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authormarha <marha@users.sourceforge.net>2010-05-20 07:07:37 +0000
committermarha <marha@users.sourceforge.net>2010-05-20 07:07:37 +0000
commit3319741e6f9fc3232eb40462a261271b9af2dcb2 (patch)
treeffe7fbae59390aafa850dcdbd3ea48d2cb59bda0 /xorg-server/include/inputstr.h
parent153f5cafa19da4e4c0cf21e9c909958359ed8ebd (diff)
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xserver git update 20/5/2010
Diffstat (limited to 'xorg-server/include/inputstr.h')
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1 files changed, 607 insertions, 599 deletions
diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h
index 6da3f38e4..fa21c7b3a 100644
--- a/xorg-server/include/inputstr.h
+++ b/xorg-server/include/inputstr.h
@@ -1,599 +1,607 @@
-/************************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-********************************************************/
-
-
-#ifndef INPUTSTRUCT_H
-#define INPUTSTRUCT_H
-
-#include "input.h"
-#include "window.h"
-#include "dixstruct.h"
-#include "cursorstr.h"
-#include "geext.h"
-#include "privates.h"
-
-#define BitIsOn(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] & (1 << ((bit) & 7)))
-#define SetBit(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] |= (1 << ((bit) & 7)))
-#define ClearBit(ptr, bit) (((BYTE *)(ptr))[(bit)>>3] &= ~(1 << ((bit) & 7)))
-
-#define SameClient(obj,client) \
- (CLIENT_BITS((obj)->resource) == (client)->clientAsMask)
-
-#define EMASKSIZE MAXDEVICES + 2
-
-/* This is the last XI2 event supported by the server. If you add
- * events to the protocol, the server will not support these events until
- * this number here is bumped.
- */
-#define XI2LASTEVENT 17 /* XI_RawMotion */
-#define XI2MASKSIZE ((XI2LASTEVENT + 7)/8) /* no of bits for masks */
-
-/**
- * This struct stores the core event mask for each client except the client
- * that created the window.
- *
- * Each window that has events selected from other clients has at least one of
- * these masks. If multiple clients selected for events on the same window,
- * these masks are in a linked list.
- *
- * The event mask for the client that created the window is stored in
- * win->eventMask instead.
- *
- * The resource id is simply a fake client ID to associate this mask with a
- * client.
- *
- * Kludge: OtherClients and InputClients must be compatible, see code.
- */
-typedef struct _OtherClients {
- OtherClientsPtr next; /**< Pointer to the next mask */
- XID resource; /**< id for putting into resource manager */
- Mask mask; /**< Core event mask */
-} OtherClients;
-
-/**
- * This struct stores the XI event mask for each client.
- *
- * Each window that has events selected has at least one of these masks. If
- * multiple client selected for events on the same window, these masks are in
- * a linked list.
- */
-typedef struct _InputClients {
- InputClientsPtr next; /**< Pointer to the next mask */
- XID resource; /**< id for putting into resource manager */
- Mask mask[EMASKSIZE]; /**< Actual XI event mask, deviceid is index */
- /** XI2 event masks. One per device, each bit is a mask of (1 << type) */
- unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
-} InputClients;
-
-/**
- * Combined XI event masks from all devices.
- *
- * This is the XI equivalent of the deliverableEvents, eventMask and
- * dontPropagate mask of the WindowRec (or WindowOptRec).
- *
- * A window that has an XI client selecting for events has exactly one
- * OtherInputMasks struct and exactly one InputClients struct hanging off
- * inputClients. Each further client appends to the inputClients list.
- * Each Mask field is per-device, with the device id as the index.
- * Exception: for non-device events (Presence events), the MAXDEVICES
- * deviceid is used.
- */
-typedef struct _OtherInputMasks {
- /**
- * Bitwise OR of all masks by all clients and the window's parent's masks.
- */
- Mask deliverableEvents[EMASKSIZE];
- /**
- * Bitwise OR of all masks by all clients on this window.
- */
- Mask inputEvents[EMASKSIZE];
- /** The do-not-propagate masks for each device. */
- Mask dontPropagateMask[EMASKSIZE];
- /** The clients that selected for events */
- InputClientsPtr inputClients;
- /* XI2 event masks. One per device, each bit is a mask of (1 << type) */
- unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
-} OtherInputMasks;
-
-/*
- * The following structure gets used for both active and passive grabs. For
- * active grabs some of the fields (e.g. modifiers) are not used. However,
- * that is not much waste since there aren't many active grabs (one per
- * keyboard/pointer device) going at once in the server.
- */
-
-#define MasksPerDetailMask 8 /* 256 keycodes and 256 possible
- modifier combinations, but only
- 3 buttons. */
-
-typedef struct _DetailRec { /* Grab details may be bit masks */
- unsigned int exact;
- Mask *pMask;
-} DetailRec;
-
-typedef enum {
- GRABTYPE_CORE,
- GRABTYPE_XI,
- GRABTYPE_XI2
-} GrabType;
-
-union _GrabMask {
- Mask core;
- Mask xi;
- char xi2mask[EMASKSIZE][XI2MASKSIZE];
-};
-
-/**
- * Central struct for device grabs.
- * The same struct is used for both core grabs and device grabs, with
- * different fields being set.
