aboutsummaryrefslogtreecommitdiff
path: root/xorg-server/hw/xwin
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2010-09-16 13:58:18 +0000
committermarha <marha@users.sourceforge.net>2010-09-16 13:58:18 +0000
commitc003d5898b60c7d798475c8d54d90cbc4730fd0d (patch)
tree535604deeaa566024042e37baf397142199f7854 /xorg-server/hw/xwin
parent335d060c4d08ae070f5101a39ba6f81b8f9b1330 (diff)
downloadvcxsrv-c003d5898b60c7d798475c8d54d90cbc4730fd0d.tar.gz
vcxsrv-c003d5898b60c7d798475c8d54d90cbc4730fd0d.tar.bz2
vcxsrv-c003d5898b60c7d798475c8d54d90cbc4730fd0d.zip
Update opengl spec files
Diffstat (limited to 'xorg-server/hw/xwin')
-rw-r--r--xorg-server/hw/xwin/glx/gl.spec4771
-rw-r--r--xorg-server/hw/xwin/glx/gl.tm12
-rw-r--r--xorg-server/hw/xwin/glx/wglext.h244
-rw-r--r--xorg-server/hw/xwin/glx/wglext.spec37
4 files changed, 4880 insertions, 184 deletions
diff --git a/xorg-server/hw/xwin/glx/gl.spec b/xorg-server/hw/xwin/glx/gl.spec
index 98f364d53..83a2669fc 100644
--- a/xorg-server/hw/xwin/glx/gl.spec
+++ b/xorg-server/hw/xwin/glx/gl.spec
@@ -2,11 +2,12 @@
# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
#
# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
-# Copyright (c) 2006-2009 The Khronos Group Inc.
+# Copyright (c) 2006-2010 The Khronos Group Inc.
#
# This document is licensed under the SGI Free Software B License Version
# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
-
+#
+# $Revision: 12194 $ on $Date: 2010-08-09 02:56:00 -0700 (Mon, 09 Aug 2010) $
required-props:
# Description of a parameter
@@ -20,7 +21,7 @@ vectorequiv: *
# Category this function falls in. While there are many categories for
# early GL 1.0 functions, later functions just have a core version
# (e.g. VERSION_major_minor) or extension name for the category.
-category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier
+category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_1_DEPRECATED ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth NV_vdpau_interop ARB_ES2_compatibility ARB_get_program_binary ARB_separate_shader_objects ARB_vertex_attrib_64bit ARB_viewport_array ARB_cl_event ARB_debug_output ARB_robustness EXT_shader_image_load_store EXT_vertex_attrib_64bit NV_gpu_shader5 NV_vertex_attrib_integer_64bit AMD_name_gen_delete AMD_debug_output NV_vdpau_interop NV_gpu_program5
# Categories for extensions with no functions - need not be included now
# ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp
@@ -59,10 +60,11 @@ category: display-list drawing drawing-control feedback framebuf misc modeling p
# EXT_vertex_array_bgra ARB_depth_clamp ARB_fragment_coord_conventions
# ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array
# ARB_texture_gather ARB_texture_query_lod
+# AMD_shader_stencil_export AMD_seamless_cubemap_per_texture
# Core version in which a function was introduced, or against
# which an extension can be implemented
-version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2
+version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1
# Core version in which a function was removed
deprecated: 3.1
# GLX Single, Rendering, or Vendor Private opcode
@@ -88,7 +90,7 @@ glextmask: *
#
# glxsingle, glxropcode, and other GLX allocations to vendors
# are used here, but the master registry for GLX is in
-# /ogl/trunk/doc/registry/extensions.reserved
+# /repos/ogl/trunk/doc/registry/extensions.reserved
#
# XFree86 dispatch offsets: 0-645
# 578-641 NV_vertex_program
@@ -102,14 +104,13 @@ glextmask: *
#
# - append new ARB and non-ARB extensions to the appropriate portion of
# the spec file, in extension number order.
-# - use tabs, not spaces
+# - leading tabs are suggested. Whitespace of any sort may be used elsewhere.
# - set glxflags to "ignore" until GLX is updated to support the new command
# - add new data types to typemaps/spec2wire.map
# - add extension name in alphabetical order to category list
# - add commands within an extension in spec order
# - use existing command entries as a model (where possible)
-# - when reserving new glxropcodes, update
-# gfx/lib/opengl/doc/glspec/extensions.reserved to indicate this
+# - when reserving new glxropcodes, update extensions.reserved (per above)
#
###############################################################################
@@ -192,12 +193,30 @@ passthru: typedef int64_t GLint64EXT;
passthru: typedef uint64_t GLuint64EXT;
passthru: #endif
passthru:
-passthru: #ifndef ARB_sync
+passthru: #ifndef GL_ARB_sync
passthru: typedef int64_t GLint64;
passthru: typedef uint64_t GLuint64;
passthru: typedef struct __GLsync *GLsync;
passthru: #endif
passthru:
+passthru: #ifndef GL_ARB_cl_event
+passthru: /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
+passthru: struct _cl_context;
+passthru: struct _cl_event;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_debug_output
+passthru: typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+passthru: #endif
+passthru:
+passthru: #ifndef GL_AMD_debug_output
+passthru: typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
+passthru: #endif
+passthru:
+passthru: #ifndef GL_NV_vdpau_interop
+passthru: typedef GLintptr GLvdpauSurfaceNV;
+passthru: #endif
+passthru:
###############################################################################
###############################################################################
@@ -5044,8 +5063,8 @@ BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
MultiDrawArrays(mode, first, count, primcount)
return void
param mode BeginMode in value
- param first Int32 out array [COMPSIZE(count)]
- param count SizeI out array [COMPSIZE(primcount)]
+ param first Int32 in array [COMPSIZE(count)]
+ param count SizeI in array [COMPSIZE(primcount)]
param primcount SizeI in value
category VERSION_1_4
version 1.4
@@ -5791,10 +5810,10 @@ StencilOpSeparate(face, sfail, dpfail, dppass)
glxflags ignore
offset ?
-StencilFuncSeparate(frontfunc, backfunc, ref, mask)
+StencilFuncSeparate(face, func, ref, mask)
return void
- param frontfunc StencilFunction in value
- param backfunc StencilFunction in value
+ param face StencilFaceDirection in value
+ param func StencilFunction in value
param ref ClampedStencilValue in value
param mask MaskedStencilValue in value
category VERSION_2_0
@@ -6064,7 +6083,7 @@ GetUniformfv(program, location, params)
return void
param program UInt32 in value
param location Int32 in value
- param params Float32 out array [location]
+ param params Float32 out array [COMPSIZE(location)]
category VERSION_2_0
dlflags notlistable
version 2.0
@@ -6077,7 +6096,7 @@ GetUniformiv(program, location, params)
return void
param program UInt32 in value
param location Int32 in value
- param params Int32 out array [location]
+ param params Int32 out array [COMPSIZE(location)]
category VERSION_2_0
dlflags notlistable
version 2.0
@@ -7826,18 +7845,8 @@ GetBufferParameteri64v(target, pname, params)
# OpenGL 3.2 (ARB_fragment_coord_conventions) commands - none
# OpenGL 3.2 (ARB_geometry_shader4) commands
-
-ProgramParameteri(program, pname, value)
- return void
- param program UInt32 in value
- param pname GLenum in value
- param value Int32 in value
- category VERSION_3_2
- version 1.2
- extension
- glxropcode ?
- glxflags ignore
- offset ?
+# ProgramParameteriARB was NOT promoted to core 3.2, but
+# IS part of core 4.1 through other ARB extensions.
FramebufferTexture(target, attachment, texture, level)
return void
@@ -7852,34 +7861,11 @@ FramebufferTexture(target, attachment, texture, level)
glxflags ignore
offset ?
-# FramebufferTextureLayer redeclared in ARB_framebuffer_object
+# FramebufferTextureLayer already declared in ARB_framebuffer_object
# FramebufferTextureLayer(target, attachment, texture, level, layer)
-# return void
-# param target GLenum in value
-# param attachment GLenum in value
-# param texture UInt32 in value
-# param level Int32 in value
-# param layer Int32 in value
-# category VERSION_3_2
-# version 1.2
-# extension
-# glxropcode ?
-# glxflags ignore
-# offset ?
-FramebufferTextureFace(target, attachment, texture, level, face)
- return void
- param target GLenum in value
- param attachment GLenum in value
- param texture UInt32 in value
- param level Int32 in value
- param face GLenum in value
- category VERSION_3_2
- version 1.2
- extension
- glxropcode ?
