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authormarha <marha@users.sourceforge.net>2013-12-22 22:04:41 +0100
committermarha <marha@users.sourceforge.net>2013-12-22 22:06:29 +0100
commit66215bff25b8961e396ea4a3b1847ac668de3ff4 (patch)
tree64e98f6dabdd61a56aa92264176c07d1aa0807df /xorg-server/glx/renderpixswap.c
parent1d03b6f684ab1ea6772f00058605a9ebb2910628 (diff)
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Solved compile problems due to latest merge
Diffstat (limited to 'xorg-server/glx/renderpixswap.c')
-rw-r--r--xorg-server/glx/renderpixswap.c26
1 files changed, 11 insertions, 15 deletions
diff --git a/xorg-server/glx/renderpixswap.c b/xorg-server/glx/renderpixswap.c
index e4da31f94..3fa11518a 100644
--- a/xorg-server/glx/renderpixswap.c
+++ b/xorg-server/glx/renderpixswap.c
@@ -36,10 +36,8 @@
#include "glxserver.h"
#include "unpack.h"
#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
+
+#include "glfunctions.h"
void
__glXDispSwap_SeparableFilter2D(GLbyte * pc)
@@ -68,12 +66,12 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc)
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
*/
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment));
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
/* XXX check this usage - internal code called
** a version without the packing parameters
@@ -83,10 +81,8 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc)
hdr->alignment);
image1len = __GLX_PAD(image1len);
- CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat,
- hdr->width, hdr->height,
- hdr->format, hdr->type,
+ glSeparableFilter2D(hdr->target, hdr->internalformat, hdr->width,
+ hdr->height, hdr->format, hdr->type,
((GLubyte *) hdr + hdrlen),
- ((GLubyte *) hdr + hdrlen +
- image1len)));
+ ((GLubyte *) hdr + hdrlen + image1len));
}