- * If the grab is a core grab (GrabPointer/GrabKeyboard), then the eventMask
- * is a combination of standard event masks (i.e. PointerMotionMask |
- * ButtonPressMask).
- * If the grab is a device grab (GrabDevice), then the eventMask is a
- * combination of event masks for a given XI event type (see SetEventInfo).
- *
- * If the grab is a result of a ButtonPress, then eventMask is the core mask
- * and deviceMask is set to the XI event mask for the grab.
- */
-typedef struct _GrabRec {
- GrabPtr next; /* for chain of passive grabs */
- XID resource;
- DeviceIntPtr device;
- WindowPtr window;
- unsigned ownerEvents:1;
- unsigned keyboardMode:1;
- unsigned pointerMode:1;
- GrabType grabtype;
- CARD8 type; /* event type */
- DetailRec modifiersDetail;
- DeviceIntPtr modifierDevice;
- DetailRec detail; /* key or button */
- WindowPtr confineTo; /* always NULL for keyboards */
- CursorPtr cursor; /* always NULL for keyboards */
- Mask eventMask;
- Mask deviceMask;
- /* XI2 event masks. One per device, each bit is a mask of (1 << type) */
- unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
-} GrabRec;
-
-typedef struct _KeyClassRec {
- int sourceid;
- CARD8 down[DOWN_LENGTH];
- CARD8 postdown[DOWN_LENGTH];
- int modifierKeyCount[8];
- struct _XkbSrvInfo *xkbInfo;
-} KeyClassRec, *KeyClassPtr;
-
-typedef struct _AxisInfo {
- int resolution;
- int min_resolution;
- int max_resolution;
- int min_value;
- int max_value;
- Atom label;
-} AxisInfo, *AxisInfoPtr;
-
-typedef struct _ValuatorAccelerationRec {
- int number;
- PointerAccelSchemeProc AccelSchemeProc;
- void *accelData; /* at disposal of AccelScheme */
- DeviceCallbackProc AccelCleanupProc;
-} ValuatorAccelerationRec, *ValuatorAccelerationPtr;
-
-typedef struct _ValuatorClassRec {
- int sourceid;
- int numMotionEvents;
- int first_motion;
- int last_motion;
- void *motion; /* motion history buffer. Different layout
- for MDs and SDs!*/
- WindowPtr motionHintWindow;
-
- AxisInfoPtr axes;
- unsigned short numAxes;
- double *axisVal; /* always absolute, but device-coord system */
- CARD8 mode;
- ValuatorAccelerationRec accelScheme;
-} ValuatorClassRec, *ValuatorClassPtr;
-
-typedef struct _ButtonClassRec {
- int sourceid;
- CARD8 numButtons;
- CARD8 buttonsDown; /* number of buttons currently down
- This counts logical buttons, not
- physical ones, i.e if some buttons
- are mapped to 0, they're not counted
- here */
- unsigned short state;
- Mask motionMask;
- CARD8 down[DOWN_LENGTH];
- CARD8 postdown[DOWN_LENGTH];
- CARD8 map[MAP_LENGTH];
- union _XkbAction *xkb_acts;
- Atom labels[MAX_BUTTONS];
-} ButtonClassRec, *ButtonClassPtr;
-
-typedef struct _FocusClassRec {
- int sourceid;
- WindowPtr win; /* May be set to a int constant (e.g. PointerRootWin)! */
- int revert;
- TimeStamp time;
- WindowPtr *trace;
- int traceSize;
- int traceGood;
-} FocusClassRec, *FocusClassPtr;
-
-typedef struct _ProximityClassRec {
- int sourceid;
- char pad;
-} ProximityClassRec, *ProximityClassPtr;
-
-typedef struct _AbsoluteClassRec {
- int sourceid;
- /* Calibration. */
- int min_x;
- int max_x;
- int min_y;
- int max_y;
- int flip_x;
- int flip_y;
- int rotation;
- int button_threshold;
-
- /* Area. */
- int offset_x;
- int offset_y;
- int width;
- int height;
- int screen;
- XID following;
-} AbsoluteClassRec, *AbsoluteClassPtr;
-
-typedef struct _KbdFeedbackClassRec *KbdFeedbackPtr;
-typedef struct _PtrFeedbackClassRec *PtrFeedbackPtr;
-typedef struct _IntegerFeedbackClassRec *IntegerFeedbackPtr;
-typedef struct _StringFeedbackClassRec *StringFeedbackPtr;
-typedef struct _BellFeedbackClassRec *BellFeedbackPtr;
-typedef struct _LedFeedbackClassRec *LedFeedbackPtr;
-
-typedef struct _KbdFeedbackClassRec {
- BellProcPtr BellProc;
- KbdCtrlProcPtr CtrlProc;
- KeybdCtrl ctrl;
- KbdFeedbackPtr next;
- struct _XkbSrvLedInfo *xkb_sli;
-} KbdFeedbackClassRec;
-
-typedef struct _PtrFeedbackClassRec {
- PtrCtrlProcPtr CtrlProc;
- PtrCtrl ctrl;
- PtrFeedbackPtr next;
-} PtrFeedbackClassRec;
-
-typedef struct _IntegerFeedbackClassRec {
- IntegerCtrlProcPtr CtrlProc;
- IntegerCtrl ctrl;
- IntegerFeedbackPtr next;
-} IntegerFeedbackClassRec;
-
-typedef struct _StringFeedbackClassRec {
- StringCtrlProcPtr CtrlProc;
- StringCtrl ctrl;
- StringFeedbackPtr next;
-} StringFeedbackClassRec;
-
-typedef struct _BellFeedbackClassRec {
- BellProcPtr BellProc;
- BellCtrlProcPtr CtrlProc;
- BellCtrl ctrl;
- BellFeedbackPtr next;
-} BellFeedbackClassRec;
-
-typedef struct _LedFeedbackClassRec {
- LedCtrlProcPtr CtrlProc;
- LedCtrl ctrl;
- LedFeedbackPtr next;
- struct _XkbSrvLedInfo *xkb_sli;
-} LedFeedbackClassRec;
-
-
-typedef struct _ClassesRec {
- KeyClassPtr key;
- ValuatorClassPtr valuator;
- ButtonClassPtr button;
- FocusClassPtr focus;
- ProximityClassPtr proximity;
- AbsoluteClassPtr absolute;
- KbdFeedbackPtr kbdfeed;
- PtrFeedbackPtr ptrfeed;
- IntegerFeedbackPtr intfeed;
- StringFeedbackPtr stringfeed;
- BellFeedbackPtr bell;
- LedFeedbackPtr leds;
-} ClassesRec;
-
-
-/**
- * Sprite information for a device.
