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-rw-r--r--apps/xwininfo/xwininfo.c2
-rw-r--r--mesalib/src/mapi/glapi/gen/extension_helper.py330
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_XML.py936
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_doc.py464
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_common.py88
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_recv.py976
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_send.py1464
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_proto_size.py1138
-rw-r--r--mesalib/src/mapi/glapi/gen/glX_server_table.py686
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_API.xml3
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py440
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_XML.py1408
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_apitemp.py418
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_enums.py192
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_gentable.py76
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_offsets.py138
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_procs.py300
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_table.py392
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py546
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_x86_asm.py412
-rw-r--r--mesalib/src/mapi/glapi/gen/mesadef.py306
-rw-r--r--mesalib/src/mapi/glapi/gen/remap_helper.py308
-rw-r--r--mesalib/src/mapi/glapi/gen/typeexpr.py378
-rw-r--r--mesalib/src/mesa/Android.gen.mk10
-rw-r--r--mesalib/src/mesa/Android.mk9
-rw-r--r--mesalib/src/mesa/Makefile.am12
-rw-r--r--mesalib/src/mesa/SConscript27
-rw-r--r--mesalib/src/mesa/main/.gitignore2
-rw-r--r--mesalib/src/mesa/main/context.c5
-rw-r--r--mesalib/src/mesa/main/get.c1053
-rw-r--r--mesalib/src/mesa/main/get_hash_generator.py235
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py730
-rw-r--r--mesalib/src/mesa/main/imports.c4
-rw-r--r--mesalib/src/mesa/main/mtypes.h3
34 files changed, 6754 insertions, 6737 deletions
diff --git a/apps/xwininfo/xwininfo.c b/apps/xwininfo/xwininfo.c
index 70947eef3..bb290b77d 100644
--- a/apps/xwininfo/xwininfo.c
+++ b/apps/xwininfo/xwininfo.c
@@ -981,7 +981,7 @@ Display_Stats_Info (struct wininfo *w)
visual_iter = xcb_depth_visuals_iterator (depth_iter.data);
for (; visual_iter.rem; xcb_visualtype_next (&visual_iter)) {
- if (screen->root_visual == visual_iter.data->visual_id) {
+ if (win_attributes->visual == visual_iter.data->visual_id) {
visual_type = visual_iter.data;
break;
}
diff --git a/mesalib/src/mapi/glapi/gen/extension_helper.py b/mesalib/src/mapi/glapi/gen/extension_helper.py
index 2c83b4e0d..da633dc61 100644
--- a/mesalib/src/mapi/glapi/gen/extension_helper.py
+++ b/mesalib/src/mapi/glapi/gen/extension_helper.py
@@ -103,222 +103,222 @@ vtxfmt = [
]
def all_entrypoints_in_abi(f, abi, api):
- for n in f.entry_points:
- [category, num] = api.get_category_for_name( n )
- if category not in abi:
- return 0
+ for n in f.entry_points:
+ [category, num] = api.get_category_for_name( n )
+ if category not in abi:
+ return 0
- return 1
+ return 1
def any_entrypoints_in_abi(f, abi, api):
- for n in f.entry_points:
- [category, num] = api.get_category_for_name( n )
- if category in abi:
- return 1
+ for n in f.entry_points:
+ [category, num] = api.get_category_for_name( n )
+ if category in abi:
+ return 1
- return 0
+ return 0
def condition_for_function(f, abi, all_not_in_ABI):
- """Create a C-preprocessor condition for the function.
-
- There are two modes of operation. If all_not_in_ABI is set, a
- condition is only created is all of the entry-point names for f are
- not in the selected ABI. If all_not_in_ABI is not set, a condition
- is created if any entryp-point name is not in the selected ABI.
- """
+ """Create a C-preprocessor condition for the function.
- condition = []
- for n in f.entry_points:
- [category, num] = api.get_category_for_name( n )
- if category not in abi:
- condition.append( 'defined(need_%s)' % (gl_XML.real_category_name( category )) )
- elif all_not_in_ABI:
- return []
+ There are two modes of operation. If all_not_in_ABI is set, a
+ condition is only created is all of the entry-point names for f are
+ not in the selected ABI. If all_not_in_ABI is not set, a condition
+ is created if any entryp-point name is not in the selected ABI.
+ """
- return condition
+ condition = []
+ for n in f.entry_points:
+ [category, num] = api.get_category_for_name( n )
+ if category not in abi:
+ condition.append( 'defined(need_%s)' % (gl_XML.real_category_name( category )) )
+ elif all_not_in_ABI:
+ return []
+
+ return condition
class PrintGlExtensionGlue(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "extension_helper.py (from Mesa)"
+ self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ return
+
- self.name = "extension_helper.py (from Mesa)"
- self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
- return
+ def printRealHeader(self):
+ print '#include "utils.h"'
+ print '#include "main/dispatch.h"'
+ print ''
+ return
- def printRealHeader(self):
- print '#include "utils.h"'
- print '#include "main/dispatch.h"'
- print ''
- return
+ def printBody(self, api):
+ abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
+ category_list = {}
- def printBody(self, api):
- abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
+ print '#ifndef NULL'
+ print '# define NULL 0'
+ print '#endif'
+ print ''
- category_list = {}
+ for f in api.functionIterateAll():
+ condition = condition_for_function(f, abi, 0)
+ if len(condition):
+ print '#if %s' % (string.join(condition, " || "))
+ print 'static const char %s_names[] =' % (f.name)
- print '#ifndef NULL'
- print '# define NULL 0'
- print '#endif'
- print ''
+ parameter_signature = ''
+ for p in f.parameterIterator():
+ if p.is_padding:
+ continue
- for f in api.functionIterateAll():
- condition = condition_for_function(f, abi, 0)
- if len(condition):
- print '#if %s' % (string.join(condition, " || "))
- print 'static const char %s_names[] =' % (f.name)
+ # FIXME: This is a *really* ugly hack. :(
- parameter_signature = ''
- for p in f.parameterIterator():
- if p.is_padding:
- continue
+ tn = p.type_expr.get_base_type_node()
+ if p.is_pointer():
+ parameter_signature += 'p'
+ elif tn.integer:
+ parameter_signature += 'i'
+ elif tn.size == 4:
+ parameter_signature += 'f'
+ else:
+ parameter_signature += 'd'
- # FIXME: This is a *really* ugly hack. :(
+ print ' "%s\\0" /* Parameter signature */' % (parameter_signature)
- tn = p.type_expr.get_base_type_node()
- if p.is_pointer():
- parameter_signature += 'p'
- elif tn.integer:
- parameter_signature += 'i'
- elif tn.size == 4:
- parameter_signature += 'f'
- else:
- parameter_signature += 'd'
+ for n in f.entry_points:
+ print ' "gl%s\\0"' % (n)
- print ' "%s\\0" /* Parameter signature */' % (parameter_signature)
+ [category, num] = api.get_category_for_name( n )
+ if category not in abi:
+ c = gl_XML.real_category_name(category)
+ if not category_list.has_key(c):
+ category_list[ c ] = []
- for n in f.entry_points:
- print ' "gl%s\\0"' % (n)
+ category_list[ c ].append( f )
- [category, num] = api.get_category_for_name( n )
- if category not in abi:
- c = gl_XML.real_category_name(category)
- if not category_list.has_key(c):
- category_list[ c ] = []
+ print ' "";'
+ print '#endif'
+ print ''
- category_list[ c ].append( f )
+ keys = category_list.keys()
+ keys.sort()
- print ' "";'
- print '#endif'
- print ''
+ for category in keys:
+ print '#if defined(need_%s)' % (category)
+ print 'static const struct dri_extension_function %s_functions[] = {' % (category)
- keys = category_list.keys()
- keys.sort()
+ for f in category_list[ category ]:
+ # A function either has an offset that is
+ # assigned by the ABI, or it has a remap
+ # index.
+ if any_entrypoints_in_abi(f, abi, api):
+ index_name = "-1"
+ offset = f.offset
+ else:
+ index_name = "%s_remap_index" % (f.name)
+ offset = -1
- for category in keys:
- print '#if defined(need_%s)' % (category)
- print 'static const struct dri_extension_function %s_functions[] = {' % (category)
-
- for f in category_list[ category ]:
- # A function either has an offset that is
- # assigned by the ABI, or it has a remap
- # index.
- if any_entrypoints_in_abi(f, abi, api):
- index_name = "-1"
- offset = f.offset
- else:
- index_name = "%s_remap_index" % (f.name)
- offset = -1
+ print ' { %s_names, %s, %d },' % (f.name, index_name, offset)
- print ' { %s_names, %s, %d },' % (f.name, index_name, offset)
+ print ' { NULL, 0, 0 }'
+ print '};'
+ print '#endif'
+ print ''
- print ' { NULL, 0, 0 }'
- print '};'
- print '#endif'
- print ''
-
- return
+ return
class PrintInitDispatch(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "extension_helper.py (from Mesa)"
+ self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ return
+
+
+ def do_function_body(self, api, abi, vtxfmt_only):
+ last_condition_string = None
+ for f in api.functionIterateByOffset():
+ if (f.name in vtxfmt) and not vtxfmt_only:
+ continue
- self.name = "extension_helper.py (from Mesa)"
- self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
- return
+ if (f.name not in vtxfmt) and vtxfmt_only:
+ continue
+ condition = condition_for_function(f, abi, 1)
+ condition_string = string.join(condition, " || ")
- def do_function_body(self, api, abi, vtxfmt_only):
- last_condition_string = None
- for f in api.functionIterateByOffset():
- if (f.name in vtxfmt) and not vtxfmt_only:
- continue
+ if condition_string != last_condition_string:
+ if last_condition_string:
+ print '#endif /* %s */' % (last_condition_string)
- if (f.name not in vtxfmt) and vtxfmt_only:
- continue
+ if condition_string:
+ print '#if %s' % (condition_string)
- condition = condition_for_function(f, abi, 1)
- condition_string = string.join(condition, " || ")
+ if vtxfmt_only:
+ print ' disp->%s = vfmt->%s;' % (f.name, f.name)
+ else:
+ print ' disp->%s = _mesa_%s;' % (f.name, f.name)
- if condition_string != last_condition_string:
- if last_condition_string:
- print '#endif /* %s */' % (last_condition_string)
+ last_condition_string = condition_string
- if condition_string:
- print '#if %s' % (condition_string)
-
- if vtxfmt_only:
- print ' disp->%s = vfmt->%s;' % (f.name, f.name)
- else:
- print ' disp->%s = _mesa_%s;' % (f.name, f.name)
+ if last_condition_string:
+ print '#endif /* %s */' % (last_condition_string)
- last_condition_string = condition_string
- if last_condition_string:
- print '#endif /* %s */' % (last_condition_string)
-
+ def printBody(self, api):
+ abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
- def printBody(self, api):
- abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ]
-
- print 'void driver_init_exec_table(struct _glapi_table *disp)'
- print '{'
- self.do_function_body(api, abi, 0)
- print '}'
- print ''
- print 'void driver_install_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt)'
- print '{'
- self.do_function_body(api, abi, 1)
- print '}'
+ print 'void driver_init_exec_table(struct _glapi_table *disp)'
+ print '{'
+ self.do_function_body(api, abi, 0)
+ print '}'
+ print ''
+ print 'void driver_install_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt)'
+ print '{'
+ self.do_function_body(api, abi, 1)
+ print '}'
- return
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- print " -m output_mode Output mode can be one of 'extensions' or 'exec_init'."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
+ print " -m output_mode Output mode can be one of 'extensions' or 'exec_init'."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:")
- except Exception,e:
- show_usage()
-
- mode = "extensions"
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- if arg == '-m':
- mode = val
-
-
- api = gl_XML.parse_GL_API( file_name )
-
- if mode == "extensions":
- printer = PrintGlExtensionGlue()
- elif mode == "exec_init":
- printer = PrintInitDispatch()
- else:
- show_usage()
-
- printer.Print( api )
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:")
+ except Exception,e:
+ show_usage()
+
+ mode = "extensions"
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ if arg == '-m':
+ mode = val
+
+
+ api = gl_XML.parse_GL_API( file_name )
+
+ if mode == "extensions":
+ printer = PrintGlExtensionGlue()
+ elif mode == "exec_init":
+ printer = PrintInitDispatch()
+ else:
+ show_usage()
+
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/glX_XML.py b/mesalib/src/mapi/glapi/gen/glX_XML.py
index 4c2e0f95b..975321a76 100644
--- a/mesalib/src/mapi/glapi/gen/glX_XML.py
+++ b/mesalib/src/mapi/glapi/gen/glX_XML.py
@@ -31,540 +31,540 @@ import sys, getopt, string
class glx_item_factory(gl_XML.gl_item_factory):
- """Factory to create GLX protocol oriented objects derived from gl_item."""
-
- def create_item(self, name, element, context):
- if name == "function":
- return glx_function(element, context)
- elif name == "enum":
- return glx_enum(element, context)
- elif name == "api":
- return glx_api(self)
- else:
- return gl_XML.gl_item_factory.create_item(self, name, element, context)
+ """Factory to create GLX protocol oriented objects derived from gl_item."""
+
+ def create_item(self, name, element, context):
+ if name == "function":
+ return glx_function(element, context)
+ elif name == "enum":
+ return glx_enum(element, context)
+ elif name == "api":
+ return glx_api(self)
+ else:
+ return gl_XML.gl_item_factory.create_item(self, name, element, context)
class glx_enum(gl_XML.gl_enum):
- def __init__(self, element, context):
- gl_XML.gl_enum.__init__(self, element, context)
-
- self.functions = {}
+ def __init__(self, element, context):
+ gl_XML.gl_enum.__init__(self, element, context)
+
+ self.functions = {}
+
+ child = element.children
+ while child:
+ if child.type == "element" and child.name == "size":
+ n = child.nsProp( "name", None )
+ c = child.nsProp( "count", None )
+ m = child.nsProp( "mode", None )
- child = element.children
- while child:
- if child.type == "element" and child.name == "size":
- n = child.nsProp( "name", None )
- c = child.nsProp( "count", None )
- m = child.nsProp( "mode", None )
-
- if not c:
- c = self.default_count
- else:
- c = int(c)
+ if not c:
+ c = self.default_count
+ else:
+ c = int(c)
- if m == "get":
- mode = 0
- else:
- mode = 1
+ if m == "get":
+ mode = 0
+ else:
+ mode = 1
- if not self.functions.has_key(n):
- self.functions[ n ] = [c, mode]
+ if not self.functions.has_key(n):
+ self.functions[ n ] = [c, mode]
- child = child.next
+ child = child.next
- return
+ return
class glx_function(gl_XML.gl_function):
- def __init__(self, element, context):
- self.glx_rop = 0
- self.glx_sop = 0
- self.glx_vendorpriv = 0
-
- self.glx_vendorpriv_names = []
-
- # If this is set to true, it means that GLdouble parameters should be
- # written to the GLX protocol packet in the order they appear in the
- # prototype. This is different from the "classic" ordering. In the
- # classic ordering GLdoubles are written to the protocol packet first,
- # followed by non-doubles. NV_vertex_program was the first extension
- # to break with this tradition.
-
- self.glx_doubles_in_order = 0
+ def __init__(self, element, context):
+ self.glx_rop = 0
+ self.glx_sop = 0
+ self.glx_vendorpriv = 0
+
+ self.glx_vendorpriv_names = []
+
+ # If this is set to true, it means that GLdouble parameters should be
+ # written to the GLX protocol packet in the order they appear in the
+ # prototype. This is different from the "classic" ordering. In the
+ # classic ordering GLdoubles are written to the protocol packet first,
+ # followed by non-doubles. NV_vertex_program was the first extension
+ # to break with this tradition.
+
+ self.glx_doubles_in_order = 0
+
+ self.vectorequiv = None
+ self.output = None
+ self.can_be_large = 0
+ self.reply_always_array = 0
+ self.dimensions_in_reply = 0
+ self.img_reset = None
+
+ self.server_handcode = 0
+ self.client_handcode = 0
+ self.ignore = 0
+
+ self.count_parameter_list = []
+ self.counter_list = []
+ self.parameters_by_name = {}
+ self.offsets_calculated = 0
+
+ gl_XML.gl_function.__init__(self, element, context)
+ return
+
+
+ def process_element(self, element):
+ gl_XML.gl_function.process_element(self, element)
+
+ # If the function already has a vector equivalent set, don't
+ # set it again. This can happen if an alias to a function
+ # appears after the function that it aliases.
+
+ if not self.vectorequiv:
+ self.vectorequiv = element.nsProp("vectorequiv", None)
+
+
+ name = element.nsProp("name", None)
+ if name == self.name:
+ for param in self.parameters:
+ self.parameters_by_name[ param.name ] = param
+
+ if len(param.count_parameter_list):
+ self.count_parameter_list.extend( param.count_parameter_list )
+
+ if param.counter and param.counter not in self.counter_list:
+ self.counter_list.append(param.counter)
+
+
+ child = element.children
+ while child:
+ if child.type == "element" and child.name == "glx":
+ rop = child.nsProp( 'rop', None )
+ sop = child.nsProp( 'sop', None )
+ vop = child.nsProp( 'vendorpriv', None )
+
+ if rop:
+ self.glx_rop = int(rop)
+
+ if sop:
+ self.glx_sop = int(sop)
+
+ if vop:
+ self.glx_vendorpriv = int(vop)
+ self.glx_vendorpriv_names.append(name)
+
+ self.img_reset = child.nsProp( 'img_reset', None )
+
+ # The 'handcode' attribute can be one of 'true',
+ # 'false', 'client', or 'server'.
+
+ handcode = child.nsProp( 'handcode', None )
+ if handcode == "false":
+ self.server_handcode = 0
+ self.client_handcode = 0
+ elif handcode == "true":
+ self.server_handcode = 1
+ self.client_handcode = 1
+ elif handcode == "client":
+ self.server_handcode = 0
+ self.client_handcode = 1
+ elif handcode == "server":
+ self.server_handcode = 1
+ self.client_handcode = 0
+ else:
+ raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name))
+
+ self.ignore = gl_XML.is_attr_true( child, 'ignore' )
+ self.can_be_large = gl_XML.is_attr_true( child, 'large' )
+ self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' )
+ self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' )
+ self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' )
+
+ child = child.next
+
+
+ # Do some validation of the GLX protocol information. As
+ # new tests are discovered, they should be added here.
+
+ for param in self.parameters:
+ if param.is_output and self.glx_rop != 0:
+ raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name))
+
+ return
+
+
+ def has_variable_size_request(self):
+ """Determine if the GLX request packet is variable sized.
+
+ The GLX request packet is variable sized in several common
+ situations.
+
+ 1. The function has a non-output parameter that is counted
+ by another parameter (e.g., the 'textures' parameter of
+ glDeleteTextures).
+
+ 2. The function has a non-output parameter whose count is
+ determined by another parameter that is an enum (e.g., the
+ 'params' parameter of glLightfv).
+
+ 3. The function has a non-output parameter that is an
+ image.
+
+ 4. The function must be hand-coded on the server.
+ """
+
+ if self.glx_rop == 0:
+ return 0
+
+ if self.server_handcode or self.images:
+ return 1
+
+ for param in self.parameters:
+ if not param.is_output:
+ if param.counter or len(param.count_parameter_list):
+ return 1
+
+ return 0
+
+
+ def variable_length_parameter(self):
+ for param in self.parameters:
+ if not param.is_output:
+ if param.counter or len(param.count_parameter_list):
+ return param
+
+ return None
+
+
+ def calculate_offsets(self):
+ if not self.offsets_calculated:
+ # Calculate the offset of the first function parameter
+ # in the GLX command packet. This byte offset is
+ # measured from the end of the Render / RenderLarge
+ # header. The offset for all non-pixel commends is
+ # zero. The offset for pixel commands depends on the
+ # number of dimensions of the pixel data.
+
+ if len(self.images) and not self.images[0].is_output:
+ [dim, junk, junk, junk, junk] = self.images[0].get_dimensions()
+
+ # The base size is the size of the pixel pack info
+ # header used by images with the specified number
+ # of dimensions.
+
+ if dim <= 2:
+ offset = 20
+ elif dim <= 4:
+ offset = 36
+ else:
+ raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name))
+ else:
+ offset = 0
+
+ for param in self.parameterIterateGlxSend():
+ if param.img_null_flag:
+ offset += 4
+
+ if param.name != self.img_reset:
+ param.offset = offset
+ if not param.is_variable_length() and not param.is_client_only:
+ offset += param.size()
+
+ if self.pad_after( param ):
+ offset += 4
+
+
+ self.offsets_calculated = 1
+ return
+
+
+ def offset_of(self, param_name):
+ self.calculate_offsets()
+ return self.parameters_by_name[ param_name ].offset
+
+
+ def parameterIterateGlxSend(self, include_variable_parameters = 1):
+ """Create an iterator for parameters in GLX request order."""
+
+ # The parameter lists are usually quite short, so it's easier
+ # (i.e., less code) to just generate a new list with the
+ # required elements than it is to create a new iterator class.
+
+ temp = [ [], [], [] ]
+ for param in self.parameters:
+ if param.is_output: continue
+
+ if param.is_variable_length():
+ temp[2].append( param )
+ elif not self.glx_doubles_in_order and param.is_64_bit():
+ temp[0].append( param )
+ else:
+ temp[1].append( param )
+
+ parameters = temp[0]
+ parameters.extend( temp[1] )
+ if include_variable_parameters:
+ parameters.extend( temp[2] )
+ return parameters.__iter__()
+
+
+ def parameterIterateCounters(self):
+ temp = []
+ for name in self.counter_list:
+ temp.append( self.parameters_by_name[ name ] )
+
+ return temp.__iter__()
+
+
+ def parameterIterateOutputs(self):
+ temp = []
+ for p in self.parameters:
+ if p.is_output:
+ temp.append( p )
+
+ return temp
+
+
+ def command_fixed_length(self):
+ """Return the length, in bytes as an integer, of the
+ fixed-size portion of the command."""
+
+ if len(self.parameters) == 0:
+ return 0
+
+ self.calculate_offsets()
+
+ size = 0
+ for param in self.parameterIterateGlxSend(0):
+ if param.name != self.img_reset and not param.is_client_only:
+ if size == 0:
+ size = param.offset + param.size()
+ else:
+ size += param.size()
+
+ if self.pad_after( param ):
+ size += 4
+
+ for param in self.images:
+ if param.img_null_flag or param.is_output:
+ size += 4
+
+ return size
+
+
+ def command_variable_length(self):
+ """Return the length, as a string, of the variable-sized
+ portion of the command."""
+
+ size_string = ""
+ for p in self.parameterIterateGlxSend():
+ if (not p.is_output) and (p.is_variable_length() or p.is_image()):
+ # FIXME Replace the 1 in the size_string call
+ # FIXME w/0 to eliminate some un-needed parnes
+ # FIXME This would already be done, but it
+ # FIXME adds some extra diffs to the generated
+ # FIXME code.
+
+ size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1))
+
+ return size_string
+
+
+ def command_length(self):
+ size = self.command_fixed_length()
- self.vectorequiv = None
- self.output = None
- self.can_be_large = 0
- self.reply_always_array = 0
- self.dimensions_in_reply = 0
- self.img_reset = None
-
- self.server_handcode = 0
- self.client_handcode = 0
- self.ignore = 0
-
- self.count_parameter_list = []
- self.counter_list = []
- self.parameters_by_name = {}
- self.offsets_calculated = 0
-
- gl_XML.gl_function.__init__(self, element, context)
- return
-
-
- def process_element(self, element):
- gl_XML.gl_function.process_element(self, element)
-
- # If the function already has a vector equivalent set, don't
- # set it again. This can happen if an alias to a function
- # appears after the function that it aliases.
-
- if not self.vectorequiv:
- self.vectorequiv = element.nsProp("vectorequiv", None)
-
-
- name = element.nsProp("name", None)
- if name == self.name:
- for param in self.parameters:
- self.parameters_by_name[ param.name ] = param
-
- if len(param.count_parameter_list):
- self.count_parameter_list.extend( param.count_parameter_list )
-
- if param.counter and param.counter not in self.counter_list:
- self.counter_list.append(param.counter)
+ if self.glx_rop != 0:
+ size += 4
+ size = ((size + 3) & ~3)
+ return "%u%s" % (size, self.command_variable_length())
- child = element.children
- while child:
- if child.type == "element" and child.name == "glx":
- rop = child.nsProp( 'rop', None )
- sop = child.nsProp( 'sop', None )
- vop = child.nsProp( 'vendorpriv', None )
-
- if rop:
- self.glx_rop = int(rop)
-
- if sop:
- self.glx_sop = int(sop)
-
- if vop:
- self.glx_vendorpriv = int(vop)
- self.glx_vendorpriv_names.append(name)
-
- self.img_reset = child.nsProp( 'img_reset', None )
-
- # The 'handcode' attribute can be one of 'true',
- # 'false', 'client', or 'server'.
-
- handcode = child.nsProp( 'handcode', None )
- if handcode == "false":
- self.server_handcode = 0
- self.client_handcode = 0
- elif handcode == "true":
- self.server_handcode = 1
- self.client_handcode = 1
- elif handcode == "client":
- self.server_handcode = 0
- self.client_handcode = 1
- elif handcode == "server":
- self.server_handcode = 1
- self.client_handcode = 0
- else:
- raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name))
-
- self.ignore = gl_XML.is_attr_true( child, 'ignore' )
- self.can_be_large = gl_XML.is_attr_true( child, 'large' )
- self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' )
- self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' )
- self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' )
-
- child = child.next
-
-
- # Do some validation of the GLX protocol information. As
- # new tests are discovered, they should be added here.
-
- for param in self.parameters:
- if param.is_output and self.glx_rop != 0:
- raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name))
-
- return
-
-
- def has_variable_size_request(self):
- """Determine if the GLX request packet is variable sized.
-
- The GLX request packet is variable sized in several common
- situations.
-
- 1. The function has a non-output parameter that is counted
- by another parameter (e.g., the 'textures' parameter of
- glDeleteTextures).
-
- 2. The function has a non-output parameter whose count is
- determined by another parameter that is an enum (e.g., the
- 'params' parameter of glLightfv).
-
- 3. The function has a non-output parameter that is an
- image.
-
- 4. The function must be hand-coded on the server.
- """
-
- if self.glx_rop == 0:
- return 0
-
- if self.server_handcode or self.images:
- return 1
-
- for param in self.parameters:
- if not param.is_output:
- if param.counter or len(param.count_parameter_list):
- return 1
-
- return 0
-
-
- def variable_length_parameter(self):
- for param in self.parameters:
- if not param.is_output:
- if param.counter or len(param.count_parameter_list):
- return param
-
- return None
+ def opcode_real_value(self):
+ """Get the true numeric value of the GLX opcode
- def calculate_offsets(self):
- if not self.offsets_calculated:
- # Calculate the offset of the first function parameter
- # in the GLX command packet. This byte offset is
- # measured from the end of the Render / RenderLarge
- # header. The offset for all non-pixel commends is
- # zero. The offset for pixel commands depends on the
- # number of dimensions of the pixel data.
-
- if len(self.images) and not self.images[0].is_output:
- [dim, junk, junk, junk, junk] = self.images[0].get_dimensions()
-
- # The base size is the size of the pixel pack info
- # header used by images with the specified number
- # of dimensions.
-
- if dim <= 2:
- offset = 20
- elif dim <= 4:
- offset = 36
- else:
- raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name))
- else:
- offset = 0
-
- for param in self.parameterIterateGlxSend():
- if param.img_null_flag:
- offset += 4
-
- if param.name != self.img_reset:
- param.offset = offset
- if not param.is_variable_length() and not param.is_client_only:
- offset += param.size()
-
- if self.pad_after( param ):
- offset += 4
+ Behaves similarly to opcode_value, except for
+ X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands.
+ In these cases the value for the GLX opcode field (i.e.,
+ 16 for X_GLXVendorPrivate or 17 for
+ X_GLXVendorPrivateWithReply) is returned. For other 'single'
+ commands, the opcode for the command (e.g., 101 for
+ X_GLsop_NewList) is returned."""
+ if self.glx_vendorpriv != 0:
+ if self.needs_reply():
+ return 17
+ else:
+ return 16
+ else:
+ return self.opcode_value()
- self.offsets_calculated = 1
- return
+ def opcode_value(self):
+ """Get the unique protocol opcode for the glXFunction"""
- def offset_of(self, param_name):
- self.calculate_offsets()
- return self.parameters_by_name[ param_name ].offset
+ if (self.glx_rop == 0) and self.vectorequiv:
+ equiv = self.context.functions_by_name[ self.vectorequiv ]
+ self.glx_rop = equiv.glx_rop
- def parameterIterateGlxSend(self, include_variable_parameters = 1):
- """Create an iterator for parameters in GLX request order."""
+ if self.glx_rop != 0:
+ return self.glx_rop
+ elif self.glx_sop != 0:
+ return self.glx_sop
+ elif self.glx_vendorpriv != 0:
+ return self.glx_vendorpriv
+ else:
+ return -1
- # The parameter lists are usually quite short, so it's easier
- # (i.e., less code) to just generate a new list with the
- # required elements than it is to create a new iterator class.
-
- temp = [ [], [], [] ]
- for param in self.parameters:
- if param.is_output: continue
-
- if param.is_variable_length():
- temp[2].append( param )
- elif not self.glx_doubles_in_order and param.is_64_bit():
- temp[0].append( param )
- else:
- temp[1].append( param )
- parameters = temp[0]
- parameters.extend( temp[1] )
- if include_variable_parameters:
- parameters.extend( temp[2] )
- return parameters.__iter__()
+ def opcode_rop_basename(self):
+ """Return either the name to be used for GLX protocol enum.
+ Returns either the name of the function or the name of the
+ name of the equivalent vector (e.g., glVertex3fv for
+ glVertex3f) function."""
- def parameterIterateCounters(self):
- temp = []
- for name in self.counter_list:
- temp.append( self.parameters_by_name[ name ] )
+ if self.vectorequiv == None:
+ return self.name
+ else:
+ return self.vectorequiv
- return temp.__iter__()
+ def opcode_name(self):
+ """Get the unique protocol enum name for the glXFunction"""
- def parameterIterateOutputs(self):
- temp = []
- for p in self.parameters:
- if p.is_output:
- temp.append( p )
+ if (self.glx_rop == 0) and self.vectorequiv:
+ equiv = self.context.functions_by_name[ self.vectorequiv ]
+ self.glx_rop = equiv.glx_rop
+ self.glx_doubles_in_order = equiv.glx_doubles_in_order
- return temp
+ if self.glx_rop != 0:
+ return "X_GLrop_%s" % (self.opcode_rop_basename())
+ elif self.glx_sop != 0:
+ return "X_GLsop_%s" % (self.name)
+ elif self.glx_vendorpriv != 0:
+ return "X_GLvop_%s" % (self.name)
+ else:
+ raise RuntimeError('Function "%s" has no opcode.' % (self.name))
- def command_fixed_length(self):
- """Return the length, in bytes as an integer, of the
- fixed-size portion of the command."""
-
- if len(self.parameters) == 0:
- return 0
-
- self.calculate_offsets()
- size = 0
- for param in self.parameterIterateGlxSend(0):
- if param.name != self.img_reset and not param.is_client_only:
- if size == 0:
- size = param.offset + param.size()
- else:
- size += param.size()
+ def opcode_vendor_name(self, name):
+ if name in self.glx_vendorpriv_names:
+ return "X_GLvop_%s" % (name)
+ else:
+ raise RuntimeError('Function "%s" has no VendorPrivate opcode.' % (name))
- if self.pad_after( param ):
- size += 4
- for param in self.images:
- if param.img_null_flag or param.is_output:
- size += 4
+ def opcode_real_name(self):
+ """Get the true protocol enum name for the GLX opcode
- return size
+ Behaves similarly to opcode_name, except for
+ X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands.
+ In these cases the string 'X_GLXVendorPrivate' or
+ 'X_GLXVendorPrivateWithReply' is returned. For other
+ single or render commands 'X_GLsop' or 'X_GLrop' plus the
+ name of the function returned."""
+ if self.glx_vendorpriv != 0:
+ if self.needs_reply():
+ return "X_GLXVendorPrivateWithReply"
+ else:
+ return "X_GLXVendorPrivate"
+ else:
+ return self.opcode_name()
- def command_variable_length(self):
- """Return the length, as a string, of the variable-sized
- portion of the command."""
- size_string = ""
- for p in self.parameterIterateGlxSend():
- if (not p.is_output) and (p.is_variable_length() or p.is_image()):
- # FIXME Replace the 1 in the size_string call
- # FIXME w/0 to eliminate some un-needed parnes
- # FIXME This would already be done, but it
- # FIXME adds some extra diffs to the generated
- # FIXME code.
+ def needs_reply(self):
+ try:
+ x = self._needs_reply
+ except Exception, e:
+ x = 0
+ if self.return_type != 'void':
+ x = 1
- size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1))
+ for param in self.parameters:
+ if param.is_output:
+ x = 1
+ break
- return size_string
+ self._needs_reply = x
+ return x
- def command_length(self):
- size = self.command_fixed_length()
- if self.glx_rop != 0:
- size += 4
+ def pad_after(self, p):
+ """Returns the name of the field inserted after the
+ specified field to pad out the command header."""
- size = ((size + 3) & ~3)
- return "%u%s" % (size, self.command_variable_length())
-
-
- def opcode_real_value(self):
- """Get the true numeric value of the GLX opcode
-
- Behaves similarly to opcode_value, except for
- X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands.
- In these cases the value for the GLX opcode field (i.e.,
- 16 for X_GLXVendorPrivate or 17 for
- X_GLXVendorPrivateWithReply) is returned. For other 'single'
- commands, the opcode for the command (e.g., 101 for
- X_GLsop_NewList) is returned."""
-
- if self.glx_vendorpriv != 0:
- if self.needs_reply():
- return 17
- else:
- return 16
- else:
- return self.opcode_value()
+ for image in self.images:
+ if image.img_pad_dimensions:
+ if not image.height:
+ if p.name == image.width:
+ return "height"
+ elif p.name == image.img_xoff:
+ return "yoffset"
+ elif not image.extent:
+ if p.name == image.depth:
+ # Should this be "size4d"?
+ return "extent"
+ elif p.name == image.img_zoff:
+ return "woffset"
+ return None
- def opcode_value(self):
- """Get the unique protocol opcode for the glXFunction"""
- if (self.glx_rop == 0) and self.vectorequiv:
- equiv = self.context.functions_by_name[ self.vectorequiv ]
- self.glx_rop = equiv.glx_rop
+ def has_different_protocol(self, name):
+ """Returns true if the named version of the function uses different protocol from the other versions.
+ Some functions, such as glDeleteTextures and
+ glDeleteTexturesEXT are functionally identical, but have
+ different protocol. This function returns true if the
+ named function is an alias name and that named version uses
+ different protocol from the function that is aliased.
+ """
- if self.glx_rop != 0:
- return self.glx_rop
- elif self.glx_sop != 0:
- return self.glx_sop
- elif self.glx_vendorpriv != 0:
- return self.glx_vendorpriv
- else:
- return -1
-
-
- def opcode_rop_basename(self):
- """Return either the name to be used for GLX protocol enum.
-
- Returns either the name of the function or the name of the
- name of the equivalent vector (e.g., glVertex3fv for
- glVertex3f) function."""
-
- if self.vectorequiv == None:
- return self.name
- else:
- return self.vectorequiv
-
-
- def opcode_name(self):
- """Get the unique protocol enum name for the glXFunction"""
-
- if (self.glx_rop == 0) and self.vectorequiv:
- equiv = self.context.functions_by_name[ self.vectorequiv ]
- self.glx_rop = equiv.glx_rop
- self.glx_doubles_in_order = equiv.glx_doubles_in_order
-
-
- if self.glx_rop != 0:
- return "X_GLrop_%s" % (self.opcode_rop_basename())
- elif self.glx_sop != 0:
- return "X_GLsop_%s" % (self.name)
- elif self.glx_vendorpriv != 0:
- return "X_GLvop_%s" % (self.name)
- else:
- raise RuntimeError('Function "%s" has no opcode.' % (self.name))
-
+ return (name in self.glx_vendorpriv_names) and self.glx_sop
- def opcode_vendor_name(self, name):
- if name in self.glx_vendorpriv_names:
- return "X_GLvop_%s" % (name)
- else:
- raise RuntimeError('Function "%s" has no VendorPrivate opcode.' % (name))
-
-
- def opcode_real_name(self):
- """Get the true protocol enum name for the GLX opcode
-
- Behaves similarly to opcode_name, except for
- X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands.
- In these cases the string 'X_GLXVendorPrivate' or
- 'X_GLXVendorPrivateWithReply' is returned. For other
- single or render commands 'X_GLsop' or 'X_GLrop' plus the
- name of the function returned."""
- if self.glx_vendorpriv != 0:
- if self.needs_reply():
- return "X_GLXVendorPrivateWithReply"
- else:
- return "X_GLXVendorPrivate"
- else:
- return self.opcode_name()
-
-
- def needs_reply(self):
- try:
- x = self._needs_reply
- except Exception, e:
- x = 0
- if self.return_type != 'void':
- x = 1
-
- for param in self.parameters:
- if param.is_output:
- x = 1
- break
-
- self._needs_reply = x
-
- return x
-
-
- def pad_after(self, p):
- """Returns the name of the field inserted after the
- specified field to pad out the command header."""
+ def static_glx_name(self, name):
+ if self.has_different_protocol(name):
+ for n in self.glx_vendorpriv_names:
+ if n in self.static_entry_points:
+ return n
- for image in self.images:
- if image.img_pad_dimensions:
- if not image.height:
- if p.name == image.width:
- return "height"
- elif p.name == image.img_xoff:
- return "yoffset"
- elif not image.extent:
- if p.name == image.depth:
- # Should this be "size4d"?
- return "extent"
- elif p.name == image.img_zoff:
- return "woffset"
-
- return None
-
-
- def has_different_protocol(self, name):
- """Returns true if the named version of the function uses different protocol from the other versions.
-
- Some functions, such as glDeleteTextures and
- glDeleteTexturesEXT are functionally identical, but have
- different protocol. This function returns true if the
- named function is an alias name and that named version uses
- different protocol from the function that is aliased.
- """
+ return self.static_name(name)
- return (name in self.glx_vendorpriv_names) and self.glx_sop
+ def client_supported_for_indirect(self):
+ """Returns true if the function is supported on the client
+ side for indirect rendering."""
- def static_glx_name(self, name):
- if self.has_different_protocol(name):
- for n in self.glx_vendorpriv_names:
- if n in self.static_entry_points:
- return n
-
- return self.static_name(name)
-
-
- def client_supported_for_indirect(self):
- """Returns true if the function is supported on the client
- side for indirect rendering."""
-
- return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode)
+ return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode)
class glx_function_iterator:
- """Class to iterate over a list of glXFunctions"""
+ """Class to iterate over a list of glXFunctions"""
- def __init__(self, context):
- self.iterator = context.functionIterateByOffset()
- return
+ def __init__(self, context):
+ self.iterator = context.functionIterateByOffset()
+ return
- def __iter__(self):
- return self
+ def __iter__(self):
+ return self
- def next(self):
- f = self.iterator.next()
+ def next(self):
+ f = self.iterator.next()
- if f.client_supported_for_indirect():
- return f
- else:
- return self.next()
+ if f.client_supported_for_indirect():
+ return f
+ else:
+ return self.next()
class glx_api(gl_XML.gl_api):
- def functionIterateGlx(self):
- return glx_function_iterator(self)
+ def functionIterateGlx(self):
+ return glx_function_iterator(self)
diff --git a/mesalib/src/mapi/glapi/gen/glX_doc.py b/mesalib/src/mapi/glapi/gen/glX_doc.py
index e9fbbe6f1..35d068894 100644
--- a/mesalib/src/mapi/glapi/gen/glX_doc.py
+++ b/mesalib/src/mapi/glapi/gen/glX_doc.py
@@ -30,251 +30,251 @@ import sys, getopt
class glx_doc_item_factory(glX_proto_common.glx_proto_item_factory):
- """Factory to create GLX protocol documentation oriented objects derived from glItem."""
-
- def create_item(self, name, element, context):
- if name == "parameter":
- return glx_doc_parameter(element, context)
- else:
- return glX_proto_common.glx_proto_item_factory.create_item(self, name, element, context)
+ """Factory to create GLX protocol documentation oriented objects derived from glItem."""
+
+ def create_item(self, name, element, context):
+ if name == "parameter":
+ return glx_doc_parameter(element, context)
+ else:
+ return glX_proto_common.glx_proto_item_factory.create_item(self, name, element, context)
class glx_doc_parameter(gl_XML.gl_parameter):
- def packet_type(self, type_dict):
- """Get the type string for the packet header
-
- GLX protocol documentation uses type names like CARD32,
- FLOAT64, LISTofCARD8, and ENUM. This function converts the
- type of the parameter to one of these names."""
-
- list_of = ""
- if self.is_array():
- list_of = "LISTof"
-
- t_name = self.get_base_type_string()
- if not type_dict.has_key( t_name ):
- type_name = "CARD8"
- else:
- type_name = type_dict[ t_name ]
-
- return "%s%s" % (list_of, type_name)
-
-
- def packet_size(self):
- p = None
- s = self.size()
- if s == 0:
- a_prod = "n"
- b_prod = self.p_type.size
-
- if not self.count_parameter_list and self.counter:
- a_prod = self.counter
- elif self.count_parameter_list and not self.counter or self.is_output:
- pass
- elif self.count_parameter_list and self.counter:
- b_prod = self.counter
- else:
- raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name))
-
- ss = "%s*%s" % (a_prod, b_prod)
-
- return [ss, p]
- else:
- if s % 4 != 0:
- p = "p"
-
- return [str(s), p]
+ def packet_type(self, type_dict):
+ """Get the type string for the packet header
+
+ GLX protocol documentation uses type names like CARD32,
+ FLOAT64, LISTofCARD8, and ENUM. This function converts the
+ type of the parameter to one of these names."""
+
+ list_of = ""
+ if self.is_array():
+ list_of = "LISTof"
+
+ t_name = self.get_base_type_string()
+ if not type_dict.has_key( t_name ):
+ type_name = "CARD8"
+ else:
+ type_name = type_dict[ t_name ]
+
+ return "%s%s" % (list_of, type_name)
+
+
+ def packet_size(self):
+ p = None
+ s = self.size()
+ if s == 0:
+ a_prod = "n"
+ b_prod = self.p_type.size
+
+ if not self.count_parameter_list and self.counter:
+ a_prod = self.counter
+ elif self.count_parameter_list and not self.counter or self.is_output:
+ pass
+ elif self.count_parameter_list and self.counter:
+ b_prod = self.counter
+ else:
+ raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name))
+
+ ss = "%s*%s" % (a_prod, b_prod)
+
+ return [ss, p]
+ else:
+ if s % 4 != 0:
+ p = "p"
+
+ return [str(s), p]
class PrintGlxProtoText(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
- self.license = ""
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+ self.license = ""
+
+
+ def printHeader(self):
+ return
+
+
+ def body_size(self, f):
+ # At some point, refactor this function and
+ # glXFunction::command_payload_length.
+
+ size = 0;
+ size_str = ""
+ pad_str = ""
+ plus = ""
+ for p in f.parameterIterateGlxSend():
+ [s, pad] = p.packet_size()
+ try:
+ size += int(s)
+ except Exception,e:
+ size_str += "%s%s" % (plus, s)
+ plus = "+"
+
+ if pad != None:
+ pad_str = pad
+
+ return [size, size_str, pad_str]
+
+
+ def print_render_header(self, f):
+ [size, size_str, pad_str] = self.body_size(f)
+ size += 4;
+
+ if size_str == "":
+ s = "%u" % ((size + 3) & ~3)
+ elif pad_str != "":
+ s = "%u+%s+%s" % (size, size_str, pad_str)
+ else:
+ s = "%u+%s" % (size, size_str)
+
+ print ' 2 %-15s rendering command length' % (s)
+ print ' 2 %-4u rendering command opcode' % (f.glx_rop)
+ return
+
+
+ def print_single_header(self, f):
+ [size, size_str, pad_str] = self.body_size(f)
+ size = ((size + 3) / 4) + 2;
+
+ if f.glx_vendorpriv != 0:
+ size += 1
+
+ print ' 1 CARD8 opcode (X assigned)'
+ print ' 1 %-4u GLX opcode (%s)' % (f.opcode_real_value(), f.opcode_real_name())
+
+ if size_str == "":
+ s = "%u" % (size)
+ elif pad_str != "":
+ s = "%u+((%s+%s)/4)" % (size, size_str, pad_str)
+ else:
+ s = "%u+((%s)/4)" % (size, size_str)
+
+ print ' 2 %-15s request length' % (s)
+
+ if f.glx_vendorpriv != 0:
+ print ' 4 %-4u vendor specific opcode' % (f.opcode_value())
+
+ print ' 4 GLX_CONTEXT_TAG context tag'
+
+ return
+
+
+ def print_reply(self, f):
+ print ' =>'
+ print ' 1 1 reply'
+ print ' 1 unused'
+ print ' 2 CARD16 sequence number'
+
+ if f.output == None:
+ print ' 4 0 reply length'
+ elif f.reply_always_array:
+ print ' 4 m reply length'
+ else:
+ print ' 4 m reply length, m = (n == 1 ? 0 : n)'
+
+
+ output = None
+ for x in f.parameterIterateOutputs():
+ output = x
+ break
+
+
+ unused = 24
+ if f.return_type != 'void':
+ print ' 4 %-15s return value' % (f.return_type)
+ unused -= 4
+ elif output != None:
+ print ' 4 unused'
+ unused -= 4
+
+ if output != None:
+ print ' 4 CARD32 n'
+ unused -= 4
+
+ if output != None:
+ if not f.reply_always_array:
+ print ''
+ print ' if (n = 1) this follows:'
+ print ''
+ print ' 4 CARD32 %s' % (output.name)
+ print ' %-2u unused' % (unused - 4)
+ print ''
+ print ' otherwise this follows:'
+ print ''
+
+ print ' %-2u unused' % (unused)
+ [s, pad] = output.packet_size()
+ print ' %-8s %-15s %s' % (s, output.packet_type( self.type_map ), output.name)
+ if pad != None:
+ try:
+ bytes = int(s)
+ bytes = 4 - (bytes & 3)
+ print ' %-8u %-15s unused' % (bytes, "")
+ except Exception,e:
+ print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s)
+ else:
+ print ' %-2u unused' % (unused)
- def printHeader(self):
- return
+
+ def print_body(self, f):
+ for p in f.parameterIterateGlxSend():
+ [s, pad] = p.packet_size()
+ print ' %-8s %-15s %s' % (s, p.packet_type( self.type_map ), p.name)
+ if pad != None:
+ try:
+ bytes = int(s)
+ bytes = 4 - (bytes & 3)
+ print ' %-8u %-15s unused' % (bytes, "")
+ except Exception,e:
+ print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s)
+
+ def printBody(self, api):
+ self.type_map = {}
+ for t in api.typeIterate():
+ self.type_map[ "GL" + t.name ] = t.glx_name
- def body_size(self, f):
- # At some point, refactor this function and
- # glXFunction::command_payload_length.
-
- size = 0;
- size_str = ""
- pad_str = ""
- plus = ""
- for p in f.parameterIterateGlxSend():
- [s, pad] = p.packet_size()
- try:
- size += int(s)
- except Exception,e:
- size_str += "%s%s" % (plus, s)
- plus = "+"
-
- if pad != None:
- pad_str = pad
-
- return [size, size_str, pad_str]
-
-
- def print_render_header(self, f):
- [size, size_str, pad_str] = self.body_size(f)
- size += 4;
-
- if size_str == "":
- s = "%u" % ((size + 3) & ~3)
- elif pad_str != "":
- s = "%u+%s+%s" % (size, size_str, pad_str)
- else:
- s = "%u+%s" % (size, size_str)
-
- print ' 2 %-15s rendering command length' % (s)
- print ' 2 %-4u rendering command opcode' % (f.glx_rop)
- return
-
-
- def print_single_header(self, f):
- [size, size_str, pad_str] = self.body_size(f)
- size = ((size + 3) / 4) + 2;
-
- if f.glx_vendorpriv != 0:
- size += 1
-
- print ' 1 CARD8 opcode (X assigned)'
- print ' 1 %-4u GLX opcode (%s)' % (f.opcode_real_value(), f.opcode_real_name())
-
- if size_str == "":
- s = "%u" % (size)
- elif pad_str != "":
- s = "%u+((%s+%s)/4)" % (size, size_str, pad_str)
- else:
- s = "%u+((%s)/4)" % (size, size_str)
-
- print ' 2 %-15s request length' % (s)
-
- if f.glx_vendorpriv != 0:
- print ' 4 %-4u vendor specific opcode' % (f.opcode_value())
-
- print ' 4 GLX_CONTEXT_TAG context tag'
-
- return
-
-
- def print_reply(self, f):
- print ' =>'
- print ' 1 1 reply'
- print ' 1 unused'
- print ' 2 CARD16 sequence number'
-
- if f.output == None:
- print ' 4 0 reply length'
- elif f.reply_always_array:
- print ' 4 m reply length'
- else:
- print ' 4 m reply length, m = (n == 1 ? 0 : n)'
-
-
- output = None
- for x in f.parameterIterateOutputs():
- output = x
- break
-
-
- unused = 24
- if f.return_type != 'void':
- print ' 4 %-15s return value' % (f.return_type)
- unused -= 4
- elif output != None:
- print ' 4 unused'
- unused -= 4
-
- if output != None:
- print ' 4 CARD32 n'
- unused -= 4
-
- if output != None:
- if not f.reply_always_array:
- print ''
- print ' if (n = 1) this follows:'
- print ''
- print ' 4 CARD32 %s' % (output.name)
- print ' %-2u unused' % (unused - 4)
- print ''
- print ' otherwise this follows:'
- print ''
-
- print ' %-2u unused' % (unused)
-
- [s, pad] = output.packet_size()
- print ' %-8s %-15s %s' % (s, output.packet_type( self.type_map ), output.name)
- if pad != None:
- try:
- bytes = int(s)
- bytes = 4 - (bytes & 3)
- print ' %-8u %-15s unused' % (bytes, "")
- except Exception,e:
- print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s)
- else:
- print ' %-2u unused' % (unused)
-
-
- def print_body(self, f):
- for p in f.parameterIterateGlxSend():
- [s, pad] = p.packet_size()
- print ' %-8s %-15s %s' % (s, p.packet_type( self.type_map ), p.name)
- if pad != None:
- try:
- bytes = int(s)
- bytes = 4 - (bytes & 3)
- print ' %-8u %-15s unused' % (bytes, "")
- except Exception,e:
- print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s)
-
- def printBody(self, api):
- self.type_map = {}
- for t in api.typeIterate():
- self.type_map[ "GL" + t.name ] = t.glx_name
-
-
- # At some point this should be expanded to support pixel
- # functions, but I'm not going to lose any sleep over it now.
-
- for f in api.functionIterateByOffset():
- if f.client_handcode or f.server_handcode or f.vectorequiv or len(f.get_images()):
- continue
-
-
- if f.glx_rop:
- print ' %s' % (f.name)
- self.print_render_header(f)
- elif f.glx_sop or f.glx_vendorpriv:
- print ' %s' % (f.name)
- self.print_single_header(f)
- else:
- continue
-
- self.print_body(f)
-
- if f.needs_reply():
- self.print_reply(f)
-
- print ''
- return
+ # At some point this should be expanded to support pixel
+ # functions, but I'm not going to lose any sleep over it now.
+
+ for f in api.functionIterateByOffset():
+ if f.client_handcode or f.server_handcode or f.vectorequiv or len(f.get_images()):
+ continue
+
+
+ if f.glx_rop:
+ print ' %s' % (f.name)
+ self.print_render_header(f)
+ elif f.glx_sop or f.glx_vendorpriv:
+ print ' %s' % (f.name)
+ self.print_single_header(f)
+ else:
+ continue
+
+ self.print_body(f)
+
+ if f.needs_reply():
+ self.print_reply(f)
+
+ print ''
+ return
if __name__ == '__main__':
- file_name = "gl_API.xml"
+ file_name = "gl_API.xml"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:")
- except Exception,e:
- show_usage()
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:")
+ except Exception,e:
+ show_usage()
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
- api = gl_XML.parse_GL_API( file_name, glx_doc_item_factory() )
+ api = gl_XML.parse_GL_API( file_name, glx_doc_item_factory() )
- printer = PrintGlxProtoText()
- printer.Print( api )
+ printer = PrintGlxProtoText()
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_common.py b/mesalib/src/mapi/glapi/gen/glX_proto_common.py
index 6f094e22b..86d9189a9 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_common.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_common.py
@@ -30,66 +30,66 @@ import string
class glx_proto_item_factory(glX_XML.glx_item_factory):
- """Factory to create GLX protocol oriented objects derived from gl_item."""
-
- def create_item(self, name, element, context):
- if name == "type":
- return glx_proto_type(element, context)
- else:
- return glX_XML.glx_item_factory.create_item(self, name, element, context)
+ """Factory to create GLX protocol oriented objects derived from gl_item."""
+
+ def create_item(self, name, element, context):
+ if name == "type":
+ return glx_proto_type(element, context)
+ else:
+ return glX_XML.glx_item_factory.create_item(self, name, element, context)
class glx_proto_type(gl_XML.gl_type):
- def __init__(self, element, context):
- gl_XML.gl_type.__init__(self, element, context)
+ def __init__(self, element, context):
+ gl_XML.gl_type.__init__(self, element, context)
- self.glx_name = element.nsProp( "glx_name", None )
- return
+ self.glx_name = element.nsProp( "glx_name", None )
+ return
class glx_print_proto(gl_XML.gl_print_base):
- def size_call(self, func, outputs_also = 0):
- """Create C code to calculate 'compsize'.
+ def size_call(self, func, outputs_also = 0):
+ """Create C code to calculate 'compsize'.
+
+ Creates code to calculate 'compsize'. If the function does
+ not need 'compsize' to be calculated, None will be
+ returned."""
- Creates code to calculate 'compsize'. If the function does
- not need 'compsize' to be calculated, None will be
- returned."""
-
- compsize = None
+ compsize = None
- for param in func.parameterIterator():
- if outputs_also or not param.is_output:
- if param.is_image():
- [dim, w, h, d, junk] = param.get_dimensions()
+ for param in func.parameterIterator():
+ if outputs_also or not param.is_output:
+ if param.is_image():
+ [dim, w, h, d, junk] = param.get_dimensions()
- compsize = '__glImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, param.img_format, param.img_type, param.img_target)
- if not param.img_send_null:
- compsize = '(%s != NULL) ? %s : 0' % (param.name, compsize)
+ compsize = '__glImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, param.img_format, param.img_type, param.img_target)
+ if not param.img_send_null:
+ compsize = '(%s != NULL) ? %s : 0' % (param.name, compsize)
- return compsize
+ return compsize
- elif len(param.count_parameter_list):
- parameters = string.join( param.count_parameter_list, "," )
- compsize = "__gl%s_size(%s)" % (func.name, parameters)
+ elif len(param.count_parameter_list):
+ parameters = string.join( param.count_parameter_list, "," )
+ compsize = "__gl%s_size(%s)" % (func.name, parameters)
- return compsize
+ return compsize
- return None
+ return None
- def emit_packet_size_calculation(self, f, bias):
- # compsize is only used in the command size calculation if
- # the function has a non-output parameter that has a non-empty
- # counter_parameter_list.
+ def emit_packet_size_calculation(self, f, bias):
+ # compsize is only used in the command size calculation if
+ # the function has a non-output parameter that has a non-empty
+ # counter_parameter_list.