- glxflags ignore
- offset ?
+# Not promoted to the core along with the rest
+# FramebufferTextureFace(target, attachment, texture, level, face)
# OpenGL 3.2 (ARB_seamless_cube_map) commands - none
# OpenGL 3.2 (ARB_vertex_array_bgra) commands - none
@@ -7894,6 +7880,147 @@ passthru: /* ARB_texture_multisample */
###############################################################################
###############################################################################
#
+# OpenGL 3.3 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.3
+
+# OpenGL 3.3 (ARB_instanced_arrays) commands
+
+VertexAttribDivisor(index, divisor)
+ return void
+ param index UInt32 in value
+ param divisor UInt32 in value
+ category VERSION_3_3
+ version 1.1
+ extension
+ glfflags ignore
+ glxflags ignore
+
+passthru: /* OpenGL 3.3 also reuses entry points from these extensions: */
+passthru: /* ARB_blend_func_extended */
+passthru: /* ARB_sampler_objects */
+passthru: /* ARB_explicit_attrib_location, but it has none */
+passthru: /* ARB_occlusion_query2 (no entry points) */
+passthru: /* ARB_shader_bit_encoding (no entry points) */
+passthru: /* ARB_texture_rgb10_a2ui (no entry points) */
+passthru: /* ARB_texture_swizzle (no entry points) */
+passthru: /* ARB_timer_query */
+passthru: /* ARB_vertex_type_2_10_10_10_rev */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 4.0 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.0 - none
+
+# OpenGL 4.0 (ARB_sample_shading) commands
+
+MinSampleShading(value)
+ return void
+ param value ClampedColorF in value
+ category VERSION_4_0
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+# OpenGL 4.0 (ARB_draw_buffers_blend) commands
+
+BlendEquationi(buf, mode)
+ return void
+ param buf UInt32 in value
+ param mode GLenum in value
+ category VERSION_4_0
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendEquationSeparatei(buf, modeRGB, modeAlpha)
+ return void
+ param buf UInt32 in value
+ param modeRGB GLenum in value
+ param modeAlpha GLenum in value
+ category VERSION_4_0
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendFunci(buf, src, dst)
+ return void
+ param buf UInt32 in value
+ param src GLenum in value
+ param dst GLenum in value
+ category VERSION_4_0
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+ return void
+ param buf UInt32 in value
+ param srcRGB GLenum in value
+ param dstRGB GLenum in value
+ param srcAlpha GLenum in value
+ param dstAlpha GLenum in value
+ category VERSION_4_0
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+passthru: /* OpenGL 4.0 also reuses entry points from these extensions: */
+passthru: /* ARB_texture_query_lod (no entry points) */
+passthru: /* ARB_draw_indirect */
+passthru: /* ARB_gpu_shader5 (no entry points) */
+passthru: /* ARB_gpu_shader_fp64 */
+passthru: /* ARB_shader_subroutine */
+passthru: /* ARB_tessellation_shader */
+passthru: /* ARB_texture_buffer_object_rgb32 (no entry points) */
+passthru: /* ARB_texture_cube_map_array (no entry points) */
+passthru: /* ARB_texture_gather (no entry points) */
+passthru: /* ARB_transform_feedback2 */
+passthru: /* ARB_transform_feedback3 */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 4.1 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.1 - none
+newcategory: VERSION_4_1
+
+passthru: /* OpenGL 4.1 also reuses entry points from these extensions: */
+passthru: /* ARB_ES2_compatibility */
+passthru: /* ARB_get_program_binary */
+passthru: /* ARB_separate_shader_objects */
+passthru: /* ARB_shader_precision (no entry points) */
+passthru: /* ARB_vertex_attrib_64bit */
+passthru: /* ARB_viewport_array */
+
+
+###############################################################################
+###############################################################################
+#
# ARB extensions, in order by ARB extension number
#
###############################################################################
@@ -10276,7 +10403,7 @@ GetUniformfvARB(programObj, location, params)
return void
param programObj handleARB in value
param location Int32 in value
- param params Float32 out array [location]
+ param params Float32 out array [COMPSIZE(location)]
category ARB_shader_objects
dlflags notlistable
version 1.2
@@ -10289,7 +10416,7 @@ GetUniformivARB(programObj, location, params)
return void
param programObj handleARB in value
param location Int32 in value
- param params Int32 out array [location]
+ param params Int32 out array [COMPSIZE(location)]
category ARB_shader_objects
dlflags notlistable
version 1.2
@@ -10551,6 +10678,8 @@ IsRenderbuffer(renderbuffer)
glxflags ignore
offset ?
+# GLX opcode changed so it can be differentiated from BindRenderbufferEXT
+# (see ARB_framebuffer_object extension spec revision 23)
BindRenderbuffer(target, renderbuffer)
return void
param target RenderbufferTarget in value
@@ -10558,7 +10687,7 @@ BindRenderbuffer(target, renderbuffer)
category ARB_framebuffer_object
version 3.0
extension
- glxropcode 4316
+ glxropcode 235
glxflags ignore
offset ?
@@ -10620,6 +10749,8 @@ IsFramebuffer(framebuffer)
glxflags ignore
offset ?
+# GLX opcode changed so it can be differentiated from BindFramebufferEXT
+# (see ARB_framebuffer_object extension spec revision 23)
BindFramebuffer(target, framebuffer)
return void
param target FramebufferTarget in value
@@ -10627,7 +10758,7 @@ BindFramebuffer(target, framebuffer)
category ARB_framebuffer_object
version 3.0
extension
- glxropcode 4319
+ glxropcode 236
glxflags ignore
offset ?
@@ -10787,7 +10918,8 @@ FramebufferTextureLayer(target, attachment, texture, level, layer)
extension soft WINSOFT
dlflags notlistable
glfflags ignore
- glxflags ignore
+ glxropcode 237
+ offset ?
###############################################################################
@@ -10817,6 +10949,7 @@ ProgramParameteriARB(program, pname, value)
extension soft WINSOFT
glfflags ignore
glxflags ignore
+ alias ProgramParameteri
FramebufferTextureARB(target, attachment, texture, level)
return void
@@ -11443,7 +11576,7 @@ newcategory: ARB_vertex_array_bgra
#
###############################################################################
-BlendEquationi(buf, mode)
+BlendEquationiARB(buf, mode)
return void
param buf UInt32 in value
param mode GLenum in value
@@ -11453,8 +11586,9 @@ BlendEquationi(buf, mode)
glxropcode ?
glxflags ignore
offset ?
+ alias BlendEquationi
-BlendEquationSeparatei(buf, modeRGB, modeAlpha)
+BlendEquationSeparateiARB(buf, modeRGB, modeAlpha)
return void
param buf UInt32 in value
param modeRGB GLenum in value
@@ -11465,8 +11599,9 @@ BlendEquationSeparatei(buf, modeRGB, modeAlpha)
glxropcode ?
glxflags ignore
offset ?
+ alias BlendEquationSeparatei
-BlendFunci(buf, src, dst)
+BlendFunciARB(buf, src, dst)
return void
param buf UInt32 in value
param src GLenum in value
@@ -11477,8 +11612,9 @@ BlendFunci(buf, src, dst)
glxropcode ?
glxflags ignore
offset ?
+ alias BlendFunci
-BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+BlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
return void
param buf UInt32 in value
param srcRGB GLenum in value
@@ -11491,6 +11627,7 @@ BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
glxropcode ?
glxflags ignore
offset ?
+ alias BlendFuncSeparatei
###############################################################################
#
@@ -11499,7 +11636,7 @@ BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
#
###############################################################################
-MinSampleShading(value)
+MinSampleShadingARB(value)
return void
param value ClampedColorF in value
category ARB_sample_shading
@@ -11508,6 +11645,7 @@ MinSampleShading(value)
glxropcode ?
glxflags ignore
offset ?
