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-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y4
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp8
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.h2
3 files changed, 14 insertions, 0 deletions
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 6f15e85a1..0a35e88ce 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -1128,6 +1128,10 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_explicit_attrib_location)
add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1);
+
+ if (extensions->ARB_shader_texture_lod)
+ add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1);
+
if (extensions->AMD_conservative_depth)
add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
}
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index 18bff88de..fce2faa75 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -240,6 +240,14 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
state->EXT_texture_array_warn = (ext_mode == extension_warn);
unsupported = !state->extensions->EXT_texture_array;
+ } else if (strcmp(name, "GL_ARB_shader_texture_lod") == 0) {
+ /* Force ARB_texture_rectangle to be on so sampler2DRects are defined */
+ state->ARB_texture_rectangle_enable = true;
+
+ state->ARB_shader_texture_lod_enable = (ext_mode != extension_disable);
+ state->ARB_shader_texture_lod_warn = (ext_mode == extension_warn);
+
+ unsupported = !state->extensions->ARB_shader_texture_lod;
} else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) {
state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable);
state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn);
diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h
index f9147653f..878d2ae3f 100644
--- a/mesalib/src/glsl/glsl_parser_extras.h
+++ b/mesalib/src/glsl/glsl_parser_extras.h
@@ -168,6 +168,8 @@ struct _mesa_glsl_parse_state {
unsigned ARB_texture_rectangle_warn:1;
unsigned EXT_texture_array_enable:1;
unsigned EXT_texture_array_warn:1;
+ unsigned ARB_shader_texture_lod_enable:1;
+ unsigned ARB_shader_texture_lod_warn:1;
unsigned ARB_shader_stencil_export_enable:1;
unsigned ARB_shader_stencil_export_warn:1;
unsigned AMD_conservative_depth_enable:1;