glUseProgram(0);
glamor_put_context(glamor_priv);
}
@@ -290,7 +316,7 @@ glamor_fini_finish_access_shaders(ScreenPtr screen)
}
void
-glamor_finish_access(DrawablePtr drawable, glamor_access_t access_mode)
+glamor_finish_access(DrawablePtr drawable)
{
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
@@ -300,7 +326,15 @@ glamor_finish_access(DrawablePtr drawable, glamor_access_t access_mode)
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv))
return;
- if (access_mode != GLAMOR_ACCESS_RO) {
+ /* If we are doing a series of unmaps from a nested map, we're
+ * done. None of the callers do any rendering to maps after
+ * starting an unmap sequence, so we don't need to delay until the
+ * last nested unmap.
+ */
+ if (!pixmap->devPrivate.ptr)
+ return;
+
+ if (pixmap_priv->base.map_access == GLAMOR_ACCESS_RW) {
glamor_restore_pixmap_to_texture(pixmap);
}
@@ -348,7 +382,7 @@ glamor_prepare_access_gc(GCPtr gc)
if (!glamor_prepare_access(&gc->tile.pixmap->drawable,
GLAMOR_ACCESS_RO)) {
if (gc->stipple)
- glamor_finish_access(&gc->stipple->drawable, GLAMOR_ACCESS_RO);
+ glamor_finish_access(&gc->stipple->drawable);
return FALSE;
}
}
@@ -362,9 +396,9 @@ void
glamor_finish_access_gc(GCPtr gc)
{
if (gc->fillStyle == FillTiled)
- glamor_finish_access(&gc->tile.pixmap->drawable, GLAMOR_ACCESS_RO);
+ glamor_finish_access(&gc->tile.pixmap->drawable);
if (gc->stipple)
- glamor_finish_access(&gc->stipple->drawable, GLAMOR_ACCESS_RO);
+ glamor_finish_access(&gc->stipple->drawable);
}
Bool
@@ -438,7 +472,7 @@ glamor_validate_gc(GCPtr gc, unsigned long changes, DrawablePtr drawable)
(&old_tile->drawable, GLAMOR_ACCESS_RO)) {
new_tile =
fb24_32ReformatTile(old_tile, drawable->bitsPerPixel);
- glamor_finish_access(&old_tile->drawable, GLAMOR_ACCESS_RO);
+ glamor_finish_access(&old_tile->drawable);
}
}
if (new_tile) {
@@ -461,8 +495,7 @@ glamor_validate_gc(GCPtr gc, unsigned long changes, DrawablePtr drawable)
if (glamor_prepare_access
(&gc->tile.pixmap->drawable, GLAMOR_ACCESS_RW)) {
fbPadPixmap(gc->tile.pixmap);
- glamor_finish_access
- (&gc->tile.pixmap->drawable, GLAMOR_ACCESS_RW);
+ glamor_finish_access(&gc->tile.pixmap->drawable);
}
}
}
@@ -478,7 +511,7 @@ glamor_validate_gc(GCPtr gc, unsigned long changes, DrawablePtr drawable)
*/
if (glamor_prepare_access(&gc->stipple->drawable, GLAMOR_ACCESS_RW)) {
fbValidateGC(gc, changes, drawable);
- glamor_finish_access(&gc->stipple->drawable, GLAMOR_ACCESS_RW);
+ glamor_finish_access(&gc->stipple->drawable);
}
}
else {
@@ -522,7 +555,7 @@ glamor_bitmap_to_region(PixmapPtr pixmap)
if (!glamor_prepare_access(&pixmap->drawable, GLAMOR_ACCESS_RO))
return NULL;
ret = fbPixmapToRegion(pixmap);
- glamor_finish_access(&pixmap->drawable, GLAMOR_ACCESS_RO);
+ glamor_finish_access(&pixmap->drawable);
return ret;
}
diff --git a/xorg-server/glamor/glamor_egl.c b/xorg-server/glamor/glamor_egl.c
index 05e6bd02e..812342129 100644
--- a/xorg-server/glamor/glamor_egl.c
+++ b/xorg-server/glamor/glamor_egl.c
@@ -54,10 +54,6 @@
static const char glamor_name[] = "glamor";
-static DevPrivateKeyRec glamor_egl_pixmap_private_key_index;
-DevPrivateKey glamor_egl_pixmap_private_key =
- &glamor_egl_pixmap_private_key_index;
-
static void
glamor_identify(int flags)
{
@@ -228,11 +224,13 @@ Bool
glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
{
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
+ struct glamor_pixmap_private *pixmap_priv;
struct glamor_egl_screen_private *glamor_egl;
PixmapPtr screen_pixmap;
glamor_egl = glamor_egl_get_screen_private(scrn);
screen_pixmap = screen->GetScreenPixmap(screen);
+ pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
if (!glamor_egl_create_textured_pixmap(screen_pixmap, handle, stride)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
@@ -240,8 +238,7 @@ glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
return FALSE;
}
- glamor_egl->front_image = dixLookupPrivate(&screen_pixmap->devPrivates,
- glamor_egl_pixmap_private_key);
+ glamor_egl->front_image = pixmap_priv->base.image;
glamor_set_screen_pixmap(screen_pixmap, glamor_egl->back_pixmap);
return TRUE;
}
@@ -282,6 +279,8 @@ glamor_egl_create_textured_pixmap(PixmapPtr pixmap, int handle, int stride)
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
struct glamor_screen_private *glamor_priv =
glamor_get_screen_private(screen);
+ struct glamor_pixmap_private *pixmap_priv =
+ glamor_get_pixmap_private(pixmap);
struct glamor_egl_screen_private *glamor_egl;
EGLImageKHR image;
GLuint texture;
@@ -316,7 +315,7 @@ glamor_egl_create_textured_pixmap(PixmapPtr pixmap, int handle, int stride)
glamor_create_texture_from_image(glamor_egl, image, &texture);
glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM);
glamor_set_pixmap_texture(pixmap, texture);
- dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, image);
+ pixmap_priv->base.image = image;
ret = TRUE;
done:
@@ -331,6 +330,8 @@ glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap, void *bo)
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
struct glamor_screen_private *glamor_priv =
glamor_get_screen_private(screen);
+ struct glamor_pixmap_private *pixmap_priv =
+ glamor_get_pixmap_private(pixmap);
struct glamor_egl_screen_private *glamor_egl;
EGLImageKHR image;
GLuint texture;
@@ -350,7 +351,7 @@ glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap, void *bo)
glamor_create_texture_from_image(glamor_egl, image, &texture);
glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM);
glamor_set_pixmap_texture(pixmap, texture);
- dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, image);
+ pixmap_priv->base.image = image;
ret = TRUE;
done:
@@ -395,6 +396,8 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
{
#ifdef GLAMOR_HAS_GBM
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
+ struct glamor_pixmap_private *pixmap_priv =
+ glamor_get_pixmap_private(pixmap);
struct glamor_screen_private *glamor_priv =
glamor_get_screen_private(screen);
struct glamor_egl_screen_private *glamor_egl;
@@ -412,10 +415,8 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
glamor_get_context(glamor_priv);
- image = dixLookupPrivate(&pixmap->devPrivates,
- glamor_egl_pixmap_private_key);
-
- if (image == EGL_NO_IMAGE_KHR || image == NULL) {
+ image = pixmap_priv->base.image;
+ if (!image) {
image = eglCreateImageKHR(glamor_egl->display,
glamor_egl->context,
EGL_GL_TEXTURE_2D_KHR,
@@ -424,8 +425,7 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
if (image == EGL_NO_IMAGE_KHR)
goto failure;
- dixSetPrivate(&pixmap->devPrivates,
- glamor_egl_pixmap_private_key, image);
+ pixmap_priv->base.image = image;
glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM);
}
@@ -441,10 +441,10 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
}
else {
if (glamor_get_fd_from_bo(glamor_egl->fd, bo, &fd)) {
- *stride = pixmap->devKind;
- *size = pixmap->devKind * gbm_bo_get_height(bo);
}
}
+ *stride = pixmap->devKind;