- */
-typedef struct {
- CursorPtr current;
- BoxRec hotLimits; /* logical constraints of hot spot */
- Bool confined; /* confined to screen */
- RegionPtr hotShape; /* additional logical shape constraint */
- BoxRec physLimits; /* physical constraints of hot spot */
- WindowPtr win; /* window of logical position */
- HotSpot hot; /* logical pointer position */
- HotSpot hotPhys; /* physical pointer position */
-#ifdef PANORAMIX
- ScreenPtr screen; /* all others are in Screen 0 coordinates */
- RegionRec Reg1; /* Region 1 for confining motion */
- RegionRec Reg2; /* Region 2 for confining virtual motion */
- WindowPtr windows[MAXSCREENS];
- WindowPtr confineWin; /* confine window */
-#endif
- /* The window trace information is used at dix/events.c to avoid having
- * to compute all the windows between the root and the current pointer
- * window each time a button or key goes down. The grabs on each of those
- * windows must be checked.
- * spriteTraces should only be used at dix/events.c! */
- WindowPtr *spriteTrace;
- int spriteTraceSize;
- int spriteTraceGood;
-
- /* Due to delays between event generation and event processing, it is
- * possible that the pointer has crossed screen boundaries between the
- * time in which it begins generating events and the time when
- * those events are processed.
- *
- * pEnqueueScreen: screen the pointer was on when the event was generated
- * pDequeueScreen: screen the pointer was on when the event is processed
- */
- ScreenPtr pEnqueueScreen;
- ScreenPtr pDequeueScreen;
-
-} SpriteRec, *SpritePtr;
-
-/* Device properties */
-typedef struct _XIPropertyValue
-{
- Atom type; /* ignored by server */
- short format; /* format of data for swapping - 8,16,32 */
- long size; /* size of data in (format/8) bytes */
- pointer data; /* private to client */
-} XIPropertyValueRec;
-
-typedef struct _XIProperty
-{
- struct _XIProperty *next;
- Atom propertyName;
- BOOL deletable; /* clients can delete this prop? */
- XIPropertyValueRec value;
-} XIPropertyRec;
-
-typedef XIPropertyRec *XIPropertyPtr;
-typedef XIPropertyValueRec *XIPropertyValuePtr;
-
-
-typedef struct _XIPropertyHandler
-{
- struct _XIPropertyHandler* next;
- long id;
- int (*SetProperty) (DeviceIntPtr dev,
- Atom property,
- XIPropertyValuePtr prop,
- BOOL checkonly);
- int (*GetProperty) (DeviceIntPtr dev,
- Atom property);
- int (*DeleteProperty) (DeviceIntPtr dev,
- Atom property);
-} XIPropertyHandler, *XIPropertyHandlerPtr;
-
-/* states for devices */
-
-#define NOT_GRABBED 0
-#define THAWED 1
-#define THAWED_BOTH 2 /* not a real state */
-#define FREEZE_NEXT_EVENT 3
-#define FREEZE_BOTH_NEXT_EVENT 4
-#define FROZEN 5 /* any state >= has device frozen */
-#define FROZEN_NO_EVENT 5
-#define FROZEN_WITH_EVENT 6
-#define THAW_OTHERS 7
-
-
-typedef struct _GrabInfoRec {
- TimeStamp grabTime;
- Bool fromPassiveGrab; /* true if from passive grab */
- Bool implicitGrab; /* implicit from ButtonPress */
- GrabRec activeGrab;
- GrabPtr grab;
- CARD8 activatingKey;
- void (*ActivateGrab) (
- DeviceIntPtr /*device*/,
- GrabPtr /*grab*/,
- TimeStamp /*time*/,
- Bool /*autoGrab*/);
- void (*DeactivateGrab)(
- DeviceIntPtr /*device*/);
- struct {
- Bool frozen;
- int state;
- GrabPtr other; /* if other grab has this frozen */
- DeviceEvent *event; /* saved to be replayed */
- } sync;
-} GrabInfoRec, *GrabInfoPtr;
-
-typedef struct _SpriteInfoRec {
- /* sprite must always point to a valid sprite. For devices sharing the
- * sprite, let sprite point to a paired spriteOwner's sprite. */
- SpritePtr sprite; /* sprite information */
