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-rw-r--r--fontconfig/config.h5
-rw-r--r--fontconfig/src/fccompat.c2
-rw-r--r--gl/glext.h287
-rw-r--r--gl/glxext.h64
-rw-r--r--gl/internal/dri_interface.h39
-rw-r--r--mesalib/include/GL/glext.h287
-rw-r--r--mesalib/include/GL/glxext.h64
-rw-r--r--xorg-server/hw/xwin/glx/genheaders.py15
-rw-r--r--xorg-server/hw/xwin/glx/gl.xml720
-rw-r--r--xorg-server/hw/xwin/glx/makefile14
-rw-r--r--xorg-server/hw/xwin/glx/reg.py8
-rw-r--r--xorg-server/hw/xwin/glx/wglext.h62
12 files changed, 1394 insertions, 173 deletions
diff --git a/fontconfig/config.h b/fontconfig/config.h
index 593744bd3..441734857 100644
--- a/fontconfig/config.h
+++ b/fontconfig/config.h
@@ -10,4 +10,9 @@
#define HAVE__MKTEMP_S 1
#define FC_CACHEDIR getenv("TEMP")
#define FC_DEFAULT_FONTS "fonts"
+#ifdef _WIN64
+#define SIZEOF_VOID_P 8
+#else
+#define SIZEOF_VOID_P 4
+#endif
diff --git a/fontconfig/src/fccompat.c b/fontconfig/src/fccompat.c
index d4f88c83f..ce4af5d0d 100644
--- a/fontconfig/src/fccompat.c
+++ b/fontconfig/src/fccompat.c
@@ -221,7 +221,7 @@ FcRandom(void)
}
#ifdef _WIN32
-#include <direct.h>
+#undef mkdir
#define mkdir(path,mode) _mkdir(path)
#endif
diff --git a/gl/glext.h b/gl/glext.h
index 095e0aa09..8ac56e92a 100644
--- a/gl/glext.h
+++ b/gl/glext.h
@@ -53,7 +53,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20130709
+#define GL_GLEXT_VERSION 20130816
/* Generated C header for:
* API: gl
@@ -108,15 +108,11 @@ extern "C" {
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
@@ -359,6 +355,15 @@ GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
@@ -404,6 +409,8 @@ typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
@@ -450,6 +457,8 @@ GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
#endif
#endif /* GL_VERSION_1_4 */
@@ -2139,7 +2148,7 @@ GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data)
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
@@ -2152,7 +2161,7 @@ typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum m
GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
-GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
@@ -2431,6 +2440,7 @@ typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
@@ -2474,6 +2484,7 @@ GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
@@ -2512,6 +2523,47 @@ GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsiz
#endif
#endif /* GL_VERSION_4_3 */
+#ifndef GL_VERSION_4_4
+#define GL_VERSION_4_4 1
+#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
+#define GL_MAP_PERSISTENT_BIT 0x0040
+#define GL_MAP_COHERENT_BIT 0x0080
+#define GL_DYNAMIC_STORAGE_BIT 0x0100
+#define GL_CLIENT_STORAGE_BIT 0x0200
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
+#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
+#define GL_BUFFER_STORAGE_FLAGS 0x8220
+#define GL_CLEAR_TEXTURE 0x9365
+#define GL_LOCATION_COMPONENT 0x934A
+#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
+#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
+#define GL_QUERY_BUFFER 0x9192
+#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
+#define GL_QUERY_BUFFER_BINDING 0x9193
+#define GL_QUERY_RESULT_NO_WAIT 0x9194
+#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
+typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
+typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers);
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
+GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
+GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures);
+GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers);
+GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures);
+GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
+#endif
+#endif /* GL_VERSION_4_4 */
+
#ifndef GL_ARB_ES2_compatibility
#define GL_ARB_ES2_compatibility 1
#endif /* GL_ARB_ES2_compatibility */
@@ -2528,10 +2580,54 @@ GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsiz
#define GL_ARB_base_instance 1
#endif /* GL_ARB_base_instance */
+#ifndef GL_ARB_bindless_texture
+#define GL_ARB_bindless_texture 1
+typedef uint64_t GLuint64EXT;
+#define GL_UNSIGNED_INT64_ARB 0x140F
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle);
+typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture);
+GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler);
+GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle);
+GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access);
+GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value);
+GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value);
+GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
+GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params);
+#endif
+#endif /* GL_ARB_bindless_texture */
+
#ifndef GL_ARB_blend_func_extended
#define GL_ARB_blend_func_extended 1
#endif /* GL_ARB_blend_func_extended */
+#ifndef GL_ARB_buffer_storage
+#define GL_ARB_buffer_storage 1
+#endif /* GL_ARB_buffer_storage */
+
#ifndef GL_ARB_cl_event
#define GL_ARB_cl_event 1
struct _cl_context;
@@ -2548,6 +2644,10 @@ GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, s
#define GL_ARB_clear_buffer_object 1
#endif /* GL_ARB_clear_buffer_object */
+#ifndef GL_ARB_clear_texture
+#define GL_ARB_clear_texture 1
+#endif /* GL_ARB_clear_texture */
+
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
@@ -2574,6 +2674,18 @@ GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
#define GL_COMPUTE_SHADER_BIT 0x00000020
#endif /* GL_ARB_compute_shader */
+#ifndef GL_ARB_compute_variable_group_size
+#define GL_ARB_compute_variable_group_size 1
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
+#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
+#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+#endif
+#endif /* GL_ARB_compute_variable_group_size */
+
#ifndef GL_ARB_conservative_depth
#define GL_ARB_conservative_depth 1
#endif /* GL_ARB_conservative_depth */
@@ -2699,6 +2811,10 @@ GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLen
#endif
#endif /* GL_ARB_draw_instanced */
+#ifndef GL_ARB_enhanced_layouts
+#define GL_ARB_enhanced_layouts 1
+#endif /* GL_ARB_enhanced_layouts */
+
#ifndef GL_ARB_explicit_attrib_location
#define GL_ARB_explicit_attrib_location 1
#endif /* GL_ARB_explicit_attrib_location */
@@ -2916,17 +3032,8 @@ typedef unsigned short GLhalfARB;
#ifndef GL_ARB_imaging
#define GL_ARB_imaging 1
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
-#define GL_FUNC_ADD 0x8006
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
#define GL_BLEND_EQUATION 0x8009
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -3059,6 +3166,18 @@ GLAPI void APIENTRY glResetMinmax (GLenum target);
#endif
#endif /* GL_ARB_imaging */
+#ifndef GL_ARB_indirect_parameters
+#define GL_ARB_indirect_parameters 1
+#define GL_PARAMETER_BUFFER_ARB 0x80EE
+#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_ARB_indirect_parameters */
+
#ifndef GL_ARB_instanced_arrays
#define GL_ARB_instanced_arrays 1
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
@@ -3070,10 +3189,6 @@ GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
#ifndef GL_ARB_internalformat_query
#define GL_ARB_internalformat_query 1
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
#endif /* GL_ARB_internalformat_query */
#ifndef GL_ARB_internalformat_query2
@@ -3119,6 +3234,10 @@ GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei st
#endif
#endif /* GL_ARB_matrix_palette */
+#ifndef GL_ARB_multi_bind
+#define GL_ARB_multi_bind 1
+#endif /* GL_ARB_multi_bind */
+
#ifndef GL_ARB_multi_draw_indirect
#define GL_ARB_multi_draw_indirect 1
#endif /* GL_ARB_multi_draw_indirect */
@@ -3316,6 +3435,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#define GL_ARB_provoking_vertex 1
#endif /* GL_ARB_provoking_vertex */
+#ifndef GL_ARB_query_buffer_object
+#define GL_ARB_query_buffer_object 1
+#endif /* GL_ARB_query_buffer_object */
+
#ifndef GL_ARB_robust_buffer_access_behavior
#define GL_ARB_robust_buffer_access_behavior 1
#endif /* GL_ARB_robust_buffer_access_behavior */
@@ -3395,6 +3518,10 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_seamless_cube_map 1
#endif /* GL_ARB_seamless_cube_map */
+#ifndef GL_ARB_seamless_cubemap_per_texture
+#define GL_ARB_seamless_cubemap_per_texture 1
+#endif /* GL_ARB_seamless_cubemap_per_texture */
+
#ifndef GL_ARB_separate_shader_objects
#define GL_ARB_separate_shader_objects 1
#endif /* GL_ARB_separate_shader_objects */
@@ -3407,6 +3534,14 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_shader_bit_encoding 1
#endif /* GL_ARB_shader_bit_encoding */
+#ifndef GL_ARB_shader_draw_parameters
+#define GL_ARB_shader_draw_parameters 1
+#endif /* GL_ARB_shader_draw_parameters */
+
+#ifndef GL_ARB_shader_group_vote
+#define GL_ARB_shader_group_vote 1
+#endif /* GL_ARB_shader_group_vote */
+
#ifndef GL_ARB_shader_image_load_store
#define GL_ARB_shader_image_load_store 1
#endif /* GL_ARB_shader_image_load_store */
@@ -3605,6 +3740,25 @@ GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GL
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#endif /* GL_ARB_shadow_ambient */
+#ifndef GL_ARB_sparse_texture
+#define GL_ARB_sparse_texture 1
+#define GL_TEXTURE_SPARSE_ARB 0x91A6
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
+#define GL_MIN_SPARSE_LEVEL_ARB 0x919B
+#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
+#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
+#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
+typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+#endif
+#endif /* GL_ARB_sparse_texture */
+
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -3784,6 +3938,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvo
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
#endif /* GL_ARB_texture_gather */
+#ifndef GL_ARB_texture_mirror_clamp_to_edge
+#define GL_ARB_texture_mirror_clamp_to_edge 1
+#endif /* GL_ARB_texture_mirror_clamp_to_edge */
+
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_ARB_texture_mirrored_repeat 1
#define GL_MIRRORED_REPEAT_ARB 0x8370
@@ -3821,6 +3979,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvo
#define GL_ARB_texture_rgb10_a2ui 1
#endif /* GL_ARB_texture_rgb10_a2ui */
+#ifndef GL_ARB_texture_stencil8
+#define GL_ARB_texture_stencil8 1
+#endif /* GL_ARB_texture_stencil8 */
+
#ifndef GL_ARB_texture_storage
#define GL_ARB_texture_storage 1
#endif /* GL_ARB_texture_storage */
@@ -4152,6 +4314,10 @@ GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcha
#endif
#endif /* GL_ARB_vertex_shader */
+#ifndef GL_ARB_vertex_type_10f_11f_11f_rev
+#define GL_ARB_vertex_type_10f_11f_11f_rev 1
+#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
+
#ifndef GL_ARB_vertex_type_2_10_10_10_rev
#define GL_ARB_vertex_type_2_10_10_10_rev 1
#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
@@ -4724,6 +4890,10 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_seamless_cubemap_per_texture 1