- compsize = self.size_call(f)
- if compsize:
- print ' const GLuint compsize = %s;' % (compsize)
+ compsize = self.size_call(f)
+ if compsize:
+ print ' const GLuint compsize = %s;' % (compsize)
- if bias:
- print ' const GLuint cmdlen = %s - %u;' % (f.command_length(), bias)
- else:
- print ' const GLuint cmdlen = %s;' % (f.command_length())
+ if bias:
+ print ' const GLuint cmdlen = %s - %u;' % (f.command_length(), bias)
+ else:
+ print ' const GLuint cmdlen = %s;' % (f.command_length())
- #print ''
- return compsize
+ #print ''
+ return compsize
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
index b577bb6bd..42b85a525 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py
@@ -30,526 +30,526 @@ import sys, getopt, string
class PrintGlxDispatch_h(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "glX_proto_recv.py (from Mesa)"
- self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")
+ self.name = "glX_proto_recv.py (from Mesa)"
+ self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")
- self.header_tag = "_INDIRECT_DISPATCH_H_"
- return
+ self.header_tag = "_INDIRECT_DISPATCH_H_"
+ return
- def printRealHeader(self):
- print '# include <X11/Xfuncproto.h>'
- print ''
- print 'struct __GLXclientStateRec;'
- print ''
- return
+ def printRealHeader(self):
+ print '# include <X11/Xfuncproto.h>'
+ print ''
+ print 'struct __GLXclientStateRec;'
+ print ''
+ return
- def printBody(self, api):
- for func in api.functionIterateAll():
- if not func.ignore and not func.vectorequiv:
- if func.glx_rop:
- print 'extern _X_HIDDEN void __glXDisp_%s(GLbyte * pc);' % (func.name)
- print 'extern _X_HIDDEN void __glXDispSwap_%s(GLbyte * pc);' % (func.name)
- elif func.glx_sop or func.glx_vendorpriv:
- print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name)
- print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name)
+ def printBody(self, api):
+ for func in api.functionIterateAll():
+ if not func.ignore and not func.vectorequiv:
+ if func.glx_rop:
+ print 'extern _X_HIDDEN void __glXDisp_%s(GLbyte * pc);' % (func.name)
+ print 'extern _X_HIDDEN void __glXDispSwap_%s(GLbyte * pc);' % (func.name)
+ elif func.glx_sop or func.glx_vendorpriv:
+ print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name)
+ print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name)
- if func.glx_sop and func.glx_vendorpriv:
- n = func.glx_vendorpriv_names[0]
- print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (n)
- print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n)
+ if func.glx_sop and func.glx_vendorpriv:
+ n = func.glx_vendorpriv_names[0]
+ print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (n)
+ print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n)
- return
+ return
class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto):
- def __init__(self, do_swap):
- gl_XML.gl_print_base.__init__(self)
- self.name = "glX_proto_recv.py (from Mesa)"
- self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")
-
- self.real_types = [ '', '', 'uint16_t', '', 'uint32_t', '', '', '', 'uint64_t' ]
- self.do_swap = do_swap
- return
-
-
- def printRealHeader(self):
- print '#include <X11/Xmd.h>'
- print '#include <GL/gl.h>'
- print '#include <GL/glxproto.h>'
-
- print '#include <inttypes.h>'
- print '#include "indirect_size.h"'
- print '#include "indirect_size_get.h"'
- print '#include "indirect_dispatch.h"'
- print '#include "glxserver.h"'
- print '#include "glxbyteorder.h"'
- print '#include "indirect_util.h"'
- print '#include "singlesize.h"'
- print '#include "glapi.h"'
- print '#include "glapitable.h"'
- print '#include "glthread.h"'
- print '#include "dispatch.h"'
- print ''
- print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
- print ''
- print 'typedef struct {'
- print ' __GLX_PIXEL_3D_HDR;'
- print '} __GLXpixel3DHeader;'
- print ''
- print 'extern GLboolean __glXErrorOccured( void );'
- print 'extern void __glXClearErrorOccured( void );'
- print ''
- print 'static const unsigned dummy_answer[2] = {0, 0};'
- print ''
- return
-
-
- def printBody(self, api):
- if self.do_swap:
- self.emit_swap_wrappers(api)
-
-
- for func in api.functionIterateByOffset():
- if not func.ignore and not func.server_handcode and not func.vectorequiv and (func.glx_rop or func.glx_sop or func.glx_vendorpriv):
- self.printFunction(func, func.name)
- if func.glx_sop and func.glx_vendorpriv:
- self.printFunction(func, func.glx_vendorpriv_names[0])
-
-
- return
-
-
- def printFunction(self, f, name):
- if (f.glx_sop or f.glx_vendorpriv) and (len(f.get_images()) != 0):
- return
-
- if not self.do_swap:
- base = '__glXDisp'
- else:
- base = '__glXDispSwap'
-
- if f.glx_rop:
- print 'void %s_%s(GLbyte * pc)' % (base, name)
- else:
- print 'int %s_%s(__GLXclientState *cl, GLbyte *pc)' % (base, name)
-
- print '{'
-
- if f.glx_rop or f.vectorequiv:
- self.printRenderFunction(f)
- elif f.glx_sop or f.glx_vendorpriv:
- if len(f.get_images()) == 0:
- self.printSingleFunction(f, name)
- else:
- print "/* Missing GLX protocol for %s. */" % (name)
-
- print '}'
- print ''
- return
-
-
- def swap_name(self, bytes):
- return 'bswap_%u_array' % (8 * bytes)
-
-
- def emit_swap_wrappers(self, api):
- self.type_map = {}
- already_done = [ ]
-
- for t in api.typeIterate():
- te = t.get_type_expression()
- t_size = te.get_element_size()
-
- if t_size > 1 and t.glx_name:
-
- t_name = "GL" + t.name
- self.type_map[ t_name ] = t.glx_name
-
- if t.glx_name not in already_done:
- real_name = self.real_types[t_size]
-
- print 'static %s' % (t_name)
- print 'bswap_%s( const void * src )' % (t.glx_name)
- print '{'
- print ' union { %s dst; %s ret; } x;' % (real_name, t_name)
- print ' x.dst = bswap_%u( *(%s *) src );' % (t_size * 8, real_name)
- print ' return x.ret;'
- print '}'
- print ''
- already_done.append( t.glx_name )
-
- for bits in [16, 32, 64]:
- print 'static void *'
- print 'bswap_%u_array( uint%u_t * src, unsigned count )' % (bits, bits)
- print '{'
- print ' unsigned i;'
- print ''
- print ' for ( i = 0 ; i < count ; i++ ) {'
- print ' uint%u_t temp = bswap_%u( src[i] );' % (bits, bits)
- print ' src[i] = temp;'
- print ' }'
- print ''
- print ' return src;'
- print '}'
- print ''
-
-
- def fetch_param(self, param):
- t = param.type_string()
- o = param.offset
- element_size = param.size() / param.get_element_count()
-
- if self.do_swap and (element_size != 1):
- if param.is_array():
- real_name = self.real_types[ element_size ]
-
- swap_func = self.swap_name( element_size )
- return ' (%-8s)%s( (%s *) (pc + %2s), %s )' % (t, swap_func, real_name, o, param.count)
- else:
- t_name = param.get_base_type_string()
- return ' (%-8s)bswap_%-7s( pc + %2s )' % (t, self.type_map[ t_name ], o)
- else:
- if param.is_array():
- return ' (%-8s)(pc + %2u)' % (t, o)
- else:
- return '*(%-8s *)(pc + %2u)' % (t, o)
-
- return None
-
-
- def emit_function_call(self, f, retval_assign, indent):
- list = []
-
- for param in f.parameterIterator():
- if param.is_padding:
- continue
-
- if param.is_counter or param.is_image() or param.is_output or param.name in f.count_parameter_list or len(param.count_parameter_list):
- location = param.name
- else:
- location = self.fetch_param(param)
-
- list.append( '%s %s' % (indent, location) )
-
-
- if len( list ):
- print '%s %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name)
- print string.join( list, ",\n" )
- print '%s ) );' % (indent)
- else:
- print '%s %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name)
- return
-
-
- def common_func_print_just_start(self, f, indent):
- align64 = 0
- need_blank = 0
-
-
- f.calculate_offsets()
- for param in f.parameterIterateGlxSend():
- # If any parameter has a 64-bit base type, then we
- # have to do alignment magic for the while thing.
-
- if param.is_64_bit():
- align64 = 1
-
-
- # FIXME img_null_flag is over-loaded. In addition to
- # FIXME being used for images, it is used to signify
- # FIXME NULL data pointers for vertex buffer object
- # FIXME related functions. Re-name it to null_data
- # FIXME or something similar.
-
- if param.img_null_flag:
- print '%s const CARD32 ptr_is_null = *(CARD32 *)(pc + %s);' % (indent, param.offset - 4)
- cond = '(ptr_is_null != 0) ? NULL : '
- else:
- cond = ""
-
-
- type_string = param.type_string()
-
- if param.is_image():
- offset = f.offset_of( param.name )
-
- print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset)
-
- if param.depth:
- print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent)
- else:
- print '%s __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);' % (indent)
-
- need_blank = 1
- elif param.is_counter or param.name in f.count_parameter_list:
- location = self.fetch_param(param)
- print '%s const %s %s = %s;' % (indent, type_string, param.name, location)
- need_blank = 1
- elif len(param.count_parameter_list):
- if param.size() == 1 and not self.do_swap:
- location = self.fetch_param(param)
- print '%s %s %s = %s%s;' % (indent, type_string, param.name, cond, location)
- else:
- print '%s %s %s;' % (indent, type_string, param.name)
- need_blank = 1
-
-
-
- if need_blank:
- print ''
-
- if align64:
- print '#ifdef __GLX_ALIGN64'
-
- if f.has_variable_size_request():
- self.emit_packet_size_calculation(f, 4)
- s = "cmdlen"
- else:
- s = str((f.command_fixed_length() + 3) & ~3)
-
- print ' if ((unsigned long)(pc) & 7) {'
- print ' (void) memmove(pc-4, pc, %s);' % (s)
- print ' pc -= 4;'
- print ' }'
- print '#endif'
- print ''
-
-
- need_blank = 0
- if self.do_swap:
- for param in f.parameterIterateGlxSend():
- if param.count_parameter_list:
- o = param.offset
- count = param.get_element_count()
- type_size = param.size() / count
-
- if param.counter:
- count_name = param.counter
- else:
- count_name = str(count)
-
- # This is basically an ugly special-
- # case for glCallLists.
-
- if type_size == 1:
- x = []
- x.append( [1, ['BYTE', 'UNSIGNED_BYTE', '2_BYTES', '3_BYTES', '4_BYTES']] )
- x.append( [2, ['SHORT', 'UNSIGNED_SHORT']] )
- x.append( [4, ['INT', 'UNSIGNED_INT', 'FLOAT']] )
-
- print ' switch(%s) {' % (param.count_parameter_list[0])
- for sub in x:
- for t_name in sub[1]:
- print ' case GL_%s:' % (t_name)
-
- if sub[0] == 1:
- print ' %s = (%s) (pc + %s); break;' % (param.name, param.type_string(), o)
- else:
- swap_func = self.swap_name(sub[0])
- print ' %s = (%s) %s( (%s *) (pc + %s), %s ); break;' % (param.name, param.type_string(), swap_func, self.real_types[sub[0]], o, count_name)
- print ' default:'
- print ' return;'
- print ' }'
- else:
- swap_func = self.swap_name(type_size)
- compsize = self.size_call(f, 1)
- print ' %s = (%s) %s( (%s *) (pc + %s), %s );' % (param.name, param.type_string(), swap_func, self.real_types[type_size], o, compsize)
-
- need_blank = 1
-
- else:
- for param in f.parameterIterateGlxSend():
- if param.count_parameter_list:
- print '%s %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset)
- need_blank = 1
-
-
- if need_blank:
- print ''
-
-
- return
-
-
- def printSingleFunction(self, f, name):
- if name not in f.glx_vendorpriv_names:
- print ' xGLXSingleReq * const req = (xGLXSingleReq *) pc;'
- else:
- print ' xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;'
-
- print ' int error;'
-
- if self.do_swap:
- print ' __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);'
- else:
- print ' __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);'
-
- print ''
- if name not in f.glx_vendorpriv_names:
- print ' pc += __GLX_SINGLE_HDR_SIZE;'
- else:
- print ' pc += __GLX_VENDPRIV_HDR_SIZE;'
-
- print ' if ( cx != NULL ) {'
- self.common_func_print_just_start(f, " ")
-
-
- if f.return_type != 'void':
- print ' %s retval;' % (f.return_type)
- retval_string = "retval"
- retval_assign = "retval = "
- else:
- retval_string = "0"
- retval_assign = ""
-
-
- type_size = 0
- answer_string = "dummy_answer"
- answer_count = "0"
- is_array_string = "GL_FALSE"
-
- for param in f.parameterIterateOutputs():
- answer_type = param.get_base_type_string()
- if answer_type == "GLvoid":
- answer_type = "GLubyte"
-
-
- c = param.get_element_count()
- type_size = (param.size() / c)
- if type_size == 1:
- size_scale = ""
- else:
- size_scale = " * %u" % (type_size)
-
-
- if param.count_parameter_list:
- print ' const GLuint compsize = %s;' % (self.size_call(f, 1))
- print ' %s answerBuffer[200];' % (answer_type)
- print ' %s %s = __glXGetAnswerBuffer(cl, compsize%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, size_scale, type_size )
- answer_string = param.name
- answer_count = "compsize"
-
- print ''
- print ' if (%s == NULL) return BadAlloc;' % (param.name)
- print ' __glXClearErrorOccured();'
- print ''
- elif param.counter:
- print ' %s answerBuffer[200];' % (answer_type)
- print ' %s %s = __glXGetAnswerBuffer(cl, %s%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, param.counter, size_scale, type_size)
- answer_string = param.name
- answer_count = param.counter
- elif c >= 1:
- print ' %s %s[%u];' % (answer_type, param.name, c)
- answer_string = param.name
- answer_count = "%u" % (c)
+ def __init__(self, do_swap):
+ gl_XML.gl_print_base.__init__(self)
+ self.name = "glX_proto_recv.py (from Mesa)"
+ self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")
+
+ self.real_types = [ '', '', 'uint16_t', '', 'uint32_t', '', '', '', 'uint64_t' ]
+ self.do_swap = do_swap
+ return
+
+
+ def printRealHeader(self):
+ print '#include <X11/Xmd.h>'
+ print '#include <GL/gl.h>'
+ print '#include <GL/glxproto.h>'
+
+ print '#include <inttypes.h>'
+ print '#include "indirect_size.h"'
+ print '#include "indirect_size_get.h"'
+ print '#include "indirect_dispatch.h"'
+ print '#include "glxserver.h"'
+ print '#include "glxbyteorder.h"'
+ print '#include "indirect_util.h"'
+ print '#include "singlesize.h"'
+ print '#include "glapi.h"'
+ print '#include "glapitable.h"'
+ print '#include "glthread.h"'
+ print '#include "dispatch.h"'
+ print ''
+ print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
+ print ''
+ print 'typedef struct {'
+ print ' __GLX_PIXEL_3D_HDR;'
+ print '} __GLXpixel3DHeader;'
+ print ''
+ print 'extern GLboolean __glXErrorOccured( void );'
+ print 'extern void __glXClearErrorOccured( void );'
+ print ''
+ print 'static const unsigned dummy_answer[2] = {0, 0};'
+ print ''
+ return
+
+
+ def printBody(self, api):
+ if self.do_swap:
+ self.emit_swap_wrappers(api)
+
+
+ for func in api.functionIterateByOffset():
+ if not func.ignore and not func.server_handcode and not func.vectorequiv and (func.glx_rop or func.glx_sop or func.glx_vendorpriv):
+ self.printFunction(func, func.name)
+ if func.glx_sop and func.glx_vendorpriv:
+ self.printFunction(func, func.glx_vendorpriv_names[0])
+
+
+ return
+
+
+ def printFunction(self, f, name):
+ if (f.glx_sop or f.glx_vendorpriv) and (len(f.get_images()) != 0):
+ return
+
+ if not self.do_swap:
+ base = '__glXDisp'
+ else:
+ base = '__glXDispSwap'
+
+ if f.glx_rop:
+ print 'void %s_%s(GLbyte * pc)' % (base, name)
+ else:
+ print 'int %s_%s(__GLXclientState *cl, GLbyte *pc)' % (base, name)
+
+ print '{'
+
+ if f.glx_rop or f.vectorequiv:
+ self.printRenderFunction(f)
+ elif f.glx_sop or f.glx_vendorpriv:
+ if len(f.get_images()) == 0:
+ self.printSingleFunction(f, name)
+ else:
+ print "/* Missing GLX protocol for %s. */" % (name)
+
+ print '}'
+ print ''
+ return
+
+
+ def swap_name(self, bytes):
+ return 'bswap_%u_array' % (8 * bytes)
+
+
+ def emit_swap_wrappers(self, api):
+ self.type_map = {}
+ already_done = [ ]
+
+ for t in api.typeIterate():
+ te = t.get_type_expression()
+ t_size = te.get_element_size()
+
+ if t_size > 1 and t.glx_name:
+
+ t_name = "GL" + t.name
+ self.type_map[ t_name ] = t.glx_name
+
+ if t.glx_name not in already_done:
+ real_name = self.real_types[t_size]
+
+ print 'static %s' % (t_name)
+ print 'bswap_%s( const void * src )' % (t.glx_name)
+ print '{'
+ print ' union { %s dst; %s ret; } x;' % (real_name, t_name)
+ print ' x.dst = bswap_%u( *(%s *) src );' % (t_size * 8, real_name)
+ print ' return x.ret;'
+ print '}'
+ print ''
+ already_done.append( t.glx_name )
+
+ for bits in [16, 32, 64]:
+ print 'static void *'
+ print 'bswap_%u_array( uint%u_t * src, unsigned count )' % (bits, bits)
+ print '{'
+ print ' unsigned i;'
+ print ''
+ print ' for ( i = 0 ; i < count ; i++ ) {'
+ print ' uint%u_t temp = bswap_%u( src[i] );' % (bits, bits)
+ print ' src[i] = temp;'
+ print ' }'
+ print ''
+ print ' return src;'
+ print '}'
+ print ''
- if f.reply_always_array:
- is_array_string = "GL_TRUE"
+ def fetch_param(self, param):
+ t = param.type_string()
+ o = param.offset
+ element_size = param.size() / param.get_element_count()
- self.emit_function_call(f, retval_assign, " ")
+ if self.do_swap and (element_size != 1):
+ if param.is_array():
+ real_name = self.real_types[ element_size ]
+ swap_func = self.swap_name( element_size )
+ return ' (%-8s)%s( (%s *) (pc + %2s), %s )' % (t, swap_func, real_name, o, param.count)
+ else:
+ t_name = param.get_base_type_string()
+ return ' (%-8s)bswap_%-7s( pc + %2s )' % (t, self.type_map[ t_name ], o)
+ else:
+ if param.is_array():
+ return ' (%-8s)(pc + %2u)' % (t, o)
+ else:
+ return '*(%-8s *)(pc + %2u)' % (t, o)
- if f.needs_reply():
- if self.do_swap:
- for param in f.parameterIterateOutputs():
- c = param.get_element_count()
- type_size = (param.size() / c)
+ return None
- if type_size > 1:
- swap_name = self.swap_name( type_size )
- print ' (void) %s( (uint%u_t *) %s, %s );' % (swap_name, 8 * type_size, param.name, answer_count)
+ def emit_function_call(self, f, retval_assign, indent):
+ list = []
+
+ for param in f.parameterIterator():
+ if param.is_padding:
+ continue
+
+ if param.is_counter or param.is_image() or param.is_output or param.name in f.count_parameter_list or len(param.count_parameter_list):
+ location = param.name
+ else:
+ location = self.fetch_param(param)
+
+ list.append( '%s %s' % (indent, location) )
- reply_func = '__glXSendReplySwap'
- else:
- reply_func = '__glXSendReply'
- print ' %s(cl->client, %s, %s, %u, %s, %s);' % (reply_func, answer_string, answer_count, type_size, is_array_string, retval_string)
- #elif f.note_unflushed:
- # print ' cx->hasUnflushedCommands = GL_TRUE;'
+ if len( list ):
+ print '%s %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name)
+ print string.join( list, ",\n" )
+ print '%s ) );' % (indent)
+ else:
+ print '%s %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name)
+ return
+
+
+ def common_func_print_just_start(self, f, indent):
+ align64 = 0
+ need_blank = 0
+
+
+ f.calculate_offsets()
+ for param in f.parameterIterateGlxSend():
+ # If any parameter has a 64-bit base type, then we
+ # have to do alignment magic for the while thing.
+
+ if param.is_64_bit():
+ align64 = 1
+
+
+ # FIXME img_null_flag is over-loaded. In addition to
+ # FIXME being used for images, it is used to signify
+ # FIXME NULL data pointers for vertex buffer object
+ # FIXME related functions. Re-name it to null_data
+ # FIXME or something similar.
+
+ if param.img_null_flag:
+ print '%s const CARD32 ptr_is_null = *(CARD32 *)(pc + %s);' % (indent, param.offset - 4)
+ cond = '(ptr_is_null != 0) ? NULL : '
+ else:
+ cond = ""
+
+
+ type_string = param.type_string()
+
+ if param.is_image():
+ offset = f.offset_of( param.name )
+
+ print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset)
+
+ if param.depth:
+ print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent)
+ else:
+ print '%s __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);' % (indent)
+
+ need_blank = 1
+ elif param.is_counter or param.name in f.count_parameter_list:
+ location = self.fetch_param(param)
+ print '%s const %s %s = %s;' % (indent, type_string, param.name, location)
+ need_blank = 1
+ elif len(param.count_parameter_list):
+ if param.size() == 1 and not self.do_swap:
+ location = self.fetch_param(param)
+ print '%s %s %s = %s%s;' % (indent, type_string, param.name, cond, location)
+ else:
+ print '%s %s %s;' % (indent, type_string, param.name)
+ need_blank = 1
- print ' error = Success;'
- print ' }'
- print ''
- print ' return error;'
- return
- def printRenderFunction(self, f):
- # There are 4 distinct phases in a rendering dispatch function.
- # In the first phase we compute the sizes and offsets of each
- # element in the command. In the second phase we (optionally)
- # re-align 64-bit data elements. In the third phase we
- # (optionally) byte-swap array data. Finally, in the fourth
- # phase we actually dispatch the function.
+ if need_blank:
+ print ''
- self.common_func_print_just_start(f, "")
+ if align64:
+ print '#ifdef __GLX_ALIGN64'
- images = f.get_images()
- if len(images):
- if self.do_swap:
- pre = "bswap_CARD32( & "
- post = " )"
- else:
- pre = ""
- post = ""
+ if f.has_variable_size_request():
+ self.emit_packet_size_calculation(f, 4)
+ s = "cmdlen"
+ else:
+ s = str((f.command_fixed_length() + 3) & ~3)
- img = images[0]
+ print ' if ((unsigned long)(pc) & 7) {'
+ print ' (void) memmove(pc-4, pc, %s);' % (s)
+ print ' pc -= 4;'
+ print ' }'
+ print '#endif'
+ print ''
- # swapBytes and lsbFirst are single byte fields, so
- # the must NEVER be byte-swapped.
- if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"):
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );'
+ need_blank = 0
+ if self.do_swap:
+ for param in f.parameterIterateGlxSend():
+ if param.count_parameter_list:
+ o = param.offset
+ count = param.get_element_count()
+ type_size = param.size() / count
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );'
+ if param.counter:
+ count_name = param.counter
+ else:
+ count_name = str(count)
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s) );' % (pre, post)
- if img.depth:
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post)
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s) );' % (pre, post)
- if img.depth:
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s) );' % (pre, post)
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s) );' % (pre, post)
- print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s) );' % (pre, post)
- print ''
+ # This is basically an ugly special-
+ # case for glCallLists.
+ if type_size == 1:
+ x = []
+ x.append( [1, ['BYTE', 'UNSIGNED_BYTE', '2_BYTES', '3_BYTES', '4_BYTES']] )
+ x.append( [2, ['SHORT', 'UNSIGNED_SHORT']] )
+ x.append( [4, ['INT', 'UNSIGNED_INT', 'FLOAT']] )
+
+ print ' switch(%s) {' % (param.count_parameter_list[0])
+ for sub in x:
+ for t_name in sub[1]:
+ print ' case GL_%s:' % (t_name)
+
+ if sub[0] == 1:
+ print ' %s = (%s) (pc + %s); break;' % (param.name, param.type_string(), o)
+ else:
+ swap_func = self.swap_name(sub[0])
+ print ' %s = (%s) %s( (%s *) (pc + %s), %s ); break;' % (param.name, param.type_string(), swap_func, self.real_types[sub[0]], o, count_name)
+ print ' default:'
+ print ' return;'
+ print ' }'
+ else:
+ swap_func = self.swap_name(type_size)
+ compsize = self.size_call(f, 1)
+ print ' %s = (%s) %s( (%s *) (pc + %s), %s );' % (param.name, param.type_string(), swap_func, self.real_types[type_size], o, compsize)
+
+ need_blank = 1
+
+ else:
+ for param in f.parameterIterateGlxSend():
+ if param.count_parameter_list:
+ print '%s %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset)
+ need_blank = 1
+
+
+ if need_blank:
+ print ''
- self.emit_function_call(f, "", "")
- return
+
+ return
+
+
+ def printSingleFunction(self, f, name):
+ if name not in f.glx_vendorpriv_names:
+ print ' xGLXSingleReq * const req = (xGLXSingleReq *) pc;'
+ else:
+ print ' xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;'
+
+ print ' int error;'
+
+ if self.do_swap:
+ print ' __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);'
+ else:
+ print ' __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);'
+
+ print ''
+ if name not in f.glx_vendorpriv_names:
+ print ' pc += __GLX_SINGLE_HDR_SIZE;'
+ else:
+ print ' pc += __GLX_VENDPRIV_HDR_SIZE;'
+
+ print ' if ( cx != NULL ) {'
+ self.common_func_print_just_start(f, " ")
+
+
+ if f.return_type != 'void':
+ print ' %s retval;' % (f.return_type)
+ retval_string = "retval"
+ retval_assign = "retval = "
+ else:
+ retval_string = "0"
+ retval_assign = ""
+
+
+ type_size = 0
+ answer_string = "dummy_answer"
+ answer_count = "0"
+ is_array_string = "GL_FALSE"
+
+ for param in f.parameterIterateOutputs():
+ answer_type = param.get_base_type_string()
+ if answer_type == "GLvoid":
+ answer_type = "GLubyte"
+
+
+ c = param.get_element_count()
+ type_size = (param.size() / c)
+ if type_size == 1:
+ size_scale = ""
+ else:
+ size_scale = " * %u" % (type_size)
+
+
+ if param.count_parameter_list:
+ print ' const GLuint compsize = %s;' % (self.size_call(f, 1))
+ print ' %s answerBuffer[200];' % (answer_type)
+ print ' %s %s = __glXGetAnswerBuffer(cl, compsize%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, size_scale, type_size )
+ answer_string = param.name
+ answer_count = "compsize"
+
+ print ''
+ print ' if (%s == NULL) return BadAlloc;' % (param.name)
+ print ' __glXClearErrorOccured();'
+ print ''
+ elif param.counter:
+ print ' %s answerBuffer[200];' % (answer_type)
+ print ' %s %s = __glXGetAnswerBuffer(cl, %s%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, param.counter, size_scale, type_size)
+ answer_string = param.name
+ answer_count = param.counter
+ elif c >= 1:
+ print ' %s %s[%u];' % (answer_type, param.name, c)
+ answer_string = param.name
+ answer_count = "%u" % (c)
+
+ if f.reply_always_array:
+ is_array_string = "GL_TRUE"
+
+
+ self.emit_function_call(f, retval_assign, " ")
+
+
+ if f.needs_reply():
+ if self.do_swap:
+ for param in f.parameterIterateOutputs():
+ c = param.get_element_count()
+ type_size = (param.size() / c)
+
+ if type_size > 1:
+ swap_name = self.swap_name( type_size )
+ print ' (void) %s( (uint%u_t *) %s, %s );' % (swap_name, 8 * type_size, param.name, answer_count)
+
+
+ reply_func = '__glXSendReplySwap'
+ else:
+ reply_func = '__glXSendReply'
+
+ print ' %s(cl->client, %s, %s, %u, %s, %s);' % (reply_func, answer_string, answer_count, type_size, is_array_string, retval_string)
+ #elif f.note_unflushed:
+ # print ' cx->hasUnflushedCommands = GL_TRUE;'
+
+ print ' error = Success;'
+ print ' }'
+ print ''
+ print ' return error;'
+ return
+
+
+ def printRenderFunction(self, f):
+ # There are 4 distinct phases in a rendering dispatch function.
+ # In the first phase we compute the sizes and offsets of each
+ # element in the command. In the second phase we (optionally)
+ # re-align 64-bit data elements. In the third phase we
+ # (optionally) byte-swap array data. Finally, in the fourth
+ # phase we actually dispatch the function.
+
+ self.common_func_print_just_start(f, "")
+
+ images = f.get_images()
+ if len(images):
+ if self.do_swap:
+ pre = "bswap_CARD32( & "
+ post = " )"
+ else:
+ pre = ""
+ post = ""
+
+ img = images[0]
+
+ # swapBytes and lsbFirst are single byte fields, so
+ # the must NEVER be byte-swapped.
+
+ if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"):
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );'
+
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );'
+
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s) );' % (pre, post)
+ if img.depth:
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post)
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s) );' % (pre, post)
+ if img.depth:
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s) );' % (pre, post)
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s) );' % (pre, post)
+ print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s) );' % (pre, post)
+ print ''
+
+
+ self.emit_function_call(f, "", "")
+ return
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:s")
- except Exception,e:
- show_usage()
-
- mode = "dispatch_c"
- do_swap = 0
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-s":
- do_swap = 1
-
- if mode == "dispatch_c":
- printer = PrintGlxDispatchFunctions(do_swap)
- elif mode == "dispatch_h":
- printer = PrintGlxDispatch_h()
- else:
- show_usage()
-
- api = gl_XML.parse_GL_API( file_name, glX_proto_common.glx_proto_item_factory() )
-
- printer.Print( api )
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:s")
+ except Exception,e:
+ show_usage()
+
+ mode = "dispatch_c"
+ do_swap = 0
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ mode = val
+ elif arg == "-s":
+ do_swap = 1
+
+ if mode == "dispatch_c":
+ printer = PrintGlxDispatchFunctions(do_swap)
+ elif mode == "dispatch_h":
+ printer = PrintGlxDispatch_h()
+ else:
+ show_usage()
+
+ api = gl_XML.parse_GL_API( file_name, glX_proto_common.glx_proto_item_factory() )
+
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_send.py b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
index 2cb0cf4ef..fbc0dd3fa 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_send.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_send.py
@@ -45,153 +45,153 @@ def convertStringForXCB(str):
return tmp
def hash_pixel_function(func):
- """Generate a 'unique' key for a pixel function. The key is based on
- the parameters written in the command packet. This includes any
- padding that might be added for the original function and the 'NULL
- image' flag."""
+ """Generate a 'unique' key for a pixel function. The key is based on
+ the parameters written in the command packet. This includes any
+ padding that might be added for the original function and the 'NULL
+ image' flag."""
- h = ""
- hash_pre = ""
- hash_suf = ""
- for param in func.parameterIterateGlxSend():
- if param.is_image():
- [dim, junk, junk, junk, junk] = param.get_dimensions()
+ h = ""
+ hash_pre = ""
+ hash_suf = ""
+ for param in func.parameterIterateGlxSend():
+ if param.is_image():
+ [dim, junk, junk, junk, junk] = param.get_dimensions()
- d = (dim + 1) & ~1
- hash_pre = "%uD%uD_" % (d - 1, d)
+ d = (dim + 1) & ~1
+ hash_pre = "%uD%uD_" % (d - 1, d)
- if param.img_null_flag:
- hash_suf = "_NF"
+ if param.img_null_flag:
+ hash_suf = "_NF"
- h += "%u" % (param.size())
+ h += "%u" % (param.size())
- if func.pad_after(param):
- h += "4"
+ if func.pad_after(param):
+ h += "4"
- n = func.name.replace("%uD" % (dim), "")
- n = "__glx_%s_%uD%uD" % (n, d - 1, d)
+ n = func.name.replace("%uD" % (dim), "")
+ n = "__glx_%s_%uD%uD" % (n, d - 1, d)
- h = hash_pre + h + hash_suf
- return [h, n]
+ h = hash_pre + h + hash_suf
+ return [h, n]
class glx_pixel_function_stub(glX_XML.glx_function):
- """Dummy class used to generate pixel "utility" functions that are
- shared by multiple dimension image functions. For example, these
- objects are used to generate shared functions used to send GLX
- protocol for TexImage1D and TexImage2D, TexSubImage1D and
- TexSubImage2D, etc."""
+ """Dummy class used to generate pixel "utility" functions that are
+ shared by multiple dimension image functions. For example, these
+ objects are used to generate shared functions used to send GLX
+ protocol for TexImage1D and TexImage2D, TexSubImage1D and
+ TexSubImage2D, etc."""
- def __init__(self, func, name):
- # The parameters to the utility function are the same as the
- # parameters to the real function except for the added "pad"
- # parameters.
+ def __init__(self, func, name):
+ # The parameters to the utility function are the same as the
+ # parameters to the real function except for the added "pad"
+ # parameters.
- self.name = name
- self.images = []
- self.parameters = []
- self.parameters_by_name = {}
- for _p in func.parameterIterator():
- p = copy.copy(_p)
- self.parameters.append(p)
- self.parameters_by_name[ p.name ] = p
+ self.name = name
+ self.images = []
+ self.parameters = []
+ self.parameters_by_name = {}
+ for _p in func.parameterIterator():
+ p = copy.copy(_p)
+ self.parameters.append(p)
+ self.parameters_by_name[ p.name ] = p
- if p.is_image():
- self.images.append(p)
- p.height = "height"
+ if p.is_image():
+ self.images.append(p)
+ p.height = "height"
- if p.img_yoff == None:
- p.img_yoff = "yoffset"
+ if p.img_yoff == None:
+ p.img_yoff = "yoffset"
- if p.depth:
- if p.extent == None:
- p.extent = "extent"
+ if p.depth:
+ if p.extent == None:
+ p.extent = "extent"
- if p.img_woff == None:
- p.img_woff = "woffset"
+ if p.img_woff == None:
+ p.img_woff = "woffset"
- pad_name = func.pad_after(p)
- if pad_name:
- pad = copy.copy(p)
- pad.name = pad_name
- self.parameters.append(pad)
- self.parameters_by_name[ pad.name ] = pad
-
+ pad_name = func.pad_after(p)
+ if pad_name:
+ pad = copy.copy(p)
+ pad.name = pad_name
+ self.parameters.append(pad)
+ self.parameters_by_name[ pad.name ] = pad
- self.return_type = func.return_type
- self.glx_rop = ~0
- self.glx_sop = 0
- self.glx_vendorpriv = 0
+ self.return_type = func.return_type
- self.glx_doubles_in_order = func.glx_doubles_in_order
+ self.glx_rop = ~0
+ self.glx_sop = 0
+ self.glx_vendorpriv = 0
- self.vectorequiv = None
- self.output = None
- self.can_be_large = func.can_be_large
- self.reply_always_array = func.reply_always_array
- self.dimensions_in_reply = func.dimensions_in_reply
- self.img_reset = None
+ self.glx_doubles_in_order = func.glx_doubles_in_order
- self.server_handcode = 0
- self.client_handcode = 0
- self.ignore = 0
+ self.vectorequiv = None
+ self.output = None
+ self.can_be_large = func.can_be_large
+ self.reply_always_array = func.reply_always_array
+ self.dimensions_in_reply = func.dimensions_in_reply
+ self.img_reset = None
- self.count_parameter_list = func.count_parameter_list
- self.counter_list = func.counter_list
- self.offsets_calculated = 0
- return
+ self.server_handcode = 0
+ self.client_handcode = 0
+ self.ignore = 0
+
+ self.count_parameter_list = func.count_parameter_list
+ self.counter_list = func.counter_list
+ self.offsets_calculated = 0
+ return
class PrintGlxProtoStubs(glX_proto_common.glx_print_proto):
- def __init__(self):
- glX_proto_common.glx_print_proto.__init__(self)
- self.name = "glX_proto_send.py (from Mesa)"
- self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM")
-
-
- self.last_category = ""
- self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32]
- self.pixel_stubs = {}
- self.debug = 0
- return
-
- def printRealHeader(self):
- print ''
- print '#include <GL/gl.h>'
- print '#include "indirect.h"'
- print '#include "glxclient.h"'
- print '#include "indirect_size.h"'
- print '#include "glapi.h"'
- print '#include "glthread.h"'
- print '#include <GL/glxproto.h>'
- print '#include <X11/Xlib-xcb.h>'
- print '#include <xcb/xcb.h>'
- print '#include <xcb/glx.h>'
-
- print ''
- print '#define __GLX_PAD(n) (((n) + 3) & ~3)'
- print ''
- self.printFastcall()
- self.printNoinline()
- print ''
- print '#ifndef __GNUC__'
- print '# define __builtin_expect(x, y) x'
- print '#endif'
- print ''
- print '/* If the size and opcode values are known at compile-time, this will, on'
- print ' * x86 at least, emit them with a single instruction.'
- print ' */'
- print '#define emit_header(dest, op, size) \\'
- print ' do { union { short s[2]; int i; } temp; \\'
- print ' temp.s[0] = (size); temp.s[1] = (op); \\'
- print ' *((int *)(dest)) = temp.i; } while(0)'
- print ''
- print """NOINLINE CARD32
+ def __init__(self):
+ glX_proto_common.glx_print_proto.__init__(self)
+ self.name = "glX_proto_send.py (from Mesa)"
+ self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM")
+
+
+ self.last_category = ""
+ self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32]
+ self.pixel_stubs = {}
+ self.debug = 0
+ return
+
+ def printRealHeader(self):
+ print ''
+ print '#include <GL/gl.h>'
+ print '#include "indirect.h"'
+ print '#include "glxclient.h"'
+ print '#include "indirect_size.h"'
+ print '#include "glapi.h"'
+ print '#include "glthread.h"'
+ print '#include <GL/glxproto.h>'
+ print '#include <X11/Xlib-xcb.h>'
+ print '#include <xcb/xcb.h>'
+ print '#include <xcb/glx.h>'
+
+ print ''
+ print '#define __GLX_PAD(n) (((n) + 3) & ~3)'
+ print ''
+ self.printFastcall()
+ self.printNoinline()
+ print ''
+ print '#ifndef __GNUC__'
+ print '# define __builtin_expect(x, y) x'
+ print '#endif'
+ print ''
+ print '/* If the size and opcode values are known at compile-time, this will, on'
+ print ' * x86 at least, emit them with a single instruction.'
+ print ' */'
+ print '#define emit_header(dest, op, size) \\'
+ print ' do { union { short s[2]; int i; } temp; \\'
+ print ' temp.s[0] = (size); temp.s[1] = (op); \\'
+ print ' *((int *)(dest)) = temp.i; } while(0)'
+ print ''
+ print """NOINLINE CARD32
__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array )
{
xGLXSingleReply reply;
@@ -305,60 +305,60 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
#define default_pixel_store_4D_size 36
"""
- for size in self.generic_sizes:
- self.print_generic_function(size)
- return
+ for size in self.generic_sizes:
+ self.print_generic_function(size)
+ return
- def printBody(self, api):
+ def printBody(self, api):
- self.pixel_stubs = {}
- generated_stubs = []
+ self.pixel_stubs = {}
+ generated_stubs = []
- for func in api.functionIterateGlx():
- if func.client_handcode: continue
+ for func in api.functionIterateGlx():
+ if func.client_handcode: continue
- # If the function is a pixel function with a certain
- # GLX protocol signature, create a fake stub function
- # for it. For example, create a single stub function
- # that is used to implement both glTexImage1D and
- # glTexImage2D.
+ # If the function is a pixel function with a certain
+ # GLX protocol signature, create a fake stub function
+ # for it. For example, create a single stub function
+ # that is used to implement both glTexImage1D and
+ # glTexImage2D.
- if func.glx_rop != 0:
- do_it = 0
- for image in func.get_images():
- if image.img_pad_dimensions:
- do_it = 1
- break
+ if func.glx_rop != 0:
+ do_it = 0
+ for image in func.get_images():
+ if image.img_pad_dimensions:
+ do_it = 1
+ break
- if do_it:
- [h, n] = hash_pixel_function(func)
+ if do_it:
+ [h, n] = hash_pixel_function(func)
- self.pixel_stubs[ func.name ] = n
- if h not in generated_stubs:
- generated_stubs.append(h)
+ self.pixel_stubs[ func.name ] = n
+ if h not in generated_stubs:
+ generated_stubs.append(h)
- fake_func = glx_pixel_function_stub( func, n )
- self.printFunction(fake_func, fake_func.name)
+ fake_func = glx_pixel_function_stub( func, n )
+ self.printFunction(fake_func, fake_func.name)
- self.printFunction(func, func.name)
- if func.glx_sop and func.glx_vendorpriv:
- self.printFunction(func, func.glx_vendorpriv_names[0])
+ self.printFunction(func, func.name)
+ if func.glx_sop and func.glx_vendorpriv:
+ self.printFunction(func, func.glx_vendorpriv_names[0])
- self.printGetProcAddress(api)
- return
+ self.printGetProcAddress(api)
+ return
- def printGetProcAddress(self, api):
- procs = {}
- for func in api.functionIterateGlx():
- for n in func.entry_points:
- if func.has_different_protocol(n):
- procs[n] = func.static_glx_name(n)
+ def printGetProcAddress(self, api):
+ procs = {}
+ for func in api.functionIterateGlx():
+ for n in func.entry_points:
+ if func.has_different_protocol(n):
+ procs[n] = func.static_glx_name(n)
- print """
+ print """
#ifdef GLX_SHARED_GLAPI
static const struct proc_pair
@@ -366,12 +366,12 @@ static const struct proc_pair
const char *name;
_glapi_proc proc;
} proc_pairs[%d] = {""" % len(procs)
- names = procs.keys()
- names.sort()
- for i in xrange(len(names)):
- comma = ',' if i < len(names) - 1 else ''
- print ' { "%s", (_glapi_proc) gl%s }%s' % (names[i], procs[names[i]], comma)
- print """};
+ names = procs.keys()
+ names.sort()
+ for i in xrange(len(names)):
+ comma = ',' if i < len(names) - 1 else ''
+ print ' { "%s", (_glapi_proc) gl%s }%s' % (names[i], procs[names[i]], comma)
+ print """};
static int
__indirect_get_proc_compare(const void *key, const void *memb)
@@ -397,64 +397,64 @@ __indirect_get_proc_address(const char *name)
#endif /* GLX_SHARED_GLAPI */
"""
- return
-
-
- def printFunction(self, func, name):
- footer = '}\n'
- if func.glx_rop == ~0:
- print 'static %s' % (func.return_type)
- print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string())
- print '{'
- else:
- if func.has_different_protocol(name):
- if func.return_type == "void":
- ret_string = ''
- else:
- ret_string = "return "
-
- func_name = func.static_glx_name(name)
- print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv)
- print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string())
- print '{'
- print ' struct glx_context * const gc = __glXGetCurrentContext();'
- print ''
- print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)'
- print ' if (gc->isDirect) {'
- print ' const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();'
- print ' PFNGL%sPROC p =' % (name.upper())
- print ' (PFNGL%sPROC) disp_table[%d];' % (name.upper(), func.offset)
- print ' %sp(%s);' % (ret_string, func.get_called_parameter_string())
- print ' } else'
- print '#endif'
- print ' {'
-
- footer = '}\n}\n'
- else:
- print '#define %s %d' % (func.opcode_name(), func.opcode_value())
-
- print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string())
- print '{'
-
-
- if func.glx_rop != 0 or func.vectorequiv != None:
- if len(func.images):
- self.printPixelFunction(func)
- else:
- self.printRenderFunction(func)
- elif func.glx_sop != 0 or func.glx_vendorpriv != 0:
- self.printSingleFunction(func, name)
- pass
- else:
- print "/* Missing GLX protocol for %s. */" % (name)
-
- print footer
- return
-
-
- def print_generic_function(self, n):
- size = (n + 3) & ~3
- print """static FASTCALL NOINLINE void
+ return
+
+
+ def printFunction(self, func, name):
+ footer = '}\n'
+ if func.glx_rop == ~0:
+ print 'static %s' % (func.return_type)
+ print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string())
+ print '{'
+ else:
+ if func.has_different_protocol(name):
+ if func.return_type == "void":
+ ret_string = ''
+ else:
+ ret_string = "return "
+
+ func_name = func.static_glx_name(name)
+ print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv)
+ print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string())
+ print '{'
+ print ' struct glx_context * const gc = __glXGetCurrentContext();'
+ print ''
+ print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)'
+ print ' if (gc->isDirect) {'
+ print ' const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();'
+ print ' PFNGL%sPROC p =' % (name.upper())
+ print ' (PFNGL%sPROC) disp_table[%d];' % (name.upper(), func.offset)
+ print ' %sp(%s);' % (ret_string, func.get_called_parameter_string())
+ print ' } else'
+ print '#endif'
+ print ' {'
+
+ footer = '}\n}\n'
+ else:
+ print '#define %s %d' % (func.opcode_name(), func.opcode_value())
+
+ print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string())
+ print '{'
+
+
+ if func.glx_rop != 0 or func.vectorequiv != None:
+ if len(func.images):
+ self.printPixelFunction(func)
+ else:
+ self.printRenderFunction(func)
+ elif func.glx_sop != 0 or func.glx_vendorpriv != 0:
+ self.printSingleFunction(func, name)
+ pass
+ else:
+ print "/* Missing GLX protocol for %s. */" % (name)
+
+ print footer
+ return
+
+
+ def print_generic_function(self, n):
+ size = (n + 3) & ~3
+ print """static FASTCALL NOINLINE void
generic_%u_byte( GLint rop, const void * ptr )
{
struct glx_context * const gc = __glXGetCurrentContext();
@@ -466,473 +466,473 @@ generic_%u_byte( GLint rop, const void * ptr )
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
""" % (n, size + 4, size)
- return
-
-
- def common_emit_one_arg(self, p, pc, adjust, extra_offset):
- if p.is_array():
- src_ptr = p.name
- else:
- src_ptr = "&" + p.name
-
- if p.is_padding:
- print '(void) memset((void *)(%s + %u), 0, %s);' \
- % (pc, p.offset + adjust, p.size_string() )
- elif not extra_offset:
- print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \
- % (pc, p.offset + adjust, src_ptr, p.size_string() )
- else:
- print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \
- % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() )
-
- def common_emit_args(self, f, pc, adjust, skip_vla):
- extra_offset = None
-
- for p in f.parameterIterateGlxSend( not skip_vla ):
- if p.name != f.img_reset:
- self.common_emit_one_arg(p, pc, adjust, extra_offset)
-
- if p.is_variable_length():
- temp = p.size_string()
- if extra_offset:
- extra_offset += " + %s" % (temp)
- else:
- extra_offset = temp
-
- return
-
-
- def pixel_emit_args(self, f, pc, large):
- """Emit the arguments for a pixel function. This differs from
- common_emit_args in that pixel functions may require padding
- be inserted (i.e., for the missing width field for
- TexImage1D), and they may also require a 'NULL image' flag
- be inserted before the image data."""
-
- if large:
- adjust = 8
- else:
- adjust = 4
-
- for param in f.parameterIterateGlxSend():
- if not param.is_image():
- self.common_emit_one_arg(param, pc, adjust, None)
-
- if f.pad_after(param):
- print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust)
-
- else:
- [dim, width, height, depth, extent] = param.get_dimensions()
- if f.glx_rop == ~0:
- dim_str = "dim"
- else:
- dim_str = str(dim)
-
- if param.is_padding:
- print '(void) memset((void *)(%s + %u), 0, %s);' \
- % (pc, (param.offset - 4) + adjust, param.size_string() )
-
- if param.img_null_flag:
- if large:
- print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust)
- else:
- print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name)
-
-
- pixHeaderPtr = "%s + %u" % (pc, adjust)
- pcPtr = "%s + %u" % (pc, param.offset + adjust)
-
- if not large:
- if param.img_send_null:
- condition = '(compsize > 0) && (%s != NULL)' % (param.name)
- else:
- condition = 'compsize > 0'
-
- print 'if (%s) {' % (condition)
- print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
- print '} else {'
- print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim)
- print '}'
- else:
- print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
-
- return
-
-
- def large_emit_begin(self, f, op_name = None):
- if not op_name:
- op_name = f.opcode_real_name()
-
- print 'const GLint op = %s;' % (op_name)
- print 'const GLuint cmdlenLarge = cmdlen + 4;'
- print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);'
- print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);'
- print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);'
- return
-
-
- def common_func_print_just_start(self, f, name):
- print ' struct glx_context * const gc = __glXGetCurrentContext();'
-
- # The only reason that single and vendor private commands need
- # a variable called 'dpy' is becuase they use the SyncHandle
- # macro. For whatever brain-dead reason, that macro is hard-
- # coded to use a variable called 'dpy' instead of taking a
- # parameter.
-
- # FIXME Simplify the logic related to skip_condition and
- # FIXME condition_list in this function. Basically, remove
- # FIXME skip_condition, and just append the "dpy != NULL" type
- # FIXME condition to condition_list from the start. The only
- # FIXME reason it's done in this confusing way now is to
- # FIXME minimize the diffs in the generated code.
-
- if not f.glx_rop:
- for p in f.parameterIterateOutputs():
- if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"):
- print ' const __GLXattribute * const state = gc->client_state_private;'
- break
-
- print ' Display * const dpy = gc->currentDpy;'
- skip_condition = "dpy != NULL"
- elif f.can_be_large:
- skip_condition = "gc->currentDpy != NULL"
- else:
- skip_condition = None
-
-
- if f.return_type != 'void':
- print ' %s retval = (%s) 0;' % (f.return_type, f.return_type)
-
-
- if name != None and name not in f.glx_vendorpriv_names:
- print '#ifndef USE_XCB'
- self.emit_packet_size_calculation(f, 0)
- if name != None and name not in f.glx_vendorpriv_names:
- print '#endif'
-
- condition_list = []
- for p in f.parameterIterateCounters():
- condition_list.append( "%s >= 0" % (p.name) )
- # 'counter' parameters cannot be negative
- print " if (%s < 0) {" % p.name
- print " __glXSetError(gc, GL_INVALID_VALUE);"
- if f.return_type != 'void':
- print " return 0;"
- else:
- print " return;"
- print " }"
-
- if skip_condition:
- condition_list.append( skip_condition )
-
- if len( condition_list ) > 0:
- if len( condition_list ) > 1:
- skip_condition = "(%s)" % (string.join( condition_list, ") && (" ))
- else:
- skip_condition = "%s" % (condition_list.pop(0))
-
- print ' if (__builtin_expect(%s, 1)) {' % (skip_condition)
- return 1
- else:
- return 0
-
-
- def printSingleFunction(self, f, name):
- self.common_func_print_just_start(f, name)
-
- if self.debug:
- print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
-
- if name not in f.glx_vendorpriv_names:
-
- # XCB specific:
- print '#ifdef USE_XCB'
- if self.debug:
- print ' printf("\\tUsing XCB.\\n");'
- print ' xcb_connection_t *c = XGetXCBConnection(dpy);'
- print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
- xcb_name = 'xcb_glx%s' % convertStringForXCB(name)
-
- iparams=[]
- extra_iparams = []
- output = None
- for p in f.parameterIterator():
- if p.is_output:
- output = p
-
- if p.is_image():
- if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP":
- extra_iparams.append("state->storePack.swapEndian")
- else:
- extra_iparams.append("0")
-
- # Hardcode this in. lsb_first param (apparently always GL_FALSE)
- # also present in GetPolygonStipple, but taken care of above.
- if xcb_name == "xcb_glx_read_pixels":
- extra_iparams.append("0")
- else:
- iparams.append(p.name)
-
-
- xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams))
-
- if f.needs_reply():
- print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request)
- if output:
- if output.is_image():
- [dim, w, h, d, junk] = output.get_dimensions()
- if f.dimensions_in_reply:
- w = "reply->width"
- h = "reply->height"
- d = "reply->depth"
- if dim < 2:
- h = "1"
- else:
- print ' if (%s == 0) { %s = 1; }' % (h, h)
- if dim < 3:
- d = "1"
- else:
- print ' if (%s == 0) { %s = 1; }' % (d, d)
-
- print ' __glEmptyImage(gc, 3, %s, %s, %s, %s, %s, %s_data(reply), %s);' % (w, h, d, output.img_format, output.img_type, xcb_name, output.name)
- else:
- if f.reply_always_array:
- print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
- else:
- print ' if (%s_data_length(reply) == 0)' % (xcb_name)
- print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name)
- print ' else'
- print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
-
- if f.return_type != 'void':
- print ' retval = reply->ret_val;'
- print ' free(reply);'
- else:
- print ' ' + xcb_request + ';'
- print '#else'
- # End of XCB specific.
-
-
- if f.parameters != []:
- pc_decl = "GLubyte const * pc ="
- else:
- pc_decl = "(void)"
-
- if name in f.glx_vendorpriv_names:
- print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name))
- else:
- print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name())
-
- self.common_emit_args(f, "pc", 0, 0)
-
- images = f.get_images()
-
- for img in images:
- if img.is_output:
- o = f.command_fixed_length() - 4
- print ' *(int32_t *)(pc + %u) = 0;' % (o)
- if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP":
- print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o)
-
- if f.img_reset:
- print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset)
-
-
- return_name = ''
- if f.needs_reply():
- if f.return_type != 'void':
- return_name = " retval"
- return_str = " retval = (%s)" % (f.return_type)
- else:
- return_str = " (void)"
-
- got_reply = 0
-
- for p in f.parameterIterateOutputs():
- if p.is_image():
- [dim, w, h, d, junk] = p.get_dimensions()
- if f.dimensions_in_reply:
- print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name)
- else:
- print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name)
-
- got_reply = 1
- else:
- if f.reply_always_array:
- aa = "GL_TRUE"
- else:
- aa = "GL_FALSE"
-
- # gl_parameter.size() returns the size
- # of the entire data item. If the
- # item is a fixed-size array, this is
- # the size of the whole array. This
- # is not what __glXReadReply wants. It
- # wants the size of a single data
- # element in the reply packet.
- # Dividing by the array size (1 for
- # non-arrays) gives us this.
-
- s = p.size() / p.get_element_count()
- print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa)
- got_reply = 1
-
-
- # If a reply wasn't read to fill an output parameter,
- # read a NULL reply to get the return value.
-
- if not got_reply:
- print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str)
-
-
- elif self.debug:
- # Only emit the extra glFinish call for functions
- # that don't already require a reply from the server.
- print ' __indirect_glFinish();'
-
- if self.debug:
- print ' printf( "Exit %%s.\\n", "gl%s" );' % (name)
-
+ return
+
+
+ def common_emit_one_arg(self, p, pc, adjust, extra_offset):
+ if p.is_array():
+ src_ptr = p.name
+ else:
+ src_ptr = "&" + p.name
+
+ if p.is_padding:
+ print '(void) memset((void *)(%s + %u), 0, %s);' \
+ % (pc, p.offset + adjust, p.size_string() )
+ elif not extra_offset:
+ print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \
+ % (pc, p.offset + adjust, src_ptr, p.size_string() )
+ else:
+ print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \
+ % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() )
- print ' UnlockDisplay(dpy); SyncHandle();'
+ def common_emit_args(self, f, pc, adjust, skip_vla):
+ extra_offset = None
- if name not in f.glx_vendorpriv_names:
- print '#endif /* USE_XCB */'
+ for p in f.parameterIterateGlxSend( not skip_vla ):
+ if p.name != f.img_reset:
+ self.common_emit_one_arg(p, pc, adjust, extra_offset)
- print ' }'
- print ' return%s;' % (return_name)
- return
+ if p.is_variable_length():
+ temp = p.size_string()
+ if extra_offset:
+ extra_offset += " + %s" % (temp)
+ else:
+ extra_offset = temp
+ return
- def printPixelFunction(self, f):
- if self.pixel_stubs.has_key( f.name ):
- # Normally gl_function::get_parameter_string could be
- # used. However, this call needs to have the missing
- # dimensions (e.g., a fake height value for
- # glTexImage1D) added in.