+ alias MinSampleShading
###############################################################################
#
@@ -11546,6 +11684,2993 @@ newcategory: ARB_texture_query_lod
#
###############################################################################
+###############################################################################
+#
+# ARB Extension #76
+# ARB_shading_language_include commands
+#
+###############################################################################
+
+NamedStringARB(type, namelen, name, stringlen, string)
+ return void
+ param type GLenum in value
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ param stringlen Int32 in value
+ param string Char in array [stringlen]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteNamedStringARB(namelen, name)
+ return void
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+CompileShaderIncludeARB(shader, count, path, length)
+ return void
+ param shader UInt32 in value
+ param count SizeI in value
+ param path CharPointer in array [count]
+ param length Int32 in array [count]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsNamedStringARB(namelen, name)
+ return Boolean
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetNamedStringARB(namelen, name, bufSize, stringlen, string)
+ return void
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ param bufSize SizeI in value
+ param stringlen Int32 out array [1]
+ param string Char out array [bufSize]
+ category ARB_shading_language_include
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetNamedStringivARB(namelen, name, pname, params)
+ return void
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_shading_language_include
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #77
+# ARB_texture_compression_bptc commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_compression_bptc
+
+###############################################################################
+#
+# ARB Extension #78
+# ARB_blend_func_extended commands
+#
+###############################################################################
+
+BindFragDataLocationIndexed(program, colorNumber, index, name)
+ return void
+ param program UInt32 in value
+ param colorNumber UInt32 in value
+ param index UInt32 in value
+ param name Char in array []
+ category ARB_blend_func_extended
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetFragDataIndex(program, name)
+ return Int32
+ param program UInt32 in value
+ param name Char in array []
+ category ARB_blend_func_extended
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #79
+# ARB_explicit_attrib_location commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_explicit_attrib_location
+
+###############################################################################
+#
+# ARB Extension #80
+# ARB_occlusion_query2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_occlusion_query2
+
+###############################################################################
+#
+# ARB Extension #81
+# ARB_sampler_objects commands
+#
+###############################################################################
+
+GenSamplers(count, samplers)
+ return void
+ param count SizeI in value
+ param samplers UInt32 out array [count]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteSamplers(count, samplers)
+ return void
+ param count SizeI in value
+ param samplers UInt32 in array [count]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsSampler(sampler)
+ return Boolean
+ param sampler UInt32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindSampler(unit, sampler)
+ return void
+ param unit UInt32 in value
+ param sampler UInt32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameteri(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Int32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameteriv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Int32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterf(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Float32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterfv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Float32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterIiv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Int32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterIuiv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param UInt32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameteriv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameterIiv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameterfv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameterIuiv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params UInt32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #82
+# ARB_shader_bit_encoding commands
+#
+###############################################################################
+
+# (none)
+newcategroy: ARB_shader_bit_encoding
+
+###############################################################################
+#
+# ARB Extension #83
+# ARB_texture_rgb10_a2ui commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rgb10_a2ui
+
+###############################################################################
+#
+# ARB Extension #84
+# ARB_texture_swizzle commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_swizzle
+
+###############################################################################
+#
+# ARB Extension #85
+# ARB_timer_query commands
+#
+###############################################################################
+
+QueryCounter(id, target)
+ return void
+ param id UInt32 in value
+ param target GLenum in value
+ category ARB_timer_query
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetQueryObjecti64v(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params Int64 out array [COMPSIZE(pname)]
+ category ARB_timer_query
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetQueryObjectui64v(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params UInt64 out array [COMPSIZE(pname)]
+ category ARB_timer_query
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #86
+# ARB_vertex_type_2_10_10_10_rev commands
+#
+###############################################################################
+
+VertexP2ui(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP2uiv(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP3ui(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP3uiv(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP4ui(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP4uiv(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP1ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP1uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP2ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP2uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP3ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP3uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP4ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP4uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP1ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP1uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP2ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP2uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP3ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP3uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP4ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP4uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalP3ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalP3uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP3ui(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP3uiv(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP4ui(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP4uiv(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SecondaryColorP3ui(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SecondaryColorP3uiv(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP1ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP1uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP2ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP2uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP3ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP3uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP4ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP4uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #87
+# ARB_draw_indirect commands
+#
+###############################################################################
+
+DrawArraysIndirect(mode, indirect)
+ return void
+ param mode GLenum in value
+ param indirect Void in array []
+ category ARB_draw_indirect
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawElementsIndirect(mode, type, indirect)
+ return void
+ param mode GLenum in value
+ param type GLenum in value
+ param indirect Void in array []
+ category ARB_draw_indirect
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #88
+# ARB_gpu_shader5 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_gpu_shader5
+
+###############################################################################
+#
+# ARB Extension #89
+# ARB_gpu_shader_fp64 commands
+#
+###############################################################################
+
+Uniform1d(location, x)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2d(location, x, y)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3d(location, x, y, z)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4d(location, x, y, z, w)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2x3dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2x4dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3x2dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3x4dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4x2dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4x3dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetUniformdv(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params Float64 out array [COMPSIZE(location)]
+ category ARB_gpu_shader_fp64
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #90
+# ARB_shader_subroutine commands
+#
+###############################################################################
+
+GetSubroutineUniformLocation(program, shadertype, name)
+ return Int32
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param name Char in array []
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSubroutineIndex(program, shadertype, name)
+ return UInt32
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param name Char in array []
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveSubroutineUniformiv(program, shadertype, index, pname, values)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param index UInt32 in value
+ param pname GLenum in value
+ param values Int32 out array [COMPSIZE(pname)]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param index UInt32 in value
+ param bufsize SizeI in value
+ param length SizeI out array [1]
+ param name Char out array [bufsize]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveSubroutineName(program, shadertype, index, bufsize, length, name)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param index UInt32 in value
+ param bufsize SizeI in value
+ param length SizeI out array [1]
+ param name Char out array [bufsize]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+UniformSubroutinesuiv(shadertype, count, indices)
+ return void
+ param shadertype GLenum in value
+ param count SizeI in value
+ param indices UInt32 in array [count]
+ category ARB_shader_subroutine
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetUniformSubroutineuiv(shadertype, location, params)
+ return void
+ param shadertype GLenum in value
+ param location Int32 in value
+ param params UInt32 out array [1]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetProgramStageiv(program, shadertype, pname, values)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param pname GLenum in value
+ param values Int32 out array [1]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #91
+# ARB_tessellation_shader commands
+#
+###############################################################################
+
+PatchParameteri(pname, value)
+ return void
+ param pname GLenum in value
+ param value Int32 in value
+ category ARB_tessellation_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PatchParameterfv(pname, values)
+ return void
+ param pname GLenum in value
+ param values Float32 in array [COMPSIZE(pname)]
+ category ARB_tessellation_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #92
+# ARB_texture_buffer_object_rgb32 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_buffer_object_rgb32
+
+###############################################################################
+#
+# ARB Extension #93
+# ARB_transform_feedback2 commands
+#
+###############################################################################
+
+BindTransformFeedback(target, id)
+ return void
+ param target GLenum in value
+ param id UInt32 in value
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteTransformFeedbacks(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 in array [n]
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GenTransformFeedbacks(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 out array [n]