- Bool spriteOwner; /* True if device owns the sprite */
- DeviceIntPtr paired; /* The paired device. Keyboard if
- spriteOwner is TRUE, otherwise the
- pointer that owns the sprite. */
-} SpriteInfoRec, *SpriteInfoPtr;
-
-/* device types */
-#define MASTER_POINTER 1
-#define MASTER_KEYBOARD 2
-#define SLAVE 3
-
-typedef struct _DeviceIntRec {
- DeviceRec public;
- DeviceIntPtr next;
- Bool startup; /* true if needs to be turned on at
- server intialization time */
- DeviceProc deviceProc; /* proc(DevicePtr, DEVICE_xx). It is
- used to initialize, turn on, or
- turn off the device */
- Bool inited; /* TRUE if INIT returns Success */
- Bool enabled; /* TRUE if ON returns Success */
- Bool coreEvents; /* TRUE if device also sends core */
- GrabInfoRec deviceGrab; /* grab on the device */
- int type; /* MASTER_POINTER, MASTER_KEYBOARD, SLAVE */
- Atom xinput_type;
- char *name;
- int id;
- KeyClassPtr key;
- ValuatorClassPtr valuator;
- ButtonClassPtr button;
- FocusClassPtr focus;
- ProximityClassPtr proximity;
- AbsoluteClassPtr absolute;
- KbdFeedbackPtr kbdfeed;
- PtrFeedbackPtr ptrfeed;
- IntegerFeedbackPtr intfeed;
- StringFeedbackPtr stringfeed;
- BellFeedbackPtr bell;
- LedFeedbackPtr leds;
- struct _XkbInterest *xkb_interest;
- char *config_info; /* used by the hotplug layer */
- ClassesPtr unused_classes; /* for master devices */
- int saved_master_id; /* for slaves while grabbed */
- PrivateRec *devPrivates;
- DeviceUnwrapProc unwrapProc;
- SpriteInfoPtr spriteInfo;
- union {
- DeviceIntPtr master; /* master device */
- DeviceIntPtr lastSlave; /* last slave device used */
- } u;
-
- /* last valuator values recorded, not posted to client;
- * for slave devices, valuators is in device coordinates
- * for master devices, valuators is in screen coordinates
- * see dix/getevents.c
- * remainder supports acceleration
- */
- struct {
- int valuators[MAX_VALUATORS];
- float remainder[MAX_VALUATORS];
- int numValuators;
- DeviceIntPtr slave;
- } last;
-
- /* Input device property handling. */
- struct {
- XIPropertyPtr properties;
- XIPropertyHandlerPtr handlers; /* NULL-terminated */
- } properties;
-} DeviceIntRec;
-
-typedef struct {
- int numDevices; /* total number of devices */
- DeviceIntPtr devices; /* all devices turned on */
- DeviceIntPtr off_devices; /* all devices turned off */
- DeviceIntPtr keyboard; /* the main one for the server */
- DeviceIntPtr pointer;
- DeviceIntPtr all_devices;
- DeviceIntPtr all_master_devices;
-} InputInfo;
-
-extern _X_EXPORT InputInfo inputInfo;
-
-/* for keeping the events for devices grabbed synchronously */
-typedef struct _QdEvent *QdEventPtr;
-typedef struct _QdEvent {
- QdEventPtr next;
- DeviceIntPtr device;
- ScreenPtr pScreen; /* what screen the pointer was on */
- unsigned long months; /* milliseconds is in the event */
- InternalEvent *event;
-} QdEventRec;
-
-/**
- * syncEvents is the global structure for queued events.
- *
- * Devices can be frozen through GrabModeSync pointer grabs. If this is the
- * case, events from these devices are added to "pending" instead of being
- * processed normally. When the device is unfrozen, events in "pending" are
- * replayed and processed as if they would come from the device directly.
- */
-typedef struct _EventSyncInfo {
- QdEventPtr pending, /**< list of queued events */
- *pendtail; /**< last event in list */
- /** The device to replay events for. Only set in AllowEvents(), in which
- * case it is set to the device specified in the request. */
- DeviceIntPtr replayDev; /* kludgy rock to put flag for */
-
- /**
- * The window the events are supposed to be replayed on.
