diff options
Diffstat (limited to 'mesalib/src/mapi/glapi/gen/gl_API.xml')
-rwxr-xr-x | mesalib/src/mapi/glapi/gen/gl_API.xml | 1741 |
1 files changed, 782 insertions, 959 deletions
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index 0e2545636..6efc69b18 100755 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -1109,51 +1109,51 @@ <type name="DEBUGPROCARB" size="4" pointer="true"/> <type name="DEBUGPROC" size="4" pointer="true"/> - <function name="NewList" offset="0" deprecated="3.1"> + <function name="NewList" deprecated="3.1"> <param name="list" type="GLuint"/> <param name="mode" type="GLenum"/> <glx sop="101"/> </function> - <function name="EndList" offset="1" deprecated="3.1"> + <function name="EndList" deprecated="3.1"> <glx sop="102"/> </function> - <function name="CallList" offset="2" deprecated="3.1"> + <function name="CallList" deprecated="3.1"> <param name="list" type="GLuint"/> <glx rop="1"/> </function> - <function name="CallLists" offset="3" deprecated="3.1"> + <function name="CallLists" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="type" type="GLenum"/> <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> <glx rop="2" large="true"/> </function> - <function name="DeleteLists" offset="4" deprecated="3.1"> + <function name="DeleteLists" deprecated="3.1"> <param name="list" type="GLuint"/> <param name="range" type="GLsizei"/> <glx sop="103"/> </function> - <function name="GenLists" offset="5" deprecated="3.1"> + <function name="GenLists" deprecated="3.1"> <param name="range" type="GLsizei"/> <return type="GLuint"/> <glx sop="104"/> </function> - <function name="ListBase" offset="6" deprecated="3.1"> + <function name="ListBase" deprecated="3.1"> <param name="base" type="GLuint"/> <glx rop="3"/> </function> - <function name="Begin" offset="7" deprecated="3.1" exec="dynamic"> + <function name="Begin" deprecated="3.1" exec="dynamic"> <param name="mode" type="GLenum"/> <glx rop="4"/> </function> - <function name="Bitmap" offset="8" deprecated="3.1"> + <function name="Bitmap" deprecated="3.1"> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="xorig" type="GLfloat"/> @@ -1164,129 +1164,120 @@ <glx rop="5" large="true"/> </function> - <function name="Color3b" offset="9" vectorequiv="Color3bv" - deprecated="3.1"> + <function name="Color3b" vectorequiv="Color3bv" deprecated="3.1"> <param name="red" type="GLbyte"/> <param name="green" type="GLbyte"/> <param name="blue" type="GLbyte"/> </function> - <function name="Color3bv" offset="10" deprecated="3.1"> + <function name="Color3bv" deprecated="3.1"> <param name="v" type="const GLbyte *" count="3"/> <glx rop="6"/> </function> - <function name="Color3d" offset="11" vectorequiv="Color3dv" - deprecated="3.1"> + <function name="Color3d" vectorequiv="Color3dv" deprecated="3.1"> <param name="red" type="GLdouble"/> <param name="green" type="GLdouble"/> <param name="blue" type="GLdouble"/> </function> - <function name="Color3dv" offset="12" deprecated="3.1"> + <function name="Color3dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="7"/> </function> - <function name="Color3f" offset="13" vectorequiv="Color3fv" - deprecated="3.1" exec="dynamic"> + <function name="Color3f" vectorequiv="Color3fv" + deprecated="3.1" exec="dynamic"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> </function> - <function name="Color3fv" offset="14" deprecated="3.1" exec="dynamic"> + <function name="Color3fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="8"/> </function> - <function name="Color3i" offset="15" vectorequiv="Color3iv" - deprecated="3.1"> + <function name="Color3i" vectorequiv="Color3iv" deprecated="3.1"> <param name="red" type="GLint"/> <param name="green" type="GLint"/> <param name="blue" type="GLint"/> </function> - <function name="Color3iv" offset="16" deprecated="3.1"> + <function name="Color3iv" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="9"/> </function> - <function name="Color3s" offset="17" vectorequiv="Color3sv" - deprecated="3.1"> + <function name="Color3s" vectorequiv="Color3sv" deprecated="3.1"> <param name="red" type="GLshort"/> <param name="green" type="GLshort"/> <param name="blue" type="GLshort"/> </function> - <function name="Color3sv" offset="18" deprecated="3.1"> + <function name="Color3sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="10"/> </function> - <function name="Color3ub" offset="19" vectorequiv="Color3ubv" - deprecated="3.1"> + <function name="Color3ub" vectorequiv="Color3ubv" deprecated="3.1"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> <param name="blue" type="GLubyte"/> </function> - <function name="Color3ubv" offset="20" deprecated="3.1"> + <function name="Color3ubv" deprecated="3.1"> <param name="v" type="const GLubyte *" count="3"/> <glx rop="11"/> </function> - <function name="Color3ui" offset="21" vectorequiv="Color3uiv" - deprecated="3.1"> + <function name="Color3ui" vectorequiv="Color3uiv" deprecated="3.1"> <param name="red" type="GLuint"/> <param name="green" type="GLuint"/> <param name="blue" type="GLuint"/> </function> - <function name="Color3uiv" offset="22" deprecated="3.1"> + <function name="Color3uiv" deprecated="3.1"> <param name="v" type="const GLuint *" count="3"/> <glx rop="12"/> </function> - <function name="Color3us" offset="23" vectorequiv="Color3usv" - deprecated="3.1"> + <function name="Color3us" vectorequiv="Color3usv" deprecated="3.1"> <param name="red" type="GLushort"/> <param name="green" type="GLushort"/> <param name="blue" type="GLushort"/> </function> - <function name="Color3usv" offset="24" deprecated="3.1"> + <function name="Color3usv" deprecated="3.1"> <param name="v" type="const GLushort *" count="3"/> <glx rop="13"/> </function> - <function name="Color4b" offset="25" vectorequiv="Color4bv" - deprecated="3.1"> + <function name="Color4b" vectorequiv="Color4bv" deprecated="3.1"> <param name="red" type="GLbyte"/> <param name="green" type="GLbyte"/> <param name="blue" type="GLbyte"/> <param name="alpha" type="GLbyte"/> </function> - <function name="Color4bv" offset="26" deprecated="3.1"> + <function name="Color4bv" deprecated="3.1"> <param name="v" type="const GLbyte *" count="4"/> <glx rop="14"/> </function> - <function name="Color4d" offset="27" vectorequiv="Color4dv" - deprecated="3.1"> + <function name="Color4d" vectorequiv="Color4dv" deprecated="3.1"> <param name="red" type="GLdouble"/> <param name="green" type="GLdouble"/> <param name="blue" type="GLdouble"/> <param name="alpha" type="GLdouble"/> </function> - <function name="Color4dv" offset="28" deprecated="3.1"> + <function name="Color4dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="15"/> </function> - <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0" + <function name="Color4f" vectorequiv="Color4fv" es1="1.0" deprecated="3.1" exec="dynamic"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> @@ -1294,38 +1285,36 @@ <param name="alpha" type="GLfloat"/> </function> - <function name="Color4fv" offset="30" deprecated="3.1" exec="dynamic"> + <function name="Color4fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="16"/> </function> - <function name="Color4i" offset="31" vectorequiv="Color4iv" - deprecated="3.1"> + <function name="Color4i" vectorequiv="Color4iv" deprecated="3.1"> <param name="red" type="GLint"/> <param name="green" type="GLint"/> <param name="blue" type="GLint"/> <param name="alpha" type="GLint"/> </function> - <function name="Color4iv" offset="32" deprecated="3.1"> + <function name="Color4iv" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="17"/> </function> - <function name="Color4s" offset="33" vectorequiv="Color4sv" - deprecated="3.1"> + <function name="Color4s" vectorequiv="Color4sv" deprecated="3.1"> <param name="red" type="GLshort"/> <param name="green" type="GLshort"/> <param name="blue" type="GLshort"/> <param name="alpha" type="GLshort"/> </function> - <function name="Color4sv" offset="34" deprecated="3.1"> + <function name="Color4sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="18"/> </function> - <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1" + <function name="Color4ub" vectorequiv="Color4ubv" es1="1.1" deprecated="3.1"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> @@ -1333,494 +1322,462 @@ <param name="alpha" type="GLubyte"/> </function> - <function name="Color4ubv" offset="36" deprecated="3.1"> + <function name="Color4ubv" deprecated="3.1"> <param name="v" type="const GLubyte *" count="4"/> <glx rop="19"/> </function> - <function name="Color4ui" offset="37" vectorequiv="Color4uiv" - deprecated="3.1"> + <function name="Color4ui" vectorequiv="Color4uiv" deprecated="3.1"> <param name="red" type="GLuint"/> <param name="green" type="GLuint"/> <param name="blue" type="GLuint"/> <param name="alpha" type="GLuint"/> </function> - <function name="Color4uiv" offset="38" deprecated="3.1"> + <function name="Color4uiv" deprecated="3.1"> <param name="v" type="const GLuint *" count="4"/> <glx rop="20"/> </function> - <function name="Color4us" offset="39" vectorequiv="Color4usv" - deprecated="3.1"> + <function name="Color4us" vectorequiv="Color4usv" deprecated="3.1"> <param name="red" type="GLushort"/> <param name="green" type="GLushort"/> <param name="blue" type="GLushort"/> <param name="alpha" type="GLushort"/> </function> - <function name="Color4usv" offset="40" deprecated="3.1"> + <function name="Color4usv" deprecated="3.1"> <param name="v" type="const GLushort *" count="4"/> <glx rop="21"/> </function> - <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" + <function name="EdgeFlag" vectorequiv="EdgeFlagv" deprecated="3.1" exec="dynamic"> <param name="flag" type="GLboolean"/> </function> - <function name="EdgeFlagv" offset="42" deprecated="3.1"> + <function name="EdgeFlagv" deprecated="3.1"> <param name="flag" type="const GLboolean *" count="1"/> <glx rop="22"/> </function> - <function name="End" offset="43" deprecated="3.1" exec="dynamic"> + <function name="End" deprecated="3.1" exec="dynamic"> <glx rop="23"/> </function> - <function name="Indexd" offset="44" vectorequiv="Indexdv" deprecated="3.1"> + <function name="Indexd" vectorequiv="Indexdv" deprecated="3.1"> <param name="c" type="GLdouble"/> </function> - <function name="Indexdv" offset="45" deprecated="3.1"> + <function name="Indexdv" deprecated="3.1"> <param name="c" type="const GLdouble *" count="1"/> <glx rop="24"/> </function> - <function name="Indexf" offset="46" vectorequiv="Indexfv" deprecated="3.1" + <function name="Indexf" vectorequiv="Indexfv" deprecated="3.1" exec="dynamic"> <param name="c" type="GLfloat"/> </function> - <function name="Indexfv" offset="47" deprecated="3.1" exec="dynamic"> + <function name="Indexfv" deprecated="3.1" exec="dynamic"> <param name="c" type="const GLfloat *" count="1"/> <glx rop="25"/> </function> - <function name="Indexi" offset="48" vectorequiv="Indexiv" deprecated="3.1"> + <function name="Indexi" vectorequiv="Indexiv" deprecated="3.1"> <param name="c" type="GLint"/> </function> - <function name="Indexiv" offset="49" deprecated="3.1"> + <function name="Indexiv" deprecated="3.1"> <param name="c" type="const GLint *" count="1"/> <glx rop="26"/> </function> - <function name="Indexs" offset="50" vectorequiv="Indexsv" deprecated="3.1"> + <function name="Indexs" vectorequiv="Indexsv" deprecated="3.1"> <param name="c" type="GLshort"/> </function> - <function name="Indexsv" offset="51" deprecated="3.1"> + <function name="Indexsv" deprecated="3.1"> <param name="c" type="const GLshort *" count="1"/> <glx rop="27"/> </function> - <function name="Normal3b" offset="52" vectorequiv="Normal3bv" - deprecated="3.1"> + <function name="Normal3b" vectorequiv="Normal3bv" deprecated="3.1"> <param name="nx" type="GLbyte"/> <param name="ny" type="GLbyte"/> <param name="nz" type="GLbyte"/> </function> - <function name="Normal3bv" offset="53" deprecated="3.1"> + <function name="Normal3bv" deprecated="3.1"> <param name="v" type="const GLbyte *" count="3"/> <glx rop="28"/> </function> - <function name="Normal3d" offset="54" vectorequiv="Normal3dv" - deprecated="3.1"> + <function name="Normal3d" vectorequiv="Normal3dv" deprecated="3.1"> <param name="nx" type="GLdouble"/> <param name="ny" type="GLdouble"/> <param name="nz" type="GLdouble"/> </function> - <function name="Normal3dv" offset="55" deprecated="3.1"> + <function name="Normal3dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="29"/> </function> - <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0" + <function name="Normal3f" vectorequiv="Normal3fv" es1="1.0" deprecated="3.1" exec="dynamic"> <param name="nx" type="GLfloat"/> <param name="ny" type="GLfloat"/> <param name="nz" type="GLfloat"/> </function> - <function name="Normal3fv" offset="57" deprecated="3.1" exec="dynamic"> + <function name="Normal3fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="30"/> </function> - <function name="Normal3i" offset="58" vectorequiv="Normal3iv" - deprecated="3.1"> + <function name="Normal3i" vectorequiv="Normal3iv" deprecated="3.1"> <param name="nx" type="GLint"/> <param name="ny" type="GLint"/> <param name="nz" type="GLint"/> </function> - <function name="Normal3iv" offset="59" deprecated="3.1"> + <function name="Normal3iv" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="31"/> </function> - <function name="Normal3s" offset="60" vectorequiv="Normal3sv" - deprecated="3.1"> + <function name="Normal3s" vectorequiv="Normal3sv" deprecated="3.1"> <param name="nx" type="GLshort"/> <param name="ny" type="GLshort"/> <param name="nz" type="GLshort"/> </function> - <function name="Normal3sv" offset="61" deprecated="3.1"> + <function name="Normal3sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="32"/> </function> - <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv" - deprecated="3.1"> + <function name="RasterPos2d" vectorequiv="RasterPos2dv" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="RasterPos2dv" offset="63" deprecated="3.1"> + <function name="RasterPos2dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="2"/> <glx rop="33"/> </function> - <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv" - deprecated="3.1"> + <function name="RasterPos2f" vectorequiv="RasterPos2fv" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="RasterPos2fv" offset="65" deprecated="3.1"> + <function name="RasterPos2fv" deprecated="3.1"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="34"/> </function> - <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv" - deprecated="3.1"> + <function name="RasterPos2i" vectorequiv="RasterPos2iv" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="RasterPos2iv" offset="67" deprecated="3.1"> + <function name="RasterPos2iv" deprecated="3.1"> <param name="v" type="const GLint *" count="2"/> <glx rop="35"/> </function> - <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv" - deprecated="3.1"> + <function name="RasterPos2s" vectorequiv="RasterPos2sv" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="RasterPos2sv" offset="69" deprecated="3.1"> + <function name="RasterPos2sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="2"/> <glx rop="36"/> </function> - <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv" - deprecated="3.1"> + <function name="RasterPos3d" vectorequiv="RasterPos3dv" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="RasterPos3dv" offset="71" deprecated="3.1"> + <function name="RasterPos3dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="37"/> </function> - <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv" - deprecated="3.1"> + <function name="RasterPos3f" vectorequiv="RasterPos3fv" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="RasterPos3fv" offset="73" deprecated="3.1"> + <function name="RasterPos3fv" deprecated="3.1"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="38"/> </function> - <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv" - deprecated="3.1"> + <function name="RasterPos3i" vectorequiv="RasterPos3iv" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="RasterPos3iv" offset="75" deprecated="3.1"> + <function name="RasterPos3iv" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="39"/> </function> - <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv" - deprecated="3.1"> + <function name="RasterPos3s" vectorequiv="RasterPos3sv" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> </function> - <function name="RasterPos3sv" offset="77" deprecated="3.1"> + <function name="RasterPos3sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="40"/> </function> - <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv" - deprecated="3.1"> + <function name="RasterPos4d" vectorequiv="RasterPos4dv" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <param name="w" type="GLdouble"/> </function> - <function name="RasterPos4dv" offset="79" deprecated="3.1"> + <function name="RasterPos4dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="41"/> </function> - <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv" - deprecated="3.1"> + <function name="RasterPos4f" vectorequiv="RasterPos4fv" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <param name="w" type="GLfloat"/> </function> - <function name="RasterPos4fv" offset="81" deprecated="3.1"> + <function name="RasterPos4fv" deprecated="3.1"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="42"/> </function> - <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv" - deprecated="3.1"> + <function name="RasterPos4i" vectorequiv="RasterPos4iv" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> <param name="w" type="GLint"/> </function> - <function name="RasterPos4iv" offset="83" deprecated="3.1"> + <function name="RasterPos4iv" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="43"/> </function> - <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv" - deprecated="3.1"> + <function name="RasterPos4s" vectorequiv="RasterPos4sv" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> <param name="w" type="GLshort"/> </function> - <function name="RasterPos4sv" offset="85" deprecated="3.1"> + <function name="RasterPos4sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="44"/> </function> - <function name="Rectd" offset="86" vectorequiv="Rectdv" deprecated="3.1"> + <function name="Rectd" vectorequiv="Rectdv" deprecated="3.1"> <param name="x1" type="GLdouble"/> <param name="y1" type="GLdouble"/> <param name="x2" type="GLdouble"/> <param name="y2" type="GLdouble"/> </function> - <function name="Rectdv" offset="87" deprecated="3.1"> + <function name="Rectdv" deprecated="3.1"> <param name="v1" type="const GLdouble *" count="2"/> <param name="v2" type="const GLdouble *" count="2"/> <glx rop="45"/> </function> - <function name="Rectf" offset="88" vectorequiv="Rectfv" deprecated="3.1" - exec="dynamic"> + <function name="Rectf" vectorequiv="Rectfv" deprecated="3.1" exec="dynamic"> <param name="x1" type="GLfloat"/> <param name="y1" type="GLfloat"/> <param name="x2" type="GLfloat"/> <param name="y2" type="GLfloat"/> </function> - <function name="Rectfv" offset="89" deprecated="3.1"> + <function name="Rectfv" deprecated="3.1"> <param name="v1" type="const GLfloat *" count="2"/> <param name="v2" type="const GLfloat *" count="2"/> <glx rop="46"/> </function> - <function name="Recti" offset="90" vectorequiv="Rectiv" deprecated="3.1"> + <function name="Recti" vectorequiv="Rectiv" deprecated="3.1"> <param name="x1" type="GLint"/> <param name="y1" type="GLint"/> <param name="x2" type="GLint"/> <param name="y2" type="GLint"/> </function> - <function name="Rectiv" offset="91" deprecated="3.1"> + <function name="Rectiv" deprecated="3.1"> <param name="v1" type="const GLint *" count="2"/> <param name="v2" type="const GLint *" count="2"/> <glx rop="47"/> </function> - <function name="Rects" offset="92" vectorequiv="Rectsv" deprecated="3.1"> + <function name="Rects" vectorequiv="Rectsv" deprecated="3.1"> <param name="x1" type="GLshort"/> <param name="y1" type="GLshort"/> <param name="x2" type="GLshort"/> <param name="y2" type="GLshort"/> </function> - <function name="Rectsv" offset="93" deprecated="3.1"> + <function name="Rectsv" deprecated="3.1"> <param name="v1" type="const GLshort *" count="2"/> <param name="v2" type="const GLshort *" count="2"/> <glx rop="48"/> </function> - <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv" - deprecated="3.1"> + <function name="TexCoord1d" vectorequiv="TexCoord1dv" deprecated="3.1"> <param name="s" type="GLdouble"/> </function> - <function name="TexCoord1dv" offset="95" deprecated="3.1"> + <function name="TexCoord1dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="1"/> <glx rop="49"/> </function> - <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" + <function name="TexCoord1f" vectorequiv="TexCoord1fv" deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> </function> - <function