- p_string = ""
- for param in f.parameterIterateGlxSend():
- if param.is_padding:
- continue
+ def pixel_emit_args(self, f, pc, large):
+ """Emit the arguments for a pixel function. This differs from
+ common_emit_args in that pixel functions may require padding
+ be inserted (i.e., for the missing width field for
+ TexImage1D), and they may also require a 'NULL image' flag
+ be inserted before the image data."""
- p_string += ", " + param.name
+ if large:
+ adjust = 8
+ else:
+ adjust = 4
+
+ for param in f.parameterIterateGlxSend():
+ if not param.is_image():
+ self.common_emit_one_arg(param, pc, adjust, None)
+
+ if f.pad_after(param):
+ print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust)
+
+ else:
+ [dim, width, height, depth, extent] = param.get_dimensions()
+ if f.glx_rop == ~0:
+ dim_str = "dim"
+ else:
+ dim_str = str(dim)
+
+ if param.is_padding:
+ print '(void) memset((void *)(%s + %u), 0, %s);' \
+ % (pc, (param.offset - 4) + adjust, param.size_string() )
+
+ if param.img_null_flag:
+ if large:
+ print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust)
+ else:
+ print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name)
+
+
+ pixHeaderPtr = "%s + %u" % (pc, adjust)
+ pcPtr = "%s + %u" % (pc, param.offset + adjust)
+
+ if not large:
+ if param.img_send_null:
+ condition = '(compsize > 0) && (%s != NULL)' % (param.name)
+ else:
+ condition = 'compsize > 0'
+
+ print 'if (%s) {' % (condition)
+ print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
+ print '} else {'
+ print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim)
+ print '}'
+ else:
+ print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr)
+
+ return
+
+
+ def large_emit_begin(self, f, op_name = None):
+ if not op_name:
+ op_name = f.opcode_real_name()
+
+ print 'const GLint op = %s;' % (op_name)
+ print 'const GLuint cmdlenLarge = cmdlen + 4;'
+ print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);'
+ print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);'
+ print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);'
+ return
+
+
+ def common_func_print_just_start(self, f, name):
+ print ' struct glx_context * const gc = __glXGetCurrentContext();'
+
+ # The only reason that single and vendor private commands need
+ # a variable called 'dpy' is becuase they use the SyncHandle
+ # macro. For whatever brain-dead reason, that macro is hard-
+ # coded to use a variable called 'dpy' instead of taking a
+ # parameter.
+
+ # FIXME Simplify the logic related to skip_condition and
+ # FIXME condition_list in this function. Basically, remove
+ # FIXME skip_condition, and just append the "dpy != NULL" type
+ # FIXME condition to condition_list from the start. The only
+ # FIXME reason it's done in this confusing way now is to
+ # FIXME minimize the diffs in the generated code.
+
+ if not f.glx_rop:
+ for p in f.parameterIterateOutputs():
+ if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"):
+ print ' const __GLXattribute * const state = gc->client_state_private;'
+ break
+
+ print ' Display * const dpy = gc->currentDpy;'
+ skip_condition = "dpy != NULL"
+ elif f.can_be_large:
+ skip_condition = "gc->currentDpy != NULL"
+ else:
+ skip_condition = None
+
+
+ if f.return_type != 'void':
+ print ' %s retval = (%s) 0;' % (f.return_type, f.return_type)
+
+
+ if name != None and name not in f.glx_vendorpriv_names:
+ print '#ifndef USE_XCB'
+ self.emit_packet_size_calculation(f, 0)
+ if name != None and name not in f.glx_vendorpriv_names:
+ print '#endif'
+
+ condition_list = []
+ for p in f.parameterIterateCounters():
+ condition_list.append( "%s >= 0" % (p.name) )
+ # 'counter' parameters cannot be negative
+ print " if (%s < 0) {" % p.name
+ print " __glXSetError(gc, GL_INVALID_VALUE);"
+ if f.return_type != 'void':
+ print " return 0;"
+ else:
+ print " return;"
+ print " }"
+
+ if skip_condition:
+ condition_list.append( skip_condition )
+
+ if len( condition_list ) > 0:
+ if len( condition_list ) > 1:
+ skip_condition = "(%s)" % (string.join( condition_list, ") && (" ))
+ else:
+ skip_condition = "%s" % (condition_list.pop(0))
+
+ print ' if (__builtin_expect(%s, 1)) {' % (skip_condition)
+ return 1
+ else:
+ return 0
+
+
+ def printSingleFunction(self, f, name):
+ self.common_func_print_just_start(f, name)
+
+ if self.debug:
+ print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
+
+ if name not in f.glx_vendorpriv_names:
+
+ # XCB specific:
+ print '#ifdef USE_XCB'
+ if self.debug:
+ print ' printf("\\tUsing XCB.\\n");'
+ print ' xcb_connection_t *c = XGetXCBConnection(dpy);'
+ print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
+ xcb_name = 'xcb_glx%s' % convertStringForXCB(name)
+
+ iparams=[]
+ extra_iparams = []
+ output = None
+ for p in f.parameterIterator():
+ if p.is_output:
+ output = p
+
+ if p.is_image():
+ if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP":
+ extra_iparams.append("state->storePack.swapEndian")
+ else:
+ extra_iparams.append("0")
+
+ # Hardcode this in. lsb_first param (apparently always GL_FALSE)
+ # also present in GetPolygonStipple, but taken care of above.
+ if xcb_name == "xcb_glx_read_pixels":
+ extra_iparams.append("0")
+ else:
+ iparams.append(p.name)
+
+
+ xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams))
+
+ if f.needs_reply():
+ print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request)
+ if output:
+ if output.is_image():
+ [dim, w, h, d, junk] = output.get_dimensions()
+ if f.dimensions_in_reply:
+ w = "reply->width"
+ h = "reply->height"
+ d = "reply->depth"
+ if dim < 2:
+ h = "1"
+ else:
+ print ' if (%s == 0) { %s = 1; }' % (h, h)
+ if dim < 3:
+ d = "1"
+ else:
+ print ' if (%s == 0) { %s = 1; }' % (d, d)
+
+ print ' __glEmptyImage(gc, 3, %s, %s, %s, %s, %s, %s_data(reply), %s);' % (w, h, d, output.img_format, output.img_type, xcb_name, output.name)
+ else:
+ if f.reply_always_array:
+ print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
+ else:
+ print ' if (%s_data_length(reply) == 0)' % (xcb_name)
+ print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name)
+ print ' else'
+ print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string())
+
+ if f.return_type != 'void':
+ print ' retval = reply->ret_val;'
+ print ' free(reply);'
+ else:
+ print ' ' + xcb_request + ';'
+ print '#else'
+ # End of XCB specific.
+
+
+ if f.parameters != []:
+ pc_decl = "GLubyte const * pc ="
+ else:
+ pc_decl = "(void)"
+
+ if name in f.glx_vendorpriv_names:
+ print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name))
+ else:
+ print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name())
- if param.is_image():
- [dim, junk, junk, junk, junk] = param.get_dimensions()
+ self.common_emit_args(f, "pc", 0, 0)
- if f.pad_after(param):
- p_string += ", 1"
+ images = f.get_images()
- print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string)
- return
+ for img in images:
+ if img.is_output:
+ o = f.command_fixed_length() - 4
+ print ' *(int32_t *)(pc + %u) = 0;' % (o)
+ if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP":
+ print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o)
+ if f.img_reset:
+ print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset)
- if self.common_func_print_just_start(f, None):
- trailer = " }"
- else:
- trailer = None
+ return_name = ''
+ if f.needs_reply():
+ if f.return_type != 'void':
+ return_name = " retval"
+ return_str = " retval = (%s)" % (f.return_type)
+ else:
+ return_str = " (void)"
- if f.can_be_large:
- print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
- print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
- print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
- print ' }'
+ got_reply = 0
- if f.glx_rop == ~0:
- opcode = "opcode"
- else:
- opcode = f.opcode_real_name()
+ for p in f.parameterIterateOutputs():
+ if p.is_image():
+ [dim, w, h, d, junk] = p.get_dimensions()
+ if f.dimensions_in_reply:
+ print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name)
+ else:
+ print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name)
- print 'emit_header(gc->pc, %s, cmdlen);' % (opcode)
+ got_reply = 1
+ else:
+ if f.reply_always_array:
+ aa = "GL_TRUE"
+ else:
+ aa = "GL_FALSE"
- self.pixel_emit_args( f, "gc->pc", 0 )
- print 'gc->pc += cmdlen;'
- print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
+ # gl_parameter.size() returns the size
+ # of the entire data item. If the
+ # item is a fixed-size array, this is
+ # the size of the whole array. This
+ # is not what __glXReadReply wants. It
+ # wants the size of a single data
+ # element in the reply packet.
+ # Dividing by the array size (1 for
+ # non-arrays) gives us this.
- if f.can_be_large:
- print '}'
- print 'else {'
+ s = p.size() / p.get_element_count()
+ print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa)
+ got_reply = 1
- self.large_emit_begin(f, opcode)
- self.pixel_emit_args(f, "pc", 1)
- print '}'
+ # If a reply wasn't read to fill an output parameter,
+ # read a NULL reply to get the return value.
- if trailer: print trailer
- return
+ if not got_reply:
+ print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str)
- def printRenderFunction(self, f):
- # There is a class of GL functions that take a single pointer
- # as a parameter. This pointer points to a fixed-size chunk
- # of data, and the protocol for this functions is very
- # regular. Since they are so regular and there are so many
- # of them, special case them with generic functions. On
- # x86, this saves about 26KB in the libGL.so binary.
+ elif self.debug:
+ # Only emit the extra glFinish call for functions
+ # that don't already require a reply from the server.
+ print ' __indirect_glFinish();'
- if f.variable_length_parameter() == None and len(f.parameters) == 1:
- p = f.parameters[0]
- if p.is_pointer():
- cmdlen = f.command_fixed_length()
- if cmdlen in self.generic_sizes:
- print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name)
- return
+ if self.debug:
+ print ' printf( "Exit %%s.\\n", "gl%s" );' % (name)
- if self.common_func_print_just_start(f, None):
- trailer = " }"
- else:
- trailer = None
- if self.debug:
- print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
+ print ' UnlockDisplay(dpy); SyncHandle();'
- if f.can_be_large:
- print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
- print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
- print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
- print ' }'
+ if name not in f.glx_vendorpriv_names:
+ print '#endif /* USE_XCB */'
- print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name())
+ print ' }'
+ print ' return%s;' % (return_name)
+ return
- self.common_emit_args(f, "gc->pc", 4, 0)
- print 'gc->pc += cmdlen;'
- print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
- if f.can_be_large:
- print '}'
- print 'else {'
+ def printPixelFunction(self, f):
+ if self.pixel_stubs.has_key( f.name ):
+ # Normally gl_function::get_parameter_string could be
+ # used. However, this call needs to have the missing
+ # dimensions (e.g., a fake height value for
+ # glTexImage1D) added in.
- self.large_emit_begin(f)
- self.common_emit_args(f, "pc", 8, 1)
+ p_string = ""
+ for param in f.parameterIterateGlxSend():
+ if param.is_padding:
+ continue
- p = f.variable_length_parameter()
- print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string())
- print '}'
+ p_string += ", " + param.name
- if self.debug:
- print '__indirect_glFinish();'
- print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name)
+ if param.is_image():
+ [dim, junk, junk, junk, junk] = param.get_dimensions()
- if trailer: print trailer
- return
+ if f.pad_after(param):
+ p_string += ", 1"
+
+ print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string)
+ return
+
+
+ if self.common_func_print_just_start(f, None):
+ trailer = " }"
+ else:
+ trailer = None
+
+
+ if f.can_be_large:
+ print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
+ print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
+ print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
+ print ' }'
+
+ if f.glx_rop == ~0:
+ opcode = "opcode"
+ else:
+ opcode = f.opcode_real_name()
+
+ print 'emit_header(gc->pc, %s, cmdlen);' % (opcode)
+
+ self.pixel_emit_args( f, "gc->pc", 0 )
+ print 'gc->pc += cmdlen;'
+ print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
+
+ if f.can_be_large:
+ print '}'
+ print 'else {'
+
+ self.large_emit_begin(f, opcode)
+ self.pixel_emit_args(f, "pc", 1)
+
+ print '}'
+
+ if trailer: print trailer
+ return
+
+
+ def printRenderFunction(self, f):
+ # There is a class of GL functions that take a single pointer
+ # as a parameter. This pointer points to a fixed-size chunk
+ # of data, and the protocol for this functions is very
+ # regular. Since they are so regular and there are so many
+ # of them, special case them with generic functions. On
+ # x86, this saves about 26KB in the libGL.so binary.
+
+ if f.variable_length_parameter() == None and len(f.parameters) == 1:
+ p = f.parameters[0]
+ if p.is_pointer():
+ cmdlen = f.command_fixed_length()
+ if cmdlen in self.generic_sizes:
+ print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name)
+ return
+
+ if self.common_func_print_just_start(f, None):
+ trailer = " }"
+ else:
+ trailer = None
+
+ if self.debug:
+ print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name)
+
+ if f.can_be_large:
+ print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {'
+ print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {'
+ print ' (void) __glXFlushRenderBuffer(gc, gc->pc);'
+ print ' }'
+
+ print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name())
+
+ self.common_emit_args(f, "gc->pc", 4, 0)
+ print 'gc->pc += cmdlen;'
+ print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }'
+
+ if f.can_be_large:
+ print '}'
+ print 'else {'
+
+ self.large_emit_begin(f)
+ self.common_emit_args(f, "pc", 8, 1)
+
+ p = f.variable_length_parameter()
+ print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string())
+ print '}'
+
+ if self.debug:
+ print '__indirect_glFinish();'
+ print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name)
+
+ if trailer: print trailer
+ return
class PrintGlxProtoInit_c(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "glX_proto_send.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.name = "glX_proto_send.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM")
- return
+ return
- def printRealHeader(self):
- print """/**
+ def printRealHeader(self):
+ print """/**
* \\file indirect_init.c
* Initialize indirect rendering dispatch table.
*
@@ -977,53 +977,53 @@ struct _glapi_table * __glXNewIndirectAPI( void )
/* now, initialize the entries we understand */"""
- def printRealFooter(self):
- print """
+ def printRealFooter(self):
+ print """
return (struct _glapi_table *) table;
}
"""
- return
+ return
- def printBody(self, api):
- for [name, number] in api.categoryIterate():
- if number != None:
- preamble = '\n /* %3u. %s */\n' % (int(number), name)
- else:
- preamble = '\n /* %s */\n' % (name)
+ def printBody(self, api):
+ for [name, number] in api.categoryIterate():
+ if number != None:
+ preamble = '\n /* %3u. %s */\n' % (int(number), name)
+ else:
+ preamble = '\n /* %s */\n' % (name)
- for func in api.functionIterateByCategory(name):
- if func.client_supported_for_indirect():
- if preamble:
- print preamble
- preamble = None
+ for func in api.functionIterateByCategory(name):
+ if func.client_supported_for_indirect():
+ if preamble:
+ print preamble
+ preamble = None
- if func.is_abi():
- print ' table[{offset}] = (_glapi_proc) __indirect_gl{name};'.format(name = func.name, offset = func.offset)
- else:
- print ' o = _glapi_get_proc_offset("gl{0}");'.format(func.name)
- print ' assert(o > 0);'
- print ' table[o] = (_glapi_proc) __indirect_gl{0};'.format(func.name)
+ if func.is_abi():
+ print ' table[{offset}] = (_glapi_proc) __indirect_gl{name};'.format(name = func.name, offset = func.offset)
+ else:
+ print ' o = _glapi_get_proc_offset("gl{0}");'.format(func.name)
+ print ' assert(o > 0);'
+ print ' table[o] = (_glapi_proc) __indirect_gl{0};'.format(func.name)
- return
+ return
class PrintGlxProtoInit_h(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "glX_proto_send.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.name = "glX_proto_send.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM")
- self.header_tag = "_INDIRECT_H_"
+ self.header_tag = "_INDIRECT_H_"
- self.last_category = ""
- return
+ self.last_category = ""
+ return
- def printRealHeader(self):
- print """/**
+ def printRealHeader(self):
+ print """/**
* \\file
* Prototypes for indirect rendering functions.
*
@@ -1031,10 +1031,10 @@ class PrintGlxProtoInit_h(gl_XML.gl_print_base):
* \\author Ian Romanick <idr@us.ibm.com>
*/
"""
- self.printFastcall()
- self.printNoinline()
+ self.printFastcall()
+ self.printNoinline()
- print """
+ print """
#include <X11/Xfuncproto.h>
#include "glxclient.h"
@@ -1054,67 +1054,67 @@ extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
"""
- def printBody(self, api):
- for func in api.functionIterateGlx():
- params = func.get_parameter_string()
+ def printBody(self, api):
+ for func in api.functionIterateGlx():
+ params = func.get_parameter_string()
+
+ print 'extern _X_HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params)
- print 'extern _X_HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params)
+ for n in func.entry_points:
+ if func.has_different_protocol(n):
+ asdf = func.static_glx_name(n)
+ if asdf not in func.static_entry_points:
+ print 'extern _X_HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params)
+ # give it a easy-to-remember name
+ if func.client_handcode:
+ print '#define gl_dispatch_stub_%s gl%s' % (n, asdf)
+ else:
+ print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params)
- for n in func.entry_points:
- if func.has_different_protocol(n):
- asdf = func.static_glx_name(n)
- if asdf not in func.static_entry_points:
- print 'extern _X_HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params)
- # give it a easy-to-remember name
- if func.client_handcode:
- print '#define gl_dispatch_stub_%s gl%s' % (n, asdf)
- else:
- print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params)
-
- break
+ break
- print ''
- print '#ifdef GLX_SHARED_GLAPI'
- print 'extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void);'
- print '#endif'
+ print ''
+ print '#ifdef GLX_SHARED_GLAPI'
+ print 'extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void);'
+ print '#endif'
def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0]
- print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'."
- print " -d Enable extra debug information in the generated code."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0]
+ print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'."
+ print " -d Enable extra debug information in the generated code."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d")
- except Exception,e:
- show_usage()
-
- debug = 0
- mode = "proto"
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-d":
- debug = 1
-
- if mode == "proto":
- printer = PrintGlxProtoStubs()
- elif mode == "init_c":
- printer = PrintGlxProtoInit_c()
- elif mode == "init_h":
- printer = PrintGlxProtoInit_h()
- else:
- show_usage()
-
-
- printer.debug = debug
- api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
-
- printer.Print( api )
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d")
+ except Exception,e:
+ show_usage()
+
+ debug = 0
+ mode = "proto"
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ mode = val
+ elif arg == "-d":
+ debug = 1
+
+ if mode == "proto":
+ printer = PrintGlxProtoStubs()
+ elif mode == "init_c":
+ printer = PrintGlxProtoInit_c()
+ elif mode == "init_h":
+ printer = PrintGlxProtoInit_h()
+ else:
+ show_usage()
+
+
+ printer.debug = debug
+ api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
+
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_size.py b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
index b31d1c650..7db816b2c 100644
--- a/mesalib/src/mapi/glapi/gen/glX_proto_size.py
+++ b/mesalib/src/mapi/glapi/gen/glX_proto_size.py
@@ -31,346 +31,346 @@ import sys, getopt, copy, string
class glx_enum_function:
- def __init__(self, func_name, enum_dict):
- self.name = func_name
- self.mode = 1
- self.sig = None
+ def __init__(self, func_name, enum_dict):
+ self.name = func_name
+ self.mode = 1
+ self.sig = None
- # "enums" is a set of lists. The element in the set is the
- # value of the enum. The list is the list of names for that
- # value. For example, [0x8126] = {"POINT_SIZE_MIN",
- # "POINT_SIZE_MIN_ARB", "POINT_SIZE_MIN_EXT",
- # "POINT_SIZE_MIN_SGIS"}.
+ # "enums" is a set of lists. The element in the set is the
+ # value of the enum. The list is the list of names for that
+ # value. For example, [0x8126] = {"POINT_SIZE_MIN",
+ # "POINT_SIZE_MIN_ARB", "POINT_SIZE_MIN_EXT",
+ # "POINT_SIZE_MIN_SGIS"}.
- self.enums = {}
+ self.enums = {}
- # "count" is indexed by count values. Each element of count
- # is a list of index to "enums" that have that number of
- # associated data elements. For example, [4] =
- # {GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION,
- # GL_AMBIENT_AND_DIFFUSE} (the enum names are used here,
- # but the actual hexadecimal values would be in the array).
+ # "count" is indexed by count values. Each element of count
+ # is a list of index to "enums" that have that number of
+ # associated data elements. For example, [4] =
+ # {GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION,
+ # GL_AMBIENT_AND_DIFFUSE} (the enum names are used here,
+ # but the actual hexadecimal values would be in the array).
- self.count = {}
+ self.count = {}
- # Fill self.count and self.enums using the dictionary of enums
- # that was passed in. The generic Get functions (e.g.,
- # GetBooleanv and friends) are handled specially here. In
- # the data the generic Get functions are refered to as "Get".
+ # Fill self.count and self.enums using the dictionary of enums
+ # that was passed in. The generic Get functions (e.g.,
+ # GetBooleanv and friends) are handled specially here. In
+ # the data the generic Get functions are refered to as "Get".
- if func_name in ["GetIntegerv", "GetBooleanv", "GetFloatv", "GetDoublev"]:
- match_name = "Get"
- else:
- match_name = func_name
-
- mode_set = 0
- for enum_name in enum_dict:
- e = enum_dict[ enum_name ]
+ if func_name in ["GetIntegerv", "GetBooleanv", "GetFloatv", "GetDoublev"]:
+ match_name = "Get"
+ else:
+ match_name = func_name
- if e.functions.has_key( match_name ):
- [count, mode] = e.functions[ match_name ]
+ mode_set = 0
+ for enum_name in enum_dict:
+ e = enum_dict[ enum_name ]
- if mode_set and mode != self.mode:
- raise RuntimeError("Not all enums for %s have the same mode." % (func_name))
+ if e.functions.has_key( match_name ):
+ [count, mode] = e.functions[ match_name ]
- self.mode = mode
+ if mode_set and mode != self.mode:
+ raise RuntimeError("Not all enums for %s have the same mode." % (func_name))
- if self.enums.has_key( e.value ):
- if e.name not in self.enums[ e.value ]:
- self.enums[ e.value ].append( e )
- else:
- if not self.count.has_key( count ):
- self.count[ count ] = []
-
- self.enums[ e.value ] = [ e ]
- self.count[ count ].append( e.value )
+ self.mode = mode
+ if self.enums.has_key( e.value ):
+ if e.name not in self.enums[ e.value ]:
+ self.enums[ e.value ].append( e )
+ else:
+ if not self.count.has_key( count ):
+ self.count[ count ] = []
- return
-
+ self.enums[ e.value ] = [ e ]
+ self.count[ count ].append( e.value )
- def signature( self ):
- if self.sig == None:
- self.sig = ""
- for i in self.count:
- if i == None:
- raise RuntimeError("i is None. WTF?")
- self.count[i].sort()
- for e in self.count[i]:
- self.sig += "%04x,%d," % (e, i)
+ return
- return self.sig
-
-
- def is_set( self ):
- return self.mode
-
-
- def PrintUsingTable(self):
- """Emit the body of the __gl*_size function using a pair
- of look-up tables and a mask. The mask is calculated such
- that (e & mask) is unique for all the valid values of e for
- this function. The result of (e & mask) is used as an index
- into the first look-up table. If it matches e, then the
- same entry of the second table is returned. Otherwise zero
- is returned.
-
- It seems like this should cause better code to be generated.
- However, on x86 at least, the resulting .o file is about 20%
- larger then the switch-statment version. I am leaving this
- code in because the results may be different on other
- platforms (e.g., PowerPC or x86-64)."""
-
- return 0
- count = 0
- for a in self.enums:
- count += 1
-
- if self.count.has_key(-1):
- return 0
-
- # Determine if there is some mask M, such that M = (2^N) - 1,
- # that will generate unique values for all of the enums.
-
- mask = 0
- for i in [1, 2, 3, 4, 5, 6, 7, 8]:
- mask = (1 << i) - 1
-
- fail = 0;
- for a in self.enums:
- for b in self.enums:
- if a != b:
- if (a & mask) == (b & mask):
- fail = 1;
-
- if not fail:
- break;
- else:
- mask = 0
- if (mask != 0) and (mask < (2 * count)):
- masked_enums = {}
- masked_count = {}
-
- for i in range(0, mask + 1):
- masked_enums[i] = "0";
- masked_count[i] = 0;
-
- for c in self.count:
- for e in self.count[c]:
- i = e & mask
- enum_obj = self.enums[e][0]
- masked_enums[i] = '0x%04x /* %s */' % (e, enum_obj.name )
- masked_count[i] = c
-
-
- print ' static const GLushort a[%u] = {' % (mask + 1)
- for e in masked_enums:
- print ' %s, ' % (masked_enums[e])
- print ' };'
-
- print ' static const GLubyte b[%u] = {' % (mask + 1)
- for c in masked_count:
- print ' %u, ' % (masked_count[c])
- print ' };'
-
- print ' const unsigned idx = (e & 0x%02xU);' % (mask)
- print ''
- print ' return (e == a[idx]) ? (GLint) b[idx] : 0;'
- return 1;
- else:
- return 0;
-
-
- def PrintUsingSwitch(self, name):
- """Emit the body of the __gl*_size function using a
- switch-statement."""
-
- print ' switch( e ) {'
-
- for c in self.count:
- for e in self.count[c]:
- first = 1
-
- # There may be multiple enums with the same
- # value. This happens has extensions are
- # promoted from vendor-specific or EXT to
- # ARB and to the core. Emit the first one as
- # a case label, and emit the others as
- # commented-out case labels.
-
- list = {}
- for enum_obj in self.enums[e]:
- list[ enum_obj.priority() ] = enum_obj.name
-
- keys = list.keys()
- keys.sort()
- for k in keys:
- j = list[k]
- if first:
- print ' case GL_%s:' % (j)
- first = 0
- else:
- print '/* case GL_%s:*/' % (j)
-
- if c == -1:
- print ' return __gl%s_variable_size( e );' % (name)
- else:
- print ' return %u;' % (c)
-
- print ' default: return 0;'
- print ' }'
-
-
- def Print(self, name):
- print '_X_INTERNAL PURE FASTCALL GLint'
- print '__gl%s_size( GLenum e )' % (name)
- print '{'
-
- if not self.PrintUsingTable():
- self.PrintUsingSwitch(name)
-
- print '}'
- print ''
+ def signature( self ):
+ if self.sig == None:
+ self.sig = ""
+ for i in self.count:
+ if i == None:
+ raise RuntimeError("i is None. WTF?")
+
+ self.count[i].sort()
+ for e in self.count[i]:
+ self.sig += "%04x,%d," % (e, i)
+
+ return self.sig
+
+
+ def is_set( self ):
+ return self.mode
+
+
+ def PrintUsingTable(self):
+ """Emit the body of the __gl*_size function using a pair
+ of look-up tables and a mask. The mask is calculated such
+ that (e & mask) is unique for all the valid values of e for
+ this function. The result of (e & mask) is used as an index
+ into the first look-up table. If it matches e, then the
+ same entry of the second table is returned. Otherwise zero
+ is returned.
+
+ It seems like this should cause better code to be generated.
+ However, on x86 at least, the resulting .o file is about 20%
+ larger then the switch-statment version. I am leaving this
+ code in because the results may be different on other
+ platforms (e.g., PowerPC or x86-64)."""
+
+ return 0
+ count = 0
+ for a in self.enums:
+ count += 1
+
+ if self.count.has_key(-1):
+ return 0
+
+ # Determine if there is some mask M, such that M = (2^N) - 1,
+ # that will generate unique values for all of the enums.
+
+ mask = 0
+ for i in [1, 2, 3, 4, 5, 6, 7, 8]:
+ mask = (1 << i) - 1
+
+ fail = 0;
+ for a in self.enums:
+ for b in self.enums:
+ if a != b:
+ if (a & mask) == (b & mask):
+ fail = 1;
+
+ if not fail:
+ break;
+ else:
+ mask = 0
+
+ if (mask != 0) and (mask < (2 * count)):
+ masked_enums = {}
+ masked_count = {}
+
+ for i in range(0, mask + 1):
+ masked_enums[i] = "0";
+ masked_count[i] = 0;
+
+ for c in self.count:
+ for e in self.count[c]:
+ i = e & mask
+ enum_obj = self.enums[e][0]
+ masked_enums[i] = '0x%04x /* %s */' % (e, enum_obj.name )
+ masked_count[i] = c
+
+
+ print ' static const GLushort a[%u] = {' % (mask + 1)
+ for e in masked_enums:
+ print ' %s, ' % (masked_enums[e])
+ print ' };'
+
+ print ' static const GLubyte b[%u] = {' % (mask + 1)
+ for c in masked_count:
+ print ' %u, ' % (masked_count[c])
+ print ' };'
+
+ print ' const unsigned idx = (e & 0x%02xU);' % (mask)
+ print ''
+ print ' return (e == a[idx]) ? (GLint) b[idx] : 0;'
+ return 1;
+ else:
+ return 0;
+
+
+ def PrintUsingSwitch(self, name):
+ """Emit the body of the __gl*_size function using a
+ switch-statement."""
+
+ print ' switch( e ) {'
+
+ for c in self.count:
+ for e in self.count[c]:
+ first = 1
+
+ # There may be multiple enums with the same
+ # value. This happens has extensions are
+ # promoted from vendor-specific or EXT to
+ # ARB and to the core. Emit the first one as
+ # a case label, and emit the others as
+ # commented-out case labels.
+
+ list = {}
+ for enum_obj in self.enums[e]:
+ list[ enum_obj.priority() ] = enum_obj.name
+
+ keys = list.keys()
+ keys.sort()
+ for k in keys:
+ j = list[k]
+ if first:
+ print ' case GL_%s:' % (j)
+ first = 0
+ else:
+ print '/* case GL_%s:*/' % (j)
+
+ if c == -1:
+ print ' return __gl%s_variable_size( e );' % (name)
+ else:
+ print ' return %u;' % (c)
+
+ print ' default: return 0;'
+ print ' }'
+
+
+ def Print(self, name):
+ print '_X_INTERNAL PURE FASTCALL GLint'
+ print '__gl%s_size( GLenum e )' % (name)
+ print '{'
+
+ if not self.PrintUsingTable():
+ self.PrintUsingSwitch(name)
+
+ print '}'
+ print ''
class glx_server_enum_function(glx_enum_function):
- def __init__(self, func, enum_dict):
- glx_enum_function.__init__(self, func.name, enum_dict)
-
- self.function = func
- return
+ def __init__(self, func, enum_dict):
+ glx_enum_function.__init__(self, func.name, enum_dict)
+ self.function = func
+ return
- def signature( self ):
- if self.sig == None:
- sig = glx_enum_function.signature(self)
- p = self.function.variable_length_parameter()
- if p:
- sig += "%u" % (p.size())
+ def signature( self ):
+ if self.sig == None:
+ sig = glx_enum_function.signature(self)
- self.sig = sig
+ p = self.function.variable_length_parameter()
+ if p:
+ sig += "%u" % (p.size())
- return self.sig;
+ self.sig = sig
+ return self.sig;
- def Print(self, name, printer):
- f = self.function
- printer.common_func_print_just_header( f )
- fixup = []
-
- foo = {}
- for param_name in f.count_parameter_list:
- o = f.offset_of( param_name )
- foo[o] = param_name
+ def Print(self, name, printer):
+ f = self.function
+ printer.common_func_print_just_header( f )
- for param_name in f.counter_list:
- o = f.offset_of( param_name )
- foo[o] = param_name
+ fixup = []
- keys = foo.keys()
- keys.sort()
- for o in keys:
- p = f.parameters_by_name[ foo[o] ]
+ foo = {}
+ for param_name in f.count_parameter_list:
+ o = f.offset_of( param_name )
+ foo[o] = param_name
- printer.common_emit_one_arg(p, "pc", 0)
- fixup.append( p.name )
+ for param_name in f.counter_list:
+ o = f.offset_of( param_name )
+ foo[o] = param_name
+ keys = foo.keys()
+ keys.sort()
+ for o in keys:
+ p = f.parameters_by_name[ foo[o] ]
- print ' GLsizei compsize;'
- print ''
+ printer.common_emit_one_arg(p, "pc", 0)
+ fixup.append( p.name )
- printer.common_emit_fixups(fixup)
- print ''
- print ' compsize = __gl%s_size(%s);' % (f.name, string.join(f.count_parameter_list, ","))
- p = f.variable_length_parameter()
- print ' return __GLX_PAD(%s);' % (p.size_string())
+ print ' GLsizei compsize;'
+ print ''
- print '}'
- print ''
+ printer.common_emit_fixups(fixup)
+
+ print ''
+ print ' compsize = __gl%s_size(%s);' % (f.name, string.join(f.count_parameter_list, ","))
+ p = f.variable_length_parameter()
+ print ' return __GLX_PAD(%s);' % (p.size_string())
+
+ print '}'
+ print ''
class PrintGlxSizeStubs_common(gl_XML.gl_print_base):
- do_get = (1 << 0)
- do_set = (1 << 1)
+ do_get = (1 << 0)
+ do_set = (1 << 1)
- def __init__(self, which_functions):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self, which_functions):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "glX_proto_size.py (from Mesa)"
- self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004", "IBM")
+ self.name = "glX_proto_size.py (from Mesa)"
+ self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004", "IBM")
- self.emit_set = ((which_functions & PrintGlxSizeStubs_common.do_set) != 0)
- self.emit_get = ((which_functions & PrintGlxSizeStubs_common.do_get) != 0)
- return
+ self.emit_set = ((which_functions & PrintGlxSizeStubs_common.do_set) != 0)
+ self.emit_get = ((which_functions & PrintGlxSizeStubs_common.do_get) != 0)
+ return
class PrintGlxSizeStubs_c(PrintGlxSizeStubs_common):
- def printRealHeader(self):
- print ''
- print '#include <X11/Xfuncproto.h>'
- print '#include <GL/gl.h>'
- if self.emit_get:
- print '#include "indirect_size_get.h"'
- print '#include "glxserver.h"'
- print '#include "indirect_util.h"'
-
- print '#include "indirect_size.h"'
-
- print ''
- self.printPure()
- print ''
- self.printFastcall()
- print ''
- print ''
- print '#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)'
- print '# undef HAVE_ALIAS'
- print '#endif'
- print '#ifdef HAVE_ALIAS'
- print '# define ALIAS2(from,to) \\'
- print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\'
- print ' __attribute__ ((alias( # to )));'
- print '# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )'
- print '#else'
- print '# define ALIAS(from,to) \\'
- print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\'
- print ' { return __gl ## to ## _size( e ); }'
- print '#endif'
- print ''
- print ''
-
-
- def printBody(self, api):
- enum_sigs = {}
- aliases = []
-
- for func in api.functionIterateGlx():
- ef = glx_enum_function( func.name, api.enums_by_name )
- if len(ef.enums) == 0:
- continue
-
- if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get):
- sig = ef.signature()
- if enum_sigs.has_key( sig ):
- aliases.append( [func.name, enum_sigs[ sig ]] )
- else:
- enum_sigs[ sig ] = func.name
- ef.Print( func.name )
-
-
- for [alias_name, real_name] in aliases:
- print 'ALIAS( %s, %s )' % (alias_name, real_name)
-
-
-
+ def printRealHeader(self):
+ print ''
+ print '#include <X11/Xfuncproto.h>'
+ print '#include <GL/gl.h>'
+ if self.emit_get:
+ print '#include "indirect_size_get.h"'
+ print '#include "glxserver.h"'
+ print '#include "indirect_util.h"'
+
+ print '#include "indirect_size.h"'
+
+ print ''
+ self.printPure()
+ print ''
+ self.printFastcall()
+ print ''
+ print ''
+ print '#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)'
+ print '# undef HAVE_ALIAS'
+ print '#endif'
+ print '#ifdef HAVE_ALIAS'
+ print '# define ALIAS2(from,to) \\'
+ print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\'
+ print ' __attribute__ ((alias( # to )));'
+ print '# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )'
+ print '#else'
+ print '# define ALIAS(from,to) \\'
+ print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\'
+ print ' { return __gl ## to ## _size( e ); }'
+ print '#endif'
+ print ''
+ print ''
+
+
+ def printBody(self, api):
+ enum_sigs = {}
+ aliases = []
+
+ for func in api.functionIterateGlx():
+ ef = glx_enum_function( func.name, api.enums_by_name )
+ if len(ef.enums) == 0:
+ continue
+
+ if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get):
+ sig = ef.signature()
+ if enum_sigs.has_key( sig ):
+ aliases.append( [func.name, enum_sigs[ sig ]] )
+ else:
+ enum_sigs[ sig ] = func.name
+ ef.Print( func.name )
+
+
+ for [alias_name, real_name] in aliases:
+ print 'ALIAS( %s, %s )' % (alias_name, real_name)
+
+
+
class PrintGlxSizeStubs_h(PrintGlxSizeStubs_common):
- def printRealHeader(self):
- print """/**
+ def printRealHeader(self):
+ print """/**
* \\file
* Prototypes for functions used to determine the number of data elements in
* various GLX protocol messages.
@@ -378,326 +378,326 @@ class PrintGlxSizeStubs_h(PrintGlxSizeStubs_common):
* \\author Ian Romanick <idr@us.ibm.com>
*/
"""
- print '#include <X11/Xfuncproto.h>'
- print ''
- self.printPure();
- print ''
- self.printFastcall();
- print ''
+ print '#include <X11/Xfuncproto.h>'
+ print ''
+ self.printPure();
+ print ''
+ self.printFastcall();
+ print ''
- def printBody(self, api):
- for func in api.functionIterateGlx():
- ef = glx_enum_function( func.name, api.enums_by_name )
- if len(ef.enums) == 0:
- continue
+ def printBody(self, api):
+ for func in api.functionIterateGlx():
+ ef = glx_enum_function( func.name, api.enums_by_name )
+ if len(ef.enums) == 0:
+ continue
- if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get):
- print 'extern _X_INTERNAL PURE FASTCALL GLint __gl%s_size(GLenum);' % (func.name)
+ if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get):
+ print 'extern _X_INTERNAL PURE FASTCALL GLint __gl%s_size(GLenum);' % (func.name)
class PrintGlxReqSize_common(gl_XML.gl_print_base):
- """Common base class for PrintGlxSizeReq_h and PrintGlxSizeReq_h.
+ """Common base class for PrintGlxSizeReq_h and PrintGlxSizeReq_h.
- The main purpose of this common base class is to provide the infrastructure
- for the derrived classes to iterate over the same set of functions.
- """
+ The main purpose of this common base class is to provide the infrastructure
+ for the derrived classes to iterate over the same set of functions.
+ """
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "glX_proto_size.py (from Mesa)"
- self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")
+ self.name = "glX_proto_size.py (from Mesa)"
+ self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM")
class PrintGlxReqSize_h(PrintGlxReqSize_common):
- def __init__(self):
- PrintGlxReqSize_common.__init__(self)
- self.header_tag = "_INDIRECT_REQSIZE_H_"
+ def __init__(self):
+ PrintGlxReqSize_common.__init__(self)
+ self.header_tag = "_INDIRECT_REQSIZE_H_"
- def printRealHeader(self):
- print '#include <X11/Xfuncproto.h>'
- print ''
- self.printPure()
- print ''
+ def printRealHeader(self):
+ print '#include <X11/Xfuncproto.h>'
+ print ''
+ self.printPure()
+ print ''
- def printBody(self, api):
- for func in api.functionIterateGlx():
- if not func.ignore and func.has_variable_size_request():
- print 'extern PURE _X_HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap);' % (func.name)
+ def printBody(self, api):
+ for func in api.functionIterateGlx():
+ if not func.ignore and func.has_variable_size_request():
+ print 'extern PURE _X_HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap);' % (func.name)
class PrintGlxReqSize_c(PrintGlxReqSize_common):
- """Create the server-side 'request size' functions.
-
- Create the server-side functions that are used to determine what the
- size of a varible length command should be. The server then uses
- this value to determine if the incoming command packed it malformed.
- """
+ """Create the server-side 'request size' functions.
+
+ Create the server-side functions that are used to determine what the
+ size of a varible length command should be. The server then uses
+ this value to determine if the incoming command packed it malformed.
+ """
+
+ def __init__(self):
+ PrintGlxReqSize_common.__init__(self)
+ self.counter_sigs = {}
+
+
+ def printRealHeader(self):
+ print ''
+ print '#include <GL/gl.h>'
+ print '#include "glxserver.h"'
+ print '#include "glxbyteorder.h"'
+ print '#include "indirect_size.h"'
+ print '#include "indirect_reqsize.h"'
+ print ''
+ print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
+ print ''
+ print '#if defined(__CYGWIN__) || defined(__MINGW32__)'
+ print '# undef HAVE_ALIAS'
+ print '#endif'
+ print '#ifdef HAVE_ALIAS'
+ print '# define ALIAS2(from,to) \\'
+ print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\'
+ print ' __attribute__ ((alias( # to )));'
+ print '# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )'
+ print '#else'
+ print '# define ALIAS(from,to) \\'
+ print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\'
+ print ' { return __glX ## to ## ReqSize( pc, swap ); }'
+ print '#endif'
+ print ''
+ print ''
+
+
+ def printBody(self, api):
+ aliases = []
+ enum_functions = {}
+ enum_sigs = {}
+
+ for func in api.functionIterateGlx():
+ if not func.has_variable_size_request(): continue
+
+ ef = glx_server_enum_function( func, api.enums_by_name )
+ if len(ef.enums) == 0: continue
+
+ sig = ef.signature()
+
+ if not enum_functions.has_key(func.name):
+ enum_functions[ func.name ] = sig
+
+ if not enum_sigs.has_key( sig ):
+ enum_sigs[ sig ] = ef
+
+
+
+ for func in api.functionIterateGlx():
+ # Even though server-handcode fuctions are on "the
+ # list", and prototypes are generated for them, there
+ # isn't enough information to generate a size
+ # function. If there was enough information, they
+ # probably wouldn't need to be handcoded in the first
+ # place!
+
+ if func.server_handcode: continue
+ if not func.has_variable_size_request(): continue
+
+ if enum_functions.has_key(func.name):
+ sig = enum_functions[func.name]
+ ef = enum_sigs[ sig ]
+
+ if ef.name != func.name:
+ aliases.append( [func.name, ef.name] )
+ else:
+ ef.Print( func.name, self )
+
+ elif func.images:
+ self.printPixelFunction(func)
+ elif func.has_variable_size_request():
+ a = self.printCountedFunction(func)
+ if a: aliases.append(a)
+
+
+ for [alias_name, real_name] in aliases:
+ print 'ALIAS( %s, %s )' % (alias_name, real_name)
+
+ return
+
+
+ def common_emit_fixups(self, fixup):
+ """Utility function to emit conditional byte-swaps."""
+
+ if fixup:
+ print ' if (swap) {'
+ for name in fixup:
+ print ' %s = bswap_32(%s);' % (name, name)
+ print ' }'
+
+ return
+
+
+ def common_emit_one_arg(self, p, pc, adjust):
+ offset = p.offset
+ dst = p.string()
+ src = '(%s *)' % (p.type_string())
+ print '%-18s = *%11s(%s + %u);' % (dst, src, pc, offset + adjust);
+ return
+
+
+ def common_func_print_just_header(self, f):
+ print 'int'
+ print '__glX%sReqSize( const GLbyte * pc, Bool swap )' % (f.name)
+ print '{'
+
+
+ def printPixelFunction(self, f):
+ self.common_func_print_just_header(f)
- def __init__(self):
- PrintGlxReqSize_common.__init__(self)
- self.counter_sigs = {}
-
-
- def printRealHeader(self):
- print ''
- print '#include <GL/gl.h>'
- print '#include "glxserver.h"'
- print '#include "glxbyteorder.h"'
- print '#include "indirect_size.h"'
- print '#include "indirect_reqsize.h"'
- print ''
- print '#define __GLX_PAD(x) (((x) + 3) & ~3)'
- print ''
- print '#if defined(__CYGWIN__) || defined(__MINGW32__)'
- print '# undef HAVE_ALIAS'
- print '#endif'
- print '#ifdef HAVE_ALIAS'
- print '# define ALIAS2(from,to) \\'
- print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\'
- print ' __attribute__ ((alias( # to )));'
- print '# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )'
- print '#else'
- print '# define ALIAS(from,to) \\'
- print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\'
- print ' { return __glX ## to ## ReqSize( pc, swap ); }'
- print '#endif'
- print ''
- print ''
-
-
- def printBody(self, api):
- aliases = []
- enum_functions = {}
- enum_sigs = {}
-
- for func in api.functionIterateGlx():
- if not func.has_variable_size_request(): continue
-
- ef = glx_server_enum_function( func, api.enums_by_name )
- if len(ef.enums) == 0: continue
-
- sig = ef.signature()
-
- if not enum_functions.has_key(func.name):
- enum_functions[ func.name ] = sig
-
- if not enum_sigs.has_key( sig ):
- enum_sigs[ sig ] = ef
-
-
-
- for func in api.functionIterateGlx():
- # Even though server-handcode fuctions are on "the
- # list", and prototypes are generated for them, there
- # isn't enough information to generate a size
- # function. If there was enough information, they
- # probably wouldn't need to be handcoded in the first
- # place!
-
- if func.server_handcode: continue
- if not func.has_variable_size_request(): continue
-
- if enum_functions.has_key(func.name):
- sig = enum_functions[func.name]
- ef = enum_sigs[ sig ]
-
- if ef.name != func.name:
- aliases.append( [func.name, ef.name] )
- else:
- ef.Print( func.name, self )
-
- elif func.images:
- self.printPixelFunction(func)
- elif func.has_variable_size_request():
- a = self.printCountedFunction(func)
- if a: aliases.append(a)
-
-
- for [alias_name, real_name] in aliases:
- print 'ALIAS( %s, %s )' % (alias_name, real_name)
-
- return
-
-
- def common_emit_fixups(self, fixup):
- """Utility function to emit conditional byte-swaps."""
-
- if fixup:
- print ' if (swap) {'
- for name in fixup:
- print ' %s = bswap_32(%s);' % (name, name)
- print ' }'
-
- return
-
-
- def common_emit_one_arg(self, p, pc, adjust):
- offset = p.offset
- dst = p.string()
- src = '(%s *)' % (p.type_string())
- print '%-18s = *%11s(%s + %u);' % (dst, src, pc, offset + adjust);
- return
-
-
- def common_func_print_just_header(self, f):
- print 'int'
- print '__glX%sReqSize( const GLbyte * pc, Bool swap )' % (f.name)
- print '{'
-
-
- def printPixelFunction(self, f):
- self.common_func_print_just_header(f)
-
- f.offset_of( f.parameters[0].name )
- [dim, w, h, d, junk] = f.get_images()[0].get_dimensions()
+ f.offset_of( f.parameters[0].name )
+ [dim, w, h, d, junk] = f.get_images()[0].get_dimensions()
- print ' GLint row_length = * (GLint *)(pc + 4);'
+ print ' GLint row_length = * (GLint *)(pc + 4);'
- if dim < 3:
- fixup = ['row_length', 'skip_rows', 'alignment']
- print ' GLint image_height = 0;'
- print ' GLint skip_images = 0;'
- print ' GLint skip_rows = * (GLint *)(pc + 8);'
- print ' GLint alignment = * (GLint *)(pc + 16);'
- else:
- fixup = ['row_length', 'image_height', 'skip_rows', 'skip_images', 'alignment']
- print ' GLint image_height = * (GLint *)(pc + 8);'
- print ' GLint skip_rows = * (GLint *)(pc + 16);'
- print ' GLint skip_images = * (GLint *)(pc + 20);'
- print ' GLint alignment = * (GLint *)(pc + 32);'
+ if dim < 3:
+ fixup = ['row_length', 'skip_rows', 'alignment']
+ print ' GLint image_height = 0;'
+ print ' GLint skip_images = 0;'
+ print ' GLint skip_rows = * (GLint *)(pc + 8);'
+ print ' GLint alignment = * (GLint *)(pc + 16);'
+ else:
+ fixup = ['row_length', 'image_height', 'skip_rows', 'skip_images', 'alignment']
+ print ' GLint image_height = * (GLint *)(pc + 8);'
+ print ' GLint skip_rows = * (GLint *)(pc + 16);'
+ print ' GLint skip_images = * (GLint *)(pc + 20);'
+ print ' GLint alignment = * (GLint *)(pc + 32);'
- img = f.images[0]
- for p in f.parameterIterateGlxSend():
- if p.name in [w, h, d, img.img_format, img.img_type, img.img_target]:
- self.common_emit_one_arg(p, "pc", 0)
- fixup.append( p.name )
+ img = f.images[0]
+ for p in f.parameterIterateGlxSend():
+ if p.name in [w, h, d, img.img_format, img.img_type, img.img_target]:
+ self.common_emit_one_arg(p, "pc", 0)
+ fixup.append( p.name )
- print ''
+ print ''
- self.common_emit_fixups(fixup)
+ self.common_emit_fixups(fixup)
- if img.img_null_flag:
- print ''
- print ' if (*(CARD32 *) (pc + %s))' % (img.offset - 4)
- print ' return 0;'
+ if img.img_null_flag:
+ print ''
+ print ' if (*(CARD32 *) (pc + %s))' % (img.offset - 4)
+ print ' return 0;'
- print ''
- print ' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img_target, w, h, d )
- print ' image_height, row_length, skip_images,'
- print ' skip_rows, alignment);'
- print '}'
- print ''
- return
+ print ''
+ print ' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img_target, w, h, d )
+ print ' image_height, row_length, skip_images,'
+ print ' skip_rows, alignment);'
+ print '}'
+ print ''
+ return
- def printCountedFunction(self, f):
+ def printCountedFunction(self, f):
- sig = ""
- offset = 0
- fixup = []
- params = []
- plus = ''
- size = ''
- param_offsets = {}
+ sig = ""
+ offset = 0
+ fixup = []
+ params = []
+ plus = ''
+ size = ''
+ param_offsets = {}
- # Calculate the offset of each counter parameter and the
- # size string for the variable length parameter(s). While
- # that is being done, calculate a unique signature for this
- # function.
+ # Calculate the offset of each counter parameter and the
+ # size string for the variable length parameter(s). While
+ # that is being done, calculate a unique signature for this
+ # function.
- for p in f.parameterIterateGlxSend():
- if p.is_counter:
- fixup.append( p.name )
- params.append( p )
- elif p.counter:
- s = p.size()
- if s == 0: s = 1
+ for p in f.parameterIterateGlxSend():
+ if p.is_counter:
+ fixup.append( p.name )
+ params.append( p )
+ elif p.counter:
+ s = p.size()
+ if s == 0: s = 1
- sig += "(%u,%u)" % (f.offset_of(p.counter), s)
- size += '%s%s' % (plus, p.size_string())
- plus = ' + '
+ sig += "(%u,%u)" % (f.offset_of(p.counter), s)
+ size += '%s%s' % (plus, p.size_string())
+ plus = ' + '
- # If the calculated signature matches a function that has
- # already be emitted, don't emit this function. Instead, add
- # it to the list of function aliases.
+ # If the calculated signature matches a function that has
+ # already be emitted, don't emit this function. Instead, add
+ # it to the list of function aliases.
- if self.counter_sigs.has_key(sig):
- n = self.counter_sigs[sig];
- alias = [f.name, n]
- else:
- alias = None
- self.counter_sigs[sig] = f.name
+ if self.counter_sigs.has_key(sig):
+ n = self.counter_sigs[sig];
+ alias = [f.name, n]
+ else:
+ alias = None
+ self.counter_sigs[sig] = f.name
- self.common_func_print_just_header(f)
+ self.common_func_print_just_header(f)
- for p in params:
- self.common_emit_one_arg(p, "pc", 0)
+ for p in params:
+ self.common_emit_one_arg(p, "pc", 0)
- print ''
- self.common_emit_fixups(fixup)
- print ''
+ print ''
+ self.common_emit_fixups(fixup)
+ print ''
- print ' return __GLX_PAD(%s);' % (size)
- print '}'
- print ''
+ print ' return __GLX_PAD(%s);' % (size)
+ print '}'
+ print ''
- return alias
+ return alias
def show_usage():
- print "Usage: %s [-f input_file_name] -m output_mode [--only-get | --only-set] [--get-alias-set]" % sys.argv[0]
- print " -m output_mode Output mode can be one of 'size_c' or 'size_h'."
- print " --only-get Only emit 'get'-type functions."
- print " --only-set Only emit 'set'-type functions."
- print ""
- print "By default, both 'get' and 'set'-type functions are emitted."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] -m output_mode [--only-get | --only-set] [--get-alias-set]" % sys.argv[0]
+ print " -m output_mode Output mode can be one of 'size_c' or 'size_h'."
+ print " --only-get Only emit 'get'-type functions."
+ print " --only-set Only emit 'set'-type functions."
+ print ""
+ print "By default, both 'get' and 'set'-type functions are emitted."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:h:", ["only-get", "only-set", "header-tag"])
- except Exception,e:
- show_usage()
-
- mode = None
- header_tag = None
- which_functions = PrintGlxSizeStubs_common.do_get | PrintGlxSizeStubs_common.do_set
-
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "--only-get":
- which_functions = PrintGlxSizeStubs_common.do_get
- elif arg == "--only-set":
- which_functions = PrintGlxSizeStubs_common.do_set
- elif (arg == '-h') or (arg == "--header-tag"):
- header_tag = val
-
- if mode == "size_c":
- printer = PrintGlxSizeStubs_c( which_functions )
- elif mode == "size_h":
- printer = PrintGlxSizeStubs_h( which_functions )
- if header_tag:
- printer.header_tag = header_tag
- elif mode == "reqsize_c":
- printer = PrintGlxReqSize_c()
- elif mode == "reqsize_h":
- printer = PrintGlxReqSize_h()
- else:
- show_usage()
-
- api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
-
-
- printer.Print( api )
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:h:", ["only-get", "only-set", "header-tag"])
+ except Exception,e:
+ show_usage()
+
+ mode = None
+ header_tag = None
+ which_functions = PrintGlxSizeStubs_common.do_get | PrintGlxSizeStubs_common.do_set
+
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ mode = val
+ elif arg == "--only-get":
+ which_functions = PrintGlxSizeStubs_common.do_get
+ elif arg == "--only-set":
+ which_functions = PrintGlxSizeStubs_common.do_set
+ elif (arg == '-h') or (arg == "--header-tag"):
+ header_tag = val
+
+ if mode == "size_c":
+ printer = PrintGlxSizeStubs_c( which_functions )
+ elif mode == "size_h":
+ printer = PrintGlxSizeStubs_h( which_functions )
+ if header_tag:
+ printer.header_tag = header_tag
+ elif mode == "reqsize_c":
+ printer = PrintGlxReqSize_c()
+ elif mode == "reqsize_h":
+ printer = PrintGlxReqSize_h()
+ else:
+ show_usage()
+
+ api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
+
+
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/glX_server_table.py b/mesalib/src/mapi/glapi/gen/glX_server_table.py
index 15397533f..47aa11116 100644
--- a/mesalib/src/mapi/glapi/gen/glX_server_table.py
+++ b/mesalib/src/mapi/glapi/gen/glX_server_table.py
@@ -30,381 +30,381 @@ import sys, getopt
def log2(value):
- for i in range(0, 30):
- p = 1 << i
- if p >= value:
- return i
+ for i in range(0, 30):
+ p = 1 << i
+ if p >= value:
+ return i
- return -1
+ return -1
def round_down_to_power_of_two(n):
- """Returns the nearest power-of-two less than or equal to n."""
+ """Returns the nearest power-of-two less than or equal to n."""