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsTransformFeedback(id)
+ return Boolean
+ param id UInt32 in value
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PauseTransformFeedback()
+ return void
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ResumeTransformFeedback()
+ return void
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawTransformFeedback(mode, id)
+ return void
+ param mode GLenum in value
+ param id UInt32 in value
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #94
+# ARB_transform_feedback3 commands
+#
+###############################################################################
+
+DrawTransformFeedbackStream(mode, id, stream)
+ return void
+ param mode GLenum in value
+ param id UInt32 in value
+ param stream UInt32 in value
+ category ARB_transform_feedback3
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BeginQueryIndexed(target, index, id)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param id UInt32 in value
+ category ARB_transform_feedback3
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EndQueryIndexed(target, index)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ category ARB_transform_feedback3
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetQueryIndexediv(target, index, pname, params)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_transform_feedback3
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #95
+# ARB_ES2_compatibility commands
+#
+###############################################################################
+
+ReleaseShaderCompiler()
+ return void
+ category ARB_ES2_compatibility
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ShaderBinary(count, shaders, binaryformat, binary, length)
+ return void
+ param count SizeI in value
+ param shaders UInt32 in array [count]
+ param binaryformat GLenum in value
+ param binary Void in array [length]
+ param length SizeI in value
+ category ARB_ES2_compatibility
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetShaderPrecisionFormat(shadertype, precisiontype, range, precision)
+ return void
+ param shadertype GLenum in value
+ param precisiontype GLenum in value
+ param range Int32 out array [2]
+ param precision Int32 out array [2]
+ category ARB_ES2_compatibility
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+DepthRangef(n, f)
+ return void
+ param n ClampedFloat32 in value
+ param f ClampedFloat32 in value
+ category ARB_ES2_compatibility
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ClearDepthf(d)
+ return void
+ param d ClampedFloat32 in value
+ category ARB_ES2_compatibility
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #96
+# ARB_get_program_binary commands
+#
+###############################################################################
+
+GetProgramBinary(program, bufSize, length, binaryFormat, binary)
+ return void
+ param program UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param binaryFormat GLenum out array [1]
+ param binary Void out array [COMPSIZE(length)]
+ category ARB_get_program_binary
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+ProgramBinary(program, binaryFormat, binary, length)
+ return void
+ param program UInt32 in value
+ param binaryFormat GLenum in value
+ param binary Void in array [length]
+ param length SizeI in value
+ category ARB_get_program_binary
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramParameteri(program, pname, value)
+ return void
+ param program UInt32 in value
+ param pname ProgramParameterPName in value
+ param value Int32 in value
+ category ARB_get_program_binary
+ version 3.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# ARB Extension #97
+# ARB_separate_shader_objects commands
+#
+###############################################################################
+
+UseProgramStages(pipeline, stages, program)
+ return void
+ param pipeline UInt32 in value
+ param stages GLbitfield in value
+ param program UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ActiveShaderProgram(pipeline, program)
+ return void
+ param pipeline UInt32 in value
+ param program UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+CreateShaderProgramv(type, count, strings)
+ return UInt32
+ param type GLenum in value
+ param count SizeI in value
+ param strings CharPointer in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindProgramPipeline(pipeline)
+ return void
+ param pipeline UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteProgramPipelines(n, pipelines)
+ return void
+ param n SizeI in value
+ param pipelines UInt32 in array [n]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GenProgramPipelines(n, pipelines)
+ return void
+ param n SizeI in value
+ param pipelines UInt32 out array [n]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsProgramPipeline(pipeline)
+ return Boolean
+ param pipeline UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+#@ ProgramParameteri also in ARB_get_program_binary
+
+GetProgramPipelineiv(pipeline, pname, params)
+ return void
+ param pipeline UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_separate_shader_objects
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1i(program, location, v0)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1iv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [1]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1f(program, location, v0)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1fv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [1]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1d(program, location, v0)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float64 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1dv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [1]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1ui(program, location, v0)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1uiv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [1]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2i(program, location, v0, v1)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2iv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [2]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2f(program, location, v0, v1)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2fv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [2]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2d(program, location, v0, v1)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float64 in value
+ param v1 Float64 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2dv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [2]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2ui(program, location, v0, v1)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2uiv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [2]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3i(program, location, v0, v1, v2)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3iv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [3]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3f(program, location, v0, v1, v2)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3fv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [3]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3d(program, location, v0, v1, v2)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float64 in value
+ param v1 Float64 in value
+ param v2 Float64 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3dv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [3]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3ui(program, location, v0, v1, v2)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3uiv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [3]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4i(program, location, v0, v1, v2, v3)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ param v3 Int32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4iv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [4]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4f(program, location, v0, v1, v2, v3)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ param v3 Float32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4fv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [4]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4d(program, location, v0, v1, v2, v3)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float64 in value
+ param v1 Float64 in value
+ param v2 Float64 in value
+ param v3 Float64 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4dv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [4]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4ui(program, location, v0, v1, v2, v3)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ param v3 UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4uiv(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [4]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [2]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [3]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [4]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [2]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [3]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [4]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x3fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x2fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x4fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x2fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x4fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x3fv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x3dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x2dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x4dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x2dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x4dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x3dv(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ValidateProgramPipeline(pipeline)
+ return void
+ param pipeline UInt32 in value
+ category ARB_separate_shader_objects
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog)
+ return void
+ param pipeline UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param infoLog Char out array [COMPSIZE(length)]
+ category ARB_separate_shader_objects
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #98
+# ARB_shader_precision commands
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #99
+# ARB_vertex_attrib_64bit commands
+#
+###############################################################################
+
+VertexAttribL1d(index, x)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2d(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3d(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4d(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL1dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [1]
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [2]
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [3]
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [4]
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribLPointer(index, size, type, stride, pointer)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ param pointer Void in array [size]
+ category ARB_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVertexAttribLdv(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname GLenum in value
+ param params Float64 out array [COMPSIZE(pname)]
+ category ARB_vertex_attrib_64bit
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+#@ VertexArrayVertexAttribLOffsetEXT also in EXT_vertex_attrib_64bit
+
+###############################################################################
+#
+# ARB Extension #100
+# ARB_viewport_array commands
+#
+###############################################################################
+
+ViewportArrayv(first, count, v)
+ return void
+ param first UInt32 in value
+ param count SizeI in value
+ param v Float32 in array [COMPSIZE(count)]
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ViewportIndexedf(index, x, y, w, h)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param w Float32 in value
+ param h Float32 in value
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ViewportIndexedfv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [4]
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ScissorArrayv(first, count, v)
+ return void
+ param first UInt32 in value
+ param count SizeI in value
+ param v Int32 in array [COMPSIZE(count)]
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ScissorIndexed(index, left, bottom, width, height)
+ return void
+ param index UInt32 in value
+ param left Int32 in value
+ param bottom Int32 in value
+ param width SizeI in value
+ param height SizeI in value
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ScissorIndexedv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [4]
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DepthRangeArrayv(first, count, v)
+ return void
+ param first UInt32 in value
+ param count SizeI in value
+ param v ClampedFloat64 in array [COMPSIZE(count)]
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DepthRangeIndexed(index, n, f)
+ return void
+ param index UInt32 in value
+ param n ClampedFloat64 in value
+ param f ClampedFloat64 in value
+ category ARB_viewport_array