name="TexCoord1fv" offset="97" deprecated="3.1" - exec="dynamic"> + <function name="TexCoord1fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="1"/> <glx rop="50"/> </function> - <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv" - deprecated="3.1"> + <function name="TexCoord1i" vectorequiv="TexCoord1iv" deprecated="3.1"> <param name="s" type="GLint"/> </function> - <function name="TexCoord1iv" offset="99" deprecated="3.1"> + <function name="TexCoord1iv" deprecated="3.1"> <param name="v" type="const GLint *" count="1"/> <glx rop="51"/> </function> - <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv" - deprecated="3.1"> + <function name="TexCoord1s" vectorequiv="TexCoord1sv" deprecated="3.1"> <param name="s" type="GLshort"/> </function> - <function name="TexCoord1sv" offset="101" deprecated="3.1"> + <function name="TexCoord1sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="1"/> <glx rop="52"/> </function> - <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv" - deprecated="3.1"> + <function name="TexCoord2d" vectorequiv="TexCoord2dv" deprecated="3.1"> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> </function> - <function name="TexCoord2dv" offset="103" deprecated="3.1"> + <function name="TexCoord2dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="2"/> <glx rop="53"/> </function> - <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" + <function name="TexCoord2f" vectorequiv="TexCoord2fv" deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="TexCoord2fv" offset="105" deprecated="3.1" - exec="dynamic"> + <function name="TexCoord2fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="54"/> </function> - <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv" - deprecated="3.1"> + <function name="TexCoord2i" vectorequiv="TexCoord2iv" deprecated="3.1"> <param name="s" type="GLint"/> <param name="t" type="GLint"/> </function> - <function name="TexCoord2iv" offset="107" deprecated="3.1"> + <function name="TexCoord2iv" deprecated="3.1"> <param name="v" type="const GLint *" count="2"/> <glx rop="55"/> </function> - <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv" - deprecated="3.1"> + <function name="TexCoord2s" vectorequiv="TexCoord2sv" deprecated="3.1"> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> </function> - <function name="TexCoord2sv" offset="109" deprecated="3.1"> + <function name="TexCoord2sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="2"/> <glx rop="56"/> </function> - <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv" - deprecated="3.1"> + <function name="TexCoord3d" vectorequiv="TexCoord3dv" deprecated="3.1"> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> </function> - <function name="TexCoord3dv" offset="111" deprecated="3.1"> + <function name="TexCoord3dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="57"/> </function> - <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" + <function name="TexCoord3f" vectorequiv="TexCoord3fv" deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> </function> - <function name="TexCoord3fv" offset="113" deprecated="3.1" - exec="dynamic"> + <function name="TexCoord3fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="58"/> </function> - <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv" - deprecated="3.1"> + <function name="TexCoord3i" vectorequiv="TexCoord3iv" deprecated="3.1"> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> </function> - <function name="TexCoord3iv" offset="115" deprecated="3.1"> + <function name="TexCoord3iv" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="59"/> </function> - <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv" - deprecated="3.1"> + <function name="TexCoord3s" vectorequiv="TexCoord3sv" deprecated="3.1"> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> </function> - <function name="TexCoord3sv" offset="117" deprecated="3.1"> + <function name="TexCoord3sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="60"/> </function> - <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv" - deprecated="3.1"> + <function name="TexCoord4d" vectorequiv="TexCoord4dv" deprecated="3.1"> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> <param name="q" type="GLdouble"/> </function> - <function name="TexCoord4dv" offset="119" deprecated="3.1"> + <function name="TexCoord4dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="61"/> </function> - <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" + <function name="TexCoord4f" vectorequiv="TexCoord4fv" deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> @@ -1828,146 +1785,134 @@ <param name="q" type="GLfloat"/> </function> - <function name="TexCoord4fv" offset="121" deprecated="3.1" - exec="dynamic"> + <function name="TexCoord4fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="62"/> </function> - <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv" - deprecated="3.1"> + <function name="TexCoord4i" vectorequiv="TexCoord4iv" deprecated="3.1"> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> <param name="q" type="GLint"/> </function> - <function name="TexCoord4iv" offset="123" deprecated="3.1"> + <function name="TexCoord4iv" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="63"/> </function> - <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv" - deprecated="3.1"> + <function name="TexCoord4s" vectorequiv="TexCoord4sv" deprecated="3.1"> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> <param name="q" type="GLshort"/> </function> - <function name="TexCoord4sv" offset="125" deprecated="3.1"> + <function name="TexCoord4sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="64"/> </function> - <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv" - deprecated="3.1"> + <function name="Vertex2d" vectorequiv="Vertex2dv" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="Vertex2dv" offset="127" deprecated="3.1"> + <function name="Vertex2dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="2"/> <glx rop="65"/> </function> - <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" + <function name="Vertex2f" vectorequiv="Vertex2fv" deprecated="3.1" exec="dynamic"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="Vertex2fv" offset="129" deprecated="3.1" - exec="dynamic"> + <function name="Vertex2fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="66"/> </function> - <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv" - deprecated="3.1"> + <function name="Vertex2i" vectorequiv="Vertex2iv" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="Vertex2iv" offset="131" deprecated="3.1"> + <function name="Vertex2iv" deprecated="3.1"> <param name="v" type="const GLint *" count="2"/> <glx rop="67"/> </function> - <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv" - deprecated="3.1"> + <function name="Vertex2s" vectorequiv="Vertex2sv" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="Vertex2sv" offset="133" deprecated="3.1"> + <function name="Vertex2sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="2"/> <glx rop="68"/> </function> - <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv" - deprecated="3.1"> + <function name="Vertex3d" vectorequiv="Vertex3dv" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="Vertex3dv" offset="135" deprecated="3.1"> + <function name="Vertex3dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="69"/> </function> - <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" + <function name="Vertex3f" vectorequiv="Vertex3fv" deprecated="3.1" exec="dynamic"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="Vertex3fv" offset="137" deprecated="3.1" - exec="dynamic"> + <function name="Vertex3fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="70"/> </function> - <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv" - deprecated="3.1"> + <function name="Vertex3i" vectorequiv="Vertex3iv" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="Vertex3iv" offset="139" deprecated="3.1"> + <function name="Vertex3iv" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="71"/> </function> - <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv" - deprecated="3.1"> + <function name="Vertex3s" vectorequiv="Vertex3sv" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> </function> - <function name="Vertex3sv" offset="141" deprecated="3.1"> + <function name="Vertex3sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="72"/> </function> - <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv" - deprecated="3.1"> + <function name="Vertex4d" vectorequiv="Vertex4dv" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <param name="w" type="GLdouble"/> </function> - <function name="Vertex4dv" offset="143" deprecated="3.1"> + <function name="Vertex4dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="4"/> <glx rop="73"/> </function> - <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" + <function name="Vertex4f" vectorequiv="Vertex4fv" deprecated="3.1" exec="dynamic"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -1975,199 +1920,195 @@ <param name="w" type="GLfloat"/> </function> - <function name="Vertex4fv" offset="145" deprecated="3.1" - exec="dynamic"> + <function name="Vertex4fv" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="74"/> </function> - <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv" - deprecated="3.1"> + <function name="Vertex4i" vectorequiv="Vertex4iv" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> <param name="w" type="GLint"/> </function> - <function name="Vertex4iv" offset="147" deprecated="3.1"> + <function name="Vertex4iv" deprecated="3.1"> <param name="v" type="const GLint *" count="4"/> <glx rop="75"/> </function> - <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv" - deprecated="3.1"> + <function name="Vertex4s" vectorequiv="Vertex4sv" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> <param name="w" type="GLshort"/> </function> - <function name="Vertex4sv" offset="149" deprecated="3.1"> + <function name="Vertex4sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="4"/> <glx rop="76"/> </function> - <function name="ClipPlane" offset="150" deprecated="3.1"> + <function name="ClipPlane" deprecated="3.1"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLdouble *" count="4"/> <glx rop="77"/> </function> - <function name="ColorMaterial" offset="151" deprecated="3.1"> + <function name="ColorMaterial" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="mode" type="GLenum"/> <glx rop="78"/> </function> - <function name="CullFace" offset="152" es1="1.0" es2="2.0"> + <function name="CullFace" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <glx rop="79"/> </function> - <function name="Fogf" offset="153" es1="1.0" deprecated="3.1"> + <function name="Fogf" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="80"/> </function> - <function name="Fogfv" offset="154" es1="1.0" deprecated="3.1"> + <function name="Fogfv" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="81"/> </function> - <function name="Fogi" offset="155" deprecated="3.1"> + <function name="Fogi" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="82"/> </function> - <function name="Fogiv" offset="156" deprecated="3.1"> + <function name="Fogiv" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="83"/> </function> - <function name="FrontFace" offset="157" es1="1.0" es2="2.0"> + <function name="FrontFace" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <glx rop="84"/> </function> - <function name="Hint" offset="158" es1="1.0" es2="2.0"> + <function name="Hint" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="mode" type="GLenum"/> <glx rop="85"/> </function> - <function name="Lightf" offset="159" es1="1.0" deprecated="3.1"> + <function name="Lightf" es1="1.0" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="86"/> </function> - <function name="Lightfv" offset="160" es1="1.0" deprecated="3.1"> + <function name="Lightfv" es1="1.0" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="87"/> </function> - <function name="Lighti" offset="161" deprecated="3.1"> + <function name="Lighti" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="88"/> </function> - <function name="Lightiv" offset="162" deprecated="3.1"> + <function name="Lightiv" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="89"/> </function> - <function name="LightModelf" offset="163" es1="1.0" deprecated="3.1"> + <function name="LightModelf" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="90"/> </function> - <function name="LightModelfv" offset="164" es1="1.0" deprecated="3.1"> + <function name="LightModelfv" es1="1.0" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="91"/> </function> - <function name="LightModeli" offset="165" deprecated="3.1"> + <function name="LightModeli" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="92"/> </function> - <function name="LightModeliv" offset="166" deprecated="3.1"> + <function name="LightModeliv" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="93"/> </function> - <function name="LineStipple" offset="167" deprecated="3.1"> + <function name="LineStipple" deprecated="3.1"> <param name="factor" type="GLint"/> <param name="pattern" type="GLushort"/> <glx rop="94"/> </function> - <function name="LineWidth" offset="168" es1="1.0" es2="2.0"> + <function name="LineWidth" es1="1.0" es2="2.0"> <param name="width" type="GLfloat"/> <glx rop="95"/> </function> - <function name="Materialf" offset="169" es1="1.0" deprecated="3.1"> + <function name="Materialf" es1="1.0" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="96"/> </function> - <function name="Materialfv" offset="170" es1="1.0" deprecated="3.1" - exec="dynamic"> + <function name="Materialfv" es1="1.0" deprecated="3.1" exec="dynamic"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="97"/> </function> - <function name="Materiali" offset="171" deprecated="3.1"> + <function name="Materiali" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="98"/> </function> - <function name="Materialiv" offset="172" deprecated="3.1"> + <function name="Materialiv" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="99"/> </function> - <function name="PointSize" offset="173" es1="1.0"> + <function name="PointSize" es1="1.0"> <param name="size" type="GLfloat"/> <glx rop="100"/> </function> - <function name="PolygonMode" offset="174"> + <function name="PolygonMode"> <param name="face" type="GLenum"/> <param name="mode" type="GLenum"/> <glx rop="101"/> </function> - <function name="PolygonStipple" offset="175" deprecated="3.1"> + <function name="PolygonStipple" deprecated="3.1"> <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> <glx rop="102"/> </function> - <function name="Scissor" offset="176" es1="1.0" es2="2.0"> + <function name="Scissor" es1="1.0" es2="2.0"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -2175,40 +2116,40 @@ <glx rop="103"/> </function> - <function name="ShadeModel" offset="177" es1="1.0" deprecated="3.1"> + <function name="ShadeModel" es1="1.0" deprecated="3.1"> <param name="mode" type="GLenum"/> <glx rop="104"/> </function> - <function name="TexParameterf" offset="178" es1="1.0" es2="2.0"> + <function name="TexParameterf" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="105"/> </function> - <function name="TexParameterfv" offset="179" es1="1.1" es2="2.0"> + <function name="TexParameterfv" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="106"/> </function> - <function name="TexParameteri" offset="180" es1="1.1" es2="2.0"> + <function name="TexParameteri" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="107"/> </function> - <function name="TexParameteriv" offset="181" es1="1.1" es2="2.0"> + <function name="TexParameteriv" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="108"/> </function> - <function name="TexImage1D" offset="182"> + <function name="TexImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLint"/> @@ -2220,7 +2161,7 @@ <glx rop="109" large="true"/> </function> - <function name="TexImage2D" offset="183" es1="1.0" es2="2.0"> + <function name="TexImage2D" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLint"/> @@ -2233,129 +2174,129 @@ <glx rop="110" large="true"/> </function> - <function name="TexEnvf" offset="184" es1="1.0" deprecated="3.1"> + <function name="TexEnvf" es1="1.0" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="111"/> </function> - <function name="TexEnvfv" offset="185" es1="1.0" deprecated="3.1"> + <function name="TexEnvfv" es1="1.0" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="112"/> </function> - <function name="TexEnvi" offset="186" es1="1.1" deprecated="3.1"> + <function name="TexEnvi" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="113"/> </function> - <function name="TexEnviv" offset="187" es1="1.1" deprecated="3.1"> + <function name="TexEnviv" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="114"/> </function> - <function name="TexGend" offset="188" deprecated="3.1"> + <function name="TexGend" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLdouble"/> <glx rop="115"/> </function> - <function name="TexGendv" offset="189" deprecated="3.1"> + <function name="TexGendv" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLdouble *" variable_param="pname"/> <glx rop="116"/> </function> - <function name="TexGenf" offset="190" deprecated="3.1"> + <function name="TexGenf" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="117"/> </function> - <function name="TexGenfv" offset="191" deprecated="3.1"> + <function name="TexGenfv" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="118"/> </function> - <function name="TexGeni" offset="192" deprecated="3.1"> + <function name="TexGeni" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="119"/> </function> - <function name="TexGeniv" offset="193" deprecated="3.1"> + <function name="TexGeniv" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="120"/> </function> - <function name="FeedbackBuffer" offset="194" deprecated="3.1"> + <function name="FeedbackBuffer" deprecated="3.1"> <param name="size" type="GLsizei"/> <param name="type" type="GLenum"/> <param name="buffer" type="GLfloat *" output="true"/> <glx sop="105" handcode="true"/> </function> - <function name="SelectBuffer" offset="195" deprecated="3.1"> + <function name="SelectBuffer" deprecated="3.1"> <param name="size" type="GLsizei"/> <param name="buffer" type="GLuint *" output="true"/> <glx sop="106" handcode="true"/> </function> - <function name="RenderMode" offset="196" deprecated="3.1"> + <function name="RenderMode" deprecated="3.1"> <param name="mode" type="GLenum"/> <return type="GLint"/> <glx sop="107" handcode="true"/> </function> - <function name="InitNames" offset="197" deprecated="3.1"> + <function name="InitNames" deprecated="3.1"> <glx rop="121"/> </function> - <function name="LoadName" offset="198" deprecated="3.1"> + <function name="LoadName" deprecated="3.1"> <param name="name" type="GLuint"/> <glx rop="122"/> </function> - <function name="PassThrough" offset="199" deprecated="3.1"> + <function name="PassThrough" deprecated="3.1"> <param name="token" type="GLfloat"/> <glx rop="123"/> </function> - <function name="PopName" offset="200" deprecated="3.1"> + <function name="PopName" deprecated="3.1"> <glx rop="124"/> </function> - <function name="PushName" offset="201" deprecated="3.1"> + <function name="PushName" deprecated="3.1"> <param name="name" type="GLuint"/> <glx rop="125"/> </function> - <function name="DrawBuffer" offset="202"> + <function name="DrawBuffer"> <param name="mode" type="GLenum"/> <glx rop="126"/> </function> - <function name="Clear" offset="203" es1="1.0" es2="2.0"> + <function name="Clear" es1="1.0" es2="2.0"> <param name="mask" type="GLbitfield"/> <glx rop="127"/> </function> - <function name="ClearAccum" offset="204" deprecated="3.1"> + <function name="ClearAccum" deprecated="3.1"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> @@ -2363,12 +2304,12 @@ <glx rop="128"/> </function> - <function name="ClearIndex" offset="205" deprecated="3.1"> + <function name="ClearIndex" deprecated="3.1"> <param name="c" type="GLfloat"/> <glx rop="129"/> </function> - <function name="ClearColor" offset="206" es1="1.0" es2="2.0"> + <function name="ClearColor" es1="1.0" es2="2.0"> <param name="red" type="GLclampf"/> <param name="green" type="GLclampf"/> <param name="blue" type="GLclampf"/> @@ -2376,22 +2317,22 @@ <glx rop="130"/> </function> - <function name="ClearStencil" offset="207" es1="1.0" es2="2.0"> + <function name="ClearStencil" es1="1.0" es2="2.0"> <param name="s" type="GLint"/> <glx rop="131"/> </function> - <function name="ClearDepth" offset="208"> + <function name="ClearDepth"> <param name="depth" type="GLclampd"/> <glx