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-<title>FreeType-2.4.2 API Reference</title>
+<title>FreeType-2.4.4 API Reference</title>
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<table align=center><tr><td><font size=-1>[<a href="ft2-index.html">Index</a>]</font></td>
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<td><font size=-1>[<a href="ft2-toc.html">TOC</a>]</font></td></tr></table>
-<center><h1>FreeType-2.4.2 API Reference</h1></center>
+<center><h1>FreeType-2.4.4 API Reference</h1></center>
<center><h1>
Basic Data Types
@@ -889,7 +889,9 @@ Defined in FT_IMAGE_H (freetype/ftimage.h).
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<tr valign=top><td><b>pitch</b></td><td>
<p>The pitch's absolute value is the number of bytes taken by one bitmap row, including padding. However, the pitch is positive when the bitmap has a &lsquo;down&rsquo; flow, and negative when it has an &lsquo;up&rsquo; flow. In all cases, the pitch is an offset to add to a bitmap pointer in order to go down one row.</p>
+<p>Note that &lsquo;padding&rsquo; means the alignment of a bitmap to a byte border, and FreeType functions normally align to the smallest possible integer value.</p>
<p>For the B/W rasterizer, &lsquo;pitch&rsquo; is always an even number.</p>
+<p>To change the pitch of a bitmap (say, to make it a multiple of 4), use <a href="ft2-bitmap_handling.html#FT_Bitmap_Convert">FT_Bitmap_Convert</a>. Alternatively, you might use callback functions to directly render to the application's surface; see the file &lsquo;example2.cpp&rsquo; in the tutorial for a demonstration.</p>
</td></tr>
<tr valign=top><td><b>buffer</b></td><td>
<p>A typeless pointer to the bitmap buffer. This value should be aligned on 32-bit boundaries in most cases.</p>