#endif /* GL_AMD_seamless_cubemap_per_texture */
+#ifndef GL_AMD_shader_atomic_counter_ops
+#define GL_AMD_shader_atomic_counter_ops 1
+#endif /* GL_AMD_shader_atomic_counter_ops */
+
#ifndef GL_AMD_shader_stencil_export
#define GL_AMD_shader_stencil_export 1
#endif /* GL_AMD_shader_stencil_export */
@@ -5990,6 +6160,7 @@ typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaob
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
@@ -6243,6 +6414,7 @@ GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint at
GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
#endif
#endif /* GL_EXT_direct_state_access */
@@ -7983,6 +8155,16 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void);
#endif
#endif /* GL_NVX_conditional_render */
+#ifndef GL_NV_bindless_multi_draw_indirect
+#define GL_NV_bindless_multi_draw_indirect 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#endif
+#endif /* GL_NV_bindless_multi_draw_indirect */
+
#ifndef GL_NV_bindless_texture
#define GL_NV_bindless_texture 1
typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
@@ -8015,6 +8197,66 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
#endif
#endif /* GL_NV_bindless_texture */
+#ifndef GL_NV_blend_equation_advanced
+#define GL_NV_blend_equation_advanced 1
+#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
+#define GL_BLEND_OVERLAP_NV 0x9281
+#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
+#define GL_COLORBURN_NV 0x929A
+#define GL_COLORDODGE_NV 0x9299
+#define GL_CONJOINT_NV 0x9284
+#define GL_CONTRAST_NV 0x92A1
+#define GL_DARKEN_NV 0x9297
+#define GL_DIFFERENCE_NV 0x929E
+#define GL_DISJOINT_NV 0x9283
+#define GL_DST_ATOP_NV 0x928F
+#define GL_DST_IN_NV 0x928B
+#define GL_DST_NV 0x9287
+#define GL_DST_OUT_NV 0x928D
+#define GL_DST_OVER_NV 0x9289
+#define GL_EXCLUSION_NV 0x92A0
+#define GL_HARDLIGHT_NV 0x929B
+#define GL_HARDMIX_NV 0x92A9
+#define GL_HSL_COLOR_NV 0x92AF
+#define GL_HSL_HUE_NV 0x92AD
+#define GL_HSL_LUMINOSITY_NV 0x92B0
+#define GL_HSL_SATURATION_NV 0x92AE
+#define GL_INVERT_OVG_NV 0x92B4
+#define GL_INVERT_RGB_NV 0x92A3
+#define GL_LIGHTEN_NV 0x9298
+#define GL_LINEARBURN_NV 0x92A5
+#define GL_LINEARDODGE_NV 0x92A4
+#define GL_LINEARLIGHT_NV 0x92A7
+#define GL_MINUS_CLAMPED_NV 0x92B3
+#define GL_MINUS_NV 0x929F
+#define GL_MULTIPLY_NV 0x9294
+#define GL_OVERLAY_NV 0x9296
+#define GL_PINLIGHT_NV 0x92A8
+#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
+#define GL_PLUS_CLAMPED_NV 0x92B1
+#define GL_PLUS_DARKER_NV 0x9292
+#define GL_PLUS_NV 0x9291
+#define GL_SCREEN_NV 0x9295
+#define GL_SOFTLIGHT_NV 0x929C
+#define GL_SRC_ATOP_NV 0x928E
+#define GL_SRC_IN_NV 0x928A
+#define GL_SRC_NV 0x9286
+#define GL_SRC_OUT_NV 0x928C
+#define GL_SRC_OVER_NV 0x9288
+#define GL_UNCORRELATED_NV 0x9282
+#define GL_VIVIDLIGHT_NV 0x92A6
+typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
+GLAPI void APIENTRY glBlendBarrierNV (void);
+#endif
+#endif /* GL_NV_blend_equation_advanced */
+
+#ifndef GL_NV_blend_equation_advanced_coherent
+#define GL_NV_blend_equation_advanced_coherent 1
+#endif /* GL_NV_blend_equation_advanced_coherent */
+
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#endif /* GL_NV_blend_square */
@@ -8345,10 +8587,13 @@ GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint
#endif
#endif /* GL_NV_gpu_program5 */
+#ifndef GL_NV_gpu_program5_mem_extended
+#define GL_NV_gpu_program5_mem_extended 1
+#endif /* GL_NV_gpu_program5_mem_extended */
+
#ifndef GL_NV_gpu_shader5
#define GL_NV_gpu_shader5 1
typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
#define GL_INT64_NV 0x140E
#define GL_UNSIGNED_INT64_NV 0x140F
#define GL_INT8_NV 0x8FE0
diff --git a/gl/glxext.h b/gl/glxext.h
index 37c14c789..992e0656c 100644
--- a/gl/glxext.h
+++ b/gl/glxext.h
@@ -36,7 +36,7 @@ extern "C" {
** Khronos $Revision$ on $Date$
*/
-#define GLX_GLXEXT_VERSION 20130708
+#define GLX_GLXEXT_VERSION 20130710
/* Generated C header for:
* API: glx
@@ -125,7 +125,7 @@ typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
@@ -152,7 +152,7 @@ typedef void ( *__GLXextFuncPtr)(void);
#define GLX_SAMPLE_BUFFERS 100000
#define GLX_SAMPLES 100001
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
#endif
#endif /* GLX_VERSION_1_4 */
@@ -165,7 +165,7 @@ __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#endif
#endif /* GLX_ARB_create_context */
@@ -199,7 +199,7 @@ GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXCont
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
#endif
#endif /* GLX_ARB_get_proc_address */
@@ -281,7 +281,7 @@ typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context,
typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Display *glXGetCurrentDisplayEXT (void);
int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
GLXContextID glXGetContextIDEXT (const GLXContext context);
@@ -295,7 +295,7 @@ void glXFreeContextEXT (Display *dpy, GLXContext context);
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
#endif
#endif /* GLX_EXT_swap_control */
@@ -342,7 +342,7 @@ void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
#define GLX_AUX9_EXT 0x20EB
typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
#endif
@@ -386,7 +386,7 @@ void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
#ifndef GLX_MESA_agp_offset
#define GLX_MESA_agp_offset 1
typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
unsigned int glXGetAGPOffsetMESA (const void *pointer);
#endif
#endif /* GLX_MESA_agp_offset */
@@ -394,7 +394,7 @@ unsigned int glXGetAGPOffsetMESA (const void *pointer);
#ifndef GLX_MESA_copy_sub_buffer
#define GLX_MESA_copy_sub_buffer 1
typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
#endif
#endif /* GLX_MESA_copy_sub_buffer */
@@ -402,7 +402,7 @@ void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int
#ifndef GLX_MESA_pixmap_colormap
#define GLX_MESA_pixmap_colormap 1
typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#endif
#endif /* GLX_MESA_pixmap_colormap */
@@ -410,7 +410,7 @@ GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixm
#ifndef GLX_MESA_release_buffers
#define GLX_MESA_release_buffers 1
typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
#endif
#endif /* GLX_MESA_release_buffers */
@@ -420,7 +420,7 @@ Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXSet3DfxModeMESA (int mode);
#endif
#endif /* GLX_MESA_set_3dfx_mode */
@@ -428,7 +428,7 @@ Bool glXSet3DfxModeMESA (int mode);
#ifndef GLX_NV_copy_image
#define GLX_NV_copy_image 1
typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
#endif /* GLX_NV_copy_image */
@@ -449,7 +449,7 @@ void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLe
#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
#endif
@@ -463,7 +463,7 @@ typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable,
typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
@@ -484,7 +484,7 @@ typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (D
typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
@@ -512,7 +512,7 @@ typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV Video
typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
@@ -574,7 +574,7 @@ typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, in
typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
@@ -606,7 +606,7 @@ typedef XID GLXPbufferSGIX;
#ifdef _DM_BUFFER_H_
#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#endif
#endif /* _DM_BUFFER_H_ */
@@ -631,7 +631,7 @@ typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLX
typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
@@ -680,7 +680,7 @@ typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
@@ -724,7 +724,7 @@ typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX p
typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
@@ -737,7 +737,7 @@ void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long
#define GLX_SGIX_swap_barrier 1
typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
#endif
@@ -746,7 +746,7 @@ Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
#ifndef GLX_SGIX_swap_group
#define GLX_SGIX_swap_group 1
typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#endif
#endif /* GLX_SGIX_swap_group */
@@ -760,7 +760,7 @@ typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int cha
typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
@@ -775,7 +775,7 @@ typedef XID GLXVideoSourceSGIX;
#ifdef _VL_H
typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#endif
@@ -790,7 +790,7 @@ void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosour
#ifndef GLX_SGI_cushion
#define GLX_SGI_cushion 1
typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXCushionSGI (Display *dpy, Window window, float cushion);
#endif
#endif /* GLX_SGI_cushion */
@@ -799,7 +799,7 @@ void glXCushionSGI (Display *dpy, Window window, float cushion);
#define GLX_SGI_make_current_read 1
typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
GLXDrawable glXGetCurrentReadDrawableSGI (void);
#endif
@@ -808,7 +808,7 @@ GLXDrawable glXGetCurrentReadDrawableSGI (void);
#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXSwapIntervalSGI (int interval);
#endif
#endif /* GLX_SGI_swap_control */
@@ -817,7 +817,7 @@ int glXSwapIntervalSGI (int interval);
#define GLX_SGI_video_sync 1
typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetVideoSyncSGI (unsigned int *count);
int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#endif
@@ -826,7 +826,7 @@ int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#ifndef GLX_SUN_get_transparent_index
#define GLX_SUN_get_transparent_index 1
typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
#endif
#endif /* GLX_SUN_get_transparent_index */
diff --git a/gl/internal/dri_interface.h b/gl/internal/dri_interface.h
index 279e9f003..a89a696b1 100644
--- a/gl/internal/dri_interface.h
+++ b/gl/internal/dri_interface.h
@@ -944,7 +944,7 @@ struct __DRIdri2ExtensionRec {
* extensions.
*/
#define __DRI_IMAGE "DRI_IMAGE"
-#define __DRI_IMAGE_VERSION 7
+#define __DRI_IMAGE_VERSION 8
/**
* These formats correspond to the similarly named MESA_FORMAT_*
@@ -1031,6 +1031,25 @@ struct __DRIdri2ExtensionRec {
* 7+. Each query will return a
* new fd. */
+enum __DRIYUVColorSpace {
+ __DRI_YUV_COLOR_SPACE_UNDEFINED = 0,
+ __DRI_YUV_COLOR_SPACE_ITU_REC601 = 0x327F,
+ __DRI_YUV_COLOR_SPACE_ITU_REC709 = 0x3280,
+ __DRI_YUV_COLOR_SPACE_ITU_REC2020 = 0x3281
+};
+
+enum __DRISampleRange {
+ __DRI_YUV_RANGE_UNDEFINED = 0,
+ __DRI_YUV_FULL_RANGE = 0x3282,
+ __DRI_YUV_NARROW_RANGE = 0x3283
+};
+
+enum __DRIChromaSiting {
+ __DRI_YUV_CHROMA_SITING_UNDEFINED = 0,
+ __DRI_YUV_CHROMA_SITING_0 = 0x3284,
+ __DRI_YUV_CHROMA_SITING_0_5 = 0x3285
+};
+
/**
* \name Reasons that __DRIimageExtensionRec::createImageFromTexture might fail
*/
@@ -1136,6 +1155,24 @@ struct __DRIimageExtensionRec {
int *fds, int num_fds,
int *strides, int *offsets,
void *loaderPrivate);
+
+ /**
+ * Like createImageFromFds, but takes additional attributes.
