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Diffstat (limited to 'mesalib/src/glsl/glsl_types.cpp')
-rw-r--r--mesalib/src/glsl/glsl_types.cpp30
1 files changed, 27 insertions, 3 deletions
diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp
index e77146cdf..f9cd258fe 100644
--- a/mesalib/src/glsl/glsl_types.cpp
+++ b/mesalib/src/glsl/glsl_types.cpp
@@ -22,9 +22,7 @@
*/
#include <stdio.h>
-#include <stdlib.h>
-#include "main/core.h" /* for Elements */
-#include "glsl_symbol_table.h"
+#include "main/core.h" /* for Elements, MAX2 */
#include "glsl_parser_extras.h"
#include "glsl_types.h"
extern "C" {
@@ -677,6 +675,32 @@ glsl_type::component_slots() const
return 0;
}
+unsigned
+glsl_type::uniform_locations() const
+{
+ if (this->is_matrix())
+ return 1;
+
+ unsigned size = 0;
+
+ switch (this->base_type) {
+ case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_INTERFACE:
+ for (unsigned i = 0; i < this->length; i++)
+ size += this->fields.structure[i].type->uniform_locations();
+ return size;
+ case GLSL_TYPE_ARRAY:
+ return this->length * this->fields.array->uniform_locations();
+ default:
+ break;
+ }
+
+ /* The location count for many types match with component_slots() result,
+ * all expections should be handled above.
+ */
+ return component_slots();
+}
+
bool
glsl_type::can_implicitly_convert_to(const glsl_type *desired,
_mesa_glsl_parse_state *state) const