- for i in range(30, 0, -1):
- p = 1 << i
- if p <= n:
- return p
+ for i in range(30, 0, -1):
+ p = 1 << i
+ if p <= n:
+ return p
- return -1
+ return -1
class function_table:
- def __init__(self, name, do_size_check):
- self.name_base = name
- self.do_size_check = do_size_check
-
-
- self.max_bits = 1
- self.next_opcode_threshold = (1 << self.max_bits)
- self.max_opcode = 0
-
- self.functions = {}
- self.lookup_table = []
-
- # Minimum number of opcodes in a leaf node.
- self.min_op_bits = 3
- self.min_op_count = (1 << self.min_op_bits)
- return
+ def __init__(self, name, do_size_check):
+ self.name_base = name
+ self.do_size_check = do_size_check
- def append(self, opcode, func):
- self.functions[opcode] = func
+ self.max_bits = 1
+ self.next_opcode_threshold = (1 << self.max_bits)
+ self.max_opcode = 0
- if opcode > self.max_opcode:
- self.max_opcode = opcode
+ self.functions = {}
+ self.lookup_table = []
- if opcode > self.next_opcode_threshold:
- bits = log2(opcode)
- if (1 << bits) <= opcode:
- bits += 1
+ # Minimum number of opcodes in a leaf node.
+ self.min_op_bits = 3
+ self.min_op_count = (1 << self.min_op_bits)
+ return
- self.max_bits = bits
- self.next_opcode_threshold = 1 << bits
- return
+ def append(self, opcode, func):
+ self.functions[opcode] = func
- def divide_group(self, min_opcode, total):
- """Divide the group starting min_opcode into subgroups.
- Returns a tuple containing the number of bits consumed by
- the node, the list of the children's tuple, and the number
- of entries in the final array used by this node and its
- children, and the depth of the subtree rooted at the node."""
-
- remaining_bits = self.max_bits - total
- next_opcode = min_opcode + (1 << remaining_bits)
- empty_children = 0
-
- for M in range(0, remaining_bits):
- op_count = 1 << (remaining_bits - M);
- child_count = 1 << M;
-
- empty_children = 0
- full_children = 0
- for i in range(min_opcode, next_opcode, op_count):
- used = 0
- empty = 0
+ if opcode > self.max_opcode:
+ self.max_opcode = opcode
- for j in range(i, i + op_count):
- if self.functions.has_key(j):
- used += 1;
- else:
- empty += 1;
-
+ if opcode > self.next_opcode_threshold:
+ bits = log2(opcode)
+ if (1 << bits) <= opcode:
+ bits += 1
- if empty == op_count:
- empty_children += 1
-
- if used == op_count:
- full_children += 1
-
- if (empty_children > 0) or (full_children == child_count) or (op_count <= self.min_op_count):
- break
+ self.max_bits = bits
+ self.next_opcode_threshold = 1 << bits
+ return
- # If all the remaining bits are used by this node, as is the
- # case when M is 0 or remaining_bits, the node is a leaf.
-
- if (M == 0) or (M == remaining_bits):
- return [remaining_bits, [], 0, 0]
- else:
- children = []
- count = 1
- depth = 1
- all_children_are_nonempty_leaf_nodes = 1
- for i in range(min_opcode, next_opcode, op_count):
- n = self.divide_group(i, total + M)
+ def divide_group(self, min_opcode, total):
+ """Divide the group starting min_opcode into subgroups.
+ Returns a tuple containing the number of bits consumed by
+ the node, the list of the children's tuple, and the number
+ of entries in the final array used by this node and its
+ children, and the depth of the subtree rooted at the node."""
- if not (n[1] == [] and not self.is_empty_leaf(i, n[0])):
- all_children_are_nonempty_leaf_nodes = 0
+ remaining_bits = self.max_bits - total
+ next_opcode = min_opcode + (1 << remaining_bits)
+ empty_children = 0
- children.append(n)
- count += n[2] + 1
-
- if n[3] >= depth:
- depth = n[3] + 1
-
- # If all of the child nodes are non-empty leaf nodes, pull
- # them up and make this node a leaf.
-
- if all_children_are_nonempty_leaf_nodes:
- return [remaining_bits, [], 0, 0]
- else:
- return [M, children, count, depth]
-
-
- def is_empty_leaf(self, base_opcode, M):
- for op in range(base_opcode, base_opcode + (1 << M)):
- if self.functions.has_key(op):
- return 0
- break
-
- return 1
-
-
- def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth):
- M = node[0]
- children = node[1]
- child_M = remaining_bits - M
-
-
- # This actually an error condition.
- if children == []:
- return
-
- print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth)
- print ' %u,' % (M)
-
- base_entry += (1 << M) + 1
-
- child_index = base_entry
- child_base_opcode = base_opcode
- for child in children:
- if child[1] == []:
- if self.is_empty_leaf(child_base_opcode, child_M):
- print ' EMPTY_LEAF,'
- else:
- # Emit the index of the next dispatch
- # function. Then add all the
- # dispatch functions for this leaf
- # node to the dispatch function
- # lookup table.
-
- print ' LEAF(%u),' % (len(self.lookup_table))
-
- for op in range(child_base_opcode, child_base_opcode + (1 << child_M)):
- if self.functions.has_key(op):
- func = self.functions[op]
- size = func.command_fixed_length()
-
- if func.glx_rop != 0:
- size += 4
-
- size = ((size + 3) & ~3)
-
- if func.has_variable_size_request():
- size_name = "__glX%sReqSize" % (func.name)
- else:
- size_name = ""
-
- if func.glx_vendorpriv == op:
- func_name = func.glx_vendorpriv_names[0]
- else:
- func_name = func.name
-
- temp = [op, "__glXDisp_%s" % (func_name), "__glXDispSwap_%s" % (func_name), size, size_name]
- else:
- temp = [op, "NULL", "NULL", 0, ""]
-
- self.lookup_table.append(temp)
- else:
- print ' %u,' % (child_index)
- child_index += child[2]
-
- child_base_opcode += 1 << child_M
-
- print ''
-
- child_index = base_entry
- for child in children:
- if child[1] != []:
- self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1)
- child_index += child[2]
-
- base_opcode += 1 << (remaining_bits - M)
-
-
- def Print(self):
- # Each dispatch table consists of two data structures.
- #
- # The first structure is an N-way tree where the opcode for
- # the function is the key. Each node switches on a range of
- # bits from the opcode. M bits are extracted from the opcde
- # and are used as an index to select one of the N, where
- # N = 2^M, children.
- #
- # The tree is stored as a flat array. The first value is the
- # number of bits, M, used by the node. For inner nodes, the
- # following 2^M values are indexes into the array for the
- # child nodes. For leaf nodes, the followign 2^M values are
- # indexes into the second data structure.
- #
- # If an inner node's child index is 0, the child is an empty
- # leaf node. That is, none of the opcodes selectable from
- # that child exist. Since most of the possible opcode space
- # is unused, this allows compact data storage.
- #
- # The second data structure is an array of pairs of function
- # pointers. Each function contains a pointer to a protocol
- # decode function and a pointer to a byte-swapped protocol
- # decode function. Elements in this array are selected by the
- # leaf nodes of the first data structure.
- #
- # As the tree is traversed, an accumulator is kept. This
- # accumulator counts the bits of the opcode consumed by the
- # traversal. When accumulator + M = B, where B is the
- # maximum number of bits in an opcode, the traversal has
- # reached a leaf node. The traversal starts with the most
- # significant bits and works down to the least significant
- # bits.
- #
- # Creation of the tree is the most complicated part. At
- # each node the elements are divided into groups of 2^M
- # elements. The value of M selected is the smallest possible
- # value where all of the groups are either empty or full, or
- # the groups are a preset minimum size. If all the children
- # of a node are non-empty leaf nodes, the children are merged
- # to create a single leaf node that replaces the parent.
-
- tree = self.divide_group(0, 0)
-
- print '/*****************************************************************/'
- print '/* tree depth = %u */' % (tree[3])
- print 'static const int_fast16_t %s_dispatch_tree[%u] = {' % (self.name_base, tree[2])
- self.dump_tree(tree, 0, self.max_bits, 0, 1)
- print '};\n'
-
- # After dumping the tree, dump the function lookup table.
-
- print 'static const void *%s_function_table[%u][2] = {' % (self.name_base, len(self.lookup_table))
- index = 0
- for func in self.lookup_table:
- opcode = func[0]
- name = func[1]
- name_swap = func[2]
-
- print ' /* [% 3u] = %5u */ {%s, %s},' % (index, opcode, name, name_swap)
-
- index += 1
-
- print '};\n'
-
- if self.do_size_check:
- var_table = []
-
- print 'static const int_fast16_t %s_size_table[%u][2] = {' % (self.name_base, len(self.lookup_table))
- index = 0
- var_table = []
- for func in self.lookup_table:
- opcode = func[0]
- fixed = func[3]
- var = func[4]
-
- if var != "":
- var_offset = "%2u" % (len(var_table))
- var_table.append(var)
- else:
- var_offset = "~0"
-
- print ' /* [%3u] = %5u */ {%3u, %s},' % (index, opcode, fixed, var_offset)
- index += 1
-
-
- print '};\n'
-
-
- print 'static const gl_proto_size_func %s_size_func_table[%u] = {' % (self.name_base, len(var_table))
- for func in var_table:
- print ' %s,' % (func)
-
- print '};\n'
-
-
- print 'const struct __glXDispatchInfo %s_dispatch_info = {' % (self.name_base)
- print ' %u,' % (self.max_bits)
- print ' %s_dispatch_tree,' % (self.name_base)
- print ' %s_function_table,' % (self.name_base)
- if self.do_size_check:
- print ' %s_size_table,' % (self.name_base)
- print ' %s_size_func_table' % (self.name_base)
- else:
- print ' NULL,'
- print ' NULL'
- print '};\n'
- return
+ for M in range(0, remaining_bits):
+ op_count = 1 << (remaining_bits - M);
+ child_count = 1 << M;
+
+ empty_children = 0
+ full_children = 0
+ for i in range(min_opcode, next_opcode, op_count):
+ used = 0
+ empty = 0
+
+ for j in range(i, i + op_count):
+ if self.functions.has_key(j):
+ used += 1;
+ else:
+ empty += 1;
+
+
+ if empty == op_count:
+ empty_children += 1
+
+ if used == op_count:
+ full_children += 1
+
+ if (empty_children > 0) or (full_children == child_count) or (op_count <= self.min_op_count):
+ break
+
+
+ # If all the remaining bits are used by this node, as is the
+ # case when M is 0 or remaining_bits, the node is a leaf.
+
+ if (M == 0) or (M == remaining_bits):
+ return [remaining_bits, [], 0, 0]
+ else:
+ children = []
+ count = 1
+ depth = 1
+ all_children_are_nonempty_leaf_nodes = 1
+ for i in range(min_opcode, next_opcode, op_count):
+ n = self.divide_group(i, total + M)
+
+ if not (n[1] == [] and not self.is_empty_leaf(i, n[0])):
+ all_children_are_nonempty_leaf_nodes = 0
+
+ children.append(n)
+ count += n[2] + 1
+
+ if n[3] >= depth:
+ depth = n[3] + 1
+
+ # If all of the child nodes are non-empty leaf nodes, pull
+ # them up and make this node a leaf.
+
+ if all_children_are_nonempty_leaf_nodes:
+ return [remaining_bits, [], 0, 0]
+ else:
+ return [M, children, count, depth]
+
+
+ def is_empty_leaf(self, base_opcode, M):
+ for op in range(base_opcode, base_opcode + (1 << M)):
+ if self.functions.has_key(op):
+ return 0
+ break
+
+ return 1
+
+
+ def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth):
+ M = node[0]
+ children = node[1]
+ child_M = remaining_bits - M
+
+
+ # This actually an error condition.
+ if children == []:
+ return
+
+ print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth)
+ print ' %u,' % (M)
+
+ base_entry += (1 << M) + 1
+
+ child_index = base_entry
+ child_base_opcode = base_opcode
+ for child in children:
+ if child[1] == []:
+ if self.is_empty_leaf(child_base_opcode, child_M):
+ print ' EMPTY_LEAF,'
+ else:
+ # Emit the index of the next dispatch
+ # function. Then add all the
+ # dispatch functions for this leaf
+ # node to the dispatch function
+ # lookup table.
+
+ print ' LEAF(%u),' % (len(self.lookup_table))
+
+ for op in range(child_base_opcode, child_base_opcode + (1 << child_M)):
+ if self.functions.has_key(op):
+ func = self.functions[op]
+ size = func.command_fixed_length()
+
+ if func.glx_rop != 0:
+ size += 4
+
+ size = ((size + 3) & ~3)
+
+ if func.has_variable_size_request():
+ size_name = "__glX%sReqSize" % (func.name)
+ else:
+ size_name = ""
+
+ if func.glx_vendorpriv == op:
+ func_name = func.glx_vendorpriv_names[0]
+ else:
+ func_name = func.name
+
+ temp = [op, "__glXDisp_%s" % (func_name), "__glXDispSwap_%s" % (func_name), size, size_name]
+ else:
+ temp = [op, "NULL", "NULL", 0, ""]
+
+ self.lookup_table.append(temp)
+ else:
+ print ' %u,' % (child_index)
+ child_index += child[2]
+
+ child_base_opcode += 1 << child_M
+
+ print ''
+
+ child_index = base_entry
+ for child in children:
+ if child[1] != []:
+ self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1)
+ child_index += child[2]
+
+ base_opcode += 1 << (remaining_bits - M)
+
+
+ def Print(self):
+ # Each dispatch table consists of two data structures.
+ #
+ # The first structure is an N-way tree where the opcode for
+ # the function is the key. Each node switches on a range of
+ # bits from the opcode. M bits are extracted from the opcde
+ # and are used as an index to select one of the N, where
+ # N = 2^M, children.
+ #
+ # The tree is stored as a flat array. The first value is the
+ # number of bits, M, used by the node. For inner nodes, the
+ # following 2^M values are indexes into the array for the
+ # child nodes. For leaf nodes, the followign 2^M values are
+ # indexes into the second data structure.
+ #
+ # If an inner node's child index is 0, the child is an empty
+ # leaf node. That is, none of the opcodes selectable from
+ # that child exist. Since most of the possible opcode space
+ # is unused, this allows compact data storage.
+ #
+ # The second data structure is an array of pairs of function
+ # pointers. Each function contains a pointer to a protocol
+ # decode function and a pointer to a byte-swapped protocol
+ # decode function. Elements in this array are selected by the
+ # leaf nodes of the first data structure.
+ #
+ # As the tree is traversed, an accumulator is kept. This
+ # accumulator counts the bits of the opcode consumed by the
+ # traversal. When accumulator + M = B, where B is the
+ # maximum number of bits in an opcode, the traversal has
+ # reached a leaf node. The traversal starts with the most
+ # significant bits and works down to the least significant
+ # bits.
+ #
+ # Creation of the tree is the most complicated part. At
+ # each node the elements are divided into groups of 2^M
+ # elements. The value of M selected is the smallest possible
+ # value where all of the groups are either empty or full, or
+ # the groups are a preset minimum size. If all the children
+ # of a node are non-empty leaf nodes, the children are merged
+ # to create a single leaf node that replaces the parent.
+
+ tree = self.divide_group(0, 0)
+
+ print '/*****************************************************************/'
+ print '/* tree depth = %u */' % (tree[3])
+ print 'static const int_fast16_t %s_dispatch_tree[%u] = {' % (self.name_base, tree[2])
+ self.dump_tree(tree, 0, self.max_bits, 0, 1)
+ print '};\n'
+
+ # After dumping the tree, dump the function lookup table.
+
+ print 'static const void *%s_function_table[%u][2] = {' % (self.name_base, len(self.lookup_table))
+ index = 0
+ for func in self.lookup_table:
+ opcode = func[0]
+ name = func[1]
+ name_swap = func[2]
+
+ print ' /* [% 3u] = %5u */ {%s, %s},' % (index, opcode, name, name_swap)
+
+ index += 1
+
+ print '};\n'
+
+ if self.do_size_check:
+ var_table = []
+
+ print 'static const int_fast16_t %s_size_table[%u][2] = {' % (self.name_base, len(self.lookup_table))
+ index = 0
+ var_table = []
+ for func in self.lookup_table:
+ opcode = func[0]
+ fixed = func[3]
+ var = func[4]
+
+ if var != "":
+ var_offset = "%2u" % (len(var_table))
+ var_table.append(var)
+ else:
+ var_offset = "~0"
+
+ print ' /* [%3u] = %5u */ {%3u, %s},' % (index, opcode, fixed, var_offset)
+ index += 1
+
+
+ print '};\n'
+
+
+ print 'static const gl_proto_size_func %s_size_func_table[%u] = {' % (self.name_base, len(var_table))
+ for func in var_table:
+ print ' %s,' % (func)
+
+ print '};\n'
+
+
+ print 'const struct __glXDispatchInfo %s_dispatch_info = {' % (self.name_base)
+ print ' %u,' % (self.max_bits)
+ print ' %s_dispatch_tree,' % (self.name_base)
+ print ' %s_function_table,' % (self.name_base)
+ if self.do_size_check:
+ print ' %s_size_table,' % (self.name_base)
+ print ' %s_size_func_table' % (self.name_base)
+ else:
+ print ' NULL,'
+ print ' NULL'
+ print '};\n'
+ return
class PrintGlxDispatchTables(glX_proto_common.glx_print_proto):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
- self.name = "glX_server_table.py (from Mesa)"
- self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005, 2006", "IBM")
-
- self.rop_functions = function_table("Render", 1)
- self.sop_functions = function_table("Single", 0)
- self.vop_functions = function_table("VendorPriv", 0)
- return
-
-
- def printRealHeader(self):
- print '#include <inttypes.h>'
- print '#include "glxserver.h"'
- print '#include "glxext.h"'
- print '#include "indirect_dispatch.h"'
- print '#include "indirect_reqsize.h"'
- print '#include "indirect_table.h"'
- print ''
- return
-
-
- def printBody(self, api):
- for f in api.functionIterateAll():
- if not f.ignore and f.vectorequiv == None:
- if f.glx_rop != 0:
- self.rop_functions.append(f.glx_rop, f)
- if f.glx_sop != 0:
- self.sop_functions.append(f.glx_sop, f)
- if f.glx_vendorpriv != 0:
- self.vop_functions.append(f.glx_vendorpriv, f)
-
- self.sop_functions.Print()
- self.rop_functions.Print()
- self.vop_functions.Print()
- return
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+ self.name = "glX_server_table.py (from Mesa)"
+ self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005, 2006", "IBM")
+
+ self.rop_functions = function_table("Render", 1)
+ self.sop_functions = function_table("Single", 0)
+ self.vop_functions = function_table("VendorPriv", 0)
+ return
+
+
+ def printRealHeader(self):
+ print '#include <inttypes.h>'
+ print '#include "glxserver.h"'
+ print '#include "glxext.h"'
+ print '#include "indirect_dispatch.h"'
+ print '#include "indirect_reqsize.h"'
+ print '#include "indirect_table.h"'
+ print ''
+ return
+
+
+ def printBody(self, api):
+ for f in api.functionIterateAll():
+ if not f.ignore and f.vectorequiv == None:
+ if f.glx_rop != 0:
+ self.rop_functions.append(f.glx_rop, f)
+ if f.glx_sop != 0:
+ self.sop_functions.append(f.glx_sop, f)
+ if f.glx_vendorpriv != 0:
+ self.vop_functions.append(f.glx_vendorpriv, f)
+
+ self.sop_functions.Print()
+ self.rop_functions.Print()
+ self.vop_functions.Print()
+ return
if __name__ == '__main__':
- file_name = "gl_API.xml"
+ file_name = "gl_API.xml"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m")
- except Exception,e:
- show_usage()
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m")
+ except Exception,e:
+ show_usage()
- mode = "table_c"
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
+ mode = "table_c"
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ mode = val
- if mode == "table_c":
- printer = PrintGlxDispatchTables()
- else:
- show_usage()
+ if mode == "table_c":
+ printer = PrintGlxDispatchTables()
+ else:
+ show_usage()
- api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
+ api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() )
- printer.Print( api )
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index 751a18f5d..f83a7a718 100644
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -2981,7 +2981,6 @@
<enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038">
<size name="Get" mode="get"/>
</enum>
- <enum name="POLYGON_OFFSET_BIAS" value="0x8039"/>
<enum name="ALPHA4" value="0x803B"/>
<enum name="ALPHA8" value="0x803C"/>
<enum name="ALPHA12" value="0x803D"/>
@@ -8089,6 +8088,8 @@
</category>
<category name="GL_EXT_polygon_offset" number="3">
+ <enum name="POLYGON_OFFSET_BIAS_EXT" value="0x8039"/>
+
<function name="PolygonOffsetEXT" offset="assign">
<param name="factor" type="GLfloat"/>
<param name="bias" type="GLfloat"/>
diff --git a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
index 553959687..23e23295b 100644
--- a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py
@@ -30,244 +30,244 @@ import gl_XML, glX_XML
import sys, getopt
class PrintGenericStubs(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
- self.name = "gl_SPARC_asm.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+ self.name = "gl_SPARC_asm.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
- def printRealHeader(self):
- print '#ifdef __arch64__'
- print '#define GL_OFF(N)\t((N) * 8)'
- print '#define GL_LL\t\tldx'
- print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)'
- print '#define GL_STACK_SIZE\t128'
- print '#else'
- print '#define GL_OFF(N)\t((N) * 4)'
- print '#define GL_LL\t\tld'
- print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)'
- print '#define GL_STACK_SIZE\t64'
- print '#endif'
- print ''
- print '#define GLOBL_FN(x) .globl x ; .type x, @function'
- print '#define HIDDEN(x) .hidden x'
- print ''
- print '\t.register %g2, #scratch'
- print '\t.register %g3, #scratch'
- print ''
- print '\t.text'
- print ''
- print '\tGLOBL_FN(__glapi_sparc_icache_flush)'
- print '\tHIDDEN(__glapi_sparc_icache_flush)'
- print '\t.type\t__glapi_sparc_icache_flush, @function'
- print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */'
- print '\tflush\t%o0'
- print '\tretl'
- print '\t nop'
- print ''
- print '\t.align\t32'
- print ''
- print '\t.type\t__glapi_sparc_get_pc, @function'
- print '__glapi_sparc_get_pc:'
- print '\tretl'
- print '\t add\t%o7, %g2, %g2'
- print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '\tGLOBL_FN(__glapi_sparc_get_dispatch)'
- print '\tHIDDEN(__glapi_sparc_get_dispatch)'
- print '__glapi_sparc_get_dispatch:'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
- print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
- print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
- print '\tretl'
- print '\t mov\t%g2, %o0'
- print ''
- print '\t.data'
- print '\t.align\t32'
- print ''
- print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */'
- print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */'
- print '\tGLOBL_FN(__glapi_sparc_tls_stub)'
- print '\tHIDDEN(__glapi_sparc_tls_stub)'
- print '__glapi_sparc_tls_stub: /* Call offset in %g3 */'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsrl\t%g3, 10, %g3'
- print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
- print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
- print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
- print '\tGL_LL\t[%g7+%g2], %g1'
- print '\tGL_LL\t[%g1 + %g3], %g1'
- print '\tjmp\t%g1'
- print '\t nop'
- print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub'
- print ''
- print '#define GL_STUB(fn, off)\t\t\t\t\\'
- print '\tGLOBL_FN(fn);\t\t\t\t\t\\'
- print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\'
- print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\'
- print '\t.size\tfn,.-fn;'
- print ''
- print '#elif defined(HAVE_PTHREAD)'
- print ''
- print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */'
- print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */'
- print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */'
- print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */'
- print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */'
- print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */'
- print ''
- print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */'
- print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */'
- print ''
- print '\t.data'
- print '\t.align\t32'
- print ''
- print '\tGLOBL_FN(__glapi_sparc_pthread_stub)'
- print '\tHIDDEN(__glapi_sparc_pthread_stub)'
- print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsethi\t%hi(_glapi_Dispatch), %g1'
- print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
- print '\tsrl\t%g3, 10, %g3'
- print '\tGL_LL\t[%g2+%g1], %g2'
- print '\tGL_LL\t[%g2], %g1'
- print '\tcmp\t%g1, 0'
- print '\tbe\t2f'
- print '\t nop'
- print '1:\tGL_LL\t[%g1 + %g3], %g1'
- print '\tjmp\t%g1'
- print '\t nop'
- print '2:\tsave\t%sp, GL_STACK_SIZE, %sp'
- print '\tmov\t%g3, %l0'
- print '\tcall\t_glapi_get_dispatch'
- print '\t nop'
- print '\tmov\t%o0, %g1'
- print '\tmov\t%l0, %g3'
- print '\tba\t1b'
- print '\t restore %g0, %g0, %g0'
- print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub'
- print ''
- print '#define GL_STUB(fn, off)\t\t\t\\'
- print '\tGLOBL_FN(fn);\t\t\t\t\\'
- print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\'
- print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
- print '\t.size\tfn,.-fn;'
- print ''
- print '#else /* Non-threaded version. */'
- print ''
- print '\t.type __glapi_sparc_nothread_stub, @function'
- print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */'
- print '\tmov\t%o7, %g1'
- print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
- print '\tcall\t__glapi_sparc_get_pc'
- print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
- print '\tmov\t%g1, %o7'
- print '\tsrl\t%g3, 10, %g3'
- print '\tsethi\t%hi(_glapi_Dispatch), %g1'
- print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
- print '\tGL_LL\t[%g2+%g1], %g2'
- print '\tGL_LL\t[%g2], %g1'
- print '\tGL_LL\t[%g1 + %g3], %g1'
- print '\tjmp\t%g1'
- print '\t nop'
- print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub'
- print ''
- print '#define GL_STUB(fn, off)\t\t\t\\'
- print '\tGLOBL_FN(fn);\t\t\t\t\\'
- print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\'
- print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
- print '\t.size\tfn,.-fn;'
- print ''
- print '#endif'
- print ''
- print '#define GL_STUB_ALIAS(fn, alias) \\'
- print ' .globl fn; \\'
- print ' .set fn, alias'
- print ''
- print '\t.text'
- print '\t.align\t32'
- print ''
- print '\t.globl\tgl_dispatch_functions_start'
- print '\tHIDDEN(gl_dispatch_functions_start)'
- print 'gl_dispatch_functions_start:'
- print ''
- return
+ def printRealHeader(self):
+ print '#ifdef __arch64__'
+ print '#define GL_OFF(N)\t((N) * 8)'
+ print '#define GL_LL\t\tldx'
+ print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)'
+ print '#define GL_STACK_SIZE\t128'
+ print '#else'
+ print '#define GL_OFF(N)\t((N) * 4)'
+ print '#define GL_LL\t\tld'
+ print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)'
+ print '#define GL_STACK_SIZE\t64'
+ print '#endif'
+ print ''
+ print '#define GLOBL_FN(x) .globl x ; .type x, @function'
+ print '#define HIDDEN(x) .hidden x'
+ print ''
+ print '\t.register %g2, #scratch'
+ print '\t.register %g3, #scratch'
+ print ''
+ print '\t.text'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_icache_flush)'
+ print '\tHIDDEN(__glapi_sparc_icache_flush)'
+ print '\t.type\t__glapi_sparc_icache_flush, @function'
+ print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */'
+ print '\tflush\t%o0'
+ print '\tretl'
+ print '\t nop'
+ print ''
+ print '\t.align\t32'
+ print ''
+ print '\t.type\t__glapi_sparc_get_pc, @function'
+ print '__glapi_sparc_get_pc:'
+ print '\tretl'
+ print '\t add\t%o7, %g2, %g2'
+ print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_get_dispatch)'
+ print '\tHIDDEN(__glapi_sparc_get_dispatch)'
+ print '__glapi_sparc_get_dispatch:'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
+ print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
+ print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
+ print '\tretl'
+ print '\t mov\t%g2, %o0'
+ print ''
+ print '\t.data'
+ print '\t.align\t32'
+ print ''
+ print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */'
+ print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */'
+ print '\tGLOBL_FN(__glapi_sparc_tls_stub)'
+ print '\tHIDDEN(__glapi_sparc_tls_stub)'
+ print '__glapi_sparc_tls_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1'
+ print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1'
+ print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)'
+ print '\tGL_LL\t[%g7+%g2], %g1'
+ print '\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#elif defined(HAVE_PTHREAD)'
+ print ''
+ print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */'
+ print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */'
+ print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */'
+ print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */'
+ print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */'
+ print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */'
+ print ''
+ print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */'
+ print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */'
+ print ''
+ print '\t.data'
+ print '\t.align\t32'
+ print ''
+ print '\tGLOBL_FN(__glapi_sparc_pthread_stub)'
+ print '\tHIDDEN(__glapi_sparc_pthread_stub)'
+ print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsethi\t%hi(_glapi_Dispatch), %g1'
+ print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tGL_LL\t[%g2+%g1], %g2'
+ print '\tGL_LL\t[%g2], %g1'
+ print '\tcmp\t%g1, 0'
+ print '\tbe\t2f'
+ print '\t nop'
+ print '1:\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '2:\tsave\t%sp, GL_STACK_SIZE, %sp'
+ print '\tmov\t%g3, %l0'
+ print '\tcall\t_glapi_get_dispatch'
+ print '\t nop'
+ print '\tmov\t%o0, %g1'
+ print '\tmov\t%l0, %g3'
+ print '\tba\t1b'
+ print '\t restore %g0, %g0, %g0'
+ print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#else /* Non-threaded version. */'
+ print ''
+ print '\t.type __glapi_sparc_nothread_stub, @function'
+ print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */'
+ print '\tmov\t%o7, %g1'
+ print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2'
+ print '\tcall\t__glapi_sparc_get_pc'
+ print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2'
+ print '\tmov\t%g1, %o7'
+ print '\tsrl\t%g3, 10, %g3'
+ print '\tsethi\t%hi(_glapi_Dispatch), %g1'
+ print '\tor\t%g1, %lo(_glapi_Dispatch), %g1'
+ print '\tGL_LL\t[%g2+%g1], %g2'
+ print '\tGL_LL\t[%g2], %g1'
+ print '\tGL_LL\t[%g1 + %g3], %g1'
+ print '\tjmp\t%g1'
+ print '\t nop'
+ print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub'
+ print ''
+ print '#define GL_STUB(fn, off)\t\t\t\\'
+ print '\tGLOBL_FN(fn);\t\t\t\t\\'
+ print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\'
+ print '\t sethi\tGL_OFF(off), %g3;\t\t\\'
+ print '\t.size\tfn,.-fn;'
+ print ''
+ print '#endif'
+ print ''
+ print '#define GL_STUB_ALIAS(fn, alias) \\'
+ print ' .globl fn; \\'
+ print ' .set fn, alias'
+ print ''
+ print '\t.text'
+ print '\t.align\t32'
+ print ''
+ print '\t.globl\tgl_dispatch_functions_start'
+ print '\tHIDDEN(gl_dispatch_functions_start)'
+ print 'gl_dispatch_functions_start:'
+ print ''
+ return
- def printRealFooter(self):
- print ''
- print '\t.globl\tgl_dispatch_functions_end'
- print '\tHIDDEN(gl_dispatch_functions_end)'
- print 'gl_dispatch_functions_end:'
- return
+ def printRealFooter(self):
+ print ''
+ print '\t.globl\tgl_dispatch_functions_end'
+ print '\tHIDDEN(gl_dispatch_functions_end)'
+ print 'gl_dispatch_functions_end:'
+ return
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
- print '\tGL_STUB(gl%s, %d)' % (name, f.offset)
+ print '\tGL_STUB(gl%s, %d)' % (name, f.offset)
- if not f.is_static_entry_point(f.name):
- print '\tHIDDEN(gl%s)' % (name)
+ if not f.is_static_entry_point(f.name):
+ print '\tHIDDEN(gl%s)' % (name)
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
- if f.is_static_entry_point(f.name):
- for n in f.entry_points:
- if n != f.name:
- text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name)
+ if f.is_static_entry_point(f.name):
+ for n in f.entry_points:
+ if n != f.name:
+ text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name)
- if f.has_different_protocol(n):
- print '#ifndef GLX_INDIRECT_RENDERING'
- print text
- print '#endif'
- else:
- print text
+ if f.has_different_protocol(n):
+ print '#ifndef GLX_INDIRECT_RENDERING'
+ print text
+ print '#endif'
+ else:
+ print text
- return
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
+ file_name = "gl_API.xml"
+ mode = "generic"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
+ except Exception,e:
+ show_usage()
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
+ for (arg,val) in args:
+ if arg == '-m':
+ mode = val
+ elif arg == "-f":
+ file_name = val
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
+ if mode == "generic":
+ printer = PrintGenericStubs()
+ else:
+ print "ERROR: Invalid mode \"%s\" specified." % mode
+ show_usage()
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py
index 340a581f1..ce14a416d 100644
--- a/mesalib/src/mapi/glapi/gen/gl_XML.py
+++ b/mesalib/src/mapi/glapi/gen/gl_XML.py
@@ -31,970 +31,970 @@ import typeexpr
def parse_GL_API( file_name, factory = None ):
- doc = libxml2.readFile( file_name, None, libxml2.XML_PARSE_XINCLUDE + libxml2.XML_PARSE_NOBLANKS + libxml2.XML_PARSE_DTDVALID + libxml2.XML_PARSE_DTDATTR + libxml2.XML_PARSE_DTDLOAD + libxml2.XML_PARSE_NOENT )
- ret = doc.xincludeProcess()
+ doc = libxml2.readFile( file_name, None, libxml2.XML_PARSE_XINCLUDE + libxml2.XML_PARSE_NOBLANKS + libxml2.XML_PARSE_DTDVALID + libxml2.XML_PARSE_DTDATTR + libxml2.XML_PARSE_DTDLOAD + libxml2.XML_PARSE_NOENT )
+ ret = doc.xincludeProcess()
- if not factory:
- factory = gl_item_factory()
+ if not factory:
+ factory = gl_item_factory()
- api = factory.create_item( "api", None, None )
- api.process_element( doc )
+ api = factory.create_item( "api", None, None )
+ api.process_element( doc )
- # After the XML has been processed, we need to go back and assign
- # dispatch offsets to the functions that request that their offsets
- # be assigned by the scripts. Typically this means all functions
- # that are not part of the ABI.
+ # After the XML has been processed, we need to go back and assign
+ # dispatch offsets to the functions that request that their offsets
+ # be assigned by the scripts. Typically this means all functions
+ # that are not part of the ABI.
- for func in api.functionIterateByCategory():
- if func.assign_offset:
- func.offset = api.next_offset;
- api.next_offset += 1
+ for func in api.functionIterateByCategory():
+ if func.assign_offset:
+ func.offset = api.next_offset;
+ api.next_offset += 1
- doc.freeDoc()
+ doc.freeDoc()
- return api
+ return api
def is_attr_true( element, name ):
- """Read a name value from an element's attributes.
-
- The value read from the attribute list must be either 'true' or
- 'false'. If the value is 'false', zero will be returned. If the
- value is 'true', non-zero will be returned. An exception will be
- raised for any other value."""
-
- value = element.nsProp( name, None )
- if value == "true":
- return 1
- elif value == "false":
- return 0
- else:
- raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name))
+ """Read a name value from an element's attributes.
+
+ The value read from the attribute list must be either 'true' or
+ 'false'. If the value is 'false', zero will be returned. If the
+ value is 'true', non-zero will be returned. An exception will be
+ raised for any other value."""
+
+ value = element.nsProp( name, None )
+ if value == "true":
+ return 1
+ elif value == "false":
+ return 0
+ else:
+ raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name))
class gl_print_base:
- """Base class of all API pretty-printers.
+ """Base class of all API pretty-printers.
+
+ In the model-view-controller pattern, this is the view. Any derived
+ class will want to over-ride the printBody, printRealHader, and
+ printRealFooter methods. Some derived classes may want to over-ride
+ printHeader and printFooter, or even Print (though this is unlikely).
+ """
+
+ def __init__(self):
+ # Name of the script that is generating the output file.
+ # Every derived class should set this to the name of its
+ # source file.
- In the model-view-controller pattern, this is the view. Any derived
- class will want to over-ride the printBody, printRealHader, and
- printRealFooter methods. Some derived classes may want to over-ride
- printHeader and printFooter, or even Print (though this is unlikely).
- """
+ self.name = "a"
- def __init__(self):
- # Name of the script that is generating the output file.
- # Every derived class should set this to the name of its
- # source file.
- self.name = "a"
+ # License on the *generated* source file. This may differ
+ # from the license on the script that is generating the file.
+ # Every derived class should set this to some reasonable
+ # value.
+ #
+ # See license.py for an example of a reasonable value.
+ self.license = "The license for this file is unspecified."
- # License on the *generated* source file. This may differ
- # from the license on the script that is generating the file.
- # Every derived class should set this to some reasonable
- # value.
- #
- # See license.py for an example of a reasonable value.
- self.license = "The license for this file is unspecified."
+ # The header_tag is the name of the C preprocessor define
+ # used to prevent multiple inclusion. Typically only
+ # generated C header files need this to be set. Setting it
+ # causes code to be generated automatically in printHeader
+ # and printFooter.
-
- # The header_tag is the name of the C preprocessor define
- # used to prevent multiple inclusion. Typically only
- # generated C header files need this to be set. Setting it
- # causes code to be generated automatically in printHeader
- # and printFooter.
+ self.header_tag = None
- self.header_tag = None
-
- # List of file-private defines that must be undefined at the
- # end of the file. This can be used in header files to define
- # names for use in the file, then undefine them at the end of
- # the header file.
+ # List of file-private defines that must be undefined at the
+ # end of the file. This can be used in header files to define
+ # names for use in the file, then undefine them at the end of
+ # the header file.
- self.undef_list = []
- return
+ self.undef_list = []
+ return
- def Print(self, api):
- self.printHeader()
- self.printBody(api)
- self.printFooter()
- return
+ def Print(self, api):
+ self.printHeader()
+ self.printBody(api)
+ self.printFooter()
+ return
- def printHeader(self):
- """Print the header associated with all files and call the printRealHeader method."""
+ def printHeader(self):
+ """Print the header associated with all files and call the printRealHeader method."""
- print '/* DO NOT EDIT - This file generated automatically by %s script */' \
- % (self.name)
- print ''
- print '/*'
- print ' * ' + self.license.replace('\n', '\n * ')
- print ' */'
- print ''
- if self.header_tag:
- print '#if !defined( %s )' % (self.header_tag)
- print '# define %s' % (self.header_tag)
- print ''
- self.printRealHeader();
- return
+ print '/* DO NOT EDIT - This file generated automatically by %s script */' \
+ % (self.name)
+ print ''
+ print '/*'
+ print ' * ' + self.license.replace('\n', '\n * ')
+ print ' */'
+ print ''
+ if self.header_tag:
+ print '#if !defined( %s )' % (self.header_tag)
+ print '# define %s' % (self.header_tag)
+ print ''
+ self.printRealHeader();
+ return
- def printFooter(self):
- """Print the header associated with all files and call the printRealFooter method."""
+ def printFooter(self):
+ """Print the header associated with all files and call the printRealFooter method."""
- self.printRealFooter()
+ self.printRealFooter()
- if self.undef_list:
- print ''
- for u in self.undef_list:
- print "# undef %s" % (u)
+ if self.undef_list:
+ print ''
+ for u in self.undef_list:
+ print "# undef %s" % (u)
- if self.header_tag:
- print ''
- print '#endif /* !defined( %s ) */' % (self.header_tag)
+ if self.header_tag:
+ print ''
+ print '#endif /* !defined( %s ) */' % (self.header_tag)
- def printRealHeader(self):
- """Print the "real" header for the created file.
+ def printRealHeader(self):
+ """Print the "real" header for the created file.
- In the base class, this function is empty. All derived
- classes should over-ride this function."""
- return
+ In the base class, this function is empty. All derived
+ classes should over-ride this function."""
+ return
- def printRealFooter(self):
- """Print the "real" footer for the created file.
+ def printRealFooter(self):
+ """Print the "real" footer for the created file.
- In the base class, this function is empty. All derived
- classes should over-ride this function."""
- return
+ In the base class, this function is empty. All derived
+ classes should over-ride this function."""
+ return
- def printPure(self):
- """Conditionally define `PURE' function attribute.
+ def printPure(self):
+ """Conditionally define `PURE' function attribute.
- Conditionally defines a preprocessor macro `PURE' that wraps
- GCC's `pure' function attribute. The conditional code can be
- easilly adapted to other compilers that support a similar
- feature.
+ Conditionally defines a preprocessor macro `PURE' that wraps
+ GCC's `pure' function attribute. The conditional code can be
+ easilly adapted to other compilers that support a similar
+ feature.
- The name is also added to the file's undef_list.
- """
- self.undef_list.append("PURE")
- print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+ The name is also added to the file's undef_list.
+ """
+ self.undef_list.append("PURE")
+ print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define PURE __attribute__((pure))
# else
# define PURE
# endif"""
- return
+ return
- def printFastcall(self):
- """Conditionally define `FASTCALL' function attribute.
+ def printFastcall(self):
+ """Conditionally define `FASTCALL' function attribute.
- Conditionally defines a preprocessor macro `FASTCALL' that
- wraps GCC's `fastcall' function attribute. The conditional
- code can be easilly adapted to other compilers that support a
- similar feature.
+ Conditionally defines a preprocessor macro `FASTCALL' that
+ wraps GCC's `fastcall' function attribute. The conditional
+ code can be easilly adapted to other compilers that support a
+ similar feature.
- The name is also added to the file's undef_list.
- """
+ The name is also added to the file's undef_list.
+ """
- self.undef_list.append("FASTCALL")
- print """# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+ self.undef_list.append("FASTCALL")
+ print """# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
# define FASTCALL __attribute__((fastcall))
# else
# define FASTCALL
# endif"""
- return
+ return
- def printVisibility(self, S, s):
- """Conditionally define visibility function attribute.
+ def printVisibility(self, S, s):
+ """Conditionally define visibility function attribute.
- Conditionally defines a preprocessor macro name S that wraps
- GCC's visibility function attribute. The visibility used is
- the parameter s. The conditional code can be easilly adapted
- to other compilers that support a similar feature.
+ Conditionally defines a preprocessor macro name S that wraps
+ GCC's visibility function attribute. The visibility used is
+ the parameter s. The conditional code can be easilly adapted
+ to other compilers that support a similar feature.
- The name is also added to the file's undef_list.
- """
+ The name is also added to the file's undef_list.
+ """
- self.undef_list.append(S)
- print """# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
+ self.undef_list.append(S)
+ print """# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
# define %s __attribute__((visibility("%s")))
# else
# define %s
# endif""" % (S, s, S)
- return
+ return
- def printNoinline(self):
- """Conditionally define `NOINLINE' function attribute.
+ def printNoinline(self):
+ """Conditionally define `NOINLINE' function attribute.
- Conditionally defines a preprocessor macro `NOINLINE' that
- wraps GCC's `noinline' function attribute. The conditional
- code can be easilly adapted to other compilers that support a
- similar feature.
+ Conditionally defines a preprocessor macro `NOINLINE' that
+ wraps GCC's `noinline' function attribute. The conditional
+ code can be easilly adapted to other compilers that support a
+ similar feature.
- The name is also added to the file's undef_list.
- """
+ The name is also added to the file's undef_list.
+ """
- self.undef_list.append("NOINLINE")
- print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+ self.undef_list.append("NOINLINE")
+ print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
# define NOINLINE __attribute__((noinline))
# else
# define NOINLINE
# endif"""
- return
+ return
def real_function_name(element):
- name = element.nsProp( "name", None )
- alias = element.nsProp( "alias", None )
-
- if alias:
- return alias
- else:
- return name
+ name = element.nsProp( "name", None )
+ alias = element.nsProp( "alias", None )
+
+ if alias:
+ return alias
+ else:
+ return name
def real_category_name(c):
- if re.compile("[1-9][0-9]*[.][0-9]+").match(c):
- return "GL_VERSION_" + c.replace(".", "_")
- else:
- return c
+ if re.compile("[1-9][0-9]*[.][0-9]+").match(c):
+ return "GL_VERSION_" + c.replace(".", "_")
+ else:
+ return c
def classify_category(name, number):
- """Based on the category name and number, select a numerical class for it.
-
- Categories are divided into four classes numbered 0 through 3. The
- classes are:
-
- 0. Core GL versions, sorted by version number.
- 1. ARB extensions, sorted by extension number.
- 2. Non-ARB extensions, sorted by extension number.
- 3. Un-numbered extensions, sorted by extension name.
- """
-
- try:
- core_version = float(name)
- except Exception,e:
- core_version = 0.0
-
- if core_version > 0.0:
- cat_type = 0
- key = name
- elif name.startswith("GL_ARB_") or name.startswith("GLX_ARB_") or name.startswith("WGL_ARB_"):
- cat_type = 1
- key = int(number)
- else:
- if number != None:
- cat_type = 2
- key = int(number)
- else:
- cat_type = 3
- key = name
-
-
- return [cat_type, key]
+ """Based on the category name and number, select a numerical class for it.
+
+ Categories are divided into four classes numbered 0 through 3. The
+ classes are:
+
+ 0. Core GL versions, sorted by version number.
+ 1. ARB extensions, sorted by extension number.
+ 2. Non-ARB extensions, sorted by extension number.
+ 3. Un-numbered extensions, sorted by extension name.
+ """
+
+ try:
+ core_version = float(name)
+ except Exception,e:
+ core_version = 0.0
+
+ if core_version > 0.0:
+ cat_type = 0
+ key = name
+ elif name.startswith("GL_ARB_") or name.startswith("GLX_ARB_") or name.startswith("WGL_ARB_"):
+ cat_type = 1
+ key = int(number)
+ else:
+ if number != None:
+ cat_type = 2
+ key = int(number)
+ else:
+ cat_type = 3
+ key = name
+
+
+ return [cat_type, key]
def create_parameter_string(parameters, include_names):
- """Create a parameter string from a list of gl_parameters."""
+ """Create a parameter string from a list of gl_parameters."""
- list = []
- for p in parameters:
- if p.is_padding:
- continue
+ list = []
+ for p in parameters:
+ if p.is_padding:
+ continue
- if include_names:
- list.append( p.string() )
- else:
- list.append( p.type_string() )
+ if include_names:
+ list.append( p.string() )
+ else:
+ list.append( p.type_string() )
- if len(list) == 0: list = ["void"]
+ if len(list) == 0: list = ["void"]
- return string.join(list, ", ")
+ return string.join(list, ", ")
class gl_item:
- def __init__(self, element, context):
- self.context = context
- self.name = element.nsProp( "name", None )
- self.category = real_category_name( element.parent.nsProp( "name", None ) )
- return
+ def __init__(self, element, context):
+ self.context = context
+ self.name = element.nsProp( "name", None )
+ self.category = real_category_name( element.parent.nsProp( "name", None ) )
+ return
class gl_type( gl_item ):
- def __init__(self, element, context):
- gl_item.__init__(self, element, context)
- self.size = int( element.nsProp( "size", None ), 0 )
+ def __init__(self, element, context):
+ gl_item.__init__(self, element, context)
+ self.size = int( element.nsProp( "size", None ), 0 )
+
+ te = typeexpr.type_expression( None )
+ tn = typeexpr.type_node()
+ tn.size = int( element.nsProp( "size", None ), 0 )
+ tn.integer = not is_attr_true( element, "float" )
+ tn.unsigned = is_attr_true( element, "unsigned" )
+ tn.pointer = is_attr_true( element, "pointer" )
+ tn.name = "GL" + self.name
+ te.set_base_type_node( tn )
- te = typeexpr.type_expression( None )
- tn = typeexpr.type_node()
- tn.size = int( element.nsProp( "size", None ), 0 )
- tn.integer = not is_attr_true( element, "float" )
- tn.unsigned = is_attr_true( element, "unsigned" )
- tn.pointer = is_attr_true( element, "pointer" )
- tn.name = "GL" + self.name
- te.set_base_type_node( tn )
+ self.type_expr = te
+ return
- self.type_expr = te
- return
-
- def get_type_expression(self):
- return self.type_expr
+ def get_type_expression(self):
+ return self.type_expr
class gl_enum( gl_item ):
- def __init__(self, element, context):
- gl_item.__init__(self, element, context)
- self.value = int( element.nsProp( "value", None ), 0 )
+ def __init__(self, element, context):
+ gl_item.__init__(self, element, context)
+ self.value = int( element.nsProp( "value", None ), 0 )
- temp = element.nsProp( "count", None )
- if not temp or temp == "?":
- self.default_count = -1
- else:
- try:
- c = int(temp)
- except Exception,e:
- raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n))
+ temp = element.nsProp( "count", None )
+ if not temp or temp == "?":
+ self.default_count = -1
+ else:
+ try:
+ c = int(temp)
+ except Exception,e:
+ raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n))
- self.default_count = c
+ self.default_count = c
- return
+ return
- def priority(self):
- """Calculate a 'priority' for this enum name.
-
- When an enum is looked up by number, there may be many
- possible names, but only one is the 'prefered' name. The
- priority is used to select which name is the 'best'.
+ def priority(self):
+ """Calculate a 'priority' for this enum name.
- Highest precedence is given to core GL name. ARB extension
- names have the next highest, followed by EXT extension names.
- Vendor extension names are the lowest.
- """
+ When an enum is looked up by number, there may be many
+ possible names, but only one is the 'prefered' name. The
+ priority is used to select which name is the 'best'.
- if self.name.endswith( "_BIT" ):
- bias = 1
- else:
- bias = 0
+ Highest precedence is given to core GL name. ARB extension
+ names have the next highest, followed by EXT extension names.
+ Vendor extension names are the lowest.
+ """
- if self.category.startswith( "GL_VERSION_" ):
- priority = 0
- elif self.category.startswith( "GL_ARB_" ):
- priority = 2
- elif self.category.startswith( "GL_EXT_" ):
- priority = 4
- else:
- priority = 6
+ if self.name.endswith( "_BIT" ):
+ bias = 1
+ else:
+ bias = 0
- return priority + bias
+ if self.category.startswith( "GL_VERSION_" ):
+ priority = 0
+ elif self.category.startswith( "GL_ARB_" ):
+ priority = 2
+ elif self.category.startswith( "GL_EXT_" ):
+ priority = 4
+ else:
+ priority = 6
+
+ return priority + bias
class gl_parameter:
- def __init__(self, element, context):
- self.name = element.nsProp( "name", None )
+ def __init__(self, element, context):
+ self.name = element.nsProp( "name", None )
+
+ ts = element.nsProp( "type", None )
+ self.type_expr = typeexpr.type_expression( ts, context )
- ts = element.nsProp( "type", None )
- self.type_expr = typeexpr.type_expression( ts, context )
+ temp = element.nsProp( "variable_param", None )
+ if temp:
+ self.count_parameter_list = temp.split( ' ' )
+ else:
+ self.count_parameter_list = []
- temp = element.nsProp( "variable_param", None )
- if temp:
- self.count_parameter_list = temp.split( ' ' )
- else:
- self.count_parameter_list = []
+ # The count tag can be either a numeric string or the name of
+ # a variable. If it is the name of a variable, the int(c)
+ # statement will throw an exception, and the except block will
+ # take over.
- # The count tag can be either a numeric string or the name of
- # a variable. If it is the name of a variable, the int(c)
- # statement will throw an exception, and the except block will
- # take over.
+ c = element.nsProp( "count", None )
+ try:
+ count = int(c)
+ self.count = count
+ self.counter = None
+ except Exception,e:
+ count = 1
+ self.count = 0
+ self.counter = c
- c = element.nsProp( "count", None )
- try:
- count = int(c)
- self.count = count
- self.counter = None
- except Exception,e:
- count = 1
- self.count = 0
- self.counter = c
-
- self.count_scale = int(element.nsProp( "count_scale", None ))
+ self.count_scale = int(element.nsProp( "count_scale", None ))
- elements = (count * self.count_scale)
- if elements == 1:
- elements = 0
+ elements = (count * self.count_scale)
+ if elements == 1:
+ elements = 0
- #if ts == "GLdouble":
- # print '/* stack size -> %s = %u (before)*/' % (self.name, self.type_expr.get_stack_size())
- # print '/* # elements = %u */' % (elements)
- self.type_expr.set_elements( elements )
- #if ts == "GLdouble":
- # print '/* stack size -> %s = %u (after) */' % (self.name, self.type_expr.get_stack_size())
+ #if ts == "GLdouble":
+ # print '/* stack size -> %s = %u (before)*/' % (self.name, self.type_expr.get_stack_size())
+ # print '/* # elements = %u */' % (elements)
+ self.type_expr.set_elements( elements )
+ #if ts == "GLdouble":
+ # print '/* stack size -> %s = %u (after) */' % (self.name, self.type_expr.get_stack_size())
- self.is_client_only = is_attr_true( element, 'client_only' )
- self.is_counter = is_attr_true( element, 'counter' )
- self.is_output = is_attr_true( element, 'output' )
+ self.is_client_only = is_attr_true( element, 'client_only' )
+ self.is_counter = is_attr_true( element, 'counter' )
+ self.is_output = is_attr_true( element, 'output' )
- # Pixel data has special parameters.
+ # Pixel data has special parameters.