+ *size = pixmap->devKind * gbm_bo_get_height(bo);
gbm_bo_destroy(bo);
failure:
@@ -530,20 +530,18 @@ static void
_glamor_egl_destroy_pixmap_image(PixmapPtr pixmap)
{
ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen);
- EGLImageKHR image;
struct glamor_egl_screen_private *glamor_egl =
glamor_egl_get_screen_private(scrn);
+ struct glamor_pixmap_private *pixmap_priv =
+ glamor_get_pixmap_private(pixmap);
- image = dixLookupPrivate(&pixmap->devPrivates,
- glamor_egl_pixmap_private_key);
- if (image != EGL_NO_IMAGE_KHR && image != NULL) {
+ if (pixmap_priv->base.image) {
/* Before destroy an image which was attached to
* a texture. we must call glFlush to make sure the
* operation on that texture has been done.*/
glamor_block_handler(pixmap->drawable.pScreen);
- eglDestroyImageKHR(glamor_egl->display, image);
- dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key,
- NULL);
+ eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image);
+ pixmap_priv->base.image = NULL;
}
}
@@ -553,21 +551,21 @@ glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back)
ScrnInfoPtr scrn = xf86ScreenToScrn(front->drawable.pScreen);
struct glamor_egl_screen_private *glamor_egl =
glamor_egl_get_screen_private(scrn);
- EGLImageKHR old_front_image;
- EGLImageKHR new_front_image;
+ EGLImageKHR temp;
+ struct glamor_pixmap_private *front_priv =
+ glamor_get_pixmap_private(front);
+ struct glamor_pixmap_private *back_priv =
+ glamor_get_pixmap_private(back);
glamor_pixmap_exchange_fbos(front, back);
- new_front_image =
- dixLookupPrivate(&back->devPrivates, glamor_egl_pixmap_private_key);
- old_front_image =
- dixLookupPrivate(&front->devPrivates, glamor_egl_pixmap_private_key);
- dixSetPrivate(&front->devPrivates, glamor_egl_pixmap_private_key,
- new_front_image);
- dixSetPrivate(&back->devPrivates, glamor_egl_pixmap_private_key,
- old_front_image);
+
+ temp = back_priv->base.image;
+ back_priv->base.image = front_priv->base.image;
+ front_priv->base.image = temp;
+
glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM);
glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM);
- glamor_egl->front_image = new_front_image;
+ glamor_egl->front_image = front_priv->base.image;
}
@@ -584,24 +582,23 @@ glamor_egl_close_screen(ScreenPtr screen)
{
ScrnInfoPtr scrn;
struct glamor_egl_screen_private *glamor_egl;
+ struct glamor_pixmap_private *pixmap_priv;
PixmapPtr screen_pixmap;
- EGLImageKHR back_image;
scrn = xf86ScreenToScrn(screen);
glamor_egl = glamor_egl_get_screen_private(scrn);
screen_pixmap = screen->GetScreenPixmap(screen);
+ pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
- eglDestroyImageKHR(glamor_egl->display,glamor_egl->front_image);
- dixSetPrivate(&screen_pixmap->devPrivates, glamor_egl_pixmap_private_key,
- NULL);
+ eglDestroyImageKHR(glamor_egl->display, glamor_egl->front_image);
+ pixmap_priv->base.image = NULL;
glamor_egl->front_image = NULL;
+
if (glamor_egl->back_pixmap && *glamor_egl->back_pixmap) {
- back_image = dixLookupPrivate(&(*glamor_egl->back_pixmap)->devPrivates,
- glamor_egl_pixmap_private_key);
- if (back_image != NULL && back_image != EGL_NO_IMAGE_KHR) {
- eglDestroyImageKHR(glamor_egl->display, back_image);
- dixSetPrivate(&(*glamor_egl->back_pixmap)->devPrivates,
- glamor_egl_pixmap_private_key, NULL);
+ pixmap_priv = glamor_get_pixmap_private(*glamor_egl->back_pixmap);
+ if (pixmap_priv->base.image) {
+ eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image);
+ pixmap_priv->base.image = NULL;
}
}
@@ -610,25 +607,6 @@ glamor_egl_close_screen(ScreenPtr screen)
return screen->CloseScreen(screen);
}
-static Bool
-glamor_egl_has_extension(struct glamor_egl_screen_private *glamor_egl,
- const char *extension)
-{
- const char *pext;
- int ext_len;
-
- ext_len = strlen(extension);
- pext = (const char *) eglQueryString(glamor_egl->display, EGL_EXTENSIONS);
- if (pext == NULL || extension == NULL)
- return FALSE;
- while ((pext = strstr(pext, extension)) != NULL) {
- if (pext[ext_len] == ' ' || pext[ext_len] == '\0')
- return TRUE;
- pext += ext_len;
- }
- return FALSE;
-}
-
static int
glamor_dri3_open(ScreenPtr screen,
RRProviderPtr provider,
@@ -799,14 +777,14 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
xf86Msg(X_INFO, "%s: EGL version %s:\n", glamor_name, version);
#define GLAMOR_CHECK_EGL_EXTENSION(EXT) \
- if (!glamor_egl_has_extension(glamor_egl, "EGL_" #EXT)) { \
+ if (!epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT)) { \
ErrorF("EGL_" #EXT " required.\n"); \
return FALSE; \
}
#define GLAMOR_CHECK_EGL_EXTENSIONS(EXT1, EXT2) \
- if (!glamor_egl_has_extension(glamor_egl, "EGL_" #EXT1) && \
- !glamor_egl_has_extension(glamor_egl, "EGL_" #EXT2)) { \
+ if (!epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT1) && \
+ !epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT2)) { \
ErrorF("EGL_" #EXT1 " or EGL_" #EXT2 " required.\n"); \
return FALSE; \
}
@@ -821,8 +799,10 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
#endif
#ifdef GLAMOR_HAS_GBM
- if (glamor_egl_has_extension(glamor_egl, "EGL_KHR_gl_texture_2D_image") &&
- glamor_egl_has_extension(glamor_egl, "EGL_EXT_image_dma_buf_import"))
+ if (epoxy_has_egl_extension(glamor_egl->display,
+ "EGL_KHR_gl_texture_2D_image") &&
+ epoxy_has_egl_extension(glamor_egl->display,
+ "EGL_EXT_image_dma_buf_import"))
glamor_egl->dri3_capable = TRUE;
#endif
@@ -851,20 +831,9 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
return TRUE;
}
+/** Stub to retain compatibility with pre-server-1.16 ABI. */
Bool
glamor_egl_init_textured_pixmap(ScreenPtr screen)
{
- ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
- struct glamor_egl_screen_private *glamor_egl =
- glamor_egl_get_screen_private(scrn);
- if (!dixRegisterPrivateKey
- (glamor_egl_pixmap_private_key, PRIVATE_PIXMAP, 0)) {
- LogMessage(X_WARNING,
- "glamor%d: Failed to allocate egl pixmap private\n",
- screen->myNum);
- return FALSE;
- }
- if (glamor_egl->dri3_capable)
- glamor_enable_dri3(screen);
return TRUE;
}
diff --git a/xorg-server/glamor/glamor_fbo.c b/xorg-server/glamor/glamor_fbo.c
index 281cf830e..640b6fd81 100644
--- a/xorg-server/glamor/glamor_fbo.c
+++ b/xorg-server/glamor/glamor_fbo.c
@@ -505,7 +505,7 @@ glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
case GLAMOR_TEXTURE_LARGE:
case GLAMOR_TEXTURE_ONLY:
case GLAMOR_TEXTURE_DRM:
- pixmap_priv->base.gl_fbo = 1;
+ pixmap_priv->base.gl_fbo = GLAMOR_FBO_NORMAL;
if (fbo->tex != 0)
pixmap_priv->base.gl_tex = 1;
else {
diff --git a/xorg-server/glamor/glamor_fill.c b/xorg-server/glamor/glamor_fill.c
index dda55eace..7461b62fa 100644
--- a/xorg-server/glamor/glamor_fill.c
+++ b/xorg-server/glamor/glamor_fill.c
@@ -27,10 +27,14 @@
#include "glamor_priv.h"
-/** @file glamor_fillspans.c
+/** @file glamor_fill.c
*
* GC fill implementation, based loosely on fb_fill.c
*/
+
+/**
+ * Fills the given rectangle of a drawable with the GC's fill style.