rop="132"/> </function> - <function name="StencilMask" offset="209" es1="1.0" es2="2.0"> + <function name="StencilMask" es1="1.0" es2="2.0"> <param name="mask" type="GLuint"/> <glx rop="133"/> </function> - <function name="ColorMask" offset="210" es1="1.0" es2="2.0"> + <function name="ColorMask" es1="1.0" es2="2.0"> <param name="red" type="GLboolean"/> <param name="green" type="GLboolean"/> <param name="blue" type="GLboolean"/> @@ -2399,50 +2340,50 @@ <glx rop="134"/> </function> - <function name="DepthMask" offset="211" es1="1.0" es2="2.0"> + <function name="DepthMask" es1="1.0" es2="2.0"> <param name="flag" type="GLboolean"/> <glx rop="135"/> </function> - <function name="IndexMask" offset="212" deprecated="3.1"> + <function name="IndexMask" deprecated="3.1"> <param name="mask" type="GLuint"/> <glx rop="136"/> </function> - <function name="Accum" offset="213" deprecated="3.1"> + <function name="Accum" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="value" type="GLfloat"/> <glx rop="137"/> </function> - <function name="Disable" offset="214" es1="1.0" es2="2.0"> + <function name="Disable" es1="1.0" es2="2.0"> <param name="cap" type="GLenum"/> <glx rop="138" handcode="client"/> </function> - <function name="Enable" offset="215" es1="1.0" es2="2.0"> + <function name="Enable" es1="1.0" es2="2.0"> <param name="cap" type="GLenum"/> <glx rop="139" handcode="client"/> </function> - <function name="Finish" offset="216" es1="1.0" es2="2.0"> + <function name="Finish" es1="1.0" es2="2.0"> <glx sop="108" handcode="true"/> </function> - <function name="Flush" offset="217" es1="1.0" es2="2.0"> + <function name="Flush" es1="1.0" es2="2.0"> <glx sop="142" handcode="true"/> </function> - <function name="PopAttrib" offset="218" deprecated="3.1"> + <function name="PopAttrib" deprecated="3.1"> <glx rop="141"/> </function> - <function name="PushAttrib" offset="219" deprecated="3.1"> + <function name="PushAttrib" deprecated="3.1"> <param name="mask" type="GLbitfield"/> <glx rop="142"/> </function> - <function name="Map1d" offset="220" deprecated="3.1"> + <function name="Map1d" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> @@ -2452,7 +2393,7 @@ <glx rop="143" handcode="true"/> </function> - <function name="Map1f" offset="221" deprecated="3.1"> + <function name="Map1f" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> @@ -2462,7 +2403,7 @@ <glx rop="144" handcode="true"/> </function> - <function name="Map2d" offset="222" deprecated="3.1"> + <function name="Map2d" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> @@ -2476,7 +2417,7 @@ <glx rop="145" handcode="true"/> </function> - <function name="Map2f" offset="223" deprecated="3.1"> + <function name="Map2f" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> @@ -2490,21 +2431,21 @@ <glx rop="146" handcode="true"/> </function> - <function name="MapGrid1d" offset="224" deprecated="3.1"> + <function name="MapGrid1d" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> <glx rop="147"/> </function> - <function name="MapGrid1f" offset="225" deprecated="3.1"> + <function name="MapGrid1f" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> <glx rop="148"/> </function> - <function name="MapGrid2d" offset="226" deprecated="3.1"> + <function name="MapGrid2d" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> @@ -2514,7 +2455,7 @@ <glx rop="149"/> </function> - <function name="MapGrid2f" offset="227" deprecated="3.1"> + <function name="MapGrid2f" deprecated="3.1"> <param name="un" type="GLint"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> @@ -2524,64 +2465,59 @@ <glx rop="150"/> </function> - <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv" - deprecated="3.1"> + <function name="EvalCoord1d" vectorequiv="EvalCoord1dv" deprecated="3.1"> <param name="u" type="GLdouble"/> </function> - <function name="EvalCoord1dv" offset="229" deprecated="3.1"> + <function name="EvalCoord1dv" deprecated="3.1"> <param name="u" type="const GLdouble *" count="1"/> <glx rop="151"/> </function> - <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" + <function name="EvalCoord1f" vectorequiv="EvalCoord1fv" deprecated="3.1" exec="dynamic"> <param name="u" type="GLfloat"/> </function> - <function name="EvalCoord1fv" offset="231" deprecated="3.1"> + <function name="EvalCoord1fv" deprecated="3.1"> <param name="u" type="const GLfloat *" count="1"/> <glx rop="152"/> </function> - <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv" - deprecated="3.1"> + <function name="EvalCoord2d" vectorequiv="EvalCoord2dv" deprecated="3.1"> <param name="u" type="GLdouble"/> <param name="v" type="GLdouble"/> </function> - <function name="EvalCoord2dv" offset="233" deprecated="3.1"> + <function name="EvalCoord2dv" deprecated="3.1"> <param name="u" type="const GLdouble *" count="2"/> <glx rop="153"/> </function> - <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" + <function name="EvalCoord2f" vectorequiv="EvalCoord2fv" deprecated="3.1" exec="dynamic"> <param name="u" type="GLfloat"/> <param name="v" type="GLfloat"/> </function> - <function name="EvalCoord2fv" offset="235" deprecated="3.1"> + <function name="EvalCoord2fv" deprecated="3.1"> <param name="u" type="const GLfloat *" count="2"/> <glx rop="154"/> </function> - <function name="EvalMesh1" offset="236" deprecated="3.1" - exec="dynamic"> + <function name="EvalMesh1" deprecated="3.1" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="i1" type="GLint"/> <param name="i2" type="GLint"/> <glx rop="155"/> </function> - <function name="EvalPoint1" offset="237" deprecated="3.1" - exec="dynamic"> + <function name="EvalPoint1" deprecated="3.1" exec="dynamic"> <param name="i" type="GLint"/> <glx rop="156"/> </function> - <function name="EvalMesh2" offset="238" deprecated="3.1" - exec="dynamic"> + <function name="EvalMesh2" deprecated="3.1" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="i1" type="GLint"/> <param name="i2" type="GLint"/> @@ -2590,106 +2526,105 @@ <glx rop="157"/> </function> - <function name="EvalPoint2" offset="239" deprecated="3.1" - exec="dynamic"> + <function name="EvalPoint2" deprecated="3.1" exec="dynamic"> <param name="i" type="GLint"/> <param name="j" type="GLint"/> <glx rop="158"/> </function> - <function name="AlphaFunc" offset="240" es1="1.0" deprecated="3.1"> + <function name="AlphaFunc" es1="1.0" deprecated="3.1"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampf"/> <glx rop="159"/> </function> - <function name="BlendFunc" offset="241" es1="1.0" es2="2.0"> + <function name="BlendFunc" es1="1.0" es2="2.0"> <param name="sfactor" type="GLenum"/> <param name="dfactor" type="GLenum"/> <glx rop="160"/> </function> - <function name="LogicOp" offset="242" es1="1.0"> + <function name="LogicOp" es1="1.0"> <param name="opcode" type="GLenum"/> <glx rop="161"/> </function> - <function name="StencilFunc" offset="243" es1="1.0" es2="2.0"> + <function name="StencilFunc" es1="1.0" es2="2.0"> <param name="func" type="GLenum"/> <param name="ref" type="GLint"/> <param name="mask" type="GLuint"/> <glx rop="162"/> </function> - <function name="StencilOp" offset="244" es1="1.0" es2="2.0"> + <function name="StencilOp" es1="1.0" es2="2.0"> <param name="fail" type="GLenum"/> <param name="zfail" type="GLenum"/> <param name="zpass" type="GLenum"/> <glx rop="163"/> </function> - <function name="DepthFunc" offset="245" es1="1.0" es2="2.0"> + <function name="DepthFunc" es1="1.0" es2="2.0"> <param name="func" type="GLenum"/> <glx rop="164"/> </function> - <function name="PixelZoom" offset="246" deprecated="3.1"> + <function name="PixelZoom" deprecated="3.1"> <param name="xfactor" type="GLfloat"/> <param name="yfactor" type="GLfloat"/> <glx rop="165"/> </function> - <function name="PixelTransferf" offset="247" deprecated="3.1"> + <function name="PixelTransferf" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="166"/> </function> - <function name="PixelTransferi" offset="248" deprecated="3.1"> + <function name="PixelTransferi" deprecated="3.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="167"/> </function> - <function name="PixelStoref" offset="249"> + <function name="PixelStoref"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx sop="109" handcode="client"/> </function> - <function name="PixelStorei" offset="250" es1="1.0" es2="2.0"> + <function name="PixelStorei" es1="1.0" es2="2.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx sop="110" handcode="client"/> </function> - <function name="PixelMapfv" offset="251" deprecated="3.1"> + <function name="PixelMapfv" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="mapsize" type="GLsizei" counter="true"/> <param name="values" type="const GLfloat *" count="mapsize"/> <glx rop="168" large="true"/> </function> - <function name="PixelMapuiv" offset="252" deprecated="3.1"> + <function name="PixelMapuiv" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="mapsize" type="GLsizei" counter="true"/> <param name="values" type="const GLuint *" count="mapsize"/> <glx rop="169" large="true"/> </function> - <function name="PixelMapusv" offset="253" deprecated="3.1"> + <function name="PixelMapusv" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="mapsize" type="GLsizei" counter="true"/> <param name="values" type="const GLushort *" count="mapsize"/> <glx rop="170" large="true"/> </function> - <function name="ReadBuffer" offset="254" es2="3.0"> + <function name="ReadBuffer" es2="3.0"> <param name="mode" type="GLenum"/> <glx rop="171"/> </function> - <function name="CopyPixels" offset="255" deprecated="3.1"> + <function name="CopyPixels" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -2698,7 +2633,7 @@ <glx rop="172"/> </function> - <function name="ReadPixels" offset="256" es1="1.0" es2="2.0"> + <function name="ReadPixels" es1="1.0" es2="2.0"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -2709,7 +2644,7 @@ <glx sop="111"/> </function> - <function name="DrawPixels" offset="257" deprecated="3.1"> + <function name="DrawPixels" deprecated="3.1"> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="format" type="GLenum"/> @@ -2718,155 +2653,155 @@ <glx rop="173" large="true"/> </function> - <function name="GetBooleanv" offset="258" es1="1.1" es2="2.0"> + <function name="GetBooleanv" es1="1.1" es2="2.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLboolean *" output="true" variable_param="pname"/> <glx sop="112" handcode="client"/> </function> - <function name="GetClipPlane" offset="259" deprecated="3.1"> + <function name="GetClipPlane" deprecated="3.1"> <param name="plane" type="GLenum"/> <param name="equation" type="GLdouble *" output="true" count="4"/> <glx sop="113" always_array="true"/> </function> - <function name="GetDoublev" offset="260"> + <function name="GetDoublev"> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *" output="true" variable_param="pname"/> <glx sop="114" handcode="client"/> </function> - <function name="GetError" offset="261" es1="1.0" es2="2.0"> + <function name="GetError" es1="1.0" es2="2.0"> <return type="GLenum"/> <glx sop="115" handcode="client"/> </function> - <function name="GetFloatv" offset="262" es1="1.1" es2="2.0"> + <function name="GetFloatv" es1="1.1" es2="2.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="116" handcode="client"/> </function> - <function name="GetIntegerv" offset="263" es1="1.0" es2="2.0"> + <function name="GetIntegerv" es1="1.0" es2="2.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="117" handcode="client"/> </function> - <function name="GetLightfv" offset="264" es1="1.1" deprecated="3.1"> + <function name="GetLightfv" es1="1.1" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="118"/> </function> - <function name="GetLightiv" offset="265" deprecated="3.1"> + <function name="GetLightiv" deprecated="3.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="119"/> </function> - <function name="GetMapdv" offset="266" deprecated="3.1"> + <function name="GetMapdv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="v" type="GLdouble *" output="true" variable_param="target query"/> <glx sop="120"/> </function> - <function name="GetMapfv" offset="267" deprecated="3.1"> + <function name="GetMapfv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="v" type="GLfloat *" output="true" variable_param="target query"/> <glx sop="121"/> </function> - <function name="GetMapiv" offset="268" deprecated="3.1"> + <function name="GetMapiv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="query" type="GLenum"/> <param name="v" type="GLint *" output="true" variable_param="target query"/> <glx sop="122"/> </function> - <function name="GetMaterialfv" offset="269" es1="1.1" deprecated="3.1"> + <function name="GetMaterialfv" es1="1.1" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="123"/> </function> - <function name="GetMaterialiv" offset="270" deprecated="3.1"> + <function name="GetMaterialiv" deprecated="3.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="124"/> </function> - <function name="GetPixelMapfv" offset="271" deprecated="3.1"> + <function name="GetPixelMapfv" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="values" type="GLfloat *" output="true" variable_param="map"/> <glx sop="125"/> </function> - <function name="GetPixelMapuiv" offset="272" deprecated="3.1"> + <function name="GetPixelMapuiv" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="values" type="GLuint *" output="true" variable_param="map"/> <glx sop="126"/> </function> - <function name="GetPixelMapusv" offset="273" deprecated="3.1"> + <function name="GetPixelMapusv" deprecated="3.1"> <param name="map" type="GLenum"/> <param name="values" type="GLushort *" output="true" variable_param="map"/> <glx sop="127"/> </function> - <function name="GetPolygonStipple" offset="274" deprecated="3.1"> + <function name="GetPolygonStipple" deprecated="3.1"> <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/> <glx sop="128"/> </function> - <function name="GetString" offset="275" es1="1.0" es2="2.0"> + <function name="GetString" es1="1.0" es2="2.0"> <param name="name" type="GLenum"/> <return type="const GLubyte *"/> <glx sop="129" handcode="true"/> </function> - <function name="GetTexEnvfv" offset="276" es1="1.1" deprecated="3.1"> + <function name="GetTexEnvfv" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="130"/> </function> - <function name="GetTexEnviv" offset="277" es1="1.1" deprecated="3.1"> + <function name="GetTexEnviv" es1="1.1" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="131"/> </function> - <function name="GetTexGendv" offset="278" deprecated="3.1"> + <function name="GetTexGendv" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *" output="true" variable_param="pname"/> <glx sop="132"/> </function> - <function name="GetTexGenfv" offset="279" deprecated="3.1"> + <function name="GetTexGenfv" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="133"/> </function> - <function name="GetTexGeniv" offset="280" deprecated="3.1"> + <function name="GetTexGeniv" deprecated="3.1"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="134"/> </function> - <function name="GetTexImage" offset="281"> + <function name="GetTexImage"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="format" type="GLenum"/> @@ -2875,21 +2810,21 @@ <glx sop="135" dimensions_in_reply="true"/> </function> - <function name="GetTexParameterfv" offset="282" es1="1.1" es2="2.0"> + <function name="GetTexParameterfv" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="136"/> </function> - <function name="GetTexParameteriv" offset="283" es1="1.1" es2="2.0"> + <function name="GetTexParameteriv" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="137"/> </function> - <function name="GetTexLevelParameterfv" offset="284"> + <function name="GetTexLevelParameterfv" es2="3.1"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="pname" type="GLenum"/> @@ -2897,7 +2832,7 @@ <glx sop="138"/> </function> - <function name="GetTexLevelParameteriv" offset="285"> + <function name="GetTexLevelParameteriv" es2="3.1"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="pname" type="GLenum"/> @@ -2905,25 +2840,25 @@ <glx sop="139"/> </function> - <function name="IsEnabled" offset="286" es1="1.1" es2="2.0"> + <function name="IsEnabled" es1="1.1" es2="2.0"> <param name="cap" type="GLenum"/> <return type="GLboolean"/> <glx sop="140" handcode="client"/> </function> - <function name="IsList" offset="287" deprecated="3.1"> + <function name="IsList" deprecated="3.1"> <param name="list" type="GLuint"/> <return type="GLboolean"/> <glx sop="141"/> </function> - <function name="DepthRange" offset="288"> + <function name="DepthRange"> <param name="zNear" type="GLclampd"/> <param name="zFar" type="GLclampd"/> <glx rop="174"/> </function> - <function name="Frustum" offset="289" deprecated="3.1"> + <function name="Frustum" deprecated="3.1"> <param name="left" type="GLdouble"/> <param name="right" type="GLdouble"/> <param name="bottom" type="GLdouble"/> @@ -2933,36 +2868,36 @@ <glx rop="175"/> </function> - <function name="LoadIdentity" offset="290" es1="1.0" deprecated="3.1"> + <function name="LoadIdentity" es1="1.0" deprecated="3.1"> <glx rop="176"/> </function> - <function name="LoadMatrixf" offset="291" es1="1.0" deprecated="3.1"> + <function name="LoadMatrixf" es1="1.0" deprecated="3.1"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="177"/> </function> - <function name="LoadMatrixd" offset="292" deprecated="3.1"> + <function name="LoadMatrixd" deprecated="3.1"> <param name="m" type="const GLdouble *" count="16"/> <glx rop="178"/> </function> - <function name="MatrixMode" offset="293" es1="1.0" deprecated="3.1"> + <function name="MatrixMode" es1="1.0" deprecated="3.1"> <param name="mode" type="GLenum"/> <glx rop="179"/> </function> - <function name="MultMatrixf" offset="294" es1="1.0" deprecated="3.1"> + <function name="MultMatrixf" es1="1.0" deprecated="3.1"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="180"/> </function> - <function name="MultMatrixd" offset="295" deprecated="3.1"> + <function name="MultMatrixd" deprecated="3.1"> <param name="m" type="const GLdouble *" count="16"/> <glx rop="181"/> </function> - <function name="Ortho" offset="296" deprecated="3.1"> + <function name="Ortho" deprecated="3.1"> <param name="left" type="GLdouble"/> <param name="right" type="GLdouble"/> <param name="bottom" type="GLdouble"/> @@ -2972,15 +2907,15 @@ <glx rop="182"/> </function> - <function name="PopMatrix" offset="297" es1="1.0" deprecated="3.1"> + <function name="PopMatrix" es1="1.0" deprecated="3.1"> <glx rop="183"/> </function> - <function name="PushMatrix" offset="298" es1="1.0" deprecated="3.1"> + <function name="PushMatrix" es1="1.0" deprecated="3.1"> <glx rop="184"/> </function> - <function name="Rotated" offset="299" deprecated="3.1"> + <function name="Rotated" deprecated="3.1"> <param name="angle" type="GLdouble"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> @@ -2988,7 +2923,7 @@ <glx rop="185"/> </function> - <function name="Rotatef" offset="300" es1="1.0" deprecated="3.1"> + <function name="Rotatef" es1="1.0" deprecated="3.1"> <param name="angle" type="GLfloat"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -2996,35 +2931,35 @@ <glx rop="186"/> </function> - <function name="Scaled" offset="301" deprecated="3.1"> + <function name="Scaled" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <glx rop="187"/> </function> - <function name="Scalef" offset="302" es1="1.0" deprecated="3.1"> + <function name="Scalef" es1="1.0" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <glx rop="188"/> </function> - <function name="Translated" offset="303" deprecated="3.1"> + <function name="Translated" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <glx rop="189"/> </function> - <function name="Translatef" offset="304" es1="1.0" deprecated="3.1"> + <function name="Translatef" es1="1.0" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <glx rop="190"/> </function> - <function name="Viewport" offset="305" es1="1.0" es2="2.0"> + <function name="Viewport" es1="1.0" es2="2.0"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -3207,13 +3142,12 @@ <enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/> <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/> - <function name="ArrayElement" offset="306" deprecated="3.1" - exec="dynamic"> + <function name="ArrayElement" deprecated="3.1" exec="dynamic"> <param name="i" type="GLint"/> <glx handcode="true"/> </function> - <function name="ColorPointer" offset="308" es1="1.0" deprecated="3.1"> + <function name="ColorPointer" es1="1.0" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3221,22 +3155,19 @@ <glx handcode="true"/> </function> - <function name="DisableClientState" offset="309" es1="1.0" - deprecated="3.1"> + <function