+ *
+ * For EGL_EXT_image_dma_buf_import.
+ *
+ * \since 8
+ */
+ __DRIimage *(*createImageFromDmaBufs)(__DRIscreen *screen,
+ int width, int height, int fourcc,
+ int *fds, int num_fds,
+ int *strides, int *offsets,
+ enum __DRIYUVColorSpace color_space,
+ enum __DRISampleRange sample_range,
+ enum __DRIChromaSiting horiz_siting,
+ enum __DRIChromaSiting vert_siting,
+ unsigned *error,
+ void *loaderPrivate);
};
diff --git a/mesalib/include/GL/glext.h b/mesalib/include/GL/glext.h
index 095e0aa09..8ac56e92a 100644
--- a/mesalib/include/GL/glext.h
+++ b/mesalib/include/GL/glext.h
@@ -53,7 +53,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20130709
+#define GL_GLEXT_VERSION 20130816
/* Generated C header for:
* API: gl
@@ -108,15 +108,11 @@ extern "C" {
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
-typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY glBlendEquation (GLenum mode);
GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
@@ -359,6 +355,15 @@ GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount);
@@ -404,6 +409,8 @@ typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v);
typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v);
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
@@ -450,6 +457,8 @@ GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
+GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glBlendEquation (GLenum mode);
#endif
#endif /* GL_VERSION_1_4 */
@@ -2139,7 +2148,7 @@ GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data)
typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
@@ -2152,7 +2161,7 @@ typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum m
GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
-GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
@@ -2431,6 +2440,7 @@ typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
@@ -2474,6 +2484,7 @@ GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
@@ -2512,6 +2523,47 @@ GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsiz
#endif
#endif /* GL_VERSION_4_3 */
+#ifndef GL_VERSION_4_4
+#define GL_VERSION_4_4 1
+#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
+#define GL_MAP_PERSISTENT_BIT 0x0040
+#define GL_MAP_COHERENT_BIT 0x0080
+#define GL_DYNAMIC_STORAGE_BIT 0x0100
+#define GL_CLIENT_STORAGE_BIT 0x0200
+#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
+#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
+#define GL_BUFFER_STORAGE_FLAGS 0x8220
+#define GL_CLEAR_TEXTURE 0x9365
+#define GL_LOCATION_COMPONENT 0x934A
+#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
+#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
+#define GL_QUERY_BUFFER 0x9192
+#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
+#define GL_QUERY_BUFFER_BINDING 0x9193
+#define GL_QUERY_RESULT_NO_WAIT 0x9194
+#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
+typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
+typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
+typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers);
+typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
+typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
+GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
+GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
+GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures);
+GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers);
+GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures);
+GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
+#endif
+#endif /* GL_VERSION_4_4 */
+
#ifndef GL_ARB_ES2_compatibility
#define GL_ARB_ES2_compatibility 1
#endif /* GL_ARB_ES2_compatibility */
@@ -2528,10 +2580,54 @@ GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsiz
#define GL_ARB_base_instance 1
#endif /* GL_ARB_base_instance */
+#ifndef GL_ARB_bindless_texture
+#define GL_ARB_bindless_texture 1
+typedef uint64_t GLuint64EXT;
+#define GL_UNSIGNED_INT64_ARB 0x140F
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle);
+typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture);
+GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler);
+GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle);
+GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access);
+GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value);
+GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value);
+GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle);
+GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle);
+GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params);
+#endif
+#endif /* GL_ARB_bindless_texture */
+
#ifndef GL_ARB_blend_func_extended
#define GL_ARB_blend_func_extended 1
#endif /* GL_ARB_blend_func_extended */
+#ifndef GL_ARB_buffer_storage
+#define GL_ARB_buffer_storage 1
+#endif /* GL_ARB_buffer_storage */
+
#ifndef GL_ARB_cl_event
#define GL_ARB_cl_event 1
struct _cl_context;
@@ -2548,6 +2644,10 @@ GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, s
#define GL_ARB_clear_buffer_object 1
#endif /* GL_ARB_clear_buffer_object */
+#ifndef GL_ARB_clear_texture
+#define GL_ARB_clear_texture 1
+#endif /* GL_ARB_clear_texture */
+
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
@@ -2574,6 +2674,18 @@ GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp);
#define GL_COMPUTE_SHADER_BIT 0x00000020
#endif /* GL_ARB_compute_shader */
+#ifndef GL_ARB_compute_variable_group_size
+#define GL_ARB_compute_variable_group_size 1
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
+#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
+#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
+#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
+typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
+#endif
+#endif /* GL_ARB_compute_variable_group_size */
+
#ifndef GL_ARB_conservative_depth
#define GL_ARB_conservative_depth 1
#endif /* GL_ARB_conservative_depth */
@@ -2699,6 +2811,10 @@ GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLen
#endif
#endif /* GL_ARB_draw_instanced */
+#ifndef GL_ARB_enhanced_layouts
+#define GL_ARB_enhanced_layouts 1
+#endif /* GL_ARB_enhanced_layouts */
+
#ifndef GL_ARB_explicit_attrib_location
#define GL_ARB_explicit_attrib_location 1
#endif /* GL_ARB_explicit_attrib_location */
@@ -2916,17 +3032,8 @@ typedef unsigned short GLhalfARB;
#ifndef GL_ARB_imaging
#define GL_ARB_imaging 1
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_COLOR 0x8005
-#define GL_FUNC_ADD 0x8006
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
#define GL_BLEND_EQUATION 0x8009
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
@@ -3059,6 +3166,18 @@ GLAPI void APIENTRY glResetMinmax (GLenum target);
#endif
#endif /* GL_ARB_imaging */
+#ifndef GL_ARB_indirect_parameters
+#define GL_ARB_indirect_parameters 1
+#define GL_PARAMETER_BUFFER_ARB 0x80EE
+#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
+#endif
+#endif /* GL_ARB_indirect_parameters */
+
#ifndef GL_ARB_instanced_arrays
#define GL_ARB_instanced_arrays 1
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
@@ -3070,10 +3189,6 @@ GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
#ifndef GL_ARB_internalformat_query
#define GL_ARB_internalformat_query 1
-typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
#endif /* GL_ARB_internalformat_query */
#ifndef GL_ARB_internalformat_query2
@@ -3119,6 +3234,10 @@ GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei st
#endif
#endif /* GL_ARB_matrix_palette */
+#ifndef GL_ARB_multi_bind
+#define GL_ARB_multi_bind 1
+#endif /* GL_ARB_multi_bind */
+
#ifndef GL_ARB_multi_draw_indirect
#define GL_ARB_multi_draw_indirect 1
#endif /* GL_ARB_multi_draw_indirect */
@@ -3316,6 +3435,10 @@ GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params);
#define GL_ARB_provoking_vertex 1
#endif /* GL_ARB_provoking_vertex */
+#ifndef GL_ARB_query_buffer_object
+#define GL_ARB_query_buffer_object 1
+#endif /* GL_ARB_query_buffer_object */
+
#ifndef GL_ARB_robust_buffer_access_behavior
#define GL_ARB_robust_buffer_access_behavior 1
#endif /* GL_ARB_robust_buffer_access_behavior */
@@ -3395,6 +3518,10 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_seamless_cube_map 1
#endif /* GL_ARB_seamless_cube_map */
+#ifndef GL_ARB_seamless_cubemap_per_texture
+#define GL_ARB_seamless_cubemap_per_texture 1
+#endif /* GL_ARB_seamless_cubemap_per_texture */
+
#ifndef GL_ARB_separate_shader_objects
#define GL_ARB_separate_shader_objects 1
#endif /* GL_ARB_separate_shader_objects */
@@ -3407,6 +3534,14 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_shader_bit_encoding 1
#endif /* GL_ARB_shader_bit_encoding */
+#ifndef GL_ARB_shader_draw_parameters
+#define GL_ARB_shader_draw_parameters 1
+#endif /* GL_ARB_shader_draw_parameters */
+
+#ifndef GL_ARB_shader_group_vote
+#define GL_ARB_shader_group_vote 1
+#endif /* GL_ARB_shader_group_vote */
+
#ifndef GL_ARB_shader_image_load_store
#define GL_ARB_shader_image_load_store 1
#endif /* GL_ARB_shader_image_load_store */
@@ -3605,6 +3740,25 @@ GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GL
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#endif /* GL_ARB_shadow_ambient */
+#ifndef GL_ARB_sparse_texture
+#define GL_ARB_sparse_texture 1
+#define GL_TEXTURE_SPARSE_ARB 0x91A6
+#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
+#define GL_MIN_SPARSE_LEVEL_ARB 0x919B
+#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
+#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
+#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
+#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
+#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
+#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
+#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
+#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
+typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
+#endif
+#endif /* GL_ARB_sparse_texture */
+
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -3784,6 +3938,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvo
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
#endif /* GL_ARB_texture_gather */
+#ifndef GL_ARB_texture_mirror_clamp_to_edge
+#define GL_ARB_texture_mirror_clamp_to_edge 1
+#endif /* GL_ARB_texture_mirror_clamp_to_edge */
+
#ifndef GL_ARB_texture_mirrored_repeat
#define GL_ARB_texture_mirrored_repeat 1
#define GL_MIRRORED_REPEAT_ARB 0x8370
@@ -3821,6 +3979,10 @@ GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvo
#define GL_ARB_texture_rgb10_a2ui 1
#endif /* GL_ARB_texture_rgb10_a2ui */
+#ifndef GL_ARB_texture_stencil8
+#define GL_ARB_texture_stencil8 1
+#endif /* GL_ARB_texture_stencil8 */
+
#ifndef GL_ARB_texture_storage
#define GL_ARB_texture_storage 1
#endif /* GL_ARB_texture_storage */
@@ -4152,6 +4314,10 @@ GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcha
#endif
#endif /* GL_ARB_vertex_shader */
+#ifndef GL_ARB_vertex_type_10f_11f_11f_rev
+#define GL_ARB_vertex_type_10f_11f_11f_rev 1
+#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
+
#ifndef GL_ARB_vertex_type_2_10_10_10_rev
#define GL_ARB_vertex_type_2_10_10_10_rev 1
#endif /* GL_ARB_vertex_type_2_10_10_10_rev */
@@ -4724,6 +4890,10 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_seamless_cubemap_per_texture 1
#endif /* GL_AMD_seamless_cubemap_per_texture */
+#ifndef GL_AMD_shader_atomic_counter_ops
+#define GL_AMD_shader_atomic_counter_ops 1
+#endif /* GL_AMD_shader_atomic_counter_ops */
+
#ifndef GL_AMD_shader_stencil_export
#define GL_AMD_shader_stencil_export 1
#endif /* GL_AMD_shader_stencil_export */
@@ -5990,6 +6160,7 @@ typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaob
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
@@ -6243,6 +6414,7 @@ GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint at
GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident);
#endif
#endif /* GL_EXT_direct_state_access */
@@ -7983,6 +8155,16 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void);
#endif
#endif /* GL_NVX_conditional_render */
+#ifndef GL_NV_bindless_multi_draw_indirect
+#define GL_NV_bindless_multi_draw_indirect 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#endif
+#endif /* GL_NV_bindless_multi_draw_indirect */
+
#ifndef GL_NV_bindless_texture
#define GL_NV_bindless_texture 1
typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
@@ -8015,6 +8197,66 @@ GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
#endif
#endif /* GL_NV_bindless_texture */
+#ifndef GL_NV_blend_equation_advanced
+#define GL_NV_blend_equation_advanced 1
+#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
+#define GL_BLEND_OVERLAP_NV 0x9281
+#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
+#define GL_COLORBURN_NV 0x929A
+#define GL_COLORDODGE_NV 0x9299
+#define GL_CONJOINT_NV 0x9284
+#define GL_CONTRAST_NV 0x92A1
+#define GL_DARKEN_NV 0x9297
+#define GL_DIFFERENCE_NV 0x929E
+#define GL_DISJOINT_NV 0x9283
+#define GL_DST_ATOP_NV 0x928F
+#define GL_DST_IN_NV 0x928B
+#define GL_DST_NV 0x9287
+#define GL_DST_OUT_NV 0x928D
+#define GL_DST_OVER_NV 0x9289
+#define GL_EXCLUSION_NV 0x92A0
+#define GL_HARDLIGHT_NV 0x929B
+#define GL_HARDMIX_NV 0x92A9
+#define GL_HSL_COLOR_NV 0x92AF
+#define GL_HSL_HUE_NV 0x92AD
+#define GL_HSL_LUMINOSITY_NV 0x92B0
+#define GL_HSL_SATURATION_NV 0x92AE
+#define GL_INVERT_OVG_NV 0x92B4
+#define GL_INVERT_RGB_NV 0x92A3
+#define GL_LIGHTEN_NV 0x9298
+#define GL_LINEARBURN_NV 0x92A5
+#define GL_LINEARDODGE_NV 0x92A4
+#define GL_LINEARLIGHT_NV 0x92A7
+#define GL_MINUS_CLAMPED_NV 0x92B3
+#define GL_MINUS_NV 0x929F
+#define GL_MULTIPLY_NV 0x9294
+#define GL_OVERLAY_NV 0x9296
+#define GL_PINLIGHT_NV 0x92A8
+#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
+#define GL_PLUS_CLAMPED_NV 0x92B1
+#define GL_PLUS_DARKER_NV 0x9292
+#define GL_PLUS_NV 0x9291
+#define GL_SCREEN_NV 0x9295
+#define GL_SOFTLIGHT_NV 0x929C
+#define GL_SRC_ATOP_NV 0x928E
+#define GL_SRC_IN_NV 0x928A
+#define GL_SRC_NV 0x9286
+#define GL_SRC_OUT_NV 0x928C
+#define GL_SRC_OVER_NV 0x9288
+#define GL_UNCORRELATED_NV 0x9282
+#define GL_VIVIDLIGHT_NV 0x92A6
+typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
+GLAPI void APIENTRY glBlendBarrierNV (void);
+#endif
+#endif /* GL_NV_blend_equation_advanced */
+
+#ifndef GL_NV_blend_equation_advanced_coherent
+#define GL_NV_blend_equation_advanced_coherent 1
+#endif /* GL_NV_blend_equation_advanced_coherent */
+
#ifndef GL_NV_blend_square
#define GL_NV_blend_square 1
#endif /* GL_NV_blend_square */
@@ -8345,10 +8587,13 @@ GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint
#endif
#endif /* GL_NV_gpu_program5 */
+#ifndef GL_NV_gpu_program5_mem_extended
+#define GL_NV_gpu_program5_mem_extended 1
+#endif /* GL_NV_gpu_program5_mem_extended */
+
#ifndef GL_NV_gpu_shader5
#define GL_NV_gpu_shader5 1
typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
#define GL_INT64_NV 0x140E
#define GL_UNSIGNED_INT64_NV 0x140F
#define GL_INT8_NV 0x8FE0
diff --git a/mesalib/include/GL/glxext.h b/mesalib/include/GL/glxext.h
index 37c14c789..992e0656c 100644
--- a/mesalib/include/GL/glxext.h
+++ b/mesalib/include/GL/glxext.h
@@ -36,7 +36,7 @@ extern "C" {
** Khronos $Revision$ on $Date$
*/
-#define GLX_GLXEXT_VERSION 20130708
+#define GLX_GLXEXT_VERSION 20130710
/* Generated C header for:
* API: glx
@@ -125,7 +125,7 @@ typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
@@ -152,7 +152,7 @@ typedef void ( *__GLXextFuncPtr)(void);
#define GLX_SAMPLE_BUFFERS 100000
#define GLX_SAMPLES 100001
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
#endif
#endif /* GLX_VERSION_1_4 */
@@ -165,7 +165,7 @@ __GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#endif
#endif /* GLX_ARB_create_context */
@@ -199,7 +199,7 @@ GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXCont
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
#endif
#endif /* GLX_ARB_get_proc_address */
@@ -281,7 +281,7 @@ typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context,
typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Display *glXGetCurrentDisplayEXT (void);
int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
GLXContextID glXGetContextIDEXT (const GLXContext context);
@@ -295,7 +295,7 @@ void glXFreeContextEXT (Display *dpy, GLXContext context);
#define GLX_SWAP_INTERVAL_EXT 0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
#endif
#endif /* GLX_EXT_swap_control */
@@ -342,7 +342,7 @@ void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
#define GLX_AUX9_EXT 0x20EB
typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
#endif
@@ -386,7 +386,7 @@ void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
#ifndef GLX_MESA_agp_offset
#define GLX_MESA_agp_offset 1
typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
unsigned int glXGetAGPOffsetMESA (const void *pointer);
#endif
#endif /* GLX_MESA_agp_offset */
@@ -394,7 +394,7 @@ unsigned int glXGetAGPOffsetMESA (const void *pointer);
#ifndef GLX_MESA_copy_sub_buffer
#define GLX_MESA_copy_sub_buffer 1
typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
#endif
#endif /* GLX_MESA_copy_sub_buffer */
@@ -402,7 +402,7 @@ void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int
#ifndef GLX_MESA_pixmap_colormap
#define GLX_MESA_pixmap_colormap 1
typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
#endif
#endif /* GLX_MESA_pixmap_colormap */
@@ -410,7 +410,7 @@ GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixm
#ifndef GLX_MESA_release_buffers
#define GLX_MESA_release_buffers 1
typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
#endif
#endif /* GLX_MESA_release_buffers */
@@ -420,7 +420,7 @@ Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXSet3DfxModeMESA (int mode);
#endif
#endif /* GLX_MESA_set_3dfx_mode */
@@ -428,7 +428,7 @@ Bool glXSet3DfxModeMESA (int mode);
#ifndef GLX_NV_copy_image
#define GLX_NV_copy_image 1
typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
#endif /* GLX_NV_copy_image */
@@ -449,7 +449,7 @@ void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLe
#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
#endif
@@ -463,7 +463,7 @@ typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable,
typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
@@ -484,7 +484,7 @@ typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (D
typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
@@ -512,7 +512,7 @@ typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV Video
typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
@@ -574,7 +574,7 @@ typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, in
typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
@@ -606,7 +606,7 @@ typedef XID GLXPbufferSGIX;
#ifdef _DM_BUFFER_H_
#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
#endif
#endif /* _DM_BUFFER_H_ */
@@ -631,7 +631,7 @@ typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLX
typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
@@ -680,7 +680,7 @@ typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
@@ -724,7 +724,7 @@ typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX p
typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
@@ -737,7 +737,7 @@ void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long
#define GLX_SGIX_swap_barrier 1
typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
#endif
@@ -746,7 +746,7 @@ Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
#ifndef GLX_SGIX_swap_group
#define GLX_SGIX_swap_group 1
typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
#endif
#endif /* GLX_SGIX_swap_group */
@@ -760,7 +760,7 @@ typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int cha
typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
@@ -775,7 +775,7 @@ typedef XID GLXVideoSourceSGIX;
#ifdef _VL_H
typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#endif
@@ -790,7 +790,7 @@ void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosour
#ifndef GLX_SGI_cushion
#define GLX_SGI_cushion 1
typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
void glXCushionSGI (Display *dpy, Window window, float cushion);
#endif
#endif /* GLX_SGI_cushion */
@@ -799,7 +799,7 @@ void glXCushionSGI (Display *dpy, Window window, float cushion);
#define GLX_SGI_make_current_read 1
typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
GLXDrawable glXGetCurrentReadDrawableSGI (void);
#endif
@@ -808,7 +808,7 @@ GLXDrawable glXGetCurrentReadDrawableSGI (void);
#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXSwapIntervalSGI (int interval);
#endif
#endif /* GLX_SGI_swap_control */
@@ -817,7 +817,7 @@ int glXSwapIntervalSGI (int interval);
#define GLX_SGI_video_sync 1
typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetVideoSyncSGI (unsigned int *count);
int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#endif
@@ -826,7 +826,7 @@ int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#ifndef GLX_SUN_get_transparent_index
#define GLX_SUN_get_transparent_index 1
typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef GLX_GLXEXT_PROTOTYPES
Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex);
#endif
#endif /* GLX_SUN_get_transparent_index */
diff --git a/xorg-server/hw/xwin/glx/genheaders.py b/xorg-server/hw/xwin/glx/genheaders.py
index 61be85156..3fa16ea36 100644
--- a/xorg-server/hw/xwin/glx/genheaders.py
+++ b/xorg-server/hw/xwin/glx/genheaders.py
@@ -274,6 +274,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GL_GLEXT_PROTOTYPES',
apicall = 'GLAPI ',
apientry = 'APIENTRY ',
apientryp = 'APIENTRYP '),
@@ -292,6 +293,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GL_GLEXT_PROTOTYPES',
apicall = 'GLAPI ',
apientry = 'APIENTRY ',
apientryp = 'APIENTRYP '),
@@ -310,6 +312,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GL_GLEXT_PROTOTYPES',
apicall = 'GL_API ',
apientry = 'GL_APIENTRY ',
apientryp = 'GL_APIENTRYP '),
@@ -328,6 +331,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GL_GLEXT_PROTOTYPES',
apicall = 'GL_API ',
apientry = 'GL_APIENTRY ',
apientryp = 'GL_APIENTRYP '),
@@ -346,6 +350,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GL_GLEXT_PROTOTYPES',
apicall = 'GL_APICALL ',
apientry = 'GL_APIENTRY ',
apientryp = 'GL_APIENTRYP '),
@@ -364,6 +369,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GL_GLEXT_PROTOTYPES',
apicall = 'GL_APICALL ',
apientry = 'GL_APIENTRY ',
apientryp = 'GL_APIENTRYP '),
@@ -382,6 +388,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GL_GLEXT_PROTOTYPES',
apicall = 'GL_APICALL ',
apientry = 'GL_APIENTRY ',
apientryp = 'GL_APIENTRYP '),
@@ -400,6 +407,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'EGL_EGLEXT_PROTOTYPES',
apicall = 'EGLAPI ',
apientry = 'EGLAPIENTRY ',
apientryp = 'EGLAPIENTRYP '),
@@ -414,10 +422,11 @@ buildList = [
addExtensions = None,
removeExtensions = None,
prefixText = prefixStrings + eglPlatformStrings + eglextVersionStrings,
- genFuncPointers = False,
+ genFuncPointers = True,
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'EGL_EGLEXT_PROTOTYPES',
apicall = 'EGLAPI ',
apientry = 'EGLAPIENTRY ',
apientryp = 'EGLAPIENTRYP '),
@@ -437,6 +446,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GLX_GLXEXT_PROTOTYPES',
apicall = '',
apientry = '',
apientryp = ' *'),
@@ -456,6 +466,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'GLX_GLXEXT_PROTOTYPES',
apicall = '',
apientry = '',
apientryp = ' *'),
@@ -474,6 +485,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'WGL_WGLEXT_PROTOTYPES',
apicall = '',
apientry = 'WINAPI ',
apientryp = 'WINAPI * '),
@@ -492,6 +504,7 @@ buildList = [
protectFile = protectFile,
protectFeature = protectFeature,
protectProto = protectProto,