+ */
Bool
glamor_fill(DrawablePtr drawable,
GCPtr gc, int x, int y, int width, int height, Bool fallback)
@@ -108,13 +112,12 @@ glamor_fill(DrawablePtr drawable,
x = 0;
y = 0;
}
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
- if (glamor_prepare_access_gc(gc)) {
- fbFill(drawable, gc, x, y, width, height);
- glamor_finish_access_gc(gc);
- }
- glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
+ if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access_gc(gc)) {
+ fbFill(drawable, gc, x, y, width, height);
}
+ glamor_finish_access_gc(gc);
+ glamor_finish_access(drawable);
if (sub_pixmap != NULL) {
if (gc->fillStyle != FillSolid) {
@@ -162,7 +165,7 @@ glamor_init_solid_shader(ScreenPtr screen)
glBindAttribLocation(glamor_priv->solid_prog,
GLAMOR_VERTEX_POS, "v_position");
- glamor_link_glsl_prog(glamor_priv->solid_prog);
+ glamor_link_glsl_prog(screen, glamor_priv->solid_prog, "solid");
glamor_priv->solid_color_uniform_location =
glGetUniformLocation(glamor_priv->solid_prog, "color");
@@ -187,9 +190,9 @@ _glamor_solid_boxes(PixmapPtr pixmap, BoxPtr box, int nbox, float *color)
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
GLfloat xscale, yscale;
- float vertices[32];
- float *pvertices = vertices;
- int valid_nbox = ARRAY_SIZE(vertices);
+ float stack_vertices[32];
+ float *vertices = stack_vertices;
+ int valid_nbox = ARRAY_SIZE(stack_vertices) / (4 * 2);
glamor_set_destination_pixmap_priv_nc(pixmap_priv);
@@ -200,20 +203,18 @@ _glamor_solid_boxes(PixmapPtr pixmap, BoxPtr box, int nbox, float *color)
pixmap_priv_get_dest_scale(pixmap_priv, &xscale, &yscale);
- if (_X_UNLIKELY(nbox * 4 * 2 > ARRAY_SIZE(vertices))) {
- int allocated_box;
+ if (nbox > valid_nbox) {
+ int allocated_nbox;
+ float *new_vertices;
- if (nbox * 6 > GLAMOR_COMPOSITE_VBO_VERT_CNT) {
- allocated_box = GLAMOR_COMPOSITE_VBO_VERT_CNT / 6;
- }
+ if (nbox > GLAMOR_COMPOSITE_VBO_VERT_CNT / 6)
+ allocated_nbox = GLAMOR_COMPOSITE_VBO_VERT_CNT / 6;
else
- allocated_box = nbox;
- pvertices = malloc(allocated_box * 4 * 2 * sizeof(float));
- if (pvertices)
- valid_nbox = allocated_box;
- else {
- pvertices = vertices;
- valid_nbox = ARRAY_SIZE(vertices) / (4 * 2);
+ allocated_nbox = nbox;
+ new_vertices = malloc(allocated_nbox * 4 * 2 * sizeof(float));
+ if (new_vertices) {
+ vertices = new_vertices;
+ valid_nbox = allocated_nbox;
}
}
@@ -221,22 +222,22 @@ _glamor_solid_boxes(PixmapPtr pixmap, BoxPtr box, int nbox, float *color)
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, glamor_priv->ebo);
glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
- GL_FALSE, 2 * sizeof(float), pvertices);
+ GL_FALSE, 2 * sizeof(float), vertices);
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
while (nbox) {
int box_cnt, i;
- float *valid_vertices;
+ float *next_box;
- valid_vertices = pvertices;
+ next_box = vertices;
box_cnt = nbox > valid_nbox ? valid_nbox : nbox;
for (i = 0; i < box_cnt; i++) {
glamor_set_normalize_vcoords(pixmap_priv, xscale, yscale,
box[i].x1, box[i].y1,
box[i].x2, box[i].y2,
glamor_priv->yInverted,
- valid_vertices);
- valid_vertices += 4 * 2;
+ next_box);
+ next_box += 4 * 2;
}
if (box_cnt == 1)
glDrawArrays(GL_TRIANGLE_FAN, 0, box_cnt * 4);
@@ -253,16 +254,21 @@ _glamor_solid_boxes(PixmapPtr pixmap, BoxPtr box, int nbox, float *color)
box += box_cnt;
}
- if (pvertices != vertices)
- free(pvertices);
+ if (vertices != stack_vertices)
+ free(vertices);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glUseProgram(0);
glamor_put_context(glamor_priv);
glamor_priv->state = RENDER_STATE;
glamor_priv->render_idle_cnt = 0;
}
+/**
+ * Fills the given rectangles of pixmap with an X pixel value.
+ *
+ * This is a helper used by other code after clipping and translation
+ * of coordinates to a glamor backing pixmap.
+ */
Bool
glamor_solid_boxes(PixmapPtr pixmap,
BoxPtr box, int nbox, unsigned long fg_pixel)
@@ -310,6 +316,12 @@ glamor_solid_boxes(PixmapPtr pixmap,
return TRUE;
}
+/**
+ * Fills a rectangle of a pixmap with an X pixel value.
+ *
+ * This is a helper used by other glamor code mostly for clearing of
+ * buffers to 0.
+ */
Bool
glamor_solid(PixmapPtr pixmap, int x, int y, int width, int height,
unsigned char alu, unsigned long planemask, unsigned long fg_pixel)
diff --git a/xorg-server/glamor/glamor_fillspans.c b/xorg-server/glamor/glamor_fillspans.c
index 7261d2842..8cbd79f6d 100644
--- a/xorg-server/glamor/glamor_fillspans.c
+++ b/xorg-server/glamor/glamor_fillspans.c
@@ -79,13 +79,12 @@ _glamor_fill_spans(DrawablePtr drawable,
}
glamor_fallback("to %p (%c)\n", drawable,
glamor_get_drawable_location(drawable));
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
- if (glamor_prepare_access_gc(gc)) {
- fbFillSpans(drawable, gc, n, points, widths, sorted);
- glamor_finish_access_gc(gc);
- }
- glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
+ if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access_gc(gc)) {
+ fbFillSpans(drawable, gc, n, points, widths, sorted);
}
+ glamor_finish_access_gc(gc);
+ glamor_finish_access(drawable);
ret = TRUE;
done:
diff --git a/xorg-server/glamor/glamor_getimage.c b/xorg-server/glamor/glamor_getimage.c
index 5609e707f..a932473e8 100644
--- a/xorg-server/glamor/glamor_getimage.c
+++ b/xorg-server/glamor/glamor_getimage.c
@@ -44,8 +44,6 @@ _glamor_get_image(DrawablePtr drawable, int x, int y, int w, int h,
if (format != ZPixmap)
goto fall_back;
- pixmap = glamor_get_drawable_pixmap(drawable);
- glamor_get_drawable_deltas(drawable, pixmap, &x_off, &y_off);
if (!glamor_set_planemask(pixmap, planeMask)) {
glamor_fallback("Failedto set planemask in glamor_solid.\n");
diff --git a/xorg-server/glamor/glamor_getspans.c b/xorg-server/glamor/glamor_getspans.c
index ff58725d6..42df87f3d 100644
--- a/xorg-server/glamor/glamor_getspans.c
+++ b/xorg-server/glamor/glamor_getspans.c
@@ -69,8 +69,8 @@ _glamor_get_spans(DrawablePtr drawable,
ret = TRUE;
if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RO)) {
fbGetSpans(drawable, wmax, points, widths, count, dst);
- glamor_finish_access(drawable, GLAMOR_ACCESS_RO);
}
+ glamor_finish_access(drawable);
done:
return ret;
}
diff --git a/xorg-server/glamor/glamor_glx.c b/xorg-server/glamor/glamor_glx.c
index 311bf758d..8f47c3d2c 100644
--- a/xorg-server/glamor/glamor_glx.c
+++ b/xorg-server/glamor/glamor_glx.c
@@ -53,13 +53,7 @@ glamor_glx_get_context(struct glamor_context *glamor_ctx)
static void
glamor_glx_put_context(struct glamor_context *glamor_ctx)
{
- if (--glamor_ctx->get_count)
- return;
-
- /* We actually reset the context, so that indirect GLX's EGL usage
- * won't get confused by ours.