name="DisableClientState" es1="1.0" deprecated="3.1"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> - <function name="DrawArrays" offset="310" es1="1.0" es2="2.0" - exec="dynamic"> + <function name="DrawArrays" es1="1.0" es2="2.0" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <glx rop="193" handcode="true"/> </function> - <function name="DrawElements" offset="311" es1="1.0" es2="2.0" - exec="dynamic"> + <function name="DrawElements" es1="1.0" es2="2.0" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -3244,45 +3175,45 @@ <glx handcode="true"/> </function> - <function name="EdgeFlagPointer" offset="312" deprecated="3.1"> + <function name="EdgeFlagPointer" deprecated="3.1"> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="EnableClientState" offset="313" es1="1.0" deprecated="3.1"> + <function name="EnableClientState" es1="1.0" deprecated="3.1"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> - <function name="GetPointerv" offset="329" es1="1.1"> + <function name="GetPointerv" es1="1.1"> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> <glx handcode="true"/> </function> - <function name="IndexPointer" offset="314" deprecated="3.1"> + <function name="IndexPointer" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="InterleavedArrays" offset="317" deprecated="3.1"> + <function name="InterleavedArrays" deprecated="3.1"> <param name="format" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="NormalPointer" offset="318" es1="1.0" deprecated="3.1"> + <function name="NormalPointer" es1="1.0" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="TexCoordPointer" offset="320" es1="1.0" deprecated="3.1"> + <function name="TexCoordPointer" es1="1.0" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3290,7 +3221,7 @@ <glx handcode="true"/> </function> - <function name="VertexPointer" offset="321" es1="1.0" deprecated="3.1"> + <function name="VertexPointer" es1="1.0" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3298,13 +3229,13 @@ <glx handcode="true"/> </function> - <function name="PolygonOffset" offset="319" es1="1.0" es2="2.0"> + <function name="PolygonOffset" es1="1.0" es2="2.0"> <param name="factor" type="GLfloat"/> <param name="units" type="GLfloat"/> <glx rop="192"/> </function> - <function name="CopyTexImage1D" offset="323"> + <function name="CopyTexImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -3315,7 +3246,7 @@ <glx rop="4119"/> </function> - <function name="CopyTexImage2D" offset="324" es1="1.0" es2="2.0"> + <function name="CopyTexImage2D" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -3327,7 +3258,7 @@ <glx rop="4120"/> </function> - <function name="CopyTexSubImage1D" offset="325"> + <function name="CopyTexSubImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3337,7 +3268,7 @@ <glx rop="4121"/> </function> - <function name="CopyTexSubImage2D" offset="326" es1="1.0" es2="2.0"> + <function name="CopyTexSubImage2D" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3349,7 +3280,7 @@ <glx rop="4122"/> </function> - <function name="TexSubImage1D" offset="332"> + <function name="TexSubImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3361,7 +3292,7 @@ <glx rop="4099" large="true"/> </function> - <function name="TexSubImage2D" offset="333" es1="1.0" es2="2.0"> + <function name="TexSubImage2D" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3375,7 +3306,7 @@ <glx rop="4100" large="true"/> </function> - <function name="AreTexturesResident" offset="322" deprecated="3.1"> + <function name="AreTexturesResident" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="const GLuint *" count="n"/> <param name="residences" type="GLboolean *" output="true" count="n"/> @@ -3383,52 +3314,51 @@ <glx sop="143" handcode="client" always_array="true"/> </function> - <function name="BindTexture" offset="307" es1="1.0" es2="2.0"> + <function name="BindTexture" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="texture" type="GLuint"/> <glx rop="4117"/> </function> - <function name="DeleteTextures" offset="327" es1="1.0" es2="2.0"> + <function name="DeleteTextures" es1="1.0" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="const GLuint *" count="n"/> <glx sop="144"/> </function> - <function name="GenTextures" offset="328" es1="1.0" es2="2.0"> + <function name="GenTextures" es1="1.0" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="GLuint *" output="true" count="n"/> <glx sop="145" always_array="true"/> </function> - <function name="IsTexture" offset="330" es1="1.1" es2="2.0"> + <function name="IsTexture" es1="1.1" es2="2.0"> <param name="texture" type="GLuint"/> <return type="GLboolean"/> <glx sop="146"/> </function> - <function name="PrioritizeTextures" offset="331" deprecated="3.1"> + <function name="PrioritizeTextures" deprecated="3.1"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="const GLuint *" count="n"/> <param name="priorities" type="const GLclampf *" count="n"/> <glx rop="4118"/> </function> - <function name="Indexub" offset="315" vectorequiv="Indexubv" - deprecated="3.1"> + <function name="Indexub" vectorequiv="Indexubv" deprecated="3.1"> <param name="c" type="GLubyte"/> </function> - <function name="Indexubv" offset="316" deprecated="3.1"> + <function name="Indexubv" deprecated="3.1"> <param name="c" type="const GLubyte *" count="1"/> <glx rop="194"/> </function> - <function name="PopClientAttrib" offset="334" deprecated="3.1"> + <function name="PopClientAttrib" deprecated="3.1"> <glx handcode="true"/> </function> - <function name="PushClientAttrib" offset="335" deprecated="3.1"> + <function name="PushClientAttrib" deprecated="3.1"> <param name="mask" type="GLbitfield"/> <glx handcode="true"/> </function> @@ -3781,7 +3711,7 @@ </enum> - <function name="BlendColor" offset="336" es2="2.0"> + <function name="BlendColor" es2="2.0"> <param name="red" type="GLclampf"/> <param name="green" type="GLclampf"/> <param name="blue" type="GLclampf"/> @@ -3789,13 +3719,12 @@ <glx rop="4096"/> </function> - <function name="BlendEquation" offset="337" es2="2.0"> + <function name="BlendEquation" es2="2.0"> <param name="mode" type="GLenum"/> <glx rop="4097"/> </function> - <function name="DrawRangeElements" offset="338" es2="3.0" - exec="dynamic"> + <function name="DrawRangeElements" es2="3.0" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="start" type="GLuint"/> <param name="end" type="GLuint"/> @@ -3805,7 +3734,7 @@ <glx handcode="true"/> </function> - <function name="ColorTable" offset="339" deprecated="3.1"> + <function name="ColorTable" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3815,21 +3744,21 @@ <glx rop="2053" large="true"/> </function> - <function name="ColorTableParameterfv" offset="340" deprecated="3.1"> + <function name="ColorTableParameterfv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="2054"/> </function> - <function name="ColorTableParameteriv" offset="341" deprecated="3.1"> + <function name="ColorTableParameteriv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="2055"/> </function> - <function name="CopyColorTable" offset="342" deprecated="3.1"> + <function name="CopyColorTable" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -3838,7 +3767,7 @@ <glx rop="2056"/> </function> - <function name="GetColorTable" offset="343" deprecated="3.1"> + <function name="GetColorTable" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -3846,21 +3775,21 @@ <glx sop="147" dimensions_in_reply="true"/> </function> - <function name="GetColorTableParameterfv" offset="344" deprecated="3.1"> + <function name="GetColorTableParameterfv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="148"/> </function> - <function name="GetColorTableParameteriv" offset="345" deprecated="3.1"> + <function name="GetColorTableParameteriv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="149"/> </function> - <function name="ColorSubTable" offset="346" deprecated="3.1"> + <function name="ColorSubTable" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="start" type="GLsizei"/> <param name="count" type="GLsizei"/> @@ -3870,7 +3799,7 @@ <glx rop="195" large="true"/> </function> - <function name="CopyColorSubTable" offset="347" deprecated="3.1"> + <function name="CopyColorSubTable" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="start" type="GLsizei"/> <param name="x" type="GLint"/> @@ -3879,7 +3808,7 @@ <glx rop="196"/> </function> - <function name="ConvolutionFilter1D" offset="348" deprecated="3.1"> + <function name="ConvolutionFilter1D" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3889,7 +3818,7 @@ <glx rop="4101" large="true"/> </function> - <function name="ConvolutionFilter2D" offset="349" deprecated="3.1"> + <function name="ConvolutionFilter2D" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3900,35 +3829,35 @@ <glx rop="4102" large="true"/> </function> - <function name="ConvolutionParameterf" offset="350" deprecated="3.1"> + <function name="ConvolutionParameterf" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat"/> <glx rop="4103"/> </function> - <function name="ConvolutionParameterfv" offset="351" deprecated="3.1"> + <function name="ConvolutionParameterfv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="4104"/> </function> - <function name="ConvolutionParameteri" offset="352" deprecated="3.1"> + <function name="ConvolutionParameteri" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint"/> <glx rop="4105"/> </function> - <function name="ConvolutionParameteriv" offset="353" deprecated="3.1"> + <function name="ConvolutionParameteriv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="4106"/> </function> - <function name="CopyConvolutionFilter1D" offset="354" deprecated="3.1"> + <function name="CopyConvolutionFilter1D" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -3937,7 +3866,7 @@ <glx rop="4107"/> </function> - <function name="CopyConvolutionFilter2D" offset="355" deprecated="3.1"> + <function name="CopyConvolutionFilter2D" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -3947,7 +3876,7 @@ <glx rop="4108"/> </function> - <function name="GetConvolutionFilter" offset="356" deprecated="3.1"> + <function name="GetConvolutionFilter" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -3955,21 +3884,21 @@ <glx sop="150" dimensions_in_reply="true"/> </function> - <function name="GetConvolutionParameterfv" offset="357" deprecated="3.1"> + <function name="GetConvolutionParameterfv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="151"/> </function> - <function name="GetConvolutionParameteriv" offset="358" deprecated="3.1"> + <function name="GetConvolutionParameteriv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="152"/> </function> - <function name="GetSeparableFilter" offset="359" deprecated="3.1"> + <function name="GetSeparableFilter" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -3979,7 +3908,7 @@ <glx sop="153" handcode="true"/> </function> - <function name="SeparableFilter2D" offset="360" deprecated="3.1"> + <function name="SeparableFilter2D" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -3991,7 +3920,7 @@ <glx rop="4109" handcode="true"/> </function> - <function name="GetHistogram" offset="361" deprecated="3.1"> + <function name="GetHistogram" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> @@ -4000,21 +3929,21 @@ <glx sop="154" dimensions_in_reply="true" img_reset="reset"/> </function> - <function name="GetHistogramParameterfv" offset="362" deprecated="3.1"> + <function name="GetHistogramParameterfv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="155"/> </function> - <function name="GetHistogramParameteriv" offset="363" deprecated="3.1"> + <function name="GetHistogramParameteriv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="156"/> </function> - <function name="GetMinmax" offset="364" deprecated="3.1"> + <function name="GetMinmax" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> @@ -4023,21 +3952,21 @@ <glx sop="157" img_reset="reset"/> </function> - <function name="GetMinmaxParameterfv" offset="365" deprecated="3.1"> + <function name="GetMinmaxParameterfv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="158"/> </function> - <function name="GetMinmaxParameteriv" offset="366" deprecated="3.1"> + <function name="GetMinmaxParameteriv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="159"/> </function> - <function name="Histogram" offset="367" deprecated="3.1"> + <function name="Histogram" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="internalformat" type="GLenum"/> @@ -4045,24 +3974,24 @@ <glx rop="4110"/> </function> - <function name="Minmax" offset="368" deprecated="3.1"> + <function name="Minmax" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="sink" type="GLboolean"/> <glx rop="4111"/> </function> - <function name="ResetHistogram" offset="369" deprecated="3.1"> + <function name="ResetHistogram" deprecated="3.1"> <param name="target" type="GLenum"/> <glx rop="4112"/> </function> - <function name="ResetMinmax" offset="370" deprecated="3.1"> + <function name="ResetMinmax" deprecated="3.1"> <param name="target" type="GLenum"/> <glx rop="4113"/> </function> - <function name="TexImage3D" offset="371" es2="3.0"> + <function name="TexImage3D" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLint"/> @@ -4076,7 +4005,7 @@ <glx rop="4114" large="true"/> </function> - <function name="TexSubImage3D" offset="372" es2="3.0"> + <function name="TexSubImage3D" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4092,7 +4021,7 @@ <glx rop="4115" large="true"/> </function> - <function name="CopyTexSubImage3D" offset="373" es2="3.0"> + <function name="CopyTexSubImage3D" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4319,33 +4248,28 @@ <enum name="DOT3_RGB" value="0x86AE"/> <enum name="DOT3_RGBA" value="0x86AF"/> - <function name="ActiveTexture" es1="1.0" - es2="2.0" offset="374"> + <function name="ActiveTexture" es1="1.0" es2="2.0"> <param name="texture" type="GLenum"/> <glx rop="197"/> </function> - <function name="ClientActiveTexture" - es1="1.0" deprecated="3.1" offset="375"> + <function name="ClientActiveTexture" es1="1.0" deprecated="3.1"> <param name="texture" type="GLenum"/> <glx handcode="true"/> </function> - <function name="MultiTexCoord1d" - deprecated="3.1" offset="376"> + <function name="MultiTexCoord1d" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> </function> - <function name="MultiTexCoord1dv" - deprecated="3.1" offset="377"> + <function name="MultiTexCoord1dv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *" count="1"/> <glx rop="198"/> </function> - <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB" - deprecated="3.1"> + <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> </function> @@ -4356,41 +4280,35 @@ <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord1i" - deprecated="3.1" offset="380"> + <function name="MultiTexCoord1i" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> </function> - <function name="MultiTexCoord1iv" - deprecated="3.1" offset="381"> + <function name="MultiTexCoord1iv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *" count="1"/> <glx rop="200"/> </function> - <function name="MultiTexCoord1s" - deprecated="3.1" offset="382"> + <function name="MultiTexCoord1s" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> </function> - <function name="MultiTexCoord1sv" - deprecated="3.1" offset="383"> + <function name="MultiTexCoord1sv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *" count="1"/> <glx rop="201"/> </function> - <function name="MultiTexCoord2d" - deprecated="3.1" offset="384"> + <function name="MultiTexCoord2d" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> </function> - <function name="MultiTexCoord2dv" - deprecated="3.1" offset="385"> + <function name="MultiTexCoord2dv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *" count="2"/> <glx rop="202"/> @@ -4409,44 +4327,38 @@ <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord2i" - deprecated="3.1" offset="388"> + <function name="MultiTexCoord2i" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> </function> - <function name="MultiTexCoord2iv" - deprecated="3.1" offset="389"> + <function name="MultiTexCoord2iv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *" count="2"/> <glx rop="204"/> </function> - <function name="MultiTexCoord2s" - deprecated="3.1" offset="390"> + <function name="MultiTexCoord2s" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> </function> - <function name="MultiTexCoord2sv" - deprecated="3.1" offset="391"> + <function name="MultiTexCoord2sv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *" count="2"/> <glx rop="205"/> </function> - <function name="MultiTexCoord3d" - deprecated="3.1" offset="392"> + <function name="MultiTexCoord3d" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> <param name="r" type="GLdouble"/> </function> - <function name="MultiTexCoord3dv" - deprecated="3.1" offset="393"> + <function name="MultiTexCoord3dv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *" count="3"/> <glx rop="206"/> @@ -4466,38 +4378,33 @@ <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord3i" - deprecated="3.1" offset="396"> + <function name="MultiTexCoord3i" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> <param name="r" type="GLint"/> </function> - <function name="MultiTexCoord3iv" - deprecated="3.1" offset="397"> + <function name="MultiTexCoord3iv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *" count="3"/> <glx rop="208"/> </function> - <function name="MultiTexCoord3s" - deprecated="3.1" offset="398"> + <function name="MultiTexCoord3s" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> <param name="r" type="GLshort"/> </function> - <function name="MultiTexCoord3sv" - deprecated="3.1" offset="399"> + <function name="MultiTexCoord3sv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *" count="3"/> <glx rop="209"/> </function> - <function name="MultiTexCoord4d" - deprecated="3.1" offset="400"> + <function name="MultiTexCoord4d" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLdouble"/> <param name="t" type="GLdouble"/> @@ -4505,8 +4412,7 @@ <param name="q" type="GLdouble"/> </function> - <function name="MultiTexCoord4dv" - deprecated="3.1" offset="401"> + <function name="MultiTexCoord4dv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLdouble *" count="4"/> <glx rop="210"/> @@ -4527,8 +4433,7 @@ <param name="v" type="const GLfloat *"/> </function> - <function name="MultiTexCoord4i" - deprecated="3.1" offset="404"> + <function name="MultiTexCoord4i" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLint"/> <param name="t" type="GLint"/> @@ -4536,15 +4441,13 @@ <param name="q" type="GLint"/> </function> - <function name="MultiTexCoord4iv" - deprecated="3.1" offset="405"> + <function name="MultiTexCoord4iv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLint *" count="4"/> <glx rop="212"/> </function> - <function name="MultiTexCoord4s" - deprecated="3.1" offset="406"> + <function name="MultiTexCoord4s" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="s" type="GLshort"/> <param name="t" type="GLshort"/> @@ -4552,45 +4455,39 @@ <param name="q" type="GLshort"/> </function> - <function name="MultiTexCoord4sv" - deprecated="3.1" offset="407"> + <function name="MultiTexCoord4sv" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="v" type="const GLshort *" count="4"/> <glx rop="213"/> </function> - <function name="LoadTransposeMatrixf" - deprecated="3.1" offset="assign"> + <function name="LoadTransposeMatrixf" deprecated="3.1"> <param name="m" type="const GLfloat *"/> <glx handcode="true"/> </function> - <function name="LoadTransposeMatrixd" - deprecated="3.1" offset="assign"> + <function name="LoadTransposeMatrixd" deprecated="3.1"> <param name="m" type="const GLdouble *"/> <glx handcode="true"/> </function> - <function name="MultTransposeMatrixf" - deprecated="3.1" offset="assign"> + <function name="MultTransposeMatrixf" deprecated="3.1"> <param name="m" type="const GLfloat *"/> <glx handcode="true"/> </function> - <function name="MultTransposeMatrixd" - deprecated="3.1" offset="assign"> + <function name="MultTransposeMatrixd" deprecated="3.1"> <param name="m" type="const GLdouble *"/> <glx handcode="true"/> </function> - <function name="SampleCoverage" es1="1.0" - es2="2.0" offset="assign"> + <function name="SampleCoverage" es1="1.0" es2="2.0"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> <glx rop="229"/> </function> - <function name="CompressedTexImage3D" es2="3.0" offset="assign"> + <function name="CompressedTexImage3D" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -4603,8 +4500,7 @@ <glx rop="216" handcode="client"/> </function> - <function name="CompressedTexImage2D" - es1="1.0" es2="2.0" offset="assign"> + <function name="CompressedTexImage2D" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -4616,7 +4512,7 @@ <glx rop="215" handcode="client"/> </function> - <function name="CompressedTexImage1D" offset="assign"> + <function name="CompressedTexImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -4627,7 +4523,7 @@ <glx rop="214" handcode="client"/> </function> - <function name="CompressedTexSubImage3D" es2="3.0" offset="assign"> + <function name="CompressedTexSubImage3D" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4642,8 +4538,7 @@ <glx rop="219" handcode="client"/> </function> - <function name="CompressedTexSubImage2D" - es1="1.0" es2="2.0" offset="assign"> + <function name="CompressedTexSubImage2D" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4656,7 +4551,7 @@ <glx rop="218" handcode="client"/> </function> - <function name="CompressedTexSubImage1D" offset="assign"> + <function name="CompressedTexSubImage1D"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4667,7 +4562,7 @@ <glx rop="217" handcode="client"/> </function> - <function name="GetCompressedTexImage" offset="assign"> + <function name="GetCompressedTexImage"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="img" type="GLvoid *" output="true"/> @@ -4790,7 +4685,7 @@ </enum> <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/> - <function name="BlendFuncSeparate" es2="2.0" offset="assign"> + <function name="BlendFuncSeparate" es2="2.0"> <param name="sfactorRGB" type="GLenum"/> <param name="dfactorRGB" type="GLenum"/> <param name="sfactorAlpha" type="GLenum"/> @@ -4806,24 +4701,23 @@ <param name="coord" type="const GLfloat *"/> </function> - <function name="FogCoordd" deprecated="3.1" offset="assign"> + <function name="FogCoordd" deprecated="3.1"> <param name="coord" type="GLdouble"/> </function> - <function name="FogCoorddv" deprecated="3.1" offset="assign"> + <function name="FogCoorddv" deprecated="3.1"> <param name="coord" type="const GLdouble *" count="1"/> <glx rop="4125"/> </function> - <function name="FogCoordPointer" - deprecated="3.1" offset="assign"> + <function name="FogCoordPointer" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="MultiDrawArrays" offset="assign"> + <function name="MultiDrawArrays"> <param name="mode" type="GLenum"/> <param name="first" type="const GLint *"/> <param name="count" type="const GLsizei *"/> @@ -4839,52 +4733,48 @@ <param name="primcount" type="GLsizei"/> </function> - <function name="PointParameterf" es1="1.1" offset="assign"> + <function name="PointParameterf" es1="1.