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path: root/mesalib/src/mesa/main/uniforms.h
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Diffstat (limited to 'mesalib/src/mesa/main/uniforms.h')
-rw-r--r--mesalib/src/mesa/main/uniforms.h83
1 files changed, 83 insertions, 0 deletions
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index f7cac6328..bd50fd9b8 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -111,6 +111,89 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
void GLAPIENTRY
_mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value);
+
+void GLAPIENTRY
+_mesa_ProgramUniform1f(GLuint program, GLint, GLfloat);
+void GLAPIENTRY
+_mesa_ProgramUniform2f(GLuint program, GLint, GLfloat, GLfloat);
+void GLAPIENTRY
+_mesa_ProgramUniform3f(GLuint program, GLint, GLfloat, GLfloat, GLfloat);
+void GLAPIENTRY
+_mesa_ProgramUniform4f(GLuint program, GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+void GLAPIENTRY
+_mesa_ProgramUniform1i(GLuint program, GLint, GLint);
+void GLAPIENTRY
+_mesa_ProgramUniform2i(GLuint program, GLint, GLint, GLint);
+void GLAPIENTRY
+_mesa_ProgramUniform3i(GLuint program, GLint, GLint, GLint, GLint);
+void GLAPIENTRY
+_mesa_ProgramUniform4i(GLuint program, GLint, GLint, GLint, GLint, GLint);
+void GLAPIENTRY
+_mesa_ProgramUniform1fv(GLuint program, GLint, GLsizei, const GLfloat *);
+void GLAPIENTRY
+_mesa_ProgramUniform2fv(GLuint program, GLint, GLsizei, const GLfloat *);
+void GLAPIENTRY
+_mesa_ProgramUniform3fv(GLuint program, GLint, GLsizei, const GLfloat *);
+void GLAPIENTRY
+_mesa_ProgramUniform4fv(GLuint program, GLint, GLsizei, const GLfloat *);
+void GLAPIENTRY
+_mesa_ProgramUniform1iv(GLuint program, GLint, GLsizei, const GLint *);
+void GLAPIENTRY
+_mesa_ProgramUniform2iv(GLuint program, GLint, GLsizei, const GLint *);
+void GLAPIENTRY
+_mesa_ProgramUniform3iv(GLuint program, GLint, GLsizei, const GLint *);
+void GLAPIENTRY
+_mesa_ProgramUniform4iv(GLuint program, GLint, GLsizei, const GLint *);
+void GLAPIENTRY
+_mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0);
+void GLAPIENTRY
+_mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
+void GLAPIENTRY
+_mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1,
+ GLuint v2);
+void GLAPIENTRY
+_mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1,
+ GLuint v2, GLuint v3);
+void GLAPIENTRY
+_mesa_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count,
+ const GLuint *value);
+void GLAPIENTRY
+_mesa_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count,
+ const GLuint *value);
+void GLAPIENTRY
+_mesa_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count,
+ const GLuint *value);
+void GLAPIENTRY
+_mesa_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count,
+ const GLuint *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2fv(GLuint program, GLint, GLsizei, GLboolean,
+ const GLfloat *);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3fv(GLuint program, GLint, GLsizei, GLboolean,
+ const GLfloat *);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4fv(GLuint program, GLint, GLsizei, GLboolean,
+ const GLfloat *);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *value);
+void GLAPIENTRY
+_mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
+ GLboolean transpose, const GLfloat *value);
+
void GLAPIENTRY
_mesa_GetnUniformfvARB(GLhandleARB, GLint, GLsizei, GLfloat *);
void GLAPIENTRY