- */
- glXMakeCurrent(glamor_ctx->display, None, NULL);
+ --glamor_ctx->get_count;
}
Bool
diff --git a/xorg-server/glamor/glamor_glyphblt.c b/xorg-server/glamor/glamor_glyphblt.c
index 6f754ce2b..a58cef907 100644
--- a/xorg-server/glamor/glamor_glyphblt.c
+++ b/xorg-server/glamor/glamor_glyphblt.c
@@ -27,6 +27,140 @@
*/
#include "glamor_priv.h"
+#include <dixfontstr.h>
+
+static Bool
+glamor_poly_glyph_blt_pixels(DrawablePtr drawable, GCPtr gc,
+ int x, int y, unsigned int nglyph,
+ CharInfoPtr *ppci)
+{
+ ScreenPtr screen = drawable->pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
+ PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
+ glamor_pixmap_private *pixmap_priv;
+ int off_x, off_y;
+ GLfloat xscale, yscale;
+ float color[4];
+ unsigned long fg_pixel = gc->fgPixel;
+ char *vbo_offset;
+ RegionPtr clip;
+ int num_points, max_points;
+ float *points = NULL;
+
+ x += drawable->x;
+ y += drawable->y;
+
+ if (gc->fillStyle != FillSolid) {
+ glamor_fallback("gc fillstyle not solid\n");
+ return FALSE;
+ }
+
+ pixmap_priv = glamor_get_pixmap_private(pixmap);
+ if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
+ return FALSE;
+
+ glamor_get_context(glamor_priv);
+ if (!glamor_set_alu(screen, gc->alu)) {
+ if (gc->alu == GXclear)
+ fg_pixel = 0;
+ else {
+ glamor_fallback("unsupported alu %x\n", gc->alu);
+ glamor_put_context(glamor_priv);
+ return FALSE;
+ }
+ }
+
+ if (!glamor_set_planemask(pixmap, gc->planemask)) {
+ glamor_fallback("Failed to set planemask in %s.\n", __FUNCTION__);
+ glamor_put_context(glamor_priv);
+ return FALSE;
+ }
+
+ glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
+
+ glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ pixmap_priv_get_dest_scale(pixmap_priv, &xscale, &yscale);
+
+ glUseProgram(glamor_priv->solid_prog);
+
+ glamor_get_rgba_from_pixel(fg_pixel,
+ &color[0], &color[1], &color[2], &color[3],
+ format_for_pixmap(pixmap));
+ glUniform4fv(glamor_priv->solid_color_uniform_location, 1, color);
+
+ clip = fbGetCompositeClip(gc);
+
+ glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
+
+ max_points = 500;
+ num_points = 0;
+ while (nglyph--) {
+ CharInfoPtr charinfo = *ppci++;
+ int w = GLYPHWIDTHPIXELS(charinfo);
+ int h = GLYPHHEIGHTPIXELS(charinfo);
+ uint8_t *glyphbits = FONTGLYPHBITS(NULL, charinfo);
+
+ if (w && h) {
+ int glyph_x = x + charinfo->metrics.leftSideBearing;
+ int glyph_y = y - charinfo->metrics.ascent;
+ int glyph_stride = GLYPHWIDTHBYTESPADDED(charinfo);
+ int xx, yy;
+
+ for (yy = 0; yy < h; yy++) {
+ uint8_t *glyph_row = glyphbits + glyph_stride * yy;
+ for (xx = 0; xx < w; xx++) {
+ int pt_x_i = glyph_x + xx;
+ int pt_y_i = glyph_y + yy;
+ float pt_x_f, pt_y_f;
+ if (!(glyph_row[xx / 8] & (1 << xx % 8)))
+ continue;
+
+ if (!RegionContainsPoint(clip, pt_x_i, pt_y_i, NULL))
+ continue;
+
+ if (!num_points) {
+ points = glamor_get_vbo_space(screen,
+ max_points * 2 * sizeof(float),
+ &vbo_offset);
+
+ glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
+ GL_FALSE, 2 * sizeof(float),
+ vbo_offset);
+ }
+
+ pt_x_f = v_from_x_coord_x(xscale, pt_x_i + off_x + 0.5);
+ if (glamor_priv->yInverted)
+ pt_y_f = v_from_x_coord_y_inverted(yscale, pt_y_i + off_y + 0.5);
+ else
+ pt_y_f = v_from_x_coord_y(yscale, pt_y_i + off_y + 0.5);
+
+ points[num_points * 2 + 0] = pt_x_f;
+ points[num_points * 2 + 1] = pt_y_f;
+ num_points++;
+
+ if (num_points == max_points) {
+ glamor_put_vbo_space(screen);
+ glDrawArrays(GL_POINTS, 0, num_points);
+ num_points = 0;
+ }
+ }
+ }
+ }
+
+ x += charinfo->metrics.characterWidth;
+ }
+
+ if (num_points) {
+ glamor_put_vbo_space(screen);
+ glDrawArrays(GL_POINTS, 0, num_points);
+ }
+
+ glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
+
+ glamor_put_context(glamor_priv);
+
+ return TRUE;
+}
static Bool
_glamor_image_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
@@ -64,6 +198,9 @@ _glamor_poly_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr *ppci, void *pglyphBase, Bool fallback)
{
+ if (glamor_poly_glyph_blt_pixels(pDrawable, pGC, x, y, nglyph, ppci))
+ return TRUE;
+
if (!fallback && glamor_ddx_fallback_check_pixmap(pDrawable)
&& glamor_ddx_fallback_check_gc(pGC))
return FALSE;
@@ -91,15 +228,129 @@ glamor_poly_glyph_blt_nf(DrawablePtr pDrawable, GCPtr pGC,
}
static Bool
+glamor_push_pixels_points(GCPtr gc, PixmapPtr bitmap,
+ DrawablePtr drawable, int w, int h, int x, int y)
+{
+ ScreenPtr screen = drawable->pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
+ PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
+ glamor_pixmap_private *pixmap_priv;
+ uint8_t *bitmap_data = bitmap->devPrivate.ptr;
+ int bitmap_stride = bitmap->devKind;
+ int off_x, off_y;
+ int yy, xx;
+ GLfloat xscale, yscale;
+ float color[4];
+ unsigned long fg_pixel = gc->fgPixel;
+ float *points, *next_point;
+ int num_points = 0;
+ char *vbo_offset;
+ RegionPtr clip;
+
+ if (w * h > MAXINT / (2 * sizeof(float)))
+ return FALSE;
+
+ if (gc->fillStyle != FillSolid) {
+ glamor_fallback("gc fillstyle not solid\n");
+ return FALSE;
+ }
+
+ pixmap_priv = glamor_get_pixmap_private(pixmap);
+ if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
+ return FALSE;
+
+ glamor_get_context(glamor_priv);
+ if (!glamor_set_alu(screen, gc->alu)) {
+ if (gc->alu == GXclear)
+ fg_pixel = 0;
+ else {
+ glamor_fallback("unsupported alu %x\n", gc->alu);
+ glamor_put_context(glamor_priv);
+ return FALSE;
+ }
+ }
+
+ if (!glamor_set_planemask(pixmap, gc->planemask)) {
+ glamor_fallback("Failed to set planemask in %s.\n", __FUNCTION__);
+ glamor_put_context(glamor_priv);
+ return FALSE;
+ }
+
+ glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
+
+ glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ pixmap_priv_get_dest_scale(pixmap_priv, &xscale, &yscale);
+
+ glUseProgram(glamor_priv->solid_prog);
+
+ glamor_get_rgba_from_pixel(fg_pixel,
+ &color[0], &color[1], &color[2], &color[3],
+ format_for_pixmap(pixmap));
+ glUniform4fv(glamor_priv->solid_color_uniform_location, 1, color);
+
+ points = glamor_get_vbo_space(screen, w * h * sizeof(float) * 2,
+ &vbo_offset);
+ next_point = points;
+
+ clip = fbGetCompositeClip(gc);
+
+ /* Note that because fb sets miTranslate in the GC, our incoming X
+ * and Y are in screen coordinate space (same for spans, but not
+ * other operations).
+ */
+ for (yy = 0; yy < h; yy++) {
+ uint8_t *bitmap_row = bitmap_data + yy * bitmap_stride;
+ for (xx = 0; xx < w; xx++) {
+ if (bitmap_row[xx / 8] & (1 << xx % 8) &&
+ RegionContainsPoint(clip,
+ x + xx,
+ y + yy,
+ NULL)) {
+ next_point[0] = v_from_x_coord_x(xscale, x + xx + off_x + 0.5);
+ if (glamor_priv->yInverted)
+ next_point[1] = v_from_x_coord_y_inverted(yscale, y + yy + off_y + 0.5);
+ else
+ next_point[1] = v_from_x_coord_y(yscale, y + yy + off_y + 0.5);
+
+ next_point += 2;
+ num_points++;
+ }
+ }
+ }
+ glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
+ GL_FALSE, 2 * sizeof(float),
+ vbo_offset);
+ glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
+
+ glamor_put_vbo_space(screen);
+
+ glDrawArrays(GL_POINTS, 0, num_points);
+
+ glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
+
+ glamor_put_context(glamor_priv);
+
+ return TRUE;
+}
+
+static Bool
_glamor_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
DrawablePtr pDrawable, int w, int h, int x, int y,
Bool fallback)
{
+ glamor_pixmap_private *pixmap_priv;
+
if (!fallback && glamor_ddx_fallback_check_pixmap(pDrawable)
&& glamor_ddx_fallback_check_pixmap(&pBitmap->drawable)
&& glamor_ddx_fallback_check_gc(pGC))
return FALSE;
+ pixmap_priv = glamor_get_pixmap_private(pBitmap);
+ if (pixmap_priv->type == GLAMOR_MEMORY) {
+ if (glamor_push_pixels_points(pGC, pBitmap, pDrawable, w, h, x, y))
+ return TRUE;
+ }
+
miPushPixels(pGC, pBitmap, pDrawable, w, h, x, y);
return TRUE;
}
diff --git a/xorg-server/glamor/glamor_glyphs.c b/xorg-server/glamor/glamor_glyphs.c
index caafa4348..2b2c735d4 100644
--- a/xorg-server/glamor/glamor_glyphs.c
+++ b/xorg-server/glamor/glamor_glyphs.c
@@ -303,7 +303,7 @@ glamor_glyphs_fini(ScreenPtr pScreen)
* rest of the allocated structures for all caches with the given format.
*/
-static Bool
+Bool
glamor_realize_glyph_caches(ScreenPtr pScreen)
{
glamor_screen_private *glamor = glamor_get_screen_private(pScreen);
@@ -314,10 +314,6 @@ glamor_realize_glyph_caches(ScreenPtr pScreen)
};
int i;
- if (glamor->glyph_cache_initialized)
- return TRUE;
-
- glamor->glyph_cache_initialized = TRUE;
memset(glamor->glyphCaches, 0, sizeof(glamor->glyphCaches));
for (i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
@@ -370,16 +366,27 @@ glamor_realize_glyph_caches(ScreenPtr pScreen)
return FALSE;
}
+/**
+ * Called by glamor_create_screen_resources() to set up the glyph cache.
+ *
+ * This was previously required to be called by the drivers, but not
+ * as of the xserver 1.16 ABI.