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetFloati_v(target, index, data)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param data Float32 out array [COMPSIZE(target)]
+ category ARB_viewport_array
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetDoublei_v(target, index, data)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param data Float64 out array [COMPSIZE(target)]
+ category ARB_viewport_array
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #101 - GLX_ARB_create_context_robustness
+# ARB Extension #102 - WGL_ARB_create_context_robustness
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #103
+# ARB_cl_event commands
+#
+###############################################################################
+
+CreateSyncFromCLeventARB(context, event, flags)
+ return sync
+ param context cl_context in value
+ param event cl_event in value
+ param flags GLbitfield in value
+ category ARB_cl_event
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #104
+# ARB_debug_output commands
+#
+###############################################################################
+
+DebugMessageControlARB(source, type, severity, count, ids, enabled)
+ return void
+ param source GLenum in value
+ param type GLenum in value
+ param severity GLenum in value
+ param count SizeI in value
+ param ids UInt32 in array [count]
+ param enabled Boolean in value
+ category ARB_debug_output
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DebugMessageInsertARB(source, type, id, severity, length, buf)
+ return void
+ param source GLenum in value
+ param type GLenum in value
+ param id UInt32 in value
+ param severity GLenum in value
+ param length SizeI in value
+ param buf Char in array [length]
+ category ARB_debug_output
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DebugMessageCallbackARB(callback, userParam)
+ return void
+ param callback GLDEBUGPROCARB in value
+ param userParam Void in array [COMPSIZE(callback)]
+ category ARB_debug_output
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetDebugMessageLogARB(count, bufsize, sources, types, ids, severities, lengths, messageLog)
+ return UInt32
+ param count UInt32 in value
+ param bufsize SizeI in value
+ param sources GLenum out array [count]
+ param types GLenum out array [count]
+ param ids UInt32 out array [count]
+ param severities GLenum out array [count]
+ param lengths SizeI out array [count]
+ param messageLog Char out array [COMPSIZE(lengths)]
+ category ARB_debug_output
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+#@ GetPointerv is redeclared in this extension
+
+###############################################################################
+#
+# ARB Extension #105
+# ARB_robustness commands
+#
+###############################################################################
+
+GetGraphicsResetStatusARB()
+ return GLenum
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnMapdvARB(target, query, bufSize, v)
+ return void
+ param target GLenum in value
+ param query GLenum in value
+ param bufSize SizeI in value
+ param v Float64 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnMapfvARB(target, query, bufSize, v)
+ return void
+ param target GLenum in value
+ param query GLenum in value
+ param bufSize SizeI in value
+ param v Float32 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnMapivARB(target, query, bufSize, v)
+ return void
+ param target GLenum in value
+ param query GLenum in value
+ param bufSize SizeI in value
+ param v Int32 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnPixelMapfvARB(map, bufSize, values)
+ return void
+ param map GLenum in value
+ param bufSize SizeI in value
+ param values Float32 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnPixelMapuivARB(map, bufSize, values)
+ return void
+ param map GLenum in value
+ param bufSize SizeI in value
+ param values UInt32 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnPixelMapusvARB(map, bufSize, values)
+ return void
+ param map GLenum in value
+ param bufSize SizeI in value
+ param values UInt16 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnPolygonStippleARB(bufSize, pattern)
+ return void
+ param bufSize SizeI in value
+ param pattern UInt8 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnColorTableARB(target, format, type, bufSize, table)
+ return void
+ param target GLenum in value
+ param format GLenum in value
+ param type GLenum in value
+ param bufSize SizeI in value
+ param table Void out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnConvolutionFilterARB(target, format, type, bufSize, image)
+ return void
+ param target GLenum in value
+ param format GLenum in value
+ param type GLenum in value
+ param bufSize SizeI in value
+ param image Void out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnSeparableFilterARB(target, format, type, rowBufSize, row, columnBufSize, column, span)
+ return void
+ param target GLenum in value
+ param format GLenum in value
+ param type GLenum in value
+ param rowBufSize SizeI in value
+ param row Void out array [rowBufSize]
+ param columnBufSize SizeI in value
+ param column Void out array [columnBufSize]
+ param span Void out array [0]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnHistogramARB(target, reset, format, type, bufSize, values)
+ return void
+ param target GLenum in value
+ param reset Boolean in value
+ param format GLenum in value
+ param type GLenum in value
+ param bufSize SizeI in value
+ param values Void out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnMinmaxARB(target, reset, format, type, bufSize, values)
+ return void
+ param target GLenum in value
+ param reset Boolean in value
+ param format GLenum in value
+ param type GLenum in value
+ param bufSize SizeI in value
+ param values Void out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnTexImageARB(target, level, format, type, bufSize, img)
+ return void
+ param target GLenum in value
+ param level Int32 in value
+ param format GLenum in value
+ param type GLenum in value
+ param bufSize SizeI in value
+ param img Void out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+ReadnPixelsARB(x, y, width, height, format, type, bufSize, data)
+ return void
+ param x Int32 in value
+ param y Int32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format GLenum in value
+ param type GLenum in value
+ param bufSize SizeI in value
+ param data Void out array [bufSize]
+ category ARB_robustness
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetnCompressedTexImageARB(target, lod, bufSize, img)
+ return void
+ param target GLenum in value
+ param lod Int32 in value
+ param bufSize SizeI in value
+ param img Void out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnUniformfvARB(program, location, bufSize, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param bufSize SizeI in value
+ param params Float32 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnUniformivARB(program, location, bufSize, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param bufSize SizeI in value
+ param params Int32 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnUniformuivARB(program, location, bufSize, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param bufSize SizeI in value
+ param params UInt32 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetnUniformdvARB(program, location, bufSize, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param bufSize SizeI in value
+ param params Float64 out array [bufSize]
+ category ARB_robustness
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #106
+# ARB_shader_stencil_export commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shader_stencil_export
+
###############################################################################
###############################################################################
@@ -14624,8 +17749,8 @@ TextureNormalEXT(mode)
MultiDrawArraysEXT(mode, first, count, primcount)
return void
param mode BeginMode in value
- param first Int32 out array [COMPSIZE(primcount)]
- param count SizeI out array [COMPSIZE(primcount)]
+ param first Int32 in array [COMPSIZE(primcount)]
+ param count SizeI in array [COMPSIZE(primcount)]
param primcount SizeI in value
category EXT_multi_draw_arrays
version 1.1
@@ -21050,6 +24175,9 @@ newcategory: NV_vertex_program3
#
###############################################################################
+# (none)
+# newcategory: EXT_texture_compression_dxt1
+
###############################################################################
#
# Extension #310
@@ -21067,6 +24195,7 @@ IsRenderbufferEXT(renderbuffer)
glxflags ignore
alias IsRenderbuffer
+# Not aliased to BindRenderbuffer
BindRenderbufferEXT(target, renderbuffer)
return void
param target RenderbufferTarget in value
@@ -21076,7 +24205,6 @@ BindRenderbufferEXT(target, renderbuffer)
extension
glxropcode 4316
glxflags ignore
- alias BindRenderbuffer
DeleteRenderbuffersEXT(n, renderbuffers)
return void
@@ -21136,6 +24264,7 @@ IsFramebufferEXT(framebuffer)
glxflags ignore
alias IsFramebuffer
+# Not aliased to BindFramebuffer
BindFramebufferEXT(target, framebuffer)
return void
param target FramebufferTarget in value
@@ -21145,7 +24274,6 @@ BindFramebufferEXT(target, framebuffer)
extension
glxropcode 4319
glxflags ignore
- alias BindFramebuffer
DeleteFramebuffersEXT(n, framebuffers)
return void
@@ -22596,11 +25724,11 @@ BindBufferBaseNV(target, index, buffer)
extension soft WINSOFT
alias BindBufferBase
-TransformFeedbackVaryingsNV(program, count, varyings, bufferMode)
+TransformFeedbackVaryingsNV(program, count, locations, bufferMode)
return void
param program UInt32 in value
param count SizeI in value
- param varyings CharPointer in array [count]
+ param locations Int32 in array [count]
param bufferMode GLenum in value
category NV_transform_feedback
version 1.5
@@ -22661,6 +25789,24 @@ GetTransformFeedbackVaryingNV(program, index, location)
glxflags ignore
alias GetTransformFeedbackVarying
+# These commands require ARB_transform_feedback3
+#@@ void TransformFeedbackStreamAttribsNV(sizei count, const int * attribs, sizei nbuffers, const int *bufstreams, enum bufferMode);
+
+TransformFeedbackStreamAttribsNV(count, attribs, nbuffers, bufstreams, bufferMode)
+ return void
+ param count SizeI in value
+ param attribs Int32 in array [count]
+ param nbuffers SizeI in value
+ param bufstreams Int32 in array [nbuffers]
+ param bufferMode GLenum in value
+ category NV_transform_feedback
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+
###############################################################################
#
# Extension #342
@@ -25259,6 +28405,42 @@ UnmapNamedBufferEXT(buffer)
glxflags ignore
glfflags ignore
+MapNamedBufferRangeEXT(buffer, offset, length, access)
+ return VoidPointer
+ param buffer UInt32 in value
+ param offset Intptr in value
+ param length Sizeiptr in value
+ param access BufferAccessMask in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+FlushMappedNamedBufferRangeEXT(buffer, offset, length)
+ return void
+ param buffer UInt32 in value
+ param offset Intptr in value
+ param length Sizeiptr in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+NamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size)
+ return void
+ param readBuffer UInt32 in value
+ param writeBuffer UInt32 in value
+ param readOffset Intptr in value
+ param writeOffset Intptr in value
+ param size Sizeiptr in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
# New named buffer queries
GetNamedBufferParameterivEXT(buffer, pname, params)
@@ -25621,6 +28803,257 @@ MultiTexRenderbufferEXT(texunit, target, renderbuffer)
glxflags ignore
glextmask GL_MASK_NV_explicit_multisample
+# New ARB_gpu_shader_fp64 commands
+
+ProgramUniform1dEXT(program, location, x)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2dEXT(program, location, x, y)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3dEXT(program, location, x, y, z)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4dEXT(program, location, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category EXT_direct_state_access
+ subcategory ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
###############################################################################
#
# Extension #354
@@ -25823,7 +29256,7 @@ GetPerfMonitorCounterInfoAMD(group, counter, pname, data)
param group UInt32 in value
param counter UInt32 in value
param pname GLenum in value
- param data void out array [COMPSIZE(pname)]
+ param data Void out array [COMPSIZE(pname)]
category AMD_performance_monitor
dlflags notlistable
version 1.2
@@ -26505,6 +29938,7 @@ CreateShaderProgramEXT(type, string)
#
###############################################################################
+# (none)
newcategory: NV_parameter_buffer_object2
###############################################################################
@@ -26545,7 +29979,7 @@ IsBufferResidentNV(target)
glxflags ignore
offset ?
-NamedMakeBufferResidentNV(buffer, access)
+MakeNamedBufferResidentNV(buffer, access)
return void
param buffer UInt32 in value
param access GLenum in value
@@ -26556,7 +29990,7 @@ NamedMakeBufferResidentNV(buffer, access)
glxflags ignore
offset ?
-NamedMakeBufferNonResidentNV(buffer)
+MakeNamedBufferNonResidentNV(buffer)
return void
param buffer UInt32 in value
category NV_shader_buffer_load
@@ -26842,3 +30276,1194 @@ TextureBarrierNV()
glxflags ignore
offset ?