+ protectProtoStr = 'WGL_WGLEXT_PROTOTYPES',
apicall = '',
apientry = 'WINAPI ',
apientryp = 'WINAPI * '),
diff --git a/xorg-server/hw/xwin/glx/gl.xml b/xorg-server/hw/xwin/glx/gl.xml
index 47d32b9d0..c33041fe3 100644
--- a/xorg-server/hw/xwin/glx/gl.xml
+++ b/xorg-server/hw/xwin/glx/gl.xml
@@ -1293,12 +1293,16 @@ typedef unsigned int GLhandleARB;
</group>
<group name="MapBufferUsageMask">
+ <enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT"/>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_READ_BIT_EXT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
@@ -1366,6 +1370,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
+ <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
@@ -1374,6 +1379,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
+ <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
@@ -2047,6 +2053,10 @@ typedef unsigned int GLhandleARB;
<enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
+ <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
+ <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
+ <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -2076,6 +2086,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
<enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
+ <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+ <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
</enums>
@@ -2298,6 +2310,7 @@ typedef unsigned int GLhandleARB;
<enum value="0" name="GL_NO_ERROR"/>
<enum value="0" name="GL_ZERO"/>
<enum value="0" name="GL_NONE"/>
+ <enum value="0" name="GL_NONE_OES"/>
<enum value="1" name="GL_TRUE"/>
<enum value="1" name="GL_ONE"/>
<enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
@@ -2718,6 +2731,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x140C" name="GL_FIXED_OES"/>
<unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
<enum value="0x140E" name="GL_INT64_NV"/>
+ <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
<unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
<enum value="0x1500" name="GL_CLEAR"/>
@@ -3120,6 +3134,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
+ <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
<enum value="0x8076" name="GL_COLOR_ARRAY"/>
@@ -3340,7 +3355,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
<enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
<enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
- <unused start="0x80EE" end="0x80EF"/>
+ <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
+ <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
<enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
<unused start="0x80F1" end="0x810F"/>
</enums>
@@ -3659,7 +3675,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x821C" name="GL_MINOR_VERSION"/>
<enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
<enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
- <unused start="0x821F" end="0x8221"/>
+ <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
+ <unused start="0x8221"/>
<enum value="0x8222" name="GL_INDEX"/>
<unused start="0x8223" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
<unused start="0x8224" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
@@ -3909,7 +3927,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x82E3" name="GL_QUERY"/>
<enum value="0x82E3" name="GL_QUERY_KHR"/>
<enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
- <unused start="0x82E5" comment="Reserved for future GL"/>
+ <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
<enum value="0x82E6" name="GL_SAMPLER"/>
<enum value="0x82E6" name="GL_SAMPLER_KHR"/>
<enum value="0x82E7" name="GL_DISPLAY_LIST"/>
@@ -5044,6 +5062,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
+ <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
<enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
@@ -7294,6 +7313,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
<unused start="0x90E2" end="0x90E9"/>
<enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
+ <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
<enum value="0x90EB" name="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
<enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
<enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
@@ -7428,15 +7448,25 @@ typedef unsigned int GLhandleARB;
<unused start="0x9156" end="0x915F"/>
<enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
<unused start="0x9161"/>
+ <enum value="0x9192" name="GL_QUERY_BUFFER"/>
<enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
+ <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
<enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
+ <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
<enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
+ <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
+ <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
+ <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
+ <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
+ <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
+ <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
+ <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_ARB"/>
<enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
<enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
@@ -7445,13 +7475,18 @@ typedef unsigned int GLhandleARB;
<unused start="0x91A0" end="0x91A3"/>
<enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
<enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
- <unused start="0x91A6" end="0x91B8"/>
+ <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
+ <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
+ <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
+ <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
+ <unused start="0x91AA" end="0x91B8"/>
<enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
<unused start="0x91BA"/>
<enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
<enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
<enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
+ <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<unused start="0x91C0" end="0x923F"/>
</enums>
@@ -7500,7 +7535,58 @@ typedef unsigned int GLhandleARB;
</enums>
<enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
- <unused start="0x9280" end="0x92BF"/>
+ <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
+ <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
+ <enum value="0x9282" name="GL_UNCORRELATED_NV"/>
+ <enum value="0x9283" name="GL_DISJOINT_NV"/>
+ <enum value="0x9284" name="GL_CONJOINT_NV"/>
+ <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
+ <enum value="0x9286" name="GL_SRC_NV"/>
+ <enum value="0x9287" name="GL_DST_NV"/>
+ <enum value="0x9288" name="GL_SRC_OVER_NV"/>
+ <enum value="0x9289" name="GL_DST_OVER_NV"/>
+ <enum value="0x928A" name="GL_SRC_IN_NV"/>
+ <enum value="0x928B" name="GL_DST_IN_NV"/>
+ <enum value="0x928C" name="GL_SRC_OUT_NV"/>
+ <enum value="0x928D" name="GL_DST_OUT_NV"/>
+ <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
+ <enum value="0x928F" name="GL_DST_ATOP_NV"/>
+ <unused start="0x9290"/>
+ <enum value="0x9291" name="GL_PLUS_NV"/>
+ <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
+ <unused start="0x9293"/>
+ <enum value="0x9294" name="GL_MULTIPLY_NV"/>
+ <enum value="0x9295" name="GL_SCREEN_NV"/>
+ <enum value="0x9296" name="GL_OVERLAY_NV"/>
+ <enum value="0x9297" name="GL_DARKEN_NV"/>
+ <enum value="0x9298" name="GL_LIGHTEN_NV"/>
+ <enum value="0x9299" name="GL_COLORDODGE_NV"/>
+ <enum value="0x929A" name="GL_COLORBURN_NV"/>
+ <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
+ <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
+ <unused start="0x929D"/>
+ <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
+ <enum value="0x929F" name="GL_MINUS_NV"/>
+ <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
+ <enum value="0x92A1" name="GL_CONTRAST_NV"/>
+ <unused start="0x92A2"/>
+ <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
+ <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
+ <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
+ <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
+ <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
+ <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
+ <enum value="0x92A9" name="GL_HARDMIX_NV"/>
+ <unused start="0x92AA" end="0x92AC"/>
+ <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
+ <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
+ <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
+ <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
+ <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
+ <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
+ <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
+ <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
+ <unused start="0x92B5" end="0x92BF"/>
<enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
@@ -7589,7 +7675,16 @@ typedef unsigned int GLhandleARB;
<enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
<enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
- <unused start="0x9319" end="0x937F"/>
+ <unused start="0x9319" end="0x9343"/>
+ <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
+ <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
+ <unused start="0x9346" end="0x9349"/>
+ <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
+ <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
+ <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
+ <unused start="0x934D" end="0x9364"/>
+ <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
+ <unused start="0x9366" end="0x937F"/>
</enums>
<enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
@@ -8095,6 +8190,22 @@ typedef unsigned int GLhandleARB;
<alias name="glBindBufferRange"/>
</command>
<command>
+ <proto>void <name>glBindBuffersBase</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ </command>
+ <command>
+ <proto>void <name>glBindBuffersRange</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
+ <param>const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
+ </command>
+ <command>
<proto>void <name>glBindFragDataLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
@@ -8156,6 +8267,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>format</name></param>
</command>
<command>
+ <proto>void <name>glBindImageTextures</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>textures</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
@@ -8219,6 +8336,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
+ <proto>void <name>glBindSamplers</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>samplers</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
@@ -8243,6 +8366,12 @@ typedef unsigned int GLhandleARB;
<param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glBindTextures</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>textures</name></param>
+ </command>
+ <command>
<proto>void <name>glBindTransformFeedback</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
@@ -8274,6 +8403,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
+ <proto>void <name>glBindVertexBuffers</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
+ <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
+ </command>
+ <command>
<proto>void <name>glBindVertexShaderEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
@@ -8555,6 +8692,14 @@ typedef unsigned int GLhandleARB;
<alias name="glBlendFunci"/>
</command>
<command>
+ <proto>void <name>glBlendParameteriNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> <name>value</name></param>
+ </command>
+ <command>
+ <proto>void <name>glBlendBarrierNV</name></proto>
+ </command>
+ <command>
<proto>void <name>glBlitFramebuffer</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