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="2065"/> </function> - <function name="PointParameterfv" es1="1.1" offset="assign"> + <function name="PointParameterfv" es1="1.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="2066"/> </function> - <function name="PointParameteri" offset="assign"> + <function name="PointParameteri"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="4221"/> </function> - <function name="PointParameteriv" offset="assign"> + <function name="PointParameteriv"> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> <glx rop="4222"/> </function> - <function name="SecondaryColor3b" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3b" deprecated="3.1"> <param name="red" type="GLbyte"/> <param name="green" type="GLbyte"/> <param name="blue" type="GLbyte"/> </function> - <function name="SecondaryColor3bv" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3bv" deprecated="3.1"> <param name="v" type="const GLbyte *" count="3"/> <glx rop="4126"/> </function> - <function name="SecondaryColor3d" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3d" deprecated="3.1"> <param name="red" type="GLdouble"/> <param name="green" type="GLdouble"/> <param name="blue" type="GLdouble"/> </function> - <function name="SecondaryColor3dv" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3dv" deprecated="3.1"> <param name="v" type="const GLdouble *" count="3"/> <glx rop="4130"/> </function> @@ -4901,73 +4791,62 @@ <param name="v" type="const GLfloat *"/> </function> - <function name="SecondaryColor3i" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3i" deprecated="3.1"> <param name="red" type="GLint"/> <param name="green" type="GLint"/> <param name="blue" type="GLint"/> </function> - <function name="SecondaryColor3iv" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3iv" deprecated="3.1"> <param name="v" type="const GLint *" count="3"/> <glx rop="4128"/> </function> - <function name="SecondaryColor3s" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3s" deprecated="3.1"> <param name="red" type="GLshort"/> <param name="green" type="GLshort"/> <param name="blue" type="GLshort"/> </function> - <function name="SecondaryColor3sv" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3sv" deprecated="3.1"> <param name="v" type="const GLshort *" count="3"/> <glx rop="4127"/> </function> - <function name="SecondaryColor3ub" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3ub" deprecated="3.1"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> <param name="blue" type="GLubyte"/> </function> - <function name="SecondaryColor3ubv" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3ubv" deprecated="3.1"> <param name="v" type="const GLubyte *" count="3"/> <glx rop="4131"/> </function> - <function name="SecondaryColor3ui" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3ui" deprecated="3.1"> <param name="red" type="GLuint"/> <param name="green" type="GLuint"/> <param name="blue" type="GLuint"/> </function> - <function name="SecondaryColor3uiv" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3uiv" deprecated="3.1"> <param name="v" type="const GLuint *" count="3"/> <glx rop="4133"/> </function> - <function name="SecondaryColor3us" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3us" deprecated="3.1"> <param name="red" type="GLushort"/> <param name="green" type="GLushort"/> <param name="blue" type="GLushort"/> </function> - <function name="SecondaryColor3usv" - deprecated="3.1" offset="assign"> + <function name="SecondaryColor3usv" deprecated="3.1"> <param name="v" type="const GLushort *" count="3"/> <glx rop="4132"/> </function> - <function name="SecondaryColorPointer" - deprecated="3.1" offset="assign"> + <function name="SecondaryColorPointer" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -4975,93 +4854,93 @@ <glx handcode="true"/> </function> - <function name="WindowPos2d" deprecated="3.1" offset="assign"> + <function name="WindowPos2d" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <glx handcode="true"/> </function> - <function name="WindowPos2dv" deprecated="3.1" offset="assign"> + <function name="WindowPos2dv" deprecated="3.1"> <param name="v" type="const GLdouble *"/> <glx handcode="true"/> </function> - <function name="WindowPos2f" deprecated="3.1" offset="assign"> + <function name="WindowPos2f" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <glx handcode="true"/> </function> - <function name="WindowPos2fv" deprecated="3.1" offset="assign"> + <function name="WindowPos2fv" deprecated="3.1"> <param name="v" type="const GLfloat *"/> <glx handcode="true"/> </function> - <function name="WindowPos2i" deprecated="3.1" offset="assign"> + <function name="WindowPos2i" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <glx handcode="true"/> </function> - <function name="WindowPos2iv" deprecated="3.1" offset="assign"> + <function name="WindowPos2iv" deprecated="3.1"> <param name="v" type="const GLint *"/> <glx handcode="true"/> </function> - <function name="WindowPos2s" deprecated="3.1" offset="assign"> + <function name="WindowPos2s" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <glx handcode="true"/> </function> - <function name="WindowPos2sv" deprecated="3.1" offset="assign"> + <function name="WindowPos2sv" deprecated="3.1"> <param name="v" type="const GLshort *"/> <glx handcode="true"/> </function> - <function name="WindowPos3d" deprecated="3.1" offset="assign"> + <function name="WindowPos3d" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <glx handcode="true"/> </function> - <function name="WindowPos3dv" deprecated="3.1" offset="assign"> + <function name="WindowPos3dv" deprecated="3.1"> <param name="v" type="const GLdouble *"/> <glx handcode="true"/> </function> - <function name="WindowPos3f" deprecated="3.1" offset="assign"> + <function name="WindowPos3f" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="WindowPos3fv" deprecated="3.1" offset="assign"> + <function name="WindowPos3fv" deprecated="3.1"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="230"/> </function> - <function name="WindowPos3i" deprecated="3.1" offset="assign"> + <function name="WindowPos3i" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> <glx handcode="true"/> </function> - <function name="WindowPos3iv" deprecated="3.1" offset="assign"> + <function name="WindowPos3iv" deprecated="3.1"> <param name="v" type="const GLint *"/> <glx handcode="true"/> </function> - <function name="WindowPos3s" deprecated="3.1" offset="assign"> + <function name="WindowPos3s" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> <glx handcode="true"/> </function> - <function name="WindowPos3sv" deprecated="3.1" offset="assign"> + <function name="WindowPos3sv" deprecated="3.1"> <param name="v" type="const GLshort *"/> <glx handcode="true"/> </function> @@ -5132,13 +5011,13 @@ <type name="intptr" size="4" glx_name="CARD32"/> <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/> - <function name="BindBuffer" es1="1.1" es2="2.0" offset="assign"> + <function name="BindBuffer" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="buffer" type="GLuint"/> <glx ignore="true"/> </function> - <function name="BufferData" es1="1.1" es2="2.0" offset="assign"> + <function name="BufferData" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="size" type="GLsizeiptr" counter="true"/> <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> @@ -5146,8 +5025,7 @@ <glx ignore="true"/> </function> - <function name="BufferSubData" es1="1.1" - es2="2.0" offset="assign"> + <function name="BufferSubData" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="offset" type="GLintptr"/> <param name="size" type="GLsizeiptr" counter="true"/> @@ -5155,35 +5033,33 @@ <glx ignore="true"/> </function> - <function name="DeleteBuffers" es1="1.1" - es2="2.0" offset="assign"> + <function name="DeleteBuffers" es1="1.1" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="buffer" type="const GLuint *" count="n"/> <glx ignore="true"/> </function> - <function name="GenBuffers" es1="1.1" es2="2.0" offset="assign"> + <function name="GenBuffers" es1="1.1" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="buffer" type="GLuint *" output="true" count="n"/> <glx ignore="true"/> </function> - <function name="GetBufferParameteriv" - es1="1.1" es2="2.0" offset="assign"> + <function name="GetBufferParameteriv" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="GetBufferPointerv" es2="3.0" offset="assign"> + <function name="GetBufferPointerv" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> <glx ignore="true"/> </function> - <function name="GetBufferSubData" offset="assign"> + <function name="GetBufferSubData"> <param name="target" type="GLenum"/> <param name="offset" type="GLintptr"/> <param name="size" type="GLsizeiptr" counter="true"/> @@ -5191,69 +5067,69 @@ <glx ignore="true"/> </function> - <function name="IsBuffer" es1="1.1" es2="2.0" offset="assign"> + <function name="IsBuffer" es1="1.1" es2="2.0"> <param name="buffer" type="GLuint"/> <return type="GLboolean"/> <glx ignore="true"/> </function> - <function name="MapBuffer" offset="assign"> + <function name="MapBuffer"> <param name="target" type="GLenum"/> <param name="access" type="GLenum"/> <return type="GLvoid *"/> <glx ignore="true"/> </function> - <function name="UnmapBuffer" es2="3.0" offset="assign"> + <function name="UnmapBuffer" es2="3.0"> <param name="target" type="GLenum"/> <return type="GLboolean"/> <glx ignore="true"/> </function> - <function name="GenQueries" es2="3.0" offset="assign"> + <function name="GenQueries" es2="3.0"> <param name="n" type="GLsizei" counter="true"/> <param name="ids" type="GLuint *" output="true" count="n"/> <glx sop="162" always_array="true"/> </function> - <function name="DeleteQueries" es2="3.0" offset="assign"> + <function name="DeleteQueries" es2="3.0"> <param name="n" type="GLsizei" counter="true"/> <param name="ids" type="const GLuint *" count="n"/> <glx sop="161"/> </function> - <function name="IsQuery" es2="3.0" offset="assign"> + <function name="IsQuery" es2="3.0"> <param name="id" type="GLuint"/> <return type="GLboolean"/> <glx sop="163"/> </function> - <function name="BeginQuery" es2="3.0" offset="assign"> + <function name="BeginQuery" es2="3.0"> <param name="target" type="GLenum"/> <param name="id" type="GLuint"/> <glx rop="231"/> </function> - <function name="EndQuery" es2="3.0" offset="assign"> + <function name="EndQuery" es2="3.0"> <param name="target" type="GLenum"/> <glx rop="232"/> </function> - <function name="GetQueryiv" es2="3.0" offset="assign"> + <function name="GetQueryiv" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="164"/> </function> - <function name="GetQueryObjectiv" offset="assign"> + <function name="GetQueryObjectiv"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="165"/> </function> - <function name="GetQueryObjectuiv" es2="3.0" offset="assign"> + <function name="GetQueryObjectuiv" es2="3.0"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *" output="true" variable_param="pname"/> @@ -5356,20 +5232,19 @@ <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> - <function name="BlendEquationSeparate" - es2="2.0" offset="assign"> + <function name="BlendEquationSeparate" es2="2.0"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> <glx rop="4228"/> </function> - <function name="DrawBuffers" es2="3.0" offset="assign"> + <function name="DrawBuffers" es2="3.0"> <param name="n" type="GLsizei" counter="true"/> <param name="bufs" type="const GLenum *" count="n"/> <glx rop="233" large="true"/> </function> - <function name="StencilFuncSeparate" offset="assign" es2="2.0"> + <function name="StencilFuncSeparate" es2="2.0"> <param name="face" type="GLenum"/> <param name="func" type="GLenum"/> <param name="ref" type="GLint"/> @@ -5377,7 +5252,7 @@ <glx ignore="true"/> </function> - <function name="StencilOpSeparate" offset="assign" es2="2.0"> + <function name="StencilOpSeparate" es2="2.0"> <param name="face" type="GLenum"/> <param name="sfail" type="GLenum"/> <param name="zfail" type="GLenum"/> @@ -5385,72 +5260,70 @@ <glx ignore="true"/> </function> - <function name="StencilMaskSeparate" offset="assign" es2="2.0"> + <function name="StencilMaskSeparate" es2="2.0"> <param name="face" type="GLenum"/> <param name="mask" type="GLuint"/> <glx ignore="true"/> </function> - <function name="AttachShader" offset="assign" es2="2.0"> + <function name="AttachShader" es2="2.0"> <param name="program" type="GLuint"/> <param name="shader" type="GLuint"/> <glx ignore="true"/> </function> - <function name="BindAttribLocation" - es2="2.0" offset="assign"> + <function name="BindAttribLocation" es2="2.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="name" type="const GLchar *"/> <glx ignore="true"/> </function> - <function name="CompileShader" es2="2.0" offset="assign"> + <function name="CompileShader" es2="2.0"> <param name="shader" type="GLuint"/> <glx ignore="true"/> </function> - <function name="CreateProgram" offset="assign" es2="2.0"> + <function name="CreateProgram" es2="2.0"> <return type="GLuint"/> <glx ignore="true"/> </function> - <function name="CreateShader" offset="assign" es2="2.0"> + <function name="CreateShader" es2="2.0"> <param name="type" type="GLenum"/> <return type="GLuint"/> <glx ignore="true"/> </function> - <function name="DeleteProgram" offset="assign" es2="2.0"> + <function name="DeleteProgram" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DeleteShader" offset="assign" es2="2.0"> + <function name="DeleteShader" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DetachShader" offset="assign" es2="2.0"> + <function name="DetachShader" es2="2.0"> <param name="program" type="GLuint"/> <param name="shader" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DisableVertexAttribArray" es2="2.0" offset="assign"> + <function name="DisableVertexAttribArray" es2="2.0"> <param name="index" type="GLuint"/> <glx ignore="true"/> <glx handcode="true"/> </function> - <function name="EnableVertexAttribArray" - es2="2.0" offset="assign"> + <function name="EnableVertexAttribArray" es2="2.0"> <param name="index" type="GLuint"/> <glx ignore="true"/> <glx handcode="true"/> </function> - <function name="GetActiveAttrib" es2="2.0" offset="assign"> + <function name="GetActiveAttrib" es2="2.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei "/> @@ -5461,7 +5334,7 @@ <glx ignore="true"/> </function> - <function name="GetActiveUniform" es2="2.0" offset="assign"> + <function name="GetActiveUniform" es2="2.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei"/> @@ -5472,7 +5345,7 @@ <glx ignore="true"/> </function> - <function name="GetAttachedShaders" offset="assign" es2="2.0"> + <function name="GetAttachedShaders" es2="2.0"> <param name="program" type="GLuint"/> <param name="maxCount" type="GLsizei"/> <param name="count" type="GLsizei *" output="true"/> @@ -5480,21 +5353,21 @@ <glx ignore="true"/> </function> - <function name="GetAttribLocation" es2="2.0" offset="assign"> + <function name="GetAttribLocation" es2="2.0"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> <glx ignore="true"/> </function> - <function name="GetProgramiv" offset="assign" es2="2.0"> + <function name="GetProgramiv" es2="2.0"> <param name="program" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> <glx ignore="true"/> </function> - <function name="GetProgramInfoLog" offset="assign" es2="2.0"> + <function name="GetProgramInfoLog" es2="2.0"> <param name="program" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -5502,14 +5375,14 @@ <glx ignore="true"/> </function> - <function name="GetShaderiv" offset="assign" es2="2.0"> + <function name="GetShaderiv" es2="2.0"> <param name="shader" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> <glx ignore="true"/> </function> - <function name="GetShaderInfoLog" offset="assign" es2="2.0"> + <function name="GetShaderInfoLog" es2="2.0"> <param name="shader" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -5517,7 +5390,7 @@ <glx ignore="true"/> </function> - <function name="GetShaderSource" es2="2.0" offset="assign"> + <function name="GetShaderSource" es2="2.0"> <param name="shader" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> @@ -5525,29 +5398,28 @@ <glx ignore="true"/> </function> - <function name="GetUniformLocation" - es2="2.0" offset="assign"> + <function name="GetUniformLocation" es2="2.0"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> <glx ignore="true"/> </function> - <function name="GetUniformfv" es2="2.0" offset="assign"> + <function name="GetUniformfv" es2="2.0"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLfloat *" output="true"/> <glx ignore="true"/> </function> - <function name="GetUniformiv" es2="2.0" offset="assign"> + <function name="GetUniformiv" es2="2.0"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLint *" output="true"/> <glx ignore="true"/> </function> - <function name="GetVertexAttribdv" offset="assign"> + <function name="GetVertexAttribdv"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *" output="true" variable_param="pname"/> @@ -5555,7 +5427,7 @@ <glx handcode="client" vendorpriv="1301"/> </function> - <function name="GetVertexAttribfv" es2="2.0" offset="assign"> + <function name="GetVertexAttribfv" es2="2.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> @@ -5563,7 +5435,7 @@ <glx handcode="client" vendorpriv="1302"/> </function> - <function name="GetVertexAttribiv" es2="2.0" offset="assign"> + <function name="GetVertexAttribiv" es2="2.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -5571,8 +5443,7 @@ <glx handcode="client" vendorpriv="1303"/> </function> - <function name="GetVertexAttribPointerv" - es2="2.0" offset="assign"> + <function name="GetVertexAttribPointerv" es2="2.