diff options
Diffstat (limited to 'mesalib/docs')
-rw-r--r-- | mesalib/docs/contents.html | 1 | ||||
-rw-r--r-- | mesalib/docs/news.html | 10 | ||||
-rw-r--r-- | mesalib/docs/relnotes-8.0.html | 4 | ||||
-rw-r--r-- | mesalib/docs/systems.html | 68 | ||||
-rw-r--r-- | mesalib/docs/vmware-guest.html | 3 |
5 files changed, 71 insertions, 15 deletions
diff --git a/mesalib/docs/contents.html b/mesalib/docs/contents.html index 33c2191ee..6f556eed9 100644 --- a/mesalib/docs/contents.html +++ b/mesalib/docs/contents.html @@ -52,7 +52,6 @@ a:visited { <b>User Topics</b> <ul> -<li><a href="shading.html" target="MainFrame">Shading Language</a> <li><a href="egl.html" target="MainFrame">EGL</a> <li><a href="opengles.html" target="MainFrame">OpenGL ES</a> <li><a href="openvg.html" target="MainFrame">OpenVG / Vega</a> diff --git a/mesalib/docs/news.html b/mesalib/docs/news.html index d6a2aa8e6..472f98bae 100644 --- a/mesalib/docs/news.html +++ b/mesalib/docs/news.html @@ -11,6 +11,16 @@ <H1>News</H1> +<h2>February 9, 2012</h2> + +<p> +<a href="relnotes-8.0.html">Mesa 8.0</a> is released. +This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30 +(with the i965 driver). +See the release notes for more information about the release. +</p> + + <h2>November 27, 2011</h2> <p> diff --git a/mesalib/docs/relnotes-8.0.html b/mesalib/docs/relnotes-8.0.html index 4aa175366..4edd8081e 100644 --- a/mesalib/docs/relnotes-8.0.html +++ b/mesalib/docs/relnotes-8.0.html @@ -30,7 +30,9 @@ for DRI hardware acceleration. <h2>MD5 checksums</h2> <pre> -tbd +3516fea6c28ce4a0fa9759e4894729a1 MesaLib-8.0.tar.gz +1a5668fe72651a670611164cefc703b2 MesaLib-8.0.tar.bz2 +66f5a01a85530a91472a3acceb556db8 MesaLib-8.0.zip </pre> diff --git a/mesalib/docs/systems.html b/mesalib/docs/systems.html index 035a48962..62a6e0b52 100644 --- a/mesalib/docs/systems.html +++ b/mesalib/docs/systems.html @@ -9,34 +9,78 @@ <H1>Supported Systems and Drivers</H1> <p> -Mesa was originally designed for Unix/X11 systems and is still best -supported on those systems. All you need is an ANSI C compiler and the -X development environment to use Mesa. +Mesa is primarily developed and used on Linux systems. +But there's also support for Windows, other flavors of Unix and other +systems such as Haiku. +We're actively developing and maintaining several hardware and +software drivers. </p> <p> -The DRI hardware drivers for the X.org server and XFree86 provide -hardware accelerated rendering for chips from ATI, Intel, and NVIDIA -on Linux and FreeBSD. +The primary API is OpenGL but there's also support for OpenGL ES 1 +and ES 2, OpenVG and the EGL interface. </p> <p> -Drivers for other assorted platforms include: -the Apple Macintosh and Windows. +Hardware drivers include: </p> +<ul> +<li>Intel i965, i945, i915. + See <a href="http://intellinuxgraphics.org/index.html" target="_parent"> + Intel's website</a> +<li>AMD Radeon series +<li>Some NVIDIA GPus. +<li>VMware virtual GPU +</ul> <p> -Details about particular drivers follows: +Software drivers include: +</p> +<ul> +<li><a href="llvmpipe.html">llvmpipe</a> - uses LLVM for x86 JIT code + generation and is multi-threaded +<li>softpipe - a reference Gallium driver +<li>swrast - the legacy/original Mesa software rasterizer +</ul> + +<p> +Additional driver information: </p> <UL> <li><a href="http://dri.freedesktop.org/" target="_parent"> DRI hardware drivers</a> for the X Window System -<LI><a href="xlibdriver.html">Xlib software driver</a> for the X Window System +<li><a href="xlibdriver.html">Xlib / swrast driver</a> for the X Window System and Unix-like operating systems -<LI>Microsoft Windows <A HREF="README.WIN32">(README.WIN32)</A> -<LI>DEC VMS <A HREF="README.VMS">(README.VMS)</A> +<li><a href="README.WIN32">Microsoft Windows</a> +<li><a href="vmware-guest.html">VMware</a> guest OS driver </UL> + +<h1> +Deprecated Systems and Drivers +</h1> + +<p> +In the past there were other drivers for older GPUs and operating +systems. +These have been removed from the Mesa source tree and distribution. +If anyone's interested though, the code can be found in the git repo. +The list includes: +</p> + +<ul> +<li>3dfx/glide +<li>Matrox +<li>ATI R128 +<li>Savage +<li>VIA Unichrome +<li>SIS +<li>3Dlabs gamma +<li>DOS +<li>fbdev +<li>DEC/VMS +<ul> + </body> </html> diff --git a/mesalib/docs/vmware-guest.html b/mesalib/docs/vmware-guest.html index e19782ce2..4d95c1769 100644 --- a/mesalib/docs/vmware-guest.html +++ b/mesalib/docs/vmware-guest.html @@ -10,7 +10,8 @@ <h1>VMware guest GL driver</h1> <p> -This page describes how to build, install and use the VMware guest GL driver +This page describes how to build, install and use the +<a href="http://www.vmware.com/" target="_parent">VMware</a> guest GL driver (aka the SVGA or SVGA3D driver) for Linux using the latest source code. This driver gives a Linux virtual machine access to the host's GPU for hardware-accelerated 3D. |