@@ -8638,6 +8783,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
+ <proto>void <name>glBufferStorage</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const void *<name>data</name></param>
+ <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ </command>
+ <command>
<proto>void <name>glBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -8855,6 +9007,28 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="131"/>
</command>
<command>
+ <proto>void <name>glClearTexImage</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const void *<name>data</name></param>
+ </command>
+ <command>
+ <proto>void <name>glClearTexSubImage</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const void *<name>data</name></param>
+ </command>
+ <command>
<proto>void <name>glClientActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
</command>
@@ -8884,6 +9058,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
</command>
<command>
+ <proto>void <name>glClipControlARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>origin</name></param>
+ <param><ptype>GLenum</ptype> <name>depth</name></param>
+ </command>
+ <command>
<proto>void <name>glClipPlane</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
@@ -10970,6 +11149,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
</command>
<command>
+ <proto>void <name>glDispatchComputeGroupSizeARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
+ <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
+ <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
+ <param><ptype>GLuint</ptype> <name>group_size_x</name></param>
+ <param><ptype>GLuint</ptype> <name>group_size_y</name></param>
+ <param><ptype>GLuint</ptype> <name>group_size_z</name></param>
+ </command>
+ <command>
<proto>void <name>glDispatchComputeIndirect</name></proto>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param>
</command>
@@ -13240,6 +13428,14 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLboolean</ptype> <name>layered</name></param>
+ <param><ptype>GLint</ptype> <name>layer</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
@@ -14715,6 +14911,10 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
@@ -14772,6 +14972,11 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLuint</ptype> <name>sampler</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
@@ -15039,6 +15244,12 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetVertexAttribLui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetVertexAttribLui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15660,6 +15871,10 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
@@ -15788,6 +16003,10 @@ typedef unsigned int GLhandleARB;
<glx type="vendor" opcode="14"/>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
@@ -16078,10 +16297,19 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
+ <proto>void <name>glMakeImageHandleNonResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeImageHandleNonResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
+ <proto>void <name>glMakeImageHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ <param><ptype>GLenum</ptype> <name>access</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeImageHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
@@ -16096,10 +16324,18 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
+ <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeTextureHandleNonResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
+ <proto>void <name>glMakeTextureHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeTextureHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
@@ -16657,6 +16893,31 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawArraysIndirect"/>
</command>
<command>
+ <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
+ <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
+ <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ </command>
+ <command>
<proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
@@ -16707,6 +16968,15 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawElementsIndirect"/>
</command>
<command>
+ <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ </command>
+ <command>
<proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
@@ -17624,6 +17894,13 @@ typedef unsigned int GLhandleARB;
<param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
+ <proto>void <name>glNamedBufferStorageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const void *<name>data</name></param>
+ <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedBufferSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -19632,12 +19909,25 @@ typedef unsigned int GLhandleARB;
<alias name="glProgramUniform4uiv"/>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint64</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -22265,6 +22555,18 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="2057"/>
</command>
<command>
+ <proto>void <name>glTexPageCommitmentARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>resident</name></param>
+ </command>
+ <command>
<proto>void <name>glTexParameterIiv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -22666,6 +22968,19 @@ typedef unsigned int GLhandleARB;
<param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
+ <proto>void <name>glTexturePageCommitmentEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>resident</name></param>
+ </command>
+ <command>
<proto>void <name>glTextureParameterIivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23394,11 +23709,22 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -25288,11 +25614,21 @@ typedef unsigned int GLhandleARB;
<param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glVertexAttribL1ui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
+ </command>
+ <command>
<proto>void <name>glVertexAttribL1ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
+ <proto>void <name>glVertexAttribL1ui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto>void <name>glVertexAttribL1ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
@@ -27395,8 +27731,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SINGLE_COLOR"/>
<enum name="GL_SEPARATE_SPECULAR_COLOR"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
- <command name="glBlendColor"/>
- <command name="glBlendEquation"/>
<command name="glDrawRangeElements"/>
<command name="glTexImage3D"/>
<command name="glTexSubImage3D"/>
@@ -27636,6 +27970,19 @@ typedef unsigned int GLhandleARB;
<command name="glWindowPos3s"/>
<command name="glWindowPos3sv"/>
</require>
+ <require comment="Promoted from ARB_imaging subset to core">
+ <enum name="GL_FUNC_ADD"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <enum name="GL_MIN"/>
+ <enum name="GL_MAX"/>
+ <enum name="GL_CONSTANT_COLOR"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+ <enum name="GL_CONSTANT_ALPHA"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+ <command name="glBlendColor"/>
+ <command name="glBlendEquation"/>
+ </require>
</feature>
<feature api="gl" name="GL_VERSION_1_5" number="1.5">
<require>
@@ -29781,7 +30128,7 @@ typedef unsigned int GLhandleARB;
<require comment="Reuse commands from ARB_conservative_depth (none)">
</require>
<require comment="Reuse commands from ARB_internalformat_query">
- <command name="glGetInternalformati64v"/>
+ <command name="glGetInternalformativ"/>
</require>
<require comment="Reuse commands from ARB_map_buffer_alignment (none)">
</require>
@@ -29894,6 +30241,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BUFFER"/>
<enum name="GL_SHADER"/>
<enum name="GL_PROGRAM"/>
+ <enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_QUERY"/>
<enum name="GL_PROGRAM_PIPELINE"/>
<enum name="GL_SAMPLER"/>
@@ -30220,6 +30568,58 @@ typedef unsigned int GLhandleARB;
</deprecate>
-->
</feature>
+ <feature api="gl" name="GL_VERSION_4_4" number="4.4">
+ <require>
+ <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
+ </require>
+ <require comment="Reuse GL_ARB_buffer_storage">
+ <enum name="GL_MAP_READ_BIT"/>
+ <enum name="GL_MAP_WRITE_BIT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum name="GL_BUFFER_STORAGE_FLAGS"/>
+ <command name="glBufferStorage"/>
+ </require>
+ <require comment="Reuse GL_ARB_clear_texture">
+ <enum name="GL_CLEAR_TEXTURE"/>
+ <command name="glClearTexImage"/>
+ <command name="glClearTexSubImage"/>
+ </require>
+ <require comment="Reuse GL_ARB_enhanced_layouts">
+ <enum name="GL_LOCATION_COMPONENT"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
+ </require>
+ <require comment="Reuse GL_ARB_multi_bind (none)">
+ <command name="glBindBuffersBase"/>
+ <command name="glBindBuffersRange"/>
+ <command name="glBindTextures"/>
+ <command name="glBindSamplers"/>
+ <command name="glBindImageTextures"/>
+ <command name="glBindVertexBuffers"/>
+ </require>
+ <require comment="Reuse GL_ARB_query_buffer_object">
+ <enum name="GL_QUERY_BUFFER"/>
+ <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_QUERY_BUFFER_BINDING"/>
+ <enum name="GL_QUERY_RESULT_NO_WAIT"/>
+ </require>
+ <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge">
+ <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
+ </require>
+ <require comment="Reuse GL_ARB_texture_stencil8">
+ <enum name="GL_STENCIL_INDEX"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ </require>
+ <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev">
+ <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
+ </require>
+ </feature>
<!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
<feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
@@ -31731,6 +32131,10 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
</extension>
+ <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl">
+ <require>
+ </require>
+ </extension>
<extension name="GL_AMD_shader_stencil_export" supported="gl">
<require>
</require>
@@ -32134,6 +32538,27 @@ typedef unsigned int GLhandleARB;
<command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
</require>
</extension>
+ <extension name="GL_ARB_bindless_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_UNSIGNED_INT64_ARB"/>
+ <command name="glGetTextureHandleARB"/>
+ <command name="glGetTextureSamplerHandleARB"/>
+ <command name="glMakeTextureHandleResidentARB"/>
+ <command name="glMakeTextureHandleNonResidentARB"/>
+ <command name="glGetImageHandleARB"/>
+ <command name="glMakeImageHandleResidentARB"/>
+ <command name="glMakeImageHandleNonResidentARB"/>
+ <command name="glUniformHandleui64ARB"/>
+ <command name="glUniformHandleui64vARB"/>
+ <command name="glProgramUniformHandleui64ARB"/>
+ <command name="glProgramUniformHandleui64vARB"/>
+ <command name="glIsTextureHandleResidentARB"/>
+ <command name="glIsImageHandleResidentARB"/>
+ <command name="glVertexAttribL1ui64ARB"/>
+ <command name="glVertexAttribL1ui64vARB"/>
+ <command name="glGetVertexAttribLui64vARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_blend_func_extended" supported="gl|glcore">
<require>
<enum name="GL_SRC1_COLOR"/>
@@ -32145,6 +32570,20 @@ typedef unsigned int GLhandleARB;
<command name="glGetFragDataIndex"/>
</require>
</extension>
+ <extension name="GL_ARB_buffer_storage" supported="gl|glcore">
+ <require>
+ <enum name="GL_MAP_READ_BIT"/>
+ <enum name="GL_MAP_WRITE_BIT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum name="GL_BUFFER_STORAGE_FLAGS"/>
+ <command name="glBufferStorage"/>
+ </require>
+ </extension>
<extension name="GL_ARB_cl_event" supported="gl|glcore">
<require>
<enum name="GL_SYNC_CL_EVENT_ARB"/>
@@ -32158,6 +32597,13 @@ typedef unsigned int GLhandleARB;
<command name="glClearBufferSubData"/>
</require>
</extension>
+ <extension name="GL_ARB_clear_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_CLEAR_TEXTURE"/>
+ <command name="glClearTexImage"/>
+ <command name="glClearTexSubImage"/>
+ </require>