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="pointer" type="GLvoid **" output="true"/> @@ -5580,24 +5451,24 @@ <glx handcode="true"/> </function> - <function name="IsProgram" offset="assign" es2="2.0"> + <function name="IsProgram" es2="2.0"> <param name="program" type="GLuint"/> <return type="GLboolean"/> <glx ignore="true"/> </function> - <function name="IsShader" offset="assign" es2="2.0"> + <function name="IsShader" es2="2.0"> <param name="shader" type="GLuint"/> <return type="GLboolean"/> <glx ignore="true"/> </function> - <function name="LinkProgram" es2="2.0" offset="assign"> + <function name="LinkProgram" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="ShaderSource" es2="2.0" offset="assign"> + <function name="ShaderSource" es2="2.0"> <param name="shader" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="string" type="const GLchar * const *"/> @@ -5605,30 +5476,30 @@ <glx ignore="true"/> </function> - <function name="UseProgram" es2="2.0" offset="assign"> + <function name="UseProgram" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="Uniform1f" es2="2.0" offset="assign"> + <function name="Uniform1f" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <glx ignore="true"/> </function> - <function name="Uniform2f" es2="2.0" offset="assign"> + <function name="Uniform2f" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> <glx ignore="true"/> </function> - <function name="Uniform3f" es2="2.0" offset="assign"> + <function name="Uniform3f" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> <param name="v2" type="GLfloat"/> <glx ignore="true"/> </function> - <function name="Uniform4f" es2="2.0" offset="assign"> + <function name="Uniform4f" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> @@ -5637,25 +5508,25 @@ <glx ignore="true"/> </function> - <function name="Uniform1i" es2="2.0" offset="assign"> + <function name="Uniform1i" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <glx ignore="true"/> </function> - <function name="Uniform2i" es2="2.0" offset="assign"> + <function name="Uniform2i" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> <glx ignore="true"/> </function> - <function name="Uniform3i" es2="2.0" offset="assign"> + <function name="Uniform3i" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> <param name="v2" type="GLint"/> <glx ignore="true"/> </function> - <function name="Uniform4i" es2="2.0" offset="assign"> + <function name="Uniform4i" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> @@ -5664,71 +5535,71 @@ <glx ignore="true"/> </function> - <function name="Uniform1fv" es2="2.0" offset="assign"> + <function name="Uniform1fv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLfloat *" count="count"/> <glx ignore="true"/> </function> - <function name="Uniform2fv" es2="2.0" offset="assign"> + <function name="Uniform2fv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLfloat *" count="count" count_scale="2"/> <glx ignore="true"/> </function> - <function name="Uniform3fv" es2="2.0" offset="assign"> + <function name="Uniform3fv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLfloat *" count="count" count_scale="3"/> <glx ignore="true"/> </function> - <function name="Uniform4fv" es2="2.0" offset="assign"> + <function name="Uniform4fv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLfloat *" count="count" count_scale="4"/> <glx ignore="true"/> </function> - <function name="Uniform1iv" es2="2.0" offset="assign"> + <function name="Uniform1iv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLint *" count="count"/> <glx ignore="true"/> </function> - <function name="Uniform2iv" es2="2.0" offset="assign"> + <function name="Uniform2iv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLint *" count="count" count_scale="2"/> <glx ignore="true"/> </function> - <function name="Uniform3iv" es2="2.0" offset="assign"> + <function name="Uniform3iv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLint *" count="count" count_scale="3"/> <glx ignore="true"/> </function> - <function name="Uniform4iv" es2="2.0" offset="assign"> + <function name="Uniform4iv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="value" type="const GLint *" count="count" count_scale="4"/> <glx ignore="true"/> </function> - <function name="UniformMatrix2fv" es2="2.0" offset="assign"> + <function name="UniformMatrix2fv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *" count="count" count_scale="4"/> <glx ignore="true"/> </function> - <function name="UniformMatrix3fv" es2="2.0" offset="assign"> + <function name="UniformMatrix3fv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *" count="count" count_scale="9"/> <glx ignore="true"/> </function> - <function name="UniformMatrix4fv" es2="2.0" offset="assign"> + <function name="UniformMatrix4fv" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> @@ -5736,16 +5607,16 @@ <glx ignore="true"/> </function> - <function name="ValidateProgram" es2="2.0" offset="assign"> + <function name="ValidateProgram" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="VertexAttrib1d" offset="assign"> + <function name="VertexAttrib1d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> </function> - <function name="VertexAttrib1dv" offset="assign"> + <function name="VertexAttrib1dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="1"/> <glx rop="4197" doubles_in_order="true"/> @@ -5758,22 +5629,22 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> - <function name="VertexAttrib1s" offset="assign"> + <function name="VertexAttrib1s"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> </function> - <function name="VertexAttrib1sv" offset="assign"> + <function name="VertexAttrib1sv"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="1"/> <glx rop="4189"/> </function> - <function name="VertexAttrib2d" offset="assign"> + <function name="VertexAttrib2d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="VertexAttrib2dv" offset="assign"> + <function name="VertexAttrib2dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="2"/> <glx rop="4198" doubles_in_order="true"/> @@ -5787,24 +5658,24 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> - <function name="VertexAttrib2s" offset="assign"> + <function name="VertexAttrib2s"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="VertexAttrib2sv" offset="assign"> + <function name="VertexAttrib2sv"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="2"/> <glx rop="4190"/> </function> - <function name="VertexAttrib3d" offset="assign"> + <function name="VertexAttrib3d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> - <function name="VertexAttrib3dv" offset="assign"> + <function name="VertexAttrib3dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="3"/> <glx rop="4199" doubles_in_order="true"/> @@ -5819,68 +5690,68 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> - <function name="VertexAttrib3s" offset="assign"> + <function name="VertexAttrib3s"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> </function> - <function name="VertexAttrib3sv" offset="assign"> + <function name="VertexAttrib3sv"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="3"/> <glx rop="4191"/> </function> - <function name="VertexAttrib4Nbv" offset="assign"> + <function name="VertexAttrib4Nbv"> <param name="index" type="GLuint"/> <param name="v" type="const GLbyte *" count="4"/> <glx rop="4235"/> </function> - <function name="VertexAttrib4Niv" offset="assign"> + <function name="VertexAttrib4Niv"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *" count="4"/> <glx rop="4237"/> </function> - <function name="VertexAttrib4Nsv" offset="assign"> + <function name="VertexAttrib4Nsv"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="4"/> <glx rop="4236"/> </function> - <function name="VertexAttrib4Nub" offset="assign"> + <function name="VertexAttrib4Nub"> <param name="index" type="GLuint"/> <param name="x" type="GLubyte"/> <param name="y" type="GLubyte"/> <param name="z" type="GLubyte"/> <param name="w" type="GLubyte"/> </function> - <function name="VertexAttrib4Nubv" offset="assign"> + <function name="VertexAttrib4Nubv"> <param name="index" type="GLuint"/> <param name="v" type="const GLubyte *" count="4"/> <glx rop="4201"/> </function> - <function name="VertexAttrib4Nuiv" offset="assign"> + <function name="VertexAttrib4Nuiv"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *" count="4"/> <glx rop="4239"/> </function> - <function name="VertexAttrib4Nusv" offset="assign"> + <function name="VertexAttrib4Nusv"> <param name="index" type="GLuint"/> <param name="v" type="const GLushort *" count="4"/> <glx rop="4238"/> </function> - <function name="VertexAttrib4bv" offset="assign"> + <function name="VertexAttrib4bv"> <param name="index" type="GLuint"/> <param name="v" type="const GLbyte *" count="4"/> <glx rop="4230"/> </function> - <function name="VertexAttrib4d" offset="assign"> + <function name="VertexAttrib4d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <param name="w" type="GLdouble"/> </function> - <function name="VertexAttrib4dv" offset="assign"> + <function name="VertexAttrib4dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="4"/> <glx rop="4200" doubles_in_order="true"/> @@ -5896,41 +5767,40 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> - <function name="VertexAttrib4iv" offset="assign"> + <function name="VertexAttrib4iv"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *" count="4"/> <glx rop="4231"/> </function> - <function name="VertexAttrib4s" offset="assign"> + <function name="VertexAttrib4s"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> <param name="w" type="GLshort"/> </function> - <function name="VertexAttrib4sv" offset="assign"> + <function name="VertexAttrib4sv"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="4"/> <glx rop="4192"/> </function> - <function name="VertexAttrib4ubv" offset="assign"> + <function name="VertexAttrib4ubv"> <param name="index" type="GLuint"/> <param name="v" type="const GLubyte *" count="4"/> <glx rop="4232"/> </function> - <function name="VertexAttrib4uiv" offset="assign"> + <function name="VertexAttrib4uiv"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *" count="4"/> <glx rop="4234"/> </function> - <function name="VertexAttrib4usv" offset="assign"> + <function name="VertexAttrib4usv"> <param name="index" type="GLuint"/> <param name="v" type="const GLushort *" count="4"/> <glx rop="4233"/> </function> - <function name="VertexAttribPointer" - es2="2.0" offset="assign"> + <function name="VertexAttribPointer" es2="2.0"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -5971,42 +5841,42 @@ <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/> <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/> - <function name="UniformMatrix2x3fv" offset="assign" es2="3.0"> + <function name="UniformMatrix2x3fv" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *" count="count" count_scale="6"/> <glx ignore="true"/> </function> - <function name="UniformMatrix3x2fv" offset="assign" es2="3.0"> + <function name="UniformMatrix3x2fv" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *" count="count" count_scale="6"/> <glx ignore="true"/> </function> - <function name="UniformMatrix2x4fv" offset="assign" es2="3.0"> + <function name="UniformMatrix2x4fv" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *" count="count" count_scale="6"/> <glx ignore="true"/> </function> - <function name="UniformMatrix4x2fv" offset="assign" es2="3.0"> + <function name="UniformMatrix4x2fv" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *" count="count" count_scale="8"/> <glx ignore="true"/> </function> - <function name="UniformMatrix3x4fv" offset="assign" es2="3.0"> + <function name="UniformMatrix3x4fv" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *" count="count" count_scale="12"/> <glx ignore="true"/> </function> - <function name="UniformMatrix4x3fv" offset="assign" es2="3.0"> + <function name="UniformMatrix4x3fv" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei" counter="true"/> <param name="transpose" type="GLboolean"/> @@ -6081,13 +5951,13 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord1fARB" offset="378" + <function name="MultiTexCoord1fARB" vectorequiv="MultiTexCoord1fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> </function> - <function name="MultiTexCoord1fvARB" offset="379" exec="dynamic"> + <function name="MultiTexCoord1fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="1"/> <glx rop="199"/> @@ -6127,14 +5997,14 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord2fARB" offset="386" + <function name="MultiTexCoord2fARB" vectorequiv="MultiTexCoord2fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="MultiTexCoord2fvARB" offset="387" exec="dynamic"> + <function name="MultiTexCoord2fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="2"/> <glx rop="203"/> @@ -6177,7 +6047,7 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord3fARB" offset="394" + <function name="MultiTexCoord3fARB" vectorequiv="MultiTexCoord3fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> @@ -6185,7 +6055,7 @@ <param name="r" type="GLfloat"/> </function> - <function name="MultiTexCoord3fvARB" offset="395" exec="dynamic"> + <function name="MultiTexCoord3fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="3"/> <glx rop="207"/> @@ -6231,7 +6101,7 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord4fARB" offset="402" + <function name="MultiTexCoord4fARB" vectorequiv="MultiTexCoord4fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> @@ -6240,7 +6110,7 @@ <param name="q" type="GLfloat"/> </function> - <function name="MultiTexCoord4fvARB" offset="403" exec="dynamic"> + <function name="MultiTexCoord4fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="4"/> <glx rop="211"/> @@ -6672,7 +6542,7 @@ <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> + <glx ignore="true" handcode="true"/> </function> <function name="VertexBlendARB" exec="skip"> @@ -6738,7 +6608,7 @@ <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> + <glx ignore="true" handcode="true"/> </function> </category> @@ -7108,13 +6978,13 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib1fARB" offset="assign" - vectorequiv="VertexAttrib1fvARB" exec="dynamic"> + <function name="VertexAttrib1fARB" + vectorequiv="VertexAttrib1fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> </function> - <function name="VertexAttrib1fvARB" offset="assign" exec="dynamic"> + <function name="VertexAttrib1fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="1"/> <glx rop="4193"/> @@ -7143,14 +7013,14 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib2fARB" offset="assign" + <function name="VertexAttrib2fARB" vectorequiv="VertexAttrib2fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="VertexAttrib2fvARB" offset="assign" exec="dynamic"> + <function name="VertexAttrib2fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="2"/> <glx rop="4194"/> @@ -7181,7 +7051,7 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib3fARB" offset="assign" + <function name="VertexAttrib3fARB" vectorequiv="VertexAttrib3fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> @@ -7189,7 +7059,7 @@ <param name="z" type="GLfloat"/> </function> - <function name="VertexAttrib3fvARB" offset="assign" exec="dynamic"> + <function name="VertexAttrib3fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="3"/> <glx rop="4195"/> @@ -7222,7 +7092,7 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib4fARB" offset="assign" + <function name="VertexAttrib4fARB" vectorequiv="VertexAttrib4fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> @@ -7231,7 +7101,7 @@ <param name="w" type="GLfloat"/> </function> - <function name="VertexAttrib4fvARB" offset="assign" exec="dynamic"> + <function name="VertexAttrib4fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="4"/> <glx rop="4196"/> @@ -7332,7 +7202,7 @@ <param name="index" type="GLuint"/> </function> - <function name="ProgramStringARB" offset="assign" deprecated="3.1"> + <function name="ProgramStringARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="len" type="GLsizei" counter="true"/> @@ -7340,31 +7210,31 @@ <glx rop="4217" large="true"/> </function> - <function name="BindProgramARB" offset="assign"> + <function name="BindProgramARB"> <param name="target" type="GLenum"/> <param name="program" type="GLuint"/> <glx rop="4180"/> </function> - <function name="DeleteProgramsARB" offset="assign"> + <function name="DeleteProgramsARB"> <param name="n" type="GLsizei" counter="true"/> <param name="programs" type="const GLuint *" count="n"/> <glx vendorpriv="1294"/> </function> - <function name="GenProgramsARB" offset="assign"> + <function name="GenProgramsARB"> <param name="n" type="GLsizei" counter="true"/> <param name="programs" type="GLuint *" output="true" count="n"/> <glx vendorpriv="1295" always_array="true"/> </function> - <function name="IsProgramARB" offset="assign"> + <function name="IsProgramARB"> <param name="program" type="GLuint"/> <return type="GLboolean"/> <glx vendorpriv="1304"/> </function> - <function name="ProgramEnvParameter4dARB" offset="assign" + <function name="ProgramEnvParameter4dARB" vectorequiv="ProgramEnvParameter4dvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -7374,7 +7244,7 @@ <param name="w" type="GLdouble"/> </function> - <function name="ProgramEnvParameter4dvARB" offset="assign" + <function name="ProgramEnvParameter4dvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -7382,7 +7252,7 @@ <glx rop="4185" doubles_in_order="true"/> </function> - <function name="ProgramEnvParameter4fARB" offset="assign" + <function name="ProgramEnvParameter4fARB" vectorequiv="ProgramEnvParameter4fvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -7392,7 +7262,7 @@ <param name="w" type="GLfloat"/> </function> - <function name="ProgramEnvParameter4fvARB" offset="assign" + <function name="ProgramEnvParameter4fvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -7400,7 +7270,7 @@ <glx rop="4184"/> </function> - <function name="ProgramLocalParameter4dARB" offset="assign" + <function name="ProgramLocalParameter4dARB" vectorequiv="ProgramLocalParameter4dvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -7410,7 +7280,7 @@ <param name="w" type="GLdouble"/> </function> - <function name="ProgramLocalParameter4dvARB" offset="assign" + <function name="ProgramLocalParameter4dvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -7418,7 +7288,7 @@ <glx rop="4216" doubles_in_order="true"/> </function> - <function name="ProgramLocalParameter4fARB" offset="assign" + <function name="ProgramLocalParameter4fARB" vectorequiv="ProgramLocalParameter4fvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> @@ -7428,8 +7298,7 @@ <param name="w" type="GLfloat"/> </function> - <function name="ProgramLocalParameter4fvARB" offset="assign" - deprecated="3.1"> + <function name="ProgramLocalParameter4fvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="const GLfloat *" count="4"/> @@ -7448,32 +7317,28 @@ the ARB_vertex_program protocol to unused padding. --> - <function name="GetProgramEnvParameterdvARB" offset="assign" - deprecated="3.1"> + <function name="GetProgramEnvParameterdvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLdouble *" output="true" count="4"/> <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/> </function> - <function name="GetProgramEnvParameterfvARB" offset="assign" - deprecated="3.1"> + <function name="GetProgramEnvParameterfvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLfloat *" output="true" count="4"/> <glx vendorpriv="1296" handcode="client"/> </function> - <function name="GetProgramLocalParameterdvARB" offset="assign" - deprecated="3.1"> + <function name="GetProgramLocalParameterdvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLdouble *" output="true" count="4"/> <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/> </function> - <function name="GetProgramLocalParameterfvARB" offset="assign" - deprecated="3.1"> + <function name="GetProgramLocalParameterfvARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="params" type="GLfloat *" output="true" count="4"/> @@ -7481,14 +7346,14 @@ </function> - <function name="GetProgramivARB" offset="assign" deprecated="3.1"> + <function name="GetProgramivARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx vendorpriv="1307"/> </function> - <function name="GetProgramStringARB" offset="assign" deprecated="3.1"> + <function name="GetProgramStringARB" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="string" type="GLvoid *" output="true"/> @@ -7774,24 +7639,24 @@ <type name="charARB" size="1" glx_name="CARD8"/> <type name="handleARB" size="4" glx_name="CARD32"/> - <function name="DeleteObjectARB" offset="assign"> + <function name="DeleteObjectARB"> <param name="obj" type="GLhandleARB"/> <glx ignore="true"/> </function> - <function name="GetHandleARB" offset="assign"> + <function name="GetHandleARB"> <param name="pname" type="GLenum"/> <return type="GLhandleARB"/> <glx ignore="true"/> </function> - <function name="DetachObjectARB" offset="assign"> + <function name="DetachObjectARB"> <param name="containerObj" type="GLhandleARB"/> <param name="attachedObj" type="GLhandleARB"/> <glx ignore="true"/> </function> - <function name="CreateShaderObjectARB" offset="assign"> + <function name="CreateShaderObjectARB"> <param