diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml new file mode 100644 index 000000000..2fe1638fd --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -0,0 +1,271 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_ARB_direct_state_access" number="164"> + <enum name="TEXTURE_TARGET" value="0x1006"/> + <enum name="QUERY_TARGET" value="0x82EA"/> + <enum name="TEXTURE_BINDING" value="0x82EB"/> + + <!-- Texture object functions --> + + <function name="CreateTextures" offset="assign"> + <param name="target" type="GLenum" /> + <param name="n" type="GLsizei" /> + <param name="textures" type="GLuint *" /> + </function> + + <function name="TextureBuffer" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="internalformat" type="GLenum" /> + <param name="buffer" type="GLuint" /> + </function> + + <function name="TextureStorage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="levels" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + </function> + + <function name="TextureStorage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="levels" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + </function> + + <function name="TextureStorage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="levels" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + </function> + + <function name="TextureStorage2DMultisample" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="samples" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="fixedsamplelocations" type="GLboolean" /> + </function> + + <function name="TextureStorage3DMultisample" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="samples" type="GLsizei" /> + <param name="internalformat" type="GLenum" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + <param name="fixedsamplelocations" type="GLboolean" /> + </function> + + <function name="TextureSubImage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="pixels" type="const GLvoid *" /> + </function> + + <function name="TextureSubImage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="pixels" type="const GLvoid *" /> + </function> + + <function name="TextureSubImage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="zoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="pixels" type="const GLvoid *" /> + </function> + + <function name="CompressedTextureSubImage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="imageSize" type="GLsizei" /> + <param name="data" type="const GLvoid *" /> + </function> + + <function name="CompressedTextureSubImage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="imageSize" type="GLsizei" /> + <param name="data" type="const GLvoid *" /> + </function> + + <function name="CompressedTextureSubImage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="zoffset" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + <param name="depth" type="GLsizei" /> + <param name="format" type="GLenum" /> + <param name="imageSize" type="GLsizei" /> + <param name="data" type="const GLvoid *" /> + </function> + + <function name="CopyTextureSubImage1D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="x" type="GLint" /> + <param name="y" type="GLint" /> + <param name="width" type="GLsizei" /> + </function> + + <function name="CopyTextureSubImage2D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="x" type="GLint" /> + <param name="y" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + </function> + + <function name="CopyTextureSubImage3D" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="xoffset" type="GLint" /> + <param name="yoffset" type="GLint" /> + <param name="zoffset" type="GLint" /> + <param name="x" type="GLint" /> + <param name="y" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + </function> + + <function name="TextureParameterf" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="GLfloat" /> + </function> + + <function name="TextureParameterfv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="const GLfloat *" /> + </function> + + <function name="TextureParameteri" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="GLint" /> + </function> + + <function name="TextureParameterIiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="const GLint *" /> + </function> + + <function name="TextureParameterIuiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="const GLuint *" /> + </function> + + <function name="TextureParameteriv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="param" type="const GLint *" /> + </function> + + <function name="GenerateTextureMipmap" offset="assign"> + <param name="texture" type="GLuint" /> + </function> + + <function name="BindTextureUnit" offset="assign"> + <param name="unit" type="GLuint" /> + <param name="texture" type="GLuint" /> + </function> + + <function name="GetTextureImage" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="format" type="GLenum" /> + <param name="type" type="GLenum" /> + <param name="bufSize" type="GLsizei" /> + <param name="pixels" type="GLvoid *" /> + </function> + + <function name="GetCompressedTextureImage" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="bufSize" type="GLsizei" /> + <param name="pixels" type="GLvoid *" /> + </function> + + <function name="GetTextureLevelParameterfv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLfloat *" /> + </function> + + <function name="GetTextureLevelParameteriv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="level" type="GLint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLint *" /> + </function> + + <function name="GetTextureParameterfv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLfloat *" /> + </function> + + <function name="GetTextureParameterIiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLint *" /> + </function> + + <function name="GetTextureParameterIuiv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLuint *" /> + </function> + + <function name="GetTextureParameteriv" offset="assign"> + <param name="texture" type="GLuint" /> + <param name="pname" type="GLenum" /> + <param name="params" type="GLint *" /> + </function> + +</category> +</OpenGLAPI> |