+ </extension>
<extension name="GL_ARB_color_buffer_float" supported="gl">
<require>
<enum name="GL_RGBA_FLOAT_MODE_ARB"/>
@@ -32208,6 +32654,15 @@ typedef unsigned int GLhandleARB;
<command name="glDispatchComputeIndirect"/>
</require>
</extension>
+ <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore">
+ <require>
+ <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
+ <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/>
+ <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
+ <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/>
+ <command name="glDispatchComputeGroupSizeARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_conservative_depth" supported="gl|glcore">
<require>
</require>
@@ -32329,6 +32784,14 @@ typedef unsigned int GLhandleARB;
<command name="glDrawElementsInstancedARB"/>
</require>
</extension>
+ <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore">
+ <require>
+ <enum name="GL_LOCATION_COMPONENT"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
+ </require>
+ </extension>
<extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore">
<require>
</require>
@@ -32695,6 +33158,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BLEND_EQUATION"/>
<enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <command name="glBlendColor"/>
+ <command name="glBlendEquation"/>
</require>
<require api="gl" profile="compatibility">
<enum name="GL_CONVOLUTION_1D"/>
@@ -32795,6 +33260,14 @@ typedef unsigned int GLhandleARB;
<command name="glResetMinmax"/>
</require>
</extension>
+ <extension name="GL_ARB_indirect_parameters" supported="gl|glcore">
+ <require>
+ <enum name="GL_PARAMETER_BUFFER_ARB"/>
+ <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
+ <command name="glMultiDrawArraysIndirectCountARB"/>
+ <command name="glMultiDrawElementsIndirectCountARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_instanced_arrays" supported="gl">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
@@ -32973,6 +33446,16 @@ typedef unsigned int GLhandleARB;
<command name="glMatrixIndexPointerARB"/>
</require>
</extension>
+ <extension name="GL_ARB_multi_bind" supported="gl|glcore">
+ <require>
+ <command name="glBindBuffersBase"/>
+ <command name="glBindBuffersRange"/>
+ <command name="glBindTextures"/>
+ <command name="glBindSamplers"/>
+ <command name="glBindImageTextures"/>
+ <command name="glBindVertexBuffers"/>
+ </require>
+ </extension>
<extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore">
<require>
<command name="glMultiDrawArraysIndirect"/>
@@ -33181,6 +33664,14 @@ typedef unsigned int GLhandleARB;
<command name="glProvokingVertex"/>
</require>
</extension>
+ <extension name="GL_ARB_query_buffer_object" supported="gl|glcore">
+ <require>
+ <enum name="GL_QUERY_BUFFER"/>
+ <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_QUERY_BUFFER_BINDING"/>
+ <enum name="GL_QUERY_RESULT_NO_WAIT"/>
+ </require>
+ </extension>
<extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore">
<require>
</require>
@@ -33254,6 +33745,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
</extension>
+ <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
+ </require>
+ </extension>
<extension name="GL_ARB_separate_shader_objects" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_SHADER_BIT"/>
@@ -33365,6 +33861,10 @@ typedef unsigned int GLhandleARB;
<require>
</require>
</extension>
+ <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore">
+ </extension>
+ <extension name="GL_ARB_shader_group_vote" supported="gl|glcore">
+ </extension>
<extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
@@ -33611,6 +34111,22 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
</require>
</extension>
+ <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_TEXTURE_SPARSE_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
+ <enum name="GL_MIN_SPARSE_LEVEL_ARB"/>
+ <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
+ <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
+ <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
+ <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
+ <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
+ <command name="glTexPageCommitmentARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
@@ -33853,6 +34369,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
</require>
</extension>
+ <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore">
+ <require>
+ <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
+ </require>
+ </extension>
<extension name="GL_ARB_texture_mirrored_repeat" supported="gl">
<require>
<enum name="GL_MIRRORED_REPEAT_ARB"/>
@@ -33938,6 +34459,12 @@ typedef unsigned int GLhandleARB;
<enum name="GL_RGB10_A2UI"/>
</require>
</extension>
+ <extension name="GL_ARB_texture_stencil8" supported="gl|glcore">
+ <require>
+ <enum name="GL_STENCIL_INDEX"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ </require>
+ </extension>
<extension name="GL_ARB_texture_storage" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
@@ -34383,9 +34910,76 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
<enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
<enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
+ <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
+ <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
+ <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
+ <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
+ <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
+ <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_FLOAT_VEC2_ARB"/>
+ <enum name="GL_FLOAT_VEC3_ARB"/>
+ <enum name="GL_FLOAT_VEC4_ARB"/>
+ <enum name="GL_FLOAT_MAT2_ARB"/>
+ <enum name="GL_FLOAT_MAT3_ARB"/>
+ <enum name="GL_FLOAT_MAT4_ARB"/>
+ <command name="glVertexAttrib1fARB"/>
+ <command name="glVertexAttrib1sARB"/>
+ <command name="glVertexAttrib1dARB"/>
+ <command name="glVertexAttrib2fARB"/>
+ <command name="glVertexAttrib2sARB"/>
+ <command name="glVertexAttrib2dARB"/>
+ <command name="glVertexAttrib3fARB"/>
+ <command name="glVertexAttrib3sARB"/>
+ <command name="glVertexAttrib3dARB"/>
+ <command name="glVertexAttrib4fARB"/>
+ <command name="glVertexAttrib4sARB"/>
+ <command name="glVertexAttrib4dARB"/>
+ <command name="glVertexAttrib4NubARB"/>
+ <command name="glVertexAttrib1fvARB"/>
+ <command name="glVertexAttrib1svARB"/>
+ <command name="glVertexAttrib1dvARB"/>
+ <command name="glVertexAttrib2fvARB"/>
+ <command name="glVertexAttrib2svARB"/>
+ <command name="glVertexAttrib2dvARB"/>
+ <command name="glVertexAttrib3fvARB"/>
+ <command name="glVertexAttrib3svARB"/>
+ <command name="glVertexAttrib3dvARB"/>
+ <command name="glVertexAttrib4fvARB"/>
+ <command name="glVertexAttrib4svARB"/>
+ <command name="glVertexAttrib4dvARB"/>
+ <command name="glVertexAttrib4ivARB"/>
+ <command name="glVertexAttrib4bvARB"/>
+ <command name="glVertexAttrib4ubvARB"/>
+ <command name="glVertexAttrib4usvARB"/>
+ <command name="glVertexAttrib4uivARB"/>
+ <command name="glVertexAttrib4NbvARB"/>
+ <command name="glVertexAttrib4NsvARB"/>
+ <command name="glVertexAttrib4NivARB"/>
+ <command name="glVertexAttrib4NubvARB"/>
+ <command name="glVertexAttrib4NusvARB"/>
+ <command name="glVertexAttrib4NuivARB"/>
+ <command name="glVertexAttribPointerARB"/>
+ <command name="glEnableVertexAttribArrayARB"/>
+ <command name="glDisableVertexAttribArrayARB"/>
<command name="glBindAttribLocationARB"/>
<command name="glGetActiveAttribARB"/>
<command name="glGetAttribLocationARB"/>
+ <command name="glGetVertexAttribdvARB"/>
+ <command name="glGetVertexAttribfvARB"/>
+ <command name="glGetVertexAttribivARB"/>
+ <command name="glGetVertexAttribPointervARB"/>
+ </require>
+ </extension>
+ <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore">
+ <require>
+ <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
</require>
</extension>
<extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore">
@@ -35289,7 +35883,7 @@ typedef unsigned int GLhandleARB;
<command name="glGetDoublei_vEXT"/>
<command name="glGetPointeri_vEXT"/>
</require>
- <require comment="Extend ARB_vertex_program commands">
+ <require comment="Extend GL_ARB_vertex_program commands">
<command name="glNamedProgramStringEXT"/>
<command name="glNamedProgramLocalParameter4dEXT"/>
<command name="glNamedProgramLocalParameter4dvEXT"/>
@@ -35369,15 +35963,15 @@ typedef unsigned int GLhandleARB;
<command name="glMapNamedBufferRangeEXT"/>
<command name="glFlushMappedNamedBufferRangeEXT"/>
</require>
- <require comment="Extend GL_ARB_clear_buffer_object">
+ <require comment="Extended by GL_ARB_clear_buffer_object">
<command name="glClearNamedBufferDataEXT"/>
<command name="glClearNamedBufferSubDataEXT"/>
</require>
- <require comment="Extend GL_ARB_framebuffer_no_attachments">
+ <require comment="Extended by GL_ARB_framebuffer_no_attachments">
<command name="glNamedFramebufferParameteriEXT"/>
<command name="glGetNamedFramebufferParameterivEXT"/>
</require>
- <require comment="Extend GL_ARB_gpu_shader_fp64">
+ <require comment="Extended by GL_ARB_gpu_shader_fp64">
<command name="glProgramUniform1dEXT"/>
<command name="glProgramUniform2dEXT"/>
<command name="glProgramUniform3dEXT"/>
@@ -35396,19 +35990,19 @@ typedef unsigned int GLhandleARB;
<command name="glProgramUniformMatrix4x2dvEXT"/>
<command name="glProgramUniformMatrix4x3dvEXT"/>
</require>
- <require comment="Extend GL_ARB_texture_buffer_range">
+ <require comment="Extended by GL_ARB_texture_buffer_range">
<command name="glTextureBufferRangeEXT"/>
</require>
- <require comment="Extend GL_ARB_texture_storage">
+ <require comment="Extended by GL_ARB_texture_storage">
<command name="glTextureStorage1DEXT"/>
<command name="glTextureStorage2DEXT"/>
<command name="glTextureStorage3DEXT"/>
</require>
- <require comment="Extend GL_ARB_texture_storage_multisample">
+ <require comment="Extended by GL_ARB_texture_storage_multisample">
<command name="glTextureStorage2DMultisampleEXT"/>
<command name="glTextureStorage3DMultisampleEXT"/>
</require>
- <require comment="Extend GL_ARB_vertex_attrib_binding">
+ <require comment="Extended by GL_ARB_vertex_attrib_binding">
<command name="glVertexArrayBindVertexBufferEXT"/>
<command name="glVertexArrayVertexAttribFormatEXT"/>
<command name="glVertexArrayVertexAttribIFormatEXT"/>
@@ -35416,9 +36010,12 @@ typedef unsigned int GLhandleARB;
<command name="glVertexArrayVertexAttribBindingEXT"/>
<command name="glVertexArrayVertexBindingDivisorEXT"/>
</require>
- <require comment="Extend GL_EXT_vertex_attrib_64bit">
+ <require comment="Extended by GL_EXT_vertex_attrib_64bit">
<command name="glVertexArrayVertexAttribLOffsetEXT"/>
</require>
+ <require comment="Extended by GL_ARB_sparse_texture">
+ <command name="glTexturePageCommitmentEXT"/>
+ </require>
</extension>
<extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2">
<require>
@@ -35437,7 +36034,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TIME_ELAPSED_EXT"/>
<enum name="GL_TIMESTAMP_EXT"/>
<enum name="GL_GPU_DISJOINT_EXT"/>
- <command name="glDiscardFramebufferEXT"/>
<command name="glGenQueriesEXT"/>
<command name="glDeleteQueriesEXT"/>
<command name="glIsQueryEXT"/>
@@ -37133,6 +37729,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BUFFER"/>
<enum name="GL_SHADER"/>
<enum name="GL_PROGRAM"/>
+ <enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_QUERY"/>
<enum name="GL_SAMPLER"/>
<enum name="GL_MAX_LABEL_LENGTH"/>
@@ -37184,6 +37781,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BUFFER_KHR"/>
<enum name="GL_SHADER_KHR"/>
<enum name="GL_PROGRAM_KHR"/>
+ <enum name="GL_VERTEX_ARRAY_KHR"/>
<enum name="GL_QUERY_KHR"/>
<enum name="GL_SAMPLER_KHR"/>
<enum name="GL_MAX_LABEL_LENGTH_KHR"/>
@@ -37309,6 +37907,12 @@ typedef unsigned int GLhandleARB;
<command name="glEndConditionalRenderNVX"/>
