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-rw-r--r--mesalib/src/glsl/ast.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h
index a59ebcb9f..fc80e780e 100644
--- a/mesalib/src/glsl/ast.h
+++ b/mesalib/src/glsl/ast.h
@@ -428,6 +428,7 @@ struct ast_type_qualifier {
union {
struct {
unsigned invariant:1;
+ unsigned precise:1;
unsigned constant:1;
unsigned attribute:1;
unsigned varying:1;
@@ -749,13 +750,11 @@ public:
exec_list declarations;
/**
- * Special flag for vertex shader "invariant" declarations.
- *
- * Vertex shaders can contain "invariant" variable redeclarations that do
- * not include a type. For example, "invariant gl_Position;". This flag
- * is used to note these cases when no type is specified.
+ * Flags for redeclarations. In these cases, no type is specified, to
+ * `type` is allowed to be NULL. In all other cases, this would be an error.
*/
- int invariant;
+ int invariant; /** < `invariant` redeclaration */
+ int precise; /** < `precise` redeclaration */
};