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Diffstat (limited to 'mesalib/src/mesa/main/extensions.c')
-rw-r--r--mesalib/src/mesa/main/extensions.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index a4aa9847a..6de0ca696 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -181,6 +181,7 @@ static const struct extension extension_table[] = {
{ "GL_EXT_texture3D", o(EXT_texture3D), GL },
{ "GL_EXT_texture_array", o(EXT_texture_array), GL },
{ "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2 },
+ { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL },
{ "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL },
{ "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL },
{ "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL },
@@ -258,6 +259,7 @@ static const struct extension extension_table[] = {
{ "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL },
{ "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL },
{ "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL },
+ { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL },
{ "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL },
{ "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL },
{ "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL },
@@ -448,6 +450,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ATI_fragment_shader
ctx->Extensions.ATI_fragment_shader = GL_TRUE;
#endif
+ ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
ctx->Extensions.ATI_separate_stencil = GL_TRUE;
@@ -483,6 +486,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
ctx->Extensions.EXT_texture_array = GL_TRUE;
+ ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
ctx->Extensions.EXT_texture_env_add = GL_TRUE;
ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;