- * This window may be set to the grab's window (but only when
- * Replay{Pointer|Keyboard} is given in the XAllowEvents()
- * request. */
- WindowPtr replayWin; /* ComputeFreezes */
- /**
- * Flag to indicate whether we're in the process of
- * replaying events. Only set in ComputeFreezes(). */
- Bool playingEvents;
- TimeStamp time;
-} EventSyncInfoRec, *EventSyncInfoPtr;
-
-extern EventSyncInfoRec syncEvents;
-
-#endif /* INPUTSTRUCT_H */
+/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+
+#ifndef INPUTSTRUCT_H
+#define INPUTSTRUCT_H
+
+#include "input.h"
+#include "window.h"
+#include "dixstruct.h"
+#include "cursorstr.h"
+#include "geext.h"
+#include "privates.h"
+
+#define BitIsOn(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] & (1 << ((bit) & 7)))
+#define SetBit(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] |= (1 << ((bit) & 7)))
+#define ClearBit(ptr, bit) (((BYTE *)(ptr))[(bit)>>3] &= ~(1 << ((bit) & 7)))
+
+#define SameClient(obj,client) \
+ (CLIENT_BITS((obj)->resource) == (client)->clientAsMask)
+
+#define EMASKSIZE MAXDEVICES + 2
+
+/* This is the last XI2 event supported by the server. If you add
+ * events to the protocol, the server will not support these events until
+ * this number here is bumped.
+ */
+#define XI2LASTEVENT 17 /* XI_RawMotion */
+#define XI2MASKSIZE ((XI2LASTEVENT + 7)/8) /* no of bits for masks */
+
+/**
+ * This struct stores the core event mask for each client except the client
+ * that created the window.
+ *
+ * Each window that has events selected from other clients has at least one of
+ * these masks. If multiple clients selected for events on the same window,
+ * these masks are in a linked list.
+ *
+ * The event mask for the client that created the window is stored in
+ * win->eventMask instead.
+ *
+ * The resource id is simply a fake client ID to associate this mask with a
+ * client.
+ *
+ * Kludge: OtherClients and InputClients must be compatible, see code.
+ */
+typedef struct _OtherClients {
+ OtherClientsPtr next; /**< Pointer to the next mask */
+ XID resource; /**< id for putting into resource manager */
+ Mask mask; /**< Core event mask */
+} OtherClients;
+
+/**
+ * This struct stores the XI event mask for each client.
+ *
+ * Each window that has events selected has at least one of these masks. If
+ * multiple client selected for events on the same window, these masks are in
+ * a linked list.
+ */
+typedef struct _InputClients {
+ InputClientsPtr next; /**< Pointer to the next mask */
+ XID resource; /**< id for putting into resource manager */
+ Mask mask[EMASKSIZE]; /**< Actual XI event mask, deviceid is index */
+ /** XI2 event masks. One per device, each bit is a mask of (1 << type) */
+ unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
+} InputClients;
+
+/**
+ * Combined XI event masks from all devices.
+ *
+ * This is the XI equivalent of the deliverableEvents, eventMask and
+ * dontPropagate mask of the WindowRec (or WindowOptRec).
+ *
+ * A window that has an XI client selecting for events has exactly one
+ * OtherInputMasks struct and exactly one InputClients struct hanging off
+ * inputClients. Each further client appends to the inputClients list.
+ * Each Mask field is per-device, with the device id as the index.
+ * Exception: for non-device events (Presence events), the MAXDEVICES
+ * deviceid is used.
+ */
+typedef struct _OtherInputMasks {
+ /**
+ * Bitwise OR of all masks by all clients and the window's parent's masks.
+ */
+ Mask deliverableEvents[EMASKSIZE];
+ /**
+ * Bitwise OR of all masks by all clients on this window.
+ */
+ Mask inputEvents[EMASKSIZE];
+ /** The do-not-propagate masks for each device. */
+ Mask dontPropagateMask[EMASKSIZE];
+ /** The clients that selected for events */
+ InputClientsPtr inputClients;
+ /* XI2 event masks. One per device, each bit is a mask of (1 << type) */
+ unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
+} OtherInputMasks;
+
+/*
+ * The following structure gets used for both active and passive grabs. For
+ * active grabs some of the fields (e.g. modifiers) are not used. However,
+ * that is not much waste since there aren't many active grabs (one per
+ * keyboard/pointer device) going at once in the server.
+ */
+
+#define MasksPerDetailMask 8 /* 256 keycodes and 256 possible
+ modifier combinations, but only
+ 3 buttons. */
+
+typedef struct _DetailRec { /* Grab details may be bit masks */
+ unsigned int exact;
+ Mask *pMask;
+} DetailRec;
+
+typedef enum {
+ GRABTYPE_CORE,
+ GRABTYPE_XI,
+ GRABTYPE_XI2
+} GrabType;
+
+union _GrabMask {
+ Mask core;
+ Mask xi;
+ char xi2mask[EMASKSIZE][XI2MASKSIZE];
+};
+
+/**
+ * Central struct for device grabs.
+ * The same struct is used for both core grabs and device grabs, with
+ * different fields being set.
+ * If the grab is a core grab (GrabPointer/GrabKeyboard), then the eventMask
+ * is a combination of standard event masks (i.e. PointerMotionMask |
+ * ButtonPressMask).
+ * If the grab is a device grab (GrabDevice), then the eventMask is a
+ * combination of event masks for a given XI event type (see SetEventInfo).
+ *
+ * If the grab is a result of a ButtonPress, then eventMask is the core mask
+ * and deviceMask is set to the XI event mask for the grab.
