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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="mesa.css">
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
-</head>
-<body>
-
-<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
-</div>
-
-<iframe src="contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 7.0 Release Notes / June 22, 2007</h1>
-
-<p>
-Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support.
-A number of bugs have been fixed since the 6.5.3 release.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>
-35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz
-50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2
-bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip
-9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz
-fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2
-84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip
-76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz
-4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2
-9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip
-</pre>
-
-
-<h2>New features</h2>
-<ul>
-<li>OpenGL 2.0 and 2.1 API support.
-</ul>
-
-<h2>Bug fixes</h2>
-<ul>
-<li>Fixed a few fog-related bugs.
-<li>Fixed broken GLSL mix() function.
-<li>Fixed broken GLSL exp() functions.
-<li>Fixed GLSL mod4(vec4, vec4) bug.
-<li>Implemented GLSL asin(), acos(), atan() functions.
-<li>Fixed an R300 driver bug that caused Xorg composite manager to crash
-<li>Fixed R300 vertex program/matrix bug (10848)
-<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
-<li>Specifying an invalid texture unit as a sampler could lead to a crash
-<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
-<li>ARB vp state.light[n].half value was incorrect (bug 10987)
-<li>Fixed a positional light source bug (bug 11009)
-<li>Fixed point size attenuation problem (bug 11042)
-<li>glPopAttrib didn't restore texture object's LOD bias (bug 11049)
-<li>Fixed a TLS / TEXTREL problem (bug 7459)
-</ul>
-
-
-<h2>Internal code changes</h2>
-<ul>
-<li>Some texture code consolidation and simplifiction (Ian Romanick)
-<li>R300 driver clean-ups.
-</ul>
-
-
-<h2>To Do (someday) items</h2>
-<ul>
-<li>Switch to freeglut
-<li>Fix linux-glide target/driver.
-<li>Improved lambda and derivative calculation for frag progs.
-</ul>
-
-
-<h2>Driver Status</h2>
-
-<pre>
-Driver Status
----------------------- ----------------------
-DRI drivers varies with the driver
-XMesa/GLX (on Xlib) implements OpenGL 2.1
-OSMesa (off-screen) implements OpenGL 2.1
-Windows/Win32 implements OpenGL 2.1
-Glide (3dfx Voodoo1/2) implements OpenGL 1.3
-SVGA unsupported
-Wind River UGL unsupported
-DJGPP unsupported
-GGI unsupported
-BeOS unsupported
-Allegro unsupported
-D3D unsupported
-</pre>
-
-</div>
-</body>
-</html>