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Diffstat (limited to 'mesalib/src/mesa/main/fbobject.c')
-rw-r--r--mesalib/src/mesa/main/fbobject.c16
1 files changed, 13 insertions, 3 deletions
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 281b1ca2f..26ae1087c 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -1914,7 +1914,10 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb,
/**
- * Common code called by glFramebufferTexture1D/2D/3DEXT().
+ * Common code called by glFramebufferTexture1D/2D/3DEXT() and
+ * glFramebufferTextureLayerEXT().
+ * Note: glFramebufferTextureLayerEXT() has no textarget parameter so we'll
+ * get textarget=0 in that case.
*/
static void
framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
@@ -1924,6 +1927,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
struct gl_renderbuffer_attachment *att;
struct gl_texture_object *texObj = NULL;
struct gl_framebuffer *fb;
+ GLenum maxLevelsTarget;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1950,12 +1954,17 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
texObj = _mesa_lookup_texture(ctx, texture);
if (texObj != NULL) {
if (textarget == 0) {
- /* XXX what's the purpose of this? */
+ /* If textarget == 0 it means we're being called by
+ * glFramebufferTextureLayer() and textarget is not used.
+ * The only legal texture types for that function are 3D and
+ * 1D/2D arrays textures.
+ */
err = (texObj->Target != GL_TEXTURE_3D) &&
(texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) &&
(texObj->Target != GL_TEXTURE_2D_ARRAY_EXT);
}
else {
+ /* Make sure textarget is consistent with the texture's type */
err = (texObj->Target == GL_TEXTURE_CUBE_MAP)
? !_mesa_is_cube_face(textarget)
: (texObj->Target != textarget);
@@ -1993,8 +2002,9 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
}
+ maxLevelsTarget = textarget ? textarget : texObj->Target;
if ((level < 0) ||
- (level >= _mesa_max_texture_levels(ctx, textarget))) {
+ (level >= _mesa_max_texture_levels(ctx, maxLevelsTarget))) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glFramebufferTexture%sEXT(level)", caller);
return;