+ */
+typedef struct _GrabRec {
+ GrabPtr next; /* for chain of passive grabs */
+ XID resource;
+ DeviceIntPtr device;
+ WindowPtr window;
+ unsigned ownerEvents:1;
+ unsigned keyboardMode:1;
+ unsigned pointerMode:1;
+ GrabType grabtype;
+ CARD8 type; /* event type */
+ DetailRec modifiersDetail;
+ DeviceIntPtr modifierDevice;
+ DetailRec detail; /* key or button */
+ WindowPtr confineTo; /* always NULL for keyboards */
+ CursorPtr cursor; /* always NULL for keyboards */
+ Mask eventMask;
+ Mask deviceMask;
+ /* XI2 event masks. One per device, each bit is a mask of (1 << type) */
+ unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
+} GrabRec;
+
+typedef struct _KeyClassRec {
+ int sourceid;
+ CARD8 down[DOWN_LENGTH];
+ CARD8 postdown[DOWN_LENGTH];
+ int modifierKeyCount[8];
+ struct _XkbSrvInfo *xkbInfo;
+} KeyClassRec, *KeyClassPtr;
+
+typedef struct _AxisInfo {
+ int resolution;
+ int min_resolution;
+ int max_resolution;
+ int min_value;
+ int max_value;
+ Atom label;
+} AxisInfo, *AxisInfoPtr;
+
+typedef struct _ValuatorAccelerationRec {
+ int number;
+ PointerAccelSchemeProc AccelSchemeProc;
+ void *accelData; /* at disposal of AccelScheme */
+ DeviceCallbackProc AccelCleanupProc;
+} ValuatorAccelerationRec, *ValuatorAccelerationPtr;
+
+typedef struct _ValuatorClassRec {
+ int sourceid;
+ int numMotionEvents;
+ int first_motion;
+ int last_motion;
+ void *motion; /* motion history buffer. Different layout
+ for MDs and SDs!*/
+ WindowPtr motionHintWindow;
+
+ AxisInfoPtr axes;
+ unsigned short numAxes;
+ double *axisVal; /* always absolute, but device-coord system */
+ CARD8 mode;
+ ValuatorAccelerationRec accelScheme;
+} ValuatorClassRec, *ValuatorClassPtr;
+
+typedef struct _ButtonClassRec {
+ int sourceid;
+ CARD8 numButtons;
+ CARD8 buttonsDown; /* number of buttons currently down
+ This counts logical buttons, not
+ physical ones, i.e if some buttons
+ are mapped to 0, they're not counted
+ here */
+ unsigned short state;
+ Mask motionMask;
+ CARD8 down[DOWN_LENGTH];
+ CARD8 postdown[DOWN_LENGTH];
+ CARD8 map[MAP_LENGTH];
+ union _XkbAction *xkb_acts;
+ Atom labels[MAX_BUTTONS];
+} ButtonClassRec, *ButtonClassPtr;
+
+typedef struct _FocusClassRec {
+ int sourceid;
+ WindowPtr win; /* May be set to a int constant (e.g. PointerRootWin)! */
+ int revert;
+ TimeStamp time;
+ WindowPtr *trace;
+ int traceSize;
+ int traceGood;
+} FocusClassRec, *FocusClassPtr;
+
+typedef struct _ProximityClassRec {
+ int sourceid;
+ char pad;
+} ProximityClassRec, *ProximityClassPtr;
+
+typedef struct _AbsoluteClassRec {
+ int sourceid;
+ /* Calibration. */
+ int min_x;
+ int max_x;
+ int min_y;
+ int max_y;
+ int flip_x;
+ int flip_y;
+ int rotation;
+ int button_threshold;
+
+ /* Area. */
+ int offset_x;
+ int offset_y;
+ int width;
+ int height;
+ int screen;
+ XID following;
+} AbsoluteClassRec, *AbsoluteClassPtr;
+
+typedef struct _KbdFeedbackClassRec *KbdFeedbackPtr;
+typedef struct _PtrFeedbackClassRec *PtrFeedbackPtr;
+typedef struct _IntegerFeedbackClassRec *IntegerFeedbackPtr;
+typedef struct _StringFeedbackClassRec *StringFeedbackPtr;
+typedef struct _BellFeedbackClassRec *BellFeedbackPtr;
+typedef struct _LedFeedbackClassRec *LedFeedbackPtr;
+
+typedef struct _KbdFeedbackClassRec {
+ BellProcPtr BellProc;
+ KbdCtrlProcPtr CtrlProc;
+ KeybdCtrl ctrl;
+ KbdFeedbackPtr next;
+ struct _XkbSrvLedInfo *xkb_sli;
+} KbdFeedbackClassRec;
+
+typedef struct _PtrFeedbackClassRec {
+ PtrCtrlProcPtr CtrlProc;
+ PtrCtrl ctrl;
+ PtrFeedbackPtr next;
+} PtrFeedbackClassRec;
+
+typedef struct _IntegerFeedbackClassRec {
+ IntegerCtrlProcPtr CtrlProc;
+ IntegerCtrl ctrl;
+ IntegerFeedbackPtr next;
+} IntegerFeedbackClassRec;
+
+typedef struct _StringFeedbackClassRec {
+ StringCtrlProcPtr CtrlProc;
+ StringCtrl ctrl;
+ StringFeedbackPtr next;
+} StringFeedbackClassRec;
+
+typedef struct _BellFeedbackClassRec {
+ BellProcPtr BellProc;
+ BellCtrlProcPtr CtrlProc;
+ BellCtrl ctrl;
+ BellFeedbackPtr next;
+} BellFeedbackClassRec;
+
+typedef struct _LedFeedbackClassRec {
+ LedCtrlProcPtr CtrlProc;
+ LedCtrl ctrl;
+ LedFeedbackPtr next;
+ struct _XkbSrvLedInfo *xkb_sli;
+} LedFeedbackClassRec;
+
+
+typedef struct _ClassesRec {
+ KeyClassPtr key;
+ ValuatorClassPtr valuator;
+ ButtonClassPtr button;
+ FocusClassPtr focus;
+ ProximityClassPtr proximity;
+ AbsoluteClassPtr absolute;
+ KbdFeedbackPtr kbdfeed;
+ PtrFeedbackPtr ptrfeed;
+ IntegerFeedbackPtr intfeed;
+ StringFeedbackPtr stringfeed;
+ BellFeedbackPtr bell;
+ LedFeedbackPtr leds;
+} ClassesRec;
+
+
+/**
+ * Sprite information for a device.
