diff options
Diffstat (limited to 'mesalib/src/glsl/builtin_types.cpp')
-rw-r--r-- | mesalib/src/glsl/builtin_types.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/mesalib/src/glsl/builtin_types.cpp b/mesalib/src/glsl/builtin_types.cpp index 92e386057..dd42ecb05 100644 --- a/mesalib/src/glsl/builtin_types.cpp +++ b/mesalib/src/glsl/builtin_types.cpp @@ -204,6 +204,40 @@ const static struct builtin_type_versions { T(struct_gl_DepthRangeParameters, 110, 100) + T(image1D, 420, 999) + T(image2D, 420, 999) + T(image3D, 420, 999) + T(image2DRect, 420, 999) + T(imageCube, 420, 999) + T(imageBuffer, 420, 999) + T(image1DArray, 420, 999) + T(image2DArray, 420, 999) + T(imageCubeArray, 420, 999) + T(image2DMS, 420, 999) + T(image2DMSArray, 420, 999) + T(iimage1D, 420, 999) + T(iimage2D, 420, 999) + T(iimage3D, 420, 999) + T(iimage2DRect, 420, 999) + T(iimageCube, 420, 999) + T(iimageBuffer, 420, 999) + T(iimage1DArray, 420, 999) + T(iimage2DArray, 420, 999) + T(iimageCubeArray, 420, 999) + T(iimage2DMS, 420, 999) + T(iimage2DMSArray, 420, 999) + T(uimage1D, 420, 999) + T(uimage2D, 420, 999) + T(uimage3D, 420, 999) + T(uimage2DRect, 420, 999) + T(uimageCube, 420, 999) + T(uimageBuffer, 420, 999) + T(uimage1DArray, 420, 999) + T(uimage2DArray, 420, 999) + T(uimageCubeArray, 420, 999) + T(uimage2DMS, 420, 999) + T(uimage2DMSArray, 420, 999) + T(atomic_uint, 420, 999) }; @@ -287,6 +321,42 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) add_type(symbols, glsl_type::sampler3D_type); } + if (state->ARB_shader_image_load_store_enable) { + add_type(symbols, glsl_type::image1D_type); + add_type(symbols, glsl_type::image2D_type); + add_type(symbols, glsl_type::image3D_type); + add_type(symbols, glsl_type::image2DRect_type); + add_type(symbols, glsl_type::imageCube_type); + add_type(symbols, glsl_type::imageBuffer_type); + add_type(symbols, glsl_type::image1DArray_type); + add_type(symbols, glsl_type::image2DArray_type); + add_type(symbols, glsl_type::imageCubeArray_type); + add_type(symbols, glsl_type::image2DMS_type); + add_type(symbols, glsl_type::image2DMSArray_type); + add_type(symbols, glsl_type::iimage1D_type); + add_type(symbols, glsl_type::iimage2D_type); + add_type(symbols, glsl_type::iimage3D_type); + add_type(symbols, glsl_type::iimage2DRect_type); + add_type(symbols, glsl_type::iimageCube_type); + add_type(symbols, glsl_type::iimageBuffer_type); + add_type(symbols, glsl_type::iimage1DArray_type); + add_type(symbols, glsl_type::iimage2DArray_type); + add_type(symbols, glsl_type::iimageCubeArray_type); + add_type(symbols, glsl_type::iimage2DMS_type); + add_type(symbols, glsl_type::iimage2DMSArray_type); + add_type(symbols, glsl_type::uimage1D_type); + add_type(symbols, glsl_type::uimage2D_type); + add_type(symbols, glsl_type::uimage3D_type); + add_type(symbols, glsl_type::uimage2DRect_type); + add_type(symbols, glsl_type::uimageCube_type); + add_type(symbols, glsl_type::uimageBuffer_type); + add_type(symbols, glsl_type::uimage1DArray_type); + add_type(symbols, glsl_type::uimage2DArray_type); + add_type(symbols, glsl_type::uimageCubeArray_type); + add_type(symbols, glsl_type::uimage2DMS_type); + add_type(symbols, glsl_type::uimage2DMSArray_type); + } + if (state->ARB_shader_atomic_counters_enable) { add_type(symbols, glsl_type::atomic_uint_type); } |