- self.width = element.nsProp('img_width', None)
- self.height = element.nsProp('img_height', None)
- self.depth = element.nsProp('img_depth', None)
- self.extent = element.nsProp('img_extent', None)
+ self.width = element.nsProp('img_width', None)
+ self.height = element.nsProp('img_height', None)
+ self.depth = element.nsProp('img_depth', None)
+ self.extent = element.nsProp('img_extent', None)
- self.img_xoff = element.nsProp('img_xoff', None)
- self.img_yoff = element.nsProp('img_yoff', None)
- self.img_zoff = element.nsProp('img_zoff', None)
- self.img_woff = element.nsProp('img_woff', None)
+ self.img_xoff = element.nsProp('img_xoff', None)
+ self.img_yoff = element.nsProp('img_yoff', None)
+ self.img_zoff = element.nsProp('img_zoff', None)
+ self.img_woff = element.nsProp('img_woff', None)
- self.img_format = element.nsProp('img_format', None)
- self.img_type = element.nsProp('img_type', None)
- self.img_target = element.nsProp('img_target', None)
+ self.img_format = element.nsProp('img_format', None)
+ self.img_type = element.nsProp('img_type', None)
+ self.img_target = element.nsProp('img_target', None)
- self.img_pad_dimensions = is_attr_true( element, 'img_pad_dimensions' )
- self.img_null_flag = is_attr_true( element, 'img_null_flag' )
- self.img_send_null = is_attr_true( element, 'img_send_null' )
+ self.img_pad_dimensions = is_attr_true( element, 'img_pad_dimensions' )
+ self.img_null_flag = is_attr_true( element, 'img_null_flag' )
+ self.img_send_null = is_attr_true( element, 'img_send_null' )
- self.is_padding = is_attr_true( element, 'padding' )
- return
+ self.is_padding = is_attr_true( element, 'padding' )
+ return
- def compatible(self, other):
- return 1
+ def compatible(self, other):
+ return 1
- def is_array(self):
- return self.is_pointer()
+ def is_array(self):
+ return self.is_pointer()
- def is_pointer(self):
- return self.type_expr.is_pointer()
+ def is_pointer(self):
+ return self.type_expr.is_pointer()
- def is_image(self):
- if self.width:
- return 1
- else:
- return 0
+ def is_image(self):
+ if self.width:
+ return 1
+ else:
+ return 0
- def is_variable_length(self):
- return len(self.count_parameter_list) or self.counter
+ def is_variable_length(self):
+ return len(self.count_parameter_list) or self.counter
- def is_64_bit(self):
- count = self.type_expr.get_element_count()
- if count:
- if (self.size() / count) == 8:
- return 1
- else:
- if self.size() == 8:
- return 1
+ def is_64_bit(self):
+ count = self.type_expr.get_element_count()
+ if count:
+ if (self.size() / count) == 8:
+ return 1
+ else:
+ if self.size() == 8:
+ return 1
- return 0
+ return 0
- def string(self):
- return self.type_expr.original_string + " " + self.name
+ def string(self):
+ return self.type_expr.original_string + " " + self.name
- def type_string(self):
- return self.type_expr.original_string
+ def type_string(self):
+ return self.type_expr.original_string
- def get_base_type_string(self):
- return self.type_expr.get_base_name()
+ def get_base_type_string(self):
+ return self.type_expr.get_base_name()
- def get_dimensions(self):
- if not self.width:
- return [ 0, "0", "0", "0", "0" ]
+ def get_dimensions(self):
+ if not self.width:
+ return [ 0, "0", "0", "0", "0" ]
- dim = 1
- w = self.width
- h = "1"
- d = "1"
- e = "1"
+ dim = 1
+ w = self.width
+ h = "1"
+ d = "1"
+ e = "1"
- if self.height:
- dim = 2
- h = self.height
+ if self.height:
+ dim = 2
+ h = self.height
- if self.depth:
- dim = 3
- d = self.depth
+ if self.depth:
+ dim = 3
+ d = self.depth
- if self.extent:
- dim = 4
- e = self.extent
+ if self.extent:
+ dim = 4
+ e = self.extent
- return [ dim, w, h, d, e ]
+ return [ dim, w, h, d, e ]
- def get_stack_size(self):
- return self.type_expr.get_stack_size()
+ def get_stack_size(self):
+ return self.type_expr.get_stack_size()
- def size(self):
- if self.is_image():
- return 0
- else:
- return self.type_expr.get_element_size()
+ def size(self):
+ if self.is_image():
+ return 0
+ else:
+ return self.type_expr.get_element_size()
- def get_element_count(self):
- c = self.type_expr.get_element_count()
- if c == 0:
- return 1
+ def get_element_count(self):
+ c = self.type_expr.get_element_count()
+ if c == 0:
+ return 1
- return c
+ return c
- def size_string(self, use_parens = 1):
- s = self.size()
- if self.counter or self.count_parameter_list:
- list = [ "compsize" ]
+ def size_string(self, use_parens = 1):
+ s = self.size()
+ if self.counter or self.count_parameter_list:
+ list = [ "compsize" ]
- if self.counter and self.count_parameter_list:
- list.append( self.counter )
- elif self.counter:
- list = [ self.counter ]
+ if self.counter and self.count_parameter_list:
+ list.append( self.counter )
+ elif self.counter:
+ list = [ self.counter ]
- if s > 1:
- list.append( str(s) )
+ if s > 1:
+ list.append( str(s) )
- if len(list) > 1 and use_parens :
- return "(%s)" % (string.join(list, " * "))
- else:
- return string.join(list, " * ")
+ if len(list) > 1 and use_parens :
+ return "(%s)" % (string.join(list, " * "))
+ else:
+ return string.join(list, " * ")
- elif self.is_image():
- return "compsize"
- else:
- return str(s)
+ elif self.is_image():
+ return "compsize"
+ else:
+ return str(s)
- def format_string(self):
- if self.type_expr.original_string == "GLenum":
- return "0x%x"
- else:
- return self.type_expr.format_string()
+ def format_string(self):
+ if self.type_expr.original_string == "GLenum":
+ return "0x%x"
+ else:
+ return self.type_expr.format_string()
class gl_function( gl_item ):
- def __init__(self, element, context):
- self.context = context
- self.name = None
-
- self.entry_points = []
- self.return_type = "void"
- self.parameters = []
- self.offset = -1
- self.initialized = 0
- self.images = []
-
- self.assign_offset = 0
-
- self.static_entry_points = []
+ def __init__(self, element, context):
+ self.context = context
+ self.name = None
+
+ self.entry_points = []
+ self.return_type = "void"
+ self.parameters = []
+ self.offset = -1
+ self.initialized = 0
+ self.images = []
- # Track the parameter string (for the function prototype)
- # for each entry-point. This is done because some functions
- # change their prototype slightly when promoted from extension
- # to ARB extension to core. glTexImage3DEXT and glTexImage3D
- # are good examples of this. Scripts that need to generate
- # code for these differing aliases need to real prototype
- # for each entry-point. Otherwise, they may generate code
- # that won't compile.
-
- self.entry_point_parameters = {}
-
- self.process_element( element )
-
- return
-
-
- def process_element(self, element):
- name = element.nsProp( "name", None )
- alias = element.nsProp( "alias", None )
-
- if is_attr_true(element, "static_dispatch"):
- self.static_entry_points.append(name)
-
- self.entry_points.append( name )
- if alias:
- true_name = alias
- else:
- true_name = name
-
- # Only try to set the offset when a non-alias
- # entry-point is being processes.
+ self.assign_offset = 0
- offset = element.nsProp( "offset", None )
- if offset:
- try:
- o = int( offset )
- self.offset = o
- except Exception, e:
- self.offset = -1
- if offset == "assign":
- self.assign_offset = 1
-
-
- if not self.name:
- self.name = true_name
- elif self.name != true_name:
- raise RuntimeError("Function true name redefined. Was %s, now %s." % (self.name, true_name))
-
-
- # There are two possible cases. The first time an entry-point
- # with data is seen, self.initialized will be 0. On that
- # pass, we just fill in the data. The next time an
- # entry-point with data is seen, self.initialized will be 1.
- # On that pass we have to make that the new values match the
- # valuse from the previous entry-point.
-
- parameters = []
- return_type = "void"
- child = element.children
- while child:
- if child.type == "element":
- if child.name == "return":
- return_type = child.nsProp( "type", None )
- elif child.name == "param":
- param = self.context.factory.create_item( "parameter", child, self.context)
- parameters.append( param )
-
- child = child.next
+ self.static_entry_points = []
+ # Track the parameter string (for the function prototype)
+ # for each entry-point. This is done because some functions
+ # change their prototype slightly when promoted from extension
+ # to ARB extension to core. glTexImage3DEXT and glTexImage3D
+ # are good examples of this. Scripts that need to generate
+ # code for these differing aliases need to real prototype
+ # for each entry-point. Otherwise, they may generate code
+ # that won't compile.
+
+ self.entry_point_parameters = {}
+
+ self.process_element( element )
+
+ return
+
+
+ def process_element(self, element):
+ name = element.nsProp( "name", None )
+ alias = element.nsProp( "alias", None )
+
+ if is_attr_true(element, "static_dispatch"):
+ self.static_entry_points.append(name)
+
+ self.entry_points.append( name )
+ if alias:
+ true_name = alias
+ else:
+ true_name = name
+
+ # Only try to set the offset when a non-alias
+ # entry-point is being processes.
- if self.initialized:
- if self.return_type != return_type:
- raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type))
+ offset = element.nsProp( "offset", None )
+ if offset:
+ try:
+ o = int( offset )
+ self.offset = o
+ except Exception, e:
+ self.offset = -1
+ if offset == "assign":
+ self.assign_offset = 1
- if len(parameters) != len(self.parameters):
- raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters)))
- for j in range(0, len(parameters)):
- p1 = parameters[j]
- p2 = self.parameters[j]
- if not p1.compatible( p2 ):
- raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string))
+ if not self.name:
+ self.name = true_name
+ elif self.name != true_name:
+ raise RuntimeError("Function true name redefined. Was %s, now %s." % (self.name, true_name))
- if true_name == name or not self.initialized:
- self.return_type = return_type
- self.parameters = parameters
+ # There are two possible cases. The first time an entry-point
+ # with data is seen, self.initialized will be 0. On that
+ # pass, we just fill in the data. The next time an
+ # entry-point with data is seen, self.initialized will be 1.
+ # On that pass we have to make that the new values match the
+ # valuse from the previous entry-point.
- for param in self.parameters:
- if param.is_image():
- self.images.append( param )
+ parameters = []
+ return_type = "void"
+ child = element.children
+ while child:
+ if child.type == "element":
+ if child.name == "return":
+ return_type = child.nsProp( "type", None )
+ elif child.name == "param":
+ param = self.context.factory.create_item( "parameter", child, self.context)
+ parameters.append( param )
- if element.children:
- self.initialized = 1
- self.entry_point_parameters[name] = parameters
- else:
- self.entry_point_parameters[name] = []
+ child = child.next
- return
- def filter_entry_points(self, entry_point_list):
- """Filter out entry points not in entry_point_list."""
- if not self.initialized:
- raise RuntimeError('%s is not initialized yet' % self.name)
+ if self.initialized:
+ if self.return_type != return_type:
+ raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type))
- entry_points = []
- for ent in self.entry_points:
- if ent not in entry_point_list:
- if ent in self.static_entry_points:
- self.static_entry_points.remove(ent)
- self.entry_point_parameters.pop(ent)
- else:
- entry_points.append(ent)
+ if len(parameters) != len(self.parameters):
+ raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters)))
- if not entry_points:
- raise RuntimeError('%s has no entry point after filtering' % self.name)
+ for j in range(0, len(parameters)):
+ p1 = parameters[j]
+ p2 = self.parameters[j]
+ if not p1.compatible( p2 ):
+ raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string))
- self.entry_points = entry_points
- if self.name not in entry_points:
- # use the first remaining entry point
- self.name = entry_points[0]
- self.parameters = self.entry_point_parameters[entry_points[0]]
- def get_images(self):
- """Return potentially empty list of input images."""
- return self.images
+ if true_name == name or not self.initialized:
+ self.return_type = return_type
+ self.parameters = parameters
+ for param in self.parameters:
+ if param.is_image():
+ self.images.append( param )
- def parameterIterator(self):
- return self.parameters.__iter__();
+ if element.children:
+ self.initialized = 1
+ self.entry_point_parameters[name] = parameters
+ else:
+ self.entry_point_parameters[name] = []
+ return
- def get_parameter_string(self, entrypoint = None):
- if entrypoint:
- params = self.entry_point_parameters[ entrypoint ]
- else:
- params = self.parameters
-
- return create_parameter_string( params, 1 )
+ def filter_entry_points(self, entry_point_list):
+ """Filter out entry points not in entry_point_list."""
+ if not self.initialized:
+ raise RuntimeError('%s is not initialized yet' % self.name)
- def get_called_parameter_string(self):
- p_string = ""
- comma = ""
+ entry_points = []
+ for ent in self.entry_points:
+ if ent not in entry_point_list:
+ if ent in self.static_entry_points:
+ self.static_entry_points.remove(ent)
+ self.entry_point_parameters.pop(ent)
+ else:
+ entry_points.append(ent)
- for p in self.parameterIterator():
- p_string = p_string + comma + p.name
- comma = ", "
+ if not entry_points:
+ raise RuntimeError('%s has no entry point after filtering' % self.name)
- return p_string
+ self.entry_points = entry_points
+ if self.name not in entry_points:
+ # use the first remaining entry point
+ self.name = entry_points[0]
+ self.parameters = self.entry_point_parameters[entry_points[0]]
+ def get_images(self):
+ """Return potentially empty list of input images."""
+ return self.images
- def is_abi(self):
- return (self.offset >= 0 and not self.assign_offset)
- def is_static_entry_point(self, name):
- return name in self.static_entry_points
+ def parameterIterator(self):
+ return self.parameters.__iter__();
- def dispatch_name(self):
- if self.name in self.static_entry_points:
- return self.name
- else:
- return "_dispatch_stub_%u" % (self.offset)
- def static_name(self, name):
- if name in self.static_entry_points:
- return name
- else:
- return "_dispatch_stub_%u" % (self.offset)
+ def get_parameter_string(self, entrypoint = None):
+ if entrypoint:
+ params = self.entry_point_parameters[ entrypoint ]
+ else:
+ params = self.parameters
+
+ return create_parameter_string( params, 1 )
+
+ def get_called_parameter_string(self):
+ p_string = ""
+ comma = ""
+
+ for p in self.parameterIterator():
+ p_string = p_string + comma + p.name
+ comma = ", "
+
+ return p_string
+
+
+ def is_abi(self):
+ return (self.offset >= 0 and not self.assign_offset)
+
+ def is_static_entry_point(self, name):
+ return name in self.static_entry_points
+
+ def dispatch_name(self):
+ if self.name in self.static_entry_points:
+ return self.name
+ else:
+ return "_dispatch_stub_%u" % (self.offset)
+
+ def static_name(self, name):
+ if name in self.static_entry_points:
+ return name
+ else:
+ return "_dispatch_stub_%u" % (self.offset)
class gl_item_factory:
- """Factory to create objects derived from gl_item."""
-
- def create_item(self, item_name, element, context):
- if item_name == "function":
- return gl_function(element, context)
- if item_name == "type":
- return gl_type(element, context)
- elif item_name == "enum":
- return gl_enum(element, context)
- elif item_name == "parameter":
- return gl_parameter(element, context)
- elif item_name == "api":
- return gl_api(self)
- else:
- return None
+ """Factory to create objects derived from gl_item."""
+
+ def create_item(self, item_name, element, context):
+ if item_name == "function":
+ return gl_function(element, context)
+ if item_name == "type":
+ return gl_type(element, context)
+ elif item_name == "enum":
+ return gl_enum(element, context)
+ elif item_name == "parameter":
+ return gl_parameter(element, context)
+ elif item_name == "api":
+ return gl_api(self)
+ else:
+ return None
class gl_api:
- def __init__(self, factory):
- self.functions_by_name = {}
- self.enums_by_name = {}
- self.types_by_name = {}
+ def __init__(self, factory):
+ self.functions_by_name = {}
+ self.enums_by_name = {}
+ self.types_by_name = {}
+
+ self.category_dict = {}
+ self.categories = [{}, {}, {}, {}]
+
+ self.factory = factory
+
+ self.next_offset = 0
+
+ typeexpr.create_initial_types()
+ return
+
+ def filter_functions(self, entry_point_list):
+ """Filter out entry points not in entry_point_list."""
+ functions_by_name = {}
+ for func in self.functions_by_name.itervalues():
+ entry_points = [ent for ent in func.entry_points if ent in entry_point_list]
+ if entry_points:
+ func.filter_entry_points(entry_points)
+ functions_by_name[func.name] = func
- self.category_dict = {}
- self.categories = [{}, {}, {}, {}]
+ self.functions_by_name = functions_by_name
- self.factory = factory
+ def process_element(self, doc):
+ element = doc.children
+ while element.type != "element" or element.name != "OpenGLAPI":
+ element = element.next
- self.next_offset = 0
+ if element:
+ self.process_OpenGLAPI(element)
+ return
- typeexpr.create_initial_types()
- return
- def filter_functions(self, entry_point_list):
- """Filter out entry points not in entry_point_list."""
- functions_by_name = {}
- for func in self.functions_by_name.itervalues():
- entry_points = [ent for ent in func.entry_points if ent in entry_point_list]
- if entry_points:
- func.filter_entry_points(entry_points)
- functions_by_name[func.name] = func
+ def process_OpenGLAPI(self, element):
+ child = element.children
+ while child:
+ if child.type == "element":
+ if child.name == "category":
+ self.process_category( child )
+ elif child.name == "OpenGLAPI":
+ self.process_OpenGLAPI( child )
- self.functions_by_name = functions_by_name
+ child = child.next
- def process_element(self, doc):
- element = doc.children
- while element.type != "element" or element.name != "OpenGLAPI":
- element = element.next
+ return
- if element:
- self.process_OpenGLAPI(element)
- return
+ def process_category(self, cat):
+ cat_name = cat.nsProp( "name", None )
+ cat_number = cat.nsProp( "number", None )
- def process_OpenGLAPI(self, element):
- child = element.children
- while child:
- if child.type == "element":
- if child.name == "category":
- self.process_category( child )
- elif child.name == "OpenGLAPI":
- self.process_OpenGLAPI( child )
+ [cat_type, key] = classify_category(cat_name, cat_number)
+ self.categories[cat_type][key] = [cat_name, cat_number]
- child = child.next
+ child = cat.children
+ while child:
+ if child.type == "element":
+ if child.name == "function":
+ func_name = real_function_name( child )
- return
+ temp_name = child.nsProp( "name", None )
+ self.category_dict[ temp_name ] = [cat_name, cat_number]
+ if self.functions_by_name.has_key( func_name ):
+ func = self.functions_by_name[ func_name ]
+ func.process_element( child )
+ else:
+ func = self.factory.create_item( "function", child, self )
+ self.functions_by_name[ func_name ] = func
- def process_category(self, cat):
- cat_name = cat.nsProp( "name", None )
- cat_number = cat.nsProp( "number", None )
+ if func.offset >= self.next_offset:
+ self.next_offset = func.offset + 1
- [cat_type, key] = classify_category(cat_name, cat_number)
- self.categories[cat_type][key] = [cat_name, cat_number]
- child = cat.children
- while child:
- if child.type == "element":
- if child.name == "function":
- func_name = real_function_name( child )
+ elif child.name == "enum":
+ enum = self.factory.create_item( "enum", child, self )
+ self.enums_by_name[ enum.name ] = enum
+ elif child.name == "type":
+ t = self.factory.create_item( "type", child, self )
+ self.types_by_name[ "GL" + t.name ] = t
- temp_name = child.nsProp( "name", None )
- self.category_dict[ temp_name ] = [cat_name, cat_number]
- if self.functions_by_name.has_key( func_name ):
- func = self.functions_by_name[ func_name ]
- func.process_element( child )
- else:
- func = self.factory.create_item( "function", child, self )
- self.functions_by_name[ func_name ] = func
+ child = child.next
- if func.offset >= self.next_offset:
- self.next_offset = func.offset + 1
+ return
- elif child.name == "enum":
- enum = self.factory.create_item( "enum", child, self )
- self.enums_by_name[ enum.name ] = enum
- elif child.name == "type":
- t = self.factory.create_item( "type", child, self )
- self.types_by_name[ "GL" + t.name ] = t
+ def functionIterateByCategory(self, cat = None):
+ """Iterate over functions by category.
+ If cat is None, all known functions are iterated in category
+ order. See classify_category for details of the ordering.
+ Within a category, functions are sorted by name. If cat is
+ not None, then only functions in that category are iterated.
+ """
+ lists = [{}, {}, {}, {}]
- child = child.next
+ for func in self.functionIterateAll():
+ [cat_name, cat_number] = self.category_dict[func.name]
- return
+ if (cat == None) or (cat == cat_name):
+ [func_cat_type, key] = classify_category(cat_name, cat_number)
+ if not lists[func_cat_type].has_key(key):
+ lists[func_cat_type][key] = {}
- def functionIterateByCategory(self, cat = None):
- """Iterate over functions by category.
-
- If cat is None, all known functions are iterated in category
- order. See classify_category for details of the ordering.
- Within a category, functions are sorted by name. If cat is
- not None, then only functions in that category are iterated.
- """
- lists = [{}, {}, {}, {}]
+ lists[func_cat_type][key][func.name] = func
- for func in self.functionIterateAll():
- [cat_name, cat_number] = self.category_dict[func.name]
- if (cat == None) or (cat == cat_name):
- [func_cat_type, key] = classify_category(cat_name, cat_number)
+ functions = []
+ for func_cat_type in range(0,4):
+ keys = lists[func_cat_type].keys()
+ keys.sort()
- if not lists[func_cat_type].has_key(key):
- lists[func_cat_type][key] = {}
+ for key in keys:
+ names = lists[func_cat_type][key].keys()
+ names.sort()
- lists[func_cat_type][key][func.name] = func
+ for name in names:
+ functions.append(lists[func_cat_type][key][name])
+ return functions.__iter__()
- functions = []
- for func_cat_type in range(0,4):
- keys = lists[func_cat_type].keys()
- keys.sort()
- for key in keys:
- names = lists[func_cat_type][key].keys()
- names.sort()
+ def functionIterateByOffset(self):
+ max_offset = -1
+ for func in self.functions_by_name.itervalues():
+ if func.offset > max_offset:
+ max_offset = func.offset
- for name in names:
- functions.append(lists[func_cat_type][key][name])
- return functions.__iter__()
+ temp = [None for i in range(0, max_offset + 1)]
+ for func in self.functions_by_name.itervalues():
+ if func.offset != -1:
+ temp[ func.offset ] = func
- def functionIterateByOffset(self):
- max_offset = -1
- for func in self.functions_by_name.itervalues():
- if func.offset > max_offset:
- max_offset = func.offset
+ list = []
+ for i in range(0, max_offset + 1):
+ if temp[i]:
+ list.append(temp[i])
+ return list.__iter__();
- temp = [None for i in range(0, max_offset + 1)]
- for func in self.functions_by_name.itervalues():
- if func.offset != -1:
- temp[ func.offset ] = func
+ def functionIterateAll(self):
+ return self.functions_by_name.itervalues()
- list = []
- for i in range(0, max_offset + 1):
- if temp[i]:
- list.append(temp[i])
- return list.__iter__();
+ def enumIterateByName(self):
+ keys = self.enums_by_name.keys()
+ keys.sort()
+ list = []
+ for enum in keys:
+ list.append( self.enums_by_name[ enum ] )
- def functionIterateAll(self):
- return self.functions_by_name.itervalues()
+ return list.__iter__()
- def enumIterateByName(self):
- keys = self.enums_by_name.keys()
- keys.sort()
-
- list = []
- for enum in keys:
- list.append( self.enums_by_name[ enum ] )
+ def categoryIterate(self):
+ """Iterate over categories.
- return list.__iter__()
+ Iterate over all known categories in the order specified by
+ classify_category. Each iterated value is a tuple of the
+ name and number (which may be None) of the category.
+ """
+ list = []
+ for cat_type in range(0,4):
+ keys = self.categories[cat_type].keys()
+ keys.sort()
- def categoryIterate(self):
- """Iterate over categories.
-
- Iterate over all known categories in the order specified by
- classify_category. Each iterated value is a tuple of the
- name and number (which may be None) of the category.
- """
+ for key in keys:
+ list.append(self.categories[cat_type][key])
- list = []
- for cat_type in range(0,4):
- keys = self.categories[cat_type].keys()
- keys.sort()
-
- for key in keys:
- list.append(self.categories[cat_type][key])
-
- return list.__iter__()
+ return list.__iter__()
- def get_category_for_name( self, name ):
- if self.category_dict.has_key(name):
- return self.category_dict[name]
- else:
- return ["<unknown category>", None]
+ def get_category_for_name( self, name ):
+ if self.category_dict.has_key(name):
+ return self.category_dict[name]
+ else:
+ return ["<unknown category>", None]
- def typeIterate(self):
- return self.types_by_name.itervalues()
+ def typeIterate(self):
+ return self.types_by_name.itervalues()
- def find_type( self, type_name ):
- if type_name in self.types_by_name:
- return self.types_by_name[ type_name ].type_expr
- else:
- print "Unable to find base type matching \"%s\"." % (type_name)
- return None
+ def find_type( self, type_name ):
+ if type_name in self.types_by_name:
+ return self.types_by_name[ type_name ].type_expr
+ else:
+ print "Unable to find base type matching \"%s\"." % (type_name)
+ return None
diff --git a/mesalib/src/mapi/glapi/gen/gl_apitemp.py b/mesalib/src/mapi/glapi/gen/gl_apitemp.py
index 72c2e46c3..c9a6e2937 100644
--- a/mesalib/src/mapi/glapi/gen/gl_apitemp.py
+++ b/mesalib/src/mapi/glapi/gen/gl_apitemp.py
@@ -30,94 +30,94 @@ import license
import sys, getopt
class PrintGlOffsets(gl_XML.gl_print_base):
- def __init__(self, es=False):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self, es=False):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "gl_apitemp.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.name = "gl_apitemp.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
- self.es = es
-
- self.undef_list.append( "KEYWORD1" )
- self.undef_list.append( "KEYWORD1_ALT" )
- self.undef_list.append( "KEYWORD2" )
- self.undef_list.append( "NAME" )
- self.undef_list.append( "DISPATCH" )
- self.undef_list.append( "RETURN_DISPATCH" )
- self.undef_list.append( "DISPATCH_TABLE_NAME" )
- self.undef_list.append( "UNUSED_TABLE_NAME" )
- self.undef_list.append( "TABLE_ENTRY" )
-
-
- def printFunction(self, f, name):
- p_string = ""
- o_string = ""
- t_string = ""
- comma = ""
-
- if f.is_static_entry_point(name):
- keyword = "KEYWORD1"
- else:
- keyword = "KEYWORD1_ALT"
-
- n = f.static_name(name)
-
- silence = ''
- space = ''
- for p in f.parameterIterator():
- if p.is_padding:
- continue
-
- if p.is_pointer():
- cast = "(const void *) "
- else:
- cast = ""
-
- t_string = t_string + comma + p.format_string()
- p_string = p_string + comma + p.name
- o_string = o_string + comma + cast + p.name
- comma = ", "
-
- silence += "%s(void) %s;" % (space, p.name);
- space = ' '
-
-
- if f.return_type != 'void':
- dispatch = "RETURN_DISPATCH"
- else:
- dispatch = "DISPATCH"
-
- need_proto = False
- if not f.is_static_entry_point(name):
- need_proto = True
- elif self.es:
- cat, num = api.get_category_for_name(name)
- if (cat.startswith("es") or cat.startswith("GL_OES")):
- need_proto = True
- if need_proto:
- print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name))
- print ''
-
- print '%s %s KEYWORD2 NAME(%s)(%s)' % (keyword, f.return_type, n, f.get_parameter_string(name))
- print '{'
- if silence:
- print ' %s' % (silence)
- if p_string == "":
- print ' %s(%s, (), (F, "gl%s();\\n"));' \
- % (dispatch, f.name, name)
- else:
- print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \
- % (dispatch, f.name, p_string, name, t_string, o_string)
- print '}'
- print ''
- return
-
- def printRealHeader(self):
- print ''
- self.printVisibility( "HIDDEN", "hidden" )
- print """
+ self.es = es
+
+ self.undef_list.append( "KEYWORD1" )
+ self.undef_list.append( "KEYWORD1_ALT" )
+ self.undef_list.append( "KEYWORD2" )
+ self.undef_list.append( "NAME" )
+ self.undef_list.append( "DISPATCH" )
+ self.undef_list.append( "RETURN_DISPATCH" )
+ self.undef_list.append( "DISPATCH_TABLE_NAME" )
+ self.undef_list.append( "UNUSED_TABLE_NAME" )
+ self.undef_list.append( "TABLE_ENTRY" )
+
+
+ def printFunction(self, f, name):
+ p_string = ""
+ o_string = ""
+ t_string = ""
+ comma = ""
+
+ if f.is_static_entry_point(name):
+ keyword = "KEYWORD1"
+ else:
+ keyword = "KEYWORD1_ALT"
+
+ n = f.static_name(name)
+
+ silence = ''
+ space = ''
+ for p in f.parameterIterator():
+ if p.is_padding:
+ continue
+
+ if p.is_pointer():
+ cast = "(const void *) "
+ else:
+ cast = ""
+
+ t_string = t_string + comma + p.format_string()
+ p_string = p_string + comma + p.name
+ o_string = o_string + comma + cast + p.name
+ comma = ", "
+
+ silence += "%s(void) %s;" % (space, p.name);
+ space = ' '
+
+
+ if f.return_type != 'void':
+ dispatch = "RETURN_DISPATCH"
+ else:
+ dispatch = "DISPATCH"
+
+ need_proto = False
+ if not f.is_static_entry_point(name):
+ need_proto = True
+ elif self.es:
+ cat, num = api.get_category_for_name(name)
+ if (cat.startswith("es") or cat.startswith("GL_OES")):
+ need_proto = True
+ if need_proto:
+ print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name))
+ print ''
+
+ print '%s %s KEYWORD2 NAME(%s)(%s)' % (keyword, f.return_type, n, f.get_parameter_string(name))
+ print '{'
+ if silence:
+ print ' %s' % (silence)
+ if p_string == "":
+ print ' %s(%s, (), (F, "gl%s();\\n"));' \
+ % (dispatch, f.name, name)
+ else:
+ print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \
+ % (dispatch, f.name, p_string, name, t_string, o_string)
+ print '}'
+ print ''
+ return
+
+ def printRealHeader(self):
+ print ''
+ self.printVisibility( "HIDDEN", "hidden" )
+ print """
/*
* This file is a template which generates the OpenGL API entry point
* functions. It should be included by a .c file which first defines
@@ -165,12 +165,12 @@ class PrintGlOffsets(gl_XML.gl_print_base):
#endif
"""
- return
+ return
-
- def printInitDispatch(self, api):
- print """
+
+ def printInitDispatch(self, api):
+ print """
#endif /* defined( NAME ) */
/*
@@ -188,24 +188,24 @@ class PrintGlOffsets(gl_XML.gl_print_base):
#endif
_glapi_proc DISPATCH_TABLE_NAME[] = {"""
- for f in api.functionIterateByOffset():
- print ' TABLE_ENTRY(%s),' % (f.dispatch_name())
+ for f in api.functionIterateByOffset():
+ print ' TABLE_ENTRY(%s),' % (f.dispatch_name())
- print ' /* A whole bunch of no-op functions. These might be called'
- print ' * when someone tries to call a dynamically-registered'
- print ' * extension function without a current rendering context.'
- print ' */'
- for i in range(1, 100):
- print ' TABLE_ENTRY(Unused),'
+ print ' /* A whole bunch of no-op functions. These might be called'
+ print ' * when someone tries to call a dynamically-registered'
+ print ' * extension function without a current rendering context.'
+ print ' */'
+ for i in range(1, 100):
+ print ' TABLE_ENTRY(Unused),'
- print '};'
- print '#endif /* DISPATCH_TABLE_NAME */'
- print ''
- return
+ print '};'
+ print '#endif /* DISPATCH_TABLE_NAME */'
+ print ''
+ return
- def printAliasedTable(self, api):
- print """
+ def printAliasedTable(self, api):
+ print """
/*
* This is just used to silence compiler warnings.
* We list the functions which are not otherwise used.
@@ -213,115 +213,115 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {"""
#ifdef UNUSED_TABLE_NAME
_glapi_proc UNUSED_TABLE_NAME[] = {"""
- normal_entries = []
- proto_entries = []
- for f in api.functionIterateByOffset():
- normal_ents, proto_ents = self.classifyEntryPoints(f)
-
- # exclude f.name
- if f.name in normal_ents:
- normal_ents.remove(f.name)
- elif f.name in proto_ents:
- proto_ents.remove(f.name)
-
- normal_ents = [f.static_name(ent) for ent in normal_ents]
- proto_ents = [f.static_name(ent) for ent in proto_ents]
-
- normal_entries.extend(normal_ents)
- proto_entries.extend(proto_ents)
-
- print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
- for ent in normal_entries:
- print ' TABLE_ENTRY(%s),' % (ent)
- print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
- print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
- for ent in proto_entries:
- print ' TABLE_ENTRY(%s),' % (ent)
- print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
-
- print '};'
- print '#endif /*UNUSED_TABLE_NAME*/'
- print ''
- return
-
-
- def classifyEntryPoints(self, func):
- normal_names = []
- normal_stubs = []
- proto_names = []
- proto_stubs = []
- # classify the entry points
- for name in func.entry_points:
- if func.has_different_protocol(name):
- if func.is_static_entry_point(name):
- proto_names.append(name)
- else:
- proto_stubs.append(name)
- else:
- if func.is_static_entry_point(name):
- normal_names.append(name)
- else:
- normal_stubs.append(name)
- # there can be at most one stub for a function
- if normal_stubs:
- normal_names.append(normal_stubs[0])
- elif proto_stubs:
- proto_names.append(proto_stubs[0])
-
- return (normal_names, proto_names)
-
- def printBody(self, api):
- normal_entry_points = []
- proto_entry_points = []
- for func in api.functionIterateByOffset():
- normal_ents, proto_ents = self.classifyEntryPoints(func)
- normal_entry_points.append((func, normal_ents))
- proto_entry_points.append((func, proto_ents))
-
- print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
- print ''
- for func, ents in normal_entry_points:
- for ent in ents:
- self.printFunction(func, ent)
- print ''
- print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
- print ''
- print '/* these entry points might require different protocols */'
- print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
- print ''
- for func, ents in proto_entry_points:
- for ent in ents:
- self.printFunction(func, ent)
- print ''
- print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
- print ''
-
- self.printInitDispatch(api)
- self.printAliasedTable(api)
- return
+ normal_entries = []
+ proto_entries = []
+ for f in api.functionIterateByOffset():
+ normal_ents, proto_ents = self.classifyEntryPoints(f)
+
+ # exclude f.name
+ if f.name in normal_ents:
+ normal_ents.remove(f.name)
+ elif f.name in proto_ents:
+ proto_ents.remove(f.name)
+
+ normal_ents = [f.static_name(ent) for ent in normal_ents]
+ proto_ents = [f.static_name(ent) for ent in proto_ents]
+
+ normal_entries.extend(normal_ents)
+ proto_entries.extend(proto_ents)
+
+ print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
+ for ent in normal_entries:
+ print ' TABLE_ENTRY(%s),' % (ent)
+ print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
+ print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
+ for ent in proto_entries:
+ print ' TABLE_ENTRY(%s),' % (ent)
+ print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
+
+ print '};'
+ print '#endif /*UNUSED_TABLE_NAME*/'
+ print ''
+ return
+
+
+ def classifyEntryPoints(self, func):
+ normal_names = []
+ normal_stubs = []
+ proto_names = []
+ proto_stubs = []
+ # classify the entry points
+ for name in func.entry_points:
+ if func.has_different_protocol(name):
+ if func.is_static_entry_point(name):
+ proto_names.append(name)
+ else:
+ proto_stubs.append(name)
+ else:
+ if func.is_static_entry_point(name):
+ normal_names.append(name)
+ else:
+ normal_stubs.append(name)
+ # there can be at most one stub for a function
+ if normal_stubs:
+ normal_names.append(normal_stubs[0])
+ elif proto_stubs:
+ proto_names.append(proto_stubs[0])
+
+ return (normal_names, proto_names)
+
+ def printBody(self, api):
+ normal_entry_points = []
+ proto_entry_points = []
+ for func in api.functionIterateByOffset():
+ normal_ents, proto_ents = self.classifyEntryPoints(func)
+ normal_entry_points.append((func, normal_ents))
+ proto_entry_points.append((func, proto_ents))
+
+ print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
+ print ''
+ for func, ents in normal_entry_points:
+ for ent in ents:
+ self.printFunction(func, ent)
+ print ''
+ print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
+ print ''
+ print '/* these entry points might require different protocols */'
+ print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
+ print ''
+ for func, ents in proto_entry_points:
+ for ent in ents:
+ self.printFunction(func, ent)
+ print ''
+ print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
+ print ''
+
+ self.printInitDispatch(api)
+ self.printAliasedTable(api)
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
- print "-c Enable compatibility with OpenGL ES."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
+ print "-c Enable compatibility with OpenGL ES."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
- except Exception,e:
- show_usage()
-
- es = False
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-c":
- es = True
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
-
- printer = PrintGlOffsets(es)
- printer.Print(api)
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
+ except Exception,e:
+ show_usage()
+
+ es = False
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-c":
+ es = True
+
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+
+ printer = PrintGlOffsets(es)
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_enums.py b/mesalib/src/mapi/glapi/gen/gl_enums.py
index d51b74a4a..0bf8b0a9c 100644
--- a/mesalib/src/mapi/glapi/gen/gl_enums.py
+++ b/mesalib/src/mapi/glapi/gen/gl_enums.py
@@ -32,31 +32,31 @@ import sys, getopt
class PrintGlEnums(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "gl_enums.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.name = "gl_enums.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2005 Brian Paul All Rights Reserved.""", "BRIAN PAUL")
- self.enum_table = {}
-
-
- def printRealHeader(self):
- print '#include "main/glheader.h"'
- print '#include "main/mfeatures.h"'
- print '#include "main/enums.h"'
- print '#include "main/imports.h"'
- print '#include "main/mtypes.h"'
- print ''
- print 'typedef struct {'
- print ' size_t offset;'
- print ' int n;'
- print '} enum_elt;'
- print ''
- return
-
- def print_code(self):
- print """
+ self.enum_table = {}
+
+
+ def printRealHeader(self):
+ print '#include "main/glheader.h"'
+ print '#include "main/mfeatures.h"'
+ print '#include "main/enums.h"'
+ print '#include "main/imports.h"'
+ print '#include "main/mtypes.h"'
+ print ''
+ print 'typedef struct {'
+ print ' size_t offset;'
+ print ' int n;'
+ print '} enum_elt;'
+ print ''
+ return
+
+ def print_code(self):
+ print """
typedef int (*cfunc)(const void *, const void *);
/**
@@ -160,100 +160,100 @@ int _mesa_lookup_enum_by_name( const char *symbol )
}
"""
- return
+ return
- def printBody(self, api_list):
- self.enum_table = {}
- for api in api_list:
- self.process_enums( api )
+ def printBody(self, api_list):
+ self.enum_table = {}
+ for api in api_list:
+ self.process_enums( api )
- keys = self.enum_table.keys()
- keys.sort()
+ keys = self.enum_table.keys()
+ keys.sort()
- name_table = []
- enum_table = {}
+ name_table = []
+ enum_table = {}
- for enum in keys:
- low_pri = 9
- for [name, pri] in self.enum_table[ enum ]:
- name_table.append( [name, enum] )
+ for enum in keys:
+ low_pri = 9
+ for [name, pri] in self.enum_table[ enum ]:
+ name_table.append( [name, enum] )
- if pri < low_pri:
- low_pri = pri
- enum_table[enum] = name
-
+ if pri < low_pri:
+ low_pri = pri
+ enum_table[enum] = name
- name_table.sort()
- string_offsets = {}
- i = 0;
- print 'LONGSTRING static const char enum_string_table[] = '
- for [name, enum] in name_table:
- print ' "%s\\0"' % (name)
- string_offsets[ name ] = i
- i += len(name) + 1
+ name_table.sort()
- print ' ;'
- print ''
+ string_offsets = {}
+ i = 0;
+ print 'LONGSTRING static const char enum_string_table[] = '
+ for [name, enum] in name_table:
+ print ' "%s\\0"' % (name)
+ string_offsets[ name ] = i
+ i += len(name) + 1
+ print ' ;'
+ print ''
- print 'static const enum_elt all_enums[%u] =' % (len(name_table))
- print '{'
- for [name, enum] in name_table:
- print ' { %5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name)
- print '};'
- print ''
- print 'static const unsigned reduced_enums[%u] =' % (len(keys))
- print '{'
- for enum in keys:
- name = enum_table[ enum ]
- if [name, enum] not in name_table:
- print ' /* Error! %s, 0x%04x */ 0,' % (name, enum)
- else:
- i = name_table.index( [name, enum] )
+ print 'static const enum_elt all_enums[%u] =' % (len(name_table))
+ print '{'
+ for [name, enum] in name_table:
+ print ' { %5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name)
+ print '};'
+ print ''
- print ' %4u, /* %s */' % (i, name)
- print '};'
+ print 'static const unsigned reduced_enums[%u] =' % (len(keys))
+ print '{'
+ for enum in keys:
+ name = enum_table[ enum ]
+ if [name, enum] not in name_table:
+ print ' /* Error! %s, 0x%04x */ 0,' % (name, enum)
+ else:
+ i = name_table.index( [name, enum] )
+ print ' %4u, /* %s */' % (i, name)
+ print '};'
- self.print_code()
- return
+ self.print_code()
+ return
- def process_enums(self, api):
- for obj in api.enumIterateByName():
- if obj.value not in self.enum_table:
- self.enum_table[ obj.value ] = []
+ def process_enums(self, api):
+ for obj in api.enumIterateByName():
+ if obj.value not in self.enum_table:
+ self.enum_table[ obj.value ] = []
- enum = self.enum_table[ obj.value ]
- name = "GL_" + obj.name
- priority = obj.priority()
- already_in = False;
- for n, p in enum:
- if n == name:
- already_in = True
- if not already_in:
- enum.append( [name, priority] )
+
+ enum = self.enum_table[ obj.value ]
+ name = "GL_" + obj.name
+ priority = obj.priority()
+ already_in = False;
+ for n, p in enum:
+ if n == name:
+ already_in = True
+ if not already_in:
+ enum.append( [name, priority] )
def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
- sys.exit(1)
+ print "Usage: %s [-f input_file_name]" % sys.argv[0]
+ sys.exit(1)
if __name__ == '__main__':
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:")
- except Exception,e:
- show_usage()
-
- api_list = []
- for (arg,val) in args:
- if arg == "-f":
- api = gl_XML.parse_GL_API( val )
- api_list.append(api);
-
- printer = PrintGlEnums()
- printer.Print( api_list )
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:")
+ except Exception,e:
+ show_usage()
+
+ api_list = []
+ for (arg,val) in args:
+ if arg == "-f":
+ api = gl_XML.parse_GL_API( val )
+ api_list.append(api);
+
+ printer = PrintGlEnums()
+ printer.Print( api_list )
diff --git a/mesalib/src/mapi/glapi/gen/gl_gentable.py b/mesalib/src/mapi/glapi/gen/gl_gentable.py
index edaabdbac..b09013232 100644
--- a/mesalib/src/mapi/glapi/gen/gl_gentable.py
+++ b/mesalib/src/mapi/glapi/gen/gl_gentable.py
@@ -138,65 +138,65 @@ body_template = """
class PrintCode(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "gl_gen_table.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.name = "gl_gen_table.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004, 2005
(C) Copyright Apple Inc 2011""", "BRIAN PAUL, IBM")
- return
+ return
- def get_stack_size(self, f):
- size = 0
- for p in f.parameterIterator():
- if p.is_padding:
- continue
+ def get_stack_size(self, f):
+ size = 0
+ for p in f.parameterIterator():
+ if p.is_padding:
+ continue
- size += p.get_stack_size()
+ size += p.get_stack_size()
- return size
+ return size
- def printRealHeader(self):
- print header
- return
+ def printRealHeader(self):
+ print header
+ return
- def printRealFooter(self):
- print footer
- return
+ def printRealFooter(self):
+ print footer
+ return
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- for entry_point in f.entry_points:
- vars = { 'entry_point' : entry_point,
- 'name' : f.name }
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ for entry_point in f.entry_points:
+ vars = { 'entry_point' : entry_point,
+ 'name' : f.name }
- print body_template % vars
- return
+ print body_template % vars
+ return
def show_usage():
- print "Usage: %s [-f input_file_name]" % sys.argv[0]
- sys.exit(1)
+ print "Usage: %s [-f input_file_name]" % sys.argv[0]
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
+ file_name = "gl_API.xml"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
+ except Exception,e:
+ show_usage()
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
- printer = PrintCode()
+ printer = PrintCode()
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_offsets.py b/mesalib/src/mapi/glapi/gen/gl_offsets.py
index 54867b346..897ac18ae 100644
--- a/mesalib/src/mapi/glapi/gen/gl_offsets.py
+++ b/mesalib/src/mapi/glapi/gen/gl_offsets.py
@@ -30,91 +30,91 @@ import license
import sys, getopt
class PrintGlOffsets(gl_XML.gl_print_base):
- def __init__(self, es=False):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self, es=False):
+ gl_XML.gl_print_base.__init__(self)
- self.es = es
- self.name = "gl_offsets.py (from Mesa)"
- self.header_tag = '_GLAPI_OFFSETS_H_'
- self.license = license.bsd_license_template % ( \
+ self.es = es
+ self.name = "gl_offsets.py (from Mesa)"
+ self.header_tag = '_GLAPI_OFFSETS_H_'
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
- return
+ return
- def printBody(self, api):
- print '/* this file should not be included directly in mesa */'
- print ''
+ def printBody(self, api):
+ print '/* this file should not be included directly in mesa */'
+ print ''
- functions = []
- abi_functions = []
- alias_functions = []
- count = 0
- for f in api.functionIterateByOffset():
- if not f.is_abi():
- functions.append( [f, count] )
- count += 1
- else:
- abi_functions.append( f )
+ functions = []
+ abi_functions = []
+ alias_functions = []
+ count = 0
+ for f in api.functionIterateByOffset():
+ if not f.is_abi():
+ functions.append( [f, count] )
+ count += 1
+ else:
+ abi_functions.append( f )
- if self.es:
- # remember functions with aliases
- if len(f.entry_points) > 1:
- alias_functions.append(f)
+ if self.es:
+ # remember functions with aliases
+ if len(f.entry_points) > 1:
+ alias_functions.append(f)
- for f in abi_functions:
- print '#define _gloffset_%s %d' % (f.name, f.offset)
- last_static = f.offset
+ for f in abi_functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
+ last_static = f.offset
- print ''
- print '#if !defined(_GLAPI_USE_REMAP_TABLE)'
- print ''
+ print ''
+ print '#if !defined(_GLAPI_USE_REMAP_TABLE)'
+ print ''
- for [f, index] in functions:
- print '#define _gloffset_%s %d' % (f.name, f.offset)
+ for [f, index] in functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
- print '#define _gloffset_FIRST_DYNAMIC %d' % (api.next_offset)
+ print '#define _gloffset_FIRST_DYNAMIC %d' % (api.next_offset)
- print ''
- print '#else'
- print ''
+ print ''
+ print '#else'
+ print ''
- for [f, index] in functions:
- print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name)
+ for [f, index] in functions:
+ print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name)
- print ''
- print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
+ print ''
+ print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
- if alias_functions:
- print ''
- print '/* define aliases for compatibility */'
- for f in alias_functions:
- for name in f.entry_points:
- if name != f.name:
- print '#define _gloffset_%s _gloffset_%s' % (name, f.name)
- return
+ if alias_functions:
+ print ''
+ print '/* define aliases for compatibility */'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define _gloffset_%s _gloffset_%s' % (name, f.name)
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
- print " -c Enable compatibility with OpenGL ES."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0]
+ print " -c Enable compatibility with OpenGL ES."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
- except Exception,e:
- show_usage()
-
- es = False
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-c":
- es = True
-
- api = gl_XML.parse_GL_API( file_name )
-
- printer = PrintGlOffsets(es)
- printer.Print( api )
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:c")
+ except Exception,e:
+ show_usage()
+
+ es = False
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-c":
+ es = True
+
+ api = gl_XML.parse_GL_API( file_name )
+
+ printer = PrintGlOffsets(es)
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/gl_procs.py b/mesalib/src/mapi/glapi/gen/gl_procs.py
index a9ba48297..f139c58ea 100644
--- a/mesalib/src/mapi/glapi/gen/gl_procs.py
+++ b/mesalib/src/mapi/glapi/gen/gl_procs.py
@@ -30,19 +30,19 @@ import gl_XML, glX_XML
import sys, getopt
class PrintGlProcs(gl_XML.gl_print_base):
- def __init__(self, long_strings, es=False):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self, long_strings, es=False):
+ gl_XML.gl_print_base.__init__(self)
- self.es = es
- self.long_strings = long_strings
- self.name = "gl_procs.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.es = es
+ self.long_strings = long_strings
+ self.name = "gl_procs.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM")
- def printRealHeader(self):
- print """
+ def printRealHeader(self):
+ print """
/* This file is only included by glapi.c and is used for
* the GetProcAddress() function
*/
@@ -66,150 +66,150 @@ typedef struct {
#endif
"""
- return
-
- def printRealFooter(self):
- print ''
- print '#undef NAME_FUNC_OFFSET'
- return
-
- def printFunctionString(self, name):
- if self.long_strings:
- print ' "gl%s\\0"' % (name)
- else:
- print " 'g','l',",
- for c in name:
- print "'%s'," % (c),
-
- print "'\\0',"
-
-
- def printBody(self, api):
- print ''
- if self.long_strings:
- print 'static const char gl_string_table[] ='
- else:
- print 'static const char gl_string_table[] = {'
-
- base_offset = 0
- table = []
- for func in api.functionIterateByOffset():
- name = func.dispatch_name()
- self.printFunctionString(func.name)
- table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
-
- # The length of the function's name, plus 2 for "gl",
- # plus 1 for the NUL.
-
- base_offset += len(func.name) + 3
-
-
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- if n != func.name:
- name = func.dispatch_name()
- self.printFunctionString( n )
-
- if func.has_different_protocol(n):
- alt_name = "gl" + func.static_glx_name(n)
- table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset))
- else:
- table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
-
- base_offset += len(n) + 3
-
-
- if self.long_strings:
- print ' ;'
- else:
- print '};'
-
- print ''
- print ''
- print "#ifdef USE_MGL_NAMESPACE"
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
- print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset)
- break
- print "#endif /* USE_MGL_NAMESPACE */"
- print ''
- print ''
- print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)'
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
- print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string())
- break
-
- if self.es:
- categories = {}
- for func in api.functionIterateByOffset():
- for n in func.entry_points:
- cat, num = api.get_category_for_name(n)
- if (cat.startswith("es") or cat.startswith("GL_OES")):
- if not categories.has_key(cat):
- categories[cat] = []
- proto = 'GLAPI %s GLAPIENTRY %s(%s);' \
- % (func.return_type, "gl" + n, func.get_parameter_string(n))
- categories[cat].append(proto)
- if categories:
- print ''
- print '/* OpenGL ES specific prototypes */'
- print ''
- keys = categories.keys()
- keys.sort()
- for key in keys:
- print '/* category %s */' % key
- print "\n".join(categories[key])
- print ''
-
- print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */'
-
- print ''
- print 'static const glprocs_table_t static_functions[] = {'
-
- for info in table:
- print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info
-
- print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)'
- print '};'
- return
+ return
+
+ def printRealFooter(self):
+ print ''
+ print '#undef NAME_FUNC_OFFSET'
+ return
+
+ def printFunctionString(self, name):
+ if self.long_strings:
+ print ' "gl%s\\0"' % (name)
+ else:
+ print " 'g','l',",
+ for c in name:
+ print "'%s'," % (c),
+
+ print "'\\0',"
+
+
+ def printBody(self, api):
+ print ''
+ if self.long_strings:
+ print 'static const char gl_string_table[] ='
+ else:
+ print 'static const char gl_string_table[] = {'
+
+ base_offset = 0
+ table = []
+ for func in api.functionIterateByOffset():
+ name = func.dispatch_name()
+ self.printFunctionString(func.name)
+ table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
+
+ # The length of the function's name, plus 2 for "gl",
+ # plus 1 for the NUL.
+
+ base_offset += len(func.name) + 3
+
+
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ if n != func.name:
+ name = func.dispatch_name()
+ self.printFunctionString( n )
+
+ if func.has_different_protocol(n):
+ alt_name = "gl" + func.static_glx_name(n)
+ table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset))
+ else:
+ table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
+
+ base_offset += len(n) + 3
+
+
+ if self.long_strings:
+ print ' ;'
+ else:
+ print '};'
+
+ print ''
+ print ''
+ print "#ifdef USE_MGL_NAMESPACE"
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
+ print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset)
+ break
+ print "#endif /* USE_MGL_NAMESPACE */"
+ print ''
+ print ''
+ print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)'
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
+ print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string())
+ break
+
+ if self.es:
+ categories = {}
+ for func in api.functionIterateByOffset():
+ for n in func.entry_points:
+ cat, num = api.get_category_for_name(n)
+ if (cat.startswith("es") or cat.startswith("GL_OES")):
+ if not categories.has_key(cat):
+ categories[cat] = []
+ proto = 'GLAPI %s GLAPIENTRY %s(%s);' \
+ % (func.return_type, "gl" + n, func.get_parameter_string(n))
+ categories[cat].append(proto)
+ if categories:
+ print ''
+ print '/* OpenGL ES specific prototypes */'
+ print ''
+ keys = categories.keys()
+ keys.sort()
+ for key in keys:
+ print '/* category %s */' % key
+ print "\n".join(categories[key])
+ print ''
+
+ print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */'
+
+ print ''
+ print 'static const glprocs_table_t static_functions[] = {'
+
+ for info in table:
+ print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info
+
+ print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)'
+ print '};'
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
- print "-c Enable compatibility with OpenGL ES."
- print "-m mode mode can be one of:"
- print " long - Create code for compilers that can handle very"
- print " long string constants. (default)"
- print " short - Create code for compilers that can only handle"
- print " ANSI C89 string constants."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0]
+ print "-c Enable compatibility with OpenGL ES."
+ print "-m mode mode can be one of:"
+ print " long - Create code for compilers that can handle very"
+ print " long string constants. (default)"
+ print " short - Create code for compilers that can only handle"
+ print " ANSI C89 string constants."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
- except Exception,e:
- show_usage()
-
- long_string = 1
- es = False
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- if val == "short":
- long_string = 0
- elif val == "long":
- long_string = 1
- else:
- show_usage()
- elif arg == "-c":
- es = True
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer = PrintGlProcs(long_string, es)
- printer.Print(api)
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c")
+ except Exception,e:
+ show_usage()
+
+ long_string = 1
+ es = False
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ if val == "short":
+ long_string = 0
+ elif val == "long":
+ long_string = 1
+ else:
+ show_usage()
+ elif arg == "-c":
+ es = True
+
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer = PrintGlProcs(long_string, es)
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py
index a0ae4c39a..856aedb4f 100644
--- a/mesalib/src/mapi/glapi/gen/gl_table.py
+++ b/mesalib/src/mapi/glapi/gen/gl_table.py
@@ -30,63 +30,63 @@ import license
import sys, getopt
class PrintGlTable(gl_XML.gl_print_base):
- def __init__(self, es=False):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self, es=False):
+ gl_XML.gl_print_base.__init__(self)
- self.es = es
- self.header_tag = '_GLAPI_TABLE_H_'
- self.name = "gl_table.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.es = es
+ self.header_tag = '_GLAPI_TABLE_H_'
+ self.name = "gl_table.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
- self.ifdef_emitted = False;
- return
+ self.ifdef_emitted = False;
+ return
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- if not f.is_abi() and not self.ifdef_emitted:
- print '#if !defined HAVE_SHARED_GLAPI'
- self.ifdef_emitted = True
- arg_string = f.get_parameter_string()
- print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset)
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ if not f.is_abi() and not self.ifdef_emitted:
+ print '#if !defined HAVE_SHARED_GLAPI'
+ self.ifdef_emitted = True
+ arg_string = f.get_parameter_string()
+ print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset)
- print '#endif /* !defined HAVE_SHARED_GLAPI */'
+ print '#endif /* !defined HAVE_SHARED_GLAPI */'
- def printRealHeader(self):
- print '#ifndef GLAPIENTRYP'
- print '# ifndef GLAPIENTRY'
- print '# define GLAPIENTRY'
- print '# endif'
- print ''
- print '# define GLAPIENTRYP GLAPIENTRY *'
- print '#endif'
- print ''
- print ''
- print 'struct _glapi_table'
- print '{'
- return
+ def printRealHeader(self):
+ print '#ifndef GLAPIENTRYP'
+ print '# ifndef GLAPIENTRY'
+ print '# define GLAPIENTRY'
+ print '# endif'
+ print ''
+ print '# define GLAPIENTRYP GLAPIENTRY *'
+ print '#endif'
+ print ''
+ print ''
+ print 'struct _glapi_table'
+ print '{'
+ return
- def printRealFooter(self):
- print '};'
- return
+ def printRealFooter(self):
+ print '};'
+ return
class PrintRemapTable(gl_XML.gl_print_base):
- def __init__(self, es=False):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self, es=False):
+ gl_XML.gl_print_base.__init__(self)
- self.es = es
- self.header_tag = '_DISPATCH_H_'
- self.name = "gl_table.py (from Mesa)"
- self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
- return
+ self.es = es
+ self.header_tag = '_DISPATCH_H_'
+ self.name = "gl_table.py (from Mesa)"
+ self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ return
- def printRealHeader(self):
- print """
+ def printRealHeader(self):
+ print """
/**
* \\file main/dispatch.h
* Macros for handling GL dispatch tables.