+###############################################################################
+#
+# Extension #382
+# AMD_shader_stencil_export commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_shader_stencil_export
+
+###############################################################################
+#
+# Extension #383
+# AMD_seamless_cubemap_per_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_seamless_cubemap_per_texture
+
+###############################################################################
+#
+# Extension #384 - GLX_INTEL_swap_event
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #385
+# AMD_conservative_depth commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_conservative_depth
+
+###############################################################################
+#
+# Extension #386
+# EXT_shader_image_load_store commands
+#
+###############################################################################
+
+BindImageTextureEXT(index, texture, level, layered, layer, access, format)
+ return void
+ param index UInt32 in value
+ param texture UInt32 in value
+ param level Int32 in value
+ param layered Boolean in value
+ param layer Int32 in value
+ param access GLenum in value
+ param format Int32 in value
+ category EXT_shader_image_load_store
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MemoryBarrierEXT(barriers)
+ return void
+ param barriers GLbitfield in value
+ category EXT_shader_image_load_store
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #387
+# EXT_vertex_attrib_64bit commands
+#
+###############################################################################
+
+VertexAttribL1dEXT(index, x)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2dEXT(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3dEXT(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4dEXT(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL1dvEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [1]
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2dvEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [2]
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3dvEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [3]
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4dvEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [4]
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribLPointerEXT(index, size, type, stride, pointer)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ param pointer Void in array [size]
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVertexAttribLdvEXT(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname GLenum in value
+ param params Float64 out array [COMPSIZE(pname)]
+ category EXT_vertex_attrib_64bit
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+# Also in ARB_vertex_array_64bit. Supposedly dependent on another
+# unregistered extension, EXT_direct_state_access_memory
+
+VertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset)
+ return void
+ param vaobj UInt32 in value
+ param buffer UInt32 in value
+ param index UInt32 in value
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ param offset BufferOffset in value
+ category EXT_vertex_attrib_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #388
+# NV_gpu_program5 commands
+#
+###############################################################################
+
+# These commands require ARB_shader_subroutine
+#@@ void ProgramSubroutineParametersuivNV(enum target, sizei count, const uint *params);
+#@@ void GetProgramSubroutineParameteruivNV(enum target, uint index, uint *param);
+
+ProgramSubroutineParametersuivNV(target, count, params)
+ return void
+ param target GLenum in value
+ param count SizeI in value
+ param params UInt32 in array [count]
+ category NV_gpu_program5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetProgramSubroutineParameteruivNV(target, index, param)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param param UInt32 out array [COMPSIZE(target)]
+ category NV_gpu_program5
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #389
+# NV_gpu_shader5 commands
+#
+###############################################################################
+
+Uniform1i64NV(location, x)
+ return void
+ param location Int32 in value
+ param x Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2i64NV(location, x, y)
+ return void
+ param location Int32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3i64NV(location, x, y, z)
+ return void
+ param location Int32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ param z Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4i64NV(location, x, y, z, w)
+ return void
+ param location Int32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ param z Int64EXT in value
+ param w Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1i64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [count]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2i64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [COMPSIZE(count*2)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3i64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [COMPSIZE(count*3)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4i64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [COMPSIZE(count*4)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1ui64NV(location, x)
+ return void
+ param location Int32 in value
+ param x UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2ui64NV(location, x, y)
+ return void
+ param location Int32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3ui64NV(location, x, y, z)
+ return void
+ param location Int32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ param z UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4ui64NV(location, x, y, z, w)
+ return void
+ param location Int32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ param z UInt64EXT in value
+ param w UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1ui64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [count]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2ui64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [COMPSIZE(count*2)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3ui64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [COMPSIZE(count*3)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4ui64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [COMPSIZE(count*4)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetUniformi64vNV(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params Int64EXT out array [COMPSIZE(location)]
+ category NV_gpu_shader5
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1i64NV(program, location, x)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2i64NV(program, location, x, y)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3i64NV(program, location, x, y, z)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ param z Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4i64NV(program, location, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ param z Int64EXT in value
+ param w Int64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1i64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [count]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2i64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [COMPSIZE(count*2)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3i64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [COMPSIZE(count*3)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4i64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int64EXT in array [COMPSIZE(count*4)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1ui64NV(program, location, x)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2ui64NV(program, location, x, y)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3ui64NV(program, location, x, y, z)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ param z UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4ui64NV(program, location, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ param z UInt64EXT in value
+ param w UInt64EXT in value
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1ui64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [count]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2ui64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [COMPSIZE(count*2)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3ui64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [COMPSIZE(count*3)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4ui64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [COMPSIZE(count*4)]
+ category NV_gpu_shader5
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+#@ GetUniformui64vNV also in NV_shader_buffer_load
+
+###############################################################################
+#
+# Extension #390
+# NV_shader_buffer_store commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_shader_buffer_store
+
+###############################################################################
+#
+# Extension #391
+# NV_tessellation_program5 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_tessellation_program5
+
+###############################################################################
+#
+# Extension #392
+# NV_vertex_attrib_integer_64bit commands
+#
+###############################################################################
+
+VertexAttribL1i64NV(index, x)
+ return void
+ param index UInt32 in value
+ param x Int64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2i64NV(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3i64NV(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ param z Int64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4i64NV(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Int64EXT in value
+ param y Int64EXT in value
+ param z Int64EXT in value
+ param w Int64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL1i64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int64EXT in array [1]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2i64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int64EXT in array [2]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3i64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int64EXT in array [3]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4i64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int64EXT in array [4]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL1ui64NV(index, x)
+ return void
+ param index UInt32 in value
+ param x UInt64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2ui64NV(index, x, y)
+ return void
+ param index UInt32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3ui64NV(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ param z UInt64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4ui64NV(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x UInt64EXT in value
+ param y UInt64EXT in value
+ param z UInt64EXT in value
+ param w UInt64EXT in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL1ui64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt64EXT in array [1]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL2ui64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt64EXT in array [2]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL3ui64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt64EXT in array [3]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribL4ui64vNV(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt64EXT in array [4]
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVertexAttribLi64vNV(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname GLenum in value
+ param params Int64EXT out array [COMPSIZE(pname)]
+ category NV_vertex_attrib_integer_64bit
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVertexAttribLui64vNV(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname GLenum in value
+ param params UInt64EXT out array [COMPSIZE(pname)]
+ category NV_vertex_attrib_integer_64bit
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+#@ VertexAttribLFormatNV also requires NV_vertex_buffer_unified_memory
+
+VertexAttribLFormatNV(index, size, type, stride)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_attrib_integer_64bit
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #393
+# NV_multisample_coverage commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_multisample_coverage
+
+###############################################################################
+#
+# Extension #394
+# AMD_name_gen_delete commands
+#
+###############################################################################
+
+GenNamesAMD(identifier, num, names)
+ return void
+ param identifier GLenum in value
+ param num UInt32 in value
+ param names UInt32 out array [num]
+ category AMD_name_gen_delete
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteNamesAMD(identifier, num, names)
+ return void
+ param identifier GLenum in value
+ param num UInt32 in value
+ param names UInt32 in array [num]
+ category AMD_name_gen_delete