name="shaderType" type="GLenum"/> <return type="GLhandleARB"/> <glx ignore="true"/> @@ -7808,12 +7673,12 @@ <param name="shader" type="GLhandleARB"/> </function> - <function name="CreateProgramObjectARB" offset="assign"> + <function name="CreateProgramObjectARB"> <return type="GLhandleARB"/> <glx ignore="true"/> </function> - <function name="AttachObjectARB" offset="assign"> + <function name="AttachObjectARB"> <param name="containerObj" type="GLhandleARB"/> <param name="obj" type="GLhandleARB"/> <glx ignore="true"/> @@ -7952,21 +7817,21 @@ <param name="value" type="const GLfloat *"/> </function> - <function name="GetObjectParameterfvARB" offset="assign"> + <function name="GetObjectParameterfvARB"> <param name="obj" type="GLhandleARB"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true"/> <glx ignore="true"/> </function> - <function name="GetObjectParameterivARB" offset="assign"> + <function name="GetObjectParameterivARB"> <param name="obj" type="GLhandleARB"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> <glx ignore="true"/> </function> - <function name="GetInfoLogARB" offset="assign"> + <function name="GetInfoLogARB"> <param name="obj" type="GLhandleARB"/> <param name="maxLength" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> @@ -7974,7 +7839,7 @@ <glx ignore="true"/> </function> - <function name="GetAttachedObjectsARB" offset="assign"> + <function name="GetAttachedObjectsARB"> <param name="containerObj" type="GLhandleARB"/> <param name="maxLength" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> @@ -8189,17 +8054,17 @@ <enum name="TIMESTAMP" value="0x8E28"/> <type name="int64" size="8"/> <type name="uint64" unsigned="true" size="8"/> - <function name="GetQueryObjecti64v" static_dispatch="false" offset="assign"> + <function name="GetQueryObjecti64v"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint64 *"/> </function> - <function name="GetQueryObjectui64v" static_dispatch="false" offset="assign"> + <function name="GetQueryObjectui64v"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint64 *"/> </function> - <function name="QueryCounter" offset="assign" static_dispatch="false"> + <function name="QueryCounter"> <param name="id" type="GLuint"/> <param name="target" type="GLenum"/> </function> @@ -8219,25 +8084,24 @@ <enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/> <enum name="MAX_VERTEX_STREAMS" value="0x8E71"/> - <function name="DrawTransformFeedbackStream" offset="assign" - exec="dynamic"> + <function name="DrawTransformFeedbackStream" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="id" type="GLuint"/> <param name="stream" type="GLuint"/> </function> - <function name="BeginQueryIndexed" offset="assign"> + <function name="BeginQueryIndexed"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="id" type="GLuint"/> </function> - <function name="EndQueryIndexed" offset="assign"> + <function name="EndQueryIndexed"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> - <function name="GetQueryIndexediv" offset="assign"> + <function name="GetQueryIndexediv"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -8268,15 +8132,13 @@ <xi:include href="ARB_base_instance.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <category name="GL_ARB_transform_feedback_instanced" number="109"> - <function name="DrawTransformFeedbackInstanced" offset="assign" - exec="dynamic"> + <function name="DrawTransformFeedbackInstanced" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="id" type="GLuint"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawTransformFeedbackStreamInstanced" offset="assign" - exec="dynamic"> + <function name="DrawTransformFeedbackStreamInstanced" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="id" type="GLuint"/> <param name="stream" type="GLuint"/> @@ -8360,7 +8222,7 @@ <enum name="BUFFER_STORAGE_FLAGS" value="0x8220" /> <enum name="CLIENT_MAPPED_BUFFER_BARRIER_BIT" value="0x4000" /> - <function name="BufferStorage" offset="assign"> + <function name="BufferStorage"> <param name="target" type="GLenum"/> <param name="size" type="GLsizeiptr"/> <param name="data" type="const GLvoid *"/> @@ -8420,7 +8282,7 @@ <category name="GL_EXT_polygon_offset" number="3"> <enum name="POLYGON_OFFSET_BIAS_EXT" value="0x8039"/> - <function name="PolygonOffsetEXT" offset="assign" deprecated="3.1"> + <function name="PolygonOffsetEXT" deprecated="3.1"> <param name="factor" type="GLfloat"/> <param name="bias" type="GLfloat"/> <glx rop="4098" ignore="true"/> @@ -8669,7 +8531,7 @@ </enum> <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/> - <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false"> + <function name="GetHistogramEXT" alias="GetHistogram"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> @@ -8678,21 +8540,21 @@ <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/> </function> - <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false"> + <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx vendorpriv="6"/> </function> - <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false"> + <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx vendorpriv="7"/> </function> - <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false"> + <function name="GetMinmaxEXT" alias="GetMinmax"> <param name="target" type="GLenum"/> <param name="reset" type="GLboolean"/> <param name="format" type="GLenum"/> @@ -8701,38 +8563,38 @@ <glx vendorpriv="8" img_reset="reset"/> </function> - <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false"> + <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx vendorpriv="9"/> </function> - <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false"> + <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx vendorpriv="10"/> </function> - <function name="HistogramEXT" alias="Histogram" static_dispatch="false"> + <function name="HistogramEXT" alias="Histogram"> <param name="target" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="internalformat" type="GLenum"/> <param name="sink" type="GLboolean"/> </function> - <function name="MinmaxEXT" alias="Minmax" static_dispatch="false"> + <function name="MinmaxEXT" alias="Minmax"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="sink" type="GLboolean"/> </function> - <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false"> + <function name="ResetHistogramEXT" alias="ResetHistogram"> <param name="target" type="GLenum"/> </function> - <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false"> + <function name="ResetMinmaxEXT" alias="ResetMinmax"> <param name="target" type="GLenum"/> </function> </category> @@ -8804,7 +8666,7 @@ <size name="Get" mode="get"/> </enum> - <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false"> + <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -8813,7 +8675,7 @@ <param name="image" type="const GLvoid *"/> </function> - <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false"> + <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -8823,31 +8685,31 @@ <param name="image" type="const GLvoid *"/> </function> - <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false"> + <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat"/> </function> - <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false"> + <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *"/> </function> - <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false"> + <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint"/> </function> - <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false"> + <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> - <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false"> + <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -8855,7 +8717,7 @@ <param name="width" type="GLsizei"/> </function> - <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false"> + <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -8864,7 +8726,7 @@ <param name="height" type="GLsizei"/> </function> - <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false"> + <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -8872,21 +8734,21 @@ <glx vendorpriv="1" dimensions_in_reply="true"/> </function> - <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false"> + <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx vendorpriv="2"/> </function> - <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false"> + <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx vendorpriv="3"/> </function> - <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false"> + <function name="GetSeparableFilterEXT" alias="GetSeparableFilter"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -8896,7 +8758,7 @@ <glx vendorpriv="4" handcode="true"/> </function> - <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false"> + <function name="SeparableFilter2DEXT" alias="SeparableFilter2D"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -8968,7 +8830,7 @@ <size name="GetColorTableParameterivSGI" mode="get"/> </enum> - <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false"> + <function name="ColorTableSGI" alias="ColorTable"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -8977,19 +8839,19 @@ <param name="table" type="const GLvoid *"/> </function> - <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false"> + <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *"/> </function> - <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false"> + <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> - <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false"> + <function name="CopyColorTableSGI" alias="CopyColorTable"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="x" type="GLint"/> @@ -8997,7 +8859,7 @@ <param name="width" type="GLsizei"/> </function> - <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false"> + <function name="GetColorTableSGI" alias="GetColorTable"> <param name="target" type="GLenum"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> @@ -9005,14 +8867,14 @@ <glx vendorpriv="4098" dimensions_in_reply="true"/> </function> - <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false"> + <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx vendorpriv="4099"/> </function> - <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false"> + <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -9170,15 +9032,13 @@ </category> <category name="GL_SGIS_multisample" number="25"> - <function name="SampleMaskSGIS" offset="assign" static_dispatch="false" - exec="skip"> + <function name="SampleMaskSGIS" exec="skip"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> <glx rop="2048"/> </function> - <function name="SamplePatternSGIS" offset="assign" static_dispatch="false" - exec="skip"> + <function name="SamplePatternSGIS" exec="skip"> <param name="pattern" type="GLenum"/> <glx rop="2049"/> </function> @@ -9209,7 +9069,7 @@ <param name="i" type="GLint"/> </function> - <function name="ColorPointerEXT" offset="assign" deprecated="3.1"> + <function name="ColorPointerEXT" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -9224,7 +9084,7 @@ <param name="count" type="GLsizei"/> </function> - <function name="EdgeFlagPointerEXT" offset="assign" deprecated="3.1"> + <function name="EdgeFlagPointerEXT" deprecated="3.1"> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> <param name="pointer" type="const GLboolean *"/> @@ -9236,7 +9096,7 @@ <param name="params" type="GLvoid **" output="true"/> </function> - <function name="IndexPointerEXT" offset="assign" deprecated="3.1"> + <function name="IndexPointerEXT" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> @@ -9244,7 +9104,7 @@ <glx handcode="true"/> </function> - <function name="NormalPointerEXT" offset="assign" deprecated="3.1"> + <function name="NormalPointerEXT" deprecated="3.1"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="count" type="GLsizei"/> @@ -9252,7 +9112,7 @@ <glx handcode="true"/> </function> - <function name="TexCoordPointerEXT" offset="assign" deprecated="3.1"> + <function name="TexCoordPointerEXT" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -9261,7 +9121,7 @@ <glx handcode="true"/> </function> - <function name="VertexPointerEXT" offset="assign" deprecated="3.1"> + <function name="VertexPointerEXT" deprecated="3.1"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -9589,7 +9449,7 @@ <!-- Extension number 73 is not listed in the extension registry. --> <category name="GL_EXT_color_subtable" number="74"> - <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false"> + <function name="ColorSubTableEXT" alias="ColorSubTable"> <param name="target" type="GLenum"/> <param name="start" type="GLsizei"/> <param name="count" type="GLsizei"/> @@ -9598,7 +9458,7 @@ <param name="data" type="const GLvoid *"/> </function> - <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false"> + <function name="CopyColorSubTableEXT" alias="CopyColorSubTable"> <param name="target" type="GLenum"/> <param name="start" type="GLsizei"/> <param name="x" type="GLint"/> @@ -9800,13 +9660,13 @@ <enum name="ARRAY_ELEMENT_LOCK_FIRST_EXT" value="0x81A8"/> <enum name="ARRAY_ELEMENT_LOCK_COUNT_EXT" value="0x81A9"/> - <function name="LockArraysEXT" offset="assign" deprecated="3.1"> + <function name="LockArraysEXT" deprecated="3.1"> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <glx handcode="true" ignore="true"/> </function> - <function name="UnlockArraysEXT" offset="assign" deprecated="3.1"> + <function name="UnlockArraysEXT" deprecated="3.1"> <glx handcode="true" ignore="true"/> </function> </category> @@ -10148,13 +10008,13 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT"> + <function name="SecondaryColor3fEXT" vectorequiv="SecondaryColor3fvEXT"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> </function> - <function name="SecondaryColor3fvEXT" offset="assign"> + <function name="SecondaryColor3fvEXT"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="4129"/> </function> @@ -10236,8 +10096,7 @@ <param name="primcount" type="GLsizei"/> </function> - <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0" - exec="dynamic"> + <function name="MultiDrawElementsEXT" es1="1.0" es2="2.0" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="const GLsizei *"/> <param name="type" type="GLenum"/> @@ -10248,12 +10107,11 @@ </category> <category name="GL_EXT_fog_coord" number="149"> - <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT" - exec="dynamic"> + <function name="FogCoordfEXT" vectorequiv="FogCoordfvEXT" exec="dynamic"> <param name="coord" type="GLfloat"/> </function> - <function name="FogCoordfvEXT" offset="assign" exec="dynamic"> + <function name="FogCoordfvEXT" exec="dynamic"> <param name="coord" type="const GLfloat *" count="1"/> <glx rop="4124"/> </function> @@ -11105,7 +10963,7 @@ </category> <category name="GL_MESA_resize_buffers" number="196"> - <function name="ResizeBuffersMESA" offset="assign" exec="skip"> + <function name="ResizeBuffersMESA" exec="skip"> <glx ignore="true"/> </function> </category> @@ -11187,7 +11045,7 @@ <param name="v" type="const GLshort *"/> </function> - <function name="WindowPos4dMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4dMESA" deprecated="3.1"> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> @@ -11195,12 +11053,12 @@ <glx ignore="true"/> </function> - <function name="WindowPos4dvMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4dvMESA" deprecated="3.1"> <param name="v" type="const GLdouble *"/> <glx ignore="true"/> </function> - <function name="WindowPos4fMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4fMESA" deprecated="3.1"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> @@ -11208,12 +11066,12 @@ <glx ignore="true"/> </function> - <function name="WindowPos4fvMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4fvMESA" deprecated="3.1"> <param name="v" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="WindowPos4iMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4iMESA" deprecated="3.1"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> @@ -11221,12 +11079,12 @@ <glx ignore="true"/> </function> - <function name="WindowPos4ivMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4ivMESA" deprecated="3.1"> <param name="v" type="const GLint *"/> <glx ignore="true"/> </function> - <function name="WindowPos4sMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4sMESA" deprecated="3.1"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> @@ -11234,7 +11092,7 @@ <glx ignore="true"/> </function> - <function name="WindowPos4svMESA" offset="assign" deprecated="3.1"> + <function name="WindowPos4svMESA" deprecated="3.1"> <param name="v" type="const GLshort *"/> <glx ignore="true"/> </function> @@ -11248,7 +11106,7 @@ </category> <category name="GL_IBM_multimode_draw_arrays" number="200"> - <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false"> + <function name="MultiModeDrawArraysIBM"> <param name="mode" type="const GLenum *"/> <param name="first" type="const GLint *"/> <param name="count" type="const GLsizei *"/> @@ -11257,7 +11115,7 @@ <glx handcode="true" ignore="true"/> </function> - <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false"> + <function name="MultiModeDrawElementsIBM"> <param name="mode" type="const GLenum *"/> <param name="count" type="const GLsizei *"/> <param name="type" type="GLenum"/> @@ -11354,12 +11212,12 @@ </category> <category name="GL_EXT_multisample" number="209"> - <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false"> + <function name="SampleMaskEXT" alias="SampleMaskSGIS"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> </function> - <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false"> + <function name="SamplePatternEXT" alias="SamplePatternSGIS"> <param name="pattern" type="GLenum"/> </function> </category> @@ -11656,8 +11514,7 @@ <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/> <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/> - <function name="AreProgramsResidentNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="AreProgramsResidentNV" deprecated="3.1" exec="skip"> <param name="n" type="GLsizei" counter="true"/> <param name="ids" type="const GLuint *" count="n"/> <param name="residences" type="GLboolean *" output="true" count="n"/> @@ -11675,8 +11532,7 @@ <param name="programs" type="const GLuint *"/> </function> - <function name="ExecuteProgramNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="ExecuteProgramNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="id" type="GLuint"/> <param name="params" type="const GLfloat *" count="4"/> @@ -11694,8 +11550,7 @@ of these functions. --> - <function name="GetProgramParameterdvNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetProgramParameterdvNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -11703,8 +11558,7 @@ <glx vendorpriv="1297"/> </function> - <function name="GetProgramParameterfvNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetProgramParameterfvNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -11712,24 +11566,21 @@ <glx vendorpriv="1296"/> </function> - <function name="GetProgramivNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetProgramivNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx vendorpriv="1298"/> </function> - <function name="GetProgramStringNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetProgramStringNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="program" type="GLubyte *" output="true"/> <glx vendorpriv="1299" handcode="server" always_array="true"/> </function> - <function name="GetTrackMatrixivNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetTrackMatrixivNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="address" type="GLuint"/> <param name="pname" type="GLenum"/> @@ -11737,24 +11588,21 @@ <glx vendorpriv="1300"/> </function> - <function name="GetVertexAttribdvNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetVertexAttribdvNV" deprecated="3.1" exec="skip"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *" output="true" variable_param="pname"/> <glx vendorpriv="1301"/> </function> - <function name="GetVertexAttribfvNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetVertexAttribfvNV" deprecated="3.1" exec="skip"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx vendorpriv="1302"/> </function> - <function name="GetVertexAttribivNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="GetVertexAttribivNV" deprecated="3.1" exec="skip"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -11772,8 +11620,7 @@ <return type="GLboolean"/> </function> - <function name="LoadProgramNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="LoadProgramNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> @@ -11811,8 +11658,7 @@ <param name="params" type="const