@@ -104,163 +104,163 @@ class PrintRemapTable(gl_XML.gl_print_base):
#include "main/mfeatures.h"
#endif
"""
- return
-
- def printBody(self, api):
- print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
- print ' (*(cast (GET_by_offset(disp, offset)))) parameters'
- print '#define GET_by_offset(disp, offset) \\'
- print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL'
- print '#define SET_by_offset(disp, offset, fn) \\'
- print ' do { \\'
- print ' if ( (offset) < 0 ) { \\'
- print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\'
- print ' /* __func__, __LINE__, disp, offset, # fn); */ \\'
- print ' /* abort(); */ \\'
- print ' } \\'
- print ' else { \\'
- print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\'
- print ' } \\'
- print ' } while(0)'
- print ''
-
- functions = []
- abi_functions = []
- alias_functions = []
- count = 0
- for f in api.functionIterateByOffset():
- if not f.is_abi():
- functions.append( [f, count] )
- count += 1
- else:
- abi_functions.append( [f, -1] )
-
- if self.es:
- # remember functions with aliases
- if len(f.entry_points) > 1:
- alias_functions.append(f)
-
- print '/* total number of offsets below */'
- print '#define _gloffset_COUNT %d' % (len(abi_functions + functions))
- print ''
-
- for f, index in abi_functions:
- print '#define _gloffset_%s %d' % (f.name, f.offset)
-
- print ''
- print '#if !FEATURE_remap_table'
- print ''
-
- for f, index in functions:
- print '#define _gloffset_%s %d' % (f.name, f.offset)
-
- print ''
- print '#else /* !FEATURE_remap_table */'
- print ''
-
- if self.es:
- remap_table = "esLocalRemapTable"
-
- print '#define %s_size %u' % (remap_table, count)
- print 'static int %s[ %s_size ];' % (remap_table, remap_table)
- print ''
- else:
- remap_table = "driDispatchRemapTable"
-
- print '#define %s_size %u' % (remap_table, count)
- print 'extern int %s[ %s_size ];' % (remap_table, remap_table)
- print ''
-
- for f, index in functions:
- print '#define %s_remap_index %u' % (f.name, index)
-
- print ''
-
- for f, index in functions:
- print '#define _gloffset_%s %s[%s_remap_index]' % (f.name, remap_table, f.name)
-
- print ''
- print '#endif /* !FEATURE_remap_table */'
- print ''
-
- for f, index in abi_functions + functions:
- arg_string = gl_XML.create_parameter_string( f.parameters, 0 )
-
- print 'typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string)
- print '#define CALL_%s(disp, parameters) \\' % (f.name)
- print ' (* GET_%s(disp)) parameters' % (f.name)
- print 'static inline _glptr_%s GET_%s(struct _glapi_table *disp) {' % (f.name, f.name)
- print ' return (_glptr_%s) (GET_by_offset(disp, _gloffset_%s));' % (f.name, f.name)
- print '}'
- print
- print 'static inline void SET_%s(struct _glapi_table *disp, %s (GLAPIENTRYP fn)(%s)) {' % (f.name, f.return_type, arg_string)
- print ' SET_by_offset(disp, _gloffset_%s, fn);' % (f.name)
- print '}'
- print
-
- if alias_functions:
- print ''
- print '/* define aliases for compatibility */'
- for f in alias_functions:
- for name in f.entry_points:
- if name != f.name:
- print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name)
- print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name)
- print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name)
- print ''
-
- print '#if FEATURE_remap_table'
- for f in alias_functions:
- for name in f.entry_points:
- if name != f.name:
- print '#define %s_remap_index %s_remap_index' % (name, f.name)
- print '#endif /* FEATURE_remap_table */'
- print ''
-
- return
+ return
+
+ def printBody(self, api):
+ print '#define CALL_by_offset(disp, cast, offset, parameters) \\'
+ print ' (*(cast (GET_by_offset(disp, offset)))) parameters'
+ print '#define GET_by_offset(disp, offset) \\'
+ print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL'
+ print '#define SET_by_offset(disp, offset, fn) \\'
+ print ' do { \\'
+ print ' if ( (offset) < 0 ) { \\'
+ print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\'
+ print ' /* __func__, __LINE__, disp, offset, # fn); */ \\'
+ print ' /* abort(); */ \\'
+ print ' } \\'
+ print ' else { \\'
+ print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\'
+ print ' } \\'
+ print ' } while(0)'
+ print ''
+
+ functions = []
+ abi_functions = []
+ alias_functions = []
+ count = 0
+ for f in api.functionIterateByOffset():
+ if not f.is_abi():
+ functions.append( [f, count] )
+ count += 1
+ else:
+ abi_functions.append( [f, -1] )
+
+ if self.es:
+ # remember functions with aliases
+ if len(f.entry_points) > 1:
+ alias_functions.append(f)
+
+ print '/* total number of offsets below */'
+ print '#define _gloffset_COUNT %d' % (len(abi_functions + functions))
+ print ''
+
+ for f, index in abi_functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
+
+ print ''
+ print '#if !FEATURE_remap_table'
+ print ''
+
+ for f, index in functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
+
+ print ''
+ print '#else /* !FEATURE_remap_table */'
+ print ''
+
+ if self.es:
+ remap_table = "esLocalRemapTable"
+
+ print '#define %s_size %u' % (remap_table, count)
+ print 'static int %s[ %s_size ];' % (remap_table, remap_table)
+ print ''
+ else:
+ remap_table = "driDispatchRemapTable"
+
+ print '#define %s_size %u' % (remap_table, count)
+ print 'extern int %s[ %s_size ];' % (remap_table, remap_table)
+ print ''
+
+ for f, index in functions:
+ print '#define %s_remap_index %u' % (f.name, index)
+
+ print ''
+
+ for f, index in functions:
+ print '#define _gloffset_%s %s[%s_remap_index]' % (f.name, remap_table, f.name)
+
+ print ''
+ print '#endif /* !FEATURE_remap_table */'
+ print ''
+
+ for f, index in abi_functions + functions:
+ arg_string = gl_XML.create_parameter_string( f.parameters, 0 )
+
+ print 'typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string)
+ print '#define CALL_%s(disp, parameters) \\' % (f.name)
+ print ' (* GET_%s(disp)) parameters' % (f.name)
+ print 'static inline _glptr_%s GET_%s(struct _glapi_table *disp) {' % (f.name, f.name)
+ print ' return (_glptr_%s) (GET_by_offset(disp, _gloffset_%s));' % (f.name, f.name)
+ print '}'
+ print
+ print 'static inline void SET_%s(struct _glapi_table *disp, %s (GLAPIENTRYP fn)(%s)) {' % (f.name, f.return_type, arg_string)
+ print ' SET_by_offset(disp, _gloffset_%s, fn);' % (f.name)
+ print '}'
+ print
+
+ if alias_functions:
+ print ''
+ print '/* define aliases for compatibility */'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name)
+ print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name)
+ print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name)
+ print ''
+
+ print '#if FEATURE_remap_table'
+ for f in alias_functions:
+ for name in f.entry_points:
+ if name != f.name:
+ print '#define %s_remap_index %s_remap_index' % (name, f.name)
+ print '#endif /* FEATURE_remap_table */'
+ print ''
+
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-m mode] [-c ver]" % sys.argv[0]
- print " -m mode Mode can be 'table' or 'remap_table'."
- print " -c ver Version can be 'es1' or 'es2'."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-m mode] [-c ver]" % sys.argv[0]
+ print " -m mode Mode can be 'table' or 'remap_table'."
+ print " -c ver Version can be 'es1' or 'es2'."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c:")
- except Exception,e:
- show_usage()
-
- mode = "table"
- es = None
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-m":
- mode = val
- elif arg == "-c":
- es = val
-
- if mode == "table":
- printer = PrintGlTable(es)
- elif mode == "remap_table":
- printer = PrintRemapTable(es)
- else:
- show_usage()
-
- api = gl_XML.parse_GL_API( file_name )
-
- if es is not None:
- import gles_api
-
- api_map = {
- 'es1': gles_api.es1_api,
- 'es2': gles_api.es2_api,
- }
-
- api.filter_functions(api_map[es])
-
- printer.Print( api )
+ file_name = "gl_API.xml"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c:")
+ except Exception,e:
+ show_usage()
+
+ mode = "table"
+ es = None
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-m":
+ mode = val
+ elif arg == "-c":
+ es = val
+
+ if mode == "table":
+ printer = PrintGlTable(es)
+ elif mode == "remap_table":
+ printer = PrintRemapTable(es)
+ else:
+ show_usage()
+
+ api = gl_XML.parse_GL_API( file_name )
+
+ if es is not None:
+ import gles_api
+
+ api_map = {
+ 'es1': gles_api.es1_api,
+ 'es2': gles_api.es2_api,
+ }
+
+ api.filter_functions(api_map[es])
+
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
index 9a085eaec..a3548c295 100644
--- a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py
@@ -30,306 +30,306 @@ import gl_XML, glX_XML
import sys, getopt, copy
def should_use_push(registers):
- for [reg, offset] in registers:
- if reg[1:4] == "xmm":
- return 0
+ for [reg, offset] in registers:
+ if reg[1:4] == "xmm":
+ return 0
- N = len(registers)
- return (N & 1) != 0
+ N = len(registers)
+ return (N & 1) != 0
def local_size(registers):
- # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of
- # 16 when control is transfered to the function entry point." This
- # means that the local stack usage must be (16*N)+8 for some value
- # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we
- # meet this requirement.
+ # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of
+ # 16 when control is transfered to the function entry point." This
+ # means that the local stack usage must be (16*N)+8 for some value
+ # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we
+ # meet this requirement.
- N = (len(registers) | 1)
- return 8*N
+ N = (len(registers) | 1)
+ return 8*N
def save_all_regs(registers):
- adjust_stack = 0
- if not should_use_push(registers):
- adjust_stack = local_size(registers)
- print '\tsubq\t$%u, %%rsp' % (adjust_stack)
+ adjust_stack = 0
+ if not should_use_push(registers):
+ adjust_stack = local_size(registers)
+ print '\tsubq\t$%u, %%rsp' % (adjust_stack)
- for [reg, stack_offset] in registers:
- save_reg( reg, stack_offset, adjust_stack )
- return
+ for [reg, stack_offset] in registers:
+ save_reg( reg, stack_offset, adjust_stack )
+ return
def restore_all_regs(registers):
- adjust_stack = 0
- if not should_use_push(registers):
- adjust_stack = local_size(registers)
+ adjust_stack = 0
+ if not should_use_push(registers):
+ adjust_stack = local_size(registers)
- temp = copy.deepcopy(registers)
- while len(temp):
- [reg, stack_offset] = temp.pop()
- restore_reg(reg, stack_offset, adjust_stack)
+ temp = copy.deepcopy(registers)
+ while len(temp):
+ [reg, stack_offset] = temp.pop()
+ restore_reg(reg, stack_offset, adjust_stack)
- if adjust_stack:
- print '\taddq\t$%u, %%rsp' % (adjust_stack)
- return
+ if adjust_stack:
+ print '\taddq\t$%u, %%rsp' % (adjust_stack)
+ return
def save_reg(reg, offset, use_move):
- if use_move:
- if offset == 0:
- print '\tmovq\t%s, (%%rsp)' % (reg)
- else:
- print '\tmovq\t%s, %u(%%rsp)' % (reg, offset)
- else:
- print '\tpushq\t%s' % (reg)
+ if use_move:
+ if offset == 0:
+ print '\tmovq\t%s, (%%rsp)' % (reg)
+ else:
+ print '\tmovq\t%s, %u(%%rsp)' % (reg, offset)
+ else:
+ print '\tpushq\t%s' % (reg)
- return
+ return
def restore_reg(reg, offset, use_move):
- if use_move:
- if offset == 0:
- print '\tmovq\t(%%rsp), %s' % (reg)
- else:
- print '\tmovq\t%u(%%rsp), %s' % (offset, reg)
- else:
- print '\tpopq\t%s' % (reg)
+ if use_move:
+ if offset == 0:
+ print '\tmovq\t(%%rsp), %s' % (reg)
+ else:
+ print '\tmovq\t%u(%%rsp), %s' % (offset, reg)
+ else:
+ print '\tpopq\t%s' % (reg)
- return
+ return
class PrintGenericStubs(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
-
- self.name = "gl_x86-64_asm.py (from Mesa)"
- self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
- return
-
-
- def get_stack_size(self, f):
- size = 0
- for p in f.parameterIterator():
- size += p.get_stack_size()
-
- return size
-
-
- def printRealHeader(self):
- print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change"
- print " * the symbol visibility mode to 'default'."
- print ' */'
- print ''
- print '#include "x86/assyntax.h"'
- print ''
- print '#ifdef __GNUC__'
- print '# pragma GCC visibility push(default)'
- print '# define HIDDEN(x) .hidden x'
- print '#else'
- print '# define HIDDEN(x)'
- print '#endif'
- print ''
- print '# if defined(USE_MGL_NAMESPACE)'
- print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))'
- print '# define _glapi_Dispatch _mglapi_Dispatch'
- print '# else'
- print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))'
- print '# endif'
- print ''
- print '#if defined(HAVE_PTHREAD) || defined(_WIN32)'
- print '# define THREADS'
- print '#endif'
- print ''
- print '\t.text'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)'
- print '_x86_64_get_get_dispatch:'
- print '\tlea\t_x86_64_get_dispatch(%rip), %rax'
- print '\tret'
- print ''
- print '\t.p2align\t4,,15'
- print '_x86_64_get_dispatch:'
- print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax'
- print '\tmovq\t%fs:(%rax), %rax'
- print '\tret'
- print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch'
- print ''
- print '#elif defined(HAVE_PTHREAD)'
- print ''
- print '\t.extern\t_glapi_Dispatch'
- print '\t.extern\t_gl_DispatchTSD'
- print '\t.extern\tpthread_getspecific'
- print ''
- print '\t.p2align\t4,,15'
- print '_x86_64_get_dispatch:'
- print '\tmovq\t_gl_DispatchTSD@GOTPCREL(%rip), %rax'
- print '\tmovl\t(%rax), %edi'
- print '\tjmp\tpthread_getspecific@PLT'
- print ''
- print '#elif defined(THREADS)'
- print ''
- print '\t.extern\t_glapi_get_dispatch'
- print ''
- print '#endif'
- print ''
- return
-
-
- def printRealFooter(self):
- print ''
- print '#if defined(GLX_USE_TLS) && defined(__linux__)'
- print ' .section ".note.ABI-tag", "a"'
- print ' .p2align 2'
- print ' .long 1f - 0f /* name length */'
- print ' .long 3f - 2f /* data length */'
- print ' .long 1 /* note length */'
- print '0: .asciz "GNU" /* vendor name */'
- print '1: .p2align 2'
- print '2: .long 0 /* note data: the ABI tag */'
- print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
- print '3: .p2align 2 /* pad out section */'
- print '#endif /* GLX_USE_TLS */'
- print ''
- print '#if defined (__ELF__) && defined (__linux__)'
- print ' .section .note.GNU-stack,"",%progbits'
- print '#endif'
- return
-
-
- def printFunction(self, f):
-
- # The x86-64 ABI divides function parameters into a couple
- # classes. For the OpenGL interface, the only ones that are
- # relevent are INTEGER and SSE. Basically, the first 8
- # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7,
- # the first 6 non-GLfloat / non-GLdouble parameters are placed
- # in registers listed in int_parameters.
- #
- # If more parameters than that are required, they are passed
- # on the stack. Therefore, we just have to make sure that
- # %esp hasn't changed when we jump to the actual function.
- # Since we're jumping to the function (and not calling it), we
- # have to make sure of that anyway!
-
- int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"]
-
- int_class = 0
- sse_class = 0
- stack_offset = 0
- registers = []
- for p in f.parameterIterator():
- type_name = p.get_base_type_string()
-
- if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"):
- if int_class < 6:
- registers.append( [int_parameters[int_class], stack_offset] )
- int_class += 1
- stack_offset += 8
- else:
- if sse_class < 8:
- registers.append( ["%%xmm%u" % (sse_class), stack_offset] )
- sse_class += 1
- stack_offset += 8
-
- if ((int_class & 1) == 0) and (sse_class == 0):
- registers.append( ["%rbp", 0] )
-
-
- name = f.dispatch_name()
-
- print '\t.p2align\t4,,15'
- print '\t.globl\tGL_PREFIX(%s)' % (name)
- print '\t.type\tGL_PREFIX(%s), @function' % (name)
- if not f.is_static_entry_point(f.name):
- print '\tHIDDEN(GL_PREFIX(%s))' % (name)
- print 'GL_PREFIX(%s):' % (name)
- print '#if defined(GLX_USE_TLS)'
- print '\tcall\t_x86_64_get_dispatch@PLT'
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
- print '\tjmp\t*%r11'
- print '#elif defined(HAVE_PTHREAD)'
-
- save_all_regs(registers)
- print '\tcall\t_x86_64_get_dispatch@PLT'
- restore_all_regs(registers)
-
- if f.offset == 0:
- print '\tmovq\t(%rax), %r11'
- else:
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
-
- print '\tjmp\t*%r11'
-
- print '#else'
- print '\tmovq\t_glapi_Dispatch(%rip), %rax'
- print '\ttestq\t%rax, %rax'
- print '\tje\t1f'
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
- print '\tjmp\t*%r11'
- print '1:'
-
- save_all_regs(registers)
- print '\tcall\t_glapi_get_dispatch'
- restore_all_regs(registers)
-
- print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
- print '\tjmp\t*%r11'
- print '#endif /* defined(GLX_USE_TLS) */'
-
- print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name)
- print ''
- return
-
-
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- self.printFunction(f)
-
-
- for f in api.functionIterateByOffset():
- dispatch = f.dispatch_name()
- for n in f.entry_points:
- if n != f.name:
- if f.is_static_entry_point(n):
- text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch)
-
- if f.has_different_protocol(n):
- print '#ifndef GLX_INDIRECT_RENDERING'
- print text
- print '#endif'
- else:
- print text
-
- return
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "gl_x86-64_asm.py (from Mesa)"
+ self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM")
+ return
+
+
+ def get_stack_size(self, f):
+ size = 0
+ for p in f.parameterIterator():
+ size += p.get_stack_size()
+
+ return size
+
+
+ def printRealHeader(self):
+ print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change"
+ print " * the symbol visibility mode to 'default'."
+ print ' */'
+ print ''
+ print '#include "x86/assyntax.h"'
+ print ''
+ print '#ifdef __GNUC__'
+ print '# pragma GCC visibility push(default)'
+ print '# define HIDDEN(x) .hidden x'
+ print '#else'
+ print '# define HIDDEN(x)'
+ print '#endif'
+ print ''
+ print '# if defined(USE_MGL_NAMESPACE)'
+ print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))'
+ print '# define _glapi_Dispatch _mglapi_Dispatch'
+ print '# else'
+ print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))'
+ print '# endif'
+ print ''
+ print '#if defined(HAVE_PTHREAD) || defined(_WIN32)'
+ print '# define THREADS'
+ print '#endif'
+ print ''
+ print '\t.text'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)'
+ print '_x86_64_get_get_dispatch:'
+ print '\tlea\t_x86_64_get_dispatch(%rip), %rax'
+ print '\tret'
+ print ''
+ print '\t.p2align\t4,,15'
+ print '_x86_64_get_dispatch:'
+ print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax'
+ print '\tmovq\t%fs:(%rax), %rax'
+ print '\tret'
+ print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch'
+ print ''
+ print '#elif defined(HAVE_PTHREAD)'
+ print ''
+ print '\t.extern\t_glapi_Dispatch'
+ print '\t.extern\t_gl_DispatchTSD'
+ print '\t.extern\tpthread_getspecific'
+ print ''
+ print '\t.p2align\t4,,15'
+ print '_x86_64_get_dispatch:'
+ print '\tmovq\t_gl_DispatchTSD@GOTPCREL(%rip), %rax'
+ print '\tmovl\t(%rax), %edi'
+ print '\tjmp\tpthread_getspecific@PLT'
+ print ''
+ print '#elif defined(THREADS)'
+ print ''
+ print '\t.extern\t_glapi_get_dispatch'
+ print ''
+ print '#endif'
+ print ''
+ return
+
+
+ def printRealFooter(self):
+ print ''
+ print '#if defined(GLX_USE_TLS) && defined(__linux__)'
+ print ' .section ".note.ABI-tag", "a"'
+ print ' .p2align 2'
+ print ' .long 1f - 0f /* name length */'
+ print ' .long 3f - 2f /* data length */'
+ print ' .long 1 /* note length */'
+ print '0: .asciz "GNU" /* vendor name */'
+ print '1: .p2align 2'
+ print '2: .long 0 /* note data: the ABI tag */'
+ print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
+ print '3: .p2align 2 /* pad out section */'
+ print '#endif /* GLX_USE_TLS */'
+ print ''
+ print '#if defined (__ELF__) && defined (__linux__)'
+ print ' .section .note.GNU-stack,"",%progbits'
+ print '#endif'
+ return
+
+
+ def printFunction(self, f):
+
+ # The x86-64 ABI divides function parameters into a couple
+ # classes. For the OpenGL interface, the only ones that are
+ # relevent are INTEGER and SSE. Basically, the first 8
+ # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7,
+ # the first 6 non-GLfloat / non-GLdouble parameters are placed
+ # in registers listed in int_parameters.
+ #
+ # If more parameters than that are required, they are passed
+ # on the stack. Therefore, we just have to make sure that
+ # %esp hasn't changed when we jump to the actual function.
+ # Since we're jumping to the function (and not calling it), we
+ # have to make sure of that anyway!
+
+ int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"]
+
+ int_class = 0
+ sse_class = 0
+ stack_offset = 0
+ registers = []
+ for p in f.parameterIterator():
+ type_name = p.get_base_type_string()
+
+ if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"):
+ if int_class < 6:
+ registers.append( [int_parameters[int_class], stack_offset] )
+ int_class += 1
+ stack_offset += 8
+ else:
+ if sse_class < 8:
+ registers.append( ["%%xmm%u" % (sse_class), stack_offset] )
+ sse_class += 1
+ stack_offset += 8
+
+ if ((int_class & 1) == 0) and (sse_class == 0):
+ registers.append( ["%rbp", 0] )
+
+
+ name = f.dispatch_name()
+
+ print '\t.p2align\t4,,15'
+ print '\t.globl\tGL_PREFIX(%s)' % (name)
+ print '\t.type\tGL_PREFIX(%s), @function' % (name)
+ if not f.is_static_entry_point(f.name):
+ print '\tHIDDEN(GL_PREFIX(%s))' % (name)
+ print 'GL_PREFIX(%s):' % (name)
+ print '#if defined(GLX_USE_TLS)'
+ print '\tcall\t_x86_64_get_dispatch@PLT'
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+ print '\tjmp\t*%r11'
+ print '#elif defined(HAVE_PTHREAD)'
+
+ save_all_regs(registers)
+ print '\tcall\t_x86_64_get_dispatch@PLT'
+ restore_all_regs(registers)
+
+ if f.offset == 0:
+ print '\tmovq\t(%rax), %r11'
+ else:
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+
+ print '\tjmp\t*%r11'
+
+ print '#else'
+ print '\tmovq\t_glapi_Dispatch(%rip), %rax'
+ print '\ttestq\t%rax, %rax'
+ print '\tje\t1f'
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+ print '\tjmp\t*%r11'
+ print '1:'
+
+ save_all_regs(registers)
+ print '\tcall\t_glapi_get_dispatch'
+ restore_all_regs(registers)
+
+ print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8)
+ print '\tjmp\t*%r11'
+ print '#endif /* defined(GLX_USE_TLS) */'
+
+ print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name)
+ print ''
+ return
+
+
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ self.printFunction(f)
+
+
+ for f in api.functionIterateByOffset():
+ dispatch = f.dispatch_name()
+ for n in f.entry_points:
+ if n != f.name:
+ if f.is_static_entry_point(n):
+ text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch)
+
+ if f.has_different_protocol(n):
+ print '#ifndef GLX_INDIRECT_RENDERING'
+ print text
+ print '#endif'
+ else:
+ print text
+
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
-
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
-
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
-
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
-
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+ file_name = "gl_API.xml"
+ mode = "generic"
+
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
+ except Exception,e:
+ show_usage()
+
+ for (arg,val) in args:
+ if arg == '-m':
+ mode = val
+ elif arg == "-f":
+ file_name = val
+
+ if mode == "generic":
+ printer = PrintGenericStubs()
+ else:
+ print "ERROR: Invalid mode \"%s\" specified." % mode
+ show_usage()
+
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
index 5eaa340f7..8b0f6ee24 100644
--- a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
+++ b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py
@@ -31,239 +31,239 @@ import sys, getopt
class PrintGenericStubs(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
- self.name = "gl_x86_asm.py (from Mesa)"
- self.license = license.bsd_license_template % ( \
+ self.name = "gl_x86_asm.py (from Mesa)"
+ self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM")
- return
+ return
- def get_stack_size(self, f):
- size = 0
- for p in f.parameterIterator():
- if p.is_padding:
- continue
+ def get_stack_size(self, f):
+ size = 0
+ for p in f.parameterIterator():
+ if p.is_padding:
+ continue
- size += p.get_stack_size()
+ size += p.get_stack_size()
- return size
+ return size
- def printRealHeader(self):
- print '#include "x86/assyntax.h"'
- print ''
- print '#if defined(STDCALL_API)'
- print '# if defined(USE_MGL_NAMESPACE)'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))'
- print '# else'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))'
- print '# endif'
- print '#else'
- print '# if defined(USE_MGL_NAMESPACE)'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))'
- print '# define _glapi_Dispatch _mglapi_Dispatch'
- print '# else'
- print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))'
- print '# endif'
- print '#endif'
- print ''
- print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
- print ''
- print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)'
- print '#define GLOBL_FN(x) GLOBL x ; .type x, @function'
- print '#else'
- print '#define GLOBL_FN(x) GLOBL x'
- print '#endif'
- print ''
- print '#if defined(HAVE_PTHREAD) || defined(_WIN32)'
- print '# define THREADS'
- print '#endif'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '#ifdef GLX_X86_READONLY_TEXT'
- print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)'
- print '#else'
- print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */'
- print '#endif'
- print ''
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tCALL(_x86_get_dispatch) ;\t\t\t\\'
- print '\tCTX_INSNS ; \\'
- print '\tJMP(GL_OFFSET(off))'
- print ''
- print '#elif defined(HAVE_PTHREAD)'
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
- print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
- print '\tJE(1f) ;\t\t\t\t\t\\'
- print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
- print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\'
- print '\tJMP(GL_OFFSET(off))'
- print '#elif defined(THREADS)'
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
- print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
- print '\tJE(1f) ;\t\t\t\t\t\\'
- print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
- print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\'
- print '\tJMP(GL_OFFSET(off))'
- print '#else /* Non-threaded version. */'
- print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
- print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
- print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
- print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
- print '\tJMP(GL_OFFSET(off))'
- print '#endif'
- print ''
- print '#ifdef HAVE_ALIAS'
- print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
- print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\'
- print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)'
- print '#else'
- print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
- print ' GL_STUB(fn, off, fn_alt)'
- print '#endif'
- print ''
- print 'SEG_TEXT'
- print ''
- print '#ifdef GLX_USE_TLS'
- print ''
- print '\tGLOBL\tGLNAME(_x86_get_dispatch)'
- print '\tHIDDEN(GLNAME(_x86_get_dispatch))'
- print 'ALIGNTEXT16'
- print 'GLNAME(_x86_get_dispatch):'
- print '\tcall 1f'
- print '1:\tpopl %eax'
- print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax'
- print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax'
- print '\tret'
- print ''
- print '#elif defined(HAVE_PTHREAD)'
- print 'EXTERN GLNAME(_glapi_Dispatch)'
- print 'EXTERN GLNAME(_gl_DispatchTSD)'
- print 'EXTERN GLNAME(pthread_getspecific)'
- print ''
- print 'ALIGNTEXT16'
- print 'GLNAME(_x86_get_dispatch):'
- print '\tSUB_L(CONST(24), ESP)'
- print '\tPUSH_L(GLNAME(_gl_DispatchTSD))'
- print '\tCALL(GLNAME(pthread_getspecific))'
- print '\tADD_L(CONST(28), ESP)'
- print '\tRET'
- print '#elif defined(THREADS)'
- print 'EXTERN GLNAME(_glapi_get_dispatch)'
- print '#endif'
- print ''
+ def printRealHeader(self):
+ print '#include "x86/assyntax.h"'
+ print ''
+ print '#if defined(STDCALL_API)'
+ print '# if defined(USE_MGL_NAMESPACE)'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))'
+ print '# else'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))'
+ print '# endif'
+ print '#else'
+ print '# if defined(USE_MGL_NAMESPACE)'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))'
+ print '# define _glapi_Dispatch _mglapi_Dispatch'
+ print '# else'
+ print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))'
+ print '# endif'
+ print '#endif'
+ print ''
+ print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
+ print ''
+ print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)'
+ print '#define GLOBL_FN(x) GLOBL x ; .type x, @function'
+ print '#else'
+ print '#define GLOBL_FN(x) GLOBL x'
+ print '#endif'
+ print ''
+ print '#if defined(HAVE_PTHREAD) || defined(_WIN32)'
+ print '# define THREADS'
+ print '#endif'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '#ifdef GLX_X86_READONLY_TEXT'
+ print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)'
+ print '#else'
+ print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */'
+ print '#endif'
+ print ''
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tCALL(_x86_get_dispatch) ;\t\t\t\\'
+ print '\tCTX_INSNS ; \\'
+ print '\tJMP(GL_OFFSET(off))'
+ print ''
+ print '#elif defined(HAVE_PTHREAD)'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
+ print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
+ print '\tJE(1f) ;\t\t\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
+ print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#elif defined(THREADS)'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
+ print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
+ print '\tJE(1f) ;\t\t\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
+ print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#else /* Non-threaded version. */'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#endif'
+ print ''
+ print '#ifdef HAVE_ALIAS'
+ print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
+ print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\'
+ print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)'
+ print '#else'
+ print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\'
+ print ' GL_STUB(fn, off, fn_alt)'
+ print '#endif'
+ print ''
+ print 'SEG_TEXT'
+ print ''
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\tGLOBL\tGLNAME(_x86_get_dispatch)'
+ print '\tHIDDEN(GLNAME(_x86_get_dispatch))'
+ print 'ALIGNTEXT16'
+ print 'GLNAME(_x86_get_dispatch):'
+ print '\tcall 1f'
+ print '1:\tpopl %eax'
+ print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax'
+ print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax'
+ print '\tret'
+ print ''
+ print '#elif defined(HAVE_PTHREAD)'
+ print 'EXTERN GLNAME(_glapi_Dispatch)'
+ print 'EXTERN GLNAME(_gl_DispatchTSD)'
+ print 'EXTERN GLNAME(pthread_getspecific)'
+ print ''
+ print 'ALIGNTEXT16'
+ print 'GLNAME(_x86_get_dispatch):'
+ print '\tSUB_L(CONST(24), ESP)'
+ print '\tPUSH_L(GLNAME(_gl_DispatchTSD))'
+ print '\tCALL(GLNAME(pthread_getspecific))'
+ print '\tADD_L(CONST(28), ESP)'
+ print '\tRET'
+ print '#elif defined(THREADS)'
+ print 'EXTERN GLNAME(_glapi_get_dispatch)'
+ print '#endif'
+ print ''
- print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )'
- print '\t\t.section\twtext, "awx", @progbits'
- print '#endif /* defined( GLX_USE_TLS ) */'
+ print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )'
+ print '\t\t.section\twtext, "awx", @progbits'
+ print '#endif /* defined( GLX_USE_TLS ) */'
- print ''
- print '\t\tALIGNTEXT16'
- print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)'
- print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))'
- print 'GLNAME(gl_dispatch_functions_start):'
- print ''
- return
+ print ''
+ print '\t\tALIGNTEXT16'
+ print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)'
+ print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))'
+ print 'GLNAME(gl_dispatch_functions_start):'
+ print ''
+ return
- def printRealFooter(self):
- print ''
- print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)'
- print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))'
- print '\t\tALIGNTEXT16'
- print 'GLNAME(gl_dispatch_functions_end):'
- print ''
- print '#if defined(GLX_USE_TLS) && defined(__linux__)'
- print ' .section ".note.ABI-tag", "a"'
- print ' .p2align 2'
- print ' .long 1f - 0f /* name length */'
- print ' .long 3f - 2f /* data length */'
- print ' .long 1 /* note length */'
- print '0: .asciz "GNU" /* vendor name */'
- print '1: .p2align 2'
- print '2: .long 0 /* note data: the ABI tag */'
- print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
- print '3: .p2align 2 /* pad out section */'
- print '#endif /* GLX_USE_TLS */'
- print ''
- print '#if defined (__ELF__) && defined (__linux__)'
- print ' .section .note.GNU-stack,"",%progbits'
- print '#endif'
- return
+ def printRealFooter(self):
+ print ''
+ print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)'
+ print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))'
+ print '\t\tALIGNTEXT16'
+ print 'GLNAME(gl_dispatch_functions_end):'
+ print ''
+ print '#if defined(GLX_USE_TLS) && defined(__linux__)'
+ print ' .section ".note.ABI-tag", "a"'
+ print ' .p2align 2'
+ print ' .long 1f - 0f /* name length */'
+ print ' .long 3f - 2f /* data length */'
+ print ' .long 1 /* note length */'
+ print '0: .asciz "GNU" /* vendor name */'
+ print '1: .p2align 2'
+ print '2: .long 0 /* note data: the ABI tag */'
+ print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
+ print '3: .p2align 2 /* pad out section */'
+ print '#endif /* GLX_USE_TLS */'
+ print ''
+ print '#if defined (__ELF__) && defined (__linux__)'
+ print ' .section .note.GNU-stack,"",%progbits'
+ print '#endif'
+ return
- def printBody(self, api):
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
- stack = self.get_stack_size(f)
- alt = "%s@%u" % (name, stack)
+ def printBody(self, api):
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
+ stack = self.get_stack_size(f)
+ alt = "%s@%u" % (name, stack)
- print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt)
+ print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt)
- if not f.is_static_entry_point(f.name):
- print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt)
+ if not f.is_static_entry_point(f.name):
+ print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt)
- for f in api.functionIterateByOffset():
- name = f.dispatch_name()
- stack = self.get_stack_size(f)
- alt = "%s@%u" % (name, stack)
+ for f in api.functionIterateByOffset():
+ name = f.dispatch_name()
+ stack = self.get_stack_size(f)
+ alt = "%s@%u" % (name, stack)
- for n in f.entry_points:
- if f.is_static_entry_point(n):
- if n != f.name:
- alt2 = "%s@%u" % (n, stack)
- text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt)
+ for n in f.entry_points:
+ if f.is_static_entry_point(n):
+ if n != f.name:
+ alt2 = "%s@%u" % (n, stack)
+ text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt)
- if f.has_different_protocol(n):
- print '#ifndef GLX_INDIRECT_RENDERING'
- print text
- print '#endif'
- else:
- print text
+ if f.has_different_protocol(n):
+ print '#ifndef GLX_INDIRECT_RENDERING'
+ print text
+ print '#endif'
+ else:
+ print text
- return
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0]
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
- mode = "generic"
+ file_name = "gl_API.xml"
+ mode = "generic"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
- except Exception,e:
- show_usage()
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "m:f:")
+ except Exception,e:
+ show_usage()
- for (arg,val) in args:
- if arg == '-m':
- mode = val
- elif arg == "-f":
- file_name = val
+ for (arg,val) in args:
+ if arg == '-m':
+ mode = val
+ elif arg == "-f":
+ file_name = val
- if mode == "generic":
- printer = PrintGenericStubs()
- else:
- print "ERROR: Invalid mode \"%s\" specified." % mode
- show_usage()
+ if mode == "generic":
+ printer = PrintGenericStubs()
+ else:
+ print "ERROR: Invalid mode \"%s\" specified." % mode
+ show_usage()
- api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
- printer.Print(api)
+ api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory())
+ printer.Print(api)
diff --git a/mesalib/src/mapi/glapi/gen/mesadef.py b/mesalib/src/mapi/glapi/gen/mesadef.py
index 38b0246ba..473baaee5 100644
--- a/mesalib/src/mapi/glapi/gen/mesadef.py
+++ b/mesalib/src/mapi/glapi/gen/mesadef.py
@@ -40,173 +40,173 @@ import string
def PrintHead():
- print '; DO NOT EDIT - This file generated automatically by mesadef.py script'
- print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\''
- print 'VERSION 6.0'
- print ';'
- print '; Module definition file for Mesa (OPENGL32.DLL)'
- print ';'
- print '; Note: The OpenGL functions use the STDCALL'
- print '; function calling convention. Microsoft\'s'
- print '; OPENGL32 uses this convention and so must the'
- print '; Mesa OPENGL32 so that the Mesa DLL can be used'
- print '; as a drop-in replacement.'
- print ';'
- print '; The linker exports STDCALL entry points with'
- print '; \'decorated\' names; e.g., _glBegin@0, where the'
- print '; trailing number is the number of bytes of '
- print '; parameter data pushed onto the stack. The'
- print '; callee is responsible for popping this data'
- print '; off the stack, usually via a RETF n instruction.'
- print ';'
- print '; However, the Microsoft OPENGL32.DLL does not export'
- print '; the decorated names, even though the calling convention'
- print '; is STDCALL. So, this module definition file is'
- print '; needed to force the Mesa OPENGL32.DLL to export the'
- print '; symbols in the same manner as the Microsoft DLL.'
- print '; Were it not for this problem, this file would not'
- print '; be needed (for the gl* functions) since the entry'
- print '; points are compiled with dllexport declspec.'
- print ';'
- print '; However, this file is still needed to export "internal"'
- print '; Mesa symbols for the benefit of the OSMESA32.DLL.'
- print ';'
- print 'EXPORTS'
- return
+ print '; DO NOT EDIT - This file generated automatically by mesadef.py script'
+ print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\''
+ print 'VERSION 6.0'
+ print ';'
+ print '; Module definition file for Mesa (OPENGL32.DLL)'
+ print ';'
+ print '; Note: The OpenGL functions use the STDCALL'
+ print '; function calling convention. Microsoft\'s'
+ print '; OPENGL32 uses this convention and so must the'
+ print '; Mesa OPENGL32 so that the Mesa DLL can be used'
+ print '; as a drop-in replacement.'
+ print ';'
+ print '; The linker exports STDCALL entry points with'
+ print '; \'decorated\' names; e.g., _glBegin@0, where the'
+ print '; trailing number is the number of bytes of '
+ print '; parameter data pushed onto the stack. The'
+ print '; callee is responsible for popping this data'
+ print '; off the stack, usually via a RETF n instruction.'
+ print ';'
+ print '; However, the Microsoft OPENGL32.DLL does not export'
+ print '; the decorated names, even though the calling convention'
+ print '; is STDCALL. So, this module definition file is'
+ print '; needed to force the Mesa OPENGL32.DLL to export the'
+ print '; symbols in the same manner as the Microsoft DLL.'
+ print '; Were it not for this problem, this file would not'
+ print '; be needed (for the gl* functions) since the entry'
+ print '; points are compiled with dllexport declspec.'
+ print ';'
+ print '; However, this file is still needed to export "internal"'
+ print '; Mesa symbols for the benefit of the OSMESA32.DLL.'
+ print ';'
+ print 'EXPORTS'
+ return
#enddef
def PrintTail():
- print ';'
- print '; WGL API'
- print '\twglChoosePixelFormat'
- print '\twglCopyContext'
- print '\twglCreateContext'
- print '\twglCreateLayerContext'
- print '\twglDeleteContext'
- print '\twglDescribeLayerPlane'
- print '\twglDescribePixelFormat'
- print '\twglGetCurrentContext'
- print '\twglGetCurrentDC'
- print '\twglGetExtensionsStringARB'
- print '\twglGetLayerPaletteEntries'
- print '\twglGetPixelFormat'
- print '\twglGetProcAddress'
- print '\twglMakeCurrent'
- print '\twglRealizeLayerPalette'
- print '\twglSetLayerPaletteEntries'
- print '\twglSetPixelFormat'
- print '\twglShareLists'
- print '\twglSwapBuffers'
- print '\twglSwapLayerBuffers'
- print '\twglUseFontBitmapsA'
- print '\twglUseFontBitmapsW'
- print '\twglUseFontOutlinesA'
- print '\twglUseFontOutlinesW'
- print ';'
- print '; Mesa internals - mostly for OSMESA'
- print '\t_ac_CreateContext'
- print '\t_ac_DestroyContext'
- print '\t_ac_InvalidateState'
- print '\t_glapi_get_context'
- print '\t_glapi_get_proc_address'
- print '\t_mesa_buffer_data'
- print '\t_mesa_buffer_map'
- print '\t_mesa_buffer_subdata'
- print '\t_mesa_choose_tex_format'
- print '\t_mesa_compressed_texture_size'
- print '\t_mesa_create_framebuffer'
- print '\t_mesa_create_visual'
- print '\t_mesa_delete_buffer_object'
- print '\t_mesa_delete_texture_object'
- print '\t_mesa_destroy_framebuffer'
- print '\t_mesa_destroy_visual'
- print '\t_mesa_enable_1_3_extensions'
- print '\t_mesa_enable_1_4_extensions'
- print '\t_mesa_enable_1_5_extensions'
- print '\t_mesa_enable_sw_extensions'
- print '\t_mesa_error'
- print '\t_mesa_free_context_data'
- print '\t_mesa_get_current_context'
- print '\t_mesa_init_default_imports'
- print '\t_mesa_initialize_context'
- print '\t_mesa_make_current'
- print '\t_mesa_new_buffer_object'
- print '\t_mesa_new_texture_object'
- print '\t_mesa_problem'
- print '\t_mesa_ResizeBuffersMESA'
- print '\t_mesa_store_compressed_teximage1d'
- print '\t_mesa_store_compressed_teximage2d'
- print '\t_mesa_store_compressed_teximage3d'
- print '\t_mesa_store_compressed_texsubimage1d'
- print '\t_mesa_store_compressed_texsubimage2d'
- print '\t_mesa_store_compressed_texsubimage3d'
- print '\t_mesa_store_teximage1d'
- print '\t_mesa_store_teximage2d'
- print '\t_mesa_store_teximage3d'
- print '\t_mesa_store_texsubimage1d'
- print '\t_mesa_store_texsubimage2d'
- print '\t_mesa_store_texsubimage3d'
- print '\t_mesa_test_proxy_teximage'
- print '\t_mesa_Viewport'
- print '\t_mesa_meta_CopyColorSubTable'
- print '\t_mesa_meta_CopyColorTable'
- print '\t_mesa_meta_CopyConvolutionFilter1D'
- print '\t_mesa_meta_CopyConvolutionFilter2D'
- print '\t_mesa_meta_CopyTexImage1D'
- print '\t_mesa_meta_CopyTexImage2D'
- print '\t_mesa_meta_CopyTexSubImage1D'
- print '\t_mesa_meta_CopyTexSubImage2D'
- print '\t_mesa_meta_CopyTexSubImage3D'
- print '\t_swrast_Accum'
- print '\t_swrast_alloc_buffers'
- print '\t_swrast_Bitmap'
- print '\t_swrast_CopyPixels'
- print '\t_swrast_DrawPixels'
- print '\t_swrast_GetDeviceDriverReference'
- print '\t_swrast_Clear'
- print '\t_swrast_choose_line'
- print '\t_swrast_choose_triangle'
- print '\t_swrast_CreateContext'
- print '\t_swrast_DestroyContext'
- print '\t_swrast_InvalidateState'
- print '\t_swrast_ReadPixels'
- print '\t_swrast_zbuffer_address'
- print '\t_swsetup_Wakeup'
- print '\t_swsetup_CreateContext'
- print '\t_swsetup_DestroyContext'
- print '\t_swsetup_InvalidateState'
- print '\t_tnl_CreateContext'
- print '\t_tnl_DestroyContext'
- print '\t_tnl_InvalidateState'
- print '\t_tnl_MakeCurrent'
- print '\t_tnl_run_pipeline'
+ print ';'
+ print '; WGL API'
+ print '\twglChoosePixelFormat'
+ print '\twglCopyContext'
+ print '\twglCreateContext'
+ print '\twglCreateLayerContext'
+ print '\twglDeleteContext'
+ print '\twglDescribeLayerPlane'
+ print '\twglDescribePixelFormat'
+ print '\twglGetCurrentContext'
+ print '\twglGetCurrentDC'
+ print '\twglGetExtensionsStringARB'
+ print '\twglGetLayerPaletteEntries'
+ print '\twglGetPixelFormat'
+ print '\twglGetProcAddress'
+ print '\twglMakeCurrent'
+ print '\twglRealizeLayerPalette'
+ print '\twglSetLayerPaletteEntries'
+ print '\twglSetPixelFormat'
+ print '\twglShareLists'
+ print '\twglSwapBuffers'
+ print '\twglSwapLayerBuffers'
+ print '\twglUseFontBitmapsA'
+ print '\twglUseFontBitmapsW'
+ print '\twglUseFontOutlinesA'
+ print '\twglUseFontOutlinesW'
+ print ';'
+ print '; Mesa internals - mostly for OSMESA'
+ print '\t_ac_CreateContext'
+ print '\t_ac_DestroyContext'
+ print '\t_ac_InvalidateState'
+ print '\t_glapi_get_context'
+ print '\t_glapi_get_proc_address'
+ print '\t_mesa_buffer_data'
+ print '\t_mesa_buffer_map'
+ print '\t_mesa_buffer_subdata'
+ print '\t_mesa_choose_tex_format'
+ print '\t_mesa_compressed_texture_size'
+ print '\t_mesa_create_framebuffer'
+ print '\t_mesa_create_visual'
+ print '\t_mesa_delete_buffer_object'
+ print '\t_mesa_delete_texture_object'
+ print '\t_mesa_destroy_framebuffer'
+ print '\t_mesa_destroy_visual'
+ print '\t_mesa_enable_1_3_extensions'
+ print '\t_mesa_enable_1_4_extensions'
+ print '\t_mesa_enable_1_5_extensions'
+ print '\t_mesa_enable_sw_extensions'
+ print '\t_mesa_error'
+ print '\t_mesa_free_context_data'
+ print '\t_mesa_get_current_context'
+ print '\t_mesa_init_default_imports'
+ print '\t_mesa_initialize_context'
+ print '\t_mesa_make_current'
+ print '\t_mesa_new_buffer_object'
+ print '\t_mesa_new_texture_object'
+ print '\t_mesa_problem'
+ print '\t_mesa_ResizeBuffersMESA'
+ print '\t_mesa_store_compressed_teximage1d'
+ print '\t_mesa_store_compressed_teximage2d'
+ print '\t_mesa_store_compressed_teximage3d'
+ print '\t_mesa_store_compressed_texsubimage1d'
+ print '\t_mesa_store_compressed_texsubimage2d'
+ print '\t_mesa_store_compressed_texsubimage3d'
+ print '\t_mesa_store_teximage1d'
+ print '\t_mesa_store_teximage2d'
+ print '\t_mesa_store_teximage3d'
+ print '\t_mesa_store_texsubimage1d'
+ print '\t_mesa_store_texsubimage2d'
+ print '\t_mesa_store_texsubimage3d'
+ print '\t_mesa_test_proxy_teximage'
+ print '\t_mesa_Viewport'
+ print '\t_mesa_meta_CopyColorSubTable'
+ print '\t_mesa_meta_CopyColorTable'
+ print '\t_mesa_meta_CopyConvolutionFilter1D'
+ print '\t_mesa_meta_CopyConvolutionFilter2D'
+ print '\t_mesa_meta_CopyTexImage1D'
+ print '\t_mesa_meta_CopyTexImage2D'
+ print '\t_mesa_meta_CopyTexSubImage1D'
+ print '\t_mesa_meta_CopyTexSubImage2D'
+ print '\t_mesa_meta_CopyTexSubImage3D'
+ print '\t_swrast_Accum'
+ print '\t_swrast_alloc_buffers'
+ print '\t_swrast_Bitmap'
+ print '\t_swrast_CopyPixels'
+ print '\t_swrast_DrawPixels'
+ print '\t_swrast_GetDeviceDriverReference'
+ print '\t_swrast_Clear'
+ print '\t_swrast_choose_line'
+ print '\t_swrast_choose_triangle'
+ print '\t_swrast_CreateContext'
+ print '\t_swrast_DestroyContext'
+ print '\t_swrast_InvalidateState'
+ print '\t_swrast_ReadPixels'
+ print '\t_swrast_zbuffer_address'
+ print '\t_swsetup_Wakeup'
+ print '\t_swsetup_CreateContext'
+ print '\t_swsetup_DestroyContext'
+ print '\t_swsetup_InvalidateState'
+ print '\t_tnl_CreateContext'
+ print '\t_tnl_DestroyContext'
+ print '\t_tnl_InvalidateState'
+ print '\t_tnl_MakeCurrent'
+ print '\t_tnl_run_pipeline'
#enddef
records = []
def FindOffset(funcName):
- for (name, alias, offset) in records:
- if name == funcName:
- return offset
- #endif
- #endfor
- return -1
+ for (name, alias, offset) in records:
+ if name == funcName:
+ return offset
+ #endif
+ #endfor
+ return -1
#enddef
def EmitEntry(name, returnType, argTypeList, argNameList, alias, offset):
- if alias == '':
- dispatchName = name
- else:
- dispatchName = alias
- if offset < 0:
- offset = FindOffset(dispatchName)
- if offset >= 0 and string.find(name, "unused") == -1:
- print '\tgl%s' % (name)
- # save this info in case we need to look up an alias later
- records.append((name, dispatchName, offset))
+ if alias == '':
+ dispatchName = name
+ else:
+ dispatchName = alias
+ if offset < 0:
+ offset = FindOffset(dispatchName)
+ if offset >= 0 and string.find(name, "unused") == -1:
+ print '\tgl%s' % (name)
+ # save this info in case we need to look up an alias later
+ records.append((name, dispatchName, offset))
#enddef
diff --git a/mesalib/src/mapi/glapi/gen/remap_helper.py b/mesalib/src/mapi/glapi/gen/remap_helper.py
index 0008634ff..eae1cf3e5 100644
--- a/mesalib/src/mapi/glapi/gen/remap_helper.py
+++ b/mesalib/src/mapi/glapi/gen/remap_helper.py
@@ -29,171 +29,171 @@ import license
import sys, getopt, string
def get_function_spec(func):
- sig = ""
- # derive parameter signature
- for p in func.parameterIterator():
- if p.is_padding:
- continue
- # FIXME: This is a *really* ugly hack. :(
- tn = p.type_expr.get_base_type_node()
- if p.is_pointer():
- sig += 'p'
- elif tn.integer:
- sig += 'i'
- elif tn.size == 4:
- sig += 'f'
- else:
- sig += 'd'
-
- spec = [sig]
- for ent in func.entry_points:
- spec.append("gl" + ent)
-
- # spec is terminated by an empty string
- spec.append('')
-
- return spec
+ sig = ""
+ # derive parameter signature
+ for p in func.parameterIterator():
+ if p.is_padding:
+ continue
+ # FIXME: This is a *really* ugly hack. :(
+ tn = p.type_expr.get_base_type_node()
+ if p.is_pointer():
+ sig += 'p'
+ elif tn.integer:
+ sig += 'i'
+ elif tn.size == 4:
+ sig += 'f'
+ else:
+ sig += 'd'
+
+ spec = [sig]
+ for ent in func.entry_points:
+ spec.append("gl" + ent)
+
+ # spec is terminated by an empty string
+ spec.append('')
+
+ return spec
class PrintGlRemap(gl_XML.gl_print_base):
- def __init__(self):
- gl_XML.gl_print_base.__init__(self)
-
- self.name = "remap_helper.py (from Mesa)"
- self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu")
- return
-
-
- def printRealHeader(self):
- print '#include "main/dispatch.h"'
- print '#include "main/remap.h"'
- print ''
- return
-
-
- def printBody(self, api):
- pool_indices = {}
-
- print '/* this is internal to remap.c */'
- print '#ifndef need_MESA_remap_table'
- print '#error Only remap.c should include this file!'
- print '#endif /* need_MESA_remap_table */'
- print ''
-
- print ''
- print 'static const char _mesa_function_pool[] ='
-
- # output string pool
- index = 0;
- for f in api.functionIterateAll():
- pool_indices[f] = index
-
- spec = get_function_spec(f)
-
- # a function has either assigned offset, fixed offset,
- # or no offset
- if f.assign_offset:
- comments = "will be remapped"
- elif f.offset > 0:
- comments = "offset %d" % f.offset
- else:
- comments = "dynamic"
-
- print ' /* _mesa_function_pool[%d]: %s (%s) */' \
- % (index, f.name, comments)
- for line in spec:
- print ' "%s\\0"' % line
- index += len(line) + 1
- print ' ;'
- print ''
-
- print '/* these functions need to be remapped */'
- print 'static const struct gl_function_pool_remap MESA_remap_table_functions[] = {'
- # output all functions that need to be remapped
- # iterate by offsets so that they are sorted by remap indices
- for f in api.functionIterateByOffset():
- if not f.assign_offset:
- continue
- print ' { %5d, %s_remap_index },' \
- % (pool_indices[f], f.name)
- print ' { -1, -1 }'
- print '};'
- print ''
-
- # collect functions by versions/extensions
- extension_functions = {}
- abi_extensions = []
- for f in api.functionIterateAll():
- for n in f.entry_points:
- category, num = api.get_category_for_name(n)
- # consider only GL_VERSION_X_Y or extensions
- c = gl_XML.real_category_name(category)
- if c.startswith("GL_"):
- if not extension_functions.has_key(c):
- extension_functions[c] = []
- extension_functions[c].append(f)
- # remember the ext names of the ABI
- if (f.is_abi() and n == f.name and
- c not in abi_extensions):
- abi_extensions.append(c)
- # ignore the ABI itself
- for ext in abi_extensions:
- extension_functions.pop(ext)
-
- extensions = extension_functions.keys()
- extensions.sort()
-
- # output ABI functions that have alternative names (with ext suffix)
- print '/* these functions are in the ABI, but have alternative names */'
- print 'static const struct gl_function_remap MESA_alt_functions[] = {'
- for ext in extensions:
- funcs = []
- for f in extension_functions[ext]:
- # test if the function is in the ABI and has alt names
- if f.is_abi() and len(f.entry_points) > 1:
- funcs.append(f)
- if not funcs:
- continue
- print ' /* from %s */' % ext
- for f in funcs:
- print ' { %5d, _gloffset_%s },' \
- % (pool_indices[f], f.name)
- print ' { -1, -1 }'
- print '};'
- print ''
- return
+ def __init__(self):
+ gl_XML.gl_print_base.__init__(self)
+
+ self.name = "remap_helper.py (from Mesa)"
+ self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu")
+ return
+
+
+ def printRealHeader(self):
+ print '#include "main/dispatch.h"'
+ print '#include "main/remap.h"'
+ print ''
+ return
+
+
+ def printBody(self, api):
+ pool_indices = {}
+
+ print '/* this is internal to remap.c */'
+ print '#ifndef need_MESA_remap_table'
+ print '#error Only remap.c should include this file!'
+ print '#endif /* need_MESA_remap_table */'
+ print ''
+
+ print ''
+ print 'static const char _mesa_function_pool[] ='
+
+ # output string pool
+ index = 0;
+ for f in api.functionIterateAll():
+ pool_indices[f] = index
+
+ spec = get_function_spec(f)
+
+ # a function has either assigned offset, fixed offset,
+ # or no offset
+ if f.assign_offset:
+ comments = "will be remapped"
+ elif f.offset > 0:
+ comments = "offset %d" % f.offset
+ else:
+ comments = "dynamic"
+
+ print ' /* _mesa_function_pool[%d]: %s (%s) */' \
+ % (index, f.name, comments)
+ for line in spec:
+ print ' "%s\\0"' % line
+ index += len(line) + 1
+ print ' ;'
+ print ''
+
+ print '/* these functions need to be remapped */'
+ print 'static const struct gl_function_pool_remap MESA_remap_table_functions[] = {'
+ # output all functions that need to be remapped
+ # iterate by offsets so that they are sorted by remap indices
+ for f in api.functionIterateByOffset():
+ if not f.assign_offset:
+ continue
+ print ' { %5d, %s_remap_index },' \
+ % (pool_indices[f], f.name)
+ print ' { -1, -1 }'
+ print '};'
+ print ''
+
+ # collect functions by versions/extensions
+ extension_functions = {}
+ abi_extensions = []
+ for f in api.functionIterateAll():
+ for n in f.entry_points:
+ category, num = api.get_category_for_name(n)
+ # consider only GL_VERSION_X_Y or extensions
+ c = gl_XML.real_category_name(category)
+ if c.startswith("GL_"):
+ if not extension_functions.has_key(c):
+ extension_functions[c] = []
+ extension_functions[c].append(f)
+ # remember the ext names of the ABI
+ if (f.is_abi() and n == f.name and
+ c not in abi_extensions):
+ abi_extensions.append(c)
+ # ignore the ABI itself
+ for ext in abi_extensions:
+ extension_functions.pop(ext)
+
+ extensions = extension_functions.keys()
+ extensions.sort()
+
+ # output ABI functions that have alternative names (with ext suffix)
+ print '/* these functions are in the ABI, but have alternative names */'
+ print 'static const struct gl_function_remap MESA_alt_functions[] = {'
+ for ext in extensions:
+ funcs = []
+ for f in extension_functions[ext]:
+ # test if the function is in the ABI and has alt names
+ if f.is_abi() and len(f.entry_points) > 1:
+ funcs.append(f)
+ if not funcs:
+ continue
+ print ' /* from %s */' % ext
+ for f in funcs:
+ print ' { %5d, _gloffset_%s },' \
+ % (pool_indices[f], f.name)
+ print ' { -1, -1 }'
+ print '};'
+ print ''
+ return
def show_usage():
- print "Usage: %s [-f input_file_name] [-c ver]" % sys.argv[0]
- print " -c ver Version can be 'es1' or 'es2'."
