diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml b/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml index e1c6c2d81..b20cf612c 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml @@ -21,54 +21,54 @@ <enum name="PROVOKING_VERTEX" value="0x8E4F"/> <enum name="UNDEFINED_VERTEX" value="0x8260"/> - <function name="ViewportArrayv" offset="assign"> + <function name="ViewportArrayv"> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="v" type="const GLfloat *"/> </function> - <function name="ViewportIndexedf" offset="assign"> + <function name="ViewportIndexedf"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="w" type="GLfloat"/> <param name="h" type="GLfloat"/> </function> - <function name="ViewportIndexedfv" offset="assign"> + <function name="ViewportIndexedfv"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> - <function name="ScissorArrayv" offset="assign"> + <function name="ScissorArrayv"> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="v" type="const int *"/> </function> - <function name="ScissorIndexed" offset="assign"> + <function name="ScissorIndexed"> <param name="index" type="GLuint"/> <param name="left" type="GLint"/> <param name="bottom" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </function> - <function name="ScissorIndexedv" offset="assign"> + <function name="ScissorIndexedv"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="DepthRangeArrayv" offset="assign"> + <function name="DepthRangeArrayv"> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="v" type="const GLclampd *"/> </function> - <function name="DepthRangeIndexed" offset="assign"> + <function name="DepthRangeIndexed"> <param name="index" type="GLuint"/> <param name="n" type="GLclampd"/> <param name="f" type="GLclampd"/> </function> - <function name="GetFloati_v" offset="assign"> + <function name="GetFloati_v"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLfloat *"/> </function> - <function name="GetDoublei_v" offset="assign"> + <function name="GetDoublei_v"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLdouble *"/> |