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsNameAMD(identifier, name)
+ return Boolean
+ param identifier GLenum in value
+ param name UInt32 in value
+ category AMD_name_gen_delete
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #395
+# AMD_debug_output commands
+#
+###############################################################################
+
+DebugMessageEnableAMD(category, severity, count, ids, enabled)
+ return void
+ param category GLenum in value
+ param severity GLenum in value
+ param count SizeI in value
+ param ids UInt32 in array [count]
+ param enabled Boolean in value
+ category AMD_debug_output
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DebugMessageInsertAMD(category, severity, id, length, buf)
+ return void
+ param category GLenum in value
+ param severity GLenum in value
+ param id UInt32 in value
+ param length SizeI in value
+ param buf Char in array [length]
+ category AMD_debug_output
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DebugMessageCallbackAMD(callback, userParam)
+ return void
+ param callback GLDEBUGPROCAMD in value
+ param userParam Void out reference
+ category AMD_debug_output
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetDebugMessageLogAMD(count, bufsize, categories, severities, ids, lengths, message)
+ return UInt32
+ param count UInt32 in value
+ param bufsize SizeI in value
+ param categories GLenum out array [count]
+ param severities UInt32 out array [count]
+ param ids UInt32 out array [count]
+ param lengths SizeI out array [count]
+ param message Char out array [bufsize]
+ category AMD_debug_output
+ dlflags notlistable
+ version 4.1
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #396
+# NV_vdpau_interop commands
+#
+###############################################################################
+
+VDPAUInitNV(vdpDevice, getProcAddress)
+ return void
+ param vdpDevice Void in reference
+ param getProcAddress Void in reference
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAUFiniNV()
+ return void
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAURegisterVideoSurfaceNV(vdpSurface, target, numTextureNames, textureNames)
+ return vdpauSurfaceNV
+ param vdpSurface Void out reference
+ param target GLenum in value
+ param numTextureNames SizeI in value
+ param textureNames UInt32 in array [numTextureNames]
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAURegisterOutputSurfaceNV(vdpSurface, target, numTextureNames, textureNames)
+ return vdpauSurfaceNV
+ param vdpSurface Void out reference
+ param target GLenum in value
+ param numTextureNames SizeI in value
+ param textureNames UInt32 in array [numTextureNames]
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAUIsSurfaceNV(surface)
+ return void
+ param surface vdpauSurfaceNV in value
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAUUnregisterSurfaceNV(surface)
+ return void
+ param surface vdpauSurfaceNV in value
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAUGetSurfaceivNV(surface, pname, bufSize, length, values)
+ return void
+ param surface vdpauSurfaceNV in value
+ param pname GLenum in value
+ param bufSize SizeI in value
+ param length SizeI out reference
+ param values Int32 out array [length]
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAUSurfaceAccessNV(surface, access)
+ return void
+ param surface vdpauSurfaceNV in value
+ param access GLenum in value
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAUMapSurfacesNV(numSurfaces, surfaces)
+ return void
+ param numSurfaces SizeI in value
+ param surfaces vdpauSurfaceNV in array [numSurfaces]
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VDPAUUnmapSurfacesNV(numSurface, surfaces)
+ return void
+ param numSurface SizeI in value
+ param surfaces vdpauSurfaceNV in array [numSurface]
+ category NV_vdpau_interop
+ version 4.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+
+###############################################################################
+#
+# Extension #397
+# AMD_transform_feedback3_lines_triangles commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_transform_feedback3_lines_triangles
+
+###############################################################################
+#
+# Extension #398 - GLX_AMD_gpu_association
+#
+###############################################################################
+
+
diff --git a/xorg-server/hw/xwin/glx/gl.tm b/xorg-server/hw/xwin/glx/gl.tm
index fb4f8515c..f7b3856ac 100644
--- a/xorg-server/hw/xwin/glx/gl.tm
+++ b/xorg-server/hw/xwin/glx/gl.tm
@@ -297,17 +297,14 @@ sync,*,*, GLsync,*,*,
Int64EXT,*,*, GLint64EXT,*,*
UInt64EXT,*,*, GLuint64EXT,*,*
# EXT_direct_state_access
-FramebufferAttachment,*,*, GLenum,*,*
FramebufferAttachmentParameterName,*,*, GLenum,*,*
Framebuffer,*,*, GLuint,*,*
FramebufferStatus,*,*, GLenum,*,*
-FramebufferTarget,*,*, GLenum,*,*
GetFramebufferParameter,*,*, GLenum,*,*
Intptr,*,*, GLintptr,*,*
ProgramFormat,*,*, GLenum,*,*
ProgramProperty,*,*, GLenum,*,*
ProgramStringProperty,*,*, GLenum,*,*
-ProgramTarget,*,*, GLenum,*,*
Renderbuffer,*,*, GLuint,*,*
RenderbufferParameterName,*,*, GLenum,*,*
Sizeiptr,*,*, GLsizeiptr,*,*
@@ -320,3 +317,12 @@ BufferAccessMask,*,*, GLbitfield,*,*
# NV_explicit_multisample
GetMultisamplePNameNV,*,*, GLenum,*,*
SampleMaskNV,*,*, GLbitfield,*,*
+# ARB_debug_output
+GLDEBUGPROCARB,*,*, GLDEBUGPROCARB,*,*
+# AMD_debug_output
+GLDEBUGPROCAMD,*,*, GLDEBUGPROCAMD,*,*
+# NV_vdpau_interop
+vdpauSurfaceNV,*,*, GLvdpauSurfaceNV,*,*,
+# External API types
+cl_context,*,*, struct _cl_context *,*,*
+cl_event,*,*, struct _cl_event *,*,*
diff --git a/xorg-server/hw/xwin/glx/wglext.h b/xorg-server/hw/xwin/glx/wglext.h
index df96fbebb..e60c6527d 100644
--- a/xorg-server/hw/xwin/glx/wglext.h
+++ b/xorg-server/hw/xwin/glx/wglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
+** Copyright (c) 2007-2010 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -48,9 +48,9 @@ extern "C" {
/*************************************************************/
/* Header file version number */
-/* wglext.h last updated 2009/09/16 */
+/* wglext.h last updated 2010/08/06 */
/* Current version at http://www.opengl.org/registry/ */
-#define WGL_WGLEXT_VERSION 17
+#define WGL_WGLEXT_VERSION 22
#ifndef WGL_ARB_buffer_region
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
@@ -175,6 +175,10 @@ extern "C" {
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
#endif
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+#endif
+
#ifndef WGL_ARB_create_context
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
@@ -192,6 +196,13 @@ extern "C" {
#define ERROR_INVALID_PROFILE_ARB 0x2096
#endif
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
+#endif
+
#ifndef WGL_EXT_make_current_read
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
#endif
@@ -388,12 +399,21 @@ extern "C" {
#define WGL_GPU_NUM_SPI_AMD 0x21A8
#endif
-#ifndef NV_video_capture
+#ifndef WGL_NV_video_capture
#define WGL_UNIQUE_ID_NV 0x20CE
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
#endif
-#ifndef NV_copy_image
+#ifndef WGL_NV_copy_image
+#endif
+
+#ifndef WGL_NV_multisample_coverage
+#define WGL_COVERAGE_SAMPLES_NV 0x2042
+#define WGL_COLOR_SAMPLES_NV 0x20B9
+#endif
+
+#ifndef WGL_EXT_create_context_es2_profile
+#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#endif
@@ -430,10 +450,10 @@ DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
#ifndef WGL_ARB_buffer_region
#define WGL_ARB_buffer_region 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
-extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
-extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
-extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
+extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
+extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
+extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
+extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
@@ -448,7 +468,7 @@ typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x,
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringARB (HDC);
+extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
#endif
@@ -456,9 +476,9 @@ typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
#ifndef WGL_ARB_pixel_format
#define WGL_ARB_pixel_format 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
+extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
+extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
@@ -468,7 +488,7 @@ typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAt
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
+extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
extern HDC WINAPI wglGetCurrentReadDCARB (void);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
@@ -478,11 +498,11 @@ typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
#ifndef WGL_ARB_pbuffer
#define WGL_ARB_pbuffer 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
-extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
-extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
-extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
+extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
+extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
+extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
+extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
@@ -494,9 +514,9 @@ typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAt
#ifndef WGL_ARB_render_texture
#define WGL_ARB_render_texture 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
-extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
+extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
+extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
@@ -507,10 +527,14 @@ typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, con
#define WGL_ARB_pixel_format_float 1
#endif
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_ARB_framebuffer_sRGB 1
+#endif
+
#ifndef WGL_ARB_create_context
#define WGL_ARB_create_context 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *);
+extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
#endif
@@ -519,13 +543,17 @@ typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShar
#define WGL_ARB_create_context_profile 1
#endif
+#ifndef WGL_ARB_create_context_robustness
+#define WGL_ARB_create_context_robustness 1
+#endif
+
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
-extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
-extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
-extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
+extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
+extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
+extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
+extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
@@ -544,7 +572,7 @@ typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
+extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
extern HDC WINAPI wglGetCurrentReadDCEXT (void);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
@@ -554,11 +582,11 @@ typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
#ifndef WGL_EXT_pbuffer
#define WGL_EXT_pbuffer 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
-extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
-extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
-extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
-extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
+extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
+extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
+extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
+extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
+extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
@@ -570,9 +598,9 @@ typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAt
#ifndef WGL_EXT_pixel_format
#define WGL_EXT_pixel_format 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
-extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
-extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
+extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
+extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
+extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
@@ -582,7 +610,7 @@ typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAt
#ifndef WGL_EXT_swap_control
#define WGL_EXT_swap_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSwapIntervalEXT (int);
+extern BOOL WINAPI wglSwapIntervalEXT (int interval);
extern int WINAPI wglGetSwapIntervalEXT (void);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
@@ -596,8 +624,8 @@ typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
#ifndef WGL_NV_vertex_array_range
#define WGL_NV_vertex_array_range 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
-extern void WINAPI wglFreeMemoryNV (void *);
+extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
+extern void WINAPI wglFreeMemoryNV (void *pointer);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
@@ -614,12 +642,12 @@ typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