+ */
Bool
glamor_glyphs_init(ScreenPtr pScreen)
{
+ glamor_screen_private *glamor = glamor_get_screen_private(pScreen);
+
+ if (glamor->glyph_cache_initialized)
+ return TRUE;
+
if (!dixRegisterPrivateKey(&glamor_glyph_key,
PRIVATE_GLYPH, sizeof(struct glamor_glyph)))
return FALSE;
- /* Skip pixmap creation if we don't intend to use it. */
+ glamor->glyph_cache_initialized = TRUE;
- return glamor_realize_glyph_caches(pScreen);
+ return TRUE;
}
/* The most efficient thing to way to upload the glyph to the screen
diff --git a/xorg-server/glamor/glamor_gradient.c b/xorg-server/glamor/glamor_gradient.c
index 6a7b528f9..f77d6a8e3 100644
--- a/xorg-server/glamor/glamor_gradient.c
+++ b/xorg-server/glamor/glamor_gradient.c
@@ -377,9 +377,7 @@ _glamor_create_radial_gradient_program(ScreenPtr screen, int stops_count,
glBindAttribLocation(gradient_prog, GLAMOR_VERTEX_POS, "v_position");
glBindAttribLocation(gradient_prog, GLAMOR_VERTEX_SOURCE, "v_texcoord");
- glamor_link_glsl_prog(gradient_prog);
-
- glUseProgram(0);
+ glamor_link_glsl_prog(screen, gradient_prog, "radial gradient");
if (dyn_gen) {
index = 2;
@@ -590,9 +588,7 @@ _glamor_create_linear_gradient_program(ScreenPtr screen, int stops_count,
glBindAttribLocation(gradient_prog, GLAMOR_VERTEX_POS, "v_position");
glBindAttribLocation(gradient_prog, GLAMOR_VERTEX_SOURCE, "v_texcoord");
- glamor_link_glsl_prog(gradient_prog);
-
- glUseProgram(0);
+ glamor_link_glsl_prog(screen, gradient_prog, "linear gradient");
if (dyn_gen) {
index = 2;
@@ -983,8 +979,6 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
"repeat_type");
n_stop_uniform_location = glGetUniformLocation(gradient_prog, "n_stop");
A_value_uniform_location = glGetUniformLocation(gradient_prog, "A_value");
- repeat_type_uniform_location =glGetUniformLocation(gradient_prog,
- "repeat_type");
c1_uniform_location = glGetUniformLocation(gradient_prog, "c1");
r1_uniform_location = glGetUniformLocation(gradient_prog, "r1");
c2_uniform_location = glGetUniformLocation(gradient_prog, "c2");
@@ -1171,7 +1165,6 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glUseProgram(0);
glamor_put_context(glamor_priv);
return dst_picture;
@@ -1193,7 +1186,6 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glUseProgram(0);
glamor_put_context(glamor_priv);
return NULL;
}
@@ -1524,7 +1516,6 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glUseProgram(0);
glamor_put_context(glamor_priv);
return dst_picture;
@@ -1546,7 +1537,6 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glUseProgram(0);
glamor_put_context(glamor_priv);
return NULL;
}
diff --git a/xorg-server/glamor/glamor_picture.c b/xorg-server/glamor/glamor_picture.c
index 8bbe2e98b..5fdc5f9b0 100644
--- a/xorg-server/glamor/glamor_picture.c
+++ b/xorg-server/glamor/glamor_picture.c
@@ -55,12 +55,12 @@ glamor_prepare_access_picture(PicturePtr picture, glamor_access_t access)
}
void
-glamor_finish_access_picture(PicturePtr picture, glamor_access_t access)
+glamor_finish_access_picture(PicturePtr picture)
{
if (!picture || !picture->pDrawable)
return;
- glamor_finish_access(picture->pDrawable, access);
+ glamor_finish_access(picture->pDrawable);
}
/*
diff --git a/xorg-server/glamor/glamor_pixmap.c b/xorg-server/glamor/glamor_pixmap.c
index 119e4d9d1..615faad33 100644
--- a/xorg-server/glamor/glamor_pixmap.c
+++ b/xorg-server/glamor/glamor_pixmap.c
@@ -725,8 +725,11 @@ __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex,
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- if (bits == NULL)
+ assert(pbo || bits != 0);
+ if (bits == NULL) {
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo);
+ glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
+ }
if (non_sub)
glTexImage2D(GL_TEXTURE_2D, 0, iformat, w, h, 0, format, type, bits);
else
@@ -853,7 +856,6 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- glUseProgram(0);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glDeleteTextures(1, &tex);
@@ -886,7 +888,7 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
- if (pixmap_priv->base.gl_fbo)
+ if (pixmap_priv->base.gl_fbo != GLAMOR_FBO_UNATTACHED)
return 0;
if (pixmap_priv->base.fbo
@@ -1178,7 +1180,6 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glUseProgram(0);
glamor_put_context(glamor_priv);
return temp_fbo;
}
@@ -1216,8 +1217,6 @@ _glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format,
gl_access = GL_READ_ONLY;
gl_usage = GL_STREAM_READ;
break;
- case GLAMOR_ACCESS_WO:
- return bits;
case GLAMOR_ACCESS_RW:
gl_access = GL_READ_WRITE;
gl_usage = GL_DYNAMIC_DRAW;
@@ -1472,8 +1471,7 @@ glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access)
stride = pixmap->devKind;
- if (access == GLAMOR_ACCESS_WO
- || glamor_priv->gl_flavor == GLAMOR_GL_ES2
+ if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
|| (!glamor_priv->has_pack_invert && !glamor_priv->yInverted)
|| pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
data = malloc(stride * pixmap->drawable.height);
@@ -1603,12 +1601,6 @@ glamor_get_sub_pixmap(PixmapPtr pixmap, int x, int y, int w, int h,
return NULL;
w = (x + w) > pixmap->drawable.width ? (pixmap->drawable.width - x) : w;
h = (y + h) > pixmap->drawable.height ? (pixmap->drawable.height - y) : h;
- if (access == GLAMOR_ACCESS_WO) {
- sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h,
- pixmap->drawable.depth,
- GLAMOR_CREATE_PIXMAP_CPU);
- return sub_pixmap;
- }
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
diff --git a/xorg-server/glamor/glamor_polyfillrect.c b/xorg-server/glamor/glamor_polyfillrect.c
index a25fc4ed5..1e361a44f 100644
--- a/xorg-server/glamor/glamor_polyfillrect.c
+++ b/xorg-server/glamor/glamor_polyfillrect.c
@@ -96,13 +96,12 @@ _glamor_poly_fill_rect(DrawablePtr drawable,
glamor_fallback(" to %p (%c)\n",
drawable, glamor_get_drawable_location(drawable));
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
- if (glamor_prepare_access_gc(gc)) {
- fbPolyFillRect(drawable, gc, nrect, prect);
- glamor_finish_access_gc(gc);
- }
- glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
+ if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access_gc(gc)) {
+ fbPolyFillRect(drawable, gc, nrect, prect);
}
+ glamor_finish_access_gc(gc);
+ glamor_finish_access(drawable);
ret = TRUE;
done:
diff --git a/xorg-server/glamor/glamor_polylines.c b/xorg-server/glamor/glamor_polylines.c
index b94161760..1adf45ddc 100644
--- a/xorg-server/glamor/glamor_polylines.c
+++ b/xorg-server/glamor/glamor_polylines.c
@@ -51,8 +51,9 @@ _glamor_poly_lines(DrawablePtr drawable, GCPtr gc, int mode, int n,
/* This ends up in miSetSpans, which is accelerated as well as we
* can hope X wide lines will be.
*/
- goto wide_line;
+ goto fail;
}
+
if (gc->lineStyle != LineSolid) {
glamor_fallback("non-solid fill line style %d\n", gc->lineStyle);
goto fail;
@@ -104,20 +105,19 @@ _glamor_poly_lines(DrawablePtr drawable, GCPtr gc, int mode, int n,
&& glamor_ddx_fallback_check_gc(gc))
return FALSE;
- if (gc->lineWidth == 0) {
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
- if (glamor_prepare_access_gc(gc)) {
- fbPolyLine(drawable, gc, mode, n, points);
- glamor_finish_access_gc(gc);
- }
- glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
- }
- }
- else {
- wide_line:
- /* fb calls mi functions in the lineWidth != 0 case. */
- fbPolyLine(drawable, gc, mode, n, points);
+ switch (gc->lineStyle) {
+ case LineSolid:
+ if (gc->lineWidth == 0)
+ miZeroLine(drawable, gc, mode, n, points);
+ else
+ miWideLine(drawable, gc, mode, n, points);
+ break;
+ case LineOnOffDash:
+ case LineDoubleDash:
+ miWideDash(drawable, gc, mode, n, points);
+ break;
}
+
return TRUE;
}
diff --git a/xorg-server/glamor/glamor_priv.h b/xorg-server/glamor/glamor_priv.h
index d15eabd9e..bc7d3f827 100644
--- a/xorg-server/glamor/glamor_priv.h
+++ b/xorg-server/glamor/glamor_priv.h
@@ -36,6 +36,10 @@
#include "glamor.h"
#include <epoxy/gl.h>
+#if GLAMOR_HAS_GBM
+#define MESA_EGL_NO_X11_HEADERS
+#include <epoxy/egl.h>
+#endif
#define GLAMOR_DEFAULT_PRECISION \
"#ifdef GL_ES\n" \
@@ -169,6 +173,7 @@ typedef struct {
struct glamor_saved_procs {
CloseScreenProcPtr close_screen;
+ CreateScreenResourcesProcPtr create_screen_resources;
CreateGCProcPtr create_gc;
CreatePixmapProcPtr create_pixmap;
DestroyPixmapProcPtr destroy_pixmap;
@@ -209,6 +214,7 @@ typedef struct glamor_screen_private {
int has_pack_invert;
int has_fbo_blit;
int has_buffer_storage;
+ int has_khr_debug;
int max_fbo_size;
struct xorg_list
@@ -283,11 +289,23 @@ typedef struct glamor_screen_private {
typedef enum glamor_access {
GLAMOR_ACCESS_RO,
GLAMOR_ACCESS_RW,
- GLAMOR_ACCESS_WO,
} glamor_access_t;
-#define GLAMOR_FBO_NORMAL 1
-#define GLAMOR_FBO_DOWNLOADED 2
+enum glamor_fbo_state {
+ /** There is no storage attached to the pixmap. */
+ GLAMOR_FBO_UNATTACHED,
+ /**
+ * The pixmap has FBO storage attached, but devPrivate.ptr doesn't
+ * point at anything.