- sys.exit(1)
+ print "Usage: %s [-f input_file_name] [-c ver]" % sys.argv[0]
+ print " -c ver Version can be 'es1' or 'es2'."
+ sys.exit(1)
if __name__ == '__main__':
- file_name = "gl_API.xml"
+ file_name = "gl_API.xml"
- try:
- (args, trail) = getopt.getopt(sys.argv[1:], "f:c:")
- except Exception,e:
- show_usage()
+ try:
+ (args, trail) = getopt.getopt(sys.argv[1:], "f:c:")
+ except Exception,e:
+ show_usage()
- es = None
- for (arg,val) in args:
- if arg == "-f":
- file_name = val
- elif arg == "-c":
- es = val
+ es = None
+ for (arg,val) in args:
+ if arg == "-f":
+ file_name = val
+ elif arg == "-c":
+ es = val
- api = gl_XML.parse_GL_API( file_name )
+ api = gl_XML.parse_GL_API( file_name )
- if es is not None:
- import gles_api
+ if es is not None:
+ import gles_api
- api_map = {
- 'es1': gles_api.es1_api,
- 'es2': gles_api.es2_api,
- }
+ api_map = {
+ 'es1': gles_api.es1_api,
+ 'es2': gles_api.es2_api,
+ }
- api.filter_functions(api_map[es])
+ api.filter_functions(api_map[es])
- printer = PrintGlRemap()
- printer.Print( api )
+ printer = PrintGlRemap()
+ printer.Print( api )
diff --git a/mesalib/src/mapi/glapi/gen/typeexpr.py b/mesalib/src/mapi/glapi/gen/typeexpr.py
index 7836b2739..6cc71cbf9 100644
--- a/mesalib/src/mapi/glapi/gen/typeexpr.py
+++ b/mesalib/src/mapi/glapi/gen/typeexpr.py
@@ -28,265 +28,265 @@
import string, copy
class type_node:
- def __init__(self):
- self.pointer = 0 # bool
- self.const = 0 # bool
- self.signed = 1 # bool
- self.integer = 1 # bool
+ def __init__(self):
+ self.pointer = 0 # bool
+ self.const = 0 # bool
+ self.signed = 1 # bool
+ self.integer = 1 # bool
- # If elements is set to non-zero, then field is an array.
- self.elements = 0
+ # If elements is set to non-zero, then field is an array.
+ self.elements = 0
- self.name = None
- self.size = 0 # type's size in bytes
- return
+ self.name = None
+ self.size = 0 # type's size in bytes
+ return
- def string(self):
- """Return string representation of this type_node."""
- s = ""
-
- if self.pointer:
- s = "* "
+ def string(self):
+ """Return string representation of this type_node."""
+ s = ""
- if self.const:
- s += "const "
+ if self.pointer:
+ s = "* "
- if not self.pointer:
- if self.integer:
- if self.signed:
- s += "signed "
- else:
- s += "unsigned "
+ if self.const:
+ s += "const "
- if self.name:
- s += "%s " % (self.name)
+ if not self.pointer:
+ if self.integer:
+ if self.signed:
+ s += "signed "
+ else:
+ s += "unsigned "
- return s
+ if self.name:
+ s += "%s " % (self.name)
+
+ return s
class type_table:
- def __init__(self):
- self.types_by_name = {}
- return
+ def __init__(self):
+ self.types_by_name = {}
+ return
- def add_type(self, type_expr):
- self.types_by_name[ type_expr.get_base_name() ] = type_expr
- return
+ def add_type(self, type_expr):
+ self.types_by_name[ type_expr.get_base_name() ] = type_expr
+ return
- def find_type(self, name):
- if name in self.types_by_name:
- return self.types_by_name[ name ]
- else:
- return None
+ def find_type(self, name):
+ if name in self.types_by_name:
+ return self.types_by_name[ name ]
+ else:
+ return None
def create_initial_types():
- tt = type_table()
-
- basic_types = [
- ("char", 1, 1),
- ("short", 2, 1),
- ("int", 4, 1),
- ("long", 4, 1),
- ("float", 4, 0),
- ("double", 8, 0),
- ("enum", 4, 1)
- ]
-
- for (type_name, type_size, integer) in basic_types:
- te = type_expression(None)
- tn = type_node()
- tn.name = type_name
- tn.size = type_size
- tn.integer = integer
- te.expr.append(tn)
- tt.add_type( te )
-
- type_expression.built_in_types = tt
- return
+ tt = type_table()
+
+ basic_types = [
+ ("char", 1, 1),
+ ("short", 2, 1),
+ ("int", 4, 1),
+ ("long", 4, 1),
+ ("float", 4, 0),
+ ("double", 8, 0),
+ ("enum", 4, 1)
+ ]
+
+ for (type_name, type_size, integer) in basic_types:
+ te = type_expression(None)
+ tn = type_node()
+ tn.name = type_name
+ tn.size = type_size
+ tn.integer = integer
+ te.expr.append(tn)
+ tt.add_type( te )
+
+ type_expression.built_in_types = tt
+ return
class type_expression:
- built_in_types = None
+ built_in_types = None
+
+ def __init__(self, type_string, extra_types = None):
+ self.expr = []
- def __init__(self, type_string, extra_types = None):
- self.expr = []
+ if not type_string:
+ return
- if not type_string:
- return
+ self.original_string = type_string
- self.original_string = type_string
+ if not type_expression.built_in_types:
+ raise RuntimeError("create_initial_types must be called before creating type_expression objects.")
- if not type_expression.built_in_types:
- raise RuntimeError("create_initial_types must be called before creating type_expression objects.")
+ # Replace '*' with ' * ' in type_string. Then, split the string
+ # into tokens, separated by spaces.
+ tokens = string.split( string.replace( type_string, "*", " * " ) )
- # Replace '*' with ' * ' in type_string. Then, split the string
- # into tokens, separated by spaces.
- tokens = string.split( string.replace( type_string, "*", " * " ) )
+ const = 0
+ t = None
+ signed = 0
+ unsigned = 0
- const = 0
- t = None
- signed = 0
- unsigned = 0
+ for i in tokens:
+ if i == "const":
+ if t and t.pointer:
+ t.const = 1
+ else:
+ const = 1
+ elif i == "signed":
+ signed = 1
+ elif i == "unsigned":
+ unsigned = 1
+ elif i == "*":
+ # This is a quirky special-case because of the
+ # way the C works for types. If 'unsigned' is
+ # specified all by itself, it is treated the
+ # same as "unsigned int".
- for i in tokens:
- if i == "const":
- if t and t.pointer:
- t.const = 1
- else:
- const = 1
- elif i == "signed":
- signed = 1
- elif i == "unsigned":
- unsigned = 1
- elif i == "*":
- # This is a quirky special-case because of the
- # way the C works for types. If 'unsigned' is
- # specified all by itself, it is treated the
- # same as "unsigned int".
+ if unsigned:
+ self.set_base_type( "int", signed, unsigned, const, extra_types )
+ const = 0
+ signed = 0
+ unsigned = 0
- if unsigned:
- self.set_base_type( "int", signed, unsigned, const, extra_types )
- const = 0
- signed = 0
- unsigned = 0
+ if not self.expr:
+ raise RuntimeError("Invalid type expression (dangling pointer)")
- if not self.expr:
- raise RuntimeError("Invalid type expression (dangling pointer)")
+ if signed:
+ raise RuntimeError("Invalid type expression (signed / unsigned applied to pointer)")
- if signed:
- raise RuntimeError("Invalid type expression (signed / unsigned applied to pointer)")
+ t = type_node()
+ t.pointer = 1
+ self.expr.append( t )
+ else:
+ if self.expr:
+ raise RuntimeError('Invalid type expression (garbage after pointer qualifier -> "%s")' % (self.original_string))
- t = type_node()
- t.pointer = 1
- self.expr.append( t )
- else:
- if self.expr:
- raise RuntimeError('Invalid type expression (garbage after pointer qualifier -> "%s")' % (self.original_string))
+ self.set_base_type( i, signed, unsigned, const, extra_types )
+ const = 0
+ signed = 0
+ unsigned = 0
- self.set_base_type( i, signed, unsigned, const, extra_types )
- const = 0
- signed = 0
- unsigned = 0
+ if signed and unsigned:
+ raise RuntimeError("Invalid type expression (both signed and unsigned specified)")
- if signed and unsigned:
- raise RuntimeError("Invalid type expression (both signed and unsigned specified)")
-
- if const:
- raise RuntimeError("Invalid type expression (dangling const)")
+ if const:
+ raise RuntimeError("Invalid type expression (dangling const)")
- if unsigned:
- raise RuntimeError("Invalid type expression (dangling signed)")
+ if unsigned:
+ raise RuntimeError("Invalid type expression (dangling signed)")
- if signed:
- raise RuntimeError("Invalid type expression (dangling unsigned)")
+ if signed:
+ raise RuntimeError("Invalid type expression (dangling unsigned)")
- return
+ return
- def set_base_type(self, type_name, signed, unsigned, const, extra_types):
- te = type_expression.built_in_types.find_type( type_name )
- if not te:
- te = extra_types.find_type( type_name )
+ def set_base_type(self, type_name, signed, unsigned, const, extra_types):
+ te = type_expression.built_in_types.find_type( type_name )
+ if not te:
+ te = extra_types.find_type( type_name )
- if not te:
- raise RuntimeError('Unknown base type "%s".' % (type_name))
+ if not te:
+ raise RuntimeError('Unknown base type "%s".' % (type_name))
- self.expr = copy.deepcopy(te.expr)
+ self.expr = copy.deepcopy(te.expr)
- t = self.expr[ len(self.expr) - 1 ]
- t.const = const
- if signed:
- t.signed = 1
- elif unsigned:
- t.signed = 0
+ t = self.expr[ len(self.expr) - 1 ]
+ t.const = const
+ if signed:
+ t.signed = 1
+ elif unsigned:
+ t.signed = 0
- def set_base_type_node(self, tn):
- self.expr = [tn]
- return
+ def set_base_type_node(self, tn):
+ self.expr = [tn]
+ return
- def set_elements(self, count):
- tn = self.expr[0]
+ def set_elements(self, count):
+ tn = self.expr[0]
- tn.elements = count
- return
+ tn.elements = count
+ return
- def string(self):
- s = ""
- for t in self.expr:
- s += t.string()
+ def string(self):
+ s = ""
+ for t in self.expr:
+ s += t.string()
- return s
+ return s
- def get_base_type_node(self):
- return self.expr[0]
+ def get_base_type_node(self):
+ return self.expr[0]
- def get_base_name(self):
- if len(self.expr):
- return self.expr[0].name
- else:
- return None
+ def get_base_name(self):
+ if len(self.expr):
+ return self.expr[0].name
+ else:
+ return None
- def get_element_size(self):
- tn = self.expr[0]
+ def get_element_size(self):
+ tn = self.expr[0]
- if tn.elements:
- return tn.elements * tn.size
- else:
- return tn.size
+ if tn.elements:
+ return tn.elements * tn.size
+ else:
+ return tn.size
- def get_element_count(self):
- tn = self.expr[0]
- return tn.elements
+ def get_element_count(self):
+ tn = self.expr[0]
+ return tn.elements
- def get_stack_size(self):
- tn = self.expr[ -1 ]
+ def get_stack_size(self):
+ tn = self.expr[ -1 ]
- if tn.elements or tn.pointer:
- return 4
- elif not tn.integer:
- return tn.size
- else:
- return 4
+ if tn.elements or tn.pointer:
+ return 4
+ elif not tn.integer:
+ return tn.size
+ else:
+ return 4
- def is_pointer(self):
- tn = self.expr[ -1 ]
- return tn.pointer
+ def is_pointer(self):
+ tn = self.expr[ -1 ]
+ return tn.pointer
- def format_string(self):
- tn = self.expr[ -1 ]
- if tn.pointer:
- return "%p"
- elif not tn.integer:
- return "%f"
- else:
- return "%d"
+ def format_string(self):
+ tn = self.expr[ -1 ]
+ if tn.pointer:
+ return "%p"
+ elif not tn.integer:
+ return "%f"
+ else:
+ return "%d"
if __name__ == '__main__':
-
- types_to_try = [ "int", "int *", "const int *", "int * const", "const int * const", \
- "unsigned * const *", \
- "float", "const double", "double * const"]
- create_initial_types()
+ types_to_try = [ "int", "int *", "const int *", "int * const", "const int * const", \
+ "unsigned * const *", \
+ "float", "const double", "double * const"]
+
+ create_initial_types()
- for t in types_to_try:
- print 'Trying "%s"...' % (t)
- te = type_expression( t )
- print 'Got "%s" (%u, %u).' % (te.string(), te.get_stack_size(), te.get_element_size())
+ for t in types_to_try:
+ print 'Trying "%s"...' % (t)
+ te = type_expression( t )
+ print 'Got "%s" (%u, %u).' % (te.string(), te.get_stack_size(), te.get_element_size())
diff --git a/mesalib/src/mesa/Android.gen.mk b/mesalib/src/mesa/Android.gen.mk
index c17df1a1e..a8e4f3564 100644
--- a/mesalib/src/mesa/Android.gen.mk
+++ b/mesalib/src/mesa/Android.gen.mk
@@ -38,7 +38,8 @@ sources := \
program/program_parse.tab.c \
program/lex.yy.c \
main/dispatch.h \
- main/remap_helper.h
+ main/remap_helper.h \
+ main/get_hash.h
LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES))
@@ -146,3 +147,10 @@ $(intermediates)/main/enums.c: PRIVATE_XML := -f $(glapi)/gl_and_es_API.xml
$(intermediates)/main/enums.c: $(es_src_deps)
$(call es-gen)
+
+GET_HASH_GEN := $(LOCAL_PATH)/main/get_hash_generator.py
+GET_HASH_GEN_FLAGS := $(patsubst %,-a %,$(MESA_ENABLED_APIS))
+
+$(intermediates)/main/get_hash.h: $(glapi)/gl_and_es_API.xml \
+ $(LOCAL_PATH)/main/get_hash_params.py $(GET_HASH_GEN)
+ @$(MESA_PYTHON2) $(GET_HASH_GEN) $(GET_HASH_GEN_FLAGS) -f $< > $@
diff --git a/mesalib/src/mesa/Android.mk b/mesalib/src/mesa/Android.mk
index 4b62b8194..c32b1c0c1 100644
--- a/mesalib/src/mesa/Android.mk
+++ b/mesalib/src/mesa/Android.mk
@@ -33,9 +33,7 @@ LOCAL_PATH := $(call my-dir)
# X86_FILES
include $(LOCAL_PATH)/sources.mak
-common_CFLAGS := \
- -DFEATURE_ES1=1 \
- -DFEATURE_ES2=1
+MESA_ENABLED_APIS := ES1 ES2
common_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
@@ -100,9 +98,10 @@ include $(CLEAR_VARS)
LOCAL_MODULE := libmesa_dricore
LOCAL_MODULE_CLASS := STATIC_LIBRARIES
+MESA_ENABLED_APIS += GL
LOCAL_CFLAGS := \
- $(common_CFLAGS) \
- -DFEATURE_GL=1
+ $(common_CFLAGS) \
+ $(patsubst %,-DFEATURE_%=1,$(MESA_ENABLED_APIS))
LOCAL_C_INCLUDES := \
$(common_C_INCLUDES)
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am
index feec1070d..1dc3132c7 100644
--- a/mesalib/src/mesa/Makefile.am
+++ b/mesalib/src/mesa/Makefile.am
@@ -56,6 +56,7 @@ BUILT_SOURCES = \
main/api_exec_es1_dispatch.h \
main/api_exec_es1_remap_helper.h \
main/api_exec_es1.c \
+ main/get_hash.h \
program/program_parse.tab.c \
program/program_parse.tab.h \
program/lex.yy.c
@@ -83,6 +84,17 @@ program/lex.yy.c: program/program_lexer.l
$(MKDIR_P) program
$(AM_V_GEN) $(LEX) --never-interactive --outfile=$@ $<
+GET_HASH_GEN = main/get_hash_generator.py
+GET_HASH_GEN_FLAGS := $(patsubst -DFEATURE_%=1,-a %, \
+ $(patsubst -DFEATURE_%=0,,$(API_DEFINES)))
+
+main/get_hash.h: $(GLAPI)/gl_and_es_API.xml main/get_hash_params.py \
+ $(GET_HASH_GEN) Makefile
+ $(AM_V_GEN)set -e; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/$(GET_HASH_GEN) \
+ $(GET_HASH_GEN_FLAGS) -f $< > $@.tmp; \
+ mv $@.tmp $@;
+
noinst_LTLIBRARIES =
if NEED_LIBMESA
noinst_LTLIBRARIES += libmesa.la
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 981908217..b7f908a9a 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -16,9 +16,8 @@ env.Append(CPPPATH = [
'#/src/mesa',
])
-env.Append(CPPDEFINES = [
- 'FEATURE_GL=1',
-])
+enabled_apis = []
+enabled_apis += ['GL']
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
@@ -78,7 +77,6 @@ main_sources = [
'main/format_pack.c',
'main/format_unpack.c',
'main/framebuffer.c',
- 'main/get.c',
'main/getstring.c',
'main/glformats.c',
'main/hash.c',
@@ -141,6 +139,10 @@ main_sources = [
'main/vtxfmt.c',
]
+glget_sources = [
+ 'main/get.c',
+]
+
math_sources = [
'math/m_debug_clip.c',
'math/m_debug_norm.c',
@@ -321,6 +323,7 @@ common_driver_sources = [
mesa_sources = (
main_sources +
+ glget_sources +
math_sources +
program_sources +
vbo_sources +
@@ -335,7 +338,7 @@ GLAPI = '#src/mapi/glapi/'
if env['gles']:
- env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1'])
+ enabled_apis += ['ES1', 'ES2']
# generate GLES sources
gles_sources = ['main/es1_conversion.c',]
@@ -368,6 +371,20 @@ if env['gles']:
mesa_sources += gles_sources
+env.Append(CPPDEFINES = ["FEATURE_%s=1" % api for api in enabled_apis])
+
+get_hash_gen_opts = ' '.join(["-a %s" % api for api in enabled_apis])
+
+get_hash_header = env.CodeGenerate(
+ target = 'main/get_hash.h',
+ script = 'main/get_hash_generator.py',
+ source = GLAPI + 'gen/gl_and_es_API.xml',
+ command = python_cmd + ' $SCRIPT ' + get_hash_gen_opts +
+ ' -f $SOURCE > $TARGET'
+)
+
+env.Depends(glget_sources, get_hash_header)
+
#
# Assembly sources
#
diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore
index b26be227f..29ebf8df4 100644
--- a/mesalib/src/mesa/main/.gitignore
+++ b/mesalib/src/mesa/main/.gitignore
@@ -8,3 +8,5 @@ git_sha1.h.tmp
api_exec_es1_dispatch.h
api_exec_es1_remap_helper.h
remap_helper.h
+get_hash.h
+get_hash.h.tmp
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index d3fced946..29f28bd18 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -404,9 +404,6 @@ one_time_init( struct gl_context *ctx )
_mesa_get_cpu_features();
- /* context dependence is never a one-time thing... */
- _mesa_init_get_hash(ctx);
-
for (i = 0; i < 256; i++) {
_mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
}
@@ -425,6 +422,8 @@ one_time_init( struct gl_context *ctx )
/* per-API one-time init */
if (!(api_init_mask & (1 << ctx->API))) {
+ _mesa_init_get_hash(ctx);
+
/*
* This is fine as ES does not use the remap table, but it may not be
* future-proof. We cannot always initialize the remap table because
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 14208504b..7570fab96 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -84,7 +84,6 @@
enum value_type {
TYPE_INVALID,
- TYPE_API_MASK,
TYPE_INT,
TYPE_INT_2,
TYPE_INT_3,
@@ -173,6 +172,7 @@ union value {
LOC_CONTEXT, type, offsetof(struct gl_context, field)
#define ARRAY_FIELD(field, type) \
LOC_ARRAY, type, offsetof(struct gl_array_object, field)
+#undef CONST /* already defined through windows.h */
#define CONST(value) \
LOC_CONTEXT, TYPE_CONST, value
@@ -386,991 +386,17 @@ extra_NV_read_buffer_api_gl[] = {
EXTRA_END
};
-#define API_OPENGL_BIT (1 << API_OPENGL)
-#define API_OPENGLES_BIT (1 << API_OPENGLES)
-#define API_OPENGLES2_BIT (1 << API_OPENGLES2)
-#define API_OPENGL_CORE_BIT (1 << API_OPENGL_CORE)
-
/* This is the big table describing all the enums we accept in
* glGet*v(). The table is partitioned into six parts: enums
* understood by all GL APIs (OpenGL, GLES and GLES2), enums shared
* between OpenGL and GLES, enums exclusive to GLES, etc for the
- * remaining combinations. When we add the enums to the hash table in
- * _mesa_init_get_hash(), we only add the enums for the API we're
- * instantiating and the different sections are guarded by #if
- * FEATURE_GL etc to make sure we only compile in the enums we may
- * need. */
-
-static const struct value_desc values[] = {
- /* Enums shared between OpenGL, GLES1 and GLES2 */
- { 0, 0, TYPE_API_MASK,
- API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT |
- API_OPENGL_CORE_BIT,
- NO_EXTRA},
- { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers },
- { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA },
- { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
- { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers },
- { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
- { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
- { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA },
- { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA },
- { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), NO_EXTRA },
- { GL_DEPTH_CLEAR_VALUE, CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA },
- { GL_DEPTH_FUNC, CONTEXT_ENUM(Depth.Func), NO_EXTRA },
- { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA },
- { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA },
- { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA },
- { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA },
- { GL_FRONT_FACE, CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA },
- { GL_GREEN_BITS, BUFFER_INT(Visual.greenBits), extra_new_buffers },
- { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA },
- { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA },
- { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
- { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
- { GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA },
- { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA },
- { GL_PACK_ALIGNMENT, CONTEXT_INT(Pack.Alignment), NO_EXTRA },
- { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA },
- { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA },
- { GL_POLYGON_OFFSET_UNITS, CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA },
- { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA },
- { GL_RED_BITS, BUFFER_INT(Visual.redBits), extra_new_buffers },
- { GL_SCISSOR_BOX, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
- { GL_SCISSOR_TEST, CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA },
- { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), NO_EXTRA },
- { GL_STENCIL_CLEAR_VALUE, CONTEXT_INT(Stencil.Clear), NO_EXTRA },
- { GL_STENCIL_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_FUNC, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_PASS_DEPTH_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_PASS_DEPTH_PASS, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA },
- { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_WRITEMASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
- { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA },
- { GL_TEXTURE_BINDING_2D, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA },
- { GL_UNPACK_ALIGNMENT, CONTEXT_INT(Unpack.Alignment), NO_EXTRA },
- { GL_VIEWPORT, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
-
- /* GL_ARB_multitexture */
- { GL_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
-
- /* Note that all the OES_* extensions require that the Mesa "struct
- * gl_extensions" include a member with the name of the extension.
- * That structure does not yet include OES extensions (and we're
- * not sure whether it will). If it does, all the OES_*
- * extensions below should mark the dependency. */
-
- /* GL_ARB_texture_cube_map */
- { GL_TEXTURE_BINDING_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_INT,
- TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map },
- { GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.MaxCubeTextureLevels),
- extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */
-
- /* XXX: OES_blend_subtract */
- { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
- { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
- { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA },
- { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA },
-
- /* GL_BLEND_EQUATION_RGB, which is what we're really after, is
- * defined identically to GL_BLEND_EQUATION. */
- { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA },
- { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA },
-
- /* GL_ARB_texture_compression */
- { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA },
-
- /* GL_ARB_multisample */
- { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB,
- CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA },
- { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA },
- { GL_SAMPLE_COVERAGE_VALUE_ARB,
- CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA },
- { GL_SAMPLE_COVERAGE_INVERT_ARB,
- CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA },
- { GL_SAMPLE_BUFFERS_ARB, BUFFER_INT(Visual.sampleBuffers), NO_EXTRA },
- { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA },
-
- /* GL_SGIS_generate_mipmap */
- { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA },
-
- /* GL_ARB_vertex_buffer_object */
- { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
-
- /* GL_ARB_vertex_buffer_object */
- /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */
- { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
-
- /* GL_ARB_color_buffer_float */
- { GL_CLAMP_VERTEX_COLOR, CONTEXT_ENUM(Light.ClampVertexColor), extra_ARB_color_buffer_float },
- { GL_CLAMP_FRAGMENT_COLOR, CONTEXT_ENUM(Color.ClampFragmentColor), extra_ARB_color_buffer_float },
- { GL_CLAMP_READ_COLOR, CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float },
-
- /* GL_ARB_copy_buffer */
- { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
- { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
-
- /* GL_OES_read_format */
- { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
- extra_new_buffers },
- { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0,
- extra_new_buffers },
-
- /* GL_EXT_framebuffer_object */
- { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name),
- extra_EXT_framebuffer_object },
- { GL_RENDERBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_framebuffer_object },
- { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize),
- extra_EXT_framebuffer_object },
-
- /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's
- * GLSL: */
- { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA },
-
- /* GL_{APPLE,ARB,OES}_vertex_array_object */
- { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), NO_EXTRA },
-
- /* GL_EXT_texture_filter_anisotropic */
- { GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,
- CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy),
- extra_EXT_texture_filter_anisotropic },
-
-#if FEATURE_GL || FEATURE_ES1
- /* Enums in OpenGL and GLES1 */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGL_CORE_BIT, NO_EXTRA },
- { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA },
- { GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA },
- { GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA },
- { GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA },
- { GL_LIGHT3, CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA },
- { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA },
- { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA },
- { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA },
- { GL_LIGHT7, CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA },
- { GL_LIGHTING, CONTEXT_BOOL(Light.Enabled), NO_EXTRA },
- { GL_LIGHT_MODEL_AMBIENT,
- CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA },
- { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA },
- { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA },
- { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp },
- { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
- { GL_CLIP_DISTANCE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_CLIP_DISTANCE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_CLIP_DISTANCE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_CLIP_DISTANCE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_CLIP_DISTANCE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_CLIP_DISTANCE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_CLIP_DISTANCE6, CONTEXT_BIT6(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_CLIP_DISTANCE7, CONTEXT_BIT7(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
- { GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA },
- { GL_CURRENT_COLOR,
- CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4),
- extra_flush_current },
- { GL_CURRENT_NORMAL,
- CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3),
- extra_flush_current },
- { GL_CURRENT_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0,
- extra_flush_current_valid_texture_unit },
- { GL_DISTANCE_ATTENUATION_EXT, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA },
- { GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA },
- { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
- { GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA },
- { GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA },
- { GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA },
- { GL_FOG_MODE, CONTEXT_ENUM(Fog.Mode), NO_EXTRA },
- { GL_FOG_START, CONTEXT_FLOAT(Fog.Start), NO_EXTRA },
- { GL_LINE_SMOOTH, CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA },
- { GL_LINE_SMOOTH_HINT, CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA },
- { GL_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA },
- { GL_COLOR_LOGIC_OP, CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA },
- { GL_LOGIC_OP_MODE, CONTEXT_ENUM(Color.LogicOp), NO_EXTRA },
- { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA },
- { GL_MAX_MODELVIEW_STACK_DEPTH, CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_PROJECTION_STACK_DEPTH, CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA },
- { GL_MODELVIEW_MATRIX, CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA },
- { GL_MODELVIEW_STACK_DEPTH, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA },
- { GL_NORMALIZE, CONTEXT_BOOL(Transform.Normalize), NO_EXTRA },
- { GL_PACK_SKIP_IMAGES_EXT, CONTEXT_INT(Pack.SkipImages), NO_EXTRA },
- { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA },
- { GL_POINT_SIZE, CONTEXT_FLOAT(Point.Size), NO_EXTRA },
- { GL_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA },
- { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA },
- { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA },
- { GL_POINT_SIZE_MIN_EXT, CONTEXT_FLOAT(Point.MinSize), NO_EXTRA },
- { GL_POINT_SIZE_MAX_EXT, CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA },
- { GL_POINT_FADE_THRESHOLD_SIZE_EXT, CONTEXT_FLOAT(Point.Threshold), NO_EXTRA },
- { GL_PROJECTION_MATRIX, CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA },
- { GL_PROJECTION_STACK_DEPTH, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA },
- { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA },
- { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA },
- { GL_TEXTURE_2D, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
- { GL_TEXTURE_MATRIX, LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit },
- { GL_TEXTURE_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0,
- extra_valid_texture_unit },
-
- { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA },
- { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA },
- { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA },
- { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA },
- { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
- { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA },
- { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA },
- { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
- { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA },
- { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA },
- { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY,
- LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_SIZE,
- LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_TYPE,
- LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_STRIDE,
- LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA },
-
- /* GL_ARB_ES2_compatibility */
- { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility },
- { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
- extra_ARB_ES2_compatibility },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_ES2_compatibility },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_ES2_compatibility },
-
- /* GL_ARB_multitexture */
- { GL_MAX_TEXTURE_UNITS, CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA },
- { GL_CLIENT_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
-
- /* GL_ARB_texture_cube_map */
- { GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
- /* S, T, and R are always set at the same time */
- { GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
-
- /* GL_ARB_multisample */
- { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA },
- { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA },
+ * remaining combinations. To look up the enums valid in a given API
+ * we will use a hash table specific to that API. These tables are in
+ * turn generated at build time and included through get_hash.h.
+ * The different sections are guarded by #if FEATURE_GL etc to make
+ * sure we only compile in the enums we may need. */
- /* GL_ARB_vertex_buffer_object */
- { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_POS].BufferObj), NO_EXTRA },
- { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA },
- { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
-
- /* GL_OES_point_sprite */
- { GL_POINT_SPRITE_NV,
- CONTEXT_BOOL(Point.PointSprite),
- extra_NV_point_sprite_ARB_point_sprite },
-
- /* GL_ARB_fragment_shader */
- { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents),
- extra_ARB_fragment_shader },
-
- /* GL_ARB_vertex_shader */
- { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.VertexProgram.MaxUniformComponents),
- extra_ARB_vertex_shader },
- { GL_MAX_VARYING_FLOATS_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_vertex_shader },
-
- /* GL_EXT_texture_lod_bias */
- { GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias),
- NO_EXTRA },
-#endif /* FEATURE_GL || FEATURE_ES1 */
-
-#if FEATURE_ES1
- { 0, 0, TYPE_API_MASK, API_OPENGLES_BIT },
- /* XXX: OES_matrix_get */
- { GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES },
- { GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES },
- { GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES },
-
- /* OES_point_size_array */
- { GL_POINT_SIZE_ARRAY_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN) },
- { GL_POINT_SIZE_ARRAY_TYPE_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM) },
- { GL_POINT_SIZE_ARRAY_STRIDE_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT) },
- { GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 },
-#endif /* FEATURE_ES1 */
-
-#if FEATURE_GL || FEATURE_ES2
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGL_CORE_BIT | API_OPENGLES2_BIT, NO_EXTRA },
- { GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */
- CONTEXT_INT(Const.MaxTextureCoordUnits),
- extra_ARB_fragment_program_NV_fragment_program },
- { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA },
- { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA },
- { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA },
- { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA },
- { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA },
- { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA },
- { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA },
- { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA },
- { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA },
-
- /* GL_ARB_draw_buffers */
- { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA },
-
- /* GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments */
- { GL_MAX_COLOR_ATTACHMENTS, CONTEXT_INT(Const.MaxColorAttachments),
- extra_EXT_framebuffer_object },
-
- /* GL_ARB_draw_buffers / GL_NV_draw_buffers (for ES 2.0) */
- { GL_DRAW_BUFFER0_ARB, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA },
- { GL_DRAW_BUFFER1_ARB, BUFFER_ENUM(ColorDrawBuffer[1]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER2_ARB, BUFFER_ENUM(ColorDrawBuffer[2]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]),
- extra_valid_draw_buffer },
-
- { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
- /* GL_ARB_fragment_program */
- { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, /* == GL_MAX_TEXTURE_IMAGE_UNITS_NV */
- CONTEXT_INT(Const.MaxTextureImageUnits),
- extra_ARB_fragment_program_NV_fragment_program },
- { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader },
- { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.MaxCombinedTextureImageUnits),
- extra_ARB_vertex_shader },
-
- /* GL_ARB_shader_objects
- * Actually, this token isn't part of GL_ARB_shader_objects, but is
- * close enough for now. */
- { GL_CURRENT_PROGRAM, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects },
-
- /* OpenGL 2.0 */
- { GL_STENCIL_BACK_FUNC, CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA },
- { GL_STENCIL_BACK_VALUE_MASK, CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA },
- { GL_STENCIL_BACK_WRITEMASK, CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA },
- { GL_STENCIL_BACK_REF, CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA },
- { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA },
- { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA },
- { GL_STENCIL_BACK_PASS_DEPTH_PASS, CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA },
-
- { GL_MAX_VERTEX_ATTRIBS_ARB,
- CONTEXT_INT(Const.VertexProgram.MaxAttribs),
- extra_ARB_vertex_program_api_es2 },
-
- /* OES_texture_3D */
- { GL_TEXTURE_BINDING_3D, LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA },
- { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA },
-
- /* GL_ARB_fragment_program/OES_standard_derivatives */
- { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB,
- CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader },
-
- /* GL_NV_read_buffer */
- { GL_READ_BUFFER,
- LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, extra_NV_read_buffer_api_gl },
-
-#endif /* FEATURE_GL || FEATURE_ES2 */
-
-#if FEATURE_ES1 || FEATURE_ES2
- { 0, 0, TYPE_API_MASK, API_OPENGLES | API_OPENGLES2_BIT, NO_EXTRA },
- /* GL_OES_EGL_image_external */
- { GL_TEXTURE_BINDING_EXTERNAL_OES, LOC_CUSTOM,
- TYPE_INT, TEXTURE_EXTERNAL_INDEX, extra_OES_EGL_image_external },
- { GL_TEXTURE_EXTERNAL_OES, LOC_CUSTOM,
- TYPE_BOOLEAN, 0, extra_OES_EGL_image_external },
-#endif
-
-#if FEATURE_ES2
- /* Enums unique to OpenGL ES 2.0 */
- { 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_SHADER_COMPILER, CONST(1), NO_EXTRA },
- /* OES_get_program_binary */
- { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
- { GL_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
-#endif /* FEATURE_ES2 */
-
-#if FEATURE_GL
- /* Remaining enums are only in OpenGL */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGL_CORE_BIT, NO_EXTRA },
- { GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA },
- { GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA },
- { GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA },
- { GL_ACCUM_ALPHA_BITS, BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA },
- { GL_ACCUM_CLEAR_VALUE, CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_ALPHA_BIAS, CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA },
- { GL_ALPHA_SCALE, CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA },
- { GL_ATTRIB_STACK_DEPTH, CONTEXT_INT(AttribStackDepth), NO_EXTRA },
- { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA },
- { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA },
- { GL_BLUE_BIAS, CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA },
- { GL_BLUE_SCALE, CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA },
- { GL_CLIENT_ATTRIB_STACK_DEPTH, CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA },
- { GL_COLOR_MATERIAL_FACE, CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA },
- { GL_COLOR_MATERIAL_PARAMETER, CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA },
- { GL_CURRENT_INDEX,
- CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]),
- extra_flush_current },
- { GL_CURRENT_RASTER_COLOR,
- CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_CURRENT_RASTER_DISTANCE, CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA },
- { GL_CURRENT_RASTER_INDEX, CONST(1), NO_EXTRA },
- { GL_CURRENT_RASTER_POSITION, CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA },
- { GL_CURRENT_RASTER_SECONDARY_COLOR,
- CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_CURRENT_RASTER_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0,
- extra_valid_texture_unit },
- { GL_CURRENT_RASTER_POSITION_VALID, CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA },
- { GL_DEPTH_BIAS, CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA },
- { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA },
- { GL_DOUBLEBUFFER, BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA },
- { GL_DRAW_BUFFER, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA },
- { GL_EDGE_FLAG, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
- { GL_FEEDBACK_BUFFER_SIZE, CONTEXT_INT(Feedback.BufferSize), NO_EXTRA },
- { GL_FEEDBACK_BUFFER_TYPE, CONTEXT_ENUM(Feedback.Type), NO_EXTRA },
- { GL_FOG_INDEX, CONTEXT_FLOAT(Fog.Index), NO_EXTRA },
- { GL_GREEN_BIAS, CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA },
- { GL_GREEN_SCALE, CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA },
- { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers },
- { GL_INDEX_CLEAR_VALUE, CONTEXT_INT(Color.ClearIndex), NO_EXTRA },
- { GL_INDEX_MODE, CONST(0) , NO_EXTRA},
- { GL_INDEX_OFFSET, CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA },
- { GL_INDEX_SHIFT, CONTEXT_INT(Pixel.IndexShift), NO_EXTRA },
- { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA },
- { GL_LIGHT_MODEL_COLOR_CONTROL, CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA },
- { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA },
- { GL_LINE_STIPPLE, CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA },
- { GL_LINE_STIPPLE_PATTERN, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_LINE_STIPPLE_REPEAT, CONTEXT_INT(Line.StippleFactor), NO_EXTRA },
- { GL_LINE_WIDTH_GRANULARITY, CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA },
- { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA },
- { GL_LIST_INDEX, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_LIST_MODE, LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA },
- { GL_INDEX_LOGIC_OP, CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA },
- { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA },
- { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA },
- { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA },
- { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA },
- { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA },
- { GL_MAP1_VERTEX_3, CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA },
- { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA },
- { GL_MAP2_COLOR_4, CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA },
- { GL_MAP2_GRID_DOMAIN, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA },
- { GL_MAP2_GRID_SEGMENTS, CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA },
- { GL_MAP2_INDEX, CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA },
- { GL_MAP2_NORMAL, CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA },
- { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA },
- { GL_MAP2_VERTEX_4, CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA },
- { GL_MAP_COLOR, CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA },
- { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA },
- { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA },
-
- { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA },
- { GL_MAX_LIST_NESTING, CONST(MAX_LIST_NESTING), NO_EXTRA },
- { GL_MAX_NAME_STACK_DEPTH, CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA },
- { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA },
- { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA },
- { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA },
- { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA },
- { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA },
- { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA },
- { GL_PIXEL_MAP_G_TO_G_SIZE, CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_A_SIZE, CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_B_SIZE, CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_G_SIZE, CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_I_SIZE, CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_R_SIZE, CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA },
- { GL_PIXEL_MAP_R_TO_R_SIZE, CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA },
- { GL_PIXEL_MAP_S_TO_S_SIZE, CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA },
- { GL_POINT_SIZE_GRANULARITY, CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA },
- { GL_POLYGON_MODE, CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA },
- { GL_POLYGON_OFFSET_BIAS_EXT, CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA },
- { GL_POLYGON_OFFSET_POINT, CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA },
- { GL_POLYGON_OFFSET_LINE, CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA },
- { GL_POLYGON_SMOOTH, CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA },
- { GL_POLYGON_SMOOTH_HINT, CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA },
- { GL_POLYGON_STIPPLE, CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA },
- { GL_RED_BIAS, CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA },
- { GL_RED_SCALE, CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA },
- { GL_RENDER_MODE, CONTEXT_ENUM(RenderMode), NO_EXTRA },
- { GL_RGBA_MODE, CONST(1), NO_EXTRA },
- { GL_SELECTION_BUFFER_SIZE, CONTEXT_INT(Select.BufferSize), NO_EXTRA },
-
- { GL_STEREO, BUFFER_INT(Visual.stereoMode), NO_EXTRA },
-
- { GL_TEXTURE_1D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
- { GL_TEXTURE_3D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
- { GL_TEXTURE_1D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
- { GL_TEXTURE_2D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
-
- { GL_TEXTURE_BINDING_1D, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA },
- { GL_TEXTURE_BINDING_1D_ARRAY, LOC_CUSTOM, TYPE_INT,
- TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array },
- { GL_TEXTURE_BINDING_2D_ARRAY, LOC_CUSTOM, TYPE_INT,
- TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array },
- { GL_MAX_ARRAY_TEXTURE_LAYERS_EXT,
- CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array },
-
- { GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA },
- { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA },
- { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA },
- { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA },
-
- /* Vertex arrays */
- { GL_VERTEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_NORMAL_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_COLOR_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_INDEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA },
- { GL_INDEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA },
- { GL_INDEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA },
- { GL_INDEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
-
- /* GL_ARB_texture_compression */
- { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA },
-
- /* GL_EXT_compiled_vertex_array */
- { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst),
- extra_EXT_compiled_vertex_array },
- { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount),
- extra_EXT_compiled_vertex_array },
-
- /* GL_ARB_transpose_matrix */
- { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB,
- CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA },
- { GL_TRANSPOSE_PROJECTION_MATRIX_ARB,
- CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA },
- { GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA },
-
- /* GL_EXT_secondary_color */
- { GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled),
- extra_EXT_secondary_color_ARB_vertex_program },
- { GL_CURRENT_SECONDARY_COLOR_EXT,
- CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4),
- extra_EXT_secondary_color_flush_current },
- { GL_SECONDARY_COLOR_ARRAY_EXT, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled),
- extra_EXT_secondary_color },
- { GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type),
- extra_EXT_secondary_color },
- { GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride),
- extra_EXT_secondary_color },
- { GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size),
- extra_EXT_secondary_color },
-
- /* GL_EXT_fog_coord */
- { GL_CURRENT_FOG_COORDINATE_EXT,
- CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]),
- extra_EXT_fog_coord_flush_current },
- { GL_FOG_COORDINATE_ARRAY_EXT, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled),
- extra_EXT_fog_coord },
- { GL_FOG_COORDINATE_ARRAY_TYPE_EXT, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type),
- extra_EXT_fog_coord },
- { GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride),
- extra_EXT_fog_coord },
- { GL_FOG_COORDINATE_SOURCE_EXT, CONTEXT_ENUM(Fog.FogCoordinateSource),
- extra_EXT_fog_coord },
-
- /* GL_NV_fog_distance */
- { GL_FOG_DISTANCE_MODE_NV, CONTEXT_ENUM(Fog.FogDistanceMode),
- extra_NV_fog_distance },
-
- /* GL_IBM_rasterpos_clip */
- { GL_RASTER_POSITION_UNCLIPPED_IBM,
- CONTEXT_BOOL(Transform.RasterPositionUnclipped),
- extra_IBM_rasterpos_clip },
-
- /* GL_NV_point_sprite */
- { GL_POINT_SPRITE_R_MODE_NV,
- CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite },
- { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin),
- extra_NV_point_sprite_ARB_point_sprite },
-
- /* GL_NV_vertex_program */
- { GL_VERTEX_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0,
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY0_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(0)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY1_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(1)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY2_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(2)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY3_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(3)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY4_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(4)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY5_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(5)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY6_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(6)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY7_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(7)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY8_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(8)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY9_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(9)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY10_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(10)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY11_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(11)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY12_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(12)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY13_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(13)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY14_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(14)].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY15_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(15)].Enabled),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB0_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[0]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB1_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[1]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB2_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[2]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB3_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[3]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB4_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[4]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB5_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[5]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB6_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[6]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB7_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[7]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB8_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[8]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB9_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[9]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB10_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[10]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB11_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[11]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB12_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[12]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB13_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[13]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB14_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[14]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB15_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[15]),
- extra_NV_vertex_program },
-
- /* GL_NV_fragment_program */
- { GL_FRAGMENT_PROGRAM_NV, CONTEXT_BOOL(FragmentProgram.Enabled),
- extra_NV_fragment_program },
- { GL_FRAGMENT_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0,
- extra_NV_fragment_program },
- { GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV,
- CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS),
- extra_NV_fragment_program },
-
- /* GL_NV_texture_rectangle */
- { GL_TEXTURE_RECTANGLE_NV,
- LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle },
- { GL_TEXTURE_BINDING_RECTANGLE_NV,
- LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle },
- { GL_MAX_RECTANGLE_TEXTURE_SIZE_NV,
- CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle },
-
- /* GL_EXT_stencil_two_side */
- { GL_STENCIL_TEST_TWO_SIDE_EXT, CONTEXT_BOOL(Stencil.TestTwoSide),
- extra_EXT_stencil_two_side },
- { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
-
- /* GL_NV_light_max_exponent */
- { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess),
- extra_NV_light_max_exponent },
- { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent),
- extra_NV_light_max_exponent },
-
- /* GL_NV_primitive_restart */
- { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart),
- extra_NV_primitive_restart },
- { GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex),
- extra_NV_primitive_restart },
-
- /* GL_ARB_vertex_buffer_object */
- { GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA },
- { GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA },
- { GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA },
-
- /* GL_EXT_pixel_buffer_object */
- { GL_PIXEL_PACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_pixel_buffer_object },
- { GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_pixel_buffer_object },
-
- /* GL_ARB_vertex_program */
- { GL_VERTEX_PROGRAM_ARB, /* == GL_VERTEX_PROGRAM_NV */
- CONTEXT_BOOL(VertexProgram.Enabled),
- extra_ARB_vertex_program_NV_vertex_program },
- { GL_VERTEX_PROGRAM_POINT_SIZE_ARB, /* == GL_VERTEX_PROGRAM_POINT_SIZE_NV*/
- CONTEXT_BOOL(VertexProgram.PointSizeEnabled),
- extra_ARB_vertex_program_NV_vertex_program },
- { GL_VERTEX_PROGRAM_TWO_SIDE_ARB, /* == GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- CONTEXT_BOOL(VertexProgram.TwoSideEnabled),
- extra_ARB_vertex_program_NV_vertex_program },
- { GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, /* == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- CONTEXT_INT(Const.MaxProgramMatrixStackDepth),
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
- { GL_MAX_PROGRAM_MATRICES_ARB, /* == GL_MAX_TRACK_MATRICES_NV */
- CONTEXT_INT(Const.MaxProgramMatrices),
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
- { GL_CURRENT_MATRIX_STACK_DEPTH_ARB, /* == GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
-
- { GL_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */
- LOC_CUSTOM, TYPE_MATRIX, 0,
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
- { GL_TRANSPOSE_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */
- LOC_CUSTOM, TYPE_MATRIX, 0,
- extra_ARB_vertex_program_ARB_fragment_program },
-
- { GL_PROGRAM_ERROR_POSITION_ARB, /* == GL_PROGRAM_ERROR_POSITION_NV */
- CONTEXT_INT(Program.ErrorPos),
- extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
-
- /* GL_ARB_fragment_program */
- { GL_FRAGMENT_PROGRAM_ARB, CONTEXT_BOOL(FragmentProgram.Enabled),
- extra_ARB_fragment_program },
-
- /* GL_EXT_depth_bounds_test */
- { GL_DEPTH_BOUNDS_TEST_EXT, CONTEXT_BOOL(Depth.BoundsTest),
- extra_EXT_depth_bounds_test },
- { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin),
- extra_EXT_depth_bounds_test },
-
- /* GL_ARB_depth_clamp*/
- { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp),
- extra_ARB_depth_clamp },
-
- /* GL_ATI_fragment_shader */
- { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader },
- { GL_NUM_FRAGMENT_CONSTANTS_ATI, CONST(8), extra_ATI_fragment_shader },
- { GL_NUM_PASSES_ATI, CONST(2), extra_ATI_fragment_shader },
- { GL_NUM_INSTRUCTIONS_PER_PASS_ATI, CONST(8), extra_ATI_fragment_shader },
- { GL_NUM_INSTRUCTIONS_TOTAL_ATI, CONST(16), extra_ATI_fragment_shader },
- { GL_COLOR_ALPHA_PAIRING_ATI, CONST(GL_TRUE), extra_ATI_fragment_shader },
- { GL_NUM_LOOPBACK_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader },
- { GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI,
- CONST(3), extra_ATI_fragment_shader },
-
- /* GL_EXT_framebuffer_blit
- * NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT */
- { GL_READ_FRAMEBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_framebuffer_blit },
-
- /* GL_EXT_provoking_vertex */
- { GL_PROVOKING_VERTEX_EXT,
- CONTEXT_ENUM(Light.ProvokingVertex), extra_EXT_provoking_vertex },
- { GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT,
- CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention),
- extra_EXT_provoking_vertex },
-
- /* GL_ARB_framebuffer_object */
- { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples),
- extra_ARB_framebuffer_object_EXT_framebuffer_multisample },
-
- /* GL_ARB_seamless_cube_map */
- { GL_TEXTURE_CUBE_MAP_SEAMLESS,
- CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map },
-
- /* GL_ARB_sync */
- { GL_MAX_SERVER_WAIT_TIMEOUT,
- CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync },
-
- /* GL_EXT_texture_integer */
- { GL_RGBA_INTEGER_MODE_EXT, BUFFER_BOOL(_IntegerColor),
- extra_EXT_texture_integer },
-
- /* GL_EXT_transform_feedback */
- { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_transform_feedback },
- { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(RasterDiscard),
- extra_EXT_transform_feedback },
- { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
- CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents),
- extra_EXT_transform_feedback },
- { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,
- CONTEXT_INT(Const.MaxTransformFeedbackBuffers),
- extra_EXT_transform_feedback },
- { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,
- CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents),
- extra_EXT_transform_feedback },
-
- /* GL_ARB_transform_feedback2 */
- { GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, LOC_CUSTOM, TYPE_BOOLEAN, 0,
- extra_ARB_transform_feedback2 },
- { GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, LOC_CUSTOM, TYPE_BOOLEAN, 0,
- extra_ARB_transform_feedback2 },
- { GL_TRANSFORM_FEEDBACK_BINDING, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_transform_feedback2 },
-
- /* GL_ARB_transform_feedback3 */
- { GL_MAX_TRANSFORM_FEEDBACK_BUFFERS,
- CONTEXT_INT(Const.MaxTransformFeedbackBuffers),
- extra_ARB_transform_feedback3 },
- { GL_MAX_VERTEX_STREAMS,
- CONTEXT_INT(Const.MaxVertexStreams),
- extra_ARB_transform_feedback3 },
-
- /* GL_ARB_geometry_shader4 */
- { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.MaxGeometryTextureImageUnits),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB,
- CONTEXT_INT(Const.MaxGeometryOutputVertices),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,
- CONTEXT_INT(Const.MaxGeometryTotalOutputComponents),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.MaxGeometryVaryingComponents),
- extra_ARB_geometry_shader4 },
- { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.MaxVertexVaryingComponents),
- extra_ARB_geometry_shader4 },
-
- /* GL_ARB_color_buffer_float */
- { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0 },
-
- /* GL_EXT_gpu_shader4 / GLSL 1.30 */
- { GL_MIN_PROGRAM_TEXEL_OFFSET,
- CONTEXT_INT(Const.MinProgramTexelOffset),
- extra_GLSL_130 },
- { GL_MAX_PROGRAM_TEXEL_OFFSET,
- CONTEXT_INT(Const.MaxProgramTexelOffset),
- extra_GLSL_130 },
-
- /* GL_ARB_texture_buffer_object */
- { GL_MAX_TEXTURE_BUFFER_SIZE_ARB, CONTEXT_INT(Const.MaxTextureBufferSize),
- extra_texture_buffer_object },
- { GL_TEXTURE_BINDING_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_texture_buffer_object },
- { GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- TEXTURE_BUFFER_INDEX, extra_texture_buffer_object },
- { GL_TEXTURE_BUFFER_FORMAT_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_texture_buffer_object },
- { GL_TEXTURE_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_texture_buffer_object },
-
- /* GL_ARB_sampler_objects / GL 3.3 */
- { GL_SAMPLER_BINDING,
- LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA },
-
- /* GL 3.0 */
- { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
- { GL_MAJOR_VERSION, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
- { GL_MINOR_VERSION, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
- { GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 },
-
- /* GL3.0 / GL_EXT_framebuffer_sRGB */
- { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB },
- { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB },
-
- /* GL 3.1 */
- /* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV
- * vs. GL_PRIMITIVE_RESTART!
- */
- { GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart),
- extra_version_31 },
- { GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex),
- extra_version_31 },
-
-
- /* GL 3.2 */
- { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask),
- extra_version_32 },
-
- /* GL_ARB_robustness */
- { GL_RESET_NOTIFICATION_STRATEGY_ARB, CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA },
-
- /* GL_ARB_debug_output */
- { GL_DEBUG_LOGGED_MESSAGES_ARB, CONTEXT_INT(Debug.NumMessages), NO_EXTRA },
- { GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, CONTEXT_INT(Debug.NextMsgLength), NO_EXTRA },
- { GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA },
- { GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA },
-
- { GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended },
-
- /* GL_ARB_uniform_buffer_object */
- { GL_MAX_VERTEX_UNIFORM_BLOCKS, CONTEXT_INT(Const.VertexProgram.MaxUniformBlocks),
- extra_ARB_uniform_buffer_object },
- { GL_MAX_FRAGMENT_UNIFORM_BLOCKS, CONTEXT_INT(Const.FragmentProgram.MaxUniformBlocks),
- extra_ARB_uniform_buffer_object },
- { GL_MAX_GEOMETRY_UNIFORM_BLOCKS, CONTEXT_INT(Const.GeometryProgram.MaxUniformBlocks),
- extra_ARB_uniform_buffer_object_and_geometry_shader },
- { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks),
- extra_ARB_uniform_buffer_object },
- { GL_MAX_UNIFORM_BLOCK_SIZE, CONTEXT_INT(Const.MaxUniformBlockSize),
- extra_ARB_uniform_buffer_object },
- { GL_MAX_UNIFORM_BUFFER_BINDINGS, CONTEXT_INT(Const.MaxUniformBufferBindings),
- extra_ARB_uniform_buffer_object },
-
- { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, CONTEXT_INT(Const.VertexProgram.MaxCombinedUniformComponents),
- extra_ARB_uniform_buffer_object },
- { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, CONTEXT_INT(Const.FragmentProgram.MaxCombinedUniformComponents),
- extra_ARB_uniform_buffer_object },
- { GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, CONTEXT_INT(Const.GeometryProgram.MaxCombinedUniformComponents),
- extra_ARB_uniform_buffer_object_and_geometry_shader },
- { GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment),
- extra_ARB_uniform_buffer_object },
-
- { GL_UNIFORM_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_uniform_buffer_object },
-
- /* GL_ARB_timer_query */
- { GL_TIMESTAMP, LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query }
-
-#endif /* FEATURE_GL */
-};
+#include "get_hash.h"
/* All we need now is a way to look up the value struct from the enum.
