aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml')
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml12
1 files changed, 6 insertions, 6 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
index 1d63e7ce3..7df394241 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml
@@ -10,14 +10,14 @@
<enum name="TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/>
- <function name="TexStorage1D" offset="assign">
+ <function name="TexStorage1D">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
<param name="width" type="GLsizei"/>
</function>
- <function name="TexStorage2D" offset="assign" es2="3.0">
+ <function name="TexStorage2D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
@@ -25,7 +25,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="TexStorage3D" offset="assign" es2="3.0">
+ <function name="TexStorage3D" es2="3.0">
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
<param name="internalFormat" type="GLenum"/>
@@ -34,7 +34,7 @@
<param name="depth" type="GLsizei"/>
</function>
- <function name="TextureStorage1DEXT" offset="assign">
+ <function name="TextureStorage1DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
@@ -42,7 +42,7 @@
<param name="width" type="GLsizei"/>
</function>
- <function name="TextureStorage2DEXT" offset="assign">
+ <function name="TextureStorage2DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>
@@ -51,7 +51,7 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="TextureStorage3DEXT" offset="assign">
+ <function name="TextureStorage3DEXT">
<param name="texture" type="GLuint"/>
<param name="target" type="GLenum"/>
<param name="levels" type="GLsizei"/>