diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/OES_single_precision.xml')
-rw-r--r-- | mesalib/src/mapi/glapi/gen/OES_single_precision.xml | 17 |
1 files changed, 6 insertions, 11 deletions
diff --git a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml index 8346b64ee..c6795042e 100644 --- a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml +++ b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml @@ -6,31 +6,27 @@ <OpenGLAPI> <category name="GL_OES_single_precision" number="293"> - <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false" - es1="1.0"> + <function name="ClearDepthfOES" alias="ClearDepthf" es1="1.0"> <param name="depth" type="GLclampf"/> </function> - <function name="ClipPlanefOES" static_dispatch="false" - es1="1.0" alias="ClipPlanef"> + <function name="ClipPlanefOES" es1="1.0" alias="ClipPlanef"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfloat *"/> </function> - <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false" - es1="1.0"> + <function name="DepthRangefOES" alias="DepthRangef" es1="1.0"> <param name="zNear" type="GLclampf"/> <param name="zFar" type="GLclampf"/> </function> - <function name="GetClipPlanefOES" static_dispatch="false" + <function name="GetClipPlanefOES" es1="1.0" desktop="false" alias="GetClipPlanef"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfloat *"/> </function> - <function name="FrustumfOES" static_dispatch="false" - es1="1.0" alias="Frustumf"> + <function name="FrustumfOES" es1="1.0" alias="Frustumf"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -39,8 +35,7 @@ <param name="zFar" type="GLfloat"/> </function> - <function name="OrthofOES" static_dispatch="false" - es1="1.0" alias="Orthof"> + <function name="OrthofOES" es1="1.0" alias="Orthof"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> |