+ */
+typedef struct {
+ CursorPtr current;
+ BoxRec hotLimits; /* logical constraints of hot spot */
+ Bool confined; /* confined to screen */
+ RegionPtr hotShape; /* additional logical shape constraint */
+ BoxRec physLimits; /* physical constraints of hot spot */
+ WindowPtr win; /* window of logical position */
+ HotSpot hot; /* logical pointer position */
+ HotSpot hotPhys; /* physical pointer position */
+#ifdef PANORAMIX
+ ScreenPtr screen; /* all others are in Screen 0 coordinates */
+ RegionRec Reg1; /* Region 1 for confining motion */
+ RegionRec Reg2; /* Region 2 for confining virtual motion */
+ WindowPtr windows[MAXSCREENS];
+ WindowPtr confineWin; /* confine window */
+#endif
+ /* The window trace information is used at dix/events.c to avoid having
+ * to compute all the windows between the root and the current pointer
+ * window each time a button or key goes down. The grabs on each of those
+ * windows must be checked.
+ * spriteTraces should only be used at dix/events.c! */
+ WindowPtr *spriteTrace;
+ int spriteTraceSize;
+ int spriteTraceGood;
+
+ /* Due to delays between event generation and event processing, it is
+ * possible that the pointer has crossed screen boundaries between the
+ * time in which it begins generating events and the time when
+ * those events are processed.
+ *
+ * pEnqueueScreen: screen the pointer was on when the event was generated
+ * pDequeueScreen: screen the pointer was on when the event is processed
+ */
+ ScreenPtr pEnqueueScreen;
+ ScreenPtr pDequeueScreen;
+
+} SpriteRec, *SpritePtr;
+
+/* Device properties */
+typedef struct _XIPropertyValue
+{
+ Atom type; /* ignored by server */
+ short format; /* format of data for swapping - 8,16,32 */
+ long size; /* size of data in (format/8) bytes */
+ pointer data; /* private to client */
+} XIPropertyValueRec;
+
+typedef struct _XIProperty
+{
+ struct _XIProperty *next;
+ Atom propertyName;
+ BOOL deletable; /* clients can delete this prop? */
+ XIPropertyValueRec value;
+} XIPropertyRec;
+
+typedef XIPropertyRec *XIPropertyPtr;
+typedef XIPropertyValueRec *XIPropertyValuePtr;
+
+
+typedef struct _XIPropertyHandler
+{
+ struct _XIPropertyHandler* next;
+ long id;
+ int (*SetProperty) (DeviceIntPtr dev,
+ Atom property,
+ XIPropertyValuePtr prop,
+ BOOL checkonly);
+ int (*GetProperty) (DeviceIntPtr dev,
+ Atom property);
+ int (*DeleteProperty) (DeviceIntPtr dev,
+ Atom property);
+} XIPropertyHandler, *XIPropertyHandlerPtr;
+
+/* states for devices */
+
+#define NOT_GRABBED 0
+#define THAWED 1
+#define THAWED_BOTH 2 /* not a real state */
+#define FREEZE_NEXT_EVENT 3
+#define FREEZE_BOTH_NEXT_EVENT 4
+#define FROZEN 5 /* any state >= has device frozen */
+#define FROZEN_NO_EVENT 5
+#define FROZEN_WITH_EVENT 6
+#define THAW_OTHERS 7
+
+
+typedef struct _GrabInfoRec {
+ TimeStamp grabTime;
+ Bool fromPassiveGrab; /* true if from passive grab */
+ Bool implicitGrab; /* implicit from ButtonPress */
+ GrabRec activeGrab;
+ GrabPtr grab;
+ CARD8 activatingKey;
+ void (*ActivateGrab) (
+ DeviceIntPtr /*device*/,
+ GrabPtr /*grab*/,
+ TimeStamp /*time*/,
+ Bool /*autoGrab*/);
+ void (*DeactivateGrab)(
+ DeviceIntPtr /*device*/);
+ struct {
+ Bool frozen;
+ int state;
+ GrabPtr other; /* if other grab has this frozen */
+ DeviceEvent *event; /* saved to be replayed */
+ } sync;
+} GrabInfoRec, *GrabInfoPtr;
+
+typedef struct _SpriteInfoRec {
+ /* sprite must always point to a valid sprite. For devices sharing the
+ * sprite, let sprite point to a paired spriteOwner's sprite. */
+ SpritePtr sprite; /* sprite information */
+ Bool spriteOwner; /* True if device owns the sprite */
+ DeviceIntPtr paired; /* The paired device. Keyboard if
+ spriteOwner is TRUE, otherwise the
+ pointer that owns the sprite. */
+
+ /* keep states for animated cursor */
+ struct {
+ CursorPtr pCursor;
+ ScreenPtr pScreen;
+ int elt;
+ CARD32 time;
+ } anim;
