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Diffstat (limited to 'mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml')
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml20
1 files changed, 10 insertions, 10 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml b/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml
index e1c6c2d81..b20cf612c 100644
--- a/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml
+++ b/mesalib/src/mapi/glapi/gen/ARB_viewport_array.xml
@@ -21,54 +21,54 @@
<enum name="PROVOKING_VERTEX" value="0x8E4F"/>
<enum name="UNDEFINED_VERTEX" value="0x8260"/>
- <function name="ViewportArrayv" offset="assign">
+ <function name="ViewportArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ViewportIndexedf" offset="assign">
+ <function name="ViewportIndexedf">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="w" type="GLfloat"/>
<param name="h" type="GLfloat"/>
</function>
- <function name="ViewportIndexedfv" offset="assign">
+ <function name="ViewportIndexedfv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="ScissorArrayv" offset="assign">
+ <function name="ScissorArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const int *"/>
</function>
- <function name="ScissorIndexed" offset="assign">
+ <function name="ScissorIndexed">
<param name="index" type="GLuint"/>
<param name="left" type="GLint"/>
<param name="bottom" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="ScissorIndexedv" offset="assign">
+ <function name="ScissorIndexedv">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
- <function name="DepthRangeArrayv" offset="assign">
+ <function name="DepthRangeArrayv">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const GLclampd *"/>
</function>
- <function name="DepthRangeIndexed" offset="assign">
+ <function name="DepthRangeIndexed">
<param name="index" type="GLuint"/>
<param name="n" type="GLclampd"/>
<param name="f" type="GLclampd"/>
</function>
- <function name="GetFloati_v" offset="assign">
+ <function name="GetFloati_v">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLfloat *"/>
</function>
- <function name="GetDoublei_v" offset="assign">
+ <function name="GetDoublei_v">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLdouble *"/>