+ */
+ GLAMOR_FBO_NORMAL,
+ /**
+ * The FBO is present and can be accessed as a linear memory
+ * mapping through devPrivate.ptr.
+ */
+ GLAMOR_FBO_DOWNLOADED,
+};
+
/* glamor_pixmap_fbo:
* @list: to be used to link to the cache pool list.
* @expire: when push to cache pool list, set a expire count.
@@ -319,12 +337,6 @@ typedef struct glamor_pixmap_fbo {
/*
* glamor_pixmap_private - glamor pixmap's private structure.
- * @gl_fbo:
- * 0 - The pixmap doesn't has a fbo attached to it.
- * GLAMOR_FBO_NORMAL - The pixmap has a fbo and can be accessed normally.
- * GLAMOR_FBO_DOWNLOADED - The pixmap has a fbo and already downloaded to
- * CPU, so it can only be treated as a in-memory pixmap
- * if this bit is set.
* @gl_tex: The pixmap is in a gl texture originally.
* @is_picture: The drawable is attached to a picture.
* @pict_format: the corresponding picture's format.
@@ -398,7 +410,13 @@ typedef struct glamor_pixmap_clipped_regions {
typedef struct glamor_pixmap_private_base {
glamor_pixmap_type_t type;
- unsigned char gl_fbo:2;
+ enum glamor_fbo_state gl_fbo;
+ /**
+ * If devPrivate.ptr is non-NULL (meaning we're within
+ * glamor_prepare_access), determies whether we should re-upload
+ * that data on glamor_finish_access().
+ */
+ glamor_access_t map_access;
unsigned char is_picture:1;
unsigned char gl_tex:1;
glamor_pixmap_fbo *fbo;
@@ -406,6 +424,9 @@ typedef struct glamor_pixmap_private_base {
int drm_stride;
glamor_screen_private *glamor_priv;
PicturePtr picture;
+#if GLAMOR_HAS_GBM
+ EGLImageKHR image;
+#endif
} glamor_pixmap_private_base_t;
/*
@@ -558,7 +579,7 @@ void glamor_copy_window(WindowPtr win, DDXPointRec old_origin,
/* glamor_core.c */
Bool glamor_prepare_access(DrawablePtr drawable, glamor_access_t access);
-void glamor_finish_access(DrawablePtr drawable, glamor_access_t access);
+void glamor_finish_access(DrawablePtr drawable);
Bool glamor_prepare_access_window(WindowPtr window);
void glamor_finish_access_window(WindowPtr window);
Bool glamor_prepare_access_gc(GCPtr gc);
@@ -574,7 +595,8 @@ Bool glamor_stipple(PixmapPtr pixmap, PixmapPtr stipple,
unsigned long fg_pixel, unsigned long bg_pixel,
int stipple_x, int stipple_y);
GLint glamor_compile_glsl_prog(GLenum type, const char *source);
-void glamor_link_glsl_prog(GLint prog);
+void glamor_link_glsl_prog(ScreenPtr screen, GLint prog,
+ const char *format, ...) _X_ATTRIBUTE_PRINTF(3,4);
void glamor_get_color_4f_from_pixel(PixmapPtr pixmap,
unsigned long fg_pixel, GLfloat *color);
@@ -627,6 +649,7 @@ void glamor_get_spans(DrawablePtr drawable,
int nspans, char *dst_start);
/* glamor_glyphs.c */
+Bool glamor_realize_glyph_caches(ScreenPtr screen);
void glamor_glyphs_fini(ScreenPtr screen);
void glamor_glyphs(CARD8 op,
PicturePtr pSrc,
@@ -768,7 +791,7 @@ glamor_put_vbo_space(ScreenPtr screen);
* One copy of current pixmap's texture will be put into
* the pixmap->devPrivate.ptr. Will use pbo to map to
* the pointer if possible.
- * The pixmap must be a gl texture pixmap. gl_fbo and
+ * The pixmap must be a gl texture pixmap. gl_fbo must be GLAMOR_FBO_NORMAL and
* gl_tex must be 1. Used by glamor_prepare_access.
*
*/
@@ -783,9 +806,8 @@ void *glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, int x, int y, int w,
* glamor_download_pixmap_to_cpu to its original
* gl texture. Used by glamor_finish_access.
*
- * The pixmap must be
- * in texture originally. In other word, the gl_fbo
- * must be 1.
+ * The pixmap must originally be a texture -- gl_fbo must be
+ * GLAMOR_FBO_NORMAL.
**/
void glamor_restore_pixmap_to_texture(PixmapPtr pixmap);
@@ -884,7 +906,7 @@ void glamor_set_window_pixmap(WindowPtr pWindow, PixmapPtr pPixmap);
Bool glamor_prepare_access_picture(PicturePtr picture, glamor_access_t access);
-void glamor_finish_access_picture(PicturePtr picture, glamor_access_t access);
+void glamor_finish_access_picture(PicturePtr picture);
void glamor_destroy_picture(PicturePtr picture);
diff --git a/xorg-server/glamor/glamor_putimage.c b/xorg-server/glamor/glamor_putimage.c
index 702e89f14..cf7197bfc 100644
--- a/xorg-server/glamor/glamor_putimage.c
+++ b/xorg-server/glamor/glamor_putimage.c
@@ -35,204 +35,7 @@
void
glamor_init_putimage_shaders(ScreenPtr screen)
{
-#if 0
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- const char *xybitmap_vs =
- "uniform float x_bias;\n"
- "uniform float x_scale;\n"
- "uniform float y_bias;\n"
- "uniform float y_scale;\n"
- "varying vec2 bitmap_coords;\n"
- "void main()\n"
- "{\n"
- " gl_Position = vec4((gl_Vertex.x + x_bias) * x_scale,\n"
- " (gl_Vertex.y + y_bias) * y_scale,\n"
- " 0,\n"
- " 1);\n"
- " bitmap_coords = gl_MultiTexCoord0.xy;\n"
- "}\n";
- const char *xybitmap_fs =
- "uniform vec4 fg, bg;\n"
- "varying vec2 bitmap_coords;\n"
- "uniform sampler2D bitmap_sampler;\n"
- "void main()\n"
- "{\n"
- " float bitmap_value = texture2D(bitmap_sampler,\n"
- " bitmap_coords).x;\n"
- " gl_FragColor = mix(bg, fg, bitmap_value);\n"
- "}\n";
- GLint fs_prog, vs_prog, prog;
- GLint sampler_uniform_location;
-
- if (!GLEW_ARB_fragment_shader)
- return;
-
- prog = glCreateProgram();
- vs_prog = glamor_compile_glsl_prog(GL_VERTEX_SHADER, xybitmap_vs);
- fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, xybitmap_fs);
- glAttachShader(prog, vs_prog);
- glAttachShader(prog, fs_prog);
- glamor_link_glsl_prog(prog);
-
- glUseProgram(prog);
- sampler_uniform_location = glGetUniformLocation(prog, "bitmap_sampler");
- glUniform1i(sampler_uniform_location, 0);
-
- glamor_priv->put_image_xybitmap_fg_uniform_location =
- glGetUniformLocation(prog, "fg");
- glamor_priv->put_image_xybitmap_bg_uniform_location =
- glGetUniformLocation(prog, "bg");
- glamor_get_transform_uniform_locations(prog,
- &glamor_priv->
- put_image_xybitmap_transform);
- glamor_priv->put_image_xybitmap_prog = prog;
- glUseProgram(0);
-#endif
-}
-
-/* Do an XYBitmap putimage. The bits are byte-aligned rows of bitmap
- * data (where each row starts at a bit index of left_pad), and the
- * destination gets filled with the gc's fg color where the bitmap is set
- * and the bg color where the bitmap is unset.