+} SpriteInfoRec, *SpriteInfoPtr;
+
+/* device types */
+#define MASTER_POINTER 1
+#define MASTER_KEYBOARD 2
+#define SLAVE 3
+
+typedef struct _DeviceIntRec {
+ DeviceRec public;
+ DeviceIntPtr next;
+ Bool startup; /* true if needs to be turned on at
+ server intialization time */
+ DeviceProc deviceProc; /* proc(DevicePtr, DEVICE_xx). It is
+ used to initialize, turn on, or
+ turn off the device */
+ Bool inited; /* TRUE if INIT returns Success */
+ Bool enabled; /* TRUE if ON returns Success */
+ Bool coreEvents; /* TRUE if device also sends core */
+ GrabInfoRec deviceGrab; /* grab on the device */
+ int type; /* MASTER_POINTER, MASTER_KEYBOARD, SLAVE */
+ Atom xinput_type;
+ char *name;
+ int id;
+ KeyClassPtr key;
+ ValuatorClassPtr valuator;
+ ButtonClassPtr button;
+ FocusClassPtr focus;
+ ProximityClassPtr proximity;
+ AbsoluteClassPtr absolute;
+ KbdFeedbackPtr kbdfeed;
+ PtrFeedbackPtr ptrfeed;
+ IntegerFeedbackPtr intfeed;
+ StringFeedbackPtr stringfeed;
+ BellFeedbackPtr bell;
+ LedFeedbackPtr leds;
+ struct _XkbInterest *xkb_interest;
+ char *config_info; /* used by the hotplug layer */
+ ClassesPtr unused_classes; /* for master devices */
+ int saved_master_id; /* for slaves while grabbed */
+ PrivateRec *devPrivates;
+ DeviceUnwrapProc unwrapProc;
+ SpriteInfoPtr spriteInfo;
+ union {
+ DeviceIntPtr master; /* master device */
+ DeviceIntPtr lastSlave; /* last slave device used */
+ } u;
+
+ /* last valuator values recorded, not posted to client;
+ * for slave devices, valuators is in device coordinates
+ * for master devices, valuators is in screen coordinates
+ * see dix/getevents.c
+ * remainder supports acceleration
+ */
+ struct {
+ int valuators[MAX_VALUATORS];
+ float remainder[MAX_VALUATORS];
+ int numValuators;
+ DeviceIntPtr slave;
+ } last;
+
+ /* Input device property handling. */
+ struct {
+ XIPropertyPtr properties;
+ XIPropertyHandlerPtr handlers; /* NULL-terminated */
+ } properties;
+} DeviceIntRec;
+
+typedef struct {
+ int numDevices; /* total number of devices */
+ DeviceIntPtr devices; /* all devices turned on */
+ DeviceIntPtr off_devices; /* all devices turned off */
+ DeviceIntPtr keyboard; /* the main one for the server */
+ DeviceIntPtr pointer;
+ DeviceIntPtr all_devices;
+ DeviceIntPtr all_master_devices;
+} InputInfo;
+
+extern _X_EXPORT InputInfo inputInfo;
+
+/* for keeping the events for devices grabbed synchronously */
+typedef struct _QdEvent *QdEventPtr;
+typedef struct _QdEvent {
+ QdEventPtr next;
+ DeviceIntPtr device;
+ ScreenPtr pScreen; /* what screen the pointer was on */
+ unsigned long months; /* milliseconds is in the event */
+ InternalEvent *event;
+} QdEventRec;
+
+/**
+ * syncEvents is the global structure for queued events.
+ *
+ * Devices can be frozen through GrabModeSync pointer grabs. If this is the
+ * case, events from these devices are added to "pending" instead of being
+ * processed normally. When the device is unfrozen, events in "pending" are
+ * replayed and processed as if they would come from the device directly.
+ */
+typedef struct _EventSyncInfo {
+ QdEventPtr pending, /**< list of queued events */
+ *pendtail; /**< last event in list */
+ /** The device to replay events for. Only set in AllowEvents(), in which
+ * case it is set to the device specified in the request. */
+ DeviceIntPtr replayDev; /* kludgy rock to put flag for */
+
+ /**
+ * The window the events are supposed to be replayed on.
+ * This window may be set to the grab's window (but only when
+ * Replay{Pointer|Keyboard} is given in the XAllowEvents()
+ * request. */
+ WindowPtr replayWin; /* ComputeFreezes */
+ /**
+ * Flag to indicate whether we're in the process of
+ * replaying events. Only set in ComputeFreezes(). */
+ Bool playingEvents;
+ TimeStamp time;
+} EventSyncInfoRec, *EventSyncInfoPtr;
+
+extern EventSyncInfoRec syncEvents;
+
+#endif /* INPUTSTRUCT_H */