* The code generated by gcc for the old generated big switch
@@ -1385,29 +411,34 @@ static const struct value_desc values[] = {
* collisions for any enum (typical numbers). And the code is very
* simple, even though it feels a little magic. */
-static unsigned short table[1024];
-static const int prime_factor = 89, prime_step = 281;
-
#ifdef GET_DEBUG
static void
-print_table_stats(void)
+print_table_stats(int api)
{
int i, j, collisions[11], count, hash, mask;
const struct value_desc *d;
-
+ const char *api_names[] = {
+ [API_OPENGL] = "GL",
+ [API_OPENGL_CORE] = "GL_CORE",
+ [API_OPENGLES] = "GLES",
+ [API_OPENGLES2] = "GLES2",
+ };
+ const char *api_name;
+
+ api_name = api < Elements(api_names) ? api_names[api] : "N/A";
count = 0;
- mask = Elements(table) - 1;
+ mask = Elements(table(api)) - 1;
memset(collisions, 0, sizeof collisions);
- for (i = 0; i < Elements(table); i++) {
- if (!table[i])
+ for (i = 0; i < Elements(table(api)); i++) {
+ if (!table(api)[i])
continue;
count++;
- d = &values[table[i]];
+ d = &values[table(api)[i]];
hash = (d->pname * prime_factor);
j = 0;
while (1) {
- if (values[table[hash & mask]].pname == d->pname)
+ if (values[table(api)[hash & mask]].pname == d->pname)
break;
hash += prime_step;
j++;
@@ -1419,7 +450,8 @@ print_table_stats(void)
collisions[10]++;
}
- printf("number of enums: %d (total %d)\n", count, Elements(values));
+ printf("number of enums for %s: %d (total %ld)\n",
+ api_name, count, Elements(values));
for (i = 0; i < Elements(collisions) - 1; i++)
if (collisions[i] > 0)
printf(" %d enums with %d %scollisions\n",
@@ -1437,31 +469,6 @@ print_table_stats(void)
*/
void _mesa_init_get_hash(struct gl_context *ctx)
{
- int i, hash, index, mask;
- int api_mask = 0, api_bit;
-
- mask = Elements(table) - 1;
- api_bit = 1 << ctx->API;
-
- for (i = 0; i < Elements(values); i++) {
- if (values[i].type == TYPE_API_MASK) {
- api_mask = values[i].offset;
- continue;
- }
- if (!(api_mask & api_bit))
- continue;
-
- hash = (values[i].pname * prime_factor) & mask;
- while (1) {
- index = hash & mask;
- if (!table[index]) {
- table[index] = i;
- break;
- }
- hash += prime_step;
- }
- }
-
#ifdef GET_DEBUG
print_table_stats();
#endif
@@ -1986,20 +993,24 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
struct gl_texture_unit *unit;
int mask, hash;
const struct value_desc *d;
+ int api;
- mask = Elements(table) - 1;
+ api = ctx->API;
+ mask = Elements(table(api)) - 1;
hash = (pname * prime_factor);
while (1) {
- d = &values[table[hash & mask]];
+ int idx = table(api)[hash & mask];
/* If the enum isn't valid, the hash walk ends with index 0,
- * which is the API mask entry at the beginning of values[]. */
- if (unlikely(d->type == TYPE_API_MASK)) {
+ * pointing to the first entry of values[] which doesn't hold
+ * any valid enum. */
+ if (unlikely(idx == 0)) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(pname));
return &error_value;
}
+ d = &values[idx];
if (likely(d->pname == pname))
break;
diff --git a/mesalib/src/mesa/main/get_hash_generator.py b/mesalib/src/mesa/main/get_hash_generator.py
new file mode 100644
index 000000000..4b3f5f490
--- /dev/null
+++ b/mesalib/src/mesa/main/get_hash_generator.py
@@ -0,0 +1,235 @@
+#!/usr/bin/python2
+# coding=utf-8
+# -*- Mode: Python; py-indent-offset: 4 -*-
+#
+# Copyright © 2012 Intel Corporation
+#
+# Based on code by Kristian Høgsberg <krh@bitplanet.net>,
+# extracted from mesa/main/get.c
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+# Generate a C header file containing hash tables of glGet parameter
+# names for each GL API. The generated file is to be included by glGet.c
+
+import os, sys, imp, getopt
+from collections import defaultdict
+import get_hash_params
+
+cur_dir = os.path.dirname(sys.argv[0])
+param_desc_file = "%s/get_hash_params.py" % cur_dir
+
+GLAPI = "%s/../../mapi/glapi/gen" % cur_dir
+sys.path.append(GLAPI)
+import gl_XML
+
+prime_factor = 89
+prime_step = 281
+hash_table_size = 1024
+
+gl_apis=set(["GL", "GL_CORE", "GLES", "GLES2"])
+
+def print_header():
+ print "typedef const unsigned short table_t[%d];\n" % (hash_table_size)
+ print "static const int prime_factor = %d, prime_step = %d;\n" % \
+ (prime_factor, prime_step)
+
+def print_params(params):
+ print "static struct value_desc values[] = {"
+ for p in params:
+ print " { %s, %s }," % (p[0], p[1])
+
+ print "};\n"
+
+def api_name(api):
+ return "API_OPEN%s" % api
+
+# This must match gl_api enum in src/mesa/main/mtypes.h
+api_enum = [
+ 'GL',
+ 'GLES',
+ 'GLES2',
+ 'GL_CORE',
+]
+
+def api_index(api):
+ return api_enum.index(api)
+
+def table_name(api):
+ return "table_" + api_name(api)
+
+def print_table(api, table):
+ print "static table_t %s = {" % (table_name(api))
+
+ # convert sparse (index, value) table into a dense table
+ dense_table = [0] * hash_table_size
+ for i, v in table:
+ dense_table[i] = v
+
+ row_size = 4
+ for i in range(0, hash_table_size, row_size):
+ row = dense_table[i : i + row_size]
+ idx_val = ["%4d" % v for v in row]
+ print " " * 4 + ", ".join(idx_val) + ","
+
+ print "};\n"
+
+def print_tables(tables):
+ for table in tables:
+ print_table(table["apis"][0], table["indices"])
+
+ dense_tables = ['NULL'] * len(api_enum)
+ for table in tables:
+ tname = table_name(table["apis"][0])
+ for api in table["apis"]:
+ i = api_index(api)
+ dense_tables[i] = "&%s" % (tname)
+
+ print "static table_t *table_set[] = {"
+ for expr in dense_tables:
+ print " %s," % expr
+ print "};\n"
+
+ print "#define table(api) (*table_set[api])"
+
+# Merge tables with matching parameter lists (i.e. GL and GL_CORE)
+def merge_tables(tables):
+ merged_tables = []
+ for api, indices in sorted(tables.items()):
+ matching_table = filter(lambda mt:mt["indices"] == indices,
+ merged_tables)
+ if matching_table:
+ matching_table[0]["apis"].append(api)
+ else:
+ merged_tables.append({"apis": [api], "indices": indices})
+
+ return merged_tables
+
+def add_to_hash_table(table, hash_val, value):
+ while True:
+ index = hash_val & (hash_table_size - 1)
+ if index not in table:
+ table[index] = value
+ break
+ hash_val += prime_step
+
+def die(msg):
+ sys.stderr.write("%s: %s\n" % (program, msg))
+ exit(1)
+
+program = os.path.basename(sys.argv[0])
+
+def generate_hash_tables(enum_list, enabled_apis, param_descriptors):
+ tables = defaultdict(lambda:{})
+
+ # the first entry should be invalid, so that get.c:find_value can use
+ # its index for the 'enum not found' condition.
+ params = [[0, ""]]
+
+ for param_block in param_descriptors:
+ if set(["apis", "params"]) != set(param_block):
+ die("missing fields (%s) in param descriptor file (%s)" %
+ (", ".join(set(["apis", "params"]) - set(param_block)),
+ param_desc_file))
+
+ valid_apis = set(param_block["apis"])
+ if valid_apis - gl_apis:
+ die("unknown API(s) in param descriptor file (%s): %s\n" %
+ (param_desc_file, ",".join(valid_apis - gl_apis)))
+
+ if not (valid_apis & enabled_apis):
+ continue
+
+ valid_apis &= enabled_apis
+
+ for param in param_block["params"]:
+ enum_name = param[0]
+ enum_val = enum_list[enum_name].value
+ hash_val = enum_val * prime_factor
+
+ for api in valid_apis:
+ add_to_hash_table(tables[api], hash_val, len(params))
+
+ params.append(["GL_" + enum_name, param[1]])
+
+ sorted_tables={}
+ for api, indices in tables.items():
+ sorted_tables[api] = sorted(indices.items())
+
+ return params, merge_tables(sorted_tables)
+
+def opt_to_apis(feature):
+ _map = {"ES1": "GLES", "ES2": "GLES2", "GL": "GL"}
+ if feature not in _map:
+ return None
+
+ apis = set([_map[feature]])
+ if "GL" in apis:
+ apis.add("GL_CORE")
+
+ return apis
+
+def show_usage():
+ sys.stderr.write(
+"""Usage: %s [OPTIONS]
+ -f <file> specify GL API XML file
+ -a [GL|ES1|ES2] specify APIs to generate hash tables for
+""" % (program))
+ exit(1)
+
+if __name__ == '__main__':
+ try:
+ (opts, args) = getopt.getopt(sys.argv[1:], "f:a:")
+ except Exception,e:
+ show_usage()
+
+ if len(args) != 0:
+ show_usage()
+
+ enabled_apis = set([])
+ api_desc_file = ""
+
+ for opt_name, opt_val in opts:
+ if opt_name == "-f":
+ api_desc_file = opt_val
+ if opt_name == "-a":
+ apis = opt_to_apis(opt_val.upper())
+ if not apis:
+ die("invalid API %s\n" % opt_val)
+
+ enabled_apis |= apis
+
+ if not api_desc_file:
+ die("missing descriptor file (-f)\n")
+
+ if len(enabled_apis) == 0:
+ die("need at least a single enabled API\n")
+
+ try:
+ api_desc = gl_XML.parse_GL_API(api_desc_file)
+ except Exception:
+ die("couldn't parse API specification file %s\n" % api_desc_file)
+
+ (params, hash_tables) = generate_hash_tables(api_desc.enums_by_name,
+ enabled_apis, get_hash_params.descriptor)
+
+ print_header()
+ print_params(params)
+ print_tables(hash_tables)
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
new file mode 100644
index 000000000..7dde0f9e8
--- /dev/null
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -0,0 +1,730 @@
+descriptor=[
+{ "apis": ["GL", "GLES", "GLES2", "GL_CORE"], "params": [
+ [ "ALPHA_BITS", "BUFFER_INT(Visual.alphaBits), extra_new_buffers" ],
+ [ "BLEND", "CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA" ],
+ [ "BLEND_SRC", "CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA" ],
+ [ "BLUE_BITS", "BUFFER_INT(Visual.blueBits), extra_new_buffers" ],
+ [ "COLOR_CLEAR_VALUE", "LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp" ],
+ [ "COLOR_WRITEMASK", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ],
+ [ "CULL_FACE", "CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA" ],
+ [ "CULL_FACE_MODE", "CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA" ],
+ [ "DEPTH_BITS", "BUFFER_INT(Visual.depthBits), NO_EXTRA" ],
+ [ "DEPTH_CLEAR_VALUE", "CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA" ],
+ [ "DEPTH_FUNC", "CONTEXT_ENUM(Depth.Func), NO_EXTRA" ],
+ [ "DEPTH_RANGE", "CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA" ],
+ [ "DEPTH_TEST", "CONTEXT_BOOL(Depth.Test), NO_EXTRA" ],
+ [ "DEPTH_WRITEMASK", "CONTEXT_BOOL(Depth.Mask), NO_EXTRA" ],
+ [ "DITHER", "CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA" ],
+ [ "FRONT_FACE", "CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA" ],
+ [ "GREEN_BITS", "BUFFER_INT(Visual.greenBits), extra_new_buffers" ],
+ [ "LINE_WIDTH", "CONTEXT_FLOAT(Line.Width), NO_EXTRA" ],
+ [ "ALIASED_LINE_WIDTH_RANGE", "CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA" ],
+ [ "MAX_ELEMENTS_VERTICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ],
+ [ "MAX_ELEMENTS_INDICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ],
+ [ "MAX_TEXTURE_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA" ],
+ [ "MAX_VIEWPORT_DIMS", "CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA" ],
+ [ "PACK_ALIGNMENT", "CONTEXT_INT(Pack.Alignment), NO_EXTRA" ],
+ [ "ALIASED_POINT_SIZE_RANGE", "CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA" ],
+ [ "POLYGON_OFFSET_FACTOR", "CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA" ],
+ [ "POLYGON_OFFSET_UNITS", "CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA" ],
+ [ "POLYGON_OFFSET_FILL", "CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA" ],
+ [ "RED_BITS", "BUFFER_INT(Visual.redBits), extra_new_buffers" ],
+ [ "SCISSOR_BOX", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ],
+ [ "SCISSOR_TEST", "CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA" ],
+ [ "STENCIL_BITS", "BUFFER_INT(Visual.stencilBits), NO_EXTRA" ],
+ [ "STENCIL_CLEAR_VALUE", "CONTEXT_INT(Stencil.Clear), NO_EXTRA" ],
+ [ "STENCIL_FAIL", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ],
+ [ "STENCIL_FUNC", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ],
+ [ "STENCIL_PASS_DEPTH_FAIL", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ],
+ [ "STENCIL_PASS_DEPTH_PASS", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ],
+ [ "STENCIL_REF", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
+ [ "STENCIL_TEST", "CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA" ],
+ [ "STENCIL_VALUE_MASK", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
+ [ "STENCIL_WRITEMASK", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
+ [ "SUBPIXEL_BITS", "CONTEXT_INT(Const.SubPixelBits), NO_EXTRA" ],
+ [ "TEXTURE_BINDING_2D", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA" ],
+ [ "UNPACK_ALIGNMENT", "CONTEXT_INT(Unpack.Alignment), NO_EXTRA" ],
+ [ "VIEWPORT", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ],
+
+# GL_ARB_multitexture
+ [ "ACTIVE_TEXTURE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+
+# Note that all the OES_* extensions require that the Mesa "struct
+# gl_extensions" include a member with the name of the extension.
+# That structure does not yet include OES extensions (and we're
+# not sure whether it will). If it does, all the OES_*
+# extensions below should mark the dependency.
+
+# GL_ARB_texture_cube_map
+ [ "TEXTURE_BINDING_CUBE_MAP_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map" ],
+# XXX: OES_texture_cube_map
+ [ "MAX_CUBE_MAP_TEXTURE_SIZE_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxCubeTextureLevels), extra_ARB_texture_cube_map" ],
+
+# XXX: OES_blend_subtract
+ [ "BLEND_SRC_RGB", "CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA" ],
+ [ "BLEND_DST_RGB", "CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA" ],
+ [ "BLEND_SRC_ALPHA", "CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA" ],
+ [ "BLEND_DST_ALPHA", "CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA" ],
+
+# GL_BLEND_EQUATION_RGB, which is what we're really after, is
+# defined identically to GL_BLEND_EQUATION.
+ [ "BLEND_EQUATION", "CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA" ],
+ [ "BLEND_EQUATION_ALPHA_EXT", "CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA" ],
+
+# GL_ARB_texture_compression
+ [ "NUM_COMPRESSED_TEXTURE_FORMATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "COMPRESSED_TEXTURE_FORMATS", "LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA" ],
+
+# GL_ARB_multisample
+ [ "SAMPLE_ALPHA_TO_COVERAGE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA" ],
+ [ "SAMPLE_COVERAGE_ARB", "CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA" ],
+ [ "SAMPLE_COVERAGE_VALUE_ARB", "CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA" ],
+ [ "SAMPLE_COVERAGE_INVERT_ARB", "CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA" ],
+ [ "SAMPLE_BUFFERS_ARB", "BUFFER_INT(Visual.sampleBuffers), NO_EXTRA" ],
+ [ "SAMPLES_ARB", "BUFFER_INT(Visual.samples), NO_EXTRA" ],
+
+# GL_SGIS_generate_mipmap
+ [ "GENERATE_MIPMAP_HINT_SGIS", "CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA" ],
+
+# GL_ARB_vertex_buffer_object
+ [ "ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+
+# GL_ARB_vertex_buffer_object
+# GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported
+ [ "ELEMENT_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+
+# GL_ARB_color_buffer_float
+ [ "CLAMP_VERTEX_COLOR", "CONTEXT_ENUM(Light.ClampVertexColor), extra_ARB_color_buffer_float" ],
+ [ "CLAMP_FRAGMENT_COLOR", "CONTEXT_ENUM(Color.ClampFragmentColor), extra_ARB_color_buffer_float" ],
+ [ "CLAMP_READ_COLOR", "CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float" ],
+
+# GL_ARB_copy_buffer
+ [ "COPY_READ_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer" ],
+ [ "COPY_WRITE_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer" ],
+
+# GL_OES_read_format
+ [ "IMPLEMENTATION_COLOR_READ_TYPE_OES", "LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers" ],
+ [ "IMPLEMENTATION_COLOR_READ_FORMAT_OES", "LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers" ],
+
+# GL_EXT_framebuffer_object
+ [ "FRAMEBUFFER_BINDING_EXT", "BUFFER_INT(Name), extra_EXT_framebuffer_object" ],
+ [ "RENDERBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_object" ],
+ [ "MAX_RENDERBUFFER_SIZE_EXT", "CONTEXT_INT(Const.MaxRenderbufferSize), extra_EXT_framebuffer_object" ],
+
+# This entry isn't spec'ed for GLES 2, but is needed for Mesa's
+# GLSL:
+ [ "MAX_CLIP_PLANES", "CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA" ],
+
+# GL_{APPLE,ARB,OES}_vertex_array_object
+ [ "VERTEX_ARRAY_BINDING_APPLE", "ARRAY_INT(Name), NO_EXTRA" ],
+
+# GL_EXT_texture_filter_anisotropic
+ [ "MAX_TEXTURE_MAX_ANISOTROPY_EXT", "CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), extra_EXT_texture_filter_anisotropic" ],
+]},
+
+# Enums in OpenGL and GLES1
+{ "apis": ["GL", "GLES", "GL_CORE"], "params": [
+ [ "MAX_LIGHTS", "CONTEXT_INT(Const.MaxLights), NO_EXTRA" ],
+ [ "LIGHT0", "CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA" ],
+ [ "LIGHT1", "CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA" ],
+ [ "LIGHT2", "CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA" ],
+ [ "LIGHT3", "CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA" ],
+ [ "LIGHT4", "CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA" ],
+ [ "LIGHT5", "CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA" ],
+ [ "LIGHT6", "CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA" ],
+ [ "LIGHT7", "CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA" ],
+ [ "LIGHTING", "CONTEXT_BOOL(Light.Enabled), NO_EXTRA" ],
+ [ "LIGHT_MODEL_AMBIENT", "CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA" ],
+ [ "LIGHT_MODEL_TWO_SIDE", "CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA" ],
+ [ "ALPHA_TEST", "CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA" ],
+ [ "ALPHA_TEST_FUNC", "CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA" ],
+ [ "ALPHA_TEST_REF", "LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp" ],
+ [ "BLEND_DST", "CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA" ],
+ [ "CLIP_DISTANCE0", "CONTEXT_BIT0(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "CLIP_DISTANCE1", "CONTEXT_BIT1(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "CLIP_DISTANCE2", "CONTEXT_BIT2(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "CLIP_DISTANCE3", "CONTEXT_BIT3(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "CLIP_DISTANCE4", "CONTEXT_BIT4(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "CLIP_DISTANCE5", "CONTEXT_BIT5(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "CLIP_DISTANCE6", "CONTEXT_BIT6(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "CLIP_DISTANCE7", "CONTEXT_BIT7(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ],
+ [ "COLOR_MATERIAL", "CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA" ],
+ [ "CURRENT_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4), extra_flush_current" ],
+ [ "CURRENT_NORMAL", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), extra_flush_current" ],
+ [ "CURRENT_TEXTURE_COORDS", "LOC_CUSTOM, TYPE_FLOAT_4, 0, extra_flush_current_valid_texture_unit" ],
+ [ "POINT_DISTANCE_ATTENUATION", "CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA" ],
+ [ "FOG", "CONTEXT_BOOL(Fog.Enabled), NO_EXTRA" ],
+ [ "FOG_COLOR", "LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp" ],
+ [ "FOG_DENSITY", "CONTEXT_FLOAT(Fog.Density), NO_EXTRA" ],
+ [ "FOG_END", "CONTEXT_FLOAT(Fog.End), NO_EXTRA" ],
+ [ "FOG_HINT", "CONTEXT_ENUM(Hint.Fog), NO_EXTRA" ],
+ [ "FOG_MODE", "CONTEXT_ENUM(Fog.Mode), NO_EXTRA" ],
+ [ "FOG_START", "CONTEXT_FLOAT(Fog.Start), NO_EXTRA" ],
+ [ "LINE_SMOOTH", "CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA" ],
+ [ "LINE_SMOOTH_HINT", "CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA" ],
+ [ "LINE_WIDTH_RANGE", "CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA" ],
+ [ "COLOR_LOGIC_OP", "CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA" ],
+ [ "LOGIC_OP_MODE", "CONTEXT_ENUM(Color.LogicOp), NO_EXTRA" ],
+ [ "MATRIX_MODE", "CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA" ],
+ [ "MAX_MODELVIEW_STACK_DEPTH", "CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA" ],
+ [ "MAX_PROJECTION_STACK_DEPTH", "CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA" ],
+ [ "MAX_TEXTURE_STACK_DEPTH", "CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA" ],
+ [ "MODELVIEW_MATRIX", "CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA" ],
+ [ "MODELVIEW_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA" ],
+ [ "NORMALIZE", "CONTEXT_BOOL(Transform.Normalize), NO_EXTRA" ],
+ [ "PACK_SKIP_IMAGES", "CONTEXT_INT(Pack.SkipImages), NO_EXTRA" ],
+ [ "PERSPECTIVE_CORRECTION_HINT", "CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA" ],
+ [ "POINT_SIZE", "CONTEXT_FLOAT(Point.Size), NO_EXTRA" ],
+ [ "POINT_SIZE_RANGE", "CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA" ],
+ [ "POINT_SMOOTH", "CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA" ],
+ [ "POINT_SMOOTH_HINT", "CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA" ],
+ [ "POINT_SIZE_MIN_EXT", "CONTEXT_FLOAT(Point.MinSize), NO_EXTRA" ],
+ [ "POINT_SIZE_MAX_EXT", "CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA" ],
+ [ "POINT_FADE_THRESHOLD_SIZE_EXT", "CONTEXT_FLOAT(Point.Threshold), NO_EXTRA" ],
+ [ "PROJECTION_MATRIX", "CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA" ],
+ [ "PROJECTION_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA" ],
+ [ "RESCALE_NORMAL", "CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA" ],
+ [ "SHADE_MODEL", "CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA" ],
+ [ "TEXTURE_2D", "LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA" ],
+ [ "TEXTURE_MATRIX", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit" ],
+ [ "TEXTURE_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, 0, extra_valid_texture_unit" ],
+ [ "VERTEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA" ],
+ [ "VERTEX_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA" ],
+ [ "VERTEX_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA" ],
+ [ "VERTEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA" ],
+ [ "NORMAL_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA" ],
+ [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ],
+ [ "NORMAL_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
+ [ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ],
+ [ "COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA" ],
+ [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ],
+ [ "COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_TYPE", "LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_STRIDE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA" ],
+
+# GL_ARB_ES2_compatibility
+ [ "SHADER_COMPILER", "CONST(1), extra_ARB_ES2_compatibility" ],
+ [ "MAX_VARYING_VECTORS", "CONTEXT_INT(Const.MaxVarying), extra_ARB_ES2_compatibility" ],
+ [ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility" ],
+ [ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility" ],
+
+# GL_ARB_multitexture
+ [ "MAX_TEXTURE_UNITS", "CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA" ],
+ [ "CLIENT_ACTIVE_TEXTURE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+
+# GL_ARB_texture_cube_map
+ [ "TEXTURE_CUBE_MAP_ARB", "LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA" ],
+# S, T, and R are always set at the same time
+ [ "TEXTURE_GEN_STR_OES", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
+
+# GL_ARB_multisample
+ [ "MULTISAMPLE_ARB", "CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA" ],
+ [ "SAMPLE_ALPHA_TO_ONE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA" ],
+
+# GL_ARB_vertex_buffer_object
+ [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ],
+ [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ],
+ [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
+
+# GL_OES_point_sprite
+ [ "POINT_SPRITE_NV", "CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite" ],
+
+# GL_ARB_fragment_shader
+ [ "MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents), extra_ARB_fragment_shader" ],
+
+# GL_ARB_vertex_shader
+ [ "MAX_VERTEX_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), extra_ARB_vertex_shader" ],
+ [ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ],
+
+# GL_EXT_texture_lod_bias
+ [ "MAX_TEXTURE_LOD_BIAS_EXT", "CONTEXT_FLOAT(Const.MaxTextureLodBias), NO_EXTRA" ],
+]},
+
+
+{ "apis": ["GLES"], "params": [
+# XXX: OES_matrix_get
+ [ "MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
+ [ "PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
+ [ "TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", "" ],
+
+# OES_point_size_array
+ [ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN)" ],
+ [ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM)" ],
+ [ "POINT_SIZE_ARRAY_STRIDE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT)" ],
+ [ "POINT_SIZE_ARRAY_BUFFER_BINDING_OES", "LOC_CUSTOM, TYPE_INT, 0" ],
+]},
+
+{ "apis": ["GL", "GL_CORE", "GLES2"], "params": [
+# == GL_MAX_TEXTURE_COORDS_NV
+ [ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program_NV_fragment_program" ],
+ [ "PACK_IMAGE_HEIGHT", "CONTEXT_INT(Pack.ImageHeight), NO_EXTRA" ],
+ [ "PACK_ROW_LENGTH", "CONTEXT_INT(Pack.RowLength), NO_EXTRA" ],
+ [ "PACK_SKIP_PIXELS", "CONTEXT_INT(Pack.SkipPixels), NO_EXTRA" ],
+ [ "PACK_SKIP_ROWS", "CONTEXT_INT(Pack.SkipRows), NO_EXTRA" ],
+ [ "UNPACK_ROW_LENGTH", "CONTEXT_INT(Unpack.RowLength), NO_EXTRA" ],
+ [ "UNPACK_SKIP_PIXELS", "CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA" ],
+ [ "UNPACK_SKIP_ROWS", "CONTEXT_INT(Unpack.SkipRows), NO_EXTRA" ],
+ [ "UNPACK_SKIP_IMAGES", "CONTEXT_INT(Unpack.SkipImages), NO_EXTRA" ],
+ [ "UNPACK_IMAGE_HEIGHT", "CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA" ],
+
+# GL_ARB_draw_buffers
+ [ "MAX_DRAW_BUFFERS_ARB", "CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA" ],
+
+# GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments
+ [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), extra_EXT_framebuffer_object" ],
+
+# GL_ARB_draw_buffers / GL_NV_draw_buffers (for ES 2.0)
+ [ "DRAW_BUFFER0_ARB", "BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA" ],
+ [ "DRAW_BUFFER1_ARB", "BUFFER_ENUM(ColorDrawBuffer[1]), extra_valid_draw_buffer" ],
+ [ "DRAW_BUFFER2_ARB", "BUFFER_ENUM(ColorDrawBuffer[2]), extra_valid_draw_buffer" ],
+ [ "DRAW_BUFFER3_ARB", "BUFFER_ENUM(ColorDrawBuffer[3]), extra_valid_draw_buffer" ],
+ [ "DRAW_BUFFER4_ARB", "BUFFER_ENUM(ColorDrawBuffer[4]), extra_valid_draw_buffer" ],
+ [ "DRAW_BUFFER5_ARB", "BUFFER_ENUM(ColorDrawBuffer[5]), extra_valid_draw_buffer" ],
+ [ "DRAW_BUFFER6_ARB", "BUFFER_ENUM(ColorDrawBuffer[6]), extra_valid_draw_buffer" ],
+ [ "DRAW_BUFFER7_ARB", "BUFFER_ENUM(ColorDrawBuffer[7]), extra_valid_draw_buffer" ],
+ [ "BLEND_COLOR_EXT", "LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp" ],
+
+# GL_ARB_fragment_program
+# == GL_MAX_TEXTURE_IMAGE_UNITS_NV
+ [ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program_NV_fragment_program" ],
+ [ "MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader" ],
+ [ "MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxCombinedTextureImageUnits), extra_ARB_vertex_shader" ],
+
+# GL_ARB_shader_objects
+# Actually, this token isn't part of GL_ARB_shader_objects, but is
+# close enough for now.
+ [ "CURRENT_PROGRAM", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects" ],
+
+# OpenGL 2.0
+ [ "STENCIL_BACK_FUNC", "CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA" ],
+ [ "STENCIL_BACK_VALUE_MASK", "CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA" ],
+ [ "STENCIL_BACK_WRITEMASK", "CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA" ],
+ [ "STENCIL_BACK_REF", "CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA" ],
+ [ "STENCIL_BACK_FAIL", "CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA" ],
+ [ "STENCIL_BACK_PASS_DEPTH_FAIL", "CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA" ],
+ [ "STENCIL_BACK_PASS_DEPTH_PASS", "CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA" ],
+ [ "MAX_VERTEX_ATTRIBS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxAttribs), extra_ARB_vertex_program_api_es2" ],
+
+# OES_texture_3D
+ [ "TEXTURE_BINDING_3D", "LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA" ],
+ [ "MAX_3D_TEXTURE_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA" ],
+
+# GL_ARB_fragment_program/OES_standard_derivatives
+ [ "FRAGMENT_SHADER_DERIVATIVE_HINT", "CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader" ],
+
+# GL_NV_read_buffer
+ [ "READ_BUFFER", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, extra_NV_read_buffer_api_gl" ],
+]},
+
+{ "apis": ["GLES", "GLES2"], "params": [
+# GL_OES_EGL_image_external
+ [ "TEXTURE_BINDING_EXTERNAL_OES", "LOC_CUSTOM, TYPE_INT, TEXTURE_EXTERNAL_INDEX, extra_OES_EGL_image_external" ],
+ [ "TEXTURE_EXTERNAL_OES", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_OES_EGL_image_external" ],
+]},
+
+# Enums unique to OpenGL ES 2.0
+{ "apis": ["GLES2"], "params": [
+ [ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "MAX_VARYING_VECTORS", "CONTEXT_INT(Const.MaxVarying), NO_EXTRA" ],
+ [ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "SHADER_COMPILER", "CONST(1), NO_EXTRA" ],
+# OES_get_program_binary
+ [ "NUM_SHADER_BINARY_FORMATS", "CONST(0), NO_EXTRA" ],
+ [ "SHADER_BINARY_FORMATS", "CONST(0), NO_EXTRA" ],
+]},
+
+
+# Remaining enums are only in OpenGL
+{ "apis": ["GL", "GL_CORE"], "params": [
+ [ "ACCUM_RED_BITS", "BUFFER_INT(Visual.accumRedBits), NO_EXTRA" ],
+ [ "ACCUM_GREEN_BITS", "BUFFER_INT(Visual.accumGreenBits), NO_EXTRA" ],
+ [ "ACCUM_BLUE_BITS", "BUFFER_INT(Visual.accumBlueBits), NO_EXTRA" ],
+ [ "ACCUM_ALPHA_BITS", "BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA" ],
+ [ "ACCUM_CLEAR_VALUE", "CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA" ],
+ [ "ALPHA_BIAS", "CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA" ],
+ [ "ALPHA_SCALE", "CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA" ],
+ [ "ATTRIB_STACK_DEPTH", "CONTEXT_INT(AttribStackDepth), NO_EXTRA" ],
+ [ "AUTO_NORMAL", "CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA" ],
+ [ "AUX_BUFFERS", "BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA" ],
+ [ "BLUE_BIAS", "CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA" ],
+ [ "BLUE_SCALE", "CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA" ],
+ [ "CLIENT_ATTRIB_STACK_DEPTH", "CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA" ],
+ [ "COLOR_MATERIAL_FACE", "CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA" ],
+ [ "COLOR_MATERIAL_PARAMETER", "CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA" ],
+ [ "CURRENT_INDEX", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]), extra_flush_current" ],
+ [ "CURRENT_RASTER_COLOR", "CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA" ],
+ [ "CURRENT_RASTER_DISTANCE", "CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA" ],
+ [ "CURRENT_RASTER_INDEX", "CONST(1), NO_EXTRA" ],
+ [ "CURRENT_RASTER_POSITION", "CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA" ],
+ [ "CURRENT_RASTER_SECONDARY_COLOR", "CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA" ],
+ [ "CURRENT_RASTER_TEXTURE_COORDS", "LOC_CUSTOM, TYPE_FLOAT_4, 0, extra_valid_texture_unit" ],
+ [ "CURRENT_RASTER_POSITION_VALID", "CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA" ],
+ [ "DEPTH_BIAS", "CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA" ],
+ [ "DEPTH_SCALE", "CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA" ],
+ [ "DOUBLEBUFFER", "BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA" ],
+ [ "DRAW_BUFFER", "BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA" ],
+ [ "EDGE_FLAG", "LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA" ],
+ [ "FEEDBACK_BUFFER_SIZE", "CONTEXT_INT(Feedback.BufferSize), NO_EXTRA" ],
+ [ "FEEDBACK_BUFFER_TYPE", "CONTEXT_ENUM(Feedback.Type), NO_EXTRA" ],
+ [ "FOG_INDEX", "CONTEXT_FLOAT(Fog.Index), NO_EXTRA" ],
+ [ "GREEN_BIAS", "CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA" ],
+ [ "GREEN_SCALE", "CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA" ],
+ [ "INDEX_BITS", "BUFFER_INT(Visual.indexBits), extra_new_buffers" ],
+ [ "INDEX_CLEAR_VALUE", "CONTEXT_INT(Color.ClearIndex), NO_EXTRA" ],
+ [ "INDEX_MODE", "CONST(0) , NO_EXTRA" ],
+ [ "INDEX_OFFSET", "CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA" ],
+ [ "INDEX_SHIFT", "CONTEXT_INT(Pixel.IndexShift), NO_EXTRA" ],
+ [ "INDEX_WRITEMASK", "CONTEXT_INT(Color.IndexMask), NO_EXTRA" ],
+ [ "LIGHT_MODEL_COLOR_CONTROL", "CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA" ],
+ [ "LIGHT_MODEL_LOCAL_VIEWER", "CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA" ],
+ [ "LINE_STIPPLE", "CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA" ],
+ [ "LINE_STIPPLE_PATTERN", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "LINE_STIPPLE_REPEAT", "CONTEXT_INT(Line.StippleFactor), NO_EXTRA" ],
+ [ "LINE_WIDTH_GRANULARITY", "CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA" ],
+ [ "LIST_BASE", "CONTEXT_INT(List.ListBase), NO_EXTRA" ],
+ [ "LIST_INDEX", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "LIST_MODE", "LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA" ],
+ [ "INDEX_LOGIC_OP", "CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA" ],
+ [ "MAP1_COLOR_4", "CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA" ],
+ [ "MAP1_GRID_DOMAIN", "CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA" ],
+ [ "MAP1_GRID_SEGMENTS", "CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA" ],
+ [ "MAP1_INDEX", "CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA" ],
+ [ "MAP1_NORMAL", "CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA" ],
+ [ "MAP1_TEXTURE_COORD_1", "CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA" ],
+ [ "MAP1_TEXTURE_COORD_2", "CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA" ],
+ [ "MAP1_TEXTURE_COORD_3", "CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA" ],
+ [ "MAP1_TEXTURE_COORD_4", "CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA" ],
+ [ "MAP1_VERTEX_3", "CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA" ],
+ [ "MAP1_VERTEX_4", "CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA" ],
+ [ "MAP2_COLOR_4", "CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA" ],
+ [ "MAP2_GRID_DOMAIN", "LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA" ],
+ [ "MAP2_GRID_SEGMENTS", "CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA" ],
+ [ "MAP2_INDEX", "CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA" ],
+ [ "MAP2_NORMAL", "CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA" ],
+ [ "MAP2_TEXTURE_COORD_1", "CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA" ],
+ [ "MAP2_TEXTURE_COORD_2", "CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA" ],
+ [ "MAP2_TEXTURE_COORD_3", "CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA" ],
+ [ "MAP2_TEXTURE_COORD_4", "CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA" ],
+ [ "MAP2_VERTEX_3", "CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA" ],
+ [ "MAP2_VERTEX_4", "CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA" ],
+ [ "MAP_COLOR", "CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA" ],
+ [ "MAP_STENCIL", "CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA" ],
+ [ "MAX_ATTRIB_STACK_DEPTH", "CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA" ],
+ [ "MAX_CLIENT_ATTRIB_STACK_DEPTH", "CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA" ],
+ [ "MAX_EVAL_ORDER", "CONST(MAX_EVAL_ORDER), NO_EXTRA" ],
+ [ "MAX_LIST_NESTING", "CONST(MAX_LIST_NESTING), NO_EXTRA" ],
+ [ "MAX_NAME_STACK_DEPTH", "CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA" ],
+ [ "MAX_PIXEL_MAP_TABLE", "CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA" ],
+ [ "NAME_STACK_DEPTH", "CONTEXT_INT(Select.NameStackDepth), NO_EXTRA" ],
+ [ "PACK_LSB_FIRST", "CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA" ],
+ [ "PACK_SWAP_BYTES", "CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA" ],
+ [ "PACK_INVERT_MESA", "CONTEXT_BOOL(Pack.Invert), NO_EXTRA" ],
+ [ "PIXEL_MAP_A_TO_A_SIZE", "CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_B_TO_B_SIZE", "CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_G_TO_G_SIZE", "CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_I_TO_A_SIZE", "CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_I_TO_B_SIZE", "CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_I_TO_G_SIZE", "CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_I_TO_I_SIZE", "CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_I_TO_R_SIZE", "CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_R_TO_R_SIZE", "CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA" ],
+ [ "PIXEL_MAP_S_TO_S_SIZE", "CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA" ],
+ [ "POINT_SIZE_GRANULARITY", "CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA" ],
+ [ "POLYGON_MODE", "CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA" ],
+ [ "POLYGON_OFFSET_BIAS_EXT", "CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA" ],
+ [ "POLYGON_OFFSET_POINT", "CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA" ],
+ [ "POLYGON_OFFSET_LINE", "CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA" ],
+ [ "POLYGON_SMOOTH", "CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA" ],
+ [ "POLYGON_SMOOTH_HINT", "CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA" ],
+ [ "POLYGON_STIPPLE", "CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA" ],
+ [ "RED_BIAS", "CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA" ],
+ [ "RED_SCALE", "CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA" ],
+ [ "RENDER_MODE", "CONTEXT_ENUM(RenderMode), NO_EXTRA" ],
+ [ "RGBA_MODE", "CONST(1), NO_EXTRA" ],
+ [ "SELECTION_BUFFER_SIZE", "CONTEXT_INT(Select.BufferSize), NO_EXTRA" ],
+ [ "STEREO", "BUFFER_INT(Visual.stereoMode), NO_EXTRA" ],
+ [ "TEXTURE_1D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
+ [ "TEXTURE_3D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
+ [ "TEXTURE_1D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
+ [ "TEXTURE_2D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ],
+ [ "TEXTURE_BINDING_1D", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA" ],
+ [ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ],
+ [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ],
+ [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array" ],
+ [ "TEXTURE_GEN_S", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
+ [ "TEXTURE_GEN_T", "LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
+ [ "TEXTURE_GEN_R", "LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
+ [ "TEXTURE_GEN_Q", "LOC_TEXUNIT, TYPE_BIT_3, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ],
+ [ "UNPACK_LSB_FIRST", "CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA" ],
+ [ "UNPACK_SWAP_BYTES", "CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA" ],
+ [ "ZOOM_X", "CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA" ],
+ [ "ZOOM_Y", "CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA" ],
+
+# Vertex arrays
+ [ "VERTEX_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
+ [ "NORMAL_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
+ [ "COLOR_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
+ [ "INDEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA" ],
+ [ "INDEX_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA" ],
+ [ "INDEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA" ],
+ [ "INDEX_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
+ [ "TEXTURE_COORD_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
+ [ "EDGE_FLAG_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA" ],
+ [ "EDGE_FLAG_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA" ],
+ [ "EDGE_FLAG_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
+
+# GL_ARB_texture_compression
+ [ "TEXTURE_COMPRESSION_HINT_ARB", "CONTEXT_INT(Hint.TextureCompression), NO_EXTRA" ],
+
+# GL_EXT_compiled_vertex_array
+ [ "ARRAY_ELEMENT_LOCK_FIRST_EXT", "CONTEXT_INT(Array.LockFirst), extra_EXT_compiled_vertex_array" ],
+ [ "ARRAY_ELEMENT_LOCK_COUNT_EXT", "CONTEXT_INT(Array.LockCount), extra_EXT_compiled_vertex_array" ],
+
+# GL_ARB_transpose_matrix
+ [ "TRANSPOSE_MODELVIEW_MATRIX_ARB", "CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA" ],
+ [ "TRANSPOSE_PROJECTION_MATRIX_ARB", "CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA" ],
+ [ "TRANSPOSE_TEXTURE_MATRIX_ARB", "CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA" ],
+
+# GL_EXT_secondary_color
+ [ "COLOR_SUM", "CONTEXT_BOOL(Fog.ColorSumEnabled), extra_EXT_secondary_color_ARB_vertex_program" ],
+ [ "CURRENT_SECONDARY_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), extra_EXT_secondary_color_flush_current" ],
+ [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), extra_EXT_secondary_color" ],
+ [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), extra_EXT_secondary_color" ],
+ [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), extra_EXT_secondary_color" ],
+ [ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), extra_EXT_secondary_color" ],
+
+# GL_EXT_fog_coord
+ [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_EXT_fog_coord_flush_current" ],
+ [ "FOG_COORDINATE_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), extra_EXT_fog_coord" ],
+ [ "FOG_COORDINATE_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type), extra_EXT_fog_coord" ],
+ [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), extra_EXT_fog_coord" ],
+ [ "FOG_COORDINATE_SOURCE", "CONTEXT_ENUM(Fog.FogCoordinateSource), extra_EXT_fog_coord" ],
+
+# GL_NV_fog_distance
+ [ "FOG_DISTANCE_MODE_NV", "CONTEXT_ENUM(Fog.FogDistanceMode), extra_NV_fog_distance" ],
+
+# GL_IBM_rasterpos_clip
+ [ "RASTER_POSITION_UNCLIPPED_IBM", "CONTEXT_BOOL(Transform.RasterPositionUnclipped), extra_IBM_rasterpos_clip" ],
+
+# GL_NV_point_sprite
+ [ "POINT_SPRITE_R_MODE_NV", "CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite" ],
+ [ "POINT_SPRITE_COORD_ORIGIN", "CONTEXT_ENUM(Point.SpriteOrigin), extra_NV_point_sprite_ARB_point_sprite" ],
+
+# GL_NV_vertex_program
+ [ "VERTEX_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY0_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(0)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY1_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(1)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY2_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(2)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY3_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(3)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY4_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(4)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY5_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(5)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY6_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(6)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY7_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(7)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY8_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(8)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY9_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(9)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY10_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(10)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY11_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(11)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY12_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(12)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY13_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(13)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY14_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(14)].Enabled), extra_NV_vertex_program" ],
+ [ "VERTEX_ATTRIB_ARRAY15_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(15)].Enabled), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB0_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[0]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB1_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[1]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB2_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[2]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB3_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[3]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB4_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[4]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB5_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[5]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB6_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[6]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB7_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[7]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB8_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[8]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB9_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[9]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB10_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[10]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB11_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[11]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB12_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[12]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB13_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[13]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB14_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[14]), extra_NV_vertex_program" ],
+ [ "MAP1_VERTEX_ATTRIB15_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[15]), extra_NV_vertex_program" ],
+
+# GL_NV_fragment_program
+ [ "FRAGMENT_PROGRAM_NV", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_NV_fragment_program" ],
+ [ "FRAGMENT_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_fragment_program" ],
+ [ "MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", "CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), extra_NV_fragment_program" ],
+
+# GL_NV_texture_rectangle
+ [ "TEXTURE_RECTANGLE_NV", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle" ],
+ [ "TEXTURE_BINDING_RECTANGLE_NV", "LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle" ],
+ [ "MAX_RECTANGLE_TEXTURE_SIZE_NV", "CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle" ],
+
+# GL_EXT_stencil_two_side
+ [ "STENCIL_TEST_TWO_SIDE_EXT", "CONTEXT_BOOL(Stencil.TestTwoSide), extra_EXT_stencil_two_side" ],
+ [ "ACTIVE_STENCIL_FACE_EXT", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ],
+
+# GL_NV_light_max_exponent
+ [ "MAX_SHININESS_NV", "CONTEXT_FLOAT(Const.MaxShininess), extra_NV_light_max_exponent" ],
+ [ "MAX_SPOT_EXPONENT_NV", "CONTEXT_FLOAT(Const.MaxSpotExponent), extra_NV_light_max_exponent" ],
+
+# GL_NV_primitive_restart
+ [ "PRIMITIVE_RESTART_NV", "CONTEXT_BOOL(Array.PrimitiveRestart), extra_NV_primitive_restart" ],
+ [ "PRIMITIVE_RESTART_INDEX_NV", "CONTEXT_INT(Array.RestartIndex), extra_NV_primitive_restart" ],
+
+# GL_ARB_vertex_buffer_object
+ [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ],
+ [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ],
+ [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ],
+ [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ],
+
+# GL_EXT_pixel_buffer_object
+ [ "PIXEL_PACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
+ [ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ],
+
+# GL_ARB_vertex_program
+# == GL_VERTEX_PROGRAM_NV
+ [ "VERTEX_PROGRAM_ARB", "CONTEXT_BOOL(VertexProgram.Enabled), extra_ARB_vertex_program_NV_vertex_program" ],
+# == GL_VERTEX_PROGRAM_POINT_SIZE_NV
+ [ "VERTEX_PROGRAM_POINT_SIZE_ARB", "CONTEXT_BOOL(VertexProgram.PointSizeEnabled), extra_ARB_vertex_program_NV_vertex_program" ],
+# == GL_VERTEX_PROGRAM_TWO_SIDE_NV
+ [ "VERTEX_PROGRAM_TWO_SIDE_ARB", "CONTEXT_BOOL(VertexProgram.TwoSideEnabled), extra_ARB_vertex_program_NV_vertex_program" ],
+# == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV
+ [ "MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", "CONTEXT_INT(Const.MaxProgramMatrixStackDepth), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+# == GL_MAX_TRACK_MATRICES_NV
+ [ "MAX_PROGRAM_MATRICES_ARB", "CONTEXT_INT(Const.MaxProgramMatrices), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+# == GL_CURRENT_MATRIX_STACK_DEPTH_NV
+ [ "CURRENT_MATRIX_STACK_DEPTH_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+# == GL_CURRENT_MATRIX_NV
+ [ "CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+# == GL_CURRENT_MATRIX_NV
+ [ "TRANSPOSE_CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ],
+# == GL_PROGRAM_ERROR_POSITION_NV
+ [ "PROGRAM_ERROR_POSITION_ARB", "CONTEXT_INT(Program.ErrorPos), extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ],
+
+# GL_ARB_fragment_program
+ [ "FRAGMENT_PROGRAM_ARB", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_ARB_fragment_program" ],
+
+# GL_EXT_depth_bounds_test
+ [ "DEPTH_BOUNDS_TEST_EXT", "CONTEXT_BOOL(Depth.BoundsTest), extra_EXT_depth_bounds_test" ],
+ [ "DEPTH_BOUNDS_EXT", "CONTEXT_FLOAT2(Depth.BoundsMin), extra_EXT_depth_bounds_test" ],
+
+# GL_ARB_depth_clamp
+ [ "DEPTH_CLAMP", "CONTEXT_BOOL(Transform.DepthClamp), extra_ARB_depth_clamp" ],
+
+# GL_ATI_fragment_shader
+ [ "NUM_FRAGMENT_REGISTERS_ATI", "CONST(6), extra_ATI_fragment_shader" ],
+ [ "NUM_FRAGMENT_CONSTANTS_ATI", "CONST(8), extra_ATI_fragment_shader" ],
+ [ "NUM_PASSES_ATI", "CONST(2), extra_ATI_fragment_shader" ],
+ [ "NUM_INSTRUCTIONS_PER_PASS_ATI", "CONST(8), extra_ATI_fragment_shader" ],
+ [ "NUM_INSTRUCTIONS_TOTAL_ATI", "CONST(16), extra_ATI_fragment_shader" ],
+ [ "COLOR_ALPHA_PAIRING_ATI", "CONST(GL_TRUE), extra_ATI_fragment_shader" ],
+ [ "NUM_LOOPBACK_COMPONENTS_ATI", "CONST(3), extra_ATI_fragment_shader" ],
+ [ "NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", "CONST(3), extra_ATI_fragment_shader" ],
+
+# GL_EXT_framebuffer_blit
+# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT
+ [ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_blit" ],
+
+# GL_EXT_provoking_vertex
+ [ "PROVOKING_VERTEX_EXT", "CONTEXT_ENUM(Light.ProvokingVertex), extra_EXT_provoking_vertex" ],
+ [ "QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", "CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention), extra_EXT_provoking_vertex" ],
+
+# GL_ARB_framebuffer_object
+ [ "MAX_SAMPLES", "CONTEXT_INT(Const.MaxSamples), extra_ARB_framebuffer_object_EXT_framebuffer_multisample" ],
+
+# GL_ARB_seamless_cube_map
+ [ "TEXTURE_CUBE_MAP_SEAMLESS", "CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map" ],
+
+# GL_ARB_sync
+ [ "MAX_SERVER_WAIT_TIMEOUT", "CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync" ],
+
+# GL_EXT_texture_integer
+ [ "RGBA_INTEGER_MODE_EXT", "BUFFER_BOOL(_IntegerColor), extra_EXT_texture_integer" ],
+
+# GL_EXT_transform_feedback
+ [ "TRANSFORM_FEEDBACK_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback" ],
+ [ "RASTERIZER_DISCARD", "CONTEXT_BOOL(RasterDiscard), extra_EXT_transform_feedback" ],
+ [ "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), extra_EXT_transform_feedback" ],
+ [ "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_EXT_transform_feedback" ],
+ [ "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents), extra_EXT_transform_feedback" ],
+
+# GL_ARB_transform_feedback2
+ [ "TRANSFORM_FEEDBACK_BUFFER_PAUSED", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_ARB_transform_feedback2" ],
+ [ "TRANSFORM_FEEDBACK_BUFFER_ACTIVE", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_ARB_transform_feedback2" ],
+ [ "TRANSFORM_FEEDBACK_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_transform_feedback2" ],
+
+# GL_ARB_transform_feedback3
+ [ "MAX_TRANSFORM_FEEDBACK_BUFFERS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_ARB_transform_feedback3" ],
+ [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3" ],
+
+# GL_ARB_geometry_shader4
+ [ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxGeometryTextureImageUnits), extra_ARB_geometry_shader4" ],
+ [ "MAX_GEOMETRY_OUTPUT_VERTICES_ARB", "CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_ARB_geometry_shader4" ],
+ [ "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_ARB_geometry_shader4" ],
+ [ "MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), extra_ARB_geometry_shader4" ],
+ [ "MAX_GEOMETRY_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryVaryingComponents), extra_ARB_geometry_shader4" ],
+ [ "MAX_VERTEX_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxVertexVaryingComponents), extra_ARB_geometry_shader4" ],
+
+# GL_ARB_color_buffer_float
+ [ "RGBA_FLOAT_MODE_ARB", "BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0" ],
+
+# GL_EXT_gpu_shader4 / GLSL 1.30
+ [ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130" ],
+ [ "MAX_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MaxProgramTexelOffset), extra_GLSL_130" ],
+
+# GL_ARB_texture_buffer_object
+ [ "MAX_TEXTURE_BUFFER_SIZE_ARB", "CONTEXT_INT(Const.MaxTextureBufferSize), extra_texture_buffer_object" ],
+ [ "TEXTURE_BINDING_BUFFER_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ],
+ [ "TEXTURE_BUFFER_DATA_STORE_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_BUFFER_INDEX, extra_texture_buffer_object" ],
+ [ "TEXTURE_BUFFER_FORMAT_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ],
+ [ "TEXTURE_BUFFER_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ],
+
+# GL_ARB_sampler_objects / GL 3.3
+ [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ],
+
+# GL 3.0
+ [ "NUM_EXTENSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ],
+ [ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ],
+ [ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ],
+ [ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ],
+
+# GL3.0 / GL_EXT_framebuffer_sRGB
+ [ "FRAMEBUFFER_SRGB_EXT", "CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB" ],
+ [ "FRAMEBUFFER_SRGB_CAPABLE_EXT", "BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB" ],
+
+# GL 3.1
+# NOTE: different enum values for GL_PRIMITIVE_RESTART_NV
+# vs. GL_PRIMITIVE_RESTART!
+ [ "PRIMITIVE_RESTART", "CONTEXT_BOOL(Array.PrimitiveRestart), extra_version_31" ],
+ [ "PRIMITIVE_RESTART_INDEX", "CONTEXT_INT(Array.RestartIndex), extra_version_31" ],
+
+# GL 3.2
+ [ "CONTEXT_PROFILE_MASK", "CONTEXT_INT(Const.ProfileMask), extra_version_32" ],
+
+# GL_ARB_robustness
+ [ "RESET_NOTIFICATION_STRATEGY_ARB", "CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA" ],
+
+# GL_ARB_debug_output
+ [ "DEBUG_LOGGED_MESSAGES_ARB", "CONTEXT_INT(Debug.NumMessages), NO_EXTRA" ],
+ [ "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB", "CONTEXT_INT(Debug.NextMsgLength), NO_EXTRA" ],
+ [ "MAX_DEBUG_LOGGED_MESSAGES_ARB", "CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA" ],
+ [ "MAX_DEBUG_MESSAGE_LENGTH_ARB", "CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA" ],
+ [ "MAX_DUAL_SOURCE_DRAW_BUFFERS", "CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended" ],
+
+# GL_ARB_uniform_buffer_object
+ [ "MAX_VERTEX_UNIFORM_BLOCKS", "CONTEXT_INT(Const.VertexProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object" ],
+ [ "MAX_FRAGMENT_UNIFORM_BLOCKS", "CONTEXT_INT(Const.FragmentProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object" ],
+ [ "MAX_GEOMETRY_UNIFORM_BLOCKS", "CONTEXT_INT(Const.GeometryProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object_and_geometry_shader" ],
+ [ "MAX_COMBINED_UNIFORM_BLOCKS", "CONTEXT_INT(Const.MaxCombinedUniformBlocks), extra_ARB_uniform_buffer_object" ],
+ [ "MAX_UNIFORM_BLOCK_SIZE", "CONTEXT_INT(Const.MaxUniformBlockSize), extra_ARB_uniform_buffer_object" ],
+ [ "MAX_UNIFORM_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxUniformBufferBindings), extra_ARB_uniform_buffer_object" ],
+ [ "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.VertexProgram.MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object" ],
+ [ "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.FragmentProgram.MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object" ],
+ [ "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.GeometryProgram.MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object_and_geometry_shader" ],
+ [ "UNIFORM_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.UniformBufferOffsetAlignment), extra_ARB_uniform_buffer_object" ],
+ [ "UNIFORM_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_uniform_buffer_object" ],
+
+# GL_ARB_timer_query
+ [ "TIMESTAMP", "LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query" ],
+]}
+
+]
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index 934a2d05f..ed324b588 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -97,7 +97,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
ASSERT( alignment > 0 );
- ptr = malloc(bytes + alignment + sizeof(void *));
+ ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
@@ -146,7 +146,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
ASSERT( alignment > 0 );
- ptr = calloc(1, bytes + alignment + sizeof(void *));
+ ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *));
if (!ptr)
return NULL;
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 40a802f52..b154b9527 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3334,6 +3334,9 @@ struct gl_debug_state
/**
* Enum for the OpenGL APIs we know about and may support.
+ *
+ * NOTE: This must match the api_enum table in
+ * src/mesa/main/get_hash_generator.py
*/
typedef enum
{