</require>
</extension>
+ <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl">
+ <require>
+ <command name="glMultiDrawArraysIndirectBindlessNV"/>
+ <command name="glMultiDrawElementsIndirectBindlessNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_bindless_texture" supported="gl">
<require>
<command name="glGetTextureHandleNV"/>
@@ -37326,6 +37930,68 @@ typedef unsigned int GLhandleARB;
<command name="glIsImageHandleResidentNV"/>
</require>
</extension>
+ <extension name="GL_NV_blend_equation_advanced" supported="gl">
+ <require>
+ <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
+ <enum name="GL_BLEND_OVERLAP_NV"/>
+ <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
+ <enum name="GL_BLUE"/>
+ <enum name="GL_COLORBURN_NV"/>
+ <enum name="GL_COLORDODGE_NV"/>
+ <enum name="GL_CONJOINT_NV"/>
+ <enum name="GL_CONTRAST_NV"/>
+ <enum name="GL_DARKEN_NV"/>
+ <enum name="GL_DIFFERENCE_NV"/>
+ <enum name="GL_DISJOINT_NV"/>
+ <enum name="GL_DST_ATOP_NV"/>
+ <enum name="GL_DST_IN_NV"/>
+ <enum name="GL_DST_NV"/>
+ <enum name="GL_DST_OUT_NV"/>
+ <enum name="GL_DST_OVER_NV"/>
+ <enum name="GL_EXCLUSION_NV"/>
+ <enum name="GL_GREEN"/>
+ <enum name="GL_HARDLIGHT_NV"/>
+ <enum name="GL_HARDMIX_NV"/>
+ <enum name="GL_HSL_COLOR_NV"/>
+ <enum name="GL_HSL_HUE_NV"/>
+ <enum name="GL_HSL_LUMINOSITY_NV"/>
+ <enum name="GL_HSL_SATURATION_NV"/>
+ <enum name="GL_INVERT"/>
+ <enum name="GL_INVERT_OVG_NV"/>
+ <enum name="GL_INVERT_RGB_NV"/>
+ <enum name="GL_LIGHTEN_NV"/>
+ <enum name="GL_LINEARBURN_NV"/>
+ <enum name="GL_LINEARDODGE_NV"/>
+ <enum name="GL_LINEARLIGHT_NV"/>
+ <enum name="GL_MINUS_CLAMPED_NV"/>
+ <enum name="GL_MINUS_NV"/>
+ <enum name="GL_MULTIPLY_NV"/>
+ <enum name="GL_OVERLAY_NV"/>
+ <enum name="GL_PINLIGHT_NV"/>
+ <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/>
+ <enum name="GL_PLUS_CLAMPED_NV"/>
+ <enum name="GL_PLUS_DARKER_NV"/>
+ <enum name="GL_PLUS_NV"/>
+ <enum name="GL_RED"/>
+ <enum name="GL_SCREEN_NV"/>
+ <enum name="GL_SOFTLIGHT_NV"/>
+ <enum name="GL_SRC_ATOP_NV"/>
+ <enum name="GL_SRC_IN_NV"/>
+ <enum name="GL_SRC_NV"/>
+ <enum name="GL_SRC_OUT_NV"/>
+ <enum name="GL_SRC_OVER_NV"/>
+ <enum name="GL_UNCORRELATED_NV"/>
+ <enum name="GL_VIVIDLIGHT_NV"/>
+ <enum name="GL_XOR"/>
+ <enum name="GL_ZERO"/>
+ <command name="glBlendParameteriNV"/>
+ <command name="glBlendBarrierNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl">
+ <require comment="Identical to GL_NV_blend_equation_advanced, just different semantic behavior">
+ </require>
+ </extension>
<extension name="GL_NV_blend_square" supported="gl">
<require>
</require>
@@ -37699,6 +38365,10 @@ typedef unsigned int GLhandleARB;
<command name="glGetProgramSubroutineParameteruivNV"/>
</require>
</extension>
+ <extension name="GL_NV_gpu_program5_mem_extended" supported="gl">
+ <require>
+ </require>
+ </extension>
<extension name="GL_NV_gpu_shader5" supported="gl">
<require>
<enum name="GL_INT64_NV"/>
@@ -38484,11 +39154,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
<enum name="GL_LAYER_NV"/>
- <enum name="GL_NEXT_BUFFER_NV"/>
- <enum name="GL_SKIP_COMPONENTS4_NV"/>
- <enum name="GL_SKIP_COMPONENTS3_NV"/>
- <enum name="GL_SKIP_COMPONENTS2_NV"/>
- <enum name="GL_SKIP_COMPONENTS1_NV"/>
<command name="glBeginTransformFeedbackNV"/>
<command name="glEndTransformFeedbackNV"/>
<command name="glTransformFeedbackAttribsNV"/>
@@ -38500,6 +39165,13 @@ typedef unsigned int GLhandleARB;
<command name="glGetVaryingLocationNV"/>
<command name="glGetActiveVaryingNV"/>
<command name="glGetTransformFeedbackVaryingNV"/>
+ </require>
+ <require comment="Extended by GL_ARB_transform_feedback3">
+ <enum name="GL_NEXT_BUFFER_NV"/>
+ <enum name="GL_SKIP_COMPONENTS4_NV"/>
+ <enum name="GL_SKIP_COMPONENTS3_NV"/>
+ <enum name="GL_SKIP_COMPONENTS2_NV"/>
+ <enum name="GL_SKIP_COMPONENTS1_NV"/>
<command name="glTransformFeedbackStreamAttribsNV"/>
</require>
</extension>
diff --git a/xorg-server/hw/xwin/glx/makefile b/xorg-server/hw/xwin/glx/makefile
index 30b4ab3cb..3b0413312 100644
--- a/xorg-server/hw/xwin/glx/makefile
+++ b/xorg-server/hw/xwin/glx/makefile
@@ -20,19 +20,19 @@ CSRCS = \
.PHONY: getspecfiles
getspecfiles:
- -del wglext.h
+ del -e wglext.h
wget http://www.opengl.org/registry/api/GL/wglext.h
- -del glxext.h
+ del -e glxext.h
wget http://www.opengl.org/registry/api/GL/glxext.h
- -del glext.h
+ del -e glext.h
wget http://www.opengl.org/registry/api/GL/glext.h
- -del genheaders.py
+ del -e genheaders.py
wget --no-check-certificate https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/genheaders.py
- -del reg.py
+ del -e reg.py
wget --no-check-certificate https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/reg.py
- -del gl.xml
+ del -e gl.xml
wget --no-check-certificate https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/gl.xml
- -del wgl.xml
+ del -e wgl.xml
wget --no-check-certificate https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/wgl.xml
$(OBJDIR)\generated_gl_wrappers.c: gen_gl_wrappers.py gl.xml gen_gl_wrappers.py reg.py
diff --git a/xorg-server/hw/xwin/glx/reg.py b/xorg-server/hw/xwin/glx/reg.py
index 4977710e5..2aeecc8d1 100644
--- a/xorg-server/hw/xwin/glx/reg.py
+++ b/xorg-server/hw/xwin/glx/reg.py
@@ -269,8 +269,10 @@ class GeneratorOptions:
# generated around a feature interface in the header file.
# genFuncPointers - True if function pointer typedefs should be
# generated
-# protectProto - True if #ifndef..#endif protection should be
+# protectProto - True if #ifdef..#endif protection should be
# generated around prototype declarations
+# protectProtoStr - #ifdef symbol to use around prototype
+# declarations, if protected
# apicall - string to use for the function declaration prefix,
# such as APICALL on Windows.
# apientry - string to use for the calling convention macro,
@@ -294,6 +296,7 @@ class CGeneratorOptions(GeneratorOptions):
protectFile = True,
protectFeature = True,
protectProto = True,
+ protectProtoStr = True,
apicall = '',
apientry = '',
apientryp = ''):
@@ -305,6 +308,7 @@ class CGeneratorOptions(GeneratorOptions):
self.protectFile = protectFile
self.protectFeature = protectFeature
self.protectProto = protectProto
+ self.protectProtoStr = protectProtoStr
self.apicall = apicall
self.apientry = apientry
self.apientryp = apientryp
@@ -579,7 +583,7 @@ class COutputGenerator(OutputGenerator):
print(self.cmdPointerBody, end='', file=self.outFile)
if (self.cmdBody != ''):
if (self.genOpts.protectProto):
- print('#ifdef GL_GLEXT_PROTOTYPES', file=self.outFile)
+ print('#ifdef', self.genOpts.protectProtoStr, file=self.outFile)
print(self.cmdBody, end='', file=self.outFile)
if (self.genOpts.protectProto):
print('#endif', file=self.outFile)
diff --git a/xorg-server/hw/xwin/glx/wglext.h b/xorg-server/hw/xwin/glx/wglext.h
index 828bcb519..c23568570 100644
--- a/xorg-server/hw/xwin/glx/wglext.h
+++ b/xorg-server/hw/xwin/glx/wglext.h
@@ -41,7 +41,7 @@ extern "C" {
#include <windows.h>
#endif
-#define WGL_WGLEXT_VERSION 20130708
+#define WGL_WGLEXT_VERSION 20130710
/* Generated C header for:
* API: wgl
@@ -62,7 +62,7 @@ typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPl
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
@@ -80,7 +80,7 @@ BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width,
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#define ERROR_INVALID_VERSION_ARB 0x2095
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
#endif
#endif /* WGL_ARB_create_context */
@@ -104,7 +104,7 @@ HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1
typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
const char *WINAPI wglGetExtensionsStringARB (HDC hdc);
#endif
#endif /* WGL_ARB_extensions_string */
@@ -120,7 +120,7 @@ const char *WINAPI wglGetExtensionsStringARB (HDC hdc);
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
HDC WINAPI wglGetCurrentReadDCARB (void);
#endif
@@ -148,7 +148,7 @@ typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
@@ -211,7 +211,7 @@ BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piVal
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
@@ -261,7 +261,7 @@ BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FL
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
@@ -290,7 +290,7 @@ BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribLis
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
#endif
#endif /* WGL_3DL_stereo_control */
@@ -316,7 +316,7 @@ typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
@@ -355,7 +355,7 @@ typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
@@ -366,7 +366,7 @@ VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
#ifndef WGL_EXT_extensions_string
#define WGL_EXT_extensions_string 1
typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
const char *WINAPI wglGetExtensionsStringEXT (void);
#endif
#endif /* WGL_EXT_extensions_string */
@@ -381,7 +381,7 @@ const char *WINAPI wglGetExtensionsStringEXT (void);
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
HDC WINAPI wglGetCurrentReadDCEXT (void);
#endif
@@ -410,7 +410,7 @@ typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
@@ -469,7 +469,7 @@ BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piVal
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
@@ -485,7 +485,7 @@ BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FL
#define WGL_EXT_swap_control 1
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglSwapIntervalEXT (int interval);
int WINAPI wglGetSwapIntervalEXT (void);
#endif
@@ -503,7 +503,7 @@ int WINAPI wglGetSwapIntervalEXT (void);
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
#endif
@@ -517,7 +517,7 @@ typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttr
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
@@ -548,7 +548,7 @@ typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate)
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
@@ -572,7 +572,7 @@ typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize,
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
@@ -586,7 +586,7 @@ typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglEnableFrameLockI3D (void);
BOOL WINAPI wglDisableFrameLockI3D (void);
BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
@@ -600,7 +600,7 @@ typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
BOOL WINAPI wglBeginFrameTrackingI3D (void);
BOOL WINAPI wglEndFrameTrackingI3D (void);
@@ -621,7 +621,7 @@ typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE h
typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
@@ -640,7 +640,7 @@ BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects)
#ifndef WGL_NV_copy_image
#define WGL_NV_copy_image 1
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
#endif /* WGL_NV_copy_image */
@@ -676,7 +676,7 @@ typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceInd
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
@@ -698,7 +698,7 @@ DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
@@ -729,7 +729,7 @@ typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLui
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
@@ -743,7 +743,7 @@ BOOL WINAPI wglResetFrameCountNV (HDC hDC);
#define WGL_NV_vertex_array_range 1
typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
void WINAPI wglFreeMemoryNV (void *pointer);
#endif
@@ -759,7 +759,7 @@ typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDE
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
@@ -790,7 +790,7 @@ typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPB
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
@@ -808,7 +808,7 @@ typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc,
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#ifdef GL_GLEXT_PROTOTYPES
+#ifdef WGL_WGLEXT_PROTOTYPES
BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);