GLfloat *"/> </function> - <function name="ProgramParameters4dvNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="ProgramParameters4dvNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="num" type="GLsizei" counter="true"/> @@ -11820,8 +11666,7 @@ <glx rop="4187"/> </function> - <function name="ProgramParameters4fvNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="ProgramParameters4fvNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="num" type="GLsizei" counter="true"/> @@ -11829,15 +11674,13 @@ <glx rop="4186"/> </function> - <function name="RequestResidentProgramsNV" offset="assign" - deprecated="3.1" exec="skip"> + <function name="RequestResidentProgramsNV" deprecated="3.1" exec="skip"> <param name="n" type="GLsizei" counter="true"/> <param name="ids" type="const GLuint *" count="n"/> <glx rop="4182"/> </function> - <function name="TrackMatrixNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="TrackMatrixNV" deprecated="3.1" exec="skip"> <param name="target" type="GLenum"/> <param name="address" type="GLuint"/> <param name="matrix" type="GLenum"/> @@ -11845,8 +11688,7 @@ <glx rop="4188"/> </function> - <function name="VertexAttribPointerNV" offset="assign" deprecated="3.1" - exec="skip"> + <function name="VertexAttribPointerNV" deprecated="3.1" exec="skip"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -11855,32 +11697,32 @@ <glx handcode="true"/> </function> - <function name="VertexAttrib1sNV" offset="assign" + <function name="VertexAttrib1sNV" vectorequiv="VertexAttrib1svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> </function> - <function name="VertexAttrib1svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib1svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="1"/> <glx rop="4265"/> </function> - <function name="VertexAttrib2sNV" offset="assign" + <function name="VertexAttrib2sNV" vectorequiv="VertexAttrib2svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> </function> - <function name="VertexAttrib2svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib2svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="2"/> <glx rop="4266"/> </function> - <function name="VertexAttrib3sNV" offset="assign" + <function name="VertexAttrib3sNV" vectorequiv="VertexAttrib3svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> @@ -11888,13 +11730,13 @@ <param name="z" type="GLshort"/> </function> - <function name="VertexAttrib3svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib3svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="3"/> <glx rop="4267"/> </function> - <function name="VertexAttrib4sNV" offset="assign" + <function name="VertexAttrib4sNV" vectorequiv="VertexAttrib4svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLshort"/> @@ -11903,60 +11745,53 @@ <param name="w" type="GLshort"/> </function> - <function name="VertexAttrib4svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib4svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *" count="4"/> <glx rop="4268"/> </function> - <function name="VertexAttrib1fNV" offset="assign" - vectorequiv="VertexAttrib1fvNV" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib1fNV" + vectorequiv="VertexAttrib1fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> </function> - <function name="VertexAttrib1fvNV" offset="assign" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib1fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="1"/> <glx rop="4269"/> </function> - <function name="VertexAttrib2fNV" offset="assign" - vectorequiv="VertexAttrib2fvNV" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib2fNV" + vectorequiv="VertexAttrib2fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="VertexAttrib2fvNV" offset="assign" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib2fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="2"/> <glx rop="4270"/> </function> - <function name="VertexAttrib3fNV" offset="assign" - vectorequiv="VertexAttrib3fvNV" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib3fNV" + vectorequiv="VertexAttrib3fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="VertexAttrib3fvNV" offset="assign" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib3fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="3"/> <glx rop="4271"/> </function> - <function name="VertexAttrib4fNV" offset="assign" - vectorequiv="VertexAttrib4fvNV" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib4fNV" + vectorequiv="VertexAttrib4fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -11964,39 +11799,38 @@ <param name="w" type="GLfloat"/> </function> - <function name="VertexAttrib4fvNV" offset="assign" deprecated="3.1" - exec="dynamic"> + <function name="VertexAttrib4fvNV" deprecated="3.1" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="4"/> <glx rop="4272"/> </function> - <function name="VertexAttrib1dNV" offset="assign" + <function name="VertexAttrib1dNV" vectorequiv="VertexAttrib1dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> </function> - <function name="VertexAttrib1dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib1dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="1"/> <glx rop="4273" doubles_in_order="true"/> </function> - <function name="VertexAttrib2dNV" offset="assign" + <function name="VertexAttrib2dNV" vectorequiv="VertexAttrib2dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> - <function name="VertexAttrib2dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib2dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="2"/> <glx rop="4274" doubles_in_order="true"/> </function> - <function name="VertexAttrib3dNV" offset="assign" + <function name="VertexAttrib3dNV" vectorequiv="VertexAttrib3dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> @@ -12004,13 +11838,13 @@ <param name="z" type="GLdouble"/> </function> - <function name="VertexAttrib3dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib3dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="3"/> <glx rop="4275" doubles_in_order="true"/> </function> - <function name="VertexAttrib4dNV" offset="assign" + <function name="VertexAttrib4dNV" vectorequiv="VertexAttrib4dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> @@ -12019,13 +11853,13 @@ <param name="w" type="GLdouble"/> </function> - <function name="VertexAttrib4dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib4dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *" count="4"/> <glx rop="4276" doubles_in_order="true"/> </function> - <function name="VertexAttrib4ubNV" offset="assign" + <function name="VertexAttrib4ubNV" vectorequiv="VertexAttrib4ubvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="x" type="GLubyte"/> @@ -12034,97 +11868,97 @@ <param name="w" type="GLubyte"/> </function> - <function name="VertexAttrib4ubvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib4ubvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="v" type="const GLubyte *" count="4"/> <glx rop="4277"/> </function> - <function name="VertexAttribs1svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs1svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n"/> <glx rop="4202"/> </function> - <function name="VertexAttribs2svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs2svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n" count_scale="2"/> <glx rop="4203"/> </function> - <function name="VertexAttribs3svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs3svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n" count_scale="3"/> <glx rop="4204"/> </function> - <function name="VertexAttribs4svNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs4svNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLshort *" count="n" count_scale="4"/> <glx rop="4205"/> </function> - <function name="VertexAttribs1fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs1fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n"/> <glx rop="4206"/> </function> - <function name="VertexAttribs2fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs2fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n" count_scale="2"/> <glx rop="4207"/> </function> - <function name="VertexAttribs3fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs3fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n" count_scale="3"/> <glx rop="4208"/> </function> - <function name="VertexAttribs4fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs4fvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLfloat *" count="n" count_scale="4"/> <glx rop="4209"/> </function> - <function name="VertexAttribs1dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs1dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n"/> <glx rop="4210" doubles_in_order="true"/> </function> - <function name="VertexAttribs2dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs2dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n" count_scale="2"/> <glx rop="4211" doubles_in_order="true"/> </function> - <function name="VertexAttribs3dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs3dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n" count_scale="3"/> <glx rop="4212" doubles_in_order="true"/> </function> - <function name="VertexAttribs4dvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs4dvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLdouble *" count="n" count_scale="4"/> <glx rop="4213" doubles_in_order="true"/> </function> - <function name="VertexAttribs4ubvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttribs4ubvNV" deprecated="3.1"> <param name="index" type="GLuint"/> <param name="n" type="GLsizei" counter="true"/> <param name="v" type="const GLubyte *" count="n" count_scale="4"/> @@ -12193,22 +12027,22 @@ <size name="GetTexEnviv" mode="get"/> <size name="GetTexEnvfv" mode="get"/> </enum> - <function name="TexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip"> + <function name="TexBumpParameterfvATI" deprecated="3.1" exec="skip"> <param name="pname" type="GLenum"/> <param name="param" type="const GLfloat *" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="TexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip"> + <function name="TexBumpParameterivATI" deprecated="3.1" exec="skip"> <param name="pname" type="GLenum"/> <param name="param" type="const GLint *" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="GetTexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip"> + <function name="GetTexBumpParameterfvATI" deprecated="3.1" exec="skip"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat *" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="GetTexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip"> + <function name="GetTexBumpParameterivATI" deprecated="3.1" exec="skip"> <param name="pname" type="GLenum"/> <param name="param" type="GLint *" variable_param="pname"/> <glx ignore="true"/> @@ -12327,45 +12161,45 @@ redudndant garbage. There are a lot of enums with the value 0x00000001. --> - <function name="GenFragmentShadersATI" offset="assign" deprecated="3.1"> + <function name="GenFragmentShadersATI" deprecated="3.1"> <return type="GLuint"/> <param name="range" type="GLuint"/> <glx ignore="true"/> </function> - <function name="BindFragmentShaderATI" offset="assign" deprecated="3.1"> + <function name="BindFragmentShaderATI" deprecated="3.1"> <param name="id" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DeleteFragmentShaderATI" offset="assign" deprecated="3.1"> + <function name="DeleteFragmentShaderATI" deprecated="3.1"> <param name="id" type="GLuint"/> <glx ignore="true"/> </function> - <function name="BeginFragmentShaderATI" offset="assign" deprecated="3.1"> + <function name="BeginFragmentShaderATI" deprecated="3.1"> <glx ignore="true"/> </function> - <function name="EndFragmentShaderATI" offset="assign" deprecated="3.1"> + <function name="EndFragmentShaderATI" deprecated="3.1"> <glx ignore="true"/> </function> - <function name="PassTexCoordATI" offset="assign" deprecated="3.1"> + <function name="PassTexCoordATI" deprecated="3.1"> <param name="dst" type="GLuint"/> <param name="coord" type="GLuint"/> <param name="swizzle" type="GLenum"/> <glx ignore="true"/> </function> - <function name="SampleMapATI" offset="assign" deprecated="3.1"> + <function name="SampleMapATI" deprecated="3.1"> <param name="dst" type="GLuint"/> <param name="interp" type="GLuint"/> <param name="swizzle" type="GLenum"/> <glx ignore="true"/> </function> - <function name="ColorFragmentOp1ATI" offset="assign" deprecated="3.1"> + <function name="ColorFragmentOp1ATI" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMask" type="GLuint"/> @@ -12376,7 +12210,7 @@ <glx ignore="true"/> </function> - <function name="ColorFragmentOp2ATI" offset="assign" deprecated="3.1"> + <function name="ColorFragmentOp2ATI" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMask" type="GLuint"/> @@ -12390,7 +12224,7 @@ <glx ignore="true"/> </function> - <function name="ColorFragmentOp3ATI" offset="assign" deprecated="3.1"> + <function name="ColorFragmentOp3ATI" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMask" type="GLuint"/> @@ -12407,7 +12241,7 @@ <glx ignore="true"/> </function> - <function name="AlphaFragmentOp1ATI" offset="assign" deprecated="3.1"> + <function name="AlphaFragmentOp1ATI" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMod" type="GLuint"/> @@ -12417,7 +12251,7 @@ <glx ignore="true"/> </function> - <function name="AlphaFragmentOp2ATI" offset="assign" deprecated="3.1"> + <function name="AlphaFragmentOp2ATI" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMod" type="GLuint"/> @@ -12430,7 +12264,7 @@ <glx ignore="true"/> </function> - <function name="AlphaFragmentOp3ATI" offset="assign" deprecated="3.1"> + <function name="AlphaFragmentOp3ATI" deprecated="3.1"> <param name="op" type="GLenum"/> <param name="dst" type="GLuint"/> <param name="dstMod" type="GLuint"/> @@ -12446,8 +12280,7 @@ <glx ignore="true"/> </function> - <function name="SetFragmentShaderConstantATI" offset="assign" - deprecated="3.1"> + <function name="SetFragmentShaderConstantATI" deprecated="3.1"> <param name="dst" type="GLuint"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> @@ -12547,8 +12380,7 @@ <size name="Get" mode="get"/> </enum> - <function name="ActiveStencilFaceEXT" offset="assign" - static_dispatch="false" deprecated="3.1"> + <function name="ActiveStencilFaceEXT" deprecated="3.1"> <param name="face" type="GLenum"/> <glx rop="4220"/> </function> @@ -12588,7 +12420,7 @@ <enum name="MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV" value="0x8868"/> <enum name="PROGRAM_ERROR_STRING_NV" value="0x8874"/> - <function name="ProgramNamedParameter4fNV" offset="assign" + <function name="ProgramNamedParameter4fNV" vectorequiv="ProgramNamedParameter4fvNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> @@ -12600,7 +12432,7 @@ <param name="w" type="GLfloat"/> </function> - <function name="ProgramNamedParameter4dNV" offset="assign" + <function name="ProgramNamedParameter4dNV" vectorequiv="ProgramNamedParameter4dvNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> @@ -12612,8 +12444,7 @@ <param name="w" type="GLdouble"/> </function> - <function name="ProgramNamedParameter4fvNV" offset="assign" - deprecated="3.1" exec="skip"> + <function name="ProgramNamedParameter4fvNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12621,8 +12452,7 @@ <glx rop="4218"/> </function> - <function name="ProgramNamedParameter4dvNV" offset="assign" - deprecated="3.1" exec="skip"> + <function name="ProgramNamedParameter4dvNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12630,8 +12460,7 @@ <glx rop="4219"/> </function> - <function name="GetProgramNamedParameterfvNV" offset="assign" - deprecated="3.1" exec="skip"> + <function name="GetProgramNamedParameterfvNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12639,8 +12468,7 @@ <glx vendorpriv="1310" always_array="true"/> </function> - <function name="GetProgramNamedParameterdvNV" offset="assign" - deprecated="3.1" exec="skip"> + <function name="GetProgramNamedParameterdvNV" deprecated="3.1" exec="skip"> <param name="id" type="GLuint"/> <param name="len" type="GLsizei" counter="true"/> <param name="name" type="const GLubyte *" count="len"/> @@ -12684,7 +12512,7 @@ <size name="Get" mode="get"/> </enum> - <function name="DepthBoundsEXT" offset="assign" static_dispatch="false"> + <function name="DepthBoundsEXT"> <param name="zmin" type="GLclampd"/> <param name="zmax" type="GLclampd"/> <glx rop="4229" ignore="true"/> @@ -12705,7 +12533,7 @@ <size name="Get" mode="get"/> </enum> - <function name="BlendEquationSeparateEXT" static_dispatch="false" alias="BlendEquationSeparate"> + <function name="BlendEquationSeparateEXT" alias="BlendEquationSeparate"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> </function> @@ -12789,14 +12617,12 @@ <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13"> <size name="GetBufferParameteriv" mode="get"/> </enum> - <function name="BufferParameteriAPPLE" offset="assign" - static_dispatch="false" exec="skip"> + <function name="BufferParameteriAPPLE" exec="skip"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> </function> - <function name="FlushMappedBufferRangeAPPLE" offset="assign" - static_dispatch="false" exec="skip"> + <function name="FlushMappedBufferRangeAPPLE" exec="skip"> <param name="target" type="GLenum"/> <param name="offset" type="GLintptr"/> <param name="size" type="GLsizeiptr"/> @@ -12875,7 +12701,7 @@ <enum name="POLYGON_OFFSET_CLAMP_EXT" value="0x8E1B"> <size name="Get" mode="get"/> </enum> - <function name="PolygonOffsetClampEXT" offset="assign"> + <function name="PolygonOffsetClampEXT"> <param name="factor" type="GLfloat"/> <param name="units" type="GLfloat"/> <param name="clamp" type="GLfloat"/> @@ -12885,7 +12711,7 @@ <!-- Unnumbered extensions sorted by name. --> <category name="GL_ATI_blend_equation_separate"> - <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate" static_dispatch="false"> + <function name="BlendEquationSeparateATI" alias="BlendEquationSeparate"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> </function> @@ -12905,14 +12731,13 @@ <size name="Get" mode="get"/> </enum> - <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false"> + <function name="StencilOpSeparateATI" alias="StencilOpSeparate"> <param name="face" type="GLenum"/> <param name="sfail" type="GLenum"/> <param name="zfail" type="GLenum"/> <param name="zpass" type="GLenum"/> </function> - <function name="StencilFuncSeparateATI" offset="assign" - static_dispatch="false" deprecated="3.1"> + <function name="StencilFuncSeparateATI" deprecated="3.1"> <param name="frontfunc" type="GLenum"/> <param name="backfunc" type="GLenum"/> <param name="ref" type="GLint"/> @@ -12922,16 +12747,14 @@ </category> <category name="GL_EXT_gpu_program_parameters"> - <function name="ProgramEnvParameters4fvEXT" offset="assign" - static_dispatch="false" deprecated="3.1"> + <function name="ProgramEnvParameters4fvEXT" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="params" type="const GLfloat *"/> </function> - <function name="ProgramLocalParameters4fvEXT" offset="assign" - static_dispatch="false" deprecated="3.1"> + <function name="ProgramLocalParameters4fvEXT" deprecated="3.1"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="count" type="GLsizei"/> @@ -12943,12 +12766,12 @@ <enum name="TIME_ELAPSED_EXT" value="0x88BF"/> <type name="int64EXT" size="8"/> <type name="uint64EXT" unsigned="true" size="8"/> - <function name="GetQueryObjecti64vEXT" static_dispatch="false" alias="GetQueryObjecti64v"> + <function name="GetQueryObjecti64vEXT" alias="GetQueryObjecti64v"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint64EXT *"/> </function> - <function name="GetQueryObjectui64vEXT" static_dispatch="false" alias="GetQueryObjectui64v"> + <function name="GetQueryObjectui64vEXT" alias="GetQueryObjectui64v"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint64EXT *"/> @@ -12956,7 +12779,7 @@ </category> <category name="GL_INGR_blend_func_separate"> - <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate" static_dispatch="false"> + <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparate"> <param name="sfactorRGB" type="GLenum"/> <param name="dfactorRGB" type="GLenum"/> <param name="sfactorAlpha" type="GLenum"/> @@ -12984,12 +12807,12 @@ <size name="PointParameterfv" mode="get"/> </enum> - <function name="PointParameterfSGIS" alias="PointParameterf" static_dispatch="false"> + <function name="PointParameterfSGIS" alias="PointParameterf"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> </function> - <function name="PointParameterfvSGIS" alias="PointParameterfv" static_dispatch="false"> + <function name="PointParameterfvSGIS" alias="PointParameterfv"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *"/> </function> |