#ifndef WGL_OML_sync_control
#define WGL_OML_sync_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
-extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
-extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
-extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
-extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
+extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
+extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
+extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
+extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
@@ -632,8 +660,8 @@ typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT6
#ifndef WGL_I3D_digital_video_control
#define WGL_I3D_digital_video_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
+extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
+extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
@@ -642,10 +670,10 @@ typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAt
#ifndef WGL_I3D_gamma
#define WGL_I3D_gamma 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
-extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
-extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
-extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
+extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
+extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
+extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
+extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
@@ -656,18 +684,18 @@ typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const
#ifndef WGL_I3D_genlock
#define WGL_I3D_genlock 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableGenlockI3D (HDC);
-extern BOOL WINAPI wglDisableGenlockI3D (HDC);
-extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
-extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
-extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
-extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
-extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
+extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
+extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
+extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
+extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
+extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
+extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
+extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
+extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
+extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
+extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
+extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
+extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
@@ -686,10 +714,10 @@ typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *
#ifndef WGL_I3D_image_buffer
#define WGL_I3D_image_buffer 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
-extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
-extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
-extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
+extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
+extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
+extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
+extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
@@ -702,8 +730,8 @@ typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LP
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglEnableFrameLockI3D (void);
extern BOOL WINAPI wglDisableFrameLockI3D (void);
-extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
-extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
+extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
+extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
@@ -714,10 +742,10 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
#ifndef WGL_I3D_swap_frame_usage
#define WGL_I3D_swap_frame_usage 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetFrameUsageI3D (float *);
+extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
extern BOOL WINAPI wglEndFrameTrackingI3D (void);
-extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
+extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
@@ -736,7 +764,7 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWO
#ifndef WGL_3DL_stereo_control
#define WGL_3DL_stereo_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC, UINT);
+extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
#endif
@@ -752,9 +780,9 @@ typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState
#ifndef WGL_NV_present_video
#define WGL_NV_present_video 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern int WINAPI wglEnumerateVideoDevicesNV (HDC, HVIDEOOUTPUTDEVICENV *);
-extern BOOL WINAPI wglBindVideoDeviceNV (HDC, unsigned int, HVIDEOOUTPUTDEVICENV, const int *);
-extern BOOL WINAPI wglQueryCurrentContextNV (int, int *);
+extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
+extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
+extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
@@ -764,12 +792,12 @@ typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *pi
#ifndef WGL_NV_video_output
#define WGL_NV_video_output 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetVideoDeviceNV (HDC, int, HPVIDEODEV *);
-extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV);
-extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV, HPBUFFERARB, int);
-extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB, int);
-extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB, int, unsigned long *, BOOL);
-extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV, unsigned long *, unsigned long *);
+extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
+extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
+extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
+extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
+extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
@@ -782,12 +810,12 @@ typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsi
#ifndef WGL_NV_swap_group
#define WGL_NV_swap_group 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglJoinSwapGroupNV (HDC, GLuint);
-extern BOOL WINAPI wglBindSwapBarrierNV (GLuint, GLuint);
-extern BOOL WINAPI wglQuerySwapGroupNV (HDC, GLuint *, GLuint *);
-extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC, GLuint *, GLuint *);
-extern BOOL WINAPI wglQueryFrameCountNV (HDC, GLuint *);
-extern BOOL WINAPI wglResetFrameCountNV (HDC);
+extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
+extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
+extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
+extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
+extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
+extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
@@ -800,11 +828,11 @@ typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
#ifndef WGL_NV_gpu_affinity
#define WGL_NV_gpu_affinity 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnumGpusNV (UINT, HGPUNV *);
-extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV, UINT, PGPU_DEVICE);
-extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *);
-extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC, UINT, HGPUNV *);
-extern BOOL WINAPI wglDeleteDCNV (HDC);
+extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
+extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
+extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
@@ -816,15 +844,15 @@ typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
#ifndef WGL_AMD_gpu_association
#define WGL_AMD_gpu_association 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern UINT WINAPI wglGetGPUIDsAMD (UINT, UINT *);
-extern INT WINAPI wglGetGPUInfoAMD (UINT, int, GLenum, UINT, void *);
-extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC);
-extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT);
-extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT, HGLRC, const int *);
-extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC);
-extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC);
+extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
+extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
+extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
+extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
+extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
+extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
+extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
-extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
@@ -840,11 +868,11 @@ typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint
#ifndef WGL_NV_video_capture
#define WGL_NV_video_capture 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT, HVIDEOINPUTDEVICENV);
-extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC, HVIDEOINPUTDEVICENV *);
-extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV);
-extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV, int, int *);
-extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC, HVIDEOINPUTDEVICENV);
+extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
+extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
+extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
+extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
+extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
@@ -856,11 +884,15 @@ typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOIN
#ifndef WGL_NV_copy_image
#define WGL_NV_copy_image 1
#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC, GLuint, GLenum, GLint, GLint, GLint, GLint, HGLRC, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
+extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
+#ifndef WGL_NV_multisample_coverage
+#define WGL_NV_multisample_coverage 1
+#endif
+
#ifdef __cplusplus
}
diff --git a/xorg-server/hw/xwin/glx/wglext.spec b/xorg-server/hw/xwin/glx/wglext.spec
index d282f786c..a2276fc48 100644
--- a/xorg-server/hw/xwin/glx/wglext.spec
+++ b/xorg-server/hw/xwin/glx/wglext.spec
@@ -1,14 +1,17 @@
# wglext.spec file
# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
#
-# Copyright (C) 1991-2002 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 1991-2002 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
#
# This document is licensed under the SGI Free Software B License Version
# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 12183 $ on $Date: 2010-08-06 02:53:05 -0700 (Fri, 06 Aug 2010) $
required-props:
param: retval retained
-category: wgl ARB_buffer_region ARB_extensions_string ARB_pixel_format ARB_make_current_read ARB_pbuffer ARB_render_texture ARB_pixel_format_float EXT_display_color_table EXT_extensions_string EXT_make_current_read EXT_pbuffer EXT_pixel_format EXT_swap_control OML_sync_control I3D_digital_video_control I3D_gamma I3D_genlock I3D_image_buffer I3D_swap_frame_lock I3D_swap_frame_usage NV_vertex_array_range 3DL_stereo_control NV_swap_group NV_video_output NV_present_video ARB_create_context NV_gpu_affinity AMD_gpu_association NV_video_capture NV_copy_image
+category: wgl ARB_buffer_region ARB_extensions_string ARB_pixel_format ARB_make_current_read ARB_pbuffer ARB_render_texture ARB_pixel_format_float EXT_display_color_table EXT_extensions_string EXT_make_current_read EXT_pbuffer EXT_pixel_format EXT_swap_control OML_sync_control I3D_digital_video_control I3D_gamma I3D_genlock I3D_image_buffer I3D_swap_frame_lock I3D_swap_frame_usage NV_vertex_array_range 3DL_stereo_control NV_swap_group NV_video_output NV_present_video ARB_create_context NV_gpu_affinity AMD_gpu_association NV_video_capture NV_copy_image ARB_framebuffer_sRGB
# required-props in wgl.spec (which is not used for anything):
# dlflags: notlistable handcode
# wglflags: client-handcode server-handcode non-dispatch
@@ -242,6 +245,16 @@ newcategory: ARB_pixel_format_float
###############################################################################
#
+# ARB Extension #46
+# ARB_framebuffer_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_framebuffer_sRGB
+
+###############################################################################
+#
# ARB Extension #55
# ARB_create_context commands
#
@@ -264,6 +277,16 @@ CreateContextAttribsARB(hDC, hShareContext, attribList)
# (none)
newcategory: ARB_create_context_profile
+###############################################################################
+#
+# ARB Extension #102
+# ARB_create_context_robustness commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_create_context_robustness
+
###############################################################################
#
@@ -1091,3 +1114,13 @@ CopyImageSubDataNV(hSrcRC, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, hDstR
param height GLsizei in value
param depth GLsizei in value
category NV_copy_image
+
+###############################################################################
+#
+# Extension #393
+# NV_multisample_coverage commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_multisample_coverage