- *
- * Implement this by passing the bitmap right through to GL, and sampling
- * it to choose between fg and bg in the fragment shader. The driver may
- * be exploding the bitmap up to be an 8-bit alpha texture, in which
- * case we might be better off just doing the fg/bg choosing in the CPU
- * and just draw the resulting texture to the destination.
- */
-#if 0
-
-static int
-y_flip(PixmapPtr pixmap, int y)
-{
- ScreenPtr screen = pixmap->drawable.pScreen;
- PixmapPtr screen_pixmap = screen->GetScreenPixmap(screen);
-
- if (pixmap == screen_pixmap)
- return (pixmap->drawable.height - 1) - y;
- else
- return y;
-}
-
-static void
-glamor_put_image_xybitmap(DrawablePtr drawable, GCPtr gc,
- int x, int y, int w, int h, int left_pad,
- int image_format, char *bits)
-{
- ScreenPtr screen = drawable->pScreen;
- PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- float fg[4], bg[4];
- GLuint tex;
- unsigned int stride = PixmapBytePad(1, w + left_pad);
- RegionPtr clip;
- BoxPtr box;
- int nbox;
- float dest_coords[8];
-
- const float bitmap_coords[8] = {
- 0.0, 0.0,
- 1.0, 0.0,
- 1.0, 1.0,
- 0.0, 1.0,
- };
- GLfloat xscale, yscale;
- glamor_pixmap_private *pixmap_priv;
-
- pixmap_priv = glamor_get_pixmap_private(pixmap);
-
- pixmap_priv_get_scale(pixmap_priv, &xscale, &yscale);
-
- glamor_set_normalize_vcoords(xscale, yscale,
- x, y,
- x + w, y + h,
- glamor_priv->yInverted, dest_coords);
-
- glamor_fallback("glamor_put_image_xybitmap: disabled\n");
- goto fail;
-
- if (glamor_priv->put_image_xybitmap_prog == 0) {
- ErrorF("no program for xybitmap putimage\n");
- goto fail;
- }
-
- glamor_set_alu(gc->alu);
- if (!glamor_set_planemask(pixmap, gc->planemask))
- goto fail;
-
- glUseProgram(glamor_priv->put_image_xybitmap_prog);
-
- glamor_get_color_4f_from_pixel(pixmap, gc->fgPixel, fg);
- glUniform4fv(glamor_priv->put_image_xybitmap_fg_uniform_location, 1, fg);
- glamor_get_color_4f_from_pixel(pixmap, gc->bgPixel, bg);
- glUniform4fv(glamor_priv->put_image_xybitmap_bg_uniform_location, 1, bg);
-
- glGenTextures(1, &tex);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, stride * 8);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, left_pad);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA,
- w, h, 0, GL_COLOR_INDEX, GL_BITMAP, bits);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
-
- /* Now that we've set up our bitmap texture and the shader, shove
- * the destination rectangle through the cliprects and run the
- * shader on the resulting fragments.
- */
- glVertexPointer(2, GL_FLOAT, 0, dest_coords);
- glEnableClientState(GL_VERTEX_ARRAY);
- glClientActiveTexture(GL_TEXTURE0);
- glTexCoordPointer(2, GL_FLOAT, 0, bitmap_coords);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- glEnable(GL_SCISSOR_TEST);
- clip = fbGetCompositeClip(gc);
- for (nbox = REGION_NUM_RECTS(clip), box = REGION_RECTS(clip); nbox--; box++) {
- int x1 = x;
- int y1 = y;
- int x2 = x + w;
- int y2 = y + h;
-
- if (x1 < box->x1)
- x1 = box->x1;
- if (y1 < box->y1)
- y1 = box->y1;
- if (x2 > box->x2)
- x2 = box->x2;
- if (y2 > box->y2)
- y2 = box->y2;
- if (x1 >= x2 || y1 >= y2)
- continue;
-
- glScissor(box->x1, y_flip(pixmap, box->y1),
- box->x2 - box->x1, box->y2 - box->y1);
- glDrawArrays(GL_QUADS, 0, 4);
- }
-
- glDisable(GL_SCISSOR_TEST);
- glamor_set_alu(GXcopy);
- glamor_set_planemask(pixmap, ~0);
- glDeleteTextures(1, &tex);
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- return;
- glamor_set_alu(GXcopy);
- glamor_set_planemask(pixmap, ~0);
- glamor_fallback(": to %p (%c)\n",
- drawable, glamor_get_drawable_location(drawable));
- fail:
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
- fbPutImage(drawable, gc, 1, x, y, w, h, left_pad, XYBitmap, bits);
- glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
- }
}
-#endif
void
glamor_fini_putimage_shaders(ScreenPtr screen)
diff --git a/xorg-server/glamor/glamor_render.c b/xorg-server/glamor/glamor_render.c
index 086526d2e..c0ee22c2f 100644
--- a/xorg-server/glamor/glamor_render.c
+++ b/xorg-server/glamor/glamor_render.c
@@ -332,7 +332,7 @@ glamor_create_composite_shader(ScreenPtr screen, struct shader_key *key,
glBindAttribLocation(prog, GLAMOR_VERTEX_SOURCE, "v_texcoord0");
glBindAttribLocation(prog, GLAMOR_VERTEX_MASK, "v_texcoord1");
- glamor_link_glsl_prog(prog);
+ glamor_link_glsl_prog(screen, prog, "composite");
shader->prog = prog;
@@ -961,11 +961,7 @@ glamor_composite_choose_shader(CARD8 op,
* Does it need special handle? */
glamor_fallback("source == dest\n");
}
- if (source_pixmap_priv->base.gl_fbo == 0) {
- /* XXX in Xephyr, we may have gl_fbo equal to 1 but gl_tex
- * equal to zero when the pixmap is screen pixmap. Then we may
- * refer the tex zero directly latter in the composition.
- * It seems that it works fine, but it may have potential problem*/
+ if (source_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
source_status = GLAMOR_UPLOAD_PENDING;
#else
@@ -982,7 +978,7 @@ glamor_composite_choose_shader(CARD8 op,
glamor_fallback("mask == dest\n");
goto fail;
}
- if (mask_pixmap_priv->base.gl_fbo == 0) {
+ if (mask_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
mask_status = GLAMOR_UPLOAD_PENDING;
#else
@@ -1339,7 +1335,6 @@ glamor_composite_with_shader(CARD8 op,
glDisableVertexAttribArray(GLAMOR_VERTEX_MASK);
glDisable(GL_BLEND);
DEBUGF("finish rendering.\n");
- glUseProgram(0);
glamor_priv->state = RENDER_STATE;
glamor_priv->render_idle_cnt = 0;
if (saved_source_format)
@@ -1788,22 +1783,17 @@ _glamor_composite(CARD8 op,
if (mask && mask->pDrawable && !mask->transform)
GET_SUB_PICTURE(mask, GLAMOR_ACCESS_RO);
- if (glamor_prepare_access_picture(dest, GLAMOR_ACCESS_RW)) {
- if (source_pixmap == dest_pixmap || glamor_prepare_access_picture
- (source, GLAMOR_ACCESS_RO)) {
- if (!mask || glamor_prepare_access_picture(mask, GLAMOR_ACCESS_RO)) {
- fbComposite(op,
- source, mask, dest,
- x_source, y_source,
- x_mask, y_mask, x_dest, y_dest, width, height);
- if (mask)
- glamor_finish_access_picture(mask, GLAMOR_ACCESS_RO);
- }
- if (source_pixmap != dest_pixmap)
- glamor_finish_access_picture(source, GLAMOR_ACCESS_RO);
- }
- glamor_finish_access_picture(dest, GLAMOR_ACCESS_RW);
- }
+ if (glamor_prepare_access_picture(dest, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access_picture(source, GLAMOR_ACCESS_RO) &&
+ glamor_prepare_access_picture(mask, GLAMOR_ACCESS_RO)) {
+ fbComposite(op,
+ source, mask, dest,
+ x_source, y_source,
+ x_mask, y_mask, x_dest, y_dest, width, height);
+ }
+ glamor_finish_access_picture(mask);
+ glamor_finish_access_picture(source);
+ glamor_finish_access_picture(dest);
#define PUT_SUB_PICTURE(p, access) do { \
if (sub_ ##p ##_pixmap != NULL) { \
diff --git a/xorg-server/glamor/glamor_setspans.c b/xorg-server/glamor/glamor_setspans.c
index 22fe88ce5..a51e4c5be 100644
--- a/xorg-server/glamor/glamor_setspans.c
+++ b/xorg-server/glamor/glamor_setspans.c
@@ -48,7 +48,11 @@ _glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
goto fail;
}
- /* XXX Shall we set alu here? */
+ if (gc->alu != GXcopy) {
+ glamor_fallback("SetSpans with non-copy ALU.\n");
+ goto fail;
+ }
+
if (!glamor_set_planemask(dest_pixmap, gc->planemask))
goto fail;
@@ -86,10 +90,12 @@ _glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
glamor_fallback("to %p (%c)\n",
drawable, glamor_get_drawable_location(drawable));
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) {
+ if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access_gc(gc)) {
fbSetSpans(drawable, gc, src, points, widths, numPoints, sorted);
- glamor_finish_access(drawable, GLAMOR_ACCESS_RW);
}
+ glamor_finish_access_gc(gc);
+ glamor_finish_access(drawable);
ret = TRUE;
done:
diff --git a/xorg-server/glamor/glamor_tile.c b/xorg-server/glamor/glamor_tile.c
index 7288af30e..9e115cad1 100644
--- a/xorg-server/glamor/glamor_tile.c
+++ b/xorg-server/glamor/glamor_tile.c
@@ -73,7 +73,7 @@ glamor_init_tile_shader(ScreenPtr screen)
GLAMOR_VERTEX_POS, "v_position");
glBindAttribLocation(glamor_priv->tile_prog,
GLAMOR_VERTEX_SOURCE, "v_texcoord0");
- glamor_link_glsl_prog(glamor_priv->tile_prog);
+ glamor_link_glsl_prog(screen, glamor_priv->tile_prog, "tile");
sampler_uniform_location =
glGetUniformLocation(glamor_priv->tile_prog, "sampler");
@@ -82,7 +82,6 @@ glamor_init_tile_shader(ScreenPtr screen)
glamor_priv->tile_wh =
glGetUniformLocation(glamor_priv->tile_prog, "wh");
- glUseProgram(0);
glamor_put_context(glamor_priv);
}
@@ -156,7 +155,6 @@ _glamor_tile(PixmapPtr pixmap, PixmapPtr tile,
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glUseProgram(0);
glamor_put_context(glamor_priv);
glamor_priv->state = RENDER_STATE;
diff --git a/xorg-server/glamor/glamor_trapezoid.c b/xorg-server/glamor/glamor_trapezoid.c
index 0064f2a24..969ab68bc 100644
--- a/xorg-server/glamor/glamor_trapezoid.c
+++ b/xorg-server/glamor/glamor_trapezoid.c
@@ -982,7 +982,6 @@ _glamor_trapezoids_with_shader(CARD8 op,
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glDisableVertexAttribArray(GLAMOR_VERTEX_MASK);
glDisable(GL_BLEND);
- glUseProgram(0);
glamor_put_context(glamor_priv);
TRAPEZOID_OUT:
@@ -1357,9 +1356,7 @@ glamor_init_trapezoid_shader(ScreenPtr screen)
glBindAttribLocation(glamor_priv->trapezoid_prog,
GLAMOR_VERTEX_RIGHT_PARAM, "v_right_param");
- glamor_link_glsl_prog(glamor_priv->trapezoid_prog);
-
- glUseProgram(0);
+ glamor_link_glsl_prog(screen, glamor_priv->trapezoid_prog, "trapezoid");
glamor_put_context(glamor_priv);
}
@@ -1573,7 +1570,6 @@ _glamor_generate_trapezoid_with_shader(ScreenPtr screen, PicturePtr picture,
glDisableVertexAttribArray(GLAMOR_VERTEX_TOP_BOTTOM);
glDisableVertexAttribArray(GLAMOR_VERTEX_LEFT_PARAM);
glDisableVertexAttribArray(GLAMOR_VERTEX_RIGHT_PARAM);
- glUseProgram(0);
glamor_put_context(glamor_priv);
return TRUE;
}
diff --git a/xorg-server/glamor/glamor_triangles.c b/xorg-server/glamor/glamor_triangles.c
index 693eef10f..b89cb2de7 100644
--- a/xorg-server/glamor/glamor_triangles.c
+++ b/xorg-server/glamor/glamor_triangles.c
@@ -41,16 +41,13 @@ _glamor_triangles(CARD8 op,
|| glamor_ddx_fallback_check_pixmap(pSrc->pDrawable)))
return FALSE;
- if (glamor_prepare_access_picture(pDst, GLAMOR_ACCESS_RW)) {
- if (glamor_prepare_access_picture(pSrc, GLAMOR_ACCESS_RO)) {
-
- fbTriangles(op, pSrc, pDst, maskFormat, xSrc, ySrc, ntris, tris);
-
- glamor_finish_access_picture(pSrc, GLAMOR_ACCESS_RO);
- }
-
- glamor_finish_access_picture(pDst, GLAMOR_ACCESS_RW);
+ if (glamor_prepare_access_picture(pDst, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access_picture(pSrc, GLAMOR_ACCESS_RO)) {
+ fbTriangles(op, pSrc, pDst, maskFormat, xSrc, ySrc, ntris, tris);
}
+ glamor_finish_access_picture(pSrc);
+ glamor_finish_access_picture(pDst);
+
return TRUE;
}
diff --git a/xorg-server/glamor/glamor_utils.h b/xorg-server/glamor/glamor_utils.h
index f9550b73c..53b7d9bec 100644
--- a/xorg-server/glamor/glamor_utils.h
+++ b/xorg-server/glamor/glamor_utils.h
@@ -1177,7 +1177,7 @@ glamor_dump_pixmap(PixmapPtr pixmap, int x, int y, int w, int h)
default:
ErrorF("dump depth %d, not implemented.\n", pixmap->drawable.depth);
}
- glamor_finish_access(&pixmap->drawable, GLAMOR_ACCESS_RO);
+ glamor_finish_access(&pixmap->drawable);
}
static inline void
@@ -1318,13 +1318,12 @@ glamor_compare_pixmaps(PixmapPtr pixmap1, PixmapPtr pixmap2,
{
assert(pixmap1->drawable.depth == pixmap2->drawable.depth);
- glamor_prepare_access(&pixmap1->drawable, GLAMOR_ACCESS_RO);
- glamor_prepare_access(&pixmap2->drawable, GLAMOR_ACCESS_RO);
-
- _glamor_compare_pixmaps(pixmap1, pixmap2, x, y, w, h, -1, all, diffs);
-
- glamor_finish_access(&pixmap1->drawable, GLAMOR_ACCESS_RO);
- glamor_finish_access(&pixmap2->drawable, GLAMOR_ACCESS_RO);
+ if (glamor_prepare_access(&pixmap1->drawable, GLAMOR_ACCESS_RO) &&
+ glamor_prepare_access(&pixmap2->drawable, GLAMOR_ACCESS_RO)) {
+ _glamor_compare_pixmaps(pixmap1, pixmap2, x, y, w, h, -1, all, diffs);
+ }
+ glamor_finish_access(&pixmap1->drawable);
+ glamor_finish_access(&pixmap2->drawable);
}
/* This function is used to compare two pictures.
@@ -1432,9 +1431,6 @@ glamor_compare_pictures(ScreenPtr screen,
return;
}
- glamor_prepare_access(&fst_pixmap->drawable, GLAMOR_ACCESS_RO);
- glamor_prepare_access(&snd_pixmap->drawable, GLAMOR_ACCESS_RO);
-
if ((fst_type == SourcePictTypeLinear) ||
(fst_type == SourcePictTypeRadial) ||
(fst_type == SourcePictTypeConical) ||
@@ -1444,12 +1440,15 @@ glamor_compare_pictures(ScreenPtr screen,
x_source = y_source = 0;
}
- _glamor_compare_pixmaps(fst_pixmap, snd_pixmap,
- x_source, y_source,
- width, height, fst_picture->format, all, diffs);
-
- glamor_finish_access(&fst_pixmap->drawable, GLAMOR_ACCESS_RO);
- glamor_finish_access(&snd_pixmap->drawable, GLAMOR_ACCESS_RO);
+ if (glamor_prepare_access(&fst_pixmap->drawable, GLAMOR_ACCESS_RO) &&
+ glamor_prepare_access(&snd_pixmap->drawable, GLAMOR_ACCESS_RO)) {
+ _glamor_compare_pixmaps(fst_pixmap, snd_pixmap,
+ x_source, y_source,
+ width, height, fst_picture->format,
+ all, diffs);
+ }
+ glamor_finish_access(&fst_pixmap->drawable);
+ glamor_finish_access(&snd_pixmap->drawable);
if (fst_generated)
glamor_destroy_picture(fst_picture);
diff --git a/xorg-server/glamor/glamor_xv.c b/xorg-server/glamor/glamor_xv.c
index fb9045747..17745a4e8 100644
--- a/xorg-server/glamor/glamor_xv.c
+++ b/xorg-server/glamor/glamor_xv.c
@@ -109,7 +109,7 @@ glamor_init_xv_shader(ScreenPtr screen)
GLAMOR_VERTEX_POS, "v_position");
glBindAttribLocation(glamor_priv->xv_prog,
GLAMOR_VERTEX_SOURCE, "v_texcoord0");
- glamor_link_glsl_prog(glamor_priv->xv_prog);
+ glamor_link_glsl_prog(screen, glamor_priv->xv_prog, "xv");
glamor_put_context(glamor_priv);
}
@@ -416,7 +416,6 @@ glamor_display_textured_video(glamor_port_private *port_priv)
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glUseProgram(0);
glamor_put_context(glamor_priv);
DamageDamageRegion(port